diff --git a/data/bin/Achievement.json b/data/bin/Achievement.json index 8ebf2741f..0e6008dcd 100644 --- a/data/bin/Achievement.json +++ b/data/bin/Achievement.json @@ -16341,5 +16341,30 @@ "Qty2": 10, "Tid3": 0, "Qty3": 0 + }, + "636": { + "Id": 636, + "AchieveId": 10509, + "Title": "Achievement.636.1", + "Desc": "Achievement.636.2", + "Rarity": 2, + "Type": 1, + "Hide": false, + "JumpTo": 0, + "CompleteCond": 63, + "CompleteCondClient": 0, + "AimNumShow": 1, + "Prerequisites": [ + 635 + ], + "LevelType": [], + "ClientCompleteParams1": [], + "ClientCompleteParams2": [], + "Tid1": 111010, + "Qty1": 1, + "Tid2": 2, + "Qty2": 10, + "Tid3": 0, + "Qty3": 0 } } \ No newline at end of file diff --git a/data/bin/Activity.json b/data/bin/Activity.json index 4246a36d0..1e8403b32 100644 --- a/data/bin/Activity.json +++ b/data/bin/Activity.json @@ -749,6 +749,52 @@ "PopUpRes": "", "TabBgRes": "" }, + "301042": { + "Id": 301042, + "MidGroupId": 0, + "SortId": 6, + "ActivityType": 2, + "Name": "主线第8章纪念签到", + "ActivityThemeType": 0, + "PreLimit": 1, + "LimitParam": "2", + "StartType": 1, + "StartTime": "2", + "StartCondType": 2, + "StartCondParams": [ + 50, + 48, + 50, + 54, + 45, + 48, + 56, + 45, + 49, + 49, + 84, + 49, + 50, + 58, + 48, + 48, + 58, + 48, + 48, + 43, + 48, + 56, + 58, + 48, + 48 + ], + "EndType": 0, + "EndTime": "", + "EndDuration": 2, + "BannerRes": "2026-08-25T03:59:59+08:00", + "PopUpRes": "", + "TabBgRes": "" + }, "201001": { "Id": 201001, "MidGroupId": 0, diff --git a/data/bin/Banner.json b/data/bin/Banner.json index a84e77bab..9d7d73b69 100644 --- a/data/bin/Banner.json +++ b/data/bin/Banner.json @@ -38,7 +38,7 @@ "BannerName": "banner_webgame_03_lang", "Param1": "2026-08-11T12:00:00+08:00", "Param2": "2026-09-08T10:59:59+08:00", - "Param3": "https://test-watermelon.stellasora.kr", + "Param3": "https://watermelon.stellasora.kr/", "Param4": "windows,android,ios", "Param5": "0,0,0", "Param6": "" diff --git a/data/bin/Buff.json b/data/bin/Buff.json index 0124dc625..4f656e08d 100644 --- a/data/bin/Buff.json +++ b/data/bin/Buff.json @@ -28781,6 +28781,111 @@ "NotRemove": false, "ChangeTeamNotRemove": false }, + "999002110": { + "Id": 999002110, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 999002110, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "999002120": { + "Id": 999002120, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 999002120, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "999002130": { + "Id": 999002130, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 999002130, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "999002140": { + "Id": 999002140, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 999002140, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "999002150": { + "Id": 999002150, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 999002150, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, "311010000": { "Id": 311010000, "Name": "", @@ -29474,6 +29579,27 @@ "NotRemove": false, "ChangeTeamNotRemove": false }, + "990010091": { + "Id": 990010091, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 99001010, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, "990020010": { "Id": 990020010, "Name": "", diff --git a/data/bin/BuffValue.json b/data/bin/BuffValue.json index bb7f915fa..a8aa8098a 100644 --- a/data/bin/BuffValue.json +++ b/data/bin/BuffValue.json @@ -30012,6 +30012,98 @@ "IsInherit": false, "IsExitDelete": false }, + "999002110": { + "Id": 999002110, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "999002120": { + "Id": 999002120, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "999002130": { + "Id": 999002130, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "999002140": { + "Id": 999002140, + "Name": "", + "Sort": 1, + "Effects": [ + 999002141 + ], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "999002150": { + "Id": 999002150, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, "311010000": { "Id": 311010000, "Name": "", @@ -30668,6 +30760,26 @@ "IsInherit": false, "IsExitDelete": false }, + "990010091": { + "Id": 990010091, + "Name": "", + "Sort": 3, + "Effects": [ + 990010092 + ], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, "990020010": { "Id": 990020010, "Name": "", diff --git a/data/bin/Effect.json b/data/bin/Effect.json index ad05c49be..9c783f5f3 100644 --- a/data/bin/Effect.json +++ b/data/bin/Effect.json @@ -59431,6 +59431,52 @@ "Target2Param4": "", "FilterLogicType": 1 }, + "990010092": { + "Id": 990010092, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 2, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, "990020011": { "Id": 990020011, "Name": "", @@ -73645,6 +73691,52 @@ "Target2Param4": "", "FilterLogicType": 1 }, + "999002141": { + "Id": 999002141, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, "809001011": { "Id": 809001011, "Name": "", diff --git a/data/bin/EffectValue.json b/data/bin/EffectValue.json index b560bb21d..e3f5723c3 100644 --- a/data/bin/EffectValue.json +++ b/data/bin/EffectValue.json @@ -104974,6 +104974,25 @@ "EffectTypeParam6": "", "EffectTypeParam7": "" }, + "990010092": { + "Id": 990010092, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 1, + "EffectTypeFirstSubtype": 38, + "EffectTypeSecondSubtype": 0, + "EffectTypeParam1": "", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, "990020011": { "Id": 990020011, "Name": "", @@ -110807,6 +110826,25 @@ "EffectTypeParam6": "", "EffectTypeParam7": "" }, + "999002141": { + "Id": 999002141, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 46, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "-0.8", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, "809001011": { "Id": 809001011, "Name": "", diff --git a/data/bin/EndSceneType.json b/data/bin/EndSceneType.json index e3a6fa06a..e19c4dea2 100644 --- a/data/bin/EndSceneType.json +++ b/data/bin/EndSceneType.json @@ -125,6 +125,24 @@ "EndSceneName": "Levels/Main/Coast/Coast_Main_7_3_Victory01", "BGM": "music_victory_setState_rogueLike" }, + "22": { + "Id": 22, + "Theme": 22, + "EndSceneName": "Levels/Main/City/City_Main_7_1_Victory01", + "BGM": "music_victory_setState_rogueLike" + }, + "23": { + "Id": 23, + "Theme": 23, + "EndSceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_Victory01", + "BGM": "music_victory_setState_rogueLike" + }, + "24": { + "Id": 24, + "Theme": 24, + "EndSceneName": "Levels/StoryActivity/StoryActivity_12/StoryActivity_12_Boss_A_Victory01", + "BGM": "music_victory_setState_rogueLike" + }, "101": { "Id": 101, "Theme": 101, diff --git a/data/bin/Handbook.json b/data/bin/Handbook.json index d5ed454e9..69f2bfbdd 100644 --- a/data/bin/Handbook.json +++ b/data/bin/Handbook.json @@ -2455,6 +2455,78 @@ "SkinId": 0, "Cond": 63 }, + "1107": { + "Id": 1107, + "Index": 107, + "Type": 3, + "CharId": 0, + "SkinId": 0, + "Cond": 63 + }, + "1108": { + "Id": 1108, + "Index": 108, + "Type": 3, + "CharId": 0, + "SkinId": 0, + "Cond": 63 + }, + "1109": { + "Id": 1109, + "Index": 109, + "Type": 3, + "CharId": 0, + "SkinId": 0, + "Cond": 63 + }, + "1110": { + "Id": 1110, + "Index": 110, + "Type": 3, + "CharId": 0, + "SkinId": 0, + "Cond": 63 + }, + "1111": { + "Id": 1111, + "Index": 111, + "Type": 3, + "CharId": 0, + "SkinId": 0, + "Cond": 63 + }, + "1112": { + "Id": 1112, + "Index": 112, + "Type": 3, + "CharId": 0, + "SkinId": 0, + "Cond": 63 + }, + "1113": { + "Id": 1113, + "Index": 113, + "Type": 3, + "CharId": 0, + "SkinId": 0, + "Cond": 63 + }, + "1114": { + "Id": 1114, + "Index": 114, + "Type": 3, + "CharId": 0, + "SkinId": 0, + "Cond": 63 + }, + "1115": { + "Id": 1115, + "Index": 115, + "Type": 3, + "CharId": 0, + "SkinId": 0, + "Cond": 63 + }, "2001": { "Id": 2001, "Index": 1, diff --git a/data/bin/HitDamage.json b/data/bin/HitDamage.json index 44b0f04e6..4f0bef9ce 100644 --- a/data/bin/HitDamage.json +++ b/data/bin/HitDamage.json @@ -92093,6 +92093,150 @@ "PerkId": 0, "HitImmunityTime": 7500 }, + "30931261": { + "Id": 30931261, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 0, + "DamageTag": [ + 237393061 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1000000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 3093126, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 2500 + }, + "30931262": { + "Id": 30931262, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 0, + "DamageTag": [ + 237393061 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1000000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 3093126, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 2500 + }, + "30931263": { + "Id": 30931263, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 0, + "DamageTag": [ + 237393061 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1000000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 3093126, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 2500 + }, + "30931264": { + "Id": 30931264, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 6, + "ElementType": 0, + "DamageTag": [ + 237393061 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1000000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 3093126, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 2500 + }, "30901011": { "Id": 30901011, "LevelTypeData": 0, @@ -92909,6 +93053,414 @@ "PerkId": 0, "HitImmunityTime": 0 }, + "18001011": { + "Id": 18001011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 0, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 900000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 1800101, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "18001012": { + "Id": 18001012, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 0, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 900000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 1800101, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "18001013": { + "Id": 18001013, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 0, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1300000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 1800101, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "18001021": { + "Id": 18001021, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 0, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 600000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 1800102, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "18001022": { + "Id": 18001022, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 0, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1000000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 1800102, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "18001031": { + "Id": 18001031, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 0, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 700000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 1800103, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "18001032": { + "Id": 18001032, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 0, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 900000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 1800103, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "18001033": { + "Id": 18001033, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 0, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1800000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 1800103, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "18011011": { + "Id": 18011011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 2, + "SourceType": 2, + 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"SkillId": 1801102, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "18011022": { + "Id": 18011022, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 0, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1500000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 1801102, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + "18011041": { + "Id": 18011041, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 0, + "DamageTag": [], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 1300000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 1801104, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, "99900001": { "Id": 99900001, "LevelTypeData": 0, diff --git a/data/bin/Honor.json b/data/bin/Honor.json index 51d9aa7e2..aec53bc11 100644 --- a/data/bin/Honor.json +++ b/data/bin/Honor.json @@ -116,6 +116,19 @@ "Sort": 0, "BGType": 2 }, + "111010": { + "Id": 111010, + "Name": "Honor.111010.1", + "IsUnlock": false, + "Type": 1, + "TabType": 1, + "Params": [], + "Priotity": 0, + "MainRes": "Icon/HonorTitle/HonorTitle_Story_010_L_lang", + "SubRes": "Icon/HonorTitle/HonorTitle_Story_010_S", + "Sort": 0, + "BGType": 2 + }, "114001": { "Id": 114001, "Name": "Honor.114001.1", diff --git a/data/bin/Item.json b/data/bin/Item.json index 694fb4e59..d98f69b3d 100644 --- a/data/bin/Item.json +++ b/data/bin/Item.json @@ -39164,6 +39164,27 @@ "Icon": "", "Icon2": "Icon/Item/item_111009" }, + "111010": { + "Id": 111010, + "Title": "Item.111010.1", + "Desc": "Item.111010.2", + "Literary": "Item.111010.3", + "Type": 13, + "Stype": 43, + "Rarity": 1, + "Stack": false, + "PositionLimit": 0, + "ExpireType": 0, + "UseMode": 0, + "UseAction": 0, + "UseArgs": "", + "Display": false, + "DisHaving": true, + "ObtainWays": "", + "JumpTo": [], + "Icon": "", + "Icon2": "Icon/Item/item_111010" + }, "112103": { "Id": 112103, "Title": "Item.112103.1", diff --git a/data/bin/LoginRewardControl.json b/data/bin/LoginRewardControl.json index 831f5e759..7f7fc5867 100644 --- a/data/bin/LoginRewardControl.json +++ b/data/bin/LoginRewardControl.json @@ -78,5 +78,13 @@ "UIAssets": "_301041/loginSpReward_act_01", "CtrlName": "_301041/LoginSpRewardCtrl_01", "PopUpUIAssets": "_301041/LoginSpReward_01" + }, + "301042": { + "Id": 301042, + "RewardsGroup": 301042, + "DesText": "LoginRewardControl.301042.1", + "UIAssets": "_301042/loginReward_act_01", + "CtrlName": "_301042/LoginRewardCtrl_01", + "PopUpUIAssets": "_301042/LoginReward_01" } } \ No newline at end of file diff --git a/data/bin/LoginRewardGroup.json b/data/bin/LoginRewardGroup.json index c13d9b22a..f01840997 100644 --- a/data/bin/LoginRewardGroup.json +++ b/data/bin/LoginRewardGroup.json @@ -1018,5 +1018,110 @@ "RewardCount": 1, "RewardDesc": "LoginRewardGroup.30104107.1", "DisRare": true + }, + "30104201": { + "Id": 30104201, + "RewardGroupId": 301042, + "Order": 1, + "RewardId1": 502, + "Qty1": 1, + "RewardId2": 81009, + "Qty2": 2, + "RewardId3": 0, + "Qty3": 0, + "RewardIcon": "", + "RewardCount": 0, + "RewardDesc": "LoginRewardGroup.30104201.1", + "DisRare": true + }, + "30104202": { + "Id": 30104202, + "RewardGroupId": 301042, + "Order": 2, + "RewardId1": 503, + "Qty1": 1, + "RewardId2": 82008, + "Qty2": 50, + "RewardId3": 0, + "Qty3": 0, + "RewardIcon": "", + "RewardCount": 0, + "RewardDesc": "LoginRewardGroup.30104202.1", + "DisRare": false + }, + "30104203": { + "Id": 30104203, + "RewardGroupId": 301042, + "Order": 3, + "RewardId1": 33913, + "Qty1": 1, + "RewardId2": 81009, + "Qty2": 2, + "RewardId3": 0, + "Qty3": 0, + "RewardIcon": "", + "RewardCount": 0, + "RewardDesc": "LoginRewardGroup.30104203.1", + "DisRare": true + }, + "30104204": { + "Id": 30104204, + "RewardGroupId": 301042, + "Order": 4, + "RewardId1": 602, + "Qty1": 300, + "RewardId2": 82002, + "Qty2": 50, + "RewardId3": 0, + "Qty3": 0, + "RewardIcon": "", + "RewardCount": 0, + "RewardDesc": "LoginRewardGroup.30104204.1", + "DisRare": false + }, + "30104205": { + "Id": 30104205, + "RewardGroupId": 301042, + "Order": 5, + "RewardId1": 603, + "Qty1": 300, + "RewardId2": 81009, + "Qty2": 2, + "RewardId3": 0, + "Qty3": 0, + "RewardIcon": "", + "RewardCount": 0, + "RewardDesc": "LoginRewardGroup.30104205.1", + "DisRare": true + }, + "30104206": { + "Id": 30104206, + "RewardGroupId": 301042, + "Order": 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"FullScreenImg": "", + "FullScreenL2D": "", + "ListImg": "", + "Icon": "", + "Name": "MainScreenCG.1108.1", + "Sort": 0 + }, + "1109": { + "Id": 1109, + "IsShown": true, + "FullScreenImg": "CG/1109/1109", + "FullScreenL2D": "", + "ListImg": "Icon/CGHead/story_main_08_002_L", + "Icon": "Icon/CGHead/story_main_08_002_S", + "Name": "MainScreenCG.1109.1", + "Sort": 8961 + }, + "1110": { + "Id": 1110, + "IsShown": true, + "FullScreenImg": "CG/1110/1110", + "FullScreenL2D": "", + "ListImg": "Icon/CGHead/story_main_08_006_L", + "Icon": "Icon/CGHead/story_main_08_006_S", + "Name": "MainScreenCG.1110.1", + "Sort": 8960 + }, + "1111": { + "Id": 1111, + "IsShown": true, + "FullScreenImg": "CG/1111/1111", + "FullScreenL2D": "", + "ListImg": "Icon/CGHead/story_main_08_007_L", + "Icon": "Icon/CGHead/story_main_08_007_S", + "Name": "MainScreenCG.1111.1", + "Sort": 8959 + }, + "1112": { + "Id": 1112, + "IsShown": false, + "FullScreenImg": "", + "FullScreenL2D": "", + "ListImg": "", + "Icon": "", + "Name": "MainScreenCG.1112.1", + "Sort": 0 + }, + "1113": { + "Id": 1113, + "IsShown": true, + "FullScreenImg": "CG/1113/1113", + "FullScreenL2D": "", + "ListImg": "Icon/CGHead/story_main_08_008_L", + "Icon": "Icon/CGHead/story_main_08_008_S", + "Name": "MainScreenCG.1113.1", + "Sort": 8958 + }, + "1114": { + "Id": 1114, + "IsShown": false, + "FullScreenImg": "", + "FullScreenL2D": "", + "ListImg": "", + "Icon": "", + "Name": "MainScreenCG.1114.1", + "Sort": 0 + }, + "1115": { + "Id": 1115, + "IsShown": false, + "FullScreenImg": "", + "FullScreenL2D": "", + "ListImg": "", + "Icon": "", + "Name": "MainScreenCG.1115.1", + "Sort": 0 + }, "2001": { "Id": 2001, "IsShown": true, diff --git a/data/bin/MainlineFloor.json b/data/bin/MainlineFloor.json index 76b71975c..9a70dde31 100644 --- a/data/bin/MainlineFloor.json +++ b/data/bin/MainlineFloor.json @@ -569,6 +569,36 @@ "MonsterLv": 6, "IntroCutscene": "fx_m70001_base_boss_change_tl" }, + "1080101": { + "Id": 1080101, + "SceneName": "Levels/Main/Philae/Philae_Main_8_1", + "ConfigPrefabName": "Philae_Main_8_1", + "Theme": 22, + "BGM": "waterBridge_explore_setState", + "LeaveTriggerEvent": "amb_city_all_stop", + "MonsterLv": 6, + "IntroCutscene": "" + }, + "1080201": { + "Id": 1080201, + "SceneName": "Levels/Main/Mirage/Mirage_Main_8_2", + "ConfigPrefabName": "Mirage_Main_8_2", + "Theme": 23, + "BGM": "Desert_town_explore_setState", + "LeaveTriggerEvent": "amb_Desert_town_all_stop", + "MonsterLv": 6, + "IntroCutscene": "" + }, + "1080301": { + "Id": 1080301, + "SceneName": "Levels/Main/Mirage/Mirage_Main_8_3", + "ConfigPrefabName": "Mirage_Main_8_3", + "Theme": 24, + "BGM": "Desert_town_combatBoss_setState", + "LeaveTriggerEvent": "amb_Desert_town_all_stop", + "MonsterLv": 6, + "IntroCutscene": "MapTimeline_m08_BT03_01" + }, "1060505": { "Id": 1060505, "SceneName": "Levels/StoryActivity/StoryActivity_8/StoryActivity_8_010_B_01", diff --git a/data/bin/Monster.json b/data/bin/Monster.json index ee251f45a..7a5b527bc 100644 --- a/data/bin/Monster.json +++ b/data/bin/Monster.json @@ -82569,6 +82569,1478 @@ "BlockPriority": 0, "MonsterTeamId": 4 }, + "1800100": { + "Id": 1800100, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 9990003, + "MovType": 1700101, + "RunSpd": 2, + "TransSpdScale": 45000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 9990000, + "ActRng": 9980000, + "DisActRng": 9990000, + "SearchRng": 10000000, + "RotSpd": 2000000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1800100 + ], + "SubType": 170210020, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1800101": { + "Id": 1800101, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1700101, + "MovType": 1700101, + "RunSpd": 2, + "TransSpdScale": 45000, + "WalkSpd": 6000, + "MovAcc": 35000, + "VisionRng": 700000, + "VisionDeg": 120000, + "HearRng": 3600000, + "RefRng": 80000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1800101 + ], + "SubType": 170210020, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1800102": { + "Id": 1800102, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 1701101, + "MovType": 1701101, + "RunSpd": 2, + "TransSpdScale": 35000, 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"MovType": 1802101, + "RunSpd": 3, + "TransSpdScale": 70000, + "WalkSpd": 6000, + "MovAcc": 70000, + "VisionRng": 700000, + "VisionDeg": 300000, + "HearRng": 3600000, + "RefRng": 80000, + "ActRng": 400000, + "DisActRng": 300000, + "SearchRng": 900000, + "RotSpd": 900000, + "RotSpdInSkill": 4000000, + "Templete": 0, + "BuffIds": [ + 1800207 + ], + "SubType": 990010091, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 3, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 0, + "MonsterTeamId": 2 + }, + "1800301": { + "Id": 1800301, + "Name": "", + "EpicLv": 2, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 0, + "FAId": 3093110, + "MovType": 3093101, + "RunSpd": 2, + "TransSpdScale": 70000, + "WalkSpd": 6000, + "MovAcc": 25000, + "VisionRng": 700000, + "VisionDeg": 250000, + "HearRng": 1200000, + "RefRng": 990000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 990000, + "RotSpd": 900000, + "RotSpdInSkill": 3000000, + "Templete": 0, + "BuffIds": [ + 1800301 + ], + "SubType": 0, + "Faction": 1, + "TrapTagIds": [ + 3 + ], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 0, + "ToughnessBrokenTime": 4, + "IsToughnessRecorver": true, + "Tag1": "", + "Tag2": "Boss", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 1, + "MonsterTeamId": 3 + }, "1200301": { "Id": 1200301, "Name": "", diff --git a/data/bin/MonsterAI.json b/data/bin/MonsterAI.json index 6aa05f98f..f8743861b 100644 --- a/data/bin/MonsterAI.json +++ b/data/bin/MonsterAI.json @@ -19117,6 +19117,23 @@ "WanderInterval": 0, "WanderRate": 0 }, + "3093110": { + "Id": 3093110, + "ComboGroupPath": "Monster/30931HaSaNa/Combo/Boss/ComboGroup", + "SpawnShowSkillId": 3093116, + "IdleShowSkillId": 0, + "DieSkillId": 3093120, + "ActionAIPath": "AIScript.Monster._30931HaSaNa.ActionScript_Mainline", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "AIScript.Monster._30931HaSaNa.ParallelScript", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "1700101": { "Id": 1700101, "ComboGroupPath": "Monster/17001ChangFuWeiBing/Combo/ComboGroup", @@ -19138,6 +19155,27 @@ "WanderInterval": 0, "WanderRate": 0 }, + "1700102": { + "Id": 1700102, + "ComboGroupPath": "Monster/17001ChangFuWeiBing/Combo/ComboGroup", + "SpawnShowSkillId": 1700197, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "", + "ActionBranchIds": [ + 170010101, + 170010198, + 170010199 + ], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "1701101": { "Id": 1701101, "ComboGroupPath": "Monster/17011QingNuWeiBing/Combo/ComboGroup", @@ -19203,6 +19241,152 @@ "WanderInterval": 0, "WanderRate": 0 }, + "1700182": { + "Id": 1700182, + "ComboGroupPath": "Monster/17001ChangFuWeiBing/Combo/ComboGroup", + "SpawnShowSkillId": 9999989, + "IdleShowSkillId": 0, + "DieSkillId": 1700199, + "ActionAIPath": "", + "ActionBranchIds": [ + 170010101, + 170010198, + 170010199 + ], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "1701182": { + "Id": 1701182, + "ComboGroupPath": "Monster/17011QingNuWeiBing/Combo/ComboGroup", + "SpawnShowSkillId": 9999989, + "IdleShowSkillId": 0, + "DieSkillId": 1700199, + "ActionAIPath": "", + "ActionBranchIds": [ + 170110101, + 140110199, + 140110198 + ], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "3090182": { + "Id": 3090182, + "ComboGroupPath": "Monster/30901ChiHou/Combo/ComboGroup", + "SpawnShowSkillId": 1700198, + "IdleShowSkillId": 0, + "DieSkillId": 3090109, + "ActionAIPath": "AIScript.Monster._30901ChiHou.Action", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "3091182": { + "Id": 3091182, + "ComboGroupPath": "Monster/30911NuShou/Combo/ComboGroup", + "SpawnShowSkillId": 1700198, + "IdleShowSkillId": 0, + "DieSkillId": 3090109, + "ActionAIPath": "AIScript.Monster._30911NuShou.Action", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "3092182": { + "Id": 3092182, + "ComboGroupPath": "Monster/30921JuJiShou/Combo/ComboGroup", + "SpawnShowSkillId": 1700198, + "IdleShowSkillId": 0, + "DieSkillId": 3090109, + "ActionAIPath": "AIScript.Monster._30921JuJiShou.Action", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "1800101": { + "Id": 1800101, + "ComboGroupPath": "Monster/18001LiMingShuangDao/Combo/ComboGroup", + "SpawnShowSkillId": 9999989, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "AIScript.Monster._18001LiMingShuangDao.Action", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "1801101": { + "Id": 1801101, + "ComboGroupPath": "Monster/18011LiMingFaShi/Combo/ComboGroup", + "SpawnShowSkillId": 9999989, + "IdleShowSkillId": 0, + "DieSkillId": 9999990, + "ActionAIPath": "AIScript.Monster._18011LiMingFaShi.Action", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "1802101": { + "Id": 1802101, + "ComboGroupPath": "Monster/18021FengGunCao/Combo/ComboGroup", + "SpawnShowSkillId": 0, + "IdleShowSkillId": 0, + "DieSkillId": 1802102, + "ActionAIPath": "", + "ActionBranchIds": [ + 180210101 + ], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "3110101": { "Id": 3110101, "ComboGroupPath": "Monster/31101GeLeiHuoEn/Combo/ComboGroup", diff --git a/data/bin/MonsterActionBranch.json b/data/bin/MonsterActionBranch.json index d0d627d58..345745bc9 100644 --- a/data/bin/MonsterActionBranch.json +++ b/data/bin/MonsterActionBranch.json @@ -29906,6 +29906,36 @@ "FollowEventType3": 0, "FollowEventParam3": "" }, + "180210101": { + "Id": 180210101, + "GroupId": 1, + "SkillId": 1802101, + "Priority": 10, + "Weight": 1, + "Rate": 10000, + "CD": 50000, + "InitialCDPool": [ + 0 + ], + "StartCDTime": 0, + "FixedCD": false, + "ReleaseDistance": 1000000, + "ReleaseAngle": 3600000, + "TraceDuration": 10000, + "Activate": true, + "ActiveConditionType1": 0, + "ActiveParam1": "", + "ActiveParam2": "", + "DeActiveConditionType1": 0, + "DeActiveParam1": "", + "DeActiveParam2": "", + "FollowEventType1": 0, + "FollowEventParam1": "", + "FollowEventType2": 0, + "FollowEventParam2": "", + "FollowEventType3": 0, + "FollowEventParam3": "" + }, "999000100": { "Id": 999000100, "GroupId": 0, @@ -29934,6 +29964,34 @@ "FollowEventType3": 0, "FollowEventParam3": "" }, + "999000301": { + "Id": 999000301, + "GroupId": 1, + "SkillId": 9990021, + "Priority": 7, + "Weight": 1, + "Rate": 10000, + "CD": 0, + "InitialCDPool": [], + "StartCDTime": 0, + "FixedCD": false, + "ReleaseDistance": 9990000, + "ReleaseAngle": 3600000, + "TraceDuration": 150000, + "Activate": true, + "ActiveConditionType1": 0, + "ActiveParam1": "", + "ActiveParam2": "", + "DeActiveConditionType1": 0, + "DeActiveParam1": "", + "DeActiveParam2": "", + "FollowEventType1": 0, + "FollowEventParam1": "", + "FollowEventType2": 0, + "FollowEventParam2": "", + "FollowEventType3": 0, + "FollowEventParam3": "" + }, "311020100": { "Id": 311020100, "GroupId": 1, diff --git a/data/bin/MonsterManual.json b/data/bin/MonsterManual.json index 7746a6fb6..5602fec69 100644 --- a/data/bin/MonsterManual.json +++ b/data/bin/MonsterManual.json @@ -8557,5 +8557,45 @@ "AbilityDesc2": "", "AbilityTitle3": "", "AbilityDesc3": "" + }, + "1800100": { + "Id": 1800100, + "Icon": "Icon/Monster/monsterhead_18001LiMingShuangDao_Com_L", + "Name": "MonsterManual.1800100.1", + "EET": [], + "WeakEET": [], + "Desc": "MonsterManual.1800100.2", + "SkillDesc": "MonsterManual.1800100.3", + "EpicLv": 4, + "HP": 2, + "ATK": 2, + "DEF": 3, + "TOUGHNESS": 0, + "AbilityTitle1": "", + "AbilityDesc1": "", + "AbilityTitle2": "", + "AbilityDesc2": "", + "AbilityTitle3": "", + "AbilityDesc3": "" + }, + "1801100": { + "Id": 1801100, + "Icon": "Icon/Monster/monsterhead_18011LiMingFaShi_Com_L", + "Name": "MonsterManual.1801100.1", + "EET": [], + "WeakEET": [], + "Desc": "MonsterManual.1801100.2", + "SkillDesc": "MonsterManual.1801100.3", + "EpicLv": 4, + "HP": 2, + "ATK": 3, + "DEF": 2, + "TOUGHNESS": 0, + "AbilityTitle1": "", + "AbilityDesc1": "", + "AbilityTitle2": "", + "AbilityDesc2": "", + "AbilityTitle3": "", + "AbilityDesc3": "" } } \ No newline at end of file diff --git a/data/bin/MonsterSkin.json b/data/bin/MonsterSkin.json index 9f99b489a..dbf1d9e7e 100644 --- a/data/bin/MonsterSkin.json +++ b/data/bin/MonsterSkin.json @@ -8143,6 +8143,54 @@ "HitFxRadialOffset": [], "TagEffectScaleValue": 0 }, + "1800101": { + "Id": 1800101, + "MonsterManual": 1800100, + "Name": "Actor/Monster/18001LiMingShuangDao/18001LiMingShuangDao_Actor", + "Desc": "", + "Model": "", + "RunAnimationSpd": 10000, + "WalkAnimationSpd": 14000, + "BarHeight": 10000, + "ModelScale": 0, + "ColliderScale": 0, + "ForbiddenBehitRot": false, + "EffectScaleValue": 0, + "HitFxRadialOffset": [], + "TagEffectScaleValue": 0 + }, + "1801101": { + "Id": 1801101, + "MonsterManual": 1801100, + "Name": "Actor/Monster/18011LiMingFaShi/18011LiMingFaShi_Actor", + "Desc": "", + "Model": "", + "RunAnimationSpd": 10000, + "WalkAnimationSpd": 14000, + "BarHeight": 10000, + "ModelScale": 0, + "ColliderScale": 0, + "ForbiddenBehitRot": false, + "EffectScaleValue": 0, + "HitFxRadialOffset": [], + "TagEffectScaleValue": 0 + }, + "1802101": { + "Id": 1802101, + "MonsterManual": 0, + "Name": "Actor/Monster/18021FengGunCao/18021FengGunCao_Actor", + "Desc": "", + "Model": "", + "RunAnimationSpd": 10000, + "WalkAnimationSpd": 10000, + "BarHeight": 10000, + "ModelScale": 0, + "ColliderScale": 0, + "ForbiddenBehitRot": false, + "EffectScaleValue": 0, + "HitFxRadialOffset": [], + "TagEffectScaleValue": 0 + }, "5090101": { "Id": 5090101, "MonsterManual": 0, diff --git a/data/bin/MonsterValueTempleteAdjust.json b/data/bin/MonsterValueTempleteAdjust.json index 74a8c3363..ec853f34e 100644 --- a/data/bin/MonsterValueTempleteAdjust.json +++ b/data/bin/MonsterValueTempleteAdjust.json @@ -29550,6 +29550,357 @@ "SuppressRatio": 0, "SuppressFix": 0 }, + "1800100": { + "Id": 1800100, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 177500, + "HpFix": 0, + "AtkRatio": -9688, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1800101": { + "Id": 1800101, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 177500, + "HpFix": 0, + "AtkRatio": -9688, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1800102": { + "Id": 1800102, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 140000, + "HpFix": 0, + "AtkRatio": -9688, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1800103": { + "Id": 1800103, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 740000, + "HpFix": 0, + "AtkRatio": -9688, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1800104": { + "Id": 1800104, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 615000, + "HpFix": 0, + "AtkRatio": -9688, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1800105": { + "Id": 1800105, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 2240000, + "HpFix": 0, + "AtkRatio": -9688, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1800106": { + "Id": 1800106, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 1865000, + "HpFix": 0, + "AtkRatio": -9688, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1800301": { + "Id": 1800301, + "TemplateId": 10002, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 11835545, + "HpFix": 0, + "AtkRatio": -9309, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": 15786252, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1800201": { + "Id": 1800201, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 177500, + "HpFix": 0, + "AtkRatio": -9688, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1800202": { + "Id": 1800202, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 177500, + "HpFix": 0, + "AtkRatio": -9688, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1800203": { + "Id": 1800203, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 177500, + "HpFix": 0, + "AtkRatio": -9688, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1800206": { + "Id": 1800206, + "TemplateId": 10000, + "Name": "", + "EET": 0, + "WeakEET": [], + "HpRatio": 177500, + "HpFix": 0, + "AtkRatio": -9688, + "AtkFix": 0, + "WERRatio": 0, + "WERFix": 570, + "FERRatio": 0, + "FERFix": 570, + "SERRatio": 0, + "SERFix": 570, + "AERRatio": 0, + "AERFix": 570, + "LERRatio": 0, + "LERFix": 570, + "DERRatio": 0, + "DERFix": 570, + "ToughnessRatio": -10000, + "ToughnessFix": 0, + "SuppressRatio": 0, + "SuppressFix": 0 + }, + "1800207": { + 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"NotRemove": false, + "NotShieldScale": true + }, "250100601": { "Id": 250100601, "Name": "", diff --git a/data/bin/ShieldValue.json b/data/bin/ShieldValue.json index 9a0fc7fc5..70904f690 100644 --- a/data/bin/ShieldValue.json +++ b/data/bin/ShieldValue.json @@ -116,6 +116,19 @@ "NotRemove": false, "ReferenceLimit": 0 }, + "180110301": { + "Id": 180110301, + "Name": "", + "AbsorptionBase": 0, + "ReferenceTarget": 2, + "ReferenceAttrib": 1, + "ReferenceScale": 1000, + "Time": 100000, + "ShieldLaminatedNum": 1, + "TimeSuperposition": 1, + "NotRemove": false, + "ReferenceLimit": 0 + }, "250100601": { "Id": 250100601, "Name": "", diff --git a/data/bin/Skill.json b/data/bin/Skill.json index 01d0c7677..b9e29f419 100644 --- a/data/bin/Skill.json +++ b/data/bin/Skill.json @@ -58155,6 +58155,37 @@ "IsCleanSkillCD": false, "CheckSkillInterval": false }, + "9990021": { + "Id": 9990021, + "Title": "Skill.9990021.1", + "FCPath": "AIScript.Monster.Trigger.AttackFromYiYe", + "Type": 2, + "BriefDesc": 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"3093128": { + "Id": 3093128, + "Title": "Skill.3093128.1", + "FCPath": "AIScript.Monster._30931HaSaNa.SkillScript_DustExplosion_Mainline_Transform", + "Type": 2, + "BriefDesc": "Skill.3093128.13", + "Desc": "Skill.3093128.2", + "Icon": "", + "SkillCD": 0, + "MaxLevel": 1, + "RelatedSkill": "", + "SectionAmount": 0, + "UseInterval": 0, + "UseTimeHint": 0, + "UltraEnergy": 0, + "CheckCDRestore": false, + "ForceRunFinish": false, + "GetEnergyLimit": 0, + "Param1": "", + "Param2": "", + "Param3": "", + "Param4": "", + "Param5": "", + "Param6": "", + "Param7": "", + "Param8": "", + "Param9": "", + "Param10": "", + "IsCleanSkillCD": false, + "CheckSkillInterval": false + }, "1700101": { "Id": 1700101, "Title": "Skill.1700101.1", @@ -61720,6 +61844,533 @@ "IsCleanSkillCD": false, "CheckSkillInterval": false }, + "1700199": { + "Id": 1700199, + "Title": "Skill.1700199.1", + "FCPath": "AIScript.Monster._17001ChangFuWeiBing.Special_Death", + "Type": 2, + "BriefDesc": "Skill.1700199.13", + 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"vo_STm08_19B_082_jp": 4.668, + "vo_STm08_19B_083_cn": 2.687, + "vo_STm08_19B_083_jp": 3.729, + "vo_STm08_19B_084_cn": 1.285, + "vo_STm08_19B_084_jp": 2.851, "vo_story_103_001_confirm_cn": 0.459, "vo_story_103_001_confirm_jp": 0.632, "vo_story_103_002_deny_cn": 0.356, diff --git a/data/language/en_us/achievement.json b/data/language/en_us/achievement.json index 3230f5760..d9df9cc5e 100644 --- a/data/language/en_us/achievement.json +++ b/data/language/en_us/achievement.json @@ -1191,6 +1191,8 @@ "Achievement.634.2": "Clear all three main Monoliths on Difficulty 8", "Achievement.635.1": "Wishmaster", "Achievement.635.2": "Complete Chapter Seven", + "Achievement.636.1": "Daisy Reverie", + "Achievement.636.2": "Complete Chapter Eight", "Achievement.64.1": "Burnt Out Ⅰ", "Achievement.64.2": "Complete Dust and Flames on Difficulty 1 for the first time", "Achievement.65.1": "Burnt Out Ⅱ", diff --git a/data/language/en_us/characterarchivecontent.json b/data/language/en_us/characterarchivecontent.json index 30f36817c..96de2ea4f 100644 --- a/data/language/en_us/characterarchivecontent.json +++ b/data/language/en_us/characterarchivecontent.json @@ -779,7 +779,7 @@ "CharacterArchiveContent.14711.1": "Strings in the Pot", "CharacterArchiveContent.14711.2": "\"The person I'm most grateful to? That would have to be Miss Caramel.\"\n\"Back then, a few of us students started a band on a whim. We knew next to nothing. Almost everything we learned about performing came from Caramel.\"\n\"Yeah, Caramel's one of the few...very talkative bassists we've met?\"\n\"Every time she showed up at rehearsal, she'd immediately start sharing her thoughts nonstop, from gear setup to show planning.\"\n\"She talked a lot, but everything she said was useful.\"\n\"We learned so much from her.\"\n\"It was thanks to Caramel that I even realized a bassist could do solos.\"\n\"But I heard she rarely shows off those techniques in her performances anymore.\"\n\"Kinda miss that, honestly.\"\n\"Too bad Caramel always went straight home after shows, and we have no photos with her. Otherwise we could've shown those to you.\"\n\"I think it's because she's frugal. After all, living in Flavio is seriously expensive...\"\n\"I heard she even made her own stage outfit.\"\n\"Or maybe Caramel-sensei's taste is just...really unique.\"\n\"There was this one time we went to visit her, and she happened to be cooking. We thought we could score a free meal, but then we saw her boiling steel wire in a pot...\"\n\"It was horrifying. She was tossing in seasoning while it cooked.\"\n\"We figured there was no way we could chew that stuff, so we made an excuse and left.\"\n\"Thinking back... it was probably bass strings.\"\n\"Aren't strings more expensive than noodles?\"\n\"Oh, I got it then. They weren't for eating. Boiling old strings makes them sound almost like new.\"\n\"I see. We thought it was something out of a horror story.\"", "CharacterArchiveContent.14712.1": "Midas the Long-Eared", - "CharacterArchiveContent.14712.2": "Back when Caramel was a little girl, her father often told her the story of \"Midas the Long-Eared.\"\n\nThe tale perhaps had its origin in a former patrician of Flavio—a man who controlled more than half the city's wealth and manpower, and to whom no one dared say \"no.\"\nA professional flatterer named Midas spent his days and nights praising the patrician's taste. Naturally, he was handsomely rewarded for it.\nWhen the patrician became interested in music, Midas followed suit, never ceasing his praise. Over time, the patrician came to believe he was the finest musician in all the land.\nAs the legend has it, one day, while inspecting a new woodland on the outskirts of the city, the patrician heard the voice of a mountain spirit calling to him. The spirit appeared in human form and said: \"I've heard you are the most skilled musician. Would you care for a contest?\"\nDrunk on Midas's flattery, the patrician gladly accepted. He spared no expense and hosted a lavish banquet in the woods, inviting all of the city's elite. Before everyone's eyes, he picked up his best instrument - the flute - and began to play. As the melody echoed in the air, Midas danced beside him with glee, shouting to his loudest: \"What magnificent music! What magnificent music! You are the finest musician in the world!\"\nAt that moment, the mountain spirit descended like mist. People say that with a mere gesture, he turned a tree branch into a harp's frame and leaves into strings, then he began to play. The sound was like flowing water, like a bird's song, like a breeze, like the moonlight. All those present were awestruck—even the prideful patrician acknowledge the spirit's supreme skill.\nBut just as the award ceremony was about to end the competition on a note of harmony and goodwill, Midas's voice cut through and ruined the moment. He shouted: \"What's wrong with your ears? What's wrong with your judgement? Are you just scared of the mountain spirit's authority? Was the patrician's music not beautiful?\nThe mountain spirit was annoyed and gave a cold laugh. \"Midas,\" he said, \"do not comment on the things you understand nothing about.\"\nThen he raised his hand and Midas's ears suddenly stretched longer than his two arms!\n\"Maybe now you'll hear things more clearly,\" the spirit mocked and vanished like smoke.\nPoor Midas was left with ears longer than anyone else's. And indeed, he did hear more clearly. From that day on, he never praised the patrician's playing again. Instead, he often pointed out its flaws—and rather than punishing him, the patrician rewarded him even more handsomely.\n\"Thank you, Midas,\" the patrician said. \"Thanks to you, I've learned that there's always someone better, always something greater...and that above all, one must speak the truth—especially when it comes to art.\"\n\n\"Is that why our ears are so long, papa?\"\n\"Oh, no, child. But we should learn from Midas the Long-Eared... Especially now, in Flavio, where one's ability to tell the truth matters more than ever.\"\n\"But... Aren't they telling the truth now?\"\nIt might be a long time before Caramel can get this question answered.trings in the Pot", + "CharacterArchiveContent.14712.2": "Back when Caramel was a little girl, her father often told her the story of \"Midas the Long-Eared.\"\n\nThe tale perhaps had its origin in a former patrician of Flavio—a man who controlled more than half the city's wealth and manpower, and to whom no one dared say \"no.\"\nA professional flatterer named Midas spent his days and nights praising the patrician's taste. Naturally, he was handsomely rewarded for it.\nWhen the patrician became interested in music, Midas followed suit, never ceasing his praise. Over time, the patrician came to believe he was the finest musician in all the land.\nAs the legend has it, one day, while inspecting a new woodland on the outskirts of the city, the patrician heard the voice of a mountain spirit calling to him. The spirit appeared in human form and said: \"I've heard you are the most skilled musician. Would you care for a contest?\"\nDrunk on Midas's flattery, the patrician gladly accepted. He spared no expense and hosted a lavish banquet in the woods, inviting all of the city's elite. Before everyone's eyes, he picked up his best instrument - the flute - and began to play. As the melody echoed in the air, Midas danced beside him with glee, shouting to his loudest: \"What magnificent music! What magnificent music! You are the finest musician in the world!\"\nAt that moment, the mountain spirit descended like mist. People say that with a mere gesture, he turned a tree branch into a harp's frame and leaves into strings, then he began to play. The sound was like flowing water, like a bird's song, like a breeze, like the moonlight. All those present were awestruck—even the prideful patrician acknowledge the spirit's supreme skill.\nBut just as the award ceremony was about to end the competition on a note of harmony and goodwill, Midas's voice cut through and ruined the moment. He shouted: \"What's wrong with your ears? What's wrong with your judgement? Are you just scared of the mountain spirit's authority? Was the patrician's music not beautiful?\nThe mountain spirit was annoyed and gave a cold laugh. \"Midas,\" he said, \"do not comment on the things you understand nothing about.\"\nThen he raised his hand and Midas's ears suddenly stretched longer than his two arms!\n\"Maybe now you'll hear things more clearly,\" the spirit mocked and vanished like smoke.\nPoor Midas was left with ears longer than anyone else's. And indeed, he did hear more clearly. From that day on, he never praised the patrician's playing again. Instead, he often pointed out its flaws—and rather than punishing him, the patrician rewarded him even more handsomely.\n\"Thank you, Midas,\" the patrician said. \"Thanks to you, I've learned that there's always someone better, always something greater...and that above all, one must speak the truth—especially when it comes to art.\"\n\n\"Is that why our ears are so long, papa?\"\n\"Oh, no, child. But we should learn from Midas the Long-Eared... Especially now, in Flavio, where one's ability to tell the truth matters more than ever.\"\n\"But... Aren't they telling the truth now?\"\nIt might be a long time before Caramel can get this question answered.", "CharacterArchiveContent.14713.1": "Weapon Anecdote: Midas", "CharacterArchiveContent.14713.2": "Flavio wasn't always the city it is today. It was once a place famous for its craftsmanship and spice.\nAfter a new spice source was discovered in the northern forests, the city-state lord hired many workers to help with spice harvesting and transportation. Caramel's parents were among those who joined the rush. As Flufla, they had sharp senses of smell and hearing.\nMore and more people gathered in Flavio, but each's share of the profit pie kept shrinking. Caramel's parents soon turned their eyes to the Monolith—the rapid growth of the city-state, the booming spice trade, and the rise of Scarlet Sights Media presented a prime opportunity for commerce and entertainment to flourish, and the subsequent demand for Artifacts meant that a wave of \"Trekker fever\" would follow.\nAfter becoming Trekkers, Caramel's parents were able to build a stable home life. Then, on Flavio Day of Nebula Month, Caramel was born. She grew up alongside Flavio's expansion, shaped by the influence of her Trekker parents.\nWhen Caramel secretly followed her parents into the Monolith for the first time, she was instantly drawn in by the Monolith's strange, dreamlike sounds. Drumbeats and deep, piercing rhythms flowed into her keen ears from the empty air overhead, the ground beneath her, and every corner around her.\nOne day, after stumbling across a Stella Drama inside the Monolith, Caramel recognized it at last: the deep, entrancing sound that had fascinated her was coming from the instrument held by the person on the screen—an instrument with four thick strings.\nEven so, at the time, she still didn't know what the instrument was called—it looked a little like a guitar, but the sound was far deeper.\nYears later, standing as an established Trekker before the Wishing Box, she could only dig through her hazy memories of those sounds and images, then putting the wish finally into words:\n\"I want to play the sound of the Monolith.\"\nWhen she left the Monolith that day, Caramel was cradling her beloved instrument in her arms. Looking down at it, she remembered a story her father had told her not long ago. She decided she would become a musician who always \"tell the truth.\"\n\"I'll call you Midas.\"", "CharacterArchiveContent.14901.1": "Basic Info", diff --git a/data/language/en_us/honor.json b/data/language/en_us/honor.json index 2b9f1edc8..f5a91d0ab 100644 --- a/data/language/en_us/honor.json +++ b/data/language/en_us/honor.json @@ -8,6 +8,7 @@ "Honor.111007.1": "Light Catcher", "Honor.111008.1": "Chasing the Phantom", "Honor.111009.1": "Wishmaster", + "Honor.111010.1": "Daisy Reverie", "Honor.112103.1": "Kitty Seeker", "Honor.112107.1": "Gallant Rider", "Honor.112108.1": "Lucky Star", diff --git a/data/language/en_us/item.json b/data/language/en_us/item.json index 2a8df5e3a..b7c7751c0 100644 --- a/data/language/en_us/item.json +++ b/data/language/en_us/item.json @@ -129,6 +129,9 @@ "Item.111009.2": "Unlock the Honor Title: Wishmaster", "Item.111009.3": "An artifact not meant to exist, foreshadowing the shift of an era.", "Item.11101.1": "Iris: Default", + "Item.111010.1": "Daisy Reverie", + "Item.111010.2": "Unlocks the Honor Title: Daisy Reverie.", + "Item.111010.3": "Its fragrance is the lingering embers of the past.", "Item.11102.1": "Iris: Awakened", "Item.11103.1": "The 1/365th of You", "Item.11103.2": "Certificate that unlocks Iris's exclusive appearance \"The 1/365th of You\"!", diff --git a/data/language/en_us/mainscreencg.json b/data/language/en_us/mainscreencg.json index e69fd653d..fbc888082 100644 --- a/data/language/en_us/mainscreencg.json +++ b/data/language/en_us/mainscreencg.json @@ -66,6 +66,10 @@ "MainScreenCG.1098.1": "Blades Reunited", "MainScreenCG.1102.1": "Dust Off, Blade Out", "MainScreenCG.1106.1": "Eternal Slumber", + "MainScreenCG.1109.1": "Tender Warmth", + "MainScreenCG.1110.1": "Three Drops of Light", + "MainScreenCG.1111.1": "Dawn Is Near", + "MainScreenCG.1113.1": "Gleams Toward the Sun", "MainScreenCG.2001.1": "Warmth of Your Grip", "MainScreenCG.2002.1": "Oasis Welcome Party", "MainScreenCG.2003.1": "A Thousand Blossoms by Night", diff --git a/data/language/en_us/monstermanual.json b/data/language/en_us/monstermanual.json index c8fb8a7e5..60428dba7 100644 --- a/data/language/en_us/monstermanual.json +++ b/data/language/en_us/monstermanual.json @@ -155,6 +155,10 @@ "MonsterManual.1703100.2": "The oldest knight in the Imperial Guard. The heavy crossbow he carries is both his trademark and the best evidence that he is still as deadly as ever.", "MonsterManual.1751026.1": "Gobble Hexhorn Whale", "MonsterManual.1751026.2": "When pristine waters become polluted, the gentle \"neighbor\" living outside Philae will personally come to voice its protest—\u000bGo-gobble... Go-go-gobble... Go-bble-bble-bbbbble!!!", + "MonsterManual.1800100.1": "Sentinel of Dawn Blademaster", + "MonsterManual.1800100.2": "A young Sentinel of Dawn Blademaster, once meant to bear the mission of fighting against Nocturn Eterna, has now become the blade of those with sinister intent.", + "MonsterManual.1801100.1": "Sentinel of Dawn Mage", + "MonsterManual.1801100.2": "A proud Sentinel of Dawn Mage, once meant to act under the authority of the Tetrad Aspects, has now been reduced to a pawn in the hands of those with ulterior motives.", "MonsterManual.3000100.1": "Cheerful Treasure Hunter", "MonsterManual.3000100.2": "A cheerful and friendly member of the Treasure Hunters, always concerned about sun protection.", "MonsterManual.3001100.1": "Brave Treasure Hunter", diff --git a/data/language/en_us/story.json b/data/language/en_us/story.json index 951674239..b357ff4cb 100644 --- a/data/language/en_us/story.json +++ b/data/language/en_us/story.json @@ -425,88 +425,88 @@ "Story.825.1": "Scepter of Death", "Story.825.2": "She asks, you answer, and then...", "Story.825.4": "Epilogue", - "Story.901.1": "???", - "Story.901.2": "???", - "Story.901.4": "???", - "Story.902.1": "???", - "Story.902.2": "???", - "Story.902.4": "???", - "Story.903.1": "???", - "Story.903.2": "???", - "Story.903.4": "???", - "Story.904.1": "???", - "Story.904.2": "???", - "Story.904.4": "???", - "Story.905.1": "???", - "Story.905.2": "???", - "Story.905.4": "???", - "Story.906.1": "???", - "Story.906.2": "???", - "Story.906.4": "???", - "Story.907.1": "???", - "Story.907.2": "???", - "Story.907.4": "???", - "Story.908.1": "???", - "Story.908.2": "???", - "Story.908.4": "???", - "Story.909.1": "???", - "Story.909.2": "???", - "Story.909.4": "???", - "Story.910.1": "???", - "Story.910.2": "???", - "Story.910.4": "???", - "Story.911.1": "???", - "Story.911.2": "???", - "Story.911.4": "???", - "Story.912.1": "???", - "Story.912.2": "???", - "Story.912.4": "???", - "Story.913.1": "???", - "Story.913.2": "???", - "Story.913.4": "???", - "Story.914.1": "???", - "Story.914.2": "???", - "Story.914.4": "???", - "Story.915.1": "???", - "Story.915.2": "???", - "Story.915.4": "???", - "Story.916.1": "???", - "Story.916.2": "???", - "Story.916.4": "???", - "Story.917.1": "???", - "Story.917.2": "???", - "Story.917.4": "???", - "Story.918.1": "???", - "Story.918.2": "???", - "Story.918.4": "???", - "Story.919.1": "???", - "Story.919.2": "???", - "Story.919.4": "???", - "Story.920.1": "???", - "Story.920.2": "???", - "Story.920.4": "???", - "Story.921.1": "???", - "Story.921.2": "???", - "Story.921.4": "???", - "Story.922.1": "???", - "Story.922.2": "???", - "Story.922.4": "???", - "Story.923.1": "???", - "Story.923.2": "???", - "Story.923.4": "???", - "Story.924.1": "???", - "Story.924.2": "???", - "Story.924.4": "???", - "Story.925.1": "???", - "Story.925.2": "???", - "Story.925.4": "???", - "Story.926.1": "???", - "Story.926.2": "???", - "Story.926.4": "???", - "Story.927.1": "???", - "Story.927.2": "???", - "Story.927.4": "???", - "Story.928.1": "???", - "Story.928.2": "???", - "Story.928.4": "???" + "Story.901.1": "Innocent Slaughter", + "Story.901.2": "Do I even need a reason to wipe you out?", + "Story.901.4": "01", + "Story.902.1": "Warning Shot", + "Story.902.2": "A successful retreat takes just as much guts and strategy as an attack.", + "Story.902.4": "BT01", + "Story.903.1": "At Daggers Drawn", + "Story.903.2": "I draw this scepter for one reason: to uncover your true motives.", + "Story.903.4": "02", + "Story.904.1": "Who Am I", + "Story.904.2": "The hazier your past gets, the heavier this question weighs on you.", + "Story.904.4": "03", + "Story.905.1": "Self-Fulfilling Trap", + "Story.905.2": "Whether you're actually the \"bad guy\" hardly matters right now. You just need to get the \"good guys\" on your side.", + "Story.905.4": "04", + "Story.906.1": "Companions", + "Story.906.2": "One isn't enough to pull this off, but two is just right.", + "Story.906.4": "05", + "Story.907.1": "The End of the World", + "Story.907.2": "Out here, a path you walked just yesterday could completely vanish by tomorrow.", + "Story.907.4": "06", + "Story.908.1": "The Blank Solution Ⅰ", + "Story.908.2": "All the reading in the world and there are still questions left unanswered.", + "Story.908.4": "Reminiscence", + "Story.909.1": "The Blank Solution Ⅱ", + "Story.909.2": "How much support does it take to keep a single dream alive?", + "Story.909.4": "Reminiscence", + "Story.910.1": "The Blank Solution Ⅲ", + "Story.910.2": "The \"best\" choice on paper isn't always the right one for you.", + "Story.910.4": "Reminiscence", + "Story.911.1": "First Encounter with Mirage", + "Story.911.2": "Some folks prefer to let their fists do the talking.", + "Story.911.4": "07", + "Story.912.1": "The Good, the Bad and the Jester", + "Story.912.2": "If everyone sees themselves as the \"good guy\"... Then who gets to decide?", + "Story.912.4": "BT02", + "Story.913.1": "Rules of the Desert", + "Story.913.2": "Unwritten rules? That's just mutual understanding.", + "Story.913.4": "08", + "Story.914.1": "Home Alone", + "Story.914.2": "You search far and wide, only to find her right where you least expect...", + "Story.914.4": "09", + "Story.915.1": "Pause", + "Story.915.2": "Finally, a chance to catch your breath.", + "Story.915.4": "10", + "Story.916.1": "Mirage's Daily Routine", + "Story.916.2": "Swords, guns, clubs—it's all just business!", + "Story.916.4": "11", + "Story.917.1": "Shadow Duel", + "Story.917.2": "The enemy of my enemy is my friend... Right?", + "Story.917.4": "12", + "Story.918.1": "The White Cat's Past", + "Story.918.2": "All the puzzle pieces are here, except the one that connects them.", + "Story.918.4": "13A", + "Story.919.1": "The Desert Scorpion's Ambition", + "Story.919.2": "Just give the fulcrum a little push...", + "Story.919.4": "13B", + "Story.920.1": "Happy Birthday Ⅰ", + "Story.920.2": "A familiar blur—like her, but not.", + "Story.920.4": "Reminiscence", + "Story.921.1": "Happy Birthday Ⅱ", + "Story.921.2": "Safety, secured with surrendered memories.", + "Story.921.4": "Reminiscence", + "Story.922.1": "Happy Birthday Ⅲ", + "Story.922.2": "Time to bury your past self.", + "Story.922.4": "Reminiscence", + "Story.923.1": "Sunrise in Mirage", + "Story.923.2": "Enough lies... What we need is truth and trust.", + "Story.923.4": "14A", + "Story.924.1": "Lord of War", + "Story.924.2": "\"They do call me that, yeah... But I think you're the real one.\"", + "Story.924.4": "14B", + "Story.925.1": "Ancient Wisdom", + "Story.925.2": "Ancient problems require ancient solutions.", + "Story.925.4": "BT03", + "Story.926.1": "My Name", + "Story.926.2": "Long gone, yet standing right here.", + "Story.926.4": "15A", + "Story.927.1": "Butterfly Effect", + "Story.927.2": "You miss out on what you want, only to get stuck with what you don't.", + "Story.927.4": "15B", + "Story.928.1": "Mom", + "Story.928.2": "Never let war touch you.", + "Story.928.4": "The End" } \ No newline at end of file diff --git a/data/language/en_us/storychaptertimestamp.json b/data/language/en_us/storychaptertimestamp.json index 352411f2b..559e73e32 100644 --- a/data/language/en_us/storychaptertimestamp.json +++ b/data/language/en_us/storychaptertimestamp.json @@ -104,25 +104,25 @@ "StoryChapterTimeStamp.817.1": "Venatio Month, Woodcarver Day, 17:00", "StoryChapterTimeStamp.818.1": "Venatio Month, Woodcarver Day, 18:00", "StoryChapterTimeStamp.819.1": "Venatio Month, Woodcarver Day, 18:15", - "StoryChapterTimeStamp.901.1": "!PENDING!", - "StoryChapterTimeStamp.902.1": "!PENDING!", - "StoryChapterTimeStamp.903.1": "!PENDING!", - "StoryChapterTimeStamp.904.1": "!PENDING!", - "StoryChapterTimeStamp.905.1": "!PENDING!", - "StoryChapterTimeStamp.906.1": "!PENDING!", - "StoryChapterTimeStamp.907.1": "!PENDING!", - "StoryChapterTimeStamp.908.1": "!PENDING!", - "StoryChapterTimeStamp.909.1": "!PENDING!", - "StoryChapterTimeStamp.910.1": "!PENDING!", - "StoryChapterTimeStamp.911.1": "!PENDING!", - "StoryChapterTimeStamp.912.1": "!PENDING!", - "StoryChapterTimeStamp.913.1": "!PENDING!", - "StoryChapterTimeStamp.914.1": "!PENDING!", - "StoryChapterTimeStamp.915.1": "!PENDING!", - "StoryChapterTimeStamp.916.1": "!PENDING!", - "StoryChapterTimeStamp.917.1": "!PENDING!", - "StoryChapterTimeStamp.918.1": "!PENDING!", - "StoryChapterTimeStamp.919.1": "!PENDING!", - "StoryChapterTimeStamp.920.1": "!PENDING!", - "StoryChapterTimeStamp.921.1": "*****" + "StoryChapterTimeStamp.901.1": "Venatio Month, Firefang Day, 10:00", + "StoryChapterTimeStamp.902.1": "Venatio Month, Firefang Day, 10:15", + "StoryChapterTimeStamp.903.1": "Venatio Month, Firefang Day, 10:45", + "StoryChapterTimeStamp.904.1": "Venatio Month, Firefang Day, 16:30", + "StoryChapterTimeStamp.905.1": "Venatio Month, Stomper Crab Day, 14:30", + "StoryChapterTimeStamp.906.1": "Venatio Month, Trapgrass Scorpion Day, 08:00", + "StoryChapterTimeStamp.907.1": "Nebula Month, Goldfinch Day, 12:00", + "StoryChapterTimeStamp.908.1": "The Distant Past", + "StoryChapterTimeStamp.909.1": "Nebula Month, Orelian Day, 08:00", + "StoryChapterTimeStamp.910.1": "Nebula Month, Orelian Day, 09:15", + "StoryChapterTimeStamp.911.1": "Nebula Month, Orelian Day, 10:30", + "StoryChapterTimeStamp.912.1": "Nebula Month, Orelian Day, 21:00", + "StoryChapterTimeStamp.913.1": "Nebula Month, Espenor Day, 08:00", + "StoryChapterTimeStamp.914.1": "Nebula Month, Flavio Day, 10:30", + "StoryChapterTimeStamp.915.1": "Nebula Month, Canosa Day, 11:15", + "StoryChapterTimeStamp.916.1": "Nebula Month, Canosa Day, 12:30", + "StoryChapterTimeStamp.917.1": "The Distant Past", + "StoryChapterTimeStamp.918.1": "Nebula Month, Emor Day, 08:00", + "StoryChapterTimeStamp.919.1": "Nebula Month, Emor Day, 11:00", + "StoryChapterTimeStamp.920.1": "Nebula Month, Emor Day, 12:00", + "StoryChapterTimeStamp.921.1": "An Unclear Moment" } \ No newline at end of file diff --git a/data/language/en_us/tracehuntlogentrytemplate.json b/data/language/en_us/tracehuntlogentrytemplate.json index e0ac85fd2..0b6dfc872 100644 --- a/data/language/en_us/tracehuntlogentrytemplate.json +++ b/data/language/en_us/tracehuntlogentrytemplate.json @@ -16,7 +16,7 @@ "TraceHuntLogEntryTemplate.5.1": "Target Locked! Tracking Complete.", "TraceHuntLogEntryTemplate.51.1": "Target Trapped by the Association", "TraceHuntLogEntryTemplate.52.1": "Target Poisoned by Mushrooms", - "TraceHuntLogEntryTemplate.53.1": "Target Hunted by a Natural Predator", + "TraceHuntLogEntryTemplate.53.1": "Target Wounded by a Natural Predator", "TraceHuntLogEntryTemplate.6.1": "Tracking Ended", "TraceHuntLogEntryTemplate.8.1": "New Target Locked!", "TraceHuntLogEntryTemplate.9.1": "Target Location Confirmed.\nFinish the Hunt Before Time Runs Out." diff --git a/data/language/en_us/trialbuild.json b/data/language/en_us/trialbuild.json index cdf14f388..7b93b28f7 100644 --- a/data/language/en_us/trialbuild.json +++ b/data/language/en_us/trialbuild.json @@ -47,5 +47,8 @@ "TrialBuild.603.1": "Story Record", "TrialBuild.701.1": "Story Record", "TrialBuild.702.1": "Story Record", - "TrialBuild.703.1": "Story Record" + "TrialBuild.703.1": "Story Record", + "TrialBuild.801.1": "Story Record", + "TrialBuild.802.1": "Story Record", + "TrialBuild.803.1": "Story Record" } \ No newline at end of file diff --git a/data/language/en_us/trialcharacter.json b/data/language/en_us/trialcharacter.json index f185963b1..3082f9034 100644 --- a/data/language/en_us/trialcharacter.json +++ b/data/language/en_us/trialcharacter.json @@ -160,5 +160,11 @@ "TrialCharacter.70201.1": "Chitose", "TrialCharacter.70202.1": "Noya", "TrialCharacter.70203.1": "Amber", - "TrialCharacter.70301.1": "Chitose" + "TrialCharacter.70301.1": "Chitose", + "TrialCharacter.80101.1": "Chitose", + "TrialCharacter.80201.1": "Amber", + "TrialCharacter.80202.1": "Iris", + "TrialCharacter.80301.1": "Amber", + "TrialCharacter.80302.1": "Iris", + "TrialCharacter.80303.1": "Noya" } \ No newline at end of file diff --git a/data/language/ja_jp/achievement.json b/data/language/ja_jp/achievement.json index 0a5d01c28..6141e989b 100644 --- a/data/language/ja_jp/achievement.json +++ b/data/language/ja_jp/achievement.json @@ -1191,6 +1191,8 @@ "Achievement.634.2": "3つの星ノ塔で難易度8をクリアする", "Achievement.635.1": "星ノ塔入札者", "Achievement.635.2": "メインストーリー第七章をクリアする", + "Achievement.636.1": "ヒナギクの追憶", + "Achievement.636.2": "メインストーリー第八章をクリアする", "Achievement.64.1": "灼熱の大地Ⅰ", "Achievement.64.2": "烈火と泥鉱の難易度1を1回クリアする", "Achievement.65.1": "灼熱の大地Ⅱ", diff --git a/data/language/ja_jp/honor.json b/data/language/ja_jp/honor.json index 8113d25d1..6af0bfe1e 100644 --- a/data/language/ja_jp/honor.json +++ b/data/language/ja_jp/honor.json @@ -8,6 +8,7 @@ "Honor.111007.1": "夜を彩る銀の星", "Honor.111008.1": "銀狐の幻影", "Honor.111009.1": "星ノ塔入札者", + "Honor.111010.1": "ヒナギクの追憶", "Honor.112103.1": "ネコ探しの達人", "Honor.112107.1": "名コンビ", "Honor.112108.1": "幸運の招き猫", diff --git a/data/language/ja_jp/item.json b/data/language/ja_jp/item.json index 7fd5a0bd7..ea27afc80 100644 --- a/data/language/ja_jp/item.json +++ b/data/language/ja_jp/item.json @@ -129,6 +129,9 @@ "Item.111009.2": "名誉称号「星ノ塔入札者」を解放する。", "Item.111009.3": "存在し得ないその神器は、時代の変化を告げる予兆。", "Item.11101.1": "アヤメ・デフォルト", + "Item.111010.1": "ヒナギクの追憶", + "Item.111010.2": "名誉称号「ヒナギクの追憶」を解放する。", + "Item.111010.3": "それは過去に置き去りにされた記憶の残滓。", "Item.11102.1": "アヤメ・覚醒", "Item.11103.1": "1/365の君と", "Item.11103.2": "アヤメのアナザーイメージ「1/365の君と」を解放するチケット!", diff --git a/data/language/ja_jp/mainscreencg.json b/data/language/ja_jp/mainscreencg.json index 9a6a686d1..026c2b58f 100644 --- a/data/language/ja_jp/mainscreencg.json +++ b/data/language/ja_jp/mainscreencg.json @@ -66,6 +66,10 @@ "MainScreenCG.1098.1": "再会の銘刀", "MainScreenCG.1102.1": "主が為に磨かれし一閃", "MainScreenCG.1106.1": "永遠の安らぎ", + "MainScreenCG.1109.1": "ママの愛情", + "MainScreenCG.1110.1": "小さな光", + "MainScreenCG.1111.1": "新たな日の出", + "MainScreenCG.1113.1": "瞳の見据える先に", "MainScreenCG.2001.1": "あたたかな掌", "MainScreenCG.2002.1": "ようこそ空白旅団へ", "MainScreenCG.2003.1": "光の川で遊ぶ魚", diff --git a/data/language/ja_jp/miningcontrol.json b/data/language/ja_jp/miningcontrol.json index 3c05d57f1..9fccae0a1 100644 --- a/data/language/ja_jp/miningcontrol.json +++ b/data/language/ja_jp/miningcontrol.json @@ -1,3 +1,3 @@ { - "MiningControl.400014.1": "\u000b【イベント期間】\u000b2026/8/4 13:00~2026/8/11 4:59:59 \u000b\u000b【参加条件】\u000b権限レベル5以上\n\n【イベント説明】\u000b1.イベント任務を完了するとワクワクシャベルを獲得できます。\u000b2.ラワクワクシャベルを使用してスコアを獲得することで報酬を獲得できます。" + "MiningControl.400014.1": "\u000b【イベント期間】\u000b2026/8/4 13:00~2026/8/11 4:59:59 \u000b\u000b【参加条件】\u000b権限レベル5以上\n\n【イベント説明】\u000b1.イベント任務を完了するとワクワクシャベルを獲得できます。\u000b2.ワクワクシャベルを使用してスコアを獲得することで報酬を獲得できます。" } \ No newline at end of file diff --git a/data/language/ja_jp/monstermanual.json b/data/language/ja_jp/monstermanual.json index 04321fd82..a3ae665cb 100644 --- a/data/language/ja_jp/monstermanual.json +++ b/data/language/ja_jp/monstermanual.json @@ -155,6 +155,10 @@ "MonsterManual.1703100.2": "帝国護衛隊の中でも屈指の防御力を誇る鎧をまとう。その身で味方を守りつつ、手にした弓で敵を射抜く。", "MonsterManual.1751026.1": "激流ノ角鯨", "MonsterManual.1751026.2": "美しい水をこよなく愛する深海の守護者。ゴミのポイ捨ては絶対に許さない。プルプル…プルル…プルルル!!!", + "MonsterManual.1800100.1": "黎明団近衛剣士", + "MonsterManual.1800100.2": "若さ溢れる黎明団の近衛騎士。本来ならその切先を向ける相手は永夜のはずなのだが……いまや政治の道具と化し、本来の目的を見失っている。", + "MonsterManual.1801100.1": "黎明団近衛魔法使い", + "MonsterManual.1801100.2": "気高き黎明団の近衛魔法使い。本来なら心相四角の命を受けて動くはずだが……いまや政治の道具と化し、本来の目的を見失っている。", "MonsterManual.3000100.1": "宝を探す朗らかな巡遊者", "MonsterManual.3000100.2": "宝探しギルドの朗らかなメンバー。紫外線ケアを最優先に行っている。", "MonsterManual.3001100.1": "宝を探す勇敢な巡遊者", diff --git a/data/language/ja_jp/scorebossability.json b/data/language/ja_jp/scorebossability.json index c0026c804..6a95e360d 100644 --- a/data/language/ja_jp/scorebossability.json +++ b/data/language/ja_jp/scorebossability.json @@ -38,7 +38,7 @@ "ScoreBossAbility.100018.1": "疲弊", "ScoreBossAbility.100018.2": "首領は初期状態において、通常攻撃/スキル/印ダメージに対して&Param1&の被ダメージ軽減効果を保持する。\n主力巡遊者が首領に通常攻撃/スキル/印ダメージのいずれかを&Param2&回与えるたびに、首領は該当するダメージタイプに対する被ダメージ軽減効果が&Param3&減少する。(最大0%まで)\n被ダメージ軽減効果が0%になった後、さらに条件を満たすと、首領は該当するダメージタイプの被ダメージが&Param4&増加する(最大&Param5&まで)。", "ScoreBossAbility.100019.1": "風のくさび", - "ScoreBossAbility.100019.2": "主力枠が首領に通常攻撃ダメージを与えた時、&Param2&秒間、首領の必殺技被ダメージ強度が&Param1&増加する。この効果は&Param3&回まで重複でき、0.5秒ごとに1回のみ発動する。\nチーム全体は防御貫通を&Param4&獲得する。支援巡遊者がフィールドにいる間、追加でチーム全体は現在の防御貫通の&Param5&を獲得する。", + "ScoreBossAbility.100019.2": "主力巡遊者が首領に通常攻撃ダメージを与えた時、&Param2&秒間、首領の必殺技被ダメージ強度が&Param1&増加する。この効果は&Param3&回まで重複でき、0.5秒ごとに1回のみ発動する。\nチーム全体は防御貫通を&Param4&獲得する。支援巡遊者がフィールドにいる間、追加でチーム全体は現在の防御貫通の&Param5&を獲得する。", "ScoreBossAbility.100020.1": "オーダーメイド", "ScoreBossAbility.100020.2": "支援巡遊者が出場して&Param1&秒経過するごとに、自身と主力巡遊者に「モメンタム」を1付与する。\n「モメンタム」1につきスキルダメージ強度が&Param2&、通常攻撃ダメージ強度が&Param5&増加する。この効果は&Param3&回まで重複できる。「モメンタム」は&Param4&秒間持続し、獲得するたびに持続時間がリセットされる。\n2体の支援巡遊者は、それぞれ独立して主力巡遊者に「モメンタム」を付与できる。重複上限および効果は個別に計算され、同時に存在できる。" } \ No newline at end of file diff --git a/data/language/ja_jp/story.json b/data/language/ja_jp/story.json index 400a3af94..d925b4e94 100644 --- a/data/language/ja_jp/story.json +++ b/data/language/ja_jp/story.json @@ -425,88 +425,88 @@ "Story.825.1": "死の権杖", "Story.825.2": "記録には残っているものの、実際には存在しない51階層。どうにか到達するため試行錯誤を繰り返していると、ポーシアにもらったヒントがきっかけでようやく移動方法が判明する。しかしそこには強力な星骸が潜んでおり…", "Story.825.4": "エピローグ", - "Story.901.1": "???", - "Story.901.2": "???", - "Story.901.4": "???", - "Story.902.1": "???", - "Story.902.2": "???", - "Story.902.4": "???", - "Story.903.1": "???", - "Story.903.2": "???", - "Story.903.4": "???", - "Story.904.1": "???", - "Story.904.2": "???", - "Story.904.4": "???", - "Story.905.1": "???", - "Story.905.2": "???", - "Story.905.4": "???", - "Story.906.1": "???", - "Story.906.2": "???", - "Story.906.4": "???", - "Story.907.1": "???", - "Story.907.2": "???", - "Story.907.4": "???", - "Story.908.1": "???", - "Story.908.2": "???", - "Story.908.4": "???", - "Story.909.1": "???", - "Story.909.2": "???", - "Story.909.4": "???", - "Story.910.1": "???", - "Story.910.2": "???", - "Story.910.4": "???", - "Story.911.1": "???", - "Story.911.2": "???", - "Story.911.4": "???", - "Story.912.1": "???", - "Story.912.2": "???", - "Story.912.4": "???", - "Story.913.1": "???", - "Story.913.2": "???", - "Story.913.4": "???", - "Story.914.1": "???", - "Story.914.2": "???", - "Story.914.4": "???", - "Story.915.1": "???", - "Story.915.2": "???", - "Story.915.4": "???", - "Story.916.1": "???", - "Story.916.2": "???", - "Story.916.4": "???", - "Story.917.1": "???", - "Story.917.2": "???", - "Story.917.4": "???", - "Story.918.1": "???", - "Story.918.2": "???", - "Story.918.4": "???", - "Story.919.1": "???", - "Story.919.2": "???", - "Story.919.4": "???", - "Story.920.1": "???", - "Story.920.2": "???", - "Story.920.4": "???", - "Story.921.1": "???", - "Story.921.2": "???", - "Story.921.4": "???", - "Story.922.1": "???", - "Story.922.2": "???", - "Story.922.4": "???", - "Story.923.1": "???", - "Story.923.2": "???", - "Story.923.4": "???", - "Story.924.1": "???", - "Story.924.2": "???", - "Story.924.4": "???", - "Story.925.1": "???", - "Story.925.2": "???", - "Story.925.4": "???", - "Story.926.1": "???", - "Story.926.2": "???", - "Story.926.4": "???", - "Story.927.1": "???", - "Story.927.2": "???", - "Story.927.4": "???", - "Story.928.1": "???", - "Story.928.2": "???", - "Story.928.4": "???" + "Story.901.1": "救済委員会", + "Story.901.2": "フィーリエ・アグリ・ユニオンは、無事に星ノ塔の賃借権を落札する。後日、『魔王』の研究に協力するためにセレナを訪ねる魔王。和やかに問答していたが、突如セレナは『死の権杖』を魔王に向ける。殺意のこもった銃口を前に、魔王は…", + "Story.901.4": "01", + "Story.902.1": "魔王包囲網", + "Story.902.2": "アンジュの追跡から逃れるため、ホテルを飛び出した魔王とチトセ。しかしその行く手を阻むように、アンジュの追手は街のいたるところに包囲網を敷いていた。", + "Story.902.4": "BT01", + "Story.903.1": "アンジュの暗躍", + "Story.903.2": "『情報屋』セレナの正体は、『魔王の脅威からノヴァを救済する特別対策委員会』委員長のアンジュだった。世界を守るためにと魔王を殺そうとするアンジュ。そこへオトハとチトセが乱入。魔王は黎明団から逃れて、ホテルから脱出したのだった。", + "Story.903.4": "02", + "Story.904.1": "汝、伝説の魔王なりや?", + "Story.904.2": "フィーリエ・アグリ・ユニオン、帝国護衛隊、空白旅団の協力を得て救済委員会を退けた魔王。恩恵意志の参考人として呼ばれたアルベドは、アンジュが星ノ塔オークションの裏で暗躍していたことを証言し、魔王にひとつの問いを投げかける…", + "Story.904.4": "03", + "Story.905.1": "暗雲と光明", + "Story.905.2": "アルベドから「自分が『伝説の魔王』だと思うか」と問われて、答えられなかった魔王。だがオトハとの会話を経て、自分自身が何者であるかという問いに答えを見出した。翌日、魔王のもとにアンジュを除いた心相四角の3人から調査が申し入れられて…", + "Story.905.4": "04", + "Story.906.1": "フィーリエ脱出作戦", + "Story.906.2": "魔王は恩恵意志の調査に同意し、調査の主導者としてアルベドを指名する。アルベドは、『ノヴァ商工連合会議』にて調査結果を公表すると説明。魔王もまた、自分は記憶を失くした巡遊者だと自ら証明するために、その証拠を探す計画を立てるのだった。", + "Story.906.4": "05", + "Story.907.1": "熱砂の大砂漠", + "Story.907.2": "魔王と空白旅団を脱出させるため、フィレンは密かに花咲旅団をフィーリエへと呼び戻していた。そして多くの人たちの助けを借り、自身の潔白を証明するため、魔王一行は砂漠の星ノ塔を目指して旅立つのだった。", + "Story.907.4": "06", + "Story.908.1": "虚ろな少女", + "Story.908.2": "フィーリエを旅立った空白旅団は、長い間砂漠を彷徨った末にミラーシュへとたどり着く。目的の星ノ塔はいまだ見つかっていないものの、束の間の休息を取ることにした一行。するとそこでヴェータから新機能のお試しを提案され…", + "Story.908.4": "追憶", + "Story.909.1": "はじめての…", + "Story.909.2": "幼い頃のアヤメは、自分がなにも持っていないことに大きな劣等感を感じていた。そんな彼女を支えていたのは、孤児院で一緒に暮らすたくさんの家族たち。そうしてアヤメはゆっくりでも一歩ずつ、自分の進むべき道を探していくのだった。", + "Story.909.4": "追憶", + "Story.910.1": "アヤメの答え", + "Story.910.2": "ヒナギクの家を出たアヤメは星輝附属大学の入試に挑戦しようとしていた。セイナとコハクはアヤメを応援し、受験料を稼ぐべく一緒に星ノ塔を登る。無事に神器を手に入れて、アヤメは試験を受ける。しかし、なぜか1科目少なく受験していたようで……", + "Story.910.4": "追憶", + "Story.911.1": "星の旋律が見せる夢", + "Story.911.2": "受験科目の数を間違えたために、アヤメは星輝附属大学の入試に落ちてしまった。自分の夢を見失いながら働くアヤメのもとに、セイナとコハクが現れる。ふたりにギルドに誘われたアヤメは、自身の人生の答えを見つけ、巡遊者になると決心するのだった。", + "Story.911.4": "07", + "Story.912.1": "どうなってるの!?", + "Story.912.2": "帝国護衛隊とデザートゲイルの揉め事を遠巻きに眺めていた魔王一行。するとなぜか『劇団白猫』のメンバーと間違われてしまい…帝国護衛隊とデザートゲイルがいっせいに襲いかかってくるのだった。", + "Story.912.4": "BT02", + "Story.913.1": "『世界の果て』の町", + "Story.913.2": "『星ノ塔の旋律』により、空白旅団の面々はアヤメの過去を夢に見るが、お試し版の機能のため、魔王以外は夢を忘れてしまう。魔王から夢の内容を聞いた3人は前向きに考えて、ミラーシュの探索を開始。だが到着早々、トラブルに巻き込まれるのだった。", + "Story.913.4": "08", + "Story.914.1": "黒猫の悪魔", + "Story.914.2": "決闘に勝利し、さらにはメルサが登場したことで、デザートゲイルとの揉め事は丸く収まる。その後メルサから消えた星ノ塔を探す方法を教えてもらった一行は、『黒猫の悪魔』の住み家へと乗り込むが…", + "Story.914.4": "09", + "Story.915.1": "魔王を助ける者たち", + "Story.915.2": "『黒猫の悪魔』の正体は、空白旅団が探していたヒナギクの家の院長・エリーだった。エリーは、劇団白猫の追っ手・カシミラとシャトンから空白旅団をかばう。なんとかカシミラたちの追及をやりすごした一行は、エリーにかくまわれることになる。", + "Story.915.4": "10", + "Story.916.1": "ヒナギクの家の子どもたち", + "Story.916.2": "ラールとベスティナはアルベドの命により、アンジュ側の動向を探っていた。ナズナの影武者作戦も、花咲旅団の面々やチトセ、フィレンの協力のおかげで順調である。魔王と空白旅団もまた、エリーの愛情に包まれながら休息をとり、英気を養うのだった。", + "Story.916.4": "11", + "Story.917.1": "差し伸べられた手", + "Story.917.2": "ヒナギクの家での生活に慣れてきた頃、情報収集に出ていたエリーが帰ってくる。魔王たちは劇団白猫の隠し部屋に星ノ塔の位置を知る方法があると聞くが、そこへシャトンが現れ、なにやら意味深なことを口にするのだった。", + "Story.917.4": "12", + "Story.918.1": "ダイニングバー猫の箱", + "Story.918.2": "突然現れたシャトンとの決闘が決まると、空白旅団を代表してコハクが武器を取る。終始コハクが有利に戦闘をすすめていくものの、焦りを感じたシャトンはついに本気を出して襲いかかってくるのだった。", + "Story.918.4": "13A", + "Story.919.1": "ハサラの野望", + "Story.919.2": "シャトンとコハクの決闘は、カシミラによって中断された。カシミラ、サハラの両名から提案を持ち掛けられた魔王は、デザートゲイルと協力する道を選び……", + "Story.919.4": "13B", + "Story.920.1": "ターフェアイト 上", + "Story.920.2": "星歴981年。劇団白猫の第二小隊隊長ターフェアイトは、皇帝から託された最後の任務を果たそうとしていた…", + "Story.920.4": "追憶", + "Story.921.1": "ターフェアイト 中", + "Story.921.2": "子どもの世話になど興味がなかったターフェアイトだったが、アヤメ・セイナ・コハクとの生活の中で、少しずつなにかが変わり始めていた…", + "Story.921.4": "追憶", + "Story.922.1": "ターフェアイト 下", + "Story.922.2": "捕らえられた劇団白猫メンバーを解放するための任務で、深い傷を負ってしまったターフェアイト。しかし、約束を守るため、子どもたちが待つ家へと向かうのだった…", + "Story.922.4": "追憶", + "Story.923.1": "白猫に歴史あり", + "Story.923.2": "エリーと魂の取引を行い、『星ノ塔の旋律』を試した魔王は、エリーが失っていた過去の記憶を見た。ターフェアイトの真実を知った魔王は…", + "Story.923.4": "14A", + "Story.924.1": "虚しき戦争", + "Story.924.2": "ハサラはアンジュから魔王捕縛への協力の打診があったことを打ち明ける。とはいえ彼女は救済委員会と手を結ぶつもりはないらしく、魔王に対し『死の権杖』を使ったビジネスを持ちかけてくるのだった。", + "Story.924.4": "14B", + "Story.925.1": "砂漠の化身", + "Story.925.2": "劇団白猫の隠し部屋を目指して坑道を進んでいると、ハサラの率いるデザートゲイルが行く手を塞ぐ。ハサラは坑道の権利者に隠し部屋の使用権があると主張し、力ずくでその扉を開けさせようとする。", + "Story.925.4": "BT03", + "Story.926.1": "隠された記憶", + "Story.926.2": "激戦の末にハサラを退けた空白旅団一行は、エリーや劇団白猫のメンバーたちと共に、砂漠の星ノ塔の情報が眠るという劇団白猫の隠し部屋を目指す。", + "Story.926.4": "15A", + "Story.927.1": "バタフライエフェクト", + "Story.927.2": "ハサラの計画により、従来のノヴァ社会では力を持たなかった者が『死の権杖』という力を手に入れた。結果として各地で事件が起き、これを自らの責任だと感じたアンジュは魔王捕縛を放棄し、自ら投獄される道を選ぶのだった。", + "Story.927.4": "15B", + "Story.928.1": "ママとして", + "Story.928.2": "アンジュが捕まったという知らせを受け、『死の権杖』の販売から手を引いた魔王。このまま平穏な日々が続くと思いきや…新たな『死の権杖』が出現し、魔王の仲間たちに緊張が走る。ようやく販売グループを突き止めるが…", + "Story.928.4": "BE" } \ No newline at end of file diff --git a/data/language/ja_jp/storychaptertimestamp.json b/data/language/ja_jp/storychaptertimestamp.json index 97ee2c5e3..7d238889f 100644 --- a/data/language/ja_jp/storychaptertimestamp.json +++ b/data/language/ja_jp/storychaptertimestamp.json @@ -104,25 +104,25 @@ "StoryChapterTimeStamp.817.1": "狩月 15日 17:00", "StoryChapterTimeStamp.818.1": "狩月 15日 18:00", "StoryChapterTimeStamp.819.1": "狩月 15日 18:15", - "StoryChapterTimeStamp.901.1": "*****", - "StoryChapterTimeStamp.902.1": "*****", - "StoryChapterTimeStamp.903.1": "*****", - "StoryChapterTimeStamp.904.1": "*****", - "StoryChapterTimeStamp.905.1": "*****", - "StoryChapterTimeStamp.906.1": "*****", - "StoryChapterTimeStamp.907.1": "*****", - "StoryChapterTimeStamp.908.1": "*****", - "StoryChapterTimeStamp.909.1": "*****", - "StoryChapterTimeStamp.910.1": "*****", - "StoryChapterTimeStamp.911.1": "*****", - "StoryChapterTimeStamp.912.1": "*****", - "StoryChapterTimeStamp.913.1": "*****", - "StoryChapterTimeStamp.914.1": "*****", - "StoryChapterTimeStamp.915.1": "*****", - "StoryChapterTimeStamp.916.1": "*****", - "StoryChapterTimeStamp.917.1": "*****", - "StoryChapterTimeStamp.918.1": "*****", - "StoryChapterTimeStamp.919.1": "*****", - "StoryChapterTimeStamp.920.1": "*****", - "StoryChapterTimeStamp.921.1": "*****" + "StoryChapterTimeStamp.901.1": "狩月 23日 10:00", + "StoryChapterTimeStamp.902.1": "狩月 23日 10:15", + "StoryChapterTimeStamp.903.1": "狩月 23日 10:45", + "StoryChapterTimeStamp.904.1": "狩月 23日 16:30", + "StoryChapterTimeStamp.905.1": "狩月 24日 14:30", + "StoryChapterTimeStamp.906.1": "狩月 27日 08:00", + "StoryChapterTimeStamp.907.1": "霧月 6日 12:00", + "StoryChapterTimeStamp.908.1": "???", + "StoryChapterTimeStamp.909.1": "霧月 7日 08:00", + "StoryChapterTimeStamp.910.1": "霧月 7日 09:15", + "StoryChapterTimeStamp.911.1": "霧月 7日 10:30", + "StoryChapterTimeStamp.912.1": "霧月 7日 21:00", + "StoryChapterTimeStamp.913.1": "霧月 8日 08:00", + "StoryChapterTimeStamp.914.1": "霧月 11日 10:30", + "StoryChapterTimeStamp.915.1": "霧月 14日 11:15", + "StoryChapterTimeStamp.916.1": "霧月 14日 12:30", + "StoryChapterTimeStamp.917.1": "???", + "StoryChapterTimeStamp.918.1": "霧月 15日 08:00", + "StoryChapterTimeStamp.919.1": "霧月 15日 11:00", + "StoryChapterTimeStamp.920.1": "霧月 15日 12:00", + "StoryChapterTimeStamp.921.1": "???" } \ No newline at end of file diff --git a/data/language/ja_jp/trialbuild.json b/data/language/ja_jp/trialbuild.json index 0f152e603..6d37da4b9 100644 --- a/data/language/ja_jp/trialbuild.json +++ b/data/language/ja_jp/trialbuild.json @@ -47,5 +47,8 @@ "TrialBuild.603.1": "ストーリー記録", "TrialBuild.701.1": "ストーリー記録", "TrialBuild.702.1": "ストーリー記録", - "TrialBuild.703.1": "ストーリー記録" + "TrialBuild.703.1": "ストーリー記録", + "TrialBuild.801.1": "ストーリー記録", + "TrialBuild.802.1": "ストーリー記録", + "TrialBuild.803.1": "ストーリー記録" } \ No newline at end of file diff --git a/data/language/ja_jp/trialcharacter.json b/data/language/ja_jp/trialcharacter.json index 31c745a45..3a3ead705 100644 --- a/data/language/ja_jp/trialcharacter.json +++ b/data/language/ja_jp/trialcharacter.json @@ -160,5 +160,11 @@ "TrialCharacter.70201.1": "チトセ", "TrialCharacter.70202.1": "セイナ", "TrialCharacter.70203.1": "コハク", - "TrialCharacter.70301.1": "チトセ" + "TrialCharacter.70301.1": "チトセ", + "TrialCharacter.80101.1": "チトセ", + "TrialCharacter.80201.1": "コハク", + "TrialCharacter.80202.1": "アヤメ", + "TrialCharacter.80301.1": "コハク", + "TrialCharacter.80302.1": "アヤメ", + "TrialCharacter.80303.1": "セイナ" } \ No newline at end of file diff --git a/data/language/ko_kr/achievement.json b/data/language/ko_kr/achievement.json index 2892c6163..000a3e133 100644 --- a/data/language/ko_kr/achievement.json +++ b/data/language/ko_kr/achievement.json @@ -1191,6 +1191,8 @@ "Achievement.634.2": "별의 탑 모든 스테이지 난이도 8 클리어", "Achievement.635.1": "소원 달인", "Achievement.635.2": "스토리 챕터 7 클리어", + "Achievement.636.1": "히나기쿠의 추억", + "Achievement.636.2": "스토리 챕터8 클리어", "Achievement.64.1": "다 타버린 등불 I", "Achievement.64.2": "난이도 1의 불꽃과 먼지 최초 클리어", "Achievement.65.1": "다 타버린 등불 II", diff --git a/data/language/ko_kr/honor.json b/data/language/ko_kr/honor.json index f7f228df9..3f69f33e4 100644 --- a/data/language/ko_kr/honor.json +++ b/data/language/ko_kr/honor.json @@ -8,6 +8,7 @@ "Honor.111007.1": "빛을 거머쥔 자", "Honor.111008.1": "환영을 쫓아서", "Honor.111009.1": "소원 달인", + "Honor.111010.1": "히나기쿠의 추억", "Honor.112103.1": "고양이 찾기의 달인", "Honor.112107.1": "정의의 파트너", "Honor.112108.1": "행운의 아이콘", diff --git a/data/language/ko_kr/item.json b/data/language/ko_kr/item.json index 98807e672..c58960c02 100644 --- a/data/language/ko_kr/item.json +++ b/data/language/ko_kr/item.json @@ -129,6 +129,9 @@ "Item.111009.2": "명예로운 칭호 「소원 달인」 오픈", "Item.111009.3": "존재하지 않아야 할 신기가 시대의 변화를 알린다.", "Item.11101.1": "아야메-기본", + "Item.111010.1": "히나기쿠의 추억", + "Item.111010.2": "명예로운 칭호 「히나기쿠의 추억」 오픈", + "Item.111010.3": "그 향기는 과거가 남긴 불씨다.", "Item.11102.1": "아야메-각성", "Item.11103.1": "1/365의 그대와", "Item.11103.2": "아야메 전용 스킨 「1/365의 그대와」 오픈했다는 증표.", diff --git a/data/language/ko_kr/mainscreencg.json b/data/language/ko_kr/mainscreencg.json index ab1dc5f15..2982324c3 100644 --- a/data/language/ko_kr/mainscreencg.json +++ b/data/language/ko_kr/mainscreencg.json @@ -66,6 +66,10 @@ "MainScreenCG.1098.1": "다시 만난 옛 칼", "MainScreenCG.1102.1": "먼지를 닦자 드러난 서슬", "MainScreenCG.1106.1": "영원한 안식", + "MainScreenCG.1109.1": "넘치는 온정", + "MainScreenCG.1110.1": "세 방울의 빛", + "MainScreenCG.1111.1": "다가오는 여명", + "MainScreenCG.1113.1": "햇빛에 반짝이는 갑옷", "MainScreenCG.2001.1": "손의 온기", "MainScreenCG.2002.1": "오아시스 환영회", "MainScreenCG.2003.1": "천 그루 꽃이 피는 밤", diff --git a/data/language/ko_kr/monstermanual.json b/data/language/ko_kr/monstermanual.json index 58e3293ae..4a247cc72 100644 --- a/data/language/ko_kr/monstermanual.json +++ b/data/language/ko_kr/monstermanual.json @@ -155,6 +155,10 @@ "MonsterManual.1703100.2": "호위대 내 최고령 기사, 손에 든 궁은 그의 비기이자 여전한 노익장의 상징이다.", "MonsterManual.1751026.1": "격류의 뿔고래", "MonsterManual.1751026.2": "맑은 물이 오염되면 필리에 성 밖에 사는 온화한 ‘이웃’이 직접 항의하러 올 것이다.\u000b푸르르르…… 푸르르…… 푸르르르르!!!", + "MonsterManual.1800100.1": "여명단 검사", + "MonsterManual.1800100.2": "젊은 여명단의 검사, 원래 영야에 맞서는 사명을 짊어져야 했으나, 지금 이 순간은 교활한 자들의 날카로운 칼날이 되었다.", + "MonsterManual.1801100.1": "여명단 마법사", + "MonsterManual.1801100.2": "고결한 여명단의 마법사, 원래 심상사각의 승인을 받아 행동하는 자였으나, 이제는 불순한 의도를 품은 자들의 말로 전락해버렸다.", "MonsterManual.3000100.1": "유쾌한 보물 사냥 여행가", "MonsterManual.3000100.2": "보물 사냥단의 구성원, 밝고 친절하며, 선크림을 꼼꼼히 바른다.", "MonsterManual.3001100.1": "용감한 보물 사냥 여행가", diff --git a/data/language/ko_kr/story.json b/data/language/ko_kr/story.json index 06bb844d3..0e66145d6 100644 --- a/data/language/ko_kr/story.json +++ b/data/language/ko_kr/story.json @@ -425,88 +425,88 @@ "Story.825.1": "죽음의 왕홀", "Story.825.2": "그녀가 질문하고, 당신이 대답한다. 그리고……", "Story.825.4": "에필로그", - "Story.901.1": "???", - "Story.901.2": "???", - "Story.901.4": "???", - "Story.902.1": "???", - "Story.902.2": "???", - "Story.902.4": "???", - "Story.903.1": "???", - "Story.903.2": "???", - "Story.903.4": "???", - "Story.904.1": "???", - "Story.904.2": "???", - "Story.904.4": "???", - "Story.905.1": "???", - "Story.905.2": "???", - "Story.905.4": "???", - "Story.906.1": "???", - "Story.906.2": "???", - "Story.906.4": "???", - "Story.907.1": "???", - "Story.907.2": "???", - "Story.907.4": "???", - "Story.908.1": "???", - "Story.908.2": "???", - "Story.908.4": "???", - "Story.909.1": "???", - "Story.909.2": "???", - "Story.909.4": "???", - "Story.910.1": "???", - "Story.910.2": "???", - "Story.910.4": "???", - "Story.911.1": "???", - "Story.911.2": "???", - "Story.911.4": "???", - "Story.912.1": "???", - "Story.912.2": "???", - "Story.912.4": "???", - "Story.913.1": "???", - "Story.913.2": "???", - "Story.913.4": "???", - "Story.914.1": "???", - "Story.914.2": "???", - "Story.914.4": "???", - "Story.915.1": "???", - "Story.915.2": "???", - "Story.915.4": "???", - "Story.916.1": "???", - "Story.916.2": "???", - "Story.916.4": "???", - "Story.917.1": "???", - "Story.917.2": "???", - "Story.917.4": "???", - "Story.918.1": "???", - "Story.918.2": "???", - "Story.918.4": "???", - "Story.919.1": "???", - "Story.919.2": "???", - "Story.919.4": "???", - "Story.920.1": "???", - "Story.920.2": "???", - "Story.920.4": "???", - "Story.921.1": "???", - "Story.921.2": "???", - "Story.921.4": "???", - "Story.922.1": "???", - "Story.922.2": "???", - "Story.922.4": "???", - "Story.923.1": "???", - "Story.923.2": "???", - "Story.923.4": "???", - "Story.924.1": "???", - "Story.924.2": "???", - "Story.924.4": "???", - "Story.925.1": "???", - "Story.925.2": "???", - "Story.925.4": "???", - "Story.926.1": "???", - "Story.926.2": "???", - "Story.926.4": "???", - "Story.927.1": "???", - "Story.927.2": "???", - "Story.927.4": "???", - "Story.928.1": "???", - "Story.928.2": "???", - "Story.928.4": "???" + "Story.901.1": "무고한 자를 죽이다", + "Story.901.2": "널 사라지게 하는데…… 이유가 필요해?", + "Story.901.4": "01", + "Story.902.1": "경고 사격", + "Story.902.2": "후퇴할 때도 용기와 전술이 필요한 법.", + "Story.902.4": "BT01", + "Story.903.1": "일촉즉발", + "Story.903.2": "이 왕홀을 뽑은 건, 오직 네 진의를 확인하기 위해서야.", + "Story.903.4": "02", + "Story.904.1": "나는 누구인가", + "Story.904.2": "과거가 흐릿할수록, 이 질문은 더욱 무거워진다.", + "Story.904.4": "03", + "Story.905.1": "증명의 함정", + "Story.905.2": "자신이 ‘나쁜 사람’인지는 중요하지 않다. 어쨌든 먼저 ‘좋은 사람’부터 끌어들여야 한다.", + "Story.905.4": "04", + "Story.906.1": "동료", + "Story.906.2": "혼자서는 부족하고, 둘이면 딱 좋다.", + "Story.906.4": "05", + "Story.907.1": "세계의 끝", + "Story.907.2": "방금 걸어온 길조차, 다음 날이면 다시는 찾을 수 없을지도 모른다.", + "Story.907.4": "06", + "Story.908.1": "공백의 해답(상)", + "Story.908.2": "책을 아무리 많이 읽어도 대답할 수 없는 질문은 있는 법.", + "Story.908.4": "기억 회상", + "Story.909.1": "공백의 해답(중)", + "Story.909.2": "하나의 꿈에는 얼마나 많은 뒷받침이 필요할까?", + "Story.909.4": "기억 회상", + "Story.910.1": "공백의 해답(하)", + "Story.910.2": "최고의 선택이 반드시 가장 올바른 정답은 아니야.", + "Story.910.4": "기억 회상", + "Story.911.1": "미라슈와의 첫 만남", + "Story.911.2": "인사 대신 늘 주먹부터 나가는 사람들이 있다.", + "Story.911.4": "07", + "Story.912.1": "좋은 놈, 나쁜 놈, 이상한 놈", + "Story.912.2": "다들 자기가 '좋은 사람'이라고 생각한다면…… 그럼 누가 결정하는 거지?", + "Story.912.4": "BT02", + "Story.913.1": "사막의 규칙", + "Story.913.2": "종이에 적혀 있지 않은 규칙을 암묵적 합의라고 부른다.", + "Story.913.4": "08", + "Story.914.1": "나 홀로 집에", + "Story.914.2": "수많은 인파 속에서 애타게 찾았건만, 그 사람은 외려……", + "Story.914.4": "09", + "Story.915.1": "일시 정지", + "Story.915.2": "드디어 제대로 숨 좀 돌릴 기회가 생긴다.", + "Story.915.4": "10", + "Story.916.1": "미라슈의 일상", + "Story.916.2": "칼이고 창이고 몽둥이고 간에…… 전부 비즈니스라고!", + "Story.916.4": "11", + "Story.917.1": "어둠의 결투", + "Story.917.2": "적의 적은 친구……인가?", + "Story.917.4": "12", + "Story.918.1": "백묘의 과거", + "Story.918.2": "수수께끼가 하나로 맞춰졌지만, 같은 조각이 빠져있다.", + "Story.918.4": "13A", + "Story.919.1": "모래전갈의 야망", + "Story.919.2": "이 받침점만 살짝 움직여주면 돼……", + "Story.919.4": "13B", + "Story.920.1": "생일 축하해 (상)", + "Story.920.2": "그 흐릿한 실루엣은, 맞는 것 같기도 하고 아닌 것 같기도 하다.", + "Story.920.4": "기억 회상", + "Story.921.1": "생일 축하해 (중)", + "Story.921.2": "이건 망각을 대가로 치르면서까지 얻어낸 수호야.", + "Story.921.4": "기억 회상", + "Story.922.1": "생일 축하해 (하)", + "Story.922.2": "과거의 자신에게 건네는 작별 인사.", + "Story.922.4": "기억 회상", + "Story.923.1": "미라슈의 일출", + "Story.923.2": "거짓말이 너무 많아…… 지금 필요한 건 진실과 신뢰.", + "Story.923.4": "14A", + "Story.924.1": "전쟁의 왕", + "Story.924.2": "\"그들이 날 그렇게 부른다는 건 알 거야…… 하지만 내가 보기엔 네가 진짜야. \"", + "Story.924.4": "14B", + "Story.925.1": "오랜 지혜", + "Story.925.2": "오래된 질문에는 오래된 방식으로 답할 수밖에.", + "Story.925.4": "BT03", + "Story.926.1": "나의 이름", + "Story.926.2": "그녀는 이미 사라졌고, 지금 이 순간에 이르렀다.", + "Story.926.4": "15A", + "Story.927.1": "나비효과", + "Story.927.2": "원하는 건 얻지 못하고, 원치 않는 것만 얻게 된다.", + "Story.927.4": "15B", + "Story.928.1": "엄마", + "Story.928.2": "영원히 전쟁과는 절대 엮이지 말렴.", + "Story.928.4": "엔딩" } \ No newline at end of file diff --git a/data/language/ko_kr/storychaptertimestamp.json b/data/language/ko_kr/storychaptertimestamp.json index f50af3dda..4aab9c439 100644 --- a/data/language/ko_kr/storychaptertimestamp.json +++ b/data/language/ko_kr/storychaptertimestamp.json @@ -104,25 +104,25 @@ "StoryChapterTimeStamp.817.1": "엽월 15일 17:00", "StoryChapterTimeStamp.818.1": "엽월 15일 18:00", "StoryChapterTimeStamp.819.1": "엽월 15일 18:15", - "StoryChapterTimeStamp.901.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.902.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.903.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.904.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.905.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.906.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.907.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.908.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.909.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.910.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.911.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.912.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.913.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.914.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.915.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.916.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.917.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.918.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.919.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.920.1": "X월 XX일 00:00", - "StoryChapterTimeStamp.921.1": "*****" + "StoryChapterTimeStamp.901.1": "엽월 23일 10:00", + "StoryChapterTimeStamp.902.1": "엽월 23일 10:15", + "StoryChapterTimeStamp.903.1": "엽월 23일 10:45", + "StoryChapterTimeStamp.904.1": "엽월 23일 16:30", + "StoryChapterTimeStamp.905.1": "엽월 24일 14:30", + "StoryChapterTimeStamp.906.1": "엽월 27일 08:00", + "StoryChapterTimeStamp.907.1": "무월 6일 12:00", + "StoryChapterTimeStamp.908.1": "먼 옛날", + "StoryChapterTimeStamp.909.1": "무월 7일 08:00", + "StoryChapterTimeStamp.910.1": "무월 7일 09:15", + "StoryChapterTimeStamp.911.1": "무월 7일 10:30", + "StoryChapterTimeStamp.912.1": "무월 7일 21:00", + "StoryChapterTimeStamp.913.1": "무월 8일 08:00", + "StoryChapterTimeStamp.914.1": "무월 11일 10:30", + "StoryChapterTimeStamp.915.1": "무월 17일 11:15", + "StoryChapterTimeStamp.916.1": "무월 17일 12:30", + "StoryChapterTimeStamp.917.1": "먼 옛날", + "StoryChapterTimeStamp.918.1": "무월 18일 08:00", + "StoryChapterTimeStamp.919.1": "무월 18일 11:00", + "StoryChapterTimeStamp.920.1": "무월 18일 12:00", + "StoryChapterTimeStamp.921.1": "모호한 시간" } \ No newline at end of file diff --git a/data/language/ko_kr/trialbuild.json b/data/language/ko_kr/trialbuild.json index f67e02688..1e3b310a4 100644 --- a/data/language/ko_kr/trialbuild.json +++ b/data/language/ko_kr/trialbuild.json @@ -47,5 +47,8 @@ "TrialBuild.603.1": "스토리 기록", "TrialBuild.701.1": "스토리 기록", "TrialBuild.702.1": "스토리 기록", - "TrialBuild.703.1": "스토리 기록" + "TrialBuild.703.1": "스토리 기록", + "TrialBuild.801.1": "스토리 기록", + "TrialBuild.802.1": "스토리 기록", + "TrialBuild.803.1": "스토리 기록" } \ No newline at end of file diff --git a/data/language/ko_kr/trialcharacter.json b/data/language/ko_kr/trialcharacter.json index bce490f66..681287b1a 100644 --- a/data/language/ko_kr/trialcharacter.json +++ b/data/language/ko_kr/trialcharacter.json @@ -160,5 +160,11 @@ "TrialCharacter.70201.1": "치토세", "TrialCharacter.70202.1": "세이나", "TrialCharacter.70203.1": "코하쿠", - "TrialCharacter.70301.1": "치토세" + "TrialCharacter.70301.1": "치토세", + "TrialCharacter.80101.1": "치토세", + "TrialCharacter.80201.1": "코하쿠", + "TrialCharacter.80202.1": "아야메", + "TrialCharacter.80301.1": "코하쿠", + "TrialCharacter.80302.1": "아야메", + "TrialCharacter.80303.1": "세이나" } \ No newline at end of file diff --git a/data/language/zh_cn/achievement.json b/data/language/zh_cn/achievement.json index 3f77af9a9..8a4be7fbc 100644 --- a/data/language/zh_cn/achievement.json +++ b/data/language/zh_cn/achievement.json @@ -1191,6 +1191,8 @@ "Achievement.634.2": "三座主要星塔均通过难度8", "Achievement.635.1": "许愿大师", "Achievement.635.2": "通关剧情第七章", + "Achievement.636.1": "雏菊的追忆", + "Achievement.636.2": "通关剧情第八章", "Achievement.64.1": "油尽灯枯 I", "Achievement.64.2": "首次通关难度1[烈焰与尘埃]", "Achievement.65.1": "油尽灯枯 II", diff --git a/data/language/zh_cn/honor.json b/data/language/zh_cn/honor.json index 6720fbec8..0317a592a 100644 --- a/data/language/zh_cn/honor.json +++ b/data/language/zh_cn/honor.json @@ -8,6 +8,7 @@ "Honor.111007.1": "拾光者", "Honor.111008.1": "追逐魅影", "Honor.111009.1": "许愿大师", + "Honor.111010.1": "雏菊的追忆", "Honor.112103.1": "寻猫达人", "Honor.112107.1": "正义拍档", "Honor.112108.1": "幸运星", diff --git a/data/language/zh_cn/item.json b/data/language/zh_cn/item.json index 78024b0c8..b67bf003a 100644 --- a/data/language/zh_cn/item.json +++ b/data/language/zh_cn/item.json @@ -129,6 +129,9 @@ "Item.111009.2": "解锁荣誉称号「许愿大师」", "Item.111009.3": "不应存在的神器,预示着时代的变迁。", "Item.11101.1": "鸢尾-基础形象", + "Item.111010.1": "雏菊的追忆", + "Item.111010.2": "解锁荣誉称号「雏菊的追忆」", + "Item.111010.3": "它的香气是过去残留的余烬。", "Item.11102.1": "鸢尾-觉醒形象", "Item.11103.1": "1/365的你", "Item.11103.2": "解锁鸢尾专属形象「1/365的你」的凭证!", diff --git a/data/language/zh_cn/mainscreencg.json b/data/language/zh_cn/mainscreencg.json index f867a7f7e..b63f6b0c0 100644 --- a/data/language/zh_cn/mainscreencg.json +++ b/data/language/zh_cn/mainscreencg.json @@ -66,6 +66,10 @@ "MainScreenCG.1098.1": "故剑重逢", "MainScreenCG.1102.1": "得君拭尘露锋芒", "MainScreenCG.1106.1": "永恒的安眠", + "MainScreenCG.1109.1": "温情脉脉", + "MainScreenCG.1110.1": "三滴光明", + "MainScreenCG.1111.1": "黎明将至", + "MainScreenCG.1113.1": "甲光向日", "MainScreenCG.2001.1": "掌心之暖", "MainScreenCG.2002.1": "绿洲欢迎会", "MainScreenCG.2003.1": "夜放花千树", diff --git a/data/language/zh_cn/monstermanual.json b/data/language/zh_cn/monstermanual.json index 2a01d12b0..d0fd79a9a 100644 --- a/data/language/zh_cn/monstermanual.json +++ b/data/language/zh_cn/monstermanual.json @@ -155,6 +155,10 @@ "MonsterManual.1703100.2": "卫队中最年长的骑士,手中那把重弩既是他的独门武器,也是他老当益壮的最好证明。", "MonsterManual.1751026.1": "咕噜六角鲸", "MonsterManual.1751026.2": "当清澈的水域被污染,那只居住在菲莱城外温和的“邻居”,会亲自前来提出抗议——\u000b噗噜噗噜……噗噜噜……噗噜噜噜噜!!!", + "MonsterManual.1800100.1": "黎明近卫刀手", + "MonsterManual.1800100.2": "年轻的黎明近卫刀手,本应肩负着对抗永夜的使命,然而此刻,却已化作居心叵測之人的利刃。", + "MonsterManual.1801100.1": "黎明近卫法师", + "MonsterManual.1801100.2": "高傲的黎明近卫法师,本应由心相四角授权行事,然而如今,却已沦为别有用心之人的棋子。", "MonsterManual.3000100.1": "爽朗寻宝旅人", "MonsterManual.3000100.2": "寻宝旅人团的成员,爽朗亲切,会努力做好防晒。", "MonsterManual.3001100.1": "勇敢寻宝旅人", diff --git a/data/language/zh_cn/story.json b/data/language/zh_cn/story.json index 06579cfde..beb49a802 100644 --- a/data/language/zh_cn/story.json +++ b/data/language/zh_cn/story.json @@ -425,88 +425,88 @@ "Story.825.1": "死之权杖", "Story.825.2": "她在提问,你在回答,然后……", "Story.825.4": "尾声", - "Story.901.1": "???", - "Story.901.2": "???", - "Story.901.4": "???", - "Story.902.1": "???", - "Story.902.2": "???", - "Story.902.4": "???", - "Story.903.1": "???", - "Story.903.2": "???", - "Story.903.4": "???", - "Story.904.1": "???", - "Story.904.2": "???", - "Story.904.4": "???", - "Story.905.1": "???", - "Story.905.2": "???", - "Story.905.4": "???", - "Story.906.1": "???", - "Story.906.2": "???", - "Story.906.4": "???", - "Story.907.1": "???", - "Story.907.2": "???", - "Story.907.4": "???", - "Story.908.1": "???", - "Story.908.2": "???", - "Story.908.4": "???", - "Story.909.1": "???", - "Story.909.2": "???", - "Story.909.4": "???", - "Story.910.1": "???", - "Story.910.2": "???", - "Story.910.4": "???", - "Story.911.1": "???", - "Story.911.2": "???", - "Story.911.4": "???", - "Story.912.1": "???", - "Story.912.2": "???", - "Story.912.4": "???", - "Story.913.1": "???", - "Story.913.2": "???", - "Story.913.4": "???", - "Story.914.1": "???", - "Story.914.2": "???", - "Story.914.4": "???", - "Story.915.1": "???", - "Story.915.2": "???", - "Story.915.4": "???", - "Story.916.1": "???", - "Story.916.2": "???", - "Story.916.4": "???", - "Story.917.1": "???", - "Story.917.2": "???", - "Story.917.4": "???", - "Story.918.1": "???", - "Story.918.2": "???", - "Story.918.4": "???", - "Story.919.1": "???", - "Story.919.2": "???", - "Story.919.4": "???", - "Story.920.1": "???", - "Story.920.2": "???", - "Story.920.4": "???", - "Story.921.1": "???", - "Story.921.2": "???", - "Story.921.4": "???", - "Story.922.1": "???", - "Story.922.2": "???", - "Story.922.4": "???", - "Story.923.1": "???", - "Story.923.2": "???", - "Story.923.4": "???", - "Story.924.1": "???", - "Story.924.2": "???", - "Story.924.4": "???", - "Story.925.1": "???", - "Story.925.2": "???", - "Story.925.4": "???", - "Story.926.1": "???", - "Story.926.2": "???", - "Story.926.4": "???", - "Story.927.1": "???", - "Story.927.2": "???", - "Story.927.4": "???", - "Story.928.1": "???", - "Story.928.2": "???", - "Story.928.4": "???" + "Story.901.1": "无罪杀戮", + "Story.901.2": "让你消失……难道还需要理由?", + "Story.901.4": "01", + "Story.902.1": "鸣枪开路", + "Story.902.2": "撤退也需要勇气和战术。", + "Story.902.4": "BT01", + "Story.903.1": "剑拔弩张", + "Story.903.2": "拔出这权杖,只为确认你的真意。", + "Story.903.4": "02", + "Story.904.1": "我是谁", + "Story.904.2": "过去越模糊,这个问题就越沉重。", + "Story.904.4": "03", + "Story.905.1": "自证陷阱", + "Story.905.2": "你是不是“坏人”不重要,但总之得先拉拢“好人”。", + "Story.905.4": "04", + "Story.906.1": "同伴", + "Story.906.2": "一个人不够,两个人刚好。", + "Story.906.4": "05", + "Story.907.1": "世界尽头", + "Story.907.2": "即使刚走过的路,隔天或许就再也找不到了。", + "Story.907.4": "06", + "Story.908.1": "空白的正解 上", + "Story.908.2": "书读得再多,也有答不上的问题。", + "Story.908.4": "追忆", + "Story.909.1": "空白的正解 中", + "Story.909.2": "一个梦想,需要多少支撑呢?", + "Story.909.4": "追忆", + "Story.910.1": "空白的正解 下", + "Story.910.2": "最好的选择,未必是最正确的答案。", + "Story.910.4": "追忆", + "Story.911.1": "初见米拉什", + "Story.911.2": "总有人急着用拳头代替问候。", + "Story.911.4": "07", + "Story.912.1": "好人、坏人与丑角", + "Story.912.2": "都觉得自己是“好人”的话……那谁说了算?", + "Story.912.4": "BT02", + "Story.913.1": "沙漠的规矩", + "Story.913.2": "不写在纸上的规矩,叫做默契。", + "Story.913.4": "08", + "Story.914.1": "小鬼当家", + "Story.914.2": "众里寻他千百度,那人却在……", + "Story.914.4": "09", + "Story.915.1": "暂停", + "Story.915.2": "终于有机会,好好喘一口气。", + "Story.915.4": "10", + "Story.916.1": "米拉什的日常", + "Story.916.2": "什么刀枪棍棒的——都是生意!", + "Story.916.4": "11", + "Story.917.1": "黑暗决斗", + "Story.917.2": "敌人的敌人就是朋友……吗?", + "Story.917.4": "12", + "Story.918.1": "白猫的过去", + "Story.918.2": "谜团拼在了一起,缺的是同一块。", + "Story.918.4": "13A", + "Story.919.1": "沙蝎的野望", + "Story.919.2": "只需要小小的撬动这个支点……", + "Story.919.4": "13B", + "Story.920.1": "生日快乐 上", + "Story.920.2": "那模糊的身影,似是,又非。", + "Story.920.4": "追忆", + "Story.921.1": "生日快乐 中", + "Story.921.2": "这是不惜用遗忘换来的守护。", + "Story.921.4": "追忆", + "Story.922.1": "生日快乐 下", + "Story.922.2": "向过去的自己道别。", + "Story.922.4": "追忆", + "Story.923.1": "日出米拉什", + "Story.923.2": "谎言太多……而现在需要的,是真相与信任。", + "Story.923.4": "14A", + "Story.924.1": "战争之王", + "Story.924.2": "“你知道他们确实这样叫我……但我想你才是。 ”", + "Story.924.4": "14B", + "Story.925.1": "古老的智慧", + "Story.925.2": "古老的问题,只能用古老的方式来回答。", + "Story.925.4": "BT03", + "Story.926.1": "我的名字", + "Story.926.2": "她已消失不见,而她此刻已至。", + "Story.926.4": "15A", + "Story.927.1": "蝴蝶效应", + "Story.927.2": "得不到你想要的,得到了你不想要的。", + "Story.927.4": "15B", + "Story.928.1": "妈妈", + "Story.928.2": "永远不要与战争有任何瓜葛。", + "Story.928.4": "终局" } \ No newline at end of file diff --git a/data/language/zh_cn/trialbuild.json b/data/language/zh_cn/trialbuild.json index a9762cfe7..9472ca5d4 100644 --- a/data/language/zh_cn/trialbuild.json +++ b/data/language/zh_cn/trialbuild.json @@ -47,5 +47,8 @@ "TrialBuild.603.1": "剧情纪录", "TrialBuild.701.1": "剧情纪录", "TrialBuild.702.1": "剧情纪录", - "TrialBuild.703.1": "剧情纪录" + "TrialBuild.703.1": "剧情纪录", + "TrialBuild.801.1": "剧情纪录", + "TrialBuild.802.1": "剧情纪录", + "TrialBuild.803.1": "剧情纪录" } \ No newline at end of file diff --git a/data/language/zh_cn/trialcharacter.json b/data/language/zh_cn/trialcharacter.json index 13f89f4ce..04e4242d3 100644 --- a/data/language/zh_cn/trialcharacter.json +++ b/data/language/zh_cn/trialcharacter.json @@ -160,5 +160,11 @@ "TrialCharacter.70201.1": "千都世", "TrialCharacter.70202.1": "尘沙", "TrialCharacter.70203.1": "琥珀", - "TrialCharacter.70301.1": "千都世" + "TrialCharacter.70301.1": "千都世", + "TrialCharacter.80101.1": "千都世", + "TrialCharacter.80201.1": "琥珀", + "TrialCharacter.80202.1": "鸢尾", + "TrialCharacter.80301.1": "琥珀", + "TrialCharacter.80302.1": "鸢尾", + "TrialCharacter.80303.1": "尘沙" } \ No newline at end of file diff --git a/lua/game/ui/activitytheme/20103/story/summercheckinstoryctrl.lua b/lua/game/ui/activitytheme/20103/story/summercheckinstoryctrl.lua index adb5545e5..8219b8977 100644 --- a/lua/game/ui/activitytheme/20103/story/summercheckinstoryctrl.lua +++ b/lua/game/ui/activitytheme/20103/story/summercheckinstoryctrl.lua @@ -231,11 +231,15 @@ function SummerCheckinStoryCtrl:RefreshGridInfo(grid, gridIndex, bBranch, nBranc NovaAPI.SetTMPText(txtTime, strTime) end local _bInActGroup, nActGroupId = PlayerData.Activity:IsActivityInActivityGroup(self.nActId) - RedDotManager.RegisterNode(RedDotDefine.Activity_GroupNew_Avg_Group, { - nActGroupId, - self.nActId, - avgcfg.Id - }, RedDot, nil, nil, true) + if _bInActGroup then + RedDotManager.RegisterNode(RedDotDefine.Activity_GroupNew_Avg_Group, { + nActGroupId, + self.nActId, + avgcfg.Id + }, RedDot, nil, nil, true) + else + RedDot.gameObject:SetActive(false) + end local clickFuc = function() if not bOpen or self.bCantClick then return diff --git a/lua/game/ui/avg/_cn/config/bbm08_bt01.lua b/lua/game/ui/avg/_cn/config/bbm08_bt01.lua new file mode 100644 index 000000000..bdd7952a8 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/bbm08_bt01.lua @@ -0,0 +1,612 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "主公,请往这边走。", + 0, + "vo_BBm08_BT01_001", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "将妾身引导至此的……==RT==究竟是哪位大人?", + 0, + "vo_BBm08_BT01_002", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "就算知道了我的名字,对你也未必有帮助。", + 0, + "vo_BBm08_BT01_003", + "", + "", + 0, + "就算知道了我的名字,也没什么用处喔。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "比起这个,看那边——", + 0, + "vo_BBm08_BT01_004", + "", + "", + 0, + "比起这个,看——", + "" + } + }, + { + cmd = "SetGroupId", + param = {"15"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_948", + "002", + "在那边!抓住他们!", + 0, + "vo_BBm08_BT01_005", + "", + "冷静的黎明近卫", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"16"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "这里就交给妾身。", + 0, + "vo_BBm08_BT01_006", + "", + "", + 0, + "交给妾身吧。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"17"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "不,你先带魔王走吧。", + 0, + "vo_BBm08_BT01_007", + "", + "", + 0, + "你就先带着魔王撤退吧。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"18"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_157", + "002", + "不好!有埋伏!", + 0, + "vo_BBm08_BT01_008", + "", + "帝国卫队骑士", + 0, + "有埋伏?!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "这里也有吗……", + 0, + "vo_BBm08_BT01_009", + "", + "", + 0, + "这里也……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "快走。", + 0, + "vo_BBm08_BT01_010", + "", + "", + 0, + "撤,抓紧时间。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "气氛不一样了。", + 0, + "vo_BBm08_BT01_011", + "", + "", + 0, + "气氛……变得不一样了呢。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "毕竟,我们已经进入灰城区了。", + 0, + "vo_BBm08_BT01_012", + "", + "", + 0, + "大概是因为已经进入灰城区了。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_947", + "002", + "别让==SEX1==们跑了!", + 0, + "vo_BBm08_BT01_013", + "", + "自信的黎明近卫", + 0, + "包围他们!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_157", + "002", + "不想吃苦头的话,就赶紧把武器放下投降!", + 0, + "vo_BBm08_BT01_014", + "", + "帝国卫队骑士", + 0, + "不想受伤的话,就放下武器投降!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "妾身乃是主公的刀,==RT==主公是不会扔下妾身的!", + 0, + "vo_BBm08_BT01_015", + "", + "", + 0, + "妾身乃是主公的刀。==RT==主公是不会将妾身舍弃的。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_947", + "002", + "啊——", + 0, + "vo_BBm08_BT01_016", + "", + "自信的黎明近卫", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "怎么,是把我忘了吗?", + 0, + "vo_BBm08_BT01_017", + "", + "", + 0, + "诶呀诶呀,是把我忘了吗?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "你们的一举一动,我可是看得一清二楚。", + 0, + "vo_BBm08_BT01_018", + "", + "", + 0, + "从这里,你们的举动都看得一清二楚呢。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "利用周围的遮蔽物前进吧。", + 0, + "vo_BBm08_BT01_019", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "真要出了什么意外,我会帮你解决的。", + 0, + "vo_BBm08_BT01_020", + "", + "", + 0, + "要是发生了什么,我会支援你的。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"9"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "先去船那边。", + 0, + "vo_BBm08_BT01_021", + "", + "", + 0, + "往船那边撤退吧。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "主公请放心。==RT==无论发生什么妾身都会誓死守护主公。", + 0, + "vo_BBm08_BT01_022", + "", + "", + 0, + "无论发生什么,==RT==妾身,都会誓死守护主公的。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"10"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "四周尽是敌人……", + 0, + "vo_BBm08_BT01_023", + "", + "", + 0, + "到处都是敌人啊……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "别惊动他们,谨慎些前进吧。", + 0, + "vo_BBm08_BT01_024", + "", + "", + 0, + "尽量别被发现,谨慎前进吧。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"11"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_947", + "002", + "啊——", + 0, + "vo_BBm08_BT01_025", + "", + "自信的黎明近卫", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "感谢您的援护。", + 0, + "vo_BBm08_BT01_026", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"12"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "你们的身手如此敏捷,要是早生几十年,或许能成为相当出色的忍者呢。", + 0, + "vo_BBm08_BT01_027", + "", + "", + 0, + "要是早生几十年,==RT==或许你也能成为相当出色的忍者。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"13"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "魔王,你是不是太依赖我的援护了?", + 0, + "vo_BBm08_BT01_028", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"14"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "再撑一会儿,离开这里就没事了。", + 0, + "vo_BBm08_BT01_029", + "", + "", + 0, + "通过此处之前,再坚持一下吧。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "有骑士绕去您那边了,请务必小心。", + 0, + "vo_BBm08_BT01_030", + "", + "", + 0, + "有骑士绕到你那边了,确保自身安全吧。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "无妨,我顺手教训一下他们便是了。", + 0, + "vo_BBm08_BT01_031", + "", + "", + 0, + "", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/bbm08_bt02.lua b/lua/game/ui/avg/_cn/config/bbm08_bt02.lua new file mode 100644 index 000000000..8b27d28a8 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/bbm08_bt02.lua @@ -0,0 +1,488 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "敌人,好多。", + 0, + "vo_BBm08_BT02_001", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "等、等一下啊!白猫剧团到底是什么啊!", + 0, + "vo_BBm08_BT02_002", + "", + "", + 0, + "话说回来,白猫剧团到底是什么啊?!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "鸢尾,跟对方说不通。", + 0, + "vo_BBm08_BT02_003", + "", + "", + 0, + "鸢尾,对方不是能对话的对象。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "先把他们都打晕。", + 0, + "vo_BBm08_BT02_004", + "", + "", + 0, + "先把他们打倒吧。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "没路了。==RT==从楼梯绕过去。", + 0, + "vo_BBm08_BT02_005", + "", + "", + 0, + "路……==RT==从楼梯这里走吧。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "比起白猫,黑猫更好。", + 0, + "vo_BBm08_BT02_006", + "", + "", + 0, + "黑猫,更好一些。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "黑黑的,很神秘。", + 0, + "vo_BBm08_BT02_007", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "帝国卫队的人应该会听我们解释的!", + 0, + "vo_BBm08_BT02_008", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "那个……请听我说!我们跟白猫剧团真的没关系!", + 0, + "vo_BBm08_BT02_009", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_157", + "002", + "是白猫!快抓住她们!", + 0, + "vo_BBm08_BT02_010", + "", + "帝国卫队骑士", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_157", + "002", + "快撤!这群家伙也太强了!", + 0, + "vo_BBm08_BT02_011", + "", + "帝国卫队骑士", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "是我们赢了。", + 0, + "vo_BBm08_BT02_012", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "他们,无心战斗了。", + 0, + "vo_BBm08_BT02_013", + "", + "", + 0, + "奇怪,掉了好多装备……", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "这个,是什么?", + 0, + "vo_BBm08_BT02_014", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "这是风滚草。", + 0, + "vo_BBm08_BT02_015", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "好好玩,戳,戳……", + 0, + "vo_BBm08_BT02_016", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_208", + "002", + "敢这么明目张胆闯进我们的地盘,挺有种啊,白猫!", + 0, + "vo_BBm08_BT02_017", + "", + "沙蝎佣兵", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"10"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "糟了,琥珀!==RT==我们快点逃吧!", + 0, + "vo_BBm08_BT02_019", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "这声音是?", + 0, + "vo_BBm08_BT02_020", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_208", + "002", + "有车冲过来了!?", + 0, + "vo_BBm08_BT02_021", + "", + "沙蝎佣兵", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "呀!琥珀,鸢尾!==RT==我来帮忙啦!", + 0, + "vo_BBm08_BT02_022", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "不要紧。我们,能搞定。", + 0, + "vo_BBm08_BT02_023", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "那交给你们了!", + 0, + "vo_BBm08_BT02_024", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"9"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_208", + "002", + "不可能!这么多人还是赢不了吗!", + 0, + "vo_BBm08_BT02_025", + "", + "沙蝎佣兵", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "动作,好慢。", + 0, + "vo_BBm08_BT02_026", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_208", + "002", + "啧,少瞧不起人了!", + 0, + "vo_BBm08_BT02_027", + "", + "沙蝎佣兵", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "已经结束了。", + 0, + "vo_BBm08_BT02_028", + "", + "", + 0, + "", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/bbm08_bt03.lua b/lua/game/ui/avg/_cn/config/bbm08_bt03.lua new file mode 100644 index 000000000..1885c0a3e --- /dev/null +++ b/lua/game/ui/avg/_cn/config/bbm08_bt03.lua @@ -0,0 +1,352 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "放弃吧!", + 0, + "vo_BBm08_BT03_001", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "沙漠就是我的猎场,你们不可能赢得了我!", + 0, + "vo_BBm08_BT03_002", + "", + "", + 0, + "沙漠就是我的庭院,你们是没有胜算的!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "我们来当你的对手。", + 0, + "vo_BBm08_BT03_003", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "哈哈!我就喜欢你们这种不要命的家伙!", + 0, + "vo_BBm08_BT03_004", + "", + "", + 0, + "哈哈!不知死活的家伙,我来者不拒!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "放马过来吧!", + 0, + "vo_BBm08_BT03_005", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "只要还有沙子,我就是无敌的!", + 0, + "vo_BBm08_BT03_006", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "哈萨娜变成沙巨人了……==RT==琥珀,我们来试试那招!", + 0, + "vo_BBm08_BT03_007", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "明白。", + 0, + "vo_BBm08_BT03_008", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "让你们好好见识下沙蝎的本事!", + 0, + "vo_BBm08_BT03_009", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "爆炸!爆炸!", + 0, + "vo_BBm08_BT03_010", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "那家伙只要一拍地板,炸弹就会爆炸!", + 0, + "vo_BBm08_BT03_011", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "我来解决。", + 0, + "vo_BBm08_BT03_012", + "", + "", + 0, + "交给我。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "怎么会……我居然会被打中……", + 0, + "vo_BBm08_BT03_013", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "太厉害了!琥珀的射击配合上鸢尾的降温,沙子一下就碎了!", + 0, + "vo_BBm08_BT03_014", + "", + "", + 0, + "集中攻击鸢尾冻住的地方,就能击垮她了!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "这就是在矿山工作的人们留下的智慧!", + 0, + "vo_BBm08_BT03_015", + "", + "", + 0, + "", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "啧……不要以为这样就完了!", + 0, + "vo_BBm08_BT03_016", + "", + "", + 0, + "嘁……远远不够,还远远不够——!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "既然我得不到,那我就把这一切统统毁掉!", + 0, + "vo_BBm08_BT03_017", + "", + "", + 0, + "既然我得不到,那我就把它统统毁掉!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "没用的。", + 0, + "vo_BBm08_BT03_018", + "", + "", + 0, + "没用的。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "是我们,赢了。", + 0, + "vo_BBm08_BT03_019", + "", + "", + 0, + "这是我们的胜利。", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/cg_160_03.lua b/lua/game/ui/avg/_cn/config/cg_160_03.lua index af07cf095..e9932be6c 100644 --- a/lua/game/ui/avg/_cn/config/cg_160_03.lua +++ b/lua/game/ui/avg/_cn/config/cg_160_03.lua @@ -175,7 +175,7 @@ return { nil, nil, nil, - "none", + "stop", "OutCubic", 1.0, false diff --git a/lua/game/ui/avg/_cn/config/stev_07_02.lua b/lua/game/ui/avg/_cn/config/stev_07_02.lua index 1efb281c0..b7dd72d0a 100644 --- a/lua/game/ui/avg/_cn/config/stev_07_02.lua +++ b/lua/game/ui/avg/_cn/config/stev_07_02.lua @@ -4162,7 +4162,7 @@ return { nil, nil, nil, - "none", + "stop", "OutCubic", 1.0, false diff --git a/lua/game/ui/avg/_cn/config/stev_10_01.lua b/lua/game/ui/avg/_cn/config/stev_10_01.lua index fc890d030..d2cb0f767 100644 --- a/lua/game/ui/avg/_cn/config/stev_10_01.lua +++ b/lua/game/ui/avg/_cn/config/stev_10_01.lua @@ -314,6 +314,10 @@ return { cmd = "Wait", param = {0.5} }, + { + cmd = "Comment", + param = {"still"} + }, { cmd = "CtrlStage", param = { @@ -326,7 +330,7 @@ return { nil, nil, nil, - "none", + "still", "OutSine", 1.0, false diff --git a/lua/game/ui/avg/_cn/config/stev_10_06.lua b/lua/game/ui/avg/_cn/config/stev_10_06.lua index be476049c..6c21f781a 100644 --- a/lua/game/ui/avg/_cn/config/stev_10_06.lua +++ b/lua/game/ui/avg/_cn/config/stev_10_06.lua @@ -2178,6 +2178,10 @@ return { cmd = "Wait", param = {0.5} }, + { + cmd = "Comment", + param = {"still"} + }, { cmd = "CtrlStage", param = { @@ -2190,7 +2194,7 @@ return { nil, nil, nil, - "JingTouYaoHuang", + "still", "OutCubic", 0.5, false @@ -2329,6 +2333,10 @@ return { nil } }, + { + cmd = "Comment", + param = {"still"} + }, { cmd = "CtrlStage", param = { @@ -2341,7 +2349,7 @@ return { nil, nil, nil, - "none", + "still", "OutCubic", 0.5, true @@ -4608,6 +4616,10 @@ return { nil } }, + { + cmd = "Comment", + param = {"still"} + }, { cmd = "CtrlStage", param = { @@ -4620,7 +4632,7 @@ return { nil, nil, nil, - "none", + "still", "OutCubic", 0.5, true diff --git a/lua/game/ui/avg/_cn/config/stm07_16.lua b/lua/game/ui/avg/_cn/config/stm07_16.lua index d53ccf320..6426ba424 100644 --- a/lua/game/ui/avg/_cn/config/stm07_16.lua +++ b/lua/game/ui/avg/_cn/config/stm07_16.lua @@ -7041,7 +7041,7 @@ return { nil, nil, nil, - "none", + "stop", "OutCubic", 1.0, false @@ -12087,7 +12087,7 @@ return { nil, nil, nil, - "none", + "stop", "Linear", 0.0, false @@ -17520,7 +17520,7 @@ return { nil, nil, nil, - "none", + "stop", "OutCubic", 1.0, false diff --git a/lua/game/ui/avg/_cn/config/stm08_01.lua b/lua/game/ui/avg/_cn/config/stm08_01.lua new file mode 100644 index 000000000..96f3365e8 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_01.lua @@ -0,0 +1,16747 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第一话", + "无罪杀戮", + "在乙叶和千都世的帮助下,你从瑟拉娜的枪下死里逃生。==RT==奇怪的是,恩赐意志其余人的行动并不和瑟拉娜一致。==RT==为摆脱追击,你与千都世奔向酒店外唯一的生路……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_b", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m71", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "那要是我不是传说中的魔王呢……?!==W==你不就杀错人了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -200.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_a", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "您说得没错。==W==可是——只要牺牲您一条命,或许就能拯救这个世界。==W==那么……我愿意赌上这个可能性。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "如果我判断是错的,我会想办法向您赎罪的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "那个时候再赎罪还有什么用?!==W==这种事,简直太荒唐了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "您真的是个好人,我对您也没有任何私人恩怨。==W==所以,虽然很抱歉,但为了这个世界,还请您务必赴死,感激不尽。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "请接受这颗,让所有人都获得平等死亡的弹丸吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "希望这一次,能让您获得永恒的安眠。==W==永别了……魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_glass_break", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.4, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_517", + 0.1, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -170.0, + nil, + 1.05, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 80.0, + 120.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 0, + nil, + nil, + 0.7, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "瑟拉娜扣下扳机的瞬间——深紫色的闪电击碎玻璃,击飞了她手中的死之权杖。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "8", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "010", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "呜——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + 0.07, + 0.9, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.71, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -550.0, + nil, + 1.63, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.6, + -0.34, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -700.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 20.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "这种魔力反应……没想到您还在对面的屋顶上埋伏了狙击手。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 6, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + 100.0, + -400.0, + 1.6, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg3_100", + "c", + "021", + "none", + nil, + 0.48, + -0.55, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 25.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "(不,我哪有那种安排……)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "(深紫色的魔法子弹......我好像在哪见过。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 5, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.52, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + nil, + 0.67, + 0.01, + 0.96, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "呵呵,魔王,是我失策了,没想到您会安排这样的后手。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "不过,这样一来,我就能百分之百确认您就是传说中的魔王了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "正常的公司执行官,可不会在和人会面的时候还带着狙击手……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "魔王,您也在时刻担心自己被预言中的“勇者”杀掉吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.4, + false, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "怎么话题越扯越远了……?!==W==魔王勇者这都是什么乱七八糟的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_381", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_381_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "魔王,你还好吗?", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "乙叶,真的是你。你怎么会在——", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "012", + "none", + nil, + 0.63, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + nil, + 1.6, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m106", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "none", + nil, + 0.36, + -0.03, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 3.0, + nil, + 0.9, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.72} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + -2.0, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + nil, + 0.18, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "没时间解释了……", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "我这边的射界很窄,只能勉强压制住那个疯女人", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "我掩护你,快走,外面有人接应。", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.35, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……接应?好,我相信你。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "话虽如此——掉落的死之权杖离瑟拉娜只有五米。就算我现在立刻冲去房门,能不能全身而退还是个未知数……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "012", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 5.0, + nil, + 0.007, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 7.0, + nil, + 0.7, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "真是精准无比的射击……魔王,看来您的狙击手很想救您呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.45, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "025", + "none", + nil, + 0.2, + -0.105, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_attention", + nil, + 0.34, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "听我说,瑟拉娜,我真的不是魔王,我也不知道你说的什么世界毁灭,这之间肯定有什么误会,你不要动,冷静下来我们慢慢谈。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.7, + 0.01, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + "007", + "none", + nil, + nil, + -0.035, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 1, + 2.0, + nil, + 0.65, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + 0.04, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_2", + 0, + 1, + 2.3, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "002", + "none", + nil, + 0.6, + 0.05, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + "005", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.36, + 0.54, + 0.35, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "瑟拉娜,这个名字......呵呵,不妨告诉您吧,那是我已经舍弃的,还身为人时候的名字。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "用这个名字和您相识的这段时光,我很珍惜。但是,现在请叫我“安琪”吧,那才是现在的,发誓拯救世界的我。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + 0.36, + 0.54, + 0.4, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -230.0, + nil, + 1.14, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 0.3, + nil, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "none", + nil, + 0.62, + -0.11, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -6.0, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "我感觉到了,您的同伴们确实很想让您活下去……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_exclamation", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + 0.0, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "但是,我想杀您的心情可比她要迫切得多!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.58, + -0.08, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 3.0, + nil, + 1.0, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutQuad", + 0.6, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "简直不可理喻……!她拼着自己中枪也要杀我!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "012", + "none", + 2, + 0.2, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.75, + -0.08, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.55, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 9.0, + nil, + 1.05, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m64", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "斩——!!==W==主公,您没受伤吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "008", + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + -30.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.32} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "千都世……!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + 0.55, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_speechless", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + 2, + 0.56, + -0.04, + 1.05, + nil, + 0.4, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.71, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,此等身上缠绕着污秽浊气的妖人,竟敢对您心生邪念……果然,当初就该在那地方直接把她斩了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 240.0, + -10.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "既然她现在把武器对准了主公,妾身绝不会再有丝毫心慈手软。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "千都世,别和她硬拼,==W==我们走。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.68, + -0.3, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.144, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -750.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "010", + "none", + nil, + 0.72, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + -15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.62, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "咳咳……竟然还是让他们逃了。靠着刀刃就挡下死之权杖的子弹,魔王,你收集的这些人才......果然没一个好对付的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -270.0, + -30.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + 2, + 0.55, + -0.03, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "污秽浊气......==W==呵呵,我的确是个无可救药的女人,但只要能保护诺瓦......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -570.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "魔王,你和你那些生活在“温室”里的同伴根本不知道,名为诺瓦的“温室”之外,到底是什么样的残酷景象。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.15, + -0.07, + -1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.4, + -0.07, + -1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 10.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "猎月", + "23日", + "菲莱银城区", + "酒店走廊" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "012", + "none", + nil, + 0.45, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + 2, + 0.55, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m65", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,请退到妾身的攻击范围之外。妾身会为您打开道路。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_07_007_c", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 1000.0, + 400.0, + 2.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 900.0, + 420.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "刀锋所至,万物皆寂。斩——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_441", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sword", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 160.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 230.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.55, + -0.085, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.35, + -0.085, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + -7.0, + -3.0, + 0.85, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "啧——好强的力道。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "和情报里说的一样啊。魔王身边的武者果然不是等闲之辈。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -400.0, + nil, + 1.05, + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "竟然挡住了妾身的无刀之法。来者何人,为何要袭击妾身的主公?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "003", + "avg_emoji_shock", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "想要我们通名?呵呵……跟你解释也是白费口舌!反正你们今天都要死在这里!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "毁灭世界的魔王人人得以诛之。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "012", + "none", + nil, + 0.7, + -0.09, + 1.09, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "没打算放下武器吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "这话该我问你才对吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "你的实力确实不错。不如现在就放下武器,弃暗投明,我们会在委员长面前为你说情,让你加入拯救委员会的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "没那个必要。妾身这条命,只属于主公。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "千都世,别和他们纠缠,来我身边。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "是,主公。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.6, + -0.21, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 270.0, + -20.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "别想走!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_07_007_c", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 900.0, + 420.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + -2.0, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.3, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_441", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sword", + 0, + 1, + -2.0, + -0.6, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_947", + "shake_L", + false, + 0.0, + false + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_948", + "shake_R", + false, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg2_948", + "a", + "008", + "avg_emoji_vexation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "咕——中计了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -600.0, + nil, + nil, + "avg2_947", + "a", + "002", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "可恶,窗外有狙击手!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg2_948", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg2_947", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.6, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "从妾身身上移开视线,就是你战败的原因。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 1, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_145", + "b", + "002", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + -500.0, + -2500.0, + 3.55, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "乙叶,谢了,支援很及时!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "呼呼,那都是因为小千吸引了她们的注意力,让对方完美地暴露出毫无防备的后背。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "004", + "none", + nil, + 0.83, + -0.1, + 1.11, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "感谢您出手相助,您谬赞了,妾身只是听从了主公的命令而已。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "请问,您就是在旅馆门前,用花瓣提醒妾身的那位大人吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.6, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "(主公已经进去了一段时间了,那位情报商......真的可信吗?)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_440", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sakura", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "(风卷起了花瓣......神明大人又在指引妾身了吗?等等......这个不自然的飘动方向——)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 2.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + false, + true + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 0.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "(花瓣毫无理由地飞向酒店房间的窗户,窗户里的人好像就是那位情报商......)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_144", + "c", + "008", + "none", + nil, + nil, + -0.6, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.3, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "(她手里拿着的,闪出金属色泽的武器是......)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "不好,主公有危险!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_145", + "b", + "004", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + 0.54, + 0.3, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "011", + "none", + nil, + 0.7, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "是的,不过你不用感谢我,你的主公还欠我一个小小的愿望。==W==如果==SEX1==遇到什么不好的事情,我的愿望可就无处兑现了,我只是为了自己才救人的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "……好啦,魔王,请前往更高的楼层。我已经为您安排好了逃走的路线——呵呵,您应该已经心领神会了吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 3, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + 0.54, + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 3, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetSceneHeading", + param = { + "10:20", + "猎月", + "23日", + "菲莱银城区", + "酒店走廊" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 180.0, + 2.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.03, + nil, + nil, + nil, + nil, + "none", + "Linear", + 52.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "009", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "叮叮咣咣的什么声音,有房间在装修吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.65, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "别分心,菈露,我们必须尽快找到理事长大人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "没用吧。那位神出鬼没的大人如果不想让我们找到她,我们一辈子也找不到的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "啊,对了!不如我们搞点薯条,我知道理事长最喜欢的口味,她闻到薯条的香味会出来的。怎么样?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "……==W==你就不能正经点找吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "我很正经啊?!这可是我绞尽脑汁才想出的作战计划耶!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 200.0, + nil, + 1.05, + "avg3_152", + "a", + "017", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "不好了,奥尔贝德大人,旅馆里来了很多黎明近卫还有帝国卫队,窗外还有黄昏裁判的审判官。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_152", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "咦?这三伙人也能凑在一起?还真是少见。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "不,这绝非黎明近卫、帝国卫队还有黄昏裁判的意愿,这是拯救委员会的人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "拯救......委员会?听起来像是公益组织。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "那是隐藏在恩赐意志内部的秘密组织,全名是“拯救诺瓦,应对魔王威胁特别对策委员会”,目的是杀死传说中的魔王,避免预言中的世界毁灭。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "原来是杀死传说中的魔王啊,我还以为是杀死魔王协议的魔王呢,那种传说中的人物要怎么杀啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "诶?奥尔贝德大人,您为什么沉默了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "理事长大人也兼任拯救委员会的委员长,既然拯救委员会已经出动,那说明理事长大人已经认定......==PLAYER_NAME==就是传说中的魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 200.0, + nil, + 1.05, + "avg3_152", + "a", + "015", + "avg_emoji_question", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "为什么理事长会认为==PLAYER_NAME==就是“传说中的魔王”呢?那个老好人魔王是传说中毁灭世界的魔王?怎么想都不可能啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_152", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "我不知道理事长大人是怎么认定的,但她已经在暗中调动黎明卫队、帝国卫队和黄昏裁判了,这需要通过“心相四角”的决议。可这次,我压根没接到任何关于召集心相四角的通知。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "012", + "none", + nil, + 0.485, + -0.115, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "也就是说,在没通过心相四角决议的情况下闹出这么大的动静,很有可能是——理事长大人个人的独走。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "015", + "none", + nil, + 0.72, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "008", + "none", + nil, + 0.28, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "014", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "唉……真是的,这到底在搞什么啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "理事长的……独走?也就是说,其实并不是魔王有什么问题,对吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "既然这样,我们何不将计就计,抢在理事长前面保护魔王,从而阻止事态进一步失控呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "的确,比起找理事长,可能找魔王还更简单一些,这点事就交给我吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + nil, + 0.1, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.25, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "013", + "none", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "啊啊啊啊~~!!魔王找到了!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.05, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.25, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "——嗯?那是天空院的人吗?哈哈哈!真是瓮中捉鳖啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + nil, + 0.4, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.6, + -0.1, + 1.12, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 3, + 0.13, + -0.03, + -1.05, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 4, + 0.92, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.1, + -0.28, + 1.4, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.9, + -0.28, + 1.4, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.12, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,我们被包围了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_297", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_297_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "糟了......为什么会有恩赐意志的人堵在前面。", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "021", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "006", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 6.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "那是......贝修莉娜,菈露和奥尔贝德,追杀我和千都世的那些人穿的也是恩赐意志一系的衣服,她们到底是敌是友?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "乙叶,还有别的路吗?", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "逃亡的路就在她们身后,没办法了魔王,想办法把她们引到窗口,我来解决她们", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + false, + false, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "021", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "011", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "魔王,请快到我们这群可爱的女士身边来!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.2, + -0.04, + -1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_shock", + nil, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "奥尔贝德大人,请您协助我们抓住魔王,这是委员长大人的命令。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "012", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_angry", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "不好意思,奥尔贝德大人又不是拯救委员会的成员,没有义务听从指挥。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "反倒是你们,身为黎明近卫,没有心相四角授权怎么敢袭击魔王协议的首席执行官?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.05, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_attention", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "高傲的黎明近卫", + "这根本不是问题。什么事都等心相四角来授权,诺瓦早就毁灭了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷的黎明近卫", + "我们是为了诺瓦的续存,为了拯救这个世界。希望天空院的人能抛开私情,配合我们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "011", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.54, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "恕难从命。不管你们有什么正义的理由,也不能违背恩赐意志的授权流程。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷的黎明近卫", + "哈……真够啰嗦的,好话歹话都听不进去是吧。刀剑无眼,得罪了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -170.0, + nil, + 1.05, + "avg1_150", + "a", + "007", + "avg_emoji_star", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "哎,等一下,等一下,合作就行了吧!?那我加入你们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_150", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "008", + "none", + nil, + 0.7, + -0.11, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "014", + "none", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "菈露前辈!为什么……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "呃,因为委员长大人就是理事长大人,那她也是我们的上司啊……服从上司的指示可是公司的忠犬该做的事啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "另外——世界毁灭不毁灭我不关心,但世界毁灭了我可就没薯条吃了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_idea", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "所以,魔王,我可是动真格了,放马过来吧。看招!那边的黎明近卫,我们一起上。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.1, + "avg2_947", + "a", + "003", + "avg_emoji_shock", + 0, + 0.52, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "高傲的黎明近卫", + "哼,算你识相。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg2_947", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + false, + false, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "千都世,我们向菈露的方向冲,但不要用刀刃,用刀背。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "明白,主公。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "003", + "none", + nil, + 0.7, + -0.13, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.59, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_150", + "哼哼……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -195.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_150", + "接好菈露大人的认真一击吧!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "InBack", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.4, + -0.03, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + 10.0, + true, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + -40.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 0, + 0.5, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.3, + -0.08, + -1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "012", + "none", + nil, + 0.75, + 0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.5, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_attack", + 0, + 1, + -2.0, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m114", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 240.0, + -20.0, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "高傲的黎明近卫", + "喂,你干什么呢?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "023", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "哎呀~抱歉抱歉。别那么大火气嘛。我好久没耍枪了,有点生疏。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + 2, + 0.25, + -0.075, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "avg_emoji_shock", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷的黎明近卫", + "嘁……你给我认真点好不好?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_attack", + 0, + 1, + -2.0, + nil, + 0.9, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "28_down", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷的黎明近卫", + "疼疼疼疼,你这家伙到底是哪边的?!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "那个,抱歉,咦?好奇怪啊?我的枪好像有点漏魔力了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "魔王,就是现在,从那边的窗口跳出去!", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.65, + -0.115, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "026", + "none", + 2, + 0.45, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "千都世,我们跳!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "遵命。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "InBack", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.4, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_glass_break", + 0, + 0, + nil, + nil, + -1.0, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 180.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 13.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "就这样,我和千都世在贝修莉娜和奥尔贝德的目送下,跳出了酒店的窗口。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_02.lua b/lua/game/ui/avg/_cn/config/stm08_02.lua new file mode 100644 index 000000000..ef498c3dd --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_02.lua @@ -0,0 +1,14943 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第二话", + "剑拔弩张", + "安琪与黎明近卫见势不妙选择暂时撤退,你也得以整理现状。==RT==瑟拉娜作为理事长安琪,统领着名为“拯救委员会”的私兵。==RT==这一切布局,都是安琪在试探你是否就是传说中的“魔王”……", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.2, + -0.17, + -1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.8, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + -0.11, + -1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.68, + -0.11, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:45", + "猎月", + "23日", + "菲莱银城区", + "无名街道" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m8", + "none", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.2, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 3.3, + nil, + 0.9, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.66, + -0.03, + 1.05, + nil, + nil, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_514", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + -10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "avg_emoji_resentful", + nil, + 0.57, + -0.1, + 1.13, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "高傲的黎明近卫", + "可恶,那个狙击手到底在哪?我们已经受伤好几个人了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷的黎明近卫", + "那个人好像一直在移动,故意不让咱们锁定位置。啧,准备得这么齐全,还提前安排了人手……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷的黎明近卫", + "魔王协议的首席执行官果然就是传说中的魔王,联合种业的首席执行官出行都不会安排狙击手保护自己!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷的黎明近卫", + "不过,再怎么逃也没用的,从刚才开始,那个狙击手就一直在高强度地施法,魔力也该用得差不多了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "高傲的黎明近卫", + "我们只要守住这边的街道,魔王就会被困在酒店附近的区域里,到时候我们再瓮中捉鳖。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "b", + "002", + "none", + nil, + 0.7, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.5, + -0.03, + -1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "队长,这是怎么回事?我们不是被菲莱公司雇佣,要去守卫厂区和维护居民区的治安吗?怎么来这里抓人了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -320.0, + -15.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutQuad", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -6.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "嘘,别说话,这都是上面的决定,我们最好祈祷那两个黎明近卫的家伙不要想起我们,我可不想和那位魔王再对上了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.2, + -0.04, + -1.07, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_shock", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "高傲的黎明近卫", + "你们两个叽里咕噜地说什么呢?你是队长吧?现在快带着骑士们包围这条街道的所有房屋,以免走脱了魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "冒昧说一句,魔王什么的......那可是魔王协议的首席执行官啊,我们帝国卫队不参与公司战争的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "高傲的黎明近卫", + "这不是公司战争,这是关系到诺瓦存亡的大事。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "可......可是......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "高傲的黎明近卫", + "如果在这里放走了魔王,你负得起这个责任吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "b", + "002", + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "avg_emoji_exclamation", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "我来负这个责任!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "缇莉娅……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + "004", + "avg_emoji_resentful", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "魔王和伙伴们一起保护了菲莱,==SEX1==怎么可能毁灭诺瓦……绝对不可能!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "高傲的黎明近卫", + "你是什么人?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "骑士侍从,缇莉娅。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "高傲的黎明近卫", + "呵……小小侍从,没资格在这里说话!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + nil, + 0.4, + -0.03, + -1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_shock", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷的黎明近卫", + "你懂什么,预言书上的预言从来不会出错,我们处刑魔王,是为了全诺瓦人的安——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.66, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.08, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.66, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "003", + "none", + nil, + 0.74, + -0.03, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.34, + -0.12, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + 12.0, + false, + 0.55, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "none", + nil, + 0.54, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "让一让,让一让!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.74, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "005", + "none", + nil, + 0.4, + -0.13, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷的黎明近卫", + "咕——哪来的车……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + nil, + 0.2, + -0.13, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "高傲的黎明近卫", + "等,等等你这女人……!你知不知道你在做什么?!竟敢袭击委员会,还有你们这些磨洋工的骑士,我一定要把你们关进监狱——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + 4, + 0.3, + -0.01, + 1.02, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutCubic", + 0, + nil, + false, + 0.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutCubic", + 0, + nil, + false, + 0.1, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_948", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_947", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "avg_emoji_attention", + 1, + 0.5, + -0.15, + 1.2, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,敌人已经肃清。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "谢了,一路上辛苦你了,千都世。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "003", + "none", + 2, + 0.25, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "魔王,没受伤吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "004", + "none", + 1, + 0.83, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "avg_emoji_vexation", + 1, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我们接到乙叶派人送来的信,让我们在这边接你,还好赶上了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "抱歉让大家担心了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "005", + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==发生什么事了?为什么恩赐意志的人想抓你?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "瑟拉娜认定我是传说中的魔王,还在煽动恩赐意志的员工,说只有杀掉我才能拯救世界。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.3, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "004", + "none", + nil, + 0.7, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.49, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我也不知道她为什么会这么做,不过,像贝修莉娜那样对我们抱有善意的人也是确实存在的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "002", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "缇莉娅也是,谢谢你愿意为我仗义执言,我真的很开心。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "007", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "没什么啦。面对求助,不计危险挺身而出——这种正义的英雄式行为,是不可能出自坏人之手的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "咳咳,对,我们帝国卫队永远站在正义一边,所以如果您路上被其他卫队成员袭击了,那肯定也不是他们的本意。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "我们只是被恩赐意志胁迫,不得已才服从的!对魔王没有敌意!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "啊……这样啊?==W==记住了,谢谢你的提醒。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_happy", + nil, + 0.5, + -0.115, + 1.15, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "那作为友好的证明,请让我们护送您去安全的地方吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_136", + "a", + "002", + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_137", + "a", + "002", + "none", + nil, + 0.12, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "b", + "005", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m95", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "帝国卫队的好意我们心领了,此时此刻,魔王在的地方就是最安全的地方。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "翡冷翠!菲莱公司的大家也来了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + "011", + "avg_emoji_speechless", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "抱歉,本来想再快点的……看来还是晚到一步。==W==总之,平安无事就好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "不管怎么样,现在战力算是五五开了吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "喂,翡冷翠,我现在已经逃出来了,有必要这么激烈的应对吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "对面可有不少恩赐意志的人,一旦有人受伤,这肯定会影响菲莱公司的未来吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "如果菲莱公司连对它有恩,拯救了菲莱的你都保护不了,在盟友有难的时候不能尽力支援,那这个公司还有什么存在的意义呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "红蓝宝石,你们堵住旅馆的正门。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.27, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_136", + "a", + "009", + "none", + nil, + 0.2, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_137", + "a", + "002", + "none", + nil, + 0.65, + 0.02, + 0.94, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.29, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.57, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "红宝石&蓝宝石", + "明白!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.83, + 0.03, + 0.95, + nil, + 0.35, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.55, + 0.03, + 0.95, + nil, + 0.35, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.74, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "我们也去帮忙,==W==骑士们,列队。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "004", + "none", + 2, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "那,那个……队长,你不是说我们帝国卫队不参与公司战争吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 7.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "那两个黎明近卫的不是说了——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.5, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + nil, + 0.28, + -0.04, + -1.07, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "高傲的黎明近卫", + "这不是公司战争……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "004", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 7.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.46, + 0.03, + 0.95, + nil, + 0.35, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 4, + 0.72, + 0.03, + 0.95, + nil, + 0.35, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "既然不是公司之间的争斗……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -190.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + 1.5, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "那这些人就是暴徒,我们卫队当然要遵守和菲莱公司签订的安保契约,协助菲莱公司守护菲莱的安宁!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 7, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.2, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 7, + "0", + "Linear", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_234", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:30", + "猎月", + "23日", + "菲莱银城区", + "酒店房间" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.22, + -0.18, + -1.26, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.78, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + -0.1, + 1.12, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_vexation", + nil, + 0.35, + -0.15, + -1.18, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "受伤的黎明近卫", + "委员长,因为帝国卫队倒向魔王一方,形势逆转了。我们现在反而被包围了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "......撤退吧,是我低估了魔王。==SEX1==的准备比我想象得更充分,我们需要重新集结伙伴。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.52, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "等着吧,魔王。==W==为了诺瓦的未来......", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "下一次,我一定会用和你同归于尽的心境……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -200.0, + 1.8, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + 0.65, + -1.145, + 3.05, + 0.3, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "把死之权杖的雷霆射入你的心脏。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "018", + "none", + nil, + 0.15, + -0.075, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "理事长大人,原来您在这里。您必须解释一下这起骚乱是怎么回事?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "竟然让恩赐意志把菲莱城搞得一团糟……真是让我无话可说。不给我个满意的交代,我可不会让你走的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.8, + -0.075, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "我明白你想说什么,奥尔贝德。明白是明白,但是……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -110.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 4.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 4.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "但是,和诺瓦毁灭这样的事情比起来,==W==菲莱城的混乱和恩赐意志的麻烦又算得了什么呢——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -3.0, + 1.8, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + 0.7, + -1.14, + 3.04, + 0.4, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "呵呵,哈哈哈……不,甚至连问题都算不上!既然如此,还有什么好在意的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "011", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "011", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.65, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "又来了……又是那一套。所谓诺瓦灭亡,不过是预言书上写的而已,为什么你要这么执着?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "啊啊……是吗,奥尔贝德,到头来,你也只是温室里的花朵啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 0, + -12.5, + -0.5, + 1.2, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_323", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.1, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + -20.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "b", + "002", + "none", + nil, + 0.07, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "014", + "none", + nil, + 0.27, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m78", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "你们已经被包围了,反抗是无效的,扔掉武器投降吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Comment", + param = { + "瑟拉娜披上斗篷" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + nil, + 0.8, + -0.04, + 1.06, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_attention", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "哎呀,大家都在啊。==W==但我很忙,先告辞了。各位,我们下次再见了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + "005", + "none", + nil, + nil, + -0.09, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "别想跑!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 1, + 4.2, + nil, + 0.7, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + 0.08, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_323", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 4.2, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "013", + "avg_emoji_symbol", + nil, + 0.58, + -0.115, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "怎么会……!消失了?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "b", + "007", + "none", + nil, + 0.2, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "avg_emoji_attention", + nil, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.67, + 0.035, + 0.94, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "您就是恩赐意志天空院的总司库——奥尔贝德大人吧,很抱歉,现在这种情况,只能请您跟我们走一趟了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.13, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetSceneHeading", + param = { + "14:00", + "猎月", + "23日", + "菲莱金城区", + "执行官办公室" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_136", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "020", + "none", + nil, + 0.7, + -0.005, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + 0.86, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "avg_emoji_shock", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_136", + "报告。魔王,翡冷翠大人,旅馆周围已经恢复了秩序,住客们无人受伤。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_137", + "a", + "006", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_137", + "我们一共抓获了四名黎明近卫的成员,但他们都不承认他们与黎明近卫有关。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_137", + "关于受损情况,菲莱公司的安保员工有三十人受伤,帝国卫队的受伤人数不明,大致也有几十人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "把菲莱城最好的医生都请来,确保伤员能得到妥善的治疗。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_136", + "a", + "011", + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "红宝石&蓝宝石", + "是!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.34, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "a", + "007", + "none", + nil, + 0.83, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.44, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "黎明近卫的战斗力真是可怕,瑟拉娜只带了十个人过来,却能拖住我们上百人的脚步,最后还跑掉了六个。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "魔法,也很厉害,吟唱速度,比魔法子弹快。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "010", + "none", + 3, + 0.2, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.27, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "他们的力气好大,拼剑时震得我手指发麻。鸢尾,这个组织到底是什么人啊,恩赐意志的士兵?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.02, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_awkward", + nil, + 0.12, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我......我也不太清楚,对外的介绍只说他们是恩赐意志的特殊部队,但消息很少,很多人甚至都不知道这支部队的存在。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.45, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + 0.0, + 1.03, + nil, + 0.75, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -280.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_150", + "a", + "013", + "none", + nil, + 0.35, + -0.35, + 1.65, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "恩赐意志最高决策机构“心相四角”其中一角,对“永夜”特别部队,平时驻扎在世界边缘的星塔附近,很少露面。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + 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false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,妾身把奥尔贝德押来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, 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+ 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + 0.29, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.5, + -0.04, + 1.06, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "千都世,请给奥尔贝德大人松绑,==W==我想......她并不是我们的敌人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "不,还是绑着我吧,既然天空院的理事长下落不明,作为总司库,我有承担后果的责任。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "天空院的理事长吗……==W==确认一下,想杀我的人就是这位理事长?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "是的,毫无疑问。这次她的行动没有得到“心相四角”的授权,但只靠我空口白牙,也没什么说服力。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + 1.05, + "avg1_112", + "a", + "016", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "心相四角......黎明近卫......天空院......好多名字,我脑子要炸了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "刚才被黎明近卫追杀时,您保护了我和千都世。==W==这种情况下,我愿意相信您的话。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_exclamation", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "但能请您详细解释一下吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.85} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "果然你和传闻中一样,是个充满善意的人呢。谢谢。我会知无不言的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "恩赐意志由四部分组成——负责恩赐和心相石售卖的天空院、负责研究魔法和开设大学的星辉之眼、", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "负责敬奉恩赐之神和抓捕异端的黄昏裁判,以及负责保护星塔和抓捕永夜的黎明近卫。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "心相四角是恩赐意志的最高决策机构,每个部门占据一角。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_010", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "遇到大事由四角投票决定,只有超过半数同意,才能执行。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 800.0, + 600.0, + 3.0, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + 400.0, + 2.5, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "……但最近理事长瞒着决策层,很多事情都独断专行。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "之前......菲莱的星塔提前招标,也是她一个人的主意。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "这件事瞒着包括我在内的所有天空院员工,公示和会场准备工作搞得大家手忙脚乱。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_022", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "最离谱的是,事后才发现,她竟然私底下跟天穹保险勾结。不,这简直可以说是偏袒了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "她通过给全体天空院员工买高额医疗保险,增加梅尔库莉娅姐妹的业绩……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "以此帮助她们在公司内部获得高位。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.44, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "天穹保险是理事长联络来的,帝国卫队是长期兜底的合作公司,==W==那岂不是......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "014", + "none", + nil, + 0.81, + -0.025, + 1.04, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_question", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "能感受到理事长浓浓的恶意呢。还是说这仅仅是出于对“达尔茜娅事件”的惩罚?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "我一开始也是这么认为的。这手段确实恶毒——如果理事长是想给麻烦不断的菲莱一个惩罚,也不是不能接受。然而......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -25.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "投标的金额被抬到了四百亿朵拉的顶价后,理事长和我说了这样的话——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.22, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + nil, + 0.77, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.35, + -0.04, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + -0.043, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "我这里有两份许愿需求,如果今晚==PLAYER_NAME==和天穹保险或者渊海星融达成了任何协议,就用正常的这份。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "如果她们决定自己想办法解决,就用节选《恩赐预言书》的这份。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "您的意思是......只要菲莱公司肯和别的公司合作,或者去银行贷款,就不用继续惩罚他们了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.53, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "呵呵。奥尔贝德,你一定不懂吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + 0.53, + -0.145, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "这不是惩罚,这是考验。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.49, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.25, + -0.03, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "考验啊……==W==回想一下,从初次见面的“游戏”到冬香的特训,我一直都在被她测试……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "也就是说,她从我到达菲莱的那一刻起,就怀疑我是传说中的魔王了?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "002", + "none", + nil, + 0.75, + 0.0, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不,不对,瑟拉娜是贝修莉娜给我介绍的,==W==也就是说......在更早的时候,在埃摩城的时候,我就被盯上了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -5.0, + -10.0, + 1.14, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "贝修莉娜也被蒙在鼓里,只是按照理事长的命令行事而已。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.45, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_026", + "0", + "Linear", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "==PLAYER_NAME==,大概在您打开那个保险柜的时候,理事长就已经注意到您了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_018", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "在恩赐意志内部,有一个秘密组织——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "你可能已经猜到了,就是这次闹事的“拯救诺瓦,应对魔王威胁特别对策委员会”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "瑟拉娜在成为这个委员会的委员长后,继承了一个古老的名字——安琪。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "从那时开始,她就产生了一些奇怪的变化……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_150", + "依照《恩赐预言书》的记载,监视着每一个和魔王有关的征兆。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.49, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "虽然我不信什么传说,不知道安琪理事长为什么判定您是传说中的魔王……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "但是,即使以一个局外人的角度看,您这半年来做的事情也足够惊世骇俗。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "那么,==PLAYER_NAME==,==W==你认为你是传说中的魔王吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_03.lua b/lua/game/ui/avg/_cn/config/stm08_03.lua new file mode 100644 index 000000000..f5594bafa --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_03.lua @@ -0,0 +1,12739 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第三话", + "我是谁", + "回忆与伙伴们的过往,你开始疑惑自己的真实究竟为何物。==RT==心相四角的其余三人主动与你联系,与安琪的独走行为切割,==RT==并宣布将对你进行一轮正式调查以洗脱“魔王”的嫌疑……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_011_FP", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "那么,==PLAYER_NAME==,==W==你认为你是传说中的魔王吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "最终,我没能回答出奥尔贝德的问题", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + 750.0, + 2.2, + 1.0, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "因为连我自己都不知道,自己到底是谁……==RT==直到现在都还没弄明白——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_corridor", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "uniseed_corridor", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 1250.0, + nil, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:30", + "猎月", + "23日", + "菲莱温室区", + "菲莱公司内" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_043", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_004", + 0.3, + 0.55, + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "023", + "none", + nil, + 0.67, + -0.1, + 1.8, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_004", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + -0.05, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "千都世,口渴吗?==W==不介意的话这个给你喝吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + -0.3, + 1.8, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "多谢主公。那就恭敬不如从命了。==W==咕嘟…………==W====RT==这是什么饮品?桃子的风味在口中噼里啪啦地跳动……==W==真是不可思议。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_239", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "因为是碳酸饮料嘛。==W==这个叫能量沛沛,是从星塔里许愿出的饮品。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "听尘沙说,==W==这种噼里啪啦的刺激感能让人忘记一切烦恼……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "003", + "none", + nil, + 0.58, + -0.3, + 1.5, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_star", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_flurry", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不过这台自动贩卖神器里卖的,是菲莱公司制造的仿制品。==W==至于能不能让人忘记烦恼……==W==这就不好说了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "005", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公……==W==您在担心拯救委员会的袭击吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不。有千都世这把可靠的刀在我身边啊。==W==他们的袭击算不上什么威胁。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "只是——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sakura", + 0, + 0, + nil, + nil, + 1.5, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_416", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.28, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯?==W==这片花瓣是……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "这花瓣,==W==和当时引导千都世前去搭救主公的花瓣是一样的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m61", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不好意思,==W==你在这里等我一下好吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "遵命。==W==主公慢走。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "OutQuart", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_009", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "020", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "在花瓣的引导下,我穿过幽静的厂区小路,钻过一个破了个大洞的篱笆——==RT==迈入那座承载着战斗回忆的,光影斑驳的温室", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + -0.02, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "魔王,我在此恭候多时了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "乙叶,今天多谢了,==W==要不是有你在,我肯定被死之权杖射中了。==W==等等……这个味道,和晚宴那时候……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_06_006", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 540.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_145", + "还有……==W==刚刚发生的事情,请当做是只属于您和我两人之间的秘密哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ab", + "025", + "none", + nil, + nil, + -0.45, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "那个陌生的味道……==W==是掺杂了花香的血的味道。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "乙叶,你受伤了吗?==W==晚宴那时候你也受伤了对吧,你有去看医生吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "些许小伤无需挂心,==W==黎明近卫的孱弱魔法还不至于让我倒下。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "只是……==W==您还记得晚宴那天的这点小事,我真是不胜惶恐。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "您拉拢人还真是有一手呢。==W==您身边那位如怀刀一样的姑娘,==W==也是被您这份体贴所吸引的吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + 2, + 0.58, + -0.35, + 1.45, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 1, + nil, + nil, + nil, + 0.5, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "如怀刀一样的姑娘……==W==是指千都世吗?==W==你说的也太夸张了。==W==担心伤员可是理所当然的事啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_vexation", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "none", + 1, + 0.5, + -0.5, + 1.65, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "不用解释了,魔王,==W==从那晚开始,我就是您的人了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_exclamation", + "Tiao", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我……==W==我的人?==W==你你你你你在说什么啊,乙叶,==W==我们什么时候——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_flurry", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + -0.55, + 1.75, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "呵呵,您的脸怎么红了,==W==我的意思是——==W==我早就是站在您的立场上的人了,您想到哪里去了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_awkward", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "咳咳……!真、==W==真是的,==W==别用这种会引人误会的说法啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "呵呵呵……==W==还请您宽恕。==W==只怪您太过单纯好欺负,我实在忍不住捉弄……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我哪里单纯好欺负了?!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "none", + nil, + nil, + -0.25, + 1.35, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "明明才刚被人盯上性命,却还是抛下护卫独自外出——==W==这还不够单纯吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我当然明白这很危险。但我不是答应过你了吗——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tanikaze_court_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "006", + "none", + nil, + nil, + -0.25, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "除了您和“空白旅团”之外……您不可以向任何人透露,我给您免费当保镖。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + -0.24, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "而且,==W==严格来说我也并不是“独自外出”。==W==毕竟是乙叶,你肯定一直在远处默默注视着我对不对?==W==既然如此,这就不能算是“独自一人”了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "012", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "……真是的,==W==不仅单纯,==W==还长了张伶俐的嘴巴呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "009", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "不管怎样,若是如我所料,明天恩赐意志一定会来联络您,==W==解释这起事件的原委。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "明天?==W==就连奥尔贝德都没说会是哪一天哦?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "呵呵,==W==不要小瞧前忍者的情报网哦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "话又说回来,竟然能撬开那个出了名死板的总司库的嘴……==W==您究竟用了什么手段?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我什么都没做。她为了证明恩赐意志并没有敌意,主动跟我说的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "即便如此,若是没有足够的人望,对方也是不会特意来向您证明清白的,==W==换句话说,这恰恰说明你已经赢得了恩赐意志的信任。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "人望么……你未免也太高估我了……==W==对了,其实我也有事想问你。==W==你知不知道和奥尔贝德在一起的两位天空院员工去哪了?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "在旅馆分别后,连奥尔贝德都联系不上她们了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "002", + "none", + 2, + 0.73, + -0.3, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_154", + "a", + "002", + "none", + 3, + 0.27, + -0.3, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "您说那位可爱的店员和用长枪的薯条精吗?==W==她们好像跟着委员会逃出去的残兵一起走了,或许是被掳走了吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_154", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "虽说不知道究竟是被胁迫了,还是自愿跟过去的……==W==但如果是打算加害她们,是断不会特意带她们走的。==W==她们的人身安全您可以放心。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_154", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "另外,魔王,现在可不是担心别人的时候,拯救委员会的真实实力……连我都没法完全地调查清楚。==W==从已经摸清的部分看,他们能调动的资源比联合种业这样的企业还要多。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你什么时候连这些都查清楚了?晚宴那时……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_06_006", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_145", + "随着世人逐渐认识到您的存在,像今天这样的“麻烦事”也会越来越多吧。迟早会出现,想用更凶残,更直接的手段除掉您的家伙……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "只是凑巧罢了。我利用您“算计”谷风家政的时候,偶尔探查到了一点额外的情报,因为好奇心追查了一下,结果就发现了一些不得了的事情呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "今天在千钧一发之际被你救下性命,现在也潜伏在我身边暗中相助……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_question", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "虽然我不知道你到底掌握了什么情报,莫非在那场晚宴之后,你一直都在默默守护着我吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "是呀。每一个夜晚,我都在欣赏您那可爱的睡脸呢~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……有乙叶做我的同伴真是太幸运了,总感觉欠你的越来越多了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "这点小事,您大可不必感到内疚。==W==嗯,不过如果您真想还这份人情的话……==W====RT==那就请告诉我吧。您——==W==真的是那个传说中的魔王吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "又是……==W==这个问题么……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m70", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_003", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_999", + "所以,==W==魔王大人,==W==请不要再次成为星星。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -280.0, + -600.0, + 3.2, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -200.0, + 1.8, + 0.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_temple", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "客人,您读错了,==W==是魔王。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "您读的==W==魔王==W==是一个古老的发音,==W==很久很久之前就不再用了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 150.0, + 3.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -750.0, + -200.0, + 2.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "魔王大人,==W==欢迎回到诸界之井魔王养成系统。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嘿嘿,那就不多说了,我回去开车了,魔王大人。==W==有事随时叫我啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "没必要用那个称呼我……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "有什么关系嘛,我觉得这个很帅啊,你们觉得呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "004", + "none", + nil, + 0.6, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我觉得正式场合还是叫魔王比较好吧,毕竟我们也是魔王协议的员工。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "你在手机里叫什么,我就叫什么。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "ward_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 40.0, + 2.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_144", + "妾身名为千都世,是专属于主公的刀。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_013", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 280.0, + 1.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_134", + "师父,==PLAYER_NAME==,你能当我的师父吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "forest_night_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + 120.0, + 2.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_133", + "我……很喜欢那个雕像——牺牲了自己,拯救了大家的英雄。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_05_012", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -500.0, + 480.0, + 2.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg2_985", + "您当然是陛下,唯有您,才是真正的魔王。==RT==我达尔茜娅在此起誓,将向您献上永恒的忠诚。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_o", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "InSine", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "每个旅人,==W==都有义务帮助失忆的人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_a", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.08, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "梦、现实、失去的记忆……==W==魔王、魔王、主公、师父、英雄、旅人……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "close", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "一直以来,我都在刻意回避这个问题。==W==但现在,正是该认真面对它的时候了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoice", + param = { + 803, + 2, + "失忆的旅人", + "魔王协议的首席执行官", + "当别人说我是魔王时……", + "c", + "009", + "none", + "我……到底是谁?", + "" + } + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {803, 1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "我想,==W==我并不是什么伟大的人物。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "从我被找到时的情况看,==W==我只是一位躲进许愿箱,然后失忆的旅人罢了。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_00_007", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "就连这所谓的“魔力绝缘体质”,==W==说不定也是因为我一心求生,向星塔许愿之后才获得的。==W==若真是如此,那会失去所有记忆也就说得通了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_011_FP", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我不觉得自己是传说中的魔王,==W==我也不想成为那种独一无二的人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我只想做一名旅人,==W==和伙伴们一起自由地度过每一天。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我的回答,你还满意吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_349", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "十分满意。顺带一提,在我看来,其实您究竟是谁都无所谓啦。==W====RT==重要的是,在深陷这般绝境之时,您是否依然能保持坚定的信念不动摇呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "这么一想,刚才那个问题还真是多此一举。==RT====W==连被我五花大绑起来您都毫不动摇,怎么可能会对这点小场面心生怯意。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetPersonalityChoiceRollover", + param = {803} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {803, 2} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "魔王是个头衔,头衔这种东西……==W==只有被社会认可,才有现实意义。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "我现在自称诺瓦皇帝,要求大家给我朵拉,大家也只会把我当成疯子不是么?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + 3, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "011", + "none", + 1, + 0.3, + -0.3, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + 2, + 0.7, + -0.3, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "贝修莉娜和鸢尾都说过,==W==魔王是一个古代读音。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "1", + "换言之,==W==就算历史上曾经存在过魔王,==W==现在那也是一个已经被遗忘,不被社会认可的头衔。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "所以,==W==不管安琪为什么认定我是魔王,==W==那都是她和她的组织的妄想罢了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "我就是我,==W==是和大家齐心协力一起守护了菲莱的旅人,==W==也是魔王协议的首席执行官。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_007", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_05_006", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_a", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "我就是魔王而已,==W==绝不是什么会被写进预言里的毁灭世界的人。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_016", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我的回答,你还满意吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_349", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "十分满意。顺带一提,在我看来,其实您究竟是谁都无所谓啦。==W====RT==重要的是,在深陷这般绝境之时,您是否依然能保持坚定的信念不动摇呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "这么一想,刚才那个问题还真是多此一举。==RT====W==连被我五花大绑起来您都毫不动摇,怎么可能会对这点小场面心生怯意。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetPersonalityChoiceRollover", + param = {803} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {803, 3} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "哼哼,==W==哼哼哼,==W==哈哈哈哈。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "007", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "……?您突然这是怎么了?==W==有哪里不舒服吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "乙叶,我完全明白了,人的能力是有极限的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "啊,啊……?==W==极限?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "换句话说,普通人并没有那种能够扭转他人想法的力量。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "这……这是当然的呀。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "019", + "avg_emoji_speechless", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "所以,与其被她们说成是魔王,不如我亲自成为魔王。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "既然非说我会毁灭世界,那就让我真的把力量握在手里让所有人大吃一惊吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "006", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 100.0, + 1.2, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -6.0, + -4.0, + 0.5, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我要成为真正的魔王,==W==乙叶!==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我的回答,==W==你还满意吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "十分满意。顺带一提,在我看来,其实您究竟是谁都无所谓啦。==W====RT==重要的是,在深陷这般绝境之时,您是否依然能保持坚定的信念不动摇呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "avg_emoji_music", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "虽然您的回答有些离经叛道和不明所以,==W==但您的决心我的确收到了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetPersonalityChoiceRollover", + param = {803} + }, + { + cmd = "SetPersonalityChoiceEnd", + param = {803} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "那么,我该告退了,==W==再聊下去,您的“怀刀”恐怕就要因为担心而冲进来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哈哈……如果是千都世,那还真不好说啊。==W==话说回来,乙叶,==W==有什么办法能联系上你吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1285", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1285", + "b", + nil, + "none", + nil, + 0.3, + -1.4, + 2.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1285", + "b", + nil, + "none", + nil, + 0.23, + -1.25, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 16, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_416", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sakura", + 0, + 2, + nil, + nil, + 1.5, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "花瓣随微风起舞,==W====RT==原本站在眼前的乙叶,忽然消失了踪影。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "我的疑问悬浮在温室的玻璃穹顶下,无人回应。==W====RT==不过,我身边萦绕的淡淡花香还是出卖了她的行踪——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "015", + "none", + nil, + nil, + -0.25, + 1.5, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "因为时时刻刻都在守护着我,所以没必要特意去联系——==W==她应该是这个意思吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + 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} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "可、可是……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "相信我,==W==没事的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.57, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + nil, + nil, + -0.02, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "我下定决心,接过了跨城邦通讯的神器听筒", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "你们的话我都听到了。我会接受恩赐意志对我的调查,==W==也相信贵方能给我一个公正的结果。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_04.lua b/lua/game/ui/avg/_cn/config/stm08_04.lua new file mode 100644 index 000000000..4b1b96673 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_04.lua @@ -0,0 +1,11734 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第四话", + "自证陷阱", + "基于现状考虑,你选择由奥尔贝德担任调查的主持人——==RT==决定你是否为魔王的,将会是一个月后在埃摩的各势力投票。==RT==为了洗脱罪名,你必须赢得所有人的信任完成自证。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "你们的话我都听到了。我会接受恩赐意志对我的调查,也相信贵方能给我一个公正的结果。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + 250.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "北侧的声音", + "感谢您的理解,那么就由我们黄昏裁判来主持这次调查……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "这点请容我拒绝。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "北侧的声音", + "…………诶?==W==什么?可是……==W==您刚刚不是说,同意我的提议?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "我同意的是恩赐意志对我的调查,==W==而非黄昏裁判独自对我调查。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 1000.0, + 0.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "西侧的黑影", + "哈哈哈,你们这帮每天就知道祈祷的家伙,连自己思考都放弃了,才会闹出这种笑话。==W==说到底,恩赐预言书那种老掉牙的东西谁还信啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "西侧的黑影", + "怎么样?还是由我们星辉之眼派人主持这次调查吧。==W==说起来,我有一个学生,能力非常出色,做事很妥当的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -1000.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "东侧的利剑", + "别擅自把话题往下推。==W==而且你们星辉之眼做事也未免太“妥当”了。==W==十年了,我们委托的永夜魔力调查报告还没下文!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "西侧的黑影", + "魔法研究必须要谨慎,十年时间也不算长啊,==W==我们星辉之眼最长的一个科研项目已经持续了三百年了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + -50.0, + 1.4, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "东侧的利剑", + "以为花的时间越长成果就越好,那不过是幻想罢了。==W==真是的,照这样下去,可能到我老死,还没个结论呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + -50.0, + 1.4, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "西侧的黑影", + "那你说怎么办?==W==总不能让你这个连魔王传说都是昨天才补习的人来推荐主持者吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.18, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "(喂喂喂,==W==我们还在通话中吧,就这么当着我吵起来好吗?==W==算了……==W==这样一来,也比较容易实现我的目的。)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "我建议,由奥尔贝德来主持这次调查。==W==既然是你们提出调查要求,那由我们来指定主持者也可以吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "西侧的黑影", + "唔……==W==奥尔贝德……==W==确实是个谨慎的人,不会盲信什么预言。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 250.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "北侧的声音", + "我没有异议。==W==她对恩赐之神颇为虔诚,==W==应该不会做出错误的判断。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "东侧的利剑", + "做事很快,==W==总比你们好。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "于是……==RT==主持调查的人选就这么奇妙地定了下来,==RT==尽管大家对恩赐意志依旧疑虑重重,", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "但至少……==RT==我成功地让一位值得相信的人来主持这场调查。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:30", + "猎月", + "24日", + "菲莱金城区", + "执行官办公室" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "为什么啊,==PLAYER_NAME==,你为什么要答应那个什么裁判的条件,接受她们的调查和裁决?!==W==那些人都是一家公司的,肯定会护着自己人的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "冷静一下,尘沙,==W==心相四角已经革去了安琪的一切职位,并且宣布拯救委员会为异端,==W==我想她们和安琪应该不是一伙的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "007", + "none", + nil, + 0.25, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "开除,做样子,调查,==W==可能是陷阱。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 30.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.29, + 0.02, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.52, + 0.02, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + 0.02, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + 0.48, + -0.02, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,妾身也认为这个调查十分危险。==W==您的行为,就像拿着一把刀的刀刃,却把刀柄递给别人一样。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我明白你们的担忧,实际上,我也并不相信恩赐意志。==W==不过刚才那番对话,让我确信了一件事。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "心相四角这个组织,各方都只为了各自的利益相互牵制,根本就没有携手合作的概念。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.48, + -0.02, + 1.05, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.25, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "就算是这样……==W==也没必要配合他们调查吧?==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_001", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "你们看看这个,==W==这是雾语刚刚给我们送来的报纸。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "上面有什么新闻吗?…==W==…==W==咦?里面还夹着一张特刊?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 5, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "“天空院理事长安琪暗示世界即将灭亡!将迎战魔王协议的邪恶魔王”——==W==雾语小姐!==W==这篇胡编乱造的报道是怎么回事啊?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "019", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 1, + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "哎哎,==W==你们别这么看我嘛,这特刊可不是我写的,==W==是直接从总部送过来,强制要求我们夹在今天的早报里的!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "嗯,正常想想的话,那就说明绯瞳内部也混进了拯救委员会的人吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "确实……雾语,按照你的经验,这份特刊是什么时候写的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "我想想,今天能送到菲莱……==W==应该至少一周前,就在总部印刷好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "avg_emoji_happy", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "果然是这样。==W==总之,这就是我要答应黄昏裁判的直接原因。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "可,可这是假新闻啊,==W==刚才黄昏裁判的人不是也说——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 300.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "北侧的声音", + "但安琪和拯救委员会的行为显然违背了《恩赐预言书》的教诲,黄昏裁判会在今天晚些时候,宣布革去安琪的一切职位,以及宣布拯救委员会为异端。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_018", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "004", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "没错。==W==关键就在于“在今天晚些时候”才会宣布,实际上,黄昏裁判在潜在地给我们开条件——==W==如果我不肯接受调查,这个“晚些时候”恐怕就会一再因为各种理由拖延。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "可那样一来,“我是邪恶魔王”这种不利的传言就会传得到处都是。==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "所以,不如我主动答应,让“安琪被罢免”的新闻,抵消安琪准备的特刊——==W==就是这么一回事。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不过话说回来,==W==黄昏裁判那边八成也是清楚这一点,才提出这个方案的吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + 3.5, + 1.0, + 0.5, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "015", + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + -0.01, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "黄昏裁判怎么这么坏啊!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "也谈不上坏吧,抓捕异端是她们的工作,这世界上还有比传说中的魔王更异端的存在吗?==W==机会主动送上门,她们当然不会放过。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 150.0, + -50.0, + nil, + "avg3_150", + "a", + "002", + "avg_emoji_attention", + 5, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "请容我纠正一下您的错误,魔王。==W==传说中的魔王是恩赐之神的敌人,是与神对立的存在,==W==并不是异端。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "因此,黄昏裁判对您的态度其实是相对比较温和的,==W==对真正的异端,她们不会这么好说话。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……==W==唔,原来如此。==W====RT==先不说这个了,关于对我进行调查的事——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_150", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "具体情况星雁小姐已经告诉我了,感谢您推荐了我,但是——==W==我并不会因此偏袒您。==W==我会摒弃一切无关要素和私人要素,符合流程地给您一个公正的结果。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "没问题。这正是我需要的。要是你不能公正、公平地做出判断,我这边反而才会为难呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "请不必多虑。==W==魔王,基于恩赐意志的公司流程和规则,我不会对您发起任何带有冒犯性质的越权调查。只会基于公开的外部信息进行分析。==W==另外,我也不会把《恩赐预言书》列入判断标准。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你能这么说我很感激……==W==不过明明是恩赐意志的一员,这么直接地否定预言书好吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "既然心相四角同意我做调查负责人,就说明她们早就预料到了这样的情况,==W==我这么做是符合授权和流程的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "说到底,==W==恩赐意志也是一家公司。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "我们既要关注传说中魔王的存在所带来的影响,也同样必须正视前理事长安琪的失控行为给诺瓦民众带来不安、==W==并由此对社会造成了负面影响。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "如果用“世界即将灭亡”这种虚假信息把社会搅得人心惶惶,==W==那就等于损害了恩赐意志的利益。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "也就是说,==W==无论组织规模多么庞大,终究还是跳不出公司这个框架啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "比起我的身份,奥尔贝德更在意“魔王会导致世界毁灭的传言”么……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "接下来,我们会搜集您是否为“魔王”的证据,==W==当然,您也可以提供相应的,能证明自己的身份的证据。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "一个月后,一年一度的诺瓦工商业联合大会在埃摩召开。==W==我会在大会上,邀请各家公司代表一同讨论各种证据,由大家投票确定您的身份。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "009", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "投……投票?这哪里公正了啊?!==W==要想作弊的话,那还不是想怎么搞就怎么搞!!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "作弊……这个嘛。==W==说到底,无论拿出怎样的证据,都没有人能够判断一个人到底是不是传说中的魔王。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "所以在这种情况下,“众人相信的,即是事实”,便成了最好的选择。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "也就是说,只要能维护诺瓦的稳定,恩赐意志并不在乎我到底是不是魔王。奥尔贝德的立场倒是始终如一。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "018", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "而且她的立场毫无疑问对我有利,选她真是赌对了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我同意你的方案。能让我在众人面前证明自己究竟是何种存在……==W==呵呵,这反倒该让我说声谢谢了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "无需谢我,从流程上说,您有权得到一个公开辩解的机会,这种关系到世界的大事,其他公司,和诺瓦的百姓也有权知情。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好,那么,我就期待“诺瓦工商业联合大会”的召开了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "感谢您的配合。==W==不过,在您出发前往埃摩之前,请您每天交出一段“魔王在菲莱”的影像,具体要怎么做我会写下来。==W==我会拜托绯瞳传讯向全诺瓦的显影器发送这段影像。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "为什么?要我每天向大家报平安?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "017", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "是的,但更重要的是——==W==向那些相信预言书的人证明:您没有,也不会去毁灭世界。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.05, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "21:00", + "猎月", + "24日", + "菲莱温室区", + "实验室核心区" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "呼,==W==没想到,全菲莱公司最安全的地方竟然是这里。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.08, + 1.3, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "003", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "说来讽刺,==W==这里可是达尔茜娅按照“魔王军的据点”的标准建造的地下要塞。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "009", + "none", + nil, + 0.68, + -0.35, + 1.5, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_star", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "只要你的“刀”守住了密道,我守住了出口,那这里就是绝对安全的,==W==拯救委员会再厉害,==W==也没办法偷袭这里。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_music", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "呵呵……==W==整个菲莱,除了星塔之外应该就这里最坚固了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + 0.01, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.92, + -0.78, + 1.8, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 9.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.08, + -0.78, + 1.8, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -9.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.9, + -0.7, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "琥珀,==W==检查好了吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.1, + -0.7, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "完毕,==W==没有发现。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.0, + nil, + 1.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "InBack", + 0, + -7.0, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 1.0, + nil, + 1.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "InBack", + 0, + 7.0, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "none", + nil, + 0.62, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.35, + -0.02, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.38, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "呼,翡冷翠,魔王,我们已经检查过了,这里没有窃听神器。==W==不过……==W==在这种地下要塞里开会,鬼鬼祟祟好像是在密谋什么一样,让人心跳加速呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "你说的没错,我们就是在密谋啊。==W==今天下午,我和魔王去找各家公司探了一下口风,情况如下——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_215", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_215", + "魔王你好,突然联络有什么事吗?我在回新奥勒良的路上——==W==啊,我不是说被打扰了,请不要误会。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_215", + "传说中的魔王……==W==抱歉,我还没来得及看今天的报纸。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_215", + "……虽然详细情况我还不清楚,但我到了那边之后,会尽量说服元老院的那些元老,在工商业联合大会上支持你。==W==那么,请你注意身体。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "bank_counter", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_124", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_124", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_124", + "传说中的魔王?我当然听说了,魔王,你这营销做的不错啊,一下子就火遍全诺瓦了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_124", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_124", + "怎么样?是不是要扩张生意了,要不要考虑找我们渊海星融贷一些朵拉加速发展呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "guard_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "劳烦您特地跑这一趟,但格蕾霍恩骑士长已经离开菲莱了,好像是接到了什么特殊任务。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "工商业联合大会什么的……==W==我作为侍从完全接触不到那种层次的活动……==W==没能帮上忙,实在抱歉。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "但我听说……==W==帝国卫队的高层里有人相当相信《恩赐预言书》。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "dojo_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_151", + "a", + "005", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_151", + "苍梧城一贯认为,传说不具备现实指导意义。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_151", + "我们坚决反对在关系到诺瓦前途命运的重大抉择上,将责任简单地归咎于个别人物。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + nil, + "close", + nil, + 0.4, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_152", + "a", + "003", + "none", + 1, + 0.55, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_152", + "a", + nil, + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_152", + "云舒姐模仿得好像,==W==我们苍梧的官方代表就是喜欢这样说话啦,立场大概就是这样。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_152", + "a", + "006", + "none", + nil, + nil, + -0.04, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_152", + "再说……==W==如果魔王你真的一个人就能毁灭世界,那人们才不会纠结你的身份,肯定早就拜倒在你的脚下了,==W==嘻嘻,==W==我瞎说的~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_152", + "a", + "007", + "avg_emoji_music", + nil, + nil, + -0.02, + 1.1, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_128", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_128", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_128", + "啊,魔王你是来送今天的影像的吗?谢谢您——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_128", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_128", + "嗯?绯瞳传讯的立场?唔~我只是一个小小的魔女……==W==上头那些人在想什么我还真不太清楚。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_128", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_128", + "要说魔女们的共通点,那大概就是大家都最喜欢大新闻吧。她们肯定会在投票时投出最能制造大新闻的那种票的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "tanikaze_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_164", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_164", + "魔王,您好,==W==恩赐意志到底在想些什么呢,==W==怎么能对您这样善良的执行官大人,采取如此粗暴的手段。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_164", + "不过请您不必担心。==W==谷风家政与菲莱公司以及魔王协议都是合作关系,所以请您放心,我们一定会站在您这一边。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.6, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.08, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_164", + "(被传说中的魔王这种荒诞无稽的传言耍得团团转,那才是脑子有问题。==W==况且,==W==在没有抓到乙叶的线索之前,魔王协议不能倒下。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_199", + "a", + "010", + "none", + nil, + 0.3, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_220", + "a", + "008", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_220", + "翡,翡冷翠的跨城邦联络?!==W==我们都撤出菲莱了,她怎么还阴魂不散?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_220", + "什么?她买了我们的保险,成了我们的客户?==W==哎哎,没办法,==W==客户的问题必须回答啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_220", + "那么,到底有什么事?==W==……==W==我们对传说中的魔王的看法?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "007", + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_220", + "告诉她,==W==如果她肯给那个魔王买我们家的高额保险,天穹保险就会全力保障站在她那边!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "010", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + 4, + 0.4, + 0.02, + 0.9, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "008", + "none", + 3, + 0.6, + 0.02, + 0.9, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "情况就是这样,除了凤凰炒蛋和谷风家政肯定能投反对票之外,其他的公司都不明朗,基本都是适当表达善意,但是没正式表态。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "玛蒂尔达大监察官不是说会支持我们吗?==W==为什么不算进去?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.15, + -0.05, + 1.1, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + -0.05, + 1.1, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_attention", + nil, + 0.5, + 0.0, + 0.98, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "就算她站在我们这边,联合种业的元老院也已经被新奥勒良派把持住了。她没办法代表公司表明立场的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "对于新奥勒良派来说,魔王倒下对他们才是最方便的,我们最好还是不要期待联合种业会投反对票,", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "除了我们能问到的这几家之外,诺瓦还有很多公司。我想……==W==我们还是要拿出证明魔王不是魔王的证据。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_resentful", + nil, + 0.78, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "017", + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "要你证明自己不是魔王,==W==好不讲道理。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这次时间有限,我们也没有足够的筹码,没办法用招标时拉拢各家公司的办法,只能靠证据。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "none", + nil, + 0.28, + -0.15, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "反过来,==W==想想。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "反过来……==W==对哦,我们其实不用证明==PLAYER_NAME==不是魔王,我们只要证明==SEX1==是一名失去记忆的旅人就好了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "只要弄清楚==PLAYER_NAME==在遇到我们之前的行踪,那么魔王的说法就不攻自破了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.83, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "我听说,==W==你们是在沙漠的星塔里发现沉睡的魔王的吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "嗯,当时我们拉着装有==PLAYER_NAME==的许愿箱,一路跑出的星塔,现在想想也挺神奇的,许愿箱竟然能带出星塔……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "如果,那并不是许愿箱呢?要是那个箱子其实和星塔毫无关系……==W==比如说,是某位旅人带进去的箱子呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我觉得不太可能。那个许愿箱确实是埋在星塔的地板里的。不过要是问我为什么能把它带到塔外,那我也真的答不上来……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "埋在……==W==地板里?==W==不管怎样,要是把那个箱子和星塔彻底调查一遍,说不定会有魔王身份的线索。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -50.0, + nil, + nil, + "avg1_103", + "c", + "007", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "有道理,==W==同意。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "回到沙漠探索星塔么……这的确是个好主意。不过,这次只能靠你们了,我得留在菲莱,每天留下影像证明交给绯瞳传讯。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + 0.58, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "不,魔王,你跟空白旅团一起走,毕竟是找你自己是旅人的证据啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "你人不在的话,说不定就会漏掉一些线索了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "话虽如此,但我们和奥尔贝德约定好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "放心吧,奥尔贝德那边我已经去试探过了,她一再重申——您需要“每天提交一段影像”。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "这件事就交给我吧。我会在不违反约定的情况下,让您离开菲莱的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_05.lua b/lua/game/ui/avg/_cn/config/stm08_05.lua new file mode 100644 index 000000000..5ef5005da --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_05.lua @@ -0,0 +1,15086 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第五话", + "同伴", + "为证明没有擅自离开菲莱,你需要每日拍下自证影像。==RT==花令旅团秘密归来后,你让小禾假扮成自己的模样作为替身。==RT==终于,你得以与伙伴们暗中离开菲莱,前往沙漠调查……", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_c", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "三天后", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "010", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:00", + "猎月", + "27日", + "菲莱温室区", + "实验室核心区" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "早安,大家好啊。啊,不过在那之前,应该先说一句“我回来了”才对呢。==RT==呵呵,走了这么远的路,还是看到你们的时候最让人安心了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "006", + "none", + 2, + 0.88, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "欢迎回来,枫小姐。花令旅团的各位也是。==W==听说你们是昨晚偷偷进城的?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -230.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "010", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_attention", + 2, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "嗯,翡冷翠安排我们一直躲在装粮食的袋子里,装在货车里运进城的……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "一直躲在粮袋里坐货车进来……==W==不会很难受吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "没有啦,一点也不难受哦。==W====RT==那种又窄又暗的地方,反而挺令人安心呢~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "016", + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.76, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.7 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "……大概只有冬香会这么觉得吧?==W==先不说这个,魔王,你们特意让我们秘密进城,是有什么隐秘的事情需要我们做吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯……==W==翡冷翠应该在谋划着什么,但她也没说具体的情况。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 130.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 1, + 0.6, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哼哼,我猜肯定是把你隐秘运出菲莱的演练啦。如果花令旅团可以藏在粮食袋子里进城而不被发现,那你这么出城也可以。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "尘沙,这样不行的,你忘了魔王还得每天交一段影像给绯瞳传讯呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那个没关系啦,我早就想好了对策——==W==我们一口气把后面的影像都拍完,然后每天交出一个就好了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 350.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "而且按我的直觉,翡冷翠让花令旅团秘密进城,除了我刚才说的试验之外,肯定也有这方面的考虑。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你想啊,要是花令旅团回到菲莱之后,影像里却没和==PLAYER_NAME==一起出现,一定会有人觉得不自然。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 130.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "所以啊,==W==只要先把花令旅团和==PLAYER_NAME==的影像拍好,然后让花令旅团偷偷离开,一周后再让大张旗鼓地进城,==W==这样大家就看不出破绽了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 30.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.58, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "004", + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.47, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "这的确是妙计,但是……==W==奥尔贝德后来给的具体做法里说:主公每天拍影像的时候,需要拿着当天发行的报纸进行展示,并且做天气预报。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "008", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "这,这样么,==W==我还真没注意到有这个规矩。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "016", + "none", + nil, + 0.72, + 0.01, + 1.03, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "话说回来……==W==这位小姐,请问你是?你说的“主公”,应该是指魔王吧……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "初次见面。妾身是守护主公的刀,名为千都世。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "守护魔王的刀…==W==…==W==这样啊。==W====RT==我是夏花。==W==我们不在的这段时间,多谢你保护了魔王。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_happy", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "您无需向我致谢,妾身作为主公的刀,保护主公是妾身的分内之事。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "分内之事……==W==是吗。==W==总之,既然我已经回来了,护卫工作就由我来接手。==W==你可以离魔王远一点了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "不。妾身是主公的刀,==W==身为刀,自然要站在主公方便拿到的地方,==W==就算是睡觉的时候,==W==妾身也是服侍在主公的枕边的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "枕……枕枕枕枕枕枕枕边?!!!==W====RT==魔王,==W==这是怎么回事?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 1, + nil, + -0.05, + 1.18, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + 2, + 0.78, + -0.05, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "009", + "none", + 3, + 0.25, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + 1.15, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "难道……==W==千都世每天晚上都和你一起睡吗……?!?!==W==这也太让人羡——==W==不对,==W==太不知羞耻了!!!!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "不知羞耻?!等等等等!这完全是子虚乌有之事啊!==W==拜托了千都世,快帮我解释清楚!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + 0.24, + -0.08, + 1.17, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,这位情绪激动的女性是您多次提起过的夏花大人吗?==W==听闻她是位聪慧之人,==W==但……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "她似乎并不能很好地理解妾身的话。==W==像这样的人,==W==真的能胜任主公的护卫吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "啊——==W==你们说的根本不是一件事啦!听我解释……==W==听我解释……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + 0.75, + -0.05, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 0.3 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "魔王!==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "none", + nil, + 0.27, + -0.09, + 1.28, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.25, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.16, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 0.7 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公!==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "夏花&千都世", + "你想让谁来保护你?!==RT==您想让谁来护卫您呢?==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_002", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.25, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 1, + 1.1, + -0.3, + 1.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 2, + -0.1, + -0.3, + 1.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "009", + "none", + 3, + 0.62, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + 4, + 0.39, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.36, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "像两只猫在吵架一样。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "哼哼,这就是大人的烦恼啊。==W==琥珀,我们不要学她们。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_001_FP", + nil, + 0.54, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + 0.31, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "还是来看看我新的手偶吧,松软又可爱。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "可爱,想在娃娃机里抓。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "011", + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_001_FP", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "喂喂喂,这可是枫姐好不容易做出来的,==W==我才不会把==SEX1==放进抓娃娃机呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -80.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "012", + "none", + 3, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "抱歉,我迟到——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "……==W==……==W==哈?==W==怎么了,气氛这么剑拔弩张的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "007", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "你来得正是时候,==W==翡冷翠!!", + 0, + "", + false, + "", + "", + "" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "013", + "none", + 4, + 0.38, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "别,==W==别在意,翡冷翠,我们也刚到。==W==话说回来,==W==你让花令旅团隐秘进城到底是在打什么算盘?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "是啊。==W==不过……==W==在介绍我的计划之前,我想先介绍一位贵客——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 1.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + -0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "006", + "none", + 2, + 0.43, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一叶", + "哈喽,魔王!好久不见啦~!==W==是我啦,活跃在诺瓦大陆各地活动现场、到处被抢着请的化妆师——==W==一叶哟~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "avg_emoji_flurry", + 1, + 0.45, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + 2, + 0.65, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一叶", + "听说魔王遇上大麻烦,我一下子就坐不住了,==W==立刻自告奋勇来帮忙啦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -50.0, + nil, + nil, + "avg1_144", + "c", + "006", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "自告奋勇?==W==主公,这是您认识的人吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_vexation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "我哪里认识什么化妆师啊……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "none", + nil, + 0.6, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "而且翡冷翠看向一叶的眼神也异常锐利……==W==她把人带到这里来,是想带来和我确认一下这个人是不是在说谎么?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "如果有问题……==W==就在这个房间里解决掉?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一叶", + "哎呀,==W==您真是贵人多忘事,==W==您和我两个人一起在屋顶上度过的那个难忘的夜晚……==W==您已经忘记了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "004", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_133", + "a", + "026", + "none", + nil, + 0.53, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + nil, + -0.32, + 1.45, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "两个人……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "难忘的夜晚?==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "007", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 1.0, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "002", + "none", + nil, + 0.32, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + nil, + 1.5, + 0.4, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m51", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "拜托,==W==别再火上浇油了!!!==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "(一叶这家伙到底是什么人?!==W==难、==W==难忘的夜晚?)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_06_005_e", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 380.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "(等一下,屋顶?==W==难道说……==W==可如果真是那样的话……)==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "026", + "avg_emoji_attention", + nil, + 0.5, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "大家先冷静点。我和一叶她……==W====RT==那个,是在晚宴那次偶然认识的,==W==也就只请她帮我化过一次妆而已。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 2, + 3, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.02, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一叶", + "魔王,您这也想起来得太慢了吧,笑死我啦~!==W====RT==总之这次我也会好好加油的,==W==接下来就请多关照咯~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "我倒是有很多话想说……==W====RT==不过,算了,==W==魔王你想问的,是接下来的作战计划吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "说是作战,==W==其实非常简单。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "就是准备一个你的替身,让替身去提交影像记录。==W====RT==我把一叶带来,就是为了请她负责伪装化妆。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_music", + nil, + 0.4, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.6, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一叶", + "这种伪装对我来说根本小菜一碟啦~==W==我在谷风学习过化妆术,又从龙裔那里学到了美颜魔法——==W==转眼之间就能把人变成另一个模样。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.58, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "014", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "004", + "none", + 2, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "009", + "none", + 3, + 0.72, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "018", + "none", + 4, + 0.97, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一叶", + "那么,==W==能请这四位旅人跟我来一下吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "011", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "哎?难道说,要扮成魔王的人……==W==是我们吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "如果找原本就在菲莱的人来,一旦突然消失,可能会惹人怀疑。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "但我们不一样,我们本来就不在菲莱,==W==所以就算不露面,也不会有人起疑。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_vexation", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "但按这个计划,不就等于违背约定了吗?==W====RT==万一被奥尔贝德发现那是替身的话……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "哦,==W==您是怎么理解那个“约定”的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "005", + "none", + nil, + 0.48, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "感谢您的配合。==W==不过,在您出发前往埃摩之前,请您每天交出一段“魔王在菲莱”的影像,==W==我会拜托绯瞳传讯向全诺瓦的显影器发送这段影像。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.2, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我需要每天拍一段当天的影像交给绯瞳传讯,==W==向大家证明我好好地在菲莱待着。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "呵呵,您也太老实了,还真是不适合商业谈判。==W==奥尔贝德注重流程的名声在各大公司都传遍了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "实际上,和她谈生意时,一个标点符号的错漏都会被她抓出来。==W==所以如果她如您所说,想让您一直留在菲莱,依照她的习惯,她会这么和您约定——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "013", + "none", + 1, + 0.35, + -0.62, + 1.7, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_speechless", + nil, + 0.7, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + -0.6, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "第一,请您不要踏出菲莱城的法定城区管辖范围。==W==第二,每天亲自拍下一段真人出镜的影像发给绯瞳传讯,==W==并且前往心相商店向我指定的店员报备。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "close", + nil, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "可她偏偏没这么说。==W==也就是说,她说“魔王在菲莱”的影像,已经是故意给我们行方便了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "还,还能这么解释吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "当然,商业谈判中如果不做到完全严谨,一定会被对方钻空子的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "奥尔贝德作为恩赐意志的代表和调查的主持者,总不能说“我相信你,魔王,你一个月后准时到埃摩就好,其他随你自由行动”这样不负责的话。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "她就是这样夹在各种麻烦事之间,硬是给你留出了一点自由。==W==因为,只要魔王你能证明自己的清白,她的理想也就能实现了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "好复杂啊……==W==我光是跟上这番话都已经很吃力了。==RT====W==话说回来,你们每天都生活在这种互相猜对方想法的世界里想想就很累啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "可就算弄明白了奥尔贝德的真正意图,让人伪装我这件事还是太危险了吧,==W==拯救委员会可是想要我的命……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "018", + "none", + 1, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "none", + 2, + 0.3, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -30.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + 3, + 0.52, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王?", + "鸢尾,有点事想问一下:==W==空白旅团的存款还剩多少来着?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + 80.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.1, + nil, + 0.8, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.82, + nil, + 1.1, + nil, + 0.8, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "(这……==W==这是谁?!==W==怎么看上去和我一模一样?!!)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + 3, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "023", + "none", + 2, + 0.75, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_flurry", + 1, + 0.25, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那,==W==那个,==W==还剩下二十万朵拉,==W==不过我之前用业余时间接委托,有委托费还没进账,==W==加在一起应该足够我们去沙漠旅行了…==W==…==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -450.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + 2, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 3, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -450.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + 3, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 2, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "不对,==W==怎么有两个魔王?!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + 1, + 0.35, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 2, + 0.65, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "那个,鸢尾,==W==我是真的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "026", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王?", + "不不不!少骗人了,我才是真的!==W==证据就是……==W==鸢尾的杯子上,==W==应该画着一只可爱的小鸟!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -320.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + 2, + 0.3, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "026", + "none", + 1, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + 3.0, + nil, + 0.5, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 320.0, + -80.0, + 0.8, + "avg1_111", + "a", + "025", + "avg_emoji_flurry", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "呜——==W==我分不清,我真的分不清啊啊啊啊啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "011", + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "029", + "none", + 2, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王?", + "夏花,你呢?==W==你觉得哪个才是真的——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "小禾,==W==别闹了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这,==W==这是小禾?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 320.0, + nil, + 0.9, + "avg1_134", + "a", + "018", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "呜哇,==W==夏花前辈一下子就认出来了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "025", + "avg_emoji_flurry", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王?", + "怎……==W==怎么会?==W==那位化妆师的手法应该是无懈可击的!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "这不是讲道理能说清的。==W==该怎么说呢…==W==…==W==就是一种从心底深处连在一起的感觉吧。==W==呵呵……==W==因为真正的魔王,==W==总会让人觉得很安心啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_c", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "close", + 1, + 0.65, + -0.05, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 2, + 0.35, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + 0.78, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "010", + "avg_emoji_vexation", + 1, + 0.42, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王?", + "呜……==W==糖分摄取过量,==W==感觉都快腻得烧心了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "003", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 3, + 0.5, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_happy", + 1, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一叶", + "呵呵,不用担心,没事的。==W==既然你是被我选出来的,就更该对自己有点信心呀~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "嗯,对于除我之外的一般人来说,应该根本分不出来。==RT====W==可惜,本来我还想扮演魔王的,但的确不合适……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一叶", + "要扮演替身,最重要的条件就是——必须非常熟悉伪装目标。==W====RT==就算外表再完美,要是理解不够,还是会很轻易就被看穿的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 350.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一叶", + "其次,身材也得基本符合目标的体型,只靠魔法维持不了太长时间的,走路的姿态也会露出破绽。==W==所以从这一点来看,在所有的候选人里……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 4, + "mood_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_156", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.55, + -0.35, + 1.7, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + -0.37, + 1.75, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 2, + 4.0, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一叶", + "只有小禾的身体厚度,最符合魔王的情况!==W==实在是可喜可贺。", + 0, + "", + false, + "只有小禾的身体厚度,最符合魔王的情况!实在是可喜可贺。==W==至于身高的差距,用增高鞋就好了。", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 3, + 7, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "NewCharIntro", + param = { + "avg3_1311", + "魔王(小禾版)", + "近乎完美的替身", + "c", + "018", + nil, + nil, + 1.2, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "007", + "none", + nil, + 0.5, + -0.01, + 1.05, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "厚,厚度什么的,你在说什么啊!!!==W====RT==这到底有什么可喜可贺的!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.47, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "妾身也没有异议。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "011", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "那么,主公,我们何时出发,妾身已经准备好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "唔……==W==一叶女士的化妆术的确非常精彩,可是……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "006", + "none", + 1, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 3, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_attention", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "一叶", + "哎呀,魔王,请不要“可是”了,我知道你在担心什么,但也请你想想,你的同伴们在担心什么——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "013", + "avg_emoji_happy", + 1, + nil, + -0.02, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 2, + 0.77, + 0.02, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 3, + 0.23, + 0.02, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "魔王,你就放心出发吧,我只要认真起来,绝对不会露馅的。再说了,万一真出了什么事,我也会反过来狠狠干掉对方的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "010", + "none", + 1, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "018", + "none", + 3, + 0.52, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 4, + 0.2, + 0.0, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "为了让小禾能把魔王演得天衣无缝,我们会帮她特训的。==RT==冬香,记得要把这位魔王也当成“师父”哦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "011", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "小禾前辈是师父……==W==小禾前辈是师父……==W====RT==我,我会努力这样催眠自己的!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "魔王,放心出发吧,小禾这边我们大家都会保护好的。==W==只是我们这边也得确认你的情况,所以……==W==记得和我……定期联络……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "none", + 1, + 0.55, + -0.05, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "010", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "005", + "none", + 3, + 0.7, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "018", + "none", + 4, + 0.95, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那,那好吧,那就拜托你了,==W==小禾……==W==不,现在应该称呼你为魔王了,魔王协议的首席执行官之位就先授予你。==W==在我不在的这段时间里,一切都拜托了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 1.05, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "嘿嘿,尽管包在我身上!……==W====RT==顺便问一句,可以用公司的存款采购棉花娃娃吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "011", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不可以,说到底,我们还得为去沙漠做准备,根本没有什么存款。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "还有,千都世,抱歉,也请你留在菲莱。守卫在小禾的身边。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "为什么?妾身作为主公的刀,无论如何都想为您尽一份力……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "现在,你的主公是这位魔王。而且你在星塔中的表现已经被大家注意到了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "正因为这样,魔王身边没有你,反而会让人看出破绽。==W==换句话说,==W==这也证明了,外界已经认定你就是魔王的刀。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_happy", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "世人已经认可千都世是主公的刀了吗……!==W==遵命。那么妾身就先待在您的影武者身边吧。祝您一路平安。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.4, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + 1, + 0.1, + -0.35, + 1.6, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "放心吧,有我们在,==PLAYER_NAME==绝对会平平安安的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -7.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "何时,==W==出发?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + 0.77, + -0.07, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.08, + -0.38, + 1.65, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "当然是现在,==W==我会和魔王一起,公开为幸运绿洲号送行。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + -80.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 6, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_134", + "a", + "014", + "none", + 1, + 0.42, + 0.05, + 0.87, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_1311", + "a", + "021", + "none", + 2, + 0.63, + 0.01, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_133", + "a", + "008", + "none", + 3, + 0.55, + 0.1, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_132", + "a", + "010", + "none", + 4, + 0.46, + 0.24, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "好了,准备都做好了吗?==W==我们对抗拯救委员会的作战,==W==从现在起,==W==正式开始!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_144", + "c", + "009", + "none", + nil, + nil, + -0.75, + 1.6, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_111", + "a", + "024", + "none", + 1, + 0.52, + 0.02, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "021", + "none", + 2, + 0.42, + 0.1, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_103", + "c", + "007", + "none", + 3, + 0.55, + 0.22, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.3, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.3, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 5, + 6, + "Linear", + 0.3, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_06.lua b/lua/game/ui/avg/_cn/config/stm08_06.lua new file mode 100644 index 000000000..4dfebd933 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_06.lua @@ -0,0 +1,13251 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第六话", + "世界尽头", + "漫长的旅途后,你与空白旅团一行来到了遥远的日落沙漠。==RT==但无论如何都找寻不到当初沙漠中的星塔和路标。==RT==补给告急,你们决定先前往传闻中的沙漠小镇,米拉什……", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 6.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 6.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_263", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 4, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 8.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 4, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "在翡冷翠的安排下,我藏在幸运绿洲号的后备箱里,顺利离开了菲莱。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -20.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.53} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + 0.0, + 1.09, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "aa", + "011", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "aa", + nil, + "avg_emoji_music", + nil, + 0.37, + -0.035, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + 8.0, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "aa", + nil, + "none", + nil, + 0.53, + -0.035, + -1.05, + nil, + nil, + 1.0, + "none", + "none", + "InCubic", + 0, + 0.0, + false, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "aa", + "013", + "avg_emoji_flower", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + -8.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ab", + "004", + "avg_emoji_star", + nil, + 0.5, + -0.17, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + 2, + 0.75, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + -0.16, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 7.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "小禾假扮我的计划似乎进行得很顺利……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "还没有进入沙漠的时候,我在商店橱窗中摆放的显影神器中,看到了自己盛装出席菲莱公司活动的画面。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_263", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 4, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 11.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 4, + "0", + "Linear", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "然而,好运也仅止于此……刚一进入沙漠,残酷的荒野便立刻向我们露出了獠牙。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "离开菲莱的十天后", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:00", + "雾月", + "06日", + "日落沙漠", + "某处沙丘" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.7, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_01_025", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 350.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.75, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "呼,好热。鸢尾,我们还有多少水?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_245", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_245_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + nil, + 0.59, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "就算我们已经一再节省……最多也只够三天的量,已经很危险了,如果今天再找不到星塔,我们就得离开沙漠去找补给了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 1.1, + "avg1_112", + "a", + "015", + "avg_emoji_speechless", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "补给啊……话说回来……这也太奇怪了,按照琥珀的照片,那座星塔就应该在路标附近。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + -250.0, + nil, + nil, + "avg1_112", + 4, + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + 0.51, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我们从翡冷翠那里拿到的,孤儿院地下的指南针本来一直指着沙漠的方向,还以为和星塔有什么关系,结果进了沙漠后就开始四处乱转,好奇怪啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_009", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 10.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + 1.08, + "avg1_103", + "c", + "006", + "avg_emoji_attention", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我就是在这里遇到敌人,然后爬上沙丘,看到了星塔。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "为什么会,找不到呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 1.08, + "avg1_111", + "b", + "004", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "有没有可能......沙漠中有很多类似的路标,我们找错了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_009", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不会,我反复把照片和路标对比了,上面被风沙侵蚀的痕迹完全一致,就是这个路标。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "007", + "none", + nil, + 0.6, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那就只有一种可能了,我在书上看过,沙漠中的沙丘是会不断变换位置的,在有大风的时候,可能一个晚上就能“前进”很远。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这个路标,可能是被沙丘带着离开了原来的地方,所以我们在这附近是找不到星塔的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -120.0, + nil, + 1.05, + "avg1_112", + "a", + "007", + "avg_emoji_idea", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "对哦!我们都走了这么远了,连==PLAYER_NAME==原来待过的那个许愿箱都没看到,我说怎么一直觉得哪里怪怪的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "005", + "none", + 2, + 0.25, + 0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + -0.11, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "同上。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "003", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我们这次在路标附近找了几天,不但没看到星塔,也没看到那个许愿箱,所以我才觉得,只能是路标移动了位置。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "Xiao", + "OutBack", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "002", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.55, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "也是呢......==PLAYER_NAME==,你怎么看?你也觉得是路标移动了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "009", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 2.2, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 2.0, + nil, + 0.99, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_question", + nil, + 0.45, + -0.28, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 7.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哎?==W====PLAYER_NAME==你在听吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "005", + "none", + nil, + 0.54, + -0.355, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_symbol", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "啊?抱歉,我没事,只是有些走神。那个,你们问我什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我想问,你是不是也觉得......我们找不到星塔是因为琥珀照片里的路标跟着沙丘移动了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯......应该就是那样吧,总不可能是星塔移动了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==,你还好吗?看你的脸色很差......不会是中暑了吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "Comment", + param = { + "琥珀贴了主角额头一下" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.38, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_flurry", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "那个,请让我贴一下。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "avg_emoji_flower", + nil, + nil, + -0.49, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.65, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 210.0, + 0.0, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.4, + -0.42, + 1.6, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "avg_emoji_attention", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.63, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "皮肤不热。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.82, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + 0.69, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "皮肤不热,面色不红,手心也不潮湿,魔王,你头疼头晕吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "倒是也没有。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那就是单纯的疲惫吧,毕竟我们也一口气奔波了十天了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "各位,路标移动了位置,我们得扩大搜寻星塔的范围,可这样一来,水和食物都会不够……不如我们找个城镇补充物资,也让大家休息一下。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "时间,够吗?开到沙漠外最近的城镇......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "说实话,时间再多也不够用。不过,听说沙漠里还有一座没有被画在旅人手册上的城镇。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -125.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_111_006", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "让我找找......应该在这本笔记里……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "有了,刚成为旅人时,在薇洛那里做的笔记,上面提到了这座城镇。我看看......从这里过去只需要半天。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_111_006", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.3, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.82, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "连《旅人手册》都没记载的沙漠小镇啊……我虽然不想往坏处想……但该不会早就变成废墟了吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "不,当时薇洛姐说......那里是“世界的尽头”,不过应该还有人住,应该能补充到物资。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "世界的......尽头......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "听起来很浪漫呢,只要有人就好,能节省三天时间,说不定还能问问沙漠星塔的位置。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + 25.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.43} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.51, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_025", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 550.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 500.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "走,上车,我们出发。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 150.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + -50.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 6.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "bb", + "020", + "none", + nil, + 0.45, + -0.25, + 1.55, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_320", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "留在菲莱的大家......现在还好吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_320_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 230.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InCubic", + 1.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -180.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 3.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "23:30", + "雾月", + "06日", + "日落沙漠", + "幸运绿洲车内" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + 1.05, + "avg1_111", + "d", + "003", + "avg_emoji_sleepy", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "呼......尘沙,不要买那个面包,那个太贵了......买茶色......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 150.0, + nil, + 1.05, + "avg1_103", + "g", + "004", + "avg_emoji_sleepy", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "呜喵......茶色夜莺……我已经吃腻了……呼……呼……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "stop", + "OutSine", + 1.2, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "十多个小时后,幸运绿洲号依旧行驶在漫无边际的沙漠中。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "车灯的光芒在起伏的沙丘间投下摇曳的光影,但鸢尾笔记上的“世界尽头”米拉什,依旧没有半点踪迹。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 130.0, + 0.0, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -300.0, + nil, + 1.1, + "avg1_112", + "a", + "006", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==,你还醒着吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "012", + "none", + nil, + 0.34, + -0.38, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "嗯,我没睡,怎么了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "怎么说呢……我的直觉告诉我,我们马上就能开到米拉什了,我自己也说不清为什么啦,可是跑到这一带,我就莫名其妙地觉得开得很手熟~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + "012", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "真的吗?你又没去过米拉什,怎么会“开得手熟”?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "InSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 0, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哎呀,就是那种感觉啦,你听车轮的声音,跟白天不一样,咕噜咕噜,现在听起来是不是明显有“抓地”的感觉?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "我听不出和开在沙子上有什么不一样啦,==W==说起来,你已经连续不断开了十多个小时的车了吧,是不是太累了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "鸢尾和琥珀都已经睡了,我们要不要停下来休息一下,疲劳驾驶也不好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 3, + 0.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不行不行,一旦停下来,我的直觉就要断掉了。==W==快到了!==PLAYER_NAME==,你抓稳啦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 0, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "007", + "avg_emoji_symbol", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "咦?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "still", + "InBack", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + -15.0, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_013", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.55, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutSine", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "none", + "shilaimu1", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哇啊啊啊啊啊啊啊啊啊~~~~?!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "幸运绿洲号猛地冲上了一座高高的沙丘", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "然后,我们就看到了沙丘下那微弱的灯光和影影绰绰的房屋", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "23:30", + "雾月", + "06日", + "米拉什", + "无名街道" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_533", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "OutQuad", + 2.2, + false, + 0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_533_stop", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "025", + "none", + nil, + 0.2, + -0.28, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.8, + -0.28, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "avg_emoji_speechless", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "这就是……米拉什?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==,==W==欢迎来到世界尽头之城——米拉什。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不……尘沙你应该和我一样都是客人吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "daintou", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "话说回来,这里的空气......==W==很舒服啊,完全不像是在沙漠里,前几天每呼吸一口都觉得火辣辣的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_flower", + "tiao2", + "ca", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "从沙丘上开下来时,我看到城里似乎有个湖,看起来,这里是沙漠中的绿洲。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "可惜大多数房屋的灯都是灭的,不知道是大家早早睡下了,还是已经没人住了,总觉得有点奇怪。我们大晚上去敲门也不好……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "等明天早晨我们再去找找卖补给的地方吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_exclamation", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯,尘沙你开车也累了,先去睡吧,我来守夜。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "真的吗?那……那就拜托你喽,我回车上换衣服,很快就来,你等我一下哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.2, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.65, + false, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.39, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.16, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + 0.2, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "005", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "久等啦~==W==呼啊~……穿上这身睡衣,困意就突然涌上来了呢,好神奇哦。==W====RT====PLAYER_NAME==,你一个人守夜没问题吗?你明明也很累了吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "023", + "avg_emoji_sigh", + nil, + nil, + -0.18, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "avg_emoji_question", + nil, + nil, + -0.11, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_happy", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不用啦,我白天睡得多,还不困。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "014", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + -15.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -280.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "InBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_372", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "022", + "none", + nil, + 0.1, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.13} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 170.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.55, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + -15.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.428, + -0.225, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.55, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "骗子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 185.0, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.32} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.55, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -250.0, + 1.3, + nil, + nil, + 0.85, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + nil, + -0.62, + 2.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "尘沙温热的手指按在我的嘴唇上,她贴得很近……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.2, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + -0.84, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "我们的鼻尖几乎要碰到一起,她就这样直直地注视着我的眼睛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 0.5, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你有很多心事,这我能理解……==W==不过==PLAYER_NAME==,你最近不光是白天没怎么睡,晚上也一直睡不着吧?白天你的脸色那么差,就是最好的证明哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.9, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.5, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我连你到底在烦恼什么都能猜到哦。不只是空白旅团的事,你还在担心菲莱的同伴,觉得自己是不是给他们添了很多麻烦......", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "并且,你明明就已经那么会替周围的人着想了,刚才还强行打起精神,一直在和开夜车的我说话,缓解我的疲惫。这样子的话,你会把身体搞坏的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_sweaty", + "lengzhan", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那你也太高估我了。这些都是你凭直觉想像出来的吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "022", + "avg_emoji_resentful", + nil, + nil, + -0.52, + 1.7, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "才不是呢,才不是~==PLAYER_NAME==,你没照镜子吗?你的黑眼圈那么重,还需要我用直觉来判断吗?只要有眼睛,都能看得出来吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -220.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_035", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -480.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_036", + "0", + "OutSine", + 0.7, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -480.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_269", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "bb", + "025", + "none", + nil, + 0.44, + -0.66, + 2.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 12.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 12.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "我拿出手机,给自己拍了一张照片。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 200.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "bb", + "012", + "none", + nil, + nil, + -0.34, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutBack", + 1.3, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "尘沙说的没错,我的黑眼圈已经明显到赶上大熊猫了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + 0.73, + -0.57, + 2.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_sigh", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "没想到……我的脸色已经差到这种地步了啊。抱歉,让你们担心了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我很担心菲莱的大家,也很担心你们。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "虽说靠着化妆术成功造出了另外一个“魔王”,奥尔贝德也给我行了方便,我前几天看显影器里的影像,她甚至在刻意帮小禾假扮的“魔王”遮掩。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "但是......如果我们没办法在一个月的时间里找到证明我身份的证据……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "或者在这一个月里,安琪又带着拯救委员会的人向菲莱的==RT==“魔王”发起暗杀......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "018", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "伪装成“魔王”的小禾,还有护卫小禾的伙伴们,就陷入了危险中……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "024", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "并且还是代替你陷入了危险之中,看起来就像是为你受伤,为你而死,和你一起行动的我们,也只能亡命天涯,时刻生活在担惊受怕中。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙......你都知道......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -10.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "b", + "002", + "none", + 2, + 0.25, + -0.17, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "从一开始就知道啊,那位化妆师就是晚宴时和我们合作过的乙叶小姐吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我是靠直觉察觉到的,琥珀闻到了淡淡的花香,鸢尾是通过分析你单独行动的时间分析出来的——你在菲莱的这几个月根本没机会去单独在晚上见我们没见过的陌生人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那你们为什么不阻拦......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "因为大家也知道啊。小禾、夏花、冬香、枫、还有翡冷翠和千都世,她们都意识到了这么做等于把安琪和拯救委员会的矛头指向了菲莱,指向了她们自己。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "至于乙叶小姐,也正是因为看穿了翡冷翠的想法,所以才去找翡冷翠自荐的吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你的意思是.......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "大家相信你可以找到证据,或者说,大家觉得,如果你找不到证据,也可以创造出让你逃走,让你活下去的机会。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "大家......也都知道......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "004", + "none", + 2, + 0.15, + -0.21, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "avg_emoji_sigh", + nil, + 0.27, + -0.115, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + 3, + 0.85, + -0.23, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.72, + -0.13, + 1.145, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m18", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "魔王,我之前就隐约觉得可能是这样……没想到真的是在为这件事苦恼啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "关心,则乱。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "close", + "shilaimu1", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你......你们怎么都来了?不是已经睡了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我们冲下沙丘的时候摇得太厉害了……抵达米拉什的时候我们就醒啦,只是看尘沙想和你说话,所以我们才一直没出声......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "014", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "没有,打扰。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "总之,魔王。==W==我听说那个安琪判断你是魔王的一个依据是——你一直在帮助别人,一直在做好事。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "011", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "007", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "如果,这样的你是魔王......那我们觉得,这样也挺好的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "就是这么回事!这样的魔王多来点才好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "大家......==W==谢谢你们,我明白了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我真傻,只考虑了自己珍惜你们的心情,却忘了你们也会同样珍惜我。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "007", + "avg_emoji_music", + nil, + nil, + -0.22, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "打起精神来,别小看我们,还有菲莱的伙伴们啊……我们每一个人,都是陪你出生入死走过来的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "007", + "avg_emoji_star", + nil, + 0.7, + -0.23, + 1.28, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "大家,很厉害。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "014", + "avg_emoji_exclamation", + nil, + 0.29, + -0.22, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我们可比魔王强多了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "没错,说不定等我们这边找到你身份的证据,她们就会联络说——我们已经把安琪和拯救委员会都打趴下了,魔王,你不用去参加那个大会了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_exclamation", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "喂喂,这也太乐观了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "谁让我就是个乐观的人呢,好啦,这种时候想太多细枝末节的事情也没用嘛。走吧,我们回车上去睡觉吧。明天还得早起呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.31} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + 0.15, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "002", + "none", + nil, + 0.0, + -0.08, + 1.13, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "002", + "none", + nil, + -0.15, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_c", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -250.0, + nil, + 1.1, + "avg1_103", + "g", + "007", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我睡足了,申请守夜。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "avg_emoji_love", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哎,被你们鼓励后,我的睡意都消退得差不多了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 250.0, + nil, + 1.1, + "avg1_111", + "d", + "011", + "avg_emoji_flower", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那就请你闭上眼睛躺下来吧。哪怕只是这样,也比一直醒着好多了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutCubic", + false, + false, + 0.76, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.07, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_035", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 0.7, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_398", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_036", + "0", + "OutSine", + 0.8, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 102.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + 1.1, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "魔王大人,入睡困难的烦恼就让维塔帮您解决吧~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_question", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯?你怎么这个时候出来了?是上一个任务完成了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_402", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "很遗憾,任务:拥有一座星塔。尚未完成,您通过持股菲莱公司,只获得了菲莱城邦星塔部分使用权,并不能被视为“拥有”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "avg_emoji_star", + nil, + 0.64, + -0.23, + -1.45, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "但是,魔王大人和伙伴们的羁绊让维塔也想参与其中,贡献出自己的力量。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "所以,维塔可以请各位试用此次任务的奖励——星塔旋律。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_shock", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那是什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "简单地说,就是维塔会播放一些美妙的,有助于舒缓精神的音乐,帮助大家入眠。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "007", + "none", + nil, + 0.45, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + -20.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "avg_emoji_flower", + nil, + 0.24, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "听起来好有趣!摇篮曲吗?似乎也不错呢,我们快试试吧,我还真有点想睡了呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "也就是说,这其实只是个音乐播放功能而已吗……?==W==好吧,既然只是普通的助眠音乐,那就麻烦你了,维塔。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_exclamation", + "jushou", + "cb", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m137", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "您的命令就是我的意志。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -165.0, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 10.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_c", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 30.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {2.3} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.085, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg4_999" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg4_999", + "魔王大人,愿今夜的星光和美妙的梦境能抚平您和同伴所有的疲惫。==W== ", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_07.lua b/lua/game/ui/avg/_cn/config/stm08_07.lua new file mode 100644 index 000000000..c2cd3a0b1 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_07.lua @@ -0,0 +1,12808 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "追忆", + "空白的正解 上", + "睡梦中,你体验了鸢尾过去的记忆。==RT==鸢尾和尘沙、琥珀一起在孤儿院长大,她是最擅长读书的那个。==RT==三人离开孤儿院后,一同奔向未知的未来……", + 0 + } + }, + { + cmd = "Comment", + param = { + "资源到了一并替换" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m52", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "我……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + -0.425, + 2.6, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "是个没有优点的孩子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + 2, + nil, + -0.1, + 1.15, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "我不知道自己的父母是谁,从我记事起,我就跟阿姨一起,生活在水道桥下的孤儿院里。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "孤儿院没有名字,因为是灰城区唯一的孤儿院,大家都习惯叫它灰城孤儿院。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "我也没有名字,因为孤儿院的围墙旁生长着漂亮的鸢尾花,阿姨就叫我鸢尾。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.55, + -0.01, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.45, + -0.01, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.65, + -0.05, + 1.1, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "002", + "none", + nil, + 0.35, + -0.05, + 1.1, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "孤儿院里有阿姨,尘沙,琥珀……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 10.0, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.8, + -0.1, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.2, + -0.1, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 5, + 0.515, + 0.03, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 3, + 0.35, + 0.03, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + 4, + 0.63, + 0.03, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "和一些比我们小得多的孩子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.45, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "阿姨一个人要负责整个孤儿院,每天都很忙碌……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + 2, + 0.12, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + 3, + 0.78, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "005", + "none", + 4, + 0.93, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "我们三个人作为“姐姐”,也会帮阿姨做一些力所能及的家务。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "琥珀,鱼处理好了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "嗯......==W==完成。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_026", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.4, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_010", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + 0.95, + "avg1_112", + "f", + "002", + "avg_emoji_love", + 0, + nil, + 0.53, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "呼呼,琥珀好厉害,总是能钓到大鱼,这次又能给大家加餐了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 150.0, + nil, + 0.95, + "avg1_111", + "f", + "007", + "avg_emoji_shy", + 0, + nil, + 0.53, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "好香啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 5, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾,火有点大,把柴夹出来一点。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 2, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "啊,抱歉,我没注意到。这就夹出来!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_010", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.86, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.75, + -0.12, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "琥珀擅长从各种地方找来吃的……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m19", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.25, + -0.12, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "尘沙能把任何食材做成香喷喷的饭菜……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "她们都能帮上孤儿院的忙。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.55, + false, + true + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + nil, + -0.07, + 1.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "只有我没有什么特长,只能做一些最普通的事情。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "阿姨白天照顾我们,晚上等我们睡下后,就偷偷去打工。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "阿姨自以为瞒住了我们,其实我们早就发现了这件事,并且,我们觉得阿姨在打一份很危险的工。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "好几次,我们都看到她默默地包扎伤口——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "stop", + "OutBack", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.85, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "然后,第二天又像什么事情都没发生一样,一如往常地照顾着我们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "养这么多的孤儿,肯定需要很多朵拉。我们想让阿姨轻松一点,如果,我们也能出去工作的话......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.2, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "011", + "none", + nil, + nil, + -0.025, + 1.04, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我们去当旅人吧,听说只要许愿出神器,就能获得好多好多朵拉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m9", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -10.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.66, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "005", + "none", + nil, + 0.2, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我去地理协会问过,那边的姐姐说,就算是当见习旅人,我们也太小了,至少要再大上七八岁才可以。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "005", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_attention", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "扫烟囱,好像会雇佣小孩。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_speechless", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那个我也听说过……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "烟囱工为了一天能多做几个活,有时候壁炉的火刚熄灭,就逼迫着小孩子下去扫。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "009", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "那会很烫吧,好可怕。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "并且,就算做这种工作,大部分的收入也要给接工作的那个大人,我们作为小孩子拿不到几个朵拉的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "004", + "none", + nil, + 0.82, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_happy", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾,你知道的真多。==W==可是,这个也不行,那个也不行,我们到底要怎么办呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我们每次聚在一起商量,总是会这样结束。作为小孩子,我们知道的事情太少了,根本想不出什么好办法。所以,我决定去问问阿姨——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.22, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.78, + -0.07, + 1.1, + nil, + 1.0, + 0.85, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m5", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "阿姨,你觉得......我长大后适合做什么呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_011", + 0.6, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "然而,阿姨少见地沉默了,她挠了挠头,思考了很久也没有说出一个字,只给了我一把钥匙。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_011", + 0.5, + 0.54, + 0.3, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.2, + nil, + nil, + 0.9, + 0.0, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_011", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -1300.0, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "我也没搞清楚怎么回事,就用这把钥匙打开了孤儿院地下室的大门,里面有着比天上的星星还多的书。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "看到那一幕,我想,一定是我太普通了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "普通到阿姨都看不出我的优点,不知道应该给我什么样的建议,只好让我自己在这些书中找答案。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_567", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ripples", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "我不争气地哭了出来,但一想到泪水可能会打湿这些珍贵的书本,就又把眼泪忍了回去。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_186", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "010", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "我就这样,一边抽噎着,一边抱着像是抓救命稻草一般的心情,翻开了距离我最近的书。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "希望书本能给我一个答案。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + -0.17, + 2.1, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "我是个不敢冒险的孩子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.3, + nil, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.26, + -0.12, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.2, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "呼,呼,终于爬上来了,这个水道桥又高又危险,尘沙和琥珀为什么喜欢在这里待着啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "004", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_013", + nil, + 0.51, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "唔......", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_013", + nil, + 0.51, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.35, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.32} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + nil, + 0.23, + -0.09, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_star", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "哇,尘沙和琥珀竟然在好好读书。 ", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + nil, + 0.465, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "看她们皱起眉头,苦思冥想的样子,一定是在看我昨天借给她们的魔法题吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这就对了嘛。艾蕾阿姨整天挂在嘴边的那位蓝头发的姐姐拿到了白金公学的奖学金,去更好的街区上学了。==W==好!既然这样,我也不能输!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "像我这种没有一技之长的孩子,学习才是唯一的出路。我们要是能一起考上白金公学,不,星辉附属大学就好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + nil, + "none", + 2, + 0.72, + -0.2, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.12, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 8.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "最近,艾蕾阿姨也不会接危险的工作了,她许愿到的那些神器好神奇,能卖好多朵拉,==W==孤儿院逐渐好了起来,我们每周都能吃一次甜点呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "015", + "none", + nil, + 0.37, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "015", + "none", + nil, + 0.62, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + 3, + 0.51, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.28, + -0.06, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.72, + -0.06, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "尘沙,琥珀……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.82, + -0.14, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "none", + nil, + 0.17, + -0.14, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_flower", + nil, + nil, + -0.065, + 1.15, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "你们学得好认真,甜点时间到了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.7, + -0.06, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_music", + nil, + 0.28, + -0.06, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾,你来的正好,这本书里有个地方我和琥珀都不太懂呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "脑袋,要冒烟了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "是哪道题啊,我看看。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -20.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "004", + "avg_emoji_speechless", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_013", + 0.6, + 0.51, + 0.35, + true + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "28_down", + "OutCubic", + 0.8, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "嗯?这是......童话书?你们不是答应我,今天会好好做我给你们的魔法题吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.05, + "avg1_112", + "f", + "015", + "avg_emoji_sweaty", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "啊哈哈,那套题啊.....好像被下了什么不得了的诅咒。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.05, + "avg1_103", + "h", + "009", + "avg_emoji_awkward", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "看了五秒钟就睡着了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾,你再检查一下那本书吧,我觉得那本书上肯定附着什么可怕的催眠魔法。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "读童话,才能清醒。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 0, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "对对,我们也是为了换换脑子嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "哎,童话也行吧,你们也得多认字,要不然以后就会被人骗,我看看你们读的......==W==《魔王的传说》,是很有名的童话呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾,你说......魔王,应该是个很坏很坏的家伙吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_013", + nil, + 0.51, + 0.35, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "005", + "none", + nil, + 0.37, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.62, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "当然,==SEX1==会派出手下的魔鬼,从黑黑的深渊中爬出来,抓走不爱学习和不按时睡觉的小孩子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "可是,这本童话里的魔王完全不坏啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "004", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==SEX1==和大家一起开垦土地,制造工具,修建房屋,这是做好事吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这都是诱饵,魔王从不急于亮出獠牙。==SEX1==喜欢披着善人的外衣,用温柔的话语搭设陷阱,等你一放松警惕——啊呜一口就把你给吃了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "艾蕾阿姨说过,诺瓦没有免费的午餐,所以魔王也不可能一直当好人,==SEX1==做好事,肯定有别的目的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你的意思是,魔王做那些好事都是装的?可是,就算==SEX1==是装的,但如果==SEX1==能一直装下去,那么和好人也没什么区别吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "你们看的是上册,这本书还有下册的。下册里,魔王可是想征服全诺瓦的星塔。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哇哈哈~!征服全诺瓦的星塔?那太帅了,只有最厉害的旅人才能做到吧,你说呢,琥珀。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.49, + 0.15, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "002", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "征服后,能不能让星塔,挪一下位置。", + 1, + "", + true, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "004", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "现在,孤儿院,晒不到太阳。挪走就暖和多啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "都征服星塔了,肯定有办法挪动的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "好,那我支持魔王,让==SEX1==把星塔挪开。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_112", + "f", + "008", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你看,鸢尾,二比一,我和琥珀都觉得魔王是个好人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "怎么成这样了……你们听好了,魔王征服星塔后想要摧毁这些星塔,这样我们就没有神器了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "没有神器,很糟糕吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "当然糟糕!咱们大厅里那个......能吹出冬天的冷风的大盒子就是神器。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "没有,会热。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "琥珀一直想要的手机,也是神器。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "琥珀,想用手机,不支持魔王了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这下“魔王是坏人派”变成两个人啦,形势逆转♪", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "嗯?尘沙?人呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_broken", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + -0.06, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哈哈,我知道魔王是好人就行了,后面的童话不用看啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + 1.05, + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "所以我都说了魔王才不是什么好人……==W==算了,随你吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "琥珀,甜点时间快要到了,咱们俩比赛跑回孤儿院怎么样?谁先到餐桌谁先选甜点哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.77, + -0.06, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_star", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.06, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "012", + "none", + nil, + nil, + -0.08, + 1.17, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "喂喂,你们要做什么?==W==不要从那里跳啊啊啊啊啊啊啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "010", + "none", + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "尘沙和琥珀,从几十米高的水道桥上,眼睛都不眨一下就跳了下去。我吓得捂住了眼睛,等我松开手时,尘沙和琥珀已经气势汹汹地冲进了孤儿院里。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.65} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "我也不知道她们俩到底是怎么下去的,反正胆小的我,只能顺着楼梯一步步走下去……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m18", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "等我回到孤儿院的时候,甜点时间已经快结束了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "010", + "none", + nil, + nil, + nil, + 2.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "不过,明明说好了“先到先选点心”——她们却都故意没有选我喜欢吃的曲奇饼干,这件事我到现在都还记得。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_012", + nil, + 0.52, + 0.35, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我是个擅长读书的孩子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 1.05, + "avg1_103", + "h", + "006", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "鸢尾,院墙上趴着一只小猫,你要来看看吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "不了,我正在练习画法阵。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + 1.05, + "avg1_112", + "f", + "006", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾,我发现艾蕾阿姨带回来的这两种神器说不定能拼在一起耶,一起试试吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "avg_emoji_speechless", + nil, + 0.54, + -0.14, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "嗯~一会吧,我得把这段咒语背完。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_012", + nil, + 0.52, + 0.35, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.2, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -1100.0, + nil, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_012", + nil, + 0.51, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "得到地下室的钥匙后,我终于找到了自己擅长的事情——读书。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "travellers_home_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "我没有尘沙那么厉害,靠着自学成才的剑术,和地理协会里的很多旅人成了朋友。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 4, + "city_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "我也没有琥珀那么敏捷,追着猫咪跑遍了埃摩城的每个屋顶,每条小巷。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_012", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "但我靠着书本里的知识,就算完全不会剑术,也能看懂尘沙的剑招……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "就算从未走出过灰城区,也知道埃摩大街小巷上有什么店铺。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + nil, + -0.1, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "我未来的道路就在这些书上。那时的我,是这么坚信的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "agency_daylight", + "0", + "Linear", + 1, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + nil, + 0.82, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.18, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "002", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_014", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾,我们在地下室里发现了奇怪的神器零件,你觉得这是什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "哦,这叫“方向盘”是一种稀有的神器的一部分,嗯,我记得好像在哪本书上看见过,让我找找,找到了给你送过去。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_014", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.28, + 0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_028", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "鸢尾,这把枪,要怎么用?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这种魔法枪需要补充柔光溶液和用法阵驱动,驱动的法阵我可以教给你,但柔光溶液你得省着点用。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这东西听说不好买,并且......恩赐意志会抓的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_028", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "冬去春来,日子一天天过去。很快,我们就到了要离开孤儿院的年龄。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.73, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "作为第一批离开孤儿院的孩子,我们都鼓足了劲儿冲进社会里,给孩子们做了一个好表率。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "然而——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.85, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾,琥珀,你们现在身上还有多少朵拉?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.17, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "零……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "不是尘沙你提议的吗?我们不要给艾蕾阿姨添麻烦,艾蕾阿姨支援我们的那些朵拉,我们要偷偷地还回去。我都塞到艾蕾阿姨枕头下面了啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "啊哈哈哈哈……也是啊……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那咋办啊!我们这下身无分文了啊?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "真是的,反正你又是一时兴起对吧?就是因为不好好做计划,才会搞成现在这样。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "可,可是嘛?为了不让艾蕾阿姨担心,咱们总得让她觉得咱们能赚钱了吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这……你说得也对啦。所以我当初也赞成的嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "没朵拉,食物自己找。我,可以抓鱼,这个季节,有蘑菇。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哦哦!不愧是琥珀!就是嘛,自给自足才有那种出门远行的感觉嘛!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "真是的,你倒是会下台阶……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "总之,我才不要一离开孤儿院就开始荒野求生呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -10.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.18, + -0.1, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.82, + -0.1, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_010", + 0.4, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我就知道会出这种事,所以只是朵拉的话......我还有一点。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + nil, + "avg1_112", + "a", + "013", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "真的吗?!==W==不愧是鸢尾,太靠谱啦——!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 50.0, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_flower", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "鸢尾最棒了~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_08.lua b/lua/game/ui/avg/_cn/config/stm08_08.lua new file mode 100644 index 000000000..67b98d172 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_08.lua @@ -0,0 +1,9073 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "追忆", + "空白的正解 中", + "鸢尾一边学习,一边打工,计划着星辉附属大学的考试。==RT==琥珀和尘沙也都很支持她的梦想,三人即将踏上不同的道路。==RT==但考试前,一次看似普通的许愿,让她忘记了重要的东西……", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "星塔历994年", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "OutSine", + 1.2, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 4.5, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "清月", + "24日", + "埃摩灰城区", + "甜品店" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.25, + -0.11, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + -0.075, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + nil, + 0.75, + -0.11, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "002", + "none", + nil, + 0.65, + -0.075, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_245", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -15.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_013", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.45, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "005", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "005", + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "请用这张优惠券,还有这张代金券以及这张满减券。按照规则,应该是可以叠加的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "甜品店店员", + "我,我确认一下......==W==唔,这位客人,您说的没错,这些券的确是可以叠加的,您三位的消费一共是......一千朵拉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_013", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.4, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.2, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.8, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "这么一大桌甜点,只花了一千朵拉?一千朵拉......只够买一点点面包啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -10.0, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + 3, + 0.65, + -0.075, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这家店的很多券可以叠加使用,在市场上相当抢手。==W==我有的时候给人打零工拿不到朵拉作为报酬,对方就会给我这家甜品店的券,没想到今天用上了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "接下来会发生什么谁也说不准,所以我身上打零工攒下的十万朵拉,能省一点是一点。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + -0.075, + 1.1, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.62, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + nil, + 0.3, + -0.075, + 1.1, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.62, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "鸢尾,是神。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾,天才!没想到你的靴子里还有朵拉。==W==老老实实放钱包里不就好了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那个......我从书上看的,荒野里很危险,城邦里也不安全,得尽量把现金分散放,这样就算遇到了坏人,也不至于损失全部的朵拉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "原来如此,==W==但如果坏人也看过那本书,把所有的地方都搜过来要怎么办啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "啊......这个......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "把坏人都干掉,就不会损失朵拉了,还可以绑着坏人去领悬赏。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "要,要是真能做到那样的话……倒也行啦?==W==还是不说这个了,说起来,你们未来有什么打算啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我想......去别的城邦看看,诺瓦,有很多我没见过的东西。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我要做旅人,像魔王那样征服所有的星塔,也就是爬到所有星塔的顶端啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 220.0, + -15.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.59, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_014", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.35, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不过,在那之前,我想先把这个拼出来。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这是......你问过我的那个神器?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯,你给我的那本书上说,这个东西叫做“方向盘”,是用来操控一种跑的很快的车子的道具。==W==诺瓦很大,星塔很多,只靠两条腿不知道要走到什么时候,有一辆车不是更方便嘛?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "方便是方便啦……一辆神器车很珍贵的,真的组装得出来吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_013", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哼哼哼,请看——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.12, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "003", + "none", + nil, + 0.25, + 0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "好大,好沉,这是什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哼哼,这东西一直放在孤儿院的地下室里,被我找到的时候上面落满了灰尘,我离开孤儿院的时候,就找艾蕾阿姨把这东西要来了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "艾蕾阿姨也不知道这是什么,但我猜这是——神器车的心脏!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.15, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "心......心脏?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯,总之,我的直觉告诉我,把这个铁疙瘩用合适的方法拼起来,最后连上那个“方向盘”,就能飞快地跑起来了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嘿嘿,我们的打算都说完了,鸢尾你呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_013", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "avg_emoji_speechless", + nil, + 0.415, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我,我啊,离开孤儿院之前,我通过了星辉附属大学的预选考试,下周要进行入学考试,==W==我想......==W==读大学。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m137", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "读大学......是为了学厉害的魔法吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我可没那么远大的目标。我想进恩赐意志或者联合种业那样的大公司工作,有稳定的工资和假期福利——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这样就能留在埃摩,等工作休息的时候,也能去孤儿院帮帮忙,帮艾蕾阿姨分担一些。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "只是,这一切都得看下周考试的结果。在那之前,我得快点去找个临时工干干,凑够入学考试的材料费,参加考试那天需要交的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "材料费?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_corridor", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + nil, + 0.75, + -0.3, + 1.5, + nil, + 1.0, + 0.92, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "嗯,星辉附属大学的入学考试一共有六科——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "数学、修辞学、魔力原理、魔力运用、恩赐能量学、恩赐咒文。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "每个科目都在不同的地方考试,持续三天。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_classroom", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "像是魔力相关的科目,还有星塔相关的科目,都需要用到魔法材料和可破坏的场地……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "一共需要交二十万朵拉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + 0.0, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "鸢尾只有十万,还分给我们。没有另外存着考试费吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "没有。==W==不过还好啦,下面只要每天打二十个小时的工,应该可以凑够剩下的朵拉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.84, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "喂喂喂,那样你不就连学习的时间、睡觉的时间都没有了吗?==W==我有个办法,可以挣到朵拉,还能保证睡眠,要不要试试?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:35", + "清月", + "28日", + "荒野星塔", + "二十五层" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m8", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_954", + "a", + "002", + "none", + nil, + 0.12, + 0.09, + 0.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1281", + "a", + "002", + "none", + nil, + 0.88, + 0.09, + 0.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_972", + "a", + "002", + "none", + nil, + nil, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + nil, + 0.03, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + 0.22, + 0.15, + 0.55, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + 0.78, + 0.15, + 0.55, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_294", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_314", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_moster_roared", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + 0.4, + 0.06, + 0.8, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + 0.17, + 0.09, + 0.45, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + 0.65, + 0.09, + 0.45, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.93, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "呜哇哇哇,这,这就是真正的星骸吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.22, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_music", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "对啊,你在书里应该看过吧。这家伙是火元素的,用你擅长的水魔法正好合适。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.29, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "003", + "none", + nil, + 0.6, + 0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我掩护,鸢尾,放心地上吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_954", + "a", + "002", + "none", + nil, + 0.8, + 0.03, + 0.55, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1281", + "a", + "002", + "none", + nil, + 0.2, + 0.06, + 0.55, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_972", + "a", + "002", + "none", + nil, + nil, + 0.06, + 0.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.125, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + nil, + 0.08, + 0.85, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + 0.75, + 0.06, + 0.5, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + 0.25, + 0.06, + 0.5, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + nil, + 0.1, + 0.8, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + 0.7, + 0.09, + 0.45, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + 0.3, + 0.09, + 0.45, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.98, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.83, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "冻冻冻冻冻冻冻冻上吧——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.93, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ice_magic", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_327", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_972", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_954", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_1281", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_247", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.08, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + nil, + -0.17, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我,==W==我做到了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.85, + -0.17, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 3, + 0.15, + -0.17, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我真的做到了!你们两个都看到了吧!?我也能像你们那样,好好战斗了!!没有拖后腿,太好了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_flower", + nil, + 0.29, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "鸢尾,好激动。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + 0.71, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "为什么会那么想,你一直是我们三个人里最厉害的啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "最厉害......==W==不不不,尘沙你说什么呢,我不会战斗,胆子又小。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "但是看了很多书,知道很多我们不知道的事情。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "别纠结这些小事啦,先去许个愿试试嘛?前面就有个挺大的许愿箱。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -60.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.18, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_music", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "开始许愿,我听说......用手摸在上面说出愿望就行了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "请给我手机,请给我手机,请给我手机。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.85, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "不不不,琥珀,许愿不是那么做的,==W==许愿者要怀着对恩赐之神的虔诚之心,尽可能详细地描述出想要的神器。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.5, + false, + 0.51, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 0.0, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + 2, + 0.2, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_awkward", + nil, + 0.29, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "手机......要怎么描述呢?可以和远处的人说话的机器?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "还是我来吧,来爬塔前我特意查了相关的资料,知道祷词怎么说。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "等一下,等一下,虽然我不擅长读书,但考试什么的我还是知道的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "许愿要付出记忆作为代价,你要是因为许愿忘掉之前学过的内容,考试不就糟糕了?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你还是把祷词告诉我,我来许愿吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我们花了几天时间才来到这座荒野星塔,回去还要同样的时间,没时间耽误了,必须一次成功。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "并且,能和大家一起爬塔好开心,听说心情好的时候许愿会很灵,我很高兴你这么替我着想,==W==但这个愿望,就由我来许吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "既然你都这么说了……==W==好吧,就交给你了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "交给我吧。那我开始了……==W==呼……万能的恩赐之神啊,我虔诚地向您许下愿望。 请赐予我——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "回到埃摩的时候,已经是周一的早上,我们急匆匆地把许愿出的手机在心相商店换成了朵拉,约好再见面的时间后,就各奔东西。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_corridor", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.65, + -0.21, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_119_001", + 0.35, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "就这样,我顺利筹到了材料费——也终于得以参加星辉附属大学的入学考试。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_119_001", + 0.35, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "几天后", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "grocery_store", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:00 ", + "花月", + "05日", + "埃摩灰城区", + "商业街" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.2, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.8, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾,考试怎么样?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "托你们的福,五门考试我都觉得发挥得相当不错。许愿似乎没让我忘掉任何知识,这次真的运气很好呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + nil, + 0.75, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "鸢尾,给。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_014", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这是......手机?!哪里来的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.8, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_music", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你去考试了后,我和琥珀商量了一下,又回去爬塔了,==W==我们学着你的祷文许愿,虽然失败了好几次,但也有三次成功的,==W==这样一来,我,琥珀,你,就都有手机了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "可是……我也能收下吗?许愿的是你们两个,这个手机要不要卖掉换成朵拉啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_014", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "004", + "none", + nil, + 0.46, + 0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "不要,我和尘沙要离开埃摩了,有手机,在一个城邦时就能联系上。以后再见面也方便。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "哎,你们要走了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯,有个旅团愿意让我实习,今天就要出发。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我参加了,寻宝队,明天走。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那等你们回到埃摩的时候,我就以星辉附属大学学生的身份来招待你们吧。==W==到那时候,靠打工应该也攒下不少钱了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "014", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "啊,抱歉,到了打工时间了,我必须得走了。那你们两个也多保重身体。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + -0.19, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "再见。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾你也要保重哦!我们过不了多久就会回来找你的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "琥珀,我们也走吧,我一定要把那辆神器车拼出来。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "刚才......==W==鸢尾是不是说了奇怪的话?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哎?哪里奇怪?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -130.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + -0.11, + 1.15, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "007", + "avg_emoji_exclamation", + nil, + 0.6, + -0.21, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "之前,鸢尾说过,入学考试一共,六门。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_09.lua b/lua/game/ui/avg/_cn/config/stm08_09.lua new file mode 100644 index 000000000..3b9bfd29a --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_09.lua @@ -0,0 +1,16186 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "追忆", + "空白的正解 下", + "考学失败后,鸢尾到处打工,但没有学历的她难以得到重用。==RT==终于与尘沙琥珀重逢时,鸢尾得知自己被特邀加入研究机构。==RT==但鸢尾在思考后,最终选择毅然与伙伴们同行,成为旅人……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_corridor", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "花月", + "20日", + "埃摩金城区", + "星辉附属大学" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_011", + 0.3, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_205", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "003", + "none", + 2, + 0.55, + -0.05, + 1.0, + nil, + 0.8, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "003", + "none", + 3, + 0.8, + -0.05, + 1.0, + nil, + 0.8, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + 1, + 0.65, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_011", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "和分数线差了一分......==W==落,落榜,怎么可能?!==B====W==老师,我要查分。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_attention", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_205", + "a", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "可以啊。==W==不过,只靠五科的成绩就几乎达到了分数线,实在有点可惜呢。==W==要是把剩下那科也好好考完,说不定就……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "咦?==W==剩……==W==剩下那科?==W==什么意思啊?==W==我五科都参加了啊?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "你记错了吧,==W==星辉附属大学的入学考试有六科,==W==这在大学历史上,可从来没有变过呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_205", + "你没有参加的是最后一门恩赐咒文的考试,==W==真可惜,==W==恩赐咒文考的都是简单的背诵,==W==看你前面的成绩,这一门应该也能拿个高分的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.55, + -0.1, + 1.1, + 0.8, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "(怎么可能......我怎么可能记错考试科目,==W==对了,那个时候......)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -60.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.85, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "close", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + 2, + 0.2, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.29, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我们花了几天时间才来到这座荒野星塔,回去还要同样的时间,没时间耽误了,必须一次成功。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "并且,能和大家一起爬塔好开心,听说心情好的时候许愿会很灵,我很高兴你这么替我着想,==W==但这个愿望,就由我来许吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "grocery_store", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.2, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.8, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "托你们的福,五门考试我都觉得发挥得相当不错。许愿似乎没让我忘掉任何知识,这次真的运气很好呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_corridor", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + nil, + -0.18, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.25, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "(啊……啊啊……我真傻,真的。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "(蠢得无可救药……我失去的记忆根本不是考试内容,而是“入学考试的科目”啊......)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "我忘了自己是怎么离开的星辉附属大学==RT==又是怎么接下了打工地点的出差任务", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_431", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "beilin_street_dusk", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 40.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "在我回过神的时候,我已经在贝林港开始了新的工作", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "(那时,如果我没有许愿就好了。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "偶尔,我会这么想,但我知道,事到如今再想这些,已经什么都改变不了了", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "(那个时候的我,太开心了,太自以为是了,误以为自己也有擅长的东西……)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "(这大概是命运......恩赐之神给我的惩罚。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "(……不对。说到底,尘沙和琥珀也是为了帮我才一起去爬塔的,没道理让她们失去记忆。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "(所以这根本……是的,这连惩罚都算不上。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_431_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_market_night", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "打工的工作很快结束了,我在附近的城邦开始找新的工作,没有回到埃摩", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "我这么丢人,实在没脸去见孤儿院的大家,也拿不出钱来补贴家用。可是——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "rule_39", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.21, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "疲惫的面试官", + "看你的简历......你没上过正式的学啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_office", + "28_right", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.21, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_057", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "高傲的面试官", + "出身灰城区,抱歉,我们公司恐怕不太......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "bank_counter", + "28_right", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.21, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "为难的面试官", + "没有推荐信啊,那今天的面试就到这里,如果入选,我们会拜托旅人给您的地址送去通知书的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "rule_39", + "OutQuad", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_166", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "绝大多数的求职,我的简历还没抵达面试官的手里就被刷掉了==RT====RT==少部分进入面试的,对方也基本没把我当回事", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "我花费朵拉考的那些证书,在无数深夜里学习的那些知识,都成了无用功", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_outside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutSine", + 5.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "最后,还是恩赐意志接纳了我", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "埃摩城的一家心相商店需要在临近的城邦设立一个给心相石补充恩赐的流动站点", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "我就这样成为一名光荣的心相商店的——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "外包员工==Off==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1207", + "a", + "002", + "none", + nil, + 0.7, + -0.2, + 1.2, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "16", + "InQuad", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + 0.3, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "21:00", + "霜月", + "24日", + "卡诺莎银城区", + "商业街" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snow", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + -0.25, + 1.3, + 0.3, + nil, + 0.7, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "AvgStageEffect_paint", + "Linear", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.1, + 0.1, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.5, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_1207", + "呼,好冷,雪好大啊,今天是雪愿节前夜吧......==W==尘沙和琥珀还好吧。==W==这种日子不好好做保暖的话......说不定会感冒……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_night_winter", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + 0.35, + -0.4, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "none", + nil, + 0.5, + -0.1, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "今天也没什么业务呢,==W==感觉大家越来越不喜欢用恩赐,都去用柔光了,心相商店的工作也不好做呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "(说起来,虽然我是埃摩三百零五号心相商店的售货员,但我一次商店都没去过,甚至一次埃摩城都没回过。)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "(也没拿到恩赐意志的制服,只是在周围的城邦里支着小桌办业务,每天就这么过着。)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "(不过,我已经拿到了三次月优秀员工,==W==只要再拿一次,就能获得转正的机会吧。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou0", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_185", + "a", + "004", + "none", + nil, + 0.2, + -0.2, + -1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "close", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + 0.32, + -0.05, + -1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "啊,您好,请问是要补充恩赐吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "人事专员", + "辛苦了。你是鸢尾吧......==W==我是恩赐意志人事部的人事专员。==W==今天有重要的事情要和你说。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_exclamation", + nil, + 0.6, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "(人,人事专员,==W==不会是要给我提前转正吧。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "022", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "avg_emoji_happy", + nil, + 0.67, + -0.1, + 1.1, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "啊,我是埃摩三百零五号心相商店的售货员鸢尾,请问您有什么事情呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "人事专员", + "我就直说了。==W==为了应对外部的挑战和保持公司的核心竞争力,恩赐意志天空院决定启动“聚焦核心、降本增效”的战略升级,进行大规模裁员和业务缩减。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "人事专员", + "因此,你所属的埃摩三百零五号心相商店被整体裁撤。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m5", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "您,您说什么?==W==整体裁撤?==W==那我应该去哪里?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "人事专员", + "你对团队的付出和工作成果,大家都是有目共睹的,非常感谢你的辛勤工作。==W==但非常遗憾,您并非是天空院的正式员工,因此无法安排转岗计划。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "人事专员", + "公司会按照恩赐意志的制度,给予你等同正式员工的补偿。==W==希望能获得你的理解。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "但、但是……!==W====RT==......好,我知道了。谢谢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + 0.2, + -0.2, + -1.3, + nil, + nil, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snow", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_017", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "每当我心烦意乱的时候,我就会找一套星辉附属大学入学考试的真题来做。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "题目总有正确答案,只要努力学习,掌握思路,再难的题也有做对的那一天。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 5.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + 0.5, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "可是,我的人生好像没有正确答案。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "应聘,失败,应聘,失败,应聘,失败,应聘,成功,外包员工。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "不同颜色的工牌像是一张隐身卡,茶水间里的零食和茶水并不是给隐身人用的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "不过,我还是喜欢加入那些名字里带有埃摩的公司或者......==W==没有恩赐印章的,酷似正式公司的“事务所”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "那两个字,让我觉得我还有回去那里的机会", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_office_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + 0.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "星塔历995年==Off==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:30", + "鸣月", + "25日", + "贝林港", + "职业介绍所" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_140", + "a", + "002", + "none", + nil, + 0.68, + -0.15, + 1.1, + 0.1, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + 0.32, + -0.15, + 1.25, + 0.1, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.9, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "职业介绍员", + "要不要考虑一下这份菲莱的工作呢?是大公司联合种业哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那个,这种听起来很诱人的工作,真的轮得到我吗?==W==我听说......==W==我听说好多这样的工作最后都不是去菲莱,是以去菲莱的名义去南方雨林了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "职业介绍员", + "哎?小姑娘知道的还挺多啊,==W==去南方雨林也不错啊,包吃包住包旅费,工作很轻松,不看学历,会用手机就行。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "职业介绍员", + "当然,到了之后也有专业培训,快速上手赚朵拉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这,这样么......==W==那我还是不去了,有别的工作吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "职业介绍员", + "哼,你还挑挑拣拣上了,==W==看你的样子,被开除后,好久没找到工作了吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "不,不是被开除,是事务所倒闭了,==W==而且我也不是挑挑拣拣,只是想……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "职业介绍员", + "生意好的店铺,事务所那么多,怎么不倒闭别人就倒闭你工作的地方,==W==难道你是个扫把星?==W==去哪里哪里就倒闭?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -25.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "004", + "none", + nil, + 0.67, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "职业介绍员", + "工作哪里不好找了?==W==有时候多找找自己的原因,==W==这么多年能力涨没涨,有没有认真工作?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "呜——==W==是,是我不好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "职业介绍员", + "嗯,知道你没人要就行,==W==那你看要不要去这个菲莱的工作呢?在这里签字就可以了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_common_014", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_common_014", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我......==W==我......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "travellers_home_office_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.45, + -0.3, + 1.7, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "鸢尾,不要签。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.65, + -0.2, + 1.35, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.05, + 0.0, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.6, + -0.15, + 1.25, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.1, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "熟悉的触感,按住了我拿笔的右手。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "哎?==W==尘,尘沙?==W==还有琥珀?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 3, + 0.45, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_attention", + 1, + 0.25, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.77, + -0.4, + 1.6, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 1, + 0.75, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "好久不见,鸢尾。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "真是的,我们找你找了两个月了,没想到你竟然在被这种家伙骗!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 1, + 0.8, + nil, + 1.7, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.21, + nil, + 1.15, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.43, + nil, + 1.15, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_140", + "a", + "004", + "none", + nil, + 0.67, + -0.05, + 0.95, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "avg_emoji_awkward", + nil, + 0.65, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "职业介绍员", + "你们说什么呢!外地来的旅人也太没礼貌了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "职业介绍员", + "我是在帮这个不努力的孩子找一份适合她的工作。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.35, + nil, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "005", + "none", + nil, + 0.68, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_angry", + nil, + 0.4, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不——==W==努——==W==力——?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "别说得好像你很了解她一样好吗?鸢尾是我见过的最努力的人!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + 0.7, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "在孤儿院的时候,她每天都是学到深夜,睡得最晚,起的最早的人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + -2.0, + 1.0, + 0.5, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "她学了很多我们旅人都不熟悉的冷门旅行知识,我说想当旅人的时候,她都仔细地教给我!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_office_dusk", + "28", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + 0.1, + nil, + 0.9, + 0.5, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_140", + "a", + "005", + "none", + nil, + 0.7, + 0.0, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + 0.65, + -0.02, + 0.95, + nil, + 0.5, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你这种在这里骗人去危险的地方打工的家伙,==W==有什么资格说鸢尾不努力——!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "004", + "avg_emoji_vexation", + nil, + 0.6, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "职业介绍员", + "吵死了……找不到工作不就是最好的证明吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 200.0, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "这个。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "职业介绍员", + "这是什么......==W==咦咦咦?面试邀请函,上面还盖着星辉之眼的印章。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "005", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "close", + nil, + 0.7, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.18, + -0.05, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.38, + -0.05, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_angry", + nil, + 0.4, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾才不是没人要,她可抢手了。==W==哼~!你再乱说小心我咬你!==B====W==鸢尾,别理这种骗子了,我们走......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + 0.35, + -0.1, + 1.3, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.15, + -0.1, + 1.3, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "嗯?嗯嗯......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.6, + -0.12, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "职业介绍员", + "喂喂喂,能拿到星辉之眼的邀请函为什么要来我这里找工作啊。==W==不对!==W==要是让星辉之眼那帮疯狂的教授知道.....我打算把她们看中的人拐到雨林去.......==W==我还是快点卷铺盖跑路吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "beilin_street_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:00", + "鸣月", + "25日", + "贝林港", + "夕阳街道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.72, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.57, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.36, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.7, + nil, + 1.0, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 3, + 0.55, + nil, + 1.0, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 4, + 0.3, + nil, + 1.0, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "尘沙,琥珀,你们怎么在这里?==W==找我两个月是怎么回事?==W==还有那个邀请函?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哎,问题太多了,我会一个个回答的,==W==但是在那之前,==W==请看——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + 0.75, + -0.05, + 1.1, + nil, + nil, + nil, + "Tiao", + "none", + "OutCubic", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_parkbase_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + -0.25, + 1.3, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_symbol", + nil, + 0.35, + -0.2, + 1.25, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这,这是——神器车?!==W==尘沙,你真的拼出来了?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg1_103", + "a", + "003", + "avg_emoji_sigh", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "完全没有,只有外壳,里面是空的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哎,琥珀,别说出来嘛,先让鸢尾惊讶一下。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 0, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "好啦好啦好啦。==W==总之,在这几个月里,我去星塔里许愿了一些能拼起来的神器,琥珀也帮忙找到了一些古代宝藏,我们就勉强拼出了一个样子。==W==现在,只要再把里面填满,就大功告成了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "顺便一提,拼车子的时候,我们遇到了,星辉之眼的人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯,然后我们说了我们是鸢尾的朋友,==W==那个女人就给了我们这个邀请函。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "上面写的有效期让我有点在意……这封信里面写的是......", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_205", + "a", + "002", + "none", + 3, + 0.63, + -0.5, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.1, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "突然来信,想必让你受惊了,非常抱歉。你在星辉附属大学入学考试中的答卷,给我们留下了深刻的印象。得知你没有被星辉附属大学录取,我们感到十分惋惜。故此提笔致信。==P====RT====RT==如果你正在寻找工作机会,我们或可提供一个合适的岗位,热切期盼你来参加面试,我们一起聊聊未来的可能性。==P====RT====RT==——生命奥秘研究学会", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.4, + -0.15, + 1.15, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.18, + -0.4, + 1.6, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "003", + "none", + nil, + 0.82, + -0.4, + 1.6, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.8, + nil, + 1.55, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.55, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "这个学会好像是星辉之眼旗下的机构,我们只是简单聊了几句,==W==具体我也不懂,但对方非常有礼貌,我觉得可以信任。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "复习资料,还在吗?那人说,面试时想讨论一下入学考试的题目。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "还在,还在,==W==我都随身带着的......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那,你要去面试吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.05, + nil, + 1.8, + nil, + 0.8, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 1.0, + nil, + 1.8, + nil, + 0.8, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_speechless", + nil, + 0.48, + -0.2, + 1.25, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.35, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "一直以来的梦想,近在眼前==RT==拿着这份邀请信,对方一定不会再在意我的学历和出身问题", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "星辉附属大学的历年真题,我反复练习到能背下来的程度==RT==只要对方出题,我就一定能答对", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "可是,现在的我,为什么这么犹豫呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "我到底是为什么?要去不断地做题的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 1.0, + nil, + 0.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + 4, + nil, + 0.1, + 0.95, + nil, + 0.2, + 1.0, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + 2, + 0.3, + 0.1, + 1.1, + nil, + nil, + 1.0, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + 3, + 0.75, + 0.1, + 1.1, + nil, + nil, + 1.0, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "002", + "none", + 2, + 0.3, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "002", + "none", + 3, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "003", + "none", + 4, + nil, + nil, + 0.95, + nil, + 0.3, + nil, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_parkbase_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + 0.5, + nil, + 0.5, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.3, + nil, + 1.05, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "如果,这一切只是为了回答对一道——被别人预设好的人生题==RT==这样的我,真的是我想成为的我吗", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "……不知道,要怎么做才能得到我所寻求的“鸢尾的人生的答案”呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_attention", + nil, + 0.78, + nil, + nil, + nil, + 0.0, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "对了,鸢尾。==W==我先说清楚,免得你误会……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m7", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我们找你找了两个月,可不是为了送推荐信哦?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "诶,是吗?==W==那……是为了什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.1, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_vexation", + nil, + 0.65, + nil, + 0.95, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "为什么?你是认真的吗?==W==在骗子那儿我不是说了吗?==W==“鸢尾才不是没人要,她可抢手了。”==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "…………………………==W==啊,诶?==W==难道你真的没明白?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "嗯,嗯嗯,对不起。我不是很明白……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不不不不!==W==这不就在眼前吗!这里!==W==需要鸢尾的人!==W==两个!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + 0.9, + nil, + 0.2, + nil, + "stop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.25, + nil, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "啊!!原来是这样吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你反应也太慢了吧……能明白就好啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我们一点点拼起神器车的外壳的时候,尘沙就想到了你,==W==尘沙为了邀请你加入旅团,一直在找你。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.3, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.3, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "邀请我加入旅团?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + nil, + "avg1_112", + "a", + "004", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "毕竟,如果你那天没有告诉我那个东西叫做“方向盘”,也不会有后来的故事。==W==如果只靠我自己的话,我可能一辈子也不会发现地下室里那本画着神器车图样的书吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "所以如果我要自己组建旅团的话……==W==那时候就决定了,一定要邀请鸢尾你加入!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不过话说回来,就像我有梦想一样,如果鸢尾你也有梦想的话,我不会强求啦~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "总之就是这么回事啦,你要去面试我不会拦着的。==W==啊,不过你要是在那个什么学会干的不开心的话,能把我这儿当个备选的跳槽去处,==W==我会很开心哦♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_love", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "如果那里你做的不开心,我们会,把你抢走哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "噢!这个好诶~!==W==帅呆了!就这么定了!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "尘沙、琥珀……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "谢谢你们!==W==......我......==W==我决定了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_462", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m55", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "InOutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_b", + "0", + "OutExpo", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 0, + nil, + 5.0, + 1.5, + 0.0, + false, + false, + 180.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_fade_right", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_001", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 0, + nil, + nil, + 3.0, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "015", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "呃……?呃……?==W==复习资料,扔掉了?==W==鸢尾,不做题了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "我喜欢做题,我最喜欢做题了,我喜欢做题给我带来的安全感。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "我想进大公司,我超级想留在埃摩,我想要每天都能看到孤儿院。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "但实际上,我想要的......==W==只是......==W==能和我最最喜欢的尘沙和琥珀,一直一直在一起啊!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "可能一天都说不了一句话,但我知道,你们就在身边不远的地方的那种感觉。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "尘沙,琥珀,我决定了,我想当旅人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "我不想再做那些,有标准答案的题目了。==W==我人生的答案,应该由我自己来寻找。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_001", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + -200.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -600.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 5.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "不对,是我们人生的答案。==W==你来做旅人的话,下面的人生,可就是我们三个人的考试喽——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "只写,==W==我们想写的内容。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_001", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "嗯!==W==那么,尘沙,琥珀……==W==从今以后,请多多关照!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_10.lua b/lua/game/ui/avg/_cn/config/stm08_10.lua new file mode 100644 index 000000000..49b8db8e8 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_10.lua @@ -0,0 +1,10303 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第七话", + "初见米拉什", + "你将这些本已被忘却的记忆讲述给了鸢尾、尘沙、琥珀,==RT==回忆起一切的伙伴们,羁绊变得更为紧固。==RT==另一方面,米拉什现状颇为混乱,一伙沙蝎佣兵围向了你们。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "h", + "025", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:00", + "雾月", + "07日", + "米拉什", + "幸运绿洲号" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "唔……我这是在……==W==对了,我们昨晚到了米拉什,然后就睡下了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "none", + nil, + nil, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 0.7, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "早安,魔王大人,您昨晚睡得可好?有没有做梦?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "早安,维塔,我好像做了一个很长,很长的梦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "魔王大人,愿今夜的星光和美妙的梦境能抚平您和同伴所有的疲惫。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_attention", + "lengzhan", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "等等,昨晚的梦不会是你搞的鬼吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "魔王大人,维塔没有搞鬼,您和您的同伴试用“星塔旋律”,是经过您的同意的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我是同意了没错……==W==但你说那只是普通的助眠音乐。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "那是根据星塔中的记录,编写出的旋律。==W==如果倾听旋律的人正好和记录共鸣,就能在脑海中唤醒一些东西,一些过去忘记的东西。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "niunie1", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "忘记的……可是我没梦到任何我的过去啊,我梦到的都是鸢尾、尘沙、琥珀的事情……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_001", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -580.0, + -100.0, + 1.4, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "lengzhan", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "等等……你的意思是……==W==我在梦里看到的是鸢尾她们的记忆?!她们忘掉的记忆?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "也许是,也许不是,星塔记录中的确有许愿者奉献的记忆,但又不止有记忆。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "另外,很抱歉,这次的旋律只是试用,您和您的同伴醒来后就会忘记梦的内容。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "如果您对星塔中的记录很有兴趣,那就请努力完成之前的系统任务“拥有一座星塔”吧,==W==任务完成的时候,维塔会用可重复共鸣的办法,把这些旋律交给您的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "说来说去,你的目的还是推着我完成任务吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "算了,没事。==W==不用你担心,只要能得到保护大家的力量,任务我会积极完成的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "您的命令就是我的意志,==W==维塔告退,祝您一路顺风,魔王大人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "h", + "015", + "none", + nil, + nil, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "(魔王大人啊……如果维塔说的一切都是真的,那我——)==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 0, + 0, + "103" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_103", + "魔王,早上好。", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "琥珀,你醒了啊,早上好。", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_103", + "醒了好久了,看你在和维塔说话,就没有打扰你,一直在一个人玩手机。", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_103", + "魔王,能问一下吗?你到底梦到了什么?", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_103", + "emoji_sneaky_c", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "007", + "none", + nil, + nil, + -0.8, + 2.0, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "我梦见了你、鸢尾、尘沙小时候的事情,什么想要出去打工啦,在水道桥上读书啦……", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.7, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "以及离开孤儿院后鸢尾的求职、尘沙拼小绿,你去寻宝这些事……", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 0, + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_exclamation", + "lengzhan", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哎,哎哎哎,==W==琥珀,怎么突然贴的那么近?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "006", + "avg_emoji_flurry", + nil, + nil, + -0.65, + 1.9, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "魔王,能把梦的内容,==W==详细地给我们讲讲吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "018", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "023", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:20", + "雾月", + "07日", + "米拉什", + "幸运绿洲号" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哈呼,早呀……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "尘沙,你晚上睡觉能不能老实点,你的大腿压得我喘不过气来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那都是因为琥珀抱着我后腰的缘故啦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "琥珀也会抱我,我也没压着你啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "大家,手感不同。==W==所以抱哪边,看心情。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 20.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "003", + "none", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "尘沙,暖洋洋的;==W==鸢尾,软乎乎的。==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "软,软乎乎的,==W==我的体重是不是增加了!==W==听好了,从现在开始,==W==在我说可以之前,谁都不准睡觉时随便抱过来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "018", + "close", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.55, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 120.0, + nil, + nil, + "avg1_111", + "d", + "019", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "011", + "avg_emoji_sigh", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "魔王,==W==硬硬的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_symbol", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "硬,硬硬的?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "太瘦了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "023", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==,你该多吃点饭啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_flurry", + "niunie", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "等一下,等一下,话题聊偏了,==W==琥珀你不是让我给你讲梦的内容吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "要大家一起听,==W==所以,要把大家都叫醒。==W==尘沙,鸢尾,你们还记得昨晚的梦吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "007", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "梦啊,好像是梦到了什么呢,==W==但醒来后就完全不记得了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "……怎,怎么,这次又聊到梦了?==W==我也不记得具体内容了……==W====RT==不过醒来后的心情很好,应该是做了个好梦吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "026", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那我多问一句,你们还记得你们小时候在孤儿院的事吗?以及,你们从孤儿院离开后,拼出小绿之前的事情吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "011", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "孤儿院的事情,记不清了,只模糊记得,艾蕾阿姨的脸。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "从孤儿院离开后的事情倒是还勉强记得,比如小绿我们是怎么拼出来的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "但我们三个人一开始做的应该是不同的事情,后面怎么凑成空白旅团的还真记不清楚的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "大概是许愿的时候被星塔拿走了吧,书上说,星塔喜欢旅人的那些情感强烈的记忆……==W==这么一想,那段时期从各种意义上来说,确实都是充满不安的时候。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "015", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "而且据说,如果许愿时的祷词不够准确,就容易被拿走更多的记忆。这或许……==W==就是初出茅庐的旅人注定要付出的代价吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "幸好有知识渊博的鸢尾在。==W==要是只有我一个人,肯定会一路许愿一路翻车,到最后记忆都被掏空了吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "niunie1", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "所以你们几乎都不记得,以前在孤儿院生活的那些事了吗。==W==这么说来,那个梦果然是你们的记忆……==W==吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "niunie1", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "虽然维塔说醒来后就会忘掉那些梦,但大概是我的“魔力绝缘”体质又起了作用。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "至于我梦见的内容——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "半个小时后", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "025", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "哎哎哎,我差一分落榜的原因竟然是这样,我许愿的时候,星塔拿走了我关于最后一门考试的记忆。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "要是,我们许愿就好了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你就能去上星辉附属大学了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "017", + "avg_emoji_exclamation", + 1, + 0.38, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "你们说什么呢,==W==如果我去上大学了,不就没办法和你们一起旅行了?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "027", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "而且也正因为我没考上大学,才能成为魔王协议的员工,“成为公司员工”这个梦想也算是实现了。==W==那时候少考了一门,肯定是恩赐之神给我的指引。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你……你们看起来很轻松的样子,我还以为……你们听完了这些失去的记忆,会很感叹或者很后怕呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "019", + "avg_emoji_happy", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嘿嘿,的确有些感叹,也有些后怕。但是呢——==W==笑着也好,哭着也好,我们面对的都是同样的事情……==W==那为什么不笑一笑,让自己开心一点呢~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "既然选择以旅人身份行动,那就得做好“也许会失去重要记忆”的心理准备。而且,只要别让星塔拿走我把朵拉藏在哪里的记忆就好啦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "拿走过,有一次,鸢尾从靴子里翻出朵拉的时候,还以为是意外之财,很开心。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "别说那些事啦,总之,和你签了“灵魂契约”后,我们现在许愿也不会失去记忆,那就更不用担心了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "005", + "none", + 1, + 0.5, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + 2, + 0.72, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + 3, + 0.28, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "对了,对了。==W====PLAYER_NAME==把手给我。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯?这是要做什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你们也一起。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "因为,下面的人生,可不是我们三个人的考试了,而是——==W==我们四个人的考试。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "011", + "none", + nil, + 0.25, + -0.1, + 1.2, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "虽然之前好像说过类似的话,但是,==W==魔王请多多关照。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "005", + "none", + nil, + 0.75, + -0.1, + 1.2, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "要多和我聊天哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "JuGong", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯,我会和大家一起写下,只属于我们的回答的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "019", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "是啊!既然大家都起床了,那就动起来吧,米拉什,我们来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "28_down" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "09:00", + "雾月", + "07日", + "米拉什", + "无名街道" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "刚到的时候天太黑,看得也不太清楚……这就是米拉什吗?看起来就是个普通的沙漠小城啊,为什么这里叫“世界尽头”啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "诺瓦的城邦一般是围绕着星塔建立的,==W==可米拉什没有星塔,甚至连周边一带都不存在星塔。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "所以这里才会被称作远离星塔之地——==W==也就是“世界尽头”。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_question", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "可是,==W==为什么要在没有塔的地方建城呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "是的,这里面好像有什么内情,但我问过很多旅人前辈,要不然不知道,要不然就三缄其口。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "原来如此,那这里的人肯定很需要星塔,如果有人在沙漠里发现星塔,一定会成为这里的大新闻。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_question", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不过,这里没有星塔,看起来也没有什么产业,更没有商人和游客,人们靠什么生活呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.68, + nil, + 0.98, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.32, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "007", + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元气满满的孩子", + "==SEX3==,你们是不是从沙漠外来的旅人啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "是啊,小朋友。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_star", + nil, + nil, + -0.04, + 1.2, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元气满满的孩子", + "哇啊~!==W==米拉什已经很久没有卫队之外的外乡人来了,你们来米拉什是做什么的?!==W==要是不介意的话,==W==我可以为你们带路哦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "有没有人比较多的地方呢,姐姐想打听一些事情。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元气满满的孩子", + "有的,有的,请跟我来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + nil, + "avg1_112", + "a", + "005", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==,你们先去,我开车跟在后面。琥珀,等知道地方了记得联系我哦——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + 3, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "嗯。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.72, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.28, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "005", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 3, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元气满满的孩子", + "我们这座城邦,虽然很贫瘠,但也是有能养活人们的生意。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "沙漠特有的植物?还是说这里有什么稀有的商品?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元气满满的孩子", + "姐姐你好厉害!答对啦!我们这里是有全诺瓦最甜的椰枣啦,还有晶钻矿。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元气满满的孩子", + "但是呢,椰枣根本运不出那片沙漠,晶钻矿也早就停产了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元气满满的孩子", + "我们这些孩子,现在靠那个吃饭。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.28, + nil, + 1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.52, + nil, + 1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.78, + nil, + 1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "003", + "none", + 1, + 0.33, + 0.12, + -0.75, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "003", + "none", + 2, + 0.57, + 0.12, + -0.75, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1297", + "a", + "003", + "none", + 3, + 0.7, + 0.12, + 0.75, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.35, + nil, + -0.8, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.55, + nil, + -0.8, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1297", + "a", + nil, + "none", + nil, + 0.68, + nil, + 0.8, + 0.0, + 0.8, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那是……在晚宴上受雇来杀我的沙蝎佣兵团?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 0.8, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "看起来像是路边摊……他们在卖……神器?==W==这就是你说的能养活人的生意?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + 0.8, + "avg3_170", + "a", + "006", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元气满满的孩子", + "看,==W==有个骑士去买神器了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.9, + 0.03, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_170", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "蛮横的沙蝎佣兵", + "生意行吗?==W==你们几个。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "002", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1297", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_attention", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "掌旗官", + "沙蝎,==W==你们这神器多少朵拉啊?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "蛮横的沙蝎佣兵", + "二十万朵拉一斤。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "掌旗官", + "什、什么?==W==我这还是第一次听说神器能论斤卖?==W==你这神器壳子是晶钻做的,还是里面装满了晶钻?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "蛮横的沙蝎佣兵", + "你嫌贵我还嫌贵呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "蛮横的沙蝎佣兵", + "你瞧瞧你米拉什还有星塔吗?没星塔哪来的神器啊,这都是我们穿过沙漠,一袋子一袋子背回来的神器,当然按重量算。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "掌旗官", + "行吧,那给我挑个显影器,==W==被发配到这种地方出差,都快无聊死了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "006", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_003", + 0.48, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "蛮横的沙蝎佣兵", + "行。==W==这个怎么样?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "掌旗官", + "你这神器保真吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "蛮横的沙蝎佣兵", + "我们沙蝎的大名在米拉什谁不知道?能卖给你假神器?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "掌旗官", + "我问你这神器保真吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "002", + "close", + nil, + nil, + 0.12, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "007", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "蛮横的沙蝎佣兵", + "你是故意找茬是不是?==W==你要不要吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "掌旗官", + "你这神器要是真的,能用,我当然要啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + 2, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "掌旗官", + "它要是不能用怎么办?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "004", + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "蛮横的沙蝎佣兵", + "不能用,我当场吃下去,==W==满意了吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_004", + 0.82, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "蛮横的沙蝎佣兵", + "十五斤,三百万朵拉。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "掌旗官", + "你这哪够十五斤啊,你这秤有问题啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_004", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "008", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_005", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "掌旗官", + "看,秤下有重力魔法!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "掌旗官", + "刚才你说的啊,你这神器要是不能用,你自己吞进去啊,==W==我帮你切了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_005", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 2, + -3.0, + -5.0, + -1.5, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "avg_emoji_shock", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_006", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "004", + "close", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "蛮横的沙蝎佣兵", + "你劈我神器是吧!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + nil, + 0.85, + -0.02, + -1.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1297", + "a", + "002", + "none", + nil, + 0.05, + -0.02, + -1.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_006", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1297", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutQuad", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元气满满的孩子", + "打起来了,打起来了,帝国卫队和沙蝎打起来了,快来人啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "小朋友,别喊了,我们快点走,这里危险。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元气满满的孩子", + "你说什么呢,就是打起来了,我们才能做生意啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + -0.02, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元气满满的孩子", + "沙蝎的大哥哥和帝国卫队的大姐姐,你们向这边看,==W==这边还有白猫的人呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m8", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯?白猫?等等,那是什么,我们不是——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.48, + nil, + 1.25, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 500.0, + nil, + nil, + "avg3_209", + "a", + "008", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "蛮横的沙蝎佣兵", + "那身装束……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 120.0, + nil, + nil, + "avg3_156", + "a", + "002", + "avg_emoji_exclamation", + 5, + 0.49, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "掌旗官", + "的确是白猫!==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_209", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_flurry", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "怎,怎么回事,我们昨天才刚到米拉什,==W==你们说的什么白猫,我们听不懂啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "007", + "none", + 1, + 0.53, + -0.07, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "魔王,==W==来我身后。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我们,==W==冲出去。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_11.lua b/lua/game/ui/avg/_cn/config/stm08_11.lua new file mode 100644 index 000000000..3484e9dd0 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_11.lua @@ -0,0 +1,12448 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第八话", + "沙漠的规矩", + "琥珀在决斗中战胜沙蝎,遵守约定,沙蝎不再与你为敌。==RT==弥尔沙适时出现,并介绍了米拉什各方“养寇自重”的现状。==RT==你们跟随线索来到了米拉什的旧剧院,却遭遇“埋伏”……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:30", + "雾月", + "07日", + "米拉什", + "无名街道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 5.0, + nil, + nil, + 0.2, + true, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "004", + "none", + nil, + 0.45, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 1, + -4.0, + nil, + nil, + 1.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + nil, + nil, + 0.5, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "003", + "none", + nil, + 0.33, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我们,赢了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服气的沙蝎", + "咕——你们白猫的魔法枪太厉害了,射速和威力都比我们的枪强太多了。要不是因为那两把枪,我才不会输。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "不止是,枪的问题。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服气的沙蝎", + "哈?那还能是因为什么?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + 0.4, + nil, + 1.1, + nil, + 0.0, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "给你一把,试试。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服气的沙蝎", + "你可别后悔。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + 0.35, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.75, + -0.01, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 4.0, + -2.0, + 0.4, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_135", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_373", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服气的沙蝎", + "呜——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_attention", + nil, + 0.35, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "看?==W==这跟枪没关系。==W==你拔枪的速度太慢了,扣扳机的力度也不足。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服气的沙蝎", + "抱,抱歉,我输了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_111", + "a", + "004", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "现在可以好好说话了吧,==W==你们为什么觉得我们是白猫?==W==以及,白猫到底是什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服气的沙蝎", + "你穿着白猫的衣服,拿着白猫的武器,做着白猫才会做的事情,不是白猫是什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_112", + "a", + "011", + "close", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "你是说琥珀这身衣服和武器?==W==也就是说,琥珀看起来像那个“白猫剧团”的人?==W==可这是很久以前,我们在自家的地下室里找到的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "嗯,根本没听说过,白猫。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服气的沙蝎", + "地下室......不是米拉什的地下室吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_111", + "a", + "004", + "avg_emoji_speechless", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我们的家在埃摩......至少曾经在吧。==W==我们这是第一次来米拉什,昨晚才到的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 1.2, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服气的沙蝎", + "埃摩......==W==捡到了死掉的猫的遗物么......==W==算了,纠结这些也没有意义。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服气的沙蝎", + "蝎子们,都过来吧。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1287", + "a", + "002", + "none", + nil, + 0.68, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1288", + "a", + "002", + "none", + nil, + 0.32, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + 3, + 0.7, + nil, + 0.95, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + 4, + 0.3, + nil, + 0.95, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服气的沙蝎", + "我们把你们错认为白猫,并且还丢脸地打输了,==W==按照沙漠的规矩,我们必须答应你们一个请求。==W==请说吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "011", + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "请求什么的......==W==魔王,你有什么想让他们做的吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "要求啊……让我想想……==W==那就请各位在今后不要与我们为敌,当然,我们也不会主动与各位为敌的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服气的沙蝎", + "这样就行了?你们到底在打什么鬼主意?==W==平时打输了,一般都会要求大笔赎金,甚至要求对方做自己的奴隶。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "什么“一般”……我又不清楚那种规矩。==W==我们是来米拉什补给,以及寻找沙漠里的星塔的,如果各位能在这上面给我们行个方便就好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不服气的沙蝎", + "如此宽宏大量,那你们的确不是白猫,==W==补给的话,就当做是我们先惹事的赔礼吧,我去请示一下副团长,看看能不能给你们补充一些东西。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.2, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "沙蝎的副团长......==W==等等,晚宴的时候,来袭击我的就是沙蝎的团长和副团长吧,==W==这种时候,真的能相信他们吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_shock", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "005", + "avg_emoji_sweaty", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m51", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "avg_emoji_attention", + nil, + 0.52, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "哇,竟然是魔王,竟然特地跑到米拉什来,发生什么事了!==W==难道你是来投靠我们沙蝎了吗?啊哈哈,要是真的话,我可是很欢迎的哦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + -0.3, + 1.4, + nil, + 0.0, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "什么东西窜过去了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + 3, + 0.38, + -0.2, + 1.25, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + 1.38, + nil, + nil, + nil, + "lengzhan", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "蝎子,快放手,否则,开枪了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "别,目前来看应该没危险……!==W==不过弥尔沙,快点放开我,靠这么近……真的很吓人啊!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "none", + "lengzhan2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "chijing", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "咦?==W==明明只聊过一次,魔王你竟然记得我的名字,==W==好开心好开心。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "什么只聊过一次……==W==来杀我的杀手的名字,当然要记清楚。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.72, + -0.2, + 1.25, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_symbol", + 4, + 0.7, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "杀手?!==W====PLAYER_NAME==,她就是晚宴上袭击你的人?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "喂喂喂,别那么凶嘛。以前是以前,现在是现在。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "袭击魔王的委托取消了,委托人都被抓了。我们何必继续找你们的麻烦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "况且,我的部下输掉了和你们的战斗,你们宽宏大量只提出了那么简单的条件,这种恩情,我可不能恩将仇报。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "所以,我也会满足你们的要求——今后,绝对不和你们为敌。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "要是这样你还不肯相信的话,你看,==W==大姐姐,我都主动把脖子放在你的剑刃上了,应该能证明我的心意吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + " ==PLAYER_NAME==,怎么办?这家伙比我还自来熟。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙收剑吧。==W==沙蝎当时的确是受雇于人,现在她也没有敌意,==W==我们初到米拉什,没必要和当地人结仇。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.8, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "none", + nil, + nil, + nil, + 1.4, + nil, + 0.0, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "嘻嘻,魔王果然通情达理,那我们就是朋友喽。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_attention", + nil, + 0.4, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + 3, + 0.7, + nil, + 0.78, + nil, + 0.2, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + 4, + 0.85, + nil, + 0.78, + nil, + 0.2, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1287", + "a", + "002", + "none", + 5, + 0.78, + nil, + -0.73, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1288", + "a", + "002", + "none", + 6, + 0.6, + nil, + -0.73, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + nil, + nil, + -0.75, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + -0.75, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "蝎子们,散了散了,==W==快去准备补给,顺便给魔王的车准备足够的恩赐。==RT====W==我陪着魔王四处逛逛,品尝一下米拉什的美食,等东西备好了我再回来找你们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + 0.78, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + 0.78, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + nil, + nil, + -0.73, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + -0.73, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_121", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那就麻烦你了,==W==正好,我们也有问题想要问问米拉什的本地人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 7, + "AvgStageEffect_eyes", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 7, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:45", + "雾月", + "07日", + "米拉什", + "无名街道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 3, + 0.19, + nil, + 1.05, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 2, + 0.34, + nil, + 1.05, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 1, + 0.73, + nil, + 1.05, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "none", + nil, + 0.15, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + 0.32, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "none", + nil, + 0.75, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_09_005", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这些料理在埃摩没见过,但每一样都超好吃♪==W==吃的好饱,我们的补给也全都搞定了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "塔吉锅,好吃。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我已经学会了,下次弄齐了材料,做给你们吃。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.11, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.77, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_09_005", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.5, + -0.05, + 1.15, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "怎么样,虽然地处偏僻,但我们米拉什也不赖吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "正所谓“此心安处是吾乡”。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不过,刚才看你们和帝国卫队打得很凶,难道说这里的居民和帝国卫队的关系也不太好?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "不是啦,不是啦。我们和帝国卫队好着呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "该怎么说呢……==W==至少算有经济来往的合作伙伴吧。==W==同时也是对抗“白猫剧团”的队友吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "白猫剧团……==W==我从刚才起就一直听到这个名字,他们到底是一群什么样的家伙?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + false, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_207", + "白猫剧团,本来是诺瓦帝国前任皇帝的亲卫队。十几年前,她们背叛并杀死了皇帝,是一群极恶之徒。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_207", + "后来,恩赐意志委托帝国卫队追捕白猫,白猫且战且退,米拉什,就是他们的最后据点。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_207", + "听说,那时候的米拉什挺富裕的,后面持续打了几年的仗,才成了现在这样,大部分的城区都只剩下残垣断壁,无人居住。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_symbol", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "连,连皇帝都……?!==W==白猫剧团竟然是这样可怕的组织!==W==啊——!==W==这里已经是“白猫剧团”的地盘了。==W==她们会不会现在就躲在哪面墙的后面,准备袭击我们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "不用怕啦,这都是我小时候的事情啦。==W==现在嘛,米拉什名义上还在战争状态中,却没有什么仗可以打了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + 0.5, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "我们沙蝎佣兵团,占据着东北方的废弃晶钻矿。==W==帝国卫队,占据着西边的中心绿洲,白猫残党,占据着南边的第二绿洲。==W==大家各有各的地盘,已经相安无事好几年了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.72, + -0.3, + 1.35, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + 3, + 0.28, + -0.2, + 1.3, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + 3, + 0.3, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + 1.0, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "而且现在的“白猫剧团”里,根本都没剩几个人了。真要说的话,只要我们想,随时都能靠着绝对的人数优势消灭白猫。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "014", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "既然是那么危险的家伙,为什么一直不进攻?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "那当然是因为——==W==如果消灭了白猫剧团,我们就没“生意”了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "生意啊......今天早上,那些孩子也这么说。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元气满满的孩子", + "你说什么呢,就是打起来了,我们才能做生意啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "003", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "003", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "啊,我明白了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "m0811-1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "你们在“养寇自重”。", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"m0811-1", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"m0811-1"} + }, + { + cmd = "SetChoiceEnd", + param = {"m0811-1"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "不愧是魔王,好聪明呢。==W==现在的米拉什,完全是建立在“战争”上的城邦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "我们沙蝎毕竟是野蛮的佣兵,就算和帝国卫队是合作伙伴的关系,日常产生一些小摩擦也是正常的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_attention", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_02_013", + 0.35, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_373", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "所以呢,我们隔三差五就会找个理由打一打,我们丢下一些自己的破武器作为帝国卫队的战利品,让帝国卫队用来向上邀功。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "帝国卫队那边,打仗总是要有损失的对吧,==W==他们只要丢下一些昂贵的盔甲和长枪,用留影器做好记录,就可以以战损为名向他们的雇主——==W==恩赐意志要新的经费了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_119_001", + 0.35, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "但是,帝国卫队丢弃的那些武器又没真的坏,他们只需要上报——==W==购买了新的盔甲和长枪,把经费从账上支出去。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_010", + 0.35, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "实际上,他们只是用二十分之一的价格找孩子们拿回那些丢在战场上的武器罢了,而以“购买新盔甲和武器”名义支出的经费,==W==沙蝎拿三成,帝国卫队拿七成。一来一回,朵拉就源源不断地产生了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_010", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "真是露骨的自导自演啊……==W==不过这样一来,米拉什的孩子们也能赚个辛苦钱对吧。==W==心情还真是复杂。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "好啦好啦,别纠结了嘛♪ 大家谁都没有吃亏,何乐而不为呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "none", + nil, + nil, + -0.1, + 1.25, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "而·==W==且·==W==呢~!==W==今天我们和“白猫”大战了一场,帝国卫队一定会上报说他们经过艰苦奋战,击退了白猫大军的进攻,然后狠狠地要一大笔经费。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "嘿嘿。从这个角度说,我们都得谢谢你们~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "竟......竟然还能这样,把战争做成“生意”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "啊哈哈!==W==现在的米拉什也没什么值得运出沙漠去卖的特产,如果没有战争,在这儿根本就活不下去呀。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "如果有星塔就好了啊,大家就可以靠神器生活。==W==对了,弥尔沙,你们在这片沙漠里发现过星塔吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "沙漠星塔的啊......==W==没见过,==W==虽然米拉什经常有人能在沙漠中看到星塔,但走过去又发现什么都没有,大概只是海市蜃楼吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + 0.28, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.68, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "我和空白旅团交流了一下眼神,==W==撇开失忆的我暂且不论,至少这三人亲自进过那座星塔,那绝非是什么海市蜃楼。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "不过......==W==我听说,在我记事之前,米拉什是有星塔的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "你的意思是......过去米拉什有星塔?==W==这是怎么回事?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "什么怎么回事,字面意思呗。说是某天突然就那么消失不见了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "我们的团长好像知道点什么,但只要谈到星塔,就闭口不言。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "IfUnlock", + param = {"a_1", "C07_06_bb"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "星塔消失......难道是和我那次经历的一样......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_tower", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetPPGlobal", + param = {1} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "d", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "不,这不是地震......==W==星塔,星塔在下沉!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "魔王,我们要被下沉的星塔卷进去了......==W==对不起,我们可能回不去了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + -2.0, + 1.0, + true, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetPPGlobal", + param = {0} + }, + { + cmd = "SetBg", + param = { + 0, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + nil, + nil, + -0.05, + 1.15, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不对,不对,那是未来的......还未发生过的事情。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "况且,如果星塔真的是因为下沉而消失的,影响的范围是很大的,米拉什的人不可能毫无察觉。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_attention", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这种猜测说出来只会让大家产生混乱,还是先以“我不知道这件事”为基础,参与讨论吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlockElse", + param = {"a_1"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "星塔消失......虽然听上去很离谱,但如果这是真的......说不定,这件事和我们要寻找的沙漠星塔有很大的关系。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlockEnd", + param = {"a_1"} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "弥尔沙,除了你们团长以外,还有没有人可能知道“消失的星塔”的事情?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "白猫剧团的团长倒是有可能……==W==不过我跟他们压根没接触。==W==至于镇上的其他人,好像根本不知道这件事,毕竟一直生活在米拉什的老居民也没几个。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "不过,我还知道一个地方,说不定能找到当年发生了什么的线索。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "21:10", + "雾月", + "07日", + "米拉什", + "无名街道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.23, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.82, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + 0.5, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那个......==W==我们真的要潜入这里吗?==W==看起来就有点可怕。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "弥尔沙说,这里曾经是米拉什的剧院,在白猫剧团还没背叛皇帝的时候,是由白猫剧团经营的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "白猫剧团是待在米拉什最久的组织,里面或许有米拉什过去发生了什么的线索。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "但是,弥尔沙也说了,现在这个剧院被可怕的——==W==黑足猫恶魔所占据。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_414", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.5, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_946", + "a", + "002", + "none", + 5, + nil, + nil, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_946", + "a", + nil, + "none", + nil, + nil, + nil, + 1.6, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_946", + "a", + nil, + "none", + nil, + nil, + nil, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + 5, + 0.3, + 0.1, + 0.55, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + nil, + 0.6, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "魔王,比恶魔大,所以,不用怕。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.57, + nil, + 0.65, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "啊,应该不能这么比啦,==W==但是,我们现在也没有别的选择了。==W==上吧,我们只找东西,不战斗。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 1.0, + 0.07, + 0.7, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + 0.27, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.4, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.73, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "Linear", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "21:25", + "雾月", + "07日", + "米拉什", + "???" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + -0.3, + nil, + nil, + 1.0, + 1.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "none", + nil, + nil, + 0.0, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "魔王,你在哪?==W==啊……是魔王吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "琥,琥珀……?!==W==哎,这里你还是别乱碰为好……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_flurry", + "diantou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + 0.82, + -0.15, + 1.3, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.8, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + 10.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哎……这种感觉,虽然太黑了看不大清,但为什么有点熟悉......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 1, + 0.23, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_awkward", + nil, + 0.25, + -0.1, + 1.2, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "还,还是赶紧出去吧?这种伸手不见五指的地方,万一那个“黑足猫恶魔”突然袭击我们的话——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_388", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_133", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + nil, + 1.2, + nil, + 1.0, + 1.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "不许动!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "025", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "呀啊啊啊啊啊~~~~!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_514", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "一个低沉的声音从我们身后传来。圆润、坚硬的金属轮廓顶在我们的头上", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "我们,中埋伏了", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_12.lua b/lua/game/ui/avg/_cn/config/stm08_12.lua new file mode 100644 index 000000000..18a5c47b5 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_12.lua @@ -0,0 +1,18156 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第九话", + "小鬼当家", + "未曾想,伙伴们口中神秘失踪的艾蕾阿姨竟在此处。==RT==原来她带着孩童们从埃摩逃亡,将此地作为孤儿院的新址。==RT==为了隐瞒众人行迹,艾蕾拒绝了白猫剧团进一步调查的要求……", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m114", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "不许动!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "你们三个家伙,把武器扔掉,蹲在地上,双手抱头,快点。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Comment", + param = { + "鸢尾装作害怕的样子" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -30.0, + -80.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 80.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.427, + -0.03, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "咿——————!!!!我,我知道了!我知道了啦!!==W==求求你别动手啊!!反对暴力!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "none", + nil, + nil, + -0.16, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.8, + -0.07, + -1.12, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_shock", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "对,很好,你们几个也快照着她的样子做!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + 2, + 0.23, + -0.08, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.17, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "接到鸢尾的暗示,我学着她的样子蹲了下来,==W==趁机观察了一下周围。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -200.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.4, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "……嗯?灯光太暗看不太清楚……==W==没看到琥珀啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 1 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.12, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "很好,你们两个是乖孩子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "喂!那边那个!你磨磨蹭蹭地干什么呢?不是叫你快点吗!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.54, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哎呀~不是我不肯啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 600.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_1996", + "a", + "002", + "none", + nil, + 0.45, + -0.15, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_086", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我是想把武器扔掉的,可我剑鞘的挂带解不开了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutSine", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 2, + 0.17, + -0.07, + 1.12, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.27, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "哈,连自己的武器都搞不定,就你们这样还来做贼呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "诶?贼?你在说什么啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + -0.165, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "哼,算了。你这把剑归我了。给我老老实实待着别动啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + -0.25, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -340.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "003", + "none", + 3, + 0.75, + 1.5, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 180.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 1.17, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -40.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.4, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "抓到了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_999", + "什,什么?从房梁上......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + 1.0, + 1.0, + 1.15, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -3.5, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + 5.0, + -1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "琥珀从房梁上跳下来后,转眼之间就把这群来路不明的家伙全部制服了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.65, + -0.07, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.535, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "可恶,吃我这招——地板裂开术。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 450.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + nil, + -0.28, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "呜哇哇,冻住,快点冻住。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_336", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "冰蓝色的雾气沿着鸢尾按在地上的手掌蔓延开来,我们脚下的地板发出几声吱吱呀呀的呻吟,终究没能裂开。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.31} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "怎,怎么可能!陷阱居然没触发……?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 2, + 0.55, + -0.072, + 1.12, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.43, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "这小偷竟然会用魔法,那这招呢?!", + 0, + "", + true, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.75, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + true, + 0.75, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dash", + 0, + 1, + -2.0, + nil, + -1.2, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_175", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.52, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我看穿了!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.48, + -0.08, + 1.12, + 1.0, + 1.0, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.68, + -0.08, + 1.12, + 1.0, + 1.0, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "……哈?哈啊啊啊啊啊啊啊?!怎,怎么可能,空手就接住了我们射出的箭?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.12, + -0.33, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.28, + -0.24, + 1.35, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "什么怎么可能啊,你们的弩是小孩子玩的吧,力道太弱啦……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.12, + -0.33, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + 4, + 0.95, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + 5, + 0.2, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + 200.0, + nil, + 1.05, + "avg1_112", + "a", + "004", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "琥珀、鸢尾,把这群家伙全部抓起来!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -220.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m99", + "none", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -80.0, + nil, + 1.1, + "avg1_112", + "a", + "007", + "avg_emoji_sigh", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "呼,这几个家伙跑的好快,钻来钻去的,不过都抓到了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Comment", + param = { + "不用黑影了" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这里不是“黑足猫恶魔”的巢穴吗?怎么会有小孩子,还拿着沙蝎风格的魔法枪?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 80.0, + nil, + 1.1, + "avg1_111", + "a", + "002", + "avg_emoji_attention", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "说起来,这个房间里的装饰......有点熟悉,这种袭击人的方式,也好像在哪里见过。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.37, + nil, + 1.0, + nil, + 0.75, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "004", + "none", + nil, + 0.63, + nil, + 1.0, + nil, + 0.75, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "008", + "none", + nil, + 0.5, + -0.06, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "领头的孩子", + "啊哈,你们这些愚蠢的小贼,别以为抓到我们就赢了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "领头的孩子", + "这可是黑足猫恶魔的地盘——雏菊孤儿院,现在逃走还来得及,要不然,我们可就要喊了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.34, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.75, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.05, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "喊你们说的那个“恶魔”吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.05, + "avg1_112", + "a", + "022", + "avg_emoji_idea", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "这种沙漠里能有什么恶魔,就算真的存在,会让小孩子干这种事的家伙,肯定也不是什么好东西吧?那就更得好好教训教训他们了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "领头的孩子", + "唉,你们完了,三,二,一,大家一起喊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "孩子们", + "妈妈——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.515, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_question", + nil, + 0.44, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 3.5, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "妈?妈妈?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_556", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.7, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.6, + nil, + 0.99, + nil, + nil, + "none", + "InOutBounce", + 2.5, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.78, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "灯,灯怎么闪起来了,不会真有恶魔吧......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -110.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.34, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.44, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.535, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.18, + 0.12, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 1, + -0.18, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + -0.01, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.42} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.44, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "那是什么......好快,动作跟不上。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我,我去找开关,稳定神器灯的魔力,你们保护好魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_556", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.97, + nil, + nil, + nil, + nil, + "none", + "InOutBounce", + 2.5, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutSine", + 2.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + -490.0, + nil, + 1.05, + "avg1_112", + "a", + "009", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不管你速度多快,只要是直线移动的话……在这里!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_556", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "InOutBounce", + 3.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + 0.5, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 1, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "灯光再次亮起,尘沙的长剑被一支扫把轻轻松松地架住,停在半空中。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 5.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "我不确定你们是偷东西的贼,还是另有别的目的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "你们闯入这间孤儿院,已经违背了这片沙漠的规矩。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 500.0, + 1.6, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + 0.32, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 700.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_999", + "不管你们接下来如何求饶……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + 0.47, + -0.3, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 0.9, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_999", + "都要付出应有的代价——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "019", + "none", + nil, + 0.57, + -0.49, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 2.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.4, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 3.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.42, + 1.45, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + -0.17, + 1, + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "哎?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.82, + -0.38, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m37", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + 2, + 0.2, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不会吧……“黑足猫恶魔”的真身居然是……?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.2, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + -0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.25, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_shy", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "尘沙,你是尘沙吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 35.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 3, + 0.78, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 4, + 0.9, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "那……旁边那两个人就是鸢尾和琥珀了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "艾,艾蕾阿姨?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这是怎么回事,我不是在做梦吧,为什么,为什么孤儿院和艾蕾阿姨会在沙漠里?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_symbol", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "孤儿院、艾蕾阿姨……!==W==也就是说,这位就是她们一直在寻找的“灰城孤儿院”的院长吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "028", + "none", + nil, + 0.6, + -0.4, + 1.5, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "啊啊……太好了……!能再见到你们几个这么有精神,真是……真的太好了……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + nil, + 0.1, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.25, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "020", + "none", + nil, + 0.4, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "尘沙&鸢尾&琥珀", + "阿姨——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "023", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "虽然我们来米拉什并不是为了找孤儿院的情报……==W==不过能遇到这种意外,真是太好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "024", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "b", + "008", + "none", + nil, + nil, + -0.85, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 2, + "OutBack", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m100", + "none", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "等一下,你们叫我什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "008", + "none", + nil, + 0.7, + -0.12, + 1.17, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.15, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.3, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.45, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "阿,阿姨啊......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "021", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "啊啊,竟然是阿姨这个疏远的称呼,==W==好伤心呢,原来那三个围着我叫妈妈的可爱小宝贝去哪了呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "可,可爱小宝贝......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "019", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "本来,从埃摩突然搬到米拉什后,我还很担心这样下去会不会再也见不到你们……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 500.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 30.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InCubic", + false, + true, + 0.7, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "我真是做梦都没想到,重逢的时候,不仅不叫我妈妈了,还跑来当小偷。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "不是不是不是!所以说我们不是小偷啊……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_046", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "你们三个人......居然变成了这么坏的孩子……==W==这也是我这个妈妈的责任呢……呵呵。正好是个好机会,看来要好好教育一下你们了呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002_a", + "0", + "OutCubic", + 0.6, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "为什么啊啊啊啊啊?!不是的啦!误会,这是误会,我们是来这里找沙漠星塔的,途经米拉什的时候只是偶然进来补给而已……!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "我们会来这里也是因为听说有星塔的情报啊……!而且别人明明说这里被“黑足猫恶魔”占据了,我们当然只能潜入进来……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_086", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002_c", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "不管怎么说,这都是私闯民宅,没想到我和我亲爱的孩子们的重逢竟然是这样的,好伤心。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002_b", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "那么,跟妈妈过来,让妈妈好好教育一下你们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_015", + nil, + 0.54, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不,不要啊——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "像,像猫妈妈抓小猫一样被抓走了......==W==等等,我还在这里呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "avg_emoji_attention", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_012", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + false, + false, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.45, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0, + 10.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutBack", + 0.75, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "009", + "none", + nil, + 0.9, + -0.59, + 1.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 2.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.6, + -0.62, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 10.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那么,你是那些孩子的朋友吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "是,我是和她们一个旅团的==PLAYER_NAME==,那个,尘沙鸢尾琥珀都是好孩子,她们不是你想的那样...... ", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + 23.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.37} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.4, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "5", + "OutCubic", + true, + true, + 0.4, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.73, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + nil, + -0.55, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.315, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.375} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我知道的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "请听我解释......==W==嗯?你知道?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "站在我的身后,一会被进来的那些白猫问起时,记得给自己找个来米拉什的好理由。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好,好理由?==W==这是什么意思?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.76, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_172", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.56} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + 0.65, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + -0.31, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "这么晚还来打扰,真的不好意思。我是白猫剧团第三小队的队长卡西米拉。我想跟你们谈谈……可以占用你们一点时间吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + 0.65, + -0.24, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "门没锁,请进。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "22:10", + "雾月", + "07日", + "米拉什", + "雏菊孤儿院" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "003", + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.7, + -0.01, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "艾蕾院长,晚上好。深夜打扰,深表歉意。希望没有把孩子们吓到。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "呵呵,没关系的。这个时间,孩子们该上床睡觉了,卡西米拉队长,不知白猫剧团兴师动众来孤儿院有什么事?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "我先说清楚,我们完全没有战斗的意思,请放心。我们之所以这样上门拜访,是为了调查今天白天在镇上发生的那场战斗,想确认是否有人知道相关情况。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "战斗?很遗憾,我今天一天都没离开孤儿院,米拉什发生什么大事了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "今天上午,跟往常一样,沙蝎和帝国卫队在街上发生了争吵,双方大打出手,不过根据目击者的说法,但最后获得胜利的却不是任何一方,而是一位身穿白猫制服,用两把白猫制式魔法手枪的人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "白猫剧团……那不就是你的同伴吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "本来应该是这样……但不是的,我们白猫的武器都是专人专用的,如果是双手持枪的话,那就应该对应某位特定的队员才对……可是……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "现在剧团里并没有使用双枪的队员。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "我想,那应该是一个故意伪装成白猫的人,想要打破三大势力的平衡和现在米拉什和平的状态。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "但我个人,还有整个白猫剧团,都绝不能坐视不管,不能让米拉什回到过去的混乱之中。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我们来到这里的时候,米拉什已经是个很和平的城镇了,所以“过去的混乱”到底是什么样子……我其实不太能想象呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那这个话题,和孤儿院有什么关系呢?考虑到孩子们的安全,我们当然也不希望米拉什的和平被打破。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "猫眼,你来说吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.75, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + 0.0, + 1.08, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.75, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "002", + "none", + nil, + -0.05, + -0.13, + -1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.11, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.27, + nil, + -1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "avg_emoji_music", + nil, + 0.45, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "哼哼哼,那个伪装者的确狡猾,就连拥有漆黑魔眼的本大人也一度毫无头绪。恐怕是使用了相当高阶的魔法障壁,来扭曲观察者的认知吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + 80.0, + 1.9, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_lp", + 0, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m122", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "哼哼哼!不过呢,不管他用多么高超的技术来隐藏身形,如今世界已被黑暗笼罩,漆黑之力高涨的此刻——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_lp", + 1, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "003", + "none", + nil, + 0.545, + -0.11, + 1.03, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_disappear", + 0, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "view_skeleton_a", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 120.0, + 1.3, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "这个魔眼之下,==W==已经没有任何东西能逃得掉了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 70.0, + 1.7, + nil, + nil, + nil, + "none", + "InOutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_133", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "32", + "OutCubic", + true, + true, + 0.4, + true, + "fade" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==喵哈哈哈哈哈!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "011", + "none", + nil, + nil, + -0.26, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.1, + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "......说人话。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_108", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "啊,那个......就是我找了一白天也没找到,结果到了晚上,那个伪装白猫的人终于出来了,我一路跟着,看到她进了孤儿院。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.61, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.65, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "004", + "none", + nil, + 0.35, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "情况就是这样,艾蕾院长,今天晚上有没有发生什么奇怪或者不寻常的事?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "奇怪的事啊……应该没有呢。==W==顶多就是这位旅人前来借宿。……对吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + 0.5, + -0.27, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.9, + -0.28, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "004", + "none", + nil, + 0.25, + -0.11, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.5, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "……嗯?借宿?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "怎么想这都是艾蕾在故意包庇空白旅团的大家而撒的谎啊……==W==既然这样,我也得配合她把话圆上才行……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -35.0, + 1.17, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "嗯?借宿的旅人......可疑,米拉什这种荒凉,危险,又没有星塔的地方为什么会有旅人来?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我受菲莱公司的执行官翡冷翠之托,前来调查米拉什的农产品。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这座城镇似乎没有旅馆,所以没办法,只能靠居民好心借宿了,就是这么回事。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你们......白猫剧团是公司吗?如果有什么问题可以和我的公司交涉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "菲莱公司......之前沙蝎好像去菲莱打过一次……和你们有关系吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "的确,沙蝎袭击了我司的晚宴,如果有可能,我司希望把他们绳之以法,不过刚才我也说了,这不是我这次来米拉什的任务。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "030", + "none", + nil, + 0.3, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.52, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "不对,不对,拿枪的不是这个人。我刚刚明明看到四个人进了孤儿院,怎么只剩下你一个?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你看错了吧,接委托的时候只有我一个人啊……刚才来孤儿院的时候,这些孩子给我引路,你看到的应该是我和孩子一起走的样子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 0.98, + "avg3_170", + "a", + "007", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "领头的孩子", + "对,我们在街上遇到了这位==SEX3==,看==SEX1==没地方住,就把==SEX1==拉回来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_170", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "028", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "呜——我的黑暗之力明明清楚捕捉到另外三个人了!让我进去找找……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.55, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "028", + "none", + nil, + -0.07, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.39, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.32} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + nil, + 0.73, + -0.115, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我不是说过了吗?屋里有孩子在睡觉,不管是谁我都不会放行。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "017", + "none", + 2, + 0.05, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_angry", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "猫眼,回来!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "009", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "为什么啊?!卡西米拉,我以黑暗之力发誓,我绝对看到还有其他人在!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "我并不是不相信你的话。但是我们突然深夜上门打扰,已经够麻烦人家了。再追问下去,不仅不礼貌,并且也有违沙漠的规矩和白猫的精神。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "服从命令!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "028", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "......明白了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "那么,艾蕾院长,今晚给你添麻烦了,==W==如果你看到有人伪装白猫,请务必通知我们。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "很抱歉,在离开之前,还有一件私人的事想问你,你知道“塔菲特”这个名字吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "塔菲特?没听说过。是人的名字吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.86, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "030", + "none", + 3, + 0.25, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + 4, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + 5, + 0.57, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.415, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "嗯......没听过就算了......==W==第三小队,我们收队。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + -0.12, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "呼......幸运地混过去了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.61, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "辛苦你了,==W==话说回来……那三个孩子也太不谨慎了,身后跟了尾巴都没发现。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "真的没问题吗……我好担心啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "对了,还没正式自我介绍呢。我叫艾蕾,是这所孤儿院的妈妈......也就是保姆兼院长啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "NewCharIntro", + param = { + "avg1_139", + "艾蕾", + "孤儿院的妈妈", + "b", + "004", + nil, + -20.0, + 1.1, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我叫==PLAYER_NAME==,是一家公司——魔王协议的首席执行官。因为职位关系,大家都叫我魔王。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "几个月前,我在沙漠中被尘沙她们救了,从那之后就一直和她们一起行动了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "公司的首席执行官?听起来好厉害,呵呵呵,那三个孩子真是老让我吃惊呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_3s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 3, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTrans", + param = { + 1, + 3, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetSceneHeading", + param = { + "22:30", + "雾月", + "07日", + "米拉什", + "雏菊孤儿院" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.3, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.6, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.45, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "突然被关起来,我还以为出什么事了呢。原来我们刚才被跟踪了啊......艾蕾阿姨,你一开始直说不就好了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + 2, + 0.85, + -0.12, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_exclamation", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "尘沙,心里藏不住事。鸢尾,一紧张就会马上表现在脸上,对吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "008", + "avg_emoji_angry", + nil, + 0.7, + -0.16, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 10.0, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "……再者说,我还因为你们叫我阿姨,而不是叫我妈妈而生气呢!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "最后那条有关系吗?!我知道了,下次我们会试着叫的。对吧?鸢尾?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.25, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "妈......妈…………==W==不,不行,太不好意思了,我脸都要烧起来了!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_344", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "真是的,明明小时候你们叫的可欢了……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "先不说这个了,你们才刚到米拉什没多久,怎么就惹上了白猫?而且既然已经卷进这次的纠纷里,接下来很可能也会被沙蝎和帝国卫队同时盯上吧……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你们就先躲在我这里吧,这里虽然只是个孤儿院,但白猫、沙蝎和帝国卫队轻易都不会出手的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "嘴上说着担心尘沙她们学坏,实际上毫不犹豫地就给我们打了掩护,还以为我们在外面惹了麻烦,想把我们藏起来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "024", + "close", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这就是家……这就是母亲的感觉么。对连自己该回哪里都不知道的我来说,真的非常羡慕啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "016", + "none", + nil, + 0.7, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.22, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.36, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "没那么严重啦,我们作为孤儿院的孩子,怎么可能闯祸嘛,就算闯祸也不会把麻烦带回来的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "说起来,我们还想问,孤儿院为什么一声不响的就从埃摩消失了,是因为联合种业吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "唔......说来话长,如果你们不困的话,我们就趁着孩子们都睡下的这点时间聊一聊?==W==我也很想知道......你们离开孤儿院后的事情。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "好耶,那就像我们小时候那样,大家一起躺着滚来滚去听故事吧~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我去拿枕头。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我去拿被子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + -10.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + -120.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + 0.62, + -0.2, + 1.27, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "虽然是命运安排的相遇,但尘沙、鸢尾和琥珀似乎完全没有久别重逢的拘谨,很快就进入了状态,仿佛大家昨天才刚刚离开一般。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 4.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.95} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "大家拉着我蜷缩在柔软的沙发上,喝着温暖的茶水,开始了漫长又温馨的夜谈。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_13.lua b/lua/game/ui/avg/_cn/config/stm08_13.lua new file mode 100644 index 000000000..544e04ba4 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_13.lua @@ -0,0 +1,11883 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第十话", + "暂停", + "贝修丽娜和菈露已被奥尔贝德派去了解安琪的动向。==RT==另一方面,你与空白旅团也在雏菊孤儿院终于暂且安顿下来,==RT==你给菲莱的伙伴们报了平安,也终于有机会与艾蕾聊上几句……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "028", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "015", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "02:00", + "雾月", + "08日", + "埃摩金城区", + "秘密监狱" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "啊呜——==W==好困,==W==贝修莉娜,要来点薯条吗?我特意选的咖啡味道的。说不定能稍微清醒点哦……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "好,我也有点困了,姆咕姆咕……==W==薯条都绵掉了啊,==W==这可不像菈露前辈的风格。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + 1, + 0.4, + -0.08, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + 2, + 0.67, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "没办法,这破地牢里实在太潮了,我从薯条店端到这里就这样了,==W==啊,连脆脆的薯条都吃不了,好烦——==W==我们还要在这里待多久啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "avg_emoji_sigh", + nil, + 0.65, + 0.0, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "请冷静一点,菈露前辈。别忘了奥尔贝德大人给我们的任务,耐心点吧——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "贝修莉娜,菈露,安琪的行动要失败了,你们跟着安琪的人撤走。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "009", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "008", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + 1, + 0.1, + -0.4, + 1.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "抱歉,即便是奥尔贝德大人的命令,如果内容是暗杀魔王的话,恕我无法接受。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "我也不接受啊。==W==啊,不过事先声明一下,==W==我可不是因为想偷懒才这样说的哦?本来我也不相信《恩赐预言书》和世界毁灭。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "024", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "003", + "none", + nil, + 0.6, + 0.02, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "006", + "none", + nil, + 0.8, + 0.02, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "003", + "none", + nil, + 0.35, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "别急着下定论,先听听我的安排再说吧。==W==让你们前去是为了探查安琪阵营的内部情况。==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "现在安琪急于杀死魔王,为了哪怕能提高一点点成功率,肯定需要了解魔王的人,你们正好合适。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "只要表现出“我也想拯救世界,也想杀魔王”的态度,被选中的可能性非常高。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "none", + nil, + 0.3, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.08, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "原来是让我们去当内鬼,嗯……好吧。==W==但这算出外勤加班,==W==要给我加班补贴哦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "023", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "017", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "如果,==W==你们回来时我还是你们的上司的话。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = 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param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + 0.75, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.25, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "天空院的理事长谋杀未遂,==W==我作为天空院职位仅次于安琪的人,必须给个交代。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "所以这一次,为了履行对这件事的解释责任,我必须试着阻拦安琪,并且亲自前往魔王协议才行……==W==但对方想必对我恨之入骨吧。==W==到时候会怎么对待我呢,唉。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "024", + "avg_emoji_music", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "放心吧奥尔贝德~==W==到时候你的骨头我会负责捡回来的!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "菈露!==W==你怎么一副开心的样子啊?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "到目前为止的一~==W==切都是按照奥尔贝德的预想发展的对吧。==W==说起来,我们这个委员会现在是不是成了异端组织了啊。==W==心情还真是有点复杂呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "对,虽然黄昏裁判还没正式追捕我们,但在恩赐意志的口径中,我们已经是应该上火刑架的人了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "火刑啊……==W==我身体百分之九十都是由薯条构成的,要被烤成“人条”了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "菈露前辈肯定会看起来很酥脆,散发出一种马铃薯被油炸过后,特有的甘甜又绵密的香气。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "那味道应该还不错……==W==不对!==W==我也没法吃自己啊!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "close", + nil, + 0.38, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 280.0, + -30.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "还是说正事吧,我调查到了有用的情报哦。==W==安琪把采购日常用品和零食的工作交给了我,通过采购的数量,大概能推算出安琪现在召集了多少人了——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "011", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "三十人左右的黎明近卫和帝国卫队,十五人左右的黄昏裁判,==W==还有几十名旅人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + 1, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_flurry", + 2, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "好准确,==W==这也能推算出来?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "嗯,黎明近卫和帝国卫队保养武器盔甲有专门牌子的油,黄昏裁判需要一种特殊的蜡烛供她们祈祷,==W==其他人就是每日消耗的物资确定的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -280.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "002", + "avg_emoji_happy", + nil, + 0.62, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "前辈好厉害,我这边也有收获呢。==W==安琪不是让我盯着“那个人”每天通过绯瞳传讯发的影像,==W==看看有没有什么线索么。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 350.0, + nil, + nil, + "avg1_150", + "a", + "005", + "avg_emoji_attention", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "啊,==W==你说魔王啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "菈露前辈又说漏嘴了,==W==我们要说魔王!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "017", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "抱歉,抱歉,是魔王,==W==幸好没被别人听到。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_150", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "我的收获就是,前辈你看这一段——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 4, + "city_street_water_rain", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "004", + "none", + 2, + 0.35, + -0.08, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_016", + 0.65, + 0.54, + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + 1.2, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "雾月7日的这场雨预计会持续到明、后两天,气温会持续下降,==W==有出行计划的观众请带好雨具和做好保暖。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + 30.0, + 1.28, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "none", + nil, + nil, + nil, + 1.15, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "这怎么了?不就是每天拿着报纸去做天气预报么……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "none", + nil, + 0.55, + -0.05, + 1.0, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "但是魔王可未必是那个魔王哦,==W==你看==SEX1==的眼神总是不经意地瞟向桌子上的夏洛克玩偶。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "我知道的==SEX1==可没有这样的习惯,说不定,屏幕上的那位已经不是真正的==SEX1==了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "哎???换人了?是逃走了么?还是隐藏在某个地方准备反击?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_016", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_speechless", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "我想是去找自己不是魔王的证据了,==W==奥尔贝德已经公布了,会在这个月底的诺瓦工商业联合大会上让大家来判断==PLAYER_NAME==到底是不是魔王。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "如果能平安撑到那个时候,在大会上确认==PLAYER_NAME==不是魔王,==W==拯救委员会就算能量再大,绝大多数诺瓦人也不会相信他们了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "关键在于,影像里这点纰漏会不会被安琪发现呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "还好,安琪肯定没时间细细地看这些影像,我当然也不会把这个线索告诉她,==W==在剩下的这半个月里,就让她盲目地去对付菲莱的假魔王吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "奥尔贝德大人在那里坐镇,委员会只靠现在聚集的这点人可攻不进去。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "嘘,==W==有人来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_443", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "严肃的委员会成员", + "贝修莉娜,安琪大人有新的命令……哦,菈露你也在啊,那就一起听吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "严肃的委员会成员", + "现令所有委员会成员立即销毁现存无法随身携带之文件资料与物资。==W==限本日十二时整前撤离埃摩,自行依图向目标城邦转移。==W==此项转移须于一周内完成。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "收到,明白。我们的目标城邦是……==W==竟然是这里吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_speechless", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "(==PLAYER_NAME==,可爱的我如今只能这样祈祷了……==W==你现在还好吗?==W==千万要安安全全地,找到证明自己不是魔王的证据啊。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:15", + "雾月", + "08日", + "米拉什", + "主街" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_133", + "a", + "012", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuint", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "我现在还好,不用担心我,夏花。我们已经到了米拉什,尘沙她们还意外遇到了找了很久的艾蕾阿姨和孤儿院的孩子们,一切都很顺利。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "哎,那么巧吗?==W==太好了。==W==我们这边也一切顺利,小禾的扮演很完美呢,到现在似乎也没有引起怀疑。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_1311", + "a", + "010", + "none", + 1, + 0.53, + -0.35, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + 30.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + 120.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "022", + "none", + nil, + 0.42, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "倒不如说,==W==明明伪装得这么完美,夏花和千都世却还能看出不同,她们才更奇怪呢……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_144", + "c", + "012", + "none", + 2, + 0.58, + 0.1, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "021", + "none", + nil, + nil, + -0.28, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.55, + 0.08, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,奥尔贝德派来一些信得过的护卫,由妾身临时指挥她们,==W==小禾大人的安全请主公放心。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "那就好,请大家再等一等,==W==我一定会找到自己真正的身份,解决一切麻烦,堂堂正正地和你们重聚。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_flurry", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "我们会等你回来的,不过……==W==魔王,==W==最近一段时间请不要主动联系我们了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "嗯?为什么?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "none", + nil, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_110", + "c", + "010", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_sigh", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "你现在成了诺瓦的大名人,==W==一大堆绯瞳传讯的魔女跟着我们,每天拍个不停。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "只拍照片或许还能应付,==W==但万一你突然和我们联络,有可能被录音,==W==这个计划不就全盘皆输了吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_1311", + "c", + "021", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 7.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "那该怪谁……==W==还不是有人前一阵子早中晚都要抱着手机和魔王聊个不停。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.68, + -0.1, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "什……?!==W==那个,小禾你在乱说什么,我才没有——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "011", + "none", + nil, + 0.55, + nil, + 1.0, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutCubic", + 0, + 0.0, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(小禾版)", + "哎呀~?==W==夏花,你这样生气可以吗?==W==声音会被魔王听到哦~?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + 150.0, + -30.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "lengzhanLP", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "今,==W==今天的联络就到这里了,==W==你多注意安全。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "你们也是。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.1, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_sigh", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "呼,小禾她们还是老样子……==W==或者说,看到她们什么都没变,我也就安心了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "米拉什早上的阳光真舒服啊,今天似乎又是美好的一天……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "尘沙她们昨天到底聊到多晚,平时这个时间,鸢尾早就起床了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m58", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "004", + "none", + 1, + 0.45, + -0.2, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "012", + "none", + 2, + 0.32, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "026", + "none", + 3, + 0.52, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "012", + "none", + 4, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 9.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -7.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhanLP", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "昨晚,艾蕾和空白旅团仿佛有聊不完的话。==RT==艾蕾和孤儿院那边的情况,和翡冷翠所说的互相映照,拼出了孤儿院消失的真相——==P====RT====RT==联合种业的确去调查了孤儿院,艾蕾也的确察觉到有人盯着自己。==P====RT====RT==只是……还有一个翡冷翠也不知道的事实:==RT==据说当时还不止联合种业一伙人,而是至少有三四方势力。==P====RT====RT==那些人想要的,大概是灰城孤儿院地下室里的“宝物”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "city_alley_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_110", + "c", + "012", + "none", + 1, + 0.65, + nil, + 1.25, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_1249", + "a", + "002", + "none", + 2, + 0.32, + nil, + -1.25, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.52, + nil, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "不过虽说是“宝物”,地下室存放的东西其实五花八门,比如……==RT==幸运绿洲号上两个关键的神器——方向盘和动力机是从地下室里找到的。==P====RT====RT====W==琥珀那身酷似白猫制服的衣服和稀有的魔法手枪是从地下室找到的。==P====RT====RT====W==翡冷翠去晚了,还从地下室里找到了一枚神奇的指南针和茶色夜莺的菜谱。==P====RT====RT====W==不过,艾蕾对这些别的公司觊觎的“宝物”并无兴趣,也不知道这些“宝物”从何而来,==RT==她觉得只要孩子们安全,这些杂物怎么样都无所谓。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_rain", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "006", + "none", + 1, + 0.1, + -0.2, + -1.3, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + 2, + 0.8, + -0.2, + 1.3, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "于是,在那个夜里,艾蕾带着孩子们毫无留恋地离开了埃摩。==RT==……当我说明小雨的情况时,艾蕾露出了安心的表情。==P====RT====RT====W==艾蕾当时并没有明确的目的地,只是在一张地图上看到“世界尽头”这几个字,==RT==觉得这种地方应该足够遥远,于是在一段漫长的旅途之后,他们来到了米拉什。==P====RT====RT====W==因为这间房子的周围长满了好看的沙漠雏菊,==RT==孤儿院的名字也从“灰城孤儿院”变成了“雏菊孤儿院”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutQuint", + 0.5, + true, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "她们一路上辛苦奔波了这么久……==W==更重要的是,难得有这种“只属于她们”的时光。就让她们多睡会吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "023", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + -0.02, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.52, + 0.01, + 0.98, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "==PLAYER_NAME==,早上好,你起的真早啊。==W==啊……==W==该不会是没睡好吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + -100.0, + 1.5, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.2, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "没有,床铺很软,被褥有雏菊的香味,睡得好极了,感谢招待,艾蕾==W==…==W==…==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_shock", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "等一下,等一下,==W==这里需要谨慎使用称呼……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoice", + param = { + 1, + 2, + "就叫本名,不加多余的修饰。", + "我是空白旅团的成员,自然要用一样的称呼。", + "妈妈!", + "c", + "025", + "none", + "我应该怎么叫她最好?", + "" + } + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "我不是孤儿院的孩子,还是正常称呼就好了,==W==这样应该最坦率。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……感谢招待,艾蕾。==W==也让我帮孤儿院做点事吧,==W==总不能在这里晒太阳当闲人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "艾蕾…==W==…==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……呃?==W==考虑到分寸,试着直接叫名字了……==W==不合适吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "没什么,挺合适的,==W==我喜欢这样坦率地称呼,==W==请叫我艾蕾就好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不管怎么说,==W==和尘沙鸢尾琥珀叫一样的称呼是最稳妥的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "013", + "none", + nil, + 0.4, + -0.25, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "……感谢招待,==W==艾蕾阿姨。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "哎呀,懂得好好道谢真是乖孩子呢。呵呵,乖~乖~==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "哇?!==W==突,突然干什么……!!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "啊,真是的,瞧我这习惯……==W====RT==呵呵。对不起哦,==W==一不小心就用了平时的动作。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "不过,你不用特意改口,==W==直接称呼我的名字就好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "妈妈!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你,你刚才说什么……==W==?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……感谢招待,艾蕾妈妈!==W==从今天开始,我也是雏菊孤儿院的孩子了,==W==你就是我的妈妈。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "none", + "tiao2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_shy", + nil, + nil, + -1.0, + 2.8, + nil, + 0.5, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 0.5, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "哎呀,你这孩子可真会说话,==W==真是个好孩子。==W==我那三个孩子要是都有你这样的情商就好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutSine", + 2.5, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "唔……==W==这是多么惊人的臂力……?!==W==要喘不过气来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "啊,抱歉,抱歉,==W==没事吧?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那群孩子现在害羞起来了,都不肯叫我“妈妈”了。==W==能被和她们年纪差不多的你叫“妈妈”,一时激动就抱得太紧了。呵呵……~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "呼,吓了一跳……==W==因为经历了各种事情,我失忆了,==W==我记不得自己的父母是谁,也不知道自己的家在哪里。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "但是从刚才的拥抱中,我算是感受到了一种……==W==母爱的味道吧。==W==一点儿也不觉得讨厌。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_happy", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "是吗,记忆……==W==这样的话,以后在外人面前叫我名字就好,两个人独处的时候,就别客气,叫我“妈妈”吧~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_sigh", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙她们知道了,肯定会大吃一惊吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceEnd", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好,那重新问候一下——==W==艾蕾,早安。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "对了,你不困吗?你昨天睡得应该比我晚得多吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "稍微有那么一点点呢,但只有一点点,其实我六点就起来了呢。==W==早餐已经准备好了,==PLAYER_NAME==要不要尝尝我的厨艺呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那,那么早?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "作为孤儿院的妈妈,我已经习惯了这个时间起床了。接下来的日子里,你们就安心在这里住一段时间,好好休息一下吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "感谢你的好意,但我们还要去找沙漠星塔,==W==这关系着我的真实身份,很重要。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "嗯,这次旅行的目的,我昨天听说了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "但在我看来,你和她们都太拼命了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你有淡淡的黑眼圈,==W==尘沙昨晚睡觉都没滚来滚去。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "说好要帮忙准备早餐的鸢尾也没起来,==W==琥珀竟然没爬房梁,==W==就蜷缩在地上睡着了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "而且,你是那三个孩子的朋友,==W==对我来说也就和我的孩子一样。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "所以,沙漠中消失的星塔,我会帮你找到线索的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯?可是我们在沙漠里找了几天都没找到…….沙蝎还说米拉什有什么星塔消失的传说……你打算怎么调查?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "落日沙漠很大,你们盲目乱找只会累垮自己。首先,尽量多召集一些人帮忙吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这里本来居民就很少,应该没那么容易召集到人手吧……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "别看我只是孤儿院的妈妈,其实,我在米拉什还是有一点人脉的,调查这方面就看我的吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你们就好好休息,恢复身体,要不然,就算发现了星塔,你们也没有爬塔的力气。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + -0.03, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "==RT====RT====RT==就这样,在这令人安心又充满力量的母爱包围下——==RT==我、尘沙、鸢尾、琥珀,自我醒来之后,第一次获得了完整的休息时间。==P====RT====RT==就好像,我们忙碌的生活被突然按下了暂停键。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_14.lua b/lua/game/ui/avg/_cn/config/stm08_14.lua new file mode 100644 index 000000000..f1733353b --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_14.lua @@ -0,0 +1,16955 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第十一话", + "米拉什的日常", + "你见证了白猫与帝国卫队间的一场战斗,随后孩童们捡拾装备,==RT==擦亮后再被卫队重新买走的过程——这即是米拉什的日常。==RT==同时你还从艾蕾那了解到,十年前的米拉什曾有过星塔……", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.07, + nil, + -1.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + 2, + 0.33, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "005", + "none", + 3, + 0.8, + 0.05, + 0.7, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:30", + "雾月", + "11日", + "米拉什", + "主街" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.02, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "掌旗官", + "白猫们,不要再负隅顽抗了。放下武器投降,帝国卫队会保证你们的安全。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "掌旗官", + "离开米拉什,开开心心去别的城邦做个旅人,上个班,好过在这里吃沙子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.2, + -0.05, + -1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + -0.15, + -0.05, + -1.5, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 1, + 0.65, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "003", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "帝国卫队那帮人,又来老一套了?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "就是说啊。不过,前几天喊得还是——==W==投降就给每个人一百万朵拉的安家费。今天没安家费了,不会是这家伙给贪掉了吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "随便他们,反正白猫不可能投降,帝国卫队也不可能接受白猫投降。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "正合我意,战斗能让我吸取到更多的黑暗之力,总有一天,猫眼大人会君临整个沙漠的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.55, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.78, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.05, + -0.05, + -1.5, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "喂,那边的铁罐头,==W==别废话了,要打就打。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "013", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "诸君,==W==我喜欢战争。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 0.88, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + 0.88, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -330.0, + 230.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "InOutBack", + 1.5, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + -0.1, + nil, + -1.6, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.6, + nil, + -1.0, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.35, + nil, + -1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + -3.3, + 2.3, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuart", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_shock", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + -0.7, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InQuint", + 0, + 25.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.5, + -0.03, + -1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "掌旗官", + "你们这些白猫不讲武德啊,竟然偷袭!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_114", + "b", + "008", + "avg_emoji_music", + 1, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "你说什么呢。==W==你们来这儿不就是为了战斗的吗?哪有什么偷袭不偷袭!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuart", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_114", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -150.0, + 1.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 1, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuart", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "领头的孩子", + "新人们,看好了,帝国卫队和白猫正在打架,==W==那些铁罐头肯定会先被打得丢盔弃甲,然后再反击回去。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 2, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_question", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "会是这样吗?==W==白猫那边只有十几个人,帝国卫队有上百号人吧。这战斗一下就分出胜负了吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "是啊。==W==帝国卫队装备不错,魔法枪的子弹应该打不穿那种附魔铠甲。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + -0.05, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "领头的孩子", + "你们不懂啦,他们不败,怎么让我们去捡装备。你们看——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 1, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_156", + "a", + "002", + "none", + 2, + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 1, + "fx_avg_dust_2_b", + 0, + 1, + nil, + -2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 1, + "fx_avg_dust_2_b", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.95, + nil, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_1240", + "a", + "002", + "none", + 3, + 0.9, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "掌旗官", + "撤退,==W==撤退,==W==丢掉无用的铠甲和武器。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuad", + 0, + nil, + true, + 3.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuad", + 0, + nil, + true, + 2.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "领头的孩子", + "该我们上了,==W==快出门。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFx", + param = { + 1, + "fx_avg_dust_2_b", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 1, + "fx_avg_dust_2_b", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哈哈,感觉好好玩啊——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "三天前,在艾蕾半是建议,半是强迫的安排下,我和空白旅团留在雏菊孤儿院中“暂停”,修养身体。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.48, + -0.42, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_320", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "艾蕾花了半天时间,用尘沙都惊讶的速度学会了驾驶小绿,前往沙漠帮我们寻找星塔。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_209", + "a", + "002", + "none", + nil, + 0.45, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.55, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.6, + -0.5, + -1.5, + 1.0, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_1274", + "a", + "002", + "none", + nil, + 0.4, + -0.5, + 1.5, + 1.0, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "同时还动用了一些让人眼花缭乱的人脉,托人在沙蝎和白猫里打听“星塔消失”的事情。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "OutQuint", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "OutQuint", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "004", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 2, + 0.25, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 3, + 0.75, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "留在孤儿院的我们,本打算临时代替艾蕾照顾孩子们,但从结果来说——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "领头的孩子", + "分开来捡,小孩子只抱长枪和臂铠。==W==新人们力气大,就负责捡胸甲,胸甲拆成两片叠起来好拿。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "g", + "002", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "好,==W==我捡。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuad", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "反倒是被孩子们灌输了一堆米拉什的生活智慧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuad", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "领头的孩子", + "差不多了,帝国卫队要杀回来了,我们走,==W==也多少留点给白猫。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "005", + "close", + nil, + 0.55, + -0.05, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 0.9, + "avg3_156", + "a", + "002", + "avg_emoji_angry", + 1, + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "掌旗官", + "骑士们,反击。==W==记得拍照片啊,==W==工作要留痕。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 2, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "糟了,捡的有点多……==W==有点搬不动了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "none", + nil, + 0.32, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "领头的孩子", + "我和你一起。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "005", + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "多,==W==多谢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "领头的孩子", + "客气什么,没想到你们竟然也是妈妈的孩子,那我们就是一伙的了,当然要互相帮助。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这个互相帮助的说法……==W==和空白旅团好像,是艾蕾教给你们的吗?==W==几天前白猫盘问我的时候,你也主动帮忙遮掩了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + 2, + 0.25, + -0.47, + 1.5, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.45, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "领头的孩子", + "嗯!==W==妈妈经常说“家人之间要互相帮助”!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.43, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "原来如此。难怪大家都能这么乖巧懂事地长大。==W==说起来,一直没来得及问你的名字。我叫==PLAYER_NAME==,你呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哈克贝利", + "哈克贝利,==W==听妈妈说,这是一种浆果的名字,可惜沙漠里没有这种果子。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.25, + -0.45, + -1.5, + 1.0, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + 3, + 0.75, + -0.45, + 1.5, + 1.0, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "004", + "avg_emoji_speechless", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哈克贝利", + "想走出这片沙漠,只能去当沙蝎——==W==帝国卫队是不会要我们这些孤儿的,白猫也不招人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "006", + "none", + 2, + 0.25, + -0.45, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "006", + "none", + 3, + 0.75, + -0.45, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哈克贝利", + "……==W==可是妈妈说那个绝对不行。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那就当旅人吧,旅人的工作是爬塔,爬遍全诺瓦的星塔,拿到神器。==W==当了旅人就哪里都可以去了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哈克贝利", + "旅人……就像姐姐一样吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯,当然你要学的东西有很多,剑术啊,魔法啊,到了荒野里,总归得先能保护自己嘛。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "005", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哈克贝利", + "那……==W==姐姐你能不能教我和其他的孩子?妈妈每天很忙,这种事不太好拜托她。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "当然可以!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "三天后", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 2, + 0.1, + nil, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 3, + 0.7, + nil, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + 4, + 0.3, + nil, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 5, + 0.9, + nil, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m99", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:30", + "雾月", + "17日", + "米拉什", + "雏菊孤儿院" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "预备——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.12, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.92, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "左上劈。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.5, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "右下斜切。==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "注意其他方向,让你们的剑刃流动起来。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.6, + nil, + 1.3, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.08, + nil, + 0.85, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.72, + nil, + 0.85, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 0.85, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.92, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "好,==W==好难。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + 1, + 0.5, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "多练练就熟了。==W==话说回来,==PLAYER_NAME==,==W==你怎么也在跟着孩子们练剑?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我仔细想了想……如果我能学点武艺,和你们的旅途也会变得更轻松。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + -0.03, + 1.1, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "唔……道理虽然是这样,但我们的剑术最终都是要凝聚魔力在武器上的……你没办法用心相石,练会了剑术,恐怕也挡不住厉害旅人几个回合。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我知道的,不过……==W==学点东西总比不学好,都有人想暗杀我了,自己练一练,至少能明白敌人的战斗思路,==W==这样逃跑也更好跑啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "的确,了解你自己,了解你的敌人从来都是战斗的基础,我教给你更适合你的招数吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "更适合我的?跟着那些孩子一起学不行吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不太行呢,那些孩子有一些战斗基础,而==PLAYER_NAME==完全没有。==W==跟不上也是正常的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "015", + "none", + nil, + 0.35, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "所以呢,==PLAYER_NAME==就按==PLAYER_NAME==的节奏来——==W==好,从右肩往左腰斜着劈下去,==W==试试看。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "这样吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "肩膀太用力了,不用使劲挥,借剑本身的重量就行。==W==就像……==W==嚯!唰唰!==W==咻——唰唰!==W==这种感觉?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "close", + 1, + 0.55, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "none", + 2, + 0.28, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 2, + 3.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 2, + 2.0, + -0.5, + -1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + 2, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 1, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "借剑的重量……==W==嚯!唰唰!==W==咻——唰唰!==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "close", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "lengzhan", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { 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1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不错嘛,跟鞭子一样,从放松到瞬间发力,这就是打出强力一击的诀窍。==W==记住啦?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那趁这个感觉还没忘——==W==挥刀二百次。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "二,二百次?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "二百次还算少的呢!==W==后面你要逐渐提升到每天五百次,乃至一千次,让身体和武器融为一体。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "唔……说,说得也是。难得尘沙陪我特训……==W==你小时候也是这么被艾蕾教的吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不是哦,==W==我们的剑术老师是鸢尾的书。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + nil, + 0.4, + -0.5, + 1.3, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.4, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我的射击老师也是,书,==W==阿姨很忙,==W==每天,忙着赚朵拉。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.83, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "毕竟要养活孤儿院里的那么多孩子,另外,艾蕾阿姨当时就很厉害,==W==一个人就镇住了当时灰城区的大部分帮派,==W==让帮派都绕着孤儿院所在的那条街走。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "并且,她本来就不赞成我们舞刀弄剑,想要我们学习……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "016", + "none", + 4, + 0.4, + -0.4, + 1.5, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_vexation", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我以前经常被她念叨。==W==“有那时间训练,不如好好读书!”==W==之类的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 1, + -3.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_question", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.25, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "真奇怪,艾蕾阿姨现在怎么变了?还让孩子们去战场上捡盔甲,记得我们那时候……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "009", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "上水道桥,都要偷偷摸摸的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我想......是因地制宜吧。==W==在米拉什,==W==尽快适应这里的生活环境,确保能安全地活下去才是更重要的事情。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这里,并没有那种能让人安心学习的氛围呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "原来如此……==W==艾蕾阿姨还真是思虑周全。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.73, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.27, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "006", + "none", + nil, + nil, + -0.08, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + -0.03, + 1.1, + 0.0, + 0.0, + 1.0, + "Tiao", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哈克贝利", + "哼哼,现在孤儿院的收入,可有一大半是我们撑起来的,==W==看,==W==客户又上门了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.65, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + -300.0, + 1.5, + 0.5, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "礼貌的骑士", + "有人在家吗?==W==请问我们要的铠甲准备好了吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + 0.0, + 0.0, + 1.0, + "Tiao", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哈克贝利", + "来了来了,==W==骑士大人您看,所有从战场上回收的铠甲都在这里,==W==闪闪发亮,九九成新!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_017", + nil, + 0.54, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "礼貌的骑士", + "的确很棒,上面的小划痕你们都打磨掉了,就算是审计员来也看不出纰漏。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哈克贝利", + "哼哼,我们的手艺可是艾蕾妈妈教的,请放心吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "礼貌的骑士", + "放心,肯定放心,请代我向艾蕾院长问好,==W==上次我从屋顶摔下来的时候,要不是院长帮我接上了骨头,缝合了伤口,我这条腿就得瘸了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_017", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "礼貌的骑士", + "为表谢意,==W==我听说院长在打听“消失的星塔”的事情?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哈克贝利", + "嗯,是的,我们去找熟悉米拉什历史的帝国卫队或者白猫剧团的人打听,可一提这事儿他们就闭口不谈。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "礼貌的骑士", + "原来如此。话虽如此,我也不算了解,只是之前在翻帝国卫队历史的时候,曾经看到过一条这样的记录——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -500.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "礼貌的骑士", + "黄昏裁判的一位审判官带着数名骑士,为了追捕异端进入了沙漠中从未被发现过的星塔,==W==然后就消失在里面,==W==活不见人死不见尸。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "审判官、骑士、异端,==W==失忆前的我会是这些身份吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "礼貌的骑士", + "不过,==W==这段历史是至少一百年前的事情了,==W==大概对你们也没什么帮助。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.5, + false, + 1 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哈克贝利", + "不不,很有趣的记录呢,==W==非常感谢您提供的消息。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "礼貌的骑士", + "能帮上忙就好,这是你们的报酬,==W==请拿好。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_447", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哈克贝利", + "感谢惠顾。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_012", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m32", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "艾蕾好厉害,==W==竟然还会治病。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "如果说的是科洛妮丝那种医术,艾蕾阿姨其实不懂,==W==但是处理外伤,接骨,缝合这些事情都很擅长,==W==说不定,艾蕾阿姨之前当过护士呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "009", + "none", + nil, + 0.5, + -0.1, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哈克贝利", + "不不,我觉得艾蕾妈妈应该是当过裁缝才对,==W==她缝的小物件,和帮人做的衣服在米拉什很受欢迎呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哈克贝利", + "孤儿院另外的收入主要来自于此,不过,艾蕾妈妈做出来的另外一些商品就……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.35, + nil, + 1.02, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.78, + nil, + 1.02, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.55, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.25, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "006", + "none", + nil, + 0.8, + nil, + -1.0, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哈克贝利", + "啊,妈妈,==W==你回来了~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "哈克,==PLAYER_NAME==,还有我可爱的孩子们,==W==妈妈走的这些天,你们有乖乖在家吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "哈克贝利", + "有的有的,==W==这几位姐姐帮我们去捡了战场上的铠甲武器,我们赚到了好多朵拉。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "004", + "none", + nil, + 0.5, + -0.2, + 1.15, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.1, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我很乖,没有穿白猫的那身衣服,==W==一直穿着睡衣。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "005", + "none", + nil, + 0.05, + -0.1, + 1.15, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + 0.15, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我教孩子们了一些剑术,==W==将来应该用得上。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.9, + -0.1, + 1.15, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我帮忙整理了孤儿院的账务,==W==那个……==W==为什么我们在一个叫做“尤里卡水吧”的地方会有亏空啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.5 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "啊……这个……==W==我做了一些从古老的食谱中看到的食物在那边寄售,==W==大,大概是不太受欢迎吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "咳咳,不说这个了。==W==关于你们想找的那座星塔,已经有头绪了。我去问了一下白猫和沙蝎中的熟人,得到了一些在外面听不到的情报。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + "none", + "InOutSine", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "大约十年前,米拉什附近真的有一座星塔,==W==虽然星塔无法进入,却的确存在,我还看到了那时候的照片。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.75, + -0.12, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + nil, + 0.25, + -0.15, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.5, + -0.15, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "当时,白猫、沙蝎、帝国卫队的战斗要比现在激烈得多,==W==白猫剧团的团长想要终结这种无意义的战斗,就约沙蝎的团长和帝国卫队的代表在星塔下相见,==W==进行谈判。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "当时,不知道用了什么方法,白猫团长炸开了……==W==绝不可能从外部被破坏的星塔的墙壁,==W==带着沙蝎的团长和帝国卫队的代表进入了星塔,==W==然后就和星塔一起消失了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "谈判中具体发生了什么,==W==可能只有白猫现任头目卡西米拉和沙蝎的现任团长哈萨娜知道,==W==她们两个是仅有的在现场,==W==又没有失踪的人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 1, + 0.35, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "005", + "none", + 2, + 0.65, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.33, + -0.33, + 1.55, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.67, + -0.33, + 1.55, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 1, + 0.0, + -0.05, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "007", + "none", + 2, + 0.18, + -0.05, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + 3, + 1.0, + -0.05, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 4, + 0.82, + -0.05, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_speechless", + nil, + 0.85, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.15, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.62, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.38, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.02, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "被炸开的……==W==星塔的墙壁……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那不就是——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "找到==PLAYER_NAME==的那座塔的墙壁,==W==就是被破坏的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.67, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.33, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "打听到这个消息后,==W==我前往过去米拉什星塔的位置,挖开了沙丘。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "挖?!挖开沙丘?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "嗯,如果那个地方过去的确发生过战斗,以及发生过足矣炸开星塔的爆炸,==W==就算过了十年,应该也有痕迹。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_018", + 0.4, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "然后,我找到了……==W==绝对不是正常石头的这些碎块,和我过去见过的星塔墙壁的材质完全一致。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "被炸开的星塔应该不会有很多座吧?==W==所以,我认为过去在米拉什消失的那座星塔,==W==就是你们要找的那座塔。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_018", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "可,可是我们发现那座星塔的地方……==W==距离米拉什至少有十个小时的车程。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "星塔……移动位置了?==W==不不,这怎么可能,只能是巧合吧,他们炸了两座星塔……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "009", + "none", + 1, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "avg_emoji_vexation", + nil, + nil, + -0.32, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "线索,很好,==W==可是,==W==找不到星塔,就找不到身份。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.35, + 1.6, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "可以找到的……==W==在我确认了十年前的事情是真的后,==W==告诉我这件事的人,又告诉我了一个新的情报。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "白猫在米拉什有一间密室,密室里有确认星塔位置的方法。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "013", + "avg_emoji_star", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "只要找到密室,就能找到星塔,找到星塔,就能确定到==PLAYER_NAME==的身份。==W==明白了,==W==我们快去找白猫交涉吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "018", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "可是……白猫是谋杀皇帝的凶徒吧,==W==之前还因为琥珀衣服的事情闯入这里,==W==她们真的会听我们交涉吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 2, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "谋杀皇帝的凶徒?==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 5, + 0.0, + false + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 5, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.02, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + nil, + nil, + 0.3, + 1.6, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + -0.35, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m122", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "不知道是谁瞎传的,白猫剧团怎么可能干那种事!==W==皇帝在的时候,我们白猫,是皇帝最忠心的卫队。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "猫眼?请别误会,我们并没有把白猫剧团当坏人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "013", + "none", + nil, + nil, + 0.3, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "哼哼,卑鄙的外乡人,这几天猫眼大人也没有闲着,==W==本大人已经全部查清楚了,那天你在孤儿院和我们说的话——==W==是假话!==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "003", + "none", + nil, + nil, + -0.02, + 1.1, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "003", + "none", + nil, + nil, + -0.02, + 1.1, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutQuart", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "你的确是菲莱公司的人,==W==但还是魔王协议的首席执行官!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "那天进孤儿院的绝非你一人,还有这三位,我并没有看错。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "的确如此,但如果你仔细调查了,==W==我们也没有骗你。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你好好回忆一下。我当时说的是——==W==“这些孩子给我引路”。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "017", + "avg_emoji_attention", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "她们三个人都是孤儿院的孩子。==W==也就是说,“这些孩子给我引路”这句话并没有撒谎。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "哼哼,的确如此。==W==你们的确不是有意伪装白猫,来搞事的人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 10.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "但重点根本不在那儿!==W==那天我感受到的那股漆黑力量的波动可没错!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "…==W==…==W==嗯?==W==什么意思?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_question", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "喵哈哈哈!别装啦~你们要在米拉什做的是更黑暗的事情……==W==对吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 15.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "比如……==W==“用那股巨大的漆黑之力毁灭世界”之类的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "毁,==W==毁灭世界……?!==W==等等猫眼,你在说什么——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "哼哼!==W==就算骗得过别人,==W==可骗不过左眼寄宿着漆黑之力的猫眼大人哦!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "因为你——==W==就是那个传说中的魔王吧?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_15.lua b/lua/game/ui/avg/_cn/config/stm08_15.lua new file mode 100644 index 000000000..8418241f7 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_15.lua @@ -0,0 +1,27229 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第十二话", + "黑暗决斗", + "相信“黑暗之力”的猫眼非要与你“决斗”,琥珀代为出战。==RT==卡西米拉叫停了决斗,指出琥珀的战斗技巧来自于白猫剧团。==RT==哈萨娜也在此时出现,并提出可以帮你一起对付拯救委员会。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m122", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:15", + "雾月", + "17日", + "米拉什", + "主街" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "哼哼!==W==就算骗得过别人,==W==可骗不过左眼寄宿着漆黑之力的猫眼大人哦!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "因为你——==W==就是那个传说中的魔王吧?!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_103", + "g", + "007", + "avg_emoji_exclamation", + 2, + 0.4, + -0.1, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + 23, + 0.5, + 0.0, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + 1, + 0.6, + -0.2, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_139", + "b", + "007", + "avg_emoji_exclamation", + 2, + 0.5, + -0.07, + 1.07, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "猫眼是怎么知道那个传闻的?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "我们抵达米拉什后就调查过了,==W==这里没有报纸,没有显影器,没有绯瞳传讯的灯塔,更没有只有埃摩、菲莱、新奥勒良、双子城这些顶级规模城邦才有的“跨城邦通讯”,==W==是个消息极其闭塞的地方,甚至没人听说过魔王协议的名字。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 5, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 3, + 0.17, + -0.25, + 1.35, + 0.0, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + 2, + 0.37, + -0.25, + 1.35, + nil, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 4, + 0.78, + -0.25, + 1.35, + 0.0, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + 2, + 0.4, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + 3, + 0.2, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "沙蝎的团长、副团长,==W==以及新从沙漠外调来的骑士倒是知道一些我的事情……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 1, + 0.75, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不过他们和白猫的关系很差,猫眼不可能从这些渠道知道这件事。难道......", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 6, + 0.4, + -0.2, + 1.3, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + 6, + 0.3, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "她也是“拯救委员会”的人?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + 6, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 1.0, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "avg_emoji_question", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "喂喂喂,咦?==W==大家怎么都摆出这么可怕的表情啊?==W==哼哼,==W==那不是更说明我猜对了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "话说回来,她看起来也不像坏孩子,我不想对她动粗……==W==不过,事急从权,还是先抓住再慢慢问吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_awkward", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_vexation", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "虽然不想和白猫起冲突,但事已至此,也没别的办法。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.18, + -0.2, + 1.3, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾、琥珀,我们上。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "016", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "干嘛干嘛?难道要决斗吗?==W==哼哼——!==W==虽然伟大的猫眼大人不介意一个打三个,但这不符合沙漠解决问题的规矩。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "avg_emoji_music", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + 0.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "沙漠的规矩?你想怎么样?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "嗯。决斗的话,必须一对一才行。==W==至于条件嘛……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "027", + "avg_emoji_love", + nil, + nil, + -0.1, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "如果猫眼大人赢了,你就要把你的黑暗之力让给猫眼大人!==W==然后!==W==用魔王的力量把这个世界毁灭之后,我将作为新的神降临于世——==W==喵哈哈哈哈哈♪==B====W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_powerup_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_powerup_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 3, + 0.72, + 0.0, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.11, + 0.0, + 1.25, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + 2, + 0.28, + 0.0, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "none", + 5, + 0.5, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + 3, + 0.7, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + 2, + 0.15, + nil, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "009", + "avg_emoji_sweaty", + 3, + 0.3, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "什么?!==W==让、让你去毁灭世界?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + 1.15, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.25, + nil, + 1.15, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "013", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m136", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:30", + "雾月", + "17日", + "米拉什", + "主街" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + 0.97, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我代替,==W====PLAYER_NAME==,==W==参加决斗。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "003", + "none", + nil, + 0.72, + nil, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "003", + "avg_emoji_happy", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "换好衣服了啊,这几天一直穿着睡衣真是辛苦你了。==W==不管对手是谁都无所谓。==W==正好是个好机会,就由我猫眼大人来收拾这个冒牌货吧!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "不过!==W==听好了哦,魔王?==W==代理决斗我是允许的,==W==但如果这只冒牌货输了,==W==魔王的黑暗之力可就归我了哦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "话说回来,所谓的黑暗之力到底是什么啊……?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "虽然不是很懂……==W==但我知道了,就这么办吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_attention", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "琥珀,小心点。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "会赢的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "年轻人不要太气盛,在这片沙漠里,还没人能在一对一的决斗中赢过猫眼大人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "你,==W==看上去,==W==也不老。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "daintou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "哼哼,想不到吧,==W==猫眼大人的这具身体里,==W==可是封印着本人前世,前前世,前前前世的灵魂的。==W==论真实的年龄,毫无疑问是猫眼大人更胜一筹。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_498", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "a", + "002", + "none", + nil, + 0.55, + nil, + 1.2, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + 2, + nil, + nil, + 1.25, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.15, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.85, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.2, + nil, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯?==W==她在说什么啊,证明自己年龄更大有什么好处吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "可能是想说......==W==自己在这片沙漠的资历更老吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + 0.15, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.85, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "avg_emoji_attention", + nil, + nil, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "听好了,沙漠里的决斗规矩是这样——==W==我们背对背站好,枪口朝向地面,各自前进,==W==等到证人发令时,就一起转过身来开枪,==W==最后还能站在这条街上的人获胜。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "027", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + 0.3, + -0.05, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "none", + nil, + 0.7, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "明白了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + -50.0, + nil, + "avg1_139", + "a", + "007", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我来做这个证人,可以吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "雏菊孤儿院的院长么......==W==听说你帮过白猫不少,应该可以信任。==W==好,你来做证人吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 2.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m124", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.45, + -0.4, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + nil, + 0.55, + -0.3, + -1.4, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 2, + nil, + -0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -8.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_157", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + nil, + -0.45, + 1.5, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那么,请两人开始前进。==W==我会默念十个数字,然后宣布决斗开始。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutCubic", + 0.7, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.1, + -0.6, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "猫眼的枪比较长,不如琥珀的轻便,在这种距离上决斗,怎么看都是琥珀更占优……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "lengzhan2", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "……不对,真的这么简单吗?==W==她可是说过决斗无败的,难道......==W==她有什么诡计?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "005", + "none", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "005", + "avg_emoji_flurry", + "lengzhan2", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "006", + "none", + nil, + 0.65, + -0.4, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_157", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.35, + 0.0, + -0.85, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.0, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "002", + "avg_emoji_happy", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "嘿嘿——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "still", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + 5.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "我先跑了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.75, + -0.5, + 2.0, + nil, + nil, + nil, + "manbu", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_2", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + -50.0, + nil, + "avg1_111", + "a", + "017", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "好狡猾,趁着还没开始先拉开距离。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_114", + "b", + "002", + "none", + nil, + 0.45, + -0.2, + 1.4, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + 300.0, + nil, + 1.3, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetStage", + param = { + 1, + 2, + "OutExpo", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "013", + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "嚯嚯嚯,沙漠的规矩可没说决斗开始前,前进的速度是快是慢!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + -350.0, + nil, + 1.3, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.45, + -0.33, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 2, + "OutExpo", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "开始!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "InOutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 3, + "InOutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "004", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_114", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "人......不见了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "027", + "none", + nil, + 0.55, + -0.1, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.65, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "只要拉开了距离,你那一双小手枪要怎么对抗猫眼大人的狙击枪呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -150.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.6, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "来吧,好好体会被狩猎的恐惧吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.1, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "004", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_366", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_up", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_498", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "魔眼……解·放!!==W==醒来吧,“逗猫棒-魔典断章改”!==W==红月临空,血之门扉开启,与喵神为敌之人将堕入诅咒的深渊——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + 0.5, + -0.35, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "哈啊啊啊啊啊啊啊!!==W==就让这道灭世之光贯穿你吧!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutExpo", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false, + 1 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_058", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "咦?==W==我猫眼大人居然打偏了!?==W==不对,==W==那只冒牌货消,消失了……?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + 0.8, + 0.0, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + 100.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "Tiao", + "none", + "OutExpo", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + nil, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + 3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "跑得好快,==W==她到底是怎么找到这么多掩体的,==W==她们才刚来米拉什几天吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -1700.0, + 200.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.9, + -0.2, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + -0.25, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + nil, + 0.4, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + 3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "003", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "023", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "琥珀每到一个新地方,就会爬上爬下把每个角落都弄清楚。说不定她早就把整座镇的地图都记在脑子里了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "地利五五开,胜负现在才要开始呢!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "xingshi", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + 0.0, + nil, + "manbu_loop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + nil, + -0.3, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "狙击镜的反光,她,在瞄准。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "close", + nil, + 0.45, + -0.15, + 1.05, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 1.0, + 1.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "停。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + 0.6, + -0.05, + 1.0, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuart", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 10.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 300.0, + -120.0, + 0.9, + "avg1_139", + "b", + "007", + "avg_emoji_speechless", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "唔,猫眼的行动完全被琥珀读到了呢,就算拉开了距离,应该也打不中琥珀。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "024", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "024", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "哼,哼哼哼,这个假白猫,还挺有一手的嘛!==W==这个战斗的风格和技巧,比白猫还要像白猫啊!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "那猫眼大人也该认真起来了,==W==音乐,==W==起—— ", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "013", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_158", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m123", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "没有人——==W==能在这首音乐中打败猫眼大人!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "avg_emoji_star", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.1, + 1.3, + nil, + nil, + 0.0, + "stop", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + nil, + 0.55, + 0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "006", + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "010", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "猫眼从隐蔽的地方跳出来了,被琥珀躲过狙击,是气急败坏了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不对,看起来不像呢……==W==她这是要用狙击枪......==W==近战?==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "none", + 2, + 0.7, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + nil, + 0.05, + 0.8, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_attention", + 3, + 0.4, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.42, + 0.0, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.57, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_atta", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 0, + -3.0, + nil, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 0, + 4.0, + 1.0, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + nil, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 300.0, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1304", + "a", + "002", + "none", + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + 1.25, + 1.1, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 1, + 165.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + 1.25, + 1.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 1, + 160.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_summon_appear", + 0, + 1, + 2.5, + -0.5, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_498", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "被吞没在焚尽一切的地狱业火之中吧——==W==黑暗·超音速烈焰!!!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + 1.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_right", + "OutQuint", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_487", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_292", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_010", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + nil, + 0.42, + 0.0, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "027", + "none", + nil, + 0.57, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + 5.0, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + 0.8, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "一枪轰塌了一堵墙?!这威力也太离谱了吧!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "006", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "把枪口直接顶上去的超近距离射击……==W==哈哈哈!==W==这根本就是近战武器了吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.2, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + 0.95, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "原来,这才是你真正的战斗方式。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "那我也......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_00_002", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + 200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_114", + "a", + "016", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "喂喂喂,你从哪里学的这招,据说这是以前白猫剧团成员开发出来的射击秘术。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "鸢尾借给我的,书上。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutQuint", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_event_09_001_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 200.0, + -100.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutQuint", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "衣服......武器......还有秘术,看来你不只是个单纯的冒牌货啊?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 800.0, + 300.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 10, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_484", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "不过不管你真正的身份是什么,最后笑的人依然会是我猫眼大人!==W==毁灭射线,模式切换!超频模式!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_magiccircle", + 0, + 0, + -4.0, + -0.5, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_summon_appear", + 0, + 0, + -3.7, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_478", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_500", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 2.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "006", + "none", + nil, + 0.85, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "025", + "none", + nil, + 0.42, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 1, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + -0.7, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "023", + "none", + 2, + 0.3, + -0.14, + nil, + nil, + nil, + 0.0, + "shilaimu1", + "none", + "OutCubic", + 0, + 15.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "笨蛋。你是想把镇子毁掉吗。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m114", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 30.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 3, + 0.4, + -0.05, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 2, + 0.6, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + 1, + 0.75, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + 3, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "射击魔法......==W==被按回去了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "028", + "avg_emoji_vexation", + nil, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "卡,卡西米拉,==W==你干什么?!==W==猫眼大人马上就要赢了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "赢赢赢,就知道赢。==W==这场决斗要浪费多少恩赐你算过吗?==W==看看你的心相石,已经空了一半了吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "哎......这个......这个我倒是没注意到。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "还有,这招的魔法本来就需要引导时间,应该尽量不让目标注意到才对。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "结果你不仅大喊大叫,还做出奇怪的姿势,==W==是生怕别人看不到么?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "嗯。==W==只要看得见,躲开很简单。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 30.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "听到了吗?听懂了的话,下次注意点!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "028", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "你,==W==你们知道什么,==W==那是使用黑暗之力的仪式,很重要的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "那就把你浪费的恩赐从你的零花钱里扣掉。这样如何?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "023", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "怎,==W==怎么这样......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.7, + nil, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.25, + -0.05, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + 2, + 0.3, + -0.03, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_sigh", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "唉……==W==艾蕾院长,还有魔王协议的各位,==W==我的队员打扰到了你们,非常抱歉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "没关系,==W==我觉得孩子们偶尔做做这样的事情,活动一下身体,也挺好的,==W==有我看着她们,不会出安全问题的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "感谢您的理解。==W==不过,那边的……==W==琥珀是吧?==W==你的战斗技术,果然和白猫剧团有很深的渊源。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.32, + -0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "……嗯,==W==看来我们一直被观察着啊。==W==卡西米拉直到现在才出手阻止,恐怕就是为了观察琥珀的动作。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "close", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.32, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + 0.3, + -0.03, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "刚才的战斗,我看得很清楚,==W==琥珀的战斗技巧的确和白猫相同,我不会否认这件事。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "不过,灰城孤儿院的地下室里有各种各样的书,里面有记载白猫战斗技术的书也不奇怪。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "嗯,我相信。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这么容易就相信了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "先说声抱歉,因为那对魔法手枪和白猫剧团关系匪浅,关系着白猫历史上的一个重要事件,这几天里,我们私下调查了一下各位的来历。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "各位的十年内的行踪我们都掌握了,==W==的确和白猫没有任何交集,之前的事情是我们的误判。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "私下调查啊......==W==这也是可以理解的事情,总之误会解开了就好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + 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{cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "想问的事?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "你们已经查到了“白猫密室”了不是吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "情报主动送上门来了吗?==W==不对,哪有这样的好事,背后一定有陷阱......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 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cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "但相应的,我也想请你们告诉我,关于发现那把枪时的一切信息,==W==比如——==W==灰城孤儿院究竟是个什么样的地方?==W==艾蕾院长你的过去又是怎么样的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { 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"Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.48, + -0.3, + 1.3, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.3, + nil, + nil, + 0.85, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = 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"mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -320.0, + -90.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0, + 6.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.9, + -0.21, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.58, + -0.26, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 9.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "等一下,等一下。魔王,先什么都不要答应。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "021", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "弥尔沙?你怎么在这里?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + 40.0, 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"005", + "none", + nil, + 0.5, + -0.28, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "我听说你们和白猫打起来了......不是,我听说你们在和白猫进行神圣的决斗,就决定过来看看,还顺便把我们的团长也拉来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.4, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.45, + nil, + 1.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -280.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m25", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "魔王协议的各位,欢迎来到米拉什……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -280.0, + nil, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.54, + -0.45, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "我代表沙蝎……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "004", + "none", + nil, + nil, + -0.1, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 400.0, + 1.6, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutBack", + 1.1, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "向各位问好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "哈萨娜……!==W==她该不会一见面就突然袭击吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_question", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "哈哈!心里想什么全都写在脸上了。放心吧,我可没打算一见面就把你生吞活剥。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "006", + "none", + 2, + 0.52, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "哈萨娜......你来这里做什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_love", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "不是说了吗?我是来欢迎客人的啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "b", + "002", + "none", + 2, + 0.2, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "话说回来,今天你没有和那只满口谎言的狐狸在一起啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + 0.08, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "021", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那天只是请她做护卫而已,又不是随时都黏在一起。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不过你特意问这个……该不会还在想办法报复吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "别误会啊……再好的枪也有哑火的时候,那天只是刚好手感有点生疏而已。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "而且,沙蝎如果那么在乎面子,早就消失在这片沙漠里了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "不过,现在不是说这个的时候。我们也是来和你们谈判的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_music", + nil, + nil, + -0.355, + 1.45, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "魔王,我也给你开个价,白猫绝对不敢开的价格——和沙蝎合作,成为我们的朋友,然后,我们会帮你对付那个“拯救委员会”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "guodongtiao1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "帮我们对付......拯救委员会?你不是在开玩笑吧?你知道对方的势力有多大吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "当然知道,领头的是前天空院的头头,==W==委员会的成员遍布各大公司,都对“拯救世界”有着近乎狂热的执念。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "既然知道,我们之间又素无交情,你为什么要帮我这个忙?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_shock", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "还有,米拉什的消息很闭塞吧,你们又是怎么知道这些事的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "嘿嘿,蝎子自有理由,如果你决定和我们合作,我会把一切都告诉你的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -130.0, + nil, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.85, + -0.185, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.69, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "在这片沙漠里,想把拯救委员会狠狠揍一顿的可不只有你一个人。卡西米拉队长,你说对吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "围剿我们的是恩赐意志。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "那只是表面上的情况。实际上,要求消灭白猫剧团的人是“安琪”哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -145.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 140.0, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutSine", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "当然,我们也是最近才知道的,和我们一直联络,雇佣我们和你们战斗的那个兜帽女,真名是“安琪”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -135.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "030", + "none", + nil, + 0.48, + -0.04, + 1.06, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.65, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + nil, + -0.8, + 2.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "怎么样?干脆所有人一起联手吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 0.35, + true + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "......抱歉,现在的白猫没有这个能力也没有这个意愿,我们只想寻到一块安宁的容身之所,已经没有举起反旗的打算了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 2, + 0.15, + -0.1, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_happy", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "哈哈!猫输过一次之后就只能可怜巴巴地给对方舔毛了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.15, + -0.13, + 1.3, + nil, + 1.0, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.85, + -0.12, + 1.25, + nil, + 1.0, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "031", + "none", + 3, + 0.495, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "你说什么呢……!话说那个拯救委员会你真的能打得过吗?你们不是还输给魔王了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.65, + -0.03, + 1.05, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.3, + -0.11, + 1.14, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "确实是输了,但这也证明了——==W==我们沙蝎可是连公司的首席执行官都敢暗杀的,那么,对付一个已经是“异端”的组织又算什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "某种意义上......她们敢接下那种暗杀委托,不惜同时得罪三家公司——魔王协议,天穹保险,菲莱公司。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "的确是胆大包天,敢和拯救委员会对抗也不奇怪。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "004", + "none", + nil, + 0.65, + -0.115, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "006", + "none", + nil, + 0.35, + -0.115, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "并且,这里可是没有其他公司的“世界尽头”,是我们蝎子的老巢。委员会的优势可发挥不出来,他们敢来我们就让他们好看!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯,我明白你们的决心了。那么,你们想从我这里得到什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "我们想要死之权杖,你既然能许愿出一次,也一定能许愿出很多次吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 550.0, + nil, + nil, + "avg1_111", + "a", + "006", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "死之权杖......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "一边是只能提供信息,但所求也少的白猫,==W==另一边是肯和我们一起真刀真枪对抗拯救委员会,但是要求更多,还曾经暗杀过我的沙蝎......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "魔王,你考虑好了吗?==W==我们沙蝎天不怕地不怕,只要你真的能给我许愿出那种神器。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_star", + nil, + nil, + -0.31, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "沙蝎跟着你和拯救委员会斗一斗又如何?沙漠中的蝎子可从未有过天敌。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetMajorChoice", + param = { + 1, + "AvgChoice_item_08_01", + 0, + "听听艾蕾的意见", + "这不只是我们的事", + "", + "E901", + 0, + "AvgChoice_item_08_02", + 1, + "和白猫合作", + "我们所需的只是情报", + "", + "E901", + 0, + "AvgChoice_item_08_03", + 2, + "和沙蝎合作", + "给我一个支点,我能撬动诺瓦", + "", + "E902", + 1, + "c", + "020", + "none", + "我应该怎么选......", + "" + } + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + nil, + -0.16, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这不是我一个人能决定的事情,不管我在这里做出何种决定,都会影响到艾蕾和刚刚稳定下来的孤儿院……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "我不能只想着找自己身份,也要考虑大家。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_attention", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "况且,我们对白猫和沙蝎都不是很熟悉,不清楚这两个组织的真实情况,还是让艾蕾给出意见比较稳妥。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.17, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "艾蕾,在这件事上,我想问问你的意见。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯,==W==我的选择一定会影响到你们,我想以孤儿院和孩子们的利益为优先,并且白猫和沙蝎谁更值得信任......也想请你帮忙判断。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "这样么......==W==好的,我会选择白猫剧团。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.15, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "哎哎哎,艾蕾妈妈,为什么不选我们啊,我,我还在您的孤儿院接受过半年照顾呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "自从我和孤儿院来到了米拉什,就受到了你们不少的照顾。从我的亲身体验讲,白猫和沙蝎都是值得相信的组织,也都会为朋友竭尽全力。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "不过,白猫和沙蝎的做事方法不同。我那里有白猫的孩子,也有沙蝎的孩子,他们都是在这场战争中失去父母的孩子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "白猫的孩子更规矩一些,靠自己的力量能做多少是多少;沙蝎的孩子比较自由,只要他认为结果是好的,什么样的办法都用得出来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "因此,沙蝎的孩子总会比白猫的孩子收获的东西更多,但沙蝎的孩子受伤也更多。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -380.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + 1.0, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 2, + 0.6, + -0.015, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_music", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "为了得到想要的东西而付出代价——这是连小孩都懂的常识。那根本不算风险,不这么做怎么向上爬,最终走出这片沙漠?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_shy", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "从带领一个组织的角度来说,哈萨娜团长你说得对。但我作为她们的妈妈,比起让孩子向上爬,更希望孩子能平平安安地长大。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "b", + "007", + "none", + nil, + 0.7, + -0.35, + 1.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "006", + "none", + 2, + 0.35, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "==PLAYER_NAME==,还有空白旅团的孩子们和你合作的话,可能的确能用武力打败拯救委员会吧……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "但如果有选择,我更愿意她们用更和平一点的方法。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + 0.58, + -0.09, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flower", + nil, + nil, + -0.29, + 1.35, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "这就是我的意见……==W==你觉得呢?==PLAYER_NAME==。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯,谢谢你。真的很有参考价值。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 320.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "008", + "none", + nil, + 0.22, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "谈判破裂了啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + nil, + 0.11, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.26, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "算了,也好。弥尔沙,我们走。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "哎,魔王,真可惜。==W==下次有机会一定要选我们哦。拜拜!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.6, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "026", + "none", + nil, + 0.68, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "016", + "none", + nil, + 0.42, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutSine", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "艾蕾院长,感谢你对我们的信任。各位,请移步尤里卡水吧,我们谈谈具体的合作模式吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "有了白猫的情报,我们应该就能......找到消失的星塔了吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "如果真能实现沙蝎的提案,问题确实有可能从根本上得到解决。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "可是我们的目的只是找到沙漠中的星塔,证明我的身份不是魔王,我们没必要在这里节外生枝。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "另外......许愿死之权杖作为交换条件,总觉得不是个好主意,那种武器如果扩散开来,不知道会发生什么事情。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.73, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.48, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哈萨娜,弥尔沙,感谢你们对我的信任和伸出的援手,==W==但我不能和你们合作。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "沙蝎只会发出一次邀请。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那的确很可惜呢,但我不想再次许愿“死之权杖”了,==W==那种不用魔法就能发射子弹的枪......在我彻底弄明白它会带来的影响前,我想要谨慎一点。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "谨慎有什么用,没有沙蝎的帮助,你们要靠什么对付拯救委员会?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.15, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==还有我们,我们会保护好==SEX1==,为==SEX1==正名的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.16, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "正名?幼稚的想法。历史从来都是由胜利者书写的。拯救委员会的安琪,肯定也是这么打算的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "的确如此,但如果我用一样的招数来对付她,那就算杀死了“安琪”,我也会变成下一个“安琪”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "无法理解,你这种人要是生在沙漠里,估计早就连骨头都不剩了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + -60.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "不过,我尊重你的选择,弥尔沙,走了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "哎,魔王,真可惜。下次有机会一定要选我们哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "026", + "none", + nil, + 0.68, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "009", + "none", + nil, + 0.42, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutSine", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……就是这么回事。卡西米拉队长,之后就拜托你了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "嗯,我们这边也请你多多关照。请这边走,我们去尤里卡水吧,来讨论今后的计划吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "024", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "希望一切顺利,白猫提供的情报,真的能让我们找到星塔,找回我的身份。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + nil, + 0.52, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "许愿死之权杖......那种武器要是扩散开来,会造成很大的混乱吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "但反过来想想,我们的时间不多了,就算得到白猫的情报,也不知道什么时候才能找到沙漠星塔,找到星塔也不确定里面是不是肯定会有我身份的线索。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + nil, + 0.52, + 0.35, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "与其去赌那种小几率事件,让伙伴们陷入风险之中,不如和沙蝎联手,直接去打倒罪魁祸首拯救委员会......", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.54, + -0.3, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "虽然这么做,有点对不起奥尔贝德。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.72, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.47, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "006", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哈萨娜,弥尔沙,我决定了,我和沙蝎合作。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.87, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.465, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "魔王......你是认真的吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.35, + -0.19, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.46, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "==PLAYER_NAME==,你不再想想了吗?那条路对你来说......实在太危险了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.75, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_shy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯,我知道的,鸢尾,艾蕾,还有大家,谢谢你们的担心。我都知道的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_star", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "但现在我们已经没有时间了,比起去找自己虚无缥缈的身份,不如用武力给自己造一个新的身份。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.13, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.47, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + -0.105, + 1.1, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "哈哈哈!说得好,我越来越喜欢你了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.1, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.8, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "017", + "none", + nil, + 0.3, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==,你真的要和沙蝎合作吗?那,那我和你一起去找星塔许愿那个“死之权杖”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不,尘沙,鸢尾,琥珀,你们帮着艾蕾和孤儿院搬家去菲莱。以防万一米拉什真的变成战场。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "009", + "none", + nil, + 0.7, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.4, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "白猫们如果需要一个容身之所,也可以去菲莱,那边有我的朋友,她们会帮忙的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "这......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "010", + "none", + nil, + 0.18, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "可是我们都回菲莱去了,你怎么办?谁带你去爬塔许愿?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "005", + "none", + 2, + 0.6, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 3, + 0.37, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这不是还有沙蝎的“朋友们”嘛,", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.16, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "006", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "死之权杖这种东西,你们也想亲自见识一下是怎么许愿出来的吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "当然!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.28, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.63, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "011", + "none", + nil, + 0.45, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "可是......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "又不是再也见不到了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_idea", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这边的事情告一段落,我们打赢了安琪后,我就去和你们汇合,现在比起我,让孤儿院的孩子们安全离开更加重要。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "好,好吧,==PLAYER_NAME==,你一定要回来啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "放心吧,我一定会回去。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.6, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.13, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.47, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1288", + "a", + "003", + "none", + 9, + 0.32, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "003", + "none", + 7, + 0.63, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "003", + "none", + 8, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "就这样,我答应了沙蝎的条件,决定以沙蝎为支点,撬动整个诺瓦,和拯救委员会正面对抗。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "019", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "现在的我,好像真的成了魔王。==W==安琪,这可是你亲手缔造的“魔王”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "006", + "avg_emoji_happy", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceEnd", + param = {1} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_16_a.lua b/lua/game/ui/avg/_cn/config/stm08_16_a.lua new file mode 100644 index 000000000..84b8acf35 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_16_a.lua @@ -0,0 +1,17864 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第十三话", + "白猫的过去", + "在尤里卡水吧,你和艾蕾、白猫剧团互相交换情报。==RT==关键线索指向白猫密室,但串联起一切的人“塔菲特”失踪了。==RT==在场的旅人们都因为失忆难以拼凑线索,但你想到了办法……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "003", + "none", + nil, + 0.5, + -0.9, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "003", + "none", + nil, + 1.0, + -0.9, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "003", + "none", + nil, + 0.1, + -0.9, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:30", + "雾月", + "14日", + "米拉什", + "尤里卡水吧" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + 1, + nil, + -1.7, + 2.3, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + 2, + 1.05, + -1.7, + 2.3, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + 3, + 0.0, + -1.7, + 2.3, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 4, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 5, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "好了,到了。这里就是尤里卡水吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哦哦——!==W==好热闹啊~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + -1.75, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 1.1, + -1.75, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + -0.05, + -1.75, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 1, + 0.9, + -0.1, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.0, + -0.1, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + nil, + "none", + 3, + 0.5, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "006", + "none", + 4, + 0.3, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.38, + nil, + 0.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.52, + nil, + 0.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.23, + -0.08, + 1.15, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.67, + -0.08, + 1.15, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "咦?那边的是……==W==沙蝎和骑士,==W==卡西米拉,你们快躲起来!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + -50.0, + nil, + "avg1_114", + "a", + "024", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "放心吧,在这里没事的。==W==你就好好看着吧~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_006", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -250.0, + -50.0, + nil, + "avg1_103", + "a", + "009", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "就,==W==就这么走过去了?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -75.0, + -50.0, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这是什么情况?==W==刚才在外面,沙蝎还和你们气势汹汹的,你们和帝国卫队前几天也刚打了一次吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_114", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "那是在外面,在这里——==W==尤里卡水吧里,打架是绝对禁止的。所以根本不需要在意什么立场。==W==大家都是普普通通的顾客而已。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083_stop", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "003", + "none", + 2, + 0.38, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 1, + 0.62, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "006", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "健谈的沙蝎", + "哎~骑士大哥?卫队下次和我们“开战”是什么时候,有没有消息?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "轻佻的骑士", + "下个月吧,这个月大家都在忙着补单据做账呢,前几天打完那场后就没空了,等着年末的突击花钱吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "002", + "none", + 3, + 0.84, + -0.42, + 1.7, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "健谈的沙蝎", + "哎,这样么,我们下个月要去沙漠外面接委托,赶不上这热闹了,我不想去啊,上次去菲莱亏死了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_145", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "轻佻的骑士", + "菲莱?啊,我听说了,你们被一只狐狸打包送走了。==W==那次行动你也参加了啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "018", + "none", + 4, + 0.16, + -0.4, + 1.7, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "健谈的沙蝎", + "嘁,好烦……==W==别提那事行吗?你们那位掌旗官在调到米拉什之前,==W==不是也被个看起来唯唯诺诺的旅人锤爆了么。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_134", + 0, + -0.22, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "006", + "none", + 3, + nil, + nil, + -1.0, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_145", + 0, + 0, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + -0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_134", + 0, + 0, + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "close", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "认真的白猫", + "好了好了,别吵架啦。==W==“开战”是没问题,但麻烦下个月别波及尤里卡和孤儿院,", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "认真的白猫", + "除此之外,我们白猫都能尽量配合,另外别选周末,我们有任务。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "健谈的沙蝎", + "瞧你说的,在哪里打也不能在这里打啊,我每天就指望着这里的小甜水活着呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "轻佻的骑士", + "孤儿院也一样啊。艾蕾院长收养了我们卫队的好几个孤儿,我们感谢她还来不及呢。==W==绝对不选周末,我回去告诉掌旗官。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "咦咦咦?卡西米拉,那边……==W==那边,沙蝎、骑士还有白猫坐在一起在讨论听起来很机密的内容……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + -50.0, + nil, + "avg1_108", + "a", + "009", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "没关系的,那些事情本来就是要告诉沙蝎和帝国卫队的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "本来,==W==就要告诉?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_108", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.18, + nil, + 1.05, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.62, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "009", + "none", + nil, + 0.65, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "在米拉什,三股势力互相争斗来推动经济运转这件事,你们应该已经知道了,对吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "话虽如此,无论是我们白猫,还是沙蝎和帝国卫队,早已厌倦了那种无意义的“战斗”,==W==但米拉什能存在下去,又要依靠那种无意义的“战斗”。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "只要没有触及到各方的底线,我们就保持着默契,在这座小镇里上演着名为“消灭白猫的战争”的“戏剧”。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "既然是“戏剧”,那么“对剧本”就很重要,尤里卡水吧就是这样一个“故意互相泄密”的场所。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "白猫,沙蝎,卫队……==W==每一方都清楚另外两方未来的大致行动,信息透明的。这样一来,反而能勉强维持住米拉什的平衡。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "正是如此,既然决定合作,请容我重新自我介绍一下。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "我叫卡西米拉,是白猫剧团第三小队的队长,==W==负责白猫剧团的运营。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "NewCharIntro", + param = { + "avg1_108", + "卡西米拉", + "可靠的白猫队长", + "a", + "002", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "016", + "none", + 2, + 0.4, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "和琥珀决斗的这位名叫猫眼,是我们最好的狙击手。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "022", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "呜哇,卡西米拉竟然夸我了。该不会在打什么坏主意吧……算了,无所谓啦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "none", + 2, + 0.7, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "avg_emoji_star", + 1, + 0.48, + -0.03, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "哼哼~!被世界夺走容身之处的可悲孩子们啊,听好了,我就是猫眼!==W==左眼寄宿着漆黑之力、与神明对抗者的眷属!==W==……啊,兴趣是音游和音乐鉴赏哦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "NewCharIntro", + param = { + "avg1_114", + "猫眼", + "跟着节奏走的狙击手", + "b", + "011", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "004", + "none", + nil, + 0.7, + nil, + 1.03, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "娇小的服务员", + "怎么回事啊,卡西米拉队长,艾蕾院长竟然会跟你们一起来,这还是头一次呢。还有几位面生的客人……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "你来的正好,我来给大家介绍一下。这位是蓝锥,白猫剧团的技术员,什么东西都会修,平时在尤里卡打工。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "欢迎来到米拉什,==W==感到疲惫的时候,就来尤里卡喝一杯吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "NewCharIntro", + param = { + "avg1_146", + "蓝锥", + "灵巧的技术员", + "a", + "005", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你好,我是魔王协议的首席执行官==PLAYER_NAME==,你们可以==RT==叫我魔王。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + 0.97, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 2, + 0.1, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + 1, + 0.75, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + 3, + 0.45, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 5, + 0.32, + nil, + 1.02, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 4, + 0.65, + nil, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这三位是我的伙伴尘沙、鸢尾、琥珀,==W==她们过去都是孤儿院的孩子,现在是旅人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + 0.97, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "哇,好巧啊,我的这身工作服就是艾蕾妈妈帮我做的,==W==四舍五入,我也算孤儿院的半个孩子呢。==W==来来来,今天我请客,各位想吃点什么?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哇,那么好,==W==尤里卡水吧有什么特色菜吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那个……尘沙……==W==至少客气一下啊……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "avg_emoji_flurry", + nil, + 0.55, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "没关系没关系。我想想,尤,尤里卡的特色菜嘛……==W==啊哈哈……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "这个我熟,==W==我来点。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "我要一把胶蕉,一个大大的仰望星空派,几张蚊子肉饼,==W==再浇上浓浓的艾蕾特制草莓果酱。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "这得噎死不少次,==W==猫眼。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "我知道,==W==所以,给我们每个人再来一杯黏稠浓厚桃子味果汁。 ", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "好吧,==W==祝各位健康。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "艾蕾特制草莓果酱……==W==之前艾蕾好像说过……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -130.0, + 1.4, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "啊……这个……==W==我做了一些从古老的食谱中看到的食物在那边寄售,==W==大,大概是不太受欢迎吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "说起来,我还没怎么吃过艾蕾亲手做的料理呢,真期待味道怎么样!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_139", + "b", + "011", + "avg_emoji_attention", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "咳咳,==W==我还是帮大家点一些常规的食物和饮料吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "魔王,==W==还是不要抱太大期待的好。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "没关系啦。连厨艺那么好的尘沙,都是吃着艾蕾的手艺长大的吧?期待一下也很正常吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "啊哈哈,其实……==W==我们小时候一直是自己做饭的,在尘沙展现出她的超凡厨艺后,孤儿院的饭就一直是尘沙在做,==W==我们离开孤儿院的时候,也是由别的孩子接手做饭的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + 3, + 0.78, + -0.3, + 1.5, + 0.7, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutBack", + 0, + -7.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "咦?咦咦咦?你的意思是?艾蕾的厨艺…==W==…==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "真的无法用语言形容。说到底,阿姨的厨艺全都是从孤儿院地下室上的一本古代手写菜谱上学的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "现在想想,翡冷翠小姐找到的茶色夜莺的配方,说不定也是从那本菜谱里掉出来的一页。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "016", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "艾蕾的厨艺是茶色夜莺水平!!!那为什么猫眼还……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + nil, + nil, + -0.1, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 3, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_love", + 1, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "啊,==W==这些仰望天空的鱼,超有浪漫感吧~居然把鱼整个插在派上,一般人根本想不到呢。==W==肯定是为了提升漆黑之力而举行的仪式专用食物吧……~==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "avg_emoji_star", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + nil, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "007", + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 50.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -3.5, + nil, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "原来只是单纯的个人兴趣啊!!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "那么,我们按照约定,==W==来交换情报吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "请稍等一下,在交换情报之前,我有件事想问——你们是怎么知道“我被认定为魔王,魔王要毁灭世界”这件事的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我们第一次见面是在孤儿院,那时候你们并不认识我,米拉什的消息又很闭塞,但几天后……你们就知道得一清二楚了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + 1, + 0.52, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "我为了确认你的事是不是真的,和帝国卫队打完之后就离开了米拉什。==W==然后不到一天,就在沙漠里遇到了一位贤者。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "贤……贤者?==W==现在还有这种古老的职业吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "怎么可能不存在!那个人罩着斗篷,说话神神秘秘的,一看就是贤者嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "none", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "斗篷?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "020", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "魔王啦,毁灭世界啦都是她告诉我的,还拿出了绯瞳的报纸向我证明。==W==不过,那人也挺奇怪的,我一转身就不见了,==W==地上只剩下一个空荡荡的斗篷。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "020", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_022", + 0.65, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "我没撒谎!==W==你们看,就是这个斗篷。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不会错的,这是……!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_022", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "b", + "008", + "none", + 1, + 0.4, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "d", + "002", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.6, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "不过呢……我本没有加害您的意思。==W==能请您的同伴把刀从我的脖颈上挪开吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "d", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -150.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "34", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "主公,一个斗篷突然从您身后的草丛里鼓起来,==W==从里面钻出一个怪人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_022", + 0.65, + 0.54, + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "020", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "none", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "大家小心……!那件斗篷是瑟拉娜——==W==不对,是安琪的东西!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 2, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_022", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "Linear", + false, + false, + 0.2, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "020", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "Linear", + false, + false, + 0.2, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "刚出声警告,琥珀就抓起斗篷扔给鸢尾,鸢尾把斗篷塞进了她随身的小皮箱。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuint", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg1_139", + "b", + "010", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "小心是什么意思?我觉得上面并没有魔法的气息,只是一件普通的斗篷。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_112", + "a", + "008", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "外表看起来的确是普通的斗篷,但那个安琪总是能凭空出现在这个斗篷里,太吓人了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "魔王遇袭后,我们就在想怎么防备她的偷袭,最终决定只要看到类似的斗篷,就直接收进我的箱子,", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "虽然也想过要不要直接破坏掉,但在不知道原理的前提下,破坏这种疑似魔法物品还是太冒险了,她总不能出现在箱子里,把箱子撑破跑出来吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "Linear", + false, + false, + 0.3, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不过托你的福,我也弄清楚了一件事。==W==虽然不知道她是怎么嗅到我的位置的,但安琪竟然已经找到米拉什附近了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我们的时间不多了。卡西米拉队长,我们立刻开始交换情报吧,只是,我们这边能提供的消息恐怕不多……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "哪里的话,我们本就是各取所需。那么,为了让你们理清那座“消失的星塔”的前因后果,我必须先讲一点白猫的历史,会尽量长话短说的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "InOutSine", + 8.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "003", + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "003", + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "过去,==W==白猫剧团是诺瓦皇帝的亲卫队。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "无论是旅人去荒野冒险,还是黎明近卫守卫星塔,==W==都免不了伤亡。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + nil, + 0.8, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, 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"城外的星塔……==W==过去米拉什的城外真的有星塔?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "嗯,真的,==W==直到六年前还有,==W==请听我继续讲下去吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", 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2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "多年后,我们才知道,==W==当时陷害我们的是一个秘密组织“拯救委员会”,也就是追杀你们的组织。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "不过在当时,白猫完全不知道真正的敌人是谁,各地的成员被抓捕,剧院和孤儿院被拆毁,仅存的白猫都躲到了最后的据点——米拉什。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "那时我还小,我只记得,我们最后的希望是一位叫做“塔菲特”的白猫。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "塔菲特……之前你来孤儿院的时候也说过这个名字……她到底是什么人?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "嗯,她很厉害,是唯一一位使用双枪的白猫。但我们把希望寄托在她的身上,并不是因为她厉害,而是因为……她是最后见过老皇帝的白猫。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "只要有她的一句证言,或许就能洗刷扣在白猫剧团身上的污名。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "只是……她在老皇帝去世后,就从未出现过,非常熟悉塔菲特的纳瑞妲队长一直在找她,但一直没有结果。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "白猫剧团里唯一使用双枪的成员啊……难怪你们会对同样使用双枪的琥珀如此执着。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "正是如此。其实……已经过去了这么多年,白猫剧团里,几乎已经没有当时的人了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "而且事到如今,就算我们找出真相,也没人会关心了,那终究只是我们的自我满足罢了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯……那你们现在为什么还在寻找塔菲特呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "嗯,那是因为——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "六年前", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "003", + "none", + 1, + 0.32, + -0.2, + 1.7, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "b", + "004", + "none", + 2, + 0.5, + 0.2, + 0.7, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "队长,请您三思。==W==沙蝎和帝国卫队是不会放过我们的,他们答应谈判九成九是骗局,只是想找个机会把你抓起来!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + 0.6, + nil, + 0.6, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "很谨慎的判断,卡西米拉。==W==你已经成长为可以独当一面的白猫了。姐姐我好开心呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "现在不是说这种话的时候,队长,我们撤吧,我侦察过了,我们身后没有敌人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "撤退啊……?卡西米拉,你刚刚说——这次谈判九成九是骗局对吧,也就是说,还有一厘的可能性,对方是真的想和我们谈判对吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "这不就和没有一样吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "只要不是零,就有试一试的意义。我想,沙蝎和卫队说不定也早就厌倦了这种无意义的战斗,既然他们想要那座星塔,那就给他们好了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "可是……陛下的命令是…….", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "对我来说,守护现在活着的你们的生命比陛下的命令更加重要,我会斩断,也必须斩断……束缚着白猫的使命的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "卡西米拉,明白的话就向后转,回到米拉什,后面的路我一个人走就够了,你现在回米拉什去。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "还有,卡西米拉,如果我没有回来,请带领剩下的白猫,好好活下去,不用再管什么“陛下的命令”了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "队长!我不回去!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "卡西米拉,这是队长的命令!==W==你从来不会违抗命令的,这次也乖乖说“明白”然后撤退就好了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + -500.0, + 1.3, + nil, + nil, + nil, + "none", + "InOutSine", + 2.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "那天,我有生以来第一次违背了命令。我没有回到米拉什,而是远远地跟在了队长身后。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "在那里,她和沙蝎的团长以及帝国卫队的骑士长汇合,用一颗我从未见过的炸弹炸开了星塔的墙壁,钻进了星塔。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "然后,她们就再也没有出来,那座星塔也随着一场沙暴消失得无影无踪。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "消失得无影无踪?也就是说,那座星塔……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_103", + "a", + "009", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "真的,==W==能动?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "不知道,正因为不知道,我们才想找到那座星塔,在里面寻找队长失踪的线索……==W==或者至少弄明白,为什么当时队长会一意孤行和沙蝎谈判。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "说到这里,就和你们正在寻找的“密室”联系上了。==W==我寻找的线索,以及那座星塔的资料,应该都收在那间密室里。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "而那间密室本身,就是当时的纳瑞妲队长亲手锁在晶钻矿道深处的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "那座密室的密码只有两个人知道——纳瑞妲队长和塔菲特。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "Linear", + false, + false, + 0.2, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "好复杂,让我整理一下……也就是说,我们要找的“星塔的线索”和卡西米拉要找的“队长的线索”,全都在那个密室里对吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我们的目的是一致的……所以,解决问题的关键是……==W==塔菲特到底在哪里。是这个意思吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.26, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.74, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "明白了,==W==那我们就说一说,我们所知的,和这把枪有关的事情吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "大家讲起她们还记得的,和琥珀的枪有关的事情==RT==直到此时,我才第一次直观地认识到,爬塔对旅人到底意味着什么", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_103", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "离开孤儿院之前,我在地下室的一个书架后面发现了一个凹槽,==W==里面放着这对手枪和一件衣服。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "是这样吗?我只记得艾蕾阿姨,帮我改了,衣服……==W==然后,然后,不记得了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我记得鸢尾从书架上找到了一本手写笔记,上面记载了这种魔法枪的用法,==W==但其他的事情就不记得了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 2, + 3, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "010", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "地下室里为什么有那么多的书……==W==我……我不记得了,==W==我来到这间房子的时候,就已经是这样了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "为什么要开办孤儿院?==W==当然是为了给这些孩子一个家啊,孤儿院的经费是我做旅人许愿神器换来的,大概就是因为这个,==W==我小时候的记忆和刚开办孤儿院时的记忆都忘掉了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "孤儿院还在埃摩的时候,有没有见过白猫?我没有相关的记忆……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "不过孤儿院也会有空着的时候。如果那时候你们说的那位塔菲特,为了躲避敌人的追捕,偷偷潜入了孤儿院的地下室,把自己的武器和服装藏在这里也是有可能的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "甚至,孤儿院的那处房子可能就是过去白猫的秘密据点,这样一来,就能解释清楚为什么地下室里有那么多的书和稀有的神器了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我为什么这么擅长治疗外伤以及战斗?==W==我除了孤儿院的妈妈,还是旅人嘛,旅人会这些不是很正常吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "为什么不叫艾蕾妈妈……==W==当,当然是因为不好意思啦,小时候是小时候,现在我们看着都快和艾蕾阿姨一样大了,就,就张不开口。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "艾蕾阿姨,==W==很年轻。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "011", + "none", + 3, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "012", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_love", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "别以为你们夸我年轻我就会开心,不管多大,你们也是我的孩子,==W==我还是想听你们叫我妈妈呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.05, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0, + 3.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + -20.0, + 2.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.05, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.05, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.05, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "虽然记得不是很清楚……但艾蕾阿姨好像说过,不要叫她妈妈……?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_139", + "b", + "010", + "avg_emoji_question", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我吗?我有说过那样的话吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "三个小时后", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:30", + "雾月", + "14日", + "米拉什", + "尤里卡水吧" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "003", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "014", + "none", + 1, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 1.1, + -1.46, + 2.8, + nil, + 0.8, + nil, + "none", + "none", + "Linear", + 0, + 18.0, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "卡西米拉和蓝锥放弃了询问,==W==猫眼则因为吃了太多艾蕾做的食物,==W==正在一旁脸色痛苦地艰难消化着“黑暗之力”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "015", + "none", + nil, + nil, + -0.1, + 1.25, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.1, + 1.2, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "(没什么有效的信息啊,==W==艾蕾她们的记忆早就因为爬塔许愿变得千疮百孔了。)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "(许愿……比我想象得要可怕得多啊,我有了维塔的权能后,对奉献记忆这件事没什么感知,==W==但如果一直继续许愿的话,旅人本来就会变成这样么……)", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "010", + "none", + nil, + 0.37, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.63, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + 1.25, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_vexation", + nil, + 0.35, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "抱歉,==W==完全没帮上忙。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "没关系,我们对这样的结果早有心理准备,塔菲特已经失踪了十五年,要是能这么轻易找到线索,我们也不至于找得那么辛苦了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "我们会遵守约定,带各位去白猫密室所在的地方。但找不到塔菲特就不知道开门的方法,只能试试暴力开门了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那个,或许我们还有别的办法。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "什么……!真的吗?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "吃饭的时候,蓝锥和我说过……==W==白猫有一种魔法,可以抽取记忆,就连忘掉的事情都能复原。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "所以,如果我失去记忆之前知道塔菲特的什么事情,用那个魔法的话……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "012", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "close", + 3, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "不行。==W==我确实是这么说过,但那种魔法……==W==是用来拷问敌人的,会对被使用者造成强烈的精神压力,有可能造成大脑的永久损伤,==W==我们白猫早就弃用了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + 2, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 3, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "没关系,==W==我的精神还挺强韧的,==W==用一下应该不会有事的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_sigh", + 1, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 2, + 0.78, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 3, + 0.22, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "艾蕾院长,你想帮忙的心情我们很感谢,但我们没必要用这种极端的方法……==W==打不开白猫密室,我们就用别的办法去找星塔。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + nil, + "avg1_111", + "a", + "025", + "avg_emoji_flurry", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "是啊,要是艾蕾阿姨出了什么事……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.5, + -0.1, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "但是,==W==你们已经没有时间了吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你们看到那件斗篷的时候,脸色都变了,不是吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "014", + "avg_emoji_attention", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那也不能让你冒这个险,我也忘掉了很多事情,给我用这种魔法好了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "别说傻话。根据卡西米拉的说法,塔菲特失踪于十五年前。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那时候你们才刚出生,==W==就算真的遇到过她,也不会记得什么。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "白猫剧团背负“杀害皇帝”的恶名十五年,我从埃摩逃到这里,现在,我的孩子们又被拯救委员会诬陷。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我作为一个母亲,完全没办法忍受这种事呢。既然已经无处可逃,那就让妈妈来保护你们吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "卡西米拉队长,这就是我的理由和决心,还请你同意对我使用抽取记忆的魔法。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "……艾蕾院长,这就是您的决心吗。==W==我明白了,那白猫就为你破一次例……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "等一下!", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"1"} + }, + { + cmd = "SetChoiceEnd", + param = {"1"} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m39", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.3, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "003", + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "如果你们信得过我的话,==W==我有一个更安全的办法,可以找回许愿时献祭的记忆。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "只是……你们要先和我签订灵魂契约,把你们的灵魂……交到我的手上。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_16_b.lua b/lua/game/ui/avg/_cn/config/stm08_16_b.lua new file mode 100644 index 000000000..604fe5bd2 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_16_b.lua @@ -0,0 +1,12224 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第十三话", + "沙蝎的野望", + "在尤里卡水吧,你与哈萨娜讨论对抗安琪的计划。==RT==艾蕾带着孩子们撤离,空白旅团的伙伴们选择留下。==RT==你听从哈萨娜的提议,许愿出了许多许多的“死之权杖”……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:30", + "雾月", + "17日", + "米拉什", + "尤里卡水吧" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "002", + "none", + nil, + 0.9, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "002", + "none", + nil, + 0.7, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + nil, + 0.1, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + 0.3, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "huanxin", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "005", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.94, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.06, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "抱歉,抱歉,打扰到各位用餐了,==W==还请大家多多配合啦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + "007", + "avg_emoji_angry", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不开心的顾客", + "真是的,我才刚吃到一半,为什么要我走啊,==W==就算平时受了沙蝎不少的恩惠,这也太过分了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + "004", + "avg_emoji_resentful", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_music", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "实在不好意思,我们有重要的事情,需要用一下这里的场地。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "啊,不过大家放心。==W==在座的各位顾客,为了感谢各位对沙蝎的支持,大家今天的花销沙蝎会退给各位,==W==从明天开始,三天内各位在尤里卡的消费沙蝎全包。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.4, + -0.05, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "huanxin2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "变开心的顾客", + "哦!!!全包!!!==W==不愧是沙蝎,真是慷慨。==W==走走走,我们换个地方喝。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.5, + nil, + 0.95, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_shock", + nil, + 0.35, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "娇小的服务员", + "喂喂喂,弥尔沙小姐。你们做什么?为什么要赶走我的顾客?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "哎呀,中午好,蓝锥,打扰啦♪==W==我们可没有赶走顾客哦,大家都是笑眯眯地离开的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "客人们得到了足够的补偿,==W==你们未来三天的营业额会再创新高,==W==我们沙蝎也能找到地方谈些重要的事情。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "这是三赢啊,三赢!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "可是——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "没什么可是的,==W==你也给自己放个假,和我一起去抓魔物去。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "avg_emoji_flurry", + nil, + -0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "003", + "none", + nil, + 0.68, + nil, + 0.95, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.32, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "好大的阵仗啊,为了和我谈一谈,就把整个店铺都清空了,==W==说起来,为什么选这里?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "020", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "呵呵,你好不容易来一次米拉什,没尝过尤里卡的饮料岂不遗憾,所以就带你来这里了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "none", + nil, 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"", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_017", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "这包晶钻==W==就当做后面三天包场的费用和额外给尤里卡水吧的补偿了。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_017", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -76.0, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + 2, + 0.4, + 0.07, + 0.85, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "020", + "none", + nil, + 0.75, + -0.1, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_467", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "哈萨娜把一小袋鼓鼓囊囊的晶钻塞进了柜台里,==W==熟练地拿起长吧勺和搅拌杯。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_360", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_351", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_485", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "一阵晃动后,==W==一杯下半幽黑,上半浅蓝的饮料摆在我的面前,杯口还点缀着一枚十字形的小花。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.32, + -0.02, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "none", + nil, + 0.68, + 0.0, + 0.95, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_350", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "为了庆祝我们在米拉什重逢——==W==这是我为你量身调制的饮品,名字就叫“魔王”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "014", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "谢谢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_284", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "唔,好甜,好多气泡,==W==这就是我在你心中的样子吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "story_main_00_006", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "story_main_01_024_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_210", + "黑色的能量沛沛代表你苏醒自星塔,==W==稀释过的蓝柑糖浆代表你的旅人身份。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "story_main_07_011", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "sky_tower", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_210", + "黑与蓝是魔王的颜色,==W==也是钢铁和天空的颜色,==W==你会带领沙蝎,用黑色的钢铁夺取蓝色天空下的土地。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "这形容还挺有味道的……==W==不过我既没有武器,也没能力带着你们夺取什么“蓝色天空下的土地”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "当然不是指普通的武器了——==W==死之权杖才是我们想要的那种,特殊的黑色钢铁。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "死之权杖的确是用特殊的钢铁做的……==W==唔?等等,==W==你知道“死之权杖”也就罢了,你是从哪儿知道它是特殊的钢铁制成的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "真正见过那东西的人,应该没几个才对……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "啊,那是前阵子来米拉什的安琪给我看的。==W==哈哈!==W==听说她还用死之权杖想杀你来着?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "什么,安琪在米拉什?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "别那么紧张,==W==那个女人和我谈完后,就像一条狡猾的蛇那样溜走了,只留下了一条恶心的皮。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_022", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_022", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "只是......她似乎认定你藏在米拉什,==W==请求沙蝎协助拯救委员会找到并杀掉你。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "条件倒是挺诱人的。==W==只要能把你,或者你的尸体带给她,==W==她就会帮沙蝎取得米拉什城区和晶钻矿的所有权。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "哈哈哈!很不错吧?==W==到时候,帝国卫队撤走,沙蝎就是米拉什的真正主人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "哦,这么说我的命还蛮值钱的呢。==W==你拒绝她就是为了邀请我合作吗?==W==可要是我不同意和沙蝎合作,你不就两头都落空了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -140.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_music", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "close", + nil, + 0.8, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "放心吧,那条狡猾的蛇,我才不会上她的钩。==W==而且沙漠里有句话:借别人的眼睛,你只能看清一条路。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "一个佣兵团的团长摇身一变成为城主,还坐拥发现了新的矿脉的晶钻矿,按理说,我应该心满意足。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "但我可不满足于这点!==W==要让对方屈服,想要的就用力量去夺——==W==这才是沙漠的规矩!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "给那条蛇当走狗,捡她扔下的残羹剩饭……==W==我才不干。==W==魔王,安琪的阴谋,你应该能一眼看破吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "close", + nil, + nil, + -0.07, + 1.05, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "0816b_00", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "当然,我已经完全看破了。", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"0816b_00", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"0816b_00"} + }, + { + cmd = "SetChoiceEnd", + param = {"0816b_00"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.95, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.7, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.4, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "只要我死了,安琪就能制造出足够的证据,指认我是真的毁灭世界的魔王。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "到时候,无论是撤销异端认定,还是官复原职重新执掌天空院都是很简单的事情。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "米拉什是一座没有星塔的城邦,生活必须的神器需要从沙漠外面购买,晶钻也必须卖到沙漠之外,才能换成朵拉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "旅人在荒野星塔许愿到的神器,要经过心相商店的鉴定才能正规出售。心相商店归天空院管理。你们购买神器绕不开天空院。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.35, + nil, + -0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "bank_counter", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "晶钻的最大买主是帝国卫队,而天空院又是帝国卫队的最主要雇佣方。你们出售晶钻也要受到天空院影响。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_010", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "到头来,米拉什进出口还是掌握在她的手里,定价权被别人控制,和奴隶也没什么区别。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_349", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "不愧是我看中的人,只靠这么点信息,就能推出整件事情的全貌。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "沙蝎是米拉什建城者的后裔,也是第一批晶钻矿矿工的后裔。==W==这里本就是我们的城邦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.8, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "可是从前,帝国卫队垄断了米拉什的晶钻收购,==W==我们拼了命挖出来的晶钻,被他们用极低的价格买走。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.2, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + 4, + 0.25, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "后来,我们又轻信了恩赐意志的许诺,拿起武器帮助他们和白猫作战,实际上我们只是不用支付抚恤金的炮灰。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 3, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "现在,本以为时代变了,结果安琪还想过来再骗一次,她真当我们是傻的啊!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "总之就是这么回事。==W==沙蝎不会再屈膝于任何公司的脚下,==W==为了得到我想要的东西,我会一直战斗下去。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + -0.15, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那么,之前你们为什么接受联合种业的雇佣,来菲莱杀我?==W==这可不是为自己而战吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "呵呵,其实也是。==W==帝国卫队看似和我们是合作伙伴,实际上他们一直在提防我们,==W==我们每次进出沙漠,他们都会监控我们的人数,防备我们在沙漠之外建立据点。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "可对我来说,那就像身边挥不去的苍蝇,烦得要死。==W==所以,我们才想利用这样的委托,让一些人“战死”,实际去沙漠外建立自己的据点。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_02_001", + 0.7, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "当然,我真正想要的,是传闻中你身上那好几枚“恩赐印章”,==W==只要能抢到一枚,沙蝎也能建立自己的公司,==W==到时候就算不能和恩赐意志,联合种业这种大公司平起平坐,也不至于像现在这样被单方面压榨。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_02_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "002", + "none", + 3, + 0.75, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + 3, + 0.65, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "008", + "avg_emoji_awkward", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "没想到,你身边的那个狐狸太厉害了,一个人就把我们击退了。==W==好在也多亏了她,让我们伪装战死的戏演得更逼真,倒也不全是坏事。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "009", + "avg_emoji_sigh", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "原来如此,==W==我现在身上就有三枚恩赐印章,==W==作为合作伙伴,如果一切顺利,到时候让给你一枚也不是不可以。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "哈哈!你这家伙,还真是没让我失望!==W==那到时候还请你认真考虑一下咯。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "不过……==W==比起印章,我更想要死之权杖,==W==有了那种独一无二的神器,无论是自用还是拿去卖,都比印章强多了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.7, + 0.55, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "先说好,许愿这种神器肯定会被拿走大量记忆,==W==如果不想失忆,你们只能和我进行灵魂交易,把灵魂放在我的手里。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_140", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "哈哈哈,我才不会那么做。==W==比起让别人掌控我的命运,我宁可选择失忆。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "总之,能做成这笔好买卖,感谢啦。==W==话说,追你的那帮人似乎也快到了……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "我们等艾蕾院长和孩子们撤退后,今晚也从米拉什离开吧。==W==矿井里正好有暗道。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "004", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "2", + "2000ms", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.73, + nil, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_208", + "a", + "005", + "avg_emoji_shock", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "守卫的沙蝎", + "等一下,团长正在谈重要的事情,你们不能进去。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -150.0, + nil, + nil, + "avg1_112", + "a", + "009", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我——说——过——多少次了!和团长谈话的那位就是我们的同伴啊!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_208", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.5, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "那是......尘沙的声音?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "没关系,==W==放她们进来。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.3, + -0.25, + 1.35, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.7, + nil, + 0.9, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + 0.3, + nil, + 0.9, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "jingxia", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙、鸢尾、琥珀,你们怎么来了?==W==艾蕾和孩子们......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_speechless", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "放心吧,==W==我们把幸运绿洲号留给了艾蕾阿姨和孩子们,==W==她们正在收拾东西,今天下午就走,去菲莱。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.28, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我们,那个……==W==大家商量过了,我们留下来,和你一起战斗。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "avg_emoji_attention", + nil, + 0.73, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "魔王,需要护卫。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你们真的要跟来吗?==W==我下面要做的事情......==W==可是真的会让世界陷入混乱的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "让世界陷入混乱什么的......不也是为了保护我们和其他的同伴吗?==W==如果只让你一个人去当坏人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "那就不是同伴了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我们愿意相信你,魔王,==W==不管你接下来想要做什么,我们都会陪在你的身边。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.75, + -0.02, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flower", + nil, + 0.25, + -0.02, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.75, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 3, + 0.9, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 4, + 0.6, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.25, + -0.3, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_music", + 1, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "哼,魔王,尊重她们的选择吧。==W==你怎么知道我们做的事情,一定会让世界陷入混乱呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:00", + "雾月", + "30日", + "无名星塔", + "第四十四层" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_939", + "a", + "002", + "none", + nil, + 0.4, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_939", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_294", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "005", + "none", + nil, + 0.6, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dash", + 0, + 1, + -3.0, + -1.0, + -1.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_240", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_154", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_939", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_939", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "呼,星骸清空,发现许愿箱。==W==魔王,麻烦你许愿了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "002", + "none", + nil, + 0.75, + -0.02, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + 3, + 0.35, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "好,我来。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + 1, + 0.63, + -0.03, + 1.05, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 2, + 0.35, + 0.02, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_flurry", + 2, + 0.4, + nil, + 0.98, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==休息一下吧,你看起来状态好差。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "没关系,我还能坚持,==W==现在许愿出的死之权杖数量......还不够。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.3, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "009", + "avg_emoji_speechless", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetPPGlobal", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "十数日前,我们在雏菊孤儿院和白猫撤走后,连夜离开了米拉什。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "或许是因为沙漠太大,或许是因为我们运气很好,直到走出沙漠,我们都没有遇到其他人,更不要说安琪和拯救委员会。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_139", + "b", + "006", + "none", + 1, + 0.55, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_142", + "a", + "002", + "none", + 2, + 0.6, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 3.0, + false, + 0.0, + false, + 0.2 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "之后,在和安全抵达菲莱的艾蕾通话时,艾蕾提到她在沙漠里捡到了一个渴晕的穿蓝衣小孩——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.63, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.47, + nil, + nil, + nil, + 0.0, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "那个小孩子告诉她,有一支人数不少的“军队”红着眼游荡在沙漠中,似乎在追捕什么人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.53, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.45, + nil, + 0.8, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.85, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.6, + nil, + 0.85, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_102", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_103", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "从那之后,我们就一座座攀爬荒野里的星塔,一支支收集死之权杖。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetPPGlobal", + param = {0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "虽然我把许愿的祷词教给了大家,也让哈萨娜之外的沙蝎和我进行了灵魂交易……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_502", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "026", + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "InOutCubic", + 1.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "但不知道为什么,除我之外其他人的成功率都低得离谱。为了不浪费许愿箱,只有我尽力多许愿一些。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "005", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "虽然,在“王权”的帮助下,我并不会失去记忆,但我总觉得随着许愿次数的增多,还是有什么东西从我的身体里消失了......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.55, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.7, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "哦哦,和安琪那把死之权杖一模一样的神器。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m78", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "魔王,你也的确要休息了,我们收拢的死之权杖已经够了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "avg_emoji_vexation", + "niunie", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "真的够了吗?==W==我们一共才许愿了六七十把,还不够每人一把,==W==得趁能收集的时候多收集些——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "diantou", + "ca", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "噗,==W==哈哈……哈哈哈哈哈!==W==喂喂,谁说我们要亲自用这些死之权杖去和拯救委员会拼死一战了?==W==至少我可没这么说过哦?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.45, + nil, + nil, + nil, + "Xiao", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 0, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_music", + nil, + nil, + -0.08, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那我们要......?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + -0.15, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "这个世界上对公司不满的人到处都是。==W==我们要做的只是——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.4, + nil, + nil, + nil, + "stop", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "把“死之权杖”卖给他们,==W==让他们尽情发泄心中积压的怨气吧!!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + true, + 2.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_17_a.lua b/lua/game/ui/avg/_cn/config/stm08_17_a.lua new file mode 100644 index 000000000..96566c994 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_17_a.lua @@ -0,0 +1,13239 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "追忆", + "生日快乐 上", + "记忆画面里,名为塔菲特的人似乎正是艾蕾自己。==RT==而尘沙、鸢尾、琥珀在儿时,其实都曾见过塔菲特与纳瑞妲。==RT==白猫剧团此时已被扣上了谋杀诺瓦皇帝的罪名……", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.07, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_182", + "a", + "002", + "none", + nil, + 0.23, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_182", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off====RT==塔菲特……==RT==走近些,再近些==RT==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off====RT====RT==别让门外的那些眼睛看到,耳朵听到==RT====RT==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "002", + "none", + nil, + 0.8, + nil, + nil, + 1.0, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off====RT==陛下,请您放心,门外没有其他人", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off====RT==呵呵,你不明白==RT==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off====RT==那些人等这一天已经等了太久==RT==他们会不择手段地阻止我==RT==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off====RT==塔菲特==RT==我需要你帮我做一件事,最后一件事", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off====RT==请尽管吩咐==RT==白猫的枪永远为您效劳", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off====RT==塔菲特==RT==你最后的任务是无法用枪解决的==RT==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off====RT==去这个地址,有人在那里等你==RT==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off====RT==然后,保护......==RT==不,不是保护==RT==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off====RT==请你忘掉白猫的一切==RT==按照自己喜欢的方式==RT==自由地生活下去==RT==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off====RT==忘掉白猫的一切,自由地生活下去……?==RT==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off====RT==恕我冒昧,陛下,我不明白==RT==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off====RT==你不必勉强自己去理解==RT==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off====RT====RT==总有一天,你会明白的==RT====RT==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_182", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off====RT==一切,都是命运最好的安排", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_387", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutExpo", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "星塔历 981年", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "09:50", + "花月", + "02日", + "埃摩灰城区", + "安全屋" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静的声音", + "纳瑞妲,这就是我和陛下最后交谈的内容。我离开皇宫之前,陛下亲手把这个磁带神器交给了我。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + -0.03, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "010", + "none", + nil, + 0.28, + -0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "谢谢你愿意告诉我,塔菲特。==W==但在你走后没多久,陛下就驾崩了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "你有没有在皇宫里发现可疑的人或事?什么都行。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "NewCharIntro", + param = { + "avg3_181", + "纳瑞妲", + "白猫剧团第一小队队长", + "a", + "002", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "完全没有,我仔细地检查了整座皇宫,没有任何可疑的地方。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "NewCharIntro", + param = { + "avg1_139", + "塔菲特", + "白猫剧团第二小队队长", + "c", + "020", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "这么说的话……==W==果然很奇怪......==W==为什么新皇帝和恩赐意志会说......==W==陛下有可能是被谋杀的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "谋杀?!==W==纳瑞妲,请让我调查这件事。==W==如果陛下真的是被谋杀的,我要把凶手千刀万剐,==W==碎尸万段。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "冷静一下,塔菲特,==W==你这人就是太容易上头,这毛病真得改改。==W==总之,从我掌握的信息来说,谋杀什么的完全是无稽之谈。==W==陛下病魔缠身已久,身体本来就撑不住了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "并且就算想查,新皇帝也一直不相信白猫剧团,调查现在由黄昏裁判全权负责,我们根本没有权限。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "黄昏裁判?那帮人除了追着她们自认为的异端跑还会干什么?==W==我可不觉得他们能做出什么像样的调查……==W==不行,我得去查清楚。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + 1.05, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.48, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "023", + "none", + nil, + 0.77, + nil, + 1.0, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "停下,塔菲特。==W==我知道你着急,但这是新皇帝的命令。==W==白猫只要还忠于帝国,就没道理擅自行动。明白了吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "况且......==W==你身上还有陛下给你的最后任务吧!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_561", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "唔……为什么偏偏要我做这种事……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_020", + nil, + 0.6, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委屈的小宝宝", + "呜哇——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "哪,哪里来的小宝宝?==W==不是,这孩子怎么哭成这样?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "这孩子……==W==我也不太清楚,但这是陛下交给我照看的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_561_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "二十分钟前睡醒,应该不困;==W== 牛奶,十分钟前刚喂过;==W==尿布,不需要换。==W==从逻辑上说,你没有哭泣的理由。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "委屈的小宝宝", + "呜——哇哇哇哇——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_020", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "我已经完全搞不懂了……这,这也太不讲道理了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "哈哈哈!==W==婴儿嘛,哭就是她们的工作。==W==来,给我抱抱看?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_020", + 0.65, + 0.55, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengboLP", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "嗯~嗯~宝宝乖,不怕不怕,姐姐在这里。==W==抱抱,听姐姐给你唱歌。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "啦啦啦~啦……==W==啦啦啦啦……==W==哎,我有点五音不全啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + 0.65, + 0.55, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "开心的小宝宝", + "呜......嘻,咯咯咯。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_021", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "avg_emoji_question", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "哎……==W==刚才还哭成那样,居然一下子就不哭了?==W==好神奇,纳瑞妲,你太厉害了,究竟是怎么做到的?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "想想孤儿院的妈妈们是怎么哄孩子的就好了啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "不过嘛……==W==人在不安的时候,会想被谁抱一抱,==W==不管是大人还是小婴儿,应该都一样吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "拥抱......能获得安全感吗?==W==我觉得只有武器才能给我带来安全感。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_514", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "唉……==W==也就只有你这种战斗狂会这么想了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "我说啊,==W==陛下给你的任务......==W==难道是照看这个孩子?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_021", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "嗯,==W==我按照地址找到这里,发现是一间未被记载的安全屋,==W==屋子中间的婴儿床里,就放着她。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_021", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "可就算这样,为什么偏偏是我来做这种事……==W==应该,让一直想当孤儿院妈妈的你来执行这个任务才对。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "她明明知道我从小就只想做个白猫战士,对照顾孩子完全没兴趣。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "开心的小宝宝", + "咿咿呀呀——==W==麻麻——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_056", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_021", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "啊哈哈!==W==你看她伸着手想找你,还叫你妈妈呢,==W==就算你自己没兴趣,这也说明这孩子很信任你啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "明明刚刚还哭个不停,==W==再说......==W==我又不想当妈妈,好麻烦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "她哭,是因为她需要你。==W==别看她小,其实心里明白着呢,==W==对不对,宝宝。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_021", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "再说,我觉得陛下不会做没有意义的事。==W==陛下特意把这段话录下来交给你,就是想让你记住那句话吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "请你忘掉白猫的一切,按照自己喜欢的方式,自由地生活下去吧......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "陛下什么时候错过?我觉得她给你这个任务,一定是有深意的,只是我们现在还不知道。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "说句不恭敬的话,以陛下的智慧和谋划,说不定她的驾崩都是某个庞大计划的一部分呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "所以,==W==在那孩子长大、能独立之前,==W==白猫不会给你下新的命令了,==W==按照你的想法去做吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "我的想法......==W==可是,纳瑞妲,==W==如果没有命令的话,我根本不知道......==W==我应该想什么啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "你这性格还真是麻烦啊~==W==那就从......==W==给这个宝宝起个名字开始吧。==B====W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_021", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "星塔历 986年", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:30", + "雨月", + " 21日", + "埃摩灰城区", + "安全屋" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_172", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "loop", + "InCubic", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "家里有人吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "002", + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "谁啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "小朋友你好啊,我是你妈妈的朋友,==W==你妈妈忘带了一个工作要用的,很重要的东西。==W==但她工作很忙走不开,我来帮她拿一下。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_angry", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "妈妈说,不能给陌生人开门。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "我不是陌生人,我和你们的妈妈关系很好的,==W==这个东西真的很重要,要是不拿过去,你们的妈妈可能会丢了这份工作的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "014", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_resentful", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不开,不开,就不开,妈妈没回来,谁来也不开。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_059", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "啊啊啊,你们这些小东西,真是麻烦,==W==不想受伤的话,就离门远点!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_247", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "014", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "呜哇,急了,她急了,==W==果然是个大坏蛋。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_247", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "尘沙,琥珀,做好准备。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "明白。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutExpo", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_181", + 0, + -0.35, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_right", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "哼哼哼,这种破门,我轻轻一撞就撞开了。小东西们,你们没地方逃了,我要把你们都抓走!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "014", + "none", + nil, + 0.25, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "014", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "看招。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + -1.0, + -1.0, + 0.5, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_220", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "哦哦,这么小就会用攻击魔法了,不错嘛,==W==但你这个风刃太弱了,连你自己都保护不了哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嘿嘿,你上当了!看你头顶!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.2, + nil, + 0.85, + nil, + nil, + 0.0, + "Tiao", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_send", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + 4.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "咳咳咳,==W==这什么东西,==W==面粉……?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "冻结吧——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "哦——==W==这次是脚被冻在地板上了,==W==你们会的魔法还真多,但还是太弱了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_296", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "h", + "008", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "能拖住就够了。==W==地板,裂开。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_symbol", + nil, + nil, + -0.3, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + -0.5, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "呀啊……?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "疼疼疼……==W==这什么啊?魔法阵?==W==而且……==W==不会吧,我爬不上去……==W==真的假的?唉……==W==我,我输了,投降。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.28, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_181", + 0, + 1, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "007", + "none", + nil, + 0.7, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + 0.5, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + nil, + 0.3, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "xuanyun", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_967", + "耶,我们终于打赢纳瑞妲姐姐了,去吃蛋糕喽~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.65, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.25, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.45, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "002", + "none", + nil, + 0.8, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "027", + "none", + nil, + 0.75, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + 0.3, + nil, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "纳瑞妲,你要是放水了,这训练可就没意义了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.05, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "不不不,我可没打算放水。==W==我只是单纯扮演了一个“会一些魔法的拐卖小孩的人贩子”。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "从这个意义上来说,以那些孩子的水平,以及你在门口的陷阱里设置的强力魔法阵,一般的小混混来了,多半都会被她们反杀吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "不过真没想到,在这灰城区里你居然会把孩子们教到这种程度,连正经魔法都学上了。==W==哈哈哈,你还真是越来越像个操心的妈妈了呢♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "倒也不是说我多重视教育……只是不多学点战斗技巧......怎么在这条街上生存下去?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "没事啊。你这不是有好好把孩子们的安全放在心上吗,已经很像个妈妈了嘛♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "我没有办法......==W==保护她们一辈子的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "close", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + nil, + -0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "妈妈,纳瑞妲姐姐,==W==请吃蛋糕,尘沙的生日蛋糕可好吃了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_119_009", + nil, + 0.55, + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "哦,我也有吗?==W==谢谢,==W==嗯,真的很好吃。==W==塔菲特,你的手艺进步了啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "011", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "不,这蛋糕不是我做的,==W==是尘沙自己做的,那孩子手可巧了。==B====W==我做的蛋糕......==W==会有人想吃吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + 1, + 0.9, + nil, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 2, + 0.1, + nil, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.5, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + 3, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.58, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + 4, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.42, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + 5, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "close", + nil, + 0.42, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "啊,这样么......==W==没关系的,做饭这种事,多练练就好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "纳瑞妲,我不明白,为什么人们都喜欢这种轻飘飘,软乎乎的食物呢?==W==既不方便携带,又容易变质。==W==根本一点好处都没有。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "还有,为什么那些孩子这么喜欢过生日呢?==W==生日这一天,也没有什么特殊的意义,只是出生的日子而已。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "027", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "啊……==W==难道是因为能吃到蛋糕吗?==W==可要是想吃,随时做不就行了吗。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "唉,说起来,你除了打仗的事以外,基本上一点常识都没有来着。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "满脑子都只是战斗,有什么不对吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "我们白猫没有名字,没有生日,没有父母,只以代号相称。不就是因为——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "要守护的东西越多,弱点也只会越多而已。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "啊哈哈,话是这么说没错......==W==但是啊,塔菲特,你没发现你已经变了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "哪里变了?==W==虽然我的确已经离开前线很久了……==W==可一直保持着过去的训练量,我随时可以归队,成为白猫最锋利的爪牙。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "那我问你,明明你以前不是说过,自己对照顾小孩一点兴趣都没有吗?==W==那你现在为什么会一口气照顾三个孩子?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + -100.0, + 0.95, + "avg1_139", + "c", + "006", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "尘沙和琥珀......==W==那两个孩子裹在襁褓里,不知道被什么人放在我的门前,==W==见死不救的话,我睡觉都不会安稳吧?==W==况且也可以给鸢尾做个伴。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + 4, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + 5, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "还有,如果有人想要袭击鸢尾的话,多两个孩子也可以让对方找不准目标。==W==对,我是为了任务......==W==才收养她们的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "006", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "为了任务么,嘴上说的挺狠呢,但实际上......==W==喂喂,我听说,尘沙和琥珀的名字是襁褓里带来的,但鸢尾的名字是你起的吧?==W==一个对照顾小孩没兴趣的人,会因为别人一句话,就认真给孩子想名字吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "是,随便用围墙旁的鸢尾花起的,是个普通的名字。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "围墙旁啊……啊,说起来,我刚才过来的时候,那丛鸢尾花好像被什么人拔掉了哦。该不会那就是——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "016", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "什么?==W==纳瑞妲,你在这里看好孩子,我去抓犯人!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "别着急,别着急,那是骗你的,==W==那丛鸢尾花好好地长在那里呢,没人动。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "真是的……==W==你也太不会撒谎了吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "明明嘴上说不理解别人为什么过生日,还是好好地给那些孩子准备了生日礼物。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "塔菲特啊,你什么时候变得这么可爱了?==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "我......==W==竟然在自己没察觉的时候,有了这么多多余的情感吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "什么多余的情感啊,==W==那叫做——爱。==W==我觉得,你现在的状态比原来好多了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "我想,这就是陛下最后的任务的深意吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "生日的确只是出生的日子,是一年三百六十五天中普普通通的一天。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "有很多记错生日的人,年复一年地在错误的日期庆祝,也很开心。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "他们开心,不是为了庆祝自己的出生,也不是单纯因为吃到了好吃的东西。而是因为——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "在这一天,他们会收到很多别人的爱。==W==这就是生日的意义。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "所以啊,塔菲特,等到明年,我们也给你过生日吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "没......==W==没有意义,==W==再说,我们白猫也不知道自己的出生日期。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "嘿嘿,没事没事!==W==我知道的,别忘了,我可是孤儿院里最想当妈妈的那个人,帮妈妈们做过很多事情,==W==包括你在内,大部分孩子的原名和生日我都记得哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "咳咳咳,我们还是别聊这个了,==W==纳瑞妲,陛下被暗杀一事有什么调查进度吗?==W==那些审判官再慢,五年过去也应该有点结果吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "……啊,说得也是。==W==闲聊就到这里吧。==W==我今天来看你们,真正的目的就是要和你说这件事的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "塔菲特,从这一刻起,不要让孩子们叫你妈妈了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "从这一刻起?==W==什么意思?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 4, + 0.1, + -0.2, + -1.3, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "帝国卫队马上就会对埃摩展开大搜查,没有血缘关系,却叫妈妈的收养关系,会被特别严查。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "因为,我们白猫的孤儿院里,都是那么叫的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "也就是说……是针对白猫的搜查?为什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 6.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 6.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "理由很简单。因为黄昏裁判的调查终于有了结果——==W==白猫剧团涉嫌谋杀陛下,被列为了“异端”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_17_b.lua b/lua/game/ui/avg/_cn/config/stm08_17_b.lua new file mode 100644 index 000000000..3f26a7d78 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_17_b.lua @@ -0,0 +1,11625 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第十四话", + "战争之王", + "收集的死之权杖逐渐散到各大城邦。==RT==曾遭欺凌的民众、心怀不满的公司与拯救委员会开始混战。==RT==面对如此局面,安琪认为是自己的责任,将自己投入监狱……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "数月后", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "cavern", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "我准备好了。您随时可以射击。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "011", + "none", + nil, + 1.05, + -0.3, + 2.0, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "好,我瞄准了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 1.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "008", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "唔——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "008", + "none", + nil, + 0.8, + -0.02, + 1.5, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.55, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "格蕾霍恩,你没事吧!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "没,没事,施加过防护魔法的胸甲挡住了子弹,胸甲里垫的棉花和丝绸也很好的起到了防御作用。不过,即使这样……还是感受到一股巨大的力量砸在胸口。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_flurry", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "撇开冲击力不谈,既然能防住子弹就算是成功了。这项防护技术有可能在委员会内部普及吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "同伴们已经被魔王和沙蝎的游击战弄得身心俱疲了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "这种防护魔法的消耗很大,维持时间又很短。给全身的铠甲施法一次只能维持半个小时,施法五次就会用光一块心相石的恩赐,考虑到魔力消耗与生效时长的性价比,投入实战显然是不现实的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "而且无论怎么强化装甲,只要被敌人瞄准甲胄的缝隙就死定了。如果连甲胄缝隙都要用防护魔法覆盖的话,一次施术就会消耗掉一整块心相石的魔力。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_symbol", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "消耗一整块心相石只能维持半个小时?虽然我对战斗不是很在行……但阻挡魔法枪的子弹,应该不需要消耗那么多魔力吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "是的。但是魔法枪和“死之权杖”两者的原理看似相近却大有不同。==W==魔法枪归根结底只是将“魔力”化作子弹的形状射出而已。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.15, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.16} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.04} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + nil, + nil, + -1.0, + 1.0, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_163", + "a", + "005", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "因此对于熟练的战士来说,==W==一旦感知到魔力波动,只要及时展开防护魔法,==W==就足以抵消魔法飞弹了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 2.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + 1.0, + -1.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + 3.0, + 2.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "而缠绕着魔力的箭矢也可以用同样的方法处理。==W==首先抵消箭矢上附着的魔力,==W==然后再靠物理反击去处理剩下的箭矢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 1, + nil, + -2.0, + nil, + 0.0, + false, + false, + 60.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 4.0, + 2.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "……那说到这里,您应该也注意到了吧?“死之权杖”所射出的,并非魔力,而是纯粹的金属块。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "这意味着在命中目标之前根本无法使用魔力侦测到子弹的轨迹,==W==而且它还拥有远超市面上箭矢的速度与威力。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + -7.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + nil, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "因此,==W==为了防备不知会从何时何处飞来的攻击,==W==我们就必须得持续消耗庞大的魔力支撑起护盾。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetBg", + param = { + 0, + "cavern", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "而我们既没有时间去优化防护魔法,也没有时间去筹备更坚固的铠甲……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "呵呵,我们真是被魔王将了一军呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + 3, + 0.58, + -0.35, + 1.7, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "我必须向安琪大人道歉。==W==原本我并不认为==PLAYER_NAME==就是传说中的魔王,甚至觉得您下结论过于强硬草率了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "所以一直以来,我只不过是听了大团长的命令,敷衍地装出协助你的样子而已……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 0.8, + "avg1_136", + "a", + "004", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你意思是,经过这段时间的战斗,你现在已经相信==PLAYER_NAME==就是“传说的魔王”了吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "战场上刀枪无眼,有伤亡也很正常。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "可那帮家伙却在各个城邦大量销售“死之权杖”,==W==在诺瓦大陆各地埋下纷争的祸根。==W==这些所作所为,除了是那个“传说的魔王”还能是什么。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "006", + "none", + nil, + nil, + -0.36, + 1.72, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_136", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "012", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "cavern", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你是这么看的么……那可能你既看错了我,又看错了==PLAYER_NAME==,还看错了世界毁灭的真正原因。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "哎?您的意思是?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + 0.55, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.32, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "==PLAYER_NAME==的确让世界陷入了混乱。但==SEX1==的行动,却与预言书中记载的内容出现了极大的偏差。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "……不,这样看来,其实==SEX1==从一开始就不是什么想要毁灭世界的魔王。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "而将==SEX1==变成如今这副模样的,不是别人……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "正是我。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "同一时间 双子城 天穹保险业务部", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_198", + "a", + "008", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_232", + "a", + "004", + "none", + nil, + 0.7, + -0.2, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险高管", + "楼下出什么事了?怎么那么吵?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险业务员", + "之前的那位投保人又来了,他的妹妹因为心悸和晕厥的症状住进了星辉之眼的医院,需要手术,他要求我们承担医疗费用。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险高管", + "星、星辉之眼?他知道那里的医疗费得花多少钱吗?怎么可能同意啊,当然是拒绝赔付了!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险业务员", + "可,可是,我们没有正当理由,就这么直接拒赔真的好吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险高管", + "这点小事怎么还要人教?他把妹妹送到医院提前申请了吗?要求手术是不是过度医疗?这些都能拒绝他。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险业务员", + "他说是在路上突然晕倒,路人顺手就给送去医院了。而且星辉之眼医生的诊断书也都很齐全,各项条件都满足了,要是拒赔的话……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险高管", + "我说了不行就是不行。这个月的赔付额度已经达到上限了。要是再把这笔朵拉给赔出去的话,元老院的人肯定又要过来抱怨了……==W==喂,把她的诊断书给我拿过来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险业务员", + "好、好的,就是这份……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险高管", + "哼……有了,找到拒赔的理由了。就以加入时“违反告知义务”,隐瞒既往病史,驳回他理赔申请。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险业务员", + "隐,隐瞒病史?大人,他的妹妹应该没有得过什么病……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "004", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -50.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -1.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险高管", + "蠢货!你给我看好了!这里不是写着得过“蛀牙”的吗!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险业务员", + "啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_198", + "a", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "005", + "none", + nil, + 0.7, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险业务员", + "对,对不起,客人。那个……也就说是您在投保时存在部分违规操作,所以这笔保险估计是赔不了了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "失落的投保人", + "是、是这样吗……给您添麻烦了。手术费我会再想其他办法的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险业务员", + "等一下……虽然保险理赔没办法通过,那个……==W==这点钱是我个人的一点心意。希望您的妹妹能早日康复。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_010", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "失落的投保人", + "这……!真是太感谢了!天穹保险居然还有您这样的好心人,今天真是来对了!这份恩情我一辈子都不会忘记的!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_010", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_012", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险业务员", + "哈哈……什么“好心人”啊……只是个对上司唯命是从的小人罢了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_199", + "a", + "009", + "none", + nil, + 0.55, + -0.35, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + -0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "辞职的业务员", + "你这家伙,又把存款倒贴出去了?==W==我想你应该很清楚,私下援助解约参保人可是违反服务规定的哦~", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "007", + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险业务员", + "……?!不是,这是个误会……你听我解释……!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "辞职的业务员", + "呵……跟你开玩笑的啦。毕竟我已经辞职了,不用担心我跑去打小报告。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险业务员", + "唉,原来是你啊……别吓我啊。==W==自从你离职之后,现在那个垃圾上司把你留下的烂摊子通通丢给我干了。==W==这些个客户明明理赔条件都满足,他还天天逼着我拒赔拒保……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_232", + "a", + "006", + "none", + 3, + 0.49, + -0.7, + 1.8, + 0.7, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "008", + "none", + 3, + 0.51, + -0.67, + 1.8, + 0.7, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险业务员", + "每次看到叹着气无奈离开的客户,我都愧疚得不得了啊。==W==话说你当初为什么要离职啊?我还从没听你提起过呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "辞职的业务员", + "和你现在经历的这些一模一样啦。他老是拿参加什么高危活动,没有提前递交申请为由,不停地拒绝那些理赔审批。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "010", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "辞职的业务员", + "可我的客户全是旅人啊?难道要他们每次去攀登星塔之前还要专门递交一份申请,然后干等着批准等上好几天吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "005", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "辞职的业务员", + "到后来我觉得这事实在是太扯淡了。气上心头就跑去抗议了,结果被狠狠揍了一顿……当天就被炒了鱿鱼。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险业务员", + "这家公司,真是烂到骨子里了……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + -0.1, + -0.4, + -1.9, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 1.1, + -0.4, + 1.9, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_232", + "a", + "004", + "none", + 3, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "010", + "avg_emoji_angry", + 4, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + 5, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "辞职的业务员", + "太对了,那个混账就是只寄生虫。==W==居然敢把给大家兜底的保险系统,当成自己中饱私囊的工具。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + -0.05, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 1.05, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险业务员", + "……?!好多脚步声,是那家伙!快躲起来!!他最近每天外出都会带一大帮全副武装的保镖,你要是被他发现那就麻烦了……!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "辞职的业务员", + "……躲什么,我一直在等他过来啊。毕竟本姑娘今天就是专程来找他算总账的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险高管", + "——嗯?你不是前几天刚被我开除掉的废物嘛。今天这是怎么了?==W==哟,还拿着武器,是打算来报仇的吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "006", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "辞职的业务员", + "哈哈哈!报仇?哪有的事。我之前可是承蒙你不少关照,所以今天是来“报恩”的呀。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "003", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险高管", + "哦?那就来试试啊。凭你一个人,打得赢我身后这帮可靠的骑士吗!==W==给我上,把这个口出狂言的女人丢进河里喂鱼!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_098", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 300.0, + nil, + 0.8, + "avg3_198", + "a", + "010", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险业务员", + "住,住手啊,你不是帝国骑士的对手的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "辞职的业务员", + "我很冷静啊。打起来会很危险,你最好退远点。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_198", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 3.0, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "009", + "none", + nil, + 0.4, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_023", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 200.0, + nil, + 0.8, + "avg3_1239", + "a", + "002", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "惊恐的帝国骑士", + "什……!那、那是……“死之权杖”?!==W==不妙啊快撤!撤退——!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_1239", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_023", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -3.0, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -2.0, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -1.0, + 2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutQuint", + 0.48, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保险高管", + "咕……噗……怎、怎么可能……==W==明明我特意准备了……最高级别的防护魔法卷轴,怎么会……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_unsheathe", + 0, + 2, + 0.5, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "辞职的业务员", + "大人,==W==时代变了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "数日后 埃摩城外 地理协会", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + 0.3, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "那边的大姐姐,等我一下!你经常来这里的协会之家吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新手旅人", + "嗯……算是吧。我也是最近来得比较多。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_music", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "我是弥尔沙,来自沙漠,怎么称呼您?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新手旅人", + "安娜,叫我安娜就好。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "不好意思,我看您在委托栏前徘徊许久,一直没找到合适的委托?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新手旅人", + "啊,是的,没人和我组队,大部分委托人看到我这样的普通旅人就摇头。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_sigh", + 2, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "唉,我理解的,普通的皮甲,普通的武器,崭新的冒险经历,大家都是靠着外貌和资历来判断一个人的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "话是这么说啦,但放眼诺瓦大陆,哪里不都是这样吗……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.55, + -0.2, + -1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "所以我要给你推荐一款珍藏的终极武器!只要有了它,保证任何委托人都会对你刮目相看!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_023", + 0.6, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + 0.5, + 1.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -250.0, + nil, + 0.75, + "avg3_138", + "a", + "008", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新手旅人", + "这是……魔法枪?这种形状的枪我从来没见过呢。但说实话,我其实不太会用魔法……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_flurry", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_138", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "哎呀没事的啦!这可不是什么魔法枪!==W==你听说过“死之权杖”吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "007", + "none", + nil, + 0.7, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_023", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新手旅人", + "“死之权杖”……最近在新闻里议论纷纷的神器,我听说非常稀有是吧?第一次摸到这种触感的金属……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "嘿嘿,这就是我们沙蝎的最新商品——死之权杖四十七号,==W==简单易用,方便维护,连我这个小孩子都能轻松瞄准。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_447", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_love", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "只要九万九千九百九十九朵拉,这把昨天刚从星塔里许愿出来的,崭新的死之权杖就归您了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新手旅人", + "这么稀有的神器,这价格未免也太便宜了……==W==你该不会是在骗我吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_inside", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "您先拿去用,如果觉得好用,一周后回到这里付款就行,如果觉得不好用,我们七天无理由退货。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新手旅人", + "“死之权杖”……!呵呵……新闻里虽然说你们是坏人,但没想到沙蝎原来还有这么亲切的好人呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新手旅人", + "那就恭敬不如从命了,我先借用一下吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "多谢惠顾!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.6, + -0.3, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "好厉害……==W==几句话的功夫就卖出去了", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "不不!厉害的可不是我,而是魔王哦。多亏了==SEX1==从许愿箱里弄出了各种各样的“死之权杖”,我们才能赚得盆满钵满嘛。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "003", + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "不过说实话还挺让人失望的。我还以为“死之权杖”蕴藏着多么神奇的力量呢,结果不过就是一件稍微好用点的神器罢了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg1_111", + "a", + "010", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这样也挺好的。等到它在民间普及开来,大家自然就会发现,“死之权杖”并没有神谕中记载的那般毁天灭地的威力。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_112", + "a", + "007", + "avg_emoji_attention", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "这样一来,那些所谓魔王会毁灭世界的谣言……自然也会不攻自破的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "先便宜甚至白送出本体,再靠消耗品弹药来回收利润——哈哈,想出这个商法的魔王真是个做生意的好手啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "托你的福,我们沙蝎如今有了魔王协议员工的这层身份,终于能堂堂正正地走在埃摩的大街上了。真是太感谢了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "大家互帮互助罢了。要不是有你们在,我们也不可能躲得过安琪的追击。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这些日子里,沙蝎也有人受了伤不是吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + 1, + 0.53, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "为了得到想要的东西,沙蝎不惧怕任何牺牲。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "006", + "avg_emoji_attention", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "可是,真的很奇怪哦。我听说随着“死之权杖”的销售,各大公司反而加紧了对安琪的追捕。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "如果说在各地下层员工揭竿而起的原因真的是因为“死之权杖”的话。那些元老应该更痛恨我们才对。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "哈哈!他们肯定也觉得我们很碍眼啦。但毕竟只有我们掌握着“死之权杖”许愿方法,那些人才舍不得对我们动手。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "况且追根溯源,事情会变成这样全都是因为安琪她自己造成的。如果因此找我们撒气,那才是找错人了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "实际上这几个月来,已经有好几家大型公司私下来向我打探,是否愿意共同销售“死之权杖”。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不过,我都以“魔王协议还在被拯救委员会追杀,暂时无暇合作”为由推脱了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "相信那些公司的代表听得懂我话里的潜台词——只有解决了拯救委员会的问题,我们才会考虑合作。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "竟然连毫不相干的公司也能为你所用……魔王运筹帷幄的能力,真是让人叹服。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "006", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "魔王,好聪明。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 2, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "只是……这样下去真的好吗?我们把这么多“死之权杖”卖出去,我总觉得会有不好的事情发生。我听说……天穹保险的一位高级管理人员已经被杀了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_happy", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "你想太多啦。他们都是一帮作威作福的家伙,这种下场只是他们罪有应得而已。而且说到底,我们到处推销这把武器,不也是为了那些手无寸铁的一般人吗。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "而且对我来说,比起以前靠魔法和金钱就把人分个三六九等的时候,现在的社会看起来可要“健康”多了~。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "虽然能理解弥尔沙的观点,但鸢尾的担忧也不无道理。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "close", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "和拯救委员会有个了断后。有必要重新审视一下“死之权杖”销售策略了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "007", + "none", + 1, + 0.8, + -0.3, + 1.6, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "卖报的孩子", + "号外,号外,异端组织拯救委员会宣布解散。==W==组织首脑安琪被格蕾霍恩骑士长擒获,等待审判。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "安琪……竟然被抓了?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "同一时间 埃摩灰城区 卫队监狱", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1303", + "a", + "004", + "none", + nil, + nil, + -0.44, + 1.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1303", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "city_prison", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "rule_39", + "OutCubic", + false, + false, + 0.75, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m29", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "安琪大人,请进。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.4, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.15, + -0.12, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.85, + -0.12, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "请不要叫我大人了,我只是被你抓到的……待审的囚犯。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "那只是绯瞳新闻哗众取宠的报道而已。明明是您主动解散了拯救委员会,并且主动要来接受审判的.", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "呵呵,不用纠结这些细节。我犯了错,自然要承担责任。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.25, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.25, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_135", + "a", + "005", + "none", + 3, + 0.51, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "这个声音,瑟拉娜,你不会是瑟拉娜吧?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.02, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_135", + "a", + "004", + "none", + nil, + 0.35, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.65, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "你是……讨伐队那时的……克,克拉拉?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -30.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -3.5, + 1.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "是克莱儿啦!!==W==啧……我的名字怎么都好啦。==W==话说回来,你为什么会在这种地方?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "我错判了==PLAYER_NAME==的身份,错误地认为==SEX1==是毁灭世界的魔王,造成了无法挽回的损失,理应受到审判。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "==PLAYER_NAME==?你是说魔王吧。那我们还真是有缘分。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "缘分?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "附近的几个囚室,关着的都是魔王的手下败将啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "你隔壁的那个没办法正常说话的家伙叫做菲金,是个压榨童工的坏蛋。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_02_015", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_197", + "啊呜……菲莱……菲莱。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_02_015", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "none", + nil, + 0.65, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "004", + "avg_emoji_sigh", + nil, + 0.35, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "她不甘心在公司战争中落败,和永夜混在一起,在星塔里许下自己根本承受不起的愿望,变成了这个样子。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "我左右两边关着的是约瑟夫和灰夫人。约瑟夫姑且不提,这位灰夫人已经是被达尔茜娅榨干了利用价值的破铜烂铁了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "004", + "none", + nil, + 0.41, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.59, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.05, + "avg3_184", + "a", + "004", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "啧……给我闭嘴克莱儿。==W==等我从这鬼地方逃出去,总有一天会连本带利地讨回来的……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.05, + "avg3_183", + "a", + "004", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "你,就是代表了恩赐意志的安琪大人吧?在监狱里安享晚年虽然也不错,但终究还是有些无聊。==W==不知您是否愿意陪陪我们这些老骨头打发一下时间呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_184", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_183", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "……原来如此,这里就是我旅途的终点了吗。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.9, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.01, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.81, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "安琪静静地踏入牢房,躺在冷硬的石头床铺上,闭上了双眼", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_18_a.lua b/lua/game/ui/avg/_cn/config/stm08_18_a.lua new file mode 100644 index 000000000..0be07833e --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_18_a.lua @@ -0,0 +1,20746 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "追忆", + "生日快乐 中", + "塔菲特身为白猫,一边隐瞒身份打工,一边照顾孩子们。==RT==但面临追杀,她始终想就此离开避免伤及无辜。==RT==纳瑞妲提出了利用星塔许愿,彻底抹除有关白猫记忆的办法……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "星塔历 987年", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_alley_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 1, + 0.6, + -0.5, + -2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 2, + 1.2, + -0.5, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 3, + 1.8, + -0.5, + -2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + 4, + 2.5, + -0.5, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + 5, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + 6, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:50", + "鸣月", + "17日", + "埃摩灰城区", + "无名街道" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 1.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 2.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这是白面包和蔬菜浓汤,==W==请拿好,==W==小心不要烫到。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 1.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "每个人,都有,==W==不要挤。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_371", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "饥饿的孩子", + "好好吃。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "流浪的孩子", + "好久没吃到热乎的饭了,==W==呜呜呜呜。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "狼吞虎咽的孩子", + "唔,唔唔唔——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "009", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_shock", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾,有人噎住了,==W==水。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "清泉,==W==涌出吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.25, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_450", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.28, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_284", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "狼吞虎咽的孩子", + "咕咚咕咚——==W==呼,活过来了,对不起,我吃的太急了,==W==可是,可是我已经三天没吃过饭了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "三,三天没吃过饭么……==W==那请先多喝点汤吧,你饿的太久,吃太多面包身体会受不了的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.35, + -0.7, + 2.5, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "avg_emoji_speechless", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 120.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾,街上游荡的孩子好像变多了,==W==来吃饭的孩子比上周多了……==W==十几个。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "最近又关了好多孤儿院,有些幸运的孩子找到收养者,可是更多的孩子无处可去,只能在街上流浪。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "都怪那些白色的士兵。我听大人们在说,为了抓到白猫剧团,他们连有关系的孤儿院都盯上了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "还好我们只是妈妈收养的孩子,不是什么孤儿院,应该不会被那些家伙盯上吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "嘘,不能说妈妈,要说——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "阿姨。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "啊,对,和白猫有关系的孤儿院,孩子都会叫妈妈,我们不能让那些人怀疑……==W==所以只能叫阿姨了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "005", + "none", + 3, + 0.3, + -0.75, + 1.7, + 0.5, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那你们说,==W==阿姨会不会有办法帮这些流浪的孩子?==W==她过去就收养了我和琥珀。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + -0.72, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 400.0, + -120.0, + nil, + "avg1_1207", + "f", + "009", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "不行,==W==虽然对其他孩子不好意思,但我偷偷算过家里的开支……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "012", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_1207", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_speechless", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 80.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "阿姨每天出去做裁缝工作已经很辛苦了,==W==她赚到的朵拉……==W==只能养活我们几个,没办法再多加孩子了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我们,多打工?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这个问题之前我们不是讨论过吗?==W==根本没有适合我们这样小孩子的工作。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我去问阿姨,阿姨也只能给我地下室的钥匙,让我们好好学习,那就说明还是小孩子的我们不管怎么努力,都没办法赚到我们想要的朵拉。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "说的也是呢,我们去帮人看店,送东西跑腿……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "还有,==W==打扫卫生。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "012", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "三个人忙了一周,==W==换来的食物只够让这些孩子吃饱一顿。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.32, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.68, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.08, + -0.1, + 1.52, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.38, + -0.1, + 1.52, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.67, + -0.1, + 1.52, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.92, + -0.1, + 1.52, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + 0.1, + nil, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "006", + "none", + nil, + 0.4, + nil, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + 0.65, + nil, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "003", + "none", + nil, + 0.9, + nil, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + -50.0, + 1.2, + "avg1_103", + "h", + "012", + "avg_emoji_sweaty", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "唉,赚朵拉好难。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + -50.0, + 1.2, + "avg1_112", + "f", + "015", + "avg_emoji_vexation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "唉,吃饱饭好难。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + -50.0, + 1.2, + "avg1_111", + "f", + "012", + "avg_emoji_sigh", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "唉,当大人好难。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "31", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_543", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "011", + "none", + 1, + 0.37, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "020", + "none", + 2, + 0.6, + 0.0, + 0.85, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_star", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "明明自己还是孩子,却还想着帮别的孩子。==W==塔菲特,你的三个孩子品行很端正嘛,你是怎么教的啊。==W==要是有什么窍门,能教教我吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.67, + 0.0, + 0.98, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + 0.33, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "我也有个叫蓝锥的妹妹,乖巧又可爱。但因为我们年龄差得有点大,我有点不知道怎么和她沟通呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "窍门什么的……==W==在教会她们简单的防身本领后,我就没再继续教别的战斗技巧了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "她们想要成为什么样的人,说到底还是要靠她们自己选择。所以我把地下室的钥匙给了鸢尾,那里有陛下的藏书和宝物,", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "这样么,让她们自己决定啊?==W==那我回去也看看蓝锥到底想做点什么好了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "003", + "avg_emoji_shy", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + 2, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "嗯,我也很惊讶,==W==她们比我们想象得要懂事得多,==W==为了让我回家后能稍微休息一下,她们包揽了绝大部分家务哦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sweaty", + 1, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "不不,==W==那是因为你做家务做得越多,家里就越乱,她们实在看不下去了吧……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_531", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "咳咳,不说这个了。==W==纳瑞妲,有没有什么快速赚到很多朵拉的办法?==W==我现在给人做裁缝,报酬有点低。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m70", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "报酬真的低吗?你白天做裁缝缝衣服,晚上做医生缝伤口,养活了你们四口人,这收入在灰城区已经不低了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "我现在天天东躲西藏,都听过“黑足猫”的大名。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "黑足猫?==W==是说我吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "city_alley_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.45, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1313", + "c", + "020", + "none", + nil, + nil, + 1.6, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_1313", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + 1.55, + nil, + nil, + nil, + nil, + "none", + "none", + "InSine", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "嗯,==W==最近灰城区大家都说,每到太阳落山的时候,==W==就有位穿着漂亮黑皮鞋的女士,像猫一样悄无声息地穿梭在灰城区的大街小巷里。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "一边帮人缝衣服,一边帮人治疗外伤,==W==还会顺手清理掉在街上横行霸道的帮派成员,==W==走夜路都比过去安全了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuad", + 0.45, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 1 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "这位女士的作风很像沙漠中的黑足猫——==W==娇小又凶猛,==W==大家就这么称呼喽。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + 2, + 0.67, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "奇怪的称号……==W==不对,又被你带偏话题了,==W==我现在的工作虽然收入还可以,但只够养活三个孩子……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "赚大笔朵拉的工作有啊,我们去把渊海星融抢了吧!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "008", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "别开玩笑,那我们的存在不就暴露给恩赐意志了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "塔菲特,你还知道暴露啊!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "什……什么?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "如果是过去的你,绝对不会那么显眼的打工,还落了个看上去就和白猫有关系的“黑足猫”外号,是怕黎明近卫和帝国卫队注意不到吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "并且,你虽然会怜悯街上的那些孩子,却不会真的做什么,因为你知道,作为一个任务在身的战士,你根本没有能力去救那么多人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "但是,刚刚的你,却在想……为了别人,能不能赚更多的朵拉?塔菲特,你真的变了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "没那回事……==W==唔,你说得对……==W==你带着白猫和敌人作战,我却安稳地待在这里,只是照看孩子。或许,我已经没资格再自称白猫的战士了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "不过嘛,那不也挺好吗?那样对孩子们来说也——==W====RT==嘘,你听,帝国卫队的脚步声,==W==冲着这里来的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "帝国卫队……纳瑞妲,你帮我带着孩子们逃走,我去拦住那些骑士。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "还是我来吧,他们应该只是来例行检查你这里的,没必要把事情闹大。只要把我这个特级诱饵亮出来晃两下,他们肯定会追着我跑的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "纳瑞妲……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.35, + -0.1, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.65, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "记住,你欠我一次,还有……==W==你的这种改变,其实我并不讨厌。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "哎?==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "把孩子们叫进来,关好门窗。==W==塔菲特,你的时间不多了,==W==为了保护那些孩子,下次我再来找你的时候,你必须做出决断了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.6, + -0.15, + 1.5, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "在塔菲特把街上的孩子都拉进屋里后,激烈的枪声在另一条街上响起。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "c", + "018", + "none", + nil, + 0.48, + -0.45, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "我到底……==W==应该怎么办?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "晚上,孩子们睡下后,我辗转反侧,思考了许久。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + nil, + nil, + -0.23, + 1.5, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + -0.25, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "InCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "我是一名白猫,即使这几年,我只是在专心照顾孩子,我依旧是一名白猫;", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_011", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "InCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "即使我小心翼翼,从来没留下过和白猫有关的痕迹,我脑子里有关白猫的记忆依旧无法抹去。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "白猫剧团掌握着抽取记忆的审问魔法,黄昏裁判抓了那么多白猫,恐怕已经学去了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "我继续留在这里,一定会被发现,除了牵连孩子们毫无意义。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "那么……我想我知道应该怎么选了——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 6, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg3_1313", + "c", + "002", + "none", + nil, + 0.48, + 0.25, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "我离开这里,或者干脆离开这个世界。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 5, + 1, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "c", + "018", + "none", + nil, + 0.52, + -0.45, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "同时,还要把搜查者的视线,从灰城区彻底引开。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuint", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "星塔历 987年", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.65, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:00", + "鸣月", + "21日", + "埃摩灰城区", + "安全屋" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "塔菲特,准备好了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.67, + nil, + 0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + nil, + 0.42, + -0.02, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.45, + nil, + 1.05, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "005", + "none", + nil, + 0.7, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "随时可以出发。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "妈妈,==W==天马上就要黑了,你要出门吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "005", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "尘沙,==W==阿姨今晚有个很重要的工作,你们乖乖地在家里等着,==W==谁叫都不要给开门。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_vexation", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "哎?可是妈妈……==W==你之前答应我们,今晚不会出去工作,会留在家里陪我们。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "是很重要的工作。别任性。==W==还有,之前不是说过了吗?不要叫我妈妈。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "005", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.08, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "那,==W==那我们等你回来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "我会很晚的,设置好那些安全机关后,你们就上床睡觉吧,==W==不用等我。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "可……可是……==W==上次你和纳瑞妲姐姐一起出去工作,一晚上都没回来,第二天也没回来,==W==是过了好几天才回来的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "工作就是这样。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "还有,厨房里怎么还有火光?==W==你们又在给灰城区的孩子们做吃的吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "你们也知道的吧?那些白衣服士兵在四处抓人,别做引人注意的事。尘沙,去把火灭了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哎,怎么这样……那是给妈妈你的……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "尘沙,==W==不要叫我妈妈!==W==我要说多少遍你才明白!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 120.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "呜——哇哇哇——==W==妈……==W==阿姨不要我们了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m38", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "啊,==W==对,对不起……==W==我,我不是那个意思。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "说话不算数,大骗子。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "实际上……就是你不想当我们的妈妈吧,说是出去工作,却带着很大的包,你今天晚上,真的还会回来吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "就像灰城区的那些爸爸妈妈,没东西吃的时候就把孩子扔在家里,自己逃去别的城邦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我,我害怕。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那我们也不认你当妈妈了。以后就只叫你阿姨,阿姨阿姨阿姨阿姨阿姨。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "我……不是那个意思……==W==好吧,阿姨答应你们,不管多晚,阿姨一定会在太阳升起之前回来!==W==就这一次,==W==相信我。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "22:00", + "鸣月", + "21日", + "埃摩金城区", + "秘密监狱" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.35, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 0.5, + 0.02, + -0.9, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "012", + "none", + 3, + 0.2, + 0.52, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.5, + 0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 3.0, + 2.0, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "ChanDou1", + "none", + "InQuart", + 0, + -12.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + 0.95, + nil, + nil, + nil, + "Tiao", + "none", + "InOutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_shock", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + nil, + nil, + 1.4, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + -4.0, + 2.0, + 1.5, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InQuart", + 0, + 11.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -280.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "左侧清理完毕。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 2, + 0.7, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "右侧完毕。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "帝国卫队押送的队伍今晚会来,我们在这里埋伏他们。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "纳瑞妲,我再确认一下,埃摩所有被抓到的白猫都会一齐被押送过来对吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "对,救出她们,白猫就会彻底撤出埃摩,以及其他的城邦,我们会集中到米拉什继续和新皇帝周旋。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "为什么是那里?米拉什虽然足够偏远,但很缺乏物资,还有沙漠阻隔。==W==要是被包围在那边,白猫游击战的优势就发挥不出来了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 600.0, + -700.0, + 1.5, + nil, + nil, + nil, + "none", + "OutQuad", + 5.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "因为……陛下给除了你之外的白猫下的命令是——==W==封锁米拉什的星塔,禁止任何人进入。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -700.0, + 500.0, + 0.7, + "avg1_139", + "c", + "021", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "那座星塔不是本来就没有入口吗?根本进不去吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -200.0, + 500.0, + 0.7, + "avg3_181", + "a", + "004", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "话是这么说,但恩赐意志派了不少人去米拉什,在持续研究星塔,说不定已经找到隐藏起来的入口了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "剩下的白猫们开了几次会,大家坚持要完成陛下最后的命令,所以,我们只能死守那里。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_181", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "OutQuint", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + nil, + 0.7, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "倒是你自己,真的没关系吗?和那些孩子那样闹矛盾,还是头一回吧?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "没问题。自从你说我必须做出决断之后,我就一直在想。而我做出的决断是——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "今天的任务结束后,我会和白猫们一起离开埃摩的。这样既不牵连孩子,也能引开搜查者的视线。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m6", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "你真的放得下那些孩子吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "avg_emoji_speechless", + 1, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "她们能照顾好自己的,黄昏裁判正在指挥帝国卫队,对灰城区拉网式搜查,不知道哪天就会搜到我们那里。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "所以,我离开埃摩,对那些孩子是最好的,今天晚上之前……==W==我是这么想的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "那你现在……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "纳瑞妲,今天救出人,抢到资料后,你就带着白猫们撤退吧。我会前往黄昏裁判所在的大教堂。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "只要干掉所有学会抽取记忆魔法的审判官,我就可以安心地留在埃摩了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "塔菲特,你知道大教堂现在的守卫有多严密吗?你或许真的能干掉全部的审判官,但你也会死的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "死人无法泄密……==W==只要能保护那些孩子,那就没问题。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "但不管如何,我不想,不想离开那些孩子们,我也不会傻到在这里送死。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "得到塔菲石这个意味着最强的代号的白猫,竟然会为了照顾孩子而赌上性命。==W==不过,我也不是不能明白你的心情。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "当初知道你要当妈妈的时候,我还着实妒忌了你很长时间呢。心想“哈?为什么是战斗狂塔菲特?我肯定能当得更好!”", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_awkward", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "完全没看出来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "那是我伪装得好。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "而且按常理来说,应该让我去照顾孩子,你去带着白猫守卫米拉什的星塔才对,这样才算是人尽其才。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "但是呢,看你和那些孩子相处了那么长时间,我突然理解你了,小时候的你沉迷战斗,并不是因为你天生喜欢战斗……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "而是你选择用这样的方式保护身边的人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "如果有需要,你连自己的思维方式都能改变。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "你把我想得太好了,我没想过那么多,只是……==W==大家需要什么,我就去做什么。在白猫孤儿院的时候,愿意战斗的孩子少,所以,我就去战斗。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "陛下,我完全理解您的安排了,只有这样……==W==才能改变,我和塔菲特,==W==还有白猫的命运。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "嗯?纳瑞妲你在说什么?我怎么听不懂?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "呵呵,没什么。哎,真拿你没办法。如果让你死在和黄昏裁判的无意义战斗里,可就有违陛下的初衷了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "我有个办法,可以让抽取记忆的魔法失效,但代价很大。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "只要能留在那些孩子身边,==W==让我做什么都可以。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "嘿嘿,觉悟不错嘛。总之,黄昏裁判如果觉得你可疑,就会对你使用抽取记忆的魔法,==W==那么,你只要让自己失去全部和白猫相关的记忆,就算对方使用魔法,也能顺利过关。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + 1, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "也就是说……只要没有关于白猫剧团的记忆就行?但让人有目的地失忆的办法,存在吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "就算有我也不知道。况且一般的失忆很多时候只是记忆被大脑藏起来了,用魔法依旧可以抽取出来。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + 1, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "想要彻底从大脑中抹去记忆,只有——星塔。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "许愿……然后献出记忆么……==W==可是,我听说许愿的人是没办法控制自己失去哪部分记忆的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "是这样,但我从旅人那里学到了一个办法——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_118_002", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "先把自己想要保留的记忆记在本子上,疯狂地去星塔里许愿,每次许愿后就复习一下本子上的内容。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "这样一来,想要保留的记忆就能记住,其他不想要的记忆总归会被抹去,据说,有的旅人用这样的方法,把自己的人格都改变了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_118_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "原来如此……==W==明白了,明天我就去爬塔。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "真坚决啊,那我们也修改一下计划吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "嗯?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + 1, + 0.45, + -0.05, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.68, + nil, + 0.96, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "你用这种方法修改记忆,总归需要不短的时间,==W==让我们把事情闹得更大一点,引得全城的黄昏裁判和帝国卫队追着我离开埃摩!==W==让他们相信,白猫剧团干完最后一票,已经彻底逃出了埃摩。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "所以,我们不埋伏了,去街上打个痛快吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_harbour_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "004", + "none", + 2, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "008", + "none", + 3, + 0.45, + nil, + -0.95, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "23:30", + "鸣月", + "21日", + "埃摩灰城区", + "港口" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_121", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "凶狠的骑士", + "你们这些罪人,快走。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "被抓住的白猫成员", + "我们是陛下的亲卫,你们有什么权力抓我们!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.55, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "凶狠的骑士", + "弑君的混蛋们,还敢这么嚣张!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静的骑士", + "不要动手,我们是骑士,不是处刑人!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "凶狠的骑士", + "哼,先饶过你们,前面就是牢房了,你们这帮疯猫老老实实待在里面等着砍头吧!==W==没有人会来救你们的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 1, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "012", + "none", + 3, + 0.68, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InQuart", + 0, + 12.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "那可不一定,救兵这就来了哦!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 500.0, + nil, + 0.9, + "avg3_144", + "a", + "006", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "被抓住的白猫成员", + "纳瑞妲队长!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "铁罐头们,来吧,尝尝白猫的子弹!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.25, + -0.05, + -1.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + 2, + 0.45, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 3, + 0.6, + 0.02, + -0.95, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静的骑士", + "列队,坚持守住,==W==我们的增援就在路上,黎明近卫的士兵马上就到。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 3, + "ttc_harbour_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_144", + "a", + "008", + "none", + 1, + 0.45, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_143", + "a", + "005", + "none", + 2, + 0.6, + nil, + 0.98, + nil, + 0.3, + nil, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "被绑住的白猫成员", + "队长,不要过来,这是陷阱,==W==他们押送我们就是为了引你出来!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "ttc_harbour_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_181", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "原来提前设好了网啊。==W==不过,==W==你们的网真的能抓住认真起来的白猫吗!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_market_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "005", + "none", + 1, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + 3, + 0.55, + nil, + 0.98, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "支援的黎明近卫", + "快快快,港口那边已经开战了,一定有白猫过来救人,我们把她们一网打尽!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.1, + -0.1, + -1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.9, + -0.1, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InQuart", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "疑惑的黎明近卫", + "唔——我中枪了,到底从哪儿……?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 4, + 0.45, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 1.0, + nil, + 1.2, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.48, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InCubic", + 0, + 18.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "Tiao", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_shock", + nil, + 0.32, + 0.0, + -1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "支援的黎明近卫", + "我怎么没听到枪声——==W==警戒队形,把狙击手找出来!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "惊慌的黎明近卫", + "找,找不到,==W==我们根本看不清对方的动作。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + -0.1, + -1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "支援的黎明近卫", + "可恶,==W==至少要把遇袭的信号发出——==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 5.0, + 3.0, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InQuart", + 0, + 12.0, + true, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + -3.0, + nil, + 1.5, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 2, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.5, + -0.4, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InQuart", + 0, + -7.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "包围港口的第一批援兵已清除,==W==下面,该去另一条街了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_harbour_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "012", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "23:50", + "鸣月", + "21日", + "埃摩灰城区", + "港口" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + nil, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + nil, + nil, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InQuart", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静的骑士", + "增援怎么还不来……==W==可恶!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "再怎么等也不会来的啦。因为,在我来这里之前,先去干掉了那些增援。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静的骑士", + "就你一个人?怎,怎么可能?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "我是白猫第一小队的队长,代理团长,记住我的名字——纳瑞妲,==W==然后,把镣铐的钥匙交出来,饶你一命。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静的骑士", + "纳,纳瑞妲——我记住了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 1.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "赢了——兄弟姐妹们,快点打开镣铐,你们的装备在这边的箱子里,==W==穿上之后就快点乘船离开埃摩。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "007", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "004", + "none", + nil, + 0.8, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_attention", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "被解放的白猫成员", + "纳瑞妲队长,你和我们一起走吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "不,你们先走,我掩护你们。==W==嘿嘿,今晚,我会让埃摩的所有帝国骑士和黎明近卫都无法入眠!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "012", + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "02:00", + "鸣月", + "22日", + "埃摩灰城区", + "水道桥桥洞" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "警惕的黎明近卫", + "白猫,休想从这里通过!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 1.0, + 3.0, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -1.0, + -2.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "太慢了太慢了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 2, + 0.95, + nil, + nil, + 1.0, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 5.0, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "英勇的黎明近卫", + "呃啊——?!==W==为,为什么是这个方向的攻击?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.5, + -0.4, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InQuart", + 0, + 15.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "005", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "塔菲特,身手还没生疏嘛。==W==就这样,我在明处吸引敌人的注意力,你继续保持这个势头。只是不要让他们看到你的样子。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "我从骑士的口中问到——黎明近卫的临时指挥部就在金城区的一座酒店里,防备空虚,白猫的名单和资料都在那里。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "我们在灰城区闹得这么大,他们肯定都调动到这边了,我们顺着水道桥摸过去,打他们个出其不意!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "烧了那些资料,就没人知道你的存在了,塔菲特。抓紧时间!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.35, + nil, + -1.0, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "03:30", + "鸣月", + "22日", + "埃摩金城区", + "黎明近卫临时指挥部" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静的骑士", + "我们之前在押送的过程中遇袭,抓到的白猫全部逃走。攻击我们的白猫名为纳瑞妲,自称是白猫剧团第一小队的队长和代理团长。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "黎明近卫指挥官", + "还有呢?现在灰城区乱成一团,白猫到底来了多少人?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静的骑士", + "一……就一个,我们观察到的只有一个人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "黎明近卫指挥官", + "编个像样点的谎。==W==黎明近卫的士兵和帝国卫队的骑士已经被打倒上百人了,你告诉我敌人只有一个?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "003", + "none", + nil, + 0.2, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "的确只有我一个。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "黎明近卫指挥官", + "守卫,守卫在哪里?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "她们都睡着了。两位,投降吧。顺便提一下,因为我们的战斗风格,你们好像误以为白猫剧团很弱……==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 2, + -3.0, + nil, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_yellow_blade", + 0, + 2, + nil, + nil, + -1.5, + 0.0, + false, + false, + -30.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -3.0, + nil, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + 0.37, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 12.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -1.5, + -1.0, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "这才是我们的真正实力,好好记住了吧?==W==你们想要战争,那就给你们真正的战争。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "黎明近卫指挥官", + "可,可恶。==W==为了保护世界!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "好弱。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + nil, + "avg3_1313", + "c", + "022", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "纳瑞妲,小心!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "022", + "none", + 3, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_1313", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + -7.0, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InQuint", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night_broken", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "006", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "发,发生什么事了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "018", + "none", + 2, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "那家伙,启动了办公室里的爆炸法阵,她想和你同归于尽。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "019", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.75, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "骑士,你没事吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静的骑士", + "我……我还好,你为什么要救我……==W==我可是你们的敌人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "呵,帝国卫队只是受雇于恩赐意志吧,又不是你们主动为敌的,况且,在押送我的同伴时,你维护了她们。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "018", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "这里马上就要烧毁了,快点召集人手,把你昏迷的同伴们抬出去吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静的骑士", + "是!感激不尽!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "021", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "纳瑞妲,资料都烧毁了吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "资料都在指挥部里,和那个指挥官一起被大火吞没了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "塔菲特,你怎么了?好多血……为了保护我,你被法阵炸到了吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "纳瑞妲,我没事……==W==这样一来,==W==我就能和孩子们……==W==在一起了吧……==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "close", + nil, + 0.4, + -0.4, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InQuart", + 0, + -12.0, + true, + 1.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "塔菲特,塔菲特!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550_stop", + 0.0, + false + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_18_b.lua b/lua/game/ui/avg/_cn/config/stm08_18_b.lua new file mode 100644 index 000000000..63607f38f --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_18_b.lua @@ -0,0 +1,27732 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第十五话", + "蝴蝶效应", + "你停止了许愿,哈萨娜也答应回到故乡,一切似乎已尘埃落定。==RT==但很快,死之权杖出现了仿制品,元老势力也卷土重来。==RT==为平定一切,你带领着空白旅团的伙伴们一路突破敌营……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "ruin_travellers_home_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==星塔历 997年 埃摩城外 地理协会", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 2.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_119_001", + 0.65, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_222", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新手旅人", + "这是九万九千九百九十九朵拉,请拿好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_119_001", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "感谢惠顾,您的使用体验如何?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新手旅人", + "简直太棒了!==B====W==昨天我从星塔里出来的时候正好撞见了一伙盗贼……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "008", + "none", + nil, + 0.25, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "002", + "none", + 2, + 0.67, + -0.3, + -1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "002", + "none", + 3, + 0.9, + -0.3, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.97, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.8, + nil, + -1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 2.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新手旅人", + "换做平时,我肯定是毫无还手之力,只能任由他们宰割……==W==但我一拔出死之权杖,下一秒他们就已经逃得没影了!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_023", + 0.5, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "close", + nil, + 1.0, + nil, + -1.4, + nil, + nil, + 0.0, + "manbu", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_089", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_103", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_023", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "ruin_travellers_home_inside", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "002", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新手旅人", + "非要我挑点毛病的话——==W==就是噪音有点大,还必须时刻注意剩余弹药……==W==顺便问一下,你们的子弹可以单卖吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "有的有的,一盒五十发,五万朵拉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新手旅人", + "啊?怎么这么贵……?==W==权杖本身也才十万朵拉,五十发子弹居然要花那么多钱……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_love", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 8.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "客人,您误会了,所谓的死之权杖,就是这个发射出去的子弹才值钱啊。==W==您想想,要是没有子弹,这个权杖和一把铁锤也没什么区别吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新手旅人", + "哦哦……确实有道理啊。==W==先给我来上一百发吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "好嘞~==W==一百发子弹成交——!==W==感谢惠顾~♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_191", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.4, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "呀哈哈~今天的营业截至目前已经高达五百万朵拉了。==W==光是最近一个星期我们就赚了上亿朵拉,势头大好啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "003", + "none", + nil, + 0.33, + 0.02, + 0.95, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_love", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "哈哈!没想到追踪拯救委员会的同时,还能顺便发大财。==W==看来当初和魔王合作真是明智之举啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + 2, + 0.78, + -0.05, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + 1, + 0.22, + -0.05, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + 0.05, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + 3, + nil, + nil, + 0.85, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "哈萨娜,弥尔沙,==W==我们有件事想和你们谈。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + 2, + 0.68, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_question", + 1, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "什么事呀,搞得这么严肃。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "003", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "今天的新闻都看了吧,安琪因为涉嫌异端行为和杀人未遂的罪名,被判处终身监禁不得减刑。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_sigh", + "JuGong", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我想,既然安琪和拯救委员会已经失败了,我们是不是可以停止许愿死之权杖了,==W==我们觉得,这种神器还是太过危险,太不可控了,为了世界和平和诺瓦的安宁......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.5, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "none", + nil, + 0.63, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "没问题。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "所以……==W==嗯?你没意见?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_shock", + "diantou", + "ca", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "早在听说安琪被抓的时候,我就猜到你早晚会提出这个要求了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "不过,你可千万别误会了。我们沙蝎,对所谓的“世界和平”也好,“诺瓦的安宁”也罢,根本没有一丁点兴趣。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "我也承认那件神器的确很危险……==W==可用死之权杖去伤人,和用“魔法”去伤人,这其中难道有什么本质上的区别吗?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "既然有人买,那我们就卖喽,我们又没有逼着谁买,更没有逼着别人用死之神器伤人。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "但是,沙蝎会尊重朋友的意见。==W==这些日子,你带着我们许愿了几千支死之神器,你说你的体质特殊......", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "close", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.8 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "015", + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.35, + nil, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "可还是肉眼可见地憔悴了......==W==就算你不会被拿走记忆,身体和精神也已经很疲惫了。==W==我们沙蝎不会让朋友受这种罪。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "你们这么通情达理真是帮大忙了……==W==谢谢你们,理解万岁。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "别弄错哦,魔王,==W==我们只是觉得——像你这样令人安心,又有着天才的头脑和神奇能力的合作者很难得罢了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.0, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.7, + nil, + 1.15, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "不过,我还是要把手头现有的库存给卖完的。==W==这你总没意见吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_happy", + "daintou", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯,这么多死之权杖留在手里,我们很容易成为众矢之的,还是卖出去好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "那也就是说……死之权杖从今往后就是卖一把少一把了,这可是趁机抬价的大好机会啊!==W==嘿嘿嘿,也不知道最后到底能赚多少钱呢~♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_attention", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我要准备回菲莱了,你们接下来有什么打算?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_question", + "diantou", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "沙蝎的成员还留在米拉什,你们应该也有很长时间没见面了吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "是啊。也是时候带着赚到的朵拉回去一趟了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "现在有魔王协议做我们的后台,我们也是公司人了,不用担心做生意被其他公司故意压价。==W==如此一来,回去为建设家乡出点力也不坏嘛~♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_love", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "在那种没有星塔的城邦里生活很辛苦吧,不如一起搬到菲莱?或者别的城邦?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "哈哈,魔王,谢谢你的好意,==W==但我们不会离开米拉什的,再美丽的地方,也没有自己的家乡待着舒服。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.42, + 0.0, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.68, + 0.0, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "019", + "none", + nil, + nil, + nil, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "019", + "none", + nil, + nil, + 0.05, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "我想,这一次我选对了路", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -500.0, 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nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", 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+ nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_tales_10_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "菲莱公司帮助米拉什的人们种植价值颇高的沙漠作物,并且负责收购。==W==在各方的合作下,曾经的“世界尽头”日渐兴旺。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_tales_10_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + 1, + 0.75, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + 2, + 0.2, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1230", + "a", + "003", + "none", + 3, + 0.4, + -0.1, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1230", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "艾蕾把雏菊孤儿院搬回了米拉什。==W==她说比起有不少高楼大厦的菲莱,白猫和沙蝎的孩子更喜欢广阔自由的沙漠。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.15, + -0.02, + 0.95, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1230", + "a", + nil, + "none", + nil, + 0.3, + -0.02, + 0.95, + nil, + nil, + 0.0, + "manbu", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "003", + "none", + nil, + 0.15, + -0.05, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.3, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + 0.75, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "顺带一提,由于米拉什的人口大增,无暇顾及育儿的父母们,纷纷跑来拜托艾蕾帮忙带孩子。==W==导致最近的雏菊孤儿院俨然变成了一家托儿所。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + 0.4, + nil, + 1.05, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "至于我本人嘛……==W==每天都被堆积如山的公司业务追着到处跑,只好拜托雾语当我的“专车司机”,可谓是字面意义上在埃摩、菲莱和米拉什之间飞来飞去。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "021", + "close", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "020", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "好久......==W==没有和尘沙她们一起旅行了呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "呵呵,这才是公司经营的常态啊♪……==W==虽然我也没当过老板就是了★==W==将来等你退休了,清闲日子还不是想过多久就能过多久嘛~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "退休么......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "别发呆了,快抓紧我!==W==我们要一口气飞到米拉什去哦——★", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -390.0, + -200.0, + 1.5, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "等一下!==W==哪有一上来就把速度拉满的啊……!==W==哇啊啊啊啊啊啊啊——……!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -2.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0, + 2.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 1.03, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_right", + "OutQuint", + true, + true, + 0.7, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==我本以为这样繁忙、重复,却又安宁的生活可以一直持续下去", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "JingTouYaoHuang", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==然而,自己过去扇动的翅膀,终于形成了一场风暴——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "什、什么……?==W==有个从沙漠外面来的旅人,在尤里卡水吧里拿着死之权杖乱射,还把蓝锥打伤了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "嗯......蓝锥只是擦破了皮,不是什么大事。==W==那位旅人已经被我们控制住了,但是......==W==那把死之权杖不知道是从哪里来的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不是我们之前卖的吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "怪就怪在这里。==W==首先外形就完全不一样。不仅威力比我们的低,枪口上还装了个奇怪的零件,开枪时几乎听不到什么声音。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_speechless", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这是怎么回事......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "006", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.6, + nil, + 0.9, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "魔王,我刚刚收到了奥尔贝德的联络,她要我们去埃摩一趟,说是有重要的事情和我们聊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……奥尔贝德?==W==知道了,我们现在就动身。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.55, + -0.0, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + nil, + "avg1_139", + "b", + "007", + "avg_emoji_shock", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "啊呀,魔王,现在就要走吗?==W==和孩子们吃个晚饭吧,她们期待很久了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "027", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "抱歉,艾蕾,我有点急事,饭就先不吃了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "没时间留下来吃饭的话就带上些面包走吧。==W==再怎么忙都要好好吃饭哦,听到了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + 0.45, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_speechless", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯……我会铭记于心的。==W==帮我跟空白旅团的大家说一声,我马上就回来,让她们不用担心。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + nil, + 0.7, + -0.5, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.72, + -0.05, + 1.2, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.37, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "然而,从奥尔贝德那里得知真相之后——我才终于意识到,事态的严重性远超我的想象。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_office", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "026", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "安琪越狱了?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "close", + nil, + 0.4, + -0.3, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.48, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "嗯,从你们售卖大量死之权杖开始,感受到威胁的各大公司元老就纷纷组建团队,研究死之权杖的许愿祷词。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + -0.1, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "但这些团队逆向写出的祷词成功率太低了,对许愿者的消耗太大,没掀起什么波澜。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "011", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "直到两个月前,关押安琪的监狱遭到袭击,大量囚犯越狱,其中也包括安琪,在那之后,一个神秘的组织出现,在地下市场大量出货崭新的死之权杖。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你的意思是......==W==安琪重建了拯救委员会,改良了祷词,让许愿的成功率大大提升?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "不止如此,==W==薇洛,你来说吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "002", + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "012", + "none", + nil, + 0.32, + -0.1, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "最近,有几十支旅团和地理协会失去了联络,我怀疑他们被人劫持强迫许愿。考虑到只失联一个月的旅团不会纳入统计,实际遇害的旅团或许会更多。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg3_210", + "a", + "006", + "avg_emoji_sweaty", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "就算你们怀疑我们,也什么都查不出来的。我们可没兴趣去干这种毫无油水可捞的事。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg3_207", + "a", + "008", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "就是就是,明明是因为你们没看好囚犯。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_210", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_207", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哈萨娜,弥尔沙,别说了。==W==大规模扩散死之权杖的始作俑者的确是我......==W==这件事我有责任。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "avg_emoji_sigh", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "我们绝对没有责怪各位的意思,相反......==W==今天之所以把魔王叫来,就是想将这件事的调查工作委托给您。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "当然,恩赐意志也会通力合作的。==W==格蕾霍恩?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_attention", + 1, + 0.4, + -0.15, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 2, + 0.75, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "在。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + 3, + 0.65, + nil, + nil, + nil, + 0.1, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "005", + "avg_emoji_happy", + 1, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "她会率领部下,为您提供支援,相关的费用由恩赐意志承担。==W====RT==如果有需要的话,我们恩赐意志所掌握的各项资源,随时听候您的调配差遣。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + 2, + 0.5, + -0.07, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + 1, + 0.6, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.58, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==星塔历 998年 新奥勒良", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.7, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.4, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room_a_night", + "0", + "OutCubic", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "012", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "格蕾霍恩,外面又打起来了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "是的,==W==两个帮派在用死之权杖巷战,新奥勒良的居民已经不敢在天黑后出门了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "挺过最后的三天就好了。==W==那个为死之权杖的走私团伙暗中提供资金的公司元老,我们已经锁定其身份了。==W==三天后——趁着雪愿节前夜召开集会的时机,我们就能把他们一网打尽了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.75, + -0.3, + 1.3, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "顺带一提,在集会当天的人员名单上,我们发现了一个目标——==W==我们追踪了一年之久的安琪,她的名字也在上面。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "002", + "none", + 3, + 0.25, + -0.2, + 1.3, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "辛苦你了,格蕾霍恩。==W==哈萨娜和弥尔沙到哪里了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "之前我们被敌人误导,沙蝎分散在金翎港和双子城。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "黄昏裁判和黎明近卫的支援刚从埃摩出发,两边都赶不上这次行动了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "人手不足啊,==W==你能调动新奥勒良的帝国卫队吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "实在抱歉。==W==这一年来我们的人员伤亡实在过于惨重……大团长已下令让我们彻底撤出此次的行动。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "退出?那你怎么还......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "帝国卫队是一家朵拉至上的安保公司,==W==但帝国卫队的骑士并非眼里只有朵拉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m5", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "如今您为了维护世界的安宁四处奔走。==W==那么在将那些不法之徒悉数捉拿归案之前,我会以个人身份随时听从您的差遣。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "为了践行帝国卫队最初的信念,也是为了弥补过去犯下的错误。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "犯下的过错?==W==像你这样一丝不苟的骑士,居然也会有犯错的时候?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "我曾经……==W==曾在大团长的命令下,协助过追杀您的安琪。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "cavern", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_163", + "那个时候,看到四处兜售死之权杖的您,我甚至一度怀疑过,莫非你真的就是那位传说中的魔王……然而……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_163", + "后来,还是安琪反驳了我,她说我没有看懂您,也没有看懂世界毁灭的真正原因。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room_a_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "那时的我无论如何都无法理解那番话的含义。==W==如今和您共事的日子里,我感觉自己似乎能理解那番话的意思了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "比如?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.9, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "004", + "none", + nil, + 0.2, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.8, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.2, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.2, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "您和安琪,其实是同样的人。==W==你们都为了这个世界,为了别人的福祉去拼命做一些......", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "在旁人看来无法理解的,没有好处,甚至离经叛道的事情。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "close", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "同一类人吗……==W==呵呵,或许你说得没错。我现在所做的事就跟从前的她并无二致,仅仅是我们之间的立场发生了逆转。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我知道现在已经为时已晚,但如果当时我没有选择推销死之权杖,而是能另寻他法击退安琪就好了……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我虽然保护住了同伴,甚至让米拉什因此富饶,但这一切并不是没有代价的,只是代价让别的城邦的居民承担了。==W==我和你一样,格蕾霍恩,我们都在弥补过去的错误。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……抱歉,我们还是言归正传吧。==W==如今人手严重不足,你还有什么好的对策吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "这点倒不必担心。我们很幸运,您的同伴们已经赶来支援了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_symbol", + "jushou0", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我的同伴?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m7", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 2, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 3, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.55, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "真是的,==PLAYER_NAME==你太见外啦。既然要去和安琪做个了断,怎么能不把我们叫上呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙……?!==W==鸢尾和琥珀也来了!==W==可你们是怎么找到这里的……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_flurry", + "lengzhan2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这很简单呀。==W==我们先是锁定了死之权杖走私业务最猖獗的一座城市,然后凭借尘沙的直觉缩小范围。==W==最后再让琥珀前去侦察——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.3, + -0.02, + 1.03, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.1, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_star", + nil, + nil, + -0.02, + 1.07, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + 1, + 0.53, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + 2, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 1, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_flower", + 3, + 0.7, + nil, + 1.0, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "不管魔王在哪,都保证能找到。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你们几个……==W==真是太可靠了。==W==不过这次行动的目标不只安琪一个人。我们的对手可是一大群装备了死之权杖的敌人哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "017", + "avg_emoji_shy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我们心里有数。==W==就是为了这一天,我们一直在钻研强力的防护魔法。就算是死之权杖的子弹也能挡下来!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "疼,还是会疼,但不会死。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "啊!对了对了,差点忘了!==W==还有件事想请你配合一下下。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "今天我们一起并肩作战这件事,还请你向艾蕾阿姨……==W==咳,向妈妈严格保密。可千万不能让她知道了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "不想让,妈妈担心。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "002", + "none", + nil, + 0.7, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "003", + "none", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.45, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "喂,是艾蕾吧?==W==我已经和尘沙她们顺利会合了。放心吧。她们只负责在后方做后勤补给工作。==W==安全得很,不用担心。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "诶,可是……刚才那是什么声音?==W==听起来好像死之权杖的射击声……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "025", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "啊,不,不是啦,==W==我们现在在苍梧城,这不是快到元旦了吗?是龙裔的爆竹声。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那就好……==W==魔王,能拜托你一件事吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "什么事?只要我力所能及……你尽管说吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "谢谢你。==W==请你务必,==W==要把那帮孩子平平安安地带回我身边。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "InOutCubic", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + 1, + 0.92, + -0.3, + 1.5, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.08, + -0.3, + 1.5, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 2.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==三天后", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "魔王,==W==前方那处民居内部,已经被改造成了一个大型仓库。==W==那些元老和安琪正在里面开会。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 4, + "uniseed_warehouse", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_136", + "b", + "002", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "019", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "了解。==W==接下来,格蕾霍恩带人从正面进攻,吸引敌人的注意力。==W==我和空白旅团利用屋顶的通道对他们展开夹击。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 3, + "city_street_water_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + -400.0, + nil, + 1.3, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_157", + "a", + "002", + "none", + 1, + 0.5, + -0.02, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.37, + nil, + 0.95, + nil, + 1.0, + 0.9, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 4, + "city_street_water_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -400.0, + nil, + 1.3, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_103", + "a", + "014", + "none", + nil, + 0.63, + nil, + 0.95, + nil, + 0.2, + nil, + 0.0, + false, + 0.2 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.4, + nil, + 0.95, + nil, + 0.2, + nil, + 0.0, + false, + 0.2 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_112", + "a", + "003", + "avg_emoji_star", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "004", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "各位,都准备好了吗?==W==作战开始!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.4, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.15, + -0.02, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.4, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.87, + -0.02, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 30.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -25.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 25.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "004", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "呼,上来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哦哦,==PLAYER_NAME==的身手比原来敏捷多了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "018", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "剑术也有长进呢,你交给我的方法,我可从未懈怠,每天都在练习。现在已经可以每天挥剑一千次了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + -0.06, + 1.07, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -26.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "安琪,在下面。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_warehouse", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "003", + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.8, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "002", + "none", + nil, + 0.2, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "003", + "avg_emoji_happy", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "联合种业的元老", + "嚯嚯嚯,真是不虚此行,竟然得见安琪大人的真容。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "穿着时髦的女士", + "是啊,一点没错。本来我还提心吊胆的,生怕会被那个讨厌的魔王和帝国卫队给盯上呢……==W==看来下定决心前来赴会还真是明智之举。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "003", + 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0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + 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nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "联合种业的元老", + "我要看玛蒂尔达跪在我面前请求原谅呀!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "联合种业的元老", + "安琪大人,下个季度的供货配额您打算怎么安排呢?==W==新奥勒良派可以包销上万,不,两万支!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_172", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "003", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_146", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_147", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "真没眼色啊……谁啊赶在这种节骨眼来添乱。我不是吩咐过了这里要清场的吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "门外的声音", + "让您久等了,黑猫披萨外送服务♪==W==您订购的十份“特大号菠萝香肠披萨”已送达~!再不快点趁热吃就要凉透了哦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_056", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg2_982", + "a", + "006", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "孔武有力的旅人", + "披萨?桀桀!这种冷死人的鬼天气还有披萨吃?你们还挺会安排的嘛!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg2_982", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg3_147", + "a", + "007", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "联合种业的元老", + "在披萨上放菠萝和香肠?!啊啊,这是何等邪道的异端食物……!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg3_147", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "……等等。外面的守卫呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_247", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + 1, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.3, + nil, + 0.85, + nil, + 0.2, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 3, + 0.7, + nil, + 0.85, + nil, + 0.2, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "开门,帝国卫队!!==W==所有人双手抱头给我趴下,全都不许动!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "uniseed_warehouse", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_183", + "a", + "004", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "004", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "可恶,==W==干掉他们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_120", + "a", + "002", + "none", + nil, + 0.15, + -0.2, + 1.2, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_120", + "a", + nil, + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1220", + "a", + "002", + "none", + nil, + 0.8, + -0.2, + 1.2, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1220", + "a", + nil, + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 2.0, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.25, + -0.05, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.75, + -0.05, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + -5.0, + 1.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.5, + -0.3, + 1.3, + nil, + 1.0, + 0.0, + "none", + "none", + "OutExpo", + 0, + 0.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 6.0, + -3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuart", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.005, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.2, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + 0.52, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "018", + "none", + nil, + 0.8, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuart", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "我们上。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "InBack", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_down_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_down_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_glass_break", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_warehouse", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -600.0, + -300.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1220", + "a", + "002", + "none", + nil, + 0.45, + -0.3, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1220", + "a", + nil, + "none", + 1, + nil, + 0.0, + nil, + nil, + nil, + nil, + "shouji", + "none", + "OutExpo", + 1, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + -45.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_220", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1220", + "a", + nil, + "none", + nil, + nil, + -0.8, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + 10.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "太依赖死之权杖了,背后都是破绽!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -900.0, + nil, + 1.7, + nil, + nil, + nil, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + -0.1, + 1.3, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "007", + "none", + 1, + 0.75, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "004", + "none", + 2, + 0.35, + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.7, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_480", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ice_magic", + 0, + 1, + -3.0, + -2.0, + -0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_132", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magic_ice", + 0, + 1, + -3.0, + -2.0, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "冻结吧——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_183", + "什、什么……?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_517", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_183", + "扳机被冻住了……可恶,按不下去!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.8, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + nil, + 0.5, + -0.1, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.8, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.4, + -0.1, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + 3, + 0.55, + nil, + nil, + nil, + 0.2, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCirc", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_337", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "002", + "avg_emoji_vexation", + 1, + 0.35, + -0.3, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_120", + "a", + "003", + "none", + 2, + 0.2, + -0.3, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 4, + 0.4, + -0.1, + 0.9, + nil, + 0.2, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.34, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_120", + "a", + nil, + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "魔王,嫌疑人已经被全部控制。==W==可是安琪好像不大对劲......", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_120", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "003", + "none", + nil, + 0.73, + -0.15, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "从会议开始,安琪就没说过一句话。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.55, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChoiceBegin", + param = { + "STm08_18_b_0", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "(掀起她的斗篷)", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "STm08_18_b_0", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "STm08_18_b_0" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "STm08_18_b_0" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "a", + "008", + "none", + nil, + 0.55, + -0.13, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "安琪?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "025", + "avg_emoji_flurry", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "她......她不是安琪,只是被打扮成了安琪的样子......好像还失去了神智?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "a", + "006", + "none", + nil, + 0.6, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "002", + "none", + nil, + 0.33, + -0.2, + 0.97, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_resentful", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "约瑟夫,这是怎么回事?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.75, + 0.1, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "呵呵……==W==哇哈哈哈哈哈!==W==你们还真以为安琪是我们的首脑,指使我们四处倒卖死之权杖啊!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "你们这帮傻瓜,蠢货,没脑子的废物。==W==许愿死之权杖的祷词可是我逆向研究出来的,我终于证明了自己!==W==我的研究水平不比任何人差!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "至于你们期待的安琪,我们也不是没邀请过她。==W==但她说要一个人调查星塔的真相,越狱那天就消失了。==W==哼哼,现在说不定已经死在某座星塔里了吧,那就别怪我们借她的名头一用了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_angry", + nil, + 0.7, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "你这该死的人渣……!==W==你把人命当成什么了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_184", + 0, + -0.2, + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "呵呵呵呵……你们现在还有闲工夫去担心别人吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "avg_emoji_attention", + nil, + 0.25, + -0.15, + 1.5, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.45, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "魔王,桌上,放着手机,是接通状态。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 2, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_184", + 0, + -0.2, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "喂?你是谁?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "灰夫人,这个名字还有印象吗?魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_184", + 0, + 1, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "灰夫人?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "003", + "avg_emoji_sigh", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "在菲莱你干得不错,我失败了。==W==但主要是因为那个愚蠢的女人——达尔茜娅,被崇拜心冲昏了头脑。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg2_985", + "a", + "002", + "none", + 2, + 0.45, + -0.3, + 1.4, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "avg_emoji_resentful", + nil, + 0.6, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_985", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.4, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "007", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "要是没有那个女人从中作梗,我早就让你死无全尸了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_985", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "“死之权杖”的生意......==W==你才是幕后的主使吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "哈哈哈,没错。==W==新奥勒良派劫狱是冲着安琪去的,可惜人家根本看不上这种“生意”。==W==于是,就只能让我上位了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "avg_emoji_love", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "看看你的周围吧,魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 3, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 2, + 0.3, + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_shock", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不好,我们周围的箱子都是......死之权杖子弹里的那种灰黑色的粉末。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 0, + 1, + -2.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuart", + false, + false, + 0.4, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_163", + "c", + "008", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "敌人提前在大门处安放了爆炸法阵,就连出入口也全被彻底封死了……==W==看来中计的是我们啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_163", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "avg_emoji_symbol", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "灰夫人,你的投资人还在仓库里,你不顾他们的死活了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "捕兽夹里总要放肉的嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg3_183", + "a", + "008", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "喂,灰夫人!这是怎么回事!你这家伙连我们也骗了吗?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "呵呵,可怜的约瑟夫……请你一定要理解我。==W==如果有选择的话……我也不想做得这么绝的嘛。==W==不过你可以放心上路哦,你的后事和留下的一家老小,我都会替你好好照顾的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "你、你这毒妇……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg3_183", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + 2, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + nil, + 0.75, + nil, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_attention", + 3, + 0.7, + nil, + 0.9, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "魔王,我们发现了应急通道,快从这边走。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 4, + 0.15, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_exclamation", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "门口可能还有敌人埋伏,大家千万当心!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "005", + "none", + nil, + 0.37, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.18, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.66, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "002", + "none", + nil, + 0.65, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "既然如此,那就让我来打头阵吧。==W==我这身铠甲做了防弹处理,就算真挨上几发——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.1, + nil, + 1.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "002", + "none", + nil, + 0.75, + nil, + 0.85, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 1.0, + 1.0, + nil, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "002", + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + nil, + 0.35, + nil, + 0.85, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "rule_39", + "InCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_024", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "这、这些是......盾牌?怎么堆了这么多……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "这是……?!==W==糟了,大家小心!!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_024", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "006", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "close", + nil, + nil, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "zhenjing", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + nil, + -10.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + 15.0, + 5.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 1, + nil, + nil, + 4.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + -10.0, + nil, + nil, + 0.0, + false, + false, + 2.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_19_a.lua b/lua/game/ui/avg/_cn/config/stm08_19_a.lua new file mode 100644 index 000000000..f96ed30c8 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_19_a.lua @@ -0,0 +1,12737 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "追忆", + "生日快乐 下", + "在惊险的战斗后,纳瑞妲和塔菲特都幸存了下来。==RT==记忆的最后,孩子们给塔菲特过了一个温馨的生日,==RT==塔菲特如计划失忆成为了如今的艾蕾,纳瑞妲也就此离去……", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "星塔历 987年", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_alley_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "05:30", + "鸣月", + "22日", + "埃摩灰城区", + "无名街道" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m38", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "006", + "none", + nil, + 0.46, + -0.15, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 1, + 0.42, + -0.2, + 1.2, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "024", + "none", + 2, + 0.62, + -0.15, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.58, + -0.2, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "InOutBounce", + 2.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "019", + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + -0.158, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "024", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "塔菲特,别睡。听得见吗?回答我。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "马上就到我相熟的医生那里了,你这伤不算什么,==W==那里有药,别在这种地方闭上眼睛!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "不……不去找医生,让我回家。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "avg_emoji_angry", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "你在说什么胡话?再这样下去,你真的会死的啊?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "地下室里,有药,陛下留给我的,比医生的有效......==W==我自己能处理。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "自己处理……难道你不肯去看医生,是怕别人发现你是白猫剧团的人?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "但是,现在不是纠结这种事情的时候吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "不对……和白猫……没关系……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "嗯?那是为什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.3, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.5, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.7, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + 0.055, + 0.97, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + 0.055, + 0.97, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + 0.055, + 0.97, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "塔菲特", + "我答应过她们……天亮之前会回去,这个约定,我不想失约。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "塔菲特", + "我希望她们……能觉得……这个世界……也还没有糟到无可救药……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_alley_night", + "0", + "OutQuint", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + 100.0, + 1.2, + nil, + nil, + 0.7, + 0.5, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "013", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "......好吧,好吧,你确定回家就行,对吧?==W==但是你要治好自己哦,你要是就这么死了,我绝对不原谅你。==W==连伤疤都不准留下,听见没有?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "呵呵……==W==连对伤员都这么严格……==W==你还真适合当......==W==白猫的队长。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.6, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + 1, + 0.45, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 1, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + 2, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "那个......==W==送我到门口就好......==W==还有,能不能帮我把武器拿走。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_028", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_028", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "塔菲特,你现在需要能保护自己的东西。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 40.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "不需要了……==W==至少……==W==在那几个孩子面前……==W==不需要。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "那些孩子……==W==不知道我真正的样子……==W==既然现在不知道,==W==那以后也没必要知道……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "更何况……==W==我不想让她们看见,我手里拿着沾满鲜血的武器的样子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "那可不一定哦,她们很聪明,说不定已经......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "就算是那样......==W==我也不想让她们卷进我们的世界里。==W==这种毫无意义的争斗,留在过去,终结在我们这里就够了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "啊哈哈!你还真是变了啊,塔菲特。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "那当然,我也是在成长的嘛,==W==虽然做家务的本事……==W==还是没什么长进……==W==总之,帮我……==W==一起瞒着她们,你能做得到的,对吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "012", + "none", + nil, + 0.59, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "你这也太狡猾了吧……==W==这种情况下来拜托我,我哪拒绝得了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_left", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + 1.05, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_right", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "好了,我们到了,==W==枪我拿走,顺便去别的街区大闹一场,你就安心休息吧。==W==明天见,塔菲特。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "027", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + 0.35, + -0.02, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + 0.25, + nil, + 1.15, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "明天见......==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "024", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 400.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_186", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m52", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "妈妈……", + 0, + "vo_STm08_19A_001", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 350.0, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "现、现在该怎么办……血……流血了……血停不下来啊……", + 0, + "vo_STm08_19A_002", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "塔菲特", + "咳……别、别哭哭啼啼的……我没事,就是在工作中……一不下心摔了一跤,擦破了皮……只要吃点药睡一觉……马上就好了……", + 0, + "vo_STm08_19A_003", + false, + "", + "咳……别、别哭哭啼啼的……我没事,就是在工作的时候……一不下心摔了一跤,擦破了皮……只要吃点药睡一觉……马上就好了……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -280.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "药……我、我去拿药!", + 0, + "vo_STm08_19A_004", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutQuint", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "010", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + 0.98, + 0.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + 0.02, + 0.85, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "模糊的视野里,塔菲特望着远去的小小背影——陛下托付给她的孩子。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "010", + "none", + nil, + 0.72, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "010", + "none", + nil, + 0.28, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "最初只是一个孩子,后来多了一个,又多了一个。==W==她以为自己只是顺手收留了这些无处可去的灵魂,==W==可实际上——被收留的人,是她才对。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "塔菲特", + "陛下,真正被拯救的……是我啊。", + 0, + "vo_STm08_19A_005", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + 100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "34", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "妈妈!我把药拿来了,快吃吧……", + 0, + "vo_STm08_19A_006", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "塔菲特", + "嗯,谢谢你……啊……鸢、鸢尾,你刚刚喊我……", + 0, + "vo_STm08_19A_007", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "妈妈……呜……", + 1, + "vo_STm08_19A_008", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "对不起妈妈!昨晚是我们不好,我们从来不觉得你不是我们的妈妈,我们说的都是气话……我们只是……", + 0, + "vo_STm08_19A_009", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 400.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -130.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "只是想要妈妈留下来……", + 0, + "vo_STm08_19A_010", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 350.0, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "因为……昨天是妈妈的生日。", + 0, + "vo_STm08_19A_011", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "塔菲特", + "生日?昨天?", + 0, + "vo_STm08_19A_012", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "是啊!昨天是妈妈的生日!", + 0, + "vo_STm08_19A_013", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "塔菲特", + "我的……生日……你们准备了那么长时间……是为了给我庆祝生日?", + 1, + "vo_STm08_19A_014", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "塔菲特", + "啊……哈哈……谢谢。我……我没有想到……", + 0, + "vo_STm08_19A_015", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "stop", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "塔菲特", + "可是……你们真的能接受,妈妈是我这样的人吗?我……也许是个骗子……", + 0, + "vo_STm08_19A_016", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m7", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "才不会呢!我们的妈妈就是我们的妈妈,才不是骗子!", + 0, + "vo_STm08_19A_017", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_b", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "塔菲特", + "……唔……呵呵……你们原来是这么想的……可我……我……对不起……我甚至还说……要你们不要叫我妈妈……咳咳……", + 1, + "vo_STm08_19A_018", + false, + "", + "……唔……呵呵……你们原来是这么想的……可我……我……对不起……我居然还说……要你们不要叫我妈妈……咳咳……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_a", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "塔菲特", + 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"所以,今后不要再做这么危险的工作了。要是需要钱,我们也会一起想办法的。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_d", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "塔菲特", + "呼……嗯,我答应你们……以后,会让你们……担心的危险工作……我不会再做了。", + 1, + "vo_STm08_19A_024", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "塔菲特", + "我们一起……把这里修的大大的,把灰城区……无家可归的孩子都接回来 ……成为家人……==RT==然后……组成一个真正的家……", + 0, + "vo_STm08_19A_025", + false, + "", + "我们一起……把这里修的大大的,把灰城区……无家可归的孩子都接回来 ……成为一家人……然后……组成一个真正的家……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "但是孩子变多的话,妈妈会不会很辛苦啊?", + 0, + "vo_STm08_19A_026", + false, + "", + "但是那么多人的话,妈妈会不会很辛苦啊?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_d", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "塔菲特", + "呵呵……说不定呢。但是,这、这也是我……必须要做的事。", + 1, + "vo_STm08_19A_027", + false, + "", + "呵呵……可能会非常辛苦吧。但是,这、这也是我……必须要做的事。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "塔菲特", + "等到有一天……你们靠自己的意志找到梦想,然后勇敢地迈步向前……", + 1, + "vo_STm08_19A_028", + false, + "", + "等到有一天……你们找到了属于自己的梦想,然后勇敢地迈步向前……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_c", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "塔菲特", + "到那时,如果我能牵着你们的手,在你们需要的时候,能在背后推你们一把……那这点辛苦,对我来说就根本不算什么……", + 1, + "vo_STm08_19A_029", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007", + "0", + "OutCubic", 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"vo_STm08_19A_034", + false, + "", + "诶?为什么不能叫呀?是因为……你不想当我们的妈妈了?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_d", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "塔菲特", + "不,不是的。虽然有些事我现在还没办法跟你们说……可是,我这么做都是为了保护你们……好吗?", + 1, + "vo_STm08_19A_035", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "塔菲特", + "等妈妈把一切都处理好了……哪怕在外面,你们也能自由地喊我“妈妈”了……", + 1, + "vo_STm08_19A_036", + false, + "", + "等妈妈把一切都处理好了……你们就能在外人面前,光明正大地大声叫我妈妈了……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_c", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "塔菲特", + "所以……现在就先当作是和妈妈之间的小秘密,好不好?", + 0, + "vo_STm08_19A_037", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "好!那……我们约好了!", + 0, + "vo_STm08_19A_038", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "不能说谎。", + 0, + "vo_STm08_19A_039", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "我们来拉钩吧!", + 0, + "vo_STm08_19A_040", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_d", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "众人一齐", + "拉钩上吊,一万年不许变。", + 0, + "vo_STm08_19A_041", + true, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "塔菲特握着孩子们的手,轻轻闭上眼。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 2.0, + false + } + }, + { + cmd = 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0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m32", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:30", + "鸣月", + "21日", + "埃摩灰城区", + "灰城孤儿院" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + nil, + 0.5, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.28, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1230", + "a", + "003", + "none", + nil, + 0.72, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "003", + "none", + nil, + 0.6, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + nil, + 0.4, + nil, + -0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "avg_emoji_flower", + 2, + nil, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + 3, + 0.3, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1230", + "a", + nil, + "none", + 4, + 0.7, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + 5, + nil, + nil, + 1.0, + nil, + nil, + 0.98, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + 6, + nil, + nil, + -1.0, + nil, + nil, + 0.98, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "孤儿院的孩子们", + "生日快乐。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1230", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + -0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "塔菲特,生日快乐。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.7, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.3, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.5, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_flower", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_flower", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "avg_emoji_flower", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "尘沙&鸢尾&琥珀", + "生日快乐,妈妈。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "004", + "none", + nil, + 0.15, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.29, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + 4, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "谢谢,谢谢大家。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "不过……二十根蜡烛,够吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "等,琥珀……?!==W==不要再说啦!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "对了妈妈,纳瑞妲姐姐告诉我的!==W==吹蜡烛的时候“呼——”地一下把火吹灭,就可以许愿哦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "许愿吗……==W==那我试试看。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_love", + 5, + 0.6, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "祝愿大家都幸福安康,顺顺利利地长大,==W==希望能和孩子们一起,在这间孤儿院里永远幸福地生活下去。==W==哎,感觉愿望好多,==W==我是不是太贪心了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.45, + -0.02, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.35, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.25, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.1, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + nil, + 0.75, + -0.05, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.9, + -0.05, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.75, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.29, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "avg_emoji_flurry", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哎哎,不要说出来啊,先不说数量,愿望说出来就不灵了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "哎呀,是这样吗?呵呵。==W==说出来才好大家一起努力嘛,比起靠神明,我更喜欢靠自己呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那样的话,许愿不就没意义了吗……==W==那,蜡烛也吹灭了,==W==分蛋糕分蛋糕。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "h", + "007", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "我切。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "f", + "014", + "avg_emoji_resentful", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哇哦,琥珀好狡猾,==W==我也想切呢,第二刀给我给我。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "大家慢慢来,不要抢不要抢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.2, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_attention", + nil, + 0.3, + nil, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "塔菲特,有空没,能不能出来一下,我有点事情......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + 0.5, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + -0.15, + 1.2, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_right", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.75, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 2, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "怎么了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "呼,天气真好,==W==你还挺厉害的,短短一年就建立起了孤儿院,并且经营得这么好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "非常感谢你,多亏了你教会了我去星塔许愿的办法。==W==因为用记忆做交换,得到了很多神器,所以目前还不至于为朵拉发愁。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "呵呵。居然能想到“把最重要的事情记在小本子上,每次去星塔回来后复习一遍”这种办法,==W==你真是个很厉害的旅人呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_music", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "很厉害的......旅人么......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "而且……==W==纳瑞妲小姐,以前是我最好最好的朋友吧?==W==我前阵子看了小本子才知道的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "哈哈,的确,我们是最好的朋友呢。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "看你这样,我就放心了,这么一来,记忆抽取魔法的对策也算顺利完成了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "......这次,我也该做出决定了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "塔菲特,地下室里面那块有签名的红色心相石,能不能给我?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "红色心相石......==W==好像是有这样的东西,==W==你拿去吧,备用的心相石我还有两块。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "感激不尽。==W==那么,我走了,塔菲特。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 2, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + 3, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + 0.7, + nil, + 0.9, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "…………==W==纳瑞妲小姐,你要去很远的地方吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "嗯?为什么这么说?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "你过去每次走的时候,说的都是“再见”,==W==这次说的是“我走了”,所以我就有点在意……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "啊哈哈……==W==连这种变化都注意到了,不愧是你啊,搭档。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "要是有缘,我们一定还会再见的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "……这样啊,你果然还是要走。==W==那......离开之前,能不能再帮我个忙?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "当然。收了你的心相石,总得回报你一下嘛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "谢谢。那就是……==W==我想请你帮我想一个新名字。==W==我总觉得,塔菲特这个名字,已经不适合现在的我了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "所以啊……==W==嗯,我想换个更普通的名字,越普通越好。==W==……不行吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "名字啊……==W==这么重要的事,真的可以让我这种人来决定吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "呵呵,怎么能说是“你这种人”呢。==W==……你不是比任何人都更了解我,是我最铁的死党吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "嘿嘿♪==W==你都这么说了,我哪还能拒绝。==W==我想想啊……==W==那就叫......艾蕾吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "塔菲特", + "艾,艾蕾......==W==是个好名字呢,有什么寓意吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "没有,只是偶尔想到的,随处可见的名字而已,正好符合你的要求。==W==那就这么定啦!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "那就这样,这次真的走了。==W==艾蕾,之后不管遇到什么,都要继续加油哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "谢谢你……纳瑞妲。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "你......==W==算了,没什么,==W==这样就好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m137", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 2, + 0.4, + 0.02, + 0.8, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + nil, + "none", + nil, + 0.3, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "close", + nil, + 0.25, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "妈妈,蛋糕切好了。==W==快来吃吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + 0.7, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_love", + nil, + 0.75, + nil, + 0.9, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "今天的主角可是妈妈哦!==W==我切了有草莓的那块给你。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "004", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "012", + "none", + 4, + 0.65, + nil, + 0.82, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_shock", + nil, + nil, + nil, + 0.85, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "嘘,你们两个,这里是户外,不要随便叫妈妈,万一被别人听到了——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + 5, + 0.46, + -0.05, + 0.85, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "好啦,好啦,鸢尾,==W==别板着脸嘛。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "啊,这个蛋糕真好吃,==W==尘沙,你的手艺比妈妈厉害太多啦!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + 5, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_happy", + 3, + 0.53, + -0.1, + 0.9, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 2.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + nil, + 1.7, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_359", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "……这样就好。==W==为了守住孩子们幸福的未来——==W==我们这些大人,也该和过去做个了结了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wisteria_left", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + 0.0, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "来吧……==W==白猫剧团,就让我完成这最后的......==W==谢幕演出吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_19_b.lua b/lua/game/ui/avg/_cn/config/stm08_19_b.lua new file mode 100644 index 000000000..f34e24663 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_19_b.lua @@ -0,0 +1,53198 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "终局", + "妈妈", + "决战时,你最终被约瑟夫的新武器暗算而死去。==RT==空白旅团也没能幸存,艾蕾认为这是自己未能保护好孩子们。==RT==悲痛欲绝的艾蕾,独自离开米拉什,化身为复仇的恶魔……", + 1 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 4.2, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {3.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "002", + "none", + nil, + 0.9, + -0.26, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "007", + "none", + nil, + 0.1, + -0.26, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetSceneHeading", + param = { + "??:??", + "??月", + "??日", + "????", + "白色房间" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "魔王大人欢迎回来。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "欢迎回来,这次您真是做成了好大事呢,靠着死之权杖实现了诺瓦的变革。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "变......变革么,==W==我把一切都搞砸了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "明明是想制造混乱后保护身边的人,结果却谁都没有保护住......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "嘻嘻,变革又不是一定向好的方向去变,诺瓦变得更加混沌,也是一种变革。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "不擅长魔法的普通人,也能轻易杀死有魔法师护卫的位高权重的人,这种变革方向,我觉得也未必很坏呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "只不过,您制造的混沌最终也会反噬到您的身上。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "并且,按照历史经验,最终还是掌握着资源的人获得胜利,只不过,能略微变一下也是好的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "杀死我的那种武器......好像是一种地雷。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "嗯,是您没有许愿出来,但是被约瑟夫发明了祷词的全新死之权杖哦。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "威力超大,格蕾霍恩就算穿着防弹铠甲,还是变成了两段。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_question", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙她们......有好好活下来吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "这个......", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "011", + "avg_emoji_sigh", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "还是请您亲自看看我记录下来的事情吧,镜子里都被装满了呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "32", + "OutCubic", + true, + true, + 0.91, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "33", + "OutCubic", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + nil, + 0.46, + -0.09, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "恬静的孩子", + "妈妈,今天的饭好好吃呀~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -305.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + 2, + 0.85, + -0.09, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_love", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "真的吗?那要不要再来一碗?肉和菜都还剩不少哦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -320.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.555, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "调皮的孩子", + "趁着妈妈没看到,我溜——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 320.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + 2, + 0.14, + nil, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.54} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + 0.4, + -0.19, + 1.23, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "008", + "none", + nil, + 0.6, + -0.115, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "站住……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "009", + "avg_emoji_angry", + nil, + 0.55, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 4.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "碗里的青菜还没吃完!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "调皮的孩子", + "不要、不要!我才不要吃青菜!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + 0.63, + -0.19, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -10.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "不吃青菜的话,可当不了姐姐们那样的旅人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "调皮的孩子", + "妈妈骗人,旅人需要有力气,吃肉才能有力气。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.26, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "但是荒野可不会给你们挑食的机会哦,没有补给的时候,能捕到魔物就吃魔物,能挖到草根就吃草根。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "still", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "002", + "none", + 2, + 0.1, + -0.07, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + 3, + 0.25, + -0.07, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "002", + "none", + 4, + 0.4, + -0.07, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "你仰慕的姐姐们,可是连树皮都吃的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.9, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutCubic", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "008", + "none", + nil, + 0.23, + -0.09, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "调皮的孩子", + "呜——竟然是这,这样么......==W==可是,青菜好苦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_love", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "嗯,妈妈听说,小孩子的舌头和大人的舌头不一样,有的青菜小孩子吃的确会觉得苦呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 3, + 0.27, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + 4, + 0.73, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + 5, + 0.12, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "003", + "none", + 6, + 0.88, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "这样吧,下次妈妈尽量给你们做一些更合口的青菜,今天的话——就请勇敢的小旅人把碗里的青菜当成星骸消灭掉吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "然后,大家就都能得到一颗糖作为奖励。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.498, + -0.35, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_happy", + nil, + 0.49, + -0.14, + 1.2, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "调皮的孩子", + "糖!明,明白了,我是勇敢的旅人……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 10.0, + 1.35, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "调皮的孩子", + "我吃吃吃吃——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "027", + "none", + nil, + 0.82, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -3.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "004", + "none", + nil, + 0.27, + -0.1, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.62, + -0.18, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + 5.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "main1.19_2", + nil, + 0.5, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "main1.19_2", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -12.0, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -500.0, + 700.0, + 3.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.4, + -0.1, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.22, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -800.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.2, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_171", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_171", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "艾蕾院长。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuad", + 0.9, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "rule_39", + "OutQuad", + true, + true, + 1.1, + true, + "cut off" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "rule_39", + "OutCubic", + false, + false, + 0.85, + false, + "cut off" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.78, + -0.17, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + 0.52, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "卡西米拉!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -10.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.13} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.09, + -0.14, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "快进来坐,有空白旅团和魔王的消息吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "none", + nil, + nil, + -0.185, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "抱歉……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 270.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_019", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "这是==SEX1==们的遗物......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_019", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "InSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + 0.25, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 2.35, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "024", + "none", + nil, + 0.49, + -0.34, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.54, + 1.65, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "024", + "none", + nil, + nil, + -0.88, + 2.0, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "你,你说什么?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "几个月前", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuad", + 1.7, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.2, + -0.115, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.37, + -0.08, + 1.12, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.8, + -0.115, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.63, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "东西都收拾好了吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "嗯,都收拾好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 2, + nil, + 0.035, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "小声点,别把艾蕾阿姨吵醒了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "b", + "009", + "none", + nil, + 0.75, + -0.41, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + -4.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuad", + 0.75, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + -0.46, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 4.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "你们说,别把谁吵醒了?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutQuad", + 0.4, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -60.0, + 1.3, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.6, + -0.2, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + -0.2, + 1.22, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "b", + "009", + "none", + 5, + nil, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "none", + nil, + nil, + -0.15, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "还在餐厅留了字条……你们这是打算去哪儿?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.85, + -0.11, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那个……我们想去保护==PLAYER_NAME==。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.21, + -0.11, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "==SEX1==自己一个人在外面,肯定吃不好,也睡不好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你们要去协助调查,可是沙蝎不是在帮忙吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + 2, + 0.05, + -0.11, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.14, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "哈萨娜,不放心。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "放不放心先放在一边。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + 0.95, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + nil, + nil, + -0.43, + 2.15, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "魔王不会告诉你们==SEX1==在哪里吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + nil, + 0.49, + 0.07, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "魔王知道这里面的危险,从和沙蝎合作的时候,==SEX1==就在试图保护我们。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 3, + 0.15, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_idea", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "但,我们,也想保护==SEX1==。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + 2, + 0.85, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "所以我们直接找过去……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==SEX1==也没办法拒绝吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + nil, + -0.35, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那就去吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.7, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.22, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.36, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯?我还以为......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "以为什么?我会阻拦你们?==W==我教出来的孩子,怎么可能放弃朋友?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "妈妈!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "008", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "现在肯叫我妈妈了,==W==那我作为妈妈,对你们只有一个要求。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "妈妈,请说吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "把魔王带回来,一起吃那顿没吃完的晚饭,还有,找到魔王后,和我联络报平安。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "嗯!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -120.0, + 1.05, + nil, + nil, + nil, + "none", + "InOutCubic", + 3.0, + false + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.01, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "025", + "none", + nil, + nil, + -0.5, + 1.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "我......为什么......为什么那时候没和她们一起去......", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InOutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -160.0, + nil, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m5", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "艾蕾院长,这不是你的错。那时你的确走不开。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "019", + "none", + 2, + 0.77, + -0.16, + 1.22, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "是谁杀死了她们?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.2, + -0.18, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "023", + "none", + nil, + 0.8, + -0.18, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 3, + 0.51, + -0.28, + 1.4, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "难道是之前就追杀过魔王的那个安琪?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "002", + "none", + 3, + nil, + -0.28, + 1.4, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "不是她,安琪并没有参与“死之权杖”的买卖,一年多前就消失在星塔里了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.6, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "杀死她们的是一个叫做灰夫人的前种业员工。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.6, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "InOutSine", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "InOutQuad", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "019", + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那是......谁?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "过去在菲莱做了很多坏事,在达尔茜娅事件中被送进监狱的人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "InOutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "InOutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 1.0, + 0.85, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + 0.55, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "这种人本是空白旅团和魔王的手下败将,可没想到的是......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "她为了杀死魔王,连自己的雇主都要背叛。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_warehouse", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "002", + "none", + nil, + 0.3, + -0.07, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "004", + "none", + nil, + 0.53, + -0.03, + 1.02, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "灰夫人以自己的雇主为饵,故意暴露出这些公司元老开会的地点……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "让魔王误认为可以快速解决这些人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.25, + nil, + nil, + nil, + "none", + "InOutSine", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "InOutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "然而,开会的仓库里,早就装满了易燃物。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_026", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011_01", + 0, + 0, + 5.0, + -7.0, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + -9.0, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutQuad", + false, + false, + 1.1, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.12, + nil, + nil, + nil, + "none", + "InOutQuad", + 1.1, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.45, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_019", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "InOutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "我们赶到的时候,什么都没剩下……只找到了这个......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_019", + 0.5, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + 0.8, + -0.18, + 1.23, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "这是......鸢尾的......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "琥珀和尘沙的武器,应该被灰夫人当作战利品带走了,魔王和她们在一起,也死在了大火中。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_019", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "艾蕾院长,请节哀......我先回去了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "024", + "none", + nil, + nil, + -0.3, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.55, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.32, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "OutQuad", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.65, + nil, + nil, + nil, + "still", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.01, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "请等一等!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "告诉我,那个人在哪里!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m6", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "艾蕾院长......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + nil, + nil, + -0.36, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我不再是院长了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -60.0, + 1.25, + nil, + nil, + nil, + "still", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我是艾蕾。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "013", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1996", + "a", + "011", + "none", + 2, + 0.65, + -0.24, + 1.35, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "是尘沙的妈妈。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + true, + 0.6, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1207", + "a", + "015", + "none", + nil, + 0.65, + -0.24, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "是鸢尾的妈妈。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + true, + 0.8, + false, + true + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.65, + -0.24, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1997", + "h", + "011", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1997", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "是琥珀的妈妈。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1997", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.57, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + nil, + 0.74, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "003", + "none", + nil, + 0.24, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "是孤儿院所有孩子们的……妈妈。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.1, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "017", + "none", + nil, + nil, + -0.6, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "她们,还有魔王,为什么要遭遇这种事!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "现在……告诉我,告诉我那个畜生的位置!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "灰夫人收拢了她那些死去雇主的财富,还雇佣了帝国卫队做自己的保镖,你一个人......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + 2, + 0.78, + -0.13, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我不是在询问、也不是请求。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -70.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "019", + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我不会牵连你们,我孩子的仇,我会亲手来报!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_564", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "现在!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_564", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "立刻!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_565", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "马上!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutQuad", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "017", + "none", + nil, + nil, + -0.73, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "告诉我答案!!!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InSine", + true, + true, + 1.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + 1.55, + 0.5, + 2.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 1.45, + 0.3, + 2.4, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -15.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_523", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_unsheathe", + 0, + 1, + -6.5, + -0.9, + nil, + 0.0, + false, + false, + -2.0 + } + }, + { + cmd = "Wait", + param = {4.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "023", + "none", + nil, + 0.35, + -0.18, + 1.22, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "005", + "none", + nil, + 0.77, + -0.14, + -1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_shock", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "调皮的孩子", + "妈妈,你要去哪儿?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "005", + "none", + nil, + 0.25, + -0.14, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "020", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.1, + -0.14, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.82, + -0.14, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "孩子们,乖乖听卡西米拉和猫眼的话,妈妈要去沙漠之外,做一件很重要的事情。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "021", + "none", + nil, + 0.65, + -0.175, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.35, + -0.12, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "艾蕾院长,你......不再考虑一下么?让白猫来接手孤儿院什么的......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "020", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "孤儿院里也有白猫队员的孩子,我相信你们能守护好这里的,米拉什的安宁,你们不就守护得很好吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "好吧,我们,还有孩子们等你回来。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "018", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "嗯……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我只是去做一个妈妈应该做的事情。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -10.0, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuad", + 3.7, + false + } + }, + { + cmd = "Wait", + param = {3.3} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "那一天,艾蕾离开了米拉什", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "从此,公司元老们的噩梦里多了一个名字:", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "黑足猫恶魔", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.15, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_1s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "参与了围杀魔王阴谋,导致空白旅团死亡的人,==RT==一个接一个地死去", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "018", + "none", + nil, + nil, + -0.09, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.24} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 30.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + nil, + -0.32, + 1.4, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 30.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_404", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "没有宽恕,没有审判,只有死神的脚步声,在夜色中悄然降临==RT==她像一场无声蔓延的灾厄,将血债如数奉还", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + nil, + -0.4, + 1.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "不久后,艾蕾的名单上只剩下最后一个名字——灰夫人==RT==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.35, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 2.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.08, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.92, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.25, + -0.06, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + nil, + 0.75, + -0.06, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.34, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.66, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "为了活下去,已经拥有花不完的朵拉的灰夫人买下了帝国卫队==RT==最高规格的服务,包下了整个酒店让骑士们进驻", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "这是在诺瓦,金钱所能买到的,最周密、也最昂贵的防护", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.3, + nil, + nil, + nil, + 0.8, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.47, + -0.3, + 1.65, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 25.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "冷静的骑士", + "小心,她来了,黑足猫恶魔来了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 770.0, + -190.0, + 1.6, + 1.0, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + 0.9, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "018", + "none", + nil, + nil, + -0.48, + 1.55, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==没有军队,没有号角,也没有宣告", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.82} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==只有一个人,一个视野中已经失去了正常颜色的人", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "InSine", + 1.5, + false, + "disslove", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==像一场早已注定会降临的死刑", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.9, + nil, + 0.85, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==降临在骑士之中", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.95, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.95, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.18, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "列阵!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.07, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.75, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 3, + 0.25, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 4, + 0.1, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 5, + 0.9, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "举盾!放平长枪!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 5, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + nil, + nil, + -2.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "still", + "OutSine", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + -0.4, + 1.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + -72.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 300.0, + nil, + 2.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + -0.35, + 1.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -82.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 0, + "帝国骑士们", + "是!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + 1.0, + nil, + "still", + "OutBack", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "坚守阵地,她只有一个人——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.6, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.8, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.07, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "011", + "none", + nil, + 0.46, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "妈妈!妈妈!快看看!我们今天在森林抓到了野猪哦~!", + 0, + "vo_STm08_19B_061", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + 2, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_love", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "妈妈做的弹弓,很好用。", + 0, + "vo_STm08_19B_062", + false, + "", + "妈妈做的弓箭,很好用。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "鸢尾也很厉害!“咻”地一下就把野猪给冻住了!我和琥珀趁机冲上去“邦”地打倒了它!", + 0, + "vo_STm08_19B_063", + false, + "", + "鸢尾也很厉害!“咻”地一下就把野猪给冻住了!我和琥珀趁机冲上去“邦邦”两下就打倒了它!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + nil, + 0.137, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_idea", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "也、也不是什么很厉害的事情啦……嘿嘿……不过最后还是多亏了尘沙哦!毕竟……", + 0, + "vo_STm08_19B_064", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 105.0, + nil, + 1.22, + nil, + nil, + nil, + "still", + "InOutSine", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.17, + -0.15, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.75, + -0.14, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_977", + "a", + "004", + "none", + nil, + nil, + 0.02, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "这么大的野猪,一个人搬回来了。", + 0, + "vo_STm08_19B_065", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "still", + "OutSine", + 0.9, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_069", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "none", + nil, + 0.27, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + 0.66, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTalk", + param = { + 0, + "三人", + "妈妈,肚子好饿啊……", + 0, + "vo_STm08_19B_066", + true, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m125", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "024", + "none", + nil, + nil, + -0.24, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.18, + nil, + nil, + nil, + "still", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + 1.35, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "025", + "none", + nil, + nil, + -0.5, + 1.7, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "呵呵,知道了知道了。==W==妈妈现在就开始做饭,你们再稍微等一等吧?", + 0, + "vo_STm08_19B_067", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -120.0, + 1.15, + nil, + nil, + nil, + "still", + "OutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + 0.95, + nil, + nil, + "none", + "OutCubic", + 0.9, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_191", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + nil, + nil, + nil, + nil, + "still", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.51, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutSine", + false, + false, + 0.4, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + 0.85, + 0.0, + false, + false, + -5.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.6, + -0.14, + -1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + -0.05, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.15, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.73, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.56, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静的骑士", + "队长!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.4, + -0.68, + 2.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + 20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.5, + -0.53, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.28, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.2, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.58, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_011", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.1, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "骑士队长", + "(和那时的对决不同……)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.53, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "(我们现在面对的是……“战争”。)", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.25, + -0.055, + 1.08, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "005", + "none", + nil, + 0.75, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "avg_emoji_love", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "不过……这么大的野猪,光是前期处理就得花不少工夫呢。", + 0, + "vo_STm08_19B_068", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.18, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_968", + "她……她在说什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.05, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_attack", + 0, + 1, + 0.6, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "勇敢的骑士", + "别傻站着,动起来!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.08, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "009", + "none", + nil, + 0.55, + -0.14, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.55, + -0.13, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.45, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.365, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.535, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "先挂起来放血……然后沿着腹部剖开……", + 0, + "vo_STm08_19B_069", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + 0.85, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "009", + "none", + nil, + 0.25, + -0.14, + 1.165, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.45, + -0.14, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.54, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "勇敢的骑士", + "好……好快……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_157", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.2, + -0.12, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_angry", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "逐渐变得勇敢的骑士", + "你这家伙……看招!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + nil, + nil, + -2.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + -0.4, + 1.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + -72.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 300.0, + nil, + 2.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + -0.35, + 1.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -82.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_977", + "a", + "004", + "none", + nil, + 0.41, + -0.18, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.8, + -0.14, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_idea", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "好漂亮的牙齿……说不定能拿来做些什么呢。", + 0, + "vo_STm08_19B_070", + false, + "", + "好漂亮的牙齿……说不定能派上什么用场呢。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "InOutSine", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + -0.3, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哇啊!妈妈好厉害啊!我用剑都砍不断,妈妈竟然用手就掰断了!", + 1, + "vo_STm08_19B_071", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_374", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.45, + -0.09, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "逐渐变得勇敢的骑士", + "她徒手掰断了……我的长枪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "005", + "none", + nil, + 0.88, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "avg_emoji_love", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "呵呵,毕竟我是大家的妈妈啊。像这么大的野猪,皮也特别结实,下次拿来给你们做成护具吧。", + 0, + "vo_STm08_19B_072", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + 7.0, + -0.5, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_157", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "散开!除了我,其他人不要近她的身!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.48, + -0.1, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "老练的骑士", + "队长,我用魔法支援你。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "拜托了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "027", + "none", + nil, + 0.75, + -0.14, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.25, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "啊,琥珀,不可以偷吃哦。汤还要再煮一会儿呢,不然吃了会坏肚子的。", + 0, + "vo_STm08_19B_073", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + 0.25, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_idea", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "妈妈!汤还要煮那么久的话……我们先来烤肉吧~我想吃烤肉~", + 0, + "vo_STm08_19B_074", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_flower", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "呵呵,说的也对。==W==那么大家能不能来帮帮妈妈?野猪的肉很容易烤焦,妈妈一个人很难掌握火候。", + 1, + "vo_STm08_19B_075", + false, + "", + "好呀。那大家能过来帮帮妈妈吗?==W==野猪的肉很容易烤焦,妈妈一个人很难掌握火候。", + "" + } + }, + { + cmd = "Wait", + param = {2.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -65.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 2.2, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 0, + 6.0, + -4.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 0, + -6.0, + -2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 0, + 5.5, + 4.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "老练的骑士", + "汹涌澎湃的始源之火啊,==W==汇集于此,灼烧敌人吧!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame_disappear_a", + 0, + 0, + -3.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame_disappear_b", + 0, + 2, + -6.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame_disappear_b", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_400", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutExpo", + true, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.01} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "023", + "none", + nil, + 0.8, + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.2, + nil, + -1.0, + nil, + 0.5, + 1.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 0.8, + nil, + 1.0, + nil, + 0.5, + 1.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 4, + 0.35, + nil, + -0.75, + nil, + 1.0, + 0.9, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 5, + 0.65, + nil, + 0.75, + nil, + 1.0, + 0.9, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 6, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + "023", + "none", + 3, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutExpo", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "嗯……啊找到了。==W==做烤肉的话,这个部位最合适了。", + 0, + "vo_STm08_19B_076", + false, + "", + "嗯……啊找到了。==W==要拿来烤的话,这个部位最合适了。", + "" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + 0.02, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + 2.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.5, + -0.2, + -1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutExpo", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 0, + 1, + 0.0, + 10.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "chijing", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "被炙烤的骑士", + "啊啊啊——好烫!==W==盔甲、盔甲融化了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 5, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "混账!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.35, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "020", + "none", + nil, + 0.5, + -0.2, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.25, + nil, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_157", + 0, + -0.3, + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "被炙烤的骑士", + "队长……救救我……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550_stop", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.71, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + -15.0, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 1.5, + nil, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.8, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "黑足猫,我才是你的对手!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "021", + "none", + nil, + 0.5, + -0.17, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.28, + 0.1, + 1.18, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_157", + 0, + -0.3, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "哎呀……我还在想怎么闻到一股焦味呢……原来是烤焦了啊……妈妈可真不小心~", + 0, + "vo_STm08_19B_077", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.23, + 0.04, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + "020", + "none", + nil, + 0.45, + -0.23, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 8.0, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.55, + -0.17, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutQuad", + true, + true, + 0.41, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.3, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.1, + -0.09, + 1.13, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_157", + 0, + -0.3, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_135", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.57, + -0.16, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.5, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.6, + -0.21, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.75, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "可恶!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.5, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 4, + 0.7, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 5, + 0.4, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 6, + 0.8, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "007", + "none", + nil, + 0.05, + -0.09, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.175, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "得赶紧准备别的菜呢……==W==可不能让孩子们饿着肚子等太久~", + 0, + "vo_STm08_19B_078", + false, + "", + "得赶紧准备别的菜了……==W==可不能让孩子们饿着肚子等太久~", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.12, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.2, + -0.09, + 1.13, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "OutCubic", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.45, + nil, + 0.95, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.75, + nil, + 0.95, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 7.5, + -3.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + -4.0, + -2.0, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 7.0, + 2.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "老练的骑士", + "始源之火啊——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501_stop", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.85, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "停!不要再施法了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "老练的骑士", + "可是——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "你的法术威力很大。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "但你打不中她,伤到的都是我们自己人……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 0, + 0, + nil, + 5.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -285.0, + -70.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.8, + 0.1, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_157", + 0, + -0.17, + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "骑士队长", + "我不想再听见,骑士们被火焰灼烧时发出的可怕声音了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "007", + "none", + nil, + nil, + -0.077, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "好香。", + 0, + "vo_STm08_19B_079", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "002", + "none", + nil, + 1.6, + 0.6, + 2.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 1.45, + 0.3, + 2.4, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -15.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_523", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_unsheathe", + 0, + 1, + -6.5, + -0.9, + nil, + 0.0, + false, + false, + -2.0 + } + }, + { + cmd = "Wait", + param = {3.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "7", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "020", + "none", + nil, + 0.65, + -0.35, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.165, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.65, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + 0.35, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我肚子都要饿扁啦!", + 0, + "vo_STm08_19B_080", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.5, + 0.07, + 0.84, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.8, + 0.07, + 0.84, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.65, + 0.06, + 0.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "020", + "none", + nil, + 0.95, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + 3.5, + -0.6, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "DaZhenDong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_157", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_1239", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_1240", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.65, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + 1, + 0.85, + 0.0, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + 1, + 0.3, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + nil, + nil, + -0.65, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 1, + nil, + -0.8, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.39, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.31, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 8.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.55, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "009", + "none", + 2, + 0.95, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.55, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 210.0, + nil, + 1.2, + nil, + nil, + nil, + "DaZhenDong", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 1, + -2.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.52, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "下次大家一起来控制火候,一定不会再烤焦了。", + 0, + "vo_STm08_19B_081", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "002", + "none", + nil, + 0.47, + 0.5, + 1.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 800.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 100.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "002", + "none", + nil, + 0.52, + -0.4, + 2.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 250.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + nil, + -0.75, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutBack", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_571", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "骑士队长", + "哈……哈……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_571_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + 0.0, + 1.15, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.69, + 0.03, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + nil, + "none", + nil, + 0.5, + 0.03, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "认真的骑士", + "只剩下我们几个还站着了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静的骑士", + "……还有机会吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.55, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.18, + -0.13, + 1.21, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "老练的骑士", + "你们去协助队长,我来争取机会。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 270.0, + -50.0, + 1.25, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 3.5, + 2.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 3.0, + -2.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + -7.0, + 0.5, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "老练的骑士", + "飘散的清幽之水啊,==W==化作迷雾,遮蔽她的视线!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + -2.2, + 0.5, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_502", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.05} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_569", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 1, + -1.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {6.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 1, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + nil, + "none", + nil, + 0.3, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "016", + "none", + nil, + 0.83, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "老练的骑士", + "成功吸引她注意了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "009", + "none", + nil, + 0.41, + -0.17, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.175, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 230.0, + -145.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + -0.175, + 0, + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "老练的骑士", + "不对!她根本没在看我!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -220.0, + 1.5, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 4.5, + 2.5, + 0.006, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + 2, + 0.92, + 0.05, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.72, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_moster_roared", + 0, + 1, + 4.0, + 2.4, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "老练的骑士", + "队长!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.5, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuart", + true, + true, + 0.45, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 0, + 2.0, + nil, + nil, + 0.0, + false, + false, + 230.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "009", + "none", + nil, + 0.4, + -0.48, + 1.85, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 3.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "骑士队长", + "用左手挡下了……我的全力一击……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + nil, + -0.31, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "好了,孩子们,快过来吧。==W==要开饭了。", + 1, + "vo_STm08_19B_082", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.32, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "009", + "none", + nil, + 0.6, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.4, + -0.1, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.7, + -0.16, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.3, + -0.145, + -1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 0.71, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.4, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + -1.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 0, + nil, + nil, + -0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 200.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "011", + "none", + nil, + 0.54, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.38, + -0.4, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 15.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.71} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "012", + "none", + nil, + 0.45, + -0.22, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.76, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.64, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "轻伤的骑士", + "队长!你伤得太重了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 3, + 0.13, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_shock", + nil, + 0.24, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "认真的骑士", + "我还能再撑一会儿,队长,快逃吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.8, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "老练的骑士", + "只有你还有机会撤出去……我们跑不动了……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + nil, + 0.2, + -0.2, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + -0.11, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "重伤的骑士", + "就算牺牲我们也没关系……只要队长还活着,部队就还有重整的可能……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.59, + -0.01, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.29, + -0.01, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + -0.14, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.65, + -0.04, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.25, + -0.04, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "005", + "none", + nil, + 0.45, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + -0.28, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "再就是把汤也端过去……", + 1, + "vo_STm08_19B_083", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "好,完成了~", + 0, + "vo_STm08_19B_084", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + 0.45, + -0.55, + 1.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 18.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 18.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 3, + "骑士队长", + "……够了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.73, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + 0.6, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.67, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 3, + 0.87, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 4, + 0.77, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士们", + "队长……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "……停下。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "011", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + 5, + 0.04, + -0.13, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "求你,停下吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "我们接了护卫的委托,为了帝国卫队的荣誉,我们必须保护好委托人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "但是......结束吧,我们投降。我作为指挥官,愿意负全部的责任。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + nil, + -0.54, + 1.85, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 3.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "骑士队长", + "我的双手、眼睛、腿,甚至这条命……你想拿什么,都可以。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "骑士队长", + "求你……放过剩下的人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.44, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.52, + -0.13, + 1.23, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "老练的骑士", + "队长,不可以!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "闭嘴!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 3, + 0.7, + 0.04, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 4, + 0.8, + 0.045, + 0.88, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 5, + 0.9, + 0.05, + 0.86, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "……是我接下了委托,也是我把你们带来守在这里,倒下的人已经够多了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + 0.5, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.85, + -0.03, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.3, + -0.03, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + 0.7, + -0.03, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 1.1, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "Clear", + param = { + true, + 1.0, + true, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + nil, + nil, + -0.48, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "019", + "none", + nil, + nil, + -0.73, + 2.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "你也有,要守护的人吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "023", + "none", + nil, + 0.2, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.8, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.35, + -0.14, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.65, + -0.14, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "有,有的……我剩余的部下们,还能活着,对吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "带我去见灰夫人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "……好。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.83, + -0.07, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "老练的骑士", + "可是队长,违约金暂且不说……我们要怎么向公司交代?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "一切责任我来承担。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -110.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutSine", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -210.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "avg_emoji_music", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutSine", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_1s", + 0, + "m29", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "你终于回来了!怎么样?除掉那个疯女人了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "004", + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "002", + "none", + nil, + 0.78, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "……你怎么这副样子?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + 0.25, + -0.16, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "none", + nil, + 0.75, + -0.19, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_008", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "委托终止,这是您的预付款和我们应该支付的违约金。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_008", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "avg_emoji_symbol", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "这是什么意思?!你疯了?!谁允许你终止委托的?!我不要你的朵拉,我要你保护我。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "我花钱买的是安全!是让你们替我去死,不是让你跑来塞给我一张纸!帝国卫队的荣誉呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "004", + "none", + nil, + 0.45, + -0.27, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "avg_emoji_question", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "荣誉?......我听说,你做乙方的时候,曾经用雇主作为诱饵,并且在那之后吞掉了雇主的财产。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骑士队长", + "相比之下,我还会归还预付款和支付违约金,我应该无愧于帝国卫队的荣誉了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + nil, + -0.21, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "骑士队长", + "接下来交给你了——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + nil, + nil, + -0.3, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + 0, + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "017", + "none", + nil, + nil, + -0.63, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==黑足猫恶魔", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "004", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.5, + -0.11, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "m42", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "不……不……等等!等等!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + -80.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 1, + 2.55, + nil, + 0.65, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "我可以再加朵拉!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -390.0, + -130.0, + 1.45, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "你回来!我命令你回来!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.4, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + nil, + -0.18, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "002", + "none", + nil, + 0.6, + -0.18, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.9, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "none", + nil, + nil, + -0.28, + 1.4, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "骑士队长", + "帝国卫队,不会再接受你的命令。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "stop", + "OutSine", + 0.9, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.91, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + nil, + 0.35, + -0.16, + 1.22, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "004", + "none", + nil, + 0.65, + -0.17, + 1.23, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutQuad", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_1s", + 0, + "m18", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "我......我知道,你是为了空白旅团来的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "那个,我只是针对魔王,没想对付空白旅团,那是个意外,意外!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -40.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_028", + nil, + 0.54, + 0.3, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "等、等等……你是在找这个,对吧?这是我花了大价钱修好的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_028", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_350", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "这些重要的武器请拿去吧,在,在那之后,我每天都去恩赐之神的面前为那些旅人祈福。只要你肯放过我,朵拉、神器、情报,我都可以给你......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.46, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + -0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -20.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "007", + "none", + nil, + nil, + -0.16, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "啊——!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.8, + nil, + 1.0, + nil, + nil, + "none", + "OutSine", + 1.8, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -70.0, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "咳……咳咳…………==W==啊…………==W==呃……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + nil, + nil, + -0.28, + 1.35, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.172, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "从今往后……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + 0, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "你再也不能用这张嘴,编织拙劣的谎言,愚弄他人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + 0.87, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 80.0, + 1.08, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "004", + "none", + nil, + 0.56, + -0.75, + 1.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "呃!呃!呃……啊……啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InOutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 0.99, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "019", + "none", + nil, + nil, + -0.62, + 1.7, + 0.1, + 0.1, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InOutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "再也不能用这双手,恶意玩弄别人的命运。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + -0.85, + 0.0, + false, + false, + 170.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "005", + "none", + nil, + 0.55, + -0.65, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_184", + "shake_R", + false, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "004", + "none", + nil, + 0.15, + -0.5, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "呜……呜啊……==W==咳……==W==呃……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 2.0, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 180.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "019", + "none", + nil, + nil, + -0.4, + 1.55, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "既然你靠践踏别人走到今天——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "017", + "none", + nil, + nil, + -0.71, + 2.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==那从今以后,像只蛆虫一般……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==Off==努力地在地上爬下去吧", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==努力地在地上爬下去吧", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.9, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + nil, + -0.17, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "好了,==W==大家都吃饱了吗?", + 0, + "vo_STm08_19B_001", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.4, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.33, + -0.07, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.67, + -0.07, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + 0.5, + -0.07, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "尘沙、鸢尾、琥珀", + "吃饱了——!", + 0, + "vo_STm08_19B_002", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 1.2, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + 4, + nil, + -0.03, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.12, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + -0.05, + 1.025, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "none", + nil, + 0.36, + -0.06, + 1.01, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + 0.64, + -0.06, + 1.01, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "呵呵,那就好。", + 0, + "vo_STm08_19B_003", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那么,既然已经吃饱了……就去把牙刷了,然后准备睡觉吧。", + 0, + "vo_STm08_19B_004", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + 0.6, + -0.18, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.85, + -0.3, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "今天玩了这么久,我已经困啦……", + 0, + "vo_STm08_19B_005", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.4, + -0.18, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.15, + -0.3, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "对呀,而且大家一起做饭,不知不觉就这么晚了……", + 0, + "vo_STm08_19B_006", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + nil, + -0.18, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + -0.34, + 1.8, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "妈妈,今天的饭,很好吃。", + 0, + "vo_STm08_19B_007", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + nil, + -0.12, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "谢谢妈妈。", + 0, + "vo_STm08_19B_008", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.55, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + nil, + -0.12, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.55, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "超~级感谢妈妈!", + 0, + "vo_STm08_19B_009", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.55, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + 2, + 0.68, + -0.12, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.55, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "妈妈。谢谢。", + 0, + "vo_STm08_19B_010", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.07, + nil, + nil, + nil, + "none", + "OutBack", + 1.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1207", + "a", + "011", + "none", + 6, + 0.28, + -0.24, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1997", + "a", + "007", + "none", + 5, + 0.73, + -0.24, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1996", + "a", + "002", + "none", + 4, + 0.49, + -0.24, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1997", + "a", + nil, + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + "022", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1997", + "a", + "014", + "none", + nil, + 0.69, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + "020", + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "Clear", + param = { + true, + 0.65, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "妈妈——", + 1, + "vo_STm08_19B_011", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuad", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.8, + nil, + 0.9, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "007", + "none", + nil, + nil, + -0.98, + 2.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "我……", + 1, + "vo_STm08_19B_012", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "我曾经,遇到过几个可爱的孩子……", + 0, + "vo_STm08_19B_013", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "InSine", + 1.2, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.3, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "stop", + "OutSine", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.4, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.6, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "005", + "none", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutSine", + 0.8, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那时的我,一心想成为能让她们依靠、喜欢的人……", + 0, + "vo_STm08_19B_014", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -180.0, + 1.09, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "012", + "none", + 4, + 0.65, + -0.05, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我学着身边那些大人的样子,学着照顾她们,学着爱护她们,学着像一个“妈妈”那样陪在她们身边。", + 0, + "vo_STm08_19B_015", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "019", + "none", + nil, + 0.4, + 0.1, + 2.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 1, + -0.18, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.45, + -0.7, + 2.4, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.5, + -0.47, + 1.6, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==Off==都是==A1.5==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==Off==你的==A1.3==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==Off==错==A0.8==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==Off==错==A0.8==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==Off==错==A0.6==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==Off==错==A1.2==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==都是你的错", + 1, + "vo_STm08_19B_016", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==你什么都没能保护", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==你明知危险,还要放任孩子们前去", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==如果,如果你能跟她们一起去找魔王——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "018", + "none", + nil, + nil, + -0.47, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 1, + 1, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "017", + "none", + nil, + nil, + -0.7, + 2.2, + 0.1, + 0.1, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "艾蕾?", + "她们就不会……", + 1, + "vo_STm08_19B_018", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "孤儿院——", + 1, + "vo_STm08_19B_019", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.2, + nil, + 0.9, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + nil, + -0.385, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我一直不喜欢这个名字……==W==可不管怎么说,那里都是对我们而言……重要的“家”。", + 0, + "vo_STm08_19B_020", + false, + "", + "我一直不喜欢这个叫法……==W==但毫无疑问,那里确确实实曾是我们无可替代的归宿。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.8, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.8, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "我也好,那些孩子也好……谁都不知道自己亲生父母的样子。==RT==但是在这里,我就是那些孩子们的妈妈。", + 1, + "vo_STm08_19B_021", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "我倾尽了一切,把我能给的爱,全部都给了她们……", + 1, + "vo_STm08_19B_022", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "千万不要走上跟妈妈相同的路,不要变得跟妈妈一样……", + 1, + "vo_STm08_19B_023", + false, + "", + "我希望你们千万不要走上跟妈妈相同的路,不要变得跟妈妈一样……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + nil, + -0.56, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "我希望她们能无忧无虑、天真无邪,怀抱着梦想与希望,就那样平平安安地长大……", + 1, + "vo_STm08_19B_023_a", + false, + "", + "我希望你们能无忧无虑、天真无邪,怀抱着梦想与希望,就这样平平安安地长大……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "长大后,她们会做出什么样的选择呢,会成为什么样的大人呢……", + 1, + "vo_STm08_19B_024", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "这些事,我当然都不知道。", + 1, + "vo_STm08_19B_025", + false, + "", + "这些事,我当然不可能知道。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "因为那本来就是属于她们的……独一无二的未来。", + 1, + "vo_STm08_19B_026", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "019", + "none", + nil, + nil, + -0.75, + 2.45, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "可是…………", + 1, + "vo_STm08_19B_027", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.55, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuad", + 0.55, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + false, + false, + 0.6, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "003", + "none", + nil, + 0.29, + -0.18, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.19, + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "014", + "none", + nil, + 0.5, + -0.18, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_112", + 0, + -0.19, + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "003", + "none", + 2, + 0.7, + -0.18, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_103", + 0, + -0.19, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "为什么……?为什么偏偏是那些孩子?==RT==为什么会变成这样……?", + 1, + "vo_STm08_19B_028", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "017", + "none", + nil, + nil, + -0.56, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "艾蕾?", + "你不是很清楚吗。都是你的错……", + 0, + "vo_STm08_19B_029", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.65} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InOutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "025", + "none", + nil, + nil, + -0.35, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InOutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m125", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "我的……错?不、不是的……不是我的错……", + 0, + "vo_STm08_19B_030", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.3, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "艾蕾?", + "都是你的错……", + 0, + "vo_STm08_19B_031", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.7, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.29, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_103", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_112", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "不是,不是的!刚刚,刚刚她们还在我身边的……在我身边开心地笑着……", + 0, + "vo_STm08_19B_032", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 1, + "vo_STm08_19B_033", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==这一切……==RT==都是你的错     你没有把她们带走……==RT==都是你的错==RT==就不会……==RT==你不是很清楚吗?", + 0, + "", + false, + "", + "==Off==都是你的错……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A1.5====Off==这一切……都是你的错", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A1.5====Off==全部……==RT==全部     全部……==RT==全部==RT==全部……==RT==全部", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==这一切……都是你的错", + 1, + "vo_STm08_19B_033A", + false, + "", + "_NOT_IN_LOG_==Off==全部……==RT==全部     全部……==RT==全部==RT==全部……==RT==全部", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "024", + "none", + nil, + nil, + -0.35, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "尘沙……鸢尾……琥珀……", + 1, + "vo_STm08_19B_034", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "017", + "none", + nil, + nil, + -0.7, + 2.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + 0.95, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==都是你的错……", + 1, + "vo_STm08_19B_035", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "020", + "none", + nil, + nil, + -0.38, + 1.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "好啦好啦,你们啊,不要闹得太过头了哦?", + 0, + "vo_STm08_19B_036", + false, + "", + "好啦好啦,你们几个小家伙,不要闹得太过头了哦?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "026", + "none", + nil, + nil, + -0.5, + 1.9, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "已经很晚了,饭也吃好了,该乖乖去睡觉了哦。", + 1, + "vo_STm08_19B_037", + false, + "", + "已经很晚了。吃饱了的话,今天就该乖乖去睡了哦。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "艾蕾?", + "都是你的错。", + 0, + "vo_STm08_19B_038", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "025", + "none", + nil, + nil, + -0.42, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "梦……对,对……这只是个噩梦……", + 0, + "vo_STm08_19B_039", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "都是你的错", + 0, + "vo_STm08_19B_040", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.3, + 0.95, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 80.0, + 1.7, + nil, + 0.995, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "014", + "none", + nil, + nil, + -0.55, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "没错,这一定是场噩梦!", + 0, + "vo_STm08_19B_041", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + 2.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.3, + 0.95, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.995, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "我只是还没有醒过来而已……", + 0, + "vo_STm08_19B_042", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_watermarks_lp", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 20.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==呵呵,呵呵呵……等我醒过来,一切都会恢复原样……", + 1, + "vo_STm08_19B_043", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==那些孩子们会像平常那样,笑着、闹着,扑到我怀里来……", + 1, + "vo_STm08_19B_044", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_watermarks_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==都是你的错", + 1, + "vo_STm08_19B_045", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.65, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "026", + "none", + nil, + nil, + -0.63, + 2.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InOutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "啊……既然是梦……那就不用着急了……==RT==对了,来唱歌吧……", + 1, + "vo_STm08_19B_046", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "就唱那首……她们小时候,我总是唱给她们听的歌……", + 1, + "vo_STm08_19B_047", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "唱着唱着……一定会醒过来……", + 0, + "vo_STm08_19B_048", + true, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InOutSine", + true, + true, + 1.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==都是你的错", + 1, + "vo_STm08_19B_049", + true, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 1, + "vo_STm08_19B_000", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_d", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "……==W==……==W==……==W==……==W== ", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {2.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {5.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {6.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {3.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_104", + "a", + "002", + "none", + nil, + 0.35, + 1.1, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_105", + "a", + "002", + "none", + nil, + 0.56, + 1.2, + 2.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + -0.1, + 1.0, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + 1.0, + 1.1, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_c", + "0", + "OutSine", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 1, + "vo_STm08_19B_000_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "别害怕,我可爱的孩子们,不要害怕……", + 1, + "vo_STm08_19B_050", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "妈妈已经把坏人们都赶跑了……", + 1, + "vo_STm08_19B_051", + false, + "", + "坏人已经都被妈妈赶跑了……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "所以……回家吧,跟妈妈一起回家吧……", + 1, + "vo_STm08_19B_052", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {2.3} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "004", + "none", + nil, + 0.6, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.77, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.3, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_112", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_103", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.92, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "来,快过来……妈妈已经不会再让你们独自面对危险了……", + 1, + "vo_STm08_19B_053", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "孩子们……你们要去哪儿……==RT==回来啊……", + 1, + "vo_STm08_19B_054", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "不要……不要丢下妈妈……", + 1, + "vo_STm08_19B_055", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_c", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "妈妈......会保护好你们。", + 1, + "vo_STm08_19B_056", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "这一次……妈妈……一定会保护好大家……", + 1, + "vo_STm08_19B_057", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "求求你们……", + 1, + "vo_STm08_19B_058", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "把我的孩子还给我……", + 1, + "vo_STm08_19B_059", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "我们一起……一起回家……", + 1, + "vo_STm08_19B_060", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {4.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -120.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 7.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.12, + nil, + nil, + nil, + "none", + "InOutCubic", + 7.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_104", + "a", + "002", + "none", + nil, + -0.2, + 0.6, + 2.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_105", + "a", + "002", + "none", + nil, + 1.2, + 0.6, + 2.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + 0.4, + 0.4, + 2.0, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 6.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + 0.6, + 0.4, + 2.0, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 6.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_562", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.81, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 400.0, + 1.35, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 6.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + -3.0, + 1.2, + 0.0, + false, + false, + 135.0 + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InOutQuad", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.1, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutQuad", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.4, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.7, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 2.8, + nil, + 0.8, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_star_lp", + 0, + 1, + nil, + -2.0, + 2.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 1.2, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_563", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {4.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_star_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "004", + "none", + nil, + 0.25, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "013", + "none", + nil, + 0.75, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {2.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 1.1, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.1, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "这就是,您死亡之后的事情了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "那位“妈妈”在听说了孩子的死讯后,变得和恶鬼一样。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "我想,这也是一种“母爱”吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_08_001", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我......我到底做了什么......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "IfUnlock", + param = {"a_15", "C06_14"} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "您只是为了自保,利用了从星塔中许愿的稀有神器而已。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_04_002_FP", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + nil, + 0.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "011", + "avg_emoji_attention", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "你吸取了与达尔茜娅合作的教训,从头到尾没有让沙蝎取得主动权,最后甚至说服沙蝎,主动停止售卖死之权杖。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "007", + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "只是......有些权力,不是您想放弃就能放弃的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "IfUnlockElse", + param = {"a_15"} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "您没有滥用死之权杖,不如说,您能主动停手,让我感觉很意外呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "005", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "只是......您扇起翅膀,至于会刮起什么样的风暴,就没人知道了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "IfUnlockEnd", + param = {"a_15"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我明白的,当我为了自保,开始散播死之权杖的时候,诺瓦人就不可能放弃这种更方便的武器了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "有能力的人都想获得一把死之权杖,哪怕只是为了保护自己。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "对每个人来说的最优解,最终成为了诺瓦最差的解……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_awkward", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我自以为可以掌握一切,最终却害了同伴,也害了艾蕾。让诺瓦陷入了火海之中。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "维塔,请打开大门吧,==W==我要改变这一切。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutSine", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "您的命令就是我的意志。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "InBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_299", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_b", + "0", + "OutSine", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.06, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.05, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "魔王,你考虑好了吗?==W==我们沙蝎天不怕地不怕,只要你真的能给我许愿出那种神器。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_star", + nil, + nil, + -0.31, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "沙蝎跟着你和拯救委员会斗一斗又如何?沙漠中的蝎子可从未有过天敌。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "感谢你们愿意递来橄榄枝,==W==但我不会重新许愿“死之权杖”的,抱歉,哈萨娜。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "JUMP_AVG_ID", + param = { + "STm08_15", + 1480, + "C" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_20.lua b/lua/game/ui/avg/_cn/config/stm08_20.lua new file mode 100644 index 000000000..9b7ca457a --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_20.lua @@ -0,0 +1,17180 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第十四话", + "日出米拉什", + "唯一保留了一切记忆的你,决定如实告知过去的一切。==RT==在确认艾蕾就是塔菲特后,众人决定一同前往白猫的密室。==RT==深入由沙蝎盘踞的矿井,哈萨娜拦在了密室的门前……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_a", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + -4.0, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:00", + "雾月", + "18日", + "米拉什", + "幸运绿洲号" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这里是......幸运绿洲号?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "h", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "diantou", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "对了......为了找回艾蕾被星塔拿走的记忆。昨天晚上,她和我进行了灵魂交易。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "none", + "niunie", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "我找维塔要了一次星塔旋律的试用体验,==W==和艾蕾一起躺在幸运绿洲号里,进入梦乡。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "h", + "003", + "none", + nil, + 0.35, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_140", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "h", + "011", + "avg_emoji_sleepy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_sleepy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "h", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.2, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_up", + "OutQuint", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_sigh", + "JuGong", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不过……昨晚的梦好漫长啊,感觉比之前鸢尾的梦还要漫长。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "020", + "none", + nil, + 0.48, + 0.05, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_think", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "卡西米拉要找的塔菲特就是艾蕾这件事暂且不提——==W==", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "b", + "002", + "none", + nil, + nil, + 0.05, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.5, + 0.1, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.5, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.65, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + 4, + nil, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + 2, + nil, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_vexation", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "那个艾蕾,竟然为了能和孩子们在一起,自己消除了记忆,以别人的身份生活……==W==这种事情谁能想象得到啊?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "avg_emoji_sleepy", + nil, + nil, + -0.15, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + 3.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "002", + "avg_emoji_attention", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "但这样一来……==W==此刻还在安睡的艾蕾,到底是孤儿院的妈妈,还是白猫的战士呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_398", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "魔王大人,早安。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_shock", + "jushou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "啊。早安,维塔,==W==你少见地主动打招呼,是有什么事吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "是的,有件事情,维塔想和魔王大人单独谈谈。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_437", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哦,又是这个你在我脑内构建出的白色房间,你好像很喜欢这里。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_402", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "不,只是因为这里什么都没有,比较节省维塔的算力,如果魔王大人不喜欢这里,我也可以换个别的空间。要更改吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "niunie", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不用不用,我只是随便一问。==W==那么,你想单独聊的事情是?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "昨晚,维塔又给了您一次星塔旋律的试用机会,让您和艾蕾小姐梦到了她失去的记忆。因为试用时系统自带的遗忘魔法,艾蕾小姐会忘记她梦到的内容。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "但是,您的“魔力绝缘”体质会让这个遗忘魔法无效,您可以记得梦里的全部内容。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "但这时候,聪慧的您应该会这样想吧。为什么“魔力绝缘”的自己能梦到那些记忆呢。做梦这件事,难道不是受到了魔法的影响吗——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "这并不难解释。因为“星塔旋律”是权能,而非魔法。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_symbol", + "daintou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哎?维塔你发现了?==W==我还以为用“魔力绝缘”记住梦的内容......==W==是只有我意识到的事情呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "JuGong", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "您也太小看维塔了,作为您的司祭,这点小事自然在维塔的计算之中。==W==您最近完成任务的积极性很高,维塔自然也要给您一些小小的奖励。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "况且,您难道不觉得,星塔旋律的“试用状态”比“完整状态”对您更有利吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "完整状态下,大家回忆起来的失落记忆不会忘掉,但试用状态下,只有我一个人记得。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "也就是说如果只有一个人拥有记忆,那些记忆的最终解释权就在我。是这样没错吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "正是如此,不愧是魔王大人,您早就发现这点了吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "InOutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "谁掌握了过去,谁就掌握未来,谁掌握了现在,谁就掌握过去。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "现在的您,可以通过掌握现在来“改变”大家所认知的过去,进而影响她们的未来。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_happy", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "谢了,维塔,你每次的提议都在为我谋求利益最大化。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_402", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "但是,您每次都没有采纳维塔的提议,是维塔哪里考虑的不周吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "avg_emoji_sigh", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "你的判断是为我好的,只是,我并不想成为一个精于算计的人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "原来如此,那您想成为什么样的人物呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "niunie", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "具体的还不知道,==W==但应该是和伙伴们互相信任,互相支撑,一起前进的那种人吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_love", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "明白了,维塔记下了,请容维塔告退。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_399", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "close", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 3.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_vexation", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "呼,维塔总是提这种建议,==W==要是从一开始就听它的,我说不定就成了那种每时每刻都在策划阴谋的家伙呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "diantou", + "s", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_flower", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "哈呼~睡得好舒服。==W==早上好,==W====PLAYER_NAME==能自己醒过来,==W==真乖真乖,是早起的好孩子呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "niunie1", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_exclamation", + "lengzhan", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "喂喂喂,艾蕾!你睡迷糊了吧?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "……诶?==W==抱歉,抱歉,我真是……==W==我昨天做了一个美梦呢,一不小心就……♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + -0.05, + 1.0, + nil, + nil, + nil, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "美妙的梦?方便的话能告诉我是什么样的梦吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "啊,那个……==W==好像是鸢尾她们围在我身边,叫我“妈妈”的梦来着……==W==具体内容记得不太清楚了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_attention", + "daintou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "嗯……==W==那就是星塔旋律起作用了。==W==不过,现在你自己是没办法记住那个梦的,只有我能记住。==W==你的过去......要先听一听吗?==W==如果有哪些不想公开的,我一会可以先不说......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "不必了,作为妈妈,怎么能对孩子撒谎呢,==W====PLAYER_NAME==,请务必把我失去的记忆,原原本本对大家讲出来。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.08, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "雾月", + "18日", + "米拉什", + "雏菊孤儿院" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 2.53, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 6, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_108", + "a", + "013", + "none", + 1, + 0.45, + -0.45, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_146", + "a", + "006", + "none", + 2, + 0.21, + -0.4, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_114", + "a", + "004", + "none", + 3, + 0.71, + -0.4, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.74, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutQuint", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_146", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "几个小时后。我把艾蕾失去的记忆,有关塔菲特和纳瑞妲的记忆,完完整整地讲给了空白旅团和白猫剧团。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "012", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "艾蕾阿姨......==W==受了那么重的伤,一定很疼吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "close", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "close", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + -0.4, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + nil, + -0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "但是伤口应该很快就恢复了吧,我记得地下室的药好像对任何伤病都超级管用的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + 0.45, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + 2, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "嗯,多亏了那药,连伤疤都没留下哦,当时应该是没什么大碍吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "不过,阿姨好厉害啊。==W==你和纳瑞妲两个人干掉了上百个黎明近卫和帝国骑士,==W==我们一大帮人打十个黎明近卫都很费劲。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "011", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "阿姨竟然是,最强的,白猫。==W==到现在还是难以置信。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.85, + -0.3, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_vexation", + 1, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.3, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 5, + 0.55, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "原来,我们是因为这个理由,才不叫妈妈改叫阿姨的,==W==我们的这段记忆......好像也在许愿时被星塔拿走了,还好在这里被找回来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "可是,为什么后来的孩子们又叫妈妈了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "因为艾蕾阿姨......==W==艾蕾妈妈本来就很像妈妈啊,我们小时候不是也自然而然地叫起妈妈了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "埃摩早就没人抓白猫了,艾蕾妈妈自己都忘了这个禁忌了,就叫回来了。==W==只有我们还遵守着那个约定。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -110.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.4, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.4, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flower", + nil, + nil, + -0.07, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "啊,好棒好棒,==W==再次听到鸢尾叫我妈妈好开心。==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.67, + -0.3, + 1.3, + nil, + 1.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.65, + -0.2, + 1.15, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.1, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutExpo", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_attention", + 2, + 0.7, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 1, + 0.85, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.15, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + 3, + 0.17, + nil, + 0.95, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.31, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + 4, + 0.35, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "尘沙和琥珀,你们是不是也要学学鸢尾呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.89, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "008", + "none", + nil, + 0.65, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "妈.....", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + 0.45, + -0.03, + 1.05, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "妈妈。==W==妈妈,==W==妈妈!==W==妈妈——!!==W==嗯,只要叫过一次,害羞的感觉就无所谓了呢♪", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + -0.08, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + -1.0, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 4, + 0.4, + nil, + 0.85, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + 0.2, + -0.05, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "011", + "none", + nil, + 0.75, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flower", + 1, + 0.7, + nil, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "哇,太好听了。==W====PLAYER_NAME==多亏了你,我又听到了这让人融化的称呼。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 5, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 4, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "啊哈哈,帮上忙就好。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_angry", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "喂喂喂,总觉得你们四个人关心的重点有点偏差啊,==W==最后怎么讨论到叫不叫妈妈上去了。==W==刺杀皇帝的谣言,鸢尾的身世,打开白猫密室的方法,你们难道都忘了吗?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "none", + "lengzhan2", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_resentful", + "tiao2", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 1, + 0.3, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + 0.62, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "003", + "none", + nil, + 0.84, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 3, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "白猫们的脸色都很凝重,她们对这段过去......==W==到底是什么看法呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "塔菲特前辈......==W==不,既然前辈已经放弃了那个名字,我们还是称呼前辈为艾蕾院长吧。==W==感谢你和魔王的付出,让我们知道了当年的真相。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "原来,那时候姐姐每年都会消失几个月,是去埃摩了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "白猫,没有弑君,更不是叛徒,一切都是谎言和诬陷。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "姐姐去谈判,不是想投降......==W==她只是想终结我们身上的枷锁。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "枷锁是指......?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.7, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + 0.5, + -0.02, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + -400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "陛下驾崩后,白猫剧团依旧遵守她的命令,在米拉什守卫着那座进不去的星塔。==P====W====RT====RT==我们和沙蝎、帝国卫队战斗,每天都有同伴受伤、死去,==P====W====RT====RT==没人知道那座星塔为何重要,大家只是出于荣誉和责任,赌上自己的生命。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + 1, + 0.18, + -0.2, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + 2, + 0.33, + -0.2, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1222", + "a", + "002", + "none", + 3, + 0.84, + -0.2, + 0.8, + nil, + 0.3, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.64, + -0.2, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + 0.84, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.9, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "stop", + "OutCubic", + 4.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "纳瑞妲队长,是米拉什的白猫中唯一的见过陛下的人。==P====W====RT====RT==其他的孩子,包括我,都只是知道——“白猫是老皇帝的亲卫队”这个概念而已。==P====W====RT====RT==现在想想,那时候的纳瑞妲队长应该就意识到了——==P====W====RT====RT==这么战斗下去,大家都会死,大家会为一个自己都不理解的目标而死。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m52", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + 0.3, + nil, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "none", + 1, + 0.5, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "平时,姐姐总是笑嘻嘻的。==W==但好多个晚上,我都能看到她一人坐在沙丘上,迷茫地望着星塔,一望就是一夜。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "她想要找到拯救我们的方法。==W==所以,她离开沙漠,去找艾蕾妈妈......==W==那时候的塔菲特。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "b", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.69, + -0.05, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_attention", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "最开始,我想纳瑞妲队长是为了找到陛下死亡的真相,洗刷白猫的罪名。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "以及如果能把你拉来,白猫的战力就有保证了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + -0.02, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "但是,她某次回来后,整个人变得神清气爽,简直判若两人。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_146", + "姐姐再也没有在夜里怔怔地望着星塔,取而代之的是,她总是把自己关在白猫密室里,研究着一枚有签名的红色心相石。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + -400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "那时候,我还以为她终于找到塔菲特的线索了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + -400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "没想到......后来,她就和星塔一起消失了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.35, + -0.02, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + nil, + 0.65, + -0.02, + 0.98, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "因为......陛下给除了你之外的白猫下的命令是——==W==封锁米拉什的星塔,禁止任何人进入。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "她完成了陛下的任务——封锁米拉什的星塔,==W==同时也救了剩下的白猫,让我们不用再投入到无尽的,不知道理由的战斗中去了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "在那之后,米拉什才变成现在这样,大家互相“配合”着“演戏”,==W==虽然荒诞,却再也没有人因为战斗而死去。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "none", + 2, + 0.5, + nil, + 0.95, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "019", + "none", + nil, + 0.72, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "019", + "avg_emoji_happy", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.28, + -0.05, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "啊,我明白了。==W==琥珀你的双枪,就是艾蕾院长让纳瑞妲把武器拿走的时候,纳瑞妲塞进地下室的空隙里的吧,==W==然后又被你们找到。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + nil, + "none", + nil, + 0.65, + nil, + 0.95, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.67, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.28, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "我想......==W==姐姐应该是想把双枪留给艾蕾妈妈做纪念,哪怕是艾蕾妈妈自己并不知道的纪念。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "谢谢你,魔王。==W====RT==感觉堵在胸口好几年的东西消失了呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.6, + nil, + 0.9, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "close", + nil, + 0.5, + -0.05, + 1.05, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "那么,我们也该兑现我们的诺言了,我们会带你去白猫密室。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "可是,你不是说过,密室的门只有纳瑞妲或塔菲特才能打开吗?==W==艾蕾的记忆里,似乎并没有你之前说的“密码”。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "已经知道了,==W==密码就是==W==纳瑞妲队长哼唱的那首歌谣。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:00", + "雾月", + "18日", + "米拉什", + "晶钻矿矿井" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "013", + "none", + nil, + 0.28, + -0.4, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -3.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "close", + nil, + 0.3, + -0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "哇,这里就是矿道吗?好神奇,好有探险的感觉。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + nil, + 0.73, + -0.37, + 1.4, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "close", + nil, + 0.7, + -0.27, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "哼哼哼,==W==每次踏入地底,也就是深渊的黑暗,黑暗之力就越强!==W==……大概吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "027", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + -0.2, + 1.1, + nil, + 0.0, + nil, + "manbu2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "没错!也让我吸吸这里的黑暗之力吧!==W==吸~~~!!==W==噗哈!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.17, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "avg_emoji_sigh", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "031", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "不行!==W==你不许呼吸,这里的黑暗之力都是我的!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.1, + 0.95, + nil, + nil, + 0.0, + "manbu", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.6, + -0.1, + 0.95, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuint", + 0, + 0.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_awkward", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "这两个人倒是能玩到一起去......", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "说起来,之前帝国卫队用来付账的晶钻,就是从这种地方开采的啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.5, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这么深的矿井......到底是怎么挖出来的?==W==普通的土石用工具就好,但肯定会遇到那种超大超硬的石头吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "004", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "用魔法炸开?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "003", + "none", + nil, + 0.7, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_sigh", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "不行的,矿井四周的土层没那么结实,无法精确控制的爆炸可能会造成塌方。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "所以过去的矿工们,都是用火烧水激的办法。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "火烧水激?具体怎么做呢?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.48, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_028", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_026", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "InOutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "先找一个擅长火焰魔法的人把石头烧热,==W==然后再找一个擅长水魔法的人把水浇上去给石头降温。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_327", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_028_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_attack", + 0, + 0, + nil, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "31", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "这样石头就会自己把自己弄裂了,==W==然后再顺着裂缝敲楔子进去,把石头撑开,分解。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_106", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_106", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "原来还能这样,矿工们真是有智慧呢。我得记下来。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "蓝锥,懂得好多。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "啊哈哈,这也不是我想出来的,==W==是之前在这里工作的矿工师傅告诉我的,我不过是转述而已。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "按理说应该尽快前进才是……==W==好轻松啊,就像是春游一样,这样真的没问题吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "none", + "lengzhan2", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "003", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "003", + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "没问题的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "哎?哎哎哎?我刚刚说出声了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "呵呵。==W==没有哦,但我大概知道你在想什么,==W====PLAYER_NAME==很好懂呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_symbol", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "难道是妈妈的特殊能力吗?==W==啊,不对,怎么可能。==W==不过确实好厉害......==W==或者说——好可怕。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "none", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_speechless", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "005", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "嘘,大家小心。==W==前面似乎有人来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "none", + nil, + 0.47, + 0.02, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + 5, + 0.41, + -0.15, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "004", + "none", + 2, + 0.23, + -0.1, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 3, + 0.39, + nil, + 0.9, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "004", + "avg_emoji_exclamation", + 2, + 0.18, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "007", + "none", + 4, + 0.87, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "close", + 5, + 0.64, + -0.15, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "007", + "none", + 1, + 0.85, + nil, + nil, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + 2, + 0.61, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "a", + "004", + "none", + nil, + nil, + -0.15, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "呵呵,你看,大家这不是都好好地警惕着么,==W==刚才的状态只是大家在战前放松的办法啦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_attention", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "确实。艾蕾真的很了解大家的状况呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.25, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + nil, + 0.29, + 0.07, + 0.8, + nil, + 0.5, + 0.0, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + nil, + 0.63, + 0.07, + 0.8, + nil, + 0.5, + 0.0, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.46, + -0.02, + 0.95, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.35, + 0.05, + 0.85, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.65, + 0.05, + 0.85, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_exclamation", + nil, + 0.5, + -0.05, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "喂喂,魔王,闲杂人等不要再前进了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.33, + nil, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.63, + nil, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_attention", + 2, + 0.4, + -0.03, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "019", + "none", + nil, + 0.75, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "还有那边的白猫!!==W==要是连这个矿道都敢弄塌,这次我可不会轻饶了哦?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "close", + 2, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "031", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "哈啊?我们又没错。是你们把旅人骗到矿井里打黑工不对吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "什么黑工,我们有好好签合同的,合同条款比联合种业还要更温柔呢!==W==怎么?白猫又要轰轰轰到处爆破吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "弥尔沙,冷静一下。我们不是来破坏矿井的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "是来打开白猫密室的,为了寻找到消失的星塔。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "none", + nil, + 0.55, + nil, + 0.9, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "003", + "none", + nil, + nil, + 0.2, + 0.9, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "哈哈!太好了。==W==我们不知道那个密室的打开方法,正发愁呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.32, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + 0.7, + 0.02, + 1.0, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + 0.66, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "……沙蝎想知道密室的进入方法,==W==打算做什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "这不是明摆着吗,==W==这个矿井现在是沙蝎的,那矿井里面的所有东西都是沙蝎的,白猫密室在矿井里面自然也是沙蝎的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "强词夺理,==W==那我们来决斗吧,用沙漠的规矩解决问题。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "决斗?==W==哈哈哈哈。==W==好啊好啊好啊!!==W==", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + 1.0, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "010", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 4, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_112", + "a", + "010", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "呜哇哇,呸呸!这是什么?矿洞里怎么还能起沙暴啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "咳咳咳,糟了,我们被沙暴分隔开了,过不去魔王那边。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "我,即是这片沙漠的化身。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "呼呼呼,魔王,这就是你不和我们合作的错误。你会后悔的!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "……话虽如此,我也不是魔鬼。我当然可以决斗,但既然是你想打开白猫密室,那我就要和你决斗。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_240", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_land_blade", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "close", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "如果你赢了,我就把密室交给你们,如果你输了,你就给我加入沙蝎!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.5, + nil, + 0.9, + nil, + 0.3, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.2, + -0.1, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "你在,做梦。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.8, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "琥珀,鸢尾,我们上。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "连同之前在菲莱刺杀==PLAYER_NAME==的仇,一起在这里还给她!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/config/stm08_21.lua b/lua/game/ui/avg/_cn/config/stm08_21.lua new file mode 100644 index 000000000..df83583b1 --- /dev/null +++ b/lua/game/ui/avg/_cn/config/stm08_21.lua @@ -0,0 +1,19089 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第十五话", + "我的名字", + "战胜哈萨娜的一行人来到白猫密室,读到了纳瑞妲留下的信。==RT==为了保护艾蕾与孩子,她带着白猫的秘密与星塔一起消失……==RT==与此同时,安琪率领着拯救委员会抵达了米拉什……", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -8.5, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "Wait", + param = {1.125} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutCubic", + 0.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "006", + "none", + nil, + nil, + -0.36, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetSceneHeading", + param = { + "12:00", + "雾月", + "18日", + "米拉什", + "晶钻矿矿井" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "不可能,我苦心钻研的魔法竟然被你们破解了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "呃——糟了,心相石里的恩赐都耗尽了......==W==哈,今天可真是倒霉日子啊。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + 40.0, + nil, + "avg1_112", + "a", + "007", + "avg_emoji_idea", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "快看,哈萨娜恢复成人型了,沙暴也停下来了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "喂喂,掉以轻心可要吃苦头哦?你们该不会忘了这里是什么地方吧?==W==喂,蝎子们,给我备用的心相石,我带你们再冲一次!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + 1.6, + 0.6, + 2.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 1.45, + 0.3, + 2.4, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -15.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.95} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_523", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_unsheathe", + 0, + 1, + -6.5, + -0.9, + nil, + 0.0, + false, + false, + -2.0 + } + }, + { + cmd = "Wait", + param = {3.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "7", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "005", + "none", + nil, + 0.65, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m124", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "你是说......这些缺乏锻炼的年轻人吗?==W==他们太累了,需要休息一会。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.25, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "007", + "none", + nil, + 0.16, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "咦......咦咦咦咦?你们怎么都倒下了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 180.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "6", + "OutCubic", + true, + true, + 0.71, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 90.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + 0.2, + 0.9, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + 0.2, + 0.9, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1287", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + 0.2, + 0.9, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1288", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + 0.2, + 0.9, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.4, + -0.4, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.4, + -0.4, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + 0.6, + -0.4, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + 0.6, + -0.4, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "8", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + -90.0, + 1.12, + "avg3_1297", + "a", + "004", + "avg_emoji_awkward", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "倒在地上的沙蝎", + "对,对不起团长,==W==艾蕾院长太强了,==W==我们不是她的对手。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.23, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 200.0, + -90.0, + 1.11, + "avg3_1295", + "a", + "008", + "avg_emoji_vexation", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "爬不起来的沙蝎", + "==W==看起来那么温柔的人,==W==居然这么强……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_1295", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_1297", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "014", + "none", + nil, + nil, + -0.06, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "艾蕾院长的动作......完全看不清,猫眼大人都没捞到开枪的机会呢,一切就已经结束了……==W==不可能,那个人到底是什么来头?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "009", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "004", + "none", + nil, + 0.65, + nil, + 1.01, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "009", + "none", + nil, + 0.35, + -0.045, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.71, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "啧,干得漂亮啊你们……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "011", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "放心吧,我都是用刀背打的,大家只是肌肉酸痛站不起来而已,回去躺两天就好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -55.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_angry", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "意思是你手下留情了吗?艾蕾院长,你这种轻蔑的战斗态度,我可不喜欢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 0.5, + 1.8, + 0.007, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + -4.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.45, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "007", + "none", + nil, + 0.2, + -0.12, + -1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.585, + -0.075, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_210", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -28.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.5, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 1.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 15.0, + -2.0, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 230.0, + -10.0, + 1.14, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "027", + "none", + 2, + 0.12, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "哎,这可伤脑筋了。我没有那种意思的……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -60.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.32, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -8.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "弥尔沙,沙蝎站着的人就剩下你了呢。能不能拜托你把他们搬出去呢。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "那,那个......我知道了,我这就带她们离开。别再折磨我了~~!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.08, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "007", + "none", + nil, + nil, + nil, + -1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.87, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "none", + nil, + 0.63, + -0.06, + -1.1, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_208", + 0, + -0.14, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_210", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_086", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_086", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.47, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_276", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "艾蕾妈妈,原来有这么厉害吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "我也吓了一跳……我们小时候没注意,现在想一想,孤儿院没有被帮派骚扰,也没有菲金那种坏家伙来压榨儿童......", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "会不会是因为,周围的大人们都知道妈妈有多厉害,所以才不敢惹事?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + -0.14, + 1.25, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.8, + -0.14, + 1.25, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -40.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "004", + "none", + nil, + 0.25, + -0.095, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.75, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + 0.64, + -0.11, + 1.14, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.34, + -0.14, + 1.18, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "等等,妈妈,你这刀是从哪里来的......我怎么从来没见过?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "嗯。你们晾衣服的时候不是也经常看到吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -20.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.08, + "avg1_103", + "a", + "009", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "晾衣服?……难道说,是那根晾衣杆?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -40.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "011", + "avg_emoji_shy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "答对了~至于杆子顶端的砍刀,本来是用来劈柴的哦。今天是我第一次用这样的武器,出招还不熟练,让各位见笑了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "008", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.65, + -0.11, + 1.16, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "第......第一次么。看您用得那么熟练,完全看不出来啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "闲聊到此为止。松一口气想休息我能理解,但等到哈萨娜醒来后,一定会召集沙蝎反扑,我们就在这里开启白猫密室吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "在这里开启?难道说,密室就在这附近……?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "我总不能在哈萨娜她们面前老实交代吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……嗯,也是。==W==话说,我没看到门啊……要怎么打开入口?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "就是你在艾蕾院长的回忆中听到的那首歌谣。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "纳瑞妲队长过去在这里开门时,都把我们远远赶开,所以我们不知道完整的旋律。请哼出来吧,魔王。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我......我吗?那好......我试试。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "m12", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_think", + "ChanDou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "不好,我对自己的唱歌水平实在是没信心啊......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.125, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.06, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 20.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "014", + "none", + nil, + 0.4, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "啦啦啦~==W==啦,啦啦啦~==W==啦,啦,啦啦啦~==W==啦啦~", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_296", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_282", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 20.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "013", + "none", + nil, + 0.6, + -0.21, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_280", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "ChaoDaZhenDong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "ChaoDaZhenDong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "none", + nil, + 0.5, + -0.25, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "014", + "none", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "太拉了,好痒!大脑直接被挠痒了!!快住嘴!听这种歌我要疯了~~!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "用,用不着说到那种地步吧……怎么样,密室的门打开了吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + nil, + 0.76, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.64, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "唔,没有动静啊,魔王,是不是你的调子不太准......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "021", + "avg_emoji_sweaty", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "这......我也不懂什么到底怎么样才是准确的调子啊,毕竟,我在梦里也只听了一遍。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + nil, + -0.28, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.17, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "这个旋律......好像在哪里听过。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "啊,我知道了。这个旋律不就是那个吗……?!==W==咳咳——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 1, + "vo_STm00_02_000", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {11.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.31, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "小时候经常听妈妈哼的......能让伤口不疼的歌,原来,这首歌是妈妈从纳瑞妲那里学来的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "也是魔王醒来时,鸢尾唱的歌。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.1, + "avg1_146", + "a", + "007", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "快看,岩壁裂开了,里面有一条路!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_146", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 4.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_299", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "InOutQuart", + false, + false, + 1.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:30", + "雾月", + "18日", + "米拉什", + "白猫密室" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "004", + "none", + nil, + 0.2, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.8, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_attention", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "蜡烛正常燃烧,密室里有空气流通,安全。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "如果这里就是那个密室的话,这里应该有星塔和纳瑞妲队长的线索,大家分头找吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.22, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 200.0, + nil, + 0.98, + "avg1_114", + "b", + "002", + "avg_emoji_music", + 0, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "呜哇~♪快看快看,卡西米拉!墙边放着的是魔法枪吗?数量好多。我能摸摸吗?!可以吧?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + 0.98, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "朵拉和晶钻就这么放在箱子里......还有好多古代金币。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 0.98, + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "盔甲,样式好旧,过去的装备吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_114", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "就算在这里找到关于星塔的线索……==W==今天已经十八号了,我们还得爬塔找“不是魔王的证据”,不知道还能不能赶上月底的大会。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -330.0, + nil, + 1.22, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.75, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + -8.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Comment", + param = { + "尘沙在冥思苦想" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "嗯......右边、==W==左边、==W==正中间……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "003", + "avg_emoji_attention", + nil, + 0.5, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 6.0, + false, + 0.8, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -330.0, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "avg_emoji_star", + nil, + 0.63, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "尘沙,怎么了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "我在用直觉感知......纳瑞妲会把重要的信息藏在房间的哪些地方。如果是我的话,我一定会放在一个暗格里,然后把开关设置在——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -500.0, + 20.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "002", + "avg_emoji_music", + nil, + 0.73, + -0.055, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -6.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_218", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 4.0, + -0.9, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "尘沙拉了拉黑猫摆件的尾巴,随着一阵令人牙酸的生锈铰链声,一个暗格出现在了石壁上。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "003", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "找到啦!我就说嘛,明明是白猫剧团,放一个黑猫在这里是怎么回事?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "呵呵,干得漂亮。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.1, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.1, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutSine", + true, + true, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "那么,暗格里放着的是......一本书和一封信?擅自看别人的东西有些不好意思……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "但是,抱歉了——", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "亲爱的卡西米拉,或是其他有缘的朋友,当你读到这行字的时候,我应该已经不在这个世界上了......", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "……嗯。从开头来看,这好像是纳瑞妲留下的,卡西米拉,这是给你的。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "004", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.21, + 1.3, + nil, + 0.4, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "没关系,继续读下去吧,你帮了我们这么大的忙,有权知道信里的内容,况且,信里可能也有星塔的线索......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "既然你不介意……好,那我继续读了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "007", + "none", + nil, + 0.25, + -0.21, + 1.3, + nil, + nil, + 0.85, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "从小,我就很羡慕白猫孤儿院的妈妈们,她们既强大又温柔。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m52", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "那时的我觉得,我要是能成为“妈妈”那样的人就好了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -320.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 2, + 0.65, + -0.16, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "所以老实说,我很嫉妒被托付照顾孩子的塔菲特,甚至觉得心里不甘。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + 2, + 0.65, + -0.12, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + 3, + 0.78, + -0.12, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + 4, + 0.52, + -0.12, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.45, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "但看着她和孩子们一起生活的样子,我才意识到……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "陛下的选择完全没错。塔菲特比我更适合成为“妈妈”。正在读这封信的你,知道想要成为一个合格的“妈妈”,最重要的是什么吗?那就是——", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_372", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==愿意为孩子付出一切的心", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_567", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ripples", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "010", + "none", + nil, + nil, + -0.4, + 1.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "我成不了“妈妈”,我最多最多,只能做白猫们合格的“姐姐”。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + 0.32, + -0.24, + 1.3, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 2, + 0.68, + -0.24, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "我和塔菲特,是仅存的,见过陛下的白猫。==W==当塔菲特变成艾蕾后,我就是唯一的......旧时代的残党了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Clear", + param = { + true, + 0.6, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -800.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "我在孤儿院的地下室里找到了一枚有陛下签名的红色心相石……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "按照密室里的文书记载,用这枚心相石,可以打开那座进不去的星塔。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + nil, + -0.4, + 1.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "抱歉,陛下,我必须让白猫放弃守卫那座星塔,才能制止米拉什这无尽的血腥战争。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "不过,这本就是您把我安排到这个岗位上的用意吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 2, + nil, + nil, + 1.07, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + -180.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "我会让那座星塔消失在茫茫沙漠中,再也没有人能找到。这样一来,也算是完成了您的命令吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -850.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.99, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "为此,我特意没有拿地下室里的那只指南针,当时,真的应该把那东西一起扔掉的,以绝后患。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_028", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "塔菲特的武器,我藏在了孤儿院地下室的暗格里,如果你们有机会抵达那里,可以拿走,但不要打扰已经成为艾蕾的她。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_028", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.65, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + 0.35, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "其实,我给她起的,就是她被送到白猫时,原本的名字。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.4, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + nil, + -0.44, + 1.5, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.25, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "她现在的样子,就是她最初的,最完美的样子。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "b", + "002", + "none", + nil, + nil, + -0.21, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "卡西米拉,也请你带着剩余的伙伴们……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.15, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "005", + "none", + nil, + 0.2, + -0.41, + 1.8, + nil, + nil, + 0.7, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.6, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "按照自己的想法,自由地生活下去吧。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "我读完了。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + -10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "013", + "none", + 2, + 0.16, + -0.21, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.26, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "纳瑞妲......虽然,我已经不记得你的样子了,==W==但是,谢谢你。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "……是吗。纳瑞妲队长的目的,从一开始就是抹消星塔啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "但是我不信。她不会死的,队长不会死的!她一定还在那座塔里!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "004", + "none", + nil, + 0.6, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.4, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "鸢尾,你们在星塔里找到魔王的时候,有遇到我姐姐吗?蓝头发,和我长得差不多?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "那个……抱歉......我们没看到其他人......当然我们探索的房间有限,可能只是没遇到......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "012", + "none", + nil, + nil, + -0.14, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + -0.1, + 1.16, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "啊……这样啊,是我们不好意思。这种时候还问些奇怪的问题。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 290.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.32, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.7, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "那个......信里面说地下室的指南针,是不是就是我们从翡冷翠那拿到的这个?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "台子上,有凹槽,尘沙,放一下试试。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.71, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_222", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "31", + "OutSine", + 0.7, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.36} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 4.0, + -1.0, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.9} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "InSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 100.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "019", + "none", + nil, + 0.7, + nil, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.4, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -50.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.5, + -0.14, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.24, + 1.35, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.34, + 1.5, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:45", + "雾月", + "18日", + "米拉什", + "主街" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "019", + "none", + nil, + nil, + -0.28, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.45, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "哈——好热,好渴,终于看到有人烟的地方了,我还以为......自己会死在沙漠里。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_142", + "shake_R", + false, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.95} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + 50.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "017", + "none", + nil, + 0.8, + -0.3, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.62, + -0.17, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "真是的,魔王这家伙为什么要跑到这种连星塔都没有的城邦里啊。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "咦,前面......招牌上写的什么?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -450.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "010", + "avg_emoji_speechless", + nil, + 0.5, + -0.12, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "尤里卡......水吧!!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "太好了!!既然是水吧,说不定有那种冰镇的,甜甜的,充满沙漠风情的饮料,我来了!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Da", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -8.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_142", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "Wait", + param = {1.85} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 550.0, + -50.0, + 1.08, + "avg1_142", + "a", + "019", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "等,等一下,房子怎么突然晃起来了,沙尘暴又来了吗?不不不不,我不要死啊,我还没喝到这里的特色饮料啊!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_142", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.45, + 1.45, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 100.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_090", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "OutSine", + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "019", + "none", + nil, + nil, + -0.26, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "呼……活,活下来了?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m40", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "呸呸呸,呜……好多沙子,这座城邦太可怕了,得赶快绑架了魔王,然后带==SEX1==离开。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "015", + "none", + nil, + 0.3, + -0.3, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "avg_emoji_flower", + nil, + 0.64, + -0.11, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "啊,不过,得在走之前,强迫==SEX1==请我喝这里的限定饮料,作为我大老远追==SEX1==到这种地方的补偿,嗯,就这么做!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "008", + "none", + nil, + 0.85, + -0.18, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "007", + "none", + nil, + 0.25, + -0.18, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "震惊的路人", + "快,快来看。那个……!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骇然的路人", + "不,不可能,那种东西怎么会出现在这儿……?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "006", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "喂喂喂,你们都看着我干什么?我又没做什么奇怪的事情?!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + 1.02, + "avg3_218", + "a", + "004", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "震惊的路人", + "谁,谁看你啊——你身后的那个东西,为什么会在这里!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_218", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "身后?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 1.2, + -1.05, + 1.55, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -550.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 2.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + 5.0, + nil, + 0.7, + 0.0, + false, + false, + 20.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -580.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 420.0, + -620.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {4.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 420.0, + -620.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {2.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 420.0, + -620.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {2.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.15} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + 150.0, + -30.0, + 0.92, + "avg1_142", + "a", + "019", + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "咦?那是......星塔?!不可能啊,我进城前反复确认过,这附近根本没有星塔!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 400.0, + -30.0, + 0.9, + "avg3_219", + "a", + "008", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "DaZhenDong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "骇然的路人", + "星塔,星塔回来了!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg3_219", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_142", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:50", + "雾月", + "18日", + "米拉什", + "城外沙漠" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "005", + "none", + nil, + 0.85, + -0.21, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.15, + -0.21, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.65, + -0.1, + 1.13, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "委员长,据我部观测,米拉什消失的星塔已经重新出现。并且如情报所示,可以确认,魔王就在米拉什。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "辛苦你了。话说回来,格蕾霍恩,明明不是拯救委员会的成员,却这么尽心尽力。呵呵……你也想保护这个世界吗?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "属下只是遵循大团长的命令而已。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.15, + -0.21, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.85, + -0.21, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.17, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "006", + "none", + nil, + nil, + 0.06, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "avg_emoji_music", + nil, + nil, + -0.04, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "温柔的审判官", + "呼呼呼,明明全身都散发着不情愿的味道,却还要乖乖地整备部队的顺从女骑士……!再搭配上她那像看脏东西一样的眼神……真是美味,感谢款待。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "乐天派的黎明近卫", + "格蕾霍恩只是尽到了一个骑士的本分而已,您这么说算什么啊……真恶心。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "温柔的审判官", + "好嘞,“真恶心”这句我收下了!非常感谢!就是这样,安琪大人,请赐予卑贱如我以惩罚吧!为了让我不再犯下失礼之举,请狠狠地惩罚我吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.51, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "冷静一点,160号。再说了,对想要惩罚的人施加惩罚,那已经不算惩罚了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "这样吧……我们换个方式。我什么都不做,你就在这里为了拯救委员会做出成果吧。这就是你的任务。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "014", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "没想到您会在这里吊我胃口……?!==W==不愧是安琪大人!我这辈子都追随您!!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "009", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "冈希尔德,部队集合情况如何?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "报告委员长,已有三百人按期抵达指定位置,部署完毕,随时可以发动进攻。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "还有两百人预计明日集结完毕,他们会押送我们的补给在明晨抵达。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "感谢报告。那么,请三位各带领一支百人队,按计划行动。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "015", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "格蕾霍恩&160号&冈希尔德", + "遵命!", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -7.0, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_008", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + -0.5, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "魔王,之前在菲莱,我承认自己轻敌了。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_008", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + -200.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "这次为了万无一失,我准备了当时三十倍的兵力。就算你能说服白猫帮助你……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_008", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "又能不能与我们抗衡呢?呵呵呵……", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "话虽如此……在这片战场上,笑到最后的会是我们这边。这一次,我一定会击穿你的心脏。拯救这个世界。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 700.0, + -800.0, + 2.0, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_540", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.48, + -0.7, + 2.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "InOutQuad", + 0.9, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 570.0, + -400.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.58, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "停,停下来了......==PLAYER_NAME==,你没事吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "谢谢你舍身保护我,我没事......", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "avg_emoji_flurry", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "但被你整个压在身下——说白了就是被你的身子压扁的这种状态老实说更让人喘不过气啊……", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:50", + "雾月", + "18日", + "米拉什", + "白猫密室" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.2, + -0.09, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.8, + -0.09, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + -0.045, + 1.06, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + -0.04, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "刚刚,地震?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "不,米拉什从来不会地震......我们出去看看,白猫打前阵,各位注意安全。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "005", + "none", + 2, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + -0.07, + 1.07, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "那妈妈就负责殿后了。==W==你们先走吧。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutQuad", + true, + true, + 0.9, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "好,大家赶紧追上卡西米拉她们。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "哎——==W== ", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "none", + nil, + 0.7, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + -20.0, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 4.0, + -2.0, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.65, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "008", + "none", + nil, + 0.2, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_flurry", + nil, + 0.41, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.5, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -12.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.85, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "005", + "none", + nil, + 0.28, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "007", + "none", + nil, + 0.8, + -0.2, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + -20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.62, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "==PLAYER_NAME==?!你摔得挺惨的……不要紧吧?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "好痛……膝盖磕了一下,没什么大问题。", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 80.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m101", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "不过怎么这地方会有本书——==W==啊,刚才那阵摇晃把它从暗格里震出来了?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_idea", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "Comment", + param = { + "看到演出效果后,可能会增补台词" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "等一下,这里面夹着纸?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "6", + "OutQuad", + 0.8, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.9} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + 50.0, + 1.35, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 35.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "嗯,画……是画像、肖像画?怎么感觉有点像我……不对,这怎么看都是我啊?!", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "0", + "OutQuad", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "这怎么可能......我不记得自己有被人画过像,难道,这是我失忆前请人画的?可是......为什么放在白猫密室里?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "==PLAYER_NAME==,夹着画的这页写着什么东西......", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -650.0, + 450.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "那是......皇帝的纹章?", + 0, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + 0.0, + 1.28, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==一个人记得事情太多真不幸,==RT==知道事情太多也不幸,==RT==体会到太多事情也不幸。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==但是,那些有你的记忆,==RT==都是甜蜜的。", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==你到底,什么时候才会回来呢?", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==我的魔王大人", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==我的救世主", + 1, + "", + false, + "", + "", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_cn/preset/avgcharacter.lua b/lua/game/ui/avg/_cn/preset/avgcharacter.lua index 695a4c965..789759c39 100644 --- a/lua/game/ui/avg/_cn/preset/avgcharacter.lua +++ b/lua/game/ui/avg/_cn/preset/avgcharacter.lua @@ -1162,9 +1162,15 @@ return { name_bg_color = "#fced8a", ver = "1.9.0" }, + { + id = "avg3_216", + name = "冈希尔德", + name_bg_color = "#caaee2", + ver = "1.13.2" + }, { id = "avg3_217", - name = "***", + name = "160号", name_bg_color = "#fffdf5", ver = "1.13.2" }, @@ -1254,7 +1260,7 @@ return { }, { id = "avg3_232", - name = "***", + name = "天穹保险公司代表男", name_bg_color = "#0ABEC5", ver = "1.13.2" }, diff --git a/lua/game/ui/avg/_en/config/bbm08_bt01.lua b/lua/game/ui/avg/_en/config/bbm08_bt01.lua new file mode 100644 index 000000000..f19b1e578 --- /dev/null +++ b/lua/game/ui/avg/_en/config/bbm08_bt01.lua @@ -0,0 +1,612 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_001", + "", + "", + 0, + "This way, my ==SEX11==.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_002", + "", + "", + 0, + "Who was it ... that guided me here?", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_003", + "", + "", + 0, + "Knowing my name won't make any difference.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_004", + "", + "", + 0, + "Never mind that. Look—", + "" + } + }, + { + cmd = "SetGroupId", + param = {"15"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_948", + "002", + "", + 0, + "vo_BBm08_BT01_005", + "", + "Composed Sentinel of Dawn", + 0, + "Over there! Get them!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"16"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_006", + "", + "", + 0, + "Leave this to me.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"17"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_007", + "", + "", + 0, + "No, you take Boss and go.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"18"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_157", + "002", + "", + 0, + "vo_BBm08_BT01_008", + "", + "Imperial Guard Knights", + 0, + "Crap! It's an ambush!?", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_009", + "", + "", + 0, + "Here as well...", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_010", + "", + "", + 0, + "Let's move.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_011", + "", + "", + 0, + "The air's changed.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_012", + "", + "", + 0, + "Probably because we've entered Ash District.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_947", + "002", + "", + 0, + "vo_BBm08_BT01_013", + "", + "Confident Sentinel of Dawn", + 0, + "Don't let them get away!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_157", + "002", + "", + 0, + "vo_BBm08_BT01_014", + "", + "Imperial Guard Knights", + 0, + "Drop your weapons and surrender if you know what's good for you!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_015", + "", + "", + 0, + "I am my ==SEX11=='s blade. ==SEX1== would never abandon me!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_947", + "002", + "", + 0, + "vo_BBm08_BT01_016", + "", + "Confident Sentinel of Dawn", + 0, + "Ah—", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_017", + "", + "", + 0, + "What, did you forget about me?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_018", + "", + "", + 0, + "I've been watching your every move.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_019", + "", + "", + 0, + "Use the cover around and move forward.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_020", + "", + "", + 0, + "If anything happens, I'll cover you.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"9"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_021", + "", + "", + 0, + "Head for the ship first.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_022", + "", + "", + 0, + "Please rest assured, my ==SEX11==. I will protect you with my life no matter what.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"10"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_023", + "", + "", + 0, + "Enemies are everywhere...", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_024", + "", + "", + 0, + "Don't alert them. Move forward carefully.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"11"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_947", + "002", + "", + 0, + "vo_BBm08_BT01_025", + "", + "Confident Sentinel of Dawn", + 0, + "Ah—", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_026", + "", + "", + 0, + "Thank you for your support.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"12"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_027", + "", + "", + 0, + "Had you been born decades earlier, you might've made quite the ninja.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"13"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_028", + "", + "", + 0, + "Boss, aren't you relying on my support a bit too much?", + "" + } + }, + { + cmd = "SetGroupId", + param = {"14"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_029", + "", + "", + 0, + "Hang in there a little longer. We'll be out of here soon.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_030", + "", + "", + 0, + "Some knights are heading your way. Please be careful.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_031", + "", + "", + 0, + "It's fine. I'll deal with them.", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/bbm08_bt02.lua b/lua/game/ui/avg/_en/config/bbm08_bt02.lua new file mode 100644 index 000000000..0c3914592 --- /dev/null +++ b/lua/game/ui/avg/_en/config/bbm08_bt02.lua @@ -0,0 +1,488 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_001", + "", + "", + 0, + "Enemies. So many of them.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT02_002", + "", + "", + 0, + "Seriously, what even is the White Cat Troupe!?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_003", + "", + "", + 0, + "Iris, there's no reasoning with them.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_004", + "", + "", + 0, + "Knock them out first.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_005", + "", + "", + 0, + "The path... Let's go around using the stairs.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_006", + "", + "", + 0, + "I prefer black cats.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_007", + "", + "", + 0, + "Pitch-black and mysterious.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT02_008", + "", + "", + 0, + "The Imperial Guard should be willing to hear us out...!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT02_009", + "", + "", + 0, + "Uh... Listen, we have nothing to do with the White Cat Troupe!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_157", + "002", + "", + 0, + "vo_BBm08_BT02_010", + "", + "Imperial Guard Knights", + 0, + "It's the White Cats! Get them!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_157", + "002", + "", + 0, + "vo_BBm08_BT02_011", + "", + "Imperial Guard Knights", + 0, + "Fall back! They're too strong...!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_012", + "", + "", + 0, + "We won.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_013", + "", + "", + 0, + "Looks like they've lost their will to fight.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_014", + "", + "", + 0, + "What's this?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT02_015", + "", + "", + 0, + "It's a tumbleweed.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_016", + "", + "", + 0, + "Interesting. Poke, poke...", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_208", + "002", + "", + 0, + "vo_BBm08_BT02_017", + "", + "Desert Scorpion Merc", + 0, + "You've got some nerve wandering right into our territory!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"10"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT02_019", + "", + "", + 0, + "This is bad, Amber! We need to run...!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_020", + "", + "", + 0, + "That sound—", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_208", + "002", + "", + 0, + "vo_BBm08_BT02_021", + "", + "Desert Scorpion Merc", + 0, + "What!? A car…!?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm08_BT02_022", + "", + "", + 0, + "Amber! Need a hand?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_023", + "", + "", + 0, + "No, thanks. We've got this.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm08_BT02_024", + "", + "", + 0, + "Got it. Leave it to you, then!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"9"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_208", + "002", + "", + 0, + "vo_BBm08_BT02_025", + "", + "Desert Scorpion Merc", + 0, + "We still can't win with this many people!?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_026", + "", + "", + 0, + "Too slow.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_208", + "002", + "", + 0, + "vo_BBm08_BT02_027", + "", + "Desert Scorpion Merc", + 0, + "Don't underestimate me!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_028", + "", + "", + 0, + "I'm right here.", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/bbm08_bt03.lua b/lua/game/ui/avg/_en/config/bbm08_bt03.lua new file mode 100644 index 000000000..3f8ae8c6a --- /dev/null +++ b/lua/game/ui/avg/_en/config/bbm08_bt03.lua @@ -0,0 +1,352 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_001", + "", + "", + 0, + "Haha, give up already!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_002", + "", + "", + 0, + "The desert is my playground. You don't stand a chance!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm08_BT03_003", + "", + "", + 0, + "We'll take you on!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_004", + "", + "", + 0, + "Hah, I don't mind a bit of recklessness!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_005", + "", + "", + 0, + "Come on, show me what you've got!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_006", + "", + "", + 0, + "As long as there's sand, I'm invincible!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT03_007", + "", + "", + 0, + "Hazana turned into a sand giant...!? Amber, let's try that move!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT03_008", + "", + "", + 0, + "Understood.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_009", + "", + "", + 0, + "This is the Desert Scorpion way!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_010", + "", + "", + 0, + "Blow up! Blow up!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm08_BT03_011", + "", + "", + 0, + "Whenever she strikes the floor, the bombs explode!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT03_012", + "", + "", + 0, + "I've got this.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_013", + "", + "", + 0, + "You actually hit me...?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm08_BT03_014", + "", + "", + 0, + "If we hit the frozen spots Iris created, the damage gets through!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT03_015", + "", + "", + 0, + "That's the wisdom of the people who used to work in the mines!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_016", + "", + "", + 0, + "Tch, not yet…!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_017", + "", + "", + 0, + "If I can't have what I want, I'll destroy it all...!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT03_018", + "", + "", + 0, + "A futile struggle.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT03_019", + "", + "", + 0, + "Victory is ours.", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/cg_160_03.lua b/lua/game/ui/avg/_en/config/cg_160_03.lua index 75f46328a..8f0fe5e1b 100644 --- a/lua/game/ui/avg/_en/config/cg_160_03.lua +++ b/lua/game/ui/avg/_en/config/cg_160_03.lua @@ -175,7 +175,7 @@ return { nil, nil, nil, - "none", + "stop", "OutCubic", 1.0, false diff --git a/lua/game/ui/avg/_en/config/stev_10_01.lua b/lua/game/ui/avg/_en/config/stev_10_01.lua index 0d61511aa..9004d8fad 100644 --- a/lua/game/ui/avg/_en/config/stev_10_01.lua +++ b/lua/game/ui/avg/_en/config/stev_10_01.lua @@ -314,6 +314,10 @@ return { cmd = "Wait", param = {0.5} }, + { + cmd = "Comment", + param = {"still"} + }, { cmd = "CtrlStage", param = { @@ -326,7 +330,7 @@ return { nil, nil, nil, - "none", + "still", "OutSine", 1.0, false diff --git a/lua/game/ui/avg/_en/config/stev_10_06.lua b/lua/game/ui/avg/_en/config/stev_10_06.lua index 6122487f7..8f9974c41 100644 --- a/lua/game/ui/avg/_en/config/stev_10_06.lua +++ b/lua/game/ui/avg/_en/config/stev_10_06.lua @@ -2178,6 +2178,10 @@ return { cmd = "Wait", param = {0.5} }, + { + cmd = "Comment", + param = {"still"} + }, { cmd = "CtrlStage", param = { @@ -2190,7 +2194,7 @@ return { nil, nil, nil, - "JingTouYaoHuang", + "still", "OutCubic", 0.5, false @@ -2329,6 +2333,10 @@ return { nil } }, + { + cmd = "Comment", + param = {"still"} + }, { cmd = "CtrlStage", param = { @@ -2341,7 +2349,7 @@ return { nil, nil, nil, - "none", + "still", "OutCubic", 0.5, true @@ -4608,6 +4616,10 @@ return { nil } }, + { + cmd = "Comment", + param = {"still"} + }, { cmd = "CtrlStage", param = { @@ -4620,7 +4632,7 @@ return { nil, nil, nil, - "none", + "still", "OutCubic", 0.5, true diff --git a/lua/game/ui/avg/_en/config/stm07_16.lua b/lua/game/ui/avg/_en/config/stm07_16.lua index 5c92abf3a..52ba986a0 100644 --- a/lua/game/ui/avg/_en/config/stm07_16.lua +++ b/lua/game/ui/avg/_en/config/stm07_16.lua @@ -7041,7 +7041,7 @@ return { nil, nil, nil, - "none", + "stop", "OutCubic", 1.0, false @@ -12087,7 +12087,7 @@ return { nil, nil, nil, - "none", + "stop", "Linear", 0.0, false @@ -16416,7 +16416,7 @@ return { "", false, "", - " Ripples of Philae — The End", + "Ripples of Philae — The End", "" } }, @@ -17520,7 +17520,7 @@ return { nil, nil, nil, - "none", + "stop", "OutCubic", 1.0, false diff --git a/lua/game/ui/avg/_en/config/stm08_01.lua b/lua/game/ui/avg/_en/config/stm08_01.lua new file mode 100644 index 000000000..3347237c6 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_01.lua @@ -0,0 +1,16747 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act One", + "Innocent Slaughter", + "Otoha and Chitose arrive in time to pull you out of Serena's sights. The rest of Grace Imperium doesn't seem to support her. Desperate to shake your pursuers, you and Chitose dash for the hotel's only way out.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_b", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m71", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "But what if I'm not the Tyrant?!==W== You'd be killing the wrong person!", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -200.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_a", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "", + 1, + "", + false, + "", + "You're right.==W== But if sacrificing your one life could save the world...==W== I am willing to take that gamble.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "", + 0, + "", + false, + "", + "If my judgment is wrong, I will find a way to atone.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "What good is atonement after I'm dead?!==W== This is insane...!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "", + 1, + "", + false, + "", + "You are a good person, and I hold no personal grudge against you.==W== So, I am deeply sorry, but for the sake of this world... I must ask you to die. You have my gratitude.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "", + 1, + "", + false, + "", + "Please, accept this bullet—one that grants equal death to all.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "", + 0, + "", + false, + "", + "I hope this time, you find eternal rest.==W== Farewell... Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_glass_break", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.4, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_517", + 0.1, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -170.0, + nil, + 1.05, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 80.0, + 120.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 0, + nil, + nil, + 0.7, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "The moment Serena pulls the trigger—a crack of violet lightning blasts through the window and rips the Scepter of Death from her hand.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "8", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "010", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "", + 0, + "", + false, + "", + "Argh!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + 0.07, + 0.9, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.71, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -550.0, + nil, + 1.63, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.6, + -0.34, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -700.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 20.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "", + 0, + "", + false, + "", + "That magic energy signature…==RT==So you stationed a sniper on the roof across the street.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 6, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + 100.0, + -400.0, + 1.6, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg3_100", + "c", + "021", + "none", + nil, + 0.48, + -0.55, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 25.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 0, + "", + false, + "", + "(No, that wasn't me...)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 0, + "", + false, + "", + "(That violet shot... I think I've seen it before.)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 5, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.52, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + nil, + 0.67, + 0.01, + 0.96, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "", + 0, + "", + false, + "", + "Huh, a miscalculation on my part.==RT==I didn't expect you to have a backup plan, Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "", + 0, + "", + false, + "", + "But this confirms it. I am now one hundred percent sure==RT==that you are the legendary Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "", + 0, + "", + false, + "", + "Most CEOs don't need a sniper watching over them at a meet-up.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "", + 0, + "", + false, + "", + "That means you're terrified of the \"Hero\"==RT==in the prophecy taking you out. Am I right, Tyrant?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.4, + false, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "We are way off the track...?!==W== What Tyrant? What Hero? Where is she getting all this gibberish from?!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_381", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_381_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "Boss, are you alright?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Otoha, I thought it was you. How did you—", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "012", + "none", + nil, + 0.63, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + nil, + 1.6, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m106", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "none", + nil, + 0.36, + -0.03, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 3.0, + nil, + 0.9, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.72} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + -2.0, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + nil, + 0.18, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "No time to explain.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "My field of fire is narrow. I can barely pin that crazy woman down.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "I'll cover you. Backup's outside. Now go!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.35, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "... Backup? Alright. I trust you.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Still, with the Scepter of Death only five meters away from Serena, even if I bolt for the door, there is no guarantee that I can make it out...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "012", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 5.0, + nil, + 0.007, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 7.0, + nil, + 0.7, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "", + 0, + "", + false, + "", + "Great aim... Your sniper really wants to keep you alive, don't they, Tyrant?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.45, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "025", + "none", + nil, + 0.2, + -0.105, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_attention", + nil, + 0.34, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Serena, just listen. I'm not who you think I am, and I know nothing about the world ending! This has to be some kind of mistake. So please, just stay calm and let's talk this through.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.7, + 0.01, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + "007", + "none", + nil, + nil, + -0.035, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 1, + 2.0, + nil, + 0.65, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + 0.04, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_2", + 0, + 1, + 2.3, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "002", + "none", + nil, + 0.6, + 0.05, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + "005", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.36, + 0.54, + 0.35, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "", + 0, + "", + false, + "", + "Serena... That name... Heh, I might as well tell you. It's a name I've cast aside, from back when I was still human.", + "" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "", + 1, + "", + false, + "", + "I cherish the time we've spent together under that name. But now, please call me Angie. That is who I am today—the one who has sworn to save the world.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + 0.36, + 0.54, + 0.4, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -230.0, + nil, + 1.14, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 0.3, + nil, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "none", + nil, + 0.62, + -0.11, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -6.0, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Your friends are desperate to keep you breathing. I can feel it.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_exclamation", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + 0.0, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "But I'm a lot more resolved to make sure you don't!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.58, + -0.08, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 3.0, + nil, + 1.0, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutQuad", + 0.6, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "What the hell?! She'd rather take a shot than let me live!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "012", + "none", + 2, + 0.2, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.75, + -0.08, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.55, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 9.0, + nil, + 1.05, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m64", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Ha!!==W== My ==SEX11==, are you hurt?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "008", + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + -30.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.32} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Chitose...!!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + 0.55, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_speechless", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + 2, + 0.56, + -0.04, + 1.05, + nil, + 0.4, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.71, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==, this woman reeks of corruption, and she wishes you harm... I should have ended her when I had the chance.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 240.0, + -10.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "But now she's pointed her gun at you. This time, I will show no mercy.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Chitose, no need to take her head-on.==W== Let's get out of here.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.68, + -0.3, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.144, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -750.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "010", + "none", + nil, + 0.72, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + -15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.62, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Cough... They slipped away. That girl blocked the bullet of the Scepter of Death with a blade! Tyrant, the people you keep close ... are tough to deal with.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -270.0, + -30.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + 2, + 0.55, + -0.03, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "\"A woman reeks of corruption...\"==W== Huh, she's not wrong. I really am hopeless. But as long as I can protect Nova...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -570.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Tyrant, the Nova you know is just a bubble. You and your companions have no idea what kind of horrors are out there.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.15, + -0.07, + -1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.4, + -0.07, + -1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 10.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "Venatio Month", + "23rd", + "Silver District in Philae", + "Hotel Hallway" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "012", + "none", + nil, + 0.45, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + 2, + 0.55, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m65", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==, fall back behind me. I'll clear the way.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_07_007_c", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 1000.0, + 400.0, + 2.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 900.0, + 420.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Where the blade strikes, all falls silent. Ha—", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_441", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sword", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 160.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 230.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.55, + -0.085, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.35, + -0.085, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + -7.0, + -3.0, + 0.85, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "Ah, she strikes strong.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "The intel is true—warriors by the Tyrant's side all have a knack for something.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -400.0, + nil, + 1.05, + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "You blocked my Swordless Style. Now, who are you, and why are you coming after my ==SEX11==?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "003", + "avg_emoji_shock", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "You want our names...? Why bother? You will die here today anyway.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "The Tyrant seeks to end the world. Any Novian has the right to put ==SEX4== down.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "012", + "none", + nil, + 0.7, + -0.09, + 1.09, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "So you won't stand down?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "That's my line.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "You've got skill, I give you that. Why don't you drop that blade and surrender? We'll put in a good word with the Chairperson. Get you enrolled into the Salvation Committee.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "I reject the offer. My life belongs to my ==SEX11== entirely.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Chitose, stop wasting time on them. Stay close to me.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Yes, my ==SEX11==.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.6, + -0.21, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 270.0, + -20.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "You're not going anywhere!", + "" + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_07_007_c", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 900.0, + 420.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + -2.0, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.3, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_441", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sword", + 0, + 1, + -2.0, + -0.6, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_947", + "shake_L", + false, + 0.0, + false + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_948", + "shake_R", + false, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg2_948", + "a", + "008", + "avg_emoji_vexation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "Gh... I am shot!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -600.0, + nil, + nil, + "avg2_947", + "a", + "002", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Damn it! There's a sniper outside!", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg2_948", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg2_947", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.6, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "You took your eyes off me in the fight. That's why you lost.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 1, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_145", + "b", + "002", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + -500.0, + -2500.0, + 3.55, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Otoha, nice save! Right on time.", + "" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "Heh. Chitose distracted them, and they left their backs wide open. Easy shot.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "004", + "none", + nil, + 0.83, + -0.1, + 1.11, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "Thanks for your aid, but you flatter me. I was just following my ==SEX11=='s command.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "May I ask... Was it you who directed me to my ==SEX11== with those petals outside the hotel?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.6, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "(My ==SEX11== has been inside for a while now. Can that information broker really be trusted?)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_440", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sakura", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "(A puff of wind stirs the petals... Is this a sign from the Gods again? Wait... Their movement looks ... unnatural.)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 2.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + false, + true + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 0.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "", + 0, + "", + false, + "", + "(The petals randomly drift toward a room window. The woman==RT==who stands by the window looks like that information broker.)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_144", + "c", + "008", + "none", + nil, + nil, + -0.6, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.3, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "", + 1, + "", + false, + "", + "(And the glint in her hand...)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11== is in danger!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_145", + "b", + "004", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + 0.54, + 0.3, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "011", + "none", + nil, + 0.7, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "Good guess. But don't thank me yet. Your ==SEX11== owes me a favor, one I plan to collect later,==W== so I won't let anything bad happen to ==SEX4==. You could say I did this for myself.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "... Alright, Boss, time to head to the higher floor. I've arranged an escape route for you—Heh heh, you already know my methods, don't you?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 3, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + 0.54, + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 3, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetSceneHeading", + param = { + "10:20", + "Venatio Month", + "23rd", + "Silver District in Philae", + "Hotel Hallway" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 180.0, + 2.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.03, + nil, + nil, + nil, + nil, + "none", + "Linear", + 52.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "009", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "What's all that clattering? Are they refurnishing rooms or something?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.65, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Stay focused, Laru. We have to find the Director. Fast.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "I say the chance is slim. Being all elusive and secret, we'll never find her if she doesn't want to be found.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Oh, I've got an idea! Let's grab some fries. I know her favorite kind. She'll come out the second she smells them. What do you say?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "...==W== Can't you get serious, sometimes perhaps?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "I am being serious! I racked my brain for this \"fishing her out\" plan, you know!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 200.0, + nil, + 1.05, + "avg3_152", + "a", + "017", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Lady Albedo, we've got a situation. The hotel is swarming with Sentinels of Dawn and Imperial Guards. Outside are Dusk Arbiters.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_152", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Wait, those three are teaming up? That's new.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "No, none of them are calling the shots here. The Salvation Committee does.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Salvation ... Committee? Sounds like some kind of charity group.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "No, it's a secret faction inside Grace Imperium. Officially called \"The Special Committee for the Salvation of the Nova Continent and Neutralization of the Tyrant.\" Their mission is to kill the legendary Tyrant and stop the apocalypse the prophecy foretells.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Alright, they are after the legendary Tyrant, not the Boss from Boss Accord. But how are we supposed to kill a legend?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Lady Albedo, why did you just go silent?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Our Director also runs the Salvation Committee. So if the Committee is getting involved, that means ... she has concluded that ==PLAYER_NAME== is the Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 200.0, + nil, + 1.05, + "avg3_152", + "a", + "015", + "avg_emoji_question", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Why would she even think that? How could the good old Boss be the one to end the world? That just doesn't make sense...", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_152", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "I don't know what the Director has decided. But she has already made her call. Normally, a resolution from Tetrad Aspects is required to motion all three factions. But this time, I haven't received any notification at all.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "012", + "none", + nil, + 0.485, + -0.115, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "So, she went this far without the Tetrad Aspects' approval. Which means... She is probably acting on her own authority.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "015", + "none", + nil, + 0.72, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "008", + "none", + nil, + 0.28, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "014", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Ugh... What is she even thinking?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "The Director is ... acting on her own authority? So Boss didn't do anything wrong, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Then let's beat her to it. Protect the Boss before the Director can get ==SEX4==, and keep things from spiraling further. What do you say?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Good point! Finding Boss is way easier. I got this!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + nil, + 0.1, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.25, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "013", + "none", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Wowowow~~!! I found ==SEX4==!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.05, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.25, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Good, the Sky Institute's here to help. Hahaha! Tyrant, you've got nowhere to run!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + nil, + 0.4, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.6, + -0.1, + 1.12, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 3, + 0.13, + -0.03, + -1.05, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 4, + 0.92, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.1, + -0.28, + 1.4, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.9, + -0.28, + 1.4, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.12, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==, we are surrounded.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_297", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_297_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "Damn it, the Grace Imperium is also in the way.", + "" + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "021", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "006", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 6.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "That's ... Bastelina, Laru, and Albedo—all in Grace Imperium uniforms. Which side are they on?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Otoha, is there another way out?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "No. The only exit's behind them, Boss. Lure them to the window, and I'll handle the rest.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + false, + false, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "021", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "011", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Boss, come over here to us lovely ladies!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.2, + -0.04, + -1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_shock", + nil, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Lady Albedo, the Chairperson has ordered us to capture the Tyrant. Your assistance is appreciated.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "012", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_angry", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "Sorry, but Lady Albedo isn't a member of the Salvation Committee, and she's under no obligation to follow those orders.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "And you, as Sentinel of Dawns, how dare you attack the CEO of Boss Accord without the Tetrad Aspects' approval?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.05, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_attention", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Arrogant Sentinel of Dawn", + "", + 0, + "", + false, + "", + "We will deal with the procedure later. If we waited for the Tetrad Aspects to authorize every action, Nova would already be in ruins.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Ruthless Sentinel of Dawn", + "", + 0, + "", + false, + "", + "We're here to save the world, save the future of Nova. So set aside whatever connection you have to the Tyrant and work with us.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "011", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.54, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "I'm afraid I can't. Even if your cause is just, you still can't bypass Grace Imperium's authorization process.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Ruthless Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Hah... What a load of bureaucratic crap. Since you won't budge, don't blame me for what happens next...", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -170.0, + nil, + 1.05, + "avg1_150", + "a", + "007", + "avg_emoji_star", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Hey, wait, wait! Cooperating is enough, right? I'll join you!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_150", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "008", + "none", + nil, + 0.7, + -0.11, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "014", + "none", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Miss Laru! What are you doing...!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Well, the Director is our boss to begin with. Since she also runs the Committee, we have to follow those orders too. Loyal employees do what the boss says, right?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Besides, I don't really care if the world ends. But if it does, that means no more fries. And I can't have that!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_idea", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Bring it on, Boss! I mean business! You there, Sentinels, let's go get them!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.1, + "avg2_947", + "a", + "003", + "avg_emoji_shock", + 0, + 0.52, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "Arrogant Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Hmph. At least someone's smart enough.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg2_947", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + false, + false, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Chitose, charge toward Laru, but use the back of your blade.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Understood, my ==SEX11==.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "003", + "none", + nil, + 0.7, + -0.13, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.59, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_150", + "", + 0, + "", + false, + "", + "Heh heh...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -195.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_150", + "", + 0, + "", + false, + "", + "Take the full swing of mine!!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "InBack", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.4, + -0.03, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + 10.0, + true, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + -40.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 0, + 0.5, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.3, + -0.08, + -1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "012", + "none", + nil, + 0.75, + 0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.5, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_attack", + 0, + 1, + -2.0, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m114", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 240.0, + -20.0, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "Arrogant Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Hey, what are you doing?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "023", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Oops, my bad, my bad. Chill out, will ya? I haven't touched this spear in ages, feeling kinda rusty.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + 2, + 0.25, + -0.075, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "avg_emoji_shock", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Ruthless Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Tch... Stop messing around!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_attack", + 0, + 1, + -2.0, + nil, + 0.9, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "28_down", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Ruthless Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Ouch... Whose side are you on?!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Uh-oh, sorry... That's weird. Guess my spear's a little out of control today.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "Boss, jump out of that window! Now!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.65, + -0.115, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "026", + "none", + 2, + 0.45, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Chitose, let's go!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Understood.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "InBack", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.4, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_glass_break", + 0, + 0, + nil, + nil, + -1.0, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 180.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 13.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "And just like that, Chitose and I made our exit as Bastelina and Albedo looked on.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_02.lua b/lua/game/ui/avg/_en/config/stm08_02.lua new file mode 100644 index 000000000..7a2a5d404 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_02.lua @@ -0,0 +1,14943 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Two", + "At Daggers Drawn", + "Angie and the Sentinel of Dawn withdraw. You learn that Serena, acting as Director Angie, leads the private militia known as the Salvation Committee and has been testing you to determine if you are the legendary Tyrant.", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.2, + -0.17, + -1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.8, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + -0.11, + -1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.68, + -0.11, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:45", + "Venatio Month", + "23rd", + "Silver District in Philae", + "Unnamed Street" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m8", + "none", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.2, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 3.3, + nil, + 0.9, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.66, + -0.03, + 1.05, + nil, + nil, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_514", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + -10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "avg_emoji_resentful", + nil, + 0.57, + -0.1, + 1.13, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "Arrogant Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Dang it, where the hell is that sniper? They're picking us off one after another.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Ruthless Sentinel of Dawn", + "", + 1, + "", + false, + "", + "They keep changing positions, to avoid being pinned. Tch... The CEO of Boss Accord came fully prepared.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Ruthless Sentinel of Dawn", + "", + 1, + "", + false, + "", + "No CEO, not even one from United Harvest, will hire a sniper to protect her in daily business. That confirms it, ==SEX== IS the legendary Tyrant!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "Ruthless Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Good news is that the sniper's been burning through their magic this whole time. They must be running low by now.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Arrogant Sentinel of Dawn", + "", + 0, + "", + false, + "", + "We just need to close this street. That'll contain the Tyrant in the hotel area. Then we close in and take ==SEX4== down.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "b", + "002", + "none", + nil, + 0.7, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.5, + -0.03, + -1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "Captain, what's going on? I thought United Harvest Philae brought us in to protect their facilities and safeguard the residential area. Why are we out here hunting people?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -320.0, + -15.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutQuad", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -6.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Shh, keep it down. The order came from above. Let's just pray those two Sentinels forget we are here. I don't want another run-in with that Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.2, + -0.04, + -1.07, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_shock", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "Arrogant Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Oi, stop chitchatting! You're the captain, aren't you? Get your people to seal off the properties on this entire street. We can't risk letting the Tyrant escape.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "With all due respect... Whatever you call ==SEX4==, ==SEX== remains the CEO of the Boss Accord. Any action against a CEO constitutes corporate war, and the protocol requires the Imperial Guard to remain neutral in such conflicts.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Arrogant Sentinel of Dawn", + "", + 0, + "", + false, + "", + "This isn't a corporate war. The future of Nova is at stake.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Uh... But...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Arrogant Sentinel of Dawn", + "", + 0, + "", + false, + "", + "If the Tyrant gets away, who is going to take the responsibility, you?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "b", + "002", + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "avg_emoji_exclamation", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "I'll take it!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Tilia...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + "004", + "avg_emoji_resentful", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "Boss and ==SEX3== friends protected Philae! ==SEX1== would never be the one to destroy Nova. Never!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Arrogant Sentinel of Dawn", + "", + 0, + "", + false, + "", + "And who might you be?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "I am Tilia, squire of the Imperial Guards.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Arrogant Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Hmph... Since when does a mere squire speak out of turn?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + nil, + 0.4, + -0.03, + -1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_shock", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Ruthless Sentinel of Dawn", + "", + 0, + "", + false, + "", + "You know nothing! The Book of Grace Prophecies is never wrong. The Tyrant must be executed for the sake of all Novians—", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.66, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.08, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.66, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "003", + "none", + nil, + 0.74, + -0.03, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.34, + -0.12, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + 12.0, + false, + 0.55, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "none", + nil, + 0.54, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hey, out of the way!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.74, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "005", + "none", + nil, + 0.4, + -0.13, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "Ruthless Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Gah—where did that come from...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + nil, + 0.2, + -0.13, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Arrogant Sentinel of Dawn", + "", + 0, + "", + false, + "", + "W-Wait...! Are you out of your mind?! How dare you attack members of the Committee? And you slacking knights! I'll have you all thrown in jail—", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + 4, + 0.3, + -0.01, + 1.02, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutCubic", + 0, + nil, + false, + 0.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutCubic", + 0, + nil, + false, + 0.1, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_948", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_947", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "avg_emoji_attention", + 1, + 0.5, + -0.15, + 1.2, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==, the enemies have been dealt with.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Thanks, Chitose. I couldn't have made it without you.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "003", + "none", + 2, + 0.25, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Are you hurt, Boss?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "004", + "none", + 1, + 0.83, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "avg_emoji_vexation", + 1, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Otoha sent word ahead and asked us to pick you up. Glad we made it in time.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Sorry if I made you worry.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "005", + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==, what happened? Why is Grace Imperium targeting you...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Serena is convinced that I'm the legendary Tyrant. She's been rallying Grace Imperium employees, claiming that putting me to death is the only way to save the world.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.3, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "004", + "none", + nil, + 0.7, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.49, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I don't know why she's gone this far. But not everyone in Grace Imperium is against us. Take Bastelina. She's shown us nothing but kindness.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "002", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "And you too, Tilia. Thank you for speaking up for me. That really means a lot.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "007", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "Don't mention it. You risked your life to do the right thing. That's what a champion of justice looks like. A bad person would never do that.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 1, + "", + false, + "", + "Ahem, she is right. The Imperial Guard always stands on the side of justice. If any of our guards attacked you earlier, they couldn't have meant it.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "We were only following orders from Grace Imperium. We have to... But we mean you no harm, Boss!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "O... Okay?==W== I'll keep that in mind.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_happy", + nil, + 0.5, + -0.115, + 1.15, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "As a gesture of good faith, please allow us to escort you to safety.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_136", + "a", + "002", + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_137", + "a", + "002", + "none", + nil, + 0.12, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "b", + "005", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m95", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "We appreciate the thought, Captain. But now that we've arrived, there's no safer place for Boss than right here with us.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Firenze, you're here! And everyone at United Harvest Philae!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + "011", + "avg_emoji_speechless", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 0, + "", + false, + "", + "Sorry, we tried to get here sooner... But we were a step behind.==W== Anyway, the most important thing is that you're safe.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "Now that we're here, I'd say the odds are even.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Firenze, I've already made it out. Do we really need to escalate the situation?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Grace Imperium's literally got an army over there. If this turns into a real fight, it could drag your company down.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "If United Harvest Philae cannot protect the very person who saved it and the city, if it won't stand with its allies when they're in need, then what's left of its purpose as a company?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "Ruby, Sapphire, secure the hotel main entrance.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.27, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_136", + "a", + "009", + "none", + nil, + 0.2, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_137", + "a", + "002", + "none", + nil, + 0.65, + 0.02, + 0.94, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.29, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.57, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Ruby & Sapphire", + "", + 0, + "", + false, + "", + "Got it!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.83, + 0.03, + 0.95, + nil, + 0.35, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.55, + 0.03, + 0.95, + nil, + 0.35, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.74, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "We'll provide assistance.==W== Imperial Knights, form up!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "004", + "none", + 2, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "Wait, Captain... Didn't you just say we don't get involved in corporate wars?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 7.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Well, those Sentinels had made it clear—", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.5, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + nil, + 0.28, + -0.04, + -1.07, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "Arrogant Sentinel of Dawn", + "", + 0, + "", + false, + "", + "This isn't a corporate war.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "004", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 7.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.46, + 0.03, + 0.95, + nil, + 0.35, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 4, + 0.72, + 0.03, + 0.95, + nil, + 0.35, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "In that case...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -190.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + 1.5, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 1, + "", + false, + "", + "These people are nothing but bands of armed ruffians. The Imperial Guard will honor its contract with United Harvest Philae and help maintain order in the city!", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 7, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.2, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 7, + "0", + "Linear", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_234", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:30", + "Venatio Month", + "23rd", + "Silver District in Philae", + "Hotel Room" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.22, + -0.18, + -1.26, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.78, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + -0.1, + 1.12, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_vexation", + nil, + 0.35, + -0.15, + -1.18, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Injured Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Ma'am, the Imperial Guard has sided with the Tyrant. The tables have turned. We're being surrounded now.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "... Let's fall back. I underestimated the Tyrant. ==SEX1== has come better prepared than I anticipated. We need to regroup.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.52, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Just you wait, Tyrant.==W== For the future of Nova...", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Next time, I'll let the thunderbolt from the Scepter of Death pierce straight through your heart...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -200.0, + 1.8, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + 0.65, + -1.145, + 3.05, + 0.3, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "... even if it means I go down with you.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "018", + "none", + nil, + 0.15, + -0.075, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Director, here you are. You owe me an explanation for this mess.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "Grace Imperium's actions had brought great chaos in Philae... I don't even know where to begin. You're not going anywhere until I get some answers.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.8, + -0.075, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "I know you have a lot of complaints, Albedo. I do, but...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -110.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 4.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 4.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Saving Nova from destruction is what only matters.==W== A little chaos in Philae? A little trouble for Grace Imperium? Those are nothing.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -3.0, + 1.8, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + 0.7, + -1.14, + 3.04, + 0.4, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "Heh... Hahaha... No, they don't even qualify as problems.==RT==So tell me, why should I care?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "011", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "011", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.65, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Here we go again... The same old prophecy talk. Nova's destruction is just ink on a page. Why are you so fixated on it?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Ah... I see, Albedo. So you've been living in a bubble, too.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 0, + -12.5, + -0.5, + 1.2, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_323", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.1, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + -20.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "b", + "002", + "none", + nil, + 0.07, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "014", + "none", + nil, + 0.27, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m78", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 0, + "", + false, + "", + "You're surrounded. Resistance is pointless. Drop your weapons and surrender.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Comment", + param = { + "瑟拉娜披上斗篷" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + nil, + 0.8, + -0.04, + 1.06, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_attention", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Well, well. Look at this crowd.==W== I'm afraid that I am too busy for your audience. I'll see you all next time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + "005", + "none", + nil, + nil, + -0.09, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "You're not getting away!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 1, + 4.2, + nil, + 0.7, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + 0.08, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_323", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 4.2, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "013", + "avg_emoji_symbol", + nil, + 0.58, + -0.115, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "No way... She just vanished?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "b", + "007", + "none", + nil, + 0.2, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "avg_emoji_attention", + nil, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.67, + 0.035, + 0.94, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 1, + "", + false, + "", + "Lady Albedo, Chief Bookkeeper of the Sky Institute? I'm afraid, under the circumstances, you'll have to come with us.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.13, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetSceneHeading", + param = { + "14:00", + "Venatio Month", + "23th", + "Gold District in Philae", + "Executive Office" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_136", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "020", + "none", + nil, + 0.7, + -0.005, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + 0.86, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "avg_emoji_shock", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_136", + "", + 0, + "", + false, + "", + "Report! Boss, Lady Firenze, the area around the hotel is secured. No guests were injured.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_137", + "a", + "006", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_137", + "", + 1, + "", + false, + "", + "We captured four Sentinels of Dawn, but none of them acknowledged their identities.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_137", + "", + 0, + "", + false, + "", + "As for casualties, thirty of our security personnel were injured. The Imperial Guard also took losses, probably a few dozen, but no exact count.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "Bring in the best doctors in Philae. Make sure all the injured receive proper treatment.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_136", + "a", + "011", + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Ruby & Sapphire", + "", + 0, + "", + false, + "", + "Yes, ma'am!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.34, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "a", + "007", + "none", + nil, + 0.83, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.44, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 0, + "", + false, + "", + "The Sentinels of Dawn are tough. Serena only brought ten of them, yet they held off more than a hundred of us, and six still made it out.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Their magic is on another level. Their spell is even faster than a magic bullet leaving the barrel.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "010", + "none", + 3, + 0.2, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.27, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "And they're insanely strong. I can barely hold my sword during the clashing. Iris, who are those people? Private soldiers of the Grace Imperium?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.02, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_awkward", + nil, + 0.12, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I... I don't know either. Publicly disclosed information says they're a special unit under Grace Imperium, but that's all we got. Most people don't even know they exist.", + "" + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.45, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + 0.0, + 1.03, + nil, + 0.75, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -280.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_150", + "a", + "013", + "none", + nil, + 0.35, + -0.35, + 1.65, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "They answer to one of the four in the Tetrad Aspects, the highest ruling council of the Grace Imperium. The Sentinels of Dawn serve as a special unit for countering Nocturn Eterna, usually stationed near the Monoliths at the edge of the world. They rarely make an appearance.", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.08, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + 0.1, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "012", + "none", + nil, + 0.3, + -0.045, + 1.06, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==, I have brought Albedo.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.15, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + nil, + 0.32, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "011", + "none", + nil, + 0.54, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + 0.29, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.5, + -0.04, + 1.06, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Chitose, untie her, please.==W== I ... don't think she's our enemy.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "No, Boss, allow me to reject your kindness. The Director of the Sky Institute has fled. As Chief Bookkeeper, I am obliged to bear the consequences.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The Director of the Sky Institute...==W== Just to be clear, Serena is the Director? The one trying to kill me?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Yes. She ordered this hunt without the Tetrad Aspects' approval. Unfortunately, I don't have any concrete evidence to prove that. You may not be convinced.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + 1.05, + "avg1_112", + "a", + "016", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Tetrad Aspects... Sentinels of Dawn... Sky Institute... So many names. My head is spinning...", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "When the Sentinels were after Chitose and me, you stepped in.==W== So... I guess I'm willing to trust you.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_exclamation", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "But can you walk us through everything?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.85} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "You really are as kind as they say. Thank you. I'll tell you everything I know.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "Grace Imperium has four major divisions. The Sky Institute manages the trade==RT==of Grace and Soul Stones. The Eye of Grace is dedicated to the study of magic==RT==and the operation of the university and colleges.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "The Dusk Arbiters serve the God of Grace and are responsible for hunting down==RT==heretics. The Sentinels of Dawn guard the Monoliths and go after Nocturn Eterna.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "The heads of the four divisions form the Tetrad Aspects,==RT==the highest ruling council of Grace Imperium.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_010", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "Major decisions can only be made and implemented==RT==when more than half of the Tetrad Aspects approve it.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 800.0, + 600.0, + 3.0, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + 400.0, + 2.5, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "... But lately, the Director has been going behind their backs,==RT==exercising her authority alone.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "For instance, advancing the date on the Philae Monolith auction was entirely her idea.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "She kept it from everyone in the Sky Institute, me included. The announcement==RT==dropped out of the blue, and we were left scrambling to prepare the venue.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_022", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "Worst of all, we later found out she'd been secretly communicating==RT==with Omnisky Aegis. No... It was bid-rigging.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "She enrolled every Sky Institute employee in expensive health insurance plans...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "... all to pad the Mercurio sisters' numbers and help them climb the corporate ranks.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.44, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The Director brought in Omnisky Aegis to stir up bids, whereas the Imperial Guard is her long-standing backup.==W== So that means...", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "014", + "none", + nil, + 0.81, + -0.025, + 1.04, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_question", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "Feels like the Director is acting up out of malice. Or is this just her way of punishing us for the Darcia incident?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "That's what I thought at first. Sure, it's unethical, but if it was just about knocking Philae down a peg, I could almost live with it. But then...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -25.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "After the bid price reached the cap of forty billion Dorras, the Director said this to me—", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.22, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + nil, + 0.77, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.35, + -0.04, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + -0.043, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "I've prepared two copies of the wishing prompt. If ==PLAYER_NAME== comes to terms with Omnisky Aegis or Deepsea Finance tonight, go with the standard version.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "But if they decide to raise the funds all by themselves, go with the excerpt from the Book of Grace Prophecies.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "So you're saying... If United Harvest Philae agrees to work with another party or applies for a bank loan, you would like to withdraw your punishment?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.53, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Hehe. Albedo, you still don't get it.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + 0.53, + -0.145, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "This is not a punishment. It's a test.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.49, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.25, + -0.03, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "A test...==W== Now that I think about it, from our very first meeting to Fuyuka's training, she's been testing me all along.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "So she considered me the legendary Tyrant the moment I stepped into Philae?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "002", + "none", + nil, + 0.75, + 0.0, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "No... It goes further back. Bastelina arranged our first meeting,==W== which means I was already being watched back in Emor.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -5.0, + -10.0, + 1.14, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Bastelina had no idea about all of this. She was just doing what the Director'd asked.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.45, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_026", + "0", + "Linear", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==, I think the Director put you on her radar==RT==the moment you opened that safe.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_018", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "There's a secret faction inside Grace Imperium—", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "\"The Special Committee for the Salvation of the Nova Continent==RT==and Neutralization of the Tyrant.\" You probably know them by now.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "When Serena succeeded as the Chairperson of this Committee,==RT==she assumed an ancient name—Angie.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "And that's when she started to change.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_150", + "", + 0, + "", + false, + "", + "She followed the Book of Grace Prophecies to the letter and tracked every sign of the Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.49, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "I don't believe in some legends or prophecy, and I can't tell you how Director Angie arrived at a conclusion that you're the Tyrant...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "But even for a non-believer like me, what you've done over the past six months is beyond extraordinary.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Please answer one question, ==PLAYER_NAME==.==W== Would you believe, to this day, that you are the legendary Tyrant?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_03.lua b/lua/game/ui/avg/_en/config/stm08_03.lua new file mode 100644 index 000000000..32b3a9848 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_03.lua @@ -0,0 +1,12739 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Three", + "Who Am I", + "Reflecting on this journey, you begin to question who you really are. The other three Tetrad Aspects publicly distance themselves from Angie and propose an official investigation to clear your name.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_011_FP", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Please answer one question, ==PLAYER_NAME==.==W== Would you believe, to this day, that you are the legendary Tyrant?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Eventually, I didn't give Albedo an answer.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + 750.0, + 2.2, + 1.0, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "Because I didn't know who I really was... Even now, the answer still escapes me.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_corridor", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "uniseed_corridor", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 1250.0, + nil, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:30", + "Venatio Month", + "23rd", + "Greenhouse District, Philae", + "Inside United Harvest Philae" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_043", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_004", + 0.3, + 0.55, + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "023", + "none", + nil, + 0.67, + -0.1, + 1.8, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_004", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + -0.05, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Chitose, you thirsty?==W== Here, you can have this.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + -0.3, + 1.8, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Thank you, my ==SEX11==. I'd gladly take it then.==W== Gulp...==W== Whoa, what is this? I can taste the peach, and fizzy bubbles are dancing on my tongue...==W== How incredible!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_239", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "It's carbonated.==W== The name is Pep Pep Juice. You can wish for it inside the Monolith.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Noya once said,==W== the fizzy kick can take your mind off all your troubles...==W==", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "003", + "none", + nil, + 0.58, + -0.3, + 1.5, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_star", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_flurry", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "But the ones from this vending machine are knockoffs produced by United Harvest Philae,==W== so it's hard to say==W== whether they actually do the trick.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "005", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==...==W== Are you worried that the Salvation Committee might attack again?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "No, not when I've got a blade I can trust by my side.==W== With you here, they're barely a threat.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "It's just that—==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sakura", + 0, + 0, + nil, + nil, + 1.5, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_416", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.28, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hm?==W== A flower petal...?==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "I know this petal.==W== It's the same kind that warned me and took me to you.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m61", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Chitose,==W== do you mind waiting here for me?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "As you wish.==W== Please stay sharp, my ==SEX11==.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "OutQuart", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_009", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "020", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "Following the petals, I walk the quiet path through the factory grounds, slip through a large hole in the fence, and step into the greenhouse filled with shadow-casting sunlight and battle-ridden memories.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + -0.02, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "Boss, I've been expecting you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Otoha, thanks for saving me today.==W== If it weren't for you, I would've been shot by the Scepter of Death.==W== Wait, that smell from you... I remember it back at the banquet...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_06_006", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 540.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_145", + "", + 0, + "", + false, + "", + "And...==W== Let's keep what happened just between us.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ab", + "025", + "none", + nil, + nil, + -0.45, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "That strange smell...==W== It's blood, masked by flowers.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Otoha, are you hurt?==W== Last time, you got injured at the banquet, didn't you? Have you gone to the doctor?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "It's just a scratch, nothing to worry about.==W== The Sentinels' magic is too wimpy to break me.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "But I must say...==W== I'm truly flustered that you still remember such a trivial thing from that evening.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "You really have a way of winning people over.==W== That girl by your side, like a blade kept closest to the body,==W== must have been drawn to your considerate nature, too.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + 2, + 0.58, + -0.35, + 1.45, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 1, + nil, + nil, + nil, + 0.5, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "\"A blade kept closest\"...==W== You mean Chitose?==W== Look, you're giving me way too much credit.==W== Anyone would worry about the injured.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_vexation", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "none", + 1, + 0.5, + -0.5, + 1.65, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "You don't have to be so modest, Boss.==W== From that night on, I've been yours.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_exclamation", + "Tiao", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "M-==W==my what?==W== What are you even talking about, Otoha?==W== When did we ever—==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_flurry", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + -0.55, + 1.75, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "Heh heh. Why do you blush?==W== I only meant I've been on your side all along.==W== Were you imagining something else?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_awkward", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Ahem...!==W== Geez,==W== don't put it in such a way.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "Hehehe...==W== Please forgive me.==W== It's just that you're so adorably gullible, and I couldn't resist teasing you a little... ♪==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "How am I gullible?!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "none", + nil, + nil, + -0.25, + 1.35, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "You just escaped an ambush, yet you still went off alone without any guard, chasing some flower petals...==W== Isn't that gullible?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I see what you mean. But I promised—==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tanikaze_court_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "006", + "none", + nil, + nil, + -0.25, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "Keep my free bodyguard gig a secret from everyone beyond you and the New Star Guild.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + -0.24, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Besides,==W== I wasn't technically \"alone.\"==W== Knowing you, I'm sure you were keeping an eye on me the whole time.==W== With you around, it doesn't count as \"being alone.\"", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "012", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "...==W== My my.==W== A gullible Boss surely knows a lot of sweet nothings.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "009", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "Anyway, if my intel is correct,==W== Grace Imperium will reach out to you tomorrow to explain the situation.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Tomorrow?==W== Even Albedo couldn't give me a confirmed date.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "Heh.==W== Never underestimate how well-connected a former ninja can be.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "Come to think of it... You actually got the famously tight-lipped Chief Bookkeeper to talk.==W== What's your trick?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I didn't do anything. She came to me and shared some intel, all to prove that Grace Imperium was not the culprit.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "True that. But people don't go out of their way to prove themselves to you unless you've earned their respect,==W== which means you've already built trust with Grace Imperium.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Respect, huh... You think way too highly of me...==W== I need intel from you too.==W== Do you know where the two Sky Institute employees with Albedo went?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "She hasn't been able to reach them since they parted ways at the hotel.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "002", + "none", + 2, + 0.73, + -0.3, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_154", + "a", + "002", + "none", + 3, + 0.27, + -0.3, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "You mean the cute shopkeeper and the fry fanatic with the lance?==W== Looks like they ended up with the Committee's fleeing soldiers.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_154", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "I can't tell whether they were taken against their will or went along with the group.==W== Either way, they're not in immediate danger. If the Committee wanted them dead, they wouldn't have bothered taking them,==W== don't you think so?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_154", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "Here is a kind reminder, Boss: now's not the time to worry about others. Not even I can get a full picture of the Salvation Committee's true capabilities.==W== But from what I've known, they can mobilize more resources than a large company like United Harvest.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "When did you dig all this up? Back at the banquet, you said...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_06_006", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_145", + "", + 0, + "", + false, + "", + "As the world wakes up to your existence, \"nuisances\" like today will keep occurring. Eventually, someone will try to eliminate you using much more brutal, direct methods...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "It was merely a coincidence. When I plotted against Goodwind Homecare in your shadow, I took the privilege to collect some extra leads. Out of curiosity, I started digging ... and found something huge.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Otoha, you saved my life when things got hairy today. And now you're still watching my back...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_question", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I don't know what you've found out so far, but I can't help wondering: have you been looking out for me all along? Ever since that banquet?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "You bet. I've been treating myself to that adorable sleeping face of yours every single night~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Well... I'm really lucky to have you as my ally, Otoha. I feel like I keep putting you out.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "You don't need to feel bad about this.==W== Hmm... If you really want to make it up to me…==W== Just be straight with me.==W== Are you the legendary Tyrant?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "This question again,==W== huh...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m70", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_003", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_999", + "", + 0, + "", + false, + "", + "So please,==W== my Tyrant,==W== don't become a star once more.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -280.0, + -600.0, + 3.2, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -200.0, + 1.8, + 0.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_temple", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "Ah, you've misread it.==W== It's Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "The way you pronounced it,==W== Tyrant...==W== That's an ancient form.==W== It hasn't been used in a very, very long time.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 150.0, + 3.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -750.0, + -200.0, + 2.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Welcome back to the \"Well of Worlds\" Tyrant Development System,==W== dear Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hehe, I'll get going and take the wheel, Tyrant.==W== Give me a shout if you need anything!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You don't have to use that title...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Why not? It's pretty awesome, right? Don't you all agree?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "004", + "none", + nil, + 0.6, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Well, using \"Boss\" seems more appropriate for official matters, considering our positions as employees of \"Boss Accord.\"", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "I'll just use the name saved in your contacts.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "ward_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 40.0, + 2.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_144", + "", + 0, + "", + false, + "", + "I am Chitose, the blade forged only for you, my ==SEX11==.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_013", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 280.0, + 1.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_134", + "", + 0, + "", + false, + "", + "Master... ==PLAYER_NAME==, will you be my Master?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "forest_night_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + 120.0, + 2.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_133", + "", + 0, + "", + false, + "", + "I've ... always admired that sculpture—the one of the hero who sacrificed everything to save others.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_05_012", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -500.0, + 480.0, + 2.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg2_985", + "", + 0, + "", + false, + "", + "But you are Your Majesty. The one true Tyrant. I, Darcia, swear my eternal loyalty to you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_o", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "InSine", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "All Trekkers==W== are sworn to help those who've lost their memories.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_a", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.08, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Dreams, reality, lost memories...==W== \"Tyrant,\" they call me. \"Boss.\" \"My ==SEX11==.\" \"Master.\" \"Hero.\" And \"Trekker\"...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "close", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "I've been running from that question all along.==W== But now, it's time to face it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoice", + param = { + 803, + 2, + "An amnesiac Trekker", + "CEO of Boss Accord", + "When they brand me as the Tyrant...", + "c", + "009", + "none", + "Who am I ... really?", + "" + } + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {803, 1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "I don't think==W== I'm some important figure.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "I was found inside a Wishing Box,==W== with no memory, no identity, so I could be an ordinary lost Trekker.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_00_007", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "Even my \"magic immunity\" trait==W== might just be the result of a desperate wish to the Monolith,==W== which would explain why I lost all my memories—too high a price for me to pay.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_011_FP", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I don't see myself as the legendary Tyrant,==W== and I don't want to be some one-of-a-kind figure either.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I just want to live my life as a Trekker,==W== stay with my friends, on our own terms.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Are you satisfied with my answer?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_349", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "Very much so. Honestly, I don't really care who you are.==W== What truly matters is whether you can hold yourself steady when you're in a dire situation like this.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "Thinking about it now, asking that question was completely unnecessary.==W== You didn't flinch when I had you tied up. Why would a little \"Tyrant hunt\" ever shake you?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetPersonalityChoiceRollover", + param = {803} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {803, 2} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "The \"Tyrant\" is a title.==W== And titles only matter if people acknowledge them.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "If I started calling myself Ruler of Nova and demanded tithes from everyone, they'd only think I was insane.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + 3, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "011", + "none", + 1, + 0.3, + -0.3, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + 2, + 0.7, + -0.3, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Bastelina and Iris both told me==W== that the term \"Tyrant\" is an ancient form.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "So even if there was a Tyrant in history,==W== they must have long been forsaken,==W== which means the title itself carries no real meaning now.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "So,==W== whatever makes Angie believe I'm the Tyrant ...==W== is nothing more than her and her followers' misinterpretation.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "I am who I am,==W== a Trekker who helped defend Philae alongside everyone else,==W== and the CEO of Boss Accord.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_007", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_05_006", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_a", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "If anything, I'm just the Boss in name,==W== not some apocalyptic tyrant in the prophecy.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_016", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Are you satisfied with my answer?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_349", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "Very much so. Honestly, I don't really care who you are.==W== What truly matters is whether you can hold yourself steady when you're in a dire situation like this.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "Thinking about it now, asking that question was completely unnecessary.==W== You didn't flinch when I had you tied up. Why would a little \"Tyrant hunt\" ever shake you?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetPersonalityChoiceRollover", + param = {803} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {803, 3} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Heh...==W== Heh heh heh...==W== HAHAHAHA!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "007", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "...? ==PLAYER_NAME==, what's gotten into you?==W== Are you okay?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Otoha, I finally get it. Humans have limits to their abilities.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "H-Huh...?==W== Limits?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I mean, no matter how hard I've tried, I still can't change their prior beliefs.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "Well... Yes. That's true.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "019", + "avg_emoji_speechless", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "So if they're determined to brand me as the Tyrant, then maybe I should become one.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "If everyone believes that I'm going to destroy the world, then maybe it's time I got my hands on that destructive power and shock them all.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "006", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 100.0, + 1.2, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -6.0, + -4.0, + 0.5, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Hear this, Otoha:==W== I will become a true Tyrant!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Are you satisfied==W== with my answer?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "Very much so. Honestly, I don't really care who you are.==W== What truly matters is whether you can hold yourself steady when you're in a dire situation like this.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "avg_emoji_music", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "Your answer was ... unconventional, and a little hard to follow.==W== But your resolve came through loud and clear.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetPersonalityChoiceRollover", + param = {803} + }, + { + cmd = "SetPersonalityChoiceEnd", + param = {803} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "Well, I should be going now.==W== If I keep you occupied for too long, the faithful blade of yours might get anxious and charge in.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Haha... Yeah, that sounds very Chitose. There's no telling how she will react.==W== By the way,==W== is there any way I could get in touch with you, Otoha?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1285", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1285", + "b", + nil, + "none", + nil, + 0.3, + -1.4, + 2.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1285", + "b", + nil, + "none", + nil, + 0.23, + -1.25, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 16, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_416", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sakura", + 0, + 2, + nil, + nil, + 1.5, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "As flower petals twirl gently in the breeze,==W== the girl standing right in front of me vanishes without a trace.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "She leaves my question hanging in the air, echoing beneath the greenhouse's glass dome.==W== But the faint scent of flowers around me gives away her presence.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "015", + "none", + nil, + nil, + -0.25, + 1.5, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Maybe she is implying that ... I don't need to contact her,==W== because she's always watching over me.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "One Day Later", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 4, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -1000.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Just as Otoha's intel suggested, the members of the Tetrad Aspects, all except Angie, have formally reached out to us from Emor.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "Blade of the East", + "", + 1, + "", + false, + "", + "We sincerely apologize for the recent violent attacks involving our personnel.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Blade of the East", + "", + 1, + "", + false, + "", + "Our investigation has confirmed that certain individuals responsible had been radicalized by the Salvation Committee, and their actions directly violated our values and principles.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Blade of the East", + "", + 1, + "", + false, + "", + "All those involved have been removed from their positions.==W== Following a thorough internal review, we have agreed to take full responsibility for any harm caused by this incident.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_110", + "c", + "009", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "For once, the high and mighty Grace Imperium was forced to swallow their pride and offer a genuine apology.==W== Still, it's your call to accept it or not, Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_138", + "a", + "011", + "avg_emoji_sweaty", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 1, + "", + false, + "", + "Their promise doesn't mean a thing unless they give us a concrete solution. If we trust them easily, we'll be the ones left to clean up the mess.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 3, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 1000.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_110", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_138", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shadow of the West", + "", + 1, + "", + false, + "", + "See? They're now leery of us. I told you this would happen.==W== You're only suited for fighting. Better let me handle the negotiations.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "Shadow of the West", + "", + 1, + "", + false, + "", + "Hello, hello, everyone there~ I'm speaking on behalf of the Eye of Grace.==W== You've heard of us, I assume. We have always dedicated our time to research and to working toward peace.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "Shadow of the West", + "", + 1, + "", + false, + "", + "For what it's worth, our research shows that entries in the Book of Grace Prophecies are completely unreliable. Even if one of them guesses something right, it's purely by chance.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shadow of the West", + "", + 0, + "", + false, + "", + "At the end of the day, this whole \"legendary Tyrant\" thing is just an outdated story buried in the dust of history, with an unknown, untraceable origin.==W== A living person like you surely doesn't fit in a tale like that.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "So this is denying that I'm the legendary Tyrant...==W== Or perhaps, the Eye of Grace is denying the very existence of the Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_02_010", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 250.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Voice from the North", + "", + 1, + "", + false, + "", + "With all due respect, I must make a correction to the outrageous claim. The Book of Grace Prophecies is a sacred scripture bestowed by the Gods. Its words bear the absolute truth.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Voice from the North", + "", + 1, + "", + false, + "", + "However, Angie and the Salvation Committee had clearly violated the doctrine of the sacred text. Later today, the Dusk Arbiters will strip Angie of all her positions and denounce the Committee as a heretical organization.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Voice from the North", + "", + 0, + "", + false, + "", + "The Dusk Arbiter would like to conduct a formal investigation on behalf of Grace Imperium to verify your identity as the Tyrant in the prophecies. Rest assured, the investigation will give a true and fair view.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 1.3, + "avg1_112", + "a", + "009", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hey, wait!==W== Who gave you the right to make a judgement about ==PLAYER_NAME==?==W== That's not your call!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Voice from the North", + "", + 1, + "", + false, + "", + "The Dusk Arbiter has always been responsible for upholding the glory of the God of Grace and protecting the innocents from the ill-intentioned heretics.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Voice from the North", + "", + 1, + "", + false, + "", + "According to the Book of Grace Prophecies, the Tyrant exists, and their existence threatens the very fate of all Nova.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Voice from the North", + "", + 0, + "", + false, + "", + "This is not a personal matter. It concerns the world at large and demands immediate attention.==W== We trust you'll weigh the reason and cooperate with us.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.57, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + 30.0, + 1.1, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_angry", + nil, + 0.55, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "This is beyond absurd and unacceptable!==W== Whatever your investigation concludes, you are not taking ==PLAYER_NAME== away from us!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Thanks, Noya.==W== But you can leave this to me.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "B-But...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Trust me,==W== it'll be fine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.57, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + nil, + nil, + -0.02, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "I steel myself and pick up the handset of the communication Artifact.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "This is ==PLAYER_NAME==. I've heard you. I will cooperate with Grace Imperium's investigation,==W== and I trust you that the result will be fair.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_04.lua b/lua/game/ui/avg/_en/config/stm08_04.lua new file mode 100644 index 000000000..b534a1b4e --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_04.lua @@ -0,0 +1,11734 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Four", + "Self-Justification Dilemma", + "You nominate Albedo to lead the investigation. One week later, a joint faction vote in Emor will decide if you are the Tyrant. You'll have to earn everyone's trust and prove your innocence before time runs out.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "This is ==PLAYER_NAME==. I've heard you. I will cooperate with Grace Imperium's investigation, and I trust you that the result will be fair.", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + 250.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Voice from the North", + "", + 0, + "", + false, + "", + "We appreciate your understanding. Then it's settled. The Dusk Arbiter will conduct the investigation.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "That's the one thing I can't accept.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "Voice from the North", + "", + 0, + "", + false, + "", + "Good...==W== What?==W== I thought that's what we'd just agreed to...?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "I agreed to an investigation by Grace Imperium,==W== not one run unilaterally by the Dusk Arbiter.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 1000.0, + 0.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "Shadow of the West", + "", + 1, + "", + false, + "", + "Hahaha... You old fogies spend all day praying, and now you can't even think straight. You are making fools of yourselves.==W== Honestly, who believes in that outdated Book of Grace Prophecies these days?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "Shadow of the West", + "", + 0, + "", + false, + "", + "Let us, the Eye of Grace, carry out this investigation.==W== One of my students would be a good candidate. She's exceptionally capable and reliable. How does that sound?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -1000.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Blade of the East", + "", + 1, + "", + false, + "", + "Don't try to push your own agenda.==W== Your definition of reliable is somewhat unreliable. Allow me to remind you of the investigation into Nocturn Eterna's magic.==W== It's been ten years, and you still haven't delivered the report we asked for!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shadow of the West", + "", + 1, + "", + false, + "", + "No, magic research requires caution and patience. A ten-year cycle isn't long in our field;==W== our oldest project has been ongoing for three hundred years.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + -50.0, + 1.4, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Blade of the East", + "", + 1, + "", + false, + "", + "You really think dragging research out will lead to better results? How wishful.==W== At this rate, I'll be pushing up daisies before you ever reach a conclusion.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + -50.0, + 1.4, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shadow of the West", + "", + 0, + "", + false, + "", + "Then what do you suggest?==W== It's not like you have the right to recommend—you only caught up on the Tyrant prophecies yesterday.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.18, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Seriously?==W== All this arguing when I'm still on the line?==W== Well...==W== Whatever. This might actually work out in my favor.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "If I may, I'd like Albedo to lead the investigation.==W== If I'm agreeing to this, at least I should have a say in who's in charge.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shadow of the West", + "", + 0, + "", + false, + "", + "Hmm...==W== Albedo...==W== She's the cautious type. She won't take the prophecies at face value.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 250.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Voice from the North", + "", + 0, + "", + false, + "", + "No objection here.==W== Given her deep devotion to the God of Grace,==W== I don't expect her judgment to fail.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Blade of the East", + "", + 0, + "", + false, + "", + "Works for me. She gets things done,==W== unlike you two.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "And just like that, the assignment has been made.==RT==Even though we still have our doubts about Grace Imperium,==RT==I know one thing for sure:", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "The investigation is in the hands of someone I can trust.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:30", + "Venatio Month", + "24th", + "Gold District, Philae", + "Executive Office" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "==PLAYER_NAME==, how can you let them run their so-called investigation and decide your fate?!==W== They're all part of the same company. Of course they'll cover for their own.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Easy, Noya.==W== The Tetrad Aspects have already sacked Angie and officially branded the Salvation Committee as heretical.==W== I don't think they're in cahoots with her.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "007", + "none", + nil, + 0.25, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "That said, it could be just for show,==W== and the investigation could be a trap.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 30.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.29, + 0.02, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.52, + 0.02, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + 0.02, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + 0.48, + -0.02, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==, I also believe this will put you at great risk.==W== This is like grabbing a blade by the edge and offering the hilt to someone else.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I hear your concerns, and I don't trust Grace Imperium either.==W== But the call has made one thing clear to me.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The members of the Tetrad Aspects only care about their own interests. They're too busy keeping each other in check to work together.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.48, + -0.02, + 1.05, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.25, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Still,==W== you don't have to go along with their investigation, right?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_001", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Here,==W== check out this newspaper Mistique just brought.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "What's on it?==W== Hey,==W== there is an insert!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 5, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "\"Sky Institute Director Angie Warns of Impending Doom! Vows to Confront the Evil Tyrant Behind the Boss Accord!\"==W== Mistique,==W== what kind of nonsense is this?!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "019", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 1, + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "Hey,==W== don't look at me like that! I didn't write this.==W== Headquarters sent it over and demanded we deliver it with today's morning paper!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "It is natural to assume that the Salvation Committee has people inside Scarlet Sights too.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That would explain it... Mistique, I need your insights. When do you think this insert was printed?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "Let me think. For it to reach Philae today...==W== It must've been printed at headquarters at least a week ago.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "avg_emoji_happy", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Just as I suspected.==W== That's why I agreed to the investigation.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "B-But this whole article is fake news!==W== Didn't the Dusk Arbiter just say—==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 300.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Voice from the North", + "", + 0, + "", + false, + "", + "However, Angie and the Salvation Committee had clearly violated the doctrine of the sacred text. Later today, the Dusk Arbiters will strip Angie of all her positions and denounce the Committee as a heretical organization.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_018", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "004", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Exactly.==W== The key is \"later today.\" They didn't set a hard deadline. It's leverage in disguise.==W== If I refuse the investigation, they'll just keep delaying it under one excuse after another.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "And that would only make the \"evil Tyrant\" rumor spread far and wide.==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "So I agreed to take the olive branch, using the news of Angie's dismissal to offset the impact of her insert.==W== It's as simple as that.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That said,==W== the Dusk Arbiter must have anticipated this as well. That's probably why they made this proposal in the first place...", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + 3.5, + 1.0, + 0.5, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "015", + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + -0.01, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "The Dusk Arbiter is so underhanded!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I wouldn't call it underhanded. Hunting heretics is their job, and who could be more heretical than the legendary Tyrant?==W== When such an opportunity comes along, they will seize it without hesitation.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 150.0, + -50.0, + nil, + "avg3_150", + "a", + "002", + "avg_emoji_attention", + 5, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "Allow me to correct you there, Boss.==W== The legendary Tyrant isn't a heretic. ==SEX1== is the archenemy of the God of Grace,==W== the one who stands against the divine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "The Dusk Arbiter hasn't treated you with the same high alert level.==W== You really don't want to know how they deal with the real heretics.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hmm...==W== I see.==W== Now, about this investigation—==W==", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_150", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Miss Nyx has briefed me on the situation. I appreciate your recommendation,==W== but that won't influence my judgment.==W== I will base my ruling solely on formal procedure and relevant facts, ensuring a fair outcome.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Sure. That's exactly what I want. If you are biased towards me, that'll only make things difficult for me.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Rest assured, Boss.==W== I'll follow Grace Imperium's rules and stay strictly within my authority, avoiding taking any offensive actions. My analysis will rely only on publicly disclosed information,==W== and I will not take the Book of Grace Prophecies into account.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I appreciate that ...==W== but as a member of Grace Imperium, is it really okay for you to dismiss the book like that?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "When the Tetrad Aspects put me in charge, they would have expected this.==W== I'm acting in full compliance with the company rules and procedures.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "When it comes down to it,==W== Grace Imperium is a corporation with business ethics.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "We need to weigh the risks posed by the legendary Tyrant, but we also have to deal with the public anxiety==W== and social disruption caused by former Director Angie's reckless behavior.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "If we let false claims like \"the world is about to end\" stir up panic,==W== our own interests will suffer.", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "So no matter how massive Grace Imperium becomes,==W== it's still bound by corporate rules.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "I guess Albedo cares less about revealing my identity and more about rumors that the Tyrant might destroy the world...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "Next, we'll gather evidence on whether you are the legendary Tyrant,==W== and you're welcome to provide anything that verifies your identity.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "One month from now, the annual Nova Chamber of Commerce and Industry Conference will be held in Emor.==W== I will convene the company representatives there to review the evidence, and they will vote to determine your identity.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "009", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "A vote?! How is that fair?!==W== You guys could rig it however you like!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "Rig it? Well...==W== We have to face a key challenge: no amount of evidence can be enough to prove or dispel the rumors about ==PLAYER_NAME==.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "In a situation like this, the best we can do is let people believe what they want and present it as a \"universal truth.\"", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "In other words, Grace Imperium cares only about maintaining social stability in Nova. Whether I am the Tyrant or not is not relevant. Albedo has indeed remained unwavering...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "018", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "... And her stance is definitely in my favor. Picking her was the right move.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I fully agree. This actually gives me a chance to show all Novians who I really am.==W== I should be thanking you for your thorough consideration, Albedo.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "No need to thank me. You're entitled to state your case to the public. And when the future of the world is at stake, other companies—and people from around Nova—have a right to know the truth as well.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Alright then, I'll be looking forward to the conference.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Thank you for your cooperation.==W== One more thing. Before you depart for Emor, you must submit a short video each day, documenting your activities in Philae. I'll write an instruction for you.==W== Scarlet Sights will then broadcast the video across Nova.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Why? You want me to give the public daily proof that I'm not a threat?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "017", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Kind of, and more importantly,==W== we need to show those who believe in the prophecies that you have no intention to destroy the world, and you never will.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.05, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "21:00", + "Venatio Month", + "24th", + "Greenhouse District", + "Lab Core" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Hmph.==W== Who would've thought the safest place in Philae is right here?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.08, + 1.3, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "003", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Funny, isn't it?==W== This fortress built by Darcia is a de facto stronghold for the \"Tyrant's army\".", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "009", + "none", + nil, + 0.68, + -0.35, + 1.5, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_star", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "With your blade guarding the secret passage and me holding the entrance,==W== it's impenetrable.==W== Even the Salvation Committee couldn't breach it.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_music", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "Heh...==W== Aside from the Monolith, this is certainly the most secure spot in all of Philae.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + 0.01, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.92, + -0.78, + 1.8, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 9.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.08, + -0.78, + 1.8, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -9.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.9, + -0.7, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Amber,==W== all clear?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.1, + -0.7, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "Yes,==W== nothing fishy.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.0, + nil, + 1.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "InBack", + 0, + -7.0, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 1.0, + nil, + 1.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "InBack", + 0, + 7.0, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "none", + nil, + 0.62, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.35, + -0.02, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.38, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Phew. Firenze, Boss, after a sweep search, no surveillance artifacts are found.==W== Still...==W== Meeting in an underground fortress like this feels so conspiratorial, like we're plotting something. Gets your heart racing, doesn't it?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "That's exactly what we're doing.==W== This afternoon, Boss and I went around to feel out where the other companies stand. Here's what we found out—==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_215", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_215", + "", + 1, + "", + false, + "", + "Hello, Boss. What's this sudden call about? I'm on my way back to New Orelian—==W==oh, don't get me wrong. It's not like you're interrupting anything.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_215", + "", + 1, + "", + false, + "", + "The legendary Tyrant...==W== Sorry I haven't had a chance to read today's paper yet.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_215", + "", + 0, + "", + false, + "", + "I don't know all the details yet, but once I get to New Orelian, I'll do my best to convince the Senate to support you at the upcoming conference.==W== In the meantime, please take care of yourself.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "bank_counter", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_124", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_124", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_124", + "", + 1, + "", + false, + "", + "The legendary Tyrant? Yeah, I've heard. Boss, you're doing a pretty good job spreading your name. You've blown up all over Nova.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_124", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_124", + "", + 0, + "", + false, + "", + "So, what's next? Expanding your business? If you want, Deepsea Finance can offer you a special loan to speed things up.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "guard_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "Sorry you made the trip for nothing, but Commander Greyhorn has already left Philae. I think she was summoned to some kind of special assignment.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "Something to do with the Chamber of Commerce and Industry Conference...==W== That's way above my pay grade.==W== I'm only a squire... Sorry I couldn't be of more help.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "But I've heard that==W== some higher-ups take the Book of Grace Prophecies very seriously...", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "dojo_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_151", + "a", + "005", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_151", + "", + 1, + "", + false, + "", + "Cangwu has always believed that legends shall offer no practical guidance.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_151", + "", + 0, + "", + false, + "", + "And we strongly oppose the idea of pinning the fate of all Nova on one single person.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + nil, + "close", + nil, + 0.4, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_152", + "a", + "003", + "none", + 1, + 0.55, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_152", + "a", + nil, + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_152", + "", + 1, + "", + false, + "", + "Wow, Yunshu, you've imitated their tone perfectly.==W== That's exactly how our official spokespeople speak. So to speak, that's our position.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_152", + "a", + "006", + "none", + nil, + nil, + -0.04, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_152", + "", + 0, + "", + false, + "", + "Besides...==W== If you really are the one to bring the world to an end, they'd all be on their knees by now. Who dares to doubt your identity?==W== Hehe,==W== just kidding~", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_152", + "a", + "007", + "avg_emoji_music", + nil, + nil, + -0.02, + 1.1, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_128", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_128", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_128", + "", + 1, + "", + false, + "", + "Hi, Boss, are you here to drop off today's footage? Thank you~==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_128", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_128", + "", + 1, + "", + false, + "", + "Huh? Scarlet Sights' perspective? Um... I'm just a small-time witch.==W== I don't have a clue what the management level is thinking.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_128", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_128", + "", + 0, + "", + false, + "", + "But I do know one thing—all witches love a good scoop. So they'll probably choose whatever makes the biggest splash.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "tanikaze_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_164", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_164", + "", + 1, + "", + false, + "", + "Boss,==W== what on earth is Grace Imperium thinking?==W== How could they be so heavy-handed with someone as kind as you?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_164", + "", + 1, + "", + false, + "", + "But there is no need to worry.==W== Goodwind Homecare works closely with both United Harvest Philae and Boss Accord. We will side with you no matter what the circumstances.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.6, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.08, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_164", + "", + 0, + "", + false, + "", + "(Only a fool would fall for a baseless rumor like that.==W== Besides,==W== until I get a lead on Otoha, I need Boss Accord to remain functional.)", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_199", + "a", + "010", + "none", + nil, + 0.3, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_220", + "a", + "008", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_220", + "", + 0, + "", + false, + "", + "F-Firenze's calling from Philae?!==W== We've already pulled the business out of there, why won't she leave us alone?!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_220", + "", + 1, + "", + false, + "", + "What? She bought one of our insurance plans? She's officially a client now?==W== Uh... Ugh...==W== Guess we have to deal with her.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_220", + "", + 0, + "", + false, + "", + "So, what's this about?==W== What?==W== She wants to know our opinion on the legendary Tyrant?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "007", + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_220", + "", + 0, + "", + false, + "", + "Well,==W== tell her this—if she can get that Tyrant to sign up for one of our top-tier insurance plans, Omnisky Aegis will back her all the way!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "010", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + 4, + 0.4, + 0.02, + 0.9, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "008", + "none", + 3, + 0.6, + 0.02, + 0.9, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "So that's where we stand. Only Fenghuang Diner and Goodwind Homecare are clearly on our side. Everyone else said some nice things, but made no promises.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Grand Inspector Matilda said she'd back us.==W== Why don't you count her vote in?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.15, + -0.05, + 1.1, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + -0.05, + 1.1, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_attention", + nil, + 0.5, + 0.0, + 0.98, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "The United Harvest Senate answers to the New Orelian faction now, which means even if she's on our side, she can't speak for the whole company.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "For the New Orelian faction, it is in their best interest if Boss falls, so don't expect United Harvest to vote in our favor.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "We've only spoken to a handful of companies. There are still plenty more out there. All in all...==W== I think we still need solid evidence that Boss isn't the Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_resentful", + nil, + 0.78, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "017", + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "How are you supposed to prove a negative?==W== That's impossible.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "We're short on time and have very little leverage. We can't bribe or lobby our way through like we did during the bidding war, so our only choice is to gather evidence.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "none", + nil, + 0.28, + -0.15, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "What if==W== we try the opposite.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "The opposite...==W== Oh, right! Instead of proving ==PLAYER_NAME== isn't the Tyrant. We just need to prove ==SEX== is an ordinary Trekker who lost ==SEX3== memories.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Once we figure out the past of ==PLAYER_NAME== before we found ==SEX4==, the whole Tyrant theory will collapse on its own.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.83, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "I heard that==W== you found ==PLAYER_NAME== unconscious inside a Monolith out in the desert. Is that true?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Yes. We dragged the Wishing Box with ==PLAYER_NAME== inside all the way out of the Monolith. Looking back... It's pretty amazing that we actually managed to pull that off...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "What if it wasn't a Wishing Box at all? What if it had nothing to do with the Monolith?==W== It could just be a box some random Trekker brought in.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "I doubt it. That box was literally embedded in the Monolith's floor. But if you ask me how we got it out... That is beyond my knowledge...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Embedded ...==W== in the floor?==W== Either way, a thorough investigation of the box and the Monolith might give us something about the Boss's true identity.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -50.0, + nil, + nil, + "avg1_103", + "c", + "007", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Makes sense.==W== I'm in.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Heading back to the desert to explore the Monolith... Sounds like a plan. But you'll have to go without me. I need to stay here to record and submit video proofs to Scarlet Sights on a daily basis.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + 0.58, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "No, Boss, you're going with the New Star Guild. This is about finding proof that YOU are an ordinary Trekker, so you need to be there in person.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "Otherwise, they might miss something critical.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I get that, but what about our agreement with Albedo?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Don't worry. I've already checked with her. All she insists is that a video needs to be submitted every day.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "That gives us some wiggle room. I'll get you out of Philae without breaking the terms.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_05.lua b/lua/game/ui/avg/_en/config/stm08_05.lua new file mode 100644 index 000000000..f4da82acd --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_05.lua @@ -0,0 +1,15086 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Five", + "Companions", + "To secure an alibi in Philae, footage of you is required every day. After Petal Bloom quietly returns, you have Nazuna pose as your double while you and your friends slip into the desert in search of answers...", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_c", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Three Days Later", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "010", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:00", + "Venatio Month", + "27th", + "Greenhouse District", + "Lab Core" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "Morning, everyone. Actually, I should probably start with \"It's good to be home!\" Hehe, after a long trip, nothing puts me at ease like seeing all of you again.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "006", + "none", + 2, + 0.88, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Welcome back, Miss Kaede. And the rest of Petal Bloom too.==W== I heard you snuck into the city last night?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -230.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "010", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_attention", + 2, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "Sort of. Firenze arranged a delivery truck to transport us ... in grain sacks.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "You stayed inside a grain sack the whole trip?==W== It must've been uncomfortable.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "Not at all.==W== I actually find small, dark spaces quite comforting~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "016", + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.76, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.7 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "... You're probably the only one, Fuyuka.==W== Anyway, Boss, you wouldn't slip us into Philae for no reason, right? So... What's the secret mission?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Well...==W== Firenze definitely has something in mind, but she hasn't filled me in yet.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 130.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 1, + 0.6, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Heh, I bet this is a test run for sneaking you out of Philae. If Petal Bloom can get in unnoticed, then you can get out the same way.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "No it won't work, Noya. Boss has to submit a video to Scarlet Sights every day, remember?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Worry free, I've already sorted it out:==W== we'll film all the videos in one go and submit one each day.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 350.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "My intuition tells me that Firenze brought Petal Bloom here not just for the stealth test, but also for footage.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Think about it: whenever Petal Bloom returns to Philae, they always visit ==PLAYER_NAME==. It would be unconvincing if their faces never appear in one of ==PLAYER_NAME=='s videos, right?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 130.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "So,==W== this is our perfect chance to film their meet-up with ==PLAYER_NAME==. They can slip out of town after the filming, and make a grand comeback a week later.==W== No one will ever notice the timing discrepancy.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 30.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.58, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "004", + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.47, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "It is an excellent plan. However,==W== Albedo later specified that the recording is required to include a piece of newspaper from that day and a weather forecast.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "008", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "O-Oh, really?==W== I must have missed that part.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "016", + "none", + nil, + 0.72, + 0.01, + 1.03, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "By the way,==W== miss... Who might you be? You just said \"my ==SEX11==.\"==W== Are you referring to Boss?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "A pleasure to meet you. I am Chitose, my ==SEX11=='s guarding blade.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Boss's blade...==W== I see.==W== I'm Nazuka.==W== Thank you for looking after ==SEX4====W== while we were away.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_happy", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "No need to thank me. As my ==SEX11=='s blade, protecting ==SEX4== is simply my duty.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "A dutiful guard...==W== Well,==W== now that I'm back, I'll take over from here.==W== You can step away.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "I decline.==W== A blade must stay within ==SEX3== reach at all times.==W== Even while ==SEX== sleeps,==W== I remain at ==SEX3== side.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "S... SSSSSSSSLEEP at ==SEX3== side?!!!==W== Boss,==W== what exactly is going on?!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 1, + nil, + -0.05, + 1.18, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + 2, + 0.78, + -0.05, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "009", + "none", + 3, + 0.25, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + 1.15, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "D-Does...==W== Does she really get to sleep with you every single night...?!?!==W== That's so nic—==W==uh I mean,==W== shameless!! Totally shameless!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Whoa, that's a strong word?! Wait, wait, wait, none of that ever happened!==W== Chitose, please clear this up!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + 0.24, + -0.08, + 1.17, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "My ==SEX11==, is this Lady Nazuka, the one you've mentioned so often?==W== She seems quite worked up.==W== I've heard she's a woman with wisdom,==W== but...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "She doesn't seem to understand a word I'm saying.==W== Are you sure someone like her==W== is capable of protecting you?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Ahhh!==W== You're both getting the wrong idea!==W== Please,==W== just hear me out...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + 0.75, + -0.05, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 0.3 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Boss!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "none", + nil, + 0.27, + -0.09, + 1.28, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.25, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.16, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 0.7 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "My ==SEX11==!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Nazuka & Chitose", + "", + 0, + "", + false, + "", + "Who do you want to watch your back?!==RT==Whom do you wish to protect you?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_002", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.25, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 1, + 1.1, + -0.3, + 1.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 2, + -0.1, + -0.3, + 1.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "009", + "none", + 3, + 0.62, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + 4, + 0.39, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.36, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "Squabbling like cats.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "Heh, so this is what they call \"grown-up dilemma.\"==W== Amber, let's not turn out like them.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_001_FP", + nil, + 0.54, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + 0.31, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "Leave them be, check out my new plushie! It's so soft and adorable.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "Cute. Want to catch one in the machine.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "011", + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_001_FP", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "Hey, hey! Kaede worked hard on this.==W== There's no way I'm tossing it into a claw machine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -80.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "012", + "none", + 3, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Sorry I'm late—==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "...==W== Whoa,==W== you could cut the tension here with a knife.==W== What happened?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "007", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Thank God you're here,==W== Firenze!!", + "" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "013", + "none", + 4, + 0.38, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "D-Don't worry about that,==W== Firenze. We just got here too.==W== Now,==W== what exactly are you planning by having Petal Bloom sneak into the city?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Well...==W== Before I dive into my plan,==W== let me introduce a very special guest.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 1.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + -0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "006", + "none", + 2, + 0.43, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Itoha", + "", + 1, + "", + false, + "", + "Hellooo, Boss! Long time no see~!==W== It's me, Itoha~!==W== The highly sought-after makeup artist across Nova for various activities and events!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "avg_emoji_flurry", + 1, + 0.45, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + 2, + 0.65, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Itoha", + "", + 1, + "", + false, + "", + "I heard you were in serious trouble. How could I just stand by?==W== So I came straight over to help!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -50.0, + nil, + nil, + "avg1_144", + "c", + "006", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "\"Came to help\"?==W== My ==SEX11==, do you even know this woman?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_vexation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Makeup artist?==W== I don't know anyone like that...", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "none", + nil, + 0.6, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "And judging from Firenze's cautious look...==W== Is she trying to verify Itoha's story with me?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "And if anything is out of place...==W== She would have her taken care of right on the spot?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Itoha", + "", + 0, + "", + false, + "", + "Oh my, Boss...==W== Don't tell me you've already forgotten==W== that magical night we spent together on the rooftop,==W== just you and me...", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "004", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_133", + "a", + "026", + "none", + nil, + 0.53, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + nil, + -0.32, + 1.45, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "That magical night...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Together on the rooftop?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "007", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 1.0, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "002", + "none", + nil, + 0.32, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + nil, + 1.5, + 0.4, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m51", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Please!==W== Stop making it worse!!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "(Who is she? What is she talking about?!==W== A...==W== A night on the rooftop?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_06_005_e", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 380.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "(Wait a second...==W== Could it be...==W== N-no way...==W== But...)", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "026", + "avg_emoji_attention", + nil, + 0.5, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Everyone, calm down. Itoha and I...==W== Well, we met at the banquet.==W== All I did was ask her to do my makeup, and that was it.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 2, + 3, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.02, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Itoha", + "", + 1, + "", + false, + "", + "Boss, you sure took your sweet time remembering me~!==W== Anyway, I'll do my best this time.==W== Can't wait to work with everyone~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Hmmm... There's a lot I could comment on...==W== But let's leave it at that.==W== Boss, I assume you want to hear the next part of the plan?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Well,==W== it's very simple.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "We'll have someone act as your double to submit the videos.==W== And Itoha is here to help.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_music", + nil, + 0.4, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.6, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Itoha", + "", + 1, + "", + false, + "", + "I took training as a makeup artist at Goodwind Homecare and learned transformation magic from the Loong people.==W== Putting on a disguise is like a walk in the park for me ♪==W== In just a minute, I can turn anyone into a completely different person.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.58, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "014", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "004", + "none", + 2, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "009", + "none", + 3, + 0.72, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "018", + "none", + 4, + 0.97, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Itoha", + "", + 1, + "", + false, + "", + "So,==W== could the four of you come with me please?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "011", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "Wait... You want one of us ...==W== to play the double?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Because we can't ask people living in Philae to play the double. People start asking questions if someone they see every day suddenly disappears.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "But we aren't supposed to be here in the first place.==W== So no one will be skeptical if we don't show up.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_vexation", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "But it is a breach of our agreement with Albedo, right?==W== If she finds out...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "Well,==W== it depends on how you interpret the terms.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "005", + "none", + nil, + 0.48, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Thank you for your cooperation.==W== One more thing. Before you depart for Emor, you must submit a short video each day, documenting your activities in Philae.==W== Scarlet Sights will then broadcast it across Nova.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.2, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Every day, I have to film a short video and submit it to Scarlet Sights Media==W== to show the world that I'm staying put in Philae.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Heh. I guess you are too literal-minded for business negotiations.==W== Albedo's reputation for dotting every 'i' and crossing every 't' is well known across all the major companies.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "In her usual practice, she never misses a tiny mistake, not even a misplaced comma in the agreement.==W== So if she'd really wanted to confine you in the city, she would've made that crystal clear. The terms would sound like this...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "013", + "none", + 1, + 0.35, + -0.62, + 1.7, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_speechless", + nil, + 0.7, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + -0.6, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "First, you must remain within the legal boundaries of Philae at all times.==W== Second, every day you must record a video of yourself and submit it to Scarlet Sights to prove you're still here,==W== and also check in at the Soul Shop with a staff member I designate.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "close", + nil, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "And she didn't.==W== In other words, the agreement was worded that way to leave room for us to work with.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "W-Wait, that's actually a valid interpretation?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Of course. In business negotiations, any ambiguity in wording will inevitably become an opportunity to exploit.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "As the assigned representative of Grace Imperium and the person in charge of this investigation, Albedo can't put up some irresponsible remark like, \"I trust you, Boss. Just show up in Emor a month from now and do whatever you like until then.\"", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "And yet, despite being caught in a web of complications, she still managed to carve out a little breathing room for you.==W== Because if you can clear your name, it helps her achieve her own goal too.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "This is so complicated...==W== All the second-guessing and mind games are too difficult to keep up with.==W== And you people are caught up on this every day... Just the thought of it tires me out.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Now I get what Albedo really meant, but I still fear the idea of using the double is too risky.==W== The Salvation Committee is out for my blood...==W== What if we get caught?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "018", + "none", + 1, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "none", + 2, + 0.3, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -30.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + 3, + 0.52, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss?", + "", + 1, + "", + false, + "", + "Hey, Iris, quick question:==W== how much Dorra do we have left?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + 80.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.1, + nil, + 0.8, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.82, + nil, + 1.1, + nil, + 0.8, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "(Wh-==W==who is that?!==W== Why does ==SEX== look exactly like me?!)", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + 3, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "023", + "none", + 2, + 0.75, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_flurry", + 1, + 0.25, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Oh,==W== uh...==W== Around 200,000 Dorra.==W== And there are some pending commission fees from my side hustles,==W== so,==W== altogether it should be enough for the desert trip...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -450.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + 2, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 3, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -450.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + 3, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 2, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Wait,==W== there are two Bosses?!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + 1, + 0.35, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 2, + 0.65, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Um, Iris,==W== I'm the real one.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "026", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss?", + "", + 1, + "", + false, + "", + "That's a lie! I'm the real Boss!==W== I have proof:==W== there's a little cute bird==W== on Iris's cup!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -320.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + 2, + 0.3, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "026", + "none", + 1, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + 3.0, + nil, + 0.5, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 320.0, + -80.0, + 0.8, + "avg1_111", + "a", + "025", + "avg_emoji_flurry", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Ugh...==W== I surrender, I really can't tell one from another!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "011", + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "029", + "none", + 2, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss?", + "", + 1, + "", + false, + "", + "Nazuka, how about you?==W== Which one do you think is the real Bo—==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Nazuna,==W== stop fooling around.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "==SEX1== is ...==W== Nazuna?!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 320.0, + nil, + 0.9, + "avg1_134", + "a", + "018", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "Whoa,==W== Nazuka senpai saw right through her!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "025", + "avg_emoji_flurry", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss?", + "", + 1, + "", + false, + "", + "How...==W== How is that possible?!==W== The disguise was supposed to be flawless!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Words can't explain it.==W== It's more of a feeling...==W== A deep bond of the heart.==W== Heh,==W== with the real Boss around,==W== I feel a lot safer...==W==", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_c", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "close", + 1, + 0.65, + -0.05, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 2, + 0.35, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + 0.78, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "010", + "avg_emoji_vexation", + 1, + 0.42, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss?", + "", + 1, + "", + false, + "", + "Ugh...==W== Too much lovey-dovey.==W== I'm gonna be sick.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "003", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 3, + 0.5, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_happy", + 1, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Itoha", + "", + 1, + "", + false, + "", + "Hehe, don't worry.==W== I chose you, so you should have a little more confidence in yourself ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Itoha is right. I'm an exception.==W== Other people wouldn't be able to tell who the real Boss is. I actually wanted to volunteer, but I'm clearly not cut out for it...==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Itoha", + "", + 1, + "", + false, + "", + "The key to acting as a double lies in a deep understanding of the person you're going to imitate.==W== Out-of-character behavior would easily give my flawless disguise away.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 350.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Itoha", + "", + 1, + "", + false, + "", + "Body shape is another important factor. The double needs to have a roughly matching build, because transformation magic won't hold up forever, and gait patterns can give you away.==W== With that in mind, out of all the candidates...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 4, + "mood_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_156", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.55, + -0.35, + 1.7, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + -0.37, + 1.75, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 2, + 4.0, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Itoha", + "", + 0, + "", + false, + "", + "Nazuna's the closest match to the Boss's figure—flat as a board.==W== How wonderful! (As for the difference in height, heel lifts can fix that.)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 3, + 7, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "NewCharIntro", + param = { + "avg3_1311", + "Boss (ft. Nazuna)", + "Boss's Nearly Perfect Double", + "c", + "018", + nil, + nil, + 1.2, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "007", + "none", + nil, + 0.5, + -0.01, + 1.05, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 1, + "", + false, + "", + "Flat as a board?!==W== What are you even talking about?! And what's so wonderful about that!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.47, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "I have no objection either.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "011", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "Well then, my ==SEX11==, I'm ready. When do we head out to the desert?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hmm...==W== Miss Itoha's makeup skills are truly impressive, but...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "006", + "none", + 1, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 3, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_attention", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Itoha", + "", + 1, + "", + false, + "", + "Oh dear Boss, don't \"but\" me. I know you've got your concerns, but your friends have theirs too.==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "013", + "avg_emoji_happy", + 1, + nil, + -0.02, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 2, + 0.77, + 0.02, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 3, + 0.23, + 0.02, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 0, + "", + false, + "", + "Don't worry, Boss. Just go and do what you need to do. Once I get serious, I won't mess it up. And if anything bad happens, I'll give them a good beating!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "010", + "none", + 1, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "018", + "none", + 3, + 0.52, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 4, + 0.2, + 0.0, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "We'll give Nazuna special training so she can perfectly step into your role. And Fuyuka, from now on, you'll need to treat her as your \"Master.\"", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "011", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "Nazuna senpai is my Master...==W== Nazuna senpai is my Master...==W== I-I'll try my best to brainwash myself!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Boss, go ahead. We'll keep Nazuna safe.==W== But do let us know you're okay, so...==W== Be sure to reach out to me ...==W== regularly.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "none", + 1, + 0.55, + -0.05, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "010", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "005", + "none", + 3, + 0.7, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "018", + "none", + 4, + 0.95, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Alright...==W== Nazuna, I'll leave everything in your hands...==W== No, I should call you Boss now.==W== I hereby appoint you CEO of Boss Accord for the duration of my absence.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 1.05, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 0, + "", + false, + "", + "Hehe, you can count on me!==W== Oh, by the way, can I use company funds to buy some plush toys?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "011", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Unfortunately, no. We need every Dorra for the desert trip.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "And Chitose, I'm sorry, but you'll have to stay in Philae, keeping watch by Nazuna's side.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "But why? As your blade, I want to follow you wherever you go...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "From now on, Nazuna is your ==SEX11==. You were spotted fighting by my side in the Monolith, remember?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "If you don't show your face, it'll raise suspicions about Nazuna's identity.==W== And this speculation,==W== in itself, proves that the world already recognizes you as my blade.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_happy", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "They do...?!==W== Then I'll stay by your double's side as you wish. Safe travels, my ==SEX11==.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.4, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + 1, + 0.1, + -0.35, + 1.6, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Rest easy, ==PLAYER_NAME== is in safe hands with us.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -7.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "When==W== do we leave?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + 0.77, + -0.07, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.08, + -0.38, + 1.65, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "Right now.==W== Boss and I will give you a public send-off as you board the Lucky Oasis.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + -80.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 6, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_134", + "a", + "014", + "none", + 1, + 0.42, + 0.05, + 0.87, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_1311", + "a", + "021", + "none", + 2, + 0.63, + 0.01, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_133", + "a", + "008", + "none", + 3, + 0.55, + 0.1, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_132", + "a", + "010", + "none", + 4, + 0.46, + 0.24, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "Alright,==W== everyone,==W== get ready!==W== Our mission against the Salvation Committee starts now!==W==", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_144", + "c", + "009", + "none", + nil, + nil, + -0.75, + 1.6, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_111", + "a", + "024", + "none", + 1, + 0.52, + 0.02, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "021", + "none", + 2, + 0.42, + 0.1, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_103", + "c", + "007", + "none", + 3, + 0.55, + 0.22, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.3, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.3, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 5, + 6, + "Linear", + 0.3, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_06.lua b/lua/game/ui/avg/_en/config/stm08_06.lua new file mode 100644 index 000000000..f8b2d4871 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_06.lua @@ -0,0 +1,13251 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Six", + "The Edge of the World", + "After a grueling trek, you and the New Star Guild reach the distant Sunset Desert, only to find no trace of the Monolith or the old signpost. With supplies running low, the group heads for Mirage, a rumored desert settlement.", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 6.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 6.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_263", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 4, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 8.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 4, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Thanks to Firenze, I slip out of Philae stashed in the trunk of Lucky Oasis.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -20.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.53} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + 0.0, + 1.09, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "aa", + "011", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "aa", + nil, + "avg_emoji_music", + nil, + 0.37, + -0.035, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + 8.0, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "aa", + nil, + "none", + nil, + 0.53, + -0.035, + -1.05, + nil, + nil, + 1.0, + "none", + "none", + "InCubic", + 0, + 0.0, + false, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "aa", + "013", + "avg_emoji_flower", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + -8.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ab", + "004", + "avg_emoji_star", + nil, + 0.5, + -0.17, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + 2, + 0.75, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + -0.16, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 7.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "Nazuna's decoy act works like a charm.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "Before we even hit the desert, I catch a glimpse of a shop window's Projector==RT==showing footage of \"me\" all dressed up for a United Harvest Philae event.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_263", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 4, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 11.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 4, + "0", + "Linear", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "But that's where our luck ends. The moment we step into the desert, the Wilds bare their fangs.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "Ten days after leaving Philae.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:00", + "Nebula Month", + "6th", + "Sunset Desert", + "Unknown Dune" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.7, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_01_025", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 350.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.75, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "Phew, it's roasting out here. Iris, how's our water looking?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_245", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_245_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + nil, + 0.59, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "We've been rationing, but we're down to three days' worth. It's getting dangerous. If we don't find the Monolith today, we'll have to head back for supplies.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 1.1, + "avg1_112", + "a", + "015", + "avg_emoji_speechless", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Supplies, yeah... Still, this makes zero sense. According to Amber's photo, the Monolith should be right next to that signpost.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + -250.0, + nil, + nil, + "avg1_112", + 4, + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + 0.51, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "And that compass we got from Firenze, the one from under the orphanage, used to point at the desert. I thought it was connected to the Monolith, but the second we hit the dunes it started spinning in circles. How peculiar.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_009", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 10.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + 1.08, + "avg1_103", + "c", + "006", + "avg_emoji_attention", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "This is where I ran into enemies. I climbed the dune and saw the Monolith.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "So why can't we find it?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 1.08, + "avg1_111", + "b", + "004", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Could there be multiple signposts like this? Maybe we're looking at the wrong one.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_009", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "No way. I cross-checked the photo with that signpost over and over, and the erosion marks match perfectly. This is the one.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "007", + "none", + nil, + 0.6, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Then there's only one explanation. I read that sand dunes shift constantly. In strong winds, they can travel far in a single night.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "This signpost probably got carried away from its original spot by the shifting sand. That's why the Monolith isn't actually nearby.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -120.0, + nil, + 1.05, + "avg1_112", + "a", + "007", + "avg_emoji_idea", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "That explains it! We've walked this far and haven't even seen the Wishing Box ==PLAYER_NAME== was in. I knew something was off!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "005", + "none", + 2, + 0.25, + 0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + -0.11, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Agree.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "003", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "We've been searching this area for days. No Monolith, no Wishing Box. The signpost moving is the only logical conclusion.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "Xiao", + "OutBack", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "002", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.55, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Makes sense... ==PLAYER_NAME==, what do you think?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "009", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Mm...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 2.2, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 2.0, + nil, + 0.99, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_question", + nil, + 0.45, + -0.28, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 7.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hey? You with us,==W== ==PLAYER_NAME==?", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "005", + "none", + nil, + 0.54, + -0.355, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_symbol", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Huh? Sorry, I'm fine, just spaced out. What was the question?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I was asking if you think we can't find the Monolith because the signpost in Amber's photo shifted with the dunes.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Yeah... Probably. It's not like the Monolith could up and move.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hey, are you okay, ==PLAYER_NAME==? You look awful. Please don't tell me it's heatstroke.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "Comment", + param = { + "琥珀贴了主角额头一下" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.38, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_flurry", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Here, let me feel your skin.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "avg_emoji_flower", + nil, + nil, + -0.49, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.65, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 210.0, + 0.0, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.4, + -0.42, + 1.6, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "avg_emoji_attention", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.63, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "No fever.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.82, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + 0.69, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "No fever, face not flushed, palms not sweaty... Boss, any headache or dizziness?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Nothing like that.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Then it's pure exhaustion. We've been pushing for ten days straight.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Everyone, with the signpost gone, we need to widen our search. But that means our supplies won't last. I say we find a town to restock and get some proper rest.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Time enough to reach a town outside the desert?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "No amount of time would be enough. But I remember hearing about a town in this desert that's not charted in the Trekker's Handbook.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -125.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_111_006", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Let me check my notes...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Found it. I took these notes from Willow back when we first became Trekkers. She mentioned this place. Let me see... It should only take half a day from here.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_111_006", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.3, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.82, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "A town not charted in the Trekker's Handbook? I hate to be a downer, but what if it's already a pile of ruins?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "No, Willow called it \"the edge of the world,\" but she said people still live there, so we should be able to stock up there.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "The edge of the world...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Sounds romantic. As long as there are people I guess. It saves us three days, and we might even get directions to the Monolith.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + 25.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.43} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.51, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_025", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 550.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 500.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "Come on, hop in. Let's go.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 150.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + -50.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 6.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "bb", + "020", + "none", + nil, + 0.45, + -0.25, + 1.55, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_320", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "I wonder how everyone in Philae is holding up...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_320_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 230.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InCubic", + 1.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -180.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 3.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "23:30", + "Nebula Month", + "6th", + "Sunset Desert", + "Inside Lucky Oasis" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + 1.05, + "avg1_111", + "d", + "003", + "avg_emoji_sleepy", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Zzz... Noya, don't buy that bread. Too expensive. Get the Tawny...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 150.0, + nil, + 1.05, + "avg1_103", + "g", + "004", + "avg_emoji_sleepy", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Mmph... Tawny Nightingale... I'm sick of it... Zzz...", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "stop", + "OutSine", + 1.2, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Ten hours later, the Lucky Oasis is still crawling through endless dunes.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Headlights dance across shifting sand, but Mirage, the edge of the world from Iris's notes, remains nowhere in sight.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 130.0, + 0.0, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -300.0, + nil, + 1.1, + "avg1_112", + "a", + "006", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==, are you still awake?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "012", + "none", + nil, + 0.34, + -0.38, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Yeah, I'm up. What's wrong?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I don't know how to explain it. My gut says we're almost there. I can't put my finger on it, but driving through here feels familiar, like I've done it before.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + "012", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Really? You've never been to Mirage. How can it feel familiar?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "InSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 0, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "It's just a feeling. Listen to the tires. They sound different now. Hear that rumble? They're gripping the road. Can you hear it?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Sounds the same to me.==W== But look, you've been driving for ten hours straight. You must be exhausted.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Iris and Amber are already out. Let's stop and get some rest. Driving tired is dangerous.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 3, + 0.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "No way! If I stop, my intuition will be interrupted.==W== We're almost there! ==PLAYER_NAME==, hold on tight!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 0, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "007", + "avg_emoji_symbol", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Huh?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "still", + "InBack", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + -15.0, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_013", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.55, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutSine", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "none", + "shilaimu1", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "WHHAAAAAAAAAAAHHHHH~~~?!!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Lucky Oasis surges up a towering dune.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Below, faint lights flicker across a sleeping settlement.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "23:30", + "Nebula Month", + "6th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_533", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "OutQuad", + 2.2, + false, + 0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_533_stop", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "025", + "none", + nil, + 0.2, + -0.28, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.8, + -0.28, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "avg_emoji_speechless", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Is this ... Mirage?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Welcome to Mirage, ==PLAYER_NAME==.==W== Welcome to the city at the edge of the world.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Uh, you're a guest here too, remember?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "daintou", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Anyway, the air feels amazing.==W== Nothing like the desert. Every breath burned like fire the past few days.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_flower", + "tiao2", + "ca", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "I spotted a lake on our way down the dune. Looks like this place is a true oasis.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Too bad most of the lights are off. I can't tell if everyone is asleep or if the place is abandoned. It feels a bit eerie. Plus, we shouldn't go knocking on doors this late...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "We can look for supplies again in the morning.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_exclamation", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Yeah. You must be exhausted from the drive. Go get some sleep. I'll take watch.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Really? Alright, I'll leave it to you! I'm going to run back to the car and get changed. I'll be right back, wait here!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.2, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.65, + false, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.39, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.16, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + 0.2, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "005", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Thanks for waiting...==W== Yawn... Changing into these pajamas makes me sleepy. It's like magic. Are you sure you're okay keeping watch alone,==W== ==PLAYER_NAME==? You're exhausted too, aren't you?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "023", + "avg_emoji_sigh", + nil, + nil, + -0.18, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "avg_emoji_question", + nil, + nil, + -0.11, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_happy", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I'll be fine. I slept plenty during the day, so I'm not tired yet.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "014", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + -15.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -280.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "InBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_372", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "022", + "none", + nil, + 0.1, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.13} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 170.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.55, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + -15.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.428, + -0.225, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.55, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Liar.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 185.0, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.32} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.55, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -250.0, + 1.3, + nil, + nil, + 0.85, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + nil, + -0.62, + 2.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "Noya presses her warm fingers to my lips. She leans in close.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.2, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + -0.84, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "Our noses are nearly touching, and gazes meet.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 0.5, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I get it that you have a lot on your mind, but...==W== ==PLAYER_NAME==, you aren't sleeping at night either, are you? You looked terrible earlier. That's proof enough.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.9, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.5, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "I know what's bothering you. It's not the New Star Guild. You're worried about everyone back in Philae. You wonder if you've been a burden to them...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You always put everyone else first. You forced yourself to stay awake tonight to keep me company while I drive. You're going to burn yourself out like this.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_sweaty", + "lengzhan", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You're giving me too much credit. You're guessing based on intuition, aren't you?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "022", + "avg_emoji_resentful", + nil, + nil, + -0.52, + 1.7, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Not even close. Have you looked in a mirror lately, ==PLAYER_NAME==? I don't need intuition to see those dark circles under your eyes. Anyone could see them.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -220.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_035", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -480.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_036", + "0", + "OutSine", + 0.7, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -480.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_269", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "bb", + "025", + "none", + nil, + 0.44, + -0.66, + 2.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 12.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 12.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "I pull out my phone and take a picture.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 200.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "bb", + "012", + "none", + nil, + nil, + -0.34, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutBack", + 1.3, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "She is right. I look like a panda.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + 0.73, + -0.57, + 2.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_sigh", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I didn't realize I looked that bad. Sorry to worry you guys.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I am really worried. About everyone in Philae, and about you guys too.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "We set up a decoy Boss with makeup, and Albedo has been helping us. When I checked the projector the other day, she was actively covering for Nazuna's disguise.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "But what if we fail to find proof in a month?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Or if Angie and the Salvation Committee launch another assassination attempt on the decoy Boss...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "018", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Then Nazuna and everyone protecting her would be in danger, danger meant for you.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "024", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "If they got hurt or killed, it would be because they took your place. Meanwhile, the rest of us here would be stuck on the run, looking over our shoulders for the rest of our lives.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya... You knew...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -10.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "b", + "002", + "none", + 2, + 0.25, + -0.17, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "We knew from the start. That makeup artist was Otoha from the banquet.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I guessed by instinct, Amber caught a floral scent, and Iris tracked your schedule. You never had a chance to sneak out at night and meet someone we didn't know.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Then why didn't anyone stop her?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Because everyone else knew too. Nazuna, Nazuka, Fuyuka, Kaede, Firenze, Chitose. They all understood this would paint a target on Philae. On themselves.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "As for Otoha, she saw through Firenze's plan and volunteered.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "So you mean...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Everyone believes you can find the proof. But even if you fail, they hoped this would buy you a way out, a chance for you to survive.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "So everyone knew... This whole time...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "004", + "none", + 2, + 0.15, + -0.21, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "avg_emoji_sigh", + nil, + 0.27, + -0.115, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + 3, + 0.85, + -0.23, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.72, + -0.13, + 1.145, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m18", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Boss, I had a feeling this was bothering you... I just didn't expect it to be weighing on you this heavily.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "You worry ... because you care.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "close", + "shilaimu1", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait... I thought you were asleep.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "We got tossed around pretty hard coming down that dune... We've been awake since we hit Mirage. We kept quiet because Noya clearly wanted a moment with you...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "014", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Didn't want to interrupt.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Anyway, Boss.==W== I heard one of Angie's main reasons for calling you the Tyrant is that you're always helping people, always doing good deeds.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "011", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "007", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "If you're the Tyrant... We're fine with that.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Exactly! The world could use a few more Tyrants like you.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "... Thank you.==W== I understand now.", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I've been an idiot. I was so focused on keeping all of you safe, I forgot you wanted to keep me safe too.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "007", + "avg_emoji_music", + nil, + nil, + -0.22, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Keep your head up! Don't underestimate us. Everyone in Philae has been to hell and back with you.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "007", + "avg_emoji_star", + nil, + 0.7, + -0.23, + 1.28, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Everyone's tough.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "014", + "avg_emoji_exclamation", + nil, + 0.29, + -0.22, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "We're way tougher than you, Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Right! By the time we find your proof, they'll probably call to say they've already wiped the floor with Angie and her committee. You won't even need to go to the conference, Boss!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_exclamation", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Alright, let's not get ahead of ourselves.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I'm an optimist, what can I say? Anyway, sweating the small stuff won't help right now. Let's head back to the vehicle and sleep. We have an early start tomorrow.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.31} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + 0.15, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "002", + "none", + nil, + 0.0, + -0.08, + 1.13, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "002", + "none", + nil, + -0.15, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_c", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -250.0, + nil, + 1.1, + "avg1_103", + "g", + "007", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "I've slept enough. I'll keep watch.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "avg_emoji_love", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Honestly, after that pep talk, I'm wide awake.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 250.0, + nil, + 1.1, + "avg1_111", + "d", + "011", + "avg_emoji_flower", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Then please lie down and close your eyes. Even resting is better than staying awake.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutCubic", + false, + false, + 0.76, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.07, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_035", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 0.7, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_398", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_036", + "0", + "OutSine", + 0.8, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 102.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + 1.1, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Tyrant, let me help you fall asleep.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_question", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Huh? Why are you here? I've completed another mission?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_402", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Unfortunately, Mission: \"Acquire a Monolith\" remains incomplete. Your shares in United Harvest Philae only grant partial access to the Philae Monolith, not full ownership.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "avg_emoji_star", + nil, + 0.64, + -0.23, + -1.45, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "But seeing the bond between you and your companions made me want to help out too.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "So please accept a trial run of this mission's reward: the Monolith Melody.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_shock", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What's that?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Basically, I'll play soothing music to help everyone relax and fall asleep.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "007", + "none", + nil, + 0.45, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + -20.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "avg_emoji_flower", + nil, + 0.24, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "That sounds fun! Like a lullaby? I'm in. Let's try it out. I'm actually getting sleepy.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "So it's basically a music player...?==W== Alright, if it helps us sleep, go ahead, Vita. Thanks.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_exclamation", + "jushou", + "cb", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m137", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "Your command is my will.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -165.0, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 10.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_c", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 30.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {2.3} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.085, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg4_999" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg4_999", + "", + 0, + "", + false, + "", + "Tyrant, may tonight's starlight and sweet dreams wash away the exhaustion for you and your companions.==W== ", + "" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_07.lua b/lua/game/ui/avg/_en/config/stm08_07.lua new file mode 100644 index 000000000..8c244c772 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_07.lua @@ -0,0 +1,12808 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Memories", + "The New Star's Solution Ⅰ", + "In your sleep, you saw Iris's memories. Iris grew up in the orphanage with Noya and Amber, and she was the most studious of the three. After leaving the orphanage, they set off together toward an unknown future…", + 0 + } + }, + { + cmd = "Comment", + param = { + "资源到了一并替换" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m52", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "I...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + -0.425, + 2.6, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "... was a kid without any talents.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + 2, + nil, + -0.1, + 1.15, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "I never knew my parents. For as long as I can remember,==RT==I lived with Aunt Allie at the orphanage under the Waterway.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "It didn't have an official name, but since it's the only one in the Ash District,==RT==everyone called it the Ash Orphanage.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "I didn't have a name either. Aunt Allie called me Iris after the flowers==RT==growing along the orphanage wall.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.55, + -0.01, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.45, + -0.01, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.65, + -0.05, + 1.1, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "002", + "none", + nil, + 0.35, + -0.05, + 1.1, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "There were Aunt Allie, Noya, Amber...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 10.0, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.8, + -0.1, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.2, + -0.1, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 5, + 0.515, + 0.03, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 3, + 0.35, + 0.03, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + 4, + 0.63, + 0.03, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "... and a few younger kids.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.45, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Aunt Allie ran the entire place on her own.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + 2, + 0.12, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + 3, + 0.78, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "005", + "none", + 4, + 0.93, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "As the older sisters, the three of us helped out with whatever chores we could.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Amber, is the fish ready?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Yeah...==W== Done.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_026", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.4, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_010", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + 0.95, + "avg1_112", + "f", + "002", + "avg_emoji_love", + 0, + nil, + 0.53, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hehe, you always catch the biggest fish, Amber! Everyone gets a feast tonight!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 150.0, + nil, + 0.95, + "avg1_111", + "f", + "007", + "avg_emoji_shy", + 0, + nil, + 0.53, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Smells delicious.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 5, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Iris, the fire's too hot! Pull some firewood out!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 2, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Ah, sorry, I wasn't paying attention! On it!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_010", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.86, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.75, + -0.12, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Amber had a gift for foraging.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m19", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.25, + -0.12, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Noya could cook a meal out of anything.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "They helped a lot.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.55, + false, + true + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + nil, + -0.07, + 1.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "But all I could manage were basic chores.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Aunt Allie looked after us during the day. Once we were asleep,==RT==she'd sneak out to work night shifts.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "She thought she hid it well, but we figured it out a long time ago.==RT==Worse, we knew it was dangerous work.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "More than once, we saw her quietly bandaging her injuries.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "stop", + "OutBack", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.85, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Then the next morning, she'd act as if nothing happened==RT==and go back to taking care of us.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Feeding that many kids had to cost a fortune. We wanted to make things easier==RT==on her. We figured if we could go out and earn some money too...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.2, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "011", + "none", + nil, + nil, + -0.025, + 1.04, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Let's become Trekkers! I heard if you score an Artifact from a Wishing Box, you make tons of Dorra!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m9", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -10.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.66, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "005", + "none", + nil, + 0.2, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I asked about that at the Trekker Association, but the lady there said we were far too young to be trainees. We'd have to be at least seven or eight years older.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "005", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_attention", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Chimney sweeps... I think they hire kids.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_speechless", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Yeah, I heard about that too...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "The employers want to squeeze in more jobs, so they'd force kids down the chimneys the second the fires go out.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "009", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "That sounds hot... Scary.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Plus, the adult running the crew takes almost all the pay. As kids, we'd barely earn a single Dorra.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "004", + "none", + nil, + 0.82, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_happy", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You always know everything, Iris!==W== But if we can't do this, and we can't do that, what are we supposed to do?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Our talks always ended the same way. We were kids with no real answers. So, I decided to go ask Aunt Allie...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.22, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.78, + -0.07, + 1.1, + nil, + 1.0, + 0.85, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m5", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Aunt Allie... What do you think I should do when I grow up?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_011", + 0.6, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Aunt Allie went unusually quiet. She scratched her head, thought for a long time,==RT==and then handed me a key without saying a word.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_011", + 0.5, + 0.54, + 0.3, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.2, + nil, + nil, + 0.9, + 0.0, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_011", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -1300.0, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "I had no idea what it meant. I used it to unlock the orphanage basement,==RT==and inside were more books than stars in the sky.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Looking at them all, it hit me. I must be completely ordinary.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Aunt Allie couldn't spot a single talent in me, let alone give me advice.==RT==She was leaving it to me to find my own answers in those books.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_567", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ripples", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "I broke down crying. But the moment I realized my tears might ruin==RT==those precious pages, I forced myself to stop.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_186", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "010", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Sniffling, I grabbed the nearest book like a lifeline and cracked it open.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "I wanted it to give me an answer.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + -0.17, + 2.1, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "I was a kid terrified of taking risks.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.3, + nil, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.26, + -0.12, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.2, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Huff, huff... Finally made it. This Waterway is high and dangerous. Why do Noya and Amber always hang out up here?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "004", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_013", + nil, + 0.51, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Mm...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "Ugh...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_013", + nil, + 0.51, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.35, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.32} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + nil, + 0.23, + -0.09, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_star", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "No way... Noya and Amber are actually reading books! ", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + nil, + 0.465, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Frowning and thinking hard... They must be working on those magic problems I lent them yesterday.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "That's more like it! You know that blue-haired girl Aunt Allie talks about? She got a scholarship to Platinum Academy and moved to a better district for school.==W== Well, I am not losing to her!", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "For an ordinary kid like me, studying is the only way up. Imagine if we all got into Platinum Academy. No, Grace Light Academy!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + nil, + "none", + 2, + 0.72, + -0.2, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.12, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 8.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Plus, Aunt Allie hasn't taken dangerous jobs lately. The Artifacts she pulls from the Wishing Box sell for a lot of Dorra!==W== Things at the orphanage are looking up. We even get dessert once a week now!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "015", + "none", + nil, + 0.37, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "015", + "none", + nil, + 0.62, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + 3, + 0.51, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.28, + -0.06, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.72, + -0.06, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Noya... Amber...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.82, + -0.14, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "none", + nil, + 0.17, + -0.14, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_flower", + nil, + nil, + -0.065, + 1.15, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "You're studying so hard. Come on, dessert time!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.7, + -0.06, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_music", + nil, + 0.28, + -0.06, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Iris, perfect timing! Amber and I are stuck on a part in this book.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Brain ... melting...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Which one? Let me see.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -20.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "004", + "avg_emoji_speechless", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_013", + 0.6, + 0.51, + 0.35, + true + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "28_down", + "OutCubic", + 0.8, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Wait. This is a fairy tale book! Didn't you promise to finish the magic problems I gave you?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.05, + "avg1_112", + "f", + "015", + "avg_emoji_sweaty", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ahaha. About those problems... I am positive they are cursed.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.05, + "avg1_103", + "h", + "009", + "avg_emoji_awkward", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Knocked me out in five seconds flat.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You need to check that book again, Iris. It has to be rigged with some terrifying sleep magic!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Read fairy tales to stay awake.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 0, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Exactly! We needed a quick brain break, that's all.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Ugh, fine. But you still need to practice reading, or you'll get tricked when you're older. Let me see...==W== The Tale of the Tyrant? That's a classic.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hey Iris, do you think the Tyrant is ... like, super evil?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_013", + nil, + 0.51, + 0.35, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "005", + "none", + nil, + 0.37, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.62, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Of course! ==SEX1== sends demons crawling out of the pitch-black abyss to snatch up kids who skip homework and stay up late.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "But in this book, the Tyrant's not like that at all!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "004", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "==SEX1== farms the land with everyone, builds tools, puts up houses. Those are good things, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "That's bait! The Tyrant never shows ==SEX3== fangs right away. ==SEX1== plays nice and sets traps with sweet talk. Then, the second you let your guard down... Chomp! You're dinner.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Aunt Allie says there's no free lunch in Nova; the Tyrant can't be good forever. If ==SEX== is doing good deeds, there's a hidden catch.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "So it's all fake? But c'mon, if ==SEX== acts good forever, what's the difference? That makes ==SEX4== good!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "You're only on volume one. There's a second book. And in that one, the Tyrant wants to conquer every single Monolith in Nova!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Wahaha! Conquer every Monolith? That's amazing! You'd have to be the strongest Trekker ever to pull that off. Right, Amber?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.49, + 0.15, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "002", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + true, + "", + "==SEX1== should move the Monolith. Just a little.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "004", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "And the orphanage gets some sun. We'll be warm.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hey, if they can conquer Monoliths, they can definitely move one out of the way!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Okay. I'm on team Tyrant. Let ==SEX4== move the Monolith.", + "" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_112", + "f", + "008", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ha! Two to one, Iris! Amber and I say the Tyrant's a good person!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Wait, how did it come to this... Listen up! The Tyrant isn't just conquering the Monoliths, ==SEX=='s going to destroy them! Then we won't have any Artifacts!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "No Artifacts. Is that bad?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Of course it's bad! See that big box in the hall that blows freezing air?==W== That's an Artifact!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "No box means hot.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "And that phone you've always wanted? That's an Artifact too.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Amber wants a phone. I'm out. No more Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Ha! Now the Tyrant-is-evil side has two people. How the tables have turned! ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Huh? Noya? Where'd she run off to?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_broken", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + -0.06, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Haha! I know the Tyrant's good, that's enough for me! Don't need to read the rest!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + 1.05, + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "And I'm telling you that the Tyrant isn't a good person...==W== Whatever, suit yourself.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Amber, dessert's almost here! How about I race you back to the orphanage! First one to the table gets first pick!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.77, + -0.06, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_star", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "You're on.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.06, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "012", + "none", + nil, + nil, + -0.08, + 1.17, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Hey, what are you doing?==W== Don't jump from there! Aaaaaaah!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "010", + "none", + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Noya and Amber jumped off that towering Waterway without even blinking. Terrified, I covered my eyes. When I looked again, they had already stormed into the orphanage.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.65} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "I still don't know how they made it down. I was too scared, so I took the stairs.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m18", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "By the time I got back, dessert was nearly over.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "010", + "none", + nil, + nil, + nil, + 2.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "But even though they said the first one back picks first, they both left my favorite cookies for me. I've never forgotten that.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_012", + nil, + 0.52, + 0.35, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I was a kid who was good at reading.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 1.05, + "avg1_103", + "h", + "006", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Iris, there's a kitten on the courtyard wall. Wanna come see?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "No thanks, I'm practicing my magic circles.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + 1.05, + "avg1_112", + "f", + "006", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Iris, I think these two Artifacts Aunt Allie brought back might fit together! Wanna help me try?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "avg_emoji_speechless", + nil, + 0.54, + -0.14, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Hmm, maybe later. I need to finish memorizing this incantation.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_012", + nil, + 0.52, + 0.35, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.2, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -1100.0, + nil, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_012", + nil, + 0.51, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Once I got the key to the basement, I finally found what I was good at. Reading.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "travellers_home_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "I wasn't like Noya, who taught herself swordsmanship and made friends==RT==with half the Trekkers in the Trekker Association.", + "" + } + }, + { + cmd = "SetBg", + param = { + 4, + "city_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "And I wasn't as fast as Amber, who could chase cats across==RT==every rooftop and alleyway in Emor.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_012", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "But thanks to my books, I could understand Noya's sword techniques==RT==without ever swinging a blade.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "And I knew every shop in Emor without ever leaving Ash District.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + nil, + -0.1, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "My future was in those books. I truly believed that back then.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "agency_daylight", + "0", + "Linear", + 1, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + nil, + 0.82, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.18, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "002", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_014", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Iris, we found these weird Artifact parts in the basement. Any idea what they are?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Oh, that's a steering wheel. It's part of a rare Artifact. I know I read about it somewhere... Let me look it up. I'll bring it to you once I find it.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_014", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.28, + 0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_028", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Iris. How do I use this gun?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "These magic guns run on Neo Solution and activate with a magic circle. I can teach you the circle, but go easy on the Neo Solution.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "It's hard to get. Plus... The Grace Imperium cracks down on it.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_028", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Winter gave way to spring, and the days kept slipping by.==RT==Before we knew it, we were old enough to leave the orphanage.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.73, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "As the first batch to leave, we were fired up to take on the world==RT==and set an example for the younger kids.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "But then—", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.85, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Iris. Amber. How much Dorra do you two have on you?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.17, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Zero...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Wait, wasn't this your idea, Noya? We agreed we wouldn't burden Aunt Allie, so we secretly returned the Dorra she gave us. I shoved all of mine under her pillow!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Ahahaha... Oh yeah... Right...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Then what do we do now?! We're completely broke!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Unbelievable. You acted on impulse again, didn't you? This is what happens when you refuse to plan ahead.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "B-But come on! We had to show Aunt Allie we could make it on our own so she wouldn't worry, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I guess ... you have a point there. That's the only reason I went along with it.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "No Dorra, we find our own food. I can fish. There are mushrooms this time of year.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Whoa, that's our Amber! Exactly! Living off the land is what a real adventure is all about!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "... You sure know how to let yourself off the hook.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Anyway, I refuse to play wilderness survival on day one.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -10.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.18, + -0.1, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.82, + -0.1, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_010", + 0.4, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I had a feeling this would happen, so I stashed a little Dorra away...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + nil, + "avg1_112", + "a", + "013", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Are you serious?!==W== Iris, you are an absolute lifesaver!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 50.0, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_flower", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Iris is the best!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_08.lua b/lua/game/ui/avg/_en/config/stm08_08.lua new file mode 100644 index 000000000..e5f035c2b --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_08.lua @@ -0,0 +1,9073 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Memories", + "The New Star's Solution Ⅱ", + "While balancing work and exam prep, Iris was supported by Amber and Noya—even knowing her dream may take them on separate paths. But just before the test, a wish made her forget something important…", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "Monolith Calendar Year 994", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "OutSine", + 1.2, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 4.5, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "Clarus Month", + "24th", + "", + "Ash District in Emor" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.25, + -0.11, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + -0.075, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + nil, + 0.75, + -0.11, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "002", + "none", + nil, + 0.65, + -0.075, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_245", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -15.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_013", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.45, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "005", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "005", + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I'd like to use this coupon, this voucher, and this discount slip. They're supposed to stack.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Dessert Shop Staff", + "", + 0, + "", + false, + "", + "Let me double-check that...==W== Hmm. You're right. They stack. Your total comes to ... one thousand Dorra.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_013", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.4, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.2, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.8, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "A thousand Dorra for all this? That barely buys a loaf of bread out there.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -10.0, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + 3, + 0.65, + -0.075, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "This shop's coupons are popular because they stack.==W== I used to get paid in these instead of cash for odd jobs. I never thought we'd actually use them.", + "" + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "You never know what'll happen. I need to make my savings last. The hundred thousand Dorra from my odd jobs has to stretch.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + -0.075, + 1.1, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.62, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + nil, + 0.3, + -0.075, + 1.1, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.62, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Iris. You're a god.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "And a genius! I still can't believe you stash Dorra in your boots.==W== Why not use a wallet?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Well... I read that the Wilds and the cities are both dangerous. It's smarter to spread your cash around. If you get robbed, you don't lose everything at once.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Makes sense!==W== But what if the bad guys read the same book and search every single spot?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Ah... I, uh...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Beat the bad guys. You keep your money, and you turn them in for a bounty.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I-I guess that works if you can pull it off?==W== Anyway, changing the subject. What are your plans?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "I want to ... see other cities. Nova is big.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I'm gonna be a Trekker! Climb every Monolith just like the Tyrant. All the way to the very top.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 220.0, + -15.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.59, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_014", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.35, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "But first, I need to build this.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Is this ... the Artifact you asked me about?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Yeah! The book you lent me called it a steering wheel. It drives a super-fast vehicle.==W== Nova is a large stretch of land with tons of Monoliths. Walking would take forever. Wouldn't driving be more convenient?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "It would... But Artifact cars are rare. Can you actually build one?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_013", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hehehe. Feast your eyes on this.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.12, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "003", + "none", + nil, + 0.25, + 0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "It's huge. And heavy. What is it?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Heh. It was sitting in the orphanage basement this whole time, covered in dust. I asked Aunt Allie if I could take it when I left.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "She didn't know what it was either. But my gut says ... it's the heart of an Artifact car!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.15, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "The ... heart?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Yeah! Anyway, my gut says if I piece this hunk of metal together right and hook it up to the steering wheel, it'll zoom like crazy.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hehe, we've shared our plans. Your turn, Iris!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_013", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "avg_emoji_speechless", + nil, + 0.415, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "M-Me? Well, before leaving the orphanage, I passed the preliminary exam for Grace Light Academy. The entrance exam is next week.==W== I ...==W== want to go to college.", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m137", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "College? Is that to learn powerful magic?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "I don't have grand dreams like that. I want a job at a big company like Grace Imperium or United Harvest ... somewhere with steady pay and vacation time.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "That way I can stay in Emor. On my days off, I can help out at the orphanage and take some weight off Aunt Allie's shoulders.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "But it all depends on next week's exam. Before then, I need to find a temp job to scrape together the material fees. I have to pay them on the exam day.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Material fees?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_corridor", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + nil, + 0.75, + -0.3, + 1.5, + nil, + 1.0, + 0.92, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Yeah. Grace Light Academy tests you on six subjects.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Math, Rhetoric, Magic Principles, Magic Application, Grace Energy Studies, and Grace Spells.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "The exam takes three days, and every subject is at a different location.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_classroom", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "The magic and Monolith subjects require special materials and destructible arenas.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Altogether, the fees come out to two hundred thousand Dorra.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + 0.0, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "You only had a hundred thousand, and you shared it with us. Didn't save any extra for the fees?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "No.==W== But it's fine! If I work twenty hours a day between now and then, I can probably scrounge up the rest.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.84, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Whoa, hey now! Do that, and you'll have no time left to study or sleep!==W== I know how we can earn that Dorra and still get you some shut-eye. Wanna give it a shot?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:35", + "Clarus Month", + "28th", + "Monolith in the Wilds", + "Floor 25" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m8", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_954", + "a", + "002", + "none", + nil, + 0.12, + 0.09, + 0.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1281", + "a", + "002", + "none", + nil, + 0.88, + 0.09, + 0.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_972", + "a", + "002", + "none", + nil, + nil, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + nil, + 0.03, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + 0.22, + 0.15, + 0.55, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + 0.78, + 0.15, + 0.55, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_294", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_314", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_moster_roared", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + 0.4, + 0.06, + 0.8, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + 0.17, + 0.09, + 0.45, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + 0.65, + 0.09, + 0.45, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.93, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "W-Wahhh! I-Is that a real Stellaroid?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.22, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_music", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Yep! You've read about them, right? This guy is an Ignis monster. Your Aqua magic makes a perfect match!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.29, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "003", + "none", + nil, + 0.6, + 0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "I'll cover you, Iris. Don't worry, go for it.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_954", + "a", + "002", + "none", + nil, + 0.8, + 0.03, + 0.55, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1281", + "a", + "002", + "none", + nil, + 0.2, + 0.06, + 0.55, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_972", + "a", + "002", + "none", + nil, + nil, + 0.06, + 0.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.125, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + nil, + 0.08, + 0.85, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + 0.75, + 0.06, + 0.5, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + 0.25, + 0.06, + 0.5, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + nil, + 0.1, + 0.8, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + 0.7, + 0.09, + 0.45, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + 0.3, + 0.09, + 0.45, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.98, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.83, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "F-F-F-Freeze!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.93, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ice_magic", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_327", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_972", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_954", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_1281", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_247", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.08, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + nil, + -0.17, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I...==W== I did it.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.85, + -0.17, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 3, + 0.15, + -0.17, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "I did it! Did you see that?! I can fight now, like you two! I didn't hold you back... Oh, thank goodness.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_flower", + nil, + 0.29, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Iris, excited.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + 0.71, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Why would you say that? You've always been the best out of the three of us!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "The best...?==W== No, no, no, what are you talking about, Noya? I'm terrible at fighting, and I'm a coward.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "But you read a lot. You know things we don't.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Forget all that. Let's go make a wish! There's a big Wishing Box up ahead.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -60.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.18, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_music", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "To make a wish... I heard you just touch it and say what you want.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Please give me a phone. Please give me a phone. Please give me a phone.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.85, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "No, Amber, that's not how it works.==W== You have to pray sincerely to the God of Grace and describe your Artifact in detail.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.5, + false, + 0.51, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 0.0, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + 2, + 0.2, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_awkward", + nil, + 0.29, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "A phone... How would you describe that? A machine that talks to people far away?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Let me do it. I looked this up beforehand. I know the prayer.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Wait, hold on. I'm no bookworm, but I know how exams work.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Making a wish costs memories. If you forget what you studied, you'll bomb your exam!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Give me the prayer. I'll make the wish.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "It took us days to get here, and it'll take days to go back. We can't afford any mistakes. We need to get this right the first time.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Besides, I had fun climbing with you. They say wishes work better when you're happy. I appreciate you looking out for me,==W== but I'm making this wish.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "If you say so...==W== Alright, it's all yours.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Leave it to me. Here I go...==W== O mighty God of Grace, please hear our prayer... Please grant me...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "We made it back to Emor by Monday morning. We rushed to the Soul Shop, traded the phone for Dorra, set a time to meet up, and went our separate ways.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_corridor", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.65, + -0.21, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_119_001", + 0.35, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "And just like that, I scraped together the material fees and finally took my entrance exam for Grace Light Academy.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_119_001", + 0.35, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "A few days later.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "grocery_store", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:00", + "Floris Month", + "5th", + "Ash District in Emor", + "Commercial Street" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.2, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.8, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Iris! How'd the exam go?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Thanks to you both, I think I did well on all five subjects. The wish didn't seem to erase any of my book knowledge. Guess I got lucky this time.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + nil, + 0.75, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Here, Iris.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_014", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Is this ... a phone?! Where did you get it?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.8, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_music", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "After you left for the exam, Amber and I went back up the Monolith.==W== We copied your prayer and made some wishes. Failed a bunch of times, but three of them worked.==W== Now all three of us have phones.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Can... Can I really keep this? You two made the wishes. Shouldn't we sell it for Dorra instead?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_014", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "004", + "none", + nil, + 0.46, + 0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "No. Noya and I are leaving Emor. With phones, we can reach each other when we end up in the same city. Makes meeting up easier.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Wait, you two are leaving?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Yeah, a guild offered me an internship. I leave today.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Joined a treasure-hunting team. They're leaving tomorrow.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "When you come back to Emor, I'll be a Grace Light Academy student, and I'll treat you both.==W== I'll have enough saved up from odd jobs by then.", + "" + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "014", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Ah, sorry, it's time for my shift. I have to go. You two take care of yourselves, okay?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + -0.19, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Bye.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You take care too, Iris! We'll be back before you know it!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Let's head out, Amber. I'm finishing that Artifact car no matter what.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Did Iris ...==W== say something weird?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Huh? Like what?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -130.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + -0.11, + 1.15, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "007", + "avg_emoji_exclamation", + nil, + 0.6, + -0.21, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Earlier... Iris said the exam had six subjects.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_09.lua b/lua/game/ui/avg/_en/config/stm08_09.lua new file mode 100644 index 000000000..7e145f75c --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_09.lua @@ -0,0 +1,16186 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Memories", + "The New Star's Solution Ⅲ", + "After failing her exam, Iris drifted through dead-end jobs. Though finally offered a place at a prestigious institute, she turned it down and chose to become a Trekker with her friends after reuniting with them...", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_corridor", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "Floris Month", + "20th", + "Gold District in Emor", + "Grace Light Academy" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_011", + 0.3, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_205", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "003", + "none", + 2, + 0.55, + -0.05, + 1.0, + nil, + 0.8, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "003", + "none", + 3, + 0.8, + -0.05, + 1.0, + nil, + 0.8, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + 1, + 0.65, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_011", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "One point below the cutoff...==W== I-I failed? How?==B====W== Excuse me, I need a score review.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_attention", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_205", + "a", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Of course.==W== It is a pity, though. You nearly made the cutoff with only five subjects.==W== If you'd taken the last one, you might have passed.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Wait,==W== the...==W== The last exam?==W== What do you mean?==W== I took all five!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "You must be mistaken.==W== The entrance exam always has six subjects.==W== That hasn't changed once in the academy's history.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_205", + "", + 1, + "", + false, + "", + "You missed the last one: Grace Spells.==W== Shame.==W== That exam is pure memorization.==W== Judging by your other scores, you would have aced it.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.55, + -0.1, + 1.1, + 0.8, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "(No... I couldn't have forgotten a subject.==W== Wait. Back then...)", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -60.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.85, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "close", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + 2, + 0.2, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.29, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "It took us days to get here, and it'll take days to go back. We can't afford any mistakes. We need to get this right the first time.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Besides, I had fun climbing with you. They say wishes work better when you're happy. I appreciate you looking out for me,==W== but I'm making this wish.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "grocery_store", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.2, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.8, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Thanks to you both, I think I did well on all five subjects. The wish didn't seem to erase any of my book knowledge. Guess I got lucky this time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_corridor", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + nil, + -0.18, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.25, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "(Ah... I'm such an idiot. Hopeless.)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "(The memory I lost wasn't the exam material. It was the list of subjects...)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "I didn't remember leaving Grace Light Academy.==RT==I didn't remember taking that business trip for my part-time job, either.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_431", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "beilin_street_dusk", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 40.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Next thing I knew, I was working in Port Bellin.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "(If only I hadn't made that wish.)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "I still think that sometimes. But dwelling on it now won't change a thing.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "(I was overjoyed back then. Too full of myself. I actually thought I was good at something...)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "(This must be fate... Punishment from the God of Grace.)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "(... No. Noya and Amber only came to help me.==RT==It wouldn't be fair for them to lose their memories too.)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "(So this isn't even... Yeah. This doesn't even count as a punishment.)", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_431_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_market_night", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "That part-time job ended fast.==RT==I started looking for work in other cities and never went back to Emor.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "I was too ashamed to face everyone at the orphanage.==RT==I had no money to send back. But...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "rule_39", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.21, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "Exhausted Interviewer", + "", + 0, + "", + false, + "", + "Looking at your resume... You have no formal education.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_office", + "28_right", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.21, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_057", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "Arrogant Interviewer", + "", + 0, + "", + false, + "", + "Born in the Ash District... Sorry, I don't think we're a good fit...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "bank_counter", + "28_right", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.21, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "Troubled Interviewer", + "", + 0, + "", + false, + "", + "No recommendation letters? Okay. Let's stop here for today.==RT==If we decide to move forward, we'll send a notice to your address via a Trekker.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "rule_39", + "OutQuad", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_166", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Most applications were tossed before my resume even reached a desk.==RT==The few times that I got to interviews, they barely looked at me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "All those certificates I paid Dorra for, all those late nights studying…==RT==Completely useless.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_outside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutSine", + 5.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "In the end, the Grace Imperium took me in.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "A Soul Shop from Emor needed someone to run a mobile station in a nearby city,==RT==recharging Soul Stones with Grace.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "So I became a glorious Soul Shop—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "—outsourced employee.==Off==", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1207", + "a", + "002", + "none", + nil, + 0.7, + -0.2, + 1.2, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "16", + "InQuad", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + 0.3, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "21:00", + "Gelu Month", + "24th", + "Silver District in Canosa", + "Commercial Street" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snow", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + -0.25, + 1.3, + 0.3, + nil, + 0.7, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "AvgStageEffect_paint", + "Linear", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.1, + 0.1, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.5, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_1207", + "", + 0, + "", + false, + "", + "Brr, freezing. Snow's coming down hard. It's Snowish Festival Eve, isn't it...==W== Wonder how Noya and Amber are doing.==W== Hope they're bundled up tonight, or they'll catch a cold.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_night_winter", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + 0.35, + -0.4, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "none", + nil, + 0.5, + -0.1, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Dead again tonight.==W== Everyone's switching to the cheaper Neo Solution instead of Grace. Tough making a living at a Soul Shop these days.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "(Funny thing is, I'm officially a clerk for Soul Shop #305 in the Emor region, but I've never stepped inside. Never even been back to Emor.)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "(Never even got a uniform. I set up a little folding table in nearby cities and take whatever comes. Scraping by, day after day.)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "(But I've been Employee of the Month three times.==W== One more, and maybe I'll finally get a permanent spot.)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou0", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_185", + "a", + "004", + "none", + nil, + 0.2, + -0.2, + -1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "close", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + 0.32, + -0.05, + -1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Oh, hello! Need a Grace refill?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Human Resources Specialist", + "", + 0, + "", + false, + "", + "Good evening. You must be Iris.==W== I'm from Grace Imperium HR.==W== There's something important that I need to inform you.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_exclamation", + nil, + 0.6, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "(HR? Wait...==W== Are they promoting me?)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "022", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "avg_emoji_happy", + nil, + 0.67, + -0.1, + 1.1, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Yes, I'm Iris, clerk at Soul Shop #305. How can I help you?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Human Resources Specialist", + "", + 1, + "", + false, + "", + "I'll be direct.==W== To navigate current market challenges and maintain our competitive edge, the Sky Institute is restructuring. We are pivoting to a core-focus, cost-reduction strategy. Unfortunately, this involves large-scale layoffs and downsizing.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Human Resources Specialist", + "", + 0, + "", + false, + "", + "Consequently, your branch, Soul Shop #305 in Emor, has been permanently shut down.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m5", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "W-Wait, what?==W== Shut down?==W== Then where do I go?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Human Resources Specialist", + "", + 0, + "", + false, + "", + "We all recognize and appreciate your hard work out here.==W== But unfortunately, since you aren't a full-time employee of Sky Institute, we cannot offer you an internal transfer.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Human Resources Specialist", + "", + 0, + "", + false, + "", + "Per company policy, we will provide you with the same severance package as our regular staff.==W== We hope you understand.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "B-But...!==W== ... Okay. I understand. Thank you.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + 0.2, + -0.2, + -1.3, + nil, + nil, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snow", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_017", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "Whenever I got overwhelmed, I pulled out an old entrance exam for Grace Light Academy.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "Tests always have a right answer. Study hard, learn the patterns, and you can solve even the toughest problems eventually.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 5.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + 0.5, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "But my life doesn't seem to have one.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "Apply, fail. Apply, fail. Apply, fail. Apply, succeed... Become an outsourced worker.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "A different-colored badge makes you invisible. And the snacks in the breakroom aren't meant for invisible people.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "Even so, I still gravitated toward companies with Emor in the name,==W== or agencies without a Seal of Grace that tried to look like real corporations.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "That name made me feel like they might take me back.", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_office_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + 0.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Monolith Calendar Year 995==Off==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:30", + "Sonus Month", + "25th", + "Port Bellin", + "Employment Agency" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_140", + "a", + "002", + "none", + nil, + 0.68, + -0.15, + 1.1, + 0.1, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + 0.32, + -0.15, + 1.25, + 0.1, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.9, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Employment Agent", + "", + 0, + "", + false, + "", + "What about this job in Philae? It is United Harvest. Huge corporation.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "A job that enticing... Would they even take someone like me?==W== I've heard that ...==W== a lot of these Philae jobs are covers to send you to the Lushwood Jungle.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Employment Agent", + "", + 0, + "", + false, + "", + "Oh, you know your stuff, kid.==W== But the Lushwood Jungle is a solid option. Room, board, and travel are all covered. Work is easy, no degree required. If you can use a phone, you're hired.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Employment Agent", + "", + 0, + "", + false, + "", + "They'll train you when you get there. You'll be making Dorra before you know it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Oh. I see...==W== I'll pass on that. Do you have anything else?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Employment Agent", + "", + 0, + "", + false, + "", + "Hmph. Picky, are we?==W== By the look of you, you got fired and haven't landed a thing since.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "No, I wasn't fired. The agency shut down.==W== And I'm not being picky, I'm just...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Employment Agent", + "", + 0, + "", + false, + "", + "Tons of agencies are doing fine. So why is yours the only one that goes under?==W== Are you a jinx?==W== Everywhere you go, it falls apart.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -25.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "004", + "none", + nil, + 0.67, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Employment Agent", + "", + 0, + "", + false, + "", + "Jobs are everywhere.==W== Take a good look at yourself.==W== Have you improved yourself? Have you put in the effort?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "It's...==W== It's my fault.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Employment Agent", + "", + 0, + "", + false, + "", + "Good. Now you know you're unwanted.==W== So what about that Philae job? Sign here and you're set.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_common_014", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_common_014", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I...==W== I...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "travellers_home_office_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.45, + -0.3, + 1.7, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Iris. Don't.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.65, + -0.2, + 1.35, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.05, + 0.0, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.6, + -0.15, + 1.25, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.1, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "A familiar hand pressed down on mine, stopping the pen.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Huh?==W== No-Noya?==W== And Amber?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 3, + 0.45, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_attention", + 1, + 0.25, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.77, + -0.4, + 1.6, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 1, + 0.75, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "It's been a while, Iris.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Seriously! We've been looking for you for two months. I can't believe you almost fell for this scammer.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 1, + 0.8, + nil, + 1.7, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.21, + nil, + 1.15, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.43, + nil, + 1.15, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_140", + "a", + "004", + "none", + nil, + 0.67, + -0.05, + 0.95, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "avg_emoji_awkward", + nil, + 0.65, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Employment Agent", + "", + 0, + "", + false, + "", + "What are you talking about? You out-of-town Trekkers have zero respect.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Employment Agent", + "", + 0, + "", + false, + "", + "I was helping this lazy girl find a job that suits her.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.35, + nil, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "005", + "none", + nil, + 0.68, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_angry", + nil, + 0.4, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "What?!==W== Lazy==W== girl?!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Don't act like you know her. Iris is the hardest worker I've ever met!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + 0.7, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Back at the orphanage, she studied late every single night. Always the last one to sleep and the first one up.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + -2.0, + 1.0, + 0.5, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "She memorized obscure travel facts most Trekkers don't even know. When I decided to hit the road, she walked me through everything!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_office_dusk", + "28", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + 0.1, + nil, + 0.9, + 0.5, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_140", + "a", + "005", + "none", + nil, + 0.7, + 0.0, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + 0.65, + -0.02, + 0.95, + nil, + 0.5, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You sit here tricking people into dangerous jobs.==W== What gives you the right to call her lazy?!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "004", + "avg_emoji_vexation", + nil, + 0.6, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Employment Agent", + "", + 0, + "", + false, + "", + "Keep your voice down... Her being unemployed speaks for itself, doesn't it?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 200.0, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "Here you go.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Employment Agent", + "", + 1, + "", + false, + "", + "What is this...==W== Wait, an interview invite? With the official Eye of Grace seal?!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "005", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "close", + nil, + 0.7, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.18, + -0.05, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.38, + -0.05, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_angry", + nil, + 0.4, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "See? She is in high demand!==W== Hmph! Talk trash about her again and I'll bite you.==B====W== Come on, Iris, let's ditch this scammer.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + 0.35, + -0.1, + 1.3, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.15, + -0.1, + 1.3, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Huh? Oh... Okay...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.6, + -0.12, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Employment Agent", + "", + 0, + "", + false, + "", + "Hey, hold on! If she has an Eye of Grace invite, why is she looking for work here?==W== Wait...==W== If those crazy professors find out I tried to ship their candidate off to the Lushwood Jungle...==W== I better pack my bags and run!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "beilin_street_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:00", + "Sonus Month", + "25th", + "Port Bellin", + "Sunset Street" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.72, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.57, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.36, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.7, + nil, + 1.0, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 3, + 0.55, + nil, + 1.0, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 4, + 0.3, + nil, + 1.0, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Noya, Amber, what are you doing here?==W== What do you mean you spent two months looking for me?==W== And what is the deal with that invitation?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "One question at a time! I promise I'll explain everything,==W== but first...==W== Check this out!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + 0.75, + -0.05, + 1.1, + nil, + nil, + nil, + "Tiao", + "none", + "OutCubic", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_parkbase_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + -0.25, + 1.3, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_symbol", + nil, + 0.35, + -0.2, + 1.25, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Is that ... an Artifact car?!==W== Noya, did you actually build it?!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg1_103", + "a", + "003", + "avg_emoji_sigh", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "No. Only the shell. Inside's empty.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Hey, don't ruin the magic! Let her be amazed for a second.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 0, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Alright, alright.==W== Over these past few months, I wished for Artifact parts at the Monolith, and Amber dug up some ancient treasure. We barely managed to piece it together.==W== Now we fill up the inside, and it's good to go.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Oh, by the way. While we were putting it together, we ran into someone from the Eye of Grace.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Yeah! We mentioned we were your friends,==W== and she handed over this invite.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "This expiration date makes me a little nervous... Let's see what it says...", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_205", + "a", + "002", + "none", + 3, + 0.63, + -0.5, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.1, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "Please excuse this abrupt letter.==RT==Your performance on the Grace Light Academy entrance exam left a profound==RT==impression on us. We were disappointed to learn that you were not admitted,==RT==which is why we are reaching out now.==P====RT====RT==If you are currently seeking employment, we may be able to offer a suitable==RT==position. We warmly invite you for an interview to discuss future possibilities.==P====RT====RT==Sincerely, The Society for the Study of Life", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.4, + -0.15, + 1.15, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.18, + -0.4, + 1.6, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "003", + "none", + nil, + 0.82, + -0.4, + 1.6, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.8, + nil, + 1.55, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.55, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Sounds like they operate under the Eye of Grace. We only chatted for a bit,==W== so I don't know the exact details, but the lady was incredibly polite. I think they are legit.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Study notes... Do you still have them? She said they wanted to discuss the exam questions.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I do, I do.==W== I carry them with me everywhere...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "So ... are you gonna go?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.05, + nil, + 1.8, + nil, + 0.8, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 1.0, + nil, + 1.8, + nil, + 0.8, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_speechless", + nil, + 0.48, + -0.2, + 1.25, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.35, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "This was everything I'd ever wanted. Right in front of me.==RT==With this invitation, they wouldn't care about my degree==RT==or where I come from.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "I'd done so many Grace Light Academy's past papers==RT==that I can basically recite them in my sleep.==RT==I can definitely answer all of their questions.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Then why am I hesitating?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Why did I do all this? All those practice questions…==RT==What was the point?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 1.0, + nil, + 0.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + 4, + nil, + 0.1, + 0.95, + nil, + 0.2, + 1.0, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + 2, + 0.3, + 0.1, + 1.1, + nil, + nil, + 1.0, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + 3, + 0.75, + 0.1, + 1.1, + nil, + nil, + 1.0, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "002", + "none", + 2, + 0.3, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "002", + "none", + 3, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "003", + "none", + 4, + nil, + nil, + 0.95, + nil, + 0.3, + nil, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_parkbase_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + 0.5, + nil, + 0.5, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.3, + nil, + 1.05, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "If it was all to get one answer correct==RT==on a test someone else wrote for me…==RT==Is that what I want?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "... I don't know. How do I find the answer I'm after? The answer to my own life?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_attention", + nil, + 0.78, + nil, + nil, + nil, + 0.0, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "By the way, Iris.==W== Let me clear something up so you don't get the wrong idea.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m7", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "We didn't spend two months tracking you down to hand-deliver a letter.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Huh? You didn't?==W== Then... What for?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.1, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_vexation", + nil, + 0.65, + nil, + 0.95, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "What do you mean \"what for\"? Are you serious?==W== Didn't you hear me back there?==W== \"She is in high demand!\"==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "...==W== Wait!==W== You seriously don't get it?!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Err? Um... Sorry. I'm not following.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "No, no, no!==W== Right here!==W== In front of you!==W== Two people who need you!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + 0.9, + nil, + 0.2, + nil, + "stop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.25, + nil, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Oh!! That's what you meant?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Took you long enough... But you got there.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "When putting together that car, Noya kept talking about you. ==W==She's been looking for you to join the guild.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.3, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.3, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "To join the guild?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + nil, + "avg1_112", + "a", + "004", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "If you hadn't told me that thing was a steering wheel, none of this would've happened.==W== On my own, I'd never have found those blueprints in the basement.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "So when I decided to start my own guild...==W== I knew right then I wanted you with me!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "But hey, I've got my dreams, and if you've got yours, no pressure!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Anyway, that's the deal. Go to your interview, I won't stop you.==W== But if you end up hating it at that Society or whatever,==W== I'd be thrilled if you kept us in mind as a backup plan♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_love", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "If you aren't happy there, we'll steal you away.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ooh, I love that!==W== So cool! Done deal!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Noya... Amber...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "... Thank you both!==W== I...==W== I've made up my mind!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_462", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m55", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "InOutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_b", + "0", + "OutExpo", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 0, + nil, + 5.0, + 1.5, + 0.0, + false, + false, + 180.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_fade_right", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_001", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 0, + nil, + nil, + 3.0, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "015", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "", + false, + "", + "Uh...==W== You tossed your study materials? ==W==You're not doing exams?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "I love exam papers. They're my favorite thing. They make me feel safe.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "I wanted to get into a big corporation. I wanted to stay in Emor. I wanted to see the orphanage every single day.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "But what I want most ...==W== is just ...==W== to be with my two favorite people, Noya and Amber, forever.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "Even if we go a whole day without talking, knowing you're nearby... That feeling is enough.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "Noya, Amber, I've decided. I want to be a Trekker.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "I'm done solving problems with standard answers.==W== The answer to my life is something I need to find myself.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_001", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + -200.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -600.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 5.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "Nope, the answer to OUR lives.==W== If you become a Trekker, the rest of our lives is one big exam for the three of us...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "", + false, + "", + "And—==W==we get to decide the answers.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_001", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "Yeah!==W== Then, Noya, Amber...==W== I'm counting on you from here on out!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_10.lua b/lua/game/ui/avg/_en/config/stm08_10.lua new file mode 100644 index 000000000..8fa06c228 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_10.lua @@ -0,0 +1,10303 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Seven", + "First Encounter with Mirage", + "You share these forgotten memories with Iris, Noya, and Amber. Truth uncovered, your bond runs deeper than ever. Meanwhile, chaos engulfs Mirage as the Desert Scorpions close in on you.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "h", + "025", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:00", + "Nebula Month", + "7th", + "Mirage", + "Lucky Oasis" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Mmm... Where am I...?==W== Oh, right. We fell asleep once we made it to Mirage last night.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "none", + nil, + nil, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 0.7, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Good morning, Tyrant. Did you sleep well? Any dreams?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Morning, Vita. I had a dream. A really long one.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Tyrant, may tonight's starlight and sweet dreams wash away the exhaustion for you and your companions.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_attention", + "lengzhan", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait. You weren't behind that dream, were you?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "I did no such thing, Tyrant. You and your companions agreed to try the Monolith Melody.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I did,==W== but you told me it was regular sleep music.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "That melody was composed from records inside the Monolith.==W== If the listener resonates with those records, the music can awaken things they have forgotten.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "niunie1", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Forgotten? But I didn't dream about my own past. I dreamt about Iris, Noya, and Amber...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_001", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -580.0, + -100.0, + 1.4, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "lengzhan", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "... Hold on. Are you saying...==W== I saw their memories? The ones they lost?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "Perhaps yes, perhaps no. The Monolith does hold memories offered by wish-makers, but those records contain more than that.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "Also, my apologies, but this melody was only a trial. You and your companions will forget the dream shortly after waking.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "If you are interested in the Monolith's records, please focus on the system mission \"Acquire a Monolith.\"==W== Once it is accomplished, I will pass on these melodies in a format that allows for repeated resonance.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "So that was the real goal all along. Pushing me to finish the mission.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Fine. Don't worry about it.==W== As long as it gives me the power to protect everyone, I will get the task done.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Your command is my will.==W== I will take my leave now. Safe travels, Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "h", + "015", + "none", + nil, + nil, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "(\"Tyrant,\" huh... If everything Vita just said is true, then I...)==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 0, + 0, + "103" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_103", + "", + "0", + "", + false, + "", + "Morning, Boss.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "Oh, you're up. Morning, Amber.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_103", + "", + "0", + "", + false, + "", + "Been up for a while. Saw you talking to Vita, so I didn't interrupt. Just messing with my phone.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_103", + "", + "0", + "", + false, + "", + "Boss, can I ask you something? What was in your dream?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_103", + "emoji_sneaky_c", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "007", + "none", + nil, + nil, + -0.8, + 2.0, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "I dreamt about you, Iris, and Noya as kids. Things like wanting to get jobs, reading on the Waterway bridge...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.7, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "And later on. Iris looking for jobs, Noya building Loxy, you going treasure hunting...", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 0, + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_exclamation", + "lengzhan", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Whoa, hey!==W== Amber, that's too close!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "006", + "avg_emoji_flurry", + nil, + nil, + -0.65, + 1.9, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Boss. Can you tell us the whole dream?==W== In detail.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "018", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "023", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:20", + "Nebula Month", + "7th", + "Mirage", + "Lucky Oasis" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Yawn... Mornin'...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Noya, can you try to stay still in your sleep? Your leg was crushing me.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Hey, blame Amber. She had me in a bear hug from behind.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Well she hugs me too, and you don't see me crushing anyone.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "Everyone feels different.==W== I grab whoever my mood finds fitting.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 20.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "003", + "none", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "Noya is warm.==W== Iris is squishy.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "S-Squishy?!==W== Did I put on weight?!==W== Okay, listen up.==W== From now on, no one touches me in their sleep without my explicit permission.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "018", + "close", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.55, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 120.0, + nil, + nil, + "avg1_111", + "d", + "019", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "011", + "avg_emoji_sigh", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Boss==W== is hard.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_symbol", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "H-Hard?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "Too bony.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "023", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "See? You need to eat more, ==PLAYER_NAME==.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_flurry", + "niunie", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hold on, we're getting derailed.==W== Amber, weren't you asking about my dream?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "We all need to know.==W== That's why I woke everyone up.==W== Do you remember your dreams last night?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "007", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Dreams? I know I dreamt about something,==W== but it slipped my mind the second I woke up.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "... W-Why the sudden subject change?==W== I don't remember the details either...==W== But I woke up feeling pretty good. Must have been a nice one.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "026", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Let me ask you something else. How much do you actually remember about the orphanage? Or what you did right after leaving, before you built Loxy?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "011", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "The orphanage is a blur. I only remember Aunt Allie's face.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "I've got bits and pieces of what happened after we left. Like scavenging parts for Loxy.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "But we were all doing our own thing back then. I draw a complete blank on how we actually teamed up to form the New Star Guild.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "The Monolith probably took those memories as payment for our wishes. The books say they feed on intense emotions...==W== And looking back, that was a nerve-wracking period of our lives.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "015", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Rumor has it that if your prayer is even slightly vague, the Monolith takes extra memories as a toll.==W== I guess that's the price we had to pay for being rookies.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Thank goodness we have Iris.==W== If it were up to me, I'd have botched every single wish and wiped my own brain by now.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "niunie1", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "So none of you remember your childhood.==W== Which means...==W== That dream I had... Those were your memories?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "niunie1", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Vita said I'd forget the dream as soon as I woke up, but my magic-immunity must have blocked the memory wipe.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "As for what I dreamt about...==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Half an hour later.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "025", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "No way! That explains why I missed the mark by one point. The Monolith took my memory of the last exam when I made my wish.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "We should have made the wish instead.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Then you could've gone to Grace Light Academy.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "017", + "avg_emoji_exclamation", + 1, + 0.38, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "What are you talking about?==W== If I went off to college, I wouldn't be here traveling with you!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "027", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Besides, failing that exam is how I ended up at Boss Accord. My dream of becoming a corporate employee came true anyway!==W== Missing that test must have been a sign from the God of Grace.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You... You're all taking this surprisingly well. I thought ... you'd be way more upset or freaked out after hearing what you lost.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "019", + "avg_emoji_happy", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Hehe, I guess it is a little scary when you think about it.==W== But whether we laugh or cry, we're facing the same reality.==W== We might as well laugh and cheer up.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "The second we chose to be Trekkers, we accepted the risk of losing our memories. Honestly, as long as the Monolith doesn't make me forget where I stashed my Dorra, I'm fine.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "It already did. You found Dorra in your boot once and thought you hit the jackpot. You were thrilled.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Hey, drop it! Anyway, we have a soul pact with you now. Our wishes don't cost us memories anymore, so we have nothing to worry about.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "005", + "none", + 1, + 0.5, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + 2, + 0.72, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + 3, + 0.28, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Oh, right.==W== ==PLAYER_NAME==, give me your hand.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Huh? What for?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "You two, get in here.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Because from here on out, life isn't an exam for three anymore.==W== It's an exam for all four of us.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "011", + "none", + nil, + 0.25, + -0.1, + 1.2, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "I know we've said something similar before, but we mean it.==W== We're glad to have you with us, Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "005", + "none", + nil, + 0.75, + -0.1, + 1.2, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Talk to me more.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "JuGong", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Yeah. Together, we'll write our own answers.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "019", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Exactly! Everyone's awake, so let's get moving. Mirage, here we come!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "28_down" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "09:00", + "Nebula Month", + "7th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "It was too dark to see much when we got here... This is Mirage? Looks like a typical desert city. Why call it the Edge of the World?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Most cities in Nova are built around Monoliths.==W== Mirage doesn't have one. There aren't any in the entire region.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "That's why it's known as the land beyond Monoliths—==W==the Edge of the World.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_question", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "But why build a city==W== where there's no Monolith?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "There has to be a reason. I asked some veteran Trekkers about it, but they either didn't know or clammed up.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Makes sense. The people here must be desperate for a Monolith. Finding one out in the desert would be huge news.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_question", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "But with no Monolith, no industry, and no trade... How do people survive?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.68, + nil, + 0.98, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.32, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "007", + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Energetic Kid", + "", + 0, + "", + false, + "", + "Hey! Are you Trekkers from outside the desert?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Sure are, little buddy.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_star", + nil, + nil, + -0.04, + 1.2, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Energetic Kid", + "", + 1, + "", + false, + "", + "Whoa!==W== We haven't seen outsiders besides the Imperial Guard in ages!==W== What brings you to Mirage?==W== I can show you around if you want!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Do you know anywhere more crowded? I'd like to ask around.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Energetic Kid", + "", + 1, + "", + false, + "", + "Yeah! Follow me!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + nil, + "avg1_112", + "a", + "005", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "==PLAYER_NAME==, you go ahead. I'll follow in Loxy. Amber, hit me up once you get there.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + 3, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Got it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.72, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.28, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "005", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 3, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Energetic Kid", + "", + 1, + "", + false, + "", + "Our city looks pretty barren, but we have our ways to keep food on the table.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Like desert plants? Or rare goods?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Energetic Kid", + "", + 1, + "", + false, + "", + "You're smart! Spot on. We have the sweetest dates in all Nova, and we have crystal diamond ore.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Energetic Kid", + "", + 1, + "", + false, + "", + "But the dates never make it out of the desert, and the mines shut down ages ago.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Energetic Kid", + "", + 0, + "", + false, + "", + "So, as kids, we make our living off that.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.28, + nil, + 1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.52, + nil, + 1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.78, + nil, + 1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "003", + "none", + 1, + 0.33, + 0.12, + -0.75, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "003", + "none", + 2, + 0.57, + 0.12, + -0.75, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1297", + "a", + "003", + "none", + 3, + 0.7, + 0.12, + 0.75, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.35, + nil, + -0.8, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.55, + nil, + -0.8, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1297", + "a", + nil, + "none", + nil, + 0.68, + nil, + 0.8, + 0.0, + 0.8, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait... Are those the Desert Scorpions who tried to kill me at the banquet?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 0.8, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Looks like a street stall. Are they selling ... Artifacts?==W== Is that how you keep food on the table?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + 0.8, + "avg3_170", + "a", + "006", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Energetic Kid", + "", + 1, + "", + false, + "", + "Look,==W== a knight's buying one now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.9, + 0.03, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_170", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Domineering Desert Scorpion", + "", + 0, + "", + false, + "", + "You lot==W== buying or what?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "002", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1297", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_attention", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Standard Bearer", + "", + 1, + "", + false, + "", + "Hey, Desert Scorpion.==W== What's the price on these?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Domineering Desert Scorpion", + "", + 1, + "", + false, + "", + "Two hundred thousand Dorra a pound.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Standard Bearer", + "", + 1, + "", + false, + "", + "By the pound?==W== Never heard of selling Artifacts by weight.==W== Are the casings made of crystal diamond, or are they stuffed with them?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Domineering Desert Scorpion", + "", + 1, + "", + false, + "", + "You think that's steep? Tell me about it.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Domineering Desert Scorpion", + "", + 1, + "", + false, + "", + "Look around. No Monolith in Mirage means no Artifacts. We hauled these across the desert in bags. Course we charge by weight.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Standard Bearer", + "", + 1, + "", + false, + "", + "Fine. Pick me out a Projector.==W== Being stuck in this dump is boring me to tears.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "006", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_003", + 0.48, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Domineering Desert Scorpion", + "", + 1, + "", + false, + "", + "Alright.==W== This one do?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Standard Bearer", + "", + 1, + "", + false, + "", + "Is this the real deal?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Domineering Desert Scorpion", + "", + 1, + "", + false, + "", + "Everyone in Mirage knows the Desert Scorpions. You think I'd sell you a fake?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Standard Bearer", + "", + 0, + "", + false, + "", + "I asked you, is it real or not?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "002", + "close", + nil, + nil, + 0.12, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "007", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Domineering Desert Scorpion", + "", + 1, + "", + false, + "", + "You looking for trouble?==W== Buy it or move on.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Standard Bearer", + "", + 0, + "", + false, + "", + "If it's real and works, I'll buy it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + 2, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Standard Bearer", + "", + 1, + "", + false, + "", + "But what if it's broken?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "004", + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Domineering Desert Scorpion", + "", + 1, + "", + false, + "", + "If it's broken, I'll eat it on the spot.==W== Satisfied?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_004", + 0.82, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Domineering Desert Scorpion", + "", + 1, + "", + false, + "", + "Fifteen pounds. Three million Dorras.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Standard Bearer", + "", + 0, + "", + false, + "", + "No way that's fifteen pounds. Your scale is rigged!", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_004", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "008", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_005", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Standard Bearer", + "", + 1, + "", + false, + "", + "Look! There's a gravity magic seal under it!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Standard Bearer", + "", + 0, + "", + false, + "", + "You said if it's broken, you'd eat it.==W== Let me carve it up for you!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_005", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 2, + -3.0, + -5.0, + -1.5, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "avg_emoji_shock", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_006", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "004", + "close", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Domineering Desert Scorpion", + "", + 0, + "", + false, + "", + "Did you just halve my Artifact!?==W==", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + nil, + 0.85, + -0.02, + -1.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1297", + "a", + "002", + "none", + nil, + 0.05, + -0.02, + -1.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_006", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1297", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutQuad", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Energetic Kid", + "", + 0, + "", + false, + "", + "Fight! Fight! The Imperial Guard and the Desert Scorpions are going at it! Come quick!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Kid, stop yelling. We need to leave. It's not safe here.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Energetic Kid", + "", + 1, + "", + false, + "", + "What are you talking about? A fight means we can finally make some deals!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + -0.02, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Energetic Kid", + "", + 0, + "", + false, + "", + "Hey, Mister Scorpion! Miss Guard! Look this way!==W== There are White Cats over here!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m8", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "White Cats? What? No, we're not—==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.48, + nil, + 1.25, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 500.0, + nil, + nil, + "avg3_209", + "a", + "008", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Domineering Desert Scorpion", + "", + 1, + "", + false, + "", + "That outfit...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 120.0, + nil, + nil, + "avg3_156", + "a", + "002", + "avg_emoji_exclamation", + 5, + 0.49, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Standard Bearer", + "", + 1, + "", + false, + "", + "It is the White Cats!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_209", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_flurry", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "What? No! We only got here yesterday!==W== We don't know anything about any White Cats!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "007", + "none", + 1, + 0.53, + -0.07, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "Boss.==W== Behind me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "We're breaking out.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_11.lua b/lua/game/ui/avg/_en/config/stm08_11.lua new file mode 100644 index 000000000..27800910e --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_11.lua @@ -0,0 +1,12448 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Eight", + "Rules of the Desert", + "Amber defeats a Desert Scorpion, forcing the mercs to retreat. Myrsha then reveals that Mirage's factions are deliberately keeping the enemy alive. Following the lead, you arrive at the old theater—straight into a trap...", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:30", + "Nebula Month", + "7th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 5.0, + nil, + nil, + 0.2, + true, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "004", + "none", + nil, + 0.45, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 1, + -4.0, + nil, + nil, + 1.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + nil, + nil, + 0.5, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "003", + "none", + nil, + 0.33, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "We won.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Defiant Desert Scorpion", + "", + 0, + "", + false, + "", + "Ugh. Those White Cat magic guns are ridiculous. They shoot faster and hit harder than ours. It's the only reason I'm in the dirt right now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "It's not the guns.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Defiant Desert Scorpion", + "", + 0, + "", + false, + "", + "Huh? Then what else could it be?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + 0.4, + nil, + 1.1, + nil, + 0.0, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Take one. Try it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Defiant Desert Scorpion", + "", + 0, + "", + false, + "", + "You asked for it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + 0.35, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.75, + -0.01, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 4.0, + -2.0, + 0.4, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_135", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_373", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Defiant Desert Scorpion", + "", + 0, + "", + false, + "", + "Argh!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_attention", + nil, + 0.35, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "See?==W== It's not the weapon.==W== Your draw is slow, and your trigger pull is weak.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Defiant Desert Scorpion", + "", + 0, + "", + false, + "", + "F-Fine. I lose.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_111", + "a", + "004", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Can we talk now?==W== Why do you keep calling us White Cats?==W== And what are they?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Defiant Desert Scorpion", + "", + 0, + "", + false, + "", + "You wear White Cat clothes, carry White Cat weapons, and fight like White Cats. What else would you be?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_112", + "a", + "011", + "close", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You mean Amber's outfit and weapons?==W== So she looks like someone from the White Cat Troupe?==W== We found all this in our basement a long time ago.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Yeah. Never heard of White Cats.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Defiant Desert Scorpion", + "", + 0, + "", + false, + "", + "A basement... Not a basement here in Mirage, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_111", + "a", + "004", + "avg_emoji_speechless", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Our home is in Emor... Or it used to be.==W== This is our first time in Mirage. We arrived last night.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 1.2, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Defiant Desert Scorpion", + "", + 1, + "", + false, + "", + "Emor...==W== So you scavenged a dead Cat's gear.==W== Whatever. It doesn't matter now.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Defiant Desert Scorpion", + "", + 0, + "", + false, + "", + "Scorpions, on me.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1287", + "a", + "002", + "none", + nil, + 0.68, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1288", + "a", + "002", + "none", + nil, + 0.32, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + 3, + 0.7, + nil, + 0.95, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + 4, + 0.3, + nil, + 0.95, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Defiant Desert Scorpion", + "", + 0, + "", + false, + "", + "We mistook you for White Cats and lost an embarrassing fight.==W== By desert law, we owe you a favor.==W== Name your request.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "011", + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "A request...==W== Boss, do you need them to do anything?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "A request... Let me think.==W== How about we agree not to be enemies? You stay out of our way, and we stay out of yours.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Defiant Desert Scorpion", + "", + 0, + "", + false, + "", + "That's it? What's your angle?==W== Winners usually demand a massive ransom or even take the losers as slaves.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Usually? I don't know those rules.==W== We're in Mirage for supplies and to find the Monolith out in the desert. If you can help us with that, we're even.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Defiant Desert Scorpion", + "", + 0, + "", + false, + "", + "Generous. You definitely aren't White Cats.==W== Consider the supplies an apology for starting this mess. I'll ask the vice-captain if we can get you restocked.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.2, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "The Desert Scorpion's deputy captain...==W== Wait. The people who ambushed me at the banquet were the Desert Scorpion captain and deputy.==W== Can I actually trust them right now?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_shock", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "005", + "avg_emoji_sweaty", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m51", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "avg_emoji_attention", + nil, + 0.52, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Boss! What brings you all the way out to Mirage? Did something happen?==W== Wait, are you here to join the Desert Scorpions? Hah! I'd welcome you with open arms!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + -0.3, + 1.4, + nil, + 0.0, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "What just zipped past?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + 3, + 0.38, + -0.2, + 1.25, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + 1.38, + nil, + nil, + nil, + "lengzhan", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Scorpion. Let go. Or I shoot.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait, she's not a threat right now!==W== But Myrsha, let go. Personal space, please. This is terrifying.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "none", + "lengzhan2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "chijing", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Huh?==W== We only talked once, and you remembered my name?==W== That makes me so happy!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Talked?==W== I tend to remember the name of the assassin who tried to kill me.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.72, + -0.2, + 1.25, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_symbol", + 4, + 0.7, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "An assassin?!==W== It was her? ==PLAYER_NAME==, she was the one who attacked you at the banquet?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "Hey now, easy with the sword. That was then, this is now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "The contract is off, and the client is locked up. Why would we keep coming after you?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "Besides, my guys lost fair and square, and you let them off easy. I don't repay kindness with a knife.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "Consider your request granted. From now on, we are officially not enemies.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Still don't trust me? Look, sis.==W== I've got my neck pressed right against your blade. Good enough for you?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + " ==PLAYER_NAME==, what's the call? She's even more forward than I am.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Stand down, Noya.==W== They were just hired knives back then, and she's not hostile now.==W== We're new here. No point picking a fight with the locals.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.8, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "none", + nil, + nil, + nil, + 1.4, + nil, + 0.0, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "Heh. Knew you were smart, Boss! So we're friends now, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_attention", + nil, + 0.4, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + 3, + 0.7, + nil, + 0.78, + nil, + 0.2, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + 4, + 0.85, + nil, + 0.78, + nil, + 0.2, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1287", + "a", + "002", + "none", + 5, + 0.78, + nil, + -0.73, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1288", + "a", + "002", + "none", + 6, + 0.6, + nil, + -0.73, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + nil, + nil, + -0.75, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + -0.75, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Alright, Scorpions, scatter!==W== Go prep those supplies and top up the Boss's ride with Grace.==W== I'm taking them on a food tour of Mirage. I'll see you when you're done.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + 0.78, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + 0.78, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + nil, + nil, + -0.73, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + -0.73, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_121", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Appreciate it.==W== And that works out perfectly. We needed a local to answer a few questions anyway.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 7, + "AvgStageEffect_eyes", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 7, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:45", + "Nebula Month", + "7th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 3, + 0.19, + nil, + 1.05, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 2, + 0.34, + nil, + 1.05, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 1, + 0.73, + nil, + 1.05, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "none", + nil, + 0.15, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + 0.32, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "none", + nil, + 0.75, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_09_005", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I never saw food like this back in Emor, but every dish is incredible! ♪==W== I'm stuffed. And our supplies are fully sorted out!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "The tagine is good.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Got the recipe down! As soon as I find the ingredients, I'm cooking this for you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.11, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.77, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_09_005", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.5, + -0.05, + 1.15, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "See? We're out in the middle of nowhere, but Mirage still has charm, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Like they say. Home is where you feel at peace.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Though you were fighting the Imperial Guard pretty hard earlier. Is there bad blood between the Imperial Guard and the locals too?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "Nah, not at all. We get along with the Imperial Guard fine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "How should I put it...==W== Let's call it a business partnership.==W== We're also teammates when it comes to fighting the White Cat Troupe.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The White Cat Troupe...==W== I keep hearing that name. Who are they?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + false, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_207", + "", + 1, + "", + false, + "", + "They used to be the old Nova Empress's personal guard. Over a decade ago they betrayed and took the Empress's life. Total villains.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_207", + "", + 1, + "", + false, + "", + "Grace Imperium hired the Imperial Guard to hunt them down. The White Cats fought a running battle all the way here. Mirage is their last stand.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_207", + "", + 0, + "", + false, + "", + "Word is Mirage used to be loaded back then. But years of fighting turned it into this. Now most of the city is empty ruins.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_symbol", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "E-Even the Empress?!==W== They're that ruthless?==W== Oh no.==W== We're already in their territory!==W== What if they're hiding behind a wall right now waiting to jump us?!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "Relax. That all happened when I was a kid.==W== Nowadays Mirage is technically at war, but there are no battles left to fight.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + 0.5, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "We Desert Scorpions hold the abandoned crystal diamond mine up northeast.==W== The Imperial Guard has the central oasis out west. The White Cat leftovers took the second oasis down south.==W== Everyone has their turf, and we've kept out of each other's way for years.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.72, + -0.3, + 1.35, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + 3, + 0.28, + -0.2, + 1.3, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + 3, + 0.3, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + 1.0, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Besides, there are barely any White Cats left. We could wipe them out with sheer numbers anytime we wanted.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "014", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "If they're that dangerous, why not take them out?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "And lose our business?==W== Wipe out the White Cats, and we have nothing to do.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Business... The kids this morning said something similar.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Energetic Kid", + "", + 0, + "", + false, + "", + "What are you talking about? A fight means we can finally make some deals!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "003", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "003", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Ah. I get it now.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "m0811-1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "You're keeping the enemy alive on purpose.", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"m0811-1", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"m0811-1"} + }, + { + cmd = "SetChoiceEnd", + param = {"m0811-1"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "Sharp as always, Boss.==W== Mirage today is a city that runs entirely on war.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "We Desert Scorpions are rough mercenaries. Even if we partner with the Imperial Guard, a little friction is part of the deal.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_attention", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_02_013", + 0.35, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_373", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "So we stage a fight every now and then. We leave behind some junk weapons as spoils for the Guard, and they use it to claim victories up the chain.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "And the Guard? War always costs something, right?==W== They dump some expensive gear, snap evidence with a Photo Capturer,==W== and bill Grace Imperium for battlefield losses.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_119_001", + 0.35, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "But those gears aren't broken. They submit a report for new armor and spears,==W== and the money gets cleared.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_010", + 0.35, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Then they pay the kids a twentieth of the price to drag that gear back. As for the money marked for new equipment,==W== thirty percent to us, seventy to them. Round and round, and the Dorras keep rolling in.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_010", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Talk about a shameless racket...==W== But I guess the kids earn a bit of honest coin from it.==W== I don't know what to think.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "Come on, don't overthink it ♪ Nobody loses out here. Win-win, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "none", + nil, + nil, + -0.1, + 1.25, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "And~==W== Guess what?==W== Today we put on a real show with the \"White Cats.\"==W== The Guard's gonna file a report on a grueling battle, claim they repelled the entire White Cat army, and demand a massive payout.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Hehe. From that angle, we oughta thank you!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "So ... you turned war into a business.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Ahaha!==W== Mirage has no goods worth hauling out of the desert. Without war, nobody here would survive.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "If only there were a Monolith here. Everyone could live off Artifacts.==W== Hey, Myrsha, have you ever found one out in the desert?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "A desert Monolith?==W== Never seen one.==W== People here spot things in the sands all the time, but when they go check, there's nothing there. Probably a castle in the air.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + 0.28, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.68, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "I exchange looks with the New Star Guild.==W== Forget my amnesia, those three had been inside that Monolith. It was no mirage.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "But ... ==W==I heard that before my time, Mirage had a Monolith.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Wait, there used to be a Monolith here?==W== What happened to it?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "What it sounds like. One day it just vanished. No warning.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Our captain seems to know something, but clams up whenever the topic comes up.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "IfUnlock", + param = {"a_1", "C07_06_bb"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "A Monolith vanishing... Could it be like what I went through...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_tower", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetPPGlobal", + param = {1} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "d", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "No, it's not an earthquake.==W== The Monolith is sinking!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "Boss, it's pulling us down with it...==W== I'm sorry. We might not make it back.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + -2.0, + 1.0, + true, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetPPGlobal", + param = {0} + }, + { + cmd = "SetBg", + param = { + 0, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + nil, + nil, + -0.05, + 1.15, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "No, no... That's a memory of something that didn't happen.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Besides, if a Monolith sank into the ground, the impact would be huge. The people of Mirage would've noticed.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_attention", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Spreading that speculation would cause panic. I'll keep quiet and play dumb for now.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlockElse", + param = {"a_1"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "A Monolith vanishing... It sounds crazy, but if it's true... It might be connected to the desert Monolith we're after.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlockEnd", + param = {"a_1"} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Myrsha, besides your captain, does anyone else know about the vanishing Monolith?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "The White Cat captain might know...==W== But I've never had contact with them.==W== And I don't think the townsfolk know about it. Not many old-timers left in Mirage anyway.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "But, I know one place where we might find some answers about what happened.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "21:10", + "Nebula Month", + "7th", + "Mirage", + "Unnamed Street" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.23, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.82, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + 0.5, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Um...==W== Are we actually sneaking in here?==W== It looks creepy.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Myrsha said this was the old White Cat theater, before they betrayed the Empress.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "The White Cats were here the longest. There might be clues inside about the city's past.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "But Myrsha also said the terrifying==W== Dark-Footed Devil Cat took over this place!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_414", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.5, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_946", + "a", + "002", + "none", + 5, + nil, + nil, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_946", + "a", + nil, + "none", + nil, + nil, + nil, + 1.6, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_946", + "a", + nil, + "none", + nil, + nil, + nil, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + 5, + 0.3, + 0.1, + 0.55, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + nil, + 0.6, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Boss is more powerful than a devil. Don't be afraid.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.57, + nil, + 0.65, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Uh, I don't think that's how it works...==W== But we're out of options.==W== Let's go. We're here for clues. No fighting.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 1.0, + 0.07, + 0.7, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + 0.27, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.4, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.73, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "Linear", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "21:25", + "Nebula Month", + "7th", + "Mirage", + "???" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + -0.3, + nil, + nil, + 1.0, + 1.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "none", + nil, + nil, + 0.0, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Boss? Where are you?==W== Is that you, Boss?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "A-Amber?!==W== Hey, don't just grab things in the dark!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_flurry", + "diantou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + 0.82, + -0.15, + 1.3, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.8, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + 10.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Huh... Can't see a thing, but this place feels strangely familiar...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 1, + 0.23, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_awkward", + nil, + 0.25, + -0.1, + 1.2, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "W-We should get out! It's pitch-black! What if the Dark-Footed Devil Cat attacks us—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_388", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_133", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + nil, + 1.2, + nil, + 1.0, + 1.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Don't you dare!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "025", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Aaaaaah!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_514", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "A low voice comes from behind us.==RT==Something smooth and metallic presses against our heads.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "We've been ambushed.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_12.lua b/lua/game/ui/avg/_en/config/stm08_12.lua new file mode 100644 index 000000000..d36392965 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_12.lua @@ -0,0 +1,18156 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Nine", + "Home Alone", + "You never expected to find Aunt Allie here. It turns out she fled Emor with the children and made this place their new orphanage. To keep their location a secret, she refuses to let the White Cat Troupe dig any deeper.", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m114", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Don't you dare!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "You three! Drop your weapons! On the ground, hands on your heads! Move it!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Comment", + param = { + "鸢尾装作害怕的样子" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -30.0, + -80.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 80.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.427, + -0.03, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Eek! Okay, okay, I-I get it! Please don't hurt me!==W== No to violence!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "none", + nil, + nil, + -0.16, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.8, + -0.07, + -1.12, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_shock", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Good! Now you two, do exactly what she did! Hurry up!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + 2, + 0.23, + -0.08, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.17, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Taking Iris's cue,==W== I drop into a crouch and scan the room.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -200.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.4, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "... Huh? It's too dark to see clearly...==W== Wait, where's Amber?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 1 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.12, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Good. You two are being smart.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Hey! You over there! Quit stalling! I said hurry up!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.54, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ahh, it's not that I'm refusing!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 600.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_1996", + "a", + "002", + "none", + nil, + 0.45, + -0.15, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_086", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I want to drop my sword, but the strap is totally stuck!", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutSine", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 2, + 0.17, + -0.07, + 1.12, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.27, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Hah! Can't even handle your own weapon, and you call yourselves thieves?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Thieves? What are you talking about?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + -0.165, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Hmph, whatever. This sword is mine now. Stay right there and don't try anything funny.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + -0.25, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -340.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "003", + "none", + 3, + 0.75, + 1.5, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 180.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 1.17, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -40.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.4, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "Gotcha!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_999", + "", + 0, + "", + false, + "", + "Wh-what—?! From the ceiling?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + 1.0, + 1.0, + 1.15, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -3.5, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + 5.0, + -1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Amber drops from the rafters and subdues the entire group in seconds.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.65, + -0.07, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.535, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Dang it! Take this! Floor Split!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 450.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + nil, + -0.28, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Waaaaah! Freeze! Come on, freeze!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_336", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "An icy blue mist spreads outward from Iris's palms pressed against the floor. The wood beneath our feet lets out a few creaking groans, but remains intact.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.31} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "No way! Why didn't the trap go off?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 2, + 0.55, + -0.072, + 1.12, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.43, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + true, + "", + "A thief who knows magic?! Then try this!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.75, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + true, + 0.75, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dash", + 0, + 1, + -2.0, + nil, + -1.2, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_175", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.52, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Saw that coming!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.48, + -0.08, + 1.12, + 1.0, + 1.0, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.68, + -0.08, + 1.12, + 1.0, + 1.0, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "... Huh? Whaaaat?! No way! You caught our arrows barehanded?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.12, + -0.33, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.28, + -0.24, + 1.35, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "What do you mean, no way? These crossbows are basically toys.==RT==The shots had zero power behind them...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.12, + -0.33, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + 4, + 0.95, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + 5, + 0.2, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + 200.0, + nil, + 1.05, + "avg1_112", + "a", + "004", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Amber, Iris, round them up!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -220.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m99", + "none", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -80.0, + nil, + 1.1, + "avg1_112", + "a", + "007", + "avg_emoji_sigh", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "These kids are fast. Dodging all over the place, but we got 'em.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Comment", + param = { + "不用黑影了" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait, isn't this the Dark-Footed Devil Cat's lair? Why are there kids here? And with Desert Scorpion magic guns?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 80.0, + nil, + 1.1, + "avg1_111", + "a", + "002", + "avg_emoji_attention", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Hmm... This room's decor is familiar. And their ambush tactics... I swear I've seen them before.", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.37, + nil, + 1.0, + nil, + 0.75, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "004", + "none", + nil, + 0.63, + nil, + 1.0, + nil, + 0.75, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "008", + "none", + nil, + 0.5, + -0.06, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Kid Leader", + "", + 1, + "", + false, + "", + "Hah! You stupid thieves, think you won just because you caught us?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Kid Leader", + "", + 0, + "", + false, + "", + "This is the Dark-Footed Devil Cat's turf, the Daisy Orphanage. Run while you can, or we'll scream!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.34, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.75, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.05, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Scream for that devil cat of yours?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.05, + "avg1_112", + "a", + "022", + "avg_emoji_idea", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "A devil out in this desert? Even if it is real, anyone who uses kids to do their dirty work is scum. All the more reason to teach them a lesson!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Kid Leader", + "", + 0, + "", + false, + "", + "Tch, you're dead. Three, two, one... Everybody, scream!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "The Kids", + "", + 0, + "", + false, + "", + "Mom!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.515, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_question", + nil, + 0.44, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 3.5, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "M-Mom?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_556", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.7, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.6, + nil, + 0.99, + nil, + nil, + "none", + "InOutBounce", + 2.5, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.78, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Why are the lights flickering? Don't tell me there actually is a devil...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -110.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.34, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.44, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.535, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.18, + 0.12, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 1, + -0.18, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + -0.01, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.42} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.44, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "What was that? It's too fast, I can't track it.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I-I'll find the switch and stabilize the lamp. You protect Boss!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_556", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.97, + nil, + nil, + nil, + nil, + "none", + "InOutBounce", + 2.5, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutSine", + 2.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + -490.0, + nil, + 1.05, + "avg1_112", + "a", + "009", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Doesn't matter how fast you are. If you move in a straight line... Right here!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_556", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "InOutBounce", + 3.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + 0.5, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 1, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "The lights flicker back on. Noya's sword hangs in mid-air, effortlessly blocked by a broom.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 5.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "I don't know if you're thieves or after something else.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "But breaking into this orphanage means you crossed a line in this desert.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 500.0, + 1.6, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + 0.32, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 700.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_999", + "", + 1, + "", + false, + "", + "And no matter how much you beg...", + "" + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + 0.47, + -0.3, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 0.9, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_999", + "", + 1, + "", + false, + "", + "You're going to pay—", + "" + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "019", + "none", + nil, + 0.57, + -0.49, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 2.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.4, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 3.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.42, + 1.45, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + -0.17, + 1, + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "Eh?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.82, + -0.38, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m37", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + 2, + 0.2, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "No way... The Dark-Footed Devil Cat is...?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.2, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + -0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.25, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_shy", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Noya? Is that you?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 35.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 3, + 0.78, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 4, + 0.9, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Then... Those two must be Iris and Amber?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "A-Aunt Allie?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "What is going on? Am I dreaming? How did the orphanage and Aunt Allie end up out here in the desert?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_symbol", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "The orphanage, Aunt Allie...!==W== So she's the director of the Ash Orphanage they've been looking for this whole time.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "028", + "none", + nil, + 0.6, + -0.4, + 1.5, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "Oh, thank goodness...! Seeing you all looking so healthy and full of life…==RT==I am... I am so glad!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + nil, + 0.1, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.25, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "020", + "none", + nil, + 0.4, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "Noya & Iris & Amber", + "", + 0, + "", + false, + "", + "Auntie!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "023", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "We didn't come to Mirage looking for the orphanage,==W== but what an incredible surprise.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "024", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "b", + "008", + "none", + nil, + nil, + -0.85, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 2, + "OutBack", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m100", + "none", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Hold on. What did you call me?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "008", + "none", + nil, + 0.7, + -0.12, + 1.17, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.15, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.3, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.45, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "A-Auntie...?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "021", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Auntie? How distant... I am heartbroken.==W== Where did my three little darlings go? The ones who used to swarm me and call me Mom?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "L-Little darlings...?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "019", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "After moving from Emor to Mirage, I worried I might never see you three again...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 500.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 30.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InCubic", + false, + true, + 0.7, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "But I never dreamed our reunion would look like this. Not only have you stopped calling me Mom, but you break in like a pack of thieves!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "No, no, no! I keep telling you, we're not thieves!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_046", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "To think you three turned bad..==W==. I suppose that's my fault as your Mom. Well... This seems like the perfect chance to teach you a lesson.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002_a", + "0", + "OutCubic", + 0.6, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "Why?! No! Wait, it's a huge misunderstanding! We came looking for the desert Monolith and only stopped in Mirage to restock!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "We're here because we heard there was intel about the Monolith! Plus, everyone said this place was taken over by the Dark-Footed Devil Cat, so naturally we had to sneak in!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_086", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002_c", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "That is still breaking and entering. I never imagined reuniting with my precious children would end up like this. How tragic.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002_b", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "Come along now. Let Mom teach you a lesson.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_015", + nil, + 0.54, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "No, please—!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Carried off by the scruff like kittens...==W== Wait, I'm still here.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "avg_emoji_attention", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_012", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + false, + false, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.45, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0, + 10.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutBack", + 0.75, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "009", + "none", + nil, + 0.9, + -0.59, + 1.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 2.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.6, + -0.62, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 10.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "You must be a friend of theirs.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Yes, I'm ==PLAYER_NAME== from their guild. Uh... Noya, Iris, and Amber are good kids. It's not what it looks like... ", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + 23.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.37} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.4, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "5", + "OutCubic", + true, + true, + 0.4, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.73, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + nil, + -0.55, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.315, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.375} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I know.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Please, let me explain...==W== Wait, you know?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Stand behind me. When the White Cats come in, make sure you have a good excuse for being in Mirage.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "A good excuse?==W== What does that mean?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.76, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_172", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.56} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + 0.65, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + -0.31, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Apologies for the late intrusion. I am Kasimira, Captain of the White Cat Troupe's Third Squad. I need a word with you... Do you have a moment?", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + 0.65, + -0.24, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "The door is unlocked. Come in.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "22:10", + "Nebula Month", + "7th", + "Mirage", + "The Daisy Orphanage" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "003", + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.7, + -0.01, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Good evening, Director Allie. I apologize for the hour. I hope we didn't startle the children.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Oh, don't worry. They're fast asleep by now. But Captain Kasimira, you've brought quite a crowd. What brings you here?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Let me be clear—we aren't here to fight. We're investigating the brawl that happened in town today, to see if anyone knows anything.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "A brawl? I'm afraid I've been here all day. Did something happen in town?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "This morning, the Desert Scorpions and the Imperial Guard got into their usual street fight. But witnesses say neither side won. Someone in a White Cat uniform ended it, using two of our standard-issue magic pistols.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "So... One of your own?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "You would think so. But our weapons are assigned to specific members. Dual-wielding is the signature style of one specific person... But...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "No one in the Troupe currently uses two guns.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "I believe someone is impersonating us. They want to upset the balance and shatter the peace we have in Mirage.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Neither the Troupe nor I will sit back and let that happen. We refuse to let Mirage fall back into chaos.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Mirage was already peaceful when we moved here. I honestly have a hard time picturing this past chaos.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "But what does this have to do with the orphanage? For the children's sake, we certainly don't want any trouble either.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Chaton. Explain.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.75, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + 0.0, + 1.08, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.75, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "002", + "none", + nil, + -0.05, + -0.13, + -1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.11, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.27, + nil, + -1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "avg_emoji_music", + nil, + 0.45, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Heh heh. That impostor is crafty, I'll give them that. Even I, wielder of the Evil Eye, was stumped at first! They must have used a high-grade magical barrier to warp perception.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + 80.0, + 1.9, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_lp", + 0, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m122", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "But! No matter what masterful techniques they use to hide, the world is now veiled in shadow.", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_lp", + 1, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "003", + "none", + nil, + 0.545, + -0.11, + 1.03, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_disappear", + 0, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "view_skeleton_a", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 120.0, + 1.3, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "With the dark power surging,==W== absolutely nothing escapes my Evil Eye!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 70.0, + 1.7, + nil, + nil, + nil, + "none", + "InOutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_133", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "32", + "OutCubic", + true, + true, + 0.4, + true, + "fade" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==Nyahahaha!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "011", + "none", + nil, + nil, + -0.26, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.1, + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "... Speak in English.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_108", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Right, uh... Basically, I couldn't find them all day. But tonight the fake finally showed up. I tailed them straight to the orphanage.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.61, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.65, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "004", + "none", + nil, + 0.35, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "So that is where we stand. Director Allie, has anything unusual happened here tonight?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Unusual? No, I don't believe so.==W== At most, we had this Trekker stop by asking for a bed... Right?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + 0.5, + -0.27, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.9, + -0.28, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "004", + "none", + nil, + 0.25, + -0.11, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.5, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "...Huh? Asking for a bed?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Clearly Allie is covering for us...==W== I'd better play along and make the story stick.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -35.0, + 1.17, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "A Trekker looking for lodging... Suspicious. Why would a Trekker come to a desolate, dangerous place like Mirage, especially when there's no Monolith?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I was commissioned by Executive Director Firenze of United Harvest Philae. I'm here to survey the local agricultural goods.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "It seems there aren't any inns in town, so I'm relying on the kindness of the locals for a place to sleep. That's all.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Is the White Cat Troupe a registered company? If you have a problem, take it up with mine.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "United Harvest Philae... The Desert Scorpions raided them recently. Were you involved?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "They stormed our banquet, yes. We want them brought to justice, but that is not my business in Mirage.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "030", + "none", + nil, + 0.3, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.52, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "No, no! This is not the one with the guns. I clearly saw four people entering this orphanage. Where are the other three?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You must be mistaken. I took this job alone. The kids were showing me the way. You probably saw me walking with them.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 0.98, + "avg3_170", + "a", + "007", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Kid Leader", + "", + 0, + "", + false, + "", + "Yeah! We found ==SEX4== on the street. ==SEX1== had nowhere to stay, so we brought ==SEX4== back.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_170", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "028", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Ugh—my dark power has locked on to three other presences! Move, let me in to search.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.55, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "028", + "none", + nil, + -0.07, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.39, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.32} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + nil, + 0.73, + -0.115, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Did you not hear me the first time? The children are sleeping. No one is going inside.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "017", + "none", + 2, + 0.05, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_angry", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Chaton, stand down!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "009", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Why?! Kasimira, I swear on the dark power. I know I saw others in there.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "I'm not saying you're wrong. But we've intruded enough at this hour. Pushing the issue would just be rude. It violates the desert code and the White Cat spirit.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "This is an order!", + "" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "028", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "... Understood.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Director Allie, I apologize for the disturbance.==W== If you spot anyone impersonating a White Cat, please inform us.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Before we leave, I have a personal question. Are you familiar with the name Taffett?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Taffett? I have never heard that name. Is it a person?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.86, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "030", + "none", + 3, + 0.25, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + 4, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + 5, + 0.57, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.415, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "I see. Forget I asked.==W== Third Squad, move out.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + -0.12, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Phew. We actually pulled that off.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.61, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Good job keeping up the act.==W== But honestly, those three are far too reckless. They had no idea they were being tailed.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Are they going to be alright? I am worried.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Oh, I haven't properly introduced myself. I'm Allie. I'm the mother here. That makes me both the caretaker and the director.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "NewCharIntro", + param = { + "avg1_139", + "Allie", + "Mother of the Orphanage", + "b", + "004", + nil, + -20.0, + 1.1, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I'm ==PLAYER_NAME==. I'm the CEO of a company called Boss Accord. Because of my title, everyone calls me Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya and the others saved me in the desert a few months ago. I've been traveling with them ever since.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "A corporate CEO? How impressive. Hehehe, those kids are always full of surprises.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_3s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 3, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTrans", + param = { + 1, + 3, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetSceneHeading", + param = { + "22:30", + "Nebula Month", + "7th", + "Mirage", + "The Daisy Orphanage" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.3, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.6, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.45, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Locking us up out of nowhere, I thought something terrible happened. Turns out we were being followed. Aunt Allie, you could've said so from the start!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + 2, + 0.85, + -0.12, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_exclamation", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Noya, you can't keep a secret. Iris, the second you panic, it's written all over your face.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "008", + "avg_emoji_angry", + nil, + 0.7, + -0.16, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 10.0, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "And I am still mad you call me Auntie instead of Mom!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Does that last part even count?! Alright, fine, we'll try. Right, Iris?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.25, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "M-Mom...==W== No, I can't do it! It's too embarrassing, my face is on fire!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_344", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Honestly, you used to call me that all the time when you were little...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Anyway, you've barely stepped foot in Mirage, and you've already crossed the White Cats. Now that you're mixed up in this, the Scorpions and the Guard will be after you next.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Stay hidden here with me. It might be an orphanage, but the Cats, the Scorpions, and the Guard know better than to start trouble here.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "She said she worried they'd turn bad, yet she covered for us without hesitation. She thought we were in trouble and wanted to keep us safe.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "024", + "close", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "So this is what home feels like. A mother's warmth... For someone who doesn't even know where to return to, I'm truly envious...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "016", + "none", + nil, + 0.7, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.22, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.36, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "It's not that serious! We're kids from your orphanage, we wouldn't cause trouble. And even if we did, we'd never bring it home.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Speaking of which, we meant to ask. Why did the orphanage vanish from Emor without a word? Was it because of United Harvest?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "It's a long story. If you're not tired, why don't we chat while the kids are asleep?==W== I want to hear everything you've been up to since you left.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Yes! Let's all lie down and roll on the floor while listening to stories! Just like when we were little.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "I'll get the pillows.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I'll get the blankets.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + -10.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + -120.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + 0.62, + -0.2, + 1.27, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Despite the long separation, Noya, Iris, and Amber don't miss a beat. They fall right back into their old rhythm, as if they only left yesterday.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 4.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.95} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "They pull me onto the soft sofas with them. Over warm tea, we settle in for a long, heartwarming night of stories.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_13.lua b/lua/game/ui/avg/_en/config/stm08_13.lua new file mode 100644 index 000000000..6f464e202 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_13.lua @@ -0,0 +1,11883 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Ten", + "A Pause", + "Albedo sends Bastelina and Laru to track Angie. Meanwhile, you and the New Star Guild finally settle in at the Daisy Orphanage. You let your friends in Philae know you're safe, then finally get to talk with Allie...", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "028", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "015", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "02:00", + "Nebula Month", + "8th", + "Gold District in Emor", + "Secret Prison" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Yaaawn...==W== I am beat.==W== Hey, Bastelina, want some fry? I got the coffee-flavored ones. Figured they'd keep us awake.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "Sure, I could use a pick-me-up. Munch, munch...==W== These are soggy.==W== You usually have higher standards, Laru.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + 1, + 0.4, + -0.08, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + 2, + 0.67, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "What do you expect? This dungeon is a swamp. They went soggy after all the time I took bringing them here from the shop.==W== Ugh, I can't even enjoy a crispy fry.==W== How much longer are we rotting in here?", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "avg_emoji_sigh", + nil, + 0.65, + 0.0, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Easy, Laru. Remember the mission Lady Albedo assigned us. Patience.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Bastelina, Laru. Angie's operation is going to fail. Fall back with her squad.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "009", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "008", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + 1, + 0.1, + -0.4, + 1.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "Lady Albedo, if this is an order to assassinate Boss, I'm afraid I can't accept that.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Yeah, I am out too.==W== And for the record,==W== this isn't me trying to dodge work. I never bought that Book of Grace Prophecies anyway. An apocalypse? Please.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "024", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "003", + "none", + nil, + 0.6, + 0.02, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "006", + "none", + nil, + 0.8, + 0.02, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "003", + "none", + nil, + 0.35, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "Don't jump to conclusions. Hear me out.==W== I am sending you in to spy on Angie's faction from the inside.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "Angie is desperate for Boss's head. She needs people who actually know ==SEX4== to improve her odds. You two are perfect bait.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Play along. Act like you want to save the world and slay the Tyrant. She'll snatch you right up.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "none", + nil, + 0.3, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.08, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Oh, play undercover... Fine.==W== But I am logging this as field overtime.==W== You gotta approve my bonus.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "023", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "017", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "Assuming==W== I am still your superior when you get back.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "none", + 2, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + 3, + 0.74, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "That sounds a little bleak.==W== Are you expecting trouble?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + 0.75, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.25, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "The Director of the Sky Institute attempted murder.==W== As her second-in-command, I have to answer for it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "So I have to try and stop Angie, then turn myself in to Boss Accord.==W== They must absolutely loathe me by now.==W== Who knows what they'll do to me.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "024", + "avg_emoji_music", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Don't worry, Albedo! ♪==W== If they burn you to a crisp, I'll collect your ashes myself!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Laru!==W== Why do you sound thrilled about that?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Well, everything played out as Albedo predicted.==W== Hey,==W== does this mean our Committee is a heretic cult now?==W== I'm not sure how I feel about that.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "Pretty much. The Dusk Arbiter hasn't come for our heads yet, but to the Grace Imperium, we belong at the stake.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Burned at the stake...==W== My body is ninety percent fries at this point. I'd end up cooked into a human fry.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "You'd be perfectly crispy, Laru. I am sure you'd give off the sweet, rich aroma of a deep-fried potato.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "That sounds delicious...==W== Wait,==W== I can't eat myself.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "close", + nil, + 0.38, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 280.0, + -30.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Alright, back to business. I dug up some intel.==W== Angie put me in charge of procuring the daily necessities and snacks, so I have a rough headcount of her current forces.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "011", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "About thirty Sentinels of Dawn and Imperial Guards, fifteen Dusk Arbiters,==W== and a few dozen Trekkers.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + 1, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_flurry", + 2, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "That is specific.==W== You got all that from groceries?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Yep. The Sentinels and Imperial Guards use a specific oil to maintain their gear, and the Arbiters need special prayer candles.==W== I worked out the rest from daily consumables.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -280.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "002", + "avg_emoji_happy", + nil, + 0.62, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "Nice work, Laru. I made a discovery too.==W== Angie had me monitor that person's daily broadcasts on Scarlet Sights for clues.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 350.0, + nil, + nil, + "avg1_150", + "a", + "005", + "avg_emoji_attention", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Ah,==W== you mean Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "Laru, you slipped up again!==W== We need to say the Tyrant.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "017", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Sorry, sorry. The Tyrant.==W== Good thing nobody else heard that.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_150", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "Anyway, here is what I found. Watch this clip.==W==", + "" + } + }, + { + cmd = "SetBg", + param = { + 4, + "city_street_water_rain", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "004", + "none", + 2, + 0.35, + -0.08, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_016", + 0.65, + 0.54, + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + 1.2, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 0, + "", + false, + "", + "This rain on the 7th of Nebula Month is expected to last through the next two days, with temperatures continuing to fall.==W== Viewers with travel plans, bring rain gear and dress warmly.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + 30.0, + 1.28, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "none", + nil, + nil, + nil, + 1.15, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "So what?==W== Isn't that ==SEX4== reading the daily weather report off a newspaper...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "none", + nil, + 0.55, + -0.05, + 1.0, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "Except that might not be the real Tyrant. Watch closely.==W== ==SEX2== eyes keep drifting to the Sherlock doll on the desk.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "The Tyrant I know doesn't have a tic like that. Chances are, the person on that screen isn't the real Tyrant anymore.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "What? They swapped? Did ==SEX== run, or is ==SEX== lying low somewhere, ready to strike back?", + "" + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_016", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_speechless", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "I think ==SEX== went looking for proof that ==SEX== isn't the Tyrant.==W== Albedo announced that everyone will judge whether ==PLAYER_NAME== is the Tyrant at the Nova Chamber of Commerce and Industry Conference later this month.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "If we make it to that point and the conference clears ==PLAYER_NAME==, it won't matter how much influence the Salvation Committee has.==W== The majority of Novians won't believe a word they say.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "The real question is whether Angie will catch that slip-up in the footage.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "We are safe on that front. Angie doesn't have time to analyze these videos, and I am obviously not telling her.==W== For the next two weeks, let her chase a fake Tyrant in Philae.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "Lady Albedo is stationed there, so the Committee has no chance of breaking through with their current numbers.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "Shh,==W== someone's coming.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_443", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Serious Committee Member", + "", + 1, + "", + false, + "", + "Bastelina, Lady Angie has new orders... Laru, you're here as well. Then listen up, both of you.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Serious Committee Member", + "", + 1, + "", + false, + "", + "All Committee members are to immediately destroy any non-portable documents and supplies. Evacuate Emor by 12:00 today.==W== Proceed independently to your assigned cities according to the provided maps.==W== This relocation must be completed within one week.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "Copy that. Understood. Let's see, our target city is...==W== Wait, here?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_speechless", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "(==PLAYER_NAME==, your adorable Bastelina can only pray for you now...==W== Are you doing okay?==W== Please stay safe, and find the proof that you are no Tyrant.)", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:15", + "Nebula Month", + "8th", + "Mirage", + "Main Street" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_133", + "a", + "012", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuint", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "I'm fine, Nazuka, don't worry. We made it to Mirage. And good news, we found Aunt Allie and the orphanage kids. Everything is clear on our end.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "What a coincidence.==W== That's wonderful!==W== We're all clear on this end too. Nazuna's disguise is flawless. Nobody suspects a thing.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_1311", + "a", + "010", + "none", + 1, + 0.53, + -0.35, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + 30.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + 120.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "022", + "none", + nil, + 0.42, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 1, + "", + false, + "", + "I mean,==W== if my disguise is flawless, it's weirder that Nazuka and Chitose can still tell us apart...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_144", + "c", + "012", + "none", + 2, + 0.58, + 0.1, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "021", + "none", + nil, + nil, + -0.28, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.55, + 0.08, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "My ==SEX11==, Lady Albedo sent a detail of trusted guards under my command. I'll handle things here.==W== Please rest assured, Lady Nazuna is safe.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Good. Hold on a bit longer, everyone.==W== I'll figure out who I am, fix this mess, and come back to you with my head held high.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_flurry", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "We'll be waiting.==W== But Boss...==W== You need to stop contacting us for a while.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Huh? Why?", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "none", + nil, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_110", + "c", + "010", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_sigh", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "You're a massive celebrity now.==W== Scarlet Sights witches are tailing us everywhere, snapping photos.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "We can handle the photos.==W== But if they catch a call from you and record it,==W== this entire plan would fall apart.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_1311", + "c", + "021", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 7.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 1, + "", + false, + "", + "And whose fault will that be?==W== A certain someone was glued to her phone morning, noon, and night texting Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.68, + -0.1, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Wh-What?!==W== Nazuna, what are you talking about? I was not gl—==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "011", + "none", + nil, + 0.55, + nil, + 1.0, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutCubic", + 0, + 0.0, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Boss (Nazuna)", + "", + 1, + "", + false, + "", + "Uh-oh.==W== Yelling, Nazuka?==W== Boss can hear you, you know~", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + 150.0, + -30.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "lengzhanLP", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "Th-==W==that's all for today, Boss!==W== Keep safe out there!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "You too.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.1, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_sigh", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Phew. They haven't changed a bit.==W== Hearing them still bickering puts my mind at ease.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "The morning sun in Mirage feels great. Another beautiful day ahead.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "How late did the girls stay up? Iris is usually up by now.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m58", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "004", + "none", + 1, + 0.45, + -0.2, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "012", + "none", + 2, + 0.32, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "026", + "none", + 3, + 0.52, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "012", + "none", + 4, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 9.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -7.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhanLP", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "Last night, Allie and the New Star Guild talked for hours.==RT==Between her story and Firenze's, we finally uncovered the truth behind the orphanage's disappearance.==P====RT====RT==United Harvest did investigate the orphanage, and Allie did notice she was being watched.==P====RT====RT==But there's one thing that even Firenze didn't know about:==RT==It wasn't just United Harvest. At least three or four factions were sniffing around back then.==P====RT====RT==All of them were after the \"treasure\" hidden in the orphanage basement.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "city_alley_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_110", + "c", + "012", + "none", + 1, + 0.65, + nil, + 1.25, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_1249", + "a", + "002", + "none", + 2, + 0.32, + nil, + -1.25, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.52, + nil, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "Calling it treasure is a stretch. The basement was essentially packed with random junk.==RT==Both the steering wheel and the engine powering the Lucky Oasis were dug out of there, for instance.==P====RT====RT====W==Amber's outfit that looks suspiciously like a White Cat uniform and her rare magical guns came from the basement, too.==P====RT====RT====W==Firenze showed up late but still managed to scrounge up a magical compass and a Tawny Nightingale recipe book.==P====RT====RT====W==But Allie couldn't care less about the treasure those companies were drooling over. She had no idea where any of it came from.==RT==As long as the kids were safe, all that junk meant nothing to her.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_rain", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "006", + "none", + 1, + 0.1, + -0.2, + -1.3, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + 2, + 0.8, + -0.2, + 1.3, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "So she gathered the kids and left Emor that night without looking back.==RT==When I told her how Rainea was doing, a look of pure relief washed over her face.==P====RT====RT====W==She didn't even have a destination in mind.==RT==She just saw the words \"Edge of the World\" on a map and figured it had to be far enough away. After a long journey, they ended up in Mirage.==P====RT====RT====W==Daisy Orphanage, the orphanage's new name, was inspired by the beautiful desert daisies their new home was surrounded by.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutQuint", + 0.5, + true, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(They've come a long way.==W== Moments like this to themselves are rare. I'll let them sleep in.)", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "023", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + -0.02, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.52, + 0.01, + 0.98, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Good morning, ==PLAYER_NAME==. You're up early.==W== Wait...==W== Did you have trouble sleeping?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + -100.0, + 1.5, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.2, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Not at all. The bed's soft, the sheets smell like daisies. I slept great. Thanks for having me,==W== uh,==W== ...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_shock", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait a second. ==W== I should be careful about what I call her.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoice", + param = { + 1, + 2, + "Her name. No titles.", + "I'm with the New Star Guild. I'll use their title for her.", + "Mom!", + "c", + "025", + "none", + "Hang on... I need to be careful with how I address her.", + "" + } + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "I'm not one of the kids here.==W== Calling her by name is the most honest approach.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "... Thanks for having me, Allie.==W== Let me help out around the orphanage.==W== I can't just sit here without contributing.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Allie==W==...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Uh...==W== I thought calling you by name was appropriate.==W== Was that out of line?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Not at all, it's perfect.==W== I appreciate the honesty.==W== Call me Allie.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Anyway,==W== matching what Noya, Iris, and Amber call her is the safest bet.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "013", + "none", + nil, + 0.4, + -0.25, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "... Thanks for having me,==W== Aunt Allie.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Oh, what a polite one. Such a good kid. Hehe, there, there.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Whoa!==W== Wh-what was that for...?!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Oh goodness, look at my habits,==W== Hehe. Sorry about that,==W== muscle memory took over.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "You don't need to force an honorific, though.==W== Calling me by name is perfectly fine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Mom!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Wh-What did you just call me...?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "... Thanks for having me, Mom!==W== Since I'm staying at the Daisy Orphanage now,==W== that makes you my Mom.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "none", + "tiao2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_shy", + nil, + nil, + -1.0, + 2.8, + nil, + 0.5, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 0.5, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Oh, what a sweet talker.==W== Such a good kid.==W== If only those three had half your charm.", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutSine", + 2.5, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Urgh...==W== Your grip strength...!==W== I can't breathe...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Ah, sorry!==W== Are you okay?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "My kids are at that age where they refuse to call me Mom anymore.==W== Hearing it from someone their age got me a little too excited. Heh heh... ♪", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Phew, you startled me...==W== Honestly, with my amnesia and everything else that happened,==W== I don't remember my parents. I don't even know where home is.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That hug felt a lot like ...==W== motherly love.==W== I didn't mind it at all.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_happy", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Oh, you poor thing...==W== Well, how about this? Call me by my name around the others. But when it's just us, call me Mom all you want ♪ Don't be shy.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_sigh", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya and the others are definitely going to be shocked when they find out.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceEnd", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Alright, let's take it from the top.==W== Good morning, Allie.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "By the way, aren't you exhausted? You went to bed way later than I did.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "A tiny bit. But honestly, only a little. I actually got up at six to make breakfast.==W== Want a bite, ==PLAYER_NAME==?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Th-That early?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Occupational hazard of being the orphanage mom. I'm used to it. You all should settle in and get some proper rest for the next few days.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I appreciate it, but we still have to track down the desert Monolith.==W== It's the only way I can figure out who I am.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "I know. I heard about your journey last night.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "But if you ask me, you're all pushing yourselves too hard.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Look at your dark circles,==W== and Noya was out cold last night. She didn't even toss and turn.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Iris said she'd help with breakfast, but she's still asleep.==W== Amber didn't even climb the rafters.==W== She curled up right on the floor.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Besides, you're a friend to my kids.==W== That makes you one of my own.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Let me look into this missing Monolith for you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait, but we searched the desert for days and found nothing. The Desert Scorpions even mentioned a legend about it vanishing from Mirage. How do you plan to investigate?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "The Sunset Desert is massive. Wandering around blindly will only exhaust you. First thing we need is more eyes out there.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "There's barely anyone living here. How are we supposed to round up a search party?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Don't let the orphanage mom title fool you. I have connections here in Mirage. Leave the digging to me.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Just focus on recovering. Otherwise, even if we find the Monolith, you won't have the energy to climb it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + -0.03, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "==RT====RT====RT==Wrapped in that comforting motherly love, Noya, Iris, Amber, and I got a full night of rest for the first time since I woke up.==P====RT====RT==It felt like someone hit pause on the chaos of our lives.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_14.lua b/lua/game/ui/avg/_en/config/stm08_14.lua new file mode 100644 index 000000000..69f22179e --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_14.lua @@ -0,0 +1,16955 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Eleven", + "Mirage's Daily Routine", + "You witness the White Cats clash with the Imperial Guard, while the local kids scavenge the dropped gear and sell it back to them—just another day in Mirage. Allie mentions that a Monolith once stood here years ago...", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.07, + nil, + -1.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + 2, + 0.33, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "005", + "none", + 3, + 0.8, + 0.05, + 0.7, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:30", + "Nebula Month", + "11th", + "Mirage", + "Main Street" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.02, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Standard Bearer", + "", + 1, + "", + false, + "", + "White Cats, last chance. Lay down your weapons and surrender. The Imperial Guard will guarantee your safety.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Standard Bearer", + "", + 0, + "", + false, + "", + "Pack up and leave Mirage. Go be a Trekker in a real city, find honest work. It beats eating sand out here.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.2, + -0.05, + -1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + -0.15, + -0.05, + -1.5, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 1, + 0.65, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "003", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Same old routine from the Imperial Guard?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "Right? A few days ago they promised everyone a million Dorra if we surrendered.==W== No mention of that today. Bet this guy pocketed it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Let them talk. The White Cats won't surrender, and the Guard wouldn't accept it anyway.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Works for me. Every battle feeds my dark power. One day, the great Chaton will rule this entire desert.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.55, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.78, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.05, + -0.05, + -1.5, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Hey, tin cans. Save your breath.==W== You want a fight, let's go.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "013", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Oh dear,==W== I love war.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 0.88, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + 0.88, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -330.0, + 230.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "InOutBack", + 1.5, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + -0.1, + nil, + -1.6, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.6, + nil, + -1.0, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.35, + nil, + -1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + -3.3, + 2.3, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuart", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_shock", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + -0.7, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InQuint", + 0, + 25.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.5, + -0.03, + -1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Standard Bearer", + "", + 1, + "", + false, + "", + "You White Cats have no honor! A sneak attack?!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_114", + "b", + "008", + "avg_emoji_music", + 1, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "What are you babbling about?==W== You came here for a fight. There is no such thing as fighting dirty.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuart", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_114", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -150.0, + 1.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 1, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuart", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Kid Leader", + "", + 1, + "", + false, + "", + "Watch and learn, rookies. Imperial Guard versus White Cats.==W== First those tin cans lose their armor, then they rally. Every time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 2, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_question", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "You sure about that?==W== The White Cats have maybe a dozen fighters, but the Guard has over a hundred. Shouldn't this be over in a flash?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Yeah.==W== The Guard has solid gear. Magic bullets probably barely scratch that enchanted armor.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + -0.05, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Kid Leader", + "", + 0, + "", + false, + "", + "You don't get it. If they don't take a beating, how are we supposed to scavenge? Watch.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 1, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_156", + "a", + "002", + "none", + 2, + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 1, + "fx_avg_dust_2_b", + 0, + 1, + nil, + -2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 1, + "fx_avg_dust_2_b", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.95, + nil, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_1240", + "a", + "002", + "none", + 3, + 0.9, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Standard Bearer", + "", + 1, + "", + false, + "", + "Fall back!==W== Fall back!==W== Ditch the heavy gear and run!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuad", + 0, + nil, + true, + 3.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuad", + 0, + nil, + true, + 2.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Kid Leader", + "", + 0, + "", + false, + "", + "That is our cue.==W== Let's move!", + "" + } + }, + { + cmd = "SetFx", + param = { + 1, + "fx_avg_dust_2_b", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 1, + "fx_avg_dust_2_b", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Haha, this is great!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "Three days ago, Allie practically forced us to stay at the orphanage to rest.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.48, + -0.42, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_320", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "In half a day, she learned to drive Loxy, shocking even Noya,==RT==and headed into the desert to search for the Monolith.", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_209", + "a", + "002", + "none", + nil, + 0.45, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.55, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.6, + -0.5, + -1.5, + 1.0, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_1274", + "a", + "002", + "none", + nil, + 0.4, + -0.5, + 1.5, + 1.0, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "She also worked her contacts, asking the Desert Scorpions==RT==and White Cats about the missing Monolith.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "OutQuint", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "OutQuint", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "004", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 2, + 0.25, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 3, + 0.75, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "We planned to watch the kids for her, but as it turned out...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Kid Leader", + "", + 1, + "", + false, + "", + "Split up! Kids take the lances and arm guards.==W== Newbies, grab the breastplates. Split 'em in half and stack 'em.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "g", + "002", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "On it.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuad", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "Instead, the kids schooled us on Mirage street smarts.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuad", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Kid Leader", + "", + 1, + "", + false, + "", + "That's enough. Guard's pushing back. Let's go.==W== Leave some scraps for the White Cats.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "005", + "close", + nil, + 0.55, + -0.05, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 0.9, + "avg3_156", + "a", + "002", + "avg_emoji_angry", + 1, + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Standard Bearer", + "", + 0, + "", + false, + "", + "Knights, counterattack!==W== Remember to take pictures.==W== We need proof of work.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 2, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Crap, I grabbed too much...==W== I can barely carry it.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "none", + nil, + 0.32, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Kid Leader", + "", + 0, + "", + false, + "", + "I'll help.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "005", + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Th-==W==thanks.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Kid Leader", + "", + 0, + "", + false, + "", + "Don't sweat it. You're Mom's kids too, so we're family. And family helps each other.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That family helps each other rule sounds like the New Star Guild.==W== Did Allie teach you that?==W== You even covered for me with the White Cats earlier.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + 2, + 0.25, + -0.47, + 1.5, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.45, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Kid Leader", + "", + 0, + "", + false, + "", + "Yep!==W== Mom always says family helps each other.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.43, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Makes sense. No wonder you're all so well-behaved.==W== I never caught your name. I'm ==PLAYER_NAME==. You?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Huckleberry", + "", + 1, + "", + false, + "", + "Huckleberry.==W== Mom says it's a berry, but they don't grow in the desert.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.25, + -0.45, + -1.5, + 1.0, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + 3, + 0.75, + -0.45, + 1.5, + 1.0, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "004", + "avg_emoji_speechless", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Huckleberry", + "", + 1, + "", + false, + "", + "If you want out of the desert, our only option is the Desert Scorpions.==W== The Imperial Guard won't take orphans, and the White Cats aren't hiring.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "006", + "none", + 2, + 0.25, + -0.45, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "006", + "none", + 3, + 0.75, + -0.45, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Huckleberry", + "", + 1, + "", + false, + "", + "...==W== But Mom says that's absolutely out.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Then be a Trekker! We climb Monoliths across Nova and grab Artifacts.==W== Become a Trekker, and you can go anywhere.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Huckleberry", + "", + 1, + "", + false, + "", + "A Trekker ... like you?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Yep! You gotta learn swords and magic first. You need to protect yourself out in the Wilds, after all.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "005", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Huckleberry", + "", + 1, + "", + false, + "", + "Then...==W== Can you teach us? Mom's always busy, and I don't wanna bother her.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Sure thing!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Three Days Later", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 2, + 0.1, + nil, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 3, + 0.7, + nil, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + 4, + 0.3, + nil, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 5, + 0.9, + nil, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m99", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:30", + "Nebula Month", + "17th", + "Mirage", + "The Daisy Orphanage" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Ready—==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.12, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.92, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "High left!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.5, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Low right!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Watch your blind spots. Keep those blades moving!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.6, + nil, + 1.3, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.08, + nil, + 0.85, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.72, + nil, + 0.85, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 0.85, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.92, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Th-==W==this is hard.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + 1, + 0.5, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You'll get the hang of it.==W== But hey, ==PLAYER_NAME==,==W== what are you doing crashing the kids' class?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I figured ... if I learn how to fight, I won't slow you all down on the road.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + -0.03, + 1.1, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Makes sense in theory, but our forms rely on channeling magic. Since you can't use Soul Stones, even perfect technique won't keep you alive against a veteran Trekker.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I know, but something is better than nothing.==W== People are actively trying to assassinate me. If I learn the fundamentals, at least I'll understand how an attacker thinks.==W== Makes escaping a lot easier.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Fair point. Knowing yourself and your enemy is the golden rule of combat. Come here, let me teach you a move that actually suits you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Suits me? I can't practice with the kids?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Preferably no. Those kids already have a solid foundation, and you're starting from absolute zero.==W== It's only normal you can't keep up.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "015", + "none", + nil, + 0.35, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "So let's take it at your own pace.==W== Alright, slash diagonally from your right shoulder down to your left hip.==W== Try it out.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Like this?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Your shoulder is way too stiff. Don't force the swing. Let the sword's weight carry the momentum.==W== Like this...==W== Hiyah!==W== Whoosh, swish!==W== Feel that?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "close", + 1, + 0.55, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "none", + 2, + 0.28, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 2, + 3.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 2, + 2.0, + -0.5, + -1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + 2, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 1, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Let the sword carry the momentum...==W== Hiyah!==W== Whoosh,==W== swish!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "close", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "lengzhan", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 2, + 0.0, + -1.0, + 1.2, + 0.0, + false, + false, + 120.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "lengzhan", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 2, + -4.0, + 1.0, + -1.2, + 0.0, + false, + false, + 120.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_098", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Nice! Think of it like snapping a whip. Stay loose, then explode with power at the very end. That's the secret to a heavy hit.==W== Got it?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Great. Now lock that feeling in,==W== and give me two hundred practice swings.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "T-Two hundred?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Two hundred is a warmup!==W== You'll gradually bump that up to five hundred a day. Then a thousand. You and the sword need to become one.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Urgh... Fair enough. I appreciate the private lesson.==W== Did Allie train you like this when you were a kid?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Nope.==W== Iris's books were our swordplay teacher.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + nil, + 0.4, + -0.5, + 1.3, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.4, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "My shooting teacher was also books.==W== Auntie was busy every day,==W== earning Dorra.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.83, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Well, she had a lot of mouths to feed. Plus, Aunt Allie was terrifying back then.==W== She single-handedly kept the Ash District gangs in line—==W==nobody dared step foot on our street.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "And she hated the idea of us playing with weapons anyway. She wanted us to study...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "016", + "none", + 4, + 0.4, + -0.4, + 1.5, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_vexation", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "She used to nag me about it all the time!==W== \"If you've got time to train, you've got time to read!\"==W== That kind of thing.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 1, + -3.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_question", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.25, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "That's odd. How did she change this much? She's actually letting the kids scavenge armor now. Back in our day...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "009", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Sneaking around ... just to go to the Waterway.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I guess it's just about adapting.==W== In Mirage,==W== figuring out how to survive and stay safe has to come first.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "This isn't exactly the kind of place where you can study in peace.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Oh, that makes sense...==W== Aunt Allie really does think of everything.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.73, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.27, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "006", + "none", + nil, + nil, + -0.08, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + -0.03, + 1.1, + 0.0, + 0.0, + 1.0, + "Tiao", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Huckleberry", + "", + 0, + "", + false, + "", + "Heh heh, we bring in more than half the orphanage income nowadays!==W== Oh hey,==W== a customer.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.65, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + -300.0, + 1.5, + 0.5, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Polite Knight", + "", + 1, + "", + false, + "", + "Hello?==W== Is the armor we requested ready to go?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + 0.0, + 0.0, + 1.0, + "Tiao", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Huckleberry", + "", + 1, + "", + false, + "", + "Coming!==W== Take a look. Every piece we scavenged is right here.==W== Polished up and good as new!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_017", + nil, + 0.54, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Polite Knight", + "", + 1, + "", + false, + "", + "Excellent work. You buffed out every minor scratch. Even a strict auditor wouldn't spot a flaw.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Huckleberry", + "", + 1, + "", + false, + "", + "Heh, Mom taught us the trade. You can always count on us.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Polite Knight", + "", + 1, + "", + false, + "", + "Oh, I certainly do. Please send Director Allie my best regards.==W== She set my bone and stitched me up after I fell off a roof. I would have had a permanent limp if it weren't for her.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_017", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Polite Knight", + "", + 1, + "", + false, + "", + "As a token of my gratitude,==W== I heard the director was asking around about a vanishing Monolith?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Huckleberry", + "", + 1, + "", + false, + "", + "Yeah, she is! We tried asking some Imperial Guard and White Cat Troupe members about Mirage's history, but they shut down the second we mentioned it.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Polite Knight", + "", + 1, + "", + false, + "", + "Makes sense. Now I hardly know the whole story myself, but I did find a strange record while browsing the Imperial Guard archives...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -500.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Polite Knight", + "", + 0, + "", + false, + "", + "Apparently an arbiter from the Dusk Arbiter took a squad of knights into an undiscovered desert Monolith to hunt heretics.==W== They completely vanished inside.==W== Nobody ever saw them again, dead or alive.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "An arbiter, knights, heretics...==W== Could I have been one of them before losing my memory?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Polite Knight", + "", + 1, + "", + false, + "", + "Though that was well over a century ago.==W== Probably not much help to your search.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.5, + false, + 1 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Huckleberry", + "", + 1, + "", + false, + "", + "No way, that is a fascinating clue!==W== Thank you so much for the tip.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Polite Knight", + "", + 1, + "", + false, + "", + "Happy to help.==W== Here is your payment for the armor.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_447", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Huckleberry", + "", + 0, + "", + false, + "", + "Thanks for your business!==W==", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_012", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m32", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Allie's incredible.==W== I had no idea she could treat injuries.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Not like the medicine Doctor Coronis practices.==W== But Aunt Allie is great at treating wounds, setting bones, and stitching people up.==W== Maybe she used to be a nurse.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "009", + "none", + nil, + 0.5, + -0.1, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Huckleberry", + "", + 1, + "", + false, + "", + "No way, Mom must've been a tailor.==W== The little trinkets and clothes she sews are a huge hit here in Mirage.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Huckleberry", + "", + 0, + "", + false, + "", + "That's where the orphanage gets the rest of its money. But some of her other creations...==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.35, + nil, + 1.02, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.78, + nil, + 1.02, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.55, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.25, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "006", + "none", + nil, + 0.8, + nil, + -1.0, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Huckleberry", + "", + 1, + "", + false, + "", + "Ah, Mom!==W== You're back!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Huckle, ==PLAYER_NAME==, and all my sweet children.==W== Have you been behaving yourselves while I was gone?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Huckleberry", + "", + 1, + "", + false, + "", + "We sure did!==W== They helped us scavenge armor and weapons from the battlefield. We made a ton of Dorra!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "004", + "none", + nil, + 0.5, + -0.2, + 1.15, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.1, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "I was good too. I didn't put on the White Cat outfit.==W== I stayed in my pajamas.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "005", + "none", + nil, + 0.05, + -0.1, + 1.15, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + 0.15, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "I taught the kids some swordplay.==W== I figure it will come in handy later.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.9, + -0.1, + 1.15, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I organized the orphanage's accounts.==W== But, um...==W== Why are we running a deficit at a place called the Eureka Bar?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.5 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Ah... Well...==W== I tried selling some food I made from an ancient recipe there.==W== G-Guess it wasn't a hit.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Ahem, anyway. I found some leads on that Monolith you're looking for.==W== I asked around with my old contacts in the White Cats and Desert Scorpions, and got intel you won't hear on the streets.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + "none", + "InOutSine", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "About ten years ago, there was a Monolith near Mirage.==W== No one could get inside, but it was absolutely there. I even saw photos of it.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.75, + -0.12, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + nil, + 0.25, + -0.15, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.5, + -0.15, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Back then, the turf wars between the White Cats, Desert Scorpions, and Imperial Guard were much worse.==W== The White Cat leader wanted to end the senseless fighting,==W== so she arranged a sit-down with the Scorpions' leader and a Guard representative right at the foot of the Monolith.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Somehow the White Cat leader managed to blast open the walls of the Monolith.==W== That shouldn't even be possible from the outside.==W== She took the Scorpions' leader and the Guard representative inside,==W== and then they all vanished along with the Monolith itself.", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Only two people know what actually happened during that negotiation.==W== Kasimira from the White Cats and Hazana from the Desert Scorpions.==W== They were the only ones present at the scene==W== who didn't disappear.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 1, + 0.35, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "005", + "none", + 2, + 0.65, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.33, + -0.33, + 1.55, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.67, + -0.33, + 1.55, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 1, + 0.0, + -0.05, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "007", + "none", + 2, + 0.18, + -0.05, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + 3, + 1.0, + -0.05, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 4, + 0.82, + -0.05, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_speechless", + nil, + 0.85, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.15, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.62, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.38, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.02, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Blasted open ...==W== the walls of the Monolith...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Wait, doesn't that mean...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "The Monolith where we found ==PLAYER_NAME==.==W== Its walls were wrecked.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.67, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.33, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "After hearing that,==W== I went out to where the Mirage Monolith used to be and dug through the dunes.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You dug? Through the sand dunes?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Yes. If a battle actually took place there, and an explosion powerful enough to breach a Monolith went off, there would still be traces.==W== Even after ten years.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_018", + 0.4, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "And then I found these fragments.==W== They're definitely not ordinary stone. It's an exact match for the Monolith walls I've seen before.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "How many blasted-open Monoliths could there be?==W== I bet the Monolith that vanished from Mirage==W== is the exact one you're looking for.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_018", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "B-But the place where we found that Monolith ...==W== is at least a ten-hour drive from Mirage!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "The Monolith ... moved?==W== No, that's impossible. It has to be a coincidence. They must have blasted two different Monoliths...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "009", + "none", + 1, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "avg_emoji_vexation", + nil, + nil, + -0.32, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Clues are great,==W== but no Monolith==W== means no proof.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.35, + 1.6, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "We can find it.==W== Once I verified that old story,==W== my source gave me another lead.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "The White Cats have a secret room here in Mirage. It holds a way to track Monoliths.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "013", + "avg_emoji_star", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Find the room, find the Monolith. Prove who ==PLAYER_NAME== is.==W== Got it.==W== Let's go negotiate!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "018", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "But ... aren't they the ones who assassinated the Empress?==W== They already broke in here over Amber's clothes.==W== Will they even hear us out?", + "" + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 2, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Assassinated the Empress?!==W==", + "" + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 5, + 0.0, + false + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 5, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.02, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + nil, + nil, + 0.3, + 1.6, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + -0.35, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m122", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Who started that garbage rumor?! The White Cat Troupe would never do that!==W== When the Empress was alive, we were the most loyal guards!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Chaton? Hold on, we never said you were the bad guys.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "013", + "none", + nil, + nil, + 0.3, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "Hah! You despicable outsiders. The great Chaton has been busy.==W== I did some digging, and everything you told us at the orphanage==W== was a lie!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "003", + "none", + nil, + nil, + -0.02, + 1.1, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "003", + "none", + nil, + nil, + -0.02, + 1.1, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutQuart", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "Sure, you work for United Harvest Philae,==W== but you're also CEO of Boss Accord!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "And you weren't alone when you went into that orphanage! These three were with you. I know what I saw.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "That much is true.==W== But a closer look would prove we didn't lie.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Think back to my exact words. I said,==W== \"the kids were showing me the way.\"", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "017", + "avg_emoji_attention", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "All three grew up in this orphanage.==W== Which means saying these kids are showing me the way wasn't a lie.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "Hmph, fine.==W== I suppose you weren't impersonating us to cause trouble.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 10.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "But that's not the point!==W== I definitely sensed a surge of dark power that day!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "...==W== Huh?==W== What do you mean?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_question", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "Nya-ha-ha! Drop the act ♪ Whatever you're plotting in Mirage is far more sinister...==W== Right?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 15.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Like ...==W== using that immense dark power to destroy the world!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "D-==W==destroy the world?!==W== Wait, Chaton, what are you talking about—==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "Heh!==W== You can fool everyone else,==W== but you can't fool the great Chaton! Not when my left eye pulses with that same dark power!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Because you...==W== You're the legendary Tyrant, aren't you?!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_15.lua b/lua/game/ui/avg/_en/config/stm08_15.lua new file mode 100644 index 000000000..ac368ddd5 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_15.lua @@ -0,0 +1,27229 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Twelve", + "Duel with \"Darkness\"", + "Chaton demands a duel, which Amber accepts. Kasimira points out that Amber's combat techniques come from the White Cats. Hazana then appears, offering help to deal with the Salvation Committee.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m122", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:15", + "Nebula Month", + "17th", + "Mirage", + "Main Street" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "Heh!==W== You can fool everyone else,==W== but you can't fool the great Chaton! Not when my left eye pulses with that same dark power!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Because you...==W== You're the legendary Tyrant, aren't you?!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_103", + "g", + "007", + "avg_emoji_exclamation", + 2, + 0.4, + -0.1, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + 23, + 0.5, + 0.0, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + 1, + 0.6, + -0.2, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_139", + "b", + "007", + "avg_emoji_exclamation", + 2, + 0.5, + -0.07, + 1.07, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "How did Chaton know about that?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "We checked this city when we arrived.==W== No newspapers, projectors, or Scarlet Sights beacons. No cross-city comms like in Emor or Philae. Mirage is completely cut off.==W== No one here even knows what Boss Accord is.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 5, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 3, + 0.17, + -0.25, + 1.35, + 0.0, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + 2, + 0.37, + -0.25, + 1.35, + nil, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 4, + 0.78, + -0.25, + 1.35, + 0.0, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + 2, + 0.4, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + 3, + 0.2, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "The Desert Scorpions' captain and deputy captain know a few things.==W== Same for the new knights from outside the desert...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 1, + 0.75, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "But they hate the White Cats. There is no way Chaton heard it from them. Unless...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 6, + 0.4, + -0.2, + 1.3, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + 6, + 0.3, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "She's with the Salvation Committee too?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + 6, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 1.0, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "avg_emoji_question", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Hey, hey,==W== what's with the scary faces, everyone?==W== Heh,==W== that only proves I'm right!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "She doesn't seem like a bad person. I hate to use force, but we are out of time.==W== Let's detain her first and ask questions later.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_awkward", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_vexation", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "I don't want to clash with the White Cats, but we have no choice.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.18, + -0.2, + 1.3, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Iris, Amber, let's go.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "016", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Whoa, are we dueling?==W== Heh!==W== The great Chaton doesn't mind taking you all on at once. But that is not how we settle things in the desert.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "avg_emoji_music", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + 0.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Desert rules, huh? What do you have in mind?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "Yep. Duels have to be one-on-one.==W== As for the terms...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "027", + "avg_emoji_love", + nil, + nil, + -0.1, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "If I win, your dark power is mine!==W== Then,==W== I will destroy this world with the Tyrant's power and descend as the new god!==W== Nya-ha-ha-ha! ♪==B====W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_powerup_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_powerup_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 3, + 0.72, + 0.0, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.11, + 0.0, + 1.25, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + 2, + 0.28, + 0.0, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "none", + 5, + 0.5, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + 3, + 0.7, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + 2, + 0.15, + nil, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "009", + "avg_emoji_sweaty", + 3, + 0.3, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What?! You...==W== You want to destroy the world?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + 1.15, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.25, + nil, + 1.15, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "013", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m136", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:30", + "Nebula Month", + "17th", + "Mirage", + "Main Street" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + 0.97, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "I will fight in your place,==W== ==PLAYER_NAME==.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "003", + "none", + nil, + 0.72, + nil, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "003", + "avg_emoji_happy", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "Finally got dressed, huh? Rough few days walking around in pajamas.==W== I don't care who I fight.==W== Time for the great Chaton to crush this fake!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "But listen up,==W== Tyrant.==W== I will allow a proxy duel,==W== but if this fake loses,==W== your dark power is mine!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "What exactly is this dark power she keeps talking about?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I don't follow...==W== But fine. Let's do this.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_attention", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Be careful, Amber.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "I will win.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Do not get cocky, kid. Nobody in this desert has ever beaten the great Chaton in a duel.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "You==W== don't look old==W== yourself.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "daintou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Hah! Bet you didn't see that coming.==W== This vessel seals the souls of my past life,==W== the life before that,==W== and the life before, before that! When it comes to true age, I am the clear winner.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_498", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "a", + "002", + "none", + nil, + 0.55, + nil, + 1.2, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + 2, + nil, + nil, + 1.25, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.15, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.85, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.2, + nil, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Huh?==W== What is she talking about? Do you win a prize for being older?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "I think she means==W== she has more experience in this desert than we do.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + 0.15, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.85, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "avg_emoji_attention", + nil, + nil, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Listen up. Here's how we duel in the desert.==W== We stand back to back with our guns pointed down. We walk forward.==W== When the witness gives the signal, we turn and fire.==W== Last one standing wins.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "027", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + 0.3, + -0.05, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "none", + nil, + 0.7, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Understood.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + -50.0, + nil, + "avg1_139", + "a", + "007", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I can be your witness, if you agree.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "The director of the Daisy Orphanage?==W== I hear you helped the White Cats before. You seem trustworthy enough.==W== Fine, you can be our witness.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 2.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m124", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.45, + -0.4, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + nil, + 0.55, + -0.3, + -1.4, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 2, + nil, + -0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -8.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_157", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + nil, + -0.45, + 1.5, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "All right, you two. Start walking.==W== I will count to ten in my head and then call the start of the duel.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutCubic", + 0.7, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.1, + -0.6, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Chaton's sniper rifle is heavy. It's nowhere near as quick to draw as Amber's pistols. At this range, Amber should have the clear advantage...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "lengzhan2", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait. Is it really that simple?==W== She claimed she never loses.==W== She must have a trick up her sleeve...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "005", + "none", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "005", + "avg_emoji_flurry", + "lengzhan2", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "006", + "none", + nil, + 0.65, + -0.4, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_157", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.35, + 0.0, + -0.85, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.0, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "002", + "avg_emoji_happy", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "", + 0, + "", + false, + "", + "Heh-heh...", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "still", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + 5.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "", + 0, + "", + false, + "", + "Bye ya!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.75, + -0.5, + 2.0, + nil, + nil, + nil, + "manbu", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_2", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + -50.0, + nil, + "avg1_111", + "a", + "017", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Sneaky. She is sprinting to gain distance before the duel even starts.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_114", + "b", + "002", + "none", + nil, + 0.45, + -0.2, + 1.4, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + 300.0, + nil, + 1.3, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetStage", + param = { + 1, + 2, + "OutExpo", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "013", + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "", + 0, + "", + false, + "", + "Hahaha! The rules never said how fast or slow you have to walk!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + -350.0, + nil, + 1.3, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.45, + -0.33, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 2, + "OutExpo", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "Start!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "InOutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 3, + "InOutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "004", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_114", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "She's ... gone.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "027", + "none", + nil, + 0.55, + -0.1, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.65, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "", + 0, + "", + false, + "", + "Now that I have my distance, how will those puny pistols hold up against my sniper rifle? Come on!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -150.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.6, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "", + 0, + "", + false, + "", + "Taste the terror of being hunted!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.1, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "004", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_366", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_up", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_498", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 1, + "", + false, + "", + "Evil Eye... Unleashed!==W== Awaken, Cat Wand: Uncompleted Codex Entry MK Ⅰ!==W== The crimson moon hangs high! The gates of blood swing wide! All who defy the God of Meows shall plunge into the cursed abyss!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + 0.5, + -0.35, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 0, + "", + false, + "", + "Haaaaaaah!==W== Let this World-Ending Light tear right through you!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutExpo", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false, + 1 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_058", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 1, + "", + false, + "", + "What?==W== The great Chaton missed?!==W== No,==W== that fake va-vanished...?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + 0.8, + 0.0, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + 100.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "Tiao", + "none", + "OutExpo", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + nil, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + 3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 0, + "", + false, + "", + "She's fast.==W== How is she finding all those covers?==W== They only got to Mirage a few days ago!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -1700.0, + 200.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.9, + -0.2, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + -0.25, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + nil, + 0.4, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + 3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "003", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "023", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Whenever Amber hits a new city, she climbs around to map out every corner. She probably has this whole place memorized by now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Terrain is even now. The real fight starts here!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "xingshi", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + 0.0, + nil, + "manbu_loop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + nil, + -0.3, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "Scope glint. She's aiming.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "close", + nil, + 0.45, + -0.15, + 1.05, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 1.0, + 1.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "Stop.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + 0.6, + -0.05, + 1.0, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuart", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 10.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 300.0, + -120.0, + 0.9, + "avg1_139", + "b", + "007", + "avg_emoji_speechless", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "Amber is reading her every move. Chaton won't land a hit from that distance.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "024", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "024", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "Hmph, heh heh... Not bad for a fake!==W== That fighting style, those techniques... She feels more White Cat than the real thing.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Then it's time==W== for the great Chaton to get serious!==W== Cue the music! ", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "013", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_158", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m123", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Nobody beats the great Chaton==W== while this track is playing!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "avg_emoji_star", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.1, + 1.3, + nil, + nil, + 0.0, + "stop", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + nil, + 0.55, + 0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "006", + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "010", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "She dropped cover. Losing her temper over a missed shot?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "No, it doesn't look like that...==W== Is she going to melee ...==W== with a sniper rifle?==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "none", + 2, + 0.7, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + nil, + 0.05, + 0.8, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_attention", + 3, + 0.4, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.42, + 0.0, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.57, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_atta", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 0, + -3.0, + nil, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 0, + 4.0, + 1.0, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + nil, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 300.0, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1304", + "a", + "002", + "none", + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + 1.25, + 1.1, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 1, + 165.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + 1.25, + 1.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 1, + 160.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_summon_appear", + 0, + 1, + 2.5, + -0.5, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_498", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Burn in the all-consuming hellfire!==W== Darkness Supersonic Blaze!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + 1.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_right", + "OutQuint", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_487", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_292", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_010", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + nil, + 0.42, + 0.0, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "027", + "none", + nil, + 0.57, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + 5.0, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + 0.8, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "One shot caved in an entire wall?! That firepower is insane!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "006", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Point-blank with the muzzle pressed right against her...==W== Haha!==W== That is basically a melee weapon!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.2, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + 0.95, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "So this is how you actually fight.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Now it's my turn.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_00_002", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + 200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_114", + "a", + "016", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 0, + "", + false, + "", + "Hey, hey, hey, where'd you learn that? That's a former White Cat's secret shooting technique!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "", + false, + "", + "A book. Iris lent it to me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutQuint", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_event_09_001_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 200.0, + -100.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutQuint", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 1, + "", + false, + "", + "The outfit, the weapons, the technique... You're not just any random fake, are you?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 800.0, + 300.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 10, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_484", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 0, + "", + false, + "", + "But whoever you are, the great Chaton gets the last laugh!==W== Annihilation Ray, mode shift! Overclock mode!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_magiccircle", + 0, + 0, + -4.0, + -0.5, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_summon_appear", + 0, + 0, + -3.7, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_478", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_500", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 2.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "006", + "none", + nil, + 0.85, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "025", + "none", + nil, + 0.42, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 1, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + -0.7, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "023", + "none", + 2, + 0.3, + -0.14, + nil, + nil, + nil, + 0.0, + "shilaimu1", + "none", + "OutCubic", + 0, + 15.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Idiot. Are you trying to level the city?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m114", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 30.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 3, + 0.4, + -0.05, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 2, + 0.6, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + 1, + 0.75, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + 3, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "The magic blast...==W== She shoved it right back in.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "028", + "avg_emoji_vexation", + nil, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Ka-Kasimira,==W== what are you doing?!==W== The great Chaton was about to win!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Win, huh? That's all you care about.==W== Do you know how much Grace this duel cost?==W== Look at your Soul Stone. It's half empty.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Ah... Well... I didn't notice that.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "And that spell takes time to cast. You're supposed to hide it from your target.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Instead, you screamed at the top of your lungs and struck a ridiculous pose.==W== Were you afraid she'd miss you?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Mhm.==W== Easy to dodge if I see it coming.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 30.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "You hear that? Pay attention next time!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "028", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Wh-What do you know?!==W== That's the ritual to channel dark power.==W== It's mandatory!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Then I'll deduct the wasted Grace from your allowance. Sound fair?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "023", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Wait,==W== that's not fair...", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.7, + nil, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.25, + -0.05, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + 2, + 0.3, + -0.03, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_sigh", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Sigh...==W== Director Allie, and everyone from Boss Accord.==W== I apologize for my squad member's behavior.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "It's quite alright.==W== It's good for the girls to get moving and burn off some energy.==W== I was keeping an eye on things, so no one was in danger.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Thank you for understanding.==W== But you...==W== Amber, right?==W== Your combat style is deeply tied to the White Cat Troupe.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.32, + -0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "...==W== So we've been watched this whole time.==W== Kasimira let the fight drag on to analyze Amber's moves.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "close", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.32, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + 0.3, + -0.03, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "I watched the duel closely.==W== Amber's fighting style is identical to the White Cats'. I won't deny that.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "But the Ash Orphanage had a massive archive in its basement. Finding a manual on White Cat techniques down there wouldn't be surprising.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Mm. I believe it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "She bought that? Just like that?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "I owe you an apology. Those magic pistols are tied to a major event in our history. Because of that, we covertly looked into your backgrounds the past few days.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "We pulled your records for the last ten years,==W== and you actually had zero contact with the White Cats. Our assumption was a mistake.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Background checks, huh?==W== Can't say I blame you. I'm glad we cleared the air.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Consider this a peace offering.==W== You have been asking around about ...==W== the missing Monolith.==W== I figure you have questions for us.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Questions about what?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "You already know about the White Cat's secret room, don't you?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Free intel?==W== No. Nothing is ever that easy. There has to be a catch...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Let us skip the preamble.==W== We have the information you need.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What's the price?==W== You can't be giving it away for free.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "I want to know everything about how you found those guns.==W== Tell me about the Ash Orphanage.==W== And Director Allie,==W== tell me about your past.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 10.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.48, + -0.3, + 1.3, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.3, + nil, + nil, + 0.85, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Intel for intel.==W== It is a fair trade.==W== Boss, we are running out of time. Should we accept?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_question", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "6", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -320.0, + -90.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0, + 6.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.9, + -0.21, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.58, + -0.26, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 9.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Whoa, wait! Boss, don't agree to anything!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "021", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Myrsha? What are you doing here?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + 40.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.15, + -0.33, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + 10.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "5", + "OutCubic", + false, + false, + 0.55, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + 0.0, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + 0.5, + -0.28, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "I heard you got into a fight with the White Cats... Wait, no. I heard you were having a sacred duel. So I came to watch and dragged our captain along.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.4, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.45, + nil, + 1.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -280.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m25", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "Welcome to Mirage, Boss Accord.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -280.0, + nil, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.54, + -0.45, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "The Desert Scorpions...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "004", + "none", + nil, + nil, + -0.1, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 400.0, + 1.6, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutBack", + 1.1, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "... send their regards.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Hazana...!==W== Is she about to jump us?", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_question", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Hah! Your face says it all. Relax, I'm not going to eat you alive the second we meet.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "006", + "none", + 2, + 0.52, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Hazana. What are you doing here?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_love", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Like I said. I came to welcome the guests.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "b", + "002", + "none", + 2, + 0.2, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "I see you didn't bring that lying fox with you today.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + 0.08, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "021", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I hired her as a guard. We aren't attached at the hip.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "But since you brought her up... Are you still looking for payback?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Don't get me wrong. Even the best guns jam. I was a little rusty that day.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Besides, if the Desert Scorpions cared that much about pride, the desert would have swallowed us a long time ago.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "But, forget that for now. We came to make a deal too.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_music", + nil, + nil, + -0.355, + 1.45, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Boss, here's an offer the White Cats wouldn't dare make. Side with the Scorpions. Make us your allies, and we'll help you take on that Salvation Committee.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "guodongtiao1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Help us take on the Salvation Committee? You're joking. Do you have any idea how much power they hold?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "We know who they are. The ex-leader of Sky Institute pulling the strings,==W== agents planted in every major company. A pack of fanatics obsessed with saving the world.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Then why risk your necks for a stranger?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_shock", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "And where did you even get this intel? News doesn't reach Mirage this fast.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Heh. We have our reasons. Take the deal, and I'll spill everything.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -130.0, + nil, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.85, + -0.185, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.69, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "You aren't the only ones out here itching to crack some Salvation Committee skulls. Right, Captain Kasimira?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Grace Imperium hunted us down.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "That was the cover story. The actual kill order came from an Angie.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -145.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 140.0, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutSine", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "We only figured it out ourselves recently.==RT==That hooded client who hired us to take you out? Her name is Angie.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -135.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "030", + "none", + nil, + 0.48, + -0.04, + 1.06, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.65, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + nil, + -0.8, + 2.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Well? Let's team up and take the fight to them.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 0.35, + true + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "... I'm sorry. The White Cats no longer has either the ability or the will for that. We're looking for a quiet place to call home. Our days of rebellion are over.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 2, + 0.15, + -0.1, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_happy", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Hah! One beating and you roll over to lick their boots?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.15, + -0.13, + 1.3, + nil, + 1.0, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.85, + -0.12, + 1.25, + nil, + 1.0, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "031", + "none", + 3, + 0.495, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Watch your mouth! Who says you could beat the Committee anyway? Didn't the Boss wipe the floor with you?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.65, + -0.03, + 1.05, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.3, + -0.11, + 1.14, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Guilty as charged. But it proves my point.==W== We Scorpions had the guts to put a hit on a company CEO. You think we're scared of a pack of branded heretics?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "She has a point... They took that hit knowing they would cross Boss Accord, Omnisky Aegis, and United Harvest Philae all at once.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "They fear nothing. Picking a fight with the Committee is entirely in character.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "004", + "none", + nil, + 0.65, + -0.115, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "006", + "none", + nil, + 0.35, + -0.115, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Plus this is \"the Edge of the World.\" No company flags fly out here. This is Scorpion turf. The Committee's tricks won't save them in the sand. Let them come!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Alright, you made your point. What is the price?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "We want the Scepters of Death. You manifested it once. You can do it again.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 550.0, + nil, + nil, + "avg1_111", + "a", + "006", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "The Scepters of Death...", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "On one side, the White Cats. Cheap intel, but they sit out the war.==W== On the other, the Desert Scorpions. They bleed with us against the Committee, but their price is massive. And they did try to kill me once...", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Made your choice, Boss?==W== Desert Scorpions fear absolutely nothing. Provided you can wish that Artifact into existence for us.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_star", + nil, + nil, + -0.31, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Taking on the Salvation Committee? Not a problem for us. Out here in the desert, scorpions don't have natural predators.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetMajorChoice", + param = { + 1, + "AvgChoice_item_08_01", + 0, + "Ask Allie for advice", + "This is bigger than us.", + "", + "E901", + 0, + "AvgChoice_item_08_02", + 1, + "Work with the White Cats", + "We only need intel.", + "", + "E901", + 0, + "AvgChoice_item_08_03", + 2, + "Work with the Scorpions", + "Give me a lever and I'll move Nova.", + "", + "E902", + 1, + "c", + "020", + "none", + "What's the right call here...", + "" + } + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + nil, + -0.16, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "This isn't a call I can make alone. Whatever I decide here impacts Allie and the orphanage, and they've just finally found some stability.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "I can't prioritize clearing my name over everyone's safety.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_attention", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Plus, we barely know the White Cats or the Desert Scorpions. Getting Allie's read on them is the safest bet.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.17, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Allie, I need your input on this.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Mine?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Yeah.==W== My decision impacts everyone here, and I want to put the orphanage first. I also need help figuring out who's more trustworthy. The White Cats, or the Desert Scorpions?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I see.==W== In that case, I choose the White Cat Troupe.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.15, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Hey, hey, hey! Mom Allie, why not us? I-I even lived at your orphanage for six months under your care!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "You've both looked out for me and the orphanage since we moved here. Speaking from personal experience, both the White Cats and the Desert Scorpions are trustworthy. Either would lay everything on the line for a friend.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "But your methods are entirely different. I look after orphans from both your factions, children who lost their parents in this war.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "The White Cat kids are disciplined. They do what they can by their own means. The Scorpion kids are much wilder. If they believe the outcome is worth it, they will use any means necessary.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Because of that, the Scorpion kids always end up gaining more. But they also get hurt a lot more often.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -380.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + 1.0, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 2, + 0.6, + -0.015, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_music", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Paying the price for what you want. Even kids get that. That is barely a risk. If you refuse to do what it takes, how do you expect to climb to the top and make it out of this desert?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_shy", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "As a leader, Captain Hazana, you are absolutely right. But as their mother, I care less about seeing them climb higher, and more about seeing them grow up safe.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "b", + "007", + "none", + nil, + 0.7, + -0.35, + 1.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "006", + "none", + 2, + 0.35, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "If ==PLAYER_NAME== and the girls team up with you, you might indeed==RT==have the firepower to crush the Salvation Committee.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "But given the choice, I prefer that they take a less violent path.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + 0.58, + -0.09, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flower", + nil, + nil, + -0.29, + 1.35, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Those are my thoughts.==W== What do you think, ==PLAYER_NAME==?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Thank you, Allie. That puts things into perspective.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 320.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "008", + "none", + nil, + 0.22, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "So much for negotiations.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + nil, + 0.11, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.26, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Fine by me. Myrsha, we're leaving.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Aw man, your loss, Boss!==W== Next time you get a choice, you better pick us! Bye!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.6, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "026", + "none", + nil, + 0.68, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "016", + "none", + nil, + 0.42, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutSine", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Director Allie, thank you for your trust. Everyone, let's head over to the Eureka Bar to iron out the details.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "With the White Cats' intel... We should be able to track down that missing Monolith.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Scorpion's plan is tempting. It would solve our problems at the root.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "But that isn't why we're here. We need the Monolith to prove I'm not the Tyrant. Starting a turf war is just pointless.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "And paying them with the Scepters of Death is a terrible idea. If a weapon like that gets out, who knows what would happen.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.73, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.48, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hazana, Myrsha... I appreciate the offer,==W== but I have to pass.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "The Desert Scorpions will only make this offer once.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "It is a shame. But I refuse to summon the Scepters of Death again.==W== A weapon that fires bullets without any magic... I need to be cautious until I fully understand the consequences.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "What good is caution? Without us watching your back, how do you expect to handle the Salvation Committee?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.15, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "==PLAYER_NAME== has us! We'll protect ==SEX4== and clear ==SEX3== name!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.16, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Clear ==SEX3== name? Grow up. History is written by the victors. You can bet Angie is banking on that too.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Maybe. But if I use her own tactics against her, taking her down makes me the next Angie.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "I will never understand you. If you were born in the desert, you would be nothing but bones by now.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + -60.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "But I respect your choice. Let's go, Myrsha.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Aw man, your loss, Boss! Next time you get a choice, you better pick us!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "026", + "none", + nil, + 0.68, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "009", + "none", + nil, + 0.42, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutSine", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "... Well, that settles that. Captain Kasimira, we're in your hands.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Understood. We look forward to working with you as well. Right this way, please. Let's head to the Eureka Bar and go over the plan.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "024", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "I hope this goes smoothly. Their intel needs to lead us to the Monolith so I can finally reveal my identity.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + nil, + 0.52, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Wishing for the Scepters of Death... If a weapon like that gets out, it'll stir a storm.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Then again, we're out of time. Even if we get the White Cats' intel, there's no telling when we'll find the desert Monolith, or whether it holds any clues to my identity.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + nil, + 0.52, + 0.35, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "I can't gamble on a slim chance and risk my friends. I'd rather join forces with the Desert Scorpions and take the fight straight to the Salvation Committee.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.54, + -0.3, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Even if it feels like a betrayal to Albedo.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.72, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.47, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "006", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hazana, Myrsha. I've decided. I'm working with the Desert Scorpions.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.87, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.465, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Boss... Are you serious?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.35, + -0.19, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.46, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==, won't you reconsider? That path is ... far too dangerous for you.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.75, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_shy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I know. Iris, Allie, everyone... Thank you for your concern. I get it, I do.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_star", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "But we're out of time. Instead of chasing a ghost of an identity, I'll carve out a new one by force.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.13, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.47, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + -0.105, + 1.1, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Hahaha! Well said! You're growing on me!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.1, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.8, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "017", + "none", + nil, + 0.3, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==, are you actually teaming up with the Desert Scorpions? Then ... I'm coming with you to the Monolith to wish for the Scepters of Death.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "No. Noya, Iris, Amber, help Allie move the orphanage to Philae. Just in case Mirage becomes a war zone.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "009", + "none", + nil, + 0.7, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.4, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "If the White Cats need somewhere to go, Philae is open. I have friends there who can help.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "That...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "010", + "none", + nil, + 0.18, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "But if we all go back to Philae, what about you? Who is climbing the Monolith with you to make the wish?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "005", + "none", + 2, + 0.6, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 3, + 0.37, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "That's what our new Scorpion friends are for, right?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.16, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "006", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Besides, I bet you want to see firsthand how the Scepters of Death get wished into existence.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "You bet!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.28, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.63, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "011", + "none", + nil, + 0.45, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "But...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "It's not like we'll never see each other again.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_idea", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Once we finish up here and beat Angie, I'll come find you. Right now, getting the kids to safety matters more than what happens to me.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Alright. But promise you'll come back, ==PLAYER_NAME==.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Don't worry. I will.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.6, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.13, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.47, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1288", + "a", + "003", + "none", + 9, + 0.32, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "003", + "none", + 7, + 0.63, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "003", + "none", + 8, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "And so I accepted the Desert Scorpions' terms. I decided to use them as my lever, taking the Salvation Committee head-on.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "019", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Now I feel like the Tyrant.==W== Angie, this is the Tyrant you created with your own hands.", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "006", + "avg_emoji_happy", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceEnd", + param = {1} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_16_a.lua b/lua/game/ui/avg/_en/config/stm08_16_a.lua new file mode 100644 index 000000000..512e3f9fe --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_16_a.lua @@ -0,0 +1,17864 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Thirteen", + "The White Cat's Past", + "At Eureka Bar, you trade intel with Allie and the White Cat Troupe. The clues lead to the secret room, but Taffett, the key to it all, has vanished. With memory loss hindering the Trekkers, you come up with an idea...", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "003", + "none", + nil, + 0.5, + -0.9, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "003", + "none", + nil, + 1.0, + -0.9, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "003", + "none", + nil, + 0.1, + -0.9, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:30", + "Nebula Month", + "14th", + "Mirage", + "Eureka Bar" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + 1, + nil, + -1.7, + 2.3, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + 2, + 1.05, + -1.7, + 2.3, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + 3, + 0.0, + -1.7, + 2.3, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 4, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 5, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Alright, here we are. The Eureka Bar.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Whoa!==W== This place is buzzing.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + -1.75, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 1.1, + -1.75, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + -0.05, + -1.75, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 1, + 0.9, + -0.1, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.0, + -0.1, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + nil, + "none", + 3, + 0.5, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "006", + "none", + 4, + 0.3, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.38, + nil, + 0.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.52, + nil, + 0.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.23, + -0.08, + 1.15, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.67, + -0.08, + 1.15, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Hey, are those ...==W== Desert Scorpions and Imperial Guards over there?==W== Kasimira, get out of sight!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + -50.0, + nil, + "avg1_114", + "a", + "024", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "Relax. No one starts anything in here.==W== Watch and learn.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_006", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -250.0, + -50.0, + nil, + "avg1_103", + "a", + "009", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "They walked==W== right past?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -75.0, + -50.0, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "What is going on?==W== Out there, the Scorpions were ready to tear you apart, and you clashed with those Guards a few days ago. How does any of this make sense?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_114", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "That was outside. In here,==W== at the Eureka Bar, fighting is strictly prohibited. Faction loyalties don't matter.==W== Everyone's a customer.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083_stop", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "003", + "none", + 2, + 0.38, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 1, + 0.62, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "006", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Chatty Desert Scorpion", + "", + 1, + "", + false, + "", + "Hey there, Mr. Knight! Any word on when the Guard's next \"war\" with us is?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Flirtatious Knight", + "", + 1, + "", + false, + "", + "Next month, probably. Everyone's swamped with paperwork, balancing the books. That last scrap tied us up. We're waiting on that year-end budget spree.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "002", + "none", + 3, + 0.84, + -0.42, + 1.7, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Chatty Desert Scorpion", + "", + 1, + "", + false, + "", + "Ugh, seriously? We've got a commission out in the desert next month. We'll miss the whole thing. I don't wanna go. Last time we hit Philae, we lost a fortune.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_145", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Flirtatious Knight", + "", + 1, + "", + false, + "", + "Philae? Oh, I heard about that. You got rolled by some fox.==W== You were on that op, too?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "018", + "none", + 4, + 0.16, + -0.4, + 1.7, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Chatty Desert Scorpion", + "", + 1, + "", + false, + "", + "Tch. Can we drop that?==W== Didn't your standard-bearer get wrecked by some meek little Trekker==W== before she got transferred here?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_134", + 0, + -0.22, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "006", + "none", + 3, + nil, + nil, + -1.0, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_145", + 0, + 0, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + -0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_134", + 0, + 0, + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "close", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Serious White Cat", + "", + 1, + "", + false, + "", + "Alright, break it up.==W== A \"war\" is fine, but keep it away from the Eureka Bar and the orphanage next month.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Serious White Cat", + "", + 1, + "", + false, + "", + "Other than that, we White Cats will play along. And don't pick a weekend. We've got our own gigs.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Chatty Desert Scorpion", + "", + 1, + "", + false, + "", + "Oh please, nobody's gonna fight in here. I live for their sweet drinks. This place keeps me going.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Flirtatious Knight", + "", + 0, + "", + false, + "", + "Same goes for the orphanage. Director Allie took in several of our Guards' kids. We owe her big time.==W== No weekends for sure. I'll let the standard bearer know.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Ehh?? K-Kasimira, there...==W== The Scorpions, the Guards, and the White Cats, all sitting together, discussing what sounds like classified intel...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + -50.0, + nil, + "avg1_108", + "a", + "009", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "It's fine. That intel was meant for them anyway.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Was?==W== Meant for them?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_108", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.18, + nil, + 1.05, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.62, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "009", + "none", + nil, + 0.65, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "I assume you've already figured it out—the three factions in Mirage only fight each other to keep the local economy running.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Honestly, we're all sick of it—the White Cats, the Desert Scorpions, and the Imperial Guard alike.==W== But without those meaningless battles, Mirage simply wouldn't survive.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "As long as nobody crosses the line, we maintain an unspoken truce. We're just putting on a play in this town—one called \"the war to wipe out the White Cats.\"", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "And since it's a play, we need to get our scripts straight. That's what Eureka Bar is for. It's neutral ground where we deliberately leak intel to each other.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The Cats, the Scorpions, and the Guards...==W== Everyone knows what everyone else is up to. Total transparency. And ironically, that's the only thing holding Mirage together.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Exactly. Now that we're working together, let me formally introduce myself.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "I'm Kasimira, Captain of the White Cat Troupe's Third Squad.==W== I also handle daily operations.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "NewCharIntro", + param = { + "avg1_108", + "Kasimira", + "Dependable White Cat Captain", + "a", + "002", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "016", + "none", + 2, + 0.4, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "The one who dueled Amber is Chaton. She's our best sniper.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "022", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "Whoa, Kasimira actually gave me a compliment? What's the catch? ... Eh, whatever.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "none", + 2, + 0.7, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "avg_emoji_star", + 1, + 0.48, + -0.03, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Heheh! Hear me, you poor souls robbed of your place in this world! I am Chaton!==W== Follower of the one who defies the gods, bearing the dark power sealed in my left eye! ...==W== Oh, and my hobbies are rhythm games and listening to music! ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "NewCharIntro", + param = { + "avg1_114", + "Chaton", + "Sniper Who Moves to the Beat", + "b", + "011", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "004", + "none", + nil, + 0.7, + nil, + 1.03, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Petite Waitress", + "", + 1, + "", + false, + "", + "Captain Kasimira? Director Allie actually came with you—now that's a first. And you brought some unfamiliar faces, too...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Perfect timing. Let me introduce everyone. This is Benito, our technician. She can fix just about anything and works part-time here at Eureka Bar.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "Welcome to Mirage!==W== Whenever you're worn out, come by Eureka for a drink.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "NewCharIntro", + param = { + "avg1_146", + "Benito", + "Skillful Technician", + "a", + "005", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Hello. I'm ==PLAYER_NAME==, CEO of Boss Accord. You can just call me Boss.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + 0.97, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 2, + 0.1, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + 1, + 0.75, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + 3, + 0.45, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 5, + 0.32, + nil, + 1.02, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 4, + 0.65, + nil, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "These three are my partners: Noya, Iris, and Amber.==W== They used to live at the orphanage, but now they're Trekkers.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + 0.97, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "Wow, no kidding! Mom Allie actually made this uniform for me,==W== so I'm practically an honorary orphanage kid myself!==W== Come on, today's on me. What'll you guys have?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Awesome! What's good here?==W== Does Eureka Bar have a specialty?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Um, Noya...==W== Could you at least pretend to hesitate a bit...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "avg_emoji_flurry", + nil, + 0.55, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "No, no, it's totally fine! Let me think... Eureka Bar's specialty...==W== Uh, haha...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "I know this place.==W== Let me handle the order.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "I want a fistful of gummy bananas, a giant stargazy pie, and some mosquito patties.==W== All smothered in Allie's special thick strawberry jam.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "You'll choke on that,==W== Chaton.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "I know.==W== That's why we all need a glass of thick, syrupy peach juice. ", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "Alright then.==W== To your health.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Allie's special strawberry jam...==W== I think she mentioned that before.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -130.0, + 1.4, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Ah... Well...==W== I tried selling some food I made from an ancient recipe there.==W== G-Guess it wasn't a hit.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "You know, I've barely had any of Allie's cooking. I can't wait to see how it tastes!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_139", + "b", + "011", + "avg_emoji_attention", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Ahem.==W== Let me order some normal food and drinks for everyone.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Boss,==W== don't get your hopes up.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "It's okay! Even Noya, an amazing cook, grew up eating Allie's food. It should be fine getting a little excited?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Ahaha, actually...==W== We always cooked for ourselves. Once Noya showed off her cooking skills, she took over the kitchen.==W== When we left, another kid took over.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + 3, + 0.78, + -0.3, + 1.5, + 0.7, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutBack", + 0, + -7.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Uh... Wait... Are you saying ...==W== Allie's cooking is...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "It's hard to describe. She learned everything from an ancient handwritten recipe book she found in the orphanage basement.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Come to think of it, the Tawny Nightingale recipe Miss Firenze found was probably a page from that same book.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "016", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "So Allie's cooking is as good as the Tawny Nightingale?! Then why did Chaton...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + nil, + nil, + -0.1, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 3, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_love", + 1, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "Ah,==W== these fish gazing up at the sky... Romantic, right? Sticking whole fish into a pie. Nobody normal would think of that.==W== It must be ceremonial food for boosting the power of darkness... ♪==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "avg_emoji_star", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + nil, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "007", + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 50.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -3.5, + nil, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Oh, it's her personal taste!!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Alright.==W== Let's exchange information as agreed.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Hold on. Before we share intel, I need to ask a question. How did you know I've been labeled the Tyrant, and that the Tyrant wants to destroy the world?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "When we first met at the orphanage, you didn't know me. Mirage is cut off from the outside. But just a few days later... You knew everything.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + 1, + 0.52, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "After the fight with the Imperial Guard, I left Mirage to check your story.==W== Less than a day later, I ran into a sage in the desert.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "A ... sage?==W== Is that still a thing?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Of course it is! They wore a cloak and talked all cryptic. Classic sage.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "none", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "A cloak?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "020", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "She told me all about the Tyrant who will destroy the world, even showed me a Scarlet Sights newspaper to prove it.==W== But she was weird. I turned around, and she was gone.==W== Nothing left but an empty cloak on the ground.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "020", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_022", + 0.65, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "I'm not lying!==W== See? Here's the cloak.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "There's no mistaking it. This is...!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_022", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "b", + "008", + "none", + 1, + 0.4, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "d", + "002", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.6, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "", + 0, + "", + false, + "", + "That said... I mean you no harm.==W== Would you mind asking your friend to move her blade away from my neck?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "d", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -150.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "34", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "My ==SEX11==. A cloak materialized in the grass behind you,==W== and this strange woman emerged from it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_022", + 0.65, + 0.54, + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "020", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "none", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Everyone, watch out! That cloak is from Serena...==W== No, Angie!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 2, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_022", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "Linear", + false, + false, + 0.2, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "020", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "Linear", + false, + false, + 0.2, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "The moment the warning is out, Amber snatches the cloak==RT==and tosses it to Iris, who stuffs it into her small suitcase.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuint", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg1_139", + "b", + "010", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "What do you mean watch out? I don't sense any magic from it. It looks like an ordinary cloak.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_112", + "a", + "008", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "It looks ordinary on the outside, sure. But Angie keeps popping out of it from nowhere. It gives me the creeps!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "After Boss was attacked, we started thinking about how to handle her sneak attacks. We decided that whenever we spot a cloak like this, it goes straight into my suitcase.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "We considered destroying it, but it would be too risky to damage what appears to be a magical item without knowing how it works. Besides, she cannot appear inside my suitcase and burst out... Right?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "Linear", + false, + false, + 0.3, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Anyway, thanks to you,==W== now I know Angie is already near Mirage, even though I have no idea how she tracks me.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "We're running out of time. Captain Kasimira, let's swap intel now. Though I'm afraid we don't have much to offer on our end...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Not at all. We both get what we need. To help you understand the story behind the vanished Monolith, I need to share a bit of White Cat history. I'll keep it brief.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "InOutSine", + 8.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "003", + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "003", + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "In the past,==W== the White Cat Troupe served as the Novian Empress's personal guard.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "To Trekkers who braved the Wilds or Sentinels of Dawn who guarded the Monoliths,==W== casualties were unavoidable.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + nil, + 0.8, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "The Empress built orphanages==W== to take in the children who lost their parents.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_188", + "a", + "003", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_188", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Most of them grew up, left,==W== and lived normal lives.==W== But some children,==W== the ones drawn to the ideas of home and adventure, chose to join the White Cat Troupe instead.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_188", + "a", + nil, + "none", + 3, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + 4, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "003", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.38, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.62, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "As the Empress's personal guards, we didn't see much combat. We built theaters across Nova and performed for the people, all while serving as the Empress's eyes and ears.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Occasionally,==W== we punished corporate executives who broke the law.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutSine", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Twenty-five years ago, the Troupe built a theater in the rising city of Mirage. Back then, it was famous for its rich crystal diamond deposits...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.2, + nil, + 0.5, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.2, + nil, + 0.5, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 550.0, + -500.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "But the White Cats stationed here weren't after crystal diamond intel.==W== We were sent to protect the Monolith outside the city.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 3, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_108", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "A Monolith outside the city...==W== Mirage had one back then?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Yes,==W== and it stood right up until six years ago.==W== Let me finish.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.0, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "This Monolith was different from the rest. No elevator, no doors.==W== For years, it was a sealed mystery.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "But Mirage was thriving. Crystal diamonds brought in massive wealth,==W== and people could buy whatever Artifacts they needed from outside the desert.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Eventually,==W== they stopped caring about the impenetrable Monolith.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_011", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "A decade passed. About fifteen years ago, the old Empress died.==W== The successor and politicians despised us.==W== They wanted us gone.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "War broke out fast.==W== They branded us heretics and pinned the old Empress's murder on us.==W== Told the world that White Cats were rebellious assassins.", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.2, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InCubic", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "025", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "That playbook sounds awfully familiar. Boss...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "We didn't learn the truth until years later.==W== The ones pulling the strings called themselves the Salvation Committee. The exact same group hunting you down now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "But back then, we were completely in the dark. They arrested our people, tore down our theaters and orphanages. The survivors fled to our final stronghold here in Mirage.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "I was only a kid. But I remember our entire survival rested on a single White Cat. Her name was Taffett.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Taffett. You brought that name up at the orphanage. Who is she?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "She was the only one of us who fought with dual pistols. But that wasn't why we needed her. Taffett was the last White Cat to see the old Empress alive.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "One statement from her could have cleared our name.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Except she vanished the day the Empress died. Captain Narida knew her better than anyone and searched for years. Never found a single trace.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The only member to use dual pistols... No wonder you zeroed in on Amber.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Exactly. Honestly, it's been so long that there's barely anyone left in the Troupe from those days.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "And at this point, even if we found the truth, the world wouldn't care. We're just chasing it for our own closure.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hm... Then why keep looking for Taffett?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Because—==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Six years ago.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "003", + "none", + 1, + 0.32, + -0.2, + 1.7, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "b", + "004", + "none", + 2, + 0.5, + 0.2, + 0.7, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Captain, please reconsider.==W== Desert Scorpions and the Imperial Guard will never let us walk away. There's a ninety-nine percent chance this peace talk is a trap. They just want an excuse to capture you.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + 0.6, + nil, + 0.6, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Always so analytical, Kasimira.==W== You've grown into a White Cat capable of handling yourself. That makes me proud.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "This is no time for compliments, Captain. We need to fall back. I've scouted the perimeter, and no one is following us.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Fall back? You said yourself there's a ninety-nine percent chance this is a trap. That still leaves a one percent chance they actually want peace.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "That might as well be zero.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Anything above zero is worth trying. Maybe Desert Scorpions and the Imperial Guard are sick of this pointless war too. If they want the Monolith, let them take it.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "But our orders...", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Keeping you alive matters more to me than any royal decree. I will break the chains tying down the White Cats. I have to.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Kasimira, if you understand, turn around and head back to Mirage. The rest of the way is mine alone. Go.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "And Kasimira. If I don't return, lead the remaining White Cats. Live well. Forget about the Empress and orders.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Captain, I'm not leaving you!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "That's a direct order!==W== You never disobey me. This time, say understood like a good soldier and fall back.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + -500.0, + 1.3, + nil, + nil, + nil, + "none", + "InOutSine", + 2.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "That was the first time I ever broke protocol. Instead of heading back to Mirage, I trailed her from far behind.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "I watched her meet the captains of Desert Scorpions and the Imperial Guard. She used a strange explosive to blow a hole in the side of the Monolith, and they all climbed inside.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "None of them came back out. Then a sandstorm swept through, and the Monolith disappeared without a trace.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Disappeared? Are you saying that Monolith...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_103", + "a", + "009", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "Actually ...==W== moved?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "We don't know. That's exactly why we need to find it. To look inside for any sign of what happened to her.==W== Or at least understand why she was so fixated on making a deal with the enemy.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "That brings us back to the \"secret room\" you're after.==W== The clues I need and the records for that specific Monolith should be locked in there.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Captain Narida sealed that room herself, deep inside the crystal diamond mines.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Only two people knew the passcode. Captain Narida and Taffett.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "Linear", + false, + false, + 0.2, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Wait... Let me get this straight. So, the Monolith clues we're after, and the clues Kasimira seeks about her captain... They are both in that same room, right?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Then our goals line up.==W== The key is finding Taffett. Is that right?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.26, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.74, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Alright then.==W== Let's talk about these guns, and what we remember.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "They share what they remember about Amber's guns.==RT==That's when I finally grasp what climbing the Monolith costs a Trekker.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_103", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Before we left the orphanage, I found a hidden compartment behind a basement bookshelf.==W== Inside were these two pistols and a set of clothes.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Is that true? I only remember Aunt Allie altering the clothes for me...==W== After that, nothing.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "I remember Iris finding a handwritten notebook on that shelf. It explained how to use the guns.==W== That's all I've got.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 2, + 3, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "010", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Why were there so many books in the basement?==W== I... I don't know.==W== They were already there when I moved in.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Why did I start the orphanage?==W== To give these kids a home. I paid for it by wishing for Artifacts when I was a Trekker.==W== That must be why my childhood memories, and the early days here, are gone.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Did I see the White Cats back when we were in Emor? Nothing comes to mind...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "The orphanage was empty sometimes, though. If this Taffett was hiding from enemies, she could have easily slipped into the basement and stashed her gear down there.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Actually, that house might have been a White Cat base in the past. That would explain all those books and rare Artifacts.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "How come I'm so good at patching wounds and fighting?==W== I'm a Trekker too, remember? It comes with the job.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Why don't we call her Mom?==W== Because it's embarrassing, obviously! It made sense when we were kids, but now we're almost her age. We just ... can't say it.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "Aunt Allie==W== is young.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "011", + "none", + 3, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "012", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_love", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Don't think calling me young gets you off the hook. No matter how old you get, you are still my kids.==W== I still want to hear you call me Mom.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.05, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0, + 3.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + -20.0, + 2.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.05, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.05, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.05, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "My memory is a bit blurry... But didn't Aunt Allie tell us not to call her Mom?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_139", + "b", + "010", + "avg_emoji_question", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Really? Did I ever say that?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Three hours later.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:30", + "Nebula Month", + "14th", + "Mirage", + "Eureka Bar" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "003", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "014", + "none", + 1, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 1.1, + -1.46, + 2.8, + nil, + 0.8, + nil, + "none", + "none", + "Linear", + 0, + 18.0, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Kasimira and Benito give up their questioning.==W== Chaton, meanwhile, ate way too much of Allie's cooking and is off to the side,==W== looking miserable as she struggles to digest the \"dark power.\"", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "015", + "none", + nil, + nil, + -0.1, + 1.25, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.1, + 1.2, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "(Nothing useful.==W== Allie and the others have wished away so many memories that their memories are full of holes.)", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "(Wishing is far more terrifying than I imagined. Thanks to Vita's power, our memories don't slip away anymore.==W== But if they just keep wishing... Is this what happens to all Trekkers?)", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "010", + "none", + nil, + 0.37, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.63, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + 1.25, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_vexation", + nil, + 0.35, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "I'm sorry,==W== I wasn't any help at all.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "It's fine. We expected this. Taffett has been missing for fifteen years. If clues were easy to find, we wouldn't have had to search this long.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "We'll keep our promise and take you to the secret room. But only Taffett knows how to open it. We'll just have to break in.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Um... Maybe there's another way.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "What...?! Really?!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "During lunch, Benito told me the White Cats have a memory extraction spell.==W== It can even restore forgotten memories.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "So if I knew anything about Taffett before I lost my memory... That spell could bring it back.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "012", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "close", + 3, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "No.==W== I did mention it, but that spell is for interrogating enemies.==W== It causes extreme mental strain and permanent brain damage.==W== The White Cats abandoned it years ago.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + 2, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 3, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "It's fine.==W== I'm pretty resilient.==W== Once won't hurt.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_sigh", + 1, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 2, + 0.78, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 3, + 0.22, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "Director Allie, we appreciate your offer, but we don't need to go that far.==W== If we can't open the secret room, we'll find another way to the Monolith.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + nil, + "avg1_111", + "a", + "025", + "avg_emoji_flurry", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Yeah... What if something happens to you, Aunt Allie?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.5, + -0.1, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "But you're out of time,==W== aren't you?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "You all went pale when you saw that cloak, didn't you?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "014", + "avg_emoji_attention", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "That still doesn't mean you should take the risk. I've forgotten plenty too. Use the spell on me.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Don't be silly. Kasimira said Taffett disappeared fifteen years ago.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "You were just babies back then.==W== Even if you met her, you wouldn't remember a thing.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "The White Cats have been blamed for the Empress's murder for fifteen years. I fled Emor to escape. And now my children are being framed by the Salvation Committee.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "As a mother, I simply won't stand for this. Since there's nowhere left to run, let Mom protect you.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Captain Kasimira, these are my reasons and my resolve. Please let them use the memory extraction spell on me.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "... So you've made up your mind, Director Allie.==W== I understand. The White Cats will make an exception for you. Just this once...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Wait!", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"1"} + }, + { + cmd = "SetChoiceEnd", + param = {"1"} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m39", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.3, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "003", + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "If you trust me, I have a safer way.==W== I can recover the memories you sacrificed to the Monolith.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "But ... you'll need to make a soul pact with me first. You'll have to place your souls ... in my hands.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_16_b.lua b/lua/game/ui/avg/_en/config/stm08_16_b.lua new file mode 100644 index 000000000..483302bcd --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_16_b.lua @@ -0,0 +1,12224 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Thirteen", + "The Desert Scorpion's Ambition", + "At Eureka Bar, you and Hazana plan how to take on Angie. Allie evacuates with the children, while the New Star Guild stays in Mirage. Following Hazana's advice, you wish for dozens of Scepters of Death...", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:30", + "Nebula Month", + "17th", + "Mirage", + "Eureka Bar" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "002", + "none", + nil, + 0.9, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "002", + "none", + nil, + 0.7, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + nil, + 0.1, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + 0.3, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "huanxin", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "005", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.94, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.06, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Apologies for the interruption, folks!==W== We appreciate your cooperation.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + "007", + "avg_emoji_angry", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Unhappy Customer", + "", + 0, + "", + false, + "", + "Oh come on, I'm barely halfway through my meal!==W== I know the Desert Scorpions did a lot for us, but this is pushing it.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + "004", + "avg_emoji_resentful", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_music", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "I am sorry, but we have urgent business and need the space.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Don't worry, though.==W== As a thank-you for your support, today's bills are on us.==W== And for the next three days, all your drinks at Eureka are covered.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.4, + -0.05, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "huanxin2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Now Happy Customer", + "", + 0, + "", + false, + "", + "All drinks?!==W== That's generous.==W== Alright, let's take this somewhere else!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.5, + nil, + 0.95, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_shock", + nil, + 0.35, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Petite Waitress", + "", + 0, + "", + false, + "", + "Hey, hey, Miss Myrsha! What are you doing? Why are you kicking my customers out?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "Oh, good afternoon, Benito! ♪==W== Sorry to barge in. We aren't kicking anyone out. Look, they're all smiling.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "The customers are compensated,==W== your sales will spike for the next three days,==W== and we get a quiet place to talk.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Triple win. Everybody wins!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "But—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "No buts.==W== Take the day off and come hunt monsters with me!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "avg_emoji_flurry", + nil, + -0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "003", + "none", + nil, + 0.68, + nil, + 0.95, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.32, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Quite the setup. You cleared the whole place for a chat?==W== Why here?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "020", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Heh. You don't visit Mirage often. It'd be a shame to miss out on Eureka's drinks, so here we are.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Still, you didn't have to kick everyone out. Couldn't we just chat over a meal?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "We normally wouldn't, but today is different.==W== This partnership means everything to the Desert Scorpions.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_017", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "This pouch of crystal diamonds==W== covers the reservation for the next three days, plus some extra for Eureka Bar.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_017", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -76.0, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + 2, + 0.4, + 0.07, + 0.85, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "020", + "none", + nil, + 0.75, + -0.1, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_467", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "Hazana tucks a bulging pouch of crystal diamonds behind the counter,==W== then grabs a bar spoon and shaker with practiced ease.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_360", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_351", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_485", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "After a quick shake,==W== she sets a drink down in front of me, pitch black at the bottom and pale blue on top, with a tiny cross-shaped flower on the rim.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.32, + -0.02, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "none", + nil, + 0.68, + 0.0, + 0.95, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_350", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "To celebrate our reunion in Mirage,==W== I made this drink for you. I call it the Boss.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "014", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Thanks.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_284", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Mmm, sweet and fizzy.==W== So this is how you see me?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "story_main_00_006", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "story_main_01_024_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_210", + "", + 1, + "", + false, + "", + "The black Pep Pep Juice stands for your awakening from the Monolith.==W== The blue syrup represents your time as a Trekker.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "story_main_07_011", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "sky_tower", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_210", + "", + 0, + "", + false, + "", + "Black and blue are the Boss's colors.==W== The colors of steel and sky.==W== You'll lead the Desert Scorpions, claiming the lands beneath the blue sky with black steel.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Poetic.==W== But I have no weapons, nor the means to lead anyone to \"claim the lands beneath the blue sky.\"", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "I don't mean standard weapons.==W== The Scepters of Death are the special steel we want.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "The Scepters of Death are made of special steel, yes...==W== Wait.==W== Knowing the name is one thing, but how do you know it's made of special steel?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Barely anyone has seen that thing in person...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Angie showed it to me when she passed through Mirage.==W== Hah!==W== I heard she tried to kill you with it.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Angie's here in Mirage?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Relax.==W== After our chat, she slithered off like a snake. Left nothing behind but her disgusting skin.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_022", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_022", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "But ... she's convinced you're hiding here.==W== She wanted the Desert Scorpions to help the Salvation Committee hunt you down.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "She made a compelling offer.==W== Hand you over, dead or alive,==W== and she gives us the city and its crystal diamond mine.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Not a bad deal, right? Haha!==W== The Imperial Guard leaves, and we become the undisputed rulers of Mirage.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Good to know my life is worth that much.==W== You turned her down to pitch a team-up?==W== But if I say no, you'll walk away with nothing.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -140.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_music", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "close", + nil, + 0.8, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "I'd never take the bait from a snake like her.==W== We have a saying out here. Borrow another person's eyes, and you only see one path.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Going from mercenary captain to city lord, sitting on a fresh crystal diamond mine. Logically, I should be satisfied.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "But I want more than a handout.==W== Out here, if you want something, you break them and take it yourself.==W== That's the law of the desert!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Play lapdog to a snake and lick up her scraps?==W== Not a chance.==W== You see right through her game, don't you, Boss?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "close", + nil, + nil, + -0.07, + 1.05, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "0816b_00", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "Of course. I have it figured out.", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"0816b_00", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"0816b_00"} + }, + { + cmd = "SetChoiceEnd", + param = {"0816b_00"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.95, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.7, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.4, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "If I die, she can forge enough evidence to brand me as the true Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Once she does, clearing her name and retaking the Sky Institute can't be simpler.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "Mirage has no Monolith. You have to import every daily Artifact, and you must export your crystal diamonds to earn Dorra.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "Any Artifact pulled from the Wilds must be appraised by the Soul Shop before it can be sold. The Sky Institute runs the Soul Shop. No matter what, you'd be answering to her.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.35, + nil, + -0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "bank_counter", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 1, + "", + false, + "", + "The Imperial Guard buys most of your crystal diamonds, and the Sky Institute pays the Imperial Guard. That means they control your sales too.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_010", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "Ultimately, she controls everything in and out of Mirage. When someone else sets your prices, that's just slavery.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_349", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "I knew I picked right. You pieced it all together from just a few scraps.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Desert Scorpions are the descendants of Mirage's founders. We were the first to mine crystal diamonds here.==W== This city is ours.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.8, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "But back then, the Imperial Guard monopolized the trade.==W== The crystal diamonds we bled to dig up were sold to them for next to nothing.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.2, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + 4, + 0.25, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Then we misplaced our trust in Grace Imperium. We took up arms to fight the White Cats for them, but ended up as cannon fodder who they didn't have to pay pensions to.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 3, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "I thought times had changed. Then Angie waltzes in with the same old trick. Does she think we're stupid?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "That's the long and short of it.==W== Desert Scorpions don't bow to anyone anymore.==W== I'll keep fighting until we get what's ours.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + -0.15, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Then why take that job from United Harvest?==W== Coming to Philae to kill me doesn't sound like fighting for yourselves.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Heh, fair point.==W== The Imperial Guard acts like our ally, but they actually watch us like hawks.==W== They count heads every time we leave the desert, making sure we don't set up base outside.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "It's like flies you can't shake. Annoying as hell.==W== So we used that commission to fake some casualties. We let our people \"die\" on paper so they could quietly set up base.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_02_001", + 0.7, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Of course, what I really wanted were those Seals of Grace you supposedly carried.==W== One Seal, and we can start our own company.==W== We might not match Grace Imperium or United Harvest, but at least we wouldn't get squeezed dry.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_02_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "002", + "none", + 3, + 0.75, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + 3, + 0.65, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "008", + "avg_emoji_awkward", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Didn't expect your fox to be so tough, fending us off singlehandedly.==W== Her beating us up actually made our fake casualties look convincing, so it wasn't a total loss.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "009", + "avg_emoji_sigh", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I see.==W== Well, I have three Seals on me right now.==W== Since we're partners, if everything goes well, I might let you have one.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Hah! You never disappoint.==W== I'll hold you to that when the time comes.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "But...==W== I'd take Scepters of Death over a Seal any day.==W== An exclusive Artifact like that is way better for us, no matter if we use or sell it.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.7, + 0.55, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Heads up. Wishing for an Artifact like that will cost you a ton of memories.==W== If you want to keep them, you have to make a soul pact and put your soul in my hands.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_140", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Hah! No way.==W== I'd rather lose my memories than hand my fate to someone else.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Anyway, thanks for the deal.==W== By the way, it looks like your pursuers are about to catch up...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Once Director Allie and the kids evacuate, we'll slip out of Mirage tonight too.==W== There's a secret tunnel in the mines.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "004", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Got it.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "2", + "2000ms", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.73, + nil, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_208", + "a", + "005", + "avg_emoji_shock", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Desert Scorpion Guard", + "", + 0, + "", + false, + "", + "Hold up. The captain's in an important meeting. You can't go in.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -150.0, + nil, + nil, + "avg1_112", + "a", + "009", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "How many times do I have to say it?! The person in there with your captain is our partner!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_208", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.5, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Is that ... Noya?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "It's fine.==W== Let them in.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.3, + -0.25, + 1.35, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.7, + nil, + 0.9, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + 0.3, + nil, + 0.9, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "jingxia", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya, Iris, Amber? What are you doing here?==W== Are Allie and the kids okay?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_speechless", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Don't worry.==W== We left the Lucky Oasis for Aunt Allie and the kids.==W== They're packing up and heading to Philae this afternoon.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.28, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "We...==W== Well, we talked it over. We're staying to fight with you.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "avg_emoji_attention", + nil, + 0.73, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Boss, you need guards.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Are you sure about this?==W== What I'm about to do ...==W== will plunge the world into chaos.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Chaos or not, isn't it ultimately to protect us?==W== We are not letting you play the villain all by yourself.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "That wouldn't make us partners.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "We trust you, Boss. Whatever you choose to do,==W== we're with you.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.75, + -0.02, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flower", + nil, + 0.25, + -0.02, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.75, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 3, + 0.9, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 4, + 0.6, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.25, + -0.3, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_music", + 1, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Hmph. Respect their choice.==W== Besides, how can you be so sure that our plan will plunge the world into chaos?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:00", + "Nebula Month", + "30th", + "Unnamed Monolith", + "Floor 44" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_939", + "a", + "002", + "none", + nil, + 0.4, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_939", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_294", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "005", + "none", + nil, + 0.6, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dash", + 0, + 1, + -3.0, + -1.0, + -1.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_240", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_154", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_939", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_939", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Phew. Stellaroids cleared, and we found a Wishing Box.==W== Your turn, Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "002", + "none", + nil, + 0.75, + -0.02, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + 3, + 0.35, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Alright. I'm on it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + 1, + 0.63, + -0.03, + 1.05, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 2, + 0.35, + 0.02, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_flurry", + 2, + 0.4, + nil, + 0.98, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You need a break, ==PLAYER_NAME==. You look exhausted.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "I'm fine. I can push through.==W== We don't have enough Scepters of Death yet.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.3, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "009", + "avg_emoji_speechless", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetPPGlobal", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "Ten days ago, after the Daisy Orphanage and White Cat Troupe evacuated,==RT==we slipped out of Mirage overnight.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "Maybe the desert was too big, or maybe we got lucky… We didn't run into==RT==anyone the whole way out. Not even Angie or the Salvation Committee.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_139", + "b", + "006", + "none", + 1, + 0.55, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_142", + "a", + "002", + "none", + 2, + 0.6, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 3.0, + false, + 0.0, + false, + 0.2 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "Later, Allie called after making it safely to Philae. She mentioned finding a kid==RT==in blue who passed out from thirst in the desert...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.63, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.47, + nil, + nil, + nil, + 0.0, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "The kid told her about a massive army with red eyes roaming the dunes.==RT==They seemed to be hunting someone.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.53, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.45, + nil, + 0.8, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.85, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.6, + nil, + 0.85, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_102", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_103", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "Ever since, we've been scaling Monoliths in the Wilds one after another,==RT==collecting Scepters of Death.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetPPGlobal", + param = {0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "I taught everyone the wishing prayer, and made soul pacts with all the==RT==Desert Scorpions except Hazana...", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_502", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "026", + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "InOutCubic", + 1.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "But for whatever reason, their success rate was abysmal. To avoid wasting==RT==the Wishing Boxes, I had to step up and handle most of the wishes.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "005", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "The Throne helped keep my memories intact, but still, with every wish,==RT==I felt something else draining out of me...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.55, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.7, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Ooh. Looks identical to Angie's Scepter of Death.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m78", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "You need to rest, Boss. We have enough Scepters.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "avg_emoji_vexation", + "niunie", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Are you sure?==W== We only have sixty or seventy. That isn't even one per person.==W== We should grab more while we can—", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "diantou", + "ca", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Pfft...==W== Hahaha!==W== Hey, who said anything about us fighting the Salvation Committee ourselves?==W== I never said that.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.45, + nil, + nil, + nil, + "Xiao", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 0, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_music", + nil, + nil, + -0.08, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Then what are we supposed to do...?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + -0.15, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "This world is full of people sick of the companies.==W== All we have to do is...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.4, + nil, + nil, + nil, + "stop", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Sell them the Scepters of Death==W== and let them unleash all that pent-up anger!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + true, + 2.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_17_a.lua b/lua/game/ui/avg/_en/config/stm08_17_a.lua new file mode 100644 index 000000000..361a05aef --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_17_a.lua @@ -0,0 +1,13239 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Memories", + "Happy Birthday Ⅰ", + "The memory reveals that Taffett is Allie. Noya, Iris, and Amber had all known Taffett and Narida years ago. Back then, a crisis brewed as the White Cat Troupe took the fall for murdering the Nova Empress...", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.07, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_182", + "a", + "002", + "none", + nil, + 0.23, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_182", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off====RT==Taffett...==RT==Step closer. Closer.==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off====RT====RT==We can't let anyone outside this room see or hear us.==RT====RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "002", + "none", + nil, + 0.8, + nil, + nil, + 1.0, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off====RT==Rest easy, Your Majesty. The corridor is completely clear.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off====RT==Heh... You don't understand.==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off====RT==They have waited years for this moment,==RT==and they won't let anything stand in their way.==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off====RT==Taffett,==RT==I need a favor. One last mission.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off====RT==The White Cats' guns are yours.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off====RT==You won't need your guns for this one.==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off====RT==Go to this address. Someone will be waiting for you.==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off====RT==And I need you to protect...==RT==No. Not to protect them.==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off====RT==I want you to leave the White Cats behind.==RT==Start over, Taffett. Just live your life.==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off====RT==Leave the White Cats behind? Live my life?==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off====RT==With all due respect, Your Majesty... I do not understand.==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off====RT==You don't have to understand it right now.==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off====RT====RT==Someday, you will.==RT====RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_182", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off====RT==Fate always puts things==RT==exactly where they belong.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_387", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutExpo", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Monolith Calendar Year 981", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "09:50", + "Floris Month", + "2nd", + "Ash District in Emor", + "Safe House" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Calm Voice", + "", + 0, + "", + false, + "", + "That was it, Narida. Our last conversation. She handed me this Artifact tape right before I slipped out of the palace.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + -0.03, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "010", + "none", + nil, + 0.28, + -0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Thanks for sharing this, Taffett.==W== But you should know... The Empress died shortly after you left.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Think back. Did you spot anything odd while you were there? Anyone acting strange? Give me anything.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "NewCharIntro", + param = { + "avg3_181", + "Narida", + "White Cat Troupe, First Squad Captain", + "a", + "002", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Nothing. I swept every inch of that palace myself. It was completely secure.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "NewCharIntro", + param = { + "avg1_139", + "Taffett", + "White Cat Troupe, Second Squad Captain", + "c", + "020", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "But...==W== Something isn't adding up.==W== Why are the new Empress and the Grace Imperium pushing a rumor==W== that she was murdered?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Murdered?!==W== Give me this investigation, Narida.==W== If someone actually killed her,==W== I'll carve them to pieces.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Reel it in, Taffett.==W== You always fly off the handle like this.==W== Look, based on my intel, the whole murder angle is a joke. Her Majesty had been sick for years.==W== She was already running out of time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Besides, the new regime doesn't trust us anyway. They've handed the entire investigation over to the Dusk Arbiter. We're completely locked out.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "The Dusk Arbiter? Please. All they do is chase shadows and scream \"heretic.\"==W== They couldn't investigate a crime scene if their lives depended on it.==W== No, I'm looking into this.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + 1.05, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.48, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "023", + "none", + nil, + 0.77, + nil, + 1.0, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Stand down, Taffett.==W== I know you're angry, but we have our orders.==W== As long as the White Cats serve the Empire, we do not go rogue. Are we clear?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Plus...==W== You still have a direct order from Her Majesty to carry out, don't you?==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_561", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Ugh... Why did I get stuck with babysitting duty...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_020", + nil, + 0.6, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sad Little Baby", + "", + 0, + "", + false, + "", + "Waaaah—!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Wh-Where did that baby come from?!==W== Seriously, why is she screaming like that?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "I have absolutely no idea.==W== But Her Majesty ordered me to keep her safe.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_561_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Woke up twenty minutes ago: not tired.==W== Had milk ten minutes ago: not hungry.==W== Clean diaper.==W== By every logical metric, you have zero reason to cry.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sad Little Baby", + "", + 0, + "", + false, + "", + "Wah—Waaah! Waaah—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_020", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "I give up. This makes absolutely no sense.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Haha!==W== Crying is their job.==W== Here, let me try.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_020", + 0.65, + 0.55, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengboLP", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Shh, shh, it's okay, sweetie. I'm here for you.==W== Want to hear a song?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "La la la la ... la la la...==W== Wow,==W== I really can't carry a tune.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + 0.65, + 0.55, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Happy Little Baby", + "", + 0, + "", + false, + "", + "Mm... Hee, hehehe.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_021", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "avg_emoji_question", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "What...==W== She was just bawling, and now she's fine?==W== That's incredible. How did you do that?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "It's simple. Just do what the orphanage moms do.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "After all...==W== When people are scared, they just want to be held.==W== Doesn't matter if you're a baby or an adult.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Hugs... They make you feel safe?==W== Only a weapon does that for me.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_514", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Sigh...==W== Only a battle addict like you would say that.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Wait...==W== The Empress's secret mission for you ...==W== was to take care of this kid?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_021", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Yeah.==W== I went to the address. Found an off-the-books safehouse,==W== and there she was, right in the middle of the room.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_021", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "But why me?==W== You're the one who always wanted to work at the orphanage. This should be your job.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "She knows all I've ever wanted is to fight for the White Cats. I have zero interest in kids.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Happy Little Baby", + "", + 0, + "", + false, + "", + "Goo gah—==W==mama—", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_056", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_021", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Haha!==W== Look, she's reaching for you. She's even calling you \"Mama.\"==W== You might hate it, but she clearly trusts you.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "She was just screaming her head off.==W== Besides...==W== I don't want to be a mother. It's too much work.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "She cries because she needs you.==W== She might be tiny, but she knows exactly what she wants.==W== Right, sweetie?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_021", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Besides, the Empress doesn't do things for no reason.==W== She recorded that message so you'd hold onto those words.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "\"I want you to leave the White Cats behind. Start over, Taffett. Just live your life...\"", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "When has Her Majesty ever been wrong? There's a reason for this mission. We just don't see it yet.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Not to be disrespectful, but knowing her? Even her death might be part of some grand scheme.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "So,==W== until this kid can stand on her own,==W== no more orders for you from the White Cats.==W== Just trust your gut and do what you think is right.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Trust my gut...==W== But Narida,==W== without orders...==W== I don't even know what to do.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "You really are a handful, you know that?==W== Fine.==W== Let's start simple:==B====W== give her a name.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_021", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Monolith Calendar Year 986", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:30", + "Pluvia Month", + "21st", + "Ash District in Emor", + "Safe House" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_172", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "loop", + "InCubic", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Anyone home?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "002", + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Who's there?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Hey there, kids! I'm a friend of your mom's.==W== She forgot something super important for work and couldn't leave,==W== so she sent me to pick it up.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_angry", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Mom said we shouldn't open the door for strangers.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "But I'm not a stranger! Your mom and I are really close.==W== And this is a huge deal—if I don't bring it to her, she might even lose her job!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "014", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_resentful", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Nope! We're not doing that! The door stays shut until Mom gets home, no matter who you are!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_059", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Ugh, you little brats are such a pain!==W== Step away from the door if you don't want to get hurt!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_247", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "014", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Whoa, she's losing it! She's totally losing it!==W== I knew she was a big meanie!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_247", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Noya, Amber, get ready.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "On it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutExpo", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_181", + 0, + -0.35, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_right", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Heh heh heh, you thought this piece of junk door would stop me? You little pests have nowhere to run. I'm taking you all with me!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "014", + "none", + nil, + 0.25, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "014", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Take this.==W==", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + -1.0, + -1.0, + 0.5, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_220", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Ooh, you can already use attack magic? Impressive.==W== But that wind blade's way too weak. It couldn't even protect you.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hehe, fell for it! Look up!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.2, + nil, + 0.85, + nil, + nil, + 0.0, + "Tiao", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_send", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + 4.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Cough, cough!==W== What is this...==W== Flour?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Freeze—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Oh ho—==W==now my feet are stuck to the floor.==W== You kids sure know a lot of tricks, but that's still not enough to stop me.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_296", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "h", + "008", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Buying time is all we need.==W== Floor, shatter!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_symbol", + nil, + nil, + -0.3, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + -0.5, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "Wha—?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Ow ow ow ow... ==W==Ow, ow, ow... What is this?==W== A magic circle?==W== And ... wait, I actually can't climb out.==W== Are you serious right now?==W== Ugh... Fine. I give up. I surrender.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.28, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_181", + 0, + 1, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "007", + "none", + nil, + 0.7, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + 0.5, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + nil, + 0.3, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "xuanyun", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_967", + "", + 0, + "", + false, + "", + "Yay! We finally beat you, Narida! Now let's go have cake!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.65, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.25, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.45, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "002", + "none", + nil, + 0.8, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "027", + "none", + nil, + 0.75, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + 0.3, + nil, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Narida, if you went easy on them, then this training was completely pointless.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.05, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "No, no, I didn't go easy on them at all.==W== I was just roleplaying a \"kidnapper who knows some magic.\"", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Honestly, with their skills and that heavy-duty magic circle at the door, any average thug would be the one getting caught.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Still, I never thought you'd teach them this much out in Ash District—real magic and all.==W== Hah! You're really turning into a worrywart mom, aren't you? ♪", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "It's not that I'm super concerned about their education... But without combat skills, how would they survive these streets?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "It's fine! You clearly care about their safety. That's already very motherly of you ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "I can't protect them ...==W== forever.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "close", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + nil, + -0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Mom, Narida! Have some cake!==W== Noya's birthday cake is super yummy!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_119_009", + nil, + 0.55, + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Oh, I get a piece too?==W== Thanks!==W== Mmm, this is really good.==W== Taffett, your baking's improved.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "011", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "I didn't make it.==W== Noya did. That kid is really talented.==B====W== As for my cakes...==W== Would anyone actually want to eat them?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + 1, + 0.9, + nil, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 2, + 0.1, + nil, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.5, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + 3, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.58, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + 4, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.42, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + 5, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "close", + nil, + 0.42, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Ah, I see...==W== That's okay. Cooking just takes practice.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Narida, I don't get it. Why does everyone like this light, fluffy stuff?==W== It's hard to carry, spoils easily...==W== There's literally no practical use.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "And why do kids love birthdays so much?==W== There's nothing special about it. It's literally just the day you were born.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "027", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Ah...==W== Is it just because they get cake?==W== But if they want cake, they can make it anytime.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Sigh... You know, outside of combat, you have absolutely zero common sense.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "What's wrong with focusing on combat?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "We White Cats have no names, no birthdays, no parents. Just codenames. Isn't that because—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "The more you have to protect, the more weaknesses you have.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Haha, that's true...==W== But Taffett, haven't you noticed? You've changed.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Changed how?==W== Sure, I've been off the front lines for a while,==W== but I've kept up my training. I can return to the squad anytime and be the White Cats' sharpest claws.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Then let me ask you this. You used to say you had absolutely zero interest in kids.==W== So why are you suddenly raising three of them all at once?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + -100.0, + 0.95, + "avg1_139", + "c", + "006", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Noya and Amber...==W== Someone left them on my doorstep swaddled in blankets.==W== I couldn't just leave them to die.==W== Besides, they keep Iris company.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + 4, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + 5, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Plus, if someone tries to attack Iris, having more kids around makes it harder for the enemy to pinpoint their target.==W== Exactly—I only took them in==W== for the mission.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "006", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "For the mission, huh? You talk tough, but...==W== Hey, I heard Noya and Amber already had their names on their blankets. You named Iris yourself, didn't you?==W== Would someone with zero interest in kids put that much thought into a name just because others suggested it?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Yeah. I just picked a name from the irises by the wall. It's a completely ordinary name.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "The wall, huh? But when I walked in, I saw those irises ripped out by the roots. Don't tell me—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "016", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "What?==W== Narida, watch the kids. I'm hunting them down!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Whoa, easy! I'm joking.==W== The flowers are fine—right where they've always been.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Honestly...==W== You're a terrible liar.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "You claim birthdays are pointless, yet you still bought them presents.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Taffett, since when did you get so cute?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Have I really ...==W== picked up all these pointless feelings without realizing it?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "They aren't \"pointless.\"==W== It's called \"love.\"==W== And honestly, you're much better off now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "I think that was the real point of Her Majesty's final mission.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Sure, a birthday is just the day you were born. One regular day out of the year.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Plenty of people get the date wrong and celebrate anyway, but they're still happy.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Not because they're celebrating their birth, or just eating good food. It's because—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "On that day, they feel the love of the people around them.==W== That's what it's really about.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "So, Taffett, next year, we're celebrating your birthday too.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Th-There's no point.==W== Besides,==W== we White Cats don't even know when we were born.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Hehe, no worries!==W== I know that. Back at the orphanage, I wanted to be a mom so badly that I helped out with everything.==W== I still remember everyone's real names and birthdays, including yours.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Ahem. Let's drop it.==W== Narida, any news on the assassination?==W== Even those slow arbiters should have found something after five years.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "... Ah, right.==W== Enough chit-chat.==W== That's actually why I came today.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Taffett. From this moment on, don't let the kids call you \"Mom.\"", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "From this moment on?==W== What do you mean?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 4, + 0.1, + -0.2, + -1.3, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "The Imperial Guard is about to sweep Emor. Any family where a kid calls a non-blood parent \"Mom\" will be flagged.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Because that's exactly how we do it at the White Cat orphanages.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "So... This is targeting us? Why?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 6.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 6.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "It's simple. The Dusk Arbiter finally concluded their investigation.==W== The Troupe is suspected of assassinating Her Majesty. We've been branded as \"heretics.\"", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_17_b.lua b/lua/game/ui/avg/_en/config/stm08_17_b.lua new file mode 100644 index 000000000..3180236d8 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_17_b.lua @@ -0,0 +1,11625 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Fourteen", + "Lord of War", + "The Scepters of Death flood the cities, sparking a massive turf war between oppressed citizens, angry companies, and the Salvation Committee. Blaming herself, Angie puts herself behind bars...", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Several months later.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "cavern", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "I'm ready. Shoot anytime.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "011", + "none", + nil, + 1.05, + -0.3, + 2.0, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Alright. I'm lined up.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 1.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "008", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Ugh.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "008", + "none", + nil, + 0.8, + -0.02, + 1.5, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.55, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Greyhorn! Are you alright?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "I'm fine. The enchanted breastplate stopped the bullet, and the padding cushioned the blow. But ... the force still felt like a battering ram to the chest.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_flurry", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Impact aside, it stopped the bullet. That is a success. Can we mass-produce this for the Committee?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "The Tyrant and the Desert Scorpions are bleeding our people dry with their hit-and-run tactics.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "The energy cost is massive, and the effect is brief. Enchanting a full suit only buys you thirty minutes. Five casts will drain a Soul Stone completely. The cost-to-duration ratio makes it unviable for the field.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Plus, armor has gaps. One lucky shot in between the plates and you are dead. Trying to ward those weak points would burn an entire Soul Stone per cast.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_symbol", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "An entire Soul Stone for thirty minutes? I'm no soldier, but blocking a standard magic gunshot shouldn't be that taxing.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "It shouldn't. But magic guns and the Scepters of Death operate entirely differently.==W== A magic gun simply shapes magic energy into a projectile.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.15, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.16} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.04} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + nil, + nil, + -1.0, + 1.0, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_163", + "a", + "005", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Experienced fighters sense that mana spike,==W== cast a quick ward,==W== and neutralize the hit.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 2.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + 1.0, + -1.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + 3.0, + 2.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Enchanted arrows work the same way.==W== You dispel the magic aura first,==W== then parry the wooden shaft.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 1, + nil, + -2.0, + nil, + 0.0, + false, + false, + 60.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 4.0, + 2.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Which brings us to the problem. The Scepter does not fire mana. It fires solid metal slugs.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "There is no mana signature to track before impact,==W== and it outpaces any arrow in both speed and power.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + -7.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + nil, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Since we can't see the attacks coming,==W== we have to keep our shields on maximum mana output==W== constantly.", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetBg", + param = { + 0, + "cavern", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "And we lack the time to refine the magic, or the logistics to forge better armor...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Heh. The Tyrant has us checkmated.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + 3, + 0.58, + -0.35, + 1.7, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "I owe you an apology, Lady Angie.==W== I didn't believe ==PLAYER_NAME== was the legendary Tyrant. I thought you were jumping to conclusions.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Up until now, I was only obeying the Grand Captain. I was going through the motions of helping you, nothing more.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 0.8, + "avg1_136", + "a", + "004", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "So these recent battles changed your mind? You believe ==PLAYER_NAME== is the Tyrant now?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Casualties are expected in war. That is not what convinced me.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Flooding the cities with the Scepters of Death,==W== planting seeds of chaos across the continent...==W== Who else would orchestrate that but the Tyrant?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "006", + "none", + nil, + nil, + -0.36, + 1.72, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_136", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "012", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "cavern", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Is that how you see it? Then you've misjudged me, you've misjudged ==PLAYER_NAME==, and you completely misunderstand how this world would end.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "What do you mean?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + 0.55, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.32, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "The Tyrant brought chaos, yes. But ==SEX3== actions stray entirely from the prophecy.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Looking back, ==SEX== was never the world-ending Tyrant we thought.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "The one responsible for shaping ==SEX4== into this ... is no one else but...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Meanwhile,==RT==at the Omnisky Aegis Business Department in Geminia.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_198", + "a", + "008", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_232", + "a", + "004", + "none", + nil, + 0.7, + -0.2, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Executive", + "", + 1, + "", + false, + "", + "What's all that noise downstairs?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Agent", + "", + 1, + "", + false, + "", + "That policyholder from earlier is back. His sister was rushed to an Eye of Grace hospital for heart palpitations and fainting. She needs surgery, and he expects us to cover the bills.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Executive", + "", + 1, + "", + false, + "", + "The Eye of Grace? Does he have any idea what they charge? We are not approving that. Deny the claim.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Agent", + "", + 1, + "", + false, + "", + "B-But we don't have a valid reason. Can we deny him outright?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Executive", + "", + 1, + "", + false, + "", + "Do I have to teach you everything? Did he submit a pre-approval request before letting them admit her? Is the surgery considered excessive treatment? Pick one and reject him.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Agent", + "", + 1, + "", + false, + "", + "He says she collapsed on the street and a passerby rushed her to the ER. He has all the diagnostic reports from the Eye of Grace. Everything checks out. If we deny the claim...", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Executive", + "", + 1, + "", + false, + "", + "No means no. We hit our payout cap for the month. If we authorize a payout this massive, the Senate will breathe down our necks again...==W== Hand me her file.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Agent", + "", + 0, + "", + false, + "", + "R-Right, here it is...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Executive", + "", + 1, + "", + false, + "", + "... Perfect. There is our out. Reject his claim for breach of disclosure. Tell him he failed to report a pre-existing condition when he signed up.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Agent", + "", + 1, + "", + false, + "", + "Pre-existing condition? Sorry, but I don't think his sister has any medical history of...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "004", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -50.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -1.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Executive", + "", + 1, + "", + false, + "", + "You idiot, look right here. Does this or does this not say she once had a cavity?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Agent", + "", + 0, + "", + false, + "", + "Huh?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_198", + "a", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "005", + "none", + nil, + 0.7, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Agent", + "", + 1, + "", + false, + "", + "I am sorry, sir. Because of an irregularity when you opened the policy, we cannot approve your claim.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Disappointed Policyholder", + "", + 1, + "", + false, + "", + "Is that so... I am sorry to bother you. I will figure out another way to pay for the surgery.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Agent", + "", + 1, + "", + false, + "", + "Wait. Even though we can't approve the claim, please take this...==W== It's a little something from my own pocket. I hope your sister recovers soon.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_010", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Disappointed Policyholder", + "", + 0, + "", + false, + "", + "I... Thank you! I can't believe there is someone this kind at Omnisky Aegis. I am glad I ran into you today. I will never forget this as long as I live!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_010", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_012", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Agent", + "", + 1, + "", + false, + "", + "Haha... Kind, yeah right. I'm a spineless coward doing my supervisor's dirty work.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_199", + "a", + "009", + "none", + nil, + 0.55, + -0.35, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + -0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Former Agent", + "", + 1, + "", + false, + "", + "Look at you, dipping into your own savings again.==W== You know privately assisting a canceled policyholder is a strict violation of company policy, right?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "007", + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Agent", + "", + 1, + "", + false, + "", + "No, wait, it's a misunderstanding! Let me explain!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Former Agent", + "", + 1, + "", + false, + "", + "Relax, I'm messing with you. I already quit, remember? You don't have to worry about me snitching.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Agent", + "", + 1, + "", + false, + "", + "Oh, it's you. Don't scare me like that.==W== Ever since you quit, that garbage boss has been dumping all your unfinished work on me.==W== These clients clearly meet the payout conditions, but he forces me to deny their claims and cancel their policies every single day.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_232", + "a", + "006", + "none", + 3, + 0.49, + -0.7, + 1.8, + 0.7, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "008", + "none", + 3, + 0.51, + -0.67, + 1.8, + 0.7, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Agent", + "", + 1, + "", + false, + "", + "It kills me watching them walk away with nothing.==W== Anyway, why did you quit? You never told me.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Former Agent", + "", + 1, + "", + false, + "", + "Same exact crap you're dealing with now. He kept denying every claim, saying they did high-risk activities without prior approval.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "010", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Former Agent", + "", + 1, + "", + false, + "", + "But my entire client list was Trekkers. Was I supposed to make them file an application and sit around waiting for days every time they climbed a Monolith?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "005", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Former Agent", + "", + 1, + "", + false, + "", + "Eventually I realized it was total bullshit. I got pissed, marched up to protest, got the crap kicked out of me ... and was fired on the spot.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Agent", + "", + 1, + "", + false, + "", + "This whole company is rotten to the core...", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + -0.1, + -0.4, + -1.9, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 1.1, + -0.4, + 1.9, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_232", + "a", + "004", + "none", + 3, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "010", + "avg_emoji_angry", + 4, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + 5, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Former Agent", + "", + 1, + "", + false, + "", + "Damn right. That bastard's a parasite.==W== He took the safety net meant for everyone and turned it into his personal piggy bank.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + -0.05, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 1.05, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Agent", + "", + 1, + "", + false, + "", + "Footsteps... It's him! Quick, hide! He's been traveling with a whole squad of armed guards lately. If he catches you, you're dead meat!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Former Agent", + "", + 1, + "", + false, + "", + "Hide? I've been waiting for him. I came here today to settle the score once and for all.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Executive", + "", + 1, + "", + false, + "", + "Well, well. If it isn't the trash I fired the other day.==W== What's this? You even brought a little weapon. Here for revenge?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "006", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Former Agent", + "", + 1, + "", + false, + "", + "Hah! Revenge? Don't be silly. You took such great care of me. I'm just here to return the favor.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "003", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Executive", + "", + 1, + "", + false, + "", + "Is that right? Let's see you try. You think you can take on my entire escort by yourself?==W== Get her! Throw this loudmouth in the river to feed the fish!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_098", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 300.0, + nil, + 0.8, + "avg3_198", + "a", + "010", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Agent", + "", + 1, + "", + false, + "", + "C-Calm down! Don't do this, you're no match for the Imperial Knights!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Former Agent", + "", + 0, + "", + false, + "", + "Oh, I'm perfectly calm. But this is about to get messy. You'd better stand back.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_198", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 3.0, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "009", + "none", + nil, + 0.4, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_023", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 200.0, + nil, + 0.8, + "avg3_1239", + "a", + "002", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Terrified Imperial Knight", + "", + 0, + "", + false, + "", + "What the—! Is that ... Scepter of Death?!==W== Oh crap, fall back! Retreat!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_1239", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_023", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -3.0, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -2.0, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -1.0, + 2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutQuint", + 0.48, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Omnisky Aegis Executive", + "", + 0, + "", + false, + "", + "Guh... No way... I specifically prepared ...==W== a top-tier protection scroll... How did you...", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_unsheathe", + 0, + 2, + 0.5, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Former Agent", + "", + 0, + "", + false, + "", + "Time has changed,==W== boss.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "A few days later.==RT==In the Trekker Association outside the Emor City.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + 0.3, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "Hey, miss! Wait up! You come here a lot?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Novice Trekker", + "", + 1, + "", + false, + "", + "Uh... Yeah. I only started coming around lately.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_music", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "I'm Myrsha, from the desert. What's your name?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Novice Trekker", + "", + 1, + "", + false, + "", + "Just call me Anna.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "Sorry to pry, but I noticed you staring at the board forever. Can't find a good commission?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Novice Trekker", + "", + 1, + "", + false, + "", + "Yeah. Nobody wants a partner. Clients take one look at an average Trekker like me and pass.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_sigh", + 2, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "I hear you. Standard leather armor, basic sword, fresh to the adventurer life. People size you up fast.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "But hey, that's how it works everywhere in Nova.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.55, + -0.2, + -1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "That's why I've got the perfect weapon for you. Check this out! With this in your hands, clients will be lining up to hire you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_023", + 0.6, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + 0.5, + 1.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -250.0, + nil, + 0.75, + "avg3_138", + "a", + "008", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Novice Trekker", + "", + 1, + "", + false, + "", + "Is that ... a magic gun? I've never seen one shaped like that. But honestly, I suck at magic...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_flurry", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_138", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "Oh, don't worry about that! This is no magic gun.==W== You ever hear of the Scepter of Death?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "007", + "none", + nil, + 0.7, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_023", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Novice Trekker", + "", + 1, + "", + false, + "", + "The Scepter of Death? That artifact they keep talking about on the news? I heard it's rare... The metal feels unlike anything I've ever touched.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "Hehe, that's right! This is the newest Desert Scorpion product. The Scepter of Death 47.==W== Easy to use, easy to maintain. Even a kid like me can easily aim.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_447", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_love", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "Only 99,999 Dorra. This Scepter came out of a Monolith yesterday. Brand new and all yours.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Novice Trekker", + "", + 1, + "", + false, + "", + "That price seems way too low for a rare Artifact.==W== Is this a scam?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_inside", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "Take it and try it out. If you like it, come back in a week and pay. If not, bring it back within seven days. No questions asked.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Novice Trekker", + "", + 1, + "", + false, + "", + "A Scepter of Death...! Hehe, the news calls you villains, but you Desert Scorpions are actually pretty sweet.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Novice Trekker", + "", + 1, + "", + false, + "", + "Alright, I'll borrow it then. Thanks!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Pleasure doing business with you!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.6, + -0.3, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "Wow...==W== You sold it quick.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "Nah, it's not me! Thank Boss. ==SEX1== pulled all kinds of Scepters from the Wishing Box. We're cashing in big time ♪", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "003", + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "But honestly, I expected more. I thought the Scepter of Death had some legendary power. Turns out it's just a handy tool.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg1_111", + "a", + "010", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "That works in our favor. Once it's widespread, people will see it's not the apocalyptic weapon from the prophecies.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_112", + "a", + "007", + "avg_emoji_attention", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "And once that happens, all those rumors about the Tyrant destroying the world will fall apart on their own.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Sell the weapon cheap or give it away, then make a profit on the ammo. Haha, Boss is a damn business genius.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Thanks to you, we Desert Scorpions can walk through Emor with our heads held high under the Boss Accord banner. I mean it. Thank you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "We look out for each other. We never would have escaped Angie's assault without your help.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Besides, the Scorpions have taken their fair share of hits lately too.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + 1, + 0.53, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "We aren't afraid of a few casualties to get what we want.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "006", + "avg_emoji_attention", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Here's the weird part, though. I heard the big companies are hunting Angie even harder now that the Scepters of Death are everywhere.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "If these Scepters are what's pushing the workers to rebel, you'd think the Senate would be gunning for us instead of her.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Ha! They would love to get rid of us. But we're the only ones who know how to wish up more Scepters, so they can't afford to touch us.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Trace it all back and this whole mess is Angie's fault anyway. Coming after us would be a waste of time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "A few major companies have actually approached me in secret. They want to partner up and sell the Scepters of Death together.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I turned them down. Told them Boss Accord is too busy dodging the Salvation Committee to think about partnerships right now.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I'm sure they got the hint—deal with the Committee first, and then we talk business.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "You're even getting outside companies to do your work. That's some terrifying strategy, Boss.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "006", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "Boss is smart.", + "" + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 2, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "But ... are you sure about this? Flooding the market with these Scepters... I have a bad feeling. Word is a top executive at Omnisky Aegis has been murdered.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_happy", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "You worry too much. Those corporate suits had it coming. Besides, we're putting power in the hands of people who never had a way to fight back.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "If you ask me, this is way healthier than the old days, when your worth was measured by your magic and your wallet.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "I see where Myrsha's coming from, but Iris isn't wrong to worry.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "close", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Once we're done with the Salvation Committee, I need to rethink our distribution strategy for the Scepters of Death.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "007", + "none", + 1, + 0.8, + -0.3, + 1.6, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Newspaper Kid", + "", + 0, + "", + false, + "", + "Breaking news! Heretic group Salvation Committee disbands!==W== Leader Angie apprehended by Knight Captain Greyhorn, awaits trial!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Angie... They actually caught her?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "Meanwhile,==RT==in the Imperial Guard Prison, Ash District in Emor.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1303", + "a", + "004", + "none", + nil, + nil, + -0.44, + 1.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1303", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "city_prison", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "rule_39", + "OutCubic", + false, + false, + 0.75, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m29", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Right this way, Lady Angie.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.4, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.15, + -0.12, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.85, + -0.12, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Drop the title, please. I'm just a prisoner you arrested ... awaiting my trial.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "That's just Scarlet Sights sensationalizing. You disbanded the Salvation Committee yourself and walked in here to face trial voluntarily.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Heh, never mind the details. I made my mistakes, and now I have to face the consequences.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.25, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.25, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_135", + "a", + "005", + "none", + 3, + 0.51, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "That voice... Serena? Is that you?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.02, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_135", + "a", + "004", + "none", + nil, + 0.35, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.65, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "You were on the hunting squad back then... Clara, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -30.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -3.5, + 1.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 0, + "", + false, + "", + "It's Claire!==W== Ugh... Forget it.==W== What are you doing here?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "I misjudged ==PLAYER_NAME==. I believed ==SEX== was the Tyrant destined to destroy the world. I caused irreparable harm, and now I face judgment.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==? You mean the Boss. Small world.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Small world?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 1, + "", + false, + "", + "This whole block is full of people ==SEX== took down.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 0, + "", + false, + "", + "The babbling mess next door is Feagin. Total scumbag who ran a child labor ring.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_02_015", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_197", + "", + 0, + "", + false, + "", + "Agh... Philae... Philae...", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_02_015", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "none", + nil, + 0.65, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "004", + "avg_emoji_sigh", + nil, + 0.35, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 1, + "", + false, + "", + "She couldn't stomach losing the company war. Got mixed up with Nocturn Eterna, made a Monolith wish beyond her control, and now she's ... this.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 0, + "", + false, + "", + "And those are Joseph and Lady Gray next to me. Joseph's whatever, but Lady Gray's scrap metal after Darcia squeezed every last bit of value out of her.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "004", + "none", + nil, + 0.41, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.59, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.05, + "avg3_184", + "a", + "004", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "Tch... Shut your mouth, Claire.==W== When I get out of this hole, I'll collect—with interest.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.05, + "avg3_183", + "a", + "004", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "Ah, Lady Angie, voice of the Grace Imperium. Retiring to a cell isn't the worst fate, but it does grow dull.==W== Care to help us old bones pass the time?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_184", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_183", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "... I see. So this is where my journey ends.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.9, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.01, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.81, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "Angie steps into her cell, lies down==RT==on the cold stone bed, and closes her eyes.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_18_a.lua b/lua/game/ui/avg/_en/config/stm08_18_a.lua new file mode 100644 index 000000000..15219f4c3 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_18_a.lua @@ -0,0 +1,20746 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Memories", + "Happy Birthday Ⅱ", + "Taffett juggled odd jobs to support the children, but with assassins closing in, she considered leaving them to keep them safe. Narida proposed using the Monolith to erase memories of the White Cat Troupe...", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Monolith Calendar Year 987", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_alley_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 1, + 0.6, + -0.5, + -2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 2, + 1.2, + -0.5, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 3, + 1.8, + -0.5, + -2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + 4, + 2.5, + -0.5, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + 5, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + 6, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:50", + "Sonus Month", + "17th", + "Ash District in Emor", + "Unnamed Street" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 1.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 2.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Here you go—white bread and veggie soup.==W== Careful,==W== it's hot.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 1.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "There's enough for everyone.==W== Stop pushing.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_371", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Hungry Kid", + "", + 0, + "", + false, + "", + "It's so good...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Homeless Kid", + "", + 0, + "", + false, + "", + "I haven't had a hot meal in forever...==W== Sniffle...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Starved Kid", + "", + 1, + "", + false, + "", + "Mmph, mmph—==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "009", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_shock", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Iris, he's choking!==W== Water!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Spring water,==W== flow!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.25, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_450", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.28, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_284", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Starved Kid", + "", + 1, + "", + false, + "", + "Gulp, gulp—==W==ahh... I'm okay. Sorry, I ate too fast.==W== It's just... I haven't eaten in three days.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Th-Three days...?==W== Then just sip the soup for now. You've been starving too long. Eating all that bread will just make you sick.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.35, + -0.7, + 2.5, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "avg_emoji_speechless", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 120.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Iris, there are way more kids out here now.==W== We've got at least ...==W== a dozen more coming for food than last week.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "A bunch of orphanages shut down lately. A few lucky kids got foster homes, but the rest have nowhere to go. They're stuck on the streets.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "It's those soldiers in white. The grown-ups say they're hunting the White Cat Troupe, so they're going after any orphanage connected to them.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Good thing we're just kids Mom took in, not an actual orphanage. They won't come after us... Right?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Shh! Don't call her \"Mom.\" You have to say—==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "Aunt Allie.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Oh, right. Kids at the White Cat orphanages always say \"Mom.\" We must not raise suspicion...==W== So stick to \"Aunt Allie.\"", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "005", + "none", + 3, + 0.3, + -0.75, + 1.7, + 0.5, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Do you think Aunt Allie could help these kids?==W== She took Amber and me in,==W== after all.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + -0.72, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 400.0, + -120.0, + nil, + "avg1_1207", + "f", + "009", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "No.==W== I feel awful for them, but I secretly did the math...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "012", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_1207", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_speechless", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 80.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Aunt Allie already exhausts herself with her tailoring jobs every day,==W== yet the Dorra she makes==W== is barely enough to feed us.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "Can we, get jobs?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Didn't we already talk about this?==W== Kids our age can't find proper jobs.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "When I asked Aunt Allie about it, she just handed me the basement key and told us to focus on our studies. That tells me no matter how hard we try, we're just kids. We can't earn the kind of Dorra we need.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "You're right. Even if we try watching shops ... or running errands...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "Or==W== cleaning.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "012", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "The three of us worked a whole week,==W== and the food we earned barely covered one meal for everyone here.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.32, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.68, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.08, + -0.1, + 1.52, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.38, + -0.1, + 1.52, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.67, + -0.1, + 1.52, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.92, + -0.1, + 1.52, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + 0.1, + nil, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "006", + "none", + nil, + 0.4, + nil, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + 0.65, + nil, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "003", + "none", + nil, + 0.9, + nil, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + -50.0, + 1.2, + "avg1_103", + "h", + "012", + "avg_emoji_sweaty", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Sigh... Earning Dorra is hard.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + -50.0, + 1.2, + "avg1_112", + "f", + "015", + "avg_emoji_vexation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Sigh... Getting a full meal is hard.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + -50.0, + 1.2, + "avg1_111", + "f", + "012", + "avg_emoji_sigh", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Sigh... Being a grown-up is hard.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "31", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_543", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "011", + "none", + 1, + 0.37, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "020", + "none", + 2, + 0.6, + 0.0, + 0.85, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_star", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "They're still kids themselves, but are already trying to help out.==W== Taffett, your kids have really good hearts.==W== How'd you do it? Got any secrets you mind sharing?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.67, + 0.0, + 0.98, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + 0.33, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "I have a little sister, Benito, sweet as can be. But we're so far apart in age, I honestly don't really know how to talk to her.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Secrets? Well...==W== After teaching them basic self-defense, I completely stopped showing them how to fight.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "In the end, it's up to them to decide who they want to become. So I gave Iris the key to the basement. That's where Her Majesty's books and treasures are kept.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Huh. Just let them figure it out on their own?==W== Then I guess I'll go home and see what it is Benito actually wants to do.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "003", + "avg_emoji_shy", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + 2, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Yeah, I was surprised too.==W== They're way more mature than I thought.==W== They actually do almost all the housework now, so I can rest a bit when I get home.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sweaty", + 1, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "No, no.==W== That's just because the more you try to clean, the messier the place gets. They probably just couldn't stand it anymore...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_531", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Ahem... Let's drop that.==W== Narida, know any ways to make a lot of Dorra fast?==W== My tailoring job barely covers the bills.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m70", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Barely? You spend your days sewing clothes and your nights stitching wounds. You're keeping a family of four afloat—that's actually pretty good money for Ash District.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Even while I'm currently on the run, I've heard of the famous \"Dark-Footed Cat.\"", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Dark-Footed Cat?==W== That's me?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "city_alley_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.45, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1313", + "c", + "020", + "none", + nil, + nil, + 1.6, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_1313", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + 1.55, + nil, + nil, + nil, + nil, + "none", + "none", + "InSine", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Yeah.==W== Word on the street is that when the sun goes down,==W== a lady in fancy black leather shoes slinks through the alleys like a ghost. Like a cat.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Mending clothes, patching up wounds,==W== and casually taking out the street gangs.==W== Walking around at night is way safer now than it's ever been.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuad", + 0.45, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 1 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Her style reminds people of those dark-footed cats out in the desert—==W==small, but fierce.==W== So the name stuck.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + 2, + 0.67, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "What a weird nickname...==W== Wait, you're changing the subject again.==W== My income is decent, but it's really only enough to support the three kids...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Well, I do know one way to make big Dorra—let's go knock over Deepsea Finance!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "008", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Stop joking. That would put us right on the Grace Imperium's radar.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Oh, so you're worried about being exposed, are you?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Uh... Which is...?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "The old you would never take a job this flashy. And got yourself a \"Dark-Footed Cat\"? That practically screams \"White Cat.\" Are you begging the Sentinels of Dawn and the Imperial Guard to come knocking?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "And sure, you always pitied the street kids, but you never actually stepped in. You knew you couldn't. You were a soldier on a mission—you couldn't save everyone.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "But now you're actually trying to figure out how to make more Dorra for someone else's sake. You really have changed, Taffett.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "That's not...==W== No, you're right.==W== You're out there fighting with the White Cats, and I'm hiding here, playing mother. Maybe I don't deserve to call myself a soldier anymore.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Hey, maybe that's not a bad thing. For the kids, it's—==W==shh. Hear that? Footsteps.==W== The Imperial Guard is heading right for us.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "The Guard... Narida, take the kids and run. I'll hold them off.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Let me handle it. It's probably just a routine sweep, so don't start a war. I'll just step out, flash the prime bait, and they'll go after me instead.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Narida...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.35, + -0.1, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.65, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "You owe me for this one. And hey...==W== I actually like this new you.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Eh?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Get the kids inside and lock up.==W== You're running out of time, Taffett.==W== If you want to keep them safe, you need to have a plan by the time I return.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.6, + -0.15, + 1.5, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "The moment Taffett pulls the street kids inside,==RT==heavy gunfire erupts from the next block over.", + "" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "c", + "018", + "none", + nil, + 0.48, + -0.45, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "What am I ...==W== supposed to do?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "That night, after the kids finally fell asleep, I lay awake for hours,==RT==going over everything in my head.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + nil, + nil, + -0.23, + 1.5, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + -0.25, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "InCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "I am a White Cat. Even if I'd spent those last few years playing house,==RT==that doesn't change who I am.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_011", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "InCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "I was careful. I didn't leave traces. But the memories are still stored in my head,==RT==never scrubbed away.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "The Troupe uses interrogation magic to extract memories. Since the Dusk Arbiter==RT==has captured enough of us, they've definitely learned the trick by now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "If I stay, they'd find me eventually,==RT==and I'd be dragging the kids down with me for nothing.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Then... I think I know what I should do—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 6, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg3_1313", + "c", + "002", + "none", + nil, + 0.48, + 0.25, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "I would leave this place, or I would leave this world entirely.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 5, + 1, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "c", + "018", + "none", + nil, + 0.52, + -0.45, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "And while I'm at it, I need to draw their eyes away from Ash District for good.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuint", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Monolith Calendar Year 987", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.65, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:00", + "Sonus Month", + "21st", + "Ash District in Emor", + "Safe House" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Taffett? Ready to move?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.67, + nil, + 0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + nil, + 0.42, + -0.02, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.45, + nil, + 1.05, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "005", + "none", + nil, + 0.7, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Whenever you are.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Mom, it's getting dark.==W== Are you really going out?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "005", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Listen to me, Noya.==W== I have important work to take care of tonight. You three stay inside,==W== and don't open that door for anyone. Understand?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_vexation", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "But Mom...==W== You said you'd stay home tonight with us. You promised.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "It's important. Don't make this difficult.==W== And what did I tell you? Stop calling me that.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "005", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.08, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "Then...==W== We'll wait for you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "I'll be late. Set up the traps and go to bed.==W== Don't stay up.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "B-But...==W== The last time you and Narida had \"work,\" you were gone for days.==W== We didn't know if you were coming back.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "That's just how it is.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "And what's that fire in the kitchen?==W== Are you feeding the Ash District kids again?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "You know those soldiers in white are grabbing people off the streets. Stop drawing attention to yourselves. Noya, put that fire out. Now.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "But ... we were making that for you, Mom...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Noya,==W== stop calling me Mom!==W== How many times do I have to say it?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 120.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Waaah!==W== Mo—==W==Aunt Allie doesn't want us anymore!", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m38", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "No,==W== I-I'm sorry...==W== That came out wrong. I... I didn't mean it.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "You lie. Liar.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "You just don't want to be our mom. You say it's \"work,\" but the bag you carry is huge. You're not coming back tonight, are you?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Like all the other parents in Ash District. When things get hard, they just leave. They don't come back.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "I-I'm scared.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "Fine! Then you're not our mom anymore! From now on, you're just Aunt Allie. Aunt Allie, Aunt Allie, Aunt Allie, Aunt Allie!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "That's not what I meant...==W== Okay. I promise. No matter how late it gets, I'll be back before sunrise!==W== Just this once...==W== Please believe me.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "22:00", + "Sonus Month", + "21st", + "Gold District in Emor", + "Secret Prison" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.35, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 0.5, + 0.02, + -0.9, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "012", + "none", + 3, + 0.2, + 0.52, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.5, + 0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 3.0, + 2.0, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "ChanDou1", + "none", + "InQuart", + 0, + -12.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + 0.95, + nil, + nil, + nil, + "Tiao", + "none", + "InOutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_shock", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + nil, + nil, + 1.4, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + -4.0, + 2.0, + 1.5, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InQuart", + 0, + 11.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -280.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Left side's clear.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 2, + 0.7, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Right side's clear.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "The Imperial Guard's prisoner convoy is coming tonight. We'll ambush them here.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Narida, I need to be sure. All the captured White Cats in Emor are being brought here together?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Right. Once we pull them out, the White Cats are withdrawing from Emor and the other cities. We'll regroup in Mirage and keep fighting the new Empress.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Why Mirage? It's remote, but supplies are scarce, and the desert cuts us off.==W== If we're surrounded, our guerrilla tactics will be rendered useless.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 600.0, + -700.0, + 1.5, + nil, + nil, + nil, + "none", + "OutQuad", + 5.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Because... Her Majesty ordered every White Cat except you to seal off the Monolith in Mirage.==W== No one's allowed in.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -700.0, + 500.0, + 0.7, + "avg1_139", + "c", + "021", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "But that Monolith doesn't have an entrance. It's impossible to get inside.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -200.0, + 500.0, + 0.7, + "avg3_181", + "a", + "004", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "True, but the Grace Imperium sent a lot of people to Mirage. They've been studying it. They might have found a hidden entrance.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "The remaining White Cats held meetings. Everyone insists on carrying out Her Majesty's final order. We have no choice but to make our stand.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_181", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "OutQuint", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + nil, + 0.7, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "But what about you? Are you okay? That fight with the kids was a first for you, wasn't it?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "I'm fine. Ever since you told me I had to make a choice, I've been thinking. And my choice is...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "After tonight, I'm leaving Emor with the White Cats. That way the kids don't get dragged into this, and I draw the searchers away.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m6", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Can you really leave those kids behind?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "avg_emoji_speechless", + 1, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "They can take care of themselves. The Dusk Arbiter has the Imperial Guard doing a dragnet search of Ash District. They could show up any day.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Me leaving Emor is what's best for them. At least...==W== That's what I thought until tonight.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "And now...?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Narida, once we rescue everyone and grab the intel, take the White Cats and fall back. I'm going to the cathedral, where the Dusk Arbiter is.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "If I take out every arbiter who knows the memory extraction spell, I can safely stay in Emor.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Taffett, do you know how tight security is at that cathedral? You might be able to kill all the arbiters, but you'll also die doing it.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "The dead can't talk...==W== As long as it protects those kids, I'm fine with it.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "But no matter what, I don't... I don't want to leave them. And I'm not stupid enough to throw my life away for nothing.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "The White Cat who earned the codename Taffett for being the strongest is willing to risk it all to take care of some kids?==W== Still, I get why you feel that way.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "When I found out you were going to be a mom, I was jealous for ages. I thought, why the battle-crazed Taffett? I'd be way better at it!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_awkward", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "I never would have guessed.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "That's because I'm good at hiding it.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Logically, it would've made more sense for me to watch the kids while you led the White Cats to guard the Monolith in Mirage. That would've played to our strengths.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "But watching you with those kids, I finally got it. Back when we were little, you weren't obsessed with fighting because you enjoyed it...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "... It was your way of protecting the people you cared about.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "If they needed you to, you'd even alter your own mind for them.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "You're giving me too much credit. I didn't think that far ahead. I just ...==W== did what needed to be done. Back at the orphanage, nobody else wanted to fight, so I stepped up.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Your Majesty... I finally understand your plan.==W== This is the only way to rewrite destiny for me, Taffett,==W== and the White Cats.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Huh? What are you talking about, Narida? You lost me.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Oh, nothing. Sigh... You're hopeless. Letting you die in some pointless brawl with the Dusk Arbiter would defeat the whole purpose of Her Majesty's plan.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "I know a way to beat their memory extraction spell, but it comes at a steep price.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "I don't care. As long as I can stay with those kids,==W== I'll do anything.", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Glad to hear it. Look, if the Dusk Arbiter gets suspicious, they'll use that spell on you.==W== But if you wipe every trace of the White Cats from your memory beforehand, you'll come up clean.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + 1, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "So ... as long as I completely forget the White Cat Troupe? Is it even possible to cherry-pick which memories you lose?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "If it is, I don't know how. Besides, normal amnesia just buries things deep in the brain. Magic can still dig them back out.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + 1, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "For a complete wipe, there's only one option. The Monolith.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Make a wish ... and offer my memories as payment...==W== But I thought you can't choose what it takes from you.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "You can't. But I picked up a neat trick from the Trekkers.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_118_002", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "First, write down everything you want to keep in a notebook. Then go on a massive wishing spree. Review your notes after every single wish.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "That way, the memories you want get reinforced, and the ones you don't eventually get scrubbed. Supposedly, some Trekkers completely rewrote their personalities doing this.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_118_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Makes sense.==W== Got it. I'll start climbing tomorrow.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Decisive as always. Let's adjust our plan then.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Huh?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + 1, + 0.45, + -0.05, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.68, + nil, + 0.96, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Rewriting your memory like this will take a while.==W== We need to cause a massive scene and drag every Dusk Arbiter and Imperial Guard out of Emor after me.==W== Make them think the White Cats pulled one last heist and skipped town for good.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Forget the ambush. Let's hit the streets and make some noise!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_harbour_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "004", + "none", + 2, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "008", + "none", + 3, + 0.45, + nil, + -0.95, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "23:30", + "Sonus Month", + "21st", + "Ash District in Emor", + "Port" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_121", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Fierce Knight", + "", + 1, + "", + false, + "", + "Move it, traitors!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Captured White Cat", + "", + 1, + "", + false, + "", + "We're Her Majesty's personal guards! What gives you the right to arrest us?!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.55, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Fierce Knight", + "", + 1, + "", + false, + "", + "Regicidal bastards! Still got the nerve to talk back?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Calm Knight", + "", + 1, + "", + false, + "", + "Stand down! We're knights, not executioners!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Fierce Knight", + "", + 0, + "", + false, + "", + "Hmph. Consider yourselves lucky for now. The cells are right ahead. You crazy cats can sit tight and wait for the chopping block.==W== No one's coming to save you.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 1, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "012", + "none", + 3, + 0.68, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InQuart", + 0, + 12.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "Don't be so sure. The cavalry's right here!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 500.0, + nil, + 0.9, + "avg3_144", + "a", + "006", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Captured White Cat", + "", + 1, + "", + false, + "", + "Captain Narida!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Bring it on, tin cans! Eat some White Cat lead!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.25, + -0.05, + -1.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + 2, + 0.45, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 3, + 0.6, + 0.02, + -0.95, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Calm Knight", + "", + 1, + "", + false, + "", + "Form ranks! Hold the line!==W== Reinforcements are coming. The Sentinels of Dawn will be here any second!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 3, + "ttc_harbour_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_144", + "a", + "008", + "none", + 1, + 0.45, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_143", + "a", + "005", + "none", + 2, + 0.6, + nil, + 0.98, + nil, + 0.3, + nil, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Tied-up White Cat", + "", + 1, + "", + false, + "", + "Captain, stay back! It's a trap!==W== They're parading us around to draw you out!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "ttc_harbour_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_181", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "So you set a net.==W== But==W== do you actually believe that you can hold a White Cat when she's fighting for real?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_market_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "005", + "none", + 1, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + 3, + 0.55, + nil, + 0.98, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Supporting Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Move, move, move! Firefight at the port! The White Cats are staging a rescue. Box them in and take them all down!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.1, + -0.1, + -1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.9, + -0.1, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InQuart", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Confused Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Ugh! I'm hit! Where did that come from?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 4, + 0.45, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 1.0, + nil, + 1.2, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.48, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InCubic", + 0, + 18.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "Tiao", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_shock", + nil, + 0.32, + 0.0, + -1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Supporting Sentinel of Dawn", + "", + 1, + "", + false, + "", + "No sound of gunshots?==W== Defensive formation! Locate that sniper!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Panicked Sentinel of Dawn", + "", + 1, + "", + false, + "", + "We can't see them!==W== They're moving too fast!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + -0.1, + -1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Supporting Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Dammit.==W== Someone send a distress signal!==W==", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 5.0, + 3.0, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InQuart", + 0, + 12.0, + true, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + -3.0, + nil, + 1.5, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 2, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.5, + -0.4, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InQuart", + 0, + -7.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "First wave of reinforcements at the port is down.==W== Moving to the next street.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_harbour_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "012", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "23:50", + "Sonus Month", + "21st", + "Ash District in Emor", + "Port" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + nil, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + nil, + nil, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InQuart", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Calm Knight", + "", + 0, + "", + false, + "", + "Where's our backup?==W== Dammit!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Don't bother waiting. I took out your backup before I even got here.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Calm Knight", + "", + 1, + "", + false, + "", + "You did this alone? Th-That's impossible.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "I am Narida, Captain of the First Squad and acting troupe leader. Remember the name.==W== Now hand over the keys, and I'll let you live.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Calm Knight", + "", + 0, + "", + false, + "", + "N-Narida. I won't forget.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 1.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "That's a win! ♪ Alright everyone, get those shackles off. Your gear is in these crates.==W== Suit up and catch a boat out of Emor. Move!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "007", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "004", + "none", + nil, + 0.8, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_attention", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Freed White Cat", + "", + 1, + "", + false, + "", + "Captain Narida, come with us!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "No, you go ahead. I'll cover you.==W== Tonight, not a single Knight or Sentinel in Emor gets to sleep.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "012", + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "02:00", + "Sonus Month", + "22nd", + "Ash District in Emor", + "Waterway Bridge Underpass" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Vigilant Sentinel of Dawn", + "", + 0, + "", + false, + "", + "White Cat! This is as far as you go!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 1.0, + 3.0, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -1.0, + -2.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Too slow!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 2, + 0.95, + nil, + nil, + 1.0, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 5.0, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Brave Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Gah?!==W== Where did that come from?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.5, + -0.4, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InQuart", + 0, + 15.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "005", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Nice, Taffett. You still have your edge.==W== Keep it up. I'll draw their fire out in the open, and you keep striking from the shadows. Don't let anyone see your face.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "I squeezed a knight for intel. The Sentinels' temporary command post is a hotel in Gold District. Security is light. All our files and rosters are there.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "We caused enough chaos in the Ash District to pull their forces here. Let's slip through the waterway and catch them completely off guard.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Burn those files, and you disappear from their records, Taffett. Let's move!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.35, + nil, + -1.0, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "03:30", + "Sonus Month", + "22nd", + "Gold District in Emor", + "Temporary Command Center" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Calm Knight", + "", + 1, + "", + false, + "", + "Commander. We were ambushed during transport, and the White Cats escaped. The attacker identified herself as Narida, claiming to be the First Squad Captain and acting troupe leader.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sentinel of Dawn Commander", + "", + 1, + "", + false, + "", + "And? Ash District is a complete disaster right now. How many White Cats are we dealing with?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Calm Knight", + "", + 1, + "", + false, + "", + "One... As far as we could tell, it was only one person.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sentinel of Dawn Commander", + "", + 1, + "", + false, + "", + "Come up with a better lie.==W== We have over a hundred Knights and Sentinels down, and you expect me to believe it was a single enemy?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "003", + "none", + nil, + 0.2, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "That's right. Only me.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sentinel of Dawn Commander", + "", + 1, + "", + false, + "", + "Guards! Where are the guards?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "They're fast asleep. You two should surrender. And by the way, our fighting style gave you the wrong idea. You actually thought White Cats were pushovers.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 2, + -3.0, + nil, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_yellow_blade", + 0, + 2, + nil, + nil, + -1.5, + 0.0, + false, + false, + -30.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -3.0, + nil, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + 0.37, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 12.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -1.5, + -1.0, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "This is our true strength. Remember it well.==W== You asked for a war, so now you're getting one.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Sentinel of Dawn Commander", + "", + 1, + "", + false, + "", + "Damn you!==W== For the world!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Pathetic.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + nil, + "avg3_1313", + "c", + "022", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Narida, watch out!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "022", + "none", + 3, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_1313", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + -7.0, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InQuint", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night_broken", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "006", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Wh-What happened?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "018", + "none", + 2, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "She triggered a blast circle in the office. Wanted to take you down with her.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "019", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.75, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Knight, are you alright?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Calm Knight", + "", + 1, + "", + false, + "", + "I... I'm okay. But why did you save me?==W== I'm your enemy.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Heh. The Imperial Guard just takes orders from the Grace Imperium. You didn't ask for this fight. Besides, you protected my people during the escort.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "018", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "This place is going to burn. Go get some help and carry your friends out of here.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Calm Knight", + "", + 0, + "", + false, + "", + "Understood! Thank you!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "021", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Narida, did the files burn?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "They were all in the command center. They burned up along with the commander.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Taffett, what's wrong? That's so much blood. Did you take the blast protecting me?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Narida, I'm okay.==W== Now...==W== I can finally ...==W== be with ... the kids...==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "close", + nil, + 0.4, + -0.4, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InQuart", + 0, + -12.0, + true, + 1.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Taffett! Taffett!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550_stop", + 0.0, + false + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_18_b.lua b/lua/game/ui/avg/_en/config/stm08_18_b.lua new file mode 100644 index 000000000..8c68df46d --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_18_b.lua @@ -0,0 +1,27732 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Fifteen", + "Butterfly Effect", + "You stop wishing, and Hazana agrees to go home. Peace seems close—until fake Scepters of Death appear and the Senate retaliates. To end the chaos for good, you lead the New Star Guild into enemy territory...", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "ruin_travellers_home_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==Monolith Calendar Year 997, Trekker Association, Outside Emor", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 2.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_119_001", + 0.65, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_222", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Novice Trekker", + "", + 0, + "", + false, + "", + "Here you go. 99,999 Dorra.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_119_001", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Thanks for your business. How's it treating you?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Novice Trekker", + "", + 0, + "", + false, + "", + "It's amazing!==B====W== Yesterday I stepped out of a Monolith and ran straight into a pack of bandits...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "008", + "none", + nil, + 0.25, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "002", + "none", + 2, + 0.67, + -0.3, + -1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "002", + "none", + 3, + 0.9, + -0.3, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.97, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.8, + nil, + -1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 2.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Novice Trekker", + "", + 0, + "", + false, + "", + "Normally I'd be helpless, at their mercy.==W== But the second I pulled out the Scepter of Death, they scattered before I could blink.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_023", + 0.5, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "close", + nil, + 1.0, + nil, + -1.4, + nil, + nil, + 0.0, + "manbu", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_089", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_103", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_023", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "ruin_travellers_home_inside", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "002", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Novice Trekker", + "", + 0, + "", + false, + "", + "If I had one complaint, it's the noise...==W== And you have to watch your ammo.==W== By the way, do you sell bullets separately?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "We do! A box of fifty is fifty thousand Dorra.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Novice Trekker", + "", + 0, + "", + false, + "", + "Wait, seriously?==W== The Scepter was only a hundred thousand Dorra. Fifty bullets cost that much?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_love", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 8.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "You've got it backwards, friend. The Scepter's real value is in the bullets.==W== Without ammo, it's nothing but an expensive club.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Novice Trekker", + "", + 0, + "", + false, + "", + "Fair point...==W== I'll take one hundred rounds.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "One hundred rounds,==W== coming up!==W== Thanks for your business ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_191", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.4, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Yahaha! Five million Dorra today alone.==W== We cleared over a hundred million this week alone. We're on a roll!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "003", + "none", + nil, + 0.33, + 0.02, + 0.95, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_love", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Haha! Never thought we'd get this rich hunting the Salvation Committee.==W== Teaming up with the Boss was a good call.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + 2, + 0.78, + -0.05, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + 1, + 0.22, + -0.05, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + 0.05, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + 3, + nil, + nil, + 0.85, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Hazana, Myrsha.==W== We need to talk.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + 2, + 0.68, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_question", + 1, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "What's up? You look serious.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "003", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "You saw the news. Angie's locked away for life, without parole. Heresy and attempted murder.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_sigh", + "JuGong", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Now that Angie and the Salvation Committee are done, we should stop wishing for the Scepters.==W== They're too dangerous and unpredictable. For world peace. For Nova's safety.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.5, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "none", + nil, + 0.63, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Fine by me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "So...==W== Wait, you don't mind?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_shock", + "diantou", + "ca", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "I knew you'd bring this up the moment I heard Angie got busted.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "But don't get me wrong. The Desert Scorpions couldn't care less about world peace or Nova's safety.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Sure, the Artifact is dangerous.==W== But is an attack from a Scepter of Death any different than an attack from magic?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "If there's demand, we supply. We aren't forcing anyone to buy them, let alone use them on each other.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "But we respect our friends.==W== You cranked out thousands of these things for us. You said your constitution was unique...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "close", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.8 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "015", + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.35, + nil, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "But it's clearly wearing you down...==W== Even if you get to keep your memories, you're physically drained.==W== We Scorpions don't put our friends through that.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "That takes a huge weight off my shoulders.==W== Thanks. I appreciate it.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "Don't get soft on me, Boss.==W== We know a good thing when we see it. Reliable, brilliant partners with actual miracle powers don't grow on trees.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.0, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.7, + nil, + 1.15, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "I am selling off the rest of our stock, though.==W== No objections?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_happy", + "daintou", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Right. Sitting on a stockpile like that paints a massive target on our backs. Best to clear it out.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "And ... that means every Scepter we sell is one we can't replace. Perfect excuse to jack up the prices!==W== Hehe, wonder how much we'll rake in by the end! ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_attention", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I'm heading back to Philae soon. What's next for you two?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_question", + "diantou", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The rest of the Desert Scorpions are still in Mirage. It's been a while, hasn't it?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Yeah. Time we headed back with our earnings.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "With Boss Accord backing us, we're legit corporate folks! No more getting lowballed by the big guys.==W== Heading back to help build up our hometown sounds pretty good! ♪", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_love", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Life without a Monolith is tough. Why not move to Philae? Or anywhere else?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Haha. Appreciate the offer, Boss,==W== but we're staying put. Doesn't matter how nice a place is. There's nowhere like home.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.42, + 0.0, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.68, + 0.0, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "019", + "none", + nil, + nil, + nil, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "019", + "none", + nil, + nil, + 0.05, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "I think, I made the right call this time.", + "" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -500.0, + 1.5, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + -500.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 10.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "I never found the desert Monolith, and my true identity is still a mystery.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_011_FP", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "But after all I've been through, I picked up quite a few titles:", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.5====Off==CEO of Boss Accord==RT==major shareholder of United Harvest Philae==RT==protector of the White Cat Troupe==RT==lifetime honorary member of the Ashwind Clan==RT==a friend to Mirage factions==RT==and—a Trekker of the New Star Guild", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==CEO of Boss Accord==RT==major shareholder of United Harvest Philae==RT==protector of the White Cat Troupe==RT==lifetime honorary member of the Ashwind 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"" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==CEO of Boss Accord==RT==major shareholder of United Harvest Philae==RT==protector of the White Cat Troupe==RT==lifetime honorary member of the Ashwind Clan==RT==a friend to Mirage factions==RT==and—a Trekker of the New Star Guild", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "_NOT_IN_LOG_==A0.5====Off==CEO of Boss Accord==RT==major shareholder of United Harvest Philae==RT==protector of the White Cat Troupe==RT==lifetime honorary member of the Ashwind Clan==RT==a friend to Mirage factions==RT==and—a Trekker of the New Star Guild", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "I doubt there's anyone left on Nova who actually believes I'm the legendary Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + 0.0, + nil, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "And if I keep going,==W== there's Chitose's ==SEX11==,==W== Fuyuka's Master,==W== Nazuka's absolute most important person (her exact words),==W== Otoha's partner in crime, and more.==B====W== No wonder Noya jokes every time I hop in Loxy:", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 3, + "ttc_canal_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_144", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "traveller_camp_a_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_134", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "traveller_camp_b_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "011", + "none", + nil, + nil, + nil, + 1.02, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_145", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "This ride can't fit that many people!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutCubic", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_meteor_left", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "Time passes.==W== The Desert Scorpions and the White Cat Troupe bury the hatchet==W== and start mining a new crystal diamond vein together.", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "003", + "none", + nil, + 0.67, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "003", + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "a", + "003", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "002", + "none", + nil, + 0.73, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_tales_10_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "United Harvest Philae helps the people of Mirage grow valuable desert crops and buys the harvest.==W== With everyone working together, the former Edge of the World is thriving.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_tales_10_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + 1, + 0.75, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + 2, + 0.2, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1230", + "a", + "003", + "none", + 3, + 0.4, + -0.1, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1230", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "Allie moves the Daisy Orphanage back to Mirage.==W== She says the kids from White Cat and the Scorpions prefer the open desert over the skyscrapers of Philae.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.15, + -0.02, + 0.95, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1230", + "a", + nil, + "none", + nil, + 0.3, + -0.02, + 0.95, + nil, + nil, + 0.0, + "manbu", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "003", + "none", + nil, + 0.15, + -0.05, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.3, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + 0.75, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "With Mirage's population booming, busy parents keep asking Allie to watch their kids.==W== The Daisy Orphanage has basically turned into a daycare.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + 0.4, + nil, + 1.05, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "As for me,==W== I'm buried under company paperwork. I had to rope Mistique into being my personal chauffeur, flying me back and forth between Emor, Philae, and Mirage.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "021", + "close", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "020", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "It's been a while==W== since I traveled with the New Star Guild.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "Hehe, welcome to the reality of running a business♪==W== Not that I've ever been a boss myself★==W== But hey, once you retire, you'll have all the free time in the world.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Retirement, huh...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "Stop zoning out and hold tight!==W== We're flying straight to Mirage! ★", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -390.0, + -200.0, + 1.5, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait!==W== You can't just floor it from the start!==W== Waaaaaah—!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -2.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0, + 2.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 1.03, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_right", + "OutQuint", + true, + true, + 0.7, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==I thought this peaceful routine would go on forever.", + "" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "JingTouYaoHuang", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==But what I had done finally brought a storm.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "W-What?==W== A Trekker from outside the desert shot up the Eureka Bar with a Scepter of Death? And Benito was hit?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Yeah... She got a scratch. Nothing serious.==W== We have the Trekker detained,==W== but we have no idea where that Scepter came from.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Wasn't it one of the ones we sold?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "That's the weird part.==W== First of all, it looks completely different. It's weaker than ours, and it has this strange attachment on the barrel. Barely makes a sound when fired.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_speechless", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What is going on...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "006", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.6, + nil, + 0.9, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Boss, I just heard from Albedo. She wants us in Emor. Says it's urgent.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "... Albedo?==W== Got it. Let's move.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.55, + -0.0, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + nil, + "avg1_139", + "b", + "007", + "avg_emoji_shock", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Leaving already, Boss?==W== Stay for dinner with the kids. They've been looking forward to it.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "027", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I'm sorry, Allie. Something urgent came up. I have to skip dinner.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "If you can't stay, at least take some bread for the road.==W== You have to eat properly no matter how busy you are, you hear me?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + 0.45, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_speechless", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I hear you.==W== Do me a favor and tell everyone at the New Star Guild I'll be back soon. Tell them not to worry.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + nil, + 0.7, + -0.5, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.72, + -0.05, + 1.2, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.37, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "But after hearing the truth from Albedo... I finally understood==RT==the gravity of the situation. It went far deeper than I imagined.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_office", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "026", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Angie broke out?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "close", + nil, + 0.4, + -0.3, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.48, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Yes. After you flooded the market with the Scepters of Death, the corporate Senators felt threatened. They immediately formed teams to crack the wishing prayers.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + -0.1, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "But the success rate of their reverse-engineered prayers was too low, and the toll on the wishers was too high. It never went anywhere.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "011", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Then, two months ago, the prison holding Angie was attacked. She escaped in the mass breakout. Since then, a mysterious group has appeared, flooding the black market with new Scepters.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You're saying...==W== Angie rebuilt the Salvation Committee, perfected the prayer, and made the wishes work?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "There is more.==W== Willow, take it from here.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "002", + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "012", + "none", + nil, + 0.32, + -0.1, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "Dozens of guilds have gone dark recently. I suspect they were abducted and forced to make wishes. That only covers the ones we know about. We don't track guilds missing for under a month, so the actual number could be much bigger.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg3_210", + "a", + "006", + "avg_emoji_sweaty", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Even if you're looking our way, you won't find a thing. We don't touch jobs with zero payoff.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg3_207", + "a", + "008", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Yeah, this is on you for not watching your prisoners.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_210", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_207", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hazana, Myrsha, drop it.==W== I'm the one who started the Scepter mess.==W== This one is on me.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "avg_emoji_sigh", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "We are not blaming anyone. On the contrary...==W== We invite Boss here today to entrust you with the investigation.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "Naturally, Grace Imperium will back you fully.==W== Greyhorn?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_attention", + 1, + 0.4, + -0.15, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 2, + 0.75, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Ready.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + 3, + 0.65, + nil, + nil, + nil, + 0.1, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "005", + "avg_emoji_happy", + 1, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "She will lead her team in support, with all expenses covered by us.==W== If you need anything else, every resource Grace Imperium has is yours to command.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + 2, + 0.5, + -0.07, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + 1, + 0.6, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.58, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==Monolith Calendar Year 998, New Orelian", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.7, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.4, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room_a_night", + "0", + "OutCubic", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "012", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Greyhorn, are they at it again outside?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Yeah.==W== Two gangs are tearing up the streets with Scepters of Death. No one dares to step outside after dark anymore.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "We need to hold out for three more days.==W== We've identified the corporate Senators funding the smuggling ring.==W== They're holding a gathering on Snowish Eve. We'll take them all down at once.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.75, + -0.3, + 1.3, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "We also found a familiar name on the guest list.==W== Angie. We've been tracking her for a year, and she's going to be there.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "002", + "none", + 3, + 0.25, + -0.2, + 1.3, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Good work, Greyhorn.==W== Where are Hazana and Myrsha?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "We fell for a decoy earlier. The Scorpions are split up between Port Goldfinch and Geminia.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Backup from the Dusk Arbiter and Sentinel of Dawn just left Emor. Neither squad will make it in time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "We're short-handed.==W== Can you call in the local Imperial Guard?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "I'm sorry.==W== Our casualties this past year have been too severe... The Grand Captain ordered a full withdrawal from the operation.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Withdrawal? Then why are you...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "The Imperial Guard is a company that puts Dorra first.==W== But there are things our knights care about more than money.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m5", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "You've been crossing the continent to keep the peace.==W== Until every last criminal is brought to justice, I am personally at your command.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "It's what the Guard was founded to do. And I need to atone for my mistakes.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Mistakes?==W== I didn't think a by-the-book knight like you ever messed up.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "I did.==W== I followed the Grand Captain's orders and helped Angie hunt you down.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "cavern", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_163", + "", + 0, + "", + false, + "", + "Watching you peddle Scepters of Death back then,==RT==I even suspected that you were really the legendary Tyrant. But...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_163", + "", + 0, + "", + false, + "", + "Angie set me straight. She said I didn't understand you, or how this world would end.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room_a_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "At the time, her words made no sense to me.==W== But after working alongside you, I think I finally get it.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "How so?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.9, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "004", + "none", + nil, + 0.2, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.8, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.2, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.2, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "You and Angie are the same.==W== Both of you would risk everything for this world, for other people...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "... and do things everyone else finds insane. Thankless. Even heretical.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "close", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "The same, huh.==W== Maybe you're right. I'm doing exactly what she did. The only difference is that we swapped sides.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I know it's too late. But I still wish I'd found another way to stop her, instead of spreading those Scepters...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I kept my friends safe. Mirage even prospered from it. But that came at a price, and everyone else paid it.==W== I'm no different from you, Greyhorn. We're both trying to fix our mistakes.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "... Sorry, let's focus.==W== We're completely understaffed right now. Got any tactical ideas?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "I wouldn't worry about that. As luck would have it, your friends are already here.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_symbol", + "jushou0", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "My friends?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m7", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 2, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 3, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.55, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Come on, ==PLAYER_NAME==, don't leave us hanging! You're going to settle this with Angie without us? How could you?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya?!==W== Iris and Amber are here too?==W== How did you find this place...?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_flurry", + "lengzhan2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Easy.==W== We pinpointed the city with the heaviest Scepter trafficking. Noya's gut feeling narrowed the search grid.==W== Amber scouted the rest.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.3, + -0.02, + 1.03, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.1, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_star", + nil, + nil, + -0.02, + 1.07, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + 1, + 0.53, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + 2, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 1, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_flower", + 3, + 0.7, + nil, + 1.0, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "We can always find you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "You are the best...==W== But it's not just Angie today.==W== We're up against an entire mob packing Scepters of Death.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "017", + "avg_emoji_shy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "We figured.==W== We've been perfecting heavy-duty defensive spells for this exact moment. Even Scepter bullets won't get through.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "It'll hurt. But we won't die.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Oh! I almost forgot!==W== We need a tiny favor from you.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What is it?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "You have to keep it a secret from Aunt Allie...==W== I mean, Mom... That we're fighting alongside you today. She cannot find out.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Don't want Mom to worry.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "002", + "none", + nil, + 0.7, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "003", + "none", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.45, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Hey, Allie?==W== I met up with Noya and the others. Don't worry, they're sticking to rear logistics.==W== They're perfectly safe out of harm's way.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Huh? Wait... What was that noise?==W== It sounded like a Scepter of Death firing...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "025", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Ah, no, definitely not!==W== We're in Cangwu. The new year is around the corner, those are Loong firecrackers!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Thank goodness...==W== Boss, could I ask you for a favor?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Of course. If it's something I can do, name it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Thank you.==W== Please ...==W== bring those kids back to me safe and sound.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "InOutCubic", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + 1, + 0.92, + -0.3, + 1.5, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.08, + -0.3, + 1.5, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 2.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==Three days later.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Boss,==W== they converted the inside of that house up ahead into a massive warehouse.==W== The Senators and Angie are holding their meeting inside.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 4, + "uniseed_warehouse", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_136", + "b", + "002", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "019", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Got it.==W== Here's the plan. Greyhorn, take your team and hit the front doors to draw their fire.==W== The New Star Guild and I will use the rooftops to flank them.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 3, + "city_street_water_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + -400.0, + nil, + 1.3, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_157", + "a", + "002", + "none", + 1, + 0.5, + -0.02, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.37, + nil, + 0.95, + nil, + 1.0, + 0.9, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 4, + "city_street_water_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -400.0, + nil, + 1.3, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_103", + "a", + "014", + "none", + nil, + 0.63, + nil, + 0.95, + nil, + 0.2, + nil, + 0.0, + false, + 0.2 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.4, + nil, + 0.95, + nil, + 0.2, + nil, + 0.0, + false, + 0.2 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_112", + "a", + "003", + "avg_emoji_star", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "004", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Is everyone ready?==W== Let's move out!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.4, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.15, + -0.02, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.4, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.87, + -0.02, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 30.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -25.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 25.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "004", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Phew. We made it up.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Whoa, ==PLAYER_NAME==, you're way faster on your feet now!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "018", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "My swordplay leveled up too. I practice that technique you taught me every single day. I'm up to a thousand swings a day now.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + -0.06, + 1.07, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -26.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Angie. Down there.==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_warehouse", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "003", + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.8, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "002", + "none", + nil, + 0.2, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "003", + "avg_emoji_happy", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "United Harvest Senator", + "", + 0, + "", + false, + "", + "This trip was well worth the trouble. To think we'd finally gaze upon Lady Angie in the flesh.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Fashionably Dressed Lady", + "", + 1, + "", + false, + "", + "I know, I was an absolute nervous wreck coming here. I thought that dreadful Boss or the Imperial Guard might track us down...==W== But attending this gathering was definitely the right move.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Fashionably Dressed Lady", + "", + 0, + "", + false, + "", + "Besides, even if things go south, with Lady Angie running the show, what is there to worry about?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.7, + -0.15, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + "002", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Armored Representative", + "", + 0, + "", + false, + "", + "Watch your tongue, madam.==W== The Imperial Guard has recalled its forces. Commander Greyhorn is acting entirely on her own.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "007", + "none", + 3, + 0.52, + nil, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.48, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Strong and Vigorous Trekker", + "", + 0, + "", + false, + "", + "Oh? Does the Imperial Guard want a cut of the Scepter trade too?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.2, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + "002", + "avg_emoji_angry", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Armored Representative", + "", + 0, + "", + false, + "", + "Hmph. We have zero interest in selling them.==W== We simply want one sample from every new batch to field test our bulletproof armor.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.28, + nil, + 1.15, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.2, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.2, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Armored Representative", + "", + 0, + "", + false, + "", + "Do we have a deal, Lady Angie?==W== Agree to this, and the Imperial Guard will gladly make things convenient for everyone in this room...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "002", + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.75, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "005", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "Heh. Let's save the side deals for later. I called you all here to map out our direction for the coming year.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.6, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "Ahem. First order of business.==W== To set up a proper front company for Scepter sales, we first need a Seal of Grace.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "006", + "avg_emoji_happy", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Strong and Vigorous Trekker", + "", + 0, + "", + false, + "", + "Heh! Now you're talking! I love a guy who gets straight to the point!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "Going corporate means moving serious volume. Mr. Colston, can your people keep up with the Trekker supply?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Strong and Vigorous Trekker", + "", + 0, + "", + false, + "", + "Relax. I can drag in as many Trekkers as you need. Once the wishing wipes their memories, we'll dump them in the labor camps.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_146", + "a", + "002", + "avg_emoji_love", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Fashionably Dressed Lady", + "", + 0, + "", + false, + "", + "Hmph. With a monopoly on Scepters and the Guard's new armor, those peasants won't stand a chance. No more dirty sneak attacks from the rabble.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_147", + "a", + "006", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "United Harvest Senator", + "", + 0, + "", + false, + "", + "Once that happens, United Harvest HQ can raise a new army and take back control of United Harvest Philae.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "United Harvest Senator", + "", + 1, + "", + false, + "", + "I want to see Matilda on her knees, begging for my forgiveness!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "United Harvest Senator", + "", + 0, + "", + false, + "", + "Lady Angie, how are you allocating next quarter's supply?==W== The New Orelian faction can move ten thousand, no, twenty thousand units!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_172", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "003", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_146", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_147", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "Unbelievable... Who is interrupting us at a time like this? Didn't I order to have this place locked down?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Voice at the Door", + "", + 0, + "", + false, + "", + "Sorry for the wait! Black Cat Pizza delivery here♪!==W== Your ten jumbo pineapple and sausage pizzas have arrived! Better eat up before they get cold!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_056", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg2_982", + "a", + "006", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Strong and Vigorous Trekker", + "", + 0, + "", + false, + "", + "Pizza? Heh! Hot pizza in this freezing weather? You guys sure know how to host a meeting!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg2_982", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg3_147", + "a", + "007", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "United Harvest Senator", + "", + 0, + "", + false, + "", + "Pineapple and sausage on a pizza?! Ugh, what kind of blasphemous abomination is this?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg3_147", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "... Wait. Where are the guards?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_247", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + 1, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.3, + nil, + 0.85, + nil, + 0.2, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 3, + 0.7, + nil, + 0.85, + nil, + 0.2, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Imperial Guard!==W== Hands on your heads and get on the ground! Nobody move!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "uniseed_warehouse", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_183", + "a", + "004", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "004", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "Damn it.==W== Take them out.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_120", + "a", + "002", + "none", + nil, + 0.15, + -0.2, + 1.2, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_120", + "a", + nil, + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1220", + "a", + "002", + "none", + nil, + 0.8, + -0.2, + 1.2, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1220", + "a", + nil, + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 2.0, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.25, + -0.05, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.75, + -0.05, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + -5.0, + 1.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.5, + -0.3, + 1.3, + nil, + 1.0, + 0.0, + "none", + "none", + "OutExpo", + 0, + 0.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 6.0, + -3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuart", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.005, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.2, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + 0.52, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "018", + "none", + nil, + 0.8, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuart", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "Let's go.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "InBack", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_down_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_down_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_glass_break", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_warehouse", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -600.0, + -300.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1220", + "a", + "002", + "none", + nil, + 0.45, + -0.3, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1220", + "a", + nil, + "none", + 1, + nil, + 0.0, + nil, + nil, + nil, + nil, + "shouji", + "none", + "OutExpo", + 1, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + -45.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_220", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1220", + "a", + nil, + "none", + nil, + nil, + -0.8, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + 10.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "You rely too much on those Scepters! Your backs are wide open!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -900.0, + nil, + 1.7, + nil, + nil, + nil, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + -0.1, + 1.3, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "007", + "none", + 1, + 0.75, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "004", + "none", + 2, + 0.35, + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.7, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_480", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ice_magic", + 0, + 1, + -3.0, + -2.0, + -0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_132", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magic_ice", + 0, + 1, + -3.0, + -2.0, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "Freeze—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_183", + "", + 0, + "", + false, + "", + "Wh-What?! The trigger's frozen…", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_517", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_183", + "", + 0, + "", + false, + "", + "Damn it, I can't pull it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.8, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + nil, + 0.5, + -0.1, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.8, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.4, + -0.1, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + 3, + 0.55, + nil, + nil, + nil, + 0.2, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCirc", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_337", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "002", + "avg_emoji_vexation", + 1, + 0.35, + -0.3, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_120", + "a", + "003", + "none", + 2, + 0.2, + -0.3, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 4, + 0.4, + -0.1, + 0.9, + nil, + 0.2, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.34, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_120", + "a", + nil, + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "Boss, suspects secured.==W== But Angie seems off.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_120", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "003", + "none", + nil, + 0.73, + -0.15, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Angie hasn't said a word since the meeting started.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.55, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChoiceBegin", + param = { + "STm08_18_b_0", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "(Lift her cloak)", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "STm08_18_b_0", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "STm08_18_b_0" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "STm08_18_b_0" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "a", + "008", + "none", + nil, + 0.55, + -0.13, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Angie?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "025", + "avg_emoji_flurry", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "She's not Angie. She's just dressed up like her... And she's completely out of it?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "a", + "006", + "none", + nil, + 0.6, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "002", + "none", + nil, + 0.33, + -0.2, + 0.97, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_resentful", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Joseph. Explain this.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.75, + 0.1, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 1, + "", + false, + "", + "Heh...==W== Bwahahahaha!==W== You actually thought Angie was calling the shots? That she was the one running our Scepter trade?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 1, + "", + false, + "", + "You idiots. Brainless trash.==W== I figured out the Scepter's prayer myself! I've finally proven it!==W== My research is as good as anyone's!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "As for the Angie you were waiting for, we did ask her to join.==W== But she insisted on investigating the Monoliths alone and vanished the day she broke out.==W== Heh. She's probably dead in some Monolith by now. So don't blame us for using her name.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_angry", + nil, + 0.7, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "You despicable scum...==W== Do human lives mean nothing to you?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_184", + 0, + -0.2, + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "Hehehe... Can you really afford to worry about others right now?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "avg_emoji_attention", + nil, + 0.25, + -0.15, + 1.5, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.45, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Boss. On the table. A phone. It's on a call.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 2, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_184", + 0, + -0.2, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Hello? Who's this?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "Lady Gray. Does that name ring a bell, Boss?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_184", + 0, + 1, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Lady Gray?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "003", + "avg_emoji_sigh", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 1, + "", + false, + "", + "You played well in Philae. I admit that.==W== But I only lost because Darcia let blind devotion cloud her judgment.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg2_985", + "a", + "002", + "none", + 2, + 0.45, + -0.3, + 1.4, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "avg_emoji_resentful", + nil, + 0.6, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_985", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.4, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "007", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "If she hadn't interfered, there wouldn't be enough of you left to bury.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_985", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "The Scepter trade.==W== You've been running it this whole time?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 1, + "", + false, + "", + "Hah. Got it in one.==W== The New Orelian crew broke Angie out hoping she'd take the business. She turned her nose up at it.==W== So I stepped up.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "avg_emoji_love", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "Take a look around you, Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 3, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 2, + 0.3, + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_shock", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Boss, these crates are packed with dark gray powder. It's the explosive from the Scepter rounds!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 0, + 1, + -2.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuart", + false, + false, + 0.4, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_163", + "c", + "008", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "They rigged the main gates with explosive arrays. Every exit is completely sealed...==W== We walked right into a trap.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_163", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "avg_emoji_symbol", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Lady Gray, your investors are still in here! Are you leaving them to die?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "You can't spring a trap without bait.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg3_183", + "a", + "008", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "Lady Gray! What is the meaning of this?! You played us too?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "Oh, poor Joseph... Please understand.==W== I wouldn't do this if I had a choice.==W== But rest easy. I will take excellent care of your family.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "You—you venomous snake...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg3_183", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + 2, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + nil, + 0.75, + nil, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_attention", + 3, + 0.7, + nil, + 0.9, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Boss, we found an emergency hatch! This way, move!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 4, + 0.15, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_exclamation", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "They might have an ambush waiting outside. Watch your backs!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "005", + "none", + nil, + 0.37, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.18, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.66, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "002", + "none", + nil, + 0.65, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Let me take point. My armor is bulletproof.==W== Even if I catch a few rounds—", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.1, + nil, + 1.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "002", + "none", + nil, + 0.75, + nil, + 0.85, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 1.0, + 1.0, + nil, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "002", + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + nil, + 0.35, + nil, + 0.85, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "rule_39", + "InCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_024", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Wait. Are... Are these shields? Why are they stacked up here?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "Are those...?==W== Everyone, get down!!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_024", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "006", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "close", + nil, + nil, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "zhenjing", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + nil, + -10.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + 15.0, + 5.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 1, + nil, + nil, + 4.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + -10.0, + nil, + nil, + 0.0, + false, + false, + 2.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_19_a.lua b/lua/game/ui/avg/_en/config/stm08_19_a.lua new file mode 100644 index 000000000..2b896fa74 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_19_a.lua @@ -0,0 +1,12737 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Memories", + "Happy Birthday Ⅲ", + "Narida and Taffett survived the battle. In the final moments of the memory, the children celebrated Taffett's birthday together. Taffett lost her memories as planned and became Allie, while Narida departed...", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Monolith Calendar Year 987", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_alley_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "05:30", + "Sonus Month", + "22nd", + "Ash District in Emor", + "Unnamed Street" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m38", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "006", + "none", + nil, + 0.46, + -0.15, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 1, + 0.42, + -0.2, + 1.2, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "024", + "none", + 2, + 0.62, + -0.15, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.58, + -0.2, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "InOutBounce", + 2.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "019", + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + -0.158, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "024", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Taffett, stay awake. Can you hear me? Say something!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "We're almost at the clinic. It's a scratch, they can patch you up.==W== Don't you dare close your eyes!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "No... No doctors. Take me home.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "avg_emoji_angry", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Are you insane?! You're going to die!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "There's medicine in the basement, from Her Majesty. Works better than any clinic...==W== I can handle it.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "... Are you refusing a doctor because you're afraid they'll find out you're a White Cat?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "This is no time to worry about that!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "No... It's not ... about the White Cats...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Then why?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.3, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.5, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.7, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + 0.055, + 0.97, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + 0.055, + 0.97, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + 0.055, + 0.97, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "Taffett", + "", + 0, + "", + false, + "", + "I promised them ... I'd be back before dawn. I can't break that promise.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "Taffett", + "", + 0, + "", + false, + "", + "I want them ... to believe ... this world isn't completely hopeless.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_alley_night", + "0", + "OutQuint", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + 100.0, + 1.2, + nil, + nil, + 0.7, + 0.5, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "013", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "... Fine, fine. You're absolutely sure home is enough?==W== Then you better patch yourself up. If you die on me, I am never forgiving you.==W== Not even a scar, got it?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Heh...==W== Strict even with the wounded.==W== You were born to be ...==W== the captain of the White Cats.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.6, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + 1, + 0.45, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 1, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + 2, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Hey...==W== Drop me at the door. And ...==W== take my guns, please.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_028", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_028", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Taffett, you need something to defend yourself.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 40.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "I don't need anything...==W== At least ...==W== not in front of ...==W== the kids.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "They don't know ...==W== who I am...==W== And since they don't,==W== they never need to...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Besides...==W== I don't want them to see me holding bloodstained weapons.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "I wouldn't be too sure. They're smart. Maybe they already...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Even so...==W== I won't drag them into our world.==W== Let this pointless fighting stay in the past. It ends with us.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Ha! Look how much you've changed, Taffett.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Of course. I'm growing too...==W== Even if my housekeeping is a lost cause...==W== Anyway...==W== Help me keep this a secret...==W== You can do that, right?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "012", + "none", + nil, + 0.59, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "You play dirty...==W== How can I say no when you're in this state?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_left", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + 1.05, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_right", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Alright, we're here.==W== I'll take the gun and cause a scene in the next district. Get some rest.==W== See you tomorrow, Taffett.==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "027", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + 0.35, + -0.02, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + 0.25, + nil, + 1.15, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "See you tomorrow...==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "024", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 400.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_186", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m52", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "Mom...", + 0, + "vo_STm08_19A_001", + false, + "", + "Mom...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 350.0, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "Wh-What do we do? You're bleeding... It won't stop!", + 0, + "vo_STm08_19A_002", + false, + "", + "Wh-What do we do? You're bleeding... It won't stop!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "Cough... Hey, hush now. No tears... I'm okay. I had a clumsy fall at work, got a little scrape... Some medicine and sleep, and I'll be good as new...", + 0, + "vo_STm08_19A_003", + false, + "", + "Cough... Hey, hush now. No tears... I'm okay. I had a clumsy fall at work, got a little scrape... Some medicine and sleep, and I'll be good as new...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -280.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "Medicine... I-I'll get it!", + 0, + "vo_STm08_19A_004", + false, + "", + "Medicine... I-I'll get it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutQuint", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "010", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + 0.98, + 0.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + 0.02, + 0.85, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "Through blurred eyes, Taffett watched the small figure run off—the child entrusted to her by Her Majesty.", + 0, + "", + false, + "", + "Through blurred eyes, Taffett watched the small figure run off—the child entrusted to her by Her Majesty.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "010", + "none", + nil, + 0.72, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "010", + "none", + nil, + 0.28, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "First one child. Then another. Then one more.==W== She thought she had merely taken in a few lost souls.==W== In truth, she was the one who had been taken in.", + 0, + "", + false, + "", + "First one child. Then another. Then one more.==W== She thought she had merely taken in a few lost souls.==W== In truth, she was the one who had been taken in.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "The one who was truly saved ... was me.", + 0, + "vo_STm08_19A_005", + false, + "", + "The one who was truly saved ... was me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + 100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "34", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "Mom! I got the medicine. Here, take it.", + 0, + "vo_STm08_19A_006", + false, + "", + "Mom! I got the medicine. Quick, take it!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "Thank you... Ah... Iris, you called me...", + 0, + "vo_STm08_19A_007", + false, + "", + "Thank you... But I told you… Not to call me \"Mom\"…", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "Mom... Sob...", + 1, + "vo_STm08_19A_008", + false, + "", + "No! I'm not listening to you! Because…!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "Mom, I'm sorry! We were awful last night. We didn't mean what we said. You are our mom. We were just... We...", + 0, + "vo_STm08_19A_009", + false, + "", + "I'm sorry I said awful things last night...! But to me, mom is mom! Last night, we were just...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 400.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -130.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "We wanted you to stay...", + 0, + "vo_STm08_19A_010", + false, + "", + "We wanted to be with you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 350.0, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "Because yesterday was your birthday, Mom.", + 0, + "vo_STm08_19A_011", + false, + "", + "Yes! Because yesterday was your birthday!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "My birthday? Yesterday?", + 0, + "vo_STm08_19A_012", + false, + "", + "My birthday...? Yesterday?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "Yeah! Yesterday was your birthday!", + 0, + "vo_STm08_19A_013", + false, + "", + "Yeah! Yesterday was your birthday!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "My ... birthday... All that time you spent preparing ... was for me?", + 1, + "vo_STm08_19A_014", + false, + "", + "My ... birthday... All that time you spent preparing ... was for me?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "Ah... Haha... Thank you. I had no idea...", + 0, + "vo_STm08_19A_015", + false, + "", + "Ah... Haha... Thank you. I never would have imagined…", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "stop", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "But ... can you really accept a mom like me? I ... might be a liar...", + 0, + "vo_STm08_19A_016", + false, + "", + "But ... can you really accept a mom like me? I ... might be a liar...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m7", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "You're not! You're our mom. You aren't a liar!", + 0, + "vo_STm08_19A_017", + false, + "", + "You're not! You're our mom, our only mom!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_b", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "... Hmm... Heh... So that's how you feel. But I... I'm sorry. I even told you not to call me Mom... Cough...", + 1, + "vo_STm08_19A_018", + false, + "", + "... Hmm... Heh... So that's how you feel... But I... I'm sorry. I even told you not to call me Mom... Cough...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_a", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "I was ... so focused on finishing Her Majesty's mission for me... I never thought about what you needed... All you ever wanted ... was a real home.", + 1, + "vo_STm08_19A_019", + false, + "", + "I was ... so focused on finishing Her Majesty's mission for me... I never thought about what you needed... All you ever wanted ... was a real home…", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_c", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "E-Even though it might be late to say it... Until you find your real mom and dad... W-would you let me be your mom?", + 0, + "vo_STm08_19A_020", + false, + "", + "Th-then… Even though it might be late to say it... Until you find your real mom and dad... W-would you let me be your mom?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "You are our real mom.", + 0, + "vo_STm08_19A_021", + false, + "", + "That's not right. Mom is mom. You are our real mom, the only one.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "Amber's right! You're our one and only mom!", + 0, + "vo_STm08_19A_022", + false, + "", + "No matter what others say, you're our one and only mom!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "So please don't take any more dangerous jobs. If we need money, we'll figure it out together.", + 0, + "vo_STm08_19A_023", + false, + "", + "So please don't take any more dangerous jobs. If we need money, we'll figure it out together!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_d", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "Alright... I promise... I won't take any more dangerous jobs that scare you...", + 1, + "vo_STm08_19A_024", + false, + "", + "Alright... I promise... I won't take any more dangerous jobs that make you worried...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "We'll make this place bigger... Bring in all the homeless kids from Ash District... Make them family... We'll build a real home together.", + 0, + "vo_STm08_19A_025", + false, + "", + "We'll make this place bigger... Bring in all the homeless kids from Ash District... We'll build a real home and make them family…", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "But if there are more kids, won't that be too hard on you, Mom?", + 0, + "vo_STm08_19A_026", + false, + "", + "But if there are more kids, won't that be too hard on you, Mom?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_d", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "Hehe... Maybe it will. But this is something ... I h-have to do.", + 1, + "vo_STm08_19A_027", + false, + "", + "Hehe... Maybe it will. But this is something ... I h-have to do.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "One day... You'll find your own dreams and have the courage to chase them...", + 1, + "vo_STm08_19A_028", + false, + "", + "One day... You'll find your own dreams and have the courage to chase them...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_c", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "And when that day comes... If I can hold your hand and give you a little push when you need it... Then all this hard work will be worth it.", + 1, + "vo_STm08_19A_029", + false, + "", + "And when that day comes... If I can hold your hand and give you a little push when you need it... Then all this hard work will be worth it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "Because I'm your mom... All of yours.", + 0, + "vo_STm08_19A_030", + false, + "", + "Because I'm your mom... All of yours.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "Yeah! So you gotta get better soon, Mom!", + 0, + "vo_STm08_19A_031", + false, + "", + "Yeah! So you gotta get better soon, Mom!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "We'll protect you until you get better.", + 0, + "vo_STm08_19A_032", + false, + "", + "We'll protect you until you get better.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_c", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "Then I'm counting on you, my little bodyguards... Oh, but don't call me Mom in front of other people yet, okay?", + 0, + "vo_STm08_19A_033", + true, + "", + "Then I'm counting on you, my little bodyguards... Oh, but don't call me Mom in front of other people yet, okay?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "Huh? Why not? Is it because ... you still don't want to...", + 0, + "vo_STm08_19A_034", + false, + "", + "Huh? Why not? You said you'll be our mom…", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_d", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "No, that's not it at all. There are things I can't reveal to you right now... But everything I do is to keep you safe. Okay?", + 1, + "vo_STm08_19A_035", + false, + "", + "There are things I can't tell you right now... But everything I do is to keep you safe. Therefore…", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "Once I handle everything... You can call me Mom anywhere you want, even out in public.", + 1, + "vo_STm08_19A_036", + false, + "", + "Once I handle everything... You can call me Mom anywhere you want, even out in public.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_c", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "Taffett", + "So for now... Let's just make it our little secret. Deal?", + 0, + "vo_STm08_19A_037", + false, + "", + "So for now... Let's just make it our little secret. Deal?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "Okay! Then it's a deal!", + 0, + "vo_STm08_19A_038", + false, + "", + "Okay! Then it's a deal!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "No lying.", + 0, + "vo_STm08_19A_039", + false, + "", + "No lying.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "Right! Let's pinky swear!", + 0, + "vo_STm08_19A_040", + false, + "", + "Right! Let's pinky swear!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_d", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "Everyone", + "", + 0, + "vo_STm08_19A_041", + true, + "", + "Pinky swear, a promise that never breaks!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "Taffett holds the children's hands and closes her eyes.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 2.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "34", + "OutCubic", + true, + true, + 1.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "Sunlight breaks over the edge of the city. The dawn of a new family is here.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "One year later", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Monolith Calendar Year 988", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m32", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:30", + "Sonus Month", + "21st", + "Ash District in Emor", + "Ash Orphanage" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + nil, + 0.5, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.28, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1230", + "a", + "003", + "none", + nil, + 0.72, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "003", + "none", + nil, + 0.6, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + nil, + 0.4, + nil, + -0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "avg_emoji_flower", + 2, + nil, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + 3, + 0.3, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1230", + "a", + nil, + "none", + 4, + 0.7, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + 5, + nil, + nil, + 1.0, + nil, + nil, + 0.98, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + 6, + nil, + nil, + -1.0, + nil, + nil, + 0.98, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Orphanage Kids", + "", + 0, + "", + false, + "", + "Happy birthday!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1230", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + -0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Happy birthday, Taffett.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.7, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.3, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.5, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_flower", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_flower", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "avg_emoji_flower", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Noya & Iris & Amber", + "", + 0, + "", + false, + "", + "Happy birthday, Mom!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "004", + "none", + nil, + 0.15, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.29, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + 4, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Thank you, everyone.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "But ... only twenty candles? Is that enough?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Wait, Amber,==W== don't say that!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Mom! Narida told me a secret!==W== If you blow out all the candles in one big whoosh, you get to make a wish!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "A wish?==W== I'll give it a try.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_love", + 5, + 0.6, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "I hope all of you grow up healthy and happy.==W== And I hope we can all stay here together forever.==W== Ah... I have a lot of wishes.==W== Am I being greedy?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.45, + -0.02, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.35, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.25, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.1, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + nil, + 0.75, + -0.05, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.9, + -0.05, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.75, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.29, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "avg_emoji_flurry", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hey, don't say it out loud! It doesn't matter how many you have. If you speak them, they won't come true!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Oh, is that how it works? Hehe.==W== Well, saying them out loud means we can all pitch in. I'd rather trust ourselves than the gods.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Then what's the point of wishing?==W== Anyway, the candles are out.==W== Time for cake!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "h", + "007", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "I'll cut it.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "f", + "014", + "avg_emoji_resentful", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Whoa, no fair!==W== I wanted to cut it! I call dibs on the second slice!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Easy, easy. Don't fight over it. There's plenty to go around.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.2, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_attention", + nil, + 0.3, + nil, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Hey, Taffett. Got a second? Come outside, I need to talk.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + 0.5, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + -0.15, + 1.2, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_right", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.75, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 2, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "What's up?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Beautiful day out.==W== You've done something incredible here, you know. Built an orphanage in a year and kept it running strong.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "I owe it to you. We'd be sunk if you hadn't shown me how to wish at the Monolith.==W== Trading my memories for Artifacts paid off—we're fine on Dorra for now.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "You know, writing everything important in a notebook and reading it after every Monolith trip? That's genius.==W== You're one hell of a Trekker.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_music", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "One hell of a ... Trekker, huh...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "And ...==W== you were my best friend, weren't you, Miss Narida?==W== I only found that out the other day when I checked my notes.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Haha. Yeah. We were best friends.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Seeing you like this puts my mind at ease. Guess our little workaround for the memory extraction spell did the job.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "... Time for me to make my own move.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Hey, that signed red Soul Stone in the basement. Can I have it?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "The red Soul Stone...==W== Think I know the one.==W== Take it. I've got spares.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Thanks.==W== I'm heading out now, Taffett.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 2, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + 3, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + 0.7, + nil, + 0.9, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "... Miss Narida?==W== Are you going somewhere far?", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Huh? What makes you ask that?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "You always say you'll see me later.==W== This time you said you were heading out. That's what tipped me off...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Ahaha...==W== You spot even the smallest change. That's my partner.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "If fate allows, we'll meet again.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "... I get it. You really are leaving.==W== Then before you go, could you do me one last favor?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Of course. I took your Soul Stone. I owe you.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 1, + "", + false, + "", + "Thank you. I want you to ...==W== give me a new name.==W== I don't think Taffett fits me anymore.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "So ...==W== I want something plain. The plainer the better...==W== Is that too much to ask?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "A name...==W== That's a huge deal. You sure you want someone like me making that call?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Don't say \"someone like me\" like that.==W== You know me better than anyone in the world. You're my best friend, aren't you?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Heh heh ♪==W== When you put it like that, I can't say no.==W== Let's see...==W== How about Allie?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Taffett", + "", + 0, + "", + false, + "", + "Al... Allie.==W== That's beautiful. Is there a story behind it?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "Nope. Popped into my head. It's as common as they come, like you asked.==W== So it's settled!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Alright, I'm heading out.==W== Allie... No matter what comes next, keep moving forward.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Thank you... Narida.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "You...==W== Ah, never mind.==W== It's better this way.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m137", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 2, + 0.4, + 0.02, + 0.8, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + nil, + "none", + nil, + 0.3, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "close", + nil, + 0.25, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Mom, the cake's ready!==W== Come eat!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + 0.7, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_love", + nil, + 0.75, + nil, + 0.9, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You're the star today, Mom!==W== I saved the strawberry piece for you.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "004", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "012", + "none", + 4, + 0.65, + nil, + 0.82, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_shock", + nil, + nil, + nil, + 0.85, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Shh, you two! We're in public. Don't shout \"Mom\" like that. What if someone hears?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + 5, + 0.46, + -0.05, + 0.85, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Alright, alright, Iris.==W== Ease up a little.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Wow, this cake is amazing.==W== Noya, your baking puts Mom's to shame!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + 5, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_happy", + 3, + 0.53, + -0.1, + 0.9, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 2.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + nil, + 1.7, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_359", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "... It's better this way.==W== To protect those kids' futures...==W== We adults need to bury the past.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wisteria_left", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + 0.0, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Alright,==W== White Cat Troupe... Time for our ...==W== final curtain call.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_19_b.lua b/lua/game/ui/avg/_en/config/stm08_19_b.lua new file mode 100644 index 000000000..475795aac --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_19_b.lua @@ -0,0 +1,53198 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "The End", + "Mom", + "Joseph's new weapon catches you off guard, ending your life. The New Star Guild perishes, and Allie blames herself for failing to protect her children. Consumed by grief, Allie leaves Mirage alone for vengeance...", + 1 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 4.2, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {3.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "002", + "none", + nil, + 0.9, + -0.26, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "007", + "none", + nil, + 0.1, + -0.26, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetSceneHeading", + param = { + "??:??", + "? Month", + "?th", + "????", + "White Room" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "Welcome back, Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "Welcome back. You sparked a revolution in Nova with the Scepters of Death.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "A ... revolution?==W== I ruined everything.", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I created chaos to protect my people, only to fail them miserably...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 1, + "", + false, + "", + "Hehe. Change doesn't mean progress. Nova sinking into chaos is still a revolution.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "Even ordinary folks with no magic can kill the high-and-mighty guarded by mages. That change isn't necessarily bad.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 1, + "", + false, + "", + "But the chaos you unleashed will eventually turn on you.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "And judging by history, victory ultimately goes to whoever controls the resources. Still, it'd be nice if things could change, even just a little.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The weapon that killed me ... seemed to be some kind of landmine.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 1, + "", + false, + "", + "Mm. It wasn't something you wished into being, but a brand-new Scepter of Death whose prayer was invented by Joseph.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "It's incredibly powerful. Even with bulletproof armor, Greyhorn was still blown in half.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_question", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Did Noya and the others ... make it?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 1, + "", + false, + "", + "Well...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "011", + "avg_emoji_sigh", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "You should see the recordings for yourself. The mirrors are full.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "32", + "OutCubic", + true, + true, + 0.91, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "33", + "OutCubic", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + nil, + 0.46, + -0.09, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Quiet Kid", + "", + 0, + "", + false, + "", + "Mom, dinner is yummy!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -305.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + 2, + 0.85, + -0.09, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_love", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Yeah? Want seconds? There's plenty of meat and veggies left.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -320.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.555, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "Mischievous Kid", + "", + 0, + "", + false, + "", + "Mom's not looking. I'm making a run for it.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 320.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + 2, + 0.14, + nil, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.54} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + 0.4, + -0.19, + 1.23, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "008", + "none", + nil, + 0.6, + -0.115, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Not so fast...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "009", + "avg_emoji_angry", + nil, + 0.55, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 4.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "You haven't finished your greens!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mischievous Kid", + "", + 0, + "", + false, + "", + "No, no, no! I'm not eating my greens!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + 0.63, + -0.19, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -10.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "You can't be a Trekker like your big sisters if you skip your greens.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mischievous Kid", + "", + 0, + "", + false, + "", + "That's a lie! Trekkers need to be strong, and you get strong by eating meat!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.26, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "The Wilds don't care if you're picky. When supplies run out,==RT==you eat whatever monsters you catch or roots you dig up.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "still", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "002", + "none", + 2, + 0.1, + -0.07, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + 3, + 0.25, + -0.07, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "002", + "none", + 4, + 0.4, + -0.07, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "Those sisters you look up to? They've had to eat tree bark.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.9, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutCubic", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "008", + "none", + nil, + 0.23, + -0.09, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "Mischievous Kid", + "", + 0, + "", + false, + "", + "Ew, they have...?==W== But greens taste bitter...", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_love", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Hmm. I've heard kids' taste buds are different than the adults'. Some greens do taste bitter to you.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 3, + 0.27, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + 4, + 0.73, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + 5, + 0.12, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "003", + "none", + 6, + 0.88, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Tell you what. I'll cook them better next time. But today, my brave little Trekker needs to pretend these greens are Stellaroids and wipe them out.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Do that, and everyone gets a piece of candy.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.498, + -0.35, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_happy", + nil, + 0.49, + -0.14, + 1.2, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Mischievous Kid", + "", + 0, + "", + false, + "", + "Candy! Got it. I'm a brave Trekker...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 10.0, + 1.35, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mischievous Kid", + "", + 0, + "", + false, + "", + "Watch me wipe them out!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "027", + "none", + nil, + 0.82, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -3.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "004", + "none", + nil, + 0.27, + -0.1, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.62, + -0.18, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + 5.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "main1.19_2", + nil, + 0.5, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "main1.19_2", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -12.0, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -500.0, + 700.0, + 3.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.4, + -0.1, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.22, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -800.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.2, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_171", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_171", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "Director Allie.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuad", + 0.9, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "rule_39", + "OutQuad", + true, + true, + 1.1, + true, + "cut off" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "rule_39", + "OutCubic", + false, + false, + 0.85, + false, + "cut off" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.78, + -0.17, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + 0.52, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Kasimira!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -10.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.13} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.09, + -0.14, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Come in and sit. Any news from the New Star Guild or Boss?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "none", + nil, + nil, + -0.185, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "I'm sorry...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 270.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_019", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "These are all that's left of them...", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_019", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "InSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + 0.25, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 2.35, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "024", + "none", + nil, + 0.49, + -0.34, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.54, + 1.65, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "024", + "none", + nil, + nil, + -0.88, + 2.0, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "", + false, + "", + "Wh-What did you say?!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "A few months ago.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuad", + 1.7, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.2, + -0.115, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.37, + -0.08, + 1.12, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.8, + -0.115, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.63, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Everything packed and ready?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Yeah. All set.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 2, + nil, + 0.035, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Keep it down. You'll wake Aunt Allie.", + "" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "b", + "009", + "none", + nil, + 0.75, + -0.41, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + -4.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuad", + 0.75, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + -0.46, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 4.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "", + false, + "", + "You don't want to wake who up?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutQuad", + 0.4, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -60.0, + 1.3, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.6, + -0.2, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + -0.2, + 1.22, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "b", + "009", + "none", + 5, + nil, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "none", + nil, + nil, + -0.15, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Found a note in the kitchen too... Where are you off to?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.85, + -0.11, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "... We want to go protect ==PLAYER_NAME==.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.21, + -0.11, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "==SEX1== is out there alone. Probably not eating or sleeping right.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Help with the investigation? Aren't the Desert Scorpions on that?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + 2, + 0.05, + -0.11, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.14, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "I don't trust Hazana.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Trust aside...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + 0.95, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + nil, + nil, + -0.43, + 2.15, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "I don't think Boss will tell you where ==SEX== is.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + nil, + 0.49, + 0.07, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Boss knows the danger. ==SEX1== has been protecting us since teaming up with the Desert Scorpions.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 3, + 0.15, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_idea", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "But we want to protect ==SEX4== too.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + 2, + 0.85, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "So we're going straight there...", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "==SEX1== can't say no to us!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + nil, + -0.35, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Go on, then.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.7, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.22, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.36, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Really? I thought you'd...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Thought I'd stop you?==W== The kids I raised would never abandon a friend.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Mom!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "008", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Oh, now I'm Mom.==W== Well, as your mother, I have one request.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "We're listening, Mom.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Bring Boss home so we can finish that dinner. And once you find ==SEX4==, call me so I know you're safe.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "We will!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -120.0, + 1.05, + nil, + nil, + nil, + "none", + "InOutCubic", + 3.0, + false + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.01, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "025", + "none", + nil, + nil, + -0.5, + 1.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "", + false, + "", + "Why... Why didn't I go with them...?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InOutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -160.0, + nil, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m5", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Director Allie, it's not your fault. You couldn't have left.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "019", + "none", + 2, + 0.77, + -0.16, + 1.22, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Who killed them?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.2, + -0.18, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "023", + "none", + nil, + 0.8, + -0.18, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 3, + 0.51, + -0.28, + 1.4, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "Was it Angie? The one who was after Boss?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "002", + "none", + 3, + nil, + -0.28, + 1.4, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "Not her. Angie had no part in the Scepter trade.==RT==She vanished in the Monolith over a year ago.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.6, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "It was a former United Harvest employee called Lady Gray.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.6, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "InOutSine", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "InOutQuad", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "019", + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Who ... is that?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "She committed a string of crimes in Philae, and was locked up after the Darcia incident.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "InOutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "InOutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 1.0, + 0.85, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + 0.55, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "The New Star Guild and Boss had already beaten her once. But we never expected...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "... she'd be desperate enough to betray her own employers to kill Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_warehouse", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "002", + "none", + nil, + 0.3, + -0.07, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "004", + "none", + nil, + 0.53, + -0.03, + 1.02, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "She used them as bait, deliberately leaked the location==RT==of a secret meeting between the Senators...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "... and tricked Boss into thinking it was the perfect chance to take them all out.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.25, + nil, + nil, + nil, + "none", + "InOutSine", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "InOutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "But the warehouse was rigged. It was packed with explosives.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_026", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011_01", + 0, + 0, + 5.0, + -7.0, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + -9.0, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutQuad", + false, + false, + 1.1, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.12, + nil, + nil, + nil, + "none", + "InOutQuad", + 1.1, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.45, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_019", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "InOutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "By the time we got there... We found nothing but ... this.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_019", + 0.5, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + 0.8, + -0.18, + 1.23, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "This is ... Iris's...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Lady Gray probably took Amber and Noya's weapons as trophies. They all died in the fire. Boss was with them.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_019", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Director Allie, I'm so sorry for your loss... I'll leave you be.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "024", + "none", + nil, + nil, + -0.3, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.55, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.32, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "OutQuad", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.65, + nil, + nil, + nil, + "still", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.01, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "Wait!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "Tell me where she is.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m6", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Director Allie...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + nil, + nil, + -0.36, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I am not the director anymore.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -60.0, + 1.25, + nil, + nil, + nil, + "still", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I am Allie.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "013", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1996", + "a", + "011", + "none", + 2, + 0.65, + -0.24, + 1.35, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Noya's mother.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + true, + 0.6, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1207", + "a", + "015", + "none", + nil, + 0.65, + -0.24, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Iris's mother.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + true, + 0.8, + false, + true + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.65, + -0.24, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1997", + "h", + "011", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1997", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Amber's mother.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1997", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.57, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + nil, + 0.74, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "003", + "none", + nil, + 0.24, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "A mother ... to every child in this orphanage.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.1, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "017", + "none", + nil, + nil, + -0.6, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "Why them? And Boss... Why did this have to happen?!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "Now tell me. Tell me where that animal is!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Lady Gray took her dead employers' money and hired the Imperial Guard as her personal escort. You yourself...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + 2, + 0.78, + -0.13, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I am not asking. Nor am I begging.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -70.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "019", + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I won't drag your people into this. I am going to avenge my children with my own hands!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_564", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Now!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_564", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Right now!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_565", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "Tell me!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutQuad", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "017", + "none", + nil, + nil, + -0.73, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Tell me where she is!!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InSine", + true, + true, + 1.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + 1.55, + 0.5, + 2.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 1.45, + 0.3, + 2.4, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -15.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_523", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_unsheathe", + 0, + 1, + -6.5, + -0.9, + nil, + 0.0, + false, + false, + -2.0 + } + }, + { + cmd = "Wait", + param = {4.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "023", + "none", + nil, + 0.35, + -0.18, + 1.22, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "005", + "none", + nil, + 0.77, + -0.14, + -1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_shock", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Mischievous Kid", + "", + 0, + "", + false, + "", + "Mom, where are you going?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "005", + "none", + nil, + 0.25, + -0.14, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "020", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.1, + -0.14, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.82, + -0.14, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Be good and listen to Kasimira and Chaton, okay? Mom has to take a trip outside the desert. I have something important to take care of.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "021", + "none", + nil, + 0.65, + -0.175, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.35, + -0.12, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Director Allie... Please reconsider. If we take over the orphanage...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "020", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Some of White Cat's kids live here. I know you'll keep them safe. You've kept peace in Mirage, haven't you?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Alright. We will be here waiting for your return. All of us.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "018", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Mhm...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "I am just fulfilling a mother's duty.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -10.0, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuad", + 3.7, + false + } + }, + { + cmd = "Wait", + param = {3.3} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "That day, Allie left Mirage.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "From that day on, the Senators' nightmares bore a new name:", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "The Dark-Footed Cat.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.15, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_1s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "One by one, everyone who conspired against the Boss==RT==and doomed the New Star Guild died.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "018", + "none", + nil, + nil, + -0.09, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.24} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 30.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + nil, + -0.32, + 1.4, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 30.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_404", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "No mercy. No trial. Only the footsteps of death in the dark.==RT==She was a silent cataclysm, repaying every blood debt in full.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + nil, + -0.4, + 1.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "Soon, only one name remains on Allie's list: Lady Gray.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.35, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 2.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.08, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.92, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.25, + -0.06, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + nil, + 0.75, + -0.06, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.34, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.66, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "Desperate to survive, the obscenely wealthy Lady Gray hired==RT==the finest protection the Imperial Guard could offer,==RT==booking an entire hotel for their knights.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "It is the tightest, most expensive protection==RT==money could buy on Nova.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.3, + nil, + nil, + nil, + 0.8, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.47, + -0.3, + 1.65, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 25.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "Calm Knight", + "", + 0, + "", + false, + "", + "Watch out! The Dark-Footed Cat is here!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 770.0, + -190.0, + 1.6, + 1.0, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + 0.9, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "018", + "none", + nil, + nil, + -0.48, + 1.55, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==No army. No horns. No declaration.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.82} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==Only one woman,==RT==whose world had already lost all its normal color.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "InSine", + 1.5, + false, + "disslove", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==Like an execution...", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.9, + nil, + 0.85, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==... that is bound to befall.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.95, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.95, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.18, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Form ranks!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.07, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.75, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 3, + 0.25, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 4, + 0.1, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 5, + 0.9, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Shields up! Level lances!", + "" + } + }, + { + cmd = "SetBg", + param = { + 5, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + nil, + nil, + -2.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "still", + "OutSine", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + -0.4, + 1.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + -72.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 300.0, + nil, + 2.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + -0.35, + 1.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -82.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 0, + "Imperial Knights", + "", + 0, + "", + false, + "", + "Ready!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + 1.0, + nil, + "still", + "OutBack", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Hold steady! She's only one woman!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.6, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.8, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.07, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "011", + "none", + nil, + 0.46, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm08_19B_061", + false, + "", + "Mom, look! We caught a huge boar in the forest today!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + 2, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_love", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "vo_STm08_19B_062", + false, + "", + "The slingshot you made works great.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm08_19B_063", + false, + "", + "Iris froze it with a Shwoooosh, and then Amber and I charged in and knocked it down with a Baaang!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + nil, + 0.137, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_idea", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "vo_STm08_19B_064", + false, + "", + "I-It's not a big deal... Hehe... It was Noya who saved the day in the end.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 105.0, + nil, + 1.22, + nil, + nil, + nil, + "still", + "InOutSine", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.17, + -0.15, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.75, + -0.14, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_977", + "a", + "004", + "none", + nil, + nil, + 0.02, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "vo_STm08_19B_065", + false, + "", + "Because she carried that massive boar back all on her own!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "still", + "OutSine", + 0.9, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_069", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "none", + nil, + 0.27, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + 0.66, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTalk", + param = { + 0, + "The Kids", + "", + 0, + "vo_STm08_19B_066", + true, + "", + "We're hungry...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m125", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "024", + "none", + nil, + nil, + -0.24, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.18, + nil, + nil, + nil, + "still", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + 1.35, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "025", + "none", + nil, + nil, + -0.5, + 1.7, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_067", + false, + "", + "Hehe, easy now.==W== I'll get dinner started. Just wait a little longer~", + "" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -120.0, + 1.15, + nil, + nil, + nil, + "still", + "OutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + 0.95, + nil, + nil, + "none", + "OutCubic", + 0.9, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_191", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + nil, + nil, + nil, + nil, + "still", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.51, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutSine", + false, + false, + 0.4, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + 0.85, + 0.0, + false, + false, + -5.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.6, + -0.14, + -1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + -0.05, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.15, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.73, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.56, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Calm Knight", + "", + 0, + "", + false, + "", + "Captain!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.4, + -0.68, + 2.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + 20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.5, + -0.53, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.28, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.2, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.58, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_011", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.1, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "Knight Captain", + "", + 0, + "", + false, + "", + "(This isn't like that duel back then...)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.53, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "(What we're facing right now ... is a war.)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.25, + -0.055, + 1.08, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "005", + "none", + nil, + 0.75, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "avg_emoji_love", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_068", + false, + "", + "Because... Butchering a boar this size is no small task...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.18, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_968", + "", + 0, + "", + false, + "", + "What the hell is she talking about?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.05, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_attack", + 0, + 1, + 0.6, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Brave Knight", + "", + 0, + "", + false, + "", + "Don't just stand there! Move!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.08, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "009", + "none", + nil, + 0.55, + -0.14, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.55, + -0.13, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.45, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.365, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.535, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_069", + false, + "", + "Hang it up to drain the blood first... Then slit it open down the belly...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + 0.85, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "009", + "none", + nil, + 0.25, + -0.14, + 1.165, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.45, + -0.14, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.54, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Brave Knight", + "", + 0, + "", + false, + "", + "Too ... fast...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_157", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.2, + -0.12, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_angry", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Growing Braver", + "", + 0, + "", + false, + "", + "You monster! Take this!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + nil, + nil, + -2.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + -0.4, + 1.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + -72.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 300.0, + nil, + 2.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + -0.35, + 1.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -82.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_977", + "a", + "004", + "none", + nil, + 0.41, + -0.18, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.8, + -0.14, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_idea", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_070", + false, + "", + "And the tusks ... make for wonderful crafting materials.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "InOutSine", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + -0.3, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "vo_STm08_19B_071", + false, + "", + "Wow, you're so strong, Mom! I couldn't even dent them with my sword...", + "" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_374", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.45, + -0.09, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Growing Braver", + "", + 0, + "", + false, + "", + "She snapped my lance ... barehanded.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "005", + "none", + nil, + 0.88, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "avg_emoji_love", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_072", + false, + "", + "Heh, I'm your mom after all. A boar this size... Its hide is tough like armor. I can use them to make you some gear.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + 7.0, + -0.5, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_157", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Spread out! Nobody engage but me!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.48, + -0.1, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "Veteran Knight", + "", + 0, + "", + false, + "", + "I'll cover you with magic, Captain!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Do it!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "027", + "none", + nil, + 0.75, + -0.14, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.25, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_073", + false, + "", + "Hey, Amber. The soup still needs time to simmer. Otherwise, it'll upset your stomach.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + 0.25, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_idea", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm08_19B_074", + false, + "", + "Mom, if the soup's going to take forever, let's grill some meat! I'm craving that!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_flower", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "vo_STm08_19B_075", + false, + "", + "Grilled meat? Why not.==W== Wild boar tastes amazing on the grill. You'll have to help me keep an eye on it, though, make sure it doesn't burn.", + "" + } + }, + { + cmd = "Wait", + param = {2.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -65.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 2.2, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 0, + 6.0, + -4.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 0, + -6.0, + -2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 0, + 5.5, + 4.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Veteran Knight", + "", + 0, + "", + false, + "", + "Primal flames,==W== surge forth and incinerate my foe!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame_disappear_a", + 0, + 0, + -3.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame_disappear_b", + 0, + 2, + -6.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame_disappear_b", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_400", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutExpo", + true, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.01} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "023", + "none", + nil, + 0.8, + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.2, + nil, + -1.0, + nil, + 0.5, + 1.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 0.8, + nil, + 1.0, + nil, + 0.5, + 1.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 4, + 0.35, + nil, + -0.75, + nil, + 1.0, + 0.9, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 5, + 0.65, + nil, + 0.75, + nil, + 1.0, + 0.9, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 6, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + "023", + "none", + 3, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutExpo", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_076", + false, + "", + "Found it...==W== This cut is absolutely perfect for grilling.", + "" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + 0.02, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + 2.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.5, + -0.2, + -1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutExpo", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 0, + 1, + 0.0, + 10.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "chijing", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Scorched Knight", + "", + 0, + "", + false, + "", + "Aaaagh!==W== It burns! My armor... It's melting!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 5, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "You monster!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.35, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "020", + "none", + nil, + 0.5, + -0.2, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.25, + nil, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_157", + 0, + -0.3, + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Scorched Knight", + "", + 0, + "", + false, + "", + "Captain... Help...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550_stop", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.71, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + -15.0, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 1.5, + nil, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.8, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Dark-Footed Cat! Take me on!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "021", + "none", + nil, + 0.5, + -0.17, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.28, + 0.1, + 1.18, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_157", + 0, + -0.3, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_077", + false, + "", + "Oh my... A little overdone. I was wondering why I smelled something burning... Mom was so careless.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.23, + 0.04, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + "020", + "none", + nil, + 0.45, + -0.23, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 8.0, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.55, + -0.17, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutQuad", + true, + true, + 0.41, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.3, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.1, + -0.09, + 1.13, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_157", + 0, + -0.3, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_135", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.57, + -0.16, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.5, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.6, + -0.21, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.75, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Dammit!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.5, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 4, + 0.7, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 5, + 0.4, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 6, + 0.8, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "007", + "none", + nil, + 0.05, + -0.09, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.175, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_078", + false, + "", + "So much meat left...==W== Gotta prep it fresh. The kids are waiting…", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.12, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.2, + -0.09, + 1.13, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "OutCubic", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.45, + nil, + 0.95, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.75, + nil, + 0.95, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 7.5, + -3.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + -4.0, + -2.0, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 7.0, + 2.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "Veteran Knight", + "", + 0, + "", + false, + "", + "Primal flames—", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501_stop", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.85, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Stop! Drop the spell!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Veteran Knight", + "", + 1, + "", + false, + "", + "But—", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Your spells hit hard.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "But you're missing her and roasting our own people...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 0, + 0, + nil, + 5.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -285.0, + -70.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.8, + 0.1, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_157", + 0, + -0.17, + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "Knight Captain", + "", + 1, + "", + false, + "", + "I can't listen to another knight burn alive.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "007", + "none", + nil, + nil, + -0.077, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "vo_STm08_19B_079", + false, + "", + "Wow—smells amazing!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "002", + "none", + nil, + 1.6, + 0.6, + 2.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 1.45, + 0.3, + 2.4, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -15.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_523", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_unsheathe", + 0, + 1, + -6.5, + -0.9, + nil, + 0.0, + false, + false, + -2.0 + } + }, + { + cmd = "Wait", + param = {3.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "7", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "020", + "none", + nil, + 0.65, + -0.35, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.165, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.65, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + 0.35, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm08_19B_080", + false, + "", + "I'm starving!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.5, + 0.07, + 0.84, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.8, + 0.07, + 0.84, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.65, + 0.06, + 0.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "020", + "none", + nil, + 0.95, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + 3.5, + -0.6, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "DaZhenDong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_157", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_1239", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_1240", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.65, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + 1, + 0.85, + 0.0, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + 1, + 0.3, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + nil, + nil, + -0.65, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 1, + nil, + -0.8, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.39, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.31, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 8.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.55, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "009", + "none", + 2, + 0.95, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.55, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 210.0, + nil, + 1.2, + nil, + nil, + nil, + "DaZhenDong", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 1, + -2.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.52, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "vo_STm08_19B_081", + false, + "", + "Hehe, just watch the heat and it won't burn.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "002", + "none", + nil, + 0.47, + 0.5, + 1.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 800.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 100.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "002", + "none", + nil, + 0.52, + -0.4, + 2.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 250.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + nil, + -0.75, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutBack", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_571", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "Knight Captain", + "", + 0, + "", + false, + "", + "Hah... Hah...", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_571_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + 0.0, + 1.15, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.69, + 0.03, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + nil, + "none", + nil, + 0.5, + 0.03, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Serious Knight", + "", + 0, + "", + false, + "", + "We're the last ones standing.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Calm Knight", + "", + 0, + "", + false, + "", + "... Is there any hope?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.55, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.18, + -0.13, + 1.21, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "Veteran Knight", + "", + 0, + "", + false, + "", + "Get to the Captain. I'll buy us time.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 270.0, + -50.0, + 1.25, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 3.5, + 2.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 3.0, + -2.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + -7.0, + 0.5, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Veteran Knight", + "", + 0, + "", + false, + "", + "Tranquil waters,==W== rise as mist and blind her!", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + -2.2, + 0.5, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_502", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.05} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_569", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 1, + -1.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {6.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 1, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + nil, + "none", + nil, + 0.3, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "016", + "none", + nil, + 0.83, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Veteran Knight", + "", + 0, + "", + false, + "", + "She took the bait...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "009", + "none", + nil, + 0.41, + -0.17, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.175, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 230.0, + -145.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + -0.175, + 0, + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "Veteran Knight", + "", + 0, + "", + false, + "", + "Wait! She's not even looking at me!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -220.0, + 1.5, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 4.5, + 2.5, + 0.006, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + 2, + 0.92, + 0.05, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.72, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_moster_roared", + 0, + 1, + 4.0, + 2.4, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Veteran Knight", + "", + 0, + "", + false, + "", + "Captain!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.5, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuart", + true, + true, + 0.45, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 0, + 2.0, + nil, + nil, + 0.0, + false, + false, + 230.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "009", + "none", + nil, + 0.4, + -0.48, + 1.85, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 3.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "Knight Captain", + "", + 1, + "", + false, + "", + "She stopped my hardest strike ... with just her left hand...", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + nil, + -0.31, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "vo_STm08_19B_082", + false, + "", + "Sweethearts, come!==W== Time for dinner.", + "" + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.32, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "009", + "none", + nil, + 0.6, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.4, + -0.1, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.7, + -0.16, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.3, + -0.145, + -1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 0.71, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.4, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + -1.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 0, + nil, + nil, + -0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 200.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "011", + "none", + nil, + 0.54, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.38, + -0.4, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 15.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.71} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "012", + "none", + nil, + 0.45, + -0.22, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.76, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.64, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "Lightly Wounded Knight", + "", + 0, + "", + false, + "", + "Captain, you're too badly wounded!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 3, + 0.13, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_shock", + nil, + 0.24, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "Serious Knight", + "", + 0, + "", + false, + "", + "I can hold her off. Captain, get out of here!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.8, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Veteran Knight", + "", + 0, + "", + false, + "", + "You're the only one who can still make it... We can't run anymore.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + nil, + 0.2, + -0.2, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + -0.11, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Severely Wounded Knight", + "", + 0, + "", + false, + "", + "It doesn't matter if we die... As long as you live... The unit can rebuild.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.59, + -0.01, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.29, + -0.01, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + -0.14, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.65, + -0.04, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.25, + -0.04, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "005", + "none", + nil, + 0.45, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + -0.28, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "vo_STm08_19B_083", + false, + "", + "Just set this dish on the table ... and...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "vo_STm08_19B_084", + false, + "", + "Done~", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + 0.45, + -0.55, + 1.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 18.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 18.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 3, + "Knight Captain", + "", + 0, + "", + false, + "", + "... Enough.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.73, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + 0.6, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.67, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 3, + 0.87, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 4, + 0.77, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Imperial Knights", + "", + 0, + "", + false, + "", + "Captain...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "... Stop.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "011", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + 5, + 0.04, + -0.13, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Please, stop.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Our contract was to protect the client. For the honor of the Imperial Guard, we had to fulfill it.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "But it's over... We surrender. As Commander, I take full responsibility.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + nil, + -0.54, + 1.85, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 3.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "Knight Captain", + "", + 1, + "", + false, + "", + "My hands, my eyes, my legs, my life... Take whatever you want.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "Knight Captain", + "", + 0, + "", + false, + "", + "Just ... spare my people.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.44, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.52, + -0.13, + 1.23, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "Veteran Knight", + "", + 0, + "", + false, + "", + "Captain, no!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Shut up!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 3, + 0.7, + 0.04, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 4, + 0.8, + 0.045, + 0.88, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 5, + 0.9, + 0.05, + 0.86, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "... I took on this contract, and I brought you here. We've lost enough people today.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + 0.5, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.85, + -0.03, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.3, + -0.03, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + 0.7, + -0.03, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 1.1, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "Clear", + param = { + true, + 1.0, + true, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + nil, + nil, + -0.48, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "019", + "none", + nil, + nil, + -0.73, + 2.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "You have people you want to protect, too?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "023", + "none", + nil, + 0.2, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.8, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.35, + -0.14, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.65, + -0.14, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Yes, I do... My people get to live, right?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Take me to Lady Gray.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "... Come with me.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.83, + -0.07, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Veteran Knight", + "", + 0, + "", + false, + "", + "But Captain, what about the hefty penalty? And what are we going to tell the company?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "I will take full responsibility.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -110.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutSine", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -210.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "avg_emoji_music", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutSine", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_1s", + 0, + "m29", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "You're finally back! Well? Is that madwoman dead?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "004", + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "002", + "none", + nil, + 0.78, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "... What happened to you?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + 0.25, + -0.16, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "none", + nil, + 0.75, + -0.19, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_008", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "The contract is terminated. Here's your advance and the penalty fee.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_008", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "avg_emoji_symbol", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "What is this? Are you out of your mind? I'm not terminating the contract! Keep your Dorra. I want you to protect me!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "I paid for my safety! I paid you to die for me, not to shove a piece of paper in my face. Where's the Imperial Guard's honor?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "004", + "none", + nil, + 0.45, + -0.27, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "avg_emoji_question", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "Honor? I heard you once used your own employers as bait, then stole everything they owned.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Knight Captain", + "", + 0, + "", + false, + "", + "But here I am, returning your advance and paying the penalty. I'd say I'm upholding the Guard's honor just fine.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + nil, + -0.21, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "Knight Captain", + "", + 0, + "", + false, + "", + "She's all yours.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + nil, + nil, + -0.3, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + 0, + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "017", + "none", + nil, + nil, + -0.63, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==Dark-Footed Cat.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "004", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.5, + -0.11, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "m42", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "No... No. Wait! Come back!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + -80.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 1, + 2.55, + nil, + 0.65, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "I'll pay you more Dorra!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -390.0, + -130.0, + 1.45, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "Get back here! This is an order!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.4, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + nil, + -0.18, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "002", + "none", + nil, + 0.6, + -0.18, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.9, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "none", + nil, + nil, + -0.28, + 1.4, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "Knight Captain", + "", + 0, + "", + false, + "", + "The Imperial Guard doesn't take your orders anymore.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "stop", + "OutSine", + 0.9, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.91, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + nil, + 0.35, + -0.16, + 1.22, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "004", + "none", + nil, + 0.65, + -0.17, + 1.23, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutQuad", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_1s", + 0, + "m18", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "I know... I know you're here because of the New Star Guild.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "Look, I was only after the Boss! I never meant to hurt them. It was an accident! A complete accident!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -40.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_028", + nil, + 0.54, + 0.3, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "W-Wait... You want these, right? I paid a fortune to fix them!", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_028", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_350", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "Here, take their weapons! I swear, I've prayed to the God of Grace for them every single day since it happened. Let me live, and I'll give you anything. Dorra, Artifacts, intel...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.46, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + -0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -20.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "007", + "none", + nil, + nil, + -0.16, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "AHHH—!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.8, + nil, + 1.0, + nil, + nil, + "none", + "OutSine", + 1.8, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -70.0, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "Cough... Cough...==W== Ahh...==W== Ugh, ugh...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + nil, + nil, + -0.28, + 1.35, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.172, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "", + false, + "", + "From now on...", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + 0, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "You will never use that mouth to spin cheap lies and play people for fools.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + 0.87, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 80.0, + 1.08, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "004", + "none", + nil, + 0.56, + -0.75, + 1.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "Urgh! Urgh! Urgh... Ahh... Ahh...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InOutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 0.99, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "019", + "none", + nil, + nil, + -0.62, + 1.7, + 0.1, + 0.1, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InOutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "", + false, + "", + "And you will never use those hands to toy with the lives of others.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + -0.85, + 0.0, + false, + false, + 170.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "005", + "none", + nil, + 0.55, + -0.65, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_184", + "shake_R", + false, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "004", + "none", + nil, + 0.15, + -0.5, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "Ugh... Ugh—Ugh...!==W== Cough...==W== Ugh...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 2.0, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 180.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "019", + "none", + nil, + nil, + -0.4, + 1.55, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "Since you clawed your way to the top by crushing everyone in your path...", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "017", + "none", + nil, + nil, + -0.71, + 2.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==From now on, enjoy being a maggot...", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==... and crawl your way through the dirt.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==... and crawl your way through the dirt.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.9, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + nil, + -0.17, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_001", + false, + "", + "Alright.==W== Did everyone get enough to eat?", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.4, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.33, + -0.07, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.67, + -0.07, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + 0.5, + -0.07, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Iris & Noya & Amber", + "", + 0, + "vo_STm08_19B_002", + false, + "", + "We're stuffed!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 1.2, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + 4, + nil, + -0.03, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.12, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + -0.05, + 1.025, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "none", + nil, + 0.36, + -0.06, + 1.01, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + 0.64, + -0.06, + 1.01, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_003", + false, + "", + "Good.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_004", + false, + "", + "Well, since you're full... Go brush your teeth and get ready for bed.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + 0.6, + -0.18, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.85, + -0.3, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "vo_STm08_19B_005", + false, + "", + "We played so much today. I'm sleepy...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.4, + -0.18, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.15, + -0.3, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "vo_STm08_19B_006", + false, + "", + "Yeah, and cooking together took forever. It got late so fast...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + nil, + -0.18, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + -0.34, + 1.8, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "vo_STm08_19B_007", + false, + "", + "Mom. Dinner was really good.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + nil, + -0.12, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "vo_STm08_19B_008", + false, + "", + "Thanks, Mom.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.55, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + nil, + -0.12, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.55, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm08_19B_009", + false, + "", + "Thaaaanks a million, Mom!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.55, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + 2, + 0.68, + -0.12, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.55, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "vo_STm08_19B_010", + false, + "", + "Thank you, Mom.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.07, + nil, + nil, + nil, + "none", + "OutBack", + 1.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1207", + "a", + "011", + "none", + 6, + 0.28, + -0.24, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1997", + "a", + "007", + "none", + 5, + 0.73, + -0.24, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1996", + "a", + "002", + "none", + 4, + 0.49, + -0.24, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1997", + "a", + nil, + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + "022", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1997", + "a", + "014", + "none", + nil, + 0.69, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + "020", + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "Clear", + param = { + true, + 0.65, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_011", + false, + "", + "Mom!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuad", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.8, + nil, + 0.9, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "007", + "none", + nil, + nil, + -0.98, + 2.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "vo_STm08_19B_012", + false, + "", + "I...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "vo_STm08_19B_013", + false, + "", + "I met these wonderful children once...", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "InSine", + 1.2, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.3, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "stop", + "OutSine", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.4, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.6, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "005", + "none", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutSine", + 0.8, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_014", + false, + "", + "All I wanted was to be someone they could rely on. Someone they would love...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -180.0, + 1.09, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "012", + "none", + 4, + 0.65, + -0.05, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_015", + false, + "", + "I mimicked the adults around me and learned how to care for them, how to protect them, how to be a mother...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "019", + "none", + nil, + 0.4, + 0.1, + 2.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 1, + -0.18, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.45, + -0.7, + 2.4, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.5, + -0.47, + 1.6, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==It's all==A1.5==", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==your==A1.3==", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==fault==A0.8==", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==fault==A0.8==", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==fault==A0.6==", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==fault==A1.2==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_016", + false, + "", + "==Off==It's all your fault.", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==You failed to protect them.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==You knew the danger. But you let them go.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==If only you had gone with them to help Boss...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "018", + "none", + nil, + nil, + -0.47, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 1, + 1, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "017", + "none", + nil, + nil, + -0.7, + 2.2, + 0.1, + 0.1, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "Allie?", + "", + 1, + "vo_STm08_19B_018", + false, + "", + "They wouldn't have...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_019", + false, + "", + "The orphanage...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.2, + nil, + 0.9, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + nil, + -0.385, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_020", + false, + "", + "I never liked that name...==W== But no matter what, it was ... our home.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.8, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.8, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "vo_STm08_19B_021", + false, + "", + "None of us knew what our real parents looked like. But in there, I was their mother.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "vo_STm08_19B_022", + false, + "", + "I gave them everything I had. Every bit of love I could offer...", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "vo_STm08_19B_023", + false, + "", + "I prayed they would never walk my path. Never end up like me...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + nil, + -0.56, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_023_a", + false, + "", + "I wanted them to grow up safe. Carefree and innocent, holding onto their dreams...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_024", + false, + "", + "What choices would they make when they grew up? What kind of adults would they become?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_025", + false, + "", + "I had no idea, of course.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_026", + false, + "", + "Because that was their future... Theirs alone.", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "019", + "none", + nil, + nil, + -0.75, + 2.45, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_027", + false, + "", + "But...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.55, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuad", + 0.55, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + false, + false, + 0.6, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "003", + "none", + nil, + 0.29, + -0.18, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.19, + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "014", + "none", + nil, + 0.5, + -0.18, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_112", + 0, + -0.19, + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "003", + "none", + 2, + 0.7, + -0.18, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_103", + 0, + -0.19, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_028", + false, + "", + "Why...? Why my girls? How did it all go so wrong...?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "017", + "none", + nil, + nil, + -0.56, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "Allie?", + "", + 0, + "vo_STm08_19B_029", + false, + "", + "You know exactly why. It is all your fault...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.65} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InOutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "025", + "none", + nil, + nil, + -0.35, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InOutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m125", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_030", + false, + "", + "My fault? No... No, it isn't. It isn't my fault...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.3, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "Allie?", + "", + 0, + "vo_STm08_19B_031", + false, + "", + "It's all your fault...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.7, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.29, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_103", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_112", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_032", + false, + "", + "It isn't! Th-They were just here... Right beside me... Laughing...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 1, + "vo_STm08_19B_033", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==This ...==RT== is all your fault.     If you didn't took them...==RT== is all your fault.==RT==Then they will not...==RT==You know that, don't you?", + 0, + "", + false, + "", + "==Off==It's all your fault…", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A1.5====Off==This ... is all your fault.", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A1.5====Off==All of this...==RT==All of this     All of this...==RT==All of this==RT==All of this...==RT==All of this", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==This ... is all your fault.", + 1, + "vo_STm08_19B_033A", + false, + "", + "_NOT_IN_LOG_==Off==All of this...==RT==All of this     All of this...==RT==All of this==RT==All of this...==RT==All of this", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "024", + "none", + nil, + nil, + -0.35, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_034", + false, + "", + "Noya... Iris... Amber...", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "017", + "none", + nil, + nil, + -0.7, + 2.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + 0.95, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==It's all your fault....", + 1, + "vo_STm08_19B_035", + false, + "", + "==Off==... Is your fault…", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "020", + "none", + nil, + nil, + -0.38, + 1.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_036", + false, + "", + "Alright, alright, girls! Dinner's over.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "026", + "none", + nil, + nil, + -0.5, + 1.9, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_037", + false, + "", + "It's already late. Be good and go to bed now.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "Allie?", + "", + 0, + "vo_STm08_19B_038", + false, + "", + "It's all your fault.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "025", + "none", + nil, + nil, + -0.42, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_039", + false, + "", + "A dream... Right, this is only a bad dream...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "vo_STm08_19B_040", + false, + "", + "It's all your fault.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.3, + 0.95, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 80.0, + 1.7, + nil, + 0.995, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "014", + "none", + nil, + nil, + -0.55, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_041", + false, + "", + "That's it. It has to be a nightmare!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + 2.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.3, + 0.95, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.995, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_042", + false, + "", + "I haven't woken up yet. That's all.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_watermarks_lp", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 20.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_043", + false, + "", + "==Off==Haha... Once I wake up,==RT==everything will go back to normal...", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_044", + false, + "", + "==Off==They will run into my arms,==RT==laughing and playing like they always do...", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_watermarks_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_045", + false, + "", + "==Off==It's all your fault.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.65, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "026", + "none", + nil, + nil, + -0.63, + 2.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InOutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_046", + false, + "", + "Ah... If it's just a dream, there's no rush... Let's sing a song...", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_047", + false, + "", + "I'll sing that one... The lullaby I always sang to them when they were little.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_048", + true, + "", + "If I keep singing... I'll wake up...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InOutSine", + true, + true, + 1.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_049", + true, + "", + "==Off==It's all your fault.", + "" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 1, + "vo_STm08_19B_000", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_d", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 1, + "", + false, + "", + "...==W==...==W==...==W==...==W== ", + "" + } + }, + { + cmd = "Wait", + param = {2.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {5.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {6.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {3.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_104", + "a", + "002", + "none", + nil, + 0.35, + 1.1, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_105", + "a", + "002", + "none", + nil, + 0.56, + 1.2, + 2.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + -0.1, + 1.0, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + 1.0, + 1.1, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_c", + "0", + "OutSine", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 1, + "vo_STm08_19B_000_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_050", + false, + "", + "Don't be afraid, my darlings. Don't be afraid...", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_051", + false, + "", + "Mom chased all the bad guys away...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_052", + false, + "", + "So come home... Come home with Mom.", + "" + } + }, + { + cmd = "Wait", + param = {2.3} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "004", + "none", + nil, + 0.6, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.77, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.3, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_112", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_103", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.92, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_053", + false, + "", + "Come, come here... Mom will never let you face the scary world alone again.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_054", + false, + "", + "Girls... Where are you going? Come back...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_055", + false, + "", + "Please don't leave Mom behind...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_c", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_056", + false, + "", + "Mom will keep you safe...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_057", + false, + "", + "This time ... I'll protect you all. I promise.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_058", + false, + "", + "Please...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_059", + false, + "", + "Give me my children back.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_060", + false, + "", + "Let's all go home...", + "" + } + }, + { + cmd = "Wait", + param = {4.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -120.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 7.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.12, + nil, + nil, + nil, + "none", + "InOutCubic", + 7.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_104", + "a", + "002", + "none", + nil, + -0.2, + 0.6, + 2.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_105", + "a", + "002", + "none", + nil, + 1.2, + 0.6, + 2.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + 0.4, + 0.4, + 2.0, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 6.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + 0.6, + 0.4, + 2.0, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 6.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_562", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.81, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 400.0, + 1.35, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 6.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + -3.0, + 1.2, + 0.0, + false, + false, + 135.0 + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InOutQuad", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.1, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutQuad", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.4, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.7, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 2.8, + nil, + 0.8, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_star_lp", + 0, + 1, + nil, + -2.0, + 2.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 1.2, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_563", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {4.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_star_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "004", + "none", + nil, + 0.25, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "013", + "none", + nil, + 0.75, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {2.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 1.1, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.1, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "That is what happened after you died.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "That mother turned into a demon the moment she learned her children died.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "I suppose that is also a mother's love.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_08_001", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "What... What have I done...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "IfUnlock", + param = {"a_15", "C06_14"} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "You only used the Monolith's Artifact to protect yourself.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_04_002_FP", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + nil, + 0.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "011", + "avg_emoji_attention", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "You learned from Darcia. You kept the Desert Scorpions in check, and even convinced them to stop selling the Scepters of Death.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "007", + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "But some power can't be put down once you pick it up.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "IfUnlockElse", + param = {"a_15"} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "And you didn't abuse the Scepters of Death. Honestly, I'm surprised you stopped on your own.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "005", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "But what you've started... No one could predict the consequence that follows.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "IfUnlockEnd", + param = {"a_15"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I understand. The moment I started spreading the Scepters of Death to protect myself, there was no way the Novians would ever give up a weapon this convenient.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Anyone with the means would want a Scepter of Death, even if it were only for self-defense.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "The best solution for the individual turned out to be the worst possible outcome for Nova.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_awkward", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "I thought I had it all under control. Instead, I got my friends killed, broke Allie, and set Nova on fire.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Vita, open the door.==W== I am going to change everything.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutSine", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Your command is my will.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "InBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_299", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_b", + "0", + "OutSine", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.06, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.05, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Made your choice, Boss?==W== Desert Scorpions fear absolutely nothing. Provided you can wish that Artifact into existence for us.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_star", + nil, + nil, + -0.31, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Taking on the Salvation Committee? Not a problem for us. Out here in the desert, scorpions don't have natural predators.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I appreciate the offer,==W== but I won't wish for the Scepters of Death again. Sorry, Hazana.", + "" + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "JUMP_AVG_ID", + param = { + "STm08_15", + 1480, + "C" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_20.lua b/lua/game/ui/avg/_en/config/stm08_20.lua new file mode 100644 index 000000000..bc9847bb0 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_20.lua @@ -0,0 +1,17180 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Fourteen", + "Sunrise in Mirage", + "You tell the crew what was in the memory. Now knowing Allie is Taffett, you set out to find White Cat's secret room. After trekking through a mine crawling with Desert Scorpions, you find Hazana guarding the door...", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_a", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + -4.0, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:00", + "Nebula Month", + "18th", + "Mirage", + "Lucky Oasis" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Where am I... Lucky Oasis?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "h", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "diantou", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Right. Allie traded her soul with me last night so I could help her recover the memories the Monolith took.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "none", + "niunie", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "I asked Vita for a trial of the Monolith Melody,==W== and we fell asleep right here.==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "h", + "003", + "none", + nil, + 0.35, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_140", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "h", + "011", + "avg_emoji_sleepy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_sleepy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "h", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.2, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_up", + "OutQuint", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_sigh", + "JuGong", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "But ... that dream was long. Even longer than Iris's.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "020", + "none", + nil, + 0.48, + 0.05, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_think", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "So Allie is the \"Taffett\" Kasimira's looking for...==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "b", + "002", + "none", + nil, + nil, + 0.05, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.5, + 0.1, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.5, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.65, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + 4, + nil, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + 2, + nil, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_vexation", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "She erased her own memories and lived a completely different life to stay with those kids...==W== Who would have imagined?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "avg_emoji_sleepy", + nil, + nil, + -0.15, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + 3.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "002", + "avg_emoji_attention", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "But then...==W== Is this woman sleeping next to me the mother of the orphanage, or a White Cat soldier?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_398", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Good morning, Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_shock", + "jushou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Morning, Vita.==W== You don't usually greet me. Something's up?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Yes. There is something I wish to discuss with you in private, Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_437", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Oh, back in your white room again. You seem to like this place.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_402", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Not particularly. It is simply empty, which saves on processing power. I can simulate a different environment if you prefer. Shall I?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "niunie", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "No, it's fine.==W== What did you want to discuss?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "Last night, I gave you another trial of the Monolith Melody. You and Miss Allie dreamed her lost memories. Because the trial includes a memory wipe, she will forget everything when she wakes.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "But your magic immunity cancels the wipe. You will remember everything.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "You might be wondering: if you are immune to magic, how did you dream those memories at all? Isn't the dream itself magic?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Simple. The Monolith Melody isn't magic. It is a special power.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_symbol", + "daintou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait, you knew?==W== I thought I was the only one==W== who figured out I'd keep the memories.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "JuGong", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "You underestimate me. As your Priest, I accounted for that.==W== And since you've been so proactive in completing your missions lately, a small bonus won't hurt.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Besides, don't you think the trial version is more useful to you than the full version?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "In the full version, no one forgets what they recover. But in the trial, I'm the only one who remembers.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "So if I'm the only one with the memories, I get to decide what they mean. Right?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "Exactly. As expected of Tyrant. You already knew.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "InOutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "Who controls the past controls the future. Who controls the present controls the past.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Now you can use the present to rewrite what everyone thinks is the past, and shape their futures.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_happy", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Thanks, Vita. You're always trying to give me the upper hand.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_402", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "But you never take my advice. Did I miscalculate something?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "avg_emoji_sigh", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Your logic is sound, and I know you mean well. I just don't want to be someone who calculates every move.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "I understand. What kind of person do you wish to be, then?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "niunie", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I'm not sure yet.==W== Probably someone who trusts and supports ==SEX3== friends as we move forward together.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_love", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "Understood. I'll make a note of it. Please excuse me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_399", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "close", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 3.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_vexation", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Phew. Vita's always making suggestions like that.==W== If I'd listened to her from the start, I'd have turned into some mastermind plotting schemes 24/7.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "diantou", + "s", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_flower", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Yawn... I slept wonderfully.==W== Good morning, ==W====PLAYER_NAME==. Waking up all on your own like a good kid.==W== You're an early bird today.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "niunie1", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_exclamation", + "lengzhan", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hey, hey, Allie! Are you still half asleep?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "... Huh?==W== Oh, sorry! I'm a mess...==W== I had a wonderful dream last night, and I guess I got carried away... ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + -0.05, + 1.0, + nil, + nil, + nil, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "A wonderful dream? Mind telling me what it was about?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Oh, well...==W== Iris, Noya, and Amber were gathered around me, calling me Mom...==W== I don't remember the details.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_attention", + "daintou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "I see.==W== The Monolith Melody worked, then.==W== You won't remember that dream yourself, though. Only I can.==W== Do you want to hear about your past first?==W== If there's anything you'd rather keep private, I can leave it out...", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "No need. How could a mother lie to her children?==W== ==PLAYER_NAME==, please tell everyone what happened in those lost memories. Don't leave a single thing out.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.08, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "Nebula Month", + "18th", + "Mirage", + "The Daisy Orphanage" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 2.53, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 6, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_108", + "a", + "013", + "none", + 1, + 0.45, + -0.45, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_146", + "a", + "006", + "none", + 2, + 0.21, + -0.4, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_114", + "a", + "004", + "none", + 3, + 0.71, + -0.4, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.74, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutQuint", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_146", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "A few hours later. I recounted Allie's lost memories of Taffett and Narida==RT==to the New Star Guild and the White Cat Troupe, with every detail.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "012", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Aunt Allie...==W== That was a terrible injury. It must have hurt.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "close", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "close", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + -0.4, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + nil, + -0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "The wound healed up fast, though, right? I remember that medicine in the basement working like magic on any injury.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + 0.45, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + 2, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Yeah. Thanks to that medicine, it didn't even leave a scar. I suppose it wasn't serious at the time.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "You're amazing, Aunt Allie!==W== You and Narida took down over a hundred Sentinels and Imperial Knights.==W== All of us together could barely handle ten.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "011", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "And to think Aunt Allie is ... the strongest White Cat.==W== I still can't believe it.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.85, + -0.3, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_vexation", + 1, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.3, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 5, + 0.55, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "So that's why we stopped calling you Mom and switched to Aunt Allie.==W== The Monolith must have taken that memory when we made our wishes. Thank goodness we got it back.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Then why did the kids who came later start calling you Mom again?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "Because Aunt Allie...==W== I mean, Mom, has always felt like a mother to us. We started calling her that on our own when we were little, didn't we?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "By the time they stopped hunting White Cats in Emor, Mom had forgotten the taboo herself, so everyone went back to it.==W== We were the only ones still honoring that old rule.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -110.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.4, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.4, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flower", + nil, + nil, + -0.07, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Ah, wonderful!==W== It warms my heart to hear Iris call me Mom again.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.67, + -0.3, + 1.3, + nil, + 1.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.65, + -0.2, + 1.15, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.1, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutExpo", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_attention", + 2, + 0.7, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 1, + 0.85, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.15, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + 3, + 0.17, + nil, + 0.95, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.31, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + 4, + 0.35, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Noya, Amber, what about you two? Are you going to follow her lead?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.89, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "008", + "none", + nil, + 0.65, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "M-Mom...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + 0.45, + -0.03, + 1.05, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Mom.==W== Mom,==W== Mom!==W== MOM!!==W== Haha, once you've said it, it's not that embarrassing anymore! ♪", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + -0.08, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + -1.0, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 4, + 0.4, + nil, + 0.85, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + 0.2, + -0.05, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "011", + "none", + nil, + 0.75, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flower", + 1, + 0.7, + nil, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "That sounds wonderful. Thanks to you,==W== ==PLAYER_NAME==, my heart gets to melt at that again.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 5, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 4, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Haha, happy to help.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_angry", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "Guys, can we focus?==W== How did we end up discussing whether to call her Mom?==W== The assassination rumors, Iris's past, the way into the secret room. Did you all forget about those?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "none", + "lengzhan2", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_resentful", + "tiao2", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 1, + 0.3, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + 0.62, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "003", + "none", + nil, + 0.84, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 3, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "The White Cats look grim, though.==W== I wonder what they actually think about all this history.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Taffett...==W== No, since you left that name behind, we will still call you Director Allie.==W== Thank you, and thank you, Boss, for bringing the truth to light.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "So that explains where she went. Whenever my sister vanished for months out of the year, she was in Emor.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "The White Cats never killed the Empress. We were never traitors. It was all lies and slander.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "My sister didn't go there to surrender.==W== She went to break the chains holding us back.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "What chains do you mean?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.7, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + 0.5, + -0.02, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + -400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "We fought Desert Scorpions and Imperial Guards. We lost people every single day.==P====W====RT====RT== None of us knew why that Monolith mattered.==P====W====RT====RT== We threw our lives away out of blind honor and duty.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + 1, + 0.18, + -0.2, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + 2, + 0.33, + -0.2, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1222", + "a", + "002", + "none", + 3, + 0.84, + -0.2, + 0.8, + nil, + 0.3, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.64, + -0.2, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + 0.84, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.9, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "stop", + "OutCubic", + 4.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "Captain Narida was the only White Cat in Mirage who had actually met the Empress.==P====W====RT====RT== The rest of us, myself included, only understood the basic concept of being her personal guard.==P====W====RT====RT== Looking back, Captain Narida must have realized it then,==P====W====RT====RT== that if we kept fighting like that, we would all die for a cause none of us understood.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m52", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + 0.3, + nil, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "none", + 1, + 0.5, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "My sister always wore a smile.==W== But so many nights I would catch her sitting alone on the dunes, staring at that Monolith until dawn.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "She was desperate for a way to save us.==W== That explains why she left the desert to find Mom,==W== or Taffett back then.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "b", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.69, + -0.05, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_attention", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "At first I figured Captain Narida was trying to uncover the truth==RT==about the Empress's death and clear our name.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "I thought if she recruited you, our fighting power would be secured.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + -0.02, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "But she came back from one of those trips looking like a massive weight had been lifted.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_146", + "", + 0, + "", + false, + "", + "She stopped staring out at the Monolith all night. Instead, she started==RT==locking herself in the secret room to study a signed red Soul Stone.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + -400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "Back then, I assumed she had finally found a lead on Taffett...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + -400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 1, + "", + false, + "", + "I never imagined she would vanish alongside the Monolith.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.35, + -0.02, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + nil, + 0.65, + -0.02, + 0.98, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "Because ... Her Majesty ordered every White Cat except you to seal off the Monolith in Mirage.==W== No one's allowed in.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "She sealed the Monolith as ordered and saved the rest of us in the process.==W== She put an end to those endless battles we never understood.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "That's when Mirage became what it is today. Everyone plays along in this massive performance.==W== It sounds absurd, but no one's died fighting since.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "none", + 2, + 0.5, + nil, + 0.95, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "019", + "none", + nil, + 0.72, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "019", + "avg_emoji_happy", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.28, + -0.05, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Oh, I get it!==W== Amber, your pistols. When Director Allie told Narida to take the weapons away, Narida must have stashed them in the basement.==W== And then you found them!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + nil, + "none", + nil, + 0.65, + nil, + 0.95, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.67, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.28, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "I think ...==W== my sister wanted to leave those pistols as a keepsake for Mom. Even if Mom never knew they were there.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Thank you, Boss.==W====RT==It feels like a weight I've carried for years has finally lifted.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.6, + nil, + 0.9, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "close", + nil, + 0.5, + -0.05, + 1.05, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Well then, time to keep our promise. We'll take you to the White Cats' secret room.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "But didn't you say only Narida or Taffett could open that door?==W== Allie's memories didn't seem to hold the password you mentioned.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "We already have it.==W== The password is the song==W== Captain Narida used to hum.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:00", + "Nebula Month", + "18th", + "Mirage", + "Crystal Diamond Mine" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "013", + "none", + nil, + 0.28, + -0.4, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -3.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "close", + nil, + 0.3, + -0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Wow, is this the mine shaft? Incredible! It feels like a real adventure!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + nil, + 0.73, + -0.37, + 1.4, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "close", + nil, + 0.7, + -0.27, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Heh heh heh...==W== Every time I descend underground into the abyss's darkness, my dark power surges!==W== ... Probably.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "027", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + -0.2, + 1.1, + nil, + 0.0, + nil, + "manbu2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Yeah! Let me breathe in some of that dark power too!==W== Inhales...==W== Pffft!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.17, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "avg_emoji_sigh", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "031", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "No!==W== You're not allowed to breathe! All the dark power down here is mine!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.1, + 0.95, + nil, + nil, + 0.0, + "manbu", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.6, + -0.1, + 0.95, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuint", + 0, + 0.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_awkward", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "These two sure get along...", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Come to think of it, those crystal diamonds the Imperial Guard used to pay us came from places like this.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.5, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "A shaft this deep... How did they even dig it?==W== You can handle dirt and rock with tools, but they must have hit massive, unbreakable boulders.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "004", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Blast them with magic?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "003", + "none", + nil, + 0.7, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_sigh", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "That wouldn't work. The earth around the shaft isn't stable enough. An uncontrolled explosion could easily cause a cave-in.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "So the old miners used a method called heat and quench.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Heat and quench? How does that work?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.48, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_028", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_026", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "InOutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "First, you get someone with fire magic to superheat the rock.==W== Then someone with water magic douses it to cool it instantly.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_327", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_028_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_attack", + 0, + 0, + nil, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "31", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "The sudden shock makes the stone crack on its own.==W== After that, you drive wedges into the cracks to split it apart.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_106", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_106", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Fascinating. Miners are clever. I need to write this down.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "You know a lot, Benito.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "Haha, it's not like I figured it out myself.==W== An old miner who used to work here told me, I'm just passing the knowledge along.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "We should be moving faster.==W== Why does this feel like a school trip? Are we okay taking it this easy?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "none", + "lengzhan2", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "003", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "003", + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "We'll be fine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait, did I say that out loud?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Hehe.==W== Nope. But I can tell what you're thinking. You're an open book,==W== ==PLAYER_NAME==.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_symbol", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Is that some kind of mom superpower?==W== No, impossible.==W== Still, that's amazing ...==W== and a little terrifying.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "none", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_speechless", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "005", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Shh. Stay sharp.==W== Someone's coming.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "none", + nil, + 0.47, + 0.02, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + 5, + 0.41, + -0.15, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "004", + "none", + 2, + 0.23, + -0.1, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 3, + 0.39, + nil, + 0.9, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "004", + "avg_emoji_exclamation", + 2, + 0.18, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "007", + "none", + 4, + 0.87, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "close", + 5, + 0.64, + -0.15, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "007", + "none", + 1, + 0.85, + nil, + nil, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + 2, + 0.61, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "a", + "004", + "none", + nil, + nil, + -0.15, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "See? Everyone is on high alert.==W== Taking it easy earlier was their way to wind down before a fight.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_attention", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "True. You have everyone figured out, Allie.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.25, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + nil, + 0.29, + 0.07, + 0.8, + nil, + 0.5, + 0.0, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + nil, + 0.63, + 0.07, + 0.8, + nil, + 0.5, + 0.0, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.46, + -0.02, + 0.95, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.35, + 0.05, + 0.85, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.65, + 0.05, + 0.85, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_exclamation", + nil, + 0.5, + -0.05, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Hold it, Boss. That's far enough for you lot.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.33, + nil, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.63, + nil, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_attention", + 2, + 0.4, + -0.03, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "019", + "none", + nil, + 0.75, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "And you White Cats!==W== You cave this tunnel in, and you'll regret it.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "close", + 2, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "031", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Huh? We didn't do anything wrong! You're the ones conning Trekkers into forced labor.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Forced labor? We sign contracts. Our terms are better than United Harvest!==W== What's the matter, you White Cats itching to blow something up again?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Easy, Myrsha. We aren't here to wreck the mine.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "We want to open the White Cats' secret room. We need to find the missing Monolith.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "none", + nil, + 0.55, + nil, + 0.9, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "003", + "none", + nil, + nil, + 0.2, + 0.9, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Haha! Perfect.==W== We had no clue how to open that room. You saved us the trouble.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.32, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + 0.7, + 0.02, + 1.0, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + 0.66, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "...==W== And what do the Desert Scorpions want with it?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Isn't it obvious?==W== This is our mine now. Everything inside the mine belongs to us. That includes the secret room.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Nonsense.==W== Let's settle this with a duel. Desert rules.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "A duel?==W== Hahaha!==W== Bring it on!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + 1.0, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "010", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 4, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_112", + "a", + "010", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Whoa! Pffft! What the hell? A sandstorm inside a mine?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Cough... Damn it, we're cut off. We can't reach Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "I. Am. The desert.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 1, + "", + false, + "", + "Hehehe... You should have taken our deal, Boss. Now you pay the price.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "... But still, I'm not a monster. You want a duel?==RT==Fine. Since you want the room, you're fighting me.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_240", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_land_blade", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "close", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "You win, the room is yours. You lose, you join the Desert Scorpions.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.5, + nil, + 0.9, + nil, + 0.3, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.2, + -0.1, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "Keep dreaming.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.8, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "Amber, Iris, let's go.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 1, + "", + false, + "", + "We're paying her back for that assassination in Philae right here.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/config/stm08_21.lua b/lua/game/ui/avg/_en/config/stm08_21.lua new file mode 100644 index 000000000..dda668598 --- /dev/null +++ b/lua/game/ui/avg/_en/config/stm08_21.lua @@ -0,0 +1,19089 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "Act Fifteen", + "My Name", + "After defeating Hazana, you enter the secret room and find Narida's letter. It explains that she disappeared to protect Allie and the children. At the same time, Angie leads the Salvation Committee into Mirage.", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -8.5, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "Wait", + param = {1.125} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutCubic", + 0.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "006", + "none", + nil, + nil, + -0.36, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetSceneHeading", + param = { + "12:00", + "Nebula Month", + "18th", + "Mirage", + "Crystal Diamond Mine" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "No way. All that work I put into my magic, and you cracked it?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Ugh, crap. My Soul Stone is tapped out.==W== What a rotten day.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + 40.0, + nil, + "avg1_112", + "a", + "007", + "avg_emoji_idea", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Look! Hazana's human again, and the sandstorm is clearing out!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Hey, drop your guard and you'll pay. You remember where we are, right?==W== Yo, Scorpions, toss me a spare Soul Stone! We're going again!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + 1.6, + 0.6, + 2.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 1.45, + 0.3, + 2.4, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -15.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.95} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_523", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_unsheathe", + 0, + 1, + -6.5, + -0.9, + nil, + 0.0, + false, + false, + -2.0 + } + }, + { + cmd = "Wait", + param = {3.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "7", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "005", + "none", + nil, + 0.65, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m124", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Oh, you mean these out-of-shape youngsters?==W== They ran out of energy, so they're taking a rest.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.25, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "007", + "none", + nil, + 0.16, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Huh... Whaaat?! Why are you all on the floor?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 180.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "6", + "OutCubic", + true, + true, + 0.71, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 90.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + 0.2, + 0.9, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + 0.2, + 0.9, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1287", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + 0.2, + 0.9, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1288", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + 0.2, + 0.9, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.4, + -0.4, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.4, + -0.4, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + 0.6, + -0.4, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + 0.6, + -0.4, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "8", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + -90.0, + 1.12, + "avg3_1297", + "a", + "004", + "avg_emoji_awkward", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "Collapsed Desert Scorpion", + "", + 0, + "", + false, + "", + "S-Sorry, Cap!==W== Director Allie is too strong.==W== We couldn't hold her off.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.23, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 200.0, + -90.0, + 1.11, + "avg3_1295", + "a", + "008", + "avg_emoji_vexation", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "Incapacitated Desert Scorpion", + "", + 0, + "", + false, + "", + "==W==How can someone so sweet==W== be that terrifying?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_1295", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_1297", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "014", + "none", + nil, + nil, + -0.06, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "I couldn't catch up with her moves... It was over before the great Chaton could even get a shot off.==W== Unbelievable. Who is this woman?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "009", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "004", + "none", + nil, + 0.65, + nil, + 1.01, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "009", + "none", + nil, + 0.35, + -0.045, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.71, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "Tch. You guys did a number on us...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "011", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Don't worry, I only used the flat of the blade. They're just too sore to stand, but a couple days of bed rest will fix them right up.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -55.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_angry", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "So you held back? Director Allie, I won't say I like that condescending attitude of yours.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 0.5, + 1.8, + 0.007, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + -4.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.45, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "007", + "none", + nil, + 0.2, + -0.12, + -1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.585, + -0.075, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_210", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -28.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.5, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 1.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 15.0, + -2.0, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 230.0, + -10.0, + 1.14, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "027", + "none", + 2, + 0.12, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Oh dear, how troubling. I didn't mean it like that.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -60.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.32, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -8.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Myrsha, you seem to be the last one standing. Would you please carry your friends outside?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "Y-Yes, ma'am! I'll get them out of here! Please, stop torturing me!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.08, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "007", + "none", + nil, + nil, + nil, + -1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.87, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "none", + nil, + 0.63, + -0.06, + -1.1, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_208", + 0, + -0.14, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_210", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_086", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_086", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.47, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_276", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Was Mom always this strong?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "I'm shocked too. We never noticed as kids, but looking back, no gangs had ever harassed the orphanage. We never had to deal with scumbags like Feagin either.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Maybe it was because those adults knew what Mom was capable of? They wouldn't dare...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + -0.14, + 1.25, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.8, + -0.14, + 1.25, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -40.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "004", + "none", + nil, + 0.25, + -0.095, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.75, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + 0.64, + -0.11, + 1.14, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.34, + -0.14, + 1.18, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Wait, Mom, where did you get that blade? I've never seen it.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Hmm? You see it all the time when you hang the laundry.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -20.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.08, + "avg1_103", + "a", + "009", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Laundry...? You mean the clothes pole?!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -40.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "011", + "avg_emoji_shy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Bingo! As for the blade on top, it's meant for splitting firewood. This is my first time using a weapon like this, so my form was a bit sloppy. I hope I didn't embarrass myself.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "008", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.65, + -0.11, + 1.16, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "Y-Your first time? You made it look effortless. I never would have guessed...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Enough talk. I know we need a breather, but once Hazana wakes up, she'll rally the Desert Scorpions for a counterattack. We're opening the secret room right here.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Right here? Is it nearby?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "I couldn't exactly tell Hazana the truth.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Fair point.==W== But I don't see a door. How do we get in?", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "We use the song you heard in Director Allie's memory.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Captain Narida always sent us away when she opened it, so none of us know the full melody. You'll have to hum it for us, Boss.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "M-Me? Alright... I'll give it a shot.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "m12", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_think", + "ChanDou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Oh no, my singing could be awful...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.125, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.06, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 20.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "014", + "none", + nil, + 0.4, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "La la la~==W== La, la la la~==W== La, la, la la la...==W== La la...", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_296", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_282", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 20.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "013", + "none", + nil, + 0.6, + -0.21, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_280", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "ChaoDaZhenDong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "ChaoDaZhenDong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "none", + nil, + 0.5, + -0.25, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "014", + "none", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "That is garbage! It itches! My brain is literally itching! Make it stop! I'm gonna lose my mind!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Y-You don't have to be that mean about it... Anyway, did the door open?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + nil, + 0.76, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.64, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Not a peep. Boss, are you sure you were singing it right?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "021", + "avg_emoji_sweaty", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "... Look, I don't know the exact tune! I only heard it once in a dream.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + nil, + -0.28, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.17, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "That melody... I've heard it before.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Ah, I know it! It's that song!==W== Ahem...", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 1, + "vo_STm00_02_000", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {11.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.31, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Mom used to hum it to us when we were little... The song to make our pain go away. She must have learned it from Narida.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "It's the same song Iris sang when Boss first woke up.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.1, + "avg1_146", + "a", + "007", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "Look! The rock wall is splitting open! There's a path inside!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_146", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 4.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_299", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "InOutQuart", + false, + false, + 1.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:30", + "Nebula Month", + "18th", + "Mirage", + "White Cat Secret Room" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "004", + "none", + nil, + 0.2, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.8, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_attention", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "Candles are burning steadily. Airflow is good. It's safe.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "If this is the secret room, it's our best lead on the Monolith and Captain Narida. Fan out and search.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.22, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 200.0, + nil, + 0.98, + "avg1_114", + "b", + "002", + "avg_emoji_music", + 0, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "Whoa! ♪ Kasimira, look! Are those magic guns by the wall? There are a ton of them! Can I touch them? Please?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + 0.98, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Dorra and crystal diamonds sitting out in open boxes... Plus a fortune in ancient gold coins.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 0.98, + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "Armor looks ancient. Is it from the old days?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_114", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "Even if we find a lead here...==W== It's the 18th today. We still have to climb the Monolith for clues to prove my identity. Can we finish in time for the conference?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -330.0, + nil, + 1.22, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.75, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + -8.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Comment", + param = { + "尘沙在冥思苦想" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Hmm... Right,==W== left,==W== center...", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "003", + "avg_emoji_attention", + nil, + 0.5, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 6.0, + false, + 0.8, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -330.0, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "avg_emoji_star", + nil, + 0.63, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Noya, what's up?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Following my gut... Trying to sense where Narida would stash something important. If it were me, I'd find a hidden compartment and hide the switch—", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -500.0, + 20.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "002", + "avg_emoji_music", + nil, + 0.73, + -0.055, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -6.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_218", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 4.0, + -0.9, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Noya tugs the tail of a black cat statue. Rusty hinges screech, and a hidden compartment slides open in the wall.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "003", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Found it! I knew it! They're the White Cat Troupe. Why is there a random black cat sitting right here of all places?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Heh, nice work.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.1, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.1, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutSine", + true, + true, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Let's see what's inside... A book and a letter? I feel bad reading someone else's private things...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "But ... sorry. I have to.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Dear Kasimira, or whoever finds this. If you are reading this, I am already gone.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "... Yeah. Looks like it's from Narida. Kasimira, it's for you.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "004", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.21, + 1.3, + nil, + 0.4, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "It's fine. Keep reading. You helped us, you have the right to know. Plus, it might have leads about the Monolith.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "If you're sure... All right.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "007", + "none", + nil, + 0.25, + -0.21, + 1.3, + nil, + nil, + 0.85, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "When I was little, I admired the mothers at White Cat orphanages. They were strong, yet gentle.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m52", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "I used to think: I want to become someone like that.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -320.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 2, + 0.65, + -0.16, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "I was jealous when Taffett was entrusted with the children. I felt bitter about it.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + 2, + 0.65, + -0.12, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + 3, + 0.78, + -0.12, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + 4, + 0.52, + -0.12, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.45, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "But watching her interaction with those kids, I realized...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "Her Majesty made the right choice. Taffett was meant to be a \"Mom.\" I wasn't. To whoever is reading this... Do you know what the most important quality in a \"Mom\" is? It is—", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_372", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==The willingness to show her children unconditional love.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_567", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ripples", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "010", + "none", + nil, + nil, + -0.4, + 1.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "I could never be their Mom. The best I could ever be==RT==is a decent older sister to the White Cats.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + 0.32, + -0.24, + 1.3, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 2, + 0.68, + -0.24, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "Taffett and I were the only White Cats who met Her Majesty.==W== When Taffett became Allie... I became the last relic of a bygone age.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Clear", + param = { + true, + 0.6, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -800.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "I found a red Soul Stone in the orphanage basement.==RT==It bears Her Majesty's signature.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "The documents here say it can open the sealed Monolith.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + nil, + -0.4, + 1.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "Forgive me, Your Majesty. I had to pull the White Cats away from that Monolith.==RT==It was the only way to end the endless bloodshed in Mirage.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "But then again... I suppose that was your intention all along==RT==when you assigned me to this position.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 2, + nil, + nil, + 1.07, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + -180.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "I will bury that Monolith out in the endless sands, where no one will ever find it. I suppose that still counts as following your orders.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -850.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.99, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "That is why I left the compass down in that basement. I should have destroyed it too, to be safe.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_028", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "I hid Taffett's weapon in a secret compartment down there. If you find it, you can take it. But please, leave Allie in peace.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_028", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.65, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + 0.35, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "The name I gave her was the one she had when she first came to us.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.4, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + nil, + -0.44, + 1.5, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.25, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "Who she is right now is her truest, most perfect self.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "b", + "002", + "none", + nil, + nil, + -0.21, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "Kasimira, take the others and go.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.15, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "005", + "none", + nil, + 0.2, + -0.41, + 1.8, + nil, + nil, + 0.7, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.6, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "Live your lives however you choose.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "The end.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + -10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "013", + "none", + 2, + 0.16, + -0.21, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.26, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Narida... I can't even picture your face anymore. But...==W== Thank you.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "... I see. So Captain Narida's goal all along was to erase the Monolith.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "But I don't believe it. She isn't dead. The Captain wouldn't die! She has to be in that Monolith!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "004", + "none", + nil, + 0.6, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.4, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "Iris! When you found Boss in the Monolith, did you see my sister? Blue hair, looks a lot like me?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "Um... I'm sorry, we didn't see anyone else. We didn't check every room though, so maybe we missed her...", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "012", + "none", + nil, + nil, + -0.14, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + -0.1, + 1.16, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "Right... Sorry. We shouldn't be asking questions like that right now.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 290.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.32, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.7, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "Wait... The letter mentioned a compass in the basement. Is it this one we got from Firenze?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "There's a slot on the pedestal. Noya, try it.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.71, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_222", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "31", + "OutSine", + 0.7, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.36} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 4.0, + -1.0, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.9} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "InSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 100.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "019", + "none", + nil, + 0.7, + nil, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.4, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -50.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.5, + -0.14, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.24, + 1.35, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.34, + 1.5, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:45", + "Nebula Month", + "18th", + "Mirage", + "Main Street" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "019", + "none", + nil, + nil, + -0.28, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.45, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "Haaah... Hot... Thirsty... Finally, people. I thought I was gonna die out there.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_142", + "shake_R", + false, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.95} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + 50.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "017", + "none", + nil, + 0.8, + -0.3, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.62, + -0.17, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 1, + "", + false, + "", + "Why would Boss drag themselves to a city without a Monolith?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "Huh? What does that sign say?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -450.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "010", + "avg_emoji_speechless", + nil, + 0.5, + -0.12, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "Eureka ... Bar!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 1, + "", + false, + "", + "Yippee! A bar means cold, sweet drinks perfect for the desert! Here I come!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Da", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -8.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_142", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "Wait", + param = {1.85} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 550.0, + -50.0, + 1.08, + "avg1_142", + "a", + "019", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "Wait, why is the building shaking? Another sandstorm?! No, no, no, I can't die yet! I haven't even tried their signature drink!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_142", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.45, + 1.45, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 100.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_090", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "OutSine", + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "019", + "none", + nil, + nil, + -0.26, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 1, + "", + false, + "", + "Phew... Did I make it?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m40", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "Ptooey! Ugh, sand everywhere. This place is a nightmare. I need to grab the Boss and get ==SEX4== out of here.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "015", + "none", + nil, + 0.3, + -0.3, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "avg_emoji_flower", + nil, + 0.64, + -0.11, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "Ah. But before I leave, I'm making ==SEX4== buy me the limited-edition drink here. It's the least I deserve for chasing ==SEX4== all the way out here. Yep, that's the plan!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "008", + "none", + nil, + 0.85, + -0.18, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "007", + "none", + nil, + 0.25, + -0.18, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Shocked Citizen", + "", + 0, + "", + false, + "", + "Hey, look! That...!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Alarmed Citizen", + "", + 0, + "", + false, + "", + "No way... How is that here?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "006", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "Hey, why is everyone staring? I didn't do anything weird!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + 1.02, + "avg3_218", + "a", + "004", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "Shocked Citizen", + "", + 0, + "", + false, + "", + "Nobody is looking at you! That thing behind you, why is it here?!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_218", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "Behind me?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 1.2, + -1.05, + 1.55, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -550.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 2.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + 5.0, + nil, + 0.7, + 0.0, + false, + false, + 20.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -580.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 420.0, + -620.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {4.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 420.0, + -620.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {2.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 420.0, + -620.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {2.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.15} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + 150.0, + -30.0, + 0.92, + "avg1_142", + "a", + "019", + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "Huh? Is that a ... Monolith?! Impossible, I checked before we came in. There wasn't one anywhere near here!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 400.0, + -30.0, + 0.9, + "avg3_219", + "a", + "008", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "DaZhenDong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Alarmed Citizen", + "", + 0, + "", + false, + "", + "The Monolith... It came back!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg3_219", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_142", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:50", + "Nebula Month", + "18th", + "Mirage", + "Desert Outside the City" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "005", + "none", + nil, + 0.85, + -0.21, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.15, + -0.21, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.65, + -0.1, + 1.13, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "Ma'am, our scouts confirm that the vanished Monolith in Mirage has reappeared. And per our intel, the Tyrant is indeed in the city.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Good work. But Greyhorn, why are you giving it your all when you're not even in the Salvation Committee? Hehe... Do you want to protect this world, too?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "I am just following the Grand Captain's orders.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.15, + -0.21, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.85, + -0.21, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.17, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "006", + "none", + nil, + nil, + 0.06, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "avg_emoji_music", + nil, + nil, + -0.04, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Gentle Arbiter", + "", + 0, + "", + false, + "", + "Hehehe... A dutiful knight, radiating reluctance, yet obediently preparing the troops... And with that look in her eyes, like I'm absolute trash... It's magnificent! Thank you!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "Easygoing Sentinel of Dawn", + "", + 0, + "", + false, + "", + "Greyhorn's just doing her job. What's wrong with you? That's disgusting.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Gentle Arbiter", + "", + 0, + "", + false, + "", + "Yes! I will gladly take that insult! Thank you! Please, Lady Angie, punish this lowly worm! Punish me harshly so I never cause offense again!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.51, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "Calm down, Number 160. Besides, punishing someone who wants it defeats the purpose, doesn't it?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Let's try a different approach. I won't lay a finger on you. You shall stay here and produce results for the Salvation Committee. That is your mission.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "014", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "To think you would leave me hanging like this...?!==W== As expected of Lady Angie! I will follow you forever!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "009", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Gunhild. What is the troop's status?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "Ma'am, there are three hundred personnel at the designated coordinates. Deployment complete. We are ready to strike on your command.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "Another two hundred will finish assembling by tomorrow. They will arrive with our supplies at dawn.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "Thank you. Each of you will take a company of one hundred and proceed as planned.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "015", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "Greyhorn & No. 160 & Gunhild", + "", + 0, + "", + false, + "", + "Understood!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -7.0, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_008", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + -0.5, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "Tyrant. I admit I underestimated you back in Philae.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_008", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + -200.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "To ensure victory this time, I brought thirty times the forces. Even if you convinced the White Cats to back you...", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_008", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "Can you actually stand against us? Heh heh heh...", + "" + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "Regardless, we will have the last laugh on this battlefield. This time, I will pierce your heart. I will save this world.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 700.0, + -800.0, + 2.0, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_540", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.48, + -0.7, + 2.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "InOutQuad", + 0.9, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 570.0, + -400.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.58, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "It... It stopped. You okay, ==PLAYER_NAME==?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "Thanks for covering me. I'm fine...", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "avg_emoji_flurry", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "But you pinning me down like this, basically crushing me, is making it even harder to breathe...", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:50", + "Nebula Month", + "18th", + "Mirage", + "White Cat Secret Room" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.2, + -0.09, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.8, + -0.09, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + -0.045, + 1.06, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + -0.04, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "An earthquake?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "No. There are no earthquakes in Mirage. Let's check outside. White Cats, take point. Everyone, stay sharp.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "005", + "none", + 2, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + -0.07, + 1.07, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "Then I will bring up the rear.==W== You go ahead.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutQuad", + true, + true, + 0.9, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "Got it. Let's catch up with Kasimira.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Whoa!==W== ", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "none", + nil, + 0.7, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + -20.0, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 4.0, + -2.0, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.65, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "008", + "none", + nil, + 0.2, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_flurry", + nil, + 0.41, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.5, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -12.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.85, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "005", + "none", + nil, + 0.28, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "007", + "none", + nil, + 0.8, + -0.2, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + -20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.62, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==?! That was a rough fall... You okay?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "Ouch... Banged my knee. I'm fine.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 80.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m101", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Wait, why is there a book here?==W== The shaking must have knocked it out of a hidden compartment.", + "" + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_idea", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "Comment", + param = { + "看到演出效果后,可能会增补台词" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "Hold on, there's a paper tucked inside?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "6", + "OutQuad", + 0.8, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.9} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + 50.0, + 1.35, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 35.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 1, + "", + false, + "", + "Hmm, a drawing... A portrait? Kind of looks like me... No, that's definitely me!?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "0", + "OutQuad", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "That's impossible... I don't remember anyone painting my portrait. Did I commission this before I lost my memory? But why hide it here?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "==PLAYER_NAME==, there's something written on the page with the portrait.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -650.0, + 450.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "Is that ... the Empress's emblem?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + 0.0, + 1.28, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==It is a curse to remember too much,==RT==to know too much,==RT==and to feel too much.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==And yet, all my memories of you==RT==are sweet ones.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==When will you finally come back to me?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==My Tyrant.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==My savior.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_en/preset/avgcharacter.lua b/lua/game/ui/avg/_en/preset/avgcharacter.lua index 137ca0991..f3e3f7eed 100644 --- a/lua/game/ui/avg/_en/preset/avgcharacter.lua +++ b/lua/game/ui/avg/_en/preset/avgcharacter.lua @@ -1162,6 +1162,18 @@ return { name_bg_color = "#fced8a", ver = "1.9.0" }, + { + id = "avg3_216", + name = "Gunhild", + name_bg_color = "#caaee2", + ver = "1.13.2" + }, + { + id = "avg3_217", + name = "No. 160", + name_bg_color = "#fffdf5", + ver = "1.13.2" + }, { id = "avg3_218", name = "Mirage Resident M", @@ -1195,19 +1207,19 @@ return { { id = "avg3_223", name = "***", - name_bg_color = "#a5cdc3", + name_bg_color = "#ecd09f", ver = "1.15.0" }, { id = "avg3_224", name = "***", - name_bg_color = "#0ABEC5", + name_bg_color = "#73a4c8", ver = "1.15.0" }, { id = "avg3_225", name = "***", - name_bg_color = "#0ABEC5", + name_bg_color = "#fffcdf", ver = "2.0.0" }, { @@ -1248,9 +1260,9 @@ return { }, { id = "avg3_232", - name = "***", + name = "Omnisky Aegis Rep. (M)", name_bg_color = "#0ABEC5", - ver = "2.1.0" + ver = "1.13.2" }, { id = "avg3_233", diff --git a/lua/game/ui/avg/_jp/config/bbm08_bt01.lua b/lua/game/ui/avg/_jp/config/bbm08_bt01.lua new file mode 100644 index 000000000..01bac7ad6 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/bbm08_bt01.lua @@ -0,0 +1,612 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_001", + "", + "", + 0, + "主殿、こちらです。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_002", + "", + "", + 0, + "チトセを導いてくださった方は、==RT==どなたなのでしょうか?", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_003", + "", + "", + 0, + "アチキの名など聞いたところで、==RT==なんの役にも立ちんせん。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_004", + "", + "", + 0, + "それより、ほら――", + "" + } + }, + { + cmd = "SetGroupId", + param = {"15"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_948", + "002", + "", + 0, + "vo_BBm08_BT01_005", + "", + "黎明団男性", + 0, + "いたぞ!あそこだ!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"16"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_006", + "", + "", + 0, + "チトセにお任せを!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"17"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_007", + "", + "", + 0, + "ヌシは魔王さんを連れて==RT==逃げなんし。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"18"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_157", + "002", + "", + 0, + "vo_BBm08_BT01_008", + "", + "帝国騎士男性", + 0, + "待ち伏せか!?", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_009", + "", + "", + 0, + "ここにも…", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_010", + "", + "", + 0, + "さ、お急ぎなんし。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_011", + "", + "", + 0, + "空気が変わりました。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_012", + "", + "", + 0, + "アッシュエリアに入ったからでありんしょう。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_947", + "002", + "", + 0, + "vo_BBm08_BT01_013", + "", + "黎明団女性", + 0, + "やつらを包囲しろ!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_157", + "002", + "", + 0, + "vo_BBm08_BT01_014", + "", + "帝国騎士男性", + 0, + "ケガをしたくなければ、==RT==武器を置いて投降するんだ。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_015", + "", + "", + 0, + "チトセは主殿の刀。主殿がチトセを捨てる==RT==ことなどありえません。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_947", + "002", + "", + 0, + "vo_BBm08_BT01_016", + "", + "黎明団女性", + 0, + "くっ――", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_017", + "", + "", + 0, + "おやおや、アチキをお忘れでありんすか?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_018", + "", + "", + 0, + "こちらからは丸見えでありんすえ。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_019", + "", + "", + 0, + "物陰を利用して進みなんし。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_020", + "", + "", + 0, + "もしものときはアチキが援護いたしんしょう。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"9"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_021", + "", + "", + 0, + "あの小舟に向かいなんし。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_022", + "", + "", + 0, + "なにがあろうと、==RT==チトセが主殿を守り抜きます。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"10"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_023", + "", + "", + 0, + "どこもかしこも敵ばかり。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_024", + "", + "", + 0, + "見つからぬよう、==RT==慎重に進みんしょう。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"11"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_947", + "002", + "", + 0, + "vo_BBm08_BT01_025", + "", + "黎明団女性", + 0, + "くっ――", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_026", + "", + "", + 0, + "援護、感謝いたします。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"12"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_027", + "", + "", + 0, + "あと数十年ばかり早う生まれて==RT==おりんしたら、優秀な忍になっ==RT==ていたでありんしょう。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"13"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_028", + "", + "", + 0, + "魔王さんは、アチキの援護に==RT==頼りすぎでありんす。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"14"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_029", + "", + "", + 0, + "ここを抜けるまでの辛抱でありんす。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_030", + "", + "", + 0, + "騎士がそちらに回り込みました。==RT==自身の安全を確保してください。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_031", + "", + "", + 0, + "問題ありんせん。==RT==軽く揉んでやりんしょう。", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/bbm08_bt02.lua b/lua/game/ui/avg/_jp/config/bbm08_bt02.lua new file mode 100644 index 000000000..4a80b4581 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/bbm08_bt02.lua @@ -0,0 +1,488 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_001", + "", + "", + 0, + "いっぱい出てきた。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT02_002", + "", + "", + 0, + "というか劇団白猫って==RT==本当になんなんですか!?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_003", + "", + "", + 0, + "アヤメ、話が通じる==RT==相手じゃない。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_004", + "", + "", + 0, + "まずは気絶させよう。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_005", + "", + "", + 0, + "道が…==RT==階段から回り込もう。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_006", + "", + "", + 0, + "黒ネコっていいよね。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_007", + "", + "", + 0, + "真っ黒で、神秘的。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT02_008", + "", + "", + 0, + "帝国護衛隊なら話を聞いてくれるはず…!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT02_009", + "", + "", + 0, + "あの、私たち、劇団白猫とは無関係で…", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_157", + "002", + "", + 0, + "vo_BBm08_BT02_010", + "", + "帝国護衛隊男性", + 0, + "白猫だ!とっ捕まえろ!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_157", + "002", + "", + 0, + "vo_BBm08_BT02_011", + "", + "帝国護衛隊男性", + 0, + "撤退!こいつら、強すぎる…!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_012", + "", + "", + 0, + "あたしたちの勝ち。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_013", + "", + "", + 0, + "もう戦う意志がないみたい", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_014", + "", + "", + 0, + "これ、なんだろう?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT02_015", + "", + "", + 0, + "タンブルウィードよ。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_016", + "", + "", + 0, + "おもしろい。ツンツン♪", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_208", + "002", + "", + 0, + "vo_BBm08_BT02_017", + "", + "デザートゲイル女性", + 0, + "ひとのシマに堂々と入ってくるなんて、いい度胸してるじゃない!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"10"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT02_019", + "", + "", + 0, + "マズいわ、コハク!==RT==早く逃げましょう…!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_020", + "", + "", + 0, + "この音――", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_208", + "002", + "", + 0, + "vo_BBm08_BT02_021", + "", + "デザートゲイル女性", + 0, + "なに!?車…!?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm08_BT02_022", + "", + "", + 0, + "コハクー?==RT==私も手伝おっか?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_023", + "", + "", + 0, + "いい。あたしたちだけで余裕。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm08_BT02_024", + "", + "", + 0, + "そっか。なら任せた!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"9"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_208", + "002", + "", + 0, + "vo_BBm08_BT02_025", + "", + "デザートゲイル女性", + 0, + "あれだけの人数でも勝てないだと!?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_026", + "", + "", + 0, + "動きが遅い。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_208", + "002", + "", + 0, + "vo_BBm08_BT02_027", + "", + "デザートゲイル女性", + 0, + "なめやがってぇ!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_028", + "", + "", + 0, + "おしまい。", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/bbm08_bt03.lua b/lua/game/ui/avg/_jp/config/bbm08_bt03.lua new file mode 100644 index 000000000..e05261099 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/bbm08_bt03.lua @@ -0,0 +1,352 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_001", + "", + "", + 0, + "ハハッ、諦めな!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_002", + "", + "", + 0, + "砂漠は私の庭、あんたらに勝ち目はないよ!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm08_BT03_003", + "", + "", + 0, + "私たちが相手だ!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_004", + "", + "", + 0, + "ハハッ、命知らずは嫌いじゃないよ!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_005", + "", + "", + 0, + "さあ、本気で来な!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_006", + "", + "", + 0, + "砂がある限り、私は無敵だ!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT03_007", + "", + "", + 0, + "ハサラが砂の巨人に…!?==RT==コハク、あの技を試してみましょう!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT03_008", + "", + "", + 0, + "了解。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_009", + "", + "", + 0, + "これがデザートゲイルのやり方さ!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_010", + "", + "", + 0, + "爆ぜろ!爆ぜろ!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm08_BT03_011", + "", + "", + 0, + "地面を叩くと、爆弾が爆発してる?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT03_012", + "", + "", + 0, + "あたしがやる。", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_013", + "", + "", + 0, + "私に攻撃を当てた…?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm08_BT03_014", + "", + "", + 0, + "凍らせたところを攻撃すれば、ダメージは通るってこと!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT03_015", + "", + "", + 0, + "鉱山で働いていた人たちの知恵です!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_016", + "", + "", + 0, + "チッ、まだだ…!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_017", + "", + "", + 0, + "私のものにならないなら、全部ぶっ壊してやる…!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT03_018", + "", + "", + 0, + "無駄なあがき。", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT03_019", + "", + "", + 0, + "あたしたちの完全勝利。", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/cg_160_03.lua b/lua/game/ui/avg/_jp/config/cg_160_03.lua index d86b5e9e4..7ef962cba 100644 --- a/lua/game/ui/avg/_jp/config/cg_160_03.lua +++ b/lua/game/ui/avg/_jp/config/cg_160_03.lua @@ -175,7 +175,7 @@ return { nil, nil, nil, - "none", + "stop", "OutCubic", 1.0, false diff --git a/lua/game/ui/avg/_jp/config/stev_07_02.lua b/lua/game/ui/avg/_jp/config/stev_07_02.lua index a4b280f6d..44ce4adfc 100644 --- a/lua/game/ui/avg/_jp/config/stev_07_02.lua +++ b/lua/game/ui/avg/_jp/config/stev_07_02.lua @@ -4162,7 +4162,7 @@ return { nil, nil, nil, - "none", + "stop", "OutCubic", 1.0, false diff --git a/lua/game/ui/avg/_jp/config/stev_10_01.lua b/lua/game/ui/avg/_jp/config/stev_10_01.lua index db387ecc6..532a38436 100644 --- a/lua/game/ui/avg/_jp/config/stev_10_01.lua +++ b/lua/game/ui/avg/_jp/config/stev_10_01.lua @@ -326,7 +326,7 @@ return { nil, nil, nil, - "none", + "still", "OutSine", 1.0, false diff --git a/lua/game/ui/avg/_jp/config/stev_10_06.lua b/lua/game/ui/avg/_jp/config/stev_10_06.lua index daf19ffdf..bc6437a91 100644 --- a/lua/game/ui/avg/_jp/config/stev_10_06.lua +++ b/lua/game/ui/avg/_jp/config/stev_10_06.lua @@ -2190,7 +2190,7 @@ return { nil, nil, nil, - "JingTouYaoHuang", + "still", "OutCubic", 0.5, false @@ -2341,7 +2341,7 @@ return { nil, nil, nil, - "none", + "still", "OutCubic", 0.5, true @@ -4620,7 +4620,7 @@ return { nil, nil, nil, - "none", + "still", "OutCubic", 0.5, true diff --git a/lua/game/ui/avg/_jp/config/stm07_16.lua b/lua/game/ui/avg/_jp/config/stm07_16.lua index d172f641a..c9c152064 100644 --- a/lua/game/ui/avg/_jp/config/stm07_16.lua +++ b/lua/game/ui/avg/_jp/config/stm07_16.lua @@ -7041,7 +7041,7 @@ return { nil, nil, nil, - "none", + "stop", "OutCubic", 1.0, false @@ -12087,7 +12087,7 @@ return { nil, nil, nil, - "none", + "stop", "Linear", 0.0, false @@ -17414,7 +17414,7 @@ return { nil, nil, nil, - "none", + "stop", "OutCubic", 1.0, false diff --git a/lua/game/ui/avg/_jp/config/stm08_01.lua b/lua/game/ui/avg/_jp/config/stm08_01.lua new file mode 100644 index 000000000..aae2f22a3 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_01.lua @@ -0,0 +1,16868 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第1話", + "救済委員会", + "『情報屋』セレナの正体は、『救済委員会』委員長のアンジュだった。世界のためにと魔王を殺そうとするアンジュ。そこへオトハとチトセが乱入する。さらにはアルベド、ベスティナ、ラールの協力もあり、魔王はホテルからの脱出に成功する。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_b", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m71", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "しかし私が伝説の魔王ではなかったらどうなるんだ!?==W====RT==君は無実の人間を殺すことになるんだぞ……!", + "しかし僕が伝説の魔王ではなかったらどうなるんだ……!?==W====RT==君は無実の人間を殺すことになるんだぞ……!" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -200.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_a", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "", + 1, + "", + false, + "", + "おっしゃるとおりです。==W==ですがあなたの命ひとつで、世界が救われるかもしれない――==W====RT==ならば……私はその可能性に賭けます。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "", + 0, + "", + false, + "", + "仮にもし判断を誤っていたのなら……==RT==そのときは一生をかけてでも罪を償いましょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "殺したあとに罪など償われても、==RT==私が死んでいたら、==W==そんなことにはなんの意味もないぞ!", + "殺したあとに罪など償われても、==RT==僕が死んでいたら、==W==そんなことにはなんの意味もないぞ!" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "", + 1, + "", + false, + "", + "ええ。それだってもちろん理解しています。==RT==あなたは本当にいい人で、個人的な恨みもありません。==W====RT==ですので、大変心苦しくはあるのですが……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "", + 1, + "", + false, + "", + "この世界のために、どうか死んでいただけると幸いです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "", + 0, + "", + false, + "", + "安らかな眠りを、永遠に――==W==さようなら……魔王さん。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.4, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_517", + 0.1, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -170.0, + nil, + 1.05, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 80.0, + 120.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 0, + nil, + nil, + 0.7, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_glass_break", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "セレナが引き金に指を掛けた瞬間――==RT==深い紫の光がガラスを砕き、彼女の手から死の権杖を弾き飛ばした。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "8", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "010", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "", + 0, + "", + false, + "", + "くっ……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + 0.07, + 0.9, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.71, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -550.0, + nil, + 1.63, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.6, + -0.34, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -700.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 20.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "", + 0, + "", + false, + "", + "この魔力反応……==RT==まさか向かいの建物の屋上に狙撃手を待機させていたとは。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 6, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + 100.0, + -400.0, + 1.6, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.48, + -0.55, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 25.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 0, + "", + false, + "", + "(そんなことはしていないのだが……)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 0, + "", + false, + "", + "(しかし、いまの魔力がこもった弾丸、見覚えがあるぞ)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 5, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.52, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + nil, + 0.67, + 0.01, + 0.96, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "", + 0, + "", + false, + "", + "フフ……さすがは魔王さん、抜け目がありませんね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "", + 0, + "", + false, + "", + "人と会うだけで、護衛の狙撃手まで用意していたなんて。==RT==普通のカンパニーの代表執行官は、そこまでしませんよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "", + 0, + "", + false, + "", + "それとも……これも神託に記された『勇者』を警戒してのことでしょうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "", + 0, + "", + false, + "", + "いずれにせよ、これで『あなたが伝説の魔王である』――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "", + 0, + "", + false, + "", + "という説が、決定的なものとなりましたね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.4, + false, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "026", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(なぜだ!!==W==話が飛躍しすぎだろう……!?)", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_381", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_381_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "魔王さん、ご無事でありんすか?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "012", + "none", + nil, + 0.63, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + nil, + 1.6, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m106", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "none", + nil, + 0.36, + -0.03, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 3.0, + nil, + 0.9, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.72} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + -2.0, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + nil, + 0.18, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "説明している時間はありんせん", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "それよりアチキが牽制しているうちに、==RT==魔王さんは早う外へお逃げなんし", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "そちらに迎えの者を遣わせておりんす", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.35, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(……迎え?==RT==ここはオトハを信じてみよう)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(とはいえ――==RT==弾き飛ばされた銃とセレナの距離は5メートルほど。==RT==ドアまで全力で走っても、無事に出られるかどうか……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "012", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 5.0, + nil, + 0.007, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 7.0, + nil, + 0.7, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "", + 0, + "", + false, + "", + "正確無比な射撃……==RT==どうやらお仲間も、あなたを護るのに必死なようですね。==RT==迂闊に射線に入れば、こちらが撃ち抜かれてしまいそうです。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.45, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "025", + "none", + nil, + 0.2, + -0.105, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_attention", + nil, + 0.34, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "聞いてくれ、セレナ!==RT==私は本当に『伝説の魔王』ではない!==RT==ここは互いに武器を収めて、冷静に話し合わないか?", + "聞いてくれ、セレナ!==RT==僕は本当に『伝説の魔王』ではない!==RT==ここは互いに武器を収めて、冷静に話し合わないか?" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.7, + 0.01, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + "007", + "none", + nil, + nil, + -0.035, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 1, + 2.0, + nil, + 0.65, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + 0.04, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_2", + 0, + 1, + 2.3, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "002", + "none", + nil, + 0.6, + 0.05, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + "005", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.36, + 0.54, + 0.35, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "", + 0, + "", + false, + "", + "セレナ……この状況でも、まだ私をその名前で呼んでくださるなんて。==RT==魔王さんは本当にお優しくて……フフ、救いようがないほど愚かですね♪==RT==ですがちょうどいい機会ですので、あらためて自己紹介しておきましょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "", + 1, + "", + false, + "", + "はじめまして、魔王さん。私は救済委員会の委員長、『アンジュ』です。==RT==ちなみに『セレナ』という名ですが、世界を救うという誓いと引き換えに==RT==棄てた名前ですので、どうぞお間違えのないようご注意ください。", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + 0.36, + 0.54, + 0.4, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -230.0, + nil, + 1.14, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 0.3, + nil, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + 0.62, + -0.11, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -6.0, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "とにかく、いまここにいるのは『情報屋のセレナ』ではなく、==RT==心の底からあなたを殺したいと願う、アンジュだということ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_exclamation", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + 0.0, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "おわかりいただけたなら、交渉でどうにかしようなどという、==RT==甘い考えはすぐに棄てることです。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.58, + -0.08, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 3.0, + nil, + 1.0, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutQuad", + 0.6, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "(セレナは本当はセレナではなく、アンジュ?==RT==どういうことだ……!?)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "012", + "none", + 2, + 0.2, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.75, + -0.08, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.55, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 9.0, + nil, + 1.05, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m64", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "斬――!!==W====RT==主殿、おケガはありませんか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "008", + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + -30.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.32} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "チトセ……!!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + 0.55, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_speechless", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + 2, + 0.56, + -0.04, + 1.05, + nil, + 0.4, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.71, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "この穢れきった禍々しい気配……==RT==やはりあなたは、あの場で斬っておくべきでした。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 240.0, + -10.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "ですがこうして主殿に武器を向けた以上、もはや酌量の余地はありません。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いや、戦わなくていい!==W====RT==それより撤退の援護をしてくれ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.68, + -0.3, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.144, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -750.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "010", + "none", + nil, + 0.72, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + -15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.62, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ゴホッ、ゴホッ……まんまと逃げられてしまいましたか。==RT==それにしても、刀で死の権杖の弾を防ぐとは。==RT==魔王さんのお仲間も、一筋縄ではいかないようですね……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -270.0, + -30.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + 2, + 0.55, + -0.03, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ですがノヴァという『温室』を守るため、==W====RT==このまま退くわけにはいきません。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -570.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "それにどうしても抗うというのなら、ご自身の目でご覧になるのも==RT==いいでしょう。このノヴァという『温室』の外に、どれだけ残酷な==RT==世界が広がっているのかを……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.15, + -0.07, + -1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.4, + -0.07, + -1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 10.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "狩月", + "23日", + "フィーリエ:シルバーエリア", + "ホテルの廊下" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "012", + "none", + nil, + 0.45, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + 2, + 0.55, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m65", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "チトセが道を斬り拓きます。==RT==危険ですので、主殿は間合いの外へ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_07_007_c", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 1000.0, + 400.0, + 2.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 900.0, + 420.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "いざ――参ります。凪島流抜刀術……!!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_441", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sword", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 160.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 230.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.55, + -0.085, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.35, + -0.085, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + -7.0, + -3.0, + 0.85, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "チッ……すげぇ力だな。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "報告書にあったとおりね。==RT==魔王の側近の刀使い……只者じゃないわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -400.0, + nil, + 1.05, + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "……チトセの無刀の法を受け流した。==RT==あなた方は何者ですか?なぜ主殿を狙うのでしょうか?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "ハハッ、説明したって無駄だよ!==RT==どうせお前らはここで死ぬんだからな!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "そもそも魔王が世界を滅ぼすなら、それを討つのは当然のことでしょ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "012", + "none", + nil, + 0.7, + -0.09, + 1.09, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "武器を下ろすつもりはないと?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "それはこっちのセリフよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "お前の力は本物だ。==RT==いま改心するなら、救済委員会に入れるよう、==RT==俺らが理事長に口添えしてやってもいいぜ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "その必要はありません。チトセは主殿の刀ですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "チトセ、耳を貸す必要はない。==RT==それより私のそばに来てくれないか?", + "チトセ、耳を貸す必要はない。==RT==それより僕のそばに来てくれないか?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "御意。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.6, + -0.21, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 270.0, + -20.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "逃がすかよぉ!!", + "" + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_07_007_c", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 900.0, + 420.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + -2.0, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.3, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_441", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sword", + 0, + 1, + -2.0, + -0.6, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_947", + "shake_L", + false, + 0.0, + false + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_948", + "shake_R", + false, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg2_948", + "a", + "008", + "avg_emoji_vexation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "グハァ――!?==RT==なっ……わ、罠?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -600.0, + nil, + nil, + "avg2_947", + "a", + "002", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "いまの狙撃は……==RT==まさか外にも仲間が……!?", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg2_948", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg2_947", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.6, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "チトセから視線を切ったことが、あなた方の敗因です。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 1, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_145", + "b", + "002", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + -500.0, + -2500.0, + 3.55, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "ありがとう、オトハ!ナイスタイミングだ!", + "" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "いえいえ。チトセが注意を引いてくれたお陰でありんす。==RT==アチキひとりの力じゃござんせん。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "004", + "none", + nil, + 0.83, + -0.1, + 1.11, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "ご謙遜を。この状況を目にして理解しました。==RT==チトセをこちらへ導いてくださったのは……あなたですね?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.6, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿が中へ入ってから、だいぶ時間が経ちましたが……==RT==そもそもあの情報屋、本当に信用してよいのでしょうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "(星ノ塔で顔を合わせたとき、彼女はどこからともなく突然現れ、==RT==チトセが気配に気づくよりも先に、主殿の背後を取っていました。==RT==……もし、彼女に悪意があれば――)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_440", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sakura", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "(……はて?この花びらは?風に乗って漂うのとも違う、不規則な動き――==RT==もしや、谷風の守護神様がチトセを導いてくださっているのでしょうか?==RT==花びらはいったいどこへ……)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 2.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + false, + true + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 0.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "", + 0, + "", + false, + "", + "(あれは……!?窓の向こうに見えるのは、あの情報屋?)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_144", + "c", + "008", + "none", + nil, + nil, + -0.6, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.3, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "", + 1, + "", + false, + "", + "(手にしているのは……まさか、『死の権杖』!?)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿……!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_145", + "b", + "004", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + 0.54, + 0.3, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "011", + "none", + nil, + 0.7, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "導いた……とも言えんしょうけど、魔王さんの身にもしものことがあれば、==W====RT==アチキの願いは叶わなくなっちまうからね。==RT==ゆえに、アチキはチトセを都合よく利用しただけにすぎんせん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "……さて、それじゃ魔王さん。屋上に向かっておくんなんし。==RT==逃走経路は――ふふ、もうおわかりでありんしょう?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 3, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + 0.54, + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 3, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetSceneHeading", + param = { + "10:20", + "狩月", + "23日", + "フィーリエ:シルバーエリア", + "ホテルの廊下" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 180.0, + 2.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.03, + nil, + nil, + nil, + nil, + "none", + "Linear", + 52.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "009", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "さっきから『ガンガンガンガン』うっさいなぁ。==RT==これなんの音?どっかの部屋で改装工事でもしてんの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "008", + "none", + nil, + 0.65, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "音なんてどうでもいいわ。==RT==そんなことより、早く理事長を見つけないと。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "見つけるって言ってもねぇ。あの人って神出鬼没だし。==RT==本気で隠れられたら、見つけるのは不可能なんだけどなぁ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "あっ、そうだ!==RT==それなら理事長の好きなフレーバーのポテトで誘い出すとか……どう!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "……==W==真面目に探してくれる?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutSine", + 0.4, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "なんで!?==RT==超真面目に考えた作戦なんだけど!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "OutSine", + 0.4, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "stop", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 200.0, + nil, + 1.05, + "avg3_152", + "a", + "017", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "大変です、アルベド様!==RT==黎明団に帝国護衛隊、さらには黄昏庁の審問官までが==RT==このホテルに集まってきているようで……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_152", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "3つの組織が?==RT==ほ~ん、めずらしいこともあるもんだね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "黎明団、帝国護衛隊、黄昏庁……==RT==それは各組織の意思によるものではないわ。==RT==おそらく救済委員会が原因ね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "きゅーさい、委員会?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "恩恵意志に存在する、秘密組織よ。正式名称は――==RT==『魔王の脅威からノヴァを救済する特別対策委員会』。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "伝説の魔王を討ち、==RT==神託に記された世界の滅亡を回避するために活動しているの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "伝説の魔王を討つ?==RT==魔王プロトコルの魔王っちならともかく、==RT==伝説上の登場人物をどうやって倒すの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "あれ、アルベド?急に黙っちゃってどしたの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "うちの理事長は、いまの救済委員会の委員長を兼任しているわ。==RT==そしてその救済委員会が動き出しているということは――", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "『理事長が魔王プロトコルの代表執行官を伝説の魔王だと認定した』==RT==……ということよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 200.0, + nil, + 1.05, + "avg3_152", + "a", + "015", + "avg_emoji_question", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "どうして理事長様は、魔王さんが『伝説の魔王』だと?==RT==あのお人好しの魔王さんが、悪逆非道の限りを尽くした==RT==伝説の魔王と同じ人物だなんて……到底考えられません。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_152", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "なにを根拠に理事長が判断を下したかは、私にもわからないわ。==RT==でも現状すでに、黎明団、黄昏庁、そして帝国護衛隊を動かして==RT==いるようだし……", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "もっとも、本来ならそれだけの規模を動員するには、==RT==心相四角の決議が必要になるのだけど……==RT==今回、心相四角が招集されたという話は、私の耳にも入っていないわ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "012", + "none", + nil, + 0.485, + -0.115, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "つまり心相四角をとおしていない以上、この馬鹿騒ぎは――==RT==理事長の暴走である可能性が高いということよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "015", + "none", + nil, + 0.72, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "008", + "none", + nil, + 0.28, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "014", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "はぁ……まったく、なにをしているんだか。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "理事長様の……暴走?ということは、やはり魔王さんが==RT==問題を起こしたわけではない、ということですよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "でしたらここは理事長様の計画を逆手に取り、==RT==プリチーなわたくしたちが魔王さんを先に保護することで、==RT==これ以上の暴走を食い止めることができるのではないでしょうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "まあ理事長にしろ、魔王っちにしろ、見つけるのは苦労しそうだけど……==RT==苦労しそう……だけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + nil, + 0.1, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.25, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "013", + "none", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "あああぁ~~~~っ!!==RT==魔王っち、見っけ!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.05, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.25, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "――ん?ありゃあ天空院のやつらか?==RT==ハハハッ!袋のネズミだな!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + nil, + 0.4, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.6, + -0.1, + 1.12, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 3, + 0.13, + -0.03, + -1.05, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 4, + 0.92, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.1, + -0.28, + 1.4, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.9, + -0.28, + 1.4, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.12, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿、挟まれました。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_297", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_297_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "なぜそこに恩恵意志が…", + "" + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "021", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "006", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 6.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(あれはベスティナにラール?==RT==それとオークションの司会をしていたアルベドだったか。==RT==顔見知りではあるが、彼女たちは敵か味方か……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "オトハ、ほかに道は?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "前に進む以外ありんせん==RT==こうなったら…魔王さん、彼女らを窓際に追い立てておくんなんし==RT==アチキがまとめて片づけてやりんしょう", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + false, + false, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "021", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "011", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "魔王さん!プリチーなわたくしたちのもとへお越しください!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.2, + -0.04, + -1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_shock", + nil, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "アルベド様!そいつらを捕えるため、手を貸してくれ!==RT==そもそもこれは委員長――そっちの上司の指示なんだ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "012", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_angry", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "申し訳ありませんが、アルベド様は救済委員会のメンバーでは==RT==ないため従う理由はありません。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "むしろ黎明団のあなたたちが、心相四角の承認もなく魔王プロトコルの==RT==代表執行官を追い回していることのほうが問題では?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.05, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_attention", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "高慢な黎明団メンバー", + "", + 0, + "", + false, + "", + "それについては問題ありません。==RT==いちいち心相四角の承認を待っていては、==RT==手遅れになってしまいますからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷な黎明団メンバー", + "", + 0, + "", + false, + "", + "なにより俺らの活動目的はノヴァの存続だ。==RT==ここは私情抜きで、天空院にも協力してもらいたい。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "011", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.54, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "お断りします。そこにどのような正義があろうと、==RT==恩恵意志の承認プロセスに背くことは許されません。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷な黎明団メンバー", + "", + 0, + "", + false, + "", + "はぁ……ったく、せっかく人が下手に出てやったってのによ。==RT==こうなりゃ力づくでやるまでだ。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -170.0, + nil, + 1.05, + "avg1_150", + "a", + "007", + "avg_emoji_star", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "ちょ、タイムタイム……!!==RT==協力すればいいんでしょ!?ならあたしは協力するからさ!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_150", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "008", + "none", + nil, + 0.7, + -0.11, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "014", + "none", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "ラ、ラール先輩!?どうして……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "え~、だって委員長ってうちの理事長が兼任してるんでしょ?==RT==なら委員長は上司ってことになるし……==RT==上司の指示には従うのがカンパニーの犬の正しい姿じゃん。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "それに世界が滅びるとか、ぶっちゃけどうでもいいんだけどさ、==RT==世界が滅びちゃうとフライドポテトが食べられなくなるじゃん?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "avg_emoji_idea", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "はーい、つーわけで魔王っち!==RT==あたしは本気だよ、どこからでもかかってきな!シュッシュッ!==RT==ほら、黎明団のあんたも手伝って!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.1, + "avg2_947", + "a", + "003", + "avg_emoji_shock", + 0, + 0.52, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "高慢な黎明団メンバー", + "", + 0, + "", + false, + "", + "ふふ、賢明な判断ね!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg2_947", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + false, + false, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……チトセ、狙うのはラールだ。==RT==ただし本当に倒すわけではない。==RT==峰打ちで頼む。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "御意。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "003", + "none", + nil, + 0.7, + -0.13, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.59, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_150", + "", + 0, + "", + false, + "", + "ヘヘッ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -195.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_150", + "", + 0, + "", + false, + "", + "ラールさんの本気――受けてみな!!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "InBack", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.4, + -0.03, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + 10.0, + true, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + -40.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 0, + 0.5, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.3, + -0.08, + -1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "012", + "none", + nil, + 0.75, + 0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.5, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_attack", + 0, + 1, + -2.0, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m114", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 240.0, + -20.0, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "高慢な黎明団メンバー", + "", + 0, + "", + false, + "", + "って、ちょっとあなた!どこ狙ってるのよ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "023", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "いや~、ごめんって。そんなに怒らないでよ。==RT==この槍使うの久しぶりでさ、ちょ~っと腕が鈍っちゃってただけだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + 2, + 0.25, + -0.075, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "avg_emoji_shock", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷な黎明団メンバー", + "", + 0, + "", + false, + "", + "チッ……しっかりしてくれよ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_attack", + 0, + 1, + -2.0, + nil, + 0.9, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "28_down", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷な黎明団メンバー", + "", + 0, + "", + false, + "", + "ぐひゃああああっ!?==RT==コラてめぇ、どっちの味方だ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "ごめんごめんごめん!!==RT==あっれ~?おっかしいな~?どっかから魔力漏れてんのかなぁ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "いまでありんす!==RT==そこの窓から外へ逃げなんし!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.65, + -0.115, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "026", + "none", + 2, + 0.45, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "チトセ、跳ぶぞ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "御意!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "InBack", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.4, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_glass_break", + 0, + 0, + nil, + nil, + -1.0, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 180.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 13.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "こうして私とチトセは、ベスティナとアルベドに見守られながら==RT==ホテルをあとにするのだった。", + "こうして僕とチトセは、ベスティナとアルベドに見守られながら==RT==ホテルをあとにするのだった。" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_02.lua b/lua/game/ui/avg/_jp/config/stm08_02.lua new file mode 100644 index 000000000..ae9ec2119 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_02.lua @@ -0,0 +1,15022 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第2話", + "アンジュの暗躍", + "ホテルから脱出した魔王は、フィーリエ・アグリ・ユニオンや帝国護衛隊、空白旅団の協力を得て救済委員会を退けることに成功する。アルベドは、アンジュが星ノ塔オークションの裏で暗躍していたことを参考人として証言する。", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.2, + -0.17, + -1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.8, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + -0.11, + -1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.68, + -0.11, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:45", + "狩月", + "23日", + "フィーリエ:シルバーエリア", + "名もなき通り" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m8", + "none", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.2, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 3.3, + nil, + 0.9, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.66, + -0.03, + 1.05, + nil, + nil, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_514", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + -10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "avg_emoji_resentful", + nil, + 0.57, + -0.1, + 1.13, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "高慢な黎明団メンバー", + "", + 0, + "", + false, + "", + "こっちはもう何人もやられてるっていうのに……==RT==敵のスナイパーはまだ見つからないの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷な黎明団メンバー", + "", + 1, + "", + false, + "", + "場所を特定させないように移動してるみたいだな。==RT==クソッ、ここまで想定して仲間を配置してたとは……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷な黎明団メンバー", + "", + 1, + "", + false, + "", + "この指揮能力、やっぱヤツが伝説の魔王ってことか。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷な黎明団メンバー", + "", + 0, + "", + false, + "", + "けどこれだけ魔法を使い続けてりゃ、==RT==スナイパーもそろそろ魔力切れだろうよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "高慢な黎明団メンバー", + "", + 0, + "", + false, + "", + "ならあと少し耐えれば、==RT==魔王をホテル周辺のエリアに足止めできるってことね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "b", + "002", + "none", + nil, + 0.7, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.5, + -0.03, + -1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "隊長さん、どうして人を捕まえることになったんでしょうか……?==RT==私たち、工場エリアの警備と居住エリアの治安維持のために==RT==フィーリエ・アグリ・ユニオンから雇われたんですよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -320.0, + -15.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutQuad", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -6.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "上の決定に疑問を抱くだけ無駄ですよ。==RT==それを言ったら私だって、あの代表執行官とは敵対したくないんですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.2, + -0.04, + -1.07, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_shock", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "高慢な黎明団メンバー", + "", + 0, + "", + false, + "", + "そこでおしゃべりしてるあなた、隊長なんでしょ?==RT==魔王に逃げられる前に、いますぐこの通りにある==RT==家を包囲するよう指示を出して。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "お言葉ですが、魔王と言っても、あの人はカンパニーの代表執行官。==RT==帝国護衛隊としては、カンパニー戦争に関与するわけには……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "高慢な黎明団メンバー", + "", + 0, + "", + false, + "", + "だったら問題ないでしょ?==RT==これはカンパニー戦争なんて陳腐なものじゃない――==RT==ノヴァの存亡に関わる重大インシデントなんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "いや、ですが……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "高慢な黎明団メンバー", + "", + 0, + "", + false, + "", + "じゃあここで魔王を取り逃がして、その結果ノヴァが滅びたら?==RT==あなたにその責任が取れるの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "b", + "002", + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "avg_emoji_exclamation", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "でしたら私がその責任を取ります!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "ティリア……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + "004", + "avg_emoji_resentful", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "魔王さんは、仲間と力をあわせてフィーリエを守ったんです。==RT==なのにそんな人がノヴァを滅ぼすなんて……==RT==絶対にあり得ません!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "高慢な黎明団メンバー", + "", + 0, + "", + false, + "", + "……あなたは?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "従騎士ティリアであります!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "高慢な黎明団メンバー", + "", + 0, + "", + false, + "", + "従騎士?==RT==フッ……下っ端が口を挟まないでくれる?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + nil, + 0.4, + -0.03, + -1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_shock", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷な黎明団メンバー", + "", + 0, + "", + false, + "", + "『恩恵の神託』に間違いはない。==RT==魔王を捕まえるのだって、全ノヴァ人の安全のため――", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.66, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.08, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.66, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "003", + "none", + nil, + 0.74, + -0.03, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.34, + -0.12, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + 12.0, + false, + 0.55, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "none", + nil, + 0.54, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "どいてどいて~~~~っ!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.74, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "005", + "none", + nil, + 0.4, + -0.13, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "冷酷な黎明団メンバー", + "", + 0, + "", + false, + "", + "クソがよぉ!!==RT==どこの下手くそドライバーだ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + nil, + 0.2, + -0.13, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "高慢な黎明団メンバー", + "", + 0, + "", + false, + "", + "ちょ、ちょっとあなた……!==RT==自分がなにをしたかわかってるの!?==RT==委員会のメンバーを攻撃するってことは――", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + 4, + 0.3, + -0.01, + 1.02, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutCubic", + 0, + nil, + false, + 0.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutCubic", + 0, + nil, + false, + 0.1, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_948", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_947", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "avg_emoji_attention", + 1, + 0.5, + -0.15, + 1.2, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿、敵の排除が完了しました。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ありがとう。チトセがいてくれて助かったよ。==RT==それにみんなも、来てくれたんだな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "003", + "none", + 2, + 0.25, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ボス、ケガしてない?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "003", + "none", + 1, + 0.83, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "avg_emoji_sigh", + 1, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "晩餐会でお世話になったオトハさんから、==RT==『ボスを迎えに行くように』という内容の手紙が届いたので。==RT==とにかく間に合ったみたいでよかったです。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そうか、彼女が言っていた迎えとは、==RT==みんなのことだったんだな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "005", + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "てかいまって、どういう状況?==RT==魔王さんは、なんで恩恵意志の人に追いかけられてるの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セレナが私を『伝説の魔王』だと認定し、==RT==『世界を救うには伝説の魔王を討たなければならない』==RT==……と恩恵意志の従業員を焚きつけているようだ。", + "セレナが僕を『伝説の魔王』だと認定し、==RT==『世界を救うには伝説の魔王を討たなければならない』==RT==……と恩恵意志の従業員を焚きつけているようだ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.3, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "004", + "none", + nil, + 0.7, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.49, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なぜセレナにそんな真似ができるのかは不明だ。==RT==とはいえベスティナのように、恩恵意志の中にもこちらに==RT==対して友好的な態度の人がいるのも間違いない。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "002", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ティリアも、私を信じてくれてありがとう。==RT==うれしかったよ。", + "ティリアも、僕を信じてくれてありがとう。==RT==うれしかったよ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "005", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "いえいえ。危険を顧みず助けを求める声に応じる――==RT==そんな正義のヒーローみたいな魔王さんが、==RT==悪い人なわけありませんからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 1, + "", + false, + "", + "もとより帝国護衛隊は、正義のために戦うカンパニーです。==RT==なのでもしこの先うちの従業員に襲われたとしても、==RT==それは彼らにとっての本心ではありません。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "いいですか?恩恵意志に脅されて、仕方なーく従っているだけで、==RT==我々は魔王さんに対して、い・っ・さ・いの敵意がないんです!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "な、なるほど……?==W====RT==覚えておくよ。忠告ありがとう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_happy", + nil, + 0.5, + -0.115, + 1.15, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "では友好の証として、安全な場所まで護衛させていただきますね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_136", + "a", + "002", + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_137", + "a", + "002", + "none", + nil, + 0.12, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "b", + "005", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m95", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "気持ちだけで十分よ。だっていまのフィーリエにおいて、==RT==魔王さんのいるところが一番安全な場所なんだから♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "フィレン!フィーリエ・アグリ・ユニオンの==RT==みんなも来てくれたのか!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + "011", + "avg_emoji_speechless", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 0, + "", + false, + "", + "これでも急いで来たつもりなんだけど……==RT==一歩遅かったみたいね。==W==とにかく無事でよかったわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "うふふふ。遅くなんてないわ。==RT==むしろここからが私たちの出番なんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ここからが出番?ま、まさか恩恵意志と==RT==事をかまえようというのでは……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そんなことをすれば、フィーリエ・アグリ・ユニオンの==RT==今後に影響するぞ……!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "だとしても、恩人であり同盟を組んだ相手すら守れない==RT==カンパニーが、果たしてフィーリエという都市を守って==RT==いくことができるのかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "ルビィ、サファイア。==RT==あなたたちはホテルの正面入口を固めてちょうだい。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.27, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_136", + "a", + "009", + "none", + nil, + 0.2, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_137", + "a", + "009", + "none", + nil, + 0.65, + 0.02, + 0.94, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.29, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.57, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "ルビィ&サファイア", + "", + 0, + "", + false, + "", + "承知しました!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.83, + 0.03, + 0.95, + nil, + 0.35, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.55, + 0.03, + 0.95, + nil, + 0.35, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.74, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "では私たちも協力しましょう。==W====RT==騎士たち――整列っ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "004", + "none", + 2, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "あ、あの……隊長さん?==RT==帝国護衛隊はカンパニー戦争に関与しないと言っていませんでしたか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 7.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "言いましたよ。==RT==しかし黎明団の彼女が言っていたように――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.5, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + nil, + 0.28, + -0.04, + -1.07, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "高慢な黎明団メンバー", + "", + 0, + "", + false, + "", + "これはカンパニー戦争なんて陳腐なものじゃない――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "004", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 7.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.46, + 0.03, + 0.95, + nil, + 0.35, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 4, + 0.72, + 0.03, + 0.95, + nil, + 0.35, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "ならば通常の手続きを無視した委員会のおこないは、==RT==もはや暴動と変わりません。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -190.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + 1.5, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 1, + "", + false, + "", + "つまりフィーリエ・アグリ・ユニオンと結んだ安保契約に則り、==RT==フィーリエの治安維持に協力する必要があるんですよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 7, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.2, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 7, + "0", + "Linear", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_234", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:30", + "狩月", + "23日", + "フィーリエ:シルバーエリア", + "ホテルの部屋" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.22, + -0.18, + -1.26, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.78, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + -0.1, + 1.12, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_vexation", + nil, + 0.35, + -0.15, + -1.18, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "負傷した黎明団メンバー", + "", + 0, + "", + false, + "", + "委員長。帝国護衛隊が魔王側についたことで、形勢が逆転しました。==RT==いまや我々が、包囲されている状況です。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "……魔王さんを甘く見すぎていたようですね。==RT==やむを得ません。態勢を整えるため、ここはいったん退きましょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.52, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "魔王さん……==W==ノヴァの未来のため――", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "次こそは――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -200.0, + 1.8, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + 0.65, + -1.145, + 3.05, + 0.3, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "必ず仕留めます。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "018", + "none", + nil, + 0.15, + -0.075, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "ふぅ……ようやく見つけましたよ、理事長。==RT==今回の騒動、どういうことかきちんと説明してください。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "だいたい恩恵意志がフィーリエの街を混乱に陥れるだなんて……==RT==呆れてものも言えません。==RT==こちらが納得するまで逃がしませんからね?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "011", + "none", + nil, + 0.8, + -0.075, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "アルベドが言いたいことはもちろん理解しています。==RT==理解していますが……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -110.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 4.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 4.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ノヴァの滅亡と比べたら、==W==フィーリエの混乱なんて些末な問題――", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -3.0, + 1.8, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "009", + "none", + nil, + 0.7, + -1.14, + 3.04, + 0.4, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "フフ、フフフフフフ……いいえ、問題にすらなりません!==RT==だというのに、いったいなにを気にする必要があるのでしょう!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "011", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "011", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.65, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "出た……またその話ですか。==RT==そもそもノヴァの滅亡なんて、神託に記されているだけですよね?==RT==なのにどうしてそこまで執心できるのか、私には理解できません。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ああ……そうですか、アルベド……==RT==結局あなたも、温室の花に過ぎないんですね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 0, + -12.5, + -0.5, + 1.2, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_323", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.1, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + -20.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "b", + "002", + "none", + nil, + 0.07, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "014", + "none", + nil, + 0.27, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m78", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 0, + "", + false, + "", + "あなたは完全に包囲されています。==RT==抵抗せず、武器を捨てて投降しなさい。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Comment", + param = { + "瑟拉娜披上斗篷" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + nil, + 0.8, + -0.04, + 1.06, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_attention", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "これはこれは、みなさんお揃いで。==W====RT==ですが私は忙しいので、このあたりで失礼させていただきますね。==RT==では、ごきげんよう♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + "005", + "none", + nil, + nil, + -0.09, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "待ちなさい!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 1, + 4.2, + nil, + 0.7, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + 0.08, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_323", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 4.2, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "013", + "avg_emoji_symbol", + nil, + 0.58, + -0.115, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "なっ……!消えた!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "b", + "007", + "none", + nil, + 0.2, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "avg_emoji_attention", + nil, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.67, + 0.035, + 0.94, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 1, + "", + false, + "", + "恩恵意志、天空院の部長――アルベドさんですね?==RT==ご不便をおかけしますが、参考人としてご同行願います。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.13, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetSceneHeading", + param = { + "14:00", + "狩月", + "23日", + "フィーリエ:ゴールドエリア", + "執行官室" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_136", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "020", + "none", + nil, + 0.7, + -0.005, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + 0.86, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "avg_emoji_shock", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_136", + "", + 0, + "", + false, + "", + "現場からの報告です。==RT==ホテル周辺は落ち着きを取り戻し、一般市民にケガ人はいない模様です。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_137", + "a", + "006", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_137", + "", + 1, + "", + false, + "", + "また最終的に黎明団の従業員を4人捕らえましたが、==RT==いずれも黎明団との関連を否定しています。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_137", + "", + 0, + "", + false, + "", + "続いて被害状況についてです。フィーリエ・アグリ・ユニオンの警備員は==RT==30人が負傷、帝国護衛隊側の正確な人数は不明ですが、おそらく数十人に==RT==のぼると思われます。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "すぐに腕利きの医者を呼び寄せて、適切な治療が受けられるようにして。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_136", + "a", + "011", + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "ルビィ&サファイア", + "", + 0, + "", + false, + "", + "承知しました。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.34, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "a", + "007", + "none", + nil, + 0.83, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.44, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 0, + "", + false, + "", + "それにしても黎明団っていうのは本当に厄介ね。==RT==たった10人でこちらの百数十人を相手して。==RT==しかもそのうちの6人には、まんまと逃げられちゃったんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "魔法の詠唱が、あたしの撃った魔法の弾丸より速かった。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "010", + "none", + 3, + 0.2, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.27, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "力もめちゃめちゃ強かったよ。剣がぶつかったときなんて、==RT==全身が痺れるくらいの衝撃が走ったし。==RT==てかアヤメ、そもそも黎明団ってなんなの?あれも恩恵意志?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.02, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_awkward", + nil, + 0.12, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "詳しいことは明かされていないから、私もよく知らないの。==RT==公には恩恵意志の特殊部隊って紹介されているけど……", + "" + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.45, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + 0.0, + 1.03, + nil, + 0.75, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -280.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_150", + "a", + "013", + "none", + nil, + 0.35, + -0.35, + 1.65, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "恩恵意志の最高意思決定機関『心相四角』の一角、==RT==対『永夜』のために組織された特別部隊です。普段から星ノ塔の==RT==近くで張り込んでいるから、滅多に目にすることはないでしょうけど。", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.08, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + 0.1, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "012", + "none", + nil, + 0.3, + -0.045, + 1.06, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "主殿、参考人を連れて参りました。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.15, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + nil, + 0.32, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "011", + "none", + nil, + 0.54, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + 0.29, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.5, + -0.04, + 1.06, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そうしたら縄を解いてやってくれ。==W====RT==彼女には私たちと敵対する気はないはずだ。", + "そうしたら縄を解いてやってくれ。==W====RT==彼女には僕たちと敵対する気はないはずだ。" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "その必要はありませんよ。天空院の理事長が行方をくらました以上、==RT==責任を負うのは部長である私の務めですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "天空院の理事長か……==W====RT==いちおう確認するが、私を殺そうとした人物が、==RT==天空院の理事長ということなんだな?", + "天空院の理事長か……==W====RT==いちおう確認するが、僕を殺そうとした人物が、==RT==天空院の理事長ということなんだな?" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "はい。間違いありません。なお今回彼女がとった行動は、==RT==『心相四角』の許可を得ていないもの――彼女の独断と思われます。==RT==……といっても、いまの私の言葉など信用できないと思いますが。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + 1.05, + "avg1_112", + "a", + "016", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "心相四角、黎明団、天空院……==RT==難しい名前ばっかりで頭パンクしそう……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "黎明団に追われていたとき、==RT==君は私とチトセを庇ってくれた。==W====RT==そんな恩人の言葉を疑ったりはしないよ。", + "黎明団に追われていたとき、==RT==君は僕とチトセを庇ってくれた。==W====RT==そんな恩人の言葉を疑ったりはしないよ。" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_exclamation", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そういうわけだ、==RT==いまの状況をもう少し詳しく教えてくれないか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.85} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "小耳に挟んでいたとおり、あなたは本当に善意の塊のような人なんですね。==RT==ありがとうございます。私の口から話せることは、すべてお話しします。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "まず恩恵意志は4つの部門で構成されています。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "恩恵と心相石の販売を担当する天空院。 ==RT==魔法の研究と大学の運営を担当する星輝会。 ", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "恩恵の神を祀り、異端の捕縛を担当する黄昏庁。 ==RT==星ノ塔の保護と永夜の捕縛を担当する黎明団 です。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "そして心相四角とは恩恵意志の最高意思決定機関であり、==RT==前述した各部門がそれぞれ一角を担っています。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_010", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "主に重大な事象に直面した際など、対応方針を決めるために招集されますが、==RT==採決方法は4部門による直接投票のみ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "そのうえで3部門以上の票を集めなければ可決とはなりません。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 800.0, + 600.0, + 3.0, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + 400.0, + 2.5, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "……にもかかわらず、最近の理事長は心相四角を通さず、==RT==独断で動くことが多くなっています。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "直近では、フィーリエでの星ノ塔オークションを==RT==前倒しで開催すると決めたのも彼女の独断です。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "これについては私を含めた天空院の従業員にとっても寝耳に水の事態でしたから……==RT==公示や会場準備でてんやわんやしていました。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_022", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "おまけにすべてが終わってから発覚したことですが、==RT==理事長は個人的に天穹保険と連絡を取っていたようで……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "いえ、もはや肩入れと言うべきでしょうか。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "天空院の全従業員に高額の医療保険をかけることで==RT==メルクリア姉妹の売り上げとし、", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "彼女たちがカンパニー内部で高い地位を得られるよう==RT==後押ししていたとか。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.44, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "天穹保険と天空院の理事長が裏でつながっていた?==RT==ということは、==W==まさかと思うが……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "014", + "none", + nil, + 0.81, + -0.025, + 1.04, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_question", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "天空院理事長からの、特大の悪意を感じるわね。==RT==それとも『知性植物事件』に対する処罰のつもりだったのかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "それは私も思いました。意地が悪いのは事実ですが、==RT==トラブル続きのフィーリエに対する処罰と考えれば==RT==納得できないこともありませんから。ただ……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -25.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "入札額が400億ドーラに到達した際、理事長は私にこう言ったんです――", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.22, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + nil, + 0.77, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.35, + -0.04, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + -0.043, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "技術審査の課題はふたつ用意してあります。==RT==もし今夜、魔王さんが天穹保険か海淵ファイナンスとなんらかの==RT==合意に達した場合、通常の課題を使用してください。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ですが、もし魔王さんが自らの力で困難を乗り越えようとするのなら――==RT==『恩恵の神託』の一節を課題として使用してください。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "あの、意味がわからないのですが……==RT==ほかのカンパニーと協力するか銀行から融資を受ければ、==RT==これ以上のペナルティは課さないということでしょうか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.53, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "フフ。あなたにはわからないのでしょうが……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + 0.53, + -0.145, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "いいですか、これは罰などではありません。試練なんです。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.49, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.25, + -0.03, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "私への試練……試練か。==W====RT==思い返すと、初対面のときから『ゲーム』だったり、==RT==フユカの特訓だったりと、試されていた気がするぞ……", + "僕への試練……試練か。==W====RT==思い返すと、初対面のときから『ゲーム』だったり、==RT==フユカの特訓だったりと、試されていた気がするぞ……" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "つまり彼女は、私がフィーリエに着いたときから==RT==伝説の魔王だと疑って――", + "つまり彼女は、僕がフィーリエに着いたときから==RT==伝説の魔王だと疑って――" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "002", + "none", + nil, + 0.75, + 0.0, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いや、そうではない。彼女はアモールにいたとき==RT==ベスティナから紹介されたんだ。==W==もしすべてが仕組==RT==まれていたのなら、ベスティナはいったい……?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -5.0, + -10.0, + 1.14, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "言ってしまえば彼女も被害者。なにも知らされないまま、==RT==理事長の命令に従って行動していただけなんです。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.45, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_026", + "0", + "Linear", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "そうですね……なので魔王さんの疑問に答えを出すなら――==RT==『理事長があなたに目をつけたのは、例の貸金庫を開けたとき』でしょうか。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_018", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "ああ、ひとつ説明が抜けていましたね。==RT==恩恵意志の中には心相四角に属さない秘密組織があります。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "もうお気づきかもしれませんが、それが今回問題となっている==RT==『魔王の脅威からノヴァを救済する特別対策委員会』です。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "ちなみに理事長――セレナはこの委員会の委員長となったことで、==RT==『アンジュ』という名前を受け継ぎました。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "彼女に変化が起き始めたのは、その頃からです。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "なにかに取り憑かれたかのように『恩恵の神託』を研究し、==RT==魔王についての情報があれば足を運んで徹底的に調査していました。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.49, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "とはいえ私は伝説を信じていないので、==RT==理事長がなにを根拠にあなたが伝説の魔王==RT==であると判断したのかは想像もつきません。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "もっとも、伝説の魔王という話を抜きにしても、==RT==あなたがこの半年で築き上げた功績は、どれも称賛に値するものばかり。==RT==人間離れしていると感じてしまう気持ちもわからなくありませんけどね。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "まあそれはともかく……==RT==魔王さんは、==W==ご自分が『伝説の魔王』だと思いますか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_03.lua b/lua/game/ui/avg/_jp/config/stm08_03.lua new file mode 100644 index 000000000..fe209446c --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_03.lua @@ -0,0 +1,12870 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第3話", + "汝、伝説の魔王なりや?", + "アルベドから「自分が『伝説の魔王』だと思うか」と問われ、答えられない魔王。魔王はオトハとの会話を経て、自分自身が何者であるかという問いに答えを見出す。翌日、魔王のもとにアンジュを除いた心相四角の3人から調査が申し入れられる。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_011_FP", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "まあそれはともかく……==W====RT==魔王さんは、ご自分が『伝説の魔王』だと思いますか?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "結局、私はアルベドの問いかけに答えられなかった。", + "結局、僕はアルベドの問いかけに答えられなかった。" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + 750.0, + 2.2, + 1.0, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "なぜなら私自身、自分が何者なのか……==RT==いまだにわかっていないのだから――", + "なぜなら僕自身、自分が何者なのか……==RT==いまだにわかっていないのだから――" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_corridor", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "uniseed_corridor", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 1250.0, + nil, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:30", + "狩月", + "23日", + "フィーリエ:温室エリア", + "アグリ・ユニオン・フィーリエ内" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_043", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_004", + 0.3, + 0.55, + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "023", + "none", + nil, + 0.67, + -0.1, + 1.8, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_004", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + -0.05, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "チトセ、喉は渇いていないか?==W====RT==よければ飲んでくれ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + -0.3, + 1.8, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "ありがとうございます。それでは……いただきます。==W====RT==くぴ…………==W==この飲みものはなんでしょうか?==RT==桃の味が、口の中でシュワシュワと弾けて……==W==不思議な感覚です。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_239", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "炭酸だからね。==W==これはパチパチメテオと言って、==RT==星ノ塔でしか手に入らない飲みものなんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "セイナが言うには、==W==このシュワシュワした刺激が==RT==どんな悩みも忘れさせてくれるらしいけど……==W==", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "003", + "none", + nil, + 0.58, + -0.3, + 1.5, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_star", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_flurry", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そこの自動販売神器で売っているのは、==RT==フィーリエ・アグリ・ユニオンが作った模造品だから。==W====RT==悩みを忘れさせてくれるかは……==W==どうだろう。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "005", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "悩み……==W==主殿は、救済委員会の襲撃を心配しておられるのですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "いや。チトセという心強い刀が一緒にいてくれるからね。==W====RT==彼らの襲撃はそれほど脅威ではないよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ただ――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sakura", + 0, + 0, + nil, + nil, + 1.5, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_416", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.28, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ぬ?==W==この花びらは……==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "この花びらは、==W==主殿をお救いするよう、==RT==チトセを導いてくれたものと同じです。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m61", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "すまないが、==W==ここで少し待っていてくれ。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "御意。==W==いってらっしゃいませ。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "OutQuart", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_009", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "020", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "花びらに導かれるまま、ひっそりとした工場エリアの路地を抜け、==RT==大きな穴の開いた生け垣をくぐり――==RT==とある温室へとたどり着いた。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + -0.02, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "お待ちしておりんした。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_sigh", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "話の前に礼を言わせてくれ。==W====RT==君がいなかったら、私はアンジュに殺されていただろう。==W====RT==……って、この香りは――==W==", + "話の前に礼を言わせてくれ。==W====RT==君がいなかったら、僕はアンジュに殺されていただろう。==W====RT==……って、この香りは――==W==" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_06_006", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 540.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_145", + "", + 0, + "", + false, + "", + "それと……==W==先ほどの出来事は、==RT==すべてヌシとアチキだけの秘密にしておいておくんなんし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ab", + "025", + "none", + nil, + nil, + -0.45, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "(あの『妙な』匂い……==W==あれは、鉄と血の匂いだ)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "オトハ、君は晩餐会での警護でケガをしたんだろう?==W====RT==医者には診てもらったのか?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "ふふ。この程度の傷、==W==ケガのうちにも入りんせん。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "とはいえそのような些細なことまで覚えておいでとは。==W====RT==恐悦至極でありんす。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "きっとヌシの懐刀の少女も、==W====RT==その心遣いに惹かれているのでありんしょう。==W==", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + 2, + 0.58, + -0.35, + 1.45, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 1, + nil, + nil, + nil, + 0.5, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "懐刀……==W==チトセのことかな?==W====RT==大げさだよ。==W==ケガ人を心配するのは当然のことだからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_vexation", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "none", + 1, + 0.5, + -0.5, + 1.65, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "大げさ……ふふ、どうでありんしょう。==W====RT==なにせアチキがヌシに惹かれ、お慕いしておりんすのは……==RT==紛れもない真実でありんすからなぁ?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_exclamation", + "Tiao", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なっ……==W==!?==W==い、==W==いきなりなにを言い出すんだ!!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_flurry", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + -0.55, + 1.75, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "おや?お顔を真っ赤にして、いかがされんした?==W====RT==アチキはただ、ヌシに全幅の信頼を寄せている――==W====RT==と申し上げただけでありんすけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_awkward", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ぐっ……!==W====RT==ま、==W==まったく紛らわしい言い方は止めてくれ。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "ふふふ……==W==堪忍しておくんなんし。==W====RT==ヌシがあまりにも純粋でからかいやすいゆえ、==W==つい……♪", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "純粋でからかいやすい?私が?==W==", + "純粋でからかいやすい?僕が?==W==" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "none", + nil, + nil, + -0.25, + 1.35, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "命を狙われたばかりだというのに、護衛を置いてひとりで出歩く――==W====RT==これを純粋と言わずして、なんと言い表しんしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "危険だということはもちろん理解しているさ。==RT==だが君と約束したんだ――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tanikaze_court_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "006", + "none", + nil, + nil, + -0.25, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "ヌシと『空白旅団』の方々以外には、==RT==アチキが無償でヌシの護衛をしていることは、決して口外しなんすなぇ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + -0.24, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それに==W==『ひとりで出歩く』というのにも語弊がある。==W====RT==オトハのことだから、遠くから見守っていたんだろう?==W====RT==ならそれは、『ひとり』とは言わないよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "012", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "……まったく、==W==口だけは達者でありんすなぁ。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "009", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "とにかくアチキの予想どおりなら、==W==明日には恩恵意志からヌシへ==RT==弁解の連絡がくるでありんしょう。==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "明日?==W==恩恵意志のアルベドでも、==RT==そこまでは言っていなかったぞ?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "ふふ……==W==忍の情報網を侮ってもらっちゃ困りんす。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "それはそうと、堅物で有名な天空院の部長に口を割らせるなど……==W====RT==いったいどのような方法で?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "私はなにもしていないよ。==RT==恩恵意志として敵意がないことを示すため、==RT==彼女のほうからいろいろ話してくれたんだ。", + "僕はなにもしていないよ。==RT==恩恵意志として敵意がないことを示すため、==RT==彼女のほうからいろいろ話してくれたんだ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "だとしても人望がなければ、わざわざ潔白を証明しようとはしんせん。==W====RT==それはつまり、恩恵意志から信頼を得ている証拠でありんしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "それは買いかぶりすぎな気もするが……==W====RT==こちらからもオトハに質問したいことがあって。==W====RT==アルベドと一緒にいた天空院の従業員たちを知らないか?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ホテルで別れたあとは、==RT==アルベドでも連絡がつかないそうなんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "002", + "none", + 2, + 0.73, + -0.3, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_154", + "a", + "002", + "none", + 3, + 0.27, + -0.3, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "天空院の背の低い新人の子と、髪の毛をふたつに結った子なら、==W====RT==救済委員会の戦闘員と一緒に行ったようでありんす。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_154", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "脅されたか、自らの意思でついていくと決めたのかはわかりんせんけど……==W====RT==危害を加えるつもりなら、わざわざ連れて行ったりはしんせん。==W====RT==安否については安心しなんし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_154", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "それより、ヌシがいま最優先で考えるべきは、自身の安全でありんす。==W====RT==アンジュと救済委員会の手駒は、天穹保険やアグリ・ユニオンのような==RT==カンパニーを上回っておりんすからなぁ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いつの間にそこまで調べたんだ?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_06_006", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_145", + "", + 0, + "", + false, + "", + "ヌシという存在を世間が認識するたび、==RT==今日のような『厄介事』は増えていくでありんしょう。==RT==そうなれば、いずれはヌシを消そうとする輩も……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "ただの偶然でありんす。ヌシを利用して『谷風家政』を探っていた折、==RT==ちょっとした情報が網にかかりんしてなぁ。試しに追ってみたところ、==RT==思わぬ大物を釣り上げた……といったところでありんす。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "今日はあわやというところで命を救われ、==RT==そのあともこうして助け舟を出してくれて……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_question", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いったいどのような情報を掴んだのか知らないが、==RT==もしや君は、晩餐会のあとも==RT==ずっと私を見守ってくれていたのではないか?", + "いったいどのような情報を掴んだのか知らないが、==RT==もしや君は、晩餐会のあとも==RT==ずっと僕を見守ってくれていたのではないか?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "あい。毎晩のように、ヌシの愛らしい寝顔を眺めておりんした♡", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_sweaty", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……オ、オトハが味方で本当によかったよ。==RT==なんにせよ、知らないところで借りを==RT==作ってしまっていたのだな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "この程度で負い目を感じる必要はありんせん。==W====RT==でもそうさね、もし借りを返したいとおっせえすなら……==W====RT==聞かせておくんなんし。ヌシは――==W==ほんにあの伝説の魔王なのかぇ?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(またこの質問か==W==……)==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m70", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_003", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_999", + "", + 0, + "", + false, + "", + "そう。==W==だからこそ――==W==あなたが願い星になる必要はないの。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -280.0, + -600.0, + 3.2, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -200.0, + 1.8, + 0.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_temple", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "いいえお客様、==W==現在は『魔王』と書いて『ボス』と読みます。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "……そう、==W==『魔王』==W==という読み方は、==W====RT==もうとっくに歴史上から抹消されている――", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 150.0, + 3.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -750.0, + -200.0, + 2.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "――お帰りなさい、魔王さん。==W====RT==そしてようこそ、パラレル次元魔王育成システムへ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "city_alley_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -310.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "005", + "none", + nil, + 0.62, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "私はセイナ。==W==あとこっちがアヤメで、==W==そっちがコハクね。==RT====W==で、この人が……キミのこと、なんて紹介したらいい?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.85, + -0.06, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_exclamation", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.38, + -0.066, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + 0.615, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そうだな……とりあえず『魔王』とでも呼んでくれ。==RT==セイナたちも、私を呼ぶときはそれでいい。", + "そうだな……とりあえず『魔王』とでも呼んでくれ。==RT==セイナたちも、僕を呼ぶときはそれでいい。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 150.0, + nil, + 0.95, + "avg2_993", + "a", + "010", + "avg_emoji_symbol", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg2_993", + "", + 1, + "", + false, + "", + "ま、魔王っていうのは……もしかして、==RT==童話に出てくる、世界を滅ぼそうとしたあの怖い人ですか?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 420.0, + nil, + 0.95, + "avg2_994", + "a", + "007", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg2_994", + "", + 0, + "", + false, + "", + "ヘヘッ、『魔王』だかなんだか知らねーけど、==RT==そういう威勢のいいやつは嫌いじゃねーじゃん!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg2_994", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg2_993", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "私も!『魔王』さんって、かっこよくていいと思うよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "ward_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 40.0, + 2.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_144", + "", + 0, + "", + false, + "", + "チトセは主殿の『刀』にございます。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_013", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 280.0, + 1.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_134", + "", + 0, + "", + false, + "", + "は、はい!==RT==魔王さんには、このままわたしの師匠になってほしいんです……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_05_012", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -500.0, + 480.0, + 2.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg2_985", + "", + 0, + "", + false, + "", + "いいえ、我が君。あなた様こそ、真なる魔王。==RT==このダリシアめは、我が君に永遠の忠誠を誓うとお約束いたしましょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_o", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "InSine", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "迷惑なんかじゃありませんよ。==RT==記憶喪失の人に手を貸すのは、==W==巡遊者として当然のことですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_a", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.08, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "(夢、現実、失われた記憶……==W====RT==魔王、ボス、主殿、師匠、我が君、巡遊者……)==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "close", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "(これまでの私は、この問題から目を逸らしてきた。==W====RT==だがいまこそきちんと向き合うときだ)", + "(これまでの僕は、この問題から目を逸らしてきた。==W====RT==だがいまこそきちんと向き合うときだ)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoice", + param = { + 803, + 2, + "記憶を失くした巡遊者", + "魔王プロトコルの==RT==代表執行官", + "伝説の魔王ならば、==RT==いっそ……", + "c", + "009", + "none", + "(ここは……)", + "" + } + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {803, 1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "魔王に限らず、==W====RT==私はなにかを成すほどの器ではないと思う。", + "魔王に限らず、==W====RT==僕はなにかを成すほどの器ではないと思う。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "セイナたちに発見されたときの状況から判断しても、==W====RT==記憶を失い、祈願箱の中に逃げ込んだ臆病な巡遊者だよ。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_00_007", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "『魔力絶縁体質』だって、==W==死にたくないという一心で、==RT==星ノ塔に願った結果なのかもしれない。==W====RT==それならすべての記憶を失くしたことにも説明がつく。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_011_FP", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "だから私は自分が伝説の魔王だとは思わないし、==W====RT==そんな唯一無二の存在になりたいとも思わない。", + "だから僕は自分が伝説の魔王だとは思わないし、==W====RT==そんな唯一無二の存在になりたいとも思わない。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ひとりの巡遊者として、仲間たちと一緒に毎日を自由に、==W====RT==そしてたのしく過ごしたいだけなんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……と、こんな回答で満足してくれたかな?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_349", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "十分でありんす。そもそもアチキとしては、ヌシが何者であろうと==RT==かまいんせん。==W==重要なのは、このような窮地に立たされてもなお、==RT==確固たる信念を保つことができるか否か。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "そういう意味では、無意味な質問でありんしたな。==W====RT==アチキに縛り上げられても動じなかったヌシが、==RT==この程度の問題に臆するはずがありんせん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetPersonalityChoiceRollover", + param = {803} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {803, 2} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "私にとって『魔王』というのは肩書にすぎない。==W====RT==よそのカンパニーと対等に渡り合っていくためのね。", + "僕にとって『魔王』というのは肩書にすぎない。==W====RT==よそのカンパニーと対等に渡り合っていくためのね。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "考えてみてくれ。明日、私がいきなりノヴァの支配者を==RT==名乗ったところで、世間はかわいそうな人を見るような==RT==目を向けてくるだけだ。", + "考えてみてくれ。明日、僕がいきなりノヴァの支配者を==RT==名乗ったところで、世間はかわいそうな人を見るような==RT==目を向けてくるだけだ。" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + 3, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "011", + "none", + 1, + 0.3, + -0.3, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + 2, + 0.7, + -0.3, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "誰も『伝説の魔王』という存在を信じていないし、==W====RT==アヤメの話だと、そもそも歴史から抹消された==RT==呼び名らしいではないか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "言ってしまえば、==W==いまのノヴァ社会においては==W====RT==無価値な肩書でしかない。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "ならばそんな肩書はほしいとも思わないし、==W====RT==アンジュが私を『伝説の魔王』だと決めつけようが==W====RT==知ったことではない。", + "ならばそんな肩書はほしいとも思わないし、==W====RT==アンジュが僕を『伝説の魔王』だと決めつけようが==W====RT==知ったことではない。" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "私は私、==W==みんなと力を合わせてフィーリエを守った==RT==巡遊者であり、==W==魔王プロトコルの代表執行官だ。==W==", + "僕は僕、==W==みんなと力を合わせてフィーリエを守った==RT==巡遊者であり、==W==魔王プロトコルの代表執行官だ。==W==" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_007", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_05_006", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_a", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "神託に記されるような、==W==大層な存在ではないんだよ。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_016", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……と、こんな回答で満足してくれたかな?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_349", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "十分でありんす。そもそもアチキとしては、ヌシが何者であろうと==RT==かまいんせん。==W==重要なのは、このような窮地に立たされてもなお、==RT==確固たる信念を保つことができるか否か。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "そういう意味では、無意味な質問でありんしたな。==W====RT==アチキに縛り上げられても動じなかったヌシが、==RT==この程度の問題に臆するはずがありんせん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetPersonalityChoiceRollover", + param = {803} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {803, 3} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "ふ、==W==ふふ……==W==ふふふふふ……==RT==ふぅーっはっはっはぁ!!!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "007", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "ヌ、ヌシ……?==W====RT==突然いかがされんした?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ、すまない。==RT==人間の能力には限界があると理解したんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "は、はあ……?==W==限界?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "つまり普通の人間には、==RT==他人の思考を捻じ曲げる力などないということさ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "それは……当然でありんすな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "019", + "avg_emoji_speechless", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ああ。だから否定することができないなら、==RT==もういっそ自分から『伝説の魔王』になって==RT==やればいいのさ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "世界を滅ぼす存在になれと言われたなら、==RT==本当にその力を手に入れてあっと言わせるんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "006", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 100.0, + 1.2, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -6.0, + -4.0, + 0.5, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "私は『伝説の魔王』==W==になるぞ!!==W==", + "僕は『伝説の魔王』==W==になるぞ!!==W==" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……と、==W==こんな回答で満足してくれたかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "十分でありんす。そもそもアチキとしては、ヌシが何者であろうと==RT==かまいんせん。==W==重要なのは、このような窮地に立たされてもなお、==RT==確固たる信念を保つことができるか否か。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "avg_emoji_music", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "そういう意味では、ヌシの答えは想像の斜め上をいっておりんしたけど、==W====RT==回答としてはアチキが求めていたとおりでありんす。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetPersonalityChoiceRollover", + param = {803} + }, + { + cmd = "SetPersonalityChoiceEnd", + param = {803} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "それじゃ、アチキはそろそろ行きんす。==W====RT==長話をしていると、ヌシの懐刀が心配して==RT==飛び込んでくるかもしれんせんからなぁ。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それは……チトセなら絶対にないとは言い切れないな。==W====RT==ところでオトハ、==W==このまま君も一緒に――", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1285", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1285", + "b", + nil, + "none", + nil, + 0.3, + -1.4, + 2.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1285", + "b", + nil, + "none", + nil, + 0.23, + -1.25, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 16, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_416", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sakura", + 0, + 2, + nil, + nil, + 1.5, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "風に乗って花びらが舞い上がる。==W====RT==すると目の前にいたオトハは、忽然と姿を消していた。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "結局こちらの質問には答えてくれなかったが……==W====RT==微かに漂う花の香りが、彼女の存在を教えてくれているような気がした。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "015", + "none", + nil, + nil, + -0.25, + 1.5, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "(常に見守っているから、その必要はない――==W====RT==ということなのかな?)", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "翌日――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 4, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -1000.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "オトハの読みは、現実となった。アンジュを除いた心相四角の3人が、==RT==プライベートコールでの対話を求めてきたのだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "東の剣", + "", + 1, + "", + false, + "", + "アンジュの凶行について、まずは深く謝罪させてもらう。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "東の剣", + "", + 1, + "", + false, + "", + "そのうえで今回の襲撃事件についてだが、関与してたのは救済委員会に==RT==入り込んだ狂信者どもだった。ちなみにやつらは黎明団の結成目標、==RT==ならびに服務規程に違反してたからな――", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "東の剣", + "", + 1, + "", + false, + "", + "全員、私の判断で黎明団を懲戒解雇にした。==W====RT==そして心相四角はこの事実を重く受け止め、本件において発生した==RT==損害について、すべての責任を負うことで合意してる。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_110", + "c", + "009", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "普段の恩恵意志の振る舞いから考えると、==RT==めずらしく真剣に謝罪しているようだけど……==W====RT==受け入れるか拒否するかは、魔王さん次第よ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_138", + "a", + "011", + "avg_emoji_sweaty", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 1, + "", + false, + "", + "責任を負うとは言ってるけど、具体的な方針を提示してない以上、==RT==鵜呑みにしたら痛い目を見るのはこっちだし……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 3, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 1000.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_110", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_138", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "西の影", + "", + 1, + "", + false, + "", + "まったく……警戒されてしまったではありませんか。==W====RT==黎明団は戦うことしか能がないんですから、おとなしくしていてください。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "西の影", + "", + 1, + "", + false, + "", + "どうもはじめまして、私は星輝会の代表です。==W====RT==みなさん、星輝会はご存じですか?ご存じですよね?==RT==そう、日夜様々な研究をしている機関です。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "西の影", + "", + 1, + "", + false, + "", + "ちなみに私たち学者の立場から言わせてもらうと、==RT==『恩恵の神託』というのはまるであてになりません。==RT==たまに当たっているように見えても、それはただの偶然。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "西の影", + "", + 0, + "", + false, + "", + "そもそもいまを生きるあなたが、遥か昔に存在したという==RT==『伝説の魔王』だなんて……フッ、実に馬鹿馬鹿しい。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(私が伝説の魔王であることを否定した……?==W====RT==いや、『魔王という存在』を否定しているのか?)", + "(僕が伝説の魔王であることを否定した……?==W====RT==いや、『魔王という存在』を否定しているのか?)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_02_010", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 250.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "北の声", + "", + 1, + "", + false, + "", + "……コホン。騒々しくしてしまい申し訳ありません。==RT==『恩恵の神託』は恩恵の神が我々に授けた聖典であり、==RT==そこに記された文字は、紛れもなくこの世界の真理です。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "北の声", + "", + 1, + "", + false, + "", + "にもかかわらず、アンジュと救済委員会の行動は、そんな恩恵の神託の==RT==教えに背くものでした。ゆえに黄昏庁は、本日中にアンジュを罷免し、==RT==救済委員会を異端組織として公表するものとします。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "北の声", + "", + 0, + "", + false, + "", + "あなたが恩恵の神託に記された魔王であるか否かは、==RT==別問題として黄昏庁が調査し、追って結果をご連絡します。==RT==望む結果になろうがなるまいが、公平な裁きをお約束しましょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 1.3, + "avg1_112", + "a", + "009", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "いやいやいや!==W==なんで魔王さんが『伝説の魔王』かどうかを==RT==黄昏庁が判断するの!?==W==そんなの横暴でしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "北の声", + "", + 1, + "", + false, + "", + "古来より、黄昏庁は恩恵の神の栄光を広めること、==RT==そして異端者から無垢な人々を守ることを責務としてきました。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "北の声", + "", + 1, + "", + false, + "", + "そこに照らせば、恩恵の神託は『伝説の魔王』の存在を示しており、==RT==その存在はノヴァの存亡に大きく関わります。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "北の声", + "", + 0, + "", + false, + "", + "ですのでこれは、あなたひとりだけの問題ではなく、==RT==ノヴァ世界として臨むべき問題である――==W==というわけです。==RT==どうかご理解ください。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.57, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + 30.0, + 1.1, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_angry", + nil, + 0.55, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "無理!ムリムリムリー!そんなの絶対納得しないから!==W====RT==どんな結果になろうと、魔王さんは絶対に連れて行かせないよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ありがとう、セイナ。==W====RT==だがここは私に任せてくれ。", + "ありがとう、セイナ。==W====RT==だがここは僕に任せてくれ。" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でも、でも……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "大丈夫だから。==W==信じてくれ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.57, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + nil, + nil, + -0.02, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "覚悟を決めると、プライベートコール用の神器の受話器を受け取る。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "話は聞かせてもらったよ。==RT==公平な調査を約束してくれるのなら、==W==調査に同意しよう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_04.lua b/lua/game/ui/avg/_jp/config/stm08_04.lua new file mode 100644 index 000000000..b6d117508 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_04.lua @@ -0,0 +1,11786 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第4話", + "暗雲と光明", + "恩恵意志の調査に同意した魔王は、アルベドを主導者に指名。アルベドは『ノヴァ商工連合会議』にて調査結果を公表すると説明する。魔王もまた、自分は記憶を失くした巡遊者であると自分自身で示すために、その証拠を探す計画を仲間と立てる。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "話は聞かせてもらったよ。==RT==公平な調査を約束してくれるのなら、調査に同意しよう。", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + 250.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "北の声", + "", + 0, + "", + false, + "", + "ご理解いただけたこと、感謝いたします。==RT==それでは、調査については我々『黄昏庁』が主導し――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "いや、ダメだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "北の声", + "", + 0, + "", + false, + "", + "………………え?==W==はい?==RT==あ、あの……==W==たったいま『同意』していただけると……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "同意したのはあくまで『恩恵意志による調査』であって、==W====RT==黄昏庁による単独の調査に同意したわけではない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 1000.0, + 0.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "西の影", + "", + 1, + "", + false, + "", + "フフ、黄昏庁は毎日毎日、恩恵の神に祈るばかりで、==RT==自ら考えることを放棄しているからそんなことになるんですよ。==W====RT==だいたい『恩恵の神託』というものが、そもそも時代遅れなんです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "西の影", + "", + 0, + "", + false, + "", + "どうですか?ここは星輝会から適切な者を指名し、==RT==調査を進めるということで。==W==実は私の教え子に、==RT==非常に優秀な者がいましてね。仕事も丁寧で正確なんですよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -1000.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "東の剣", + "", + 1, + "", + false, + "", + "勝手に話を進めるなって。==W==それにことあるごとに『正確、正確』って、==RT==星輝会はいちいち細かすぎるんだよ。==W==おかげで依頼した永夜の魔力に==RT==ついての調査報告なんて、一生あがってこないじゃないか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "西の影", + "", + 1, + "", + false, + "", + "大げさですよ。調査を始めてから、たかが10年ではありませんか。==W====RT==星輝会でもっとも長い研究が、すでに300年も続いていることから==RT==考えれば、10年なんて誤差でしかありません。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + -50.0, + 1.4, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "東の剣", + "", + 1, + "", + false, + "", + "時間をかければいいものが出てくるなんて、ただの幻想だぞ?==W====RT==このままだと、私が死ぬまでに報告があがってくるかどうかも怪しいな。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + -50.0, + 1.4, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "西の影", + "", + 0, + "", + false, + "", + "ではいったいどのように調査を進めるつもりですか?==W====RT==まさか昨日『魔王の伝説』を知ったばかりの誰かさんが主導で決めると?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.18, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "(調査対象の前で揉めないでほしいのだが……==W====RT==とはいえ==W==これで目的が達成しやすくなったぞ)==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ならばアルベドに調査を主導してもらうのはどうかな?==W====RT==天空院の理事長が不在なら、実質的に彼女が代表のようなものだろう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "西の影", + "", + 0, + "", + false, + "", + "ふむ……==W==アルベドですか。==W====RT==たしかに彼女なら、神託に惑わされることもないでしょうし。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 250.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "北の声", + "", + 0, + "", + false, + "", + "異論ありません。==W==彼女は敬虔な恩恵の神の信徒。==W====RT==判断を誤ることもないでしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "東の剣", + "", + 0, + "", + false, + "", + "なにより彼女は仕事が速いからな。==W====RT==星輝会や黄昏庁に任せるより、よっぽど信頼できる。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "恩恵意志への疑念は払拭しきれないものの――==RT==調査の主導者に、信頼できる人物を据えることには成功したのだった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:30", + "狩月", + "24日", + "フィーリエ:ゴールドエリア", + "執行官事務所" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "魔王さん!どうして調査を受けるなんて言っちゃったの!?==W====RT==結局はアンジュと同僚なんだし、仲間を庇うに決まってるよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "でもアンジュさんを罷免して、==W====RT==救済委員会を異端組織に認定するって言っていたじゃない?==W====RT==もしそれが本当なら、庇ったりはしないと思うけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "007", + "none", + nil, + 0.25, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "出来レースかも。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 30.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.29, + 0.02, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.52, + 0.02, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + 0.02, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + 0.48, + -0.02, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "いまの主殿は、柄を他人に預け、自らは刃を握っているようなもの。==W====RT==チトセも調査には賛成できません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "みんなが心配するのはもっともだし、私だって==RT==恩恵意志を本気で信用しているわけではない。==RT====W==だが先ほどの会話で、ある確信を得られた。", + "みんなが心配するのはもっともだし、僕だって==RT==恩恵意志を本気で信用しているわけではない。==RT====W==だが先ほどの会話で、ある確信を得られた。" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "心相四角という組織は、それぞれの利益のために==RT==互いを牽制しあうだけで、協力するという考えは==RT==持っていないんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.48, + -0.02, + 1.05, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.25, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そうだとしても……==W====RT==魔王さんが調査に協力する必要はなくない?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_001", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "まあまあ。==W====RT==まずはミスティが届けてくれた新聞を見てくれ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "今朝のレッドアイズタイムズ…==W==…==W==あれ?==RT==号外が挟まっていますね?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 5, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "『天空院のアンジュ理事長が世界滅亡を示唆!==RT==魔王プロトコルの邪悪な魔王に立ち向かう』==W====RT==って、ミスティさん!==W==なんですかこのデタラメな記事は!?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "019", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 1, + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "そ、==W==そんなに目くじら立てないでちょーだい。==RT==この号外、アタシが書いたわけじゃないんだから。==W====RT==今日の朝刊にコレを挟んで配るようにって、本部から届いたのよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "まっ普通に考えたら、レッドアイズの中にも==RT==救済委員会の息がかかったやつがいるってことでしょうね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それはそうなんだが……==RT==逆算すると、この記事はいつ書かれたことになる?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "そうね……印刷から各支部への輸送の時間を考えると、==W====RT==ざっと1週間前ってところかしら。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "avg_emoji_happy", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "まあそうだろうな。==W==とにかく恩恵意志の調査を受け入れた==RT==理由はそこにあるんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でもこんな号外嘘っぱちじゃん!!==W====RT==さっき黄昏庁の人だって――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 300.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "北の声", + "", + 0, + "", + false, + "", + "にもかかわらず、アンジュと救済委員会の行動は、そんな恩恵の神託の==RT==教えに背くものでした。ゆえに黄昏庁は、本日中にアンジュを罷免し、==RT==救済委員会を異端組織として公表するものとします。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_018", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "004", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "そう。==W==この『本日中』というのがポイントなんだ。==W====RT==もしあそこで私が調査を拒んでいたら、その公表は==RT==先延ばしされただろう。", + "そう。==W==この『本日中』というのがポイントなんだ。==W====RT==もしあそこで僕が調査を拒んでいたら、その公表は==RT==先延ばしされただろう。" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "だがそれでは『私が邪悪な魔王』という、==RT==こちらにとって都合の悪い噂だけが広まってしまう。==W==", + "だがそれでは『僕が邪悪な魔王』という、==RT==こちらにとって都合の悪い噂だけが広まってしまう。==W==" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "だからあの場で早々に承諾することにより、==RT==『アンジュの罷免』という、向こうにとって都合の悪い==RT==ニュースを号外にぶつけた――==W==というわけさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "恩恵意志を罷免されたアンジュの言葉を==RT==鵜呑みにするほど、==W==ノヴァの人たちは==RT==愚かではないだろうからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "もっとも、黄昏庁もそれを理解したうえで==RT==提案してきたんだろう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + 3.5, + 1.0, + 0.5, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "015", + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + -0.01, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "アンジュの言葉に信憑性がなくなったってことは理解したけど……==RT==黄昏庁は黄昏庁で、アンジュも魔王さんも利用してるみたいで==RT==なんか嫌だなぁ。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "異端を調査するのが黄昏庁の仕事だからね。==RT==魔王という最大クラスの異端を調査する機会が==RT==舞い込んだんだ。==W==逃す手はないだろう。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 150.0, + -50.0, + nil, + "avg3_150", + "a", + "002", + "avg_emoji_attention", + 5, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "その発言には語弊があります。==W====RT==伝説の魔王とは恩恵の神と対立する存在ではあるものの、==W====RT==正確には『異端』というわけではありません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "ですので先ほどの黄昏庁の対応は、非常に穏やかなものでした。==W====RT==もし異端として調査するつもりなら、魔王さんの話を聞こうとも==RT==しなかったでしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……ふむ、==W==なるほどな。==W==まあそれはそうと、==RT==私の調査についての話だが――==W==", + "……ふむ、==W==なるほどな。==W==まあそれはそうと、==RT==僕の調査についての話だが――==W==" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_150", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "ええ。ニュクスさんをとおして、お話はうかがいました。==RT==ただ、==W==私を信頼してくださったことはうれしく思いますが……==W====RT==公正かつ公平に判断しますので、甘い考えは捨てるようお願いします。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "かまわないよ。もとよりそのつもりで君を指名したんだ。==RT==むしろ公正かつ公平に判断してもらわなければ、==RT==こちらとしても困ってしまうからね。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "でしたらご心配にはおよびません。==W====RT==調査基準からは『恩恵の神託』すら排除し、==W====RT==誰の目から見ても不正がないことをお約束します。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そう言ってもらえるのはありがたいのだが……==W====RT==恩恵意志の人間が、恩恵の神を否定するようなことを==RT==口にしてしまって平気なのか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "はい。問題があると判断していたら、==W====RT==心相四角の方々は私に一任することを拒んでいたはずです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "そもそも==W==恩恵意志もカンパニーですからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "新聞の号外しかり、伝説の魔王の存在と同等に、理事長の暴走が==RT==ノヴァの人々の不安を煽り、結果として社会に与える悪影響に対しても、==W====RT==目を向けなければなりません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "『世界が滅亡する』などという虚偽の情報で社会を混乱に陥れれば、==W====RT==それは間接的に恩恵意志の利益を損ねることにつながりますから。", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(どれだけ巨大な組織でも、==W====RT==カンパニーの枠からは外れないということか)", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(アルベドは……というよりも恩恵意志の総意としては、==RT==私の正体よりも、『恩恵意志が受ける損失』を危惧して==RT==いるようだな)==W==", + "(アルベドは……というよりも恩恵意志の総意としては、==RT==僕の正体よりも、『恩恵意志が受ける損失』を危惧して==RT==いるようだな)==W==" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "よってそのような危機を回避するため、私はこれからあなたが==RT==何者であるのかを慎重に吟味していきます。==W==もちろんあなた自身、==RT==自らの潔白を示す証拠を集めていただいてもかまいません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "そして1ヶ月後、アモールにて年に1度開催される==RT==『ノヴァ商工連合会議』で調査結果を公表し、==W==最終的には==RT==参加者による投票をもって、あなたが何者であるかを決定します。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "009", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "投票!?それのどこが公正なの!?==W====RT==やろうと思えば不正し放題じゃん!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "不正……どうでしょうね。==W==結局どのような証拠が出てきたところで、==RT==それが本当に伝説の魔王であると『肯定する証拠』、==RT==あるいは『否定する証拠』になると判断できる者などいません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "ですからここでは『人々の信じるものを真実とする』、==RT==というのが最良の選択となるわけです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(つまりノヴァ社会の安定を保てるのなら、==RT==私の正体など恩恵意志にとっては些細な問題なのだろう。==RT==アルベドの主張は一貫している)", + "(つまりノヴァ社会の安定を保てるのなら、==RT==僕の正体など恩恵意志にとっては些細な問題なのだろう。==RT==アルベドの主張は一貫している)" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "018", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(それに彼女のスタンスは、==RT==こちらにとって有利に働くのは間違いない。==RT==やはり彼女を主導者に選んだのは正解だったな)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "その方針で問題ないよ。==RT==人々の前で私が何者か証明できるなんて……==W====RT==ふふ。それこそ礼を言いたいくらいさ。", + "その方針で問題ないよ。==RT==人々の前で僕が何者か証明できるなんて、==W====RT==ふふ。それこそ礼を言いたいくらいさ。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "礼を述べる必要はありません。==RT==これはあなたに与えられた正当な権利ですから。==RT==そして同時に、ノヴァの人々にとっては知る権利でもあります。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "権利が保証されているのは、実にすばらしい。==RT==では『ノヴァ商工連合会議』の開催を==RT==楽しみにしているよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "最後に、公平性を担保するためご協力いただきたいことがあります。==W====RT==1つ、『ノヴァ商工連合会議』の開催まではフィーリエから出ないこと。==W====RT==2つ、会議に向かう際は帝国護衛隊による護送を受け入れること。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "3つ、あなたがフィーリエにいることを証明する映像を毎日提出すること。==RT==レッドアイズをとおし、それをノヴァ全土の映写機で配信します。==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "最初のふたつは問題ない。==RT==だが3つ目はなんだ?毎日生存報告をしろと?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "017", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "そんな大げさなものではありません。==W==恩恵の神託を信じる人に、==RT==あなたが『世界の滅亡を企む危険人物ではない――』==RT==と証明するためですよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.05, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "21:00", + "狩月", + "24日", + "フィーリエ:温室エリア", + " 実験室コアエリア" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "ふぅ……==W==まさかフィーリエ・アグリ・ユニオンの中で、==RT==ここがもっとも安心できる場所になるとはな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.08, + 1.3, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "003", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "皮肉にも、==W==ダリシアが魔王軍の拠点として建造した地下要塞だもの。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "009", + "none", + nil, + 0.68, + -0.35, + 1.5, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_star", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "チトセが唯一の隠し通路を、私が出入り口を固めれば、==W====RT==いくら救済委員会といえど、==W==手出しはできないでしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_music", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "ふふ……==W==星ノ塔を除けば、これ以上に安全な場所なんて==RT==ノヴァ大陸に存在しないわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + 0.01, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.92, + -0.78, + 1.8, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 9.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.08, + -0.78, + 1.8, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -9.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.9, + -0.7, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "コハクー、==W==安全確認は終わった?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.1, + -0.7, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "異常なし。==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.0, + nil, + 1.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "InBack", + 0, + -7.0, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 1.0, + nil, + 1.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "InBack", + 0, + 7.0, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "none", + nil, + 0.62, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.35, + -0.02, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.38, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "盗聴用の神器も、ここには仕掛けられていないみたいです。==W====RT==でも、==W==こんな地下要塞で話し合いをするのって……==RT==なんだか悪いことをしているみたいでドキドキしますね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "うふふふ。実際に悪巧みをしているのだから、==W==『みたい』ではないわ。==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "019", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_215", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_215", + "", + 1, + "", + false, + "", + "突然面会なんて、どうされたのですか?==RT==私はこれからニューオルレアンに戻るところで――==W====RT==いえ、迷惑というわけではありません。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_215", + "", + 1, + "", + false, + "", + "『伝説の魔王』ですか?==W====RT==すみません、今日の朝刊にはまだ目をとおせていなくて。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_215", + "", + 0, + "", + false, + "", + "……詳しいことはわかりませんが、とにかく向こうに着いたら、==RT==商工連合会議で魔王さんを支持するよう元老院を説得してみます。==W====RT==それでは、どうぞお気をつけて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "bank_counter", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_124", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_124", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_124", + "", + 1, + "", + false, + "", + "『伝説の魔王』の話?もちろん耳に入ってるわ。==RT==それにしても、あなたも上手いこと考えたわね。==RT==いまやノヴァ大陸でいちばんの有名人じゃない。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_124", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_124", + "", + 0, + "", + false, + "", + "ちなみに、これを機に事業を拡大してみるつもりはない?==RT==海淵ファイナンスからの融資を受けて、一気にカンパニーを==RT==成長させるっていうのも悪くないと思うけど。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "guard_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "せっかくお越しいただいたのですが、グレースホルン騎士長でしたら、==RT==新しい任務があるということで、すでにフィーリエを離れておりまして……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "商工連合会議への護送についても、==W==あいにく私程度の従騎士には==RT==なんの情報も下りてきておらず……==W==お役に立てず申し訳ありません。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "ただ噂で耳にした話によると、==W==帝国護衛隊の幹部の中には、==RT==『恩恵の神託』を熱心に信仰している方がいるようです。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "dojo_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_151", + "a", + "005", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_151", + "", + 1, + "", + false, + "", + "蒼梧城を代表する鳳凰炒飯としては、おとぎ話めいた伝説には、==RT==いかなる法的根拠もないと考えています。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_151", + "", + 0, + "", + false, + "", + "そしてそれがノヴァの未来と命運を左右するのであれば、==RT==なおのこと責任を特定の個人に帰結させることなど認められません。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + nil, + "close", + nil, + 0.4, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_152", + "a", + "003", + "none", + 1, + 0.55, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_152", + "a", + nil, + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_152", + "", + 1, + "", + false, + "", + "あくまでユン姉は代理って立場だけど、==W==ここにいるのが蒼梧城の==RT==代表本人だったとしても、同じことを言うと思いますよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_152", + "a", + "006", + "none", + nil, + nil, + -0.04, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_152", + "", + 0, + "", + false, + "", + "それに……==W==もし本当に世界を滅ぼす力があるなら、==RT==みんないま頃は魔王さんにひれ伏してるんじゃないですかね?==W====RT==にゃはははは、==W==知らないですけど♪", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_152", + "a", + "007", + "avg_emoji_music", + nil, + nil, + -0.02, + 1.1, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_128", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_128", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_128", + "", + 1, + "", + false, + "", + "あっ、もしかして今日の分の映像ですか?==RT==ありがとうございますー♪==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_128", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_128", + "", + 1, + "", + false, + "", + "はい?レッドアイズの立場?==RT==う~ん、私みたいな下っ端魔女には、==W====RT==上層部がなにを考えてるかなんて、わからないですねー。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_128", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_128", + "", + 0, + "", + false, + "", + "まあ魔女たちに共通して言えるのは、みんなビッグニュースを求めてる==RT==ってことくらいです。そう考えると、魔王さんの正体について==RT==投票するなら、より話題になるほう――なんじゃないですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "tanikaze_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_164", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_164", + "", + 1, + "", + false, + "", + "あなたのような善良な代表執行官に対し、==W==このような暴挙に出るとは……==W====RT==恩恵意志はいったいなにを考えているのでしょうね。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_164", + "", + 1, + "", + false, + "", + "ですがご心配には及びません。==W==谷風家政はフィーリエ・アグリ・ユニオン、==RT==ならびに魔王プロトコルと協力関係にありますので、必ずやあなたを支持==RT==するとお約束します。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.6, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.08, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_164", + "", + 0, + "", + false, + "", + "(伝説の魔王などという与太話に踊らされるほうが、どうかしていますし。==W====RT==なによりオトハの尻尾を掴む前に、==W==魔王プロトコルが潰れてしまっては==RT==私としても困ります)", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_199", + "a", + "010", + "none", + nil, + 0.3, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_220", + "a", + "008", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_220", + "", + 0, + "", + false, + "", + "フィレンからの連絡?==W====RT==天穹保険はフィーリエから撤退したっていうのに、どうしていまさら……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_220", + "", + 1, + "", + false, + "", + "え?うちの保険に加入した?==W====RT==まったく、仕方ないわね。==W====RT==顧客になった以上、無視するわけにはいかないし……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_220", + "", + 0, + "", + false, + "", + "それで、話っていうのはなんなの?==W====RT==……==W==『伝説の魔王』に対して、天穹保険の見解?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "007", + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_220", + "", + 0, + "", + false, + "", + "ならこう伝えてちょうだい。==W====RT==『魔王さんがうちの高額保険に加入してくれるなら、==RT==天穹保険は全力で加入者の安心を保障します』とね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "010", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + 4, + 0.4, + 0.02, + 0.9, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "008", + "none", + 3, + 0.6, + 0.02, + 0.9, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "以上が現在の状況だ。鳳凰炒飯と谷風家政はこちらに==RT==ついてくれそうだが、ほかのカンパニーは今後の展開==RT==次第で、どちらに転ぶかわからない。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "マチルダは?==W====RT==こっちの味方になってくれるんじゃないの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.15, + -0.05, + 1.1, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + -0.05, + 1.1, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_attention", + nil, + 0.5, + 0.0, + 0.98, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "彼女がこちら側についたところで、==RT==アグリ・ユニオンの元老院はニューオルレアン派に掌握されているもの。==RT==カンパニーとしての意思を表明するまでにはいたらないわ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "なにせニューオルレアン派からすれば、魔王さんにはこのまま表舞台から==RT==消えてもらったほうが都合がいいのだから。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "とはいえノヴァにはほかにもカンパニーが存在しているし、==W====RT==『魔王プロトコルの代表執行官は、伝説の魔王ではない』==RT==という証拠を、地道に集めていくしかないわね。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_vexation", + nil, + 0.78, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "017", + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "確証の得られないものを証明しろだなんて、==W==無茶言うなぁ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "先ほどアルベドも、似たようなこと言っていたな。==RT==だが時間も交渉材料もないから、オークションの==RT==ときのように味方してもらうのは難しいだろうし……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "none", + nil, + 0.28, + -0.15, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "なら、==W==証明できるものを証明したら?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "証明できるものを証明って……==W==そっか!==RT==魔王さんが『記憶を失くした巡遊者』だって証明すればいいんだよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "私たちと出会うまでの足取りが掴めれば、==RT==伝説の魔王かどうかなんて考える必要ないもんね!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.83, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "たしか……==W==魔王さんは砂漠の星ノ塔で眠っていたところを、==RT==空白旅団に発見されたのよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "はい。あのときは……本気で死を覚悟するくらい大変でした。==RT==ただ、あらためて考えると不思議なんですよね。あのとき私たちは、==RT==どうしてボスの入った祈願箱を塔の外に持ち出せたんでしょうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "祈願箱……そもそもその前提が間違っているのではないかしら?==RT==もし魔王さんが隠れていたのが、塔とは無関係の……そうね、==W====RT==どこかの巡遊者が持ち込んだ箱だったとしたら?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "それはないと思います。あの祈願箱は、星ノ塔の床にたしかに==RT==埋まっていましたから。ではなぜ塔の外に持ち出せたのかと==RT==聞かれると、正直困ってしまいますけど……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "床に……==W==埋まっていた?==W====RT==なんにせよ、その箱と星ノ塔を徹底的に調べれば、==RT==なにか手がかりが見つかるかもしれないわね。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -50.0, + nil, + nil, + "avg1_103", + "c", + "007", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "それがいいと思う。==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "私も賛成だ。だが申し訳ないが、塔の探索はみんなに==RT==任せたいと思う。こちらはフィーリエに残り、==RT==映像記録をレッドアイズに提出する義務があるからね。", + "僕も賛成だ。だが申し訳ないが、塔の探索はみんなに==RT==任せたいと思う。こちらはフィーリエに残り、==RT==映像記録をレッドアイズに提出する義務があるからね。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + 0.58, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "いいえ。魔王さんも行くべきよ。==RT==ほかでもない、あなた自身が巡遊者である証拠を探しに行くのだから。==RT==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "それにどんな些細なものでも、==RT==本人でなければ見落としてしまう手がかりがあるかもしれないでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だが約束が……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "心配いらないわ。こうなることは、彼女としても織り込み済みでしょうし。==RT==でなければ、わざわざ『潔白を証明する証拠集めをしてもいい』だなんて==RT==言ったりしないわ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "だからここは私に任せてちょうだい。==RT==その約束を破ることなく、あなたをフィーリエの外に出してあげるわ♪", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_05.lua b/lua/game/ui/avg/_jp/config/stm08_05.lua new file mode 100644 index 000000000..f4b9bf50b --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_05.lua @@ -0,0 +1,14942 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第5話", + "フィーリエ脱出作戦", + "フィーリエから魔王と空白旅団を脱出させるべく、フィレンは花咲旅団を呼び戻す。ナズナを魔王の影武者に仕立て上げて、フィーリエ出発の準備をする魔王たち。自らの潔白を証明するために、魔王は砂漠の星ノ塔を目指して旅立つのだった。", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_c", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "3日後――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "010", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:00", + "狩月", + "27日", + "フィーリエ温室エリア", + "実験室コアエリア" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "おはよう、みんな。あっ、でもその前に『ただいま』を==RT==言わないとね。ふふ。久しぶりにみんなの顔を見たら、==RT==フィーリエに戻ってきたんだなって実感が湧いてきたわ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "おかえりなさい、カエデさん。花咲旅団のみなさんも。==RT==夜中にこっそり戻ってきたんですよね?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "ええ。食料袋の中に隠れたまま、フィレンさんが手配してくれた==RT==荷車に乗せられてフィーリエに入ったの。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "食料袋に入ったまま荷車でって……==W====RT==ツラくなかったですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "007", + "none", + 2, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -280.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_star", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "いえ、そんなことないですよ。==W====RT==むしろわたし的には、狭くて暗くて、すっごく落ち着きました♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "016", + "none", + nil, + 1.02, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_sweaty", + nil, + 1.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "……たぶんそう感じたのはフユカだけよ?==W====RT==それはともかく、人目を忍んで私たちを都市に入れたのは、==RT==なにか秘密の任務があると考えていいのかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "う~ん、==W==フィレンにはなにか考えがあるようだが……==RT==実は私も、計画についてはなにも知らないんだ。", + "う~ん、==W==フィレンにはなにか考えがあるようだが……==RT==実は僕も、計画についてはなにも知らないんだ。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 130.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 1, + 0.6, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 1.05, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "それって普通に、花咲旅団のみんなで、魔王さんをこっそり==RT==フィーリエの外に連れ出すための練習してたんじゃない?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "そうだとしても、ボスは毎日レッドアイズに映像を==RT==送らないといけないのよ?==RT==まずはその問題をクリアしないことには――", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "そんなの問題にすらならないって。==W====RT==だってそうでしょ?映像なんて先に撮っとけばいいんだからさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 350.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "それに私の勘だと、花咲旅団をこっそり呼び戻したのは、==RT==そのためのアリバイ作りじゃないかな?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "だってもし花咲旅団がフィーリエに戻ってきたとき、==RT==魔王さんと一緒に映像に映ってなかったら不自然でしょ?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 130.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "だから花咲旅団は映像を撮ったら一度フィーリエから出て、==W====RT==たとえば1週間後とかに正式に戻ってくることにすれば――==W====RT==映像を見た人は、それ以降に撮られたものだと思うってわけ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 30.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.58, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "004", + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.47, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "妙案ですが、それは不可能です。==W==主殿は映像を撮る際、==RT==その日の新聞を証拠として提示することを求められていますので。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "008", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "え?==W==そんな決まりがあったの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "016", + "none", + nil, + 0.72, + 0.01, + 1.03, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "ところで……==W==あなたは?==RT==『主殿』っていうのは、魔王さんのことだと思うんだけど……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "お初にお目にかかります。==RT==主殿をお護りする刀、チトセと申します。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "魔王さんを護る刀…==W==…==W==そう。==W====RT==私はナツカよ。==W==留守の間、魔王さんを守ってくれてありがとう。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_happy", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "お礼など必要ありません。==RT==チトセは主殿をお護りする刀として、当然のことをしたまでです。", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "当然のこと……==W==ね。==W====RT==とにかく私が戻ってきた以上、護衛はこちらで引き継ぐから。==W====RT==あなたはもう魔王さんから離れていいわよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "否。チトセは主殿の刀です。==W==そして刀である以上、==RT==常に使い手のそばに控えるのは当然のこと。==W====RT==それがたとえ……就寝されるときでも、==W==です。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "なっ……!?ちょ、==W==ちょっと魔王さん!==W==どういうこと!?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 1, + nil, + -0.05, + 1.18, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + 2, + 0.78, + -0.05, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "009", + "none", + 3, + 0.25, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + 1.15, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "まさかあなた、==W==チトセと毎晩一緒に寝ているんじゃ……!?!?==W====RT==そんなのうらやま――==W==じゃなくて、==W==不健全よ!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "不健全ッ!?==RT==って待て待て!そんな話は事実無根だ!==W====RT==頼むチトセ、訂正してくれ!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + 0.24, + -0.08, + 1.17, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "主殿、この感情的になっている女性が、==W==件のナツカさんでしょうか?==W====RT==聡明な方だとうかがっていましたが……==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "どうやらチトセの説明を、うまく理解されていないようです。==W====RT==このような方に、==W==主殿の護衛など本当に務まるのでしょうか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "やめるんだ、==W==チトセ!==W==君は無意識だろうが、==W====RT==それは煽っているようにしか聞こえないぞ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + 0.75, + -0.05, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 0.3 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "魔王さん!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "none", + nil, + 0.27, + -0.09, + 1.28, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.25, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.16, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 0.7 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "主殿。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "021", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ナツカ、チトセ", + "", + 0, + "", + false, + "", + "どっちに護衛されたいの!?==RT==どちらに護衛されたいのですか?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_002", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.25, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 1, + 1.1, + -0.3, + 1.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 2, + -0.1, + -0.3, + 1.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "009", + "none", + 3, + 0.62, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + 4, + 0.39, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.36, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "ネコがケンカしてるみたい。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "フッ……これがオトナの悩みってやつだよ、コハク。==W====RT==わたしたちは、ああならないようにしようね?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_001_FP", + nil, + 0.54, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + 0.31, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "それより見てよ、このパペット。==RT==ふわふわで超かわいくない?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "かわいい、あたしもほしい♡", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "011", + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_001_FP", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "悪いけど、これはあげられないよ。==W====RT==わたしのために、カエデが手作りしてくれたんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -80.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "012", + "none", + 3, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "遅くなってごめんなさ――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "……==W==……==W==は?==W==なに、この殺伐とした空気。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "007", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(ナイスタイミングだ、==W==フィレン!!)", + "" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "013", + "none", + 4, + 0.38, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "き、==W==気にしないでくれ。私たちもいま来たところでね。==W====RT==ところで、==W==密かに花咲旅団まで呼んで、君はいったい==RT==どんな作戦を考えているんだ?", + "き、==W==気にしないでくれ。僕たちもいま来たところでね。==W====RT==ところで、==W==密かに花咲旅団まで呼んで、君はいったい==RT==どんな作戦を考えているんだ?" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "そうね。==W==ただ……==W==その前に、紹介しておきたい人がいるの。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 1.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + -0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "006", + "none", + 2, + 0.43, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "カズハ", + "", + 1, + "", + false, + "", + "ハロー、魔王ちゃーん!おひさ~!==W====RT==アタシよアタシ、ノヴァ大陸各地のイベントに引っ張りだこの==RT==メイクアップアーティスト、==W==カズハよ~♡", + "ハロー、魔王くーん!おひさ~!==W====RT==アタシよアタシ、ノヴァ大陸各地のイベントに引っ張りだこの==RT==メイクアップアーティスト、==W==カズハよ~♡" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "avg_emoji_flurry", + 1, + 0.45, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + 2, + 0.65, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "カズハ", + "", + 1, + "", + false, + "", + "いまをときめく魔王ちゃんが困ってるって聞いて、==RT==居ても立ってもいられなくなって、==W==助っ人に立候補したの。", + "いまをときめく魔王くんが困ってるって聞いて、==RT==居ても立ってもいられなくなって、==W==助っ人に立候補したの。" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -50.0, + nil, + nil, + "avg1_144", + "c", + "006", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "あの、主殿?==W====RT==この方は……お知り合いでしょうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(メイクアップアーティストに、==W====RT==知り合いなどいないはずだが……)", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "none", + nil, + 0.6, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(カズハに向けるフィレンの視線が妙に鋭いし……==W====RT==ここに連れて来たのは、私に確認させるため?)", + "(カズハに向けるフィレンの視線が妙に鋭いし……==W====RT==ここに連れて来たのは、僕に確認させるため?)" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(もし不審な点があれば、==W==この場で始末するつもりか?)", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "カズハ", + "", + 0, + "", + false, + "", + "やだもう。==W==魔王ちゃんってば、==W==アタシとふたりっきりで過ごした、==RT==あの熱ぅ~~い夜の屋上でのこと、==W==忘れちゃったの?", + "やだもう。==W==魔王くんってば、==W==アタシとふたりっきりで過ごした、==RT==あの熱ぅ~~い夜のこと、==W==忘れちゃったの?" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "004", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_133", + "a", + "026", + "none", + nil, + 0.53, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + nil, + -0.32, + 1.45, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "ふたりっきりで過ごした……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "熱ぅ~~い夜?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "007", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 1.0, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "002", + "none", + nil, + 0.32, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + nil, + 1.5, + 0.4, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m51", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "頼むから==W==これ以上傷口を広げないでくれ!!!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "(カズハはいったい何者なんだ!?==W====RT==だいたい屋上で過ごした熱い夜なんて==W==……ぬ?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_06_005_e", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 380.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "(夜?屋上?==W==まさか……==W==だが、もしそうだとしたら……)==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "026", + "avg_emoji_attention", + nil, + 0.5, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "みんな、落ち着いてくれ。==RT==カズハとはその……==W==晩餐会のときに偶然出会って、==W====RT==1度だけメイクをお願いしたんだ。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 2, + 3, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.02, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "カズハ", + "", + 1, + "", + false, + "", + "魔王ちゃんってば、思い出すの遅すぎてウケる~!==W====RT==てことで、今回もがんばっちゃうから、==W==よろしく~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "言いたいことはあるけれど……==W==まあいいわ。==W====RT==それで、魔王さんが聞きたいのは、これからの作戦だったわね。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "といっても、==W==作戦はいたってシンプル。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "あなたの影武者を用意して、その影武者に映像記録を提出してもらうの。==W====RT==カズハを連れてきたのは、変装メイクを施してもらうためよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_music", + nil, + 0.4, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.6, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "カズハ", + "", + 1, + "", + false, + "", + "アタシの手にかかれば、変装くらいちょちょいのちょいよ♪==W====RT==谷風仕込みのメイク術に、龍族から学んだ美顔魔法をあわせれば……==W====RT==あっという間に別人に変身させちゃうんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.58, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "014", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "004", + "none", + 2, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "009", + "none", + 3, + 0.72, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "018", + "none", + 4, + 0.97, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "カズハ", + "", + 1, + "", + false, + "", + "それじゃあ早速……==W==そこの4人、私についてきて。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "011", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "え?まさか魔王さんの影武者って、==W==わたしたちなの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "もともとフィーリエにいた人だと、==RT==突然姿を消したら怪しまれるかもしれない。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "その点私たちなら、本来フィーリエにはいないんだから、==W====RT==怪しまれることもないわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_vexation", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だがその作戦だと、約束を破ることになるだろう?==W====RT==もしアルベドに影武者がバレたとしたら……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "なら聞くけれど、==W==あなたはその約束をどのようなものだと捉えているの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "005", + "none", + nil, + 0.48, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "3つ、==W==毎日あなたが映った映像を残すこと。==W====RT==レッドアイズをとおし、それをノヴァ全土の映写機で配信します。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.2, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それはもちろん撮影した映像をレッドアイズに送る==RT==ことで、==W==私がフィーリエにいることを証明する。==RT==そのための材料だろう?", + "それはもちろん撮影した映像をレッドアイズに送る==RT==ことで、==W==僕がフィーリエにいることを証明する。==RT==そのための材料だろう?" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "うふふ。魔王さんは正直すぎて、交渉事には向かないわね。==W====RT==たしかにアルベドがルールに厳しいことは、大手カンパニーの==RT==人間なら誰もが知る事実よ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "実際、商談のときなんて誤字脱字のひとつまで見逃さないのが彼女だもの。==W====RT==だからもし、アルベドが本気であなたをフィーリエに縛りつけておくつもり==RT==なら、こう約束することもできたはず――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "013", + "none", + 1, + 0.35, + -0.62, + 1.7, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_speechless", + nil, + 0.7, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + -0.6, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "1つ、フィーリエの法定市街管轄区域から外に出ないこと。==W====RT==2つ、毎日自分が映った映像を撮影し、==W====RT==指定した心相ショップの従業員に提出すること。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "close", + nil, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "なのに彼女はその言い方をしなかった。==W====RT==つまり『フィーリエにいることを証明する映像』と言った時点で、==RT==アルベドはあえて抜け道を作っていたのでしょうね。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そ、そんな解釈もできたのか……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "いまの彼女は恩恵意志の調査を主導する立場にあるから、==RT==『1ヶ月後、時間どおりにアモールに来てください。あとは自由です』==RT==なんて無責任なことは言えないのよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "もっとも、魔王さんが潔白を証明することで、彼女自身の理想を実現==RT==できるのだから。==W==いくつもの厄介事の間で板挟みになることくらい、==RT==アルベドにとっては想定内のことだったのかもしれないわね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "ややこしすぎる……==W==話についていくだけでやっとだよ。==W====RT==それにしても、フィレンたちはこんな複雑な世界で日々==RT==生きているのだな。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "だがアルベドの真意がわかったところで、==RT==危険であることには変わりないだろう?==W====RT==救済委員会は私の命を――==W==", + "だがアルベドの真意がわかったところで、==RT==危険であることには変わりないだろう?==W====RT==救済委員会は僕の命を――==W==" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "018", + "none", + 1, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "none", + 2, + 0.3, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -30.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + 3, + 0.52, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王?", + "", + 1, + "", + false, + "", + "ところでアヤメ、==W==空白旅団の資金はあとどれくらい残っていたかな?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + 80.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.1, + nil, + 0.8, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.82, + nil, + 1.1, + nil, + 0.8, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "(……………………ぬ?==W====RT==はあああぁ!?いったいこれはどういうことだ!?==W====RT==私が……もうひとり!?)", + "(……………………ぬ?==W====RT==はあああぁ!?いったいこれはどういうことだ!?==W====RT==僕が……もうひとり!?)" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + 3, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "023", + "none", + 2, + 0.75, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_flurry", + 1, + 0.25, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "20万ドーラほど==W==です。==W==ですが==W==まだ入金されていない依頼料があるので、==W====RT==それを合わせれば砂漠の旅の準備は問題なくできそう…==W==…==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -450.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + 2, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 3, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -450.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + 3, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 2, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "って==W==どうしてボスがふたりもいるんですか!?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + 1, + 0.35, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 2, + 0.65, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "いや、この場に私がふたりいたとしても、==W====RT==どう考えたって私が本物だろう。", + "いや、この場に僕がふたりいたとしても、==W====RT==どう考えたって僕が本物だろう。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "026", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王?", + "", + 1, + "", + false, + "", + "いやいや!嘘をつくな、私が本物だぞ!==W====RT==その証拠に……==W==アヤメのコップには、==W====RT==かわいい小鳥の絵が描いてあるはずだ!", + "いやいや!嘘をつくな、僕が本物だぞ!==W====RT==その証拠に……==W==アヤメのコップには、==W====RT==かわいい小鳥の絵が描いてあるはずだ!" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -320.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + 2, + 0.3, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "026", + "none", + 1, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + 3.0, + nil, + 0.5, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 320.0, + -80.0, + 0.8, + "avg1_111", + "a", + "025", + "avg_emoji_flurry", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "も、もおぉぉ~~~~ッ!!==W====RT==どっちが本物なんですかああああぁ!!!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "011", + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "029", + "none", + 2, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王?", + "", + 1, + "", + false, + "", + "ナツカはどうだ?==W====RT==どちらが本物か――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "ナズナ、==W==魔王さんをバカにしているなら本気で怒るわよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ナズナ?==W==もうひとりの私の正体はナズナなのか?", + "ナズナ?==W==もうひとりの僕の正体はナズナなのか?" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 320.0, + nil, + 0.9, + "avg1_134", + "a", + "018", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "偽物の師匠を一瞬で見抜いちゃうなんて、==W==さすがナツカセンパイです……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "025", + "avg_emoji_flurry", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王?", + "", + 1, + "", + false, + "", + "な、==W==なぜだ……!==W==なぜバレた!?==RT==あのメイクアップアーティストの腕は本物だったのに!!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "理屈じゃないわ。==W====RT==なんていうか、==W==こう……==W==心の奥でつながっている感じというか。==W====RT==ふふ……==W==だって本物の魔王さんには、==W==安心感があるもの。", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_c", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "close", + 1, + 0.65, + -0.05, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 2, + 0.35, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + 0.78, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "010", + "avg_emoji_vexation", + 1, + 0.42, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王?", + "", + 1, + "", + false, + "", + "うっ……==W==糖分の過剰摂取で==W==胸焼けしそう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "003", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 3, + 0.5, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_happy", + 1, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "カズハ", + "", + 1, + "", + false, + "", + "ふふ。心配しなくても大丈夫よ。==W====RT==それに4人の中からあなたが選ばれたんだから、自信持ちなさい♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "正直不服だけど、==W==私もナズナが適任だとは思っているわ。==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "カズハ", + "", + 1, + "", + false, + "", + "そうね……影武者を演じるうえでもっとも重要な条件は、==RT==変装する相手をきちんと理解していることよ。==W==見た目は完ぺきでも、==RT==理解が足りていないとあっさり見破られちゃうんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 350.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "カズハ", + "", + 1, + "", + false, + "", + "次に大切なのは、身体的特徴ね。魔法だけで変装を長時間==RT==維持するのは難しいし、特に歩き方には癖が出やすいの。==W====RT==だからその点で言うと、4人の中で可能性があるのは――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 4, + "mood_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_156", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.55, + -0.35, + 1.7, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + -0.37, + 1.75, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 2, + 4.0, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "カズハ", + "", + 0, + "", + false, + "", + "あなたしかいないの。==W====RT==その薄い体は、まさに魔王さんの身体的特徴にピッタリよ♪", + "あなたしかいないの。==W====RT==その薄い体は、まさに魔王さんの身体的特徴にピッタリよ♪==RT==身長については……シークレットブーツで調整しましょう。" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 3, + 7, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "NewCharIntro", + param = { + "avg3_1311", + "魔王(ナズナ)", + "限りなく完ぺきに近い影武者", + "c", + "018", + nil, + nil, + 1.2, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "007", + "none", + nil, + 0.5, + -0.01, + 1.05, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ版)", + "", + 1, + "", + false, + "", + "薄い体!?==W==薄い……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.47, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "チトセも異論ありません。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "011", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "して主殿、いつ発たれますか?==RT==チトセの準備はすでに整っております。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ぬぅん……==W==たしかにカズハのメイク術は見事なものだ。==RT==しかし……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "006", + "none", + 1, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 3, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_attention", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "カズハ", + "", + 1, + "", + false, + "", + "もう、魔王ちゃんったら。『しかし』なんて言っちゃダメよ?==RT==あなたの心配もわかるけど、同じようにあなたの仲間は魔王ちゃんを==RT==心配してるんだから。==W==", + "もう、魔王くんったら。『しかし』なんて言っちゃダメよ?==RT==あなたの心配もわかるけど、同じようにあなたの仲間は魔王くんを==RT==心配してるんだから。==W==" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "013", + "avg_emoji_happy", + 1, + nil, + -0.02, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 2, + 0.77, + 0.02, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 3, + 0.23, + 0.02, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ版)", + "", + 0, + "", + false, + "", + "魔王さん、そんなに心配しなくても大丈夫だって。==RT==わたしが本気で演じれば、そう簡単にはバレないだろうし。==RT==それに万が一のときは、相手を返り討ちにしてやるからさ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "010", + "none", + 1, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "018", + "none", + 3, + 0.52, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 4, + 0.2, + 0.0, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "ナーちゃんが完ぺきに魔王さんを演じられるように、==RT==私たちでバッチリサポートするわ!==RT==フユちゃんも、『ナーちゃん魔王さん』を本物の『師匠』だと思ってね?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "011", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "ナズナセンパイが師匠……==W==ナズナセンパイが師匠……==W====RT==が、がんばって思い込みますぅ~~っ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "魔王さん、ナズナのことはみんなで守るから、心配いらないわ。==W====RT==ただ、こっちも魔王さんの状況を確認しないといけないから……==W====RT==ちゃんと毎日連絡してね?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "none", + 1, + 0.55, + -0.05, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "010", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "005", + "none", + 3, + 0.7, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "018", + "none", + 4, + 0.95, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……わかった。==W==ではナズナ――==W==いや、いまの君は魔王か。==RT==魔王プロトコルの代表執行官の座は、君に預ける。==W====RT==私が留守の間、よろしく頼むよ。", + "……わかった。==W==ではナズナ――==W==いや、いまの君は魔王か。==RT==魔王プロトコルの代表執行官の座は、君に預ける。==W====RT==僕が留守の間、よろしく頼むよ。" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 1.05, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ版)", + "", + 0, + "", + false, + "", + "ヘヘッ。まっかせといてよ!==W====RT==……ちなみにカンパニーの資金で、ぬいぐるみ買っていい?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "011", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ダメだ。そもそも砂漠に行く準備をするから、==RT==資金は残らない。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それとチトセ、悪いが君はフィーリエに残り、==RT==ナズナを護ってあげてほしい。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "なぜですか?==RT==チトセは主殿の刀として、ぜひともお役に……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "いまのチトセの主殿は、この魔王だからね。==RT==それに星ノ塔での活躍で、==RT==たくさんの人が君に注目している。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だからこそ、魔王のそばにチトセがいないと、==RT==それだけで不審に思われてしまうだろう。==W====RT==言い換えれば、==W==世間が君を魔王の刀だと認めた証拠だ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_happy", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "世間がチトセを主殿の刀だと認めた……!==W====RT==御意。それではこのチトセ、影武者の護衛を謹んで拝命いたします。==RT==本物の主殿も、道中どうかご無事で。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.4, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + 1, + 0.1, + -0.35, + 1.6, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "安心して。なにがあっても魔王さんは私たちが護るから!", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -7.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "それで、==W==いつ出発するの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + 0.77, + -0.07, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.08, + -0.38, + 1.65, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "もちろんいますぐ出発してもらうわ。==W====RT==人目につく場所で、私と魔王さんがオアシス号を見送るの。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + -80.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 6, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_134", + "a", + "014", + "none", + 1, + 0.42, + 0.05, + 0.87, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_1311", + "a", + "019", + "none", + 2, + 0.63, + 0.01, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_133", + "a", + "008", + "none", + 3, + 0.55, + 0.1, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_132", + "a", + "010", + "none", + 4, + 0.46, + 0.24, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "さあ、==W==準備はいいかしら?==W====RT==この作戦は、==W==ここからが本番よ。==W==", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_144", + "c", + "009", + "none", + nil, + nil, + -0.75, + 1.6, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_111", + "a", + "024", + "none", + 1, + 0.52, + 0.02, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "021", + "none", + 2, + 0.42, + 0.1, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_103", + "c", + "007", + "none", + 3, + 0.55, + 0.22, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.3, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.3, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 5, + 6, + "Linear", + 0.3, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_06.lua b/lua/game/ui/avg/_jp/config/stm08_06.lua new file mode 100644 index 000000000..60a569c51 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_06.lua @@ -0,0 +1,12791 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第6話", + "熱砂の大砂漠", + "フィーリエを旅立った空白旅団は、目的の星ノ塔を探して砂漠を彷徨っていた。しかし塔はいっこうに見つからず、時間だけが過ぎ、物資も底を尽きかけていた。そこでやむを得ず、補給のため『世界の果て』と呼ばれる町を目指すことになった。", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 6.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 6.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_263", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 4, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 8.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 4, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "フィレンの手ほどきを受け、オアシス号のトランクに身を隠した私は、==RT==無事にフィーリエを離れることに成功し――", + "フィレンの手ほどきを受け、オアシス号のトランクに身を隠した僕は、==RT==無事にフィーリエを離れることに成功し――" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -20.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.53} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + 0.0, + 1.09, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "aa", + "011", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "aa", + nil, + "avg_emoji_music", + nil, + 0.37, + -0.035, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + 8.0, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "aa", + nil, + "none", + nil, + 0.53, + -0.035, + -1.05, + nil, + nil, + 1.0, + "none", + "none", + "InCubic", + 0, + 0.0, + false, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "aa", + "013", + "avg_emoji_flower", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + -8.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ab", + "004", + "avg_emoji_star", + nil, + 0.5, + -0.17, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + 2, + 0.75, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + -0.16, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 7.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "またナズナの影武者作戦も順調なようで、砂漠に入る前、心相ショップのショーウィンドウに==RT==置かれていた映写器で、フィーリエ・アグリ・ユニオンのイベントに出席している姿を確認できた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "しかし順調だったのはそこまでで……", + "だが順調だったのはそこまでで……" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_263", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 4, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 11.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 4, + "0", + "Linear", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "砂漠に入った途端、過酷な荒野が私たちに牙を剥いていた。", + "砂漠に入った途端、過酷な荒野が僕たちに牙を剥いていた。" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "そしてフィーリエを離れて10日後――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:00", + "霧月", + "06日", + "日没砂漠", + "とある砂丘" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.7, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_01_025", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 350.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.75, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "はぁ……暑ぅ~い……==RT==アヤメ、水ってあとどのくらい残ってる?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_245", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_245_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + nil, + 0.59, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "節約に節約を重ねても……もってせいぜい3日分ね。==RT==今日中に星ノ塔が見つからなかったら、==RT==一度砂漠を出て補給することも考えないと。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 1.1, + "avg1_112", + "a", + "015", + "avg_emoji_speechless", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "補給かぁ。それにしても……おっかしいなぁ?==RT==前に来たときにコハクが送ってくれた写真だと、==RT==あの星ノ塔は標識の近くにあるはずなんだけど……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + -250.0, + nil, + nil, + "avg1_112", + 4, + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + 0.51, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "フィレンにもらった孤児院の地下にあったっていうコンパスも、==RT==砂漠に入った途端にグルグル回り始めて、==RT==どこを指してるのかわからなくなっちゃったし。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_009", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 10.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + 1.08, + "avg1_103", + "c", + "006", + "avg_emoji_attention", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "間違いない。あのときはここで魔物に遭遇して、==RT==それから砂丘を登って……そこであの星ノ塔を見たから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "なのに……どうして見つからないんだろう?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 1.08, + "avg1_111", + "b", + "004", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "もしかして、砂漠には似たような標識がたくさんあって、==RT==あの写真に写っていた場所はここじゃない……とか?", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_009", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それはないと思うよ。==RT==何度も写真と見比べたけど、風化した跡が完全に一致してるし。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "007", + "none", + nil, + 0.6, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "だとすると可能性は1つね。前に本で読んだんだけど、砂漠にある砂丘は、==RT==絶えずその場所を変えているらしいの。強い風が吹いた日には、==RT==一晩でかなり遠くまで移動することもあるそうよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "だからこの標識も、砂丘と一緒に動いて、==RT==写真の場所から移動したのかもしれないわね。==RT==そう考えれば、星ノ塔が見つからないことにも納得がいくし。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -120.0, + nil, + 1.05, + "avg1_112", + "a", + "007", + "avg_emoji_idea", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "たしかに!これだけ探し回ってるのに、==RT==魔王さんが入ってた祈願箱も落ちてないから、==RT==おかしいと思ってたんだよね!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "005", + "none", + 2, + 0.25, + 0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + -0.11, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "右に同じ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "003", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "何日も探しているのに、星ノ塔どころかあの祈願箱さえも見つからない。==RT==なら、考えられる可能性としてはそれしかないと思ったの。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "Xiao", + "OutBack", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "002", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.55, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さんは?==RT==やっぱり標識が移動したと思う?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "009", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ぬぅ……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 2.2, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 2.0, + nil, + 0.99, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_question", + nil, + 0.45, + -0.28, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 7.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あれ?==W==おーい、魔王さん?==RT==魔王さんってば!!", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "005", + "none", + nil, + 0.54, + -0.355, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_symbol", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "――ぬ?あ、ああ、すまない。少し考えごとをしていて。==RT==それで、なんの話だったかな?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "『星ノ塔が見つからないのは、コハクの写真に写ってた==RT==標識と砂丘が移動しちゃったからだと思う?』って話。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "星ノ塔が移動するとは思えないし……==RT==だとすると、そう考えるのが……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "って、魔王さん?顔色悪いけど、大丈夫?==RT==まさか、熱中症になっちゃった?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "Comment", + param = { + "琥珀贴了主角额头一下" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.38, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_flurry", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "体は……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "avg_emoji_flower", + nil, + nil, + -0.49, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.65, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 210.0, + 0.0, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.4, + -0.42, + 1.6, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "avg_emoji_attention", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.63, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "大丈夫。熱くなってない。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.82, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + 0.69, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "手のひらも湿っていないようですし……==RT==頭痛や目眩はありませんか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いや、特には……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "なら、疲労が溜まっているのかもしれませんね。==RT==星ノ塔を探し始めてから、今日でもう10日ですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "みんな、いい?もし目印が移動していたとすると、捜索範囲を広げないと==RT==いけなくなるわ。でもそうなると、水も食料も足りなくなるし……==RT==一度近くの町で補給をすべきだと思うの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "地図を見ると、いちばん近い町までかなり距離があるよ。==RT==時間、足りる?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "本音を言えば、時間はいくらあっても足りないわ。==RT==でも砂漠には、巡遊者手帳にも載っていない町が1つだけあるらしいの。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -125.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_111_006", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "たしか、このあたりにメモを残したはず……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "あったわ!巡遊者になったばかりの頃、==RT==ウィローさんのところで書いたものなんだけど……==RT==うん、これなら半日くらいで着くと思うわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_111_006", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.3, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.82, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "巡遊者手帳にも載ってない砂漠の町かぁ……==RT==まさかと思うけど、とっくに廃墟になってたりしないよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ウィローさんは『世界の果て』って言っていたけど……==RT==間違いなく、いまでも人は住んでいるはずよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "世界の……果て?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "へぇ~、世界の果てかぁ。なんかロマンチックでいいね♪==RT==まっ、どこだろうと人がいるならそれでいいよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + 25.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.43} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.51, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_025", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 550.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 500.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "もしかしたら星ノ塔の場所を知ってる人がいるかもしれないし。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 150.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + -50.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 6.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "bb", + "020", + "none", + nil, + 0.45, + -0.25, + 1.55, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_320", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(フィーリエに残してきたみんなは、==RT==無事だろうか……?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_320_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 230.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InCubic", + 1.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -180.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 3.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "23:30", + "霧月", + "06日", + "日没砂漠", + "オアシス号車内" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + 1.05, + "avg1_111", + "d", + "003", + "avg_emoji_sleepy", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "だ、だめよセイナ……そのパンは、予算オーバー……==RT==ヨタカブレッドにしましょう……スゥ……スゥ……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 150.0, + nil, + 1.05, + "avg1_103", + "g", + "004", + "avg_emoji_sleepy", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ヨタカブレッド……もう飽きた……すぅ……すぅ……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "stop", + "OutSine", + 1.2, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "町を目指して進み始めてから十数時間、==RT==オアシス号は相変わらず広大な砂漠を走り続けていた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "しかしいくら走っても、ノートに記された世界の果ての町――==RT==『ミラーシュ』にはたどり着かなかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 130.0, + 0.0, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -300.0, + nil, + 1.1, + "avg1_112", + "a", + "006", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さん、まだ起きてる?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "012", + "none", + nil, + 0.34, + -0.38, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ。起きているよ。==RT==どうしたんだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "なんていうか……私の勘がね、もうすぐミラーシュに着くって言ってるの。==RT==自分でもよくわかんないんだけど、このあたりは不思議と走り慣れてる気が==RT==するんだよね~。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + "012", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "知らない場所なのに、走り慣れている?==RT==話が矛盾しているが……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "InSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 0, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ほら、たとえばタイヤの音。==RT==昼間と違って、ちゃんと地面を掴んでる音がするでしょ?==RT==ゴロゴロゴローってさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "いや、砂地との違いがわからないが……==W====RT==ぶっ通しで運転し続けて、疲れているのではないか?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "アヤメとコハクも寝ているし、セイナも少し休んだら――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 3, + 0.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ううん。ここで止まったら、せっかくの勘が途切れちゃうし……==W====RT==とにかく魔王さん、しっかり掴まってて!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 0, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "007", + "avg_emoji_symbol", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "――ぬ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "still", + "InBack", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + -15.0, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_013", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.55, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutSine", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "none", + "shilaimu1", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "うわああああああああああぁ~~~~ッ!!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "オアシス号は、勢いよく砂丘を駆け上がる。==RT==すると――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "頂から見下ろした先に、==RT==ぼんやりと明かりの灯る町並みが見えた。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "23:30", + "霧月", + "06日", + "ミラーシュ", + "名もなき通り" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_533", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "OutQuad", + 2.2, + false, + 0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_533_stop", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "025", + "none", + nil, + 0.2, + -0.28, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.8, + -0.28, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "avg_emoji_speechless", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "これが……ミラーシュ!?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "魔王さん、==W==世界の果ての町……ミラーシュへようこそ!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "いや……セイナも私と同じでゲストだろう。", + "いや……セイナも僕と同じでゲストだろう。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "daintou", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それはそうと、==W==砂漠の町とは思えないほど、==RT==ここは空気が潤っているな。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_flower", + "tiao2", + "ca", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "砂丘を駆け降りるとき、湖が見えたから。==RT==ここはオアシスを中心に、町を作ったんじゃないかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ただ……みんなもう寝てるのか、==RT==明かりの点いてる家が少ないのが気になるなぁ。==RT==って言っても、一軒一軒ドアを叩いて回るわけにはいかないし……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "マーケットを探すのは日が昇ってからにしたほうがよさそうだね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_exclamation", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ならセイナは運転で疲れているだろうし、==RT==先に休んでくれ。見張りは私が引き受けるよ。", + "ならセイナは運転で疲れているだろうし、==RT==先に休んでくれ。見張りは僕が引き受けるよ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ほんと?じゃあ……せっかくだし、お言葉に甘えて。==RT==パパッと着替えてきちゃうから、ちょっと待ってて。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.2, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.65, + false, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.39, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.16, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + 0.2, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "005", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "お待たせー。==W==ふあぁ~……パジャマに着替えた途端、==RT==眠気が襲ってくるから不思議だよねぇ。==W====RT==でも魔王さん、本当に見張りはひとりで平気?疲れてるんでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "023", + "avg_emoji_sigh", + nil, + nil, + -0.18, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "avg_emoji_question", + nil, + nil, + -0.11, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_happy", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "平気さ。私はいっぱい昼寝をしたからね。", + "平気さ。僕はいっぱい昼寝をしたからね。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "014", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + -15.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -280.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "InBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_372", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "022", + "none", + nil, + 0.1, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.13} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 170.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.55, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + -15.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.428, + -0.225, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.55, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "うそ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 185.0, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.32} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.55, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -250.0, + 1.3, + nil, + nil, + 0.85, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + nil, + -0.62, + 2.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "セイナは指先で私の唇に触れたまま――", + "セイナは指先で僕の唇に触れたまま――" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.2, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + -0.84, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "鼻がくっつきそうな距離から瞳を覗き込んでくる。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 0.5, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "悩みごとが多いのは仕方ないけど……==W====RT==魔王さん、昼寝どころか最近は夜も眠れてないでしょ?==RT==昼間、顔色が悪かったのがその証拠だよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.9, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.5, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "悩みごとの内容も当ててあげる。空白旅団だけじゃない、==RT==フィーリエに残してきたみんなにも、自分が迷惑かけてるんじゃないか――==RT==そんなことを考えてるんだよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "てかそうやって、ただでさえ周りの人たちに気を遣ってるくせにさ、==RT==さっきだって運転してる私を心配してくれて。==RT==そりゃあ魔王さんが体調を崩すのも当然だよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_sweaty", + "lengzhan", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それは買いかぶりすぎだ。==RT==セイナの勘……想像の話だろう?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "022", + "avg_emoji_resentful", + nil, + nil, + -0.52, + 1.7, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "いやいやいや。魔王さん、鏡見てないの?==RT==そのクマを見れば、無理してるのは誰だって一発でわかるし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "クマ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -220.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_035", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -480.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_036", + "0", + "OutSine", + 0.7, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -480.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_269", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "bb", + "025", + "none", + nil, + 0.44, + -0.66, + 2.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 12.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 12.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "ケータイで自撮りした写真を見ると――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 200.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "bb", + "012", + "none", + nil, + nil, + -0.34, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutBack", + 1.3, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "クマどころか、パンダに匹敵するほど真っ黒なクマが浮かんでいた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + 0.73, + -0.57, + 2.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_sigh", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ま、まさかここまでひどい顔だったとは……==RT==すまない。これでは心配をかけるのも当然だな。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "だが無意識に、あれこれ考えてしまうんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "セイナたちも、フィーリエに残ったみんなも、==RT==自分たちに出来ることを最大限がんばってくれている。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "だからこそ……もしこの1ヶ月で、==RT==伝説の魔王ではないという証拠を見つけられず――", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "アンジュが救済委員会を引き連れて==RT==襲ってきたらと思うと……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "018", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "今度こそ……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "024", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "誰かが傷つくかもしれないって?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "023", + "avg_emoji_flurry", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "はは……そこまでお見通しとはね。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そりゃわかるよ。だって魔王さん、アモールにいた頃から、==RT==他人のためにがんばってばっかりだったし。だからこそさ……==RT==そんな人は、他人が傷つくのを見て、平気でいられるわけないもん。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "004", + "none", + 2, + 0.15, + -0.21, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "avg_emoji_sigh", + nil, + 0.27, + -0.115, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + 3, + 0.85, + -0.23, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.72, + -0.13, + 1.145, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m18", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ボスのことなので、薄々そうではないかと思っていましたけど……==RT==本当にそうだったんですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ボスは心配性。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "close", + "shilaimu1", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "アヤメ、コハク……!==RT==どうして君たちまで?寝ていたのではないのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "砂丘を下るとき、ものすごい勢いで揺れていましたからね……==RT==ミラーシュに着いたときには、完全に目が覚めていました。==RT==ただ、セイナがどうしてもボスとふたりきりで話したいからと。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "014", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "空気読んだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "アンジュがボスを『伝説の魔王』だと言う根拠は、==W====RT==あちこちで人助けをし、善行を続けていることだと聞きました。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "011", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "007", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "でも困ってる人を助けるのが『伝説の魔王』なら……==RT==あたしたちは、それでもいいかなって。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そういうこと!==RT==てかそれが『伝説の魔王』なら、むしろ仲良くなれそうだし♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "みんな……==W==ありがとう。", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "痛感したよ。私がみんなを大切に思うように……==RT==みんなも私を大切に思ってくれていたんだな。", + "痛感したよ。僕がみんなを大切に思うように……==RT==みんなも僕を大切に思ってくれていたんだな。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "004", + "avg_emoji_music", + nil, + nil, + -0.22, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それに私たち、みーんな魔王さんと一緒にいろんなピンチを乗り越えて==RT==きたんだからさ。あんまりナメてもらっちゃ困るんだよね~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "014", + "avg_emoji_star", + nil, + 0.7, + -0.23, + 1.28, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ボスよりつよつよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "013", + "avg_emoji_exclamation", + nil, + 0.29, + -0.22, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ネガティブと言われがちな私ですが……==RT==ボスを信じるみんなが、そう簡単に負けるとは思いません。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "まっそんなわけで、魔王さんがただの巡遊者だって証拠を見つける頃には、==RT==『アンジュと救済委員会を無力化したから、会議は必要なくなったよ』==RT==なんて連絡がくるかもね?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_exclamation", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それはいくらなんでも楽観的すぎるだろう?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "いいのいいの。こういうときは、細かいことを考えても仕方ないんだから。==RT==それよりほら、魔王さんも一緒に寝よう?明日の朝は早いよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.31} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + 0.15, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "002", + "none", + nil, + 0.0, + -0.08, + 1.13, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "002", + "none", + nil, + -0.15, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_c", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -250.0, + nil, + 1.1, + "avg1_103", + "g", + "007", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ならたっぷり寝たし、見張りはあたしが引き受けるね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "none", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "待ってくれ、みんなに励まされて、==RT==余計に眠気が飛んでいってしまったんだが……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 250.0, + nil, + 1.1, + "avg1_111", + "d", + "011", + "avg_emoji_flower", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "それなら目を閉じて、横になっていてください。==RT==それだけでも、寝ないよりはよっぽどマシです。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutCubic", + false, + false, + 0.76, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.07, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_035", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 0.7, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_398", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_036", + "0", + "OutSine", + 0.8, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 102.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + 1.1, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "魔王さん、睡眠のお悩みデシタラ、ヴェータにお任せクダサイ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_question", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なぜヴェータまで話に入ってくるんだ……==RT==もしや!任務が完了したのを知らせるために――", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_402", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "否定。任務『星ノ塔を所有すること』は未達成デス。==RT==オークションでは部分的な使用権を得ただけでアリ、==RT==『所有』したとはみなされていマセン。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "avg_emoji_star", + nil, + 0.64, + -0.23, + -1.45, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "ですがいまは魔王さんと皆さんの絆を目の当たりにしたコトデ、==RT==ヴェータにもお役に立てることがないかと考えマシタ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "そこでヴェータから魔王さんタチニ、==RT==今回の任務の報酬である『星ノ塔の旋律』の試用権をお贈りシマス。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_shock", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "『星ノ塔の旋律』?==RT==それはいったいどのような権能なんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "ヴェータが精神を落ち着けるための心地良い音楽を流すコトデ、==RT==皆さんを快適な眠りへと誘う機能デス。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "007", + "none", + nil, + 0.45, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + -20.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "avg_emoji_flower", + nil, + 0.24, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "なにそれ、おもしろそう!子守唄……みたいな?==RT==魔王さん、早速試してみようよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "つまりはただの音楽再生機能ではないのか……?==W====RT==まあいい。睡眠導入用の音楽ということなら、==RT==せっかくだしお願いするよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_exclamation", + "jushou", + "cb", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m137", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "承知シマシタ。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -165.0, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 10.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_c", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 30.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {2.3} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.085, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg4_999" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg4_999", + "", + 0, + "", + false, + "", + "星々のまたたきと素晴らしい夢ガ、==RT==魔王さんたちのすべての疲れを癒しますヨウ――==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_07.lua b/lua/game/ui/avg/_jp/config/stm08_07.lua new file mode 100644 index 000000000..c43c45ee9 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_07.lua @@ -0,0 +1,12665 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "追憶", + "虚ろな少女", + "アヤメという幼い女の子は思い悩んでいた。自分にはなんの取り柄もなく、両親から与えられた名前もない、なにも持っていない子どもなのだ…と。そんなアヤメに安らぎを与えたのは、孤児院の新しい家族たちだった。", + 0 + } + }, + { + cmd = "Comment", + param = { + "资源到了一并替换" + } + }, + { + cmd = "Comment", + param = { + "鸢尾独白状态" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m52", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "幼いころの私は――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + -0.425, + 2.6, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "なんの取り柄もない子どもだった。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + 2, + nil, + -0.1, + 1.15, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "……ううん、ないのは『取り柄』だけではない。私には本当の両親に関する記憶がなく、==RT==生まれてすぐにアモールの水道橋近くの孤児院――ヒナギクの家に引き取られた……らしい。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "それだけでも十分恵まれない子どもと言えるのだが……==RT==なんと引き取られたばかりの私には、名前すらなかったという。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "なので私の名前は、髪色が孤児院のそばに咲いていた『アヤメの花』と==RT==似ていた――という理由で、院長のお姉さんがつけてくれたものだった。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.55, + -0.01, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.45, + -0.01, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.65, + -0.05, + 1.1, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "002", + "none", + nil, + 0.35, + -0.05, + 1.1, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "そんな私だが、幸いにも新しい家族には恵まれていた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 10.0, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.8, + -0.1, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.2, + -0.1, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 5, + 0.515, + 0.03, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 3, + 0.35, + 0.03, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + 4, + 0.63, + 0.03, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "最初はひとりだけだった孤児院に、同い年のセイナとコハクが増え、==RT==少しずつ年下の子どもたちが増えていったのだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.45, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "しかし子どもが増えれば、院長のお姉さんの負担は大きくなる。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + 2, + 0.12, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + 3, + 0.78, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "005", + "none", + 4, + 0.93, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "そこで私とセイナ、コハクの3人は、『みんなのお姉ちゃん』として==RT==孤児院の運営を手伝うようになっていった。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "コハクー、魚の下処理は終わってる?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "うん。==W==できてるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_026", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.4, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_010", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + 0.95, + "avg1_112", + "f", + "002", + "avg_emoji_love", + 0, + nil, + 0.53, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "おっ、ナイスー!それにしても、いつも大きな魚を釣ってきてくれて、==RT==ほんと助かるよ。みんながお腹いっぱい食べれるのは、コハクのおかげ==RT==だもん。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 150.0, + nil, + 0.95, + "avg1_111", + "f", + "007", + "avg_emoji_shy", + 0, + nil, + 0.53, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "クンクン……おいしそうな匂い♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 5, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "う~ん、ちょっと火が強いかも?==RT==アヤメ、薪を減らしてくれる?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 2, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "え?あっ、ごめん……!==RT==すぐに減らすね!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_010", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.86, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.75, + -0.12, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "コハクは食べものを見つけるのが得意で――", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m19", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.25, + -0.12, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "セイナはどんな食材からでも、おいしい料理を作ることができる。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "それなのに……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.55, + false, + true + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + nil, + -0.07, + 1.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "なんの取り柄もない私は……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "子どもたちが寝静まると、院長のお姉さんはアルバイトへと出かけていた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "本人は隠しているつもりだったのだろうけど……==RT==危険な仕事をしているのは明らかだった。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "あの人がこっそり傷の手当てをしているのを、何度か目にしてしまったから――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "stop", + "OutBack", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.85, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "だがそれでも、院長のお姉さんは何事もないかのように、==RT==やさしい笑顔を子どもたちに向けていた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "だから少しでも彼女の負担を減らすため、==RT==私たちもお金を稼げないかと考えるようになり――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.2, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "011", + "none", + nil, + nil, + -0.025, + 1.04, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "巡遊者、やってみない?==RT==星ノ塔で手に入れた神器を売れば、たくさんドーラを稼げるんだってさ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m9", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -10.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.66, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "005", + "none", + nil, + 0.2, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "でも……この前地理センに話を聞きに行ったら、==RT==「もっと大きくなってからまた来てね」って断られちゃった。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "005", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_attention", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "煙突掃除なら、子どもでも雇ってくれるみたいだよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_speechless", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "その話は私も聞いたけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "数をこなすために、ときには火が消えたばかりの煙突だろうと、==RT==子どもたちに無理やり掃除させることもあるんだって。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "009", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "熱そう……火傷しちゃう……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "それに雇い主との間に大人が入ると、==RT==報酬はほとんど持っていかれちゃうんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "004", + "none", + nil, + 0.82, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_happy", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "へ~。アヤメって物知りだね!==W====RT==でも……それじゃあ私たち、なんの仕事ならできるんだろう?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "……秘密の相談会は、決まってそんな終わり方をしていた。==RT==だから私は、思い切って院長のお姉さんに直接聞いてみることにしたのだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.22, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.78, + -0.07, + 1.1, + nil, + 1.0, + 0.85, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m5", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "私って、どんな仕事に向いているんだろう?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_011", + 0.6, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "普段はどんな質問にも快く答えてくれる彼女だったが、このときだけはめずらしく険しい表情を浮かべて==RT==黙り込んでしまった。そしてしばらくすると1本の鍵を取り出し、無言でこちらに差し出した。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_011", + 0.5, + 0.54, + 0.3, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.2, + nil, + nil, + 0.9, + 0.0, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_011", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -1300.0, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "私はその意味を理解しないまま、受け取った鍵を使ってヒナギクの家の地下室の扉を開く。==RT==するとそこには、見たこともないほどたくさんの本が収められていた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "それを見て思った。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "彼女から見ても私には取り柄がないから、==RT==その本の中から自分で答えを探させようとしたのではないかと。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_567", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ripples", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "思わず涙が零れそうになったけれど……==RT==貴重な本を濡らしてはいけないと思い、涙をぐっと堪えた。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_186", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "010", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "そしてすがるような思いで……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "手近にあった本を開いたのだった――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + -0.17, + 2.1, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "アヤメは弱虫な女の子だ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.3, + nil, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.26, + -0.12, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.2, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "はぁ……はぁ……やっと登れた。水道橋の上なんて危ないだけなのに、==RT==どうしてセイナとコハクはここに来ようとするんだろう?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "004", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_013", + nil, + 0.51, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "…………", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "…………", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_013", + nil, + 0.51, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.35, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.32} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "009", + "none", + nil, + 0.23, + -0.09, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "めずらしくふたりが真面目に本を読んでる……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + nil, + 0.465, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "あれは……昨日私が貸した、魔法の問題集かな?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "そういえば、エリーさんが言ってた青い髪の女の子は、==RT==奨学金をもらってプラチナ学院に進学したって聞いたし……==W====RT==よーし!そういうことなら、私も負けてられないよね!", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "そもそも私みたいになんの取り柄もない子は、地道に努力するしかないし。==RT==プラチナ学院は無理でも、せめて星輝附属大学くらいには……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "015", + "none", + nil, + 0.37, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "015", + "none", + nil, + 0.62, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + 3, + 0.51, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.28, + -0.06, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.72, + -0.06, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "セイナ、コハク!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.82, + -0.14, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "none", + nil, + 0.17, + -0.14, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_flower", + nil, + nil, + -0.065, + 1.15, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "おやつの時間だよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.7, + -0.06, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_music", + nil, + 0.28, + -0.06, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あっ、アヤメ!ちょうどよかった!==RT==ここなんだけどさ、私もコハクも意味がわからなくて。==RT==説明してくれないかな?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "考えすぎて、頭から湯気が出そう……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ん~?どれどれ……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -20.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "004", + "avg_emoji_speechless", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_013", + 0.6, + 0.51, + 0.35, + true + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "28_down", + "OutCubic", + 0.8, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ってこれ、ただの童話集なんだけど!==RT==昨日渡した魔法の問題集はどうしたの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.05, + "avg1_112", + "f", + "015", + "avg_emoji_sweaty", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "いや~、それがあの魔法の問題集、==RT==とんでもない呪いがかけられてたみたいでさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.05, + "avg1_103", + "h", + "009", + "avg_emoji_awkward", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "5秒で意識を持っていかれた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "アヤメも確認してみてよ。==RT==絶対あぶない催眠魔法がかけられてると思うんだよね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "だから童話を読んで頭の中をリセットしてたの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 0, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そうそう!気分転換ってやつだよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "はぁ……もうこの際だし、字が覚えられるなら童話でもいいけど。==RT==それで、なにを読んでるの?えっと……==W==『魔王の伝説』?==RT==有名なお話だね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でもさ、聞いた話だと……==RT==『伝説の魔王』ってすっごく悪い人なんだよね?==RT==アヤメはどう思う?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_013", + nil, + 0.51, + 0.35, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "005", + "none", + nil, + 0.37, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.62, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "悪い人は悪い人でしょ。手下の悪魔を使って、==RT==勉強しない子や夜ふかしする子を連れ去っちゃうんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "でもこの童話に出てくる魔王って、ぜんぜん悪い人じゃないよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "004", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "みんなと一緒に土地を切り拓いて、道具を作って、家を建てて。==RT==むしろいい人だよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "甘い!そうやって味方だと思わせるのが魔王の作戦なの。==RT==いい人のふりをして近づいて、相手が油断したところで、==RT==ガブッて食べちゃうんだから。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "エリーさんがいつも言ってるでしょ?==RT==『タダより高いものはない』って。==RT==おいしい話には、必ず裏があるの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でもさ、仮にそれが演技だったとしても……==RT==ずっと演技し続けられるなら、もうそれっていい人と変わらなくない?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "セイナたちは上巻しか読んでないから、わからないんだよ。==RT==下巻で魔王は、ノヴァ大陸中の星ノ塔を自分のものに==RT==しようとするんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "うはは~!なにそれ、かっこいいー!==RT==そんなの、世界でいちばんすごい巡遊者にしかできなくない!?==RT==ねっ、コハクもそう思うでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.49, + 0.15, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "002", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + true, + "", + "自分のものになったら、星ノ塔の場所も動かせるかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "004", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "いまは星ノ塔のせいで、ヒナギクの家に日差しが届かないから。==RT==動かせるなら便利。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そりゃあ自分のものになったら、場所くらい好きに動かせるんじゃない?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "じゃあ魔王を応援して、星ノ塔を動かしてもらう。", + "" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_112", + "f", + "008", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "なら私とコハクは魔王がいい人だと思ってるから、==RT==これで2対1だね!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "なんでそうなるの……==RT==いい?魔王は星ノ塔を自分のものにしたあと、塔を壊そうとしてるの。==RT==そんなことしたら、神器が手に入らなくなっちゃうでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "それって、そんなに大変なこと?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ものすっっっっごく大変に決まってるでしょ!==RT==ヒナギクの家のリビングにある、==RT==あの冷たい風が出る大きな箱も神器なんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "あれがないと、暑くて困る……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "コハクがずっと欲しがってるケータイだって神器だし。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "魔王、バイバイ。応援するのやめるね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "はい、これで『魔王が悪い人説』はふたり。==RT==形勢逆転♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "って、セイナ?どこ行ったの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_broken", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + -0.06, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "童話の話はもういいよ。==RT==魔王が本当はいい人ってわかっただけで十分だし。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + 1.05, + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "だから魔王はいい人なんかじゃ……==W====RT==まあいいけど。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ねえねえふたりとも、ヒナギクの家まで競争しない?==RT==席についた人から順に、好きなおやつを選ぶの!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.77, + -0.06, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_star", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "受けて立つ。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.06, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "012", + "none", + nil, + nil, + -0.08, + 1.17, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ちょぉ……!?セイナ!コハク!?==W====RT==嘘でしょ、こんな高さから飛び降りていくなんて、正気じゃない……!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "010", + "none", + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "セイナとコハクは、何十メートルもの高さから躊躇なく飛び降りる。==RT==私は思わず両手で顔を覆ったが、意を決して下を覗き込むと――==RT==勢いよくヒナギクの家に駆け込んでいく、ふたりの背中が見えた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.65} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "彼女たちがどのように下まで降りたのかわからないが、==RT==臆病な私は階段を1段ずつ下っていくしかなく……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m18", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "結局ヒナギクの家に戻る頃には、おやつの時間が終わりかけていた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "010", + "none", + nil, + nil, + nil, + 2.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "けれど「早いもの順でおやつを選ぼう」と言いつつ――==RT==私の好きなクッキーを残しておいてくれたことは、いまでも忘れない。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_012", + nil, + 0.52, + 0.35, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "アヤメは本を読むのが得意な女の子だ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 1.05, + "avg1_103", + "h", + "006", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "アヤメ、塀の上に子ネコがいるよ。==RT==見に来ない?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ん~……いまはやめとく。==RT==魔法陣の描き方の練習をしてるから……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + 1.05, + "avg1_112", + "f", + "006", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "アヤメ!アヤメ!エリーさんが持って帰ってきたこのふたつの神器、==RT==もしかしたら合体させられるかも!一緒に試してみない!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "avg_emoji_speechless", + nil, + 0.54, + -0.14, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ん~……あとでね。==RT==この呪文、あとちょっとで覚えられそうだから……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_012", + nil, + 0.52, + 0.35, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.2, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -1100.0, + nil, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_012", + nil, + 0.51, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "地下室の鍵を手に入れてから、しばらく経ったあるときのこと。なんの取り柄もないと思っていた私だが、==RT==どうやらほかの子どもたちよりも本を読むのが得意だと気づいた。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "travellers_home_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "私はセイナのように、独学で剣術を身につけ、==RT==地理センの巡遊者たちと交流をはかることはできない。", + "" + } + }, + { + cmd = "SetBg", + param = { + 4, + "city_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "私はコハクのように、ネコを追いかけて、==RT==アモールの路地や屋根の上を駆け回ることはできない。", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_012", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "それでも私には、たくさんの本を読んで得た知識がある。==RT==剣術を学んでいなくても、セイナの剣技を見切ることができるし……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "アッシュエリアの外へ出たことがなくても、都市の地図は頭に入っている。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + nil, + -0.1, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "アヤメというからっぽの器が、本の知識で満たされていく――==RT==そんな自信へとつながったのだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "agency_daylight", + "0", + "Linear", + 1, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + nil, + 0.82, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.18, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "002", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_014", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ねえアヤメ、地下室で変な神器の部品を見つけたんだけど……==RT==これってなんだかわかる?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "これは『ハンドル』ね。『車』っていうめずらしい神器の一部よ。==RT==たしかどこかの本に詳しく書いてあったから、探しておいてあげる。", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_014", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.28, + 0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_028", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "アヤメ、この銃ってどうやって使うの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "この魔法銃は……ムーナ液を補充して、魔法陣で駆動させるみたいね。==RT==魔法陣の使い方なら私でも教えられるけど……==RT==ムーナ液は無駄遣いしちゃダメよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "アレって簡単には手に入らないみたいだし、==RT==そもそも恩恵意志に見つかったら捕まっちゃうものなんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_028", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "星歴994年。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.73, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "孤児院から巣立っていく最初の子どもということで、==RT==あとに続く子どもたちの『いいお手本』になれるよう、勇んで社会へと飛び出した――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "……のだが。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.85, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "アヤメ、コハク、いまいくら持ってる?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.17, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "すかんぴん……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "エリーさんへの恩返しとして、自分たちで稼いだ==RT==お金を置いていこうって言ったのはセイナでしょ?==RT==だから私も、持っていたお金をヒナギクの家に置いてきたわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "あはははは……だよねぇ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "どうしよう!てことは私たち、無一文なんだけど!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "まったく、どうせいつもの思いつきだったんでしょ?==RT==きちんと計画を立てないからこういうことになるのよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "で、でもさ?エリーさんが心配しないように、==RT==自分たちでお金を稼げるってところは見せておきたくない?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "それは……セイナの言うとおりね。==RT==だから私も賛成したわけだし。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "お金がなくても、食料は自分たちで採れば問題ない。==RT==魚ならあたしが獲ってくるし、いまの時期はキノコも生えてる。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "おおっ!さっすがコハク!==RT==だよね、自給自足してこそ旅って感じがするし!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "もう、調子いいんだから……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "とにかく、いきなりサバイバル生活なんてしないわよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -10.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.18, + -0.1, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.82, + -0.1, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_010", + 0.4, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "こんなこともあろうかと、少しだけどドーラは残してあるんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + nil, + "avg1_112", + "a", + "013", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "マジ!?==W==さっすがアヤメ、頼りになるー!!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 50.0, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_flower", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "アヤメさいこー。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_08.lua b/lua/game/ui/avg/_jp/config/stm08_08.lua new file mode 100644 index 000000000..e8039b757 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_08.lua @@ -0,0 +1,9073 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "追憶", + "はじめての…", + "孤児院を巣立ったアヤメたちは、この先それぞれが思い描く進路について話し合う。その際アヤメの大学の入試では多額のお金が必要だと発覚し、急遽お金を稼ぐため3人揃ってはじめての星ノ塔探索へと向かうことになる。", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "星歴994年。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "OutSine", + 1.2, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 4.5, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "清月", + "24日", + "アモール:アッシュエリア", + "スイーツ店" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.25, + -0.11, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + -0.075, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + nil, + 0.75, + -0.11, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "002", + "none", + nil, + 0.65, + -0.075, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_245", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -15.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_013", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.45, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "005", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "005", + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "お会計はこの金券と割引券、あとクーポンからお願いします。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "スイーツショップ店員", + "", + 0, + "", + false, + "", + "承知いたしました。==W====RT==そうしますと……お会計は1000ドーラになります。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_013", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.4, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.2, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.8, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "お腹いっぱいスイーツを食べたのに、たったの1000ドーラ?==RT==なんなら1000ドーラって、惣菜パンをひとり1個買ったら==RT==なくなっちゃう金額なのに……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -10.0, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + 3, + 0.65, + -0.075, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ここ、サービス券を併用できるってことで人気のお店なの。==W====RT==でもまさか、日雇いアルバイトの報酬でお金の代わりにもらった==RT==金券とクーポンが、こんな形で役に立つなんて思わなかったわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "これからなにがあるかわからないんだから、==RT==なけなしの10万ドーラを少しでも節約していかないとね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + -0.075, + 1.1, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.62, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + nil, + 0.3, + -0.075, + 1.1, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.62, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "アヤメは神様。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "よっ、さっすがアヤメ!==RT==……でもさ、なんでドーラをブーツの中に入れてるの?==W====RT==普通に財布でよくない?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "前に本で読んだの。荒野が危険なのはもちろん、都市の中だって必ずしも==RT==安全とは言い切れないから、お金は分散して持っておくべきだって。==RT==そうすれば、悪い人に遭遇してもお金を全部盗られることはないから。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ふーん?==W==でもさ、悪い人もその本を読んでて、==RT==お金の隠し場所を全部知ってたらどうするの?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "そ、それは……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "悪い人を全部倒せば問題ない。==RT==それに賞金首なら、縛って連れて行けば懸賞金がもらえるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "そ、そんなことが本当にできるなら……ね?==W====RT==それより、ふたりはこれからどうするつもり?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "あたしは……ほかの都市を見てみたい。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "私は巡遊者をやってみるよ。==RT==伝説の魔王みたいに、ノヴァにある星ノ塔を制覇するんだ~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 220.0, + -15.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.59, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_014", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.35, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でもその前に、まずはこれを組み立てないと。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "これは……あのときの車の『ハンドル』?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そっ♪アヤメがくれた本に書いてあったんだけど、==RT==これって車を制御するための道具なんだってさ。==W====RT==ノヴァ大陸は広いし、乗り物があったほうが便利でしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "たしかに便利だけど……==RT==神器の車ってすごく貴重なのよ?==RT==本当に自分たちでどうにかできるの?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_013", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ふっふっふ……==RT==まあこれを見てよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.12, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "003", + "none", + nil, + 0.25, + 0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "なに、これ……重い……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ヒナギクの家の地下室で埃をかぶってたから、==RT==エリーさんにお願いして譲ってもらったの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "なにに使うものかわからないって言ってたけど……==RT==私の勘だと、たぶんこれは車の心臓部分だね!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.15, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "車の……心臓?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "とにかくこのパーツを中心にして車を組み上げて、==RT==最後に『ハンドル』とつなげば……==RT==きっとものすごい速さで走ってくれると思うよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そういうアヤメは?これからどうするの?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_013", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "avg_emoji_speechless", + nil, + 0.415, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "私は……大学でいろいろ学んでみたい。==W====RT==実はね、ヒナギクの家を出る前に受けた星輝附属大学の==RT==予備試験に合格していて、==W==来週には本試験があるの。", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m137", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "大学って……すごい魔法の研究をするため?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "そんな大それた目標なんてないわ。私はただ、安定した収入を得たいだけ。==RT==大学を出れば、恩恵意志やアグリ・ユニオンのような超大手カンパニーに==RT==就職できるかもしれないし――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "そうすればこの先もアモールに残って、==RT==仕事がお休みの日にはエリーさんのお手伝いができるから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "……まあ、すべては来週の試験の結果次第だけどね。==RT==そのためにも、まずは短期のアルバイトでお金を稼いで、==RT==受験料を用意しないと。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "受験料?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_corridor", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + nil, + 0.75, + -0.3, + 1.5, + nil, + 1.0, + 0.92, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "星輝附属大学の入試は、全部で6科目。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "3日に渡っておこなわれるの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "数学、修辞学、魔力原理、魔力運用、恩恵エネルギー学、恩恵呪文。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_classroom", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "中でも魔力や星ノ塔関連の試験では多くの魔法素材を消費するし……==RT==最悪、試験会場を破壊する可能性もあるから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "受験者は一律で20万ドーラを納める必要があるの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + 0.0, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "でもアヤメ、さっきなけなしの10万ドーラって……==RT==受験料は、別に取ってあるんじゃないの?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ないわ。==W==でも大丈夫よ。==RT==毎日20時間働けば、必要なドーラは貯められるし。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.84, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でもさ、それじゃ勉強する時間も、寝る時間も取れなくない?==RT==あっ、そうだ!==W==勉強はともかく、ドーラを稼げて寝る時間も==RT==確保する方法ならあるけど、試してみる?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:35", + "清月", + "28日", + "荒野の星ノ塔", + "25階" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m8", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_954", + "a", + "002", + "none", + nil, + 0.12, + 0.09, + 0.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1281", + "a", + "002", + "none", + nil, + 0.88, + 0.09, + 0.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_972", + "a", + "002", + "none", + nil, + nil, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + nil, + 0.03, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + 0.22, + 0.15, + 0.55, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + 0.78, + 0.15, + 0.55, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_294", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_314", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_moster_roared", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + 0.4, + 0.06, + 0.8, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + 0.17, + 0.09, + 0.45, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + 0.65, + 0.09, + 0.45, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "025", + "none", + nil, + 0.93, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ヒイイイイイイッ……!!==RT==こ、これが本物の星骸なの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.22, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_music", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そうだよ。本で見たことあるでしょ?==RT==ちなみにこいつらは火属性だから、アヤメの水魔法が相性いいんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.29, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "003", + "none", + nil, + 0.6, + 0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "あたしが援護する。アヤメ、安心していいよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_954", + "a", + "002", + "none", + nil, + 0.8, + 0.03, + 0.55, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1281", + "a", + "002", + "none", + nil, + 0.2, + 0.06, + 0.55, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_972", + "a", + "002", + "none", + nil, + nil, + 0.06, + 0.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.125, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + nil, + 0.08, + 0.85, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + 0.75, + 0.06, + 0.5, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + 0.25, + 0.06, + 0.5, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + nil, + 0.1, + 0.8, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + 0.7, + 0.09, + 0.45, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + 0.3, + 0.09, + 0.45, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.98, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.83, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "凍れ!凍れ、凍れ、凍れ、凍れ、凍れ、凍れ!!==RT==凍ってええええええええええぇ~~~~っ!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.93, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ice_magic", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_327", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_972", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_954", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_1281", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_247", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.08, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + nil, + -0.17, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "はぁ……はぁ……==W==た、倒せた……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.85, + -0.17, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 3, + 0.15, + -0.17, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "倒せたっ!ふたりとも、見ててくれた!?==RT==私もセイナたちみたいに、ちゃんと戦えたわ!!==RT==足手まといにならなくて、本当によかった……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_flower", + nil, + 0.29, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "アヤメ、すごくうれしそう。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + 0.71, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "なーに言ってんの?==RT==足手まといどころか、アヤメは私たちの中でいちばんスゴいじゃん。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "すごい?私が?==W====RT==セイナこそ、なに言ってるのよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "でもアヤメは本をたくさん読んでて、==RT==あたしたちの知らないこともたくさん知ってる、すごい。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ほらほら。細かいことは気にしないで、まずは願掛けしてみようよ?==RT==ちょうどあそこにおっきめの祈願箱があるし!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -60.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.18, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_music", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "たしか……箱に触れながら、願い事を言えばいいんだよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ケータイ。ケータイ。ケータイ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.85, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "それじゃダメよ。==W==恩恵の神に対しての感謝の気持ちを持って、==RT==欲しい神器について出来る限り詳しく説明しないと。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.5, + false, + 0.51, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 0.0, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + 2, + 0.2, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_awkward", + nil, + 0.29, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でもケータイって……どう説明したらいいのかな?==RT==遠くにいる人と話す道具、とか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ここは私に任せて。==RT==関連する資料を読んできたから、祈りの言葉もわかるし。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "スト~~~~ップ!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "願掛けって、対価として記憶が取られちゃうんでしょ?==RT==ならさ、せっかく試験に向けて勉強した内容を==RT==忘れちゃったらマズいし……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "決めた!==RT==ここはやっぱり私がやるから、アヤメは願掛けの仕方だけ教えてよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "その気持ちはうれしいけど……==RT==星ノ塔に入るまでに何日も使っちゃったから、これ以上時間は==RT==かけられないの。だからなんとしても1回で願掛けを成功させないと。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "それにね、ふたりと一緒に塔に登れて、いまはすっごく気分がいいの。==RT==こういう気持ちのときほど、願掛けが上手くいきやすいって聞くし……==W====RT==だからセイナの気持ちはうれしいけど、ここは私にやらせて?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "アヤメがそこまで言うなら……==W====RT==わかった。任せるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ありがとう、セイナ。それじゃ……==W==ふぅ……==RT==全知全能の恩恵の神よ、願いを聞き届けたまえ。==RT==どうか私に――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "アモールへと帰り着いた頃には、月曜日の朝になっていた。==RT==私たちは手に入れたケータイの神器を急いで心相ショップで換金すると、==RT==再集合する日を決めてそれぞれが別行動を取ることにした。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_corridor", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.65, + -0.21, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_119_001", + 0.35, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "こうして私は、無事受験料を手に入れ――==RT==星輝附属大学の入試を受けることができたのだった。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_119_001", + 0.35, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "数日後――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "grocery_store", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:00", + "花月", + "5日", + "アモール:アッシュエリア", + "商店街" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.2, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.8, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "アヤメ、試験はどうだった?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "おかげさまで、5科目とも手応えはバッチリよ。==RT==特に記憶が抜けているっていう感覚もなかったし……==RT==今回は運が良かったって言っていいのかもしれないわね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + nil, + 0.75, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "アヤメ、これ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_014", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "これは……ケータイ?どうしたの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.8, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_music", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "アヤメが試験に行ったあと、コハクと相談して、==W====RT==またあの星ノ塔に行ってきたんだ。願掛けは何回か失敗したけど……==W====RT==ちゃんと私たち3人分のケータイは確保できたよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "でも……私までもらっちゃっていいの?==RT==願掛けしたのはふたりなんだし、私の分は換金したほうが……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_014", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "004", + "none", + nil, + 0.46, + 0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ううん。あたしとセイナはこれからアモールを離れるけど、==RT==同じ都市にいれば連絡は取れるから。また会うときに便利。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "えっ?ふたりとも……行っちゃうの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "実は、見習いとして入れてくれるギルドが見つかってさ。==RT==早速今日から旅に出るんだー♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "あたしは宝探しギルドに入って、明日にはアモールを出る予定。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "……そう。なら、ふたりが戻ってくるときは、==RT==星輝附属大学の学生になった私がもてなしてあげるわ。==W====RT==その頃には、アルバイトでお金も貯まっているでしょうし。", + "" + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "014", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "――っと、言ってるそばから、もうアルバイトの時間ね。==RT==それじゃあふたりとも、体に気をつけて。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + -0.19, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "バイバイ、アヤメ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "アヤメも元気でね!==RT==近いうちに、必ずまた会いに来るよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "……さてと。コハク、私たちも行こっか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "うん。でも……==W==さっきのアヤメの話、ちょっと変だった。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ヘン?どこが?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -130.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + -0.11, + 1.15, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "007", + "avg_emoji_exclamation", + nil, + 0.6, + -0.21, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "前にアヤメ、入試は6科目って言ってたから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_09.lua b/lua/game/ui/avg/_jp/config/stm08_09.lua new file mode 100644 index 000000000..4c8ccf6f4 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_09.lua @@ -0,0 +1,16267 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "追憶", + "アヤメの答え", + "受験科目数を間違えたために、アヤメは星輝附属大学の入試に落ちる。自分の夢を見失いながら働く中で、セイナ・コハクと再会したアヤメはふたりにギルドに誘われる。アヤメは自身の人生の答えを見つけ、巡遊者になって冒険することを選ぶ。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_corridor", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "花月", + "20日", + "アモール:ゴールドエリア", + "星輝附属大学" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_011", + 0.3, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_205", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "003", + "none", + 2, + 0.55, + -0.05, + 1.0, + nil, + 0.8, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "003", + "none", + 3, + 0.8, + -0.05, + 1.0, + nil, + 0.8, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + 1, + 0.65, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_011", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ふ、不合格!?==W==合格点に1点足りていないなんて、そんな……!==B====W====RT==点数を確認させてください!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_attention", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_205", + "a", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "かまいませんよ。==W==ただ、5科目の合計だけでこれだけの==RT==成績を残したというのに、本当に惜しいことをしましたね。==W====RT==残りの1科目もきちんと受けていれば、もしかしたら……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "えっ?==W==あと……==W==1科目?==W==どういうことですか?==W====RT==試験は全部で5科目……でしたよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "いいえ。==W==星輝附属大学の入試は、全部で6科目。==W====RT==それは大学の歴史上、一度も変わっていませんよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_205", + "", + 1, + "", + false, + "", + "ですのであなたが受けていないのは、==RT==いちばん最後の『恩恵呪文』の試験ということになります。==W====RT==あれは暗記さえしていれば、==W==比較的高得点を取りやすい――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.55, + -0.1, + 1.1, + 0.8, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "(そんな……そんなそんなそんなそんなそんなそんな!!!!==RT==呪文を間違えて覚えていたならともかく、==RT==試験の科目数を間違えるなんて、絶対にありえな……==W==まさか!?)", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -60.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.85, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "close", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + 2, + 0.2, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.29, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "その気持ちはうれしいけど……==RT==星ノ塔に入るまでに何日も使っちゃったから、これ以上時間は==RT==かけられないの。だからなんとしても1回で願掛けを成功させないと。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "それにね、ふたりと一緒に塔に登れて、いまはすっごく気分がいいの。==RT==こういう気持ちのときほど、願掛けが上手くいきやすいって聞くし……==W====RT==だからセイナの気持ちはうれしいけど、ここは私にやらせて?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "grocery_store", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.2, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.8, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "おかげさまで、5科目とも手応えはバッチリよ。==RT==特に記憶が抜けているっていう感覚もなかったし……==RT==今回は運が良かったって言っていいのかもしれないわね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_corridor", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + nil, + -0.18, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.25, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "(あ……ああぁ……ばか、ばかばかばか、私の大ばか……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "(抜け落ちた記憶は、試験勉強の内容じゃなくて、『入試の科目数』だったんだ……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "それからのことは、よく覚えていない。==RT==どうやって大学から帰ったのか、==RT==どうやってアルバイト先で出張を引き受けたのか……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_431", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "beilin_street_dusk", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 40.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "気づけば私はベイリーンで新しい仕事を始めていた。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "(強がったりしないで、セイナに願掛けを頼んでいれば……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "ついそんなことを考えてしまいそうになることもあったが……==RT==いまさら考えたところで、どうにもならないことは理解していた。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "(私にも得意なものがあるなんて自惚れて、勘違いしたから……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "(きっとこれは、調子に乗った私への恩恵の神様からの罰なんだわ)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "(……ううん。そもそもあのときは、ふたりとも私のために一緒に塔に登ってくれた)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "(なら記憶を差し出すのは、当然私であるべきよ)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "(だからこれは……そう、罰ですらないわ)", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_431_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_market_night", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "ベイリーンでの勤務が終わっても、私はアモールには戻らず==RT==そのまま近くの都市で新しい仕事を探すことにした。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "こんな情けない私では、ヒナギクの家のみんなに合わせる顔もないし、==RT==お金を入れる余裕もないからだ。けれど――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "rule_39", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.21, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "疲れた面接官", + "", + 0, + "", + false, + "", + "履歴書を拝見しましたが……これまで学校に通われたことがないようですね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_office", + "28_right", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.21, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_057", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "高慢な面接官", + "", + 0, + "", + false, + "", + "ご出身は……アッシュエリアですか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "高慢な面接官", + "", + 0, + "", + false, + "", + "申し訳ありませんが、うちのカンパニーではちょっと……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "bank_counter", + "28_right", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.21, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "困り顔の面接官", + "", + 0, + "", + false, + "", + "推薦状をお持ちではない?……そうですか。では本日の面接は以上で終了となります。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "困り顔の面接官", + "", + 0, + "", + false, + "", + "結果については巡遊者のほうからお手紙をお届けしますので――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "rule_39", + "OutQuad", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_166", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "書類選考で落ちるのは当たり前。奇跡的に面接まで進んだとしても、==RT==まともに取り合ってもらえることなど、皆無に等しかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "がんばって取った資格も、必死になって覚えた知識も、==RT==結局ぜんぶ無駄になっちゃったなぁ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_outside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutSine", + 5.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "最終的に私を拾ってくれたのは、恩恵意志だった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "どうやらアモールの心相ショップが、==RT==恩恵チャージ用の移動拠点を近隣の都市に置くことになったらしい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "こうして私は、心相ショップの――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "派遣社員となった。==Off==", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1207", + "a", + "002", + "none", + nil, + 0.7, + -0.2, + 1.2, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "16", + "InQuad", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + 0.3, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "21:00", + "霜月", + "24日", + "カノーシャ:シルバーエリア", + "商店街" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snow", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + -0.25, + 1.3, + 0.3, + nil, + 0.7, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "AvgStageEffect_paint", + "Linear", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.1, + 0.1, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.5, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_1207", + "", + 0, + "", + false, + "", + "(すごい雪……まさにクリスマスイブっていう感じの天気ね。==W====RT==セイナとコハクは元気にしているかしら?==W====RT==風邪なんて引いていないといいんだけど……)", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_night_winter", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + 0.35, + -0.4, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "none", + nil, + 0.5, + -0.1, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "(それにしても暇ね……==W====RT==最近はみんな、恩恵よりもコスパのいいムーナを使っているみたいだし)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "(いまの私は『アモール305号心相ショップ』の販売員。==RT==でも入試以来アモールには戻っていないし、==RT==アモールに戻っていないのだからお店にだって一度も行ったことがない)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "(恩恵意志の制服を支給されることもなく、==RT==こうして小さなテーブルを置いて、==RT==近隣の都市で細々と仕事をするだけの毎日を送っている)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "(でも月間優秀従業員賞を3回も受賞したんだし、==W====RT==あと1回くらい受賞すれば、正従業員になれる可能性だって……!)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou0", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_185", + "a", + "004", + "none", + nil, + 0.2, + -0.2, + -1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "close", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + 0.32, + -0.05, + -1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "あっ、いらっしゃいませ!==RT==恩恵のチャージはこちらです!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "人事担当者", + "", + 0, + "", + false, + "", + "お疲れさまです。あなたがアヤメさんですね?==W====RT==今日は人事部から、==W==大切なお話があります。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_exclamation", + nil, + 0.6, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "(人事部の人が、わざわざ私に会いに来た……?==W====RT==もしかして、予定よりも早いけど正従業員にしてもらえるとか……!)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "022", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + 0.67, + -0.1, + 1.1, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "は、はい!私がアモール305号心相ショップのアヤメです……!==RT==あの、いったいどのようなお話でしょうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "人事担当者", + "", + 1, + "", + false, + "", + "単刀直入に申し上げます。==W==昨今の外部環境の変化にともない、==RT==天空院は経営方針を見直すため、大規模なリストラと事業の縮小を==RT==おこなうこととなりました。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "人事担当者", + "", + 0, + "", + false, + "", + "つきましては、あなたの所属するアモール305号心相ショップについても==RT==間もなく閉鎖となります。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m5", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "……………………へ?==W==へいさ?==W====RT==あ、あの……だとすると私はどうすれば?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "人事担当者", + "", + 0, + "", + false, + "", + "これまでのアヤメさんの営業成績については、==RT==人事部側も非常に高く評価しています。==W====RT==しかし正従業員ではないため、他部署への異動の対象にはならず……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "人事担当者", + "", + 0, + "", + false, + "", + "そのためカンパニーの規定に従い、正従業員と同額の退職金を==RT==お渡しするということで、==W==どうかご納得いただければと思います。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + "002", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "で、でも……!==W====RT==いえ、わかりました……ありがとうございます。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + 0.2, + -0.2, + -1.3, + nil, + nil, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snow", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_017", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "それ以来――落ち込んだときは、唯一手元に残った星輝附属大学の==RT==過去問集を無心で解くようになった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "問題には必ず答えがあり、一生懸命勉強して解き方を覚えれば、==RT==どんなに難しい問題でもいつかは解ける日が来るからだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 5.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + 0.5, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "だというのに……==RT==いくら考えても、『私の人生における正解』は見えてこなかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "仕事に応募しては落ちる、そんな毎日を繰り返し――==RT==やっと採用されたと思ったら、いつクビを切られるかも==RT==わからない派遣従業員。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "正従業員と違う色の従業員証は、もはや家畜をつなぐ首輪と変わらない。==RT==休憩室のお菓子やお茶は人間様のものであって、==RT==家畜である私が手を出していいものではなかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "それでも……登記上ではカンパニーでなくとも、==W====RT==名前に『アモール』とついているカンパニーで働きたかった。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "『アモール』という言葉がついていると、==RT==いつかまたあの場所に戻れるのではないか……==RT==そんな気がしてくるからだ。", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_office_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + 0.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "星歴995年==Off==。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:30", + "鳴月", + "25日", + "ベイリーン", + "職業紹介所" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_140", + "a", + "002", + "none", + nil, + 0.68, + -0.15, + 1.1, + 0.1, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + 0.32, + -0.15, + 1.25, + 0.1, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.9, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "職業紹介員", + "", + 0, + "", + false, + "", + "フィーリエでのお仕事なんてどう?==RT==なんとあの超大手!アグリ・ユニオンよ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "いや……そういう上手い話って、絶対裏がありますよね?==W====RT==よくある話だと、==W==フィーリエに行くと言われたのに、==RT==到着したのは南の雨林だった――とか。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "職業紹介員", + "", + 0, + "", + false, + "", + "あらら、もうバレちゃった。==W==でも雨林だって悪くないわよ?==RT==衣食住が提供されるうえに、交通費も全額支給。==RT==学歴も不要だし、ケータイさえ使えれば誰にでも務まる仕事なんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "職業紹介員", + "", + 0, + "", + false, + "", + "もちろん現地での研修もあるし、==RT==研修が終わればすぐにお金が入ってくるわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "な、なるほど。==W==ですが……やっぱり遠慮しておきます。==RT==ほかの仕事はありませんか?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "職業紹介員", + "", + 0, + "", + false, + "", + "そんなこと言って、自分が仕事を選べる立場じゃないってわかってる?==W====RT==それに前のカンパニーをクビになってから、==RT==もうず~~っと新しい仕事が見つかってないんでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ち、違います!クビではなく、事務所が閉鎖になったんです!==W====RT==それに私だって、わがままを言っているわけではなく……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "職業紹介員", + "", + 0, + "", + false, + "", + "でもほんと不思議よね。どれだけ繁盛してるお店でも、==RT==あなたのいるところだけがきれ〜いに潰れるんだから。==W====RT==もしかしてあなた、==W==疫病神だったりして?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -25.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "004", + "none", + nil, + 0.67, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "職業紹介員", + "", + 0, + "", + false, + "", + "まっ、冗談はともかく。==W==この機会に、どうして仕事が見つからないのか、==RT==自分を見つめ直してみたら?==W====RT==いまの生活を始めた頃から、少しでも成長したって胸を張って言える?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "うぐっ……==W====RT==自分にも原因があることは、きちんとわかっていますから……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "職業紹介員", + "", + 0, + "", + false, + "", + "そうよ、まずは『自分が誰にも必要とされてない』って自覚するところが==RT==スタートラインなの。==W==それじゃ、このアグリ・ユニオンの仕事を受けるって==RT==ことで、ここにサインを――", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_common_014", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_common_014", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "わ、私は……==W==誰にも必要とされていない……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "travellers_home_office_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.45, + -0.3, + 1.7, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "アヤメ、サインなんてしなくていいよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.65, + -0.2, + 1.35, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.05, + 0.0, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.6, + -0.15, + 1.25, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.1, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "懐かしい匂い、懐かしい感触の手が、ペンを握る私の手を掴んだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "==W==セイナ!?==W==コハクも……!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 3, + 0.45, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_attention", + 1, + 0.25, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.77, + -0.4, + 1.6, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 1, + 0.75, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "久しぶり、アヤメ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "もう、2ヶ月も探し回ったんだからね?==RT==なのに……やっと見つけたと思ったら、==RT==こんなところで詐欺に引っかかりそうになって。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 1, + 0.8, + nil, + 1.7, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.21, + nil, + 1.15, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.43, + nil, + 1.15, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_140", + "a", + "004", + "none", + nil, + 0.67, + -0.05, + 0.95, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "avg_emoji_awkward", + nil, + 0.65, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "職業紹介員", + "", + 0, + "", + false, + "", + "失礼ね。なにが詐欺よ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "職業紹介員", + "", + 0, + "", + false, + "", + "あたしはね、言い訳ばっかりでなにもしようとしない怠け者に、==RT==身の丈にあった仕事を紹介しただけ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.35, + nil, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "005", + "none", + nil, + 0.68, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_angry", + nil, + 0.4, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "はぁ!?==W==怠け者だぁ?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "知ったような口きかないでくれないかなぁ?==RT==いい?アヤメはね、小さい頃から誰よりも努力してるんだから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + 0.7, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "孤児院にいた頃だって、みんなが寝たあとも夜遅くまでひとりで勉強して、==RT==でも朝は誰よりも早く起きて!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + -2.0, + 1.0, + 0.5, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "私が巡遊者になるって言ったら、普通の巡遊者が知らないようなことまで、==RT==自分で勉強したことを丁寧に教えてくれてさ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_office_dusk", + "28", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + 0.1, + nil, + 0.9, + 0.5, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_140", + "a", + "005", + "none", + nil, + 0.7, + 0.0, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + 0.65, + -0.02, + 0.95, + nil, + 0.5, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それの!どこが!!怠け者なんだよ!!!もお〜〜っ!!!==W====RT==人を騙して仲介料で稼ごうとするあんたに――", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "アヤメが怠け者呼ばわりされる筋合いはないって〜==RT==の!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "004", + "avg_emoji_vexation", + nil, + 0.6, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "職業紹介員", + "", + 0, + "", + false, + "", + "ギャーギャーうるっさいわねぇ……==RT==仕事が見つからないのがなによりの証拠でしょ?違う?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 200.0, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "これ見て。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "職業紹介員", + "", + 1, + "", + false, + "", + "なによそれ……==W==って、面接の紹介状!?==RT==しかも星輝会の印章まで押してあるじゃない……!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "005", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "close", + nil, + 0.7, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.18, + -0.05, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.38, + -0.05, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_angry", + nil, + 0.4, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "アヤメが誰にも必要とされてないなんて大嘘!==W====RT==むしろ引っ張りだこなんだから!わかったか!ウ〜、ワン!!==B====W====RT==ほらアヤメ、こんな詐欺師ほっといて行くよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + 0.35, + -0.1, + 1.3, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.15, + -0.1, + 1.3, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "え?あ、ええ、そ、そうね……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.6, + -0.12, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "職業紹介員", + "", + 0, + "", + false, + "", + "星輝会の紹介状を持ってるなら、はじめからうちに来るなっての!==W====RT==……いや、待てよ。==W==星輝会が目をつけた人材を雨林に売り飛ばそう==RT==としたなんてバレたら……==W==ヤバ、さっさと逃げよーっと。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "beilin_street_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:00", + "鳴月", + "25日", + "ベイリーン", + "夕暮れの通り" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.72, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.57, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.36, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.7, + nil, + 1.0, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 3, + 0.55, + nil, + 1.0, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 4, + 0.3, + nil, + 1.0, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "セイナ、コハク……どうしてふたりがここに?==W====RT==それにさっきの、2ヶ月も探してたってどういうこと?==W====RT==というかあの紹介状はなに!?本物なの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "わかったわかった。とりあえずひとつずつ答えていくから。==W====RT==でもその前に……==W==じゃじゃーん!見て見てコレ!すごくない!?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + 0.75, + -0.05, + 1.1, + nil, + nil, + nil, + "Tiao", + "none", + "OutCubic", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_parkbase_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + -0.25, + 1.3, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_symbol", + nil, + 0.35, + -0.2, + 1.25, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "これ、神器の車じゃない……!==W====RT==本当に造れたの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg1_103", + "a", + "003", + "avg_emoji_sigh", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "外側だけね。中はからっぽ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "もう、コハクー!バラすの早すぎ!==RT==アヤメの驚く顔、もっと見たかったのに〜……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 0, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "まあまあまあ。==W==それはともかく、何ヶ月もかけて願掛けで神器を集めてさ。==RT==コハクも古代の宝物を見つけてくれたりして、なんとか形にはなったんだ。==W====RT==逆に考えれば、あとは中身を作ったら完成ってことだし♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ちなみに星輝会の人に会ったのは、神器を合体させてるとき。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そっ。で、私たちはアヤメの友だちだよって説明したら、==W====RT==その女の人からこの紹介状を渡してほしいって頼まれたの。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "有効期限って書いてあるのが気になるけど……==RT==こっちの手紙にはなにが書いてあるのかしら?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_205", + "a", + "002", + "none", + 3, + 0.63, + -0.5, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.1, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "『突然のお手紙で驚かせてしまい、申し訳ありません。星輝附属大学の==RT==入試では非常に残念な結果となりましたが、あなたの答案は私どもに==RT==とってとても興味深いものであったため、こうしてペンを取っています。』==P====RT====RT==『もしお仕事を探されているようでしたら、ぜひ一度面接にいらして==RT==ください。あなたに最適な仕事をご用意できるかもしれません。==RT==お会いできることを楽しみにしています。==P====RT====RT==——アルカナ研究会』", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.4, + -0.15, + 1.15, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.18, + -0.4, + 1.6, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "003", + "none", + nil, + 0.82, + -0.4, + 1.6, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.8, + nil, + 1.55, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.55, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "恩恵意志の中だと、星輝会に属してる研究グループみたいだよ。==RT==ちょっと話を聞いただけだから、詳しいことはわからないけど、==W====RT==すごく丁寧な人だったし、信用してもいいと思う。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "入試の勉強に使ってたノート、まだ持ってる?==RT==面接では、入試の問題について議論したいって言ってたから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ええ。==W==あるけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "じゃあさ、いまから面接受けに行く?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.05, + nil, + 1.8, + nil, + 0.8, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 1.0, + nil, + 1.8, + nil, + 0.8, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_speechless", + nil, + 0.48, + -0.2, + 1.25, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "えっと、私は……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.35, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "いま手を伸ばせば、夢に手が届くかもしれない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "星輝附属大学の過去問は、暗記するほど繰り返し解いてきたし、==RT==私が受験したときの問題にだって、自信を持って答えられる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "なのに……どうして私はこんなにも迷っているの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "そもそも私は、いったいなんのために必死になって勉強してきたんだっけ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 1.0, + nil, + 0.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + 4, + nil, + 0.1, + 0.95, + nil, + 0.2, + 1.0, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + 2, + 0.3, + 0.1, + 1.1, + nil, + nil, + 1.0, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + 3, + 0.75, + 0.1, + 1.1, + nil, + nil, + 1.0, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "002", + "none", + 2, + 0.3, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "002", + "none", + 3, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "003", + "none", + 4, + nil, + nil, + 0.95, + nil, + 0.3, + nil, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_parkbase_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + 0.5, + nil, + 0.5, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.3, + nil, + 1.05, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "もしこれまでの積み重ねが、何者かに用意された==RT==『アヤメの人生の答え』にたどり着くためのものだったとしたら――==RT==私がなりたかった私は、いったいどこにいってしまったんだろう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "……わからない。==RT==どうしたら私が求める『アヤメの人生の答え』が手に入るんだろう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_attention", + nil, + 0.78, + nil, + nil, + nil, + 0.0, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "あ、==W==でも勘違いしないように言っとくと……", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m7", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "アヤメを2ヶ月探してたのは、紹介状を届けるためじゃないよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "え、そうなの?==W====RT==じゃあ……どうして?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.1, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_vexation", + nil, + 0.65, + nil, + 0.95, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "どうしてって、本気で言ってる?==W==詐欺師のところでも言ったじゃん?==W====RT==『アヤメが誰にも必要とされてないなんて大嘘!==RT==むしろ引っ張りだこだー!』ってさ。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "…………………………==W==あ、あれ?==W====RT==まさか本当に伝わってなかったの!?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "え、えっと、ごめんなさい。==RT==よくわからないんだけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "いやいやいやいや!==W==目の前にいるじゃん!==RT==ココ!==W==アヤメを必要としてる人!==W==ふたりも!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + 0.9, + nil, + 0.2, + nil, + "stop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.25, + nil, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ああっ!!そういうことだったの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "気づくの遅すぎぃ……==RT==わかってくれたならいいけどさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "車の神器の外側が完成したのが2ヶ月前。==W====RT==それからセイナは、アヤメをギルドに誘うためにずっと探してたの。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.3, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.3, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "私をギルドに?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + nil, + "avg1_112", + "a", + "004", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "だってさ、あの日――==RT==アヤメが私に『ハンドル』のことを教えてくれなかったら、==W====RT==私の……私たちの冒険の物語は、一生始まらなかった。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "だからもし自分でギルドを組むなら……==W====RT==そのときは、絶対にアヤメを誘うって決めてたんだ!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "って言っても、私に夢があるように、アヤメにも夢があるなら、==RT==無理強いはできないけどね〜。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "まあそういうわけだから、面接に行くなら止めないよ。==W====RT==あ、でももし星輝会がつまらなかったら、==W==転職先の候補==RT==くらいには入れてくれるとうれしいかな♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_love", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "アヤメを悲しませるなら、==RT==そのときはあたしたちがアヤメを奪いにいくから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "おお!それいいね〜!?==W====RT==かっこいい!採用!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "セイナ、コハク……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ありがとう!==W==私、==W==決めたわ!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_462", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m55", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "InOutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_b", + "0", + "OutExpo", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 0, + nil, + 5.0, + 1.5, + 0.0, + false, + false, + 180.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_fade_right", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_001", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 0, + nil, + nil, + 3.0, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "015", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "", + false, + "", + "え……?え……?ア、アヤメ?==W====RT==大事なノートでしょ?==W==勉強、きらいになっちゃった?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "問題を解くのは好きよ。==RT==答えにたどり着くと、安心できるから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "それにできるなら大手カンパニーに入りたいし、==RT==アモールに戻ってヒナギクの家の近くで暮らしたい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "でも……それは全部、==W==ヒナギクの家のみんなと――==W====RT==大好きなセイナとコハクと、ずっと一緒にいたかったからなの!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "特別なことなんて、なにも必要ない。==RT==どんなときでもそばにいてくれる……ただそれだけでいいの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "だから私、巡遊者になるわ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "アヤメの人生の答えは、==W==ほかでもない私自身が決めるの!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_001", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + -200.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -600.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 5.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "それを言うなら、==W==『私たちの答えは』でしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "", + false, + "", + "うん。==W==あたしたちは3人でギルドなんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_001", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "ふふ。==W==そうだったわね。==RT==それじゃあセイナ、コハク……==W==これからまた、よろしくね!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_10.lua b/lua/game/ui/avg/_jp/config/stm08_10.lua new file mode 100644 index 000000000..9233b418b --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_10.lua @@ -0,0 +1,9523 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第7話", + "星の旋律が見せる夢", + "『星ノ塔の旋律』により、アヤメの過去を夢に見た魔王たち。しかしお試し版の機能のため、魔王以外の3人は夢を忘れる。魔王から夢の内容を聞いた3人は前向きに考え、ミラーシュの探索を開始。だが到着早々、トラブルに巻き込まれてしまう。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "h", + "025", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:00", + "狩月", + "07日", + "ミラーシュ", + "オアシス号" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "ぬぅ……ここは?==W====RT==ああ、そうか。昨日ミラーシュに着いて、==RT==そのまま眠ったのだったな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "none", + nil, + nil, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 0.7, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "おはようございマス、魔王さん。==RT==昨夜はよく眠れマシタカ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ。なんだかとても長い夢を見ていた気がする――", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "星々のまたたきと素晴らしい夢ガ、==RT==魔王さんたちのすべての疲れを癒しますヨウ――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_attention", + "lengzhan", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "って、まさか……==RT==あの夢は君の『星ノ塔の旋律』が原因なのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "肯定。ただし『星ノ塔の旋律』についてハ、==RT==魔王さんたちの承認を得て実行したものデス。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "JuGong", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "承認はしたが……==W====RT==君は「快適な眠りへと誘う機能」と言っていたはずだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "あれは星ノ塔の記録に基づいて紡ぎ出された旋律デス。==W====RT==そのため聴いた者が記録と共鳴すれバ、失った記憶を==RT==再び呼び覚ますことが可能となりマス。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "niunie1", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "失った記憶?だがあれはアヤメたちのことで、==RT==どう考えても私の記憶ではなかったが……==W==", + "失った記憶?だがあれはアヤメたちの夢で、==RT==どう考えても僕の記憶ではなかったが。==W==" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_001", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -580.0, + -100.0, + 1.4, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "lengzhan", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "待てよ?ということは、==W==まさかあれは==RT==彼女たちが失った記憶だったということか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "否定はできマセンガ、肯定もできマセン。==RT==星ノ塔の記録ニハ、たしかに願掛けをした者の記憶が含まれマス。==RT==ですが同時ニ、記憶以外の情報も含まれていますノデ。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "それと申し訳ありませんガ、今回の『星ノ塔の旋律』は==RT==あくまでお試し版となりマス。そのため夢で見た内容に==RT==ついてハ、すぐに記憶から消去されるデショウ。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "もし完全な機能の解放をお望みデシタラ、==W====RT==システム任務『星ノ塔を所有する』を達成することで可能となりマス。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "結局そうやって理由をつけて、==RT==君は任務を達成させようとするわけだな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "まあいい。==W==心配しなくても、みんなを守る力が==RT==手に入るなら、任務だって達成してやるさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "承知シマシタ。==W==それでは道中のご無事をお祈りしてイマス――==RT==魔王さん。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "h", + "015", + "none", + nil, + nil, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "(魔王さん……魔王さんか。==RT==ヴェータの話がすべて真実だとしたら、私は――)==W==", + "(魔王さん……魔王さんか。==RT==ヴェータの話がすべて真実だとしたら、僕は――)==W==" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 0, + 0, + "103" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_103", + "", + "0", + "", + false, + "", + "ボス、おはよう", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "ぬ?ああ、コハクも起きたのか。", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_103", + "", + "0", + "", + false, + "", + "もうとっくに起きてたよ==RT==でもボスは起きてすぐヴェータと話し始めたから、邪魔しないようにひとりでケータイいじってた", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_103", + "", + "0", + "", + false, + "", + "ちなみにボスはどんな夢を見たの?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_103", + "emoji_sneaky_c", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "007", + "none", + nil, + nil, + -0.8, + 2.0, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "コハクたちが、まだ小さかった頃の夢だよ==RT==自分たちでお金を稼ごうと話し合ったり、水道橋の上で本を読んだり", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.7, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "孤児院を出たあとにアヤメが受験で苦労したこと、オアシス号を組み立てたこと、あとはコハクが宝探しに旅立ったこと…とかね", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 0, + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_exclamation", + "lengzhan", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "って、ちょ、コハク?==W====RT==急にどうしたんだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "006", + "avg_emoji_flurry", + nil, + nil, + -0.65, + 1.9, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "その夢の内容、==W==もっと詳しく聞かせて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "018", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "023", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:20", + "狩月", + "07日", + "ミラーシュ", + "オアシス号" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ふあぁ~……おぁよぉ……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "まったく、いつまで寝ぼけてるのよ……==RT==こっちなんてセイナが変に寝返り打つから、==RT==太ももで首が締まって窒息しかけたんだからね?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "またいつもみたいに、コハクが後ろから私の腰に==RT==抱きついてきたからじゃない?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "だとしてもよ。私の腰に抱きついてくることもあるけど、==RT==セイナを押し潰したりしてないでしょ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "ふたりとも感触が違うから、==W==どっちにするかは気分で決めてる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 20.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "003", + "none", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "セイナはぽかぽか。==W==アヤメはふわふわ。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "なっ……!?ふわふ――==W==まさか、ここにきて体重が……==W====RT==いい、==W==いまからカーテンの向こうは私がいいって言うまで進入禁止だから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "018", + "close", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.55, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 120.0, + nil, + nil, + "avg1_111", + "d", + "019", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "011", + "avg_emoji_sigh", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ちなみにボスは==W==カチカチ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_symbol", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "カ、カチカチ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "うん。痩せすぎ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "023", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "だね。魔王さんはもっとごはん食べたほうがいいよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_flurry", + "niunie", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いや、そもそも話がズレているような……==W====RT==夢の内容について、話をするのではなかったのか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "うん。==W==だからふたりも起こしたの。==W====RT==セイナとアヤメは、夢の内容覚えてる?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "007", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "夢は見てた気がするけど……==W====RT==内容までは覚えてないなぁ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "……な、なに、今度は夢の話?==W====RT==私も内容は覚えていないけど……==W====RT==スッキリ起きられたから、いい夢だったんじゃないかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "026", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なら私からも1つ聞きたい。みんなはヒナギクの家で==RT==過ごしたこと、そこから巣立ったときのこと、==RT==オアシス号を組み立てたことはいまでも覚えているか?", + "なら僕からも1つ聞きたい。みんなはヒナギクの家で==RT==過ごしたこと、そこから巣立ったときのこと、==RT==オアシス号を組み立てたことはいまでも覚えているか?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "011", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "ヒナギクの家で過ごしたことは、よく覚えてない。==RT==エリーさんの顔は、ぼんやり覚えてるけど。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ヒナギクの家を出たあとのことなら、なんとなく覚えてるよ。==RT==ミドリちゃんを組み立てるためにがんばったこととかね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ただ、その頃ってみんなバラバラにすごしてたはずなんだけど……==RT==どうやって空白旅団を結成したのかは、正直よく覚えてないんだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "すべては願掛けの影響ですね。==RT==星ノ塔は強い感情のこもった記憶を好むそうですし……==W====RT==そう考えると、あの頃はいろんな意味で不安が多い時期でしたから。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "015", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "それに願掛けの言葉が不完全だと、==RT==より多くの記憶が奪われると言われています。==W====RT==駆け出し巡遊者の宿命……なのかもしれませんね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そういう意味じゃ、物知りのアヤメがいてくれてよかったよ。==W====RT==私だけだったら、失敗しまくって記憶がすっからかんに==RT==なってただろうし。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "niunie1", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "みんなヒナギクの家で過ごしたことは、==RT==ほとんど覚えていないのか。==W==だとすると==RT==やはりあの夢はアヤメたちの記憶……==W==なのか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "niunie1", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(ヴェータは夢の内容はすぐに忘れると言っていたが……==RT==こうしてはっきりと思い出せるのは、『魔力絶縁体質』の==RT==おかげなのかもしれないな)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "私の見た夢の内容だが――==W==", + "僕の見た夢の内容だが――==W==" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "30分後――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "つまり星輝附属大学の入試で落ちたのは……==RT==それが原因なんですか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "あたしとセイナが願掛けしてれば……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "アヤメは星輝附属大学に合格してたんだ……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "017", + "avg_emoji_exclamation", + 1, + 0.38, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "なに言ってるの。==W==大学に合格していたら、==RT==こうしてふたりと一緒に旅に出ることもなかったのよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "027", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "それに大学に落ちたからこそ、魔王プロトコルの一員になって、==RT==『カンパニーの従業員になる』って夢も叶ったの。そういう意味じゃ、==RT====W==むしろ恩恵の神様には感謝したいくらいよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "君たちは、なんというか……こう……==RT==もっと驚いたり、ショックを受けたりしないのか?==RT==衝撃の事実だと思うのだが……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "019", + "avg_emoji_happy", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "たしかに衝撃の事実だねー。==W====RT==でも過ぎたことであれこれ考えても仕方ないし……==W====RT==だったら明日を楽しく、笑って過ごしたいじゃん?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "巡遊者として活動する以上、大切な記憶を失くすかもしれない――==RT==という覚悟を持って臨んでいますからね。それに稼いだドーラ==RT==を隠した場所さえ忘れなければ、大きな問題ではありません。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "前にアヤメ、それですごくよろこんでたよね。==RT==ブーツからドーラが出てきて、臨時収入だって。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "コ、コハク……!そういう話はしなくていいから!==RT==それにボスと『魂の取引』をしたいまは、==RT==もう記憶を失う心配もなくなりましたし。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "019", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "だね!==W==それじゃ、みんな起きたことだし、そろそろ出発しよっか!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "005", + "none", + 1, + 0.5, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + 2, + 0.72, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + 3, + 0.28, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "28_down" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "09:00", + "狩月", + "07日", + "ミラーシュ", + "名もなき通り" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "着いたばっかりのときは暗くてよく見えなかったけど……==RT==これがミラーシュ?ただの砂漠にある町って感じだし、==RT==なんで『世界の果て』なんて呼ばれてるんだろう?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "一般的に、ノヴァの都市は星ノ塔を囲むように作られているでしょ?==W====RT==でもミラーシュには星ノ塔がないし、そもそも周辺にすら星ノ塔が==RT==存在していない。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "だから星ノ塔から遠い場所――==W====RT==『世界の果て』なんて呼ばれているの。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_question", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "でも、==W==どうして塔がない場所に町を作ったの?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "なにか事情があるみたいだけど……==RT==町の人に話を聞いても、有力な情報は得られなかったわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "だがそれならなおのこと、ミラーシュの住人たちは==RT==星ノ塔を必要としているはずだし、もし件の星ノ塔までの==RT==道が整備されているなら、もっと活気があるはずだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_question", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なのにこの現状ということは……==RT==塔の手がかりを得られる望みは薄いだろうな。==RT==そもそも住人たちは、どのように生活しているんだろう?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.68, + nil, + 0.98, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.32, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "007", + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元気いっぱいの子ども", + "", + 0, + "", + false, + "", + "お姉ちゃんたち、もしかして砂漠の向こうから来た巡遊者!?", + "お兄ちゃんたち、もしかして砂漠の向こうから来た巡遊者!?" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あ、ああ。そうだよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_star", + nil, + nil, + -0.04, + 1.2, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元気いっぱいの子ども", + "", + 1, + "", + false, + "", + "うわぁ~!==W==本当に護衛隊以外の人だぁ!==W====RT==ねえねえ、ミラーシュにはなにしに来たの!?==W====RT==よかったら僕が案内してあげるよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "お姉ちゃんたち、ちょっと調べたいことがあって。==RT==人が多いところに案内してもらえる?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元気いっぱいの子ども", + "", + 1, + "", + false, + "", + "人が多いところかぁ……?==RT==わかった!ならこっちだよ!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + nil, + "avg1_112", + "a", + "005", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "魔王さんたちは先に行ってて。==RT==私はミドリちゃんに乗っていくから。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + 3, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "了解。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.72, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.28, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "005", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 3, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元気いっぱいの子ども", + "", + 1, + "", + false, + "", + "ミラーシュは収入源が少ないから、贅沢はできないけど……==RT==食べていく分には困らないんだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "なにかめずらしい特産品で商売している……とか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元気いっぱいの子ども", + "", + 1, + "", + false, + "", + "お姉ちゃんすごい!大正解!==RT==ここにはノヴァでいちばんあま~いデーツと、==RT==クリスタルダイヤの鉱山があるんだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元気いっぱいの子ども", + "", + 0, + "", + false, + "", + "ただ……デーツは砂漠の外に輸出できないし、==RT==鉱山もとっくに閉鎖されちゃってるから、==RT==全然お金にはならないんだけどね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "デーツにクリスタルダイヤの鉱山か……==W====RT==ってあの格好!あそこにいるのは==RT==『デザートゲイル』の傭兵ではないか!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.28, + nil, + 1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.52, + nil, + 1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.78, + nil, + 1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "003", + "none", + 1, + 0.33, + 0.12, + -0.75, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "003", + "none", + 2, + 0.57, + 0.12, + -0.75, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1297", + "a", + "003", + "none", + 3, + 0.7, + 0.12, + 0.75, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.35, + nil, + -0.8, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.55, + nil, + -0.8, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1297", + "a", + nil, + "none", + nil, + 0.68, + nil, + 0.8, + 0.0, + 0.8, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 0.8, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "屋台みたいですけど……売っているのは、神器?==W====RT==あれもミラーシュの特産なのかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + 0.8, + "avg3_170", + "a", + "006", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元気いっぱいの子ども", + "", + 1, + "", + false, + "", + "あっ、==W==お客さんだ。あの帝国護衛隊の人を見てて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.9, + 0.03, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_170", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "乱暴なデザートゲイルの傭兵", + "", + 0, + "", + false, + "", + "よお、帝国護衛隊のネーちゃん。==W====RT==最近儲かってっか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "002", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1297", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_attention", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "旗手", + "", + 1, + "", + false, + "", + "まあボチボチってとこね~。==W====RT==この神器いくら?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "乱暴なデザートゲイルの傭兵", + "", + 1, + "", + false, + "", + "500グラムで20万ドーラだ。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "旗手", + "", + 1, + "", + false, + "", + "はぁ?==W==神器の量り売りなんて聞いたことないんだけど。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "乱暴なデザートゲイルの傭兵", + "", + 1, + "", + false, + "", + "こいつは俺たちが1袋ずつ担いで砂漠を越えてきたんだぜ?==RT==ならそれをどうやって売るかは俺たちが決める。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "乱暴なデザートゲイルの傭兵", + "", + 1, + "", + false, + "", + "つか値段に文句あるなら、無理に買うことはねえ。==RT==まっ、星ノ塔がないこのミラーシュで、==RT==神器を手に入れる手段があるってんなら好きにすりゃいいさ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "旗手", + "", + 1, + "", + false, + "", + "チッ……わかったわよ。==W====RT==その値段でいいから、映写器をちょうだい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "006", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_003", + 0.48, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "乱暴なデザートゲイルの傭兵", + "", + 1, + "", + false, + "", + "映写器か、==W==ならこいつでどうだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "旗手", + "", + 1, + "", + false, + "", + "いちおう確認するけど、本物なんでしょうね?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "乱暴なデザートゲイルの傭兵", + "", + 1, + "", + false, + "", + "おいおい、やめてくれよ。==RT==ここで偽物を売ったなんて噂が広まったら、商売にならなくなっちまう。==RT==そんな馬鹿なマネすると思うか?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "旗手", + "", + 0, + "", + false, + "", + "はいはい。ならもうそれでいいから。いくら?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "close", + nil, + nil, + 0.12, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "乱暴なデザートゲイルの傭兵", + "", + 1, + "", + false, + "", + "おっと悪ぃ。ネーちゃんがなかなか買わねぇから、==RT==神器の単価が変わっちまった。==W====RT==500グラム30万ドーラで、450万ドーラだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "旗手", + "", + 0, + "", + false, + "", + "はぁ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + 2, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + 1, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "旗手", + "", + 0, + "", + false, + "", + "アンタ、人を馬鹿にするのもいい加減にしなよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 1, + -8.0, + -4.0, + 0.8, + 0.0, + false, + false, + 10.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "close", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "004", + "avg_emoji_attention", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {1.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "006", + "close", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + nil, + 0.85, + -0.02, + -1.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1297", + "a", + "002", + "none", + nil, + 0.15, + -0.02, + -1.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1297", + "a", + nil, + "none", + 0, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutQuad", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元気いっぱいの子ども", + "", + 0, + "", + false, + "", + "あはは!みんな、見て見て!==RT==帝国護衛隊とデザートゲイルのケンカだよー!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なっ……!?なにを言っているんだ!==RT==ここは危険だ、早く離れよう!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元気いっぱいの子ども", + "", + 1, + "", + false, + "", + "お姉ちゃんこそ、なに言ってるの?==RT==やっとケンカが始まったんだから、==RT==いよいよ僕たちの商売の時間だよ!", + "お兄ちゃんこそ、なに言ってるの?==RT==やっとケンカが始まったんだから、==RT==いよいよ僕たちの商売の時間だよ!" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + -0.02, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元気いっぱいの子ども", + "", + 0, + "", + false, + "", + "おーい!デザートゲイルと帝国護衛隊の人ー!==W====RT==ここに劇団白猫の人がいるよー!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m8", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……ぬ?劇団白猫?==RT==待ってくれ、私たちは――==W==", + "……ぬ?劇団白猫?==RT==待ってくれ、僕たちは――==W==" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.48, + nil, + 1.25, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 500.0, + nil, + nil, + "avg3_209", + "a", + "008", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "乱暴なデザートゲイルの傭兵", + "", + 1, + "", + false, + "", + "あの服装は……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 120.0, + nil, + nil, + "avg3_156", + "a", + "002", + "avg_emoji_exclamation", + 5, + 0.49, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "旗手", + "", + 1, + "", + false, + "", + "劇団白猫だ!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_209", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_flurry", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "ええええええええええ~~~~っ!?ちょ、ど、どういうこと!?==W====RT==私たちは昨夜ミラーシュに着いたばっかりで、==RT==その劇団白猫っていうのがなんなのかも、さっぱり……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "007", + "none", + 1, + 0.53, + -0.07, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "ボス、==W==危ないからあたしの後ろに隠れてて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "強行突破する。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_11.lua b/lua/game/ui/avg/_jp/config/stm08_11.lua new file mode 100644 index 000000000..719c776fd --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_11.lua @@ -0,0 +1,12448 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第8話", + "『世界の果て』の町", + "デザートゲイルは『劇団白猫』と間違えて襲ったことを謝罪、お詫びに空白旅団の補給を手伝う。ミラーシュの事情と消えた星ノ塔の手がかりをメルサから聞いた一行は、『劇団白猫』の拠点である劇場へ乗り込むが、何者かの罠にかかってしまう。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:30", + "狩月", + "07日", + "ミラーシュ", + "無名の道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 5.0, + nil, + nil, + 0.2, + true, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "004", + "none", + nil, + 0.45, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 1, + -4.0, + nil, + nil, + 1.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + nil, + nil, + 0.5, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "003", + "none", + nil, + 0.33, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "あたしたちの勝ち。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不満げなデザートゲイル", + "", + 0, + "", + false, + "", + "くっ……白猫の魔法銃を使うなんて、卑怯だぞ!==RT==しかもそれを2丁なんて……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "銃だけの問題じゃない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不満げなデザートゲイル", + "", + 0, + "", + false, + "", + "はっ?だったらなんだってのよ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + 0.4, + nil, + 1.1, + nil, + 0.0, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "なら1丁貸してあげる。==RT==それで試してみればわかるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不満げなデザートゲイル", + "", + 0, + "", + false, + "", + "へっ。後悔しても知らないよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + 0.35, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.75, + -0.01, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 4.0, + -2.0, + 0.4, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_135", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_373", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不満げなデザートゲイル", + "", + 0, + "", + false, + "", + "うぐっ……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_attention", + nil, + 0.35, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ね?==W==銃は関係ない。==W====RT==構えてから撃つまでが遅すぎるせい。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不満げなデザートゲイル", + "", + 0, + "", + false, + "", + "くぅ……ま、参ったよ……私の負けだ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_111", + "a", + "004", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ふぅ……これでようやく話ができそうね。==W====RT==それで、どうして私たちをその……『劇団白猫』だと思ったんですか?==W====RT==というか、そもそも『劇団白猫』ってなんなんですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不満げなデザートゲイル", + "", + 0, + "", + false, + "", + "いや、それを言うなら白猫どもの服を着て、白猫の銃を持って、==RT==白猫みたいなことしてさ。あんたらこそ、白猫じゃなきゃなんなの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_112", + "a", + "011", + "close", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "服?銃?==W==つまりコハクがその『劇団白猫』に見えるってこと?==W====RT==でもこれってアモールにいた頃、地下室で見つけたんだよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "うん。劇団白猫は関係ないよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不満げなデザートゲイル", + "", + 0, + "", + false, + "", + "アモール?==RT==ってことは、あんたらわざわざアモールからここまで来たってこと?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_111", + "a", + "004", + "avg_emoji_speechless", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "正確にはフィーリエからですけど、出身はアモールです。==W====RT==私たち、昨日の夜中にここに着いたばかりなので。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 1.2, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不満げなデザートゲイル", + "", + 1, + "", + false, + "", + "ふーん……==W==くたばった猫の遺品を拾ったってことかしら?==W====RT==とにかく事情はわかったわ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不満げなデザートゲイル", + "", + 0, + "", + false, + "", + "デザートゲイル、集合!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1287", + "a", + "002", + "none", + nil, + 0.68, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1288", + "a", + "002", + "none", + nil, + 0.32, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + 3, + 0.7, + nil, + 0.95, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + 4, + 0.3, + nil, + 0.95, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不満げなデザートゲイル", + "", + 0, + "", + false, + "", + "私たちは、あんたらを白猫と勘違いして戦いを挑み、==RT==無様に負けた。==W==よってここは砂漠の掟に従い、==W====RT==なんでもひとつだけ要求を飲もうと思う。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "011", + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "要求?==W====RT==ボス、なにかある?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "要求か、そうだなぁ……なら――==W====RT==『今後はお互いに敵対しない』ということでどうかな?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不満げなデザートゲイル", + "", + 0, + "", + false, + "", + "敵対しないって、あんたたちなに企んでるの?==W====RT==普通は決闘で勝ったら、相手に多額の金銭を要求するか、==RT==自分たちの手下にするもんでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そんな普通は知らないのだが……==W====RT==とにかく私たちは、砂漠の星ノ塔を探す途中で==RT==補給に寄っただけなんだ。", + "そんな普通は知らないのだが……==W====RT==とにかく僕たちは、砂漠の星ノ塔を探す途中で==RT==補給に寄っただけなんだ。" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不満げなデザートゲイル", + "", + 0, + "", + false, + "", + "補給ねぇ?==W==そういうことなら、勘違いした詫びってことで、==RT==融通利かせられないか副団長にかけあってやるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.2, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(デザートゲイルの副団長……==W====RT==晩餐会では命を狙われたわけだが、==W====RT==信用していいのだろうか?)", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "none", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "avg_emoji_sweaty", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m51", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "avg_emoji_attention", + nil, + 0.52, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "あれ、そこにいるのって……魔王!?==RT==わざわざミラーシュまで来るなんて、どしたの!==W====RT==もしかして、うちに入りに来たとか!?あはは、だったら歓迎するよ!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + -0.3, + 1.4, + nil, + 0.0, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "な、なんですか……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + 3, + 0.38, + -0.2, + 1.25, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + 1.38, + nil, + nil, + nil, + "lengzhan", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ボスに危害を加えるなら、子どもだろうと容赦しない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いや、いまのところは大丈夫だ……!==W====RT==それはそうとメルサ、一度離れてくれ!==RT==普通に怖い!!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "none", + "lengzhan2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "chijing", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "わぁ!==W==ちょっと話しただけなのに、==W====RT==あたしの名前覚えててくれたんだ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ちょっともなにも、==W==襲撃者の名前だからな……==RT==そう簡単には忘れないさ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.72, + -0.2, + 1.25, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_symbol", + 4, + 0.7, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "襲撃者……デザートゲイル……==W====RT==まさか!晩餐会で魔王さんを襲ったのって、この子なの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "ちょ、待って待って!==RT==たしかにあのときは『魔王を始末しろ』って依頼を受けてたけどさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "いまはもう契約は切れてるし、襲う理由なんてないんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "それにあたしの部下との決闘ではそっちが勝ったのに、==RT==ひどいことはしないでくれたでしょ?==RT==その恩を仇で返すわけにはいかないもん。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "だからさっきの要求、『敵対しない』って約束は絶対守るよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "それでもまだ信じられないって言うなら、==RT==こうしてその剣を首に当てて……==W====RT==どう?これでこっちが本気だってわかってくれた?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "こう言ってるけど……どうする、魔王さん?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ、剣を収めてくれ。==W====RT==メルサからは敵意を感じないし、==W====RT==ミラーシュに着いたばかりで揉め事は起こしたくない。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.8, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "none", + nil, + nil, + nil, + 1.4, + nil, + 0.0, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "さっすが魔王だね。==RT==それじゃ、これからは友だちってことでよろしく~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_attention", + nil, + 0.4, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + 3, + 0.7, + nil, + 0.78, + nil, + 0.2, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + 4, + 0.85, + nil, + 0.78, + nil, + 0.2, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1287", + "a", + "002", + "none", + 5, + 0.78, + nil, + -0.73, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1288", + "a", + "002", + "none", + 6, + 0.6, + nil, + -0.73, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + nil, + nil, + -0.75, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + -0.75, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "はい、というわけだから、==W==デザートゲイルの友人の恩恵補給を==RT==みんなで手伝ってあげて。==W==あたしはその間に町を案内して、==RT==準備が整うころには戻ってくるからさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + 0.78, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + 0.78, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + nil, + nil, + -0.73, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + -0.73, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_121", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "助かるよ。==W====RT==ちょうど町の人にいろいろと聞きたいことがあったんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 7, + "AvgStageEffect_eyes", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 7, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:45", + "狩月", + "07日", + "ミラーシュ", + "無名の道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 3, + 0.19, + nil, + 1.05, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 2, + 0.34, + nil, + 1.05, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 1, + 0.73, + nil, + 1.05, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "none", + nil, + 0.15, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + 0.32, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "none", + nil, + 0.75, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_09_005", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "アモールでは見たことのない料理でしたが、どれもおいしかったです♪==W====RT==お腹いっぱい食べて、私たちの補給も完了ですね!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "煙突がついた鍋料理、かわいかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "作り方はなんとな~くわかったし……==RT==今度材料が手に入ったら作ってあげるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.11, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.77, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_09_005", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.5, + -0.05, + 1.15, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "周りには砂漠しかないけど、ミラーシュも悪くないでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "文字通り『住めば都』というやつだな!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ところで、先ほど帝国護衛隊と激しく言い争っていたが、==RT==やはりここでも住民と帝国護衛隊の関係はよくないのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "え、そんなことないよ?==RT==とくにデザートゲイルと帝国護衛隊の関係は良好だし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "そうだなぁ……==W==ひと言でいうと、経済的な協力関係であり、==W====RT==かつ劇団白猫と戦うときの仲間って感じ?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "劇団白猫……==W==先ほどから名前を耳にするが、==RT==どのようなやつらなんだ?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + false, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_207", + "", + 1, + "", + false, + "", + "もともとは先代ノヴァ皇帝の親衛隊だったんだけど、==RT==10年ちょっと前にその皇帝を裏切って、==RT==自分たちで手にかけた超危険な極悪人どもだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_207", + "", + 1, + "", + false, + "", + "で、恩恵意志に雇われた帝国護衛隊が白猫どもを追い詰めて、==RT==ミラーシュはやつらの最後の砦になったってわけ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_207", + "", + 0, + "", + false, + "", + "そのせいで、当時は栄えてたミラーシュから人がどんどん逃げ出して、==RT==空き家だらけのゴーストタウンになっちゃったんだってさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_symbol", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "こ、皇帝を……!?==W==そんな危険な人たちだったなんて……!==W====RT==ハッ――!?==W==ここはもう劇団白猫の縄張り。==W==私たち、==RT==いつの間にか命を狙われている……なんてことありませんよね!?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "ないよ。ないない。だってそれ、あたしが子どもの頃の話だもん。==W====RT==名目上はいまも交戦状態にあるけど、実際に戦うことなんて==RT==もうほとんどないんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + 0.5, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "実際のところ、デザートゲイルは北東のクリスタルダイヤ鉱山を、==W====RT==帝国護衛隊は西の大オアシスを、劇団白猫は南の小オアシスを、==W====RT==それぞれが縄張りとして、平和に共存してるくらいだし。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.72, + -0.3, + 1.35, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + 3, + 0.28, + -0.2, + 1.3, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + 3, + 0.3, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + 1.0, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "そもそもいまの劇団白猫には、ほとんど人がいないからね。==RT==潰そうと思えば、いつでも潰せちゃうっていうか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "014", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ならそんな危ない人たち、なんでいつまでも野放しにしてるの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "そりゃあもちろん――==W====RT==劇団白猫を潰しちゃったら、『商売』にならないからね。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(『商売』か。そういえば今朝の子どもも、==RT==同じようなことを言っていたが……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "元気いっぱいの子", + "", + 0, + "", + false, + "", + "お姉ちゃんこそ、なに言ってるの?==RT==やっとケンカが始まったんだから、==RT==いよいよ僕たちの商売の時間だよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "003", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "003", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(……ふむ)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "m0811-1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "『敵を囲って飼っている』わけか", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"m0811-1", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"m0811-1"} + }, + { + cmd = "SetChoiceEnd", + param = {"m0811-1"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "ヘヘッ、大正解!==W====RT==いまのミラーシュは、乱闘ビジネスで成り立ってるんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "でも白猫とだけやり合ってるわけじゃないよ。==RT==さっき帝国護衛隊とは『経済的な協力関係』にあるって言ったでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_attention", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_02_013", + 0.35, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_373", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "日常的な小競り合いの中で、あたしたちが壊れた武器を置いて帰る。==RT==で、帝国護衛隊がそれを戦利品として持ち帰ると手柄に――==RT==つまりあいつらの利益になる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "逆に帝国護衛隊は『損害を受けた』ってことにして、==W====RT==高価な武器や防具を置いていけば、==W==それだけで利益が生まれる。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_119_001", + 0.35, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "ちなみに向こうの雇い主はあの恩恵意志だからね。==RT==必要経費として申請すれば、==W==すぐに新しい武器も防具も手に入るんだって。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_010", + 0.35, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "まあそんな感じでさ、武器を集めてきた子どもに20分の1、==W====RT==残りの利益をデザートゲイルが3、帝国護衛隊が7で山分け==RT==してるってわけよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_010", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "露骨なマッチポンプだが……==W====RT==それで子どもたちが不自由なく暮らせていると思うと、==W====RT==なんとも複雑な気分になるな。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "いいじゃんいいじゃん♪==RT==誰も不幸になってないんだしさ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "none", + nil, + nil, + -0.1, + 1.25, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "そ・==W==れ・==W==に~。==W==今日は帝国護衛隊のやつら、==RT==『劇団白猫との激しい戦闘になった』ってことにして、==RT==きっとたんまり経費申請するはず……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "ヘヘッ。だからそういう意味でも、魔王たちには感謝してるんだ~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "乱闘を商売にするなんて、たくましいというかなんというか……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "アハハ!==W==ミラーシュにはこれといった特産品もないし。==RT==それができなきゃ、ここじゃ生きていけないよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "星ノ塔があれば、神器を使って生活を豊かにできるの==RT==だろうが……==W==っと、そうだった。メルサはこの砂漠で==RT==星ノ塔を見たことがあるか?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "砂漠で星ノ塔?==W==ないよ。==W==見たっていう町の人の話はよく聞くけど、==RT==実際に見つかったわけじゃないみたいだし。==RT==蜃気楼でも見たんじゃない?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + 0.28, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.68, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "そこで空白旅団のみんなと視線がぶつかる。==W====RT==記憶を失くしている私はともかく、==RT==3人は間違いなくその星ノ塔に入っているはずだ。", + "そこで空白旅団のみんなと視線がぶつかる。==W====RT==記憶を失くしている僕はともかく、==RT==3人は間違いなくその星ノ塔に入っているはずだ。" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "あ、でもあたしは覚えてないんだけど、==W====RT==昔はミラーシュの町にも星ノ塔があったみたいだよ。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "星ノ塔が……あった?==W====RT==どういうことですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "どういうこともなんも、そのまんまの意味。==RT==あるとき急に消えちゃったんだってさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "うちの団長はなにか知ってるみたいだけど……==RT==その話になると、すーぐ黙り込んじゃうからね~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "IfUnlock", + param = {"a_1", "C07_06_bb"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(星ノ塔が消えた?==RT==まさか……あのとき経験したようなことが、ここでも?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_tower", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetPPGlobal", + param = {1} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "d", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "違うわ!==W==星ノ塔が、沈んでいって――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "くっ……ダメ……このままじゃ、私たちも……!==W====RT==ごめんなさい、これ以上は……もう……!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + -2.0, + 1.0, + true, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetPPGlobal", + param = {0} + }, + { + cmd = "SetBg", + param = { + 0, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + nil, + nil, + -0.05, + 1.15, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(……いや、冷静に考えるんだ。あれはもっと未来の話。==RT==まだ起きていない出来事のはずだ)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(それにもしここでもあれが起きたのなら、==RT==かなりの範囲を巻き込んで騒ぎになっているはず。==RT==ミラーシュの人たちが気づかないのはあり得ない)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_attention", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(とはいえこんな話をしてもみんなを混乱させる==RT==だけだし、ここはなにも知らないことにしてやり==RT==過ごすべきか……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlockElse", + param = {"a_1"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(星ノ塔が消えた?あまりにも荒唐無稽な話だが、==RT==もし真実なら……砂漠の星ノ塔ともなにか関連が?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlockEnd", + param = {"a_1"} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "メルサ、君たちの団長以外で、==RT==『消えた星ノ塔』について知っていそうな人はいないか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "劇団白猫の団長なら可能性はあるけど……==W==あたしはつながりがないからね。==W====RT==町の人も、その話はしたくないみたいだし。そもそも当時のことを知ってる==RT==住人は、もうほとんどミラーシュに残ってないから。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "ただ……心当たりは1箇所だけある、かも?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "21:10", + "狩月", + "07日", + "ミラーシュ", + "無名の道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.23, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.82, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + 0.5, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "え…………==W==あ、あの、本当にここに入るんですか?==W====RT==中に入った瞬間、襲われたりなんてしませんよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "メルサの話だと、ここは劇団白猫が皇帝を裏切る前から拠点に==RT==してた劇場らしいからね。私としても闇雲に話を聞いて回るより、==RT==可能性はあると思うよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "018", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "そ、そうよね。ミラーシュの歴史にいちばん詳しいのが劇団白猫なら、==RT==『虎穴に入らずんば虎子を得ず』とも言うし……==RT==うん、多少のリスクは覚悟しないと!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ただ……リスクはともかく、『黒猫の悪魔』の話は気になるわね。==W====RT==ここを住み家にしていると言っていたけど、悪魔ってなんのことなのかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_414", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.5, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_946", + "a", + "002", + "none", + 5, + nil, + nil, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_946", + "a", + nil, + "none", + nil, + nil, + nil, + 1.6, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_946", + "a", + nil, + "none", + nil, + nil, + nil, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + 5, + 0.3, + 0.1, + 0.55, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + nil, + 0.6, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "よくわからないけど、ボスは『魔の王』。==RT==つまりボスの勝ち。だから怖くないよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.57, + nil, + 0.65, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "その理屈はよくわからないが……==W====RT==とにかく入ってみよう。==W====RT==だがくれぐれも今度は戦闘を回避するように。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 1.0, + 0.07, + 0.7, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + 0.27, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.4, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.73, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "Linear", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "21:25", + "狩月", + "07日", + "ミラーシュ", + "???" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + -0.3, + nil, + nil, + 1.0, + 1.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "none", + nil, + nil, + 0.0, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ボス、どこ?==W====RT==あ……これ、ボス?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "コ、コハク……!?==W====RT==そこには触らないでほしいのだが……!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "avg_emoji_flurry", + "diantou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + 0.82, + -0.15, + 1.3, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.8, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + 10.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あれ……なんだろう、この感じ。==RT==暗くてよく見えないけど、どこか懐かしいような……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 1, + 0.23, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_awkward", + nil, + 0.25, + -0.1, + 1.2, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "や、やっぱり外に出ましょう?==RT==こんな真っ暗な中で『黒猫の悪魔』が襲ってきたりしたら――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_388", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_133", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + nil, + 1.2, + nil, + 1.0, + 1.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "動くな!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "025", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "いやああああああぁ~~~~っ!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_514", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "背後から声が聞こえたのと同時に、==RT==硬い銃口のようなものが背中に突きつけられる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "私たちは――どうやら『黒猫の悪魔』の罠にかかったらしい。", + "僕たちは――どうやら『黒猫の悪魔』の罠にかかったらしい。" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_12.lua b/lua/game/ui/avg/_jp/config/stm08_12.lua new file mode 100644 index 000000000..d0119001a --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_12.lua @@ -0,0 +1,18138 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第9話", + "黒猫の悪魔", + "『黒猫の悪魔』の正体は、空白旅団が探し続けていた孤児院の院長・エリーだった。エリーは劇団白猫の追っ手・カシミラとシャトンから空白旅団をかばう。無事にカシミラたちの追及をやりすごした一行は、エリーにかくまわれることになる。", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m114", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "動くな!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "全員、武器を捨てたら、両手を頭の後ろに回して床に膝をつけ!==RT==早く!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Comment", + param = { + "鸢尾装作害怕的样子" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -30.0, + -80.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 80.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "025", + "none", + nil, + 0.427, + -0.03, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ひいいいいいいっ!!!!==RT==わ、わかりました!==W==わかりましたから乱暴はしないでください!!==RT==暴力反対!!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.16, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.8, + -0.07, + -1.12, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_shock", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "ほかのやつらも、早くこちらの言うとおりにしろ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + 2, + 0.23, + -0.08, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.17, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "万が一のことを考え、言われたとおり床に膝をつくと、==W====RT==みんなの様子を確認する。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -200.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.4, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(……ぬ?暗くてよく見えないが、==W==コハクの姿がない?)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 1 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.12, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "そこのお前、なにもたもたしてるんだ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "早くしろって言ってるだろ!!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.54, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "いや〜、それが武器を捨てようにも……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 600.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_1996", + "a", + "002", + "none", + nil, + 0.45, + -0.15, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_086", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "鞘の吊り紐がほどけなくてさ。", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutSine", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 2, + 0.17, + -0.07, + 1.12, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.27, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "ははっ!そんなドンくさいやつらが泥棒に入ろうだなんて、==RT==100年早いんだよ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "え、泥棒?なんのこと?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + -0.165, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "まあいい。それなら剣は俺がいただく!==RT==いいか、そのまま動くなよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + -0.25, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -340.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "003", + "none", + 3, + 0.75, + 1.5, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 180.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 1.17, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -40.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.4, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "捕まえた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_999", + "", + 0, + "", + false, + "", + "な、なんだお前!梁の上から……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + 1.0, + 1.0, + 1.15, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -3.5, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + 5.0, + -1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "梁にぶら下がったコハクが降りてくると、==RT==あっという間に謎の集団を制圧してしまった。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.65, + -0.07, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.535, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "く、くそぅ……==RT==それじゃあこれならどうだ!床割れトラップ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 450.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + nil, + -0.28, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "どうなってるかよく見えないけど、とにかく凍ってえぇ~~っ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_336", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.31} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "そ、そんな!トラップが動かないだと……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 2, + 0.55, + -0.072, + 1.12, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.43, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + true, + "", + "この泥棒、魔法まで使えるなんて……==RT==ならこれでどう!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.75, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + true, + 0.75, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dash", + 0, + 1, + -2.0, + nil, + -1.2, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_175", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.52, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "見切った!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.48, + -0.08, + 1.12, + 1.0, + 1.0, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.68, + -0.08, + 1.12, + 1.0, + 1.0, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "………………は?はああああああああっ!?==RT==素手で矢を掴むなんて、どうなってるのよ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.12, + -0.33, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.28, + -0.24, + 1.35, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "どうなってるもなんも、威力が弱すぎだし。==RT==てかそもそも、そのクロスボウっておもちゃなんじゃない?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.12, + -0.33, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + 4, + 0.95, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + 5, + 0.2, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + 200.0, + nil, + 1.05, + "avg1_112", + "a", + "004", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "というわけで……コハク、アヤメ、全員捕まえるよ!!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -220.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m99", + "none", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -80.0, + nil, + 1.1, + "avg1_112", + "a", + "007", + "avg_emoji_sigh", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ふぅ……すばしっこかったけど、これで全員捕まえたかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Comment", + param = { + "不用黑影了" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "メルサの話だと『黒猫の悪魔』の住み家のはずだが……==RT==どうして子どもがいるんだ?それに持っていたのは、==RT==デザートゲイルの銃に似ているし。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 80.0, + nil, + 1.1, + "avg1_111", + "a", + "002", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "似ていると言えば、この部屋の雰囲気もそうですけど、==RT==いまの戦い方にも心当たりがあるような……", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.37, + nil, + 1.0, + nil, + 0.75, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "004", + "none", + nil, + 0.63, + nil, + 1.0, + nil, + 0.75, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "008", + "none", + nil, + 0.5, + -0.06, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "先頭の子ども", + "", + 1, + "", + false, + "", + "へんっ!泥棒ども!==RT==俺たちを捕まえたからって、いい気になるなよな!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "先頭の子ども", + "", + 0, + "", + false, + "", + "ここは黒猫の悪魔の縄張り!==RT==俺たちが助けを呼べば、お前らなんて……!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.34, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.75, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.05, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "助け……まさか、本当に『悪魔』を呼ぶなんてこと……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.05, + "avg1_112", + "a", + "022", + "avg_emoji_idea", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "心配しなくても、そんなのいないよ。==RT==仮にいたとしても、子どもにこんなことさせるような==RT==悪いやつってことでしょ?ならこらしめてやらないと!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "先頭の子ども", + "", + 0, + "", + false, + "", + "できるもんならやってみな!==RT==みんな、いくぞ!せーの……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "子どもたち", + "", + 0, + "", + false, + "", + "ママァァァァァァァ!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.515, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_question", + nil, + 0.44, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 3.5, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ママ?黒猫の悪魔じゃなくて?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_556", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.7, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.6, + nil, + 0.99, + nil, + nil, + "none", + "InOutBounce", + 2.5, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.78, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "見て!あ、明かりが……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -110.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.34, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.44, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.535, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.18, + 0.12, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 1, + -0.18, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + -0.01, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.42} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.44, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "速くて目が追いつかない……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "照明は私がなんとかするから、コハクとセイナはボスを守って!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_556", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.97, + nil, + nil, + nil, + nil, + "none", + "InOutBounce", + 2.5, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutSine", + 2.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + -490.0, + nil, + 1.05, + "avg1_112", + "a", + "009", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "どんなに速くても、直線運動なら……ここだ!!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_556", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "InOutBounce", + 3.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + 0.5, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 1, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "しかしセイナの剣は、箒で軽々と受け止められていた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 5.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "なにが目的か知らないけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "この孤児院に押し入った時点で、あなたたちは掟に反した。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 500.0, + 1.6, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + 0.32, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 700.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_999", + "", + 1, + "", + false, + "", + "相応の代償は――", + "" + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + 0.47, + -0.3, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 0.9, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_999", + "", + 1, + "", + false, + "", + "払って――", + "" + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "019", + "none", + nil, + 0.57, + -0.49, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 2.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.4, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 3.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.42, + 1.45, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + -0.17, + 1, + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "……………………え?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.82, + -0.38, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m37", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + 2, + 0.2, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "う、うそ……『黒猫の悪魔』の正体、『ママ』っていうのは……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.2, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + -0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.25, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_shy", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "あなた、セイナなの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 35.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 3, + 0.78, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 4, + 0.9, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "それじゃあ……そっちのふたりはアヤメとコハク?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "えっと……エリーさん?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "そ、そんな……え、でも、待って……==RT==これって夢じゃないんですよね?どうしてエリーさんがここに……?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_symbol", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(孤児院、エリーさん……!==W====RT==ということは、この人が探していた==RT==『ヒナギクの家』の院長なのか!?)", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "011", + "none", + nil, + 0.6, + -0.4, + 1.5, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "ああ、よかった!元気なあなたたちとまた会えて、本当によかったわ……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + nil, + 0.1, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.25, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "020", + "none", + nil, + 0.4, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "セイナ&アヤメ&コハク", + "", + 0, + "", + false, + "", + "エリーさん……!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "023", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(ミラーシュには孤児院の手がかりを探しに来たわけでは==RT==ないが……==W==こんなサプライズなら、いつでも大歓迎だ)", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "024", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "b", + "008", + "none", + nil, + nil, + -0.85, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 2, + "OutBack", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m100", + "none", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "でも変ねぇ?私のかわいい子どもたちは、==RT==そんな他人行儀に『エリーさん』なんて呼んだりしないはずだけど……==RT==そこの黒い髪のあなた、ママのことはなんて呼ぶのかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "008", + "none", + nil, + 0.7, + -0.12, + 1.17, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.15, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.3, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.45, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "あ、えっと………………エリー、さん……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "025", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あああっ!久しぶりに会えたと思ったかわいい子どもたちから、==W====RT==まさか『エリーさん』なんて他人のように呼ばれるなんて……!==RT==これも願掛けで記憶を失くしてしまったせいなのかしら……よよよ……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "記憶を捏造しないでください!!==RT==孤児院を出る前から、『エリーさん』って呼んでいたじゃないですか!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あら残念。いい機会だから、また昔みたいに==RT==『ママ』って呼んでもらおうと思ったんだけど。==RT==うふふ、でもちゃーんと記憶が残っているようで安心したわ♪", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 500.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 30.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InCubic", + false, + true, + 0.7, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "それに私としても、あなたたちにはなにも告げずにミラーシュへ移ってきたから、==RT==このまま会えなかったらどうしようって本気で心配していたのよ?==RT==……泥棒に入ってくるとは、夢にも思わなかったけど。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "いやいやいや!だから私たちは泥棒でもなくて……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_046", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "だからね、ママは思ったの。セイナたちがそんな悪~い子に育っちゃったのは、==W====RT==私の責任でもあるんだから……うふふ、==RT==ちょうどいい機会だし『再・教・育』しようかなって♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002_a", + "0", + "OutCubic", + 0.6, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "なんでええええええっ!?しかもそれ、絶対私利私欲も入ってますよね!?==RT==って、本当に誤解なんですよ!私たちは砂漠で星ノ塔を探していて、==RT==ミラーシュにはその途中で偶然補給に寄っただけで……!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "ここに来たのだって、星ノ塔に関する情報があると聞いたからだし……==RT==そもそも『黒猫の悪魔』の住み家だなんて言われたら、==RT==見つからないように、こっそり入るしかないじゃないですか……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_086", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002_c", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "はぁ……なにも告げずに別の都市に移ったからって、==RT==こんなに温かいお家を『悪魔の住み家』だなんて……ママ悲しいわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002_b", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "さあみんな、こっちにいらっしゃい。詳しい話は奥で聞くから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_015", + nil, + 0.54, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "いやだああああああああぁ!!!==RT==子どもの頃のトラウマがああああああっ!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(セイナがここまで取り乱すとは……==RT==子どもの頃になにがあったんだ!?==W====RT==というか私はどうすれば……)", + "(セイナがここまで取り乱すとは……==RT==子どもの頃になにがあったんだ!?==W====RT==というか僕はどうすれば……)" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "avg_emoji_attention", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_015", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + false, + false, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.45, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0, + 10.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutBack", + 0.75, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "009", + "none", + nil, + 0.9, + -0.59, + 1.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 2.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.6, + -0.62, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 10.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ところで……あなた、あの子たちとはどういう関係なのかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "付き合いは浅いが、==RT==私も彼女たちのギルドの一員なんだ。", + "付き合いは浅いが、==RT==僕も彼女たちのギルドの一員なんだ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + 23.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.37} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.4, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "5", + "OutCubic", + true, + true, + 0.4, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.73, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + nil, + -0.55, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.315, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.375} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "そう、あの子たちがあなたを仲間だと……==RT==なら、ちょっとお手伝いをお願いしてもいいかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "お手伝い?==W====RT==なにをすればいいんだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "そうねぇ……ひとまず、ミラーシュへとやって来た『別の理由』を==RT==考えておいてくれればいいわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "別の……==W==理由?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.76, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_172", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.56} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + 0.65, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + -0.31, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "こんな時間にすまない。==RT==私は劇団白猫、第三小隊隊長のカシミラだ。==RT==少し話を聞かせてもらいたいのだが……かまわないだろうか?", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + 0.65, + -0.24, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "……劇団白猫の隊長さん?==RT==どうぞお入りください。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "22:10", + "霧月", + "07日", + "ミラーシュ", + "孤児院リビング" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "003", + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.7, + -0.01, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "夜分遅くにすまない。==RT==子どもたちを怖がらせてしまわなければいいんだが……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "うふふ。大丈夫ですよ、ほとんどの子はもう寝ている時間ですから。==RT==それで、大勢の隊員を引き連れて、劇団白猫の小隊長さんがいったい==RT==なんのご用かしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "まず先に言っておくが、私たちに戦闘の意思はないから安心してほしい。==RT==こうして訪ねたのは、昼に町中で発生した乱闘騒ぎについて、知っている==RT==人がいないか確認して回っているからなんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "乱闘騒ぎ?==RT==あいにく今日は孤児院から出ていないので、特には……==RT==ちなみにどういった状況だったんですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "本日午前、いつものようにデザートゲイルと帝国護衛隊が口論となり、==RT==そのまま戦闘へと発展。しかし目撃者によると、最後まで立っていたのは、==RT==劇団白猫の隊服と魔法拳銃を2丁携えた人物だったそうなんだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "劇団白猫……ということは、カシミラさんの仲間なのでは?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "そのはずなんだが……そうではないから問題なんだ。==RT==そもそも隊員たちの銃には、それぞれ決まった持ち主がいる。==RT==ならば2丁拳銃の使い手がその人物――ということになるが……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "いま現在、劇団白猫に2丁拳銃を扱う隊員は存在しない。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "そこで我々としては、『劇団白猫に扮した何者か』が、3つの勢力の==RT==均衡を崩し、ミラーシュの平和を脅かそうとしているのではないか……==RT==と考えていてね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "混迷を極める時代に逆戻りさせることは、==RT==私個人としても、劇団白猫としても、看過することはできない。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "私たちがここに来たときにはすでに平和な町だったから、==RT==『混迷を極める時代』というのが、どのようなものかわからないけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "そのお話とこの孤児院になんの関係が?==RT==子どもたちの安全を考えると、こちらにとっても==RT==ミラーシュの平和が崩れることは望むところではないもの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "それについては……シャトン、頼む。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.75, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + 0.0, + 1.08, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.75, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "002", + "none", + nil, + -0.05, + -0.13, + -1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.11, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.27, + nil, + -1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "avg_emoji_music", + nil, + 0.45, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "あの擬態は実に見事だった。シャトン様の漆黒の力を秘めた魔眼を==RT==もってしても、その正体を見通すことができなかったほどだからな。==RT==あれは恐らく、高度な魔法障壁で観測者の認識を歪ませていたのだろう。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + 80.0, + 1.9, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_lp", + 0, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m122", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "ふっふー!だがどれほど高度な技術で姿をくらませようと、==RT==世界に闇が満ち、漆黒の力が高まったいまならば――", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_lp", + 1, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "003", + "none", + nil, + 0.545, + -0.11, + 1.03, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_disappear", + 0, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "view_skeleton_a", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 120.0, + 1.3, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "この魔眼に、==W==捕捉できぬものなどはないのだ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 70.0, + 1.7, + nil, + nil, + nil, + "none", + "InOutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_133", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "32", + "OutCubic", + true, + true, + 0.4, + true, + "fade" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==にゃ〜っはっはっはぁ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "011", + "none", + nil, + nil, + -0.26, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.1, + "avg1_108", + "a", + "015", + "avg_emoji_sigh", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "…………はぁ。みんながわかるようにしゃべってくれ。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_108", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "えっとね、うちの隊員に化けてたやつを昼からず〜っと探してたんだけど、==RT==なかなか見つからなくてさ。でも夜になってようやく尻尾を掴んで、==RT==そのままこっそりあとをつけてたら……ここに入っていったってわけ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.61, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.65, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "004", + "none", + nil, + 0.35, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "……というわけなんだ。==RT==なにか変わったことはなかっただろうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "変わったこと……は、なかったわね。==W====RT==こちらの巡遊者さんが宿を借りに来たくらいかしら。==RT==……そうよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + 0.5, + -0.27, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.9, + -0.28, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "004", + "none", + nil, + 0.25, + -0.11, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.5, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(……ぬ?宿を借りに?)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(どう考えても、これは空白旅団のみんなを庇うため==RT==の嘘だ。==W==ならばここは私も話をあわせなければ……)", + "(どう考えても、これは空白旅団のみんなを庇うため==RT==の嘘だ。==W==ならばここは僕も話をあわせなければ……)" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -35.0, + 1.17, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "宿を借りに来た巡遊者、妙だな……==RT==星ノ塔が存在しない町に、巡遊者がいったいなにをしに来たんだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "フィーリエ・アグリ・ユニオンの代表――==RT==フィレンから依頼を受け、==RT==ミラーシュの農作物の調査をしに来たんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "だがこの町には宿がないようだからな。==RT==こうして住人の善意に頼るしかなかった、==RT==というわけさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "君たち劇団白猫のことはよく知らないが、==RT==もしカンパニーを名乗っているなら、==RT==私の雇い主と直接話をつけてくれ。", + "君たち劇団白猫のことはよく知らないが、==RT==もしカンパニーを名乗っているなら、==RT==僕の雇い主と直接話をつけてくれ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "フィーリエ・アグリ・ユニオンか。==RT==デザートゲイルがフィーリエで一戦交えたと聞いたが……==RT==それとなにか関係が?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "たしかにデザートゲイルは、私たちの晩餐会を台無しに==RT==した。その件で、法の裁きを受けさせてもいいだろう。==RT==だが今回の目的は、先ほども言ったとおりだよ。", + "たしかにデザートゲイルは、僕たちの晩餐会を台無しに==RT==した。その件で、法の裁きを受けさせてもいいだろう。==RT==だが今回の目的は、先ほども言ったとおりだよ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "030", + "none", + nil, + 0.3, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.52, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "カシミラ、銃を持ってたのはこの巡遊者じゃない。==RT==ねえ、ここに入ったのは4人のはずだけど……==RT==ほかの3人はどこいったの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "3人?依頼を受けたのは私ひとりだが……==RT==それはここに案内してくれた子どもたち==RT==のことではないか?", + "3人?依頼を受けたのは僕ひとりだが……==RT==それはここに案内してくれた子どもたち==RT==のことではないか?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 0.98, + "avg3_170", + "a", + "007", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "先頭の子ども", + "", + 0, + "", + false, + "", + "そうだよ。このお姉ちゃん、泊まるところがないって困ってたから、==RT==ここに案内してあげたんだ。", + "そうだよ。このお兄ちゃん、泊まるところがないって困ってたから、==RT==ここに案内してあげたんだ。" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_170", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "031", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "そんなはずない!シャトン様の漆黒の力は、==RT==ほかの3人を絶対捕捉したんだから!中を探させてよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.55, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "031", + "none", + nil, + -0.07, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.39, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.32} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + nil, + 0.73, + -0.115, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "言ったでしょう?子どもたちが寝ているの。==RT==ここから先へは、誰であろうと通さないわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "017", + "none", + 2, + 0.05, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "……シャトン、もういい。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "なんでさ!?==RT==あたしは本当にほかにも人がいたのを見たんだから!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "シャトンの言葉を信じていないわけではないよ。==RT==だが突然押しかけたうえに、これ以上迷惑をかけるわけにはいかない。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "『砂漠の掟』と劇団白猫の精神にも反するからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "009", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "……ちぇ、わかったよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "それではエリー院長、私たちはそろそろお暇するよ。==W====RT==もし不審な人物を見かけた際は、==RT==すぐに劇団白猫まで連絡をもらえると助かる。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "――ただ、最後に個人的な質問になってしまって申し訳ないが……==RT==『ターフェアイト』という名に聞き覚えはないだろうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ターフェアイト?==RT==はじめて聞くけど、人の名前かしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.86, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "030", + "none", + 3, + 0.25, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + 4, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + 5, + 0.57, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.415, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "……いや、知らないならいいんだ。==W====RT==第三小隊、撤収するぞ。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + -0.12, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふぅ……なんとか切り抜けたようだな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.61, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "話を合わせてくれて助かったわ。ありがとう。==W====RT==それにしても、尾行されていたことにも気づかないなんて。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あの子たち、本当に大丈夫かしら……心配だわ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "それはともかく、自己紹介がまだだったわね。==RT==私はこの孤児院『ヒナギクの家』の院長、エリーよ。==RT==子どもたちには、『ママ』、『エリーママ』って呼ばれているわ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "NewCharIntro", + param = { + "avg1_139", + "エリー", + "ヒナギクの家のママ", + "b", + "004", + nil, + -20.0, + 1.1, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "私は魔王プロトコルというカンパニーの代表執行官を==RT==していてね。立場上、みんなからは魔王やボスと==RT==呼ばれているよ。", + "僕は魔王プロトコルというカンパニーの代表執行官を==RT==していてね。立場上、みんなからは魔王やボスと==RT==呼ばれているよ。" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ちなみにセイナたちには砂漠で助けられ、==RT==それ以来行動をともにしているんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "カンパニーの代表執行官さん?==RT==まさかそんなすごい人と一緒だったなんて……==RT==うふふ、あの子たちには驚かされてばかりね。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_3s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 3, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTrans", + param = { + 1, + 3, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetSceneHeading", + param = { + "22:30", + "霧月", + "07日", + "ミラーシュ", + "孤児院リビング" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.3, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.6, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.45, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "急に閉じ込められたから、なにかと思ったよ。==RT==てか尾行されてたなら、最初からそう言ってくれればよかったのに。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + 2, + 0.85, + -0.12, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_exclamation", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "セイナは隠し事ができないし、==RT==アヤメは不安になるとすぐ態度に出ちゃうでしょう?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + 0.7, + -0.16, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 10.0, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "……あと、私をママって呼んでくれなかったから。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "最後の関係ある!?==RT==まあ……呼ぶように努力はするけどさぁ……==RT==ねえ、アヤメ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.25, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "マ…………マ…………==W==絶対ムリいいいいいいっ!!==RT==恥ずかしすぎて顔から火が出そう!!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_344", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ああ、悲しいわ……==RT==みんな小さい頃は、「ママ!ママー!」って呼んでくれたのに……グスン。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "という話は置いておいて……ミラーシュに来て早々に劇団白猫から==RT==目をつけられるなんてね。それに揉め事に首を突っ込んだ以上、==RT==デザートゲイルと帝国護衛隊からも警戒されるでしょうし……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "しばらくはここでおとなしくしていなさい。==RT==どの勢力も、この孤児院にだけは手を出せないから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(どのような状況でも子どもたちの身を案じ、==RT==守ってくれる存在……)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "024", + "close", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(これが家族――母親というものなのだな。==RT==帰る場所もわからない私にとっては、==RT==うらやましい限りだ)", + "(これが家族――母親というものなのだな。==RT==帰る場所もわからない僕にとっては、==RT==うらやましい限りだ)" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "016", + "none", + nil, + 0.7, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.22, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.36, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "や、やだなぁ。そんな大げさな話じゃないよ。==RT==そもそもエリーさんの教育を受けた私たちが問題なんて起こすわけないし、==RT==仮に問題が起きたとしても、厄介事は持ってこないし……ね?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "私たちからも聞きたいことがあります。==RT==どうしてヒナギクの家を、アモールからミラーシュへと移したんですか?==RT==やはりアグリ・ユニオンとの揉め事があったせいで……?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "話せば長くなるけど……==RT==子どもたちも寝ているし、いまのうちに話しておきましょうか。==W====RT==あなたたちが、ヒナギクの家を出てからのことを――", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あははっ!==RT==なら昔みたいに、みんなでゴロゴロしながら話そうよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "枕持ってくる。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "私も布団を取ってくるわ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + -10.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + -120.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + 0.62, + -0.2, + 1.27, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "お互いに、もう何年も顔を合わせていなかったはずなのに――", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 4.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.95} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "小さな孤児院の中は、まるでつい昨日まで一緒に暮らしていたかのような、==RT==和やかで幸せな空気によって満たされていた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_13.lua b/lua/game/ui/avg/_jp/config/stm08_13.lua new file mode 100644 index 000000000..1d4253299 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_13.lua @@ -0,0 +1,11537 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第10話", + "魔王を助ける者たち", + "ラールとベスティナはアルベドの命により、アンジュの動向を探っていた。ナズナによる影武者作戦も、花咲旅団やチトセ、フィレンの協力により順調である。魔王と空白旅団もエリーの愛情に包まれながら、心身ともにリフレッシュしたのだった。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "028", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "015", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "02:00", + "霧月", + "08日", + "アモール:ゴールドエリア", + "秘密監獄" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "ふあぁ~……==W==眠ぅ……==W==ベスティナぁ、ポテト食べる~?==RT==コーヒー味だから、ちょっとは目が覚めるかもよ……知らんけど……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "それでは、1本いただきます……むぐむぐ……==W====RT==あ……このポテト、==W==すっかりシナシナになってしまっていますね……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + 1, + 0.4, + -0.08, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + 2, + 0.67, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "しょうがないじゃん。このボロっちい地下牢、湿気がひどすぎるんだもん。==W====RT==おぉぉ~ん!カリカリポテトが食べられないとか、==W==イライラする~!!", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "avg_emoji_sigh", + nil, + 0.65, + 0.0, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "落ち着いてください、ラール先輩。==RT==アルベド様から任された任務なんですから、我慢しましょう。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "ラール、ベスティナ、あなたたちはアンジュ様側につきなさい。==RT==これは業務命令よ。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "009", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "008", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + 1, + 0.1, + -0.4, + 1.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "申し訳ありませんが、いくらアルベド様のご命令といえど、==RT==魔王さんを暗殺するという内容でしたらお断りさせていただきます。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "あたしもやんないよ。==W====RT==あ、いちおう言っとくけど、別にサボりたいわけじゃないからね?==W====RT==そもそも恩恵の神託とか世界の滅亡とか、どーでもいいだけだし。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "024", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "003", + "none", + nil, + 0.6, + 0.02, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "006", + "none", + nil, + 0.8, + 0.02, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "003", + "none", + nil, + 0.35, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "結論を急がず、まずは話を聞きなさい。==W====RT==いい?あなたたちを送り出すのは、アンジュ様陣営の内情を探るため。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "なんとしても魔王さんを亡き者にしようと企むアンジュ様は、==RT==少しでもその成功率を上げるため、彼女をよく知る人物を==RT==傍に置きたいと考えるはずなの。", + "なんとしても魔王さんを亡き者にしようと企むアンジュ様は、==RT==少しでもその成功率を上げるため、彼をよく知る人物を==RT==傍に置きたいと考えるはずなの。" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "そしてその点で言えば、彼女と直接交流のある、==RT==あなたたちが重宝される可能性は非常に高い。", + "そしてその点で言えば、彼と直接交流のある、==RT==あなたたちが重宝される可能性は非常に高い。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "none", + nil, + 0.3, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.08, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "ほ~ん?ようするに内通者になれってことね。==RT==とりあえず事情は理解したよ。==W==でもさ、それって都合よく使われる==RT==駒になれってことだし……==W==当然残業手当は出してくれるんだよね?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "023", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "017", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "ふたりが戻ってきたとき、==W====RT==私がまだあなたたちの上司をしていればね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "none", + 2, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + 3, + 0.74, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "含みのある言い方ですが……==W====RT==なにか懸念されていることが?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + 0.75, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.25, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "天空院の従業員として、理事長の起こした問題の後始末は、==W====RT==すべて部長である私に回ってくるの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "だから今回も、本件の説明責任を果たすため、==RT==これから魔王さんの陣営に直接出向かなければならないのだけど……==W====RT==相当な恨みを買っているでしょうからね。==W==どんな扱いを受けるのやら。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "024", + "avg_emoji_music", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "任せて♪==W==そのときは、アルベドの骨はあたしが拾うから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "ちょっとラール!==W====RT==どうしてそんなにうれしそうなのよ!?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "ここまではぜ~==W==んぶアルベドの読みどおりになったけどさ。==W====RT==自分たちの所属してる部署が異端扱いされるのって、==W====RT==なんか複雑な気分だよねぇ。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "黄昏庁はまだ正式には動いていないようですが……==RT==いまのわたくしたちは、いつ火刑台に上げられてもおかしくない、==RT==プリチーな罪人ですから。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "火刑かぁ……==W==あたしなんて体の90%がポテトでできてるから、==RT==そのまま『フライドラール』になっちゃうかも……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "たしかにラール先輩なら、カリカリに焼き上がって、==RT==ふたつに割ったらホクホクした香ばしくてあま〜い==RT==匂いを漂わせそうですね……フライドではありませんけど。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "なんかおいしそうじゃない?どんな味なんだろう……?==W====RT==って、==W==それだとあたしが食べられないじゃん!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "close", + nil, + 0.38, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 280.0, + -30.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "それより、アンジュに集めるように言われた日用品とお菓子の量から、==W====RT==ざっくり人数を計算してみたんだけど――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "011", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "黎明団と帝国護衛隊から30人くらい、黄昏庁から15人くらい、==RT==それに加えて巡遊者が何十人か……==W==ってとこだと思う。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + 1, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_flurry", + 2, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "そこまで正確に……==W==さすがラール先輩ですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -280.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "002", + "avg_emoji_happy", + nil, + 0.62, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "ちなみにわたくしも、魔王さんが毎日レッドアイズに提出する映像を==RT==見て気づいたことがあります。この部分をよーく見てください。==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 4, + "city_street_water_rain", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "004", + "none", + 2, + 0.35, + -0.08, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_016", + 0.65, + 0.54, + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + 1.2, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ)", + "", + 0, + "", + false, + "", + "霧月7日の雨は、明後日まで続くとのことだ。==W==気温もグッと下がるらしい==RT==から、出かけるときは雨具と防寒着を忘れないようにしてくれ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + 30.0, + 1.28, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "none", + nil, + nil, + nil, + 1.15, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "これがなに?いつもの魔王っちの天気予報コーナーじゃん。==RT==新聞のお天気欄を読み上げてるだけっぽいけど。==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "none", + nil, + 0.55, + -0.05, + 1.0, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "よく見てください!コレ!コレです!==W====RT==テーブルの上に、大事そうに置かれたシャロのぬいぐるみ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "私がお会いしたときの魔王さんは、このようなぬいぐるみを持って==RT==いませんでした。そんな彼女のテーブルに置かれたぬいぐるみ……==RT==自然と馴染みすぎていて、逆に不自然すぎます!", + "私がお会いしたときの魔王さんは、このようなぬいぐるみを持って==RT==いませんでした。そんな彼のテーブルに置かれたぬいぐるみ……==RT==自然と馴染みすぎていて、逆に不自然すぎます!" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "不自然ねぇ?突然そういう趣味に目覚めたとかは?==RT==そうじゃなかったら、別人と入れ替わった……==RT==とかも考えられなくはないけどさ。", + "" + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_016", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_speechless", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "これはあくまでわたくしの予想ですが……==W====RT==アルベド様が表明した『ノヴァ商工連合会議』に向け、==RT==ご自身の潔白を証明するための証拠を集めに行ったのではないかと。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "いくら救済委員会が一方的に魔王さんを糾弾しようと、==RT==潔白を証明するたしかな証拠さえあれば、==W====RT==状況をひっくり返すことは可能ですからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "だとすると、問題はアンジュがこの違和感に気づくかどうかだけど……==RT==だって気づかれたら、その時点で魔王っちの負けってことじゃん?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "アンジュ様はお忙しいようですし、==W==映像を細かく確認する時間はないかと。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "ですからわたくしたちが黙っていれば、気づかれることは――", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "シッ。==W==誰か来た。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_443", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "真面目な委員会メンバー", + "", + 1, + "", + false, + "", + "ベスティナ、アンジュ様から次の指示が……==RT==っと、ラールも一緒ならちょうどよかったわ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "真面目な委員会メンバー", + "", + 1, + "", + false, + "", + "現時点で携行できない文書、資料および物資を、委員会の構成員は==RT==ただちに破棄せよ――==W==だそうよ。完了後は本日12時までにアモールを==RT==出て、==W==1週間以内に目的の都市に再集合するの。わかった?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "オッケー。そういうことなら……==W==って、目的の都市って……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_speechless", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "(魔王さん、プリチーなわたくしはこうしてただ祈ること==RT==しかできませんが……==W==どうかご無事で)==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:15", + "霧月", + "08日", + "ミラーシュ", + "メインストリート" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_133", + "a", + "012", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuint", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "ふふ、こちらのことは心配いらないよ、ナツカ。==RT==補給のために寄ったミラーシュでは、空白旅団のみんなが探していた==RT==孤児院の院長にも偶然出会えたしね。順調そのものだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "それならよかったわ。==W==ナズナが演じている魔王さんも、==W====RT==いまのところ怪しまれてすらいないみたい。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_1311", + "a", + "010", + "none", + 1, + 0.53, + -0.35, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + 30.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + 120.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "022", + "none", + nil, + 0.42, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ)", + "", + 1, + "", + false, + "", + "むしろここまで完ぺきな変装なのに、==W====RT==違いがわかるナツカとチトセがおかしいんだよ……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_144", + "c", + "012", + "none", + 2, + 0.58, + 0.1, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "021", + "none", + nil, + nil, + -0.28, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.55, + 0.08, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "アルベドさんが、信頼できる護衛を数名手配してくださいましたので、==W====RT==影武者の護衛についてはどうぞご安心ください。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "頼りにしているよ。==W====RT==だがくれぐれも、無茶はしないように。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_flurry", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "それはお互いさま。あなたが無事に帰ってくるのを待っているわ。==RT==ただ……==W==今後、==W==魔王さんとの通話は控えたほうがいいって、==RT==フィレンが言っていて……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "控えたほうがいい?", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "none", + nil, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_110", + "c", + "010", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_sigh", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "あなたは有名人だから仕方がないわ。==W==いまだって、影武者の動向を追って、==RT==魔女がそこらじゅうを飛び回っているもの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "けれど写真だけならともかく、==W==万が一あなたとの会話を録音でも==RT==されたら、==W==この計画はすべてが台無しになってしまうでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_1311", + "c", + "021", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "006", + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 7.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ)", + "", + 1, + "", + false, + "", + "まあ通話を控えたところで、==W==実際に困るのはいつも魔王さんと==RT==話したがってる誰かさんだけなんだけどね~?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.68, + -0.1, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "なっ……!?==W====RT==ちょっとナズナ、その言い方にはトゲがあるように聞こえるけど?==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "011", + "none", + nil, + 0.55, + nil, + 1.0, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutCubic", + 0, + 0.0, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "魔王(ナズナ)", + "", + 1, + "", + false, + "", + "あれれ~?==W==そんなふうに怒っていいの?==W====RT==怒ってるナツカの声、魔王さんに聞かれちゃうよ~?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + 150.0, + -30.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "lengzhanLP", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "~~~~ッ!?==W====RT==そ、そういうわけだから、==W==魔王さんも気をつけてね……!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "ああ。みんなも気をつけて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "b", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_sigh", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(ナズナたちは相変わらずというか……==W====RT==なにも変わっていないようで安心だ)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(ミラーシュの朝の日差しも心地良いし、==RT==今日もいい1日になりそうだなぁ……)==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(だがいつもならアヤメはとっくに起きている時間==RT==なのに、まだ寝ているということは……==RT==昨夜は私が寝たあとも、遅くまで話していたのだろうな)", + "(だがいつもならアヤメはとっくに起きている時間==RT==なのに、まだ寝ているということは……==RT==昨夜は僕が寝たあとも、遅くまで話していたのだろうな)" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m58", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "004", + "none", + 1, + 0.45, + -0.2, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "012", + "none", + 2, + 0.32, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "026", + "none", + 3, + 0.52, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "012", + "none", + 4, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 9.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -7.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhanLP", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "エリーから聞いた孤児院移転の経緯については、==RT==以前フィレンから聞いた孤児院襲撃の話と概ね齟齬がなかった。==P====RT====RT==アグリ・ユニオンは孤児院を下見に訪れており、==RT==エリーも見張りの存在には気づいていたという。==P====RT====RT==ただ……フィレンも知らなかった事実として、==RT==当時は3、4の勢力がヒナギクの家――==P====RT====RT==その地下室に眠る『宝物』を狙っていたそうだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "city_alley_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_110", + "c", + "012", + "none", + 1, + 0.65, + nil, + 1.25, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_1249", + "a", + "002", + "none", + 2, + 0.32, + nil, + -1.25, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.52, + nil, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "とはいえひと口に『宝物』といっても、==RT==地下室には様々なものが収められていて、たとえば……==RT==オアシス号のハンドルとエンジンもセイナがそこで見つけたものだし。==P====RT====RT====W==劇団白猫の隊服とよく似たコハクの服も、魔法拳銃も、==RT==地下室で見つかったものだった。==P====RT====RT====W==さらに言えば、フィレンが見つけた不思議なコンパスと==RT==ヨタカブレッドのレシピも地下室から見つかったものだ。==P====RT====RT====W==エリーとしてはそれらの宝物が、いつ、誰が、どこから集めて来たのかも==RT==知らなかったらしいが……子どもたちさえ守れれば、それらのガラクタ==RT==などどうなってもいいと思っていたという。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_rain", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "006", + "none", + 1, + 0.1, + -0.2, + -1.3, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + 2, + 0.8, + -0.2, + 1.3, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "そのため、ある新月の夜――==RT==彼女は夜闇に紛れ、子どもたちを連れてアモールを離れたのだった。==RT==……コサメのことを説明すると、エリーは安堵の表情を浮かべていた。==P====RT====RT====W==そして長い旅路の果てで『世界の果ての町』――==W====RT==ミラーシュへとたどり着いたのだった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutQuint", + 0.5, + true, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(ここに来るまで、みんなには苦労をかけたし……==W====RT==なによりせっかくの『水入らず』というやつだ。==RT==たまにはゆっくり休んでもらおう)", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "023", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + -0.02, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.52, + 0.01, + 0.98, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あら?魔王さん、おはよう。ずいぶん早いのね。==W====RT==あ……==W==それとも、ゆっくり寝られなかった?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + -100.0, + 1.5, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.2, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いや、ベッドはふかふかで、布団もいい香りがして、==RT==むしろ久しぶりにぐっすり眠れたよ。==RT==最高のもてなしをありがとう、エリー==W==…==W==…==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoice", + param = { + 1, + 2, + "普通に呼ぶ", + "空白旅団の一員として、みんなに合わせる", + "ママ!", + "c", + "025", + "none", + "どう呼ぶべきか…", + "" + } + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(私は孤児院の子どもではないのだし、==W====RT==普通に呼んでも問題ないはず……)", + "(僕は孤児院の子どもではないのだし、==W====RT==普通に呼んでも問題ないはず……)" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "最高のもてなしをありがとう、エリー。==W====RT==そうだ、世話になりっぱなしだと申し訳ないし、==W====RT==なにか手伝えることはないか?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "エリー…==W==…==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……ぬ?==W====RT==距離感を考えて、普通に名前で呼んでみたのだが……==W====RT==マズかったかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ちょっと不思議な感じがしただけだから、==W==気にしないで==W==。==RT==普通にエリーでいいわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(ここは空白旅団のみんなに合わせてみよう)==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "013", + "none", + nil, + 0.4, + -0.25, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "最高のもてなしをありがとう、==W==エリーさん。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あら、ちゃんとお礼が言えて偉いわね。==RT==うふふ、いい子いい子~♪==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "わっ!?==W==きゅ、急になにを……!!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あ、やだ、私ったら……==W====RT==ふふ。ごめんなさいね、==W==ついいつもの癖で。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "でも魔王さん、わざわざ言い直さなくても、==W====RT==さっきみたいに『エリー』って呼んでくれていいのよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "最高のもてなしをありがとう、エリーママ!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "………………え?==RT==あ、あなた……いまなんて言ったの?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "最高のもてなしをありがとう、エリーママ!==W====RT==今日から私のことも、ここの子どもだと思って==W====RT==くれるとうれしいのだが……", + "最高のもてなしをありがとう、エリーママ!==W====RT==今日から僕のことも、ここの子どもだと思って==W====RT==くれるとうれしいのだが……" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "none", + "tiao2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_shy", + nil, + nil, + -1.0, + 2.8, + nil, + 0.5, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 0.5, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "やぁ~ん♡そんなふうに言ってもらえるなんて、==W==私のほうこそうれしいわ♪==W====RT==アヤメたちも遠慮なんてしていないで、==RT==あなたみたいに素直にあまえてくれればいいのに。", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutSine", + 2.5, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "わぷっ……!==W==なんて凄まじい腕力だ……!?==W====RT==い、息が……できな、い……!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あ、やだ、ごめんなさい……!==W====RT==大丈夫!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あの子たち、いまじゃ恥ずかしがっちゃって、私を『ママ』なんて呼んで==RT==くれないから。==W==同じくらいの歳の子に『ママ』って呼んでもらえて、==RT==ついうれしくなっちゃったの。うふふ……♪", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "いきなりで驚いたが……==W====RT==いろいろあって、==W==私には親や家の記憶がないからね。", + "いきなりで驚いたが……==W====RT==いろいろあって、==W==僕には親や家の記憶がないからね。" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "母親の愛情が身に沁みたというか、==W====RT==ちっとも悪い気はしなかったよ。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_happy", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "そう、記憶が……==W==そういうことなら、これからもふたりきりのときは、==RT==遠慮しないで私を『ママ』って呼んでちょうだい♪", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_sigh", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふふ。セイナたちには、ものすごく驚かれそうだけどね。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceEnd", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "では改めて――==W==おはよう、エリー。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ところで、エリーも昨日は遅くまで起きていたんだろう?==RT==こんなに早く起きて、眠くないのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "平気よ。毎朝6時には起きて、==W====RT==洗濯と朝ごはんの支度をするのが日課だから。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "6時!?==RT==そんな時間から起きていたのか……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あの子たちはまだ寝ているみたいだし、==RT==あなたももう少しゆっくりしていていいのよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そう言ってもらえるのはありがたいが、==RT==私にはやるべきことがあるからね。==W====RT==のんびりもしていられないんだ。", + "そう言ってもらえるのはありがたいが、==RT==僕にはやるべきことがあるからね。==W====RT==のんびりもしていられないんだ。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ええ。今回の旅の目的は、昨日聞いたわ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "でも私から見たら、魔王さんもあの子たちもがんばりすぎよ。", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あなたは目の下にうっすらクマができているし、==W====RT==セイナも寝返りすら打たないくらいぐっすり眠っちゃって。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "朝食の支度を手伝うって言っていたアヤメも起きられなかったし、==W====RT==コハクも梁の上に登らないで床で丸まって寝ていたわ。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "いい?あなたがあの子たちにとっての大切な仲間なら、==W====RT==私にとっては大切な子どもたちのひとりなの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "だから心配しないで。その消えた星ノ塔の手がかりは、==RT==ママが必ず見つけてあげるから。ねっ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だが……なにも情報がないのに、==RT==どうやって手がかりを見つけるんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "砂漠は広いから、闇雲に探し回っても疲弊するだけ。==RT==まずは少しでも多くの人を集めましょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ただでさえ住人も少ないし、==RT==そう簡単に人が集まるとは思えないが……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "うふふ、ママに任せておきなさい♪==RT==こう見えても人脈はあるんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + -0.03, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "心地良くも力強い母の愛情に触れ――==RT==私たちは束の間の休息で、心身ともにリフレッシュしたのだった。", + "心地良くも力強い母の愛情に触れ――==RT==僕たちは束の間の休息で、心身ともにリフレッシュしたのだった。" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_14.lua b/lua/game/ui/avg/_jp/config/stm08_14.lua new file mode 100644 index 000000000..73a1ab8c0 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_14.lua @@ -0,0 +1,16654 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第11話", + "ヒナギクの家の子どもたち", + "エリーが星ノ塔の情報を集めている間、魔王たちはヒナギクの家の子どもたちと過ごす。帰ってきたエリーから、魔王たちは劇団白猫の隠し部屋に星ノ塔の位置を知る方法があると聞く。そこへシャトンが現れ、『伝説の魔王』と口にするのだった。", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.07, + nil, + -1.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + 2, + 0.33, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "005", + "none", + 3, + 0.8, + 0.05, + 0.7, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:30", + "霧月", + "11日", + "ミラーシュ", + "メインストリート" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.02, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "副騎士長", + "", + 1, + "", + false, + "", + "白猫どもに告ぐ!無駄な抵抗は止めて、武器を捨てて投降せよ!==RT==いま投降すれば、帝国護衛隊が君たちの安全を保証する!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "副騎士長", + "", + 0, + "", + false, + "", + "それにミラーシュを出てほかの都市で暮らしたほうが、==RT==いまよりよっぽどマシな生活ができるはずだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.2, + -0.05, + -1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + -0.15, + -0.05, + -1.5, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 1, + 0.65, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "003", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "帝国護衛隊のやつら、またいつものパフォーマンスか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "だね。でも何日か前までは、『投降したらひとりあたり100万ドーラの==RT==支度金を払う』とか言ってたのに、今日は言わないってことは……==W====RT==きっとあいつ、支度金を自分のポケットに入れるつもりだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "好きにさせておけばいいさ。我々に投降する意思もなければ、==RT==向こうだってこちらの投降を受け入れるつもりはないだろうからな。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "くくく……時は満ちた!==RT==シャトン様の中に蠢く漆黒の力で戦場を灰燼と化し、==RT==この無意味な争いに終焉をもたらす鐘を響かせよう!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.55, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.78, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.05, + -0.05, + -1.5, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "相変わらずシャトン語はよくわからないが……==RT==あー、あー……聞こえるか、帝国護衛隊の諸君!==W====RT==御託はいい、さっさと始めよう!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "013", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "ふっふー!魔眼……解・放っ!!==W====RT==黒き稲妻よ……我らに仇なす邪教徒どもを焼き払え!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 0.88, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + 0.88, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -330.0, + 230.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "InOutBack", + 1.5, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + -0.1, + nil, + -1.6, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.6, + nil, + -1.0, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.35, + nil, + -1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + -3.3, + 2.3, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuart", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_shock", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + -0.7, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InQuint", + 0, + 25.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.5, + -0.03, + -1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "副騎士長", + "", + 1, + "", + false, + "", + "くっ……!?奇襲なんて卑怯だぞ!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_114", + "b", + "008", + "avg_emoji_music", + 1, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "なに言ってんのさ。==W==あんたたち、ここには戦いに来てるんでしょ?==RT==だったら奇襲もなんもなくない?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuart", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_114", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -150.0, + 1.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 1, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuart", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "先頭の子ども", + "", + 1, + "", + false, + "", + "見てな、新入り。==W====RT==帝国護衛隊のやつら、装備を放り出して反撃を始めるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 2, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_question", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "人数で言えば、==W==帝国護衛隊は劇団白猫の10倍くらい人がいるし……==RT==あっという間に勝負がつくんじゃないかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "だね。==W==それに魔法銃の弾じゃ、帝国護衛隊の鎧は撃ち抜けないし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + -0.05, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "先頭の子ども", + "", + 0, + "", + false, + "", + "すぐにわかるから、黙って見てなって。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 1, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_156", + "a", + "002", + "none", + 2, + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 1, + "fx_avg_dust_2_b", + 0, + 1, + nil, + -2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 1, + "fx_avg_dust_2_b", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.95, + nil, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_1240", + "a", + "002", + "none", + 3, + 0.9, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "副騎士長", + "", + 1, + "", + false, + "", + "総員撤退!==W==荷物になる鎧と武器はこの場に棄てていけ!==W==", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuad", + 0, + nil, + true, + 3.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuad", + 0, + nil, + true, + 2.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "先頭の子ども", + "", + 0, + "", + false, + "", + "よしきた!==W==俺たちの出番だよ、行こう!", + "" + } + }, + { + cmd = "SetFx", + param = { + 1, + "fx_avg_dust_2_b", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 1, + "fx_avg_dust_2_b", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あはは!なんかおもしろそう!==RT==行こう行こう♪==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "私たちがヒナギクの家で世話になり始めてから3日。", + "僕たちがヒナギクの家で世話になり始めてから3日。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.48, + -0.42, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_320", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "エリーは最初の半日で車の運転を覚えると、星ノ塔を探すため砂漠へと向かっていった。", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_209", + "a", + "002", + "none", + nil, + 0.45, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.55, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.6, + -0.5, + -1.5, + 1.0, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_1274", + "a", + "002", + "none", + nil, + 0.4, + -0.5, + 1.5, + 1.0, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "さらに彼女は人脈を駆使し、『星ノ塔消失の真相』について==RT==デザートゲイルと劇団白猫への聞き込みも進めてくれている。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "OutQuint", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "OutQuint", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "004", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 2, + 0.25, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 3, + 0.75, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "そして孤児院に残った私たちはというと、エリーに代わって子どもたちの世話をするはずだったのだが――", + "そして孤児院に残った僕たちはというと、エリーに代わって子どもたちの世話をするはずだったのだが――" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "先頭の子ども", + "", + 1, + "", + false, + "", + "それじゃあ子どもチームで槍と腕の鎧を集めるから、==W====RT==新人たちは残りをよろしくね!==RT==あ、胸当ては2つに分解すると、重ねて持ちやすくなるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "g", + "002", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "了解。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuad", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "むしろ子どもたちから、ミラーシュでの生活の知恵を叩き込まれていた。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuad", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "先頭の子ども", + "", + 1, + "", + false, + "", + "そろそろ帝国護衛隊の反撃が始まるし、このへんにしとこう。==W====RT==劇団白猫の取り分も残しとかないといけないからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "005", + "close", + nil, + 0.55, + -0.05, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 0.9, + "avg3_156", + "a", + "002", + "avg_emoji_angry", + 1, + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "副騎士長", + "", + 0, + "", + false, + "", + "各自提出用の写真は残したな?==W====RT==それでは反撃開始だ!!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 2, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "ぬ、ぬぅ……マズい……==W====RT==欲張ってたくさん拾いすぎてしまった……!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "none", + nil, + 0.32, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "先頭の子ども", + "", + 0, + "", + false, + "", + "手伝うよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "005", + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "==W==ありがとう。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "先頭の子ども", + "", + 0, + "", + false, + "", + "へへっ、気にしないでよ。お姉ちゃんたちもママの子どもなら、==RT==俺たちは家族なんだし。助け合うのは当然だからね!", + "へへっ、気にしないでよ。お兄ちゃんたちもママの子どもなら、==RT==俺たちは家族なんだし。助け合うのは当然だからね!" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "助け合うのは当然か……==W==ふふ。==RT==セイナたちもよく似たようなことを言っているし、==W====RT==もしかして、それはエリーの教えなのか?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + 2, + 0.25, + -0.47, + 1.5, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.45, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "先頭の子ども", + "", + 0, + "", + false, + "", + "うん!==W==『家族は助け合うものよ』って、ママがよく言ってるから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.43, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なるほど。だからみんな素直でいい子に育つのだな。==W====RT==そういえばまだきちんと自己紹介できていなかったが、==RT==君の名前は?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ハックベリー", + "", + 0, + "", + false, + "", + "俺はハックベリー。==W====RT==ママが果物の名前から取ってつけてくれたんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.25, + -0.45, + -1.5, + 1.0, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + 3, + 0.75, + -0.45, + 1.5, + 1.0, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "よろしく、ハックベリー。==RT==私のことは魔王とでも呼んでくれ。", + "よろしく、ハックベリー。==RT==僕のことは魔王とでも呼んでくれ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "004", + "avg_emoji_speechless", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ハックベリー", + "", + 1, + "", + false, + "", + "まあでも……ミラーシュにはハックベリーがないから、==W====RT==俺も本物は見たことないんだけどね。だからってミラーシュを出たくても==RT==帝国護衛隊は子どもを雇わないし、劇団白猫も人は募集してない。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "006", + "none", + 2, + 0.25, + -0.45, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "006", + "none", + 3, + 0.75, + -0.45, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ハックベリー", + "", + 1, + "", + false, + "", + "==W==あとはデザートゲイルに入るくらいだけど…… ママにそれだけは絶対ダメって言われてるからさ。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "だったら巡遊者を目指したら?==RT==巡遊者の仕事は、ノヴァ中の星ノ塔に登って神器を==RT==手に入れることだから==W==、どこに行くのも自由なんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ハックベリー", + "", + 1, + "", + false, + "", + "巡遊者……お姉ちゃんたちみたいに?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "そうそう!もちろん巡遊者になるために勉強しないと==RT==いけないことはたくさんあるけど……剣術とか魔法とかね。==RT==荒野に出たら、自分の身は自分で守らないといけないから。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "005", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ハックベリー", + "", + 1, + "", + false, + "", + "巡遊者になるための勉強……==W====RT==な、ならさ、ここの子どもたちにいろいろ教えてくれないかな?==RT==ママは毎日忙しそうだから、そういうのってなかなか頼めないし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "私たちでよければ、よろこんで!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 2, + 0.1, + nil, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 3, + 0.7, + nil, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + 4, + 0.3, + nil, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 5, + 0.9, + nil, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m99", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:30", + "霧月", + "17日", + "ミラーシュ", + "ヒナギクの家" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "6日後。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "はい、構えて――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.12, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.92, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "真っ直ぐ斬り下ろして!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.5, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "そこからすぐに右下への斜め斬り!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "そうそう、流れるような動きを意識して……==RT==周囲にも気を配ることを忘れないでね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.6, + nil, + 1.3, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.08, + nil, + 0.85, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.72, + nil, + 0.85, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 0.85, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.92, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "む、==W==難しいな……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + 1, + 0.5, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "続けていけば、そのうち慣れるよ。==W====RT==てか==W==なんで魔王さんまで一緒に剣術の練習してるの?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "私も一緒に戦えたほうが、セイナたちも楽になるだろう?", + "僕も一緒に戦えたほうが、セイナたちも楽になるだろう?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + -0.03, + 1.1, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それはそうなんだけど……==RT==剣術って言っても、結局は武器に魔力を込めて使うものだからねぇ。==RT==心相石が使えない魔王さんの場合、決定打にはできないと思うけど。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なにもできないよりはマシさ。==W====RT==自ら武器を手に取ることで、==W==暗殺者の思考を==RT==理解できるようになるかもしれないだろう?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "たしかに……『敵を知り己を知れば百戦危うからず』ってやつだね。==RT==なら、魔王さんに合った特別メニューを考えてあげるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "特別メニュー?==RT==子どもたちと一緒に学ぶだけではダメなのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "子どもって言っても、あの子たちは実戦経験を積んでるからね。==RT==剣術の基礎は身についてるし、むしろ魔王さんよりレベルは上だよ。==W====RT==そりゃあついていけないのも当然っていうか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "015", + "none", + nil, + 0.35, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "というわけだから、==W==魔王さんは魔王さんのペースで――==RT==はい、右肩から左の腰に向かって斬り下ろす斜め斬り、==W==やってみて。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "こ、こうかな?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "リラックス、リラックス。もっと肩の力を抜いて。==RT==思いっきり振らなくても、剣の重さを利用すればいいから。==W====RT==こう……==W==ホッ!ササッ!==W==ズババッ!==W==みたいな?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "close", + 1, + 0.55, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "none", + 2, + 0.28, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 2, + 3.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 2, + 2.0, + -0.5, + -1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + 2, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 1, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "剣の重さを利用して……==W==ホッ!ササッ!==W==ズババッ!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "close", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "lengzhan", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 2, + 0.0, + -1.0, + 1.2, + 0.0, + false, + false, + 120.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "lengzhan", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 2, + -4.0, + 1.0, + -1.2, + 0.0, + false, + false, + 120.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_098", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "おおっ!一気にいい感じになったねぇ♪==RT==鞭と同じで、脱力から瞬間的に力を込めるのが==RT==強い一撃を放つコツだよ。==W==ちゃんと覚えといてね?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "それじゃあこの感覚を忘れないうちに……==W====RT==素振り200回!いってみよー!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "200回も……!?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "200なんて、まだまだ少ないほうだよ?==W====RT==これからちょっとずつ回数を増やして、==RT==最終的には毎日1000回は剣を振るようにするんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "ぬぅ……そ、そうだな。せっかくセイナが==RT==特訓に付き合ってくれているわけだし……==W====RT==ちなみに君も、エリーからこんなふうに教わったのか?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ううん。==W==私の剣術の先生は、アヤメが貸してくれた本だよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + nil, + 0.4, + -0.5, + 1.3, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.4, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "あたしの魔法拳銃の先生も、アヤメの本。==W====RT==エリーさんは、==W==生活費を稼ぐので忙しかったから。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.83, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "たしかに忙しかったのはそのとおりなんですけど……==W====RT==そもそもエリーさんは、==W==子どもたちが武器を==RT==持つことに反対していたんです。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "なにを隠そう、あの人はアッシュエリアのギャングたちが==RT==恐れをなすほど強い人でしたからね。子どもたちが武器を==RT==持って戦うくらいなら、命に代えても自分が守る――と。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "016", + "none", + 4, + 0.4, + -0.4, + 1.5, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_vexation", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "私、昔はよく言われたよ。==W====RT==『そんな訓練するくらいなら、しっかり勉強しなさい!』==W==ってさ。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 1, + -3.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_question", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.25, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "それ、私は言われたことないけど……==RT==でもそんなエリーさんが、子どもたちに戦場で装備拾いを==RT==させるなんて、いったいどんな心境の変化かしら?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "009", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "あの頃は水道橋に登るだけでも注意されたよね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "私の想像だが、==W==ミラーシュではそうしなければ==W====RT==生きていけなかったから……ではないか?", + "僕の想像だが、==W==ミラーシュではそうしなければ==W====RT==生きていけなかったから……ではないか?" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ここではいくら勉強したところで、==RT==知識を活かす機会はないだろうし。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "……そっか、==W==エリーさんもエリーさんで悩んでるのかもね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.65, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + -300.0, + 1.5, + 0.5, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "礼儀正しい騎士", + "", + 1, + "", + false, + "", + "邪魔するよ。==W====RT==先日の鎧なんだが……もう整備できてるかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + 0.0, + 0.0, + 1.0, + "Tiao", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ハックベリー", + "", + 1, + "", + false, + "", + "いらっしゃーい!==W==えっと、この前回収した装備品は……==W====RT==はい、これだよ!新品みたいにピカピカにしといたから!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_017", + nil, + 0.54, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "礼儀正しい騎士", + "", + 1, + "", + false, + "", + "おお、いいじゃないか!==RT==細かい傷も残ってないし、これなら監査官の目も誤魔化せそうだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ハックベリー", + "", + 1, + "", + false, + "", + "へへっ、当然!==RT==ママ直伝の整備技術だからね!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "礼儀正しい騎士", + "", + 1, + "", + false, + "", + "装備品の整備もそうだが、==W==前に傷を縫ってくれたこともあったし、==RT==エリー院長は器用なんだな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_017", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "礼儀正しい騎士", + "", + 1, + "", + false, + "", + "ああ、そうそう。==W==そのエリー院長だけど、==RT==『消えた星ノ塔』の情報を集めてるんだって?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ハックベリー", + "", + 1, + "", + false, + "", + "そうだよ。もしかして騎士のお兄さん、なにか知ってるの?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "礼儀正しい騎士", + "", + 1, + "", + false, + "", + "いや、知ってるっていうか……==RT==帝国護衛隊の歴史を調べてたときに、たまたま記録を見かけてね。==RT==そもそも直接関係あるかどうかもわからないし。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -500.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "礼儀正しい騎士", + "", + 0, + "", + false, + "", + "なんでも100年以上前、騎士を従えた黄昏庁の審問官が、==W====RT==ある異端者を追って星ノ塔に入ったところ、==W====RT==そのまま中で姿を消してしまったことがあるらしい。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(審問官、騎士、異端者……==W====RT==100年前のことなら、私とは関係なさそうだな)", + "(審問官、騎士、異端者……==W====RT==百年前のことなら、僕とは関係なさそうだな)" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "礼儀正しい騎士", + "", + 1, + "", + false, + "", + "まあ消えたのは塔に入った人間であって、==W==星ノ塔ではないからね。==W====RT==あんまり参考にはならないかもしれないけど。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.5, + false, + 1 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ハックベリー", + "", + 1, + "", + false, + "", + "そんなことないよ。==W====RT==貴重な話を聞かせてくれてありがとう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "礼儀正しい騎士", + "", + 1, + "", + false, + "", + "それじゃ、これは今日の分の報酬だ。==W====RT==またよろしく頼むよ。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_447", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ハックベリー", + "", + 0, + "", + false, + "", + "毎度ありー!==W==", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_012", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m32", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "装備品の整備を教えたり、傷を治療したり、==RT==エリーは何者なんだ?==W====RT==本人もものすごく強いようだが……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "009", + "none", + nil, + 0.5, + -0.1, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ハックベリー", + "", + 0, + "", + false, + "", + "俺も詳しいことは知らないけど……==W====RT==もともとは服の仕立て屋をしてたんじゃないかな?==RT==ママが作った服とか小物は、ミラーシュで大人気だし。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.35, + nil, + 1.02, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.78, + nil, + 1.02, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.55, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.25, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "006", + "none", + nil, + 0.8, + nil, + -1.0, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ハックベリー", + "", + 1, + "", + false, + "", + "あっ、ママ!==W==おかえりなさい!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ふふ、ただいま♪==W====RT==ママが留守の間、みんないい子にしていた?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ハックベリー", + "", + 1, + "", + false, + "", + "うん!==W==それにこのお姉ちゃんたちが装備品拾いを手伝ってくれたから、==RT==ドーラをいっぱい稼げたんだ!", + "うん!==W==それにこのお兄ちゃんたちが装備品拾いを手伝ってくれたから、==RT==ドーラをいっぱい稼げたんだ!" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "004", + "none", + nil, + 0.5, + -0.2, + 1.15, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "014", + "none", + nil, + nil, + -0.1, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "あたしもいい子にしてた。服のせいで揉め事が起きないように、==W====RT==ずっとパジャマで過ごしてたから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "005", + "none", + nil, + 0.05, + -0.1, + 1.15, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + 0.15, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "私は子どもたちに剣術を教えたんだー♪==W====RT==きっと将来役に立つはずだよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.9, + -0.1, + 1.15, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "私は帳簿の整理を手伝っていたんですけど……==W====RT==『ダイニングバー猫の箱』との取引で、==W====RT==赤字が出ているのはなぜでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.5 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あ、えっとそれは……==W==古いレシピを参考にして作った料理を==RT==委託販売してもらっていたんだけど、==W==人気がなかったみたいで……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "そ、それはそうと、==W==劇団白猫とデザートゲイルの知り合いに==RT==話を聞いてみたら、消えた星ノ塔の手がかりが手に入ったの。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + "none", + "InOutSine", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "どうやら10年くらい前までは、==RT==ミラーシュの近くにも星ノ塔があったそうよ。==W====RT==中に入ることはできなかったらしいけど……写真が残っていたわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.75, + -0.12, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + nil, + 0.25, + -0.15, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.5, + -0.15, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "そして当時のミラーシュではいまよりも激しく3つの勢力が争っていて、==W====RT==劇団白猫の団長はその争いを終わらせる目的で、==W==デザートゲイルと==RT==帝国護衛隊の団長を星ノ塔の下に呼び出したみたい。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "その際、どうやったのかわからないけど、劇団白猫の団長は星ノ塔の==RT==壁に穴を開けて、==W==ほかの団長と一緒に中へと入っていったらしいの。==W====RT==ただその3人とも、==W==そのまま星ノ塔と一緒に消えたという話で……", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "それ以上のことは、==W==当時その場にいた劇団白猫の現隊長カシミラと、==W====RT==デザートゲイルの現団長ハサラしか知らないそうよ。==W==", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 1, + 0.35, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "005", + "none", + 2, + 0.65, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.33, + -0.33, + 1.55, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.67, + -0.33, + 1.55, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 1, + 0.0, + -0.05, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "007", + "none", + 2, + 0.18, + -0.05, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + 3, + 1.0, + -0.05, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 4, + 0.82, + -0.05, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_speechless", + nil, + 0.85, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.15, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.62, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.38, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.02, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "壁に穴の開いた==W==星ノ塔……?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "それってまさか……!?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "ボスを見つけたあの塔も、==W==壁に穴が開いてたよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.67, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.33, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "その話を聞いたあと、==W==かつてミラーシュの星ノ塔があったっていう==RT==場所に行って砂丘を掘り返してみたんだけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "さ、砂丘を掘り返した……?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "さっきの話が真実だと仮定して、星ノ塔の壁を吹き飛ばすほどの==RT==なにかが起きたなら、==W==10年経ったいまでもその痕跡は残っている==RT==はずだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_018", + 0.4, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "で、見つかったのがこれよ。==W====RT==私が前に見た星ノ塔の壁の材質とも一致しているわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "考えたんだけど……壁が崩れた星ノ塔なんてめったにあるものではないし、==W====RT==もしかするとあなたたちの探している星ノ塔は、==W==ミラーシュの星ノ塔だった==RT==んじゃないかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_018", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "でも私たちが見つけた星ノ塔は、==W====RT==ミラーシュから車で10時間くらい離れた場所だったはずだし……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "あれだけ大きな星ノ塔が移動するなんて、そんなのあり得ないわ。==W====RT==だったらまだ、壁の崩れた星ノ塔が2つあると考えるほうが自然だけど……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "009", + "none", + 1, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "avg_emoji_vexation", + nil, + nil, + -0.32, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "早く塔を見つけないと、==W==ボスが巡遊者だって証明する証拠を探せない……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.35, + 1.6, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "大丈夫よ。==W==ほかにも話を聞いているから安心して。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "どうやらミラーシュには劇団白猫の隠し部屋があって、==RT==その隠し部屋には星ノ塔の位置を確認する方法があるらしいの。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "013", + "avg_emoji_star", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ならすぐに劇団白猫と交渉しに行こうよ!==W====RT==隠し部屋の場所を教えてって!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "018", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "で、でも劇団白猫は『皇帝を裏切って手にかけた危険な人たち』だって……==W====RT==そんな人たちが、==W==まともに交渉に応じてくれるとは思えないわ。", + "" + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 2, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "劇団白猫が皇帝を手にかけた?==W==", + "" + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 5, + 0.0, + false + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 5, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.02, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + nil, + nil, + 0.3, + 1.6, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + -0.35, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m122", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "誰がそんな大ボラ吹いたか知らないけどさ、==RT==劇団白猫がそんなことするわけないじゃん!==W====RT==むしろ皇帝がいた頃は、忠実な護衛部隊だったんだし!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "君は……たしかシャトンだったか?==RT==勘違いしないでほしい、別に私たちは==RT==劇団白猫を悪者扱いしているわけではないんだ。", + "君は……たしかシャトンだったか?==RT==勘違いしないでほしい、別に僕たちは==RT==劇団白猫を悪者扱いしているわけではないんだ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "013", + "none", + nil, + nil, + 0.3, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "フン!どうだか?==W====RT==この数日、あたしのほうでいろいろ情報を集めて、==W====RT==あの日キミが嘘をついてたってことはわかってるんだから!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "003", + "none", + nil, + nil, + -0.02, + 1.1, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "003", + "none", + nil, + nil, + -0.02, + 1.1, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutQuart", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "キミはフィーリエ・アグリ・ユニオンの人であるのと同時に、==W====RT==魔王プロトコルの代表執行官でもある……でしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "なによりあの日あの孤児院には、そっちの3人もいた!==RT==やっぱりシャトン様の目に狂いはなかったんだよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "……ふむ。だが本当に君が詳しく調べたのなら、==W====RT==私が君たちを欺いたわけではないことも理解して==RT==いるはず。", + "……ふむ。だが本当に君が詳しく調べたのなら、==W====RT==僕が君たちを欺いたわけではないことも理解して==RT==いるはず。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "よく思い出してくれ。==RT==あのとき私が口にした内容はこうだ――==W====RT==『子どもたちに案内してもらった』。", + "よく思い出してくれ。==RT==あのとき僕が口にした内容はこうだ――==W====RT==『子どもたちに案内してもらった』。" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "017", + "avg_emoji_attention", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そう……彼女たち3人は『ヒナギクの家』の出身。==W====RT==つまり子どもたちに案内してもらったという言葉に==RT==偽りはないんだよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "ふっふー!たしかにそうだね!==W====RT==てかキミたちが『劇団白猫になりすまして騒ぎを起こそうとしてた』==RT==わけじゃないことはちゃんとわかってるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 10.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "でも……だからこそ重要なのはそこじゃないの!==W====RT==あの日シャトン様が感じた漆黒の力の波動は、==RT==やっぱり間違ってなかったってことなんだよ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "…==W==…==W==ぬ?==W==つまりどういうことだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_question", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "にゃはははは!とぼけなくてもいいのに♪==RT==キミたちがやろうとしてるのは、劇団白猫になりすますなんて==RT==ちっぽけなことじゃない。もっと大きなこと……==W==なんでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 15.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "たとえば……==W==『その大いなる漆黒の力で世界を滅ぼす』とかさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "せ、==W==世界を滅ぼす……!?==W====RT==待ってくれシャトン、君はなにを言って――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "ふっふー!==W==ほかの人の目は欺けても、==W====RT==左眼に漆黒の力を宿すシャトン様の目までは誤魔化せないよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "だってキミ――==W====RT==あの伝説の魔王なんでしょ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_15.lua b/lua/game/ui/avg/_jp/config/stm08_15.lua new file mode 100644 index 000000000..0dfeacfdd --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_15.lua @@ -0,0 +1,27224 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第12話", + "差し伸べられた手", + "決闘のさなか、シャトンが大技を放とうとしたところで、乱入してきたカシミラにより強制的に『待った』をかけられる。そんなカシミラは、魔王の持つ情報と劇団白猫の持つ情報の交換を提案するが、そこにデザートゲイルまで現れ…", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m122", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:15", + "霧月", + "14日", + "ミラーシュ", + "メインストリート" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "ふっふー!==W==ほかの人の目は欺けても、==W====RT==左眼に漆黒の力を宿すシャトン様の目までは誤魔化せないよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "だってキミ――==W====RT==世界を滅ぼそうとしてる伝説の魔王なんでしょ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_103", + "g", + "007", + "avg_emoji_exclamation", + 2, + 0.4, + -0.1, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + 23, + 0.5, + 0.0, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + 1, + 0.6, + -0.2, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_139", + "b", + "007", + "avg_emoji_exclamation", + 2, + 0.5, + -0.07, + 1.07, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(――っ!?==RT==なぜシャトンがその話を知っているんだ……?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(この数日で、==W==ミラーシュには新聞も映写器も、==RT==レッドアイズの灯台も存在しないことが確認できた。==W====RT==それにカンパニーがないからプライベートコールもない)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 5, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 3, + 0.17, + -0.25, + 1.35, + 0.0, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + 2, + 0.37, + -0.25, + 1.35, + nil, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 4, + 0.78, + -0.25, + 1.35, + 0.0, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + 2, + 0.4, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + 3, + 0.2, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(デザートゲイルの団長と副団長はともかく、==W====RT==最近ミラーシュに配属されたばかりの帝国護衛隊の==RT==騎士なら私を知っていても不思議ではないが……)", + "(デザートゲイルの団長と副団長はともかく、==W====RT==最近ミラーシュに配属されたばかりの帝国護衛隊の==RT==騎士なら僕を知っていても不思議ではないが……)" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 1, + 0.75, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(劇団白猫はいずれの組織とも敵対状態にあるため、==RT==シャトンが情報を仕入れるルートは存在しないはず。==RT==なのに知っているということは……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 6, + 0.4, + -0.2, + 1.3, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + 6, + 0.3, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(まさか彼女も、救済委員会の人間か!?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + 6, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 1.0, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "avg_emoji_question", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "あれ?==W==みんな怖い顔しちゃってどしたの?==W====RT==あっ、わかった!==W==シャトン様の推理があまりに完ぺきすぎたから、==RT==驚いてるんでしょ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(とはいえ悪い子ではなさそうだし、==RT==手荒な真似はしたくないが……==W====RT==ひとまず身柄を押さえて情報を聞き出すべきか)", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_awkward", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_vexation", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(最悪の場合、劇団白猫との衝突に発展することも==RT==覚悟しておいたほうがよさそうだが……)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.18, + -0.2, + 1.3, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "アヤメ、コハク、行くよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "016", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "なになに、もしかして決闘?==W====RT==ふっふー!==W==そういうことなら、あたしは逃げも隠れもしないけど……==RT==でも1対3は、ミラーシュの流儀じゃないかなぁ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "avg_emoji_music", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + 0.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ミラーシュの流儀?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "うん。決闘するなら、1対1でやらないとね。==W====RT==で、条件だけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "027", + "avg_emoji_love", + nil, + nil, + -0.1, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "シャトン様が勝ったら、キミが持ってる漆黒の力をちょうだい!==W====RT==そして!==W==魔王の力でこの世界を滅ぼしたあたしが、==RT==新たな神として降臨するのだー!==W==にゃーっはっはっはぁ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_powerup_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_powerup_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 3, + 0.72, + 0.0, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.11, + 0.0, + 1.25, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + 2, + 0.28, + 0.0, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "none", + 5, + 0.5, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + 3, + 0.7, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + 2, + 0.15, + nil, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "009", + "avg_emoji_sweaty", + 3, + 0.3, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "待て待て待て!!==W====RT==君はいったいなにを言っているんだ……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + 1.15, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.25, + nil, + 1.15, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "013", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m136", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:30", + "霧月", + "14日", + "ミラーシュ", + "メインストリート" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + 0.97, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ピンチヒッター、==W==コハク。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "003", + "none", + nil, + 0.72, + nil, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "003", + "avg_emoji_happy", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "ふーん、キミが相手?==W==まっ、誰が相手だろうとかまわないけどさ。==W====RT==ちょうどいい機会だし、劇団白猫を騙るパチ猫は、==RT==このシャトン様が成敗してあげるよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "た・だ・し!==W====RT==いい、魔王?==W==代理決闘は認めてあげるけど、==W====RT==パチ猫が負けたら==W==魔王の漆黒の力はあたしがいただくからね!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(そもそも『漆黒の力』とはなんなんだ……?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "よくわからないが……==W====RT==わかった、それでいいよ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_attention", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "コハク、シャトンの実力は未知数だ。==RT==くれぐれも気をつけてくれ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "了解。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "ふっふー!身のほどをわきまえぬ幼子よ!==RT==決闘にていまだ敗北を知らぬこのシャトン様に挑むとはいい度胸だぁ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "幼子?==W==シャトンって、==W==あたしより年上?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "daintou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "漆黒の力とともにあるシャトン様は、==W====RT==前々々々々々々々世から転生を繰り返してるからね。==W====RT==実際には、==W==キミよりもず~~っと年上ってわけ!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_498", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "a", + "002", + "none", + nil, + 0.55, + nil, + 1.2, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + 2, + nil, + nil, + 1.25, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.15, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.85, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.2, + nil, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ねえアヤメ、==W==年上だとなにがスゴいの?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "う~ん……==W==砂漠での経験が豊富って言いたいんじゃないかしら?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + 0.15, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.85, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "avg_emoji_attention", + nil, + nil, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "いい、パチ猫。ここでの決闘のルールはこうだよ――==W====RT==銃口を下に向けたまま、背中合わせの状態から前に進んでいく。==W====RT==で、立会人が合図を出したら、==W==振り向いて銃を撃つの。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "027", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + 0.3, + -0.05, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "none", + nil, + 0.7, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "わかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + -50.0, + nil, + "avg1_139", + "a", + "007", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "なら立会人は私が務めるわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "ヒナギクの家の院長?==W====RT==まあ劇団白猫としてもいろいろお世話になったって聞いてるし……==W====RT==この場ではいちばん信頼できるかなー?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 2.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m124", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.45, + -0.4, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + nil, + 0.55, + -0.3, + -1.4, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 2, + nil, + -0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -8.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_157", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + nil, + -0.45, + 1.5, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "それじゃあふたりとも、準備はいい?==W====RT==頭の中で10数えたら、合図を出すわね?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutCubic", + 0.7, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.1, + -0.6, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(シャトンの銃は銃身が長くて、取り回しがよくない。==RT==この距離での決闘なら、コハクに分がありそうだが――)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "lengzhan2", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(……いや、本当にそうだろうか?==W====RT==決闘では無敗と言っていたし、==W==秘策があるのでは?)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "005", + "none", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "005", + "avg_emoji_flurry", + "lengzhan2", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "006", + "none", + nil, + 0.65, + -0.4, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_157", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.35, + 0.0, + -0.85, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.0, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "002", + "avg_emoji_happy", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "", + 0, + "", + false, + "", + "ふっふー♪", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "still", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + 5.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "", + 0, + "", + false, + "", + "おっさきー!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.75, + -0.5, + 2.0, + nil, + nil, + nil, + "manbu", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_2", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + -50.0, + nil, + "avg1_111", + "a", + "017", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "あっ、ズルい!自分だけ走るなんて……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_114", + "b", + "002", + "none", + nil, + 0.45, + -0.2, + 1.4, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + 300.0, + nil, + 1.3, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetStage", + param = { + 1, + 2, + "OutExpo", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "013", + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "", + 0, + "", + false, + "", + "『背中合わせから前に進む』とは言ったけど、==RT==『走っちゃダメ』なんて言ってないからね!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + -350.0, + nil, + 1.3, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.45, + -0.33, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 2, + "OutExpo", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "開始!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "InOutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 3, + "InOutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "004", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_114", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "……いない?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "027", + "none", + nil, + 0.55, + -0.1, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.65, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "", + 0, + "", + false, + "", + "ふっふー♪そんなちっちゃい拳銃の射程じゃ、シャトン様には当たらないよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -150.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.6, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "", + 0, + "", + false, + "", + "さあ、狩られる側の恐怖を思い知るがいい!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.1, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "004", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_366", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_up", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_498", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 1, + "", + false, + "", + "魔眼……解・放ッ!==W====RT==目覚めよ、『ねこじゃらし-魔典断章改』!==W====RT==我が名はシャトン!左眼に漆黒の力を宿せし、神に抗う者の眷属なり!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + 0.5, + -0.35, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 0, + "", + false, + "", + "貫け、デストロイデーザー……==W====RT==シューーーート!!!!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutExpo", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false, + 1 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_058", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 1, + "", + false, + "", + "なっ……!?==W==このシャトン様が、外した!?==W====RT==いや、==W==パチ猫が消えたのか……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + 0.8, + 0.0, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + 100.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "Tiao", + "none", + "OutExpo", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + nil, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + 3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 0, + "", + false, + "", + "くっ、遮蔽物から遮蔽物に……速い!==W==でもいったいどうやって?==W====RT==パチ猫がミラーシュに来てから、まだそんなに日は経ってないのに……!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -1700.0, + 200.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.9, + -0.2, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + -0.25, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + nil, + 0.4, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + 3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "003", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "023", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "地形の把握は、コハクの得意分野だからね。==RT==もう町の地図は頭に入ってるんじゃないかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "条件は五分五分、勝負はこれからよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "xingshi", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + 0.0, + nil, + "manbu_loop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + nil, + -0.3, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "スコープの反射光。見つけた。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "close", + nil, + 0.45, + -0.15, + 1.05, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 1.0, + 1.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "ここ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + 0.6, + -0.05, + 1.0, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuart", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 10.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 300.0, + -120.0, + 0.9, + "avg1_139", + "b", + "004", + "avg_emoji_speechless", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "ふふ。相手の呼吸を完全に見切っているようね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "024", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "024", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "へえ、やるじゃんパチ猫!==W====RT==その動きと嗅覚、第三小隊の並のメンバーよりも劇団白猫って感じだよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "ふっふー!それじゃあ、銃も温まってきたし……==RT==そろそろあたしも、本気出しちゃおっかな?==W====RT==ミュージック……==W==スタート★", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "013", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_158", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m123", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "にゃーっはっはっはぁ!==W====RT==いいねいいね、ノッてきたあッ!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "avg_emoji_star", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.1, + 1.3, + nil, + nil, + 0.0, + "stop", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + nil, + 0.55, + 0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "006", + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "見て!シャトンさんが飛び出してきたわ!==RT==コハクに狙撃を避けられて、ヤケになったのかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "う~ん、そんな風には見えないし……==W====RT==あの銃でコハクに==W==近接戦を挑むつもりなのかも?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "none", + 2, + 0.7, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + nil, + 0.05, + 0.8, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_attention", + 3, + 0.4, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.42, + 0.0, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.57, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_atta", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 0, + -3.0, + nil, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 0, + 4.0, + 1.0, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + nil, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 300.0, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1304", + "a", + "002", + "none", + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + 1.25, + 1.1, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 1, + 165.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + 1.25, + 1.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 1, + 160.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_summon_appear", + 0, + 1, + 2.5, + -0.5, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_498", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "すべてを焼き尽くす地獄の業火に呑み込まれるがいい――==W====RT==ダークネス・スーパーソニックフレア!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + 1.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_right", + "OutQuint", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_487", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_292", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_010", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + nil, + 0.42, + 0.0, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "027", + "none", + nil, + 0.57, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + 5.0, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + 0.8, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "一撃で壁が……!?==RT==なんてデタラメな威力なの!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "006", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "銃口を押し当てるくらい接近したところからの、超至近距離射撃……==W====RT==あはは!==W==もはや近接武器だね!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.2, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + 0.95, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "これが本来のシャトンの戦闘スタイル……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ならあたしも負けない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_00_002", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + 200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_114", + "a", + "016", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 0, + "", + false, + "", + "ちょ、それって……!?==RT==かつての劇団白猫メンバーが編み出したっていう大技?==RT==パチ猫!その技、どこで覚えたの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "", + false, + "", + "アヤメが貸してくれた本に載ってた。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutQuint", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_event_09_001_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 200.0, + -100.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutQuint", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 1, + "", + false, + "", + "劇団白猫の服に銃、それに射撃技術まで……==RT==どうやらタダのパチモンじゃなさそうだね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 800.0, + 300.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 10, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_484", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 0, + "", + false, + "", + "まあキミの正体がなんであれ、最後に笑うのはシャトン様なんだけどさ!==W====RT==デストロイレーザー、シフトチェンジ!オーバークロックモード!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_magiccircle", + 0, + 0, + -4.0, + -0.5, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_summon_appear", + 0, + 0, + -3.7, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_478", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_500", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 2.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "006", + "none", + nil, + 0.85, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "025", + "none", + nil, + 0.42, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 1, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + -0.7, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "023", + "none", + 2, + 0.3, + -0.14, + nil, + nil, + nil, + 0.0, + "shilaimu1", + "none", + "OutCubic", + 0, + 15.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "そこまでだ。町を壊すつもりか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m114", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 30.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 3, + 0.4, + -0.05, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 2, + 0.6, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + 1, + 0.75, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + 3, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "魔力が==W==消えていく?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "028", + "avg_emoji_vexation", + nil, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "なっ……!?カシミラ!?==W====RT==なにするのさ!==W==あとちょっとであたしが勝つところだったのに!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "決闘で恩恵を無駄遣いするなと、==W==いつも言っているだろう?==W====RT==自分の心相石を見てみろ。もう残り半分になっているじゃないか。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "あ、ヤバ……夢中になりすぎて、つい……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "それにいまの大技は、本来発動までに時間がかかるもの。==RT==だからこそ発射直前まで相手に気づかれないようにするよう==RT==教えたはずだが?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "なのにあんなに大声で叫んで……==W====RT==あれでは相手に『避けてくれ』と言っているようなものだぞ?==RT==そうだろう?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "うん。==W==見えてれば、避けるのは簡単。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 30.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "……だそうだ。==RT==理解したなら、今後は気をつけるように。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "028", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "カシミラこそ、==W==どうしてわかってくれないの……!==W====RT==前から言ってるけど、あれは漆黒の力を解放するために必要な――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "なら無駄遣いした恩恵のお金は、シャトンのお小遣いから差し引く。==RT==それならどうだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "023", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "しょ、==W==しょんにゃぁ……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.7, + nil, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.25, + -0.05, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + 2, + 0.3, + -0.03, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_sigh", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "やれやれ……==W====RT==エリー院長、それから魔王プロトコルの方々、==W====RT==うちのメンバーが迷惑をかけてすまなかった……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "うふふ♪いいのよ、==W==子どもはこれくらい元気じゃなきゃ。==W====RT==それにもしものときのために、こうして私が見ていたんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "014", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "そう言ってもらえると助かるよ。==W====RT==それはそうとそっちの……==W==コハク、といったかな?==W====RT==君の戦闘技術だが、たしかに劇団白猫に通ずるものがある。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.32, + -0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(……ふむ、==W==どうやら私たちは泳がされていたようだな。==W====RT==ここまでカシミラが止めに入らなかったのは、==RT==コハクの動きを観察するためだったのだろう)", + "(……ふむ、==W==どうやら僕たちは泳がされていたようだな。==RT====W==ここまでカシミラが止めに入らなかったのは、==RT==コハクの動きを観察するためだったのだろう)" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "close", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.32, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + 0.3, + -0.03, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "……そうね。たしかに私も、==W==コハクの戦闘技術は==RT==劇団白猫とよく似ていると思うわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "でも孤児院がアモールにあった頃、地下室にはそれはもうたくさんの本が==RT==あってね。そう考えると、中には劇団白猫の戦闘技術について記述された==RT==ものがあっても不思議ではないと思うの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "ああ。その話は信じよう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……ぬ?やけにすんなりと信じるのだな?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "そもそもコハクの使っている銃だが、劇団白猫の歴史において非常に==RT==重要なものだと気づいてね。失礼を承知で、ここ数日君たち全員の==RT==素性を調べさせてもらったんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "そしてその過程で、==W==劇団白猫との接点がなかったことは確認済み――==RT==というわけさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……なるほどな。==W====RT==とはいえ誤解が解けたのならよかったよ。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "そのお詫び……==W==というのもおかしな話だが、==RT==君たちは==W==『消えた星ノ塔』について調べているんだろう?==W====RT==なら、我々に聞きたいことがあるんじゃないか?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "聞きたいこと?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "おや?それともまだ『劇団白猫の隠し部屋』の話には==RT==たどり着いていなかったかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(それは喉から手が出るほど知りたい情報だが……==W====RT==うまい話には、裏があると考えるべきだろう)", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "まあいいさ。==W==とにかく我々は、==RT==君たちの知りたい情報を持っていると考えてくれ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それで、交換条件は?==W====RT==タダで教えてくれる……わけではないのだろう?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "我々が知りたいのは、コハクが銃を見つけたときの状況だ。==RT====W==アモールの孤児院はどんな場所か、==W==エリー院長は過去に==RT==なにをしていたのか、==W==できる限り詳しく。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 10.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.48, + -0.3, + 1.3, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.3, + nil, + nil, + 0.85, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "条件としては悪くありません。==W====RT==時間もありませんし……==W==ボス、どうしますか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_question", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "6", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -320.0, + -90.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0, + 6.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.9, + -0.21, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.58, + -0.26, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 9.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "ちょーっと待ったあっ!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "021", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……メルサ?==RT==どうして君がここに?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + 40.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.15, + -0.33, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + 10.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "5", + "OutCubic", + false, + false, + 0.55, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + 0.0, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + 0.5, + -0.28, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "魔王プロトコルが白猫とやり合ってるって聞いてね。==RT==団長を引っ張って様子を見に来たんだよ。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.4, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.45, + nil, + 1.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -280.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m25", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "これはこれは、魔王プロトコルのみなさん。==RT==遠路はるばる、ようこそミラーシュへ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -280.0, + nil, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.54, + -0.45, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "デザートゲイルを代表して――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "004", + "none", + nil, + nil, + -0.1, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 400.0, + 1.6, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutBack", + 1.1, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "ハハッ、歓迎しようじゃないか!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(ハサラ……!==W==まさかと思うが、==RT==いきなり襲いかかってこないだろうな?)", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_question", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "ほらほら魔王、考えてることが顔に出てるよ?==RT==でも安心しな。出会い頭に取って食おうだなんて、考えちゃいないさ。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "006", + "none", + 2, + 0.52, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "それで、わざわざ団長である君が出てきた目的はなんだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_love", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "聞いてただろう?==RT==ゲストを歓迎しに来たのさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "b", + "002", + "none", + 2, + 0.2, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "ところで、あのときの女狐の姿が見えないけど……==RT==今日は一緒じゃないのかい?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + 0.08, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "021", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "あの日は護衛を頼んでいただけだからね。==RT==いつも一緒というわけではないよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だがそれを聞いてくるということは、==RT==やはり仕返しを考えているのでは……?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "勘違いするんじゃないよ。そうだね……==RT==どんなに整備した銃だって、弾づまりを起こすことはあるだろう?==RT==あの日はたまたま、そういう日だったってだけさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "それにたった1度の失敗をいつまでも引きずってるようじゃ、==RT==ここではやっていけないからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "……いや、いまはそんな話がしたいわけじゃない。==RT==ほんとのことを言うと、私らもあんたと交渉しに来たんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_music", + nil, + nil, + -0.355, + 1.45, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "レッドアイズタイムズで見たよ。==RT==なんでも『救済委員会』ってのと揉めてるそうだね?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "guodongtiao1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あ、ああ、そうだが……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "なら話は早い。あんた、私らの『おともだち』になりなよ。==W====RT==そうすりゃ救済委員会だろうがなんだろうが、ぶっ飛ばしてやるからさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "『おともだち』?==RT==1度は命を狙った相手と手を組もうだなんて、==RT==いったいどういう風の吹き回しだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_shock", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それに救済委員会をぶっ飛ばすと言うが、==RT==救済委員会のメンバーはあの――", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "立ち場が変われば関係も変わる、それだけのことさ。==RT==もちろん救済委員会のことだってちゃんと理解してる。==RT==相手は天空院の元理事長、エリート様だろう?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -130.0, + nil, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.85, + -0.185, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.69, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "けどね、救済委員会を叩きのめしたいと思ってるのは、==RT==魔王だけじゃない。だろう……カシミラ隊長?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "我々の敵は救済委員会ではない。恩恵意志だ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "表向きにはね。だが『アンジュ』ってやつが私たちに接触してきた==RT==ことで気づいたんだ。当時、裏で糸を引いてたのは――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -145.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 140.0, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutSine", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "ほかでもない。救済委員会のやつらだってね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -135.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "030", + "none", + nil, + 0.48, + -0.04, + 1.06, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.65, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + nil, + -0.8, + 2.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "どうだい?==RT==ここはいっそ、私ら全員で手を組むってのは。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 0.35, + true + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "我々はただ静かに暮らしたいだけだ。==RT==いまさら反旗を翻すつもりはない。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 2, + 0.15, + -0.1, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_happy", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "ハハッ!負け犬ならぬ、負け猫根性が染みついてるってわけかい。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.15, + -0.13, + 1.3, + nil, + 1.0, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.85, + -0.12, + 1.25, + nil, + 1.0, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "031", + "none", + 3, + 0.495, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "言わせておけば……!==RT==だいたいさ、その救済委員会ってのは本当に叩きのめせるわけ?==RT==1度は魔王に負けたデザートゲイルさん?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.65, + -0.03, + 1.05, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.3, + -0.11, + 1.14, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "たしかに負けはしたが、口先だけの連中よりはマシだろう?==W====RT==事実、あと1歩ってところまでは追い詰めたわけだしね。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(ハサラの言うとおりだ。==RT==あのときはオトハがいてくれたから助かったものの)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(彼女がいなかったら、いま頃私は……)", + "(彼女がいなかったら、いま頃僕は……)" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "004", + "none", + nil, + 0.65, + -0.115, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "006", + "none", + nil, + 0.35, + -0.115, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "それにここは、カンパニーが存在しない『世界の果て』で、==RT==あたしたちデザートゲイルの拠点だからね。==RT==むしろ負ける要素を探すほうが難しいくらいだし。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……ふむ。勝算があることは理解したよ。==RT==それで、君たちは『おともだち』になにを求めるんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "――『死の権杖』。==RT==1度出せたってことは、また取り出せるんでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 550.0, + nil, + nil, + "avg1_111", + "a", + "006", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "『死の権杖』って……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(劇団白猫との交渉はともかく、==W====RT==デザートゲイルとの交渉はリスクが大きすぎる……==RT==そもそもハサラには、命を狙われたわけだし)", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "こちらの実力は、身をもって理解してるだろう?==W====RT==私らの願いを叶えてくれるなら、今度は力を貸すって言ってるのさ。==RT==あんたにとっても、悪い話じゃないはずだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_star", + nil, + nil, + -0.31, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "さあ……答えを聞かせてもらおうか、魔王。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetMajorChoice", + param = { + 1, + "AvgChoice_item_08_01", + 0, + "エリーの意見を聞く", + "空白旅団だけの==RT==問題ではない", + "", + "E901", + 0, + "AvgChoice_item_08_02", + 1, + "劇団白猫と協力する", + "いま必要なのは情報だ", + "", + "E901", + 0, + "AvgChoice_item_08_03", + 2, + "デザートゲイルと==RT==協力する", + "ここを支点に==RT==ノヴァを動かす", + "", + "E902", + 1, + "c", + "020", + "none", + "最良の選択は…", + "" + } + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + nil, + -0.16, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(私の選択が、少なからず孤児院に影響を与えるだろう。==RT==ならばひとりで決めるべきではない)", + "(僕の選択が、少なからず孤児院に影響を与えるだろう。==RT==ならばひとりで決めるべきではない)" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(それに劇団白猫とデザートゲイルの事情にも==RT==詳しくはないし……)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_attention", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(エリーに意見を求めるのは==RT==妥当な選択だと言えるはずだ)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.17, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "エリー、君の意見を聞かせてくれないか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "私の意見?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "この選択は、==W==孤児院にも影響を与えるだろう。==RT==だから子どもたちのためにも、エリーの知恵を==RT==貸してほしいんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "そうね、私なら……==W==劇団白猫を選ぶわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.15, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "え、なんでなんで?==RT==あたしだって、半年だけど孤児院で世話になってたんだよ?==RT==なのにこっちの味方はしてくれないの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "孤児院がミラーシュに移ってきてから、==RT==劇団白猫にもデザートゲイルにもたくさんお世話になったわ。==RT==そういう意味では、どちらも信用できる人たちよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ただ、これまでそれぞれの子どもたちの面倒を見る中で……==RT==考え方がまったく異なっていることに気づいたの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "劇団白猫の子どもたちは、仲間と助け合おうとするけど……==RT==デザートゲイルの子どもたちは、自分のことをいちばんに考えて、==RT==いい結果を得るためなら、どんな手段でも使おうとする――", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "だからデザートゲイルの子どもたちは、==RT==望んだ結果と引き換えに、ケガをすることが多い。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -380.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + 1.0, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 2, + 0.6, + -0.015, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_music", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "望んだものを手に入れるために代償を支払う――==RT==子どもでも知ってる常識さ。そんなのリスクにもならないね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_shy", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ええ。ハサラ団長の言いたいこともわかるわ。==RT==でも私からすると……幸せになってほしい、そう願うのと同じくらい、==RT==子どもたちには無事に育ってほしいと願っているの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "b", + "007", + "none", + nil, + 0.7, + -0.35, + 1.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "006", + "none", + 2, + 0.35, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "それは今回も同じで、みんなで力を合わせれば救済委員会を打倒できるかもしれない。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "けれど……そのために、自分の身を危険にさらすようなことはしないでほしい。==RT==そう思うから、劇団白猫を選んだの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + 0.58, + -0.09, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flower", + nil, + nil, + -0.29, + 1.35, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "これが私の意見だけど……==W====RT==魔王さん、参考になったかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ。ありがとう。==RT==とても参考になったよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 320.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "008", + "none", + nil, + 0.22, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "どうやら交渉は決裂のようだね。まあいいさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + nil, + 0.11, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.26, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "メルサ、帰るよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "ざーんねん。==W====RT==でも次があったら、そのときは絶対あたしたちを選んでよね、魔王?==RT==それじゃ、バイバーイ!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.6, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "026", + "none", + nil, + 0.68, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "016", + "none", + nil, + 0.42, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutSine", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "我々を選んでくれたこと、感謝する。==RT==ではみんな、『ダイニングバー猫の箱』に移動して、==RT==今後について話し合おう。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(劇団白猫の持つ情報を得られれば、==RT==消えた星ノ塔を見つけられるのだろうか……?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(デザートゲイルの提案を実現できるなら、==RT==たしかに問題は根本から解決するだろう)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(だがこちらの目的は、砂漠の星ノ塔を見つけ、==RT==私が『伝説の魔王』ではないと証明すること。==RT==不必要な争いを起こすことではない)", + "(だがこちらの目的は、砂漠の星ノ塔を見つけ、==RT==僕が『伝説の魔王』ではないと証明すること。==RT==不必要な争いを起こすことではない)" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(それに『死の権杖』を増やすことにも賛同しかねる。==RT==あんな武器が世の中に増えたところで、==RT==ロクなことにはならないだろう)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.73, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.48, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ハサラ、メルサ、君たちの申し出はうれしい。==W====RT==だが協力することはできない。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "チャンスは1度きりだ。次はないよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "残念だが仕方ない。それに『死の権杖』だって……==W====RT==あれは本来この世界にあるべきものではないんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "私たちの協力なしで、どうやって救済委員会と戦うつもりだい?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.15, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "大丈夫だよ!だって魔王さんには私たちがいるし!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.16, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "ハハッ、甘いね。==RT==歴史ってのは、常に勝者によって都合よく語り継がれるもんだ。==RT==救済委員会のアンジュだって、そのつもりだろう。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "勝者に都合よく……たしかにそうかもしれない。==RT==だからこそ勝ち負けではなく、私はこの問題を==RT==平和的に解決したいんだ。", + "勝者に都合よく……たしかにそうかもしれない。==RT==だからこそ勝ち負けではなく、僕はこの問題を==RT==平和的に解決したいんだ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "平和的……私には理解できないね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + -60.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "だが、あんたの選択は尊重する。==RT==せいぜいがんばりな。行くよ、メルサ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "あいよー!==RT==でも次があったら、そのときは絶対あたしたちを選んでよね、魔王?==RT==それじゃ、バイバーイ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "026", + "none", + nil, + 0.68, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "009", + "none", + nil, + 0.42, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutSine", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……そういうわけだ。==RT==よろしく頼むよ、カシミラ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "ああ、こちらこそよろしく頼む。==RT==ではみんな、『ダイニングバー猫の箱』に移動して、==RT==今後について話し合おう。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "024", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(劇団白猫から得られる情報で、==RT==万事解決することを祈ろう)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + nil, + 0.52, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(『死の権杖』がノヴァ社会に普及したらと考えると……==RT==リスクがないわけではない)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(だが残された時間は少ないし、劇団白猫から情報を==RT==得ても、それで砂漠の星ノ塔が見つかるとも限らない)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + nil, + 0.52, + 0.35, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(ならばいっそ、このままデザートゲイルと手を組んで、==RT==問題の元凶である救済委員会を叩くべきか)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.54, + -0.3, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(協力してくれたアルベドには申し訳ないが……)", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.72, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.47, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "006", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ハサラ、メルサ、決めたよ。==RT==君たちと協力関係を結ぼうと思う。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.87, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.465, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ボス……!本気ですか!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.35, + -0.19, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.46, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "魔王さん、本当にいいの?==RT==それはあなたにとっても、ツラくて険しい道になるわよ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.75, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_shy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ふたりとも、心配してくれてありがとう。==RT==だが危険は承知のうえだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_star", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それでも残された時間でなにかしなければならないなら、==RT==私は戦う道を選ぶよ。", + "それでも残された時間でなにかしなければならないなら、==RT==僕は戦う道を選ぶよ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.13, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.47, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + -0.105, + 1.1, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "ハハッ!いいじゃないか、気に入ったよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.1, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.8, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "017", + "none", + nil, + 0.3, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さん、デザートゲイルと協力するなら、==RT==私たちも『死の権杖』集めを手伝ったほうがいい?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いや、万が一にもミラーシュが戦場となったときのことを==RT==考えて、空白旅団のみんなはヒナギクの家の引っ越しを==RT==手伝ってあげてくれ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "009", + "none", + nil, + 0.7, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.4, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なんなら劇団白猫のみんなも、==RT==一緒にフィーリエへ移るのはどうだろう?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "それは……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "010", + "none", + nil, + 0.18, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でも私たちがフィーリエに戻ったらさ、魔王さんはどうするの?==RT==ひとりじゃ塔に登れないでしょ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "005", + "none", + 2, + 0.6, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 3, + 0.37, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そこは問題ない。==RT==デザートゲイルの『おともだち』がいるからね。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.16, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "006", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "メルサたちも、どのようにして『死の権杖』が==RT==祈願箱から生まれるのか、見てみたいだろう?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "見たい見たい!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.28, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.63, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "011", + "none", + nil, + 0.45, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "でも……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "もちろん今生の別れではない。", + "もちろん今生の別れではない。" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_idea", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "アンジュに勝ち、==RT==すべてが片づいたところで私も合流する。==RT==だからまずは子どもたちの安全を優先してくれ。", + "アンジュに勝ち、==RT==すべてが片づいたところで僕も合流する。==RT==だからまずは子どもたちの安全を優先してくれ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "う~ん、そういうことなら……==RT==わかったよ。でも魔王さん、絶対に戻ってくるって約束して。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ。絶対にみんなのもとに戻ると約束する。==RT==だから心配しないでくれ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.6, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.13, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.47, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1288", + "a", + "003", + "none", + 9, + 0.32, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "003", + "none", + 7, + 0.63, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "003", + "none", + 8, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "こうしてデザートゲイルの協力を得た私は、==RT==救済委員会と徹底抗戦する決意を固めた。", + "こうしてデザートゲイルの協力を得た僕は、==RT==救済委員会と徹底抗戦する決意を固めた。" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "019", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(『伝説の魔王』という存在を作り出した==RT==責任は重いぞ、==W==アンジュ)", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "006", + "avg_emoji_happy", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceEnd", + param = {1} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_16_a.lua b/lua/game/ui/avg/_jp/config/stm08_16_a.lua new file mode 100644 index 000000000..8c9bb4896 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_16_a.lua @@ -0,0 +1,17132 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第13話", + "ダイニングバー猫の箱", + "カシミラに案内されたのは、ミラーシュの住人たちが敵味方関係なく飲食を楽しむ憩いの場『ダイニングバー猫の箱』だった。魔王たちは情報交換の末、ターフェアイトという人物が鍵を握っていることを知る。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "003", + "none", + nil, + 0.5, + -0.9, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "003", + "none", + nil, + 1.0, + -0.9, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "003", + "none", + nil, + 0.1, + -0.9, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:30", + "霧月", + "14日", + "ミラーシュ", + "ダイニングバー猫の箱" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + 1, + nil, + -1.7, + 2.3, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + 2, + 1.05, + -1.7, + 2.3, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + 3, + 0.0, + -1.7, + 2.3, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 4, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 5, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "さあ着いたぞ。『ダイニングバー猫の箱』だ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "おおっ!==W==賑やかなところだねー♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + -1.75, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 1.1, + -1.75, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + -0.05, + -1.75, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 1, + 0.9, + -0.1, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.0, + -0.1, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + nil, + "none", + 3, + 0.5, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "006", + "none", + 4, + 0.3, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.38, + nil, + 0.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.52, + nil, + 0.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.23, + -0.08, + 1.15, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.67, + -0.08, + 1.15, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "って、==W==デザートゲイルと帝国護衛隊だ……!==W====RT==カシミラたち、揉め事になる前に隠れたほうがよくない?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + -50.0, + nil, + "avg1_114", + "a", + "024", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "ここじゃそんなの気にする必要ないよ。==W====RT==まあ見てなって♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_006", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -250.0, + -50.0, + nil, + "avg1_103", + "a", + "009", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "……==W==行っちゃった?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -75.0, + -50.0, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "もうなにがなんだか……==W====RT==デザートゲイルは劇団白猫と敵対していると言っていたし、==RT==つい先日も、帝国護衛隊と激しく衝突していましたよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_114", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "シャトンの言ったとおり、==W==ここでのケンカはご法度なんだ。==RT==だから立場を気にする必要なんてない。==W====RT==みんな等しく疲れを癒しに来た客――というわけさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083_stop", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "003", + "none", + 2, + 0.38, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 1, + 0.62, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "006", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "おしゃべりなデザートゲイル", + "", + 1, + "", + false, + "", + "ねえねえ、騎士のお兄さん?==RT==帝国護衛隊の次の『開戦』予定はいつになりそう?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "軽薄な騎士", + "", + 1, + "", + false, + "", + "次は……早くても来月じゃないかな?==RT==先日の『開戦』の帳簿づくりで、みんな忙しいんだ。==RT==どちらにせよ来月は予算の駆け込み消化もあるから、急ぐ必要ないし。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "002", + "none", + 3, + 0.84, + -0.42, + 1.7, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "おしゃべりなデザートゲイル", + "", + 1, + "", + false, + "", + "え~、マジ?あたし来月は依頼でミラーシュ離れなきゃなんないんだけど。==RT==前にフィーリエ行ったときなんて、大損こいただけだったし……はぁ。==RT==外での依頼とか、ダルいだけなんだよねー。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_145", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "軽薄な騎士", + "", + 1, + "", + false, + "", + "フィーリエ?==RT==ああ、全員まとめてキツネに化かされたって噂のアレ、==W====RT==おまえも参加してたのか。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "018", + "none", + 4, + 0.16, + -0.4, + 1.7, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "おしゃべりなデザートゲイル", + "", + 1, + "", + false, + "", + "うわ、ダル……==W==そのイジり。てかそっちの副騎士長だって、==RT==こっちに異動してくる前は、気が弱そうな巡遊者にボコられたって==RT==噂じゃん。==W==そんなやつの部下が、調子乗らないでくれる?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_134", + 0, + -0.22, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "006", + "none", + 3, + nil, + nil, + -1.0, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_145", + 0, + 0, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + -0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_134", + 0, + 0, + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "close", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "真面目な白猫", + "", + 1, + "", + false, + "", + "あーほらほら、ケンカしない。==W==てか『開戦』するのはいいけど、==RT==この店と孤児院には迷惑かけないでよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "真面目な白猫", + "", + 1, + "", + false, + "", + "あと、うちらは任務があるから、やるなら週末以外にして。==RT==それだったら劇団白猫も協力するからさ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "おしゃべりなデザートゲイル", + "", + 1, + "", + false, + "", + "わかってるって。この店から出禁くらったりしたら、==RT==人生の楽しみを半分失うようなもんだしね。==RT==そんなバカな真似はしないよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "軽薄な騎士", + "", + 0, + "", + false, + "", + "孤児院だってそうさ。エリー院長には、なにかと世話になってるし。==W====RT==あの人を敵に回すようなことはしないって。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "あ、あの……カシミラさん?==W====RT==あそこのテーブル、劇団白猫の方が混ざっていますけど、いいんですか?==RT==しかも『依頼が~』とか、重要な話を漏らしているようですが……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + -50.0, + nil, + "avg1_108", + "a", + "009", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "心配ない。あれは端から伝える予定があった情報だ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "伝える==W==予定?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_108", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.18, + nil, + 1.05, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.62, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "009", + "none", + nil, + 0.65, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "ミラーシュにおいて、3勢力同士のケンカが経済を回していることは、==RT==君たちももう知っているだろう?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "とはいえ当事者である我々も『戦闘ごっこ』にはうんざりしているが、==W====RT==それに頼らなければ生活できない人たちがいるのも事実。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "だから『互いにとって越えてはならないライン』を越えない限り、==RT==この町では『デザートゲイルと帝国護衛隊が劇団白猫を潰す物語』==RT==をみんなで演じているというわけさ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "つまりこの『猫の箱』には、そんな劇の台本合わせをする場所――==RT==という役割もあるんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なるほどね。==W==ミラーシュ全体を巻き込んだ、==RT==都市型のショービジネスというわけか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "ああ、その認識で間違っていない。==RT==さて、それではここであらためて自己紹介をしておこう。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "私はカシミラ。正確には劇団白猫第三小隊の隊長なんだが、==W====RT==いまは劇団白猫そのものの代表を務めている。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "NewCharIntro", + param = { + "avg1_108", + "カシミラ", + "白猫たちの頼れる隊長", + "a", + "002", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "016", + "none", + 2, + 0.4, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "そしてコハクと決闘したのはシャトン。==RT==私たち第三小隊が誇る、最高のスナイパーだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "012", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "カシミラがあたしを褒めた……!?==RT==なにか良からぬことを企んでるんじゃ……まあいっか。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "none", + 2, + 0.7, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "avg_emoji_star", + 1, + 0.48, + -0.03, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "ふっふー!世界から居場所を奪われし忌み子たちよ、よーく聞け!==W====RT==我こそはシャトン!左目に漆黒の力を宿せし、神に抗う者の眷属なり!==W====RT==……あ、好きなことは音ゲーと音楽鑑賞だよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "NewCharIntro", + param = { + "avg1_114", + "シャトン", + "リズムに乗るスナイパー", + "b", + "011", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "004", + "none", + nil, + 0.7, + nil, + 1.03, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "小柄なウェイトレス", + "", + 1, + "", + false, + "", + "どうしたんですか、カシミラさん。==RT==エリー院長が一緒なんて、こんなことはじめてですよね?==RT==それに見慣れない顔がちらほらと……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "ちょうどいい。みんなに紹介しておこう。==RT==彼女はベニト、どんなものでも修理してみせる劇団白猫の技術者で、==RT==普段はここ『ダイニングバー猫の箱』で働いているんだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "ミラーシュへようこそ。==W====RT==疲れたときは、いつでも癒されに来てくださいね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "NewCharIntro", + param = { + "avg1_146", + "ベニト", + "そこそこ器用な技術者", + "a", + "005", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "よろしく、ベニト。私は魔王プロトコルの代表執行官だ。==RT==魔王とでも呼んでくれ。", + "よろしく、ベニト。僕は魔王プロトコルの代表執行官だ。==RT==魔王とでも呼んでくれ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + 0.97, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 2, + 0.1, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + 1, + 0.75, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + 3, + 0.45, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 5, + 0.32, + nil, + 1.02, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 4, + 0.65, + nil, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それとこっちはセイナ、アヤメ、コハク。==W====RT==3人はヒナギクの家を出て、いまは巡遊者をしているんだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + 0.97, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "そうですか、みなさんヒナギクの家の。==W==でしたら日頃からエリー院長には==RT==お世話になっていますし、==W==今日の食事は、私がごちそうするということで。==RT==なにか食べたいものはありますか?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "いいの!?==W==ちなみにこのお店のオススメって?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "ちょ、セイナ!?==W==少しは遠慮しないと……!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "none", + nil, + 0.55, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "いえいえ。かまいませんよ。==RT==そうですね、==W==ここのオススメは……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "だったらあたしが注文してあげるよ!==W====RT==えっとねぇ――", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "デロデロに熟れたバナナをひと房、特大スターゲイジーパイ、==RT==蚊のミートパイを人数分、==W==それにエリー特製のイチゴジャムを==RT==たっぷりかけてきて!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "それ、いつもシャトンさんが喉に詰まらせているセットですよね?==W====RT==はじめての人に勧めたりして大丈夫なんですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "ならもしものときのために、==W==粘り気たっぷり特濃ピーチジュースも人数分!==RT==喉に詰まっても、飲み物があれば流し込めるし!あとは気合!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "わかりました。==W==ですが体を壊しても知りませんよ?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(エリー特製のイチゴジャムか。==W====RT==そういえばあのとき――)==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -130.0, + 1.4, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あ、えっとそれは……==W==古いレシピを参考にして作った料理を==RT==委託販売してもらっていたんだけど、==W==人気がなかったみたいで……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "なんだかんだで、ここまでエリーの手料理は食べられて==RT==いないし、どんな味か楽しみだ!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_139", + "b", + "015", + "avg_emoji_attention", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あ、えっと……==W====RT==さーて、普通の食べものと飲み物も注文しておこうかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "025", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "あ、あの……ボス?==W====RT==エリーさんの作ったものは、あまり期待しないほうが……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "いやいや。料理上手のセイナも、==RT==エリーの手料理を食べて育ったのだろう?==RT==ならそれは期待するなというほうが無理な話だよ♪", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "いえいえ。エリーさんは関係なく、セイナのアレは才能です。==W====RT==私たちがヒナギクの家にいた頃、==W==料理をしていたのはほぼ毎日==RT==セイナでしたから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + 3, + 0.78, + -0.3, + 1.5, + 0.7, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutBack", + 0, + -7.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "……ぬ?==W==ではエリーの手料理とは?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "言葉では言い表せません。そもそもエリーさんの手料理は、==RT==ヒナギクの家の地下室にあった古代の手書きレシピ帳を参考に==RT==したものなので。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "いま思うと、フィレンさんが見つけたというヨタカブレッドのレシピも、==RT==そのレシピ帳から落ちた1ページだったのかも……?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "021", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "(ヨタカブレッドレベルかぁ……==RT==だがそれならなぜシャトンは==RT==そんな料理を私たちに勧めたんだ?)==W==", + "(ヨタカブレッドレベルかぁ……==RT==だがそれならなぜシャトンは==RT==そんな料理を僕たちに勧めたんだ?)==W==" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + nil, + nil, + -0.1, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 3, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_love", + 1, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "スターゲイジーパイってロマンがあるよねー♡==W====RT==パイに魚を突き立てるだなんて、普通考えないもん。==W====RT==きっと漆黒の力を高めるための儀式用に作られたんだろうなぁ……♪==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "avg_emoji_star", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + nil, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "007", + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 50.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -3.5, + nil, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "(ただの趣味だった!!)==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "では早速、==W==情報交換といこうか。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "待ってくれ。その前に聞きたいことがある。==RT==シャトンはどこで『伝説の魔王』の話を知ったんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "少なくとも、はじめて顔を合わせたときは、==RT==『伝説の魔王』どころか、==RT==私のことすら知らなかっただろう?", + "少なくとも、はじめて顔を合わせたときは、==RT==『伝説の魔王』どころか、==RT==僕のことすら知らなかっただろう?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + 1, + 0.52, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "そうだよ。だから魔王の話が本当かどうかたしかめるため、==RT==ミラーシュを出たの。==W==そしたら1日もしないうちに、==RT==ひとりの賢者に出会って――", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "賢者?==W==そんな職業、いまはもう存在しないはずですが……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "そんなはずない!==RT==だってマントをかぶってたし!変な話し方だったし!==RT==あれはぜぇ~~~ったいに賢者だよ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "none", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "マント……!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "020", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "『世界を滅ぼそうとしてる伝説の魔王』っていうのは、==RT==その賢者が教えてくれたんだ。==W==もらった新聞を読んでたら、==W====RT==いつの間にか姿が消えてたんだけど……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "020", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_022", + 0.65, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "でもでも、嘘じゃないよ!==W==その証拠に……ほら!==RT==賢者がいたところに、このマントが落ちてたんだから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(間違いない、これは……!)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_022", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "b", + "008", + "none", + 1, + 0.4, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "d", + "002", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.6, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "", + 0, + "", + false, + "", + "ところで……==RT==私としては魔王さんと敵対するつもりはないので、==W====RT==彼女に刀を収めるようお願いしていただけませんか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "d", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -150.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "34", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "その方は、落ちていたマントの中から音もなく現れ、==W====RT==手慣れた様子で主殿の背後を取りました。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_022", + 0.65, + 0.54, + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "020", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "none", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "みんな、気をつけろ……!==RT==そのマントはセレナ――==W==いや、アンジュのものだ!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 2, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_022", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "Linear", + false, + false, + 0.2, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "020", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "Linear", + false, + false, + 0.2, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "声を上げた瞬間、コハクがマントを掴んで投げると、==RT==それを受け取ったアヤメは携帯している革のトランクに押し込んだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuint", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg1_139", + "b", + "010", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "気をつけるって、どういうこと?==RT==魔法の痕跡も感じないし、ただのマントに見えるけど……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_112", + "a", + "021", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "油断しちゃダメだよ。見た目はたしかに普通のマントでも、==RT==アンジュはこのマントがあるところにいきなり現れるんだから。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "018", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "ボスがアンジュさんに襲われたあと、==RT==どういった対策を講じるべきかをみんなで考えて――==RT==似たようなマントを見かけたら、私のカバンにしまうことにしたんです。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "いっそ『処分したらどうか』という話も出たんですが……==RT==詳しい魔法効果がわからない以上、==RT==壊すにしてもなにが起きるかわからないので。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "Linear", + false, + false, + 0.3, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "だがおかげでわかったこともある。==W==どうやって私の==RT==居場所を嗅ぎつけたのかはともかく、アンジュはすでに==RT==ミラーシュの近くまで迫ってきているということだ。", + "だがおかげでわかったこともある。==W==どうやって僕の==RT==居場所を嗅ぎつけたのかはともかく、アンジュはすでに==RT==ミラーシュの近くまで迫ってきているということだ。" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……さて、そう考えると時間が惜しい。==RT==早速情報交換を始めよう。と言っても、==RT==こちらから提供できる情報はほとんどないのだが……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "かまわないさ。私たちの求める情報を、君たちが持っている。==RT==そして君たちの求める情報を、私たちが持っている。==RT==つまり条件は対等だからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "そうだな……とはいえ『消えた星ノ塔』の話をするには、==RT==前提となる情報を整理しておいたほうがいい。==RT==少し遠回りになるが……まずは劇団白猫の成り立ちを聞いてくれ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "InOutSine", + 8.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "003", + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "003", + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "そもそも劇団白猫は、==W==ノヴァ皇帝の近衛隊を務めていたんだ――", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.38, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.62, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "とはいえ危険な任務などなく、メンバーたちはノヴァの各地に劇場を建て、==RT==そこで演目を披露しながら様々な情報を集めることに専念した。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "ときには不法行為に手を染めたカンパニーの幹部を処罰する――==W====RT==といったことも、おこなっていたらしいがね。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutSine", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "そして25年前、劇団白猫はミラーシュに劇場を建設したんだ。==RT==当時この都市は非常に価値の高い鉱物、==RT==『クリスタルダイヤ』の採掘地として賑わっていたんだが……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.2, + nil, + 0.5, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.2, + nil, + 0.5, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 550.0, + -500.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "メンバーが派遣された目的は、クリスタルダイヤのためではなかった。==W====RT==都市にある星ノ塔を守るためだったんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 3, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_108", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "それじゃあ本当に、==W==ミラーシュにも星ノ塔があったの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "ああ。==W==6年前までは、==W==たしかに存在していたよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.0, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "ただ……ミラーシュの星ノ塔は、少々特殊でね。==W====RT==どこを探しても、内部へ通じる昇降機を見つけることはできなかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "だからといって、神器が手に入らなくても人々が生活で困ることはない。==RT==クリスタルダイヤのおかげで、経済的にはむしろ潤っていたんだからね。==W====RT==必要な神器は、砂漠の外で買ってくればいいだけさ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "その結果、==W==人々は中に入ることのできない無価値な星ノ塔の存在を、==RT==次第に気にしなくなっていった――", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_011", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "それから10年、いまから15年ほど前のことだ。==RT==ノヴァ皇帝が崩御されると、==W==新たな皇帝とその支持者たちは==RT==劇団白猫の存在を疎み==W==、排除しようという動きを見せた。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "その結果、劇団白猫は『異端』とされ……==W====RT==先の皇帝を暗殺したなどという、==W==事実無根の汚名まで着せられたんだ。", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.2, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InCubic", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "025", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "そのやり口、つい最近ものすごく身近な場所で聞いたような……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "それから何年もかけて調べ、ついに相手の正体を突き止めたよ。==W====RT==劇団白猫を陥れたのは――『救済委員会』という秘密組織だった。==RT==そう、いま君たちを追っている組織さ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "各地のメンバーは次々に捕えられ、劇場は取り壊され、==RT==残った者たちは最後まで残ったミラーシュで、==RT==身を隠して暮らすことになったんだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "といっても、その頃は私もまだ幼くて……==RT==覚えていることと言えば、『ターフェアイト』という名の隊長が、==RT==私たちにとっての最後の希望だった――ということくらいかな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ターフェアイト……==RT==以前ヒナギクの家に来たときもその名を口にしていたが、==RT==いったい何者なんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "2丁の拳銃を扱う唯一のメンバーで、無類の強さを誇ったそうだ。==RT==だが彼女が最後の希望とされたのは、その強さからくるものではない。==RT==最後に先帝と言葉を交わしたのが、ターフェアイト隊長だったからなんだ。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "それこそ真実を知る彼女の証言ひとつで、劇団白猫に着せられた汚名を==RT==晴らすことができるかもしれないわけだからね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "しかし……先帝が崩御されるのと同時に、彼女も姿を消した。==RT==そんな彼女をよく知る、当時私がいた隊の隊長――ネリタ隊長は==RT==ターフェアイト隊長を探していたが、成果は得られなかったようだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "劇団白猫で唯一2丁拳銃を使うメンバーか。==RT==だから君たちは、同じく2丁拳銃のコハクに、==RT==執着していたのだな?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "そのとおりだ。とはいえいまの劇団白猫に当時を知るメンバーは==RT==ほとんど残っていないから、その件にいまでも固執しているわけ==RT==ではない。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "それにいまさら真相を突き止めたとしても、==RT==世間は関心を向けないだろう。==RT==それこそ我々の自己満足でしかないんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふむ……ではなぜ君は、==RT==ターフェアイトを探しているんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "ああ、それは――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "6年前――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "003", + "none", + 1, + 0.32, + -0.2, + 1.7, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "b", + "004", + "none", + 2, + 0.5, + 0.2, + 0.7, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "隊長、考え直してください。==W====RT==交渉に応じるだなんて、そんなのは99%罠に決まっています。==RT==デザートゲイルも帝国護衛隊も、私たちを見逃すとは到底思えません。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + 0.6, + nil, + 0.6, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "どんな状況でも冷静なのはさすがだね、カシミラ。==W====RT==一人前の白猫に成長してくれて、ネリタお姉ちゃんはうれしいよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "……茶化さないでください。==RT==偵察班によると、いまならまだ撤退できるそうです。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "撤退ねぇ……?==RT==でもカシミラ、あなたは99%罠だって言うけど、==RT==それなら罠じゃない可能性が1%は残ってるってことじゃない?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "そんなのはただの屁理屈です!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "でも可能性がゼロじゃないなら、試してみる価値はある。==RT==私たちがうんざりしてるように、向こうさんだってこんな不毛な争いには、==RT==とっくにうんざりしてるかもしれないでしょ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + "004", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "しかし、陛下からのご命令は……", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "もちろんそれも大事だけど……劇団白猫に絡みつく運命をここで断ち切り、==RT==いまを生きるあなたたちの命を守ることのほうが、私は大切だと思うの。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "ほら、わかったなら回れ右。この先は私ひとりでも平気だから、==RT==あなたはミラーシュに戻ってて。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "それとカシミラ、これは隊長命令よ。もし私が戻らなかったときは……==RT==あなたが残ったメンバーを率いて、最後まで生き延びること。==RT==そのときは、過去の命令に縛られる必要なんてないわ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "その命令は聞けません。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "013", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "だーかーら、隊長命令だって言ってるじゃん。==W====RT==というかカシミラ、いままで命令に背いたことなんてなかったんだから、==RT==今回もおとなしく『了解』って言って撤退すればいいの。オーケー?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + -500.0, + 1.3, + nil, + nil, + nil, + "none", + "InOutSine", + 2.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "あの日、私は生まれてはじめて命令に背いた。==RT==ミラーシュへは戻らず、距離を置いて隊長のあとを追ったんだ。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "そこで彼女はデザートゲイルの団長、帝国護衛隊の騎士長と合流すると――==RT==見たことのない爆弾で星ノ塔の壁を吹き飛ばし、塔の中へと消えていった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "こうして隊長は消息を絶ち、星ノ塔も最初からそこには存在していなかった==RT==かのように忽然と消えてしまったんだ。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "星ノ塔が消えた……==RT==ということは、やはり砂漠の星ノ塔は本当に――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_103", + "a", + "009", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "移動してる==W==ってこと?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "詳しいことはわからない。わからないからこそ我々も隊長失踪の手がかりを==RT==見つけたいと思っている。手がかりを見つけることが叶わなくても、==W====RT==なぜ隊長がひとりで交渉を進めたのか……その理由を知りたいんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "――で、君たちの探している『隠し部屋』の話がここで出てくる。==W====RT==私が探している手がかりも、星ノ塔に関する資料も、==RT==その隠し部屋に収められているはずなんだが……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "そもそもその隠し部屋自体が、==RT==ネリタ隊長によってクリスタルダイヤ鉱山の奥に封じられているんだ。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "そしてその隠し部屋の扉を開けられるのは――==RT==ネリタ隊長とターフェアイト隊長のふたりだけ……というわけさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "Linear", + false, + false, + 0.2, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "なんかややこしいけど……つまり私たちの探してる『星ノ塔の手がかり』も==RT==カシミラが探してる『当時の手がかり』も、全部その隠し部屋にあるって==RT==ことなんだよね?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "私たちの目的は一致していて、==W====RT==そのためにもターフェアイトさんを探さないといけないわけですか……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.26, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.74, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "それじゃあ今度は私の番ね。==W==コハクの銃についてだけど――", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "みんなそれぞれ、コハクの銃について知っていることを語り合った。==RT==同時に、そのときになってはじめて、巡遊者にとって星ノ塔に登る==RT==ことがなにを意味するのか……直感的に理解できた気がした。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_103", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "あれはアモールのヒナギクの家を出る直前のこと――==W====RT==地下室の本棚の後ろがくぼみになっていて、==RT==そこに銃と服が隠されているのを見つけたんです。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "そうだっけ?==RT==エリーさんが服を直してくれたのは覚えてるけど、==W====RT==それ以外のことは忘れちゃった。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "たしかあのときって……アヤメが本棚で、==RT==魔法銃の使い方が書かれた手書きのノートを見つけたんだよね?==W====RT==私もそれ以外忘れちゃったけど。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 2, + 3, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "010", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "どうして地下室にあれだけたくさんの本があったのかは、==W====RT==私も==W==記憶にないわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "孤児院を開いた理由は、==W==子どもたちに居場所を作るためよ。==RT==運営にかかる費用は、私が取ってきた神器を売っていたの。==W====RT==孤児院を開く以前の記憶が残っていないのは……きっとそのせいね。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ヒナギクの家がアモールにあった頃、周りで劇団白猫の人を見かけたか?==RT==どうかしら、記憶にはないけど……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "でも孤児院を空けることはあったし、そのときに忍び込んだ==RT==ターフェアイトさんが、地下室に銃と服を隠していたとしたら……==RT==それは気づかないかもしれないわね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "でもそれを言ったら、そもそも地下室にはたくさんの本や==RT==めずらしい神器が収められていたんだし……==RT==もともとは劇団白猫の拠点だった――とも考えられるんじゃないかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "傷の治療と戦闘技術はどこで学んだか?==W====RT==うふふ、こう見えて私だって巡遊者なんだから、==RT==そのくらいできて当然よ♪", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "どうしてエリーさんをママって呼ばないのか?==W====RT==そ、それは……この歳で『ママ』って、さすがに恥ずかしくない?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "それにエリーさん、==W==ママって呼ぶほど歳は離れてないから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "011", + "none", + 3, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "012", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_love", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "歳なんて関係ないわ。==RT==いくつになってもみんなは私の子どもたちなんだから。==W====RT==昔みたいに『ママ』って呼んでいいのよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.05, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0, + 3.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + -20.0, + 2.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.05, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.05, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.05, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "はっきりとは思い出せないんですけど……==RT==むしろエリーさんから、『ママ』とは呼ばないようにと==RT==言われたことがあったような……?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_139", + "b", + "010", + "avg_emoji_question", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "私が?そんなこと言ったかしら?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:30", + "霧月", + "14日", + "ミラーシュ", + "ダイニングバー猫の箱" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "003", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "014", + "none", + 1, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 1.1, + -1.46, + 2.8, + nil, + 0.8, + nil, + "none", + "none", + "Linear", + 0, + 18.0, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "3時間後。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "015", + "none", + nil, + nil, + -0.1, + 1.25, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.1, + 1.2, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "(みんな願掛けで記憶を失っているせいで、==W====RT==有益な情報はほとんど得られなかったな)", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "(いまでこそ、ヴェータの権能のおかげで==RT==記憶を失うことはなくなったものの……==W====RT==願掛けを続けていたら、本来はこうなるのか)", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "010", + "none", + nil, + 0.37, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.63, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + 1.25, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_vexation", + nil, + 0.35, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ごめんなさいね、==W==お役に立てなくて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "気にしないでくれ。ターフェアイト隊長が消えてから、もう15年。==RT==そう簡単に手がかりが見つかるなら、私たちも苦労はしていないさ。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "ただ……先ほど言ったとおり、隠し部屋に連れて行くことはできるが、==RT==開け方がわからない以上、力ずくでこじ開けるしかない。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "あの、それなんだけど……==RT==もしかしたら、開ける方法があるかもしれないわ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "なっ……!それは本当か!?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "食事をしているとき、ベニトちゃんから聞いたの。==W====RT==劇団白猫には記憶を抽出する魔法が伝わっていて、==RT==それを使えば失くした記憶すらも復元できるって。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "だからもし記憶を失くす前の私が、==RT==ターフェアイトさんについてなにか知っていたのだとしたら、==RT==その魔法を使えば……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "012", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "close", + 3, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "いけません。==W==たしかに話しましたが、==W==それは拷問に使用する魔法です。==RT==強い精神的負荷もかかりますし、==W==最悪の場合脳に永久的な損傷を残す==RT==可能性があります。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_flurry", + 2, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 3, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "気持ちの強さには==W==自信があるし、==W==1度くらいならきっと平気よ。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_sigh", + 1, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 2, + 0.78, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 3, + 0.22, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "エリー院長、その申し出はありがたいが、==RT==自身を危険にさらす必要はない。==W====RT==隠し部屋に入る別の方法を探せばいいだけだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + nil, + "avg1_111", + "a", + "025", + "avg_emoji_flurry", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "そうですよ。エリーさんにもしものことがあったら……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.5, + -0.1, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "でも、==W==あなたたちには時間がないんでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "さっきだって、アンジュさんのマントを見て血相を変えていたじゃない。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "014", + "avg_emoji_attention", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "そうだけど……==RT==だったら私にその魔法かけてよ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "無茶言わないの。カシミラさんの話によると、==RT==ターフェアイトさんが姿を消したのは15年前。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ならその頃のあなたたちは、生まれたばっかりの赤ん坊なんだもの。==W====RT==記憶なんて残っていないわ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "それに劇団白猫の人たちを困らせてきて、==RT==今度は私のかわいい子どもたちにまで危害を加えようとするなんて……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "そんなの、あなたたちのママとしては絶対に見過ごせません。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "だからカシミラ隊長、お願いします。==RT==記憶を抽出する魔法を使ってください。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "……エリー院長、それがあなたの決意なんだな。==W====RT==いいだろう、では今回だけ特別に――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "待ってくれ!", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"1"} + }, + { + cmd = "SetChoiceEnd", + param = {"1"} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m39", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.3, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "003", + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "その……==W==私と『魂の取引』という==RT==特別な契約を結ぶ必要があるのだが――", + "その……==W==僕と『魂の取引』という==RT==特別な契約を結ぶ必要があるのだが――" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "もっと安全に、エリーの記憶を取り戻せるかもしれない。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_16_b.lua b/lua/game/ui/avg/_jp/config/stm08_16_b.lua new file mode 100644 index 000000000..7b772af9c --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_16_b.lua @@ -0,0 +1,12323 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第13話", + "ハサラの野望", + "ハサラと今後の対策を練る魔王。そこでハサラはアンジュから大きな見返りを条件に協力を求められたと明かすが、その提案は退けたという。というのも、どうやらハサラには『死の権杖』を使った計画があるらしく…", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:30", + "霧月", + "17日", + "ミラーシュ", + "ダイニングバー猫の箱" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "002", + "none", + nil, + 0.9, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "002", + "none", + nil, + 0.7, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + nil, + 0.1, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + 0.3, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "huanxin", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "005", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.94, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.06, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "食事中に悪いんだけど、==W==みんな協力よろしくねー!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + "007", + "avg_emoji_angry", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "不満そうな客", + "", + 0, + "", + false, + "", + "おいおい。いきなり店から出てけって、どういうつもりだ?==RT====W==こっちはいま食べ始めたばっかりなんだぜ?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + "004", + "avg_emoji_resentful", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_music", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "だから悪いとは思ってるって。==RT==でも大事な話をするから、店を貸し切りにしたいんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "あっ、でも安心して。==W==その代わりに今日の分の会計と、==W====RT==明日から3日間のここでの飲食代は、==RT==ぜ~んぶデザートゲイルが持つからさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.4, + -0.05, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "huanxin2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "うれしそうな客", + "", + 0, + "", + false, + "", + "そりゃあつまり、==W==タダってことか!?==RT==ははは!さっすがデザートゲイル、太っ腹だぜ!==RT====W==おーし、そんじゃ店を変えて飲み直すぞ!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.5, + nil, + 0.95, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_shock", + nil, + 0.35, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "小柄な店員", + "", + 0, + "", + false, + "", + "ちょっとメルサさん。==W====RT==勝手にお客さんを追い出すなんて、いったいなにを考えているんですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "ああ、ベニト。邪魔するよー♪==RT====W==てか追い出すってのは違くない?==RT==見たでしょ、客たちの顔。みんなうれしそうだったじゃん?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "とにかく明日から3日間、客はタダで飲み食いできるし、==W====RT==そうなりゃ店の売り上げもきっと過去最高になる。==W====RT==そしてあたしたちは今日1日店を貸し切りにできる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "これもいわゆる『三方よし』ってやつじゃない?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "ですが……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "ほらほら、==W==ベニトも今日の仕事は終わりにしてさ、==RT==あたしと一緒に魔物狩りに行こうよ?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "avg_emoji_flurry", + nil, + -0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "003", + "none", + nil, + 0.68, + nil, + 0.95, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.32, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "それで、==W==どうしてレストランなんだ?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "020", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "せっかくミラーシュまで来たのに、==RT==この『猫の箱』のドリンクを味わわないのはもったいないからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ドリンクが目的なら、==RT==やはりほかの客を追い出す必要はなかったような……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "難しく考えることはない。==RT====W==私たちデザートゲイルにとっても、==RT==この協力関係は重要な意味を持つってことさ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_017", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "ほら、==W==こいつは3日分の代金だ。==RT==釣りはいらない。余った分は従業員たちで分けな。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_017", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -76.0, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + 2, + 0.4, + 0.07, + 0.85, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "020", + "none", + nil, + 0.75, + -0.1, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_467", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "ハサラは大量のクリスタルダイヤが入った袋をカウンターに置くと、==RT====W==手慣れた様子でバースプーンとミキシンググラスを取る。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_360", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_351", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_485", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "そして手際よく下の層が深い黒、上の層が淡い青に分かれた==RT==ドリンクを作ると、==W==それを私の前に差し出した。==RT==グラスの縁には十字の形をした小さな花が添えられている。", + "そして手際よく下の層が深い黒、上の層が淡い青に分かれた==RT==ドリンクを作ると、==W==それを僕の前に差し出した。==RT==グラスの縁には十字の形をした小さな花が添えられている。" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.32, + -0.02, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "none", + nil, + 0.68, + 0.0, + 0.95, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_350", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "ミラーシュでの再会を祝して――乾杯。==W====RT==ちなみにこいつはあんたをイメージして作ったドリンク……==RT==題して『魔王』だ。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "014", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ありがとう、いただくよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_284", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "……甘くて、口の中でパチパチ弾ける感覚がおもしろい。==W====RT==これが君のイメージする私なのか?", + "……甘くて、口の中でパチパチ弾ける感覚がおもしろい。==W====RT==これが君のイメージする僕なのか?" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "story_main_00_006", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "story_main_01_024_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_210", + "", + 1, + "", + false, + "", + "下の黒いパチパチメテオで、あんたが目覚めた瞬間を。==W====RT==ブルーキュラソーのシロップで、巡遊者としてのあんたを表現してみた。==RT==同時に黒と青は魔王を象徴する色であり、鉄と空の色でもある。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "story_main_07_011", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "sky_tower", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_210", + "", + 1, + "", + false, + "", + "ようするになにが言いたいかっていうと……==W====RT==これからあんたはデザートゲイルを率い、==W====RT==黒い鉄の力で青空の下に広がる世界をその手に収めるってことさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_210", + "", + 1, + "", + false, + "", + "ふむ……このドリンクにはそんな意味があるのか。==RT==それにしても君にこんな器用な一面があったとは……==RT==正直驚いたよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_210", + "", + 0, + "", + false, + "", + "ハハッ!驚くのは勝手だけど、==RT==こんなもんで私を知った気になってるなら、==RT==この先ショックで気を失っちまうんじゃないか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "そ、それは……知りたいような、知りたくないような……==W====RT==だが私は武器を持たないし、==RT==なにより世界を支配する力なんて持っていないよ。", + "そ、それは……知りたいような、知りたくないような……==W====RT==だが僕は武器を持たないし、==RT==なにより世界を支配する力なんて持っていないよ。" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "武器ならあるだろう――==W==『死の権杖』さ。==RT==黒い鉄ってのは、それをイメージしたつもりなんだけどね。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "たしかにアレは鉄のような素材でできているが……==W==ぬ?==RT==待ってくれ、==W==『死の権杖』を知っているのはともかく、==RT==どこであれが黒い鉄だと知ったんだ?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "実際にアレを目にした者は、そう多くないはず……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "ああ、それはこの前ミラーシュに来たアンジュに見せてもらったのさ。==W====RT==ハハッ!==W==なんでもアレを使って、あんたを殺そうとしたらしいね?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "なっ……!?==RT==ミラーシュにアンジュが!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "慌てることはないさ。==W==話が終わるなり、==RT==マントだけ残してあの女は一瞬で消えちまったし。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_022", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_022", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "ただ……どうやらあのタヌキ女、あんたがミラーシュに潜伏してると==RT==踏んでるみたいでね。==W==私に接触してきたのは、救済委員会とやらへの==RT==協力を求めるためだったわけさ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "見返りは悪くなかったよ。==W==生死を問わず、あんたを差し出せば、==RT====W==ミラーシュの町とクリスタルダイヤ鉱山の所有権は、==RT==デザートゲイルのものとして公認する……ってね。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "ハハハッ!そそるだろう?==W====RT==そうすりゃ帝国護衛隊も町から消えて、ここは完全に私だけのものになる!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ま、まさか……==W==私をここに呼んだのは!?==W==", + "ま、まさか……==W==僕をここに呼んだのは!?==W==" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -140.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_music", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "close", + nil, + 0.8, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "安心しな。あんな食えないタヌキ女の誘いなんかにゃ乗らないよ。==RT====W==それに砂漠の町にはこんな格言があって――==RT==『他人の目を借りて眺める景色は、1本の道に過ぎない』ってね。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "傭兵団の団長から町を束ねる存在になり、==RT==新しく見つかったクリスタルダイヤの鉱山まで手に入る。==RT==ハッ!普通なら、泣いて喜ぶような話だろうさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "だが私はそんなんじゃ満足しない!==RT====W==相手を屈服させ、欲しいもんは力で奪う!==RT====W==それこそが砂漠の掟だ!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "なのにタヌキ女の手下になって、==RT==そのおこぼれをもらうなんて……==W==まっぴらごめんだね。==RT====W==あんただって、アンジュのやり口は知ってるんだろう?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "close", + nil, + nil, + -0.07, + 1.05, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "0816b_00", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "もちろん知っているさ", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"0816b_00", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"0816b_00"} + }, + { + cmd = "SetChoiceEnd", + param = {"0816b_00"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.95, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.7, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.4, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "もし君が彼女に協力したとしても、==RT==どこかのタイミングで必ずハシゴを外してくるだろう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そもそもミラーシュには星ノ塔がないし、==RT==そうなると生活に必要な神器の確保は、==RT==外部との交易に頼らなければならないわけだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "けれどその神器を市場に出すには、==RT==アンジュが理事長をしていた恩恵意志の天空院を通さざるを得ない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 1, + "", + false, + "", + "鉱山から採掘したクリスタルダイヤだってそう。==RT==最大の取引相手は帝国護衛隊だが、帝国護衛隊にとっての最大の雇い主は恩恵意志。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "つまりは間接的に、クリスタルダイヤの販路にも恩恵意志が絡むことになる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.35, + nil, + -0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "bank_counter", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 1, + "", + false, + "", + "もちろんアンジュが異端とされているいまなら、==RT==なんの問題もない。だが……", + "もちろんアンジュが異端とされているいまなら、==RT==なんの問題もない。だが……" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "もし私が命を落とせば、アンジュは自らにとって都合のいい証拠を捏造し――==RT==私は『伝説の魔王』に仕立て上げられるだろう。", + "もし僕が命を落とせば、アンジュは自らにとって都合のいい証拠を捏造し――==RT==僕は『伝説の魔王』に仕立て上げられるだろう。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_010", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "そうなれば彼女は再び権力を取り戻し、デザートゲイルは恩恵意志――==RT==アンジュによって頭を押さえつけられることになるわけだな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_349", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "理解が早くて助かるよ。==RT==ハハッ!あんたに賭けたのは間違いじゃなかったみたいだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "そもそもデザートゲイルはミラーシュの町を築いた者たちの末裔であり、==W====RT==最初のクリスタルダイヤを採掘した者たちの末裔でもあるんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.8, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "けど昔は、帝国護衛隊がクリスタルダイヤの買取を独占してたせいで、==RT====W==命がけで掘り出したダイヤも、安い値段で買い叩かれたそうだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.2, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + 4, + 0.25, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "それから徐々に、やつらのために白猫どもと戦うようにもなった。==RT==当時の連中は恩恵意志との約束を真に受けたのさ。==RT==ようはいくら傷ついても構わない、使い捨ての駒扱いだっていうのに。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 3, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "……で、今回の件だ。時代が変わったと思ったら、==RT==今度はタヌキ女が私たちを利用しに来やがった。==RT==ハッ、ナメられたもんだねぇ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "まあそういうわけさ。==W====RT==デザートゲイルはカンパニーに尻尾を振ったりしない。==W====RT==私は私が欲しいと思ったものを手に入れるため、戦い続ける。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + -0.15, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ならなぜアグリ・ユニオンの依頼を受け、==RT==私の命を狙ったんだ?==W====RT==あれも君の目的のためだったと?", + "ならなぜアグリ・ユニオンの依頼を受け、==RT==僕の命を狙ったんだ?==W====RT==あれも君の目的のためだったと?" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "もちろん。==W==帝国護衛隊とは協力関係にあるが、やつらは常にこちらの動きを==RT==警戒しててね。==W==私たちが砂漠を出入りするたびに人数を数えて、砂漠の外に==RT==拠点を作らないよう牽制を続けてるんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "けど個人的には、それが周りを飛び回る羽虫みたいで、==RT==鬱陶しくて鬱陶しくて。==W==だから連れて行った何人かを、==RT==依頼の最中に死んだことにして、向こうに置いてきたんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_02_001", + 0.7, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "まあ本命は、あんたがいくつも持ってるって噂の印章だったんだけどね。==W====RT==ひとつでも手に入れば、私はカンパニーを立ち上げることができる。==W====RT==そうすりゃ恩恵意志から一方的に搾取されることもなくなるだろう?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_02_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "002", + "none", + 3, + 0.75, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + 3, + 0.65, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "008", + "avg_emoji_awkward", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "まっ、あの厄介なキツネに出くわしたのは……正直予想外だったが。==RT====W==つってもそのお陰で、戦死を偽装しやすくなったし、悪いことばっか==RT==じゃなかったよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "009", + "avg_emoji_sigh", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……ふむ、印章か。==W==たしかに手元には3つあるし、==RT====W==君たちの協力次第ではひとつ譲ってもかまわない。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "ハハッ!あんた、やっぱり最高だね!==W====RT==そんじゃ、そのときが来たら是非前向きに検討してもらおうか。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "==W==ただ……==W==印章もいいが、『死の権杖』は手に入らないもんかねぇ? あんなおもしろそうなオモチャ、自分で使うにしても売り払うにしても、 間違いなく印章以上の価値があるってのに。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.7, + 0.55, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "先に言っておくが、あの神器を願掛けで願うなら、==RT====W==膨大な記憶を失うことは覚悟しておいたほうがいい。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_140", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "記憶を失わずに済ませたいのなら、==RT==私と魂の取引をして、ハサラの魂を==RT==私に預けるという方法もあるが。", + "記憶を失わずに済ませたいのなら、==RT==僕と魂の取引をして、ハサラの魂を==RT==僕に預けるという方法もあるが。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "あんたに魂を預けりゃ、記憶を失わない?ハハッ、そいつはおもしろい。==W====RT==だがそれが事実だとしても、自分の運命を他人に預けるくらいなら、==RT==私は記憶を失うほうを選ぶね。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "さて、==W==あんたの追手も近くまで迫ってるみたいだし……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "エリーと孤児院の子どもが無事に逃げたのを確認したら、==RT==私らも夜のうちにミラーシュを出ようか。==W====RT==鉱山に、おあつらえ向きの抜け道があるんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "004", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "抜け道か、それは助かるよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "2", + "2000ms", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.73, + nil, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_208", + "a", + "005", + "avg_emoji_shock", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "見張りのデザートゲイル", + "", + 0, + "", + false, + "", + "コラ待て!団長はいま大事な話をしてて、==RT==誰も中に入れるなって命令なんだよ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -150.0, + nil, + nil, + "avg1_112", + "a", + "009", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "だーかーらー!==RT==その団長と話してるのが私たちの仲間なんだってば!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_208", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.5, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(ぬ?この声は……セイナか?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "かまわないさ。==W==通してやんな。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.3, + -0.25, + 1.35, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.7, + nil, + 0.9, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + 0.3, + nil, + 0.9, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "jingxia", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "みんな揃ってどうしたんだ?==RT====W==もしや、エリーと子どもたちの身になにか……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_speechless", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "大丈夫だよ。==W==ママにはミドリちゃんを預けてきたから。==RT====W==荷物をまとめたら、午後にはフィーリエに向かうってさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.28, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "私たちは、その……==RT====W==みんなで話し合って、ここでボスと一緒に戦うことに決めたんです。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "avg_emoji_attention", + nil, + 0.73, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ボス、護衛は必要でしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だが……==W==この計画は、世界を混乱に陥れることに==RT==なるかもしれないんだ。==W==それがどれだけ危険なことか、==RT==わかっているのか?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それだって、魔王さんの大切な仲間を守るため――でしょ?==W====RT==ならそんな役、魔王さんにだけ押しつけられないよ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "あたしたち、みんなで空白旅団だから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "私たちは、==W==これまで自分の目で見てきたボスを信じます!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.75, + -0.02, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flower", + nil, + 0.25, + -0.02, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.75, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 3, + 0.9, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 4, + 0.6, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.25, + -0.3, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_music", + 1, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "もういいだろう?好きにさせてやんなよ。==RT====W==世界を敵に回すかどうかなんて、やってみなきゃわかんないんだからさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:00", + "霧月", + "30日", + "名もなき星ノ塔", + "第44層" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_939", + "a", + "002", + "none", + nil, + 0.4, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_939", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_294", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "005", + "none", + nil, + 0.6, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dash", + 0, + 1, + -3.0, + -1.0, + -1.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_240", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_154", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_939", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_939", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "あっ!ねえねえ魔王、==W==こっちに祈願箱あったよー!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "002", + "none", + nil, + 0.75, + -0.02, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + 3, + 0.35, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "わかった。いま行くよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + 1, + 0.63, + -0.03, + 1.05, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 2, + 0.35, + 0.02, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_flurry", + 2, + 0.4, + nil, + 0.98, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さん、かなり顔色悪いよ?少し休んだら?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "この程度なら問題ないさ。==RT====W==祈願箱から取り出せた『死の権杖』の数もまだまだ足りていないし……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.3, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "009", + "avg_emoji_speechless", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetPPGlobal", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "10日ほど前。ヒナギクの家のみんなと劇団白猫、それぞれが旅立つのを見送ると、==RT==夜闇に紛れて私たちもミラーシュを離れた。", + "10日ほど前。ヒナギクの家のみんなと劇団白猫、それぞれが旅立つのを見送ると、==RT==夜闇に紛れて僕たちもミラーシュを離れた。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "広大な砂の海のお陰か、あるいは単純に運がよかったのか――==RT==砂漠を抜けるまで、アンジュはおろか、それ以外の人と出くわすことすらなかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_139", + "b", + "006", + "none", + 1, + 0.55, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_142", + "a", + "002", + "none", + 2, + 0.6, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 3.0, + false, + 0.0, + false, + 0.2 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "その後、無事フィーリエに到着したエリーと連絡を取ったのだが、==RT==どうやら彼女は砂漠で青い服を着た、脱水症状の子どもを保護したらしく――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.63, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.47, + nil, + nil, + nil, + 0.0, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "その子どもの話によると、どうやらかなりの数の軍勢が砂漠を彷徨い、==RT==血眼になって『魔王』を探し回っているとのことだった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.53, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.45, + nil, + 0.8, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.85, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.6, + nil, + 0.85, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_102", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_103", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "それを聞いてからは毎日荒野にそびえる星ノ塔を登り、==RT==『死の権杖』を集めて回る日々が始まった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetPPGlobal", + param = {0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "しかし、ハサラ以外のデザートゲイルのメンバーたちと魂の取引をし、==RT==祈願に必要な言葉も共有したのだが……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_502", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "026", + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "InOutCubic", + 1.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "私以外の成功率があまりにも低すぎたため、祈願箱を無駄にしないよう、==RT==限界を迎えるまではひとりで願掛けし続けることにした。", + "僕以外の成功率があまりにも低すぎたため、祈願箱を無駄にしないよう、==RT==限界を迎えるまではひとりで願掛けし続けることにした。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "005", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "とはいえ権能の力により記憶は守られているものの、願掛けを繰り返すたびに==RT==なにかが身体の内側から削り取られていくような感覚がつきまとっており……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.55, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.7, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "ハハッ!こいつはアンジュが持ってたやつとそっくりだね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m78", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "どうだい、魔王?==RT==十分集まってきたし、そろそろ休んでもいいんじゃないか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "avg_emoji_vexation", + "niunie", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……いや、==W==まだ70丁といったところだろう。==W====RT==救済委員会と戦うには心もとないし、==RT==集められるうちに集めておかないと――", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "diantou", + "ca", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "ク、ハハ……==W==ハハハハハッ!==W====RT==おいおい、誰がこの『死の権杖』を救済委員会と戦うために==RT==集めるなんて言った?==W==少なくとも私は言ってないよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.45, + nil, + nil, + nil, + "Xiao", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 0, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_music", + nil, + nil, + -0.08, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "え?それじゃあ、なんのために……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + -0.15, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "この世界は、カンパニーへの不満を抱えた人間で溢れてる。==RT====W==なら、私たちが取るべき行動はひとつさ――", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.4, + nil, + nil, + nil, + "stop", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "この『死の権杖』をそいつらに売りさばき、==W====RT==溜め込んでる鬱憤を晴らさせるのさ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + true, + 2.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_17_a.lua b/lua/game/ui/avg/_jp/config/stm08_17_a.lua new file mode 100644 index 000000000..fe145ff73 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_17_a.lua @@ -0,0 +1,13239 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "追憶", + "ターフェアイト 上", + "ターフェアイトと呼ばれる人物は、エリーと同じ見た目をしていた。もともとは子どもの世話に興味などなかった彼女だが、皇帝からアヤメの世話を命じられ、さらに家の前に捨てられたセイナとコハクを育てるうちに、少しずつ変化を見せ…", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.07, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_182", + "a", + "002", + "none", + nil, + 0.23, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_182", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== ターフェアイト……耳を貸してください。 ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== これは決して人に聞かれてはならない話なのです。==RT== さあ、もっとこちらへ…… ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "002", + "none", + nil, + 0.8, + nil, + nil, + 1.0, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== ご安心ください、陛下。 部屋の周囲に人の気配はありません。 ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== ふふ……どうでしょうね? いくらあなたが優秀な白猫といえど―― ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 相手だって本気なんです。==RT==どのような奥の手を使ってくるかわかりませんよ? ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== ……とはいえ、これでは話が進みませんからね。 本題に入りましょう。==RT==ターフェアイト、あなたに頼みたいことがあります。 ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== なんなりと。 白猫の銃は、いついかなるときも陛下とともに。 ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== いいえ、銃は必要ありません。 ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== とにかくこの場所へ行き、そこであなたを待つ者に会いなさい。 ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== そしてそこで―― ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 劇団白猫としてのあなたを捨て、自由に生きるのです。 ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 劇団白猫としての私を捨て、自由に……? ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 恐れながら陛下、おっしゃっていることの意味がよくわかりません。 ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 無理に理解しようとする必要はありません。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== いつかあなたにも、きっとわかる日が来ますよ。 ", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_182", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== そうですね……==RT==すべては運命が導いた、==RT==最善の結果だと思ってください。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_387", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutExpo", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "星歴981年。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "09:50", + "花月", + "02日", + "アモール:アッシュエリア", + "セーフハウス" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静な声", + "", + 0, + "", + false, + "", + "これが――陛下との最後の会話。==RT==このテープの神器は、私が皇宮を離れる際、陛下からいただいたものなの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + -0.03, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "010", + "none", + nil, + 0.28, + -0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "話してくれてありがとう、ターフェアイト。==W====RT==とにかく……陛下が崩御されたのは、あんたが皇宮を発ってすぐのことでね。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "なんでもいいんだ。==RT==怪しい人影や不審物を見てないかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "NewCharIntro", + param = { + "avg3_181", + "ネリタ", + "劇団白猫『第一小隊隊長』", + "a", + "002", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "ううん。特には。==RT==近くに人がいないことは確認済みだったから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "NewCharIntro", + param = { + "avg1_139", + "ターフェアイト", + "劇団白猫『第二小隊隊長』", + "c", + "020", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "だとすると……==W==やっぱり変だなぁ。==W====RT==新皇帝と恩恵意志は、==W==なんで陛下が暗殺された可能性を示唆したんだろう?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "暗殺……!?==W==ネリタ、もしそれが本当なら、私にもその件を調査させて。==W====RT==この手で犯人を見つけ出して、==W==必ず報いを受けさせてやる……!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "落ち着きなって、ターフェアイト。==W==すぐに熱くなるのは悪い癖だよ。==W====RT==とにかく私が独自に集めた情報によると――==W====RT==陛下のお体は病に蝕まれてて、すでに限界だったらしいんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "それに調査しようにも、新皇帝は劇団白猫を煙たがってるからさ。==RT==いまは黄昏庁が現場検証をしてるとこだし、許可なんて下りないよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "黄昏庁?異端を追いかけることしか能がない連中に、==W====RT==まともな調査ができるとは思えないけど……==W====RT==やっぱり私が自分で調べるよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + 1.05, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.48, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "023", + "none", + nil, + 0.77, + nil, + 1.0, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "だあああっ!待った待った!==W==気持ちはわかるけど、新皇帝の命令なの!==RT==つまり――==W==私たち劇団白猫が帝国に忠誠を誓う限り、==RT==勝手に動くことは許されないってこと。オーケー?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "というか……==W==あんたには陛下から託された最後の任務があるんでしょ?==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_561", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "うっ……どうして私がこんなことを……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_020", + nil, + 0.6, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "しょんぼりした赤ちゃん", + "", + 0, + "", + false, + "", + "ああああああああん!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "え?なに……==W==赤ちゃん?誰の子?==RT==というかなんで泣いてるの?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "この子は……==W==私も詳しく知らないけど、陛下から預かったんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_561_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "……20分前に起きたばかりだから、いまは眠くないはずだし。==W====RT==ミルクも10分前に飲んだばっかりで、==W==オムツはまだ平気。==W====RT==はぁぁ~……どこを探したって、泣く理由がないのに。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "しょんぼりした赤ちゃん", + "", + 0, + "", + false, + "", + "うああああああああああああん!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_020", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "025", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "もうわけがわからない……理不尽すぎる……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "あはは!==W==赤ちゃんは泣くのが仕事だからねぇ。==W====RT==ちょっと見せて?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_020", + 0.65, + 0.55, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengboLP", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "よしよーし。ほーら、怖くないよー?==RT==お姉ちゃんはイジメたりしないからね~?==W====RT==あっ、そうだ!子守唄を歌ってあげよっか♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "ららら〜♪==W==らら↓〜らららら↑〜あらららら?==W====RT==ごめん!やっぱ私、歌はダメかも!!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + 0.65, + 0.55, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "うれしそうな赤ちゃん", + "", + 0, + "", + false, + "", + "あ……えへへ、きゃっきゃっ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_021", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "avg_emoji_question", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "え……==W==あんなに泣いてたのが嘘みたいに泣き止んだ?==W====RT==それ、どうやったの?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "さあ?孤児院のママさんたちがやってたのをマネしただけだし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "まあでも……==W==不安なとき、誰かに抱きしめてもらいたいっていうのは、==W====RT==大人も赤ちゃんも同じなんじゃない?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "だから……抱っこ?==W====RT==私としては、銃を手にしてるほうがよっぽど安心できるけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_514", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "はぁ……==W==そんなのは戦闘狂のあんたくらいだよ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "というか、==W==陛下から預かったって言ってたけど……==W====RT==まさかあんたの任務って、この子の世話をすること?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_021", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "うん、たぶん。==W==記録にないこのセーフハウスに向かうよう指示されて、==RT==中を探索してたら……==W==ただひとつ置かれたベビーベッドで、==RT==この子が寝てたの。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_021", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "それにしたって、どうして私がこんなこと……==W====RT==孤児院のママになりたいって言ってたのは、ネリタのほうなのに。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "そもそも私、子どもの世話になんて興味ないし。==RT==劇団白猫の戦士として戦い続けられれば……それでいい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "うれしそうな赤ちゃん", + "", + 0, + "", + false, + "", + "ぱー、あー……==W==ママ――", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_056", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_021", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "あははっ!==W==ターフェアイトを見て、ママって言ってるじゃん!==W====RT==あんたは興味なくても、この子はあんたを信頼してる証拠だよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "さっきまであんなに泣いてたのに?==W====RT==それにママなんて……==W==面倒が増えるだけだし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "泣いてたのは、ターフェアイトを呼んでたからだよ。==W====RT==小さくたって、ママのことはちゃーんとわかってるんだから。==W====RT==そうだよねー、赤ちゃん?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_021", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "そもそも――陛下は意味のないことなんてしないと思うよ。==W====RT==会話を録音してあんたに託したのだって、==RT==きっとそのときの言葉を覚えといてほしかったからなんじゃない?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "劇団白猫としての私を捨てて、自由に生きる……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "これまで陛下が間違えたことなんてなかったでしょ?==RT==だから今回のことだって、深い意味がある……のかもしれない。==RT==私たちには理解できないだけでね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "あとは……本来ならこんなこと絶対口にすべきじゃないけど、==RT==あの陛下のことだもん。自分の死すら大きな計画の一部に==RT==組み込んでる可能性だってあるし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "だからその子が大きくなって、==W==独り立ちするまで――==W====RT==劇団白猫は、あんたに指示を出さない。==W==好きにやりなよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "好きにって言われても……==W====RT==命令がなかったら、==W==私……==W==なにをしたらいいのかわからないし……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "あんたも難儀な性格だね~。==W====RT==それじゃあ……==W==まずはその赤ちゃんに、名前をつけるところから始めれば?==B====W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_021", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "星歴986年。", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:30", + "雨月", + "21日", + "アモール:アッシュエリア", + "セーフハウス" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_172", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "loop", + "InCubic", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "おーい、誰かいる?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "002", + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "誰?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "やあやあ、こんにちは。私はキミたちのママのお友だちだよ。==W====RT==今日はね、ママが仕事道具を忘れていったから、==W==それを届けに来たんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_angry", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "でもママからは、知らない人が来ても==RT==ぜったいにドアを開けちゃダメって言われてるし……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "大丈夫だって。キミたちのママと私はマブだから。わかる、マブ?==W====RT==それにこれがないと、キミたちのママは仕事をクビになっちゃう==RT==かもしれないんだよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "014", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_resentful", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "アヤメ、コハク、だまされないで。==RT==ママが帰ってくるまではゼッタイに開けちゃダメだよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_059", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "はぁぁ~……まどろっこしいなぁ。==W====RT==ほらチビども!ケガしたくなけりゃ、ドアから離れてな!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_247", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "014", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "やっとホンショウをあらわしたな!==W==この悪党め!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_247", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "セイナ、コハク、準備して!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "了解。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutExpo", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_181", + 0, + -0.35, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_right", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "ケケケ。こんなボロっちい扉、どうとでもなるわ!==RT==さあチビども、逃げ場はないよ!全員まとめてさらってやる!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "014", + "none", + nil, + 0.25, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "014", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "くらえっ!!==W==", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + -1.0, + -1.0, + 0.5, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_220", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "へえ……やるねぇ。その年でもう魔法使えるんだ?==W====RT==でもそんな弱い魔法じゃ、自分の身すら守れないよ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "いいんだよ。それより……ほら、上を見てごらんよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.2, + nil, + 0.85, + nil, + nil, + 0.0, + "Tiao", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_send", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + 4.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "うえ――ぶえっふ!ゲホッ!ゲホッ!==W====RT==なにこれ、==W==小麦……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "こおれ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "ふーん、==W==今度は足を凍らせて足止めかあ……==W====RT==たしかに魔法のレパートリーは豊富だけど、やっぱりまだ弱いね。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_296", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "h", + "008", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "足止めできれば十分。==W====RT==落とし穴。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_symbol", + nil, + nil, + -0.3, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + -0.5, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "ギャッ……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "イタタタ……==W==って、なにこれ?魔法陣?==W====RT==というか……==W==うそ、登れないんだけど……==W==マジ?==RT==はぁ……==W==降参、降参。今日は私の負けだよ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.28, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_181", + 0, + 1, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "007", + "none", + nil, + 0.7, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + 0.5, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + nil, + 0.3, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "xuanyun", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_967", + "", + 0, + "", + false, + "", + "やったー!ネリタお姉ちゃんに勝ったー!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.65, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.25, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.45, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "002", + "none", + nil, + 0.8, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "027", + "none", + nil, + 0.75, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + 0.3, + nil, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "ネリタ、手加減したら訓練にならないんだけど?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.05, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "いやいや、手加減したつもりはないよ。==W====RT==あくまで『少し魔法が使える子どもさらい』役を演じただけだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "そういう意味じゃ、いまのあの子たちの実力と、==RT==あんたの用意したトラップがあれば、==RT==大抵のならず者なら返り討ちだろうさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "でもまさかこのアッシュエリアで、==RT==子どもにここまで本格的な魔法を仕込むとはね。==W====RT==あははっ、あんたも教育熱心なママになったもんだ♪", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "別に、教育熱心ってわけじゃ……==RT==自分たちの身くらいは自分たちで守れないと。==RT==このアッシュエリアじゃ生きていけないから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "だとしても、だよ。==RT==子どもたちの安全をちゃんと考えてるんだから、==RT==ママらしくなってきたじゃん♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "仕方ないでしょ。だって私は……==W====RT==いつまでもあの子たちの側にいられるわけじゃないんだから。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "close", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + nil, + -0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "はい、お誕生日ケーキ。==W====RT==ママとネリタお姉ちゃんの分だよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_119_009", + nil, + 0.55, + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "おっ、私ももらっていいの?==W==ありがと~!==W====RT==どれどれ……うん、すっごくおいしいよ♪==W====RT==ターフェアイト、料理の腕上げたね!?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "011", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "私じゃない。==W==これはセイナが作ったの。==B====W====RT==むしろ私が作ったケーキなんて……==W==誰が食べたいと思うの?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + 1, + 0.9, + nil, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 2, + 0.1, + nil, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.5, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + 3, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.58, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + 4, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.42, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + 5, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "close", + nil, + 0.42, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "あ……ま、まあまあまあ!==W==大丈夫!==RT==練習すれば、きっと誰でも料理できるようになるから!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "そもそも私には理解できない……==RT==どうしてみんな、こんな柔らかい食べものを好むの?==W====RT==携行しづらいし、すぐ傷む。==W==いいことなんてないのに。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "それに誕生日だって、祝うことになんの意味があるの?==W====RT==その日に生まれたという記録が残ってるだけで、==RT==特別なことなんてなにもないよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "027", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "あ……==W==ケーキが食べられるから?==W====RT==いや、でもケーキなんて食べたいときに作ればいいし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "あ~……そういえばあんた、==RT==戦闘のこと以外、まるっきし常識持ってなかったね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "そうだけど、なにか問題ある?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "そもそも劇団白猫のメンバーには、名前も誕生日も両親も必要ない。==RT==ただコードネームさえあればそれでいい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "だって守るものが増えるほど、弱点は増えていくだけだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "その考え方は間違ってない。間違ってないよ。==W====RT==でもさ、ターフェアイト。==RT==あんた……自分が変わり始めてることに、気づいてないの?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "変わる?==W==私が?たしかに戦線から離れてしばらく経つけど……==W====RT==戻れと言われれば、いつでも復帰できるように、==RT==欠かさずに訓練をしてる。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "じゃあ聞くけど、子どもの世話になんて興味ないって言ってたあんたが、==W====RT==どうして3人も面倒見てるの?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + -100.0, + 0.95, + "avg1_139", + "c", + "006", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "セイナとコハクは、その……==W==家の前に置き去りにされてて……==W====RT==見殺しにするのは寝覚めが悪いし?==W====RT==そ、それにアヤメの遊び相手にもなると思ったから?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + 4, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + 5, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "あと、誰かがアヤメを襲おうとしたとき、==RT==ほかにも子どもがいればその分狙われにくくなる。==W====RT==そう、==W==だからふたりを引き取ったの。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "006", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "ふ~ん?でもセイナとコハクの名前は手紙に書かれてたからいいとして、==W====RT==『アヤメ』はあんたがつけた名前でしょ?==W====RT==子どもの世話に興味ないやつが、言われたからってちゃんと名前考える?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "考えてない。そこの塀のそばにアヤメの花が咲いてたから、ただそれだけ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "塀のそばねぇ……==RT==あ、そういえばさっき誰かがアヤメの花を引っこ抜いて持ってったけど、==RT==もしかしてそれが――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "016", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "ネリタ、==W==子どもたちを見てて。持っていった人を探してくる。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "冗談、冗談……!==W====RT==ちゃんとそこに生えてるよ!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "まったく……==W==嘘つくのヘタクソすぎでしょ。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "だいたい誕生日を祝う意味がわからないとか言いつつ、==RT==プレゼントはちゃんと用意してるし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "ねえターフェアイト?==RT==あんた、いつからそんなに『素直じゃなく』なったの?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "私は……==W==知らない。==RT==こんな余計なことを考えるようになってたなんて……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "余計なことじゃないよ。==W==人はね、それを『愛』って呼ぶんだ。==W====RT==それにこれは私の意見だけど……前のターフェアイトより、==RT==いまのあんたのほうが生き生きしてるように見える。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "もしかすると……陛下はさ、これを伝えたかったのかもね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "さっきのあんたの質問だけど……==RT==誕生日ってのは、たしかにその人が生まれた日でしかない。==RT==どんな思い入れがあろうと、1年のうちの365分の1日だからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "でも人は、そこに幸せを感じる。==RT==だから毎年毎年、その日を大切にして祝うんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "もちろんケーキを食べるためじゃないよ?==RT==だってこの日は――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "いろんな人から、==W==愛されてることを感じられる日なんだもん!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "だからさ、ターフェアイト。==RT==へへっ♪来年は、みんなであんたの誕生日を祝ってあげるよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "そ、==W==そんなことしたって、なんの意味もない……から。==W====RT==それに私、自分の誕生日なんて知らないし……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "ああ、へーきへーき!==W====RT==これでも私、ママに憧れていろんなママさんの手伝いをしてきたからね。==W====RT==あんたも含めて、ほとんどのメンバーの名前も誕生日も覚えてるんだよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "ぐ……==W==そ、それよりネリタ、陛下暗殺の件はどうなったの?==RT==いくら黄昏庁の仕事が遅いからって、==W==5年も経てば動きは==RT==あるはずでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "……ああ、そうだね。==W==世間話はここまでにしよう。==W====RT==私が今日ここに来た本当の理由は、その話をするためだったんだ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "いい、ターフェアイト。==RT==いまこの瞬間から、子どもたちにはあんたを『ママ』って呼ばせないこと。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "いまこの瞬間から?==W==どういうこと?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 4, + 0.1, + -0.2, + -1.3, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "間もなく帝国護衛隊が、アモールで大規模な捜索作戦を始める。==RT==血縁関係がないのに『ママ』なんて呼ぶ養子関係は、==RT==特に厳しく調べられるだろうね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "劇団白猫の孤児院では、当たり前のようにそうしてるからさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "つまり……帝国護衛隊は劇団白猫を探してるってこと?==RT==でも、なんでそんな……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 6.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 6.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "理由は単純明快。黄昏庁が結論を出したからだよ。==W====RT==劇団白猫は陛下暗殺の容疑により『異端』だってね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_17_b.lua b/lua/game/ui/avg/_jp/config/stm08_17_b.lua new file mode 100644 index 000000000..5c91b7366 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_17_b.lua @@ -0,0 +1,11650 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第14話", + "虚しき戦争", + "『死の権杖』は、またたく間にノヴァ大陸全土へと広がっていった。その結果、これまで虐げられていた者たちによる事件が各地で起きる事態に。この状況を招いた責任は自らにあるとして、アンジュは自ら法の裁きを求めるのだった。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "数ヶ月後――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "cavern", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "準備できました。==RT==いつでもどうぞ。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "011", + "none", + nil, + 1.05, + -0.3, + 2.0, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "では――", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 1.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "008", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "くっ……!?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "008", + "none", + nil, + 0.8, + -0.02, + 1.5, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.55, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "グレースホルン……!==RT==体は?なんともありませんか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "はい。防護魔法を施した胸当てが、弾を受け止めてくれたので……==RT==ただ間に綿などの緩衝材を入れておいたものの、==RT==貫くような衝撃は凄まじいものでした。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_flurry", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "衝撃は仕方がないとして、弾を防げたのなら上出来です。==RT==この防護技術、救済委員会の皆さんに普及させることは可能ですか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "魔王さんたちとのゲリラ戦では被害も出ていますから、==RT==可及的速やかに実戦投入したいと考えています。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "1回の効果時間はおよそ30分。これを全身の甲冑に施す場合、==RT==消費する魔力量は心相石の5分の1。魔力の消費量と効果時間を==RT==天秤にかけるのなら、実戦への投入は現実的とは言えません。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "それにいくら装甲を強化しようと、甲冑の隙間を狙われれば終わりです。==RT==理論上不可能ではないものの、隙間まで防護魔法でカバーするとなると、==RT==1度の施術で心相石ひとつ分の魔力を消費することになります。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_symbol", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "つまり心相石ひとつで、たった30分?==RT==戦闘に関しては、あまり詳しくないのですが……==RT==魔法銃の弾を防ぐ場合、それほど多くの魔力を必要としなかったのでは?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "はい。ですが魔法銃と『死の権杖』は似て非なるものです。==W====RT==魔法銃とはあくまで『魔力』を弾丸状にして飛ばすもの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.15, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.16} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.04} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + nil, + nil, + -1.0, + 1.0, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_163", + "a", + "005", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "ですので熟練の戦士であれば、==W==魔力を感知した段階で、==W====RT==相殺用の防護魔法を展開すれば事足ります。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 2.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + 1.0, + -1.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + 3.0, + 2.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "魔力をまとわせた矢についても、対応の仕方は似たようなものでした。==W====RT==まずは魔力を打ち消し、==W==次に残った矢を物理的に処理する。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 1, + nil, + -2.0, + nil, + 0.0, + false, + false, + 60.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 4.0, + 2.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "……さて、ここまで話せばもうお気づきですね?==RT==『死の権杖』が放つのは、魔法に頼らない金属塊。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "着弾するまで魔力で探知することは不可能。==W====RT==おまけに矢を遥かにしのぐ速さと威力を併せ持つ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + -7.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + nil, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "そのため==W==いつ来るかもわからない攻撃に備え、==W====RT==常に膨大な魔力を消費し続けなければならないわけです。", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetBg", + param = { + 0, + "cavern", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "防護魔法を最適化する時間も、より強靭な鎧を揃える時間もない……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "……魔王さん、やってくれましたね。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + 3, + 0.58, + -0.35, + 1.7, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "アンジュ様には謝罪しなければなりません。==W====RT==私には魔王さんがあの『伝説の魔王』だとは思えず、==RT==今回の魔王認定プロセスについては強引だとすら感じていました。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "それもあって、これまでの私は大団長の命令に従い、==RT==ただ漫然とあなたに協力する姿勢を見せるだけでしたが……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 0.8, + "avg1_136", + "a", + "004", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "あなたも魔王さんが『伝説の魔王』だと信じる気になったと?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "交戦状態にある以上、傷を負うことは当然皆が覚悟のうえです。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "しかし彼女たちは各都市で大量の『死の権杖』を売りさばき、==W====RT==ノヴァ大陸中に混乱の種をばら撒いている。==W====RT==その所業は『伝説の魔王』以外のなにものでもありません。", + "しかし彼らは各都市で大量の『死の権杖』を売りさばき、==W====RT==ノヴァ大陸中に混乱の種をばら撒いている。==W====RT==その所業は『伝説の魔王』以外のなにものでもありません。" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "006", + "none", + nil, + nil, + -0.36, + 1.72, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_136", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "012", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "cavern", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "……なるほど。==RT==ですがグレースホルン、あなたは私を見誤り、魔王さんを見誤り、==RT==さらには世界の危機の真相すらも見誤っているとは考えないのですか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "……どういう意味でしょう?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + 0.55, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.32, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "たしかに魔王さんは世界を混乱に陥れています。==RT==ですがその行動は、『恩恵の神託』から大きく乖離している。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "……いいえ、そもそもあの方は世界を滅ぼす魔王などではなかった。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "彼女をこんなふうに変えてしまったのは、ほかでもない……", + "彼をこんなふうに変えてしまったのは、ほかでもない……" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "この私なんです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "同時刻。==RT==ジェミーナ:天穹保険業務部", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_198", + "a", + "008", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_232", + "a", + "004", + "none", + nil, + 0.7, + -0.2, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の幹部", + "", + 1, + "", + false, + "", + "下の階が騒々しいな。==RT==いったいなんの騒ぎだ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の従業員", + "", + 1, + "", + false, + "", + "なんでも契約中の妹さんが、星輝会の病院に緊急入院したらしくて。==RT==その手術費を給付してほしいってゴネてるっす。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の幹部", + "", + 1, + "", + false, + "", + "せ、星輝会?==RT==あそこの医療費がいくらになるかわかってるのか?==RT==当然却下、支払い拒否だ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の従業員", + "", + 1, + "", + false, + "", + "でも正当な理由がないのに、拒否しちゃっていいんすか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の幹部", + "", + 1, + "", + false, + "", + "だったら拒否する理由を自分で考えろ!==RT==だいたい病院へ連れて行く前に事前申請はあったのか?==RT==その手術は本当に必要だったのか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の従業員", + "", + 1, + "", + false, + "", + "いや、でもいきなり倒れて、通りすがりの人が病院に運んだとかで。==RT==それに星輝会の医者の診断書も揃ってるんすよ?==RT==要件はちゃんと満たしてるから、支払わないわけには……", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の幹部", + "", + 1, + "", + false, + "", + "駄目だと言ったら駄目だ。今月の給付額は上限に達してるからな。==RT==これ以上ドーラを吐き出せば、元老院からなにを言われるか……==W====RT==おい、その診断書をこっちによこせ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の従業員", + "", + 0, + "", + false, + "", + "は、はあ、これっすけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の幹部", + "", + 1, + "", + false, + "", + "ふむ……ああ、これはいいぞ。ハハッ、拒否する理由が見つかった。==RT==加入時の『告知義務違反』だ。==RT==既往歴の隠蔽、それを理由に支払いを却下しろ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の従業員", + "", + 1, + "", + false, + "", + "きおーれき?それって病気にかかった経歴でしたっけ?==RT==でも契約者にそんなのはなさそうっすけど……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "004", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -50.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -1.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の幹部", + "", + 1, + "", + false, + "", + "馬鹿者!よく見ろ!==RT==ここに『虫歯』と書いてあるだろうが!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の従業員", + "", + 0, + "", + false, + "", + "…………は?虫歯?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_198", + "a", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "005", + "none", + nil, + 0.7, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の従業員", + "", + 1, + "", + false, + "", + "あ~、えっと……申し込みのときに違反があったらしくて、==RT==保険金の支払いはできないらしいっす。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "がっかりした契約者", + "", + 1, + "", + false, + "", + "そ、そうですか……お手数をおかけしました。==RT==手術費については、別の方法を探します。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の従業員", + "", + 1, + "", + false, + "", + "あ、いや……保険はおりねーんすけど、その……==W====RT==こいつはあたしからの気持ちっす。==RT==妹さん、元気になるといいっすね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_010", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "がっかりした契約者", + "", + 0, + "", + false, + "", + "こ、これは……!ありがとうございます!==RT==こんなに心優しい人がいるなんて、天穹保険に相談してよかったです!==RT==このご恩は一生忘れません!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_010", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_012", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の従業員", + "", + 1, + "", + false, + "", + "ハハ……『心優しい』ねえ?==RT==結局は上司の言いなりなんだから、==RT==あたしはそんな大層な人間じゃねーっすよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_199", + "a", + "009", + "none", + nil, + 0.55, + -0.35, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + -0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "退職した元従業員", + "", + 1, + "", + false, + "", + "あんた、また自分の貯金を渡したのかい?==W====RT==わかってると思うけど、契約者を個人的に援助するのは服務規程違反だよ?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "007", + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の従業員", + "", + 1, + "", + false, + "", + "……!?==RT==いや、これはその……違くて……!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "退職した元従業員", + "", + 1, + "", + false, + "", + "フッ……なんてね。==RT==アタイはもう退職した人間だし、心配しなくても密告なんてしないよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の従業員", + "", + 1, + "", + false, + "", + "って、なんだオマエか……ビビらせんなよな。==W==てかあの上司、==RT==オマエが辞めたら、今度はあたしに無茶言うようになってさ。==W====RT==条件は満たしてんのに、支払いを拒否しろ拒否しろって……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_232", + "a", + "006", + "none", + 3, + 0.49, + -0.7, + 1.8, + 0.7, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "008", + "none", + 3, + 0.51, + -0.67, + 1.8, + 0.7, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の従業員", + "", + 1, + "", + false, + "", + "ガッカリして帰ってく顧客を見送るこっちの身にもなってみろってんだ。==W====RT==ちなみにオマエ、なんでこのカンパニー辞めたんだよ?==RT==そういや理由、まだ聞いてなかったよな?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "退職した元従業員", + "", + 1, + "", + false, + "", + "いまのあんたと同じ理由さ。危険な活動をするのに、==RT==きちんと申請を出してなかったって理由で支払いを拒否しまくってた。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "010", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "退職した元従業員", + "", + 1, + "", + false, + "", + "でもアタイの顧客は巡遊者だったんだよ?==RT==それとも星ノ塔に登るたび申請を出して、==RT==承認されるまで何日も待ってろって?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "005", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "退職した元従業員", + "", + 1, + "", + false, + "", + "あるときそれが馬鹿馬鹿しくなっちゃってさ。==RT==頭にきて抗議したんだけど、結局はボロボロに言いくるめられて……==RT==そのままクビになったってわけ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の従業員", + "", + 1, + "", + false, + "", + "ほんと腐ってるな、このカンパニー……", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + -0.1, + -0.4, + -1.9, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 1.1, + -0.4, + 1.9, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_232", + "a", + "004", + "none", + 3, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "010", + "avg_emoji_angry", + 4, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + 5, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "退職した元従業員", + "", + 1, + "", + false, + "", + "ね?あんなのはただの寄生虫だよ。==W====RT==相互扶助の保険のシステムを、私腹を肥やす道具にするなんてさ。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + -0.05, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 1.05, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の従業員", + "", + 1, + "", + false, + "", + "……!?この足音、あいつだ!早く隠れろ!!==RT==最近は物々しい護衛を連れて歩いてるから、==RT==見つかったら面倒なことになるぞ……!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "退職した元従業員", + "", + 1, + "", + false, + "", + "……いや、ちょうどいい。==RT==今日はあいつへのお礼参りに来たんだからな。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の幹部", + "", + 1, + "", + false, + "", + "――ん?お前は先日、私がクビにした役立たずじゃないか。==RT==今日はどうした?==W==そんな武器を持って、復讐のつもりか?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "006", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "退職した元従業員", + "", + 1, + "", + false, + "", + "ハハハッ!復讐だなんてとんでもない。==RT==あんたには世話になったから、その恩を返しに来たのさ。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "003", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の幹部", + "", + 1, + "", + false, + "", + "ほう?ならばやってみるがいい。==RT==これだけの騎士に、勝てると思っているならな!==W====RT==さあ騎士たちよ、この女をそこらへんの川に捨ててこい!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_098", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 300.0, + nil, + 0.8, + "avg3_198", + "a", + "010", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の従業員", + "", + 1, + "", + false, + "", + "ま、待てよ!==RT==たったひとりで、これだけの騎士に勝てるわけ――", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "退職した元従業員", + "", + 0, + "", + false, + "", + "まあまあ落ち着きなって。==RT==それと危ないから、あんたは下がって見てな。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_198", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 3.0, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "009", + "none", + nil, + 0.4, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_023", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 200.0, + nil, + 0.8, + "avg3_1239", + "a", + "002", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "怯える帝国騎士", + "", + 0, + "", + false, + "", + "なっ……!ア、アレは……『死の権杖』!?==W====RT==マズいぞ、撤退!撤退だー!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_1239", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_023", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -3.0, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -2.0, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -1.0, + 2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutQuint", + 0.48, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "天穹保険の幹部", + "", + 0, + "", + false, + "", + "グ……グフッ……ば、馬鹿な……==W====RT==最高級の……防護魔法のスクロールを、用意していたのに、なぜ……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_unsheathe", + 0, + 2, + 0.5, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "退職した元従業員", + "", + 0, + "", + false, + "", + "ククク……魔法の時代は==W==終わったってことさ。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "数日後。==RT==アモール:地理セン", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + 0.3, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "ちょっとちょっと、そこのおねーさん!==RT==おねーさんってさ、この地理センの常連?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新米巡遊者", + "", + 1, + "", + false, + "", + "常連ってほどではないけど……==RT==最近はよく来てるよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_music", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "へぇ~、そうなんだ~?==RT==あっ、あたしはメルサだよ。==RT==おねーさんの名前も聞いていい?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新米巡遊者", + "", + 1, + "", + false, + "", + "わたしはアンナ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "よろしくね、アンナ!==RT==というか、依頼掲示板の前でずっと悩んでたみたいだけど、==RT==いい依頼が見つからない感じ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新米巡遊者", + "", + 1, + "", + false, + "", + "そうなの。やっぱり新米だと、一緒に依頼を受けてくれる人がなかなか==RT==見つからないし。そもそも依頼者にも、新米ってだけで断られることが==RT==多いから……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_sigh", + 2, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "あ~、わかる~。==RT==みんな強そうな見た目してるかどうかとか、肩書きしか見ないからね~。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "まあでも、それがいまのノヴァの現実でもあるんだけど……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.55, + -0.2, + -1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "はい、というわけで今日はそんなあなたにとっておきの武器をオススメ!==RT==この武器を手にすれば、どんな依頼人もあなたを一目置くようになること==RT==間違いなし!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_023", + 0.6, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + 0.5, + 1.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -250.0, + nil, + 0.75, + "avg3_138", + "a", + "008", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新米巡遊者", + "", + 1, + "", + false, + "", + "これは……魔法銃?こんな形のは見たことないけど。==RT==ってそもそもわたし、魔法が上手く使えないし……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_138", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "いやいやダイジョーブ!これは魔法銃なんかとは違うから!==W====RT==『死の権杖』って聞いたことない?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "007", + "none", + nil, + 0.7, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_023", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新米巡遊者", + "", + 1, + "", + false, + "", + "『死の権杖』……ニュースで噂になってる、とってもめずらしい神器?==RT==たしかにこんな金属の感触、はじめてだけど……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "でしょでしょ!?これこそデザートゲイルの最新作――==RT==『死の権杖47号』だよ!==W==構造はシンプル、手入れも簡単で、==RT==小さい子どもでも簡単に扱えるんだー♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_447", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_love", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "ちなみにお値段は99999ドーラ。==RT==しかも昨日願掛けで手に入れたばっかりの新品だよ!?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新米巡遊者", + "", + 1, + "", + false, + "", + "めずらしい神器にしては、むしろ安すぎるような……==W====RT==騙そうとしてるんじゃ?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_inside", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "いやいやいや!ならさ、まずは試しに使ってみてよ?==RT==それで気に入ったなら、1週間後にお金を持ってきてくれればいいからさ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新米巡遊者", + "", + 1, + "", + false, + "", + "『死の権杖』を、わたしが……!==RT==ふふ……ニュースだと悪い人って言われてたけど、==RT==デザートゲイルって思ったより親切な人たちなんですね。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新米巡遊者", + "", + 1, + "", + false, + "", + "それではお言葉に甘えてお借りします。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "はい毎度ありー!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.6, + -0.3, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "すごい……==W==勢いで渡しちゃった。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "ノンノン!すごいのはあたしじゃなくて、魔王さんだよ。==RT==いろんな形の『死の権杖』を取り出してくれたおかげで、==RT==ガッポリ儲かってるんだもん♪", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "003", + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "でも拍子抜けだったね。==RT==『死の権杖』がどんな力を秘めてるのかと思えば、==RT==所詮はちょっとばかし使い勝手のいい神器に過ぎなかったんだ。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg1_111", + "a", + "010", + "avg_emoji_speechless", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "いえ。むしろそれでいいんです。これが人々の間に広まっていけば、==RT==『死の権杖』には神託に記載されているほどの脅威がないとみんな==RT==気づくと思います。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_112", + "a", + "005", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "そうすれば、魔王が世界を滅ぼすなんて悪い噂も……==RT==自然と消えていくはずだからね。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "それにしたって、メルサの言ったとおりだ。==RT==本体を安く譲って、消耗品の弾丸で利益を回収する――==RT==ハハッ、魔王もいい商売を考えついたね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "おかげで私たちデザートゲイルは、魔王プロトコルの従業員って肩書きを==RT==得たことで、アモールの街を堂々と歩けるようになったわけだし。==RT==デザートゲイルにとっちゃ、『魔王さまさま』だよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "それはお互いさまさ。==RT==君たちがいなければ、アンジュの追撃を==RT==かわすことはできなかっただろう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "実際、その過程でデザートゲイルのメンバーには、==RT==負傷者も出ていたからね。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + 1, + 0.53, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "望んだものを手に入れるためなら、犠牲を恐れない――==RT==デザートゲイルにとっちゃ当たり前のことさ。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "006", + "avg_emoji_attention", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "でもさ、不思議だよね。==RT==どうしてカンパニーの元老たちはアンジュを追ってるんだろう?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "いろんな都市で起きてる従業員の蜂起の原因が『死の権杖』にあるなら、==RT==それこそ元老院は、それを売り歩いてる私たちを恨んでそうなのに。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "ハハッ!そりゃあ私たちのことも目障りに思ってるだろうさ。==RT==でもこっちは『死の権杖』の願掛け方法を握ってるからね。==RT==むしろどこかで取り入る隙を狙っててもおかしくはない。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "それにもとを辿れば、こんなことになったのはアンジュの暴走が原因だ。==RT==なのにその怒りの矛先をこちらに向けられても、==RT==そいつはお門違いってもんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "たしかにこの数ヶ月、いくつかの大手カンパニーから、==RT==『死の権杖』を共同で販売しないかと打診を受けたよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "『救済委員会との問題があるから、検討する余裕がない』==RT==とすべてお断りしたけどね。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "とはいえこの現状も、その言葉の裏にある==RT==『問題を処理してくれたら前向きに検討する』==RT==という意図を読み取ってくれた結果だろう。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "直接の関わりがないカンパニーまで動かしてしまうなんて……==RT==さすがとしか言いようのない手腕ですね。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "ボス、頭いい。", + "" + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 2, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "ただ……『死の権杖』が普及するのはともかく、==RT==悪用されなければいいんですけど……==RT==聞くところによると、天穹保険でも幹部が命を落としたそうなので。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_happy", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "考えすぎだよ。虐げてきたやつに仕返しされたなら、当然の報いだし。==RT==というかそういう人たちに力を与えるため、あたしたちはこの武器を==RT==売って回ってるんだからさ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "それにあたしとしては、魔法の力とお金が格差を生んでたときと比べたら、==RT==いまのほうがよっぽど健全だと思うな~。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(メルサの言いたいこともわかるが、==RT==アヤメの危惧もそのとおりだ)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "close", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(救済委員会との決着がついたあとは、==RT==『死の権杖』の販売について見直した==RT==ほうがいいのかもしれないな)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "007", + "none", + 1, + 0.8, + -0.3, + 1.6, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新聞売りの子ども", + "", + 0, + "", + false, + "", + "号外!号外だよー!異端組織『救済委員会』が解散を発表だ!==W====RT==委員長のアンジュがグレースホルン騎士長によって拘束され、==RT==裁判にかけられるそうだ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "アンジュが捕まった……!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "同時刻。==RT==アモール:アッシュエリア『帝国護衛隊監獄』", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1303", + "a", + "004", + "none", + nil, + nil, + -0.44, + 1.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1303", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "city_prison", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "rule_39", + "OutCubic", + false, + false, + 0.75, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m29", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "アンジュ様、こちらへ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.4, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.15, + -0.12, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.85, + -0.12, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "もう『様』をつける必要はありませんよ。==RT==私はあなたに捕らえられた、ただの未決囚ですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "それはレッドアイズによる偏向報道にすぎません。==RT==あなたは自ら救済委員会を解散し、自ら審判を受けることを望んだ。==RT==それが事実です。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "フフ……同じことですよ。==RT==私は選択を誤った――これも正真正銘の事実ですから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.25, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.25, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_135", + "a", + "005", + "none", + 3, + 0.51, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "その声……セレナ?==RT==いや、間違いない!あんた、花咲旅団のところにいたセレナだろ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.02, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_135", + "a", + "004", + "none", + nil, + 0.35, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.65, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "あなたはたしか……==RT==三大依頼の討伐隊で、副隊長をしていた……クララ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -30.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -3.5, + 1.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 0, + "", + false, + "", + "クレアだよ!!==W====RT==チッ……あたしの名前はいいさ。==W====RT==それよりなんであんたがこんなところに来たのさ?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "魔王さんの正体を見誤り、==RT==あの方を『伝説の魔王』と認定してしまった結果ですよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 0, + "", + false, + "", + "魔王?==RT==ハハ、そいつは奇遇だね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "奇遇……とは?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 1, + "", + false, + "", + "この並びの独房に入ってるのは、==RT==あの魔王に痛い目を見せられた敗北者ってことさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 0, + "", + false, + "", + "そこの『あうあう』言ってるやつはフィキン。==RT==子どもを食い物にしてた悪党らしい。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_02_015", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_197", + "", + 0, + "", + false, + "", + "あう……フィーリエ、フィーリエ……", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_02_015", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "none", + nil, + 0.65, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "004", + "avg_emoji_sigh", + nil, + 0.35, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 1, + "", + false, + "", + "カンパニー戦争で負けそうになったからって、==RT==永夜に助けを求めた結果、こんな抜け殻みたいになっちまったそうだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 0, + "", + false, + "", + "んで、あたしの両隣がヨセフとマダムガイスト。==RT==ヨセフはともかく、マダムガイストはダリシアに捨てられたポンコツさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "004", + "none", + nil, + 0.41, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.59, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.05, + "avg3_184", + "a", + "004", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "チッ……お黙りなさいクレア。==W====RT==こんなところ抜け出して、必ず借りを返してやるんだから……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.05, + "avg3_183", + "a", + "004", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "あんた、恩恵意志のアンジュ様だろう?==RT==監獄で余生を過ごすのも悪くはないが、いかんせん退屈でね。==W====RT==老人の退屈しのぎに付き合っちゃくれんか?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_184", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_183", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "……なるほど、ここが私の旅の終着点というわけですか。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.9, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.01, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.81, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "アンジュは静かに牢屋へと足を踏み入れる。==RT==そして硬く冷たい寝台に横たわり、そっと目を閉じるのだった。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_18_a.lua b/lua/game/ui/avg/_jp/config/stm08_18_a.lua new file mode 100644 index 000000000..678dd74f9 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_18_a.lua @@ -0,0 +1,20724 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "追憶", + "ターフェアイト 中", + "劇団白猫メンバーの救出作戦に向かう直前、子どもたちを守りたいという気持ちが空回りした結果アヤメたちとケンカになってしまう。そこで必ず帰ると約束して家を出るターフェアイトだったが…作戦中、大きな爆発に巻き込まれてしまう。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "星歴987年。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_alley_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 1, + 0.6, + -0.5, + -2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 2, + 1.2, + -0.5, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 3, + 1.8, + -0.5, + -2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + 4, + 2.5, + -0.5, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + 5, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + 6, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:50", + "鳴月", + "17日", + "アモール・アッシュエリア", + "名もなき通り" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 1.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 2.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "食パンと野菜のポタージュよ。==W====RT==熱いから==W==気をつけてね。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 1.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "押さないで。==W==ちゃんとみんなの分あるから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_371", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "飢えた子ども", + "", + 0, + "", + false, + "", + "このスープ、すっごくおいしい!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "流浪の子ども", + "", + 0, + "", + false, + "", + "温かいごはんなんて、ひさしぶりで……==W==ううぅ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "がつがつ食べる子ども", + "", + 1, + "", + false, + "", + "んっ!?んんんぅ~~~~っ……!!==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "009", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_shock", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "アヤメ、==W==喉につまらせてる子に水あげてくれる?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "清き泉よ……==W==湧きいでよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.25, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_450", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.28, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_284", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "がつがつ食べる子ども", + "", + 1, + "", + false, + "", + "ごくごくごく……==W==ぷはぁ~っ!==RT==ありがとう、助かったよ。==W====RT==もう3日もなにも食べてなかったから、焦っちゃって。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "み、3日も……?==W====RT==それならお腹がビックリしないように、==RT==スープから飲んだほうがいいんじゃない?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.35, + -0.7, + 2.5, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "avg_emoji_speechless", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 120.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "う~ん……==W==先週よりもごはんを食べにくる子が増えたし、==W====RT==アッシュエリアに人が増えてるのかなぁ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "最近また孤児院が閉鎖されたみたい。==RT==運のいい子は引きとられたって聞いたけど、==RT==ほとんどの子は行き場をなくして街をさまよってるんだって。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "白い兵士のせい。劇団白猫を捕まえるために、==RT==関係ある孤児院をねらってるって大人たちが話してた。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "孤児院かぁ。いやな話だけど、私たちはママに引きとられただけで、==RT==孤児院じゃないからだいじょーぶだよね?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "しーっ!ママって呼んだらダメって言われたでしょ?==RT==呼ぶなら――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "お姉ちゃん。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "あっぶな……そうだった。==W====RT==『ママ』って呼ぶのは劇団白猫の孤児院なんだよね。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "023", + "none", + 3, + 0.3, + -0.75, + 1.7, + 0.5, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "でもさ、お姉ちゃんに相談したら、==W==この子たちみんな助けてくれるかな?==W====RT==私とコハクのときみたいにさ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + -0.72, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 400.0, + -120.0, + nil, + "avg1_1207", + "f", + "009", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "ほかの子には悪いけど、それは無理だと思う。==W====RT==まえにこっそりお金を計算してみたんだけど……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "012", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_1207", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_speechless", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 80.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "お姉ちゃんが毎日裁縫のお仕事で稼いでるドーラは、==W====RT==私たちの生活費だけで消えちゃってるから。==W====RT==これいじょう、子どもを増やすことはできないの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "ならあたしたちも、もっと働く?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "まえにも話しあったでしょ?==W====RT==私たちみたいな子どもに回ってくるお仕事なんて、==RT==まともなものは、ほとんどないんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "それにお姉ちゃんに相談したところで、==RT==『余計なことは考えなくていいから勉強でもしなさい』==RT==って言われるだけだし……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "だよね~。どうせお店番を手伝ったり、==RT==配達を手伝ったりするくらいしかやることないし。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "煙突掃除もしたよ?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "012", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ああ、そうだったね。==W==でも3人で1週間みっちりはたらいても、==RT==この子たちに1回の食事を用意してあげることしかできなかったからなぁ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.32, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.68, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.08, + -0.1, + 1.52, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.38, + -0.1, + 1.52, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.67, + -0.1, + 1.52, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.92, + -0.1, + 1.52, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + 0.1, + nil, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "006", + "none", + nil, + 0.4, + nil, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + 0.65, + nil, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "003", + "none", + nil, + 0.9, + nil, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + -50.0, + 1.2, + "avg1_103", + "h", + "012", + "avg_emoji_sweaty", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "お金をかせぐのって、難しい……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + -50.0, + 1.2, + "avg1_112", + "f", + "015", + "avg_emoji_vexation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "お腹いっぱいごはんを食べるのって、難しい……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + -50.0, + 1.2, + "avg1_111", + "f", + "012", + "avg_emoji_sigh", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "大人になるのって、難しい……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "31", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_543", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "011", + "none", + 1, + 0.37, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "020", + "none", + 2, + 0.6, + 0.0, + 0.85, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_star", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "チビっこがいっちょ前に他所のチビっこを助けようだなんて……==W====RT==どんなふうに接してたら、あんなふうに育つわけ?==W====RT==コツがあるなら教えてくれない?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.67, + 0.0, + 0.98, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + 0.33, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "私にもベニトって妹がいるんだけどさ、==RT==歳が離れてるから、なんの話をしたらいいのかわからないんだよねー。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "コツって言われても……==W====RT==簡単な護身術を教えたくらいで、ほかにはなにもしてないけど。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "自分たちがなにをしたいのか、どうなりたいのかを選ぶのは、==RT==結局あの子たち次第。だから陛下の蔵書や宝物が収められた==RT==地下室の鍵をアヤメに渡したの。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "ふーん、自分たちでねぇ?==W====RT==なら私も帰ったら、ベニトに『したいこと』を聞いてみよっかな。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "avg_emoji_shy", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + 2, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "私も驚いたけど、==W==子どもたちなりに、案外しっかり考えてるみたい。==W====RT==最近なんて、家に帰った私が少しでもゆっくり休めるようにって、==RT==家事はほとんど肩代わりしてくれてるし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sweaty", + 1, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "いや、==W==それってあんたが家事をすればするほど、==RT==家の中が散らかっていくからなんじゃ……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_531", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "やめて。正論がいちばん傷つくから。==W====RT==それより短期間で大量のドーラを稼ぐ方法知らない?==W====RT==いまの仕立て屋の仕事だと、報酬が少なくて……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m70", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "昼は仕立て屋で服を、夜は医者として傷を縫って働いてるんでしょ?==RT==それでもお金が足りないの?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "居場所がバレないように、いろんな場所を転々としてる私の耳にも、==RT==『黒猫』の噂は入ってくるってのにさ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "黒猫?==W==まさか私のこと?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "city_alley_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.45, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1313", + "c", + "020", + "none", + nil, + nil, + 1.6, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_1313", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + 1.55, + nil, + nil, + nil, + nil, + "none", + "none", + "InSine", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "日が沈む頃になると、==W==ピカピカの黒い靴を履いた女性が、==W====RT==猫みたいに音もなくアッシュエリアの通りを行き来してるってね。", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "好き勝手してるギャングを片っぱしからシメて回ってるんでしょ?==W====RT==おかげで以前より夜道が安全になった……==W==とかなんとか。", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuad", + 0.45, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 1 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + 2, + 0.67, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "白猫の私が黒猫だなんて、皮肉なものね……==W====RT==って、すぐに話を逸らさないで。==W==収入に不満があるわけじゃないけど、==RT==このままだと子どもたち3人を養うだけで精いっぱいなの。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "よーし、なら一緒に海淵ファイナンスを襲撃しに行こう!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "冗談はやめてくれる?==RT==だいたい、そんなことしたら私たちの存在が恩恵意志にバレるでしょ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "あれ?ターフェアイトがそれを気にするなんて……ちょっと意外かも。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "え?どうして?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "だって昔のあんたなら、もし襲ってきても返り討ちにしてやる――==RT==とか絶対言ってるし。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "それに不憫な子どもを見て胸を痛めることはあっても、==RT==実際に手を差し伸べようだなんて考えなかったはずだよ。==RT==良くも悪くも、あんたは自分のキャパをわきまえてたからね。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "なのに……他人のために、少しでも多くの生活費を稼ごうだなんて。==RT==やっぱりターフェアイトは変わったよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "そんなことは……==W==ううん、たしかに変わったのかも。==W====RT==戦線を退いた私には、もう白猫の戦士を名乗る資格なんて……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "でもまあ、それでいいんじゃない?==RT==そのほうがあの子たちだって――==W==シッ、聞こえる?==RT==帝国護衛隊の足音だ。==W==真っ直ぐここに向かって来てる。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "帝国護衛隊……ネリタは子どもたちを連れて逃げて。==RT==ここは私が時間を稼ぐ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "いや、どうせただの巡回だろうし、ことを荒立てる必要はないよ。==RT==私っていう特大のエサをチラつかせたら、==RT==あいつらは間違いなくこっちを追ってくるだろうし。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "ネリタ……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.35, + -0.1, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.65, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "おっと、忘れないでよ?あんたは私に大きな借りがあるの。==RT==あと……==W==私はさ、いまのターフェアイトも嫌いじゃない……かな♪", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "え?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "ほら、子どもたちを中に入れたら、しっかり戸締りして。==W====RT==ただ……いい、ターフェアイト?==W====RT==次に私がここに来るときは……あんたも決断するときだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.6, + -0.15, + 1.5, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "子どもたちを家に入れ、戸締りをした直後に銃声が響く。==RT==そしてしばらく続いたかと思うと、次第に音は遠ざかっていった。", + "" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, 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"none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "その夜、子どもたちが寝静まったあとも、私はひとり考え続けた。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + nil, + nil, + -0.23, + 1.5, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + -0.25, + nil, + 0.0, + 0.0, 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param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "(だからもし黄昏庁の人間が、捕らえた劇団白猫メンバーを尋問し、==RT==私たちだけに伝わる秘術――『記憶抽出魔法』を会得していたとしたら……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "(私が捕まれば、子どもたちを巻き込む可能性がある)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "(ならば私に与えられた選択肢はふたつ――)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 6, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg3_1313", + "c", + "002", + "none", + nil, + 0.48, + 0.25, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "(私に『記憶抽出魔法』を使わせないようここを去るか――)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 5, + 1, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "c", + "018", + "none", + nil, + 0.52, + -0.45, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "(この世界から去るか……)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuint", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "星歴987年。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.65, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:00", + "鳴月", + "21日", + "アモール:アッシュエリア", + "セーフハウス" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "ターフェアイト、準備はできた?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.67, + nil, + 0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + nil, + 0.42, + -0.02, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.45, + nil, + 1.05, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "005", + "none", + nil, + 0.7, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "私はいつでも。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ママ?==W==もうすぐ暗くなるのに、いまから出かけるの?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "私はこれから大切な仕事に行かないといけないの。==RT==だからセイナたちは、==W==誰が来ても絶対にドアを開けないで、==W====RT==私が帰ってくるまで留守番してること。いい?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_vexation", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "でも、ママ……?==W====RT==今日の夜は私たちといっしょにいてくれるって、約束したよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "大切な仕事なの。わがまま言わないで。==W====RT==それといつも言ってるでしょ、私をママと呼んじゃ駄目。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "005", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.08, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "じゃあ、==W==お姉ちゃんが帰ってくるまで寝ないで待ってる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "きっと遅くなるから、待たなくていいよ。==RT==侵入者対策の罠をセットしたら、==W==あなたたちは先に寝てて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "本当に帰ってくる?==W====RT==まえにネリタお姉ちゃんとお仕事に出かけたときは、==RT==何日も戻ってこなかったよ?==W==今日はちゃんと帰ってくるよね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "それは……仕事っていうのは、そういうものなんだよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "それとキッチンで火を使ってるみたいだけど、==W====RT==またアッシュエリアの子どもたちに食事を用意してるの?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "知ってるでしょ?==RT==白い服の兵士があちこちで人を捕まえてるんだから、==RT==目立つことはしないで。セイナ、わかったら火を消して。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "ちがっ……あれはママのために……!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "ママ==W==じゃない!==W==何度言ったらわかるの!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 120.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "あ……あ、えっと……私……うわああああああああん!!==W====RT==私たち、==W==このまま捨てられちゃうんだああああああっ!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m38", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "ちょ、==W==そんなこと言ってないでしょ……!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "010", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "けっきょくお姉ちゃんも、あたしたちを捨てた人と同じ……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "兵士に疑われないように、なんて言ってるけど……==RT==本当は私たちにママって呼ばれたくないから……==RT==私たちのママになりたくないから、呼んじゃダメなんて言うんでしょ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "……いいよ。なら私たちも、お姉ちゃんをママって思うのやめるから。==RT==お姉ちゃんはお姉ちゃんで、好きにすれば。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "だから、そうじゃなくて……==W==わかった、約束するよ。==RT==なにがあろうとも、絶対に日が昇るまでには戻ってくる。==W====RT==だから今回だけでいい、==W==私を信じて。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "22:00", + "鳴月", + "21日", + "アモール・ゴールドエリア", + "秘密監獄" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.35, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 0.5, + 0.02, + -0.9, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + 3, + 0.2, + 0.52, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.5, + 0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 3.0, + 2.0, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "ChanDou1", + "none", + "InQuart", + 0, + -12.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + 0.95, + nil, + nil, + nil, + "Tiao", + "none", + "InOutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_shock", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + nil, + nil, + 1.4, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + -4.0, + 2.0, + 1.5, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InQuart", + 0, + 11.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -280.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "左通路、クリア。", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 2, + 0.7, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "右通路もクリア。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "よし。帝国護衛隊の護送班が到着するのを、ここで待ち伏せするよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "ねえネリタ、念のため確認するけど、==RT==アモールで捕まった劇団白猫のメンバーは、==RT==全員まとめて護送されてくる……そうでしょ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "そうだよ。みんなを救出したら、劇団白猫は各都市から撤退。==RT==ミラーシュに再集合して、新皇帝との駆け引きを続けるんだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "それはいいけど、どうしてミラーシュなの?==RT==あそこは物資が不足してるし、周りには砂漠しかない。==W====RT==もし包囲されたら、私たちの強みであるゲリラ戦も仕掛けられないのに。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 600.0, + -700.0, + 1.5, + nil, + nil, + nil, + "none", + "OutQuad", + 3.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "それは陛下から受けた最後の命令が――==W====RT==『ミラーシュの星ノ塔を封鎖し、何人たりとも立ち入りを禁じよ』==RT==だったからだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -700.0, + 500.0, + 0.7, + "avg1_139", + "c", + "021", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "ミラーシュの星ノ塔?立ち入りもなにも、==RT==そもそも入り口すら一度も見つかってないって聞いたけど。", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -200.0, + 500.0, + 0.7, + "avg3_181", + "a", + "004", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "表向きはね。でも恩恵意志はかなりの人数をミラーシュに派遣して、==RT==星ノ塔の研究を進めてるし。もしかすると、実はもう隠された入り口が==RT==見つかってるのかも?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "ちなみにこの件については、メンバー同士で何度も話し合ったよ。==RT==でもみんな、陛下からの最後の命令は絶対にやり遂げるんだって==RT==譲らなくてさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_181", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "OutQuint", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + nil, + 0.7, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "そういうあんたこそ、本当に平気なの?==RT==あの子たちとあんなふうにケンカするの、はじめてだったんでしょ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "平気。前にネリタから決断するように言われてから、ずっと考えてたの。==RT==そして私が出した答えは――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "今日の任務が終わったら、==RT==白猫のメンバーたちと一緒にアモールを離れる。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m6", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "本当にチビたちを置いてっちゃうの?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "avg_emoji_speechless", + 1, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "うん。あの子たちなら、自分たちの力だけで暮らしていける。==RT==それに帝国護衛隊もすぐそこまで迫ってきてるし、==RT==私たちのところに来るのは時間の問題。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "だから私がアモールを離れることがあの子たちのためになる。==RT==そう思っていたの……==W==ついさっきまではね。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "ならいまは?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "メンバーを救出して資料を奪ったら、ネリタはみんなを連れて撤退して。==RT==私は黄昏庁の人間がいる大聖堂へ向かう。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "記憶抽出魔法を手に入れた審問官を全員始末すれば、==RT==このままアモールに残れるはずだから。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "審問官を始末って……==RT==大聖堂がどれだけ厳重に警備されてるかわかってるの?==RT==いくらあんたが強くても、よくて相討ち……最悪無駄死にだよ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "死人に口なし――==W====RT==それであの子たちを守れるなら、それで問題ない。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "……まあ、あの子たちと一緒にいるためにも、==RT==ここで死んでやるつもりはないけど。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "まさか最強を意味する『ターフェアイト』のコードネームを持つ白猫が、==RT==子どもの世話のために命を懸けるとはね。==W====RT==その気持ち……わからなくもないけどさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "あんたがママになるって聞いたときは――==RT==『は?なんで戦闘狂のターフェアイトなの?私のほうが==RT==絶対いいママになれるし!』って正直嫉妬してたくらいだからねー。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_awkward", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "そうなの?==RT==ちっとも気づかなかった。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "本音を隠すのが上手いからだよ。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "それに普通に考えたら、私が子どもの世話をして、つよつよなあんたが==RT==劇団白猫を率いてミラーシュの星ノ塔を守ったほうが効率的でしょ?==RT==それこそ適材適所ってやつ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "けどさ、あんたがあの子たちと一緒に過ごしてるのを見て、==RT==ようやく理解したよ。ターフェアイトってやつは、==RT==ただ戦うことが好きだったわけじゃない。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "大切なものを守るために、戦ってたんだ――ってね。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "それに任務のために必要だと判断すれば、==RT==あんたは自分の考え方だって変えるやつだし。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "買いかぶりすぎだよ。私はただ……==W==必要とされる自分を演じるだけ。==RT==戦うことを選んだのだって、私が孤児院で過ごしてた頃、==RT==周りの子は戦いたがらなかったから私がその役を演じた……それだけ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "陛下はきっと、こうでもしなきゃ私たちの……==W====RT==そして劇団白猫の運命は変えられないって==W==気づいてたんだろうね。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "どういうこと?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "あははっ、なんでもないよ。==RT==と・に・か・く、あんたを無駄死になんてさせたら、==RT==陛下の意向に背くことになっちゃうからねー。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "ちなみにその記憶抽出魔法だけど、無効化する方法ならあるよ。==RT==ただし、大きな代償を払うことにはなるけど。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "あの子たちの側にいられるなら、==W==どんな代償を払ってもいい。", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "へへっ、いい覚悟だね。とにかく黄昏庁は、あんたがなにかを隠してる==RT==と思ったときに記憶抽出魔法を使う。==W==でも関連する記憶がなければ、==RT==抽出したところでなにも出てこない。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + 1, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "つまり……劇団白猫に関する記憶さえなければいい、そういうこと?==RT==でも意図的に記憶喪失になる方法なんて、存在するの?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "あったとしても、私は知らない。それに記憶喪失になったところで、==RT==記憶が完全に消えるわけじゃないからね。抽出魔法を使われたら==RT==終わりだよ。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + 1, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "だから方法はひとつ――星ノ塔を使うんだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "たしかに、願掛けで記憶を捧げれば……==W====RT==でもどの記憶を失くすかはコントロールできないはず。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "それはそうなんだけどさ。==RT==知り合いの巡遊者から、おもしろい話を聞いたの。", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_118_002", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "まず自分が残しておきたい記憶をノートに書くでしょ。==RT==で、そのあとは星ノ塔で願掛けしまくる!==RT==そしたらまたノートを見て、大切な記憶を覚えて……の繰り返し。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "それなら大切な記憶だけが残って、いらない記憶はいずれ消える。==RT==噂レベルだけど、この方法で人格まで変わった人もいるらしいよ。", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_118_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "なるほど……==W==なら早速明日、試してみる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "あんたって、ほんとすごい行動力だよね……==RT==まあそれならそれで、こっちも計画変更といこうか。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "計画の変更?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + 1, + 0.45, + -0.05, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.68, + nil, + 0.96, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "そっ。この方法で記憶を消すには、それなりに時間がかかるからさ。==W====RT==へへっ、私が派手に暴れて、==W==街中の黄昏庁の審問官と帝国護衛隊の==RT==注意を引いて時間を稼いであげる。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "題して『劇団白猫は最後の大仕事を成し遂げ、==RT==アモールから完全に撤退したのだった』作戦だよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "てなわけで待ち伏せ作戦は中止ね。==RT==さあ……ド派手にいくよー!!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_harbour_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "004", + "none", + 2, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "008", + "none", + 3, + 0.45, + nil, + -0.95, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "23:30", + "鳴月", + "21日", + "アモール:アッシュエリア", + "港" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_121", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "凶暴な騎士", + "", + 1, + "", + false, + "", + "オラ!異端者ども、さっさと歩け!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "捕まった白猫メンバー", + "", + 1, + "", + false, + "", + "劇団白猫は陛下の近衛隊だぞ!==RT==お前らなんかに俺たちを捕まえる権利があるもんか!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.55, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "凶暴な騎士", + "", + 1, + "", + false, + "", + "その陛下を手にかけたのはどこのどいつだ?==RT==主君殺しが偉そうな口をきくんじゃねえ!!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静な騎士", + "", + 1, + "", + false, + "", + "よせ。私たちは処刑人じゃない。騎士の誇りを捨てるな。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "凶暴な騎士", + "", + 0, + "", + false, + "", + "チッ……この場は見逃してやる。==RT==せいぜい首を落とされる瞬間を想像して、==W====RT==牢屋の中でブルってりゃいいさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 1, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "012", + "none", + 3, + 0.68, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InQuart", + 0, + 12.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "残念でしたー!==RT==首を落とされるときなんてこないよ!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 500.0, + nil, + 0.9, + "avg3_144", + "a", + "006", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "捕まった白猫メンバー", + "", + 1, + "", + false, + "", + "ネリタ隊長!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "ヘイヘイ、缶詰ちゃんたち、かかってきな!==RT==白猫の弾丸、たっぷりと味わわせてあげるよ!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.25, + -0.05, + -1.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + 2, + 0.45, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 3, + 0.6, + 0.02, + -0.95, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静な騎士", + "", + 1, + "", + false, + "", + "全員整列ーっ!==W====RT==黎明団の兵士が到着するまで、隊列を組んで持ちこたえるよ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 3, + "ttc_harbour_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_144", + "a", + "008", + "none", + 1, + 0.45, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_143", + "a", + "005", + "none", + 2, + 0.6, + nil, + 0.98, + nil, + 0.3, + nil, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "縛られた白猫メンバー", + "", + 1, + "", + false, + "", + "ダメです、ネリタ隊長!早く逃げて!==W====RT==これは隊長をおびき出すための罠なんです!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "ttc_harbour_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_181", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "ふーん、網にかかったのは私のほうってわけね。==W====RT==でもそんな弱っちい網で、==W==本気になった白猫を捕まえられるかなー?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_market_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "005", + "none", + 1, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + 3, + 0.55, + nil, + 0.98, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "支援の黎明団員", + "", + 0, + "", + false, + "", + "港へ急げ!==RT==白猫が仲間を助けに来たところを一網打尽にするぞ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.1, + -0.1, + -1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.9, + -0.1, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InQuart", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "戸惑う黎明団員", + "", + 0, + "", + false, + "", + "きゃっ……!?==RT==う、撃たれた……いったいどこから……?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 4, + 0.45, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 1.0, + nil, + 1.2, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.48, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InCubic", + 0, + 18.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "Tiao", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_shock", + nil, + 0.32, + 0.0, + -1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "支援の黎明団員", + "", + 1, + "", + false, + "", + "敵襲だと!?だが銃声なんて聞こえなかったぞ……!==W====RT==警戒陣形、狙撃手を探せ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "慌てる黎明団員", + "", + 1, + "", + false, + "", + "どこ……!?==W==どこにいるの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + -0.1, + -1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "支援の黎明団員", + "", + 0, + "", + false, + "", + "こうなったら、==W==ほかのチームに敵襲を知らせる信号弾だけでも――==W==", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 5.0, + 3.0, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InQuart", + 0, + 12.0, + true, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + -3.0, + nil, + 1.5, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 2, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.5, + -0.4, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InQuart", + 0, + -7.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "増援の第1波は排除完了。==W====RT==次のポイントに向かう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_harbour_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "012", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "23:50", + "鳴月", + "21日", + "アモール:アッシュエリア", + "港" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + nil, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + nil, + nil, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InQuart", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静な騎士", + "", + 0, + "", + false, + "", + "クソッ……!==W==増援はまだ来ないのか!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "いくら待っても、そんなの来ないよ。==RT==だってここに来る前に、そっちの仲間は片づけて来ちゃったし。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静な騎士", + "", + 1, + "", + false, + "", + "か、片づけた……?たったひとりで?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "ひとりだからって、ナメてもらっちゃあ困るなぁ。==RT==私は劇団白猫第一小隊隊長、かつ団長代理のネリタ。==W====RT==さあ、おとなしく枷の鍵を出して。そうすれば命までは取らないよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静な騎士", + "", + 0, + "", + false, + "", + "ネ、ネリタ……覚えたからな!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 1.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "勝ったー♪==RT==それじゃあみんな、枷を外したら装備を受け取って、==W====RT==すぐに船でアモールを離れて!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "007", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "004", + "none", + nil, + 0.8, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_attention", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "解放された白猫メンバー", + "", + 1, + "", + false, + "", + "ネリタ隊長は?一緒に行かないんですか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "私はみんなが無事に出発できるよう、陸から援護する。==RT==そしてアモールにいるすべての帝国騎士と黎明団に……==W====RT==へへっ、悪夢を見せてやるんだから!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "02:00", + "鳴月", + "22日", + "アモール:アッシュエリア", + "水道橋" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "警戒する黎明団員", + "", + 0, + "", + false, + "", + "止まれ白猫!ここは通さんぞ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 1.0, + 3.0, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -1.0, + -2.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "遅い遅い!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 2, + 0.95, + nil, + nil, + 1.0, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 5.0, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "勇敢な黎明団員", + "", + 0, + "", + false, + "", + "クゥ……!==W====RT==どうして別の方向から攻撃が……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.5, + -0.4, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InQuart", + 0, + 15.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "005", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "ターフェアイト……腕は鈍ってないみたいだね。==W====RT==このあとも私が注意を引くから、その調子でよろしく。==RT==あ、でも姿を見られないようにだけ注意して。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "騎士から情報を聞き出した。==RT==ゴールドエリアのホテルが黎明団の臨時司令部みたい。==RT==劇団白猫の名簿も資料も、すべてそこに揃ってるって。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "オッケー。これだけの騒ぎを起こせば、==RT==間違いなく敵はこちらに戦力を割かざるを得ないだろうし……==RT==この隙に、水道橋から奇襲をかけるよ!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "名簿と資料を灰にすれば、ターフェアイトなんて白猫は==RT==いなかったことにできる……急がないと!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.35, + nil, + -1.0, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "03:30", + "鳴月", + "22日", + "アモール:ゴールドエリア", + "黎明団臨時司令部" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静な騎士", + "", + 1, + "", + false, + "", + "報告。護送中に襲撃を受け、捕らえた白猫たちに逃げられました。==RT==襲撃者は劇団白猫第一小隊隊長のネリタと名乗っており……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "黎明団指揮官", + "", + 1, + "", + false, + "", + "アッシュエリアはだいぶ混乱しているようだが……==RT==白猫の数は?何人で攻めてきた?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静な騎士", + "", + 1, + "", + false, + "", + "そ、それは……確認できたのは、ひとり……です……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "黎明団指揮官", + "", + 1, + "", + false, + "", + "もっとマシな嘘をつけ。==W==黎明団の兵士と帝国騎士は、==RT==すでに100人以上戦闘不能にされているんだぞ?==RT==それをたったひとりでなんて……ありえないだろう!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "011", + "none", + nil, + 0.2, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "それができちゃうんだなー♪", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "黎明団指揮官", + "", + 1, + "", + false, + "", + "なっ……!?==RT==衛兵、衛兵はどこだ!!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "みんな寝てるよ。はい、ふたりもおとなしく投降して。==RT==あと、いちおう言っとくと、戦闘スタイルのせいで==RT==劇団白猫が弱いって勘違いしてるみたいだけど……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 2, + -3.0, + nil, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_yellow_blade", + 0, + 2, + nil, + nil, + -1.5, + 0.0, + false, + false, + -30.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -3.0, + nil, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + 0.37, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 12.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -1.5, + -1.0, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "これが私たちの本当の力だから、よーく覚えときなよ?==W====RT==まあそっちがまだ続けるって言うなら……==RT==本物の戦争を見せてあげるけど、どうする?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "黎明団指揮官", + "", + 1, + "", + false, + "", + "こ、このぉ……!==W==世界を守るために!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "まったく、指揮官がこの程度なんて――", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + nil, + "avg3_1313", + "c", + "022", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "ネリタ、気をつけて!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "022", + "none", + 3, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_1313", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + -7.0, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InQuint", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night_broken", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "006", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "な、なにが起きたの……?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "018", + "none", + 2, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "司令部に隠してた爆発魔法陣を起動して、刺し違えようとしたみたい。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "019", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.75, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "そこの騎士は生きてる?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静な騎士", + "", + 1, + "", + false, + "", + "わ……私は、なんとか……==W====RT==でも、敵である私を気にかけるなんて、どうして……?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "帝国護衛隊は恩恵意志に雇われてるだけ。==RT==なら正確には私たちの敵ってわけじゃない。==RT==それにあなた、護送中に私たちの仲間を庇ってくれたでしょ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "018", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "ほら、もう行って。ここはもうすぐ燃え落ちるから。==RT==人を集めて、気絶してる仲間を急いで運び出したほうがいいよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静な騎士", + "", + 0, + "", + false, + "", + "あ……か、感謝する!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "021", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "それで、ネリタ?資料は片づいた?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "爆発に巻き込まれて、ぜーんぶ炎にのまれたよ。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "って、ターフェアイト……!?==RT==ひどいケガ……まさか、盾になって爆発魔法から庇ってくれたの?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "このくらい、ぜんぜん大したこと……==W====RT==でも……よかった、これで……==W==子どもたちと、==W==一緒に、いられ……る……==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "close", + nil, + 0.4, + -0.4, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InQuart", + 0, + -12.0, + true, + 1.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "ターフェアイト!==RT==起きて!ターフェアイト!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550_stop", + 0.0, + false + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_18_b.lua b/lua/game/ui/avg/_jp/config/stm08_18_b.lua new file mode 100644 index 000000000..01eb07e33 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_18_b.lua @@ -0,0 +1,27599 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第15話", + "バタフライエフェクト", + "アンジュが捕縛されたという知らせを受けたことで、『死の権杖』の販売から手を引くことにした魔王。しかし…それからしばらくすると、新たな『死の権杖』が出回り始める。その商人の正体を突き止めようと動き出す魔王だが――", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==星歴997年==RT==アモール:郊外『地理セン』", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 2.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_119_001", + 0.65, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_222", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新米巡遊者", + "", + 0, + "", + false, + "", + "お約束の『99999ドーラ』です。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_119_001", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "はーい、お買い上げありがとうございまーす♪==RT==ちなみに使い心地はどうだった?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新米巡遊者", + "", + 0, + "", + false, + "", + "もう最高です!==B====W====RT==実は昨日も、星ノ塔から出たところで盗賊に鉢合わせたんですが……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "008", + "none", + nil, + 0.25, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "002", + "none", + 2, + 0.67, + -0.3, + -1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "002", + "none", + 3, + 0.9, + -0.3, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.97, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.8, + nil, + -1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 2.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新米巡遊者", + "", + 0, + "", + false, + "", + "いつもなら、抵抗することもできず、持ち物を奪われてしまうところ……==W====RT==『死の権杖』を出した瞬間、ものすごい勢いで逃げていったんです!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_023", + 0.5, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "close", + nil, + 1.0, + nil, + -1.4, + nil, + nil, + 0.0, + "manbu", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_089", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_103", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_023", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_inside", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "002", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新米巡遊者", + "", + 0, + "", + false, + "", + "難点を挙げるなら、==W==撃ったときの音が大きすぎることと、==RT==残弾数に気をつけなければならないことでしょうか……==W====RT==ちなみに弾だけで販売というのは?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "もちろんしてるよ!==RT==1箱50発入りで5万ドーラ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新米巡遊者", + "", + 0, + "", + false, + "", + "えっ、そんなにするんですか……?==W====RT==本体が10万ドーラで買えるのに、50発の弾だけでそんなにかかるなんて……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_love", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 8.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "よく誤解されるんだけど、『死の権杖』は弾にこそ価値があるんだよ。==W====RT==考えてみて?そもそも弾がなかったら、本体なんてなんの役にも==RT==立たない鉄の塊なんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "新米巡遊者", + "", + 0, + "", + false, + "", + "それは……たしかに。==W====RT==それじゃあ100発売ってもらえますか?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "はいはーい、==W==弾丸100発お買い上げー!==W====RT==毎度ありー♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_191", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.4, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "いや〜、今日の売り上げはいまの時点でもう500万ドーラだよ。==W====RT==この1週間だけでも1億ドーラ以上稼いでるし、==RT==かなりいい感じなんじゃない?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "003", + "none", + nil, + 0.33, + 0.02, + 0.95, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_love", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "ハハッ!救済委員会を狩りながら、ドーラまで稼げるなんてね。==W====RT==魔王と組んだのは大正解だったよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + 2, + 0.78, + -0.05, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + 1, + 0.22, + -0.05, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + 0.05, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + 3, + nil, + nil, + 0.85, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ、それなんだが……==RT====W==ふたりに話したいことがあるんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + 2, + 0.68, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_question", + 1, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "なんだい、そんなにあらたまって。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "003", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "今日の新聞で見たんだが、==RT==異端行為と私への殺人未遂の罪で、==RT==アンジュに減刑なしの終身刑が言い渡されたらしい。", + "今日の新聞で見たんだが、==RT==異端行為と僕への殺人未遂の罪で、==RT==アンジュに減刑なしの終身刑が言い渡されたらしい。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_sigh", + "JuGong", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それにあわせて救済委員会が事実上崩壊したいま、==RT==これ以上の『死の権杖』は必要ないと思っているんだ。==W====RT==ノヴァ世界の平和のためにもね。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.5, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "none", + nil, + 0.63, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "ああ。かまわないさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だから……==W==ぬ?==RT==いいのか?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_shock", + "diantou", + "ca", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "アンジュが捕まったって聞いた時点で、==RT==あんたがそう言い出すことは予想できたからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "ただ、勘違いしないでくれよ?==RT==私たちデザートゲイルは、『世界平和』だの==RT==『ノヴァの安寧』だのにはこれっぽっちも興味ない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "そもそも『死の権杖』で人を傷つけることと『魔法』で人を傷つけること、==W====RT==手段は違えど結果はなにも変わらないんだ。==RT==なら『死の権杖』だけが危険だと言うのは論理が飛躍しすぎてる。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "それに私たちは需要があるから供給する。==RT==無理やり買わせたわけじゃないし、==RT==ましてやそれを使って人を傷つけるよう命令したわけでもない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "そういう意味じゃ、このビジネスから手を引く理由はないが……==W====RT==この数ヶ月、あんたは私たちの『おともだち』として、==RT==数千って数の祈願箱に願掛けし続けてくれた。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "close", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.8 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "015", + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.35, + nil, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "権能とやらのおかげで、記憶は守られるって話だけど、==RT==最近のあんたは、==W==目に見えてやつれてるからね。==RT====W==私たちも、友人の痛々しい姿をこれ以上見ちゃいられないってことさ。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "そんなふうに思っていてもらえたとは……==W====RT==理解してくれたこと、感謝する。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "ハハッ、感謝されることじゃないさ。==W====RT==あんた自身があんたの価値を示した結果だよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.0, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.7, + nil, + 1.15, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "とはいえいま手元にある在庫は、すべて販売する。==W====RT==それくらいはかまわないだろう?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_happy", + "daintou", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "これだけの『死の権杖』を持ったままだと、==RT==逆に私たちが狙われかねないからな。==RT==それで問題ない。", + "これだけの『死の権杖』を持ったままだと、==RT==逆に僕たちが狙われかねないからな。==RT==それで問題ない。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "てことは〜?==RT==『死の権杖』の在庫は減る一方だし、値上げのチャンスってわけだね!==W====RT==へへへっ、全部でいくらになるかな〜♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_attention", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "私はフィーリエに戻るが、==RT==君たちはこれからどうするんだ?", + "僕はフィーリエに戻るが、==RT==君たちはこれからどうするんだ?" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_question", + "diantou", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ミラーシュに残してきたメンバーたちとも、==RT==長い間顔をあわせていないのだろう?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "そうだね。この商売で稼いだドーラを持って、私たちも一度戻るとするよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "いまや超巨大カンパニーって言っても過言ではない、魔王プロトコルが==RT==バックについてる以上、ちょっかいかけてくる連中はいないだろうし。==W====RT==ミラーシュのためになにかするのも悪くないねー♪", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_love", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だが星ノ塔がない町での生活はなにかと不便だろう?==RT==君たちさえよければ、フィーリエに移ってこないか?==RT==もちろん別の都市を紹介することもできると思うが……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "気持ちはうれしいけど、==W==あの町を離れるつもりはないんだ。==RT==どんなに不便でも、ミラーシュが私たちの生まれ故郷だからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.42, + 0.0, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.68, + 0.0, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "019", + "none", + nil, + nil, + nil, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "019", + "none", + nil, + nil, + 0.05, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "――私は今度こそ正しい道を選ぶことができたのだろう。", + "――僕は今度こそ正しい道を選ぶことができたのだろう。" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -500.0, + 1.5, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + -500.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 10.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "砂漠の星ノ塔は見つけられていないし、自分自身の正体も判明していないが……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_011_FP", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "これまでの出来事をとおして様々な肩書きを手に入れた。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.5====Off==魔王プロトコルの代表執行官==RT==フィーリエ・アグリ・ユニオンの大株主==RT==劇団白猫のライバル==RT==ウィンドアッシュの心の友==RT==デザートゲイルの友人==RT==そして――空白旅団の巡遊者", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==魔王プロトコルの代表執行官==RT==フィーリエ・アグリ・ユニオンの大株主==RT==劇団白猫のライバル==RT==ウィンドアッシュの心の友==RT==デザートゲイルの友人==RT==そして――空白旅団の巡遊者", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==魔王プロトコルの代表執行官==RT==フィーリエ・アグリ・ユニオンの大株主==RT==劇団白猫のライバル==RT==ウィンドアッシュの心の友==RT==デザートゲイルの友人==RT==そして――空白旅団の巡遊者", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==魔王プロトコルの代表執行官==RT==フィーリエ・アグリ・ユニオンの大株主==RT==劇団白猫のライバル==RT==ウィンドアッシュの心の友==RT==デザートゲイルの友人==RT==そして――空白旅団の巡遊者", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==魔王プロトコルの代表執行官==RT==フィーリエ・アグリ・ユニオンの大株主==RT==劇団白猫のライバル==RT==ウィンドアッシュの心の友==RT==デザートゲイルの友人==RT==そして――空白旅団の巡遊者", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==魔王プロトコルの代表執行官==RT==フィーリエ・アグリ・ユニオンの大株主==RT==劇団白猫のライバル==RT==ウィンドアッシュの心の友==RT==デザートゲイルの友人==RT==そして――空白旅団の巡遊者", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==魔王プロトコルの代表執行官==RT==フィーリエ・アグリ・ユニオンの大株主==RT==劇団白猫のライバル==RT==ウィンドアッシュの心の友==RT==デザートゲイルの友人==RT==そして――空白旅団の巡遊者", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==魔王プロトコルの代表執行官==RT==フィーリエ・アグリ・ユニオンの大株主==RT==劇団白猫のライバル==RT==ウィンドアッシュの心の友==RT==デザートゲイルの友人==RT==そして――空白旅団の巡遊者", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==魔王プロトコルの代表執行官==RT==フィーリエ・アグリ・ユニオンの大株主==RT==劇団白猫のライバル==RT==ウィンドアッシュの心の友==RT==デザートゲイルの友人==RT==そして――空白旅団の巡遊者", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==魔王プロトコルの代表執行官==RT==フィーリエ・アグリ・ユニオンの大株主==RT==劇団白猫のライバル==RT==ウィンドアッシュの心の友==RT==デザートゲイルの友人==RT==そして――空白旅団の巡遊者", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==魔王プロトコルの代表執行官==RT==フィーリエ・アグリ・ユニオンの大株主==RT==劇団白猫のライバル==RT==ウィンドアッシュの心の友==RT==デザートゲイルの友人==RT==そして――空白旅団の巡遊者", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==魔王プロトコルの代表執行官==RT==フィーリエ・アグリ・ユニオンの大株主==RT==劇団白猫のライバル==RT==ウィンドアッシュの心の友==RT==デザートゲイルの友人==RT==そして――空白旅団の巡遊者", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==魔王プロトコルの代表執行官==RT==フィーリエ・アグリ・ユニオンの大株主==RT==劇団白猫のライバル==RT==ウィンドアッシュの心の友==RT==デザートゲイルの友人==RT==そして――空白旅団の巡遊者", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==魔王プロトコルの代表執行官==RT==フィーリエ・アグリ・ユニオンの大株主==RT==劇団白猫のライバル==RT==ウィンドアッシュの心の友==RT==デザートゲイルの友人==RT==そして――空白旅団の巡遊者", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + 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"_NOT_IN_LOG_==A0.03====Off==魔王プロトコルの代表執行官==RT==フィーリエ・アグリ・ユニオンの大株主==RT==劇団白猫のライバル==RT==ウィンドアッシュの心の友==RT==デザートゲイルの友人==RT==そして――空白旅団の巡遊者", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==魔王プロトコルの代表執行官==RT==フィーリエ・アグリ・ユニオンの大株主==RT==劇団白猫のライバル==RT==ウィンドアッシュの心の友==RT==デザートゲイルの友人==RT==そして――空白旅団の巡遊者", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "_NOT_IN_LOG_==A0.5====Off==魔王プロトコルの代表執行官==RT==フィーリエ・アグリ・ユニオンの大株主==RT==劇団白猫のライバル==RT==ウィンドアッシュの心の友==RT==デザートゲイルの友人==RT==そして――空白旅団の巡遊者", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "さらに個人的なものまで含めたら……チトセの使い手、フユカの師匠、==RT==ナツカのとっても大切な人(ナツカにそう名乗るように言われた)、==RT==オトハの共犯者、というものまで様々だ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + 0.0, + nil, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "いまや==W==ノヴァの住人で、==W==私が『伝説の魔王』だと==RT==信じている者は――==W====B====RT==ひとりとして==W==存在して==W==いないだろう。", + "いまや==W==ノヴァの住人で、==W==僕が『伝説の魔王』だと==RT==信じている者は――==W====B====RT==ひとりとして==W==存在して==W==いないだろう。" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 3, + "ttc_canal_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_144", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "traveller_camp_a_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_134", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "traveller_camp_b_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "011", + "none", + nil, + nil, + nil, + 1.02, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_145", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutCubic", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_meteor_left", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "そしてミラーシュでは劇団白猫とデザートゲイルが和解し、==W====RT==共同で新たなクリスタルダイヤの鉱脈を掘り当てたらしく――==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "003", + "none", + nil, + 0.67, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "003", + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "a", + "003", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "002", + "none", + nil, + 0.73, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_tales_10_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "さらにフィーリエ・アグリ・ユニオンが付加価値の高い作物を栽培する==RT==ノウハウの指導に乗り出し、その買い付けまで担当することで、==W==経済的==RT==にも安定し、日に日に活気あふれる町へと変化を遂げているという。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_tales_10_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + 1, + 0.75, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + 2, + 0.2, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1230", + "a", + "003", + "none", + 3, + 0.4, + -0.1, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1230", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "そんなこともあり、フィーリエに避難していたエリーとヒナギクの家も==RT==ミラーシュへと戻っていった。==W==高い建物が立ち並ぶフィーリエよりも、==RT==広くて自由な砂漠のほうが子どもたちの遊び場としては適しているらしい。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.15, + -0.02, + 0.95, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1230", + "a", + nil, + "none", + nil, + 0.3, + -0.02, + 0.95, + nil, + nil, + 0.0, + "manbu", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "003", + "none", + nil, + 0.15, + -0.05, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.3, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + 0.75, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "ちなみにミラーシュに人が増えた結果、育児に手が回らない親たちが==RT==こぞってエリーに子どもの面倒を見てほしいと頼んでくるようになり――==W====RT==最近ではすっかり保育院のようになっているそうだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + 0.4, + nil, + 1.05, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "私はというと……==W==山積するカンパニーの業務に追われる日々を送っており、==RT==ミスティに送迎を頼んでアモール、フィーリエ、ミラーシュの間を文字通り==RT==飛び回っている。", + "僕はというと……==W==山積するカンパニーの業務に追われる日々を送っており、==RT==ミスティに送迎を頼んでアモール、フィーリエ、ミラーシュの間を文字通り==RT==飛び回っている。" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "021", + "close", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "018", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナたちとのんびり過ごしていた日々が懐かしいよ。==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "ウフフ、カンパニーの経営なんてそんなものよ♪==RT==……==W==知らないけど★==W====RT==でも引退すれば、のんびりした日々なんて過ごし放題でしょ?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "引退か……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "はいはい、しっかり掴まって!==W====RT==ミラーシュまで飛ばしていくわよー★", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -390.0, + -200.0, + 1.5, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ちょ、==W==そういうことはスピードを出す前に……!==W====RT==うわああああああああっ――……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -2.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0, + 2.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 1.03, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_right", + "OutQuint", + true, + false, + 0.7, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==しかし", + "" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "JingTouYaoHuang", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==平穏な日常とはあるとき突然崩れるもので――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "な、なんだって……?==W====RT==砂漠の外から来た巡遊者が、ダイニングバー猫の箱で==RT==『死の権杖』を乱射し、ベニトにケガをさせた?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "って言っても、事件ってほどじゃないよ?==RT==ベニトはかすり傷だし。==W==巡遊者のほうも取り押さえたから。==RT==ただ……==W==そいつの持ってた『死の権杖』の出どころがわからなくて……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "私たちが売り歩いていたものではないのか?", + "僕たちが売り歩いていたものではないのか?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "それがさ、==W==見た目が全然違うんだよね。==RT==威力は低いけど、銃口には変な部品がついてて==RT==撃っても音がほとんどしないの。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "どういうことだ……?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "006", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.6, + nil, + 0.9, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "アルベドから連絡だよ。==RT==重要な話があるから、大至急アモールまで来てほしいだとさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……アルベド?==W====RT==わかった、すぐに向かう。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.55, + -0.0, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + nil, + "avg1_139", + "b", + "007", + "avg_emoji_shock", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あら?魔王さん、もう行っちゃうの?==W====RT==久しぶりに一緒にお食事できるって、子どもたちも喜んでいたのに。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "027", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "すまない。また今度寄らせてもらうよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ならせめてこのパンを持っていって。==W====RT==どんなに忙しくても、きちんと食事を取ること。==RT==いいわね?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + 0.45, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_speechless", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふふ……肝に銘じておくよ。==W==空白旅団のみんなには、==RT==すぐに戻るから心配しなくていいと伝えておいてくれ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + nil, + 0.7, + -0.5, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.72, + -0.05, + 1.2, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.37, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "だが、アルベドの口から語られた真相を聞いて――==RT==ようやく私は、事態が想像以上に深刻であることを知った。", + "だが、アルベドの口から語られた真相を聞いて――==RT==ようやく僕は、事態が想像以上に深刻であることを知った。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_office", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "026", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "アンジュが脱獄しただって……!?==RT==だがどうやって……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "close", + nil, + 0.4, + -0.3, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.48, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "2ヶ月前、ある監獄が襲撃を受け、多くの囚人が脱獄しました。==RT==その中に元理事長も含まれていたそうです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + -0.1, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "それと同時期に、新たな形状の『死の権杖』がブラックマーケットに==RT==流通するようになったことを考えると……==RT==この脱獄事件と無関係とは言えないかと。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "011", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "魔王さんが『死の権杖』の販売を終えて以降、大カンパニーの元老たちは==RT==新たな『死の権杖』を取り出そうと躍起になっていたそうなので。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "つまり『死の権杖』を所持していたアンジュを==RT==引き入れることで、願掛けの成功率を上げようと==RT==考えた……==W==といったところか。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "それだけではありません。==W====RT==ウィローさん、お願いします。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "002", + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "012", + "none", + nil, + 0.32, + -0.1, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "実は最近、数十規模の単位でギルドとの連絡が取れなくなっていまして……==RT==ただ失踪から1ヶ月未満のギルドは含まれないため、==RT==消息不明になっているギルドの数はさらに増えるものと思われます。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg3_210", + "a", + "006", + "avg_emoji_sweaty", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "私たちを疑ったって、塵ひとつ出てきやしないよ。==RT==そんなことしてもなんの旨味もないんだからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg3_207", + "a", + "008", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "そうだそうだ!==RT==てかあたしらを疑う前に、ザル過ぎる警備をどうにかしなよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_210", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_207", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "いや、起こった問題にあれこれ言っても仕方がない。==W====RT==そもそも『死の権杖』を大量に取り出したのは私だ。==W====RT==ならこうなった責任は私にもある。", + "いや、起こった問題にあれこれ言っても仕方がない。==W====RT==そもそも『死の権杖』を大量に取り出したのは僕だ。==W====RT==ならこうなった責任は僕にもある。" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "avg_emoji_sigh", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "誰もあなたを責めてはいませんので、あまり思い詰めないでください。==W====RT==とにかく今日魔王さんをお呼びしたのは、この件の調査をあなたに==RT==お願いしたかったからなんです。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "もちろん恩恵意志も協力します。==W====RT==グレースホルンさん?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_attention", + 1, + 0.4, + -0.15, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 2, + 0.75, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "はい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + 3, + 0.65, + nil, + nil, + nil, + 0.1, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "005", + "avg_emoji_happy", + 1, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "帝国護衛隊の彼女が部下を率いて、あなた方をサポートします。==W====RT==必要とあらば、恩恵意志の持つリソースをご自由に使って==RT==いただいてもかまいません。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + 2, + 0.5, + -0.07, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + 1, + 0.6, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.58, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==星歴998年==RT==ニューオルレアン", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.7, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.4, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room_a_night", + "0", + "OutCubic", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "012", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……ぬ?==RT==また外で戦闘か?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "地元ギャングが、==W==『死の権杖』を使って抗争を繰り広げているようです。==RT==住人たちも日が暮れたあとの外出は控えているため、==RT==魔王さんも不要不急の外出はしないようお願いします。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "ああ、ですがそれもあと3日の辛抱です。==W==『死の権杖』の密売組織に==RT==資金提供していたカンパニーの元老は特定しましたので、==W==3日後――==RT==クリスマスイブの夜に開かれる会合で、彼らを一網打尽にしますから。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.75, + -0.3, + 1.3, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "ちなみにその会合の参加者名簿には、==RT====W==1年行方を追い続けてきた元理事長の名前もありましたよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "002", + "none", + 3, + 0.25, + -0.2, + 1.3, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そうか……よくやってくれた。感謝するよ。==W====RT==ところでハサラとメルサはどこに?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "デザートゲイルは敵の巧妙な偽情報に踊らされ、==RT==ゴルティスとジェミーナに分断されています。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "黄昏庁と黎明団の支援部隊もアモールを出発したばかりなので、==RT==今回の作戦には間に合わないでしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "人手不足は痛いな……==W====RT==それならニューオルレアンの帝国護衛隊を==RT==動かすのはどうだろう?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "申し訳ありません。==W==この1年での負傷者があまりにも多く……==RT==大団長はこの作戦からの完全撤退を命じられました。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "完全撤退……==RT==だが、それなら君はなぜここに?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "帝国護衛隊は、顧客にお金をいただいて仕事をする警備カンパニーです。==W====RT==しかし所属するすべての騎士がお金目当てというわけではありません。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m5", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "現にあなたは世界の平和を守るために動いている。==W====RT==ならば無法者たちをすべて捕えるまで、私はあなたの指示に従います。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "帝国護衛隊が掲げた信念を貫くためにも。==RT==そして……自らの犯した過ちを償うためにも。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "犯した過ち?==W====RT==君のような真面目な騎士でも、==RT==間違えることなんてあるのか?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "私はかつて……==W==大団長の命令で、==RT==あなたの命を奪おうとする元天空院理事長に協力しました。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "cavern", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_163", + "", + 0, + "", + false, + "", + "そのときは、『死の権杖』を売りさばくあなたこそ、==RT==やはり『伝説の魔王』なのではないかと疑いもしましたが……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_163", + "", + 0, + "", + false, + "", + "そんな私に対し、彼女はこう告げたんです。 『魔王さんを見誤り、==RT==さらには世界の危機の真相すらも見誤っているとは考えないのか?』……と。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room_a_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "当時はその意味がよくわかりませんでした。==W====RT==けれどこうしてあなたと行動をともにするようになり、==RT==その言葉の意味を少しは理解できた気がします。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……というと?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.9, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "004", + "none", + nil, + 0.2, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.8, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.2, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.2, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "あなたも彼女も、本質的には同じ考え方の人間だということです。==W====RT==この世界のため、そして人々の幸せのため必死になっている……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "けれど周囲からはその努力を理解されず、==RT==それどころか道を外れているようにすら思われてしまう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "close", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "同じ考え方か……==W==ふふ。たしかにそうかもしれないな。==RT==立ち場が入れ替わっただけで、==RT==私のやっていることは以前の彼女と変わらない。", + "同じ考え方か……==W==ふふ。たしかにそうかもしれないな。==RT==立ち場が入れ替わっただけで、==RT==僕のやっていることは以前の彼女と変わらない。" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "いまさらこんなことを言っても遅いが、==RT==あのとき『死の権杖』を売るという選択をせず、==RT==アンジュを退ける方法を見つけていれば……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "結果として仲間たちを守り抜き、==RT==ミラーシュも豊かになった。==RT==だがその分、大きな代償を払うことにもなったからね。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……すまない、話を戻そう。==W====RT==それでこの人手不足の状況でどう対処するつもりなんだ?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "それについては問題ありません。==RT==幸いなことに、あなたの仲間が応援に駆けつけてくれましたので。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_symbol", + "jushou0", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "私の仲間?", + "僕の仲間?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m7", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 2, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 3, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.55, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "魔王さんってば、水くさいなー。==RT==アンジュと決着つけるなら、ちゃんと私たちも呼んでくれなきゃ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ……!?==W==って、アヤメとコハクもいるのか?==W====RT==だがどうやってこの場所を……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_flurry", + "lengzhan2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "単純な話ですよ。==W==もっとも『死の権杖』の売買がおこなわれている都市に==RT==あたりをつけ、あとはセイナに勘で範囲を絞ってもらったんです。==W====RT==最後はコハクに偵察してもらって――", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.3, + -0.02, + 1.03, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.1, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_star", + nil, + nil, + -0.02, + 1.07, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + 1, + 0.53, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + 2, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 1, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_flower", + 3, + 0.7, + nil, + 1.0, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ボスがどこにいても、絶対見つける。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "君たちは……==W==本当にたくましいな。==W====RT==だがこの作戦のターゲットは、アンジュだけではない。==RT==『死の権杖』を持った大量の敵を相手にするんだぞ?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "017", + "avg_emoji_shy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "わかっています。==W==そのために、強力な防護魔法を研究してきましたから。==RT==たとえ『死の権杖』の弾でも防いでみせます!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "撃たれたらチクチクする……==RT==でもそれだけなら、平気。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あっ!そうそう、忘れるところだった!==W====RT==魔王さんに協力してもらいたいことがあるんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "協力?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "はい。ママ……==W==じゃなくてエリーさんには、==RT==私たちがボスと一緒に戦うことを黙っていてほしいんです。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "心配させたくないから。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "002", + "none", + nil, + 0.7, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "003", + "none", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.45, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ、エリーかな?==W==セイナたちとは無事に合流したよ。==RT==安心してくれ。彼女たちには比較的安全な後方での==RT==補給にあたってもらうだけだ。==W==心配はいらない。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "え、でも……いまの音は?==W====RT==『死の権杖』の音に聞こえたけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "025", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "あ、あ~それは……==W==いまは蒼梧城にいてね。==RT==もうすぐこちらは元旦だから、==RT==騒がしいくらい賑やかなのは爆竹の音だよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "それならいいんだけど……==W====RT==ねえ魔王さん、ひとつだけお願いしてもいいかしら?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "014", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "お願い?==RT==私に叶えられることであれば……もちろん。", + "お願い?==RT==僕に叶えられることであれば……もちろん。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ありがとう。==W==それじゃあ――==RT====W==あの子たちを、無事に私のところへ連れて帰ってきてちょうだい。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "InOutCubic", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + 1, + 0.92, + -0.3, + 1.5, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.08, + -0.3, + 1.5, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 2.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==3日後の夜。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "前方に見える平屋ですが、==W==地下には巨大な倉庫が広がっています。==W====RT==ターゲットたちは、すでに集まっている頃でしょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 4, + "uniseed_warehouse", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_136", + "b", + "002", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "019", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "了解した。==W==では君は部下とともに正面から突入し、==RT==敵の注意を引きつけてくれ。==W==私と空白旅団は==RT==屋根からの挟撃をかける。", + "了解した。==W==では君は部下とともに正面から突入し、==RT==敵の注意を引きつけてくれ。==W==僕と空白旅団は==RT==屋根からの挟撃をかける。" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 3, + "city_street_water_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + -400.0, + nil, + 1.3, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_157", + "a", + "002", + "none", + 1, + 0.5, + -0.02, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.37, + nil, + 0.95, + nil, + 1.0, + 0.9, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 4, + "city_street_water_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -400.0, + nil, + 1.3, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_103", + "a", + "014", + "none", + nil, + 0.63, + nil, + 0.95, + nil, + 0.2, + nil, + 0.0, + false, + 0.2 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.4, + nil, + 0.95, + nil, + 0.2, + nil, + 0.0, + false, + 0.2 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_112", + "a", + "003", + "avg_emoji_star", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "004", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "それではみんな、準備はいいな?==RT==作戦……==W==開始だ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.4, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.15, + -0.02, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.4, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.87, + -0.02, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 30.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -25.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 25.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "004", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ふぅ……よし、なんとかひとりで登れたぞ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "おおーっ!==RT==ちょっと離れてる間に、身のこなしが軽くなったんじゃない?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "018", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナから教わった剣の訓練は、 毎日欠かさず続けているからね。==RT==いまでは1000回振れるようになったよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + -0.06, + 1.07, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -26.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "……アンジュ、見つけたよ。==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_warehouse", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "003", + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.8, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "002", + "none", + nil, + 0.2, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "003", + "avg_emoji_happy", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "アグリ・ユニオンの元老", + "", + 0, + "", + false, + "", + "ハハハ!こうしてアンジュ様にお会いできるとは、==RT==わざわざ出向いた甲斐がありましたな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "おしゃれな女性", + "", + 1, + "", + false, + "", + "ええ、本当に。あの忌々しい『魔王』や、あなたたち帝国護衛隊に==RT==目をつけられるのではないかとヒヤヒヤしましたが……==W====RT==思い切って参加して正解でしたわ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "おしゃれな女性", + "", + 0, + "", + false, + "", + "それにもしなにかあったとしても、==RT==アンジュ様が指揮を執ってくださるのなら、==RT==安全は保証されたようなものですもの。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.7, + -0.15, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + "002", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "鎧をまとった騎士", + "", + 0, + "", + false, + "", + "今日はプライベートだし、どうこうするつもりはないよ。==RT====W==てゆーか帝国護衛隊は、大団長の命令でこの件からは==RT==とっくに手を引いてるし。==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "007", + "none", + 3, + 0.52, + nil, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.48, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "たくましい巡遊者", + "", + 0, + "", + false, + "", + "プライベート?ケケッ、なんだ帝国護衛隊も、==RT==この『死の権杖』を使ったビジネスに一枚噛みてぇってか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.2, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + "002", + "avg_emoji_angry", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "鎧をまとった騎士", + "", + 0, + "", + false, + "", + "密売には興味ない。==W==うちらはただ、新しい形状の『死の権杖』が==RT==生み出されるたび、それを真っ先に使わせてもらいたいの。==RT==新型の防弾鎧の強度をテストしたいからさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.28, + nil, + 1.15, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.2, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.2, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "鎧をまとった騎士", + "", + 0, + "", + false, + "", + "どうですか、アンジュ様?==W====RT==この条件をのんでくださるなら、帝国護衛隊は今後、==RT==もしものときここにいる皆さんの便宜を図ると約束しますよ?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "002", + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.75, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "005", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "そう焦るな。個別の要望は会合が終わってから話し合えばいいだろう?==RT==こうして集まったのは、来期におけるこの組織の方針を決めるためだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.6, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "え~というわけで、==W==『死の権杖』の販売を専門とするカンパニーを==RT==設立するためにも、どのように恩恵の印章を手に入れるかだが……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "006", + "avg_emoji_happy", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "たくましい巡遊者", + "", + 0, + "", + false, + "", + "ケケッ!いいねえ!==RT==そういう話が聞きたかったんだ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "とはいえカンパニーとして販路を拡大していくなら、==RT==さらに出荷量を増やさねばならんだろう。==RT==これについてコルストンくん、巡遊者の準備は進んでいるかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "たくましい巡遊者", + "", + 0, + "", + false, + "", + "問題ねえよ。必要なら、いまからでもそこらへんにいる巡遊者を連れてきて==RT==願掛けさせてやるさ。完全に記憶を失くして使いもんにならなくなったら、==RT==力仕事でもさせりゃいいしな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_146", + "a", + "002", + "avg_emoji_love", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "おしゃれな女性", + "", + 0, + "", + false, + "", + "『死の権杖』の販売権を組織が独占し、==RT==さらに帝国護衛隊が新型の防弾鎧とやらを完成させれば……==RT==ウフフ、誰も私たちを止められなくなるわ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_147", + "a", + "006", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "アグリ・ユニオンの元老", + "", + 0, + "", + false, + "", + "その暁にはアグリ・ユニオン本部も私兵団を再編し、==RT==フィーリエ・アグリ・ユニオンの経営権を奪い返してくれる!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "アグリ・ユニオンの元老", + "", + 1, + "", + false, + "", + "あの憎たらしい小娘……おっと、マチルダ大監査官が==RT==這いつくばって許しを請う姿を想像するだけで……==RT==フハハハハ!楽しみで仕方ありませんな!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "アグリ・ユニオンの元老", + "", + 0, + "", + false, + "", + "してアンジュ様、来期の配分はいかがいたしましょう?==W====RT==我々アグリ・ユニオン本部であれば1万――==RT==いえ、2万丁の『死の権杖』の供給をお約束いたしますぞ!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_172", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "003", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_146", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_147", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "まったく……誰だ、こんなときに。==RT==人払いをするよう言ったはずだぞ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "扉の外の声", + "", + 0, + "", + false, + "", + "お待たせしました、クロネコピザでーす♪==W====RT==ご注文の『パイナップルとソーセージの特大ピザ』を10枚、==RT==お届けにまいりましたー!早くしないと冷めちゃいますよー?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_056", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg2_982", + "a", + "006", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "たくましい巡遊者", + "", + 0, + "", + false, + "", + "ピザ?ケケッ!==RT==こんな寒い日にピザなんて、気が利くじゃねーか!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg2_982", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg3_147", + "a", + "007", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "アグリ・ユニオンの元老", + "", + 0, + "", + false, + "", + "パイナップルとソーセージのピザ!?==RT==ああ、なんと邪道な食べものを……!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg3_147", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "……待ちなさい。==RT==外の見張りはどうしたのかね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_247", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + 1, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.3, + nil, + 0.85, + nil, + 0.2, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 3, + 0.7, + nil, + 0.85, + nil, + 0.2, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "開けろ、帝国護衛隊だ!!==W====RT==全員両手を頭の上に乗せて、その場から動くな!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "uniseed_warehouse", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_183", + "a", + "004", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "004", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "クソッ……==W==警備班、侵入者どもを始末しろ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_120", + "a", + "002", + "none", + nil, + 0.15, + -0.2, + 1.2, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_120", + "a", + nil, + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1220", + "a", + "002", + "none", + nil, + 0.8, + -0.2, + 1.2, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1220", + "a", + nil, + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 2.0, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.25, + -0.05, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.75, + -0.05, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + -5.0, + 1.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.5, + -0.3, + 1.3, + nil, + 1.0, + 0.0, + "none", + "none", + "OutExpo", + 0, + 0.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 6.0, + -3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuart", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.005, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.2, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + 0.52, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "018", + "none", + nil, + 0.8, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuart", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "ミッションスタート。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "InBack", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_down_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_down_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_glass_break", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_warehouse", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -600.0, + -300.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1220", + "a", + "002", + "none", + nil, + 0.45, + -0.3, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1220", + "a", + nil, + "none", + 1, + nil, + 0.0, + nil, + nil, + nil, + nil, + "shouji", + "none", + "OutExpo", + 1, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + -45.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_220", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1220", + "a", + nil, + "none", + nil, + nil, + -0.8, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + 10.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "へへっ。『死の権杖』に頼りすぎて、背中がお留守だよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -900.0, + nil, + 1.7, + nil, + nil, + nil, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + -0.1, + 1.3, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "007", + "none", + 1, + 0.75, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "004", + "none", + 2, + 0.35, + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.7, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_480", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ice_magic", + 0, + 1, + -3.0, + -2.0, + -0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_132", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magic_ice", + 0, + 1, + -3.0, + -2.0, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "凍りなさい――!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_183", + "", + 0, + "", + false, + "", + "な、なんだ……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_517", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_183", + "", + 0, + "", + false, + "", + "引き金が凍って……くぅ、動かん!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.8, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + nil, + 0.5, + -0.1, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.8, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.4, + -0.1, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + 3, + 0.55, + nil, + nil, + nil, + 0.2, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCirc", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_337", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "002", + "avg_emoji_vexation", + 1, + 0.35, + -0.3, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_120", + "a", + "003", + "none", + 2, + 0.2, + -0.3, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 4, + 0.4, + -0.1, + 0.9, + nil, + 0.2, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.34, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_120", + "a", + nil, + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "容疑者は全員捕らえました。==W====RT==ただ、元理事長の様子が……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_120", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "003", + "none", + nil, + 0.73, + -0.15, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(そういえば会合が始まってから、==RT==アンジュはひと言も発していなかったな)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.55, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChoiceBegin", + param = { + "STm08_18_b_0", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "(マントのフードをめくる)", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "STm08_18_b_0", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "STm08_18_b_0" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "STm08_18_b_0" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "a", + "008", + "none", + nil, + 0.55, + -0.13, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "なっ……!?==RT==これは……アンジュではない!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "025", + "avg_emoji_flurry", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "アンジュの格好をした別人……?==RT==意識がないというか、生気を失っているというか……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "a", + "006", + "none", + nil, + 0.6, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "002", + "none", + nil, + 0.33, + -0.2, + 0.97, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_resentful", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "ヨセフ、これはどういうことですか?==RT==説明しなさい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.75, + 0.1, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 1, + "", + false, + "", + "クク……==W==ハハハハハ!==W====RT==どうやらアンジュが私たちを率いて『死の権杖』を売りさばいていると、==RT==本気で信じ込んでいたようだな!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 1, + "", + false, + "", + "いいだろう、教えてやる。==W==『死の権杖』を取り出すための祈りの言葉は、==W====RT==私が逆解析をして突き止めたのさ!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 1, + "", + false, + "", + "もちろんお探しのアンジュにも声をかけたが……==W====RT==星ノ塔の真実はひとりで調べると言って、==W====RT==脱獄したその日に姿を消してしまってね。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "ひょっとすると、いま頃はもうどこかの塔で野垂れ死んでいる==RT==かもしれないが……クク、それこそ死んだ者の名前を拝借した==RT==ところで、誰も文句は言うまい?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_angry", + nil, + 0.7, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "この外道が……!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_184", + 0, + -0.2, + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "ウフフフフ……==RT==他人の心配をしている場合かしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "avg_emoji_attention", + nil, + 0.25, + -0.15, + 1.5, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.45, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "……ボス、机の上のケータイ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_184", + 0, + -0.2, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "君はいったい誰だ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "マダムガイスト――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_184", + 0, + 1, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "マダムガイストだと……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "003", + "avg_emoji_sigh", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 1, + "", + false, + "", + "フィーリエではお世話になったわね、魔王さん。==W====RT==あのときはダリシアという愚かな女の==RT==くだらない忠誠心のせいで計画が狂ってしまったけれど……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg2_985", + "a", + "002", + "none", + 2, + 0.45, + -0.3, + 1.4, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "avg_emoji_resentful", + nil, + 0.6, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_985", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.4, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "007", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "逆に言えば、あの女の邪魔が入らなければ、==RT==あなたを殺すことは難しくない――ということよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_985", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "どうして君まで……==RT==まさか今回の『死の権杖』の件、==W==裏で糸を引いていたのは君だったのか?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 1, + "", + false, + "", + "もともとはアンジュに指揮を執ってもらうつもりだったのだけど、==W====RT==私たちのビジネスには興味がないと言って断るんだもの。==W====RT==それで仕方なく私がこの座に就いたのよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "avg_emoji_love", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "ほら、魔王さん。周りをよく見てごらんなさい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 3, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 2, + 0.3, + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_shock", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "これは……えっ、待って!==RT==周りに置いてある木箱、『死の権杖』の弾丸にも==RT==使われてる黒い粉が入ってたやつじゃない!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 0, + 1, + -2.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuart", + false, + false, + 0.4, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_163", + "c", + "008", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "仕掛けられているのは、連動式の爆発魔法陣?==RT==出入り口も完全に塞がれて……==W====RT==この状況、どうやら罠にかかったのは私たちのようですね。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_163", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "avg_emoji_symbol", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "爆破に巻き込むつもりか……==RT==だがこの倉庫には、まだ君の仲間が残っているんだぞ?==RT==彼らはどうするつもりだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "獣を仕留める罠には、『餌』が必要でしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg3_183", + "a", + "008", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "おい、マダムガイスト!どういうことだ!==RT==私たちを騙していたのか!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "ああ、かわいそうなヨセフ……==RT==わかってちょうだい。==W==私だって……本当はこんなことしたくないの。==W====RT==でも安心していいわよ、残した家族の面倒は私が見てあげるから。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "お、おのれぇぇぇ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg3_183", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + 2, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + nil, + 0.75, + nil, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_attention", + 3, + 0.7, + nil, + 0.9, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ボス、非常口を見つけました!こっちです!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 4, + 0.15, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_exclamation", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "出口で敵が待ち伏せてるかもしれないから、気をつけて!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "005", + "none", + nil, + 0.37, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.18, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.66, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "002", + "none", + nil, + 0.65, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "それなら私が先に行きます。==W====RT==この鎧は防弾仕様なので、多少のことでは――", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.1, + nil, + 1.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "002", + "none", + nil, + 0.75, + nil, + 0.85, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 1.0, + 1.0, + nil, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "002", + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + nil, + 0.35, + nil, + 0.85, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "rule_39", + "InCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_024", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "こ、これはなんですか?盾?==RT==それも、こんなにたくさん……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "これは……!?==W====RT==マズい、みんな気をつけろ!!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_024", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "006", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "close", + nil, + nil, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "zhenjing", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + nil, + -10.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + 15.0, + 5.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 1, + nil, + nil, + 4.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + -10.0, + nil, + nil, + 0.0, + false, + false, + 2.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_19_a.lua b/lua/game/ui/avg/_jp/config/stm08_19_a.lua new file mode 100644 index 000000000..f7c680f97 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_19_a.lua @@ -0,0 +1,12736 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "追憶", + "ターフェアイト 下", + "重傷を負ったターフェアイトが家に戻ると、帰りを待っていた子どもたちが傷の具合を心配して泣きついてくる。その様子を見たターフェアイトは、戦士としての自分に別れを告げ、新たな人生を歩んでいく決意を固めるのだった。", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "星歴987年。", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_alley_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "01:50", + "鳴月", + "22日", + "アモール:アッシュエリア", + "名もなき通り" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m38", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "006", + "none", + nil, + 0.46, + -0.15, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 1, + 0.42, + -0.2, + 1.2, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "024", + "none", + 2, + 0.62, + -0.15, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.58, + -0.2, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "InOutBounce", + 2.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "019", + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + -0.158, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "024", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "ターフェアイト、眠っちゃダメだよ?==RT==ターフェアイト?ねえちょっと、聞いてる!?==RT==聞いてるなら返事して……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "もうすぐ馴染みの医者のところに着く!==W====RT==それまでの辛抱だから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "医者のところには、行かない……==RT==家に……連れて行って……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_angry", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "なに言ってんの!==RT==このままじゃ、あんた本当に死んじゃうよ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "地下室に、陛下が残してくれた薬があるの……==RT==医者のよりも効くし、それがあれば、==W==自分で手当てできるから……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "自分でって……もしかして医者を嫌がるのは、==RT==劇団白猫のメンバーだって悟られないようにするため?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "まったく……そんなこと考えてる場合じゃないでしょ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "違う……白猫は、関係ない……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "え?じゃあどうして?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.3, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.5, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.7, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + 0.055, + 0.97, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + 0.055, + 0.97, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + 0.055, + 0.97, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "ターフェアイト", + "", + 0, + "", + false, + "", + "約束、したの……日が昇るまでに、必ず……帰るって……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "ターフェアイト", + "", + 0, + "", + false, + "", + "あの子たちには……こんな世界も、まだまだ捨てたもんじゃない……==RT==そう思って、ほしいから……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_alley_night", + "0", + "OutQuint", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + 100.0, + 1.2, + nil, + nil, + 0.7, + 0.5, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "013", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "……わかったよ。本当に家でいいんだね?==W====RT==でもそのかわり、そのまま死んだりしたら絶対許さないから。==W====RT==あと女の子なんだから、傷跡も残しちゃダメだからね?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "ふふ……==W==ケガ人にまで厳しいなんて……==W====RT==やっぱりネリタ……==W==隊長に向いてるよ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.6, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + 1, + 0.45, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 1, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + 2, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "それと、==W==私を玄関先に置いたら……==W==武器は回収していって。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_028", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_028", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "なんで?護身用として持っとけばいいじゃん?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 40.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "銃は……==W==もう必要ないから……==W== ==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "あの子たちは、==W==私の本当の姿を知らない……==W====RT==いま知らないなら、==W==この先も知る必要なんてない……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "ううん、==W==血にまみれた武器を持つ姿なんて……==RT==あの子たちには、知られたくないから……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "どうだろうね、あのチビっこたちは賢いし……==RT==案外もう気づいてるかもよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "だとしても……==W==こっちの事情に巻き込まなければ、それでいい……==W====RT==こんな不毛な争いは、私たちのところで終わらせるんだから……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "あははっ!ほんと、ターフェアイトは変わったね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "それはそう、私だって……成長してるんだから……==W====RT==家事の腕は……==W==なかなか成長しないけど……==W====RT==とにかく、秘密を守るため……==W==ネリタも協力して。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "012", + "none", + nil, + 0.59, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "ズルいなぁ……==W==こんな状況でお願いなんてされたら、断れないじゃん。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_left", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + 1.05, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_right", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "ほら、着いたよ。==W==さてと……私は向こうのほうで暴れてくるから、==RT==あんたはゆっくり休んでな。==W==それじゃあターフェアイト、また明日ね。==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "027", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + 0.35, + -0.02, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + 0.25, + nil, + 1.15, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "ええ、また明日……==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "024", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 400.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_186", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m52", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "vo_STm08_19A_001", + false, + "", + "あ……うぅ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 350.0, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm08_19A_002", + false, + "", + "ど、どどど、どうしよう……血が……血が、止まらないよ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 0, + "vo_STm08_19A_003", + false, + "", + "クッ……はぁ、はぁ……メソメソ、しないの……==RT==仕事中、ちょっと……転んで擦りむいただけ、だから……==RT==このくらい、薬を飲んで寝てれば……すぐよくなるよ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -280.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "vo_STm08_19A_004", + false, + "", + "私、お薬取ってくる!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutQuint", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "010", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + 0.98, + 0.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + 0.02, + 0.85, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "ぼやける視界の中、ターフェアイトは遠ざかっていく小さな背中を眺める。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "010", + "none", + nil, + 0.72, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "010", + "none", + nil, + 0.28, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "すべての始まりとなった彼女との出会いをきっかけに、==RT==ひとり、==W==またひとりと身寄りのない子どもたちを保護していったわけだが――==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 0, + "vo_STm08_19A_005", + false, + "", + "本当の意味で救われていたのは……私、だったんですね。陛下……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + 100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "34", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "vo_STm08_19A_006", + false, + "", + "ママ、お薬!早く飲んで!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 0, + "vo_STm08_19A_007", + false, + "", + "ああ、ありがとう……==RT==でも、言ったでしょ……私のことはママって呼んじゃ駄目って……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "vo_STm08_19A_008", + false, + "", + "やだっ!そんなのやだよっ!==RT==だって……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "vo_STm08_19A_009", + false, + "", + "昨日はひどいこと言っちゃって、ごめんなさい!==RT==でも私にとって、ママはママだし……ゆうべだって、ほんとはただ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 400.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -130.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "vo_STm08_19A_010", + false, + "", + "一緒にいてほしかった……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 350.0, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm08_19A_011", + false, + "", + "そうだよ!昨日は誕生日だったんだもん!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 0, + "vo_STm08_19A_012", + false, + "", + "誕生日?昨日?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm08_19A_013", + false, + "", + "もうっ!ママの誕生日でしょ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 1, + "vo_STm08_19A_014", + false, + "", + "私の?ああ……そっか。あなたたちが、一生懸命準備してたのは……==RT==私の、誕生日……だったんだ……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 0, + "vo_STm08_19A_015", + false, + "", + "あはは……ありがとう……想像も、してなかったよ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "stop", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 0, + "vo_STm08_19A_016", + false, + "", + "でもさ……みんなのママは、ほんとに……こんな人で……いいの?==RT==私……たぶんウソつき、だよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m7", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm08_19A_017", + false, + "", + "ウソつきなんかじゃない!==RT==だって私たちのママは、ママしかいないもん!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_b", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 1, + "vo_STm08_19A_018", + false, + "", + "ぁ…………あはは、そっかぁ……そうだったんだ……==RT==それなのに、ごめんね……ごめんなさい……いままでずっと……==RT==ママって呼んだら、ダメ……なんて……ゴホッ……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_a", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 1, + "vo_STm08_19A_019", + false, + "", + "陛下にたく、された願いを……果たすことだけ、考えて……==RT==あなたたちのこと、ちゃんと、見てなかった……==RT==はぁ、はぁ……あなたたちは……ずっと、家族が、ほしかったんだね……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_c", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 0, + "vo_STm08_19A_020", + false, + "", + "っ……な、なら……さ、いまさらで悪いんだけど……==RT==あなたたちの、ほんとのパパとママが、見つかるまでは……==RT==私が、みんなのママ……でもいいかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "vo_STm08_19A_021", + false, + "", + "違うよ。ママはママ。==RT==ほんとのママはママしかいない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm08_19A_022", + false, + "", + "誰がなんと言おうと、ママはママ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "vo_STm08_19A_023", + false, + "", + "もう危ないことはしないで!==RT==お金がいるなら、私たちも一緒にお仕事するから!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_d", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 1, + "vo_STm08_19A_024", + false, + "", + "ふっ……うん、わかった……==RT==もう、あなたたちに……心配かけるようなことはしない……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 0, + "vo_STm08_19A_025", + false, + "", + "建物を修理して……アッシュエリアの、身寄りのない子どもたちを、==RT==集めて……みんなで一緒に、家族になろっか……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "vo_STm08_19A_026", + false, + "", + "でも子どもが増えたら、ママが大変じゃないの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_d", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 1, + "vo_STm08_19A_027", + false, + "", + "ふふ……かもね。でも、きっとそれが……私の、使命――==RT==ううん、違う……私が、本当にしたいこと、だから……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 1, + "vo_STm08_19A_028", + false, + "", + "いつか……子どもたちが、自分の意思で、夢を見つけて歩き出せるように……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_c", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 1, + "vo_STm08_19A_029", + false, + "", + "みんなの手を引いて……必要なとき、その背中を押してあげられるなら……==RT==それくらいの苦労は、望むところよ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 0, + "vo_STm08_19A_030", + false, + "", + "だって、私は……あなたたちの、ママなんだから……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm08_19A_031", + false, + "", + "うん!だからママも、早くケガを治してね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "vo_STm08_19A_032", + false, + "", + "元気になるまで、ママはあたしたちが守る。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_c", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 0, + "vo_STm08_19A_033", + true, + "", + "頼りにしてるよ、小さな用心棒さんたち……==RT==あ……でも人前では、私をママって、呼ばないこと。==RT==それはいまと変わらない。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "vo_STm08_19A_034", + false, + "", + "え、どうして?==RT==ママは私たちのママになってくれるんでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_d", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 1, + "vo_STm08_19A_035", + false, + "", + "詳しくは言えないんだけど……==RT==これも、あなたたちを守るため、だから……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 1, + "vo_STm08_19A_036", + false, + "", + "でも……いつか、必ず……==RT==あなたたちが、外でも『ママ』って呼べるように、するから……約束。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_c", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "ターフェアイト", + "", + 0, + "vo_STm08_19A_037", + false, + "", + "だから……いまは、私たちだけの秘密、ね?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm08_19A_038", + false, + "", + "いつか、必ず……==RT==約束だよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "vo_STm08_19A_039", + false, + "", + "ウソはダメ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "vo_STm08_19A_040", + false, + "", + "そうだ!ならみんなで指切り!==RT==ほら、ママも!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_d", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "みんな一斉に", + "", + 0, + "vo_STm08_19A_041", + true, + "", + "指切りげんまん――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "ターフェアイトは、子どもたちと小指を絡めたまま、静かに目を閉じる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 2.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "34", + "OutCubic", + true, + true, + 1.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "これが『ヒナギクの家』に訪れた、最初の夜明けだった。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "1年後――", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "星歴988年。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m32", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:30", + "鳴月", + "21日", + "アモール", + "アッシュエリア ヒナギクの家" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + nil, + 0.5, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.28, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1230", + "a", + "003", + "none", + nil, + 0.72, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "003", + "none", + nil, + 0.6, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + nil, + 0.4, + nil, + -0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "avg_emoji_flower", + 2, + nil, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + 3, + 0.3, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1230", + "a", + nil, + "none", + 4, + 0.7, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + 5, + nil, + nil, + 1.0, + nil, + nil, + 0.98, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + 6, + nil, + nil, + -1.0, + nil, + nil, + 0.98, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "孤児院の子どもたち", + "", + 0, + "", + false, + "", + "お誕生日おめでとう!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1230", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + -0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "おめでとう、ターフェアイト。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.7, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.3, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.5, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_flower", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_flower", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "avg_emoji_flower", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "セイナ&アヤメ&コハク", + "", + 0, + "", + false, + "", + "ママ、お誕生日おめでとう!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "004", + "none", + nil, + 0.15, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.29, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + 4, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "ふふ。ありがとう、みんな♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "でも……ロウソク、20本。==RT==ちょっと少ない?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ちょ、コハク……!?==W====RT==それ以上はダメ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ねえママ、ネリタお姉ちゃんが教えてくれたんだ!==W====RT==ケーキの火を「ふ~っ」て消すときに、願い事をするんだって!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "願い事……==W==やってみるわ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_love", + 5, + 0.6, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "子どもたちの将来が、幸せで溢れますように。==W====RT==子どもたちとこの孤児院で、いつまでも幸せに暮らせますように。==W====RT==あとは……って、==W==お願いしすぎかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.45, + -0.02, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.35, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.25, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.1, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + nil, + 0.75, + -0.05, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.9, + -0.05, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.75, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.29, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "avg_emoji_flurry", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "違う違う!そうじゃなくて!==RT==願い事はね、口に出したら叶わなくなっちゃうんだよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "あら、そうなの?==RT==ふふ。==W==でも神様なんかに頼るより、自分の手でみんなを==RT==幸せにできるなら……ママはそっちのほうがいいわ♡", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "それだと願い事の意味がないんじゃ……==W====RT==とにかくロウソクの火も消したし、==W==ケーキを切り分けよっか?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "h", + "007", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "あたしがやる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "f", + "014", + "avg_emoji_resentful", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あっ、コハクずるい!==W==その役、私が狙ってたのに!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "あらあら。ケンカはダメよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.2, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_attention", + nil, + 0.3, + nil, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "あのさ、ターフェアイト。ちょっといいかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + 0.5, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + -0.15, + 1.2, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_right", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.75, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 2, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "どうしたの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "ふぅ……今日もいい天気だー♪==W====RT==それにしても、たった1年で孤児院を建てて、==RT==ここまでうまく運営するなんて、正直驚いたよ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "あなたが提案してくれた方法のおかげよ。==W====RT==記憶と引き換えにたくさんの神器が手に入ったから、==RT==いまのところお金に困るようなことはないし。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "ふふ。記憶を消したら、メモした内容を読み返せばいいなんて、==RT==そんな方法を思いつくあなたは、==W==本当にすごい巡遊者さんね。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_music", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "すごい巡遊者ねぇ……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "それに……==W==ネリタさんは、私のいちばんの友人だったんでしょう?==W====RT==この前メモを読んで知ったの。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "あ……だね。たしかに私たちは、誰から見てもマブって関係だったよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "まあこの様子なら、もう大丈夫そうかな。==RT==記憶抽出魔法の対策は無事完了ってことで。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "……今度は、私が決断する番だね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "あのさ、ターフェアイト。お願いがあるんだけど……==RT==地下室にある、あの名前が彫られた赤い心相石、私に譲ってくれないかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "赤い心相石?==W====RT==ええ、==W==どうぞ。予備ならあとふたつあるから。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "恩に着るよ。==W====RT==それじゃあ、ターフェアイト……バイバイ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 2, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + 3, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_speechless", + nil, + 0.7, + nil, + 0.9, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "…………==W==ネリタさんは、このままどこか遠くへ行っちゃうの?", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "――え?どしたの急に。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "いつもだったら『またね』、『また明日』って言って帰るのに、==W====RT==今日は『バイバイ』だったから、なんだか気になっちゃって。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "あはは……==W==そんな変化に気づくなんて、さすがだね。相棒。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "縁があれば、きっとまた会えるよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "……そう、やっぱり行くのね。==W====RT==ならその前に、私のお願いもひとつだけ聞いてもらえないかしら?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "もちろん。もらった心相石の分はお返ししないとね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 1, + "", + false, + "", + "ありがとう。それじゃあ……==W==私の新しい名前を考えてほしいの。==W====RT==ターフェアイトという名前は、いまの私にはふさわしくない気がしていて。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "だから……==W==そうね、どこにでもいそうな……==RT==ありふれた名前であればあるほどいいわ。==W====RT==ダメ……かしら?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "名前って……==W====RT==そんな大切なこと、本当に私なんかが決めちゃっていいの?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "ふふ。『私なんか』じゃないわ。==W==ネリタさんに決めてほしいの。==RT==だって……あなたは誰よりも私のことを知っている、マブなんでしょ?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "へへっ♪==W==そこまで言われちゃあ、断るわけにはいかないね。==W====RT==そうだなぁ……==W==なら、『エリー』はどう?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "ターフェアイト", + "", + 0, + "", + false, + "", + "エリー……==W====RT==理由を聞いてもいいかしら?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "ないよ。直感的に閃いたのが、その名前だったってだけだし。==RT==てかそのくらいありふれた名前がよかったんでしょ?==W====RT==ならこれで、けってーい!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "というわけだから、今度こそ本当に行くよ。==W====RT==エリーもさ、いろいろあると思うけど、これからもがんばってね。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ありがとう……ネリタ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "――!?==W== ==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m137", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 2, + 0.4, + 0.02, + 0.8, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + nil, + "none", + nil, + 0.3, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "close", + nil, + 0.25, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ママ、ケーキ切れたよ。==W====RT==早く食べよう。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + 0.7, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_love", + nil, + 0.75, + nil, + 0.9, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "今日の主役はママだからね!==W====RT==イチゴが乗ってるところを取っておいたから!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "004", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "012", + "none", + 4, + 0.65, + nil, + 0.82, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_shock", + nil, + nil, + nil, + 0.85, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "シーッ!ふたりとも、外では『ママ』って呼んじゃダメ!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + 5, + 0.46, + -0.05, + 0.85, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ほらほら、アヤメ。==W==あんまり怖い顔しないの。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あ――このケーキ、とってもおいしいわ。==RT==うふふ♪==W==セイナってば、すっかりママよりお料理上手になったわね。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + 5, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_happy", + 3, + 0.53, + -0.1, + 0.9, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 2.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + nil, + 1.7, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_359", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "……これでいい。==W==子どもたちの幸せな未来を守るためにも――==W====RT==私たち大人が、ここで過去にケリをつけるべきなんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wisteria_left", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + 0.0, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "さあ……==W==劇団白猫、==W==最終章を始めようか。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_19_b.lua b/lua/game/ui/avg/_jp/config/stm08_19_b.lua new file mode 100644 index 000000000..195781ea7 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_19_b.lua @@ -0,0 +1,52193 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "BE", + "ママとして", + "白い部屋で目を覚ました魔王は、空白旅団のその後をヴェルジュに尋ねる。そこで彼女が鏡に映し出したのは…空白旅団が魔王とともに命を落としたことを知り、怒り狂い正真正銘の『悪魔』となったエリーの姿だった。", + 1 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 4.2, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {3.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "002", + "none", + nil, + 0.9, + -0.26, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "007", + "none", + nil, + 0.1, + -0.26, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetSceneHeading", + param = { + "??:??", + "?月", + "?日", + "????", + "白い部屋" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "おかえりなのよ、魔・王・サ・マ♡", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "今回の冒険譚は大ボリュームだったのですよ。==RT==あの『死の権杖』でノヴァ世界に変革をもたらすなんて。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "変革なんて大げさなものではないさ。==W====RT==私はただ間違えただけ……", + "変革なんて大げさなものではないさ。==W====RT==僕はただ間違えただけ……" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "世界に混乱の火種を撒いただけで、==RT==結局大切な仲間を誰一人守れなかったんだからな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 1, + "", + false, + "", + "変革とは必ずしも良い結果をもたらすわけじゃないのよ。==RT==混乱に陥れたとしても、それは立派な変革なのよ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "だってそうでしょう?魔王サマの主観では失敗に映ったとしても、==RT==魔法に疎い人が、社会的地位の高い人に反旗を翻す手段を得た。==RT==つまりそういう人たちにとっては、大成功なのよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 1, + "", + false, + "", + "今回はそれが、たまたま魔王さんに跳ね返ってきただけなのです。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "失敗の原因を考えるなら……『死の権杖』を手放したことでしょうか?==RT==歴史上、最後に笑うのはより多くの力を持つ者と決まってるのですよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "それを失敗と認めるのは釈然としないが……==RT==ところで、私たちが命を落とすことになったあの武器は、==RT==地雷だったのか?", + "それを失敗と認めるのは釈然としないが……==RT==ところで、僕たちが命を落とすことになったあの武器は、==RT==地雷だったのか?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 1, + "", + false, + "", + "ヨセフが考えた祈りの言葉から生まれた、新しい『死の権杖』なのよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "と~っても強力で、防弾仕様の鎧を着てたグレースホルンですら真っ二つ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_question", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……そうか。==RT==それで、空白旅団のみんなは?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "002", + "avg_emoji_sigh", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "それについては、こちらをご覧ください♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "32", + "OutCubic", + true, + true, + 0.91, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "33", + "OutCubic", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + nil, + 0.46, + -0.09, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "物静かな子ども", + "", + 0, + "", + false, + "", + "今日のごはん、すっごくおいしい……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -305.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + 2, + 0.85, + -0.09, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_love", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "うふふ、ありがとう。==RT==おかわりもあるから、いっぱい食べて大きくなるのよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -320.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.555, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "やんちゃな子ども", + "", + 0, + "", + false, + "", + "ママが見てないうちに、こっそり――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 320.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + 2, + 0.14, + nil, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.54} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + 0.4, + -0.19, + 1.23, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "008", + "none", + nil, + 0.6, + -0.115, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あらあら、まだお野菜が残っているのに……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "009", + "none", + nil, + 0.55, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 4.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "うふふ、どこへ行くつもりかしら♪", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "やんちゃな子ども", + "", + 0, + "", + false, + "", + "やだやだ!野菜なんて食べたくない!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + 0.63, + -0.19, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -10.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "好き嫌いしてちゃ、空白旅団のお姉ちゃんたちみたいな==RT==巡遊者にはなれないわよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "やんちゃな子ども", + "", + 0, + "", + false, + "", + "なれるよ!お肉をいっぱい食べれば、強くなれるもん!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.26, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "でも荒野にはレストランなんてないんだから、捕まえた魔物でも、==RT==木の根っこでも、食べられるものはなんでも食べないと。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "still", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "002", + "none", + 2, + 0.1, + -0.07, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + 3, + 0.25, + -0.07, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "002", + "none", + 4, + 0.4, + -0.07, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "お姉ちゃんたちは、木の皮だって食べているのよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.9, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutCubic", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "008", + "none", + nil, + 0.23, + -0.09, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "やんちゃな子ども", + "", + 0, + "", + false, + "", + "木の皮……==W====RT==で、でも野菜は苦いし……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_love", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 3, + 0.27, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + 4, + 0.73, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + 5, + 0.12, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "003", + "none", + 6, + 0.88, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "それなら次からは苦くないようにするから、==RT==今日のところは、小さな巡遊者さんたちに==RT==お野菜の形の星骸を退治してもらいましょうか。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "そうね……ちゃんと全部食べた子には、ご褒美に飴をひとつあげるわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.498, + -0.35, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_happy", + nil, + 0.49, + -0.14, + 1.2, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "やんちゃな子ども", + "", + 0, + "", + false, + "", + "ほんと!?==RT==うぅ……わたしは巡遊者……わたしは巡遊者……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 10.0, + 1.35, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "やんちゃな子ども", + "", + 0, + "", + false, + "", + "もぐもぐもぐもぐ――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "027", + "none", + nil, + 0.82, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -3.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "004", + "none", + nil, + 0.27, + -0.1, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.62, + -0.18, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + 5.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "main1.19_2", + nil, + 0.5, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "main1.19_2", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -12.0, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -500.0, + 700.0, + 3.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.4, + -0.1, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.22, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -800.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.2, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_171", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_171", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "エリー院長、少しいいかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuad", + 0.9, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "rule_39", + "OutQuad", + true, + true, + 1.1, + true, + "cut off" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "rule_39", + "OutCubic", + false, + false, + 0.85, + false, + "cut off" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.78, + -0.17, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + 0.52, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -10.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ええ、もちろん。==W==さあどうぞ、入って。==RT==それで、ここへ来たということは、あの子たちの行方が――", + "" + } + }, + { + cmd = "Wait", + param = {0.13} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.09, + -0.14, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "none", + nil, + nil, + -0.185, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "すまない……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 270.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_019", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "これは……彼女たちの遺品だ……", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_019", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "InSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + 0.25, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 2.35, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "024", + "none", + nil, + 0.49, + -0.34, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.54, + 1.65, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "024", + "none", + nil, + nil, + -0.88, + 2.0, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "", + false, + "", + "………………え?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "数ヶ月前――", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuad", + 1.7, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.2, + -0.115, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.37, + -0.08, + 1.12, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.8, + -0.115, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.63, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ふたりとも、準備オッケー?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "オッケー。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 2, + nil, + 0.035, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "エリーさんを起こさないように、静かにね?", + "" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "b", + "009", + "none", + nil, + 0.75, + -0.41, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + -4.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuad", + 0.75, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + -0.46, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 4.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "", + false, + "", + "んー?誰を起こさないようにって?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutQuad", + 0.4, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -60.0, + 1.3, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.6, + -0.2, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + -0.2, + 1.22, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "b", + "009", + "none", + 5, + nil, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "none", + nil, + nil, + -0.15, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "食堂にこんな手紙まで置いて……==RT==あなたたち、どこへ行くつもり?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.85, + -0.11, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "あ、えっと……魔王さんのところに……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.21, + -0.11, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ボスってああ見えてズボラなところがあるから、==RT==誰かが身の回りのお世話をしてあげないと……!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "そんなこと言って、本当は調査に協力するつもりでしょう?==RT==でも魔王さんには、デザートゲイルの人がついているって話よね?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + 2, + 0.05, + -0.11, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.14, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ハサラは前に、ボスを殺そうとした。==RT==信用できない。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "だとしても……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + 0.95, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + nil, + nil, + -0.43, + 2.15, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "魔王さんの居場所は?知っているの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.49, + 0.07, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "それは……わからないんですけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + 3, + 0.15, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_idea", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "それでもあたしたちは、ボスを守りたい。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + 2, + 0.85, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "たしかに居場所を探すのは大変かもしれないけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "会いに来た私たちを、無理やり追い返そうとはしないはずだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + nil, + -0.35, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "……わかったわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.7, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.22, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.36, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "えっ、いいの?私、てっきり……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ダメって言われると思った?==RT==ふふ。そんな野暮なこと言わないわ。==W====RT==だって私の子どもたちは、大切な友だちを見捨てるはずがないもの。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "さっすがママ!大好きー♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "もう、こんなときだけ『ママ』なんて、調子がいいんだから。==RT==でもそういうことなら……==W==ママからあなたたちに、ひとつお願いがあるの。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "お願い?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "魔王さんに、『あのとき一緒に食べられなかった夕飯を、今度こそ一緒に==RT==食べましょう』って伝えてちょうだい。ああそれと、魔王さんと合流したら==RT==一度安否確認の連絡をすること、いいわね?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "わかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -120.0, + 1.05, + nil, + nil, + nil, + "none", + "InOutCubic", + 3.0, + false + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.01, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "025", + "none", + nil, + nil, + -0.5, + 1.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "", + false, + "", + "あのとき……あの子たちを全力で引き止めていれば、こんなことには……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InOutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -160.0, + nil, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m5", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "エリー院長のせいではないんだ、あまり思い詰めないほうがいい。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "019", + "none", + 2, + 0.77, + -0.16, + 1.22, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "カシミラ隊長……==RT==みんなをこんな目に遭わせたのは……いったい誰?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.2, + -0.18, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "023", + "none", + nil, + 0.8, + -0.18, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 3, + 0.51, + -0.28, + 1.4, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "魔王さんを追っていたっていう、アンジュかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "002", + "none", + 3, + nil, + -0.28, + 1.4, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "いや、彼女ではない。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.6, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "空白旅団のみんなを手にかけたのは……==RT==アグリ・ユニオンの元従業員、マダムガイストだ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "そいつは『魔王』を亡き者にするため、==RT==仲間を囮にした会合の場を設け、みんなをおびき寄せ……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.6, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_warehouse", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "002", + "none", + nil, + 0.3, + -0.07, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "004", + "none", + nil, + 0.53, + -0.03, + 1.02, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "そして仲間もろとも、会場を爆破したんだ。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.25, + nil, + nil, + nil, + "none", + "InOutSine", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "InOutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_026", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011_01", + 0, + 0, + 5.0, + -7.0, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + -9.0, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutQuad", + false, + false, + 1.1, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.12, + nil, + nil, + nil, + "none", + "InOutQuad", + 1.1, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.45, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_019", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "InOutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "私たちが現場に駆けつけたときには、ヒドい有様だったよ……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_019", + 0.5, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + 0.8, + -0.18, + 1.23, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ほかには……!==RT==アヤメの魔法書のほかには、なにも残っていなかったの……!?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "ああ。瓦礫をどかして探してみたんだが、特には……==RT==もしかすると、戦利品としてマダムガイストが持ち去った可能性が……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_019", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "とにかく私からの報告は以上だ。==RT==それでは……失礼するよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "024", + "none", + nil, + nil, + -0.3, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.55, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.32, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "OutQuad", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.65, + nil, + nil, + nil, + "still", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.01, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "待って!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "マダムガイストはいまどこにいるの?==RT==当然、行方は調べたんでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m6", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "気持ちは察するが、エリー院長――", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + nil, + nil, + -0.36, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "カシミラ隊長。私はね、院長である前に……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -60.0, + 1.25, + nil, + nil, + nil, + "still", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "013", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1996", + "a", + "011", + "none", + 2, + 0.65, + -0.24, + 1.35, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "セイナのママ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + true, + 0.6, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1207", + "a", + "015", + "none", + nil, + 0.65, + -0.24, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "アヤメのママ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + true, + 0.8, + false, + true + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.65, + -0.24, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1997", + "h", + "011", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1997", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "コハクのママ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1997", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.57, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + nil, + 0.74, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "003", + "none", + nil, + 0.24, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "そして……ここで暮らす子どもたちみんなのママなの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.1, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "017", + "none", + nil, + nil, + -0.6, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "なら……それ以上の理由なんて必要ないでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "だから教えてちょうだい。==RT==あの子たちの仇の居場所を……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "だがマダムガイストは、手にかけた仲間から奪った財産で==RT==帝国護衛隊を雇い、自分の警護に当たらせているんだ。==RT==いくらなんでもあなたひとりでは……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + 2, + 0.78, + -0.13, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "カシミラ隊長?あなたの意見は聞いていないの。==RT==それに勘違いしているのかもしれないけど……==RT==これは質問でも、お願いでもない。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "……っ!?==RT==タ、ターフェアイト……隊長……?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -70.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "019", + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あなたの手を煩わせるつもりはないわ。==RT==私の子どもたちの仇は……私がこの手で討つから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_564", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "だからいま!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_564", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "すぐに!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_565", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "あなたの知っていることを全部!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutQuad", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "017", + "none", + nil, + nil, + -0.73, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "私に教えなさい!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InSine", + true, + true, + 1.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + 1.55, + 0.5, + 2.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 1.45, + 0.3, + 2.4, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -15.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_523", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_unsheathe", + 0, + 1, + -6.5, + -0.9, + nil, + 0.0, + false, + false, + -2.0 + } + }, + { + cmd = "Wait", + param = {4.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "023", + "none", + nil, + 0.35, + -0.18, + 1.22, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "005", + "none", + nil, + 0.77, + -0.14, + -1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_shock", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "やんちゃな子ども", + "", + 0, + "", + false, + "", + "ママ?どうしたの?お出かけ?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "005", + "none", + nil, + 0.25, + -0.14, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "020", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.1, + -0.14, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.82, + -0.14, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "ごめんね。ママはちょっと用事ができて、==RT==砂漠の向こうに行かなきゃいけなくなっちゃったの。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "だからママが留守の間は、==RT==劇団白猫の人の言うことを聞いて、いい子にしているのよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "021", + "none", + nil, + 0.65, + -0.175, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.35, + -0.12, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "エリー院長、落ち着いてくれ……!==RT==そもそも劇団白猫の言うことを聞いて、というのは……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "020", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "言葉のとおりよ。ここには劇団白猫の子もいるし、==RT==あなたたちならこの子たちを守ってくれると信じているわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "……わかった。だがあなたが帰ってくるまでだ。==RT==子どもたちのためにも、必ず戻ってくると約束してくれ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "018", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ええ、もちろんよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "私はただ、ママとしてあの子たちを迎えに行くだけだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -10.0, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuad", + 3.7, + false + } + }, + { + cmd = "Wait", + param = {3.3} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "その日のうちに、エリーはミラーシュを発った。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "そして数日後――==RT==カンパニーの元老たちは、ある名前に怯えることとなる。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "『黒猫の悪魔』", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.15, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_1s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "魔王殺害の陰謀に加担した者たちが、==RT==ひとり……またひとりと死んでいったのだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "018", + "none", + nil, + nil, + -0.09, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.24} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 30.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + nil, + -0.32, + 1.4, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 30.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_404", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "夜闇に紛れて現れる死神が、==RT==情けも容赦もなく、血の負債を回収して彷徨っているという。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + nil, + -0.4, + 1.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "ほどなくして、エリーのリストに残る名は最後のひとつとなった。==RT==マダムガイスト――", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.35, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 2.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.08, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.92, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.25, + -0.06, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + nil, + 0.75, + -0.06, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.34, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.66, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "『黒猫の悪魔』の噂を耳にしたマダムガイストは、==RT==帝国護衛隊の中でも最高規格のサービスを買い取り、==RT==丸ごと貸し切ったホテルに騎士たちを常駐させていた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "それは考えうる限り、最高の守りを固めたと言っていい。==RT==しかし……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.3, + nil, + nil, + nil, + 0.8, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.47, + -0.3, + 1.65, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 25.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "冷静な騎士", + "", + 0, + "", + false, + "", + "奴だ……!『黒猫の悪魔』が来たぞ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 770.0, + -190.0, + 1.6, + 1.0, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + 0.9, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "018", + "none", + nil, + nil, + -0.48, + 1.55, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==圧倒的な戦力を前にしても――", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.82} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==怯むことなく佇むひとつの影。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "InSine", + 1.5, + false, + "disslove", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==……いや、むしろその小さな影が――==RT==", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.9, + nil, + 0.85, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==いままさに、すべてをのみ込もうとしていた。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.95, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.95, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.18, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "隊列を組んで、守りを固めてください!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.07, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.75, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 3, + 0.25, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 4, + 0.1, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 5, + 0.9, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "構え!!", + "" + } + }, + { + cmd = "SetBg", + param = { + 5, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + nil, + nil, + -2.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "still", + "OutSine", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + -0.4, + 1.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + -72.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 300.0, + nil, + 2.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + -0.35, + 1.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -82.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 0, + "帝国騎士たち", + "", + 0, + "", + false, + "", + "はっ!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + 1.0, + nil, + "still", + "OutBack", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "相手はたったひとりです。==RT==恐れることなど――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.6, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.8, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.07, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "011", + "none", + nil, + 0.46, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm08_19B_061", + false, + "", + "ねえママ!ママ!見て見て!!==RT==今日はね、森でマスクボアを狩ったんだー♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + 2, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_love", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "vo_STm08_19B_062", + false, + "", + "ママが作ってくれた弓、使いやすかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm08_19B_063", + false, + "", + "アヤメもスゴかったよね!==RT==『シュババッ!』ってマスクボアを凍らせて、==RT==私とコハクが突っ込む隙を作ってくれてさ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + nil, + 0.137, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_idea", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "vo_STm08_19B_064", + false, + "", + "あ、あのくらい大したことないわ……えへへ♪==RT==でも本当にスゴいのはセイナのほうよ。==RT==だって……ねえ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 105.0, + nil, + 1.22, + nil, + nil, + nil, + "still", + "InOutSine", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.17, + -0.15, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.75, + -0.14, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_977", + "a", + "004", + "none", + nil, + nil, + 0.02, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "vo_STm08_19B_065", + false, + "", + "あの大きなマスクボアを、ひとりで運んできた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "still", + "OutSine", + 0.9, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_069", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "none", + nil, + 0.27, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + 0.66, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTalk", + param = { + 0, + "3人", + "", + 0, + "vo_STm08_19B_066", + true, + "", + "ママ、お腹ペコペコ……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m125", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "024", + "none", + nil, + nil, + -0.24, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.18, + nil, + nil, + nil, + "still", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + 1.35, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "025", + "none", + nil, + nil, + -0.5, + 1.7, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_067", + false, + "", + "あらあら♪==RT==それじゃあすぐにごはんの支度をするから、==W==もうちょっとだけ我慢してね?", + "" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -120.0, + 1.15, + nil, + nil, + nil, + "still", + "OutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + 0.95, + nil, + nil, + "none", + "OutCubic", + 0.9, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_191", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + nil, + nil, + nil, + nil, + "still", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.51, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutSine", + false, + false, + 0.4, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + 0.85, + 0.0, + false, + false, + -5.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.6, + -0.14, + -1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + -0.05, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.15, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.73, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.56, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静な騎士", + "", + 0, + "", + false, + "", + "隊長……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.4, + -0.68, + 2.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + 20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.5, + -0.53, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.28, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.2, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.58, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "(な、なんだこの圧倒的な力は……!?==RT==いや、もはやこれは暴力なんて次元の話ではない。==RT==『戦争』そのものです……!!)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.25, + -0.055, + 1.08, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "005", + "none", + nil, + 0.75, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "avg_emoji_love", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_068", + false, + "", + "でも……こんなに大きなマスクボア、下ごしらえするのが大変ね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.18, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "臆病な騎士", + "", + 0, + "", + false, + "", + "え……マスクボア?いったいなんの話?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.05, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_attack", + 0, + 1, + 0.6, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "勇敢な騎士", + "", + 0, + "", + false, + "", + "そんなのどうだっていい!==RT==ボサッとするな!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.08, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "009", + "none", + nil, + 0.55, + -0.14, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.55, + -0.13, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.45, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.365, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.535, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_069", + false, + "", + "まずは吊るして血抜きして……==RT==それからお腹に沿って捌いて、内臓を……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + 0.85, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "009", + "none", + nil, + 0.25, + -0.14, + 1.165, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.45, + -0.14, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.54, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "勇敢な騎士", + "", + 0, + "", + false, + "", + "は、速い……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_157", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.2, + -0.12, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_angry", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "次第に勇敢になる騎士", + "", + 0, + "", + false, + "", + "クソッ……これならどうだっ!!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + nil, + nil, + -2.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + -0.4, + 1.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + -72.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 300.0, + nil, + 2.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + -0.35, + 1.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -82.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_977", + "a", + "004", + "none", + nil, + 0.41, + -0.18, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.8, + -0.14, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_idea", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_070", + false, + "", + "立派な牙。これは素材として使えそうね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "InOutSine", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + -0.3, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "vo_STm08_19B_071", + false, + "", + "うははぁ!ママ、すっごーい!==RT==私の剣でも切れなかったのに、素手で簡単に折っちゃった!", + "" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_374", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.45, + -0.09, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "次第に勇敢になる騎士", + "", + 0, + "", + false, + "", + "……は?==RT==う、嘘だろ……槍を素手でへし折るなんて……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "005", + "none", + nil, + 0.88, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "avg_emoji_love", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_072", + false, + "", + "うふふ、そうよ。みんなのママはスゴいんだから♪==RT==それにこのくらい大きなマスクボアの皮は硬いから、==RT==防具としても使えるの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + 7.0, + -0.5, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_157", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "全員散開、距離を取ってください!==RT==『黒猫の悪魔』は、刺し違えてでも私が止めます!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.48, + -0.1, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "熟練の騎士", + "", + 0, + "", + false, + "", + "魔法で援護します!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "頼みます。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "027", + "none", + nil, + 0.75, + -0.14, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.25, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_073", + false, + "", + "こーら、コハク。つまみ食いはダメよ?==RT==スープはもう少し煮込んでからじゃなきゃ、お腹を壊しちゃうんだから。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + 0.25, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_idea", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm08_19B_074", + false, + "", + "ねえママ、スープができるまで時間かかるなら、先にお肉焼こう!==RT==私、焼き肉も食べたーい!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_flower", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "vo_STm08_19B_075", + false, + "", + "そうね。じゃあみんなもお手伝いしてくれる?==W====RT==マスクボアのお肉は焦げやすいから、火加減が難しいの。", + "" + } + }, + { + cmd = "Wait", + param = {2.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -65.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 2.2, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 0, + 6.0, + -4.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 0, + -6.0, + -2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 0, + 5.5, + 4.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "熟練の騎士", + "", + 0, + "", + false, + "", + "荒れ狂う始原の火よ……==W====RT==ここに集い、敵を焼き尽くせ!!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame_disappear_a", + 0, + 0, + -3.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame_disappear_b", + 0, + 2, + -6.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame_disappear_b", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_400", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutExpo", + true, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.01} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "023", + "none", + nil, + 0.8, + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.2, + nil, + -1.0, + nil, + 0.5, + 1.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 0.8, + nil, + 1.0, + nil, + 0.5, + 1.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 4, + 0.35, + nil, + -0.75, + nil, + 1.0, + 0.9, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 5, + 0.65, + nil, + 0.75, + nil, + 1.0, + 0.9, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 6, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + "023", + "none", + 3, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutExpo", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_076", + false, + "", + "え~っと……==W==うん、焼き肉にするなら、この部位がちょうどいいわね。", + "" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + 0.02, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + 2.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.5, + -0.2, + -1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutExpo", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 0, + 1, + 0.0, + 10.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "chijing", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "炙られた騎士", + "", + 0, + "", + false, + "", + "ああああああああっ!!!!==W====RT==熱い、鎧が溶けて……助けて……!助けてくれええええええっ!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 5, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "そんな……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.35, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "020", + "none", + nil, + 0.5, + -0.2, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.25, + nil, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_157", + 0, + -0.3, + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "炙られた騎士", + "", + 0, + "", + false, + "", + "たい、ちょう……たす、け……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550_stop", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.71, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + -15.0, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 1.5, + nil, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.8, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "私を見なさい!==RT==お前の相手は、この私だああああああああっ!!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "021", + "none", + nil, + 0.5, + -0.17, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.28, + 0.1, + 1.18, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_157", + 0, + -0.3, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_077", + false, + "", + "あらやだ、なんだか焦げ臭いと思ったら……==RT==ママってば、うっかり焦がしちゃったみたい。==RT==失敗、失敗♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.23, + 0.04, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + "020", + "none", + nil, + 0.45, + -0.23, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 8.0, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.55, + -0.17, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutQuad", + true, + true, + 0.41, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.3, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.1, + -0.09, + 1.13, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_157", + 0, + -0.3, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_135", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.57, + -0.16, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.5, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.6, + -0.21, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.75, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "くうっ……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.5, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 4, + 0.7, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 5, + 0.4, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 6, + 0.8, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "007", + "none", + nil, + 0.05, + -0.09, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.175, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_078", + false, + "", + "早く代わりのお料理を用意しないと、==W====RT==お腹を空かせた子どもたちが、待ちくたびれちゃうわ……!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.12, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.2, + -0.09, + 1.13, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "OutCubic", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.45, + nil, + 0.95, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.75, + nil, + 0.95, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 7.5, + -3.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + -4.0, + -2.0, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 7.0, + 2.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "熟練の騎士", + "", + 0, + "", + false, + "", + "まだだ!==RT==始原の火よ――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501_stop", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.85, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "これ以上魔法は使わないでください!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "熟練の騎士", + "", + 1, + "", + false, + "", + "しかし……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "たしかにあなたの魔法は、死の権杖よりも速く、威力も高い。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "ですが――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 0, + 0, + nil, + 5.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -285.0, + -70.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.8, + 0.1, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_157", + 0, + -0.17, + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "騎士隊長", + "", + 1, + "", + false, + "", + "彼女に当たらなければ、なんの意味もありません……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "007", + "none", + nil, + nil, + -0.077, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "vo_STm08_19B_079", + false, + "", + "いいにおい……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "002", + "none", + nil, + 1.6, + 0.6, + 2.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 1.45, + 0.3, + 2.4, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -15.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_523", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_unsheathe", + 0, + 1, + -6.5, + -0.9, + nil, + 0.0, + false, + false, + -2.0 + } + }, + { + cmd = "Wait", + param = {3.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "7", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "020", + "none", + nil, + 0.65, + -0.35, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.165, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.65, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + 0.35, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm08_19B_080", + false, + "", + "私、もうお腹ペコペコだよ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.5, + 0.07, + 0.84, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.8, + 0.07, + 0.84, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.65, + 0.06, + 0.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "020", + "none", + nil, + 0.95, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + 3.5, + -0.6, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "DaZhenDong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_157", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_1239", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_1240", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.65, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + 1, + 0.85, + 0.0, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + 1, + 0.3, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + nil, + nil, + -0.65, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 1, + nil, + -0.8, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.39, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.31, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 8.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.55, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "009", + "none", + 2, + 0.95, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.55, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 210.0, + nil, + 1.2, + nil, + nil, + nil, + "DaZhenDong", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 1, + -2.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.52, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "vo_STm08_19B_081", + false, + "", + "今度はお肉が焦げないように、私たちで火加減を見ておきましょう。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "002", + "none", + nil, + 0.47, + 0.5, + 1.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 800.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 100.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "002", + "none", + nil, + 0.52, + -0.4, + 2.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 250.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + nil, + -0.75, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutBack", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + 0.0, + 1.15, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.69, + 0.03, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + nil, + "none", + nil, + 0.5, + 0.03, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "真面目な騎士", + "", + 0, + "", + false, + "", + "冗談だろ……俺たち以外、全員やられちまったってのか?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静な騎士", + "", + 0, + "", + false, + "", + "こんなバケモノに、本当に勝てるのかよ……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.55, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.18, + -0.13, + 1.21, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "熟練の騎士", + "", + 0, + "", + false, + "", + "ふたりは隊長を援護するんだ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 270.0, + -50.0, + 1.25, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 3.5, + 2.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 3.0, + -2.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + -7.0, + 0.5, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "熟練の騎士", + "", + 0, + "", + false, + "", + "漂う清らかなる水よ――==W====RT==霧となりて、視界を遮れ!!", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + -2.2, + 0.5, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_502", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.05} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_569", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 1, + -1.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {6.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 1, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + nil, + "none", + nil, + 0.3, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "016", + "none", + nil, + 0.83, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "熟練の騎士", + "", + 0, + "", + false, + "", + "(よし、『黒猫の悪魔』の注意を引けた!==RT==これで少しは時間が稼げ――)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "009", + "none", + nil, + 0.41, + -0.17, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.175, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 230.0, + -145.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + -0.175, + 0, + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "熟練の騎士", + "", + 0, + "", + false, + "", + "(そんな!?こいつ、私を見ていない……!?)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -220.0, + 1.5, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 4.5, + 2.5, + 0.006, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + 2, + 0.92, + 0.05, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.72, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_moster_roared", + 0, + 1, + 4.0, + 2.4, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "熟練の騎士", + "", + 0, + "", + false, + "", + "隊長……!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.5, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuart", + true, + true, + 0.45, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 0, + 2.0, + nil, + nil, + 0.0, + false, + false, + 230.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "009", + "none", + nil, + 0.4, + -0.48, + 1.85, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 3.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "騎士隊長", + "", + 1, + "", + false, + "", + "なっ……左手だけで受け止めた、だと……!?==RT==ふふ……あなたは本物のバケモノですか……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + nil, + -0.31, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "vo_STm08_19B_082", + false, + "", + "さあ、子どもたち!ごはんの時間よ!==W====RT==集まってー!", + "" + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.32, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "009", + "none", + nil, + 0.6, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.4, + -0.1, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.7, + -0.16, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.3, + -0.145, + -1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 0.71, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.4, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + -1.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 0, + nil, + nil, + -0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 200.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "011", + "none", + nil, + 0.54, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.38, + -0.4, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 15.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.71} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "012", + "none", + nil, + 0.45, + -0.22, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.76, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.64, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "軽傷の騎士", + "", + 0, + "", + false, + "", + "隊長……!==RT==そんな傷で無茶したら、本当に死んじまいますよ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 3, + 0.13, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_shock", + nil, + 0.24, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "真面目な騎士", + "", + 0, + "", + false, + "", + "ここは俺が意地でも食い止める!==RT==だから隊長は、その隙に逃げてください!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.8, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静な騎士", + "", + 0, + "", + false, + "", + "私は……どうせもう、助からない……==RT==せめて動けるやつだけでも、逃げてくれ……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + nil, + 0.2, + -0.2, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + -0.11, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "重傷の騎士", + "", + 0, + "", + false, + "", + "俺たちはともかく……==RT==隊長さえ生きてれば、部隊は立て直せますから……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.59, + -0.01, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.29, + -0.01, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + -0.14, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.65, + -0.04, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.25, + -0.04, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "005", + "none", + nil, + 0.45, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + -0.28, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "vo_STm08_19B_083", + false, + "", + "あとはスープをテーブルに運べば――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "vo_STm08_19B_084", + false, + "", + "よしっ、準備完了ねっ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + 0.45, + -0.55, + 1.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 18.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 18.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 3, + "騎士隊長", + "", + 0, + "", + false, + "", + "……やめてください。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.73, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + 0.6, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.67, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 3, + 0.87, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 4, + 0.77, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士たち", + "", + 0, + "", + false, + "", + "た、隊長……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "これだけ殺せば十分でしょう……?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "011", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + 5, + 0.04, + -0.13, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "お願いですから……もう許してください……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "もしまだ殺し足りないのなら……==RT==指揮官である私を、好きにしてくれてかまいません。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + nil, + -0.54, + 1.85, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 3.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "騎士隊長", + "", + 1, + "", + false, + "", + "腕だろうが、足だろうが、目玉だろうが……==RT==欲しいものは、なんでも差し上げます。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "騎士隊長", + "", + 0, + "", + false, + "", + "ですから……残った部下たちは、見逃してください……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.44, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.52, + -0.13, + 1.23, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "冷静な騎士", + "", + 0, + "", + false, + "", + "隊長、こんなやつに頭を下げないでください!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "いいんです。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 3, + 0.7, + 0.04, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 4, + 0.8, + 0.045, + 0.88, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 5, + 0.9, + 0.05, + 0.86, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "この依頼を受けて、あなたたちをここへと連れてきたのは私ですから。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + 0.5, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.85, + -0.03, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.3, + -0.03, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + 0.7, + -0.03, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 1.1, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "Clear", + param = { + true, + 1.0, + true, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + nil, + nil, + -0.48, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "019", + "none", + nil, + nil, + -0.73, + 2.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "あなたにも……守りたい人がいるの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "023", + "none", + nil, + 0.2, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.8, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.35, + -0.14, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.65, + -0.14, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "は、はい……なのでどうか……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "……なら、私をマダムガイストのところへ案内して。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "……わかりました。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.83, + -0.07, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "真面目な騎士", + "", + 0, + "", + false, + "", + "た、隊長……カンパニーにはどう説明するつもりですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "あなたたちが心配することではありません。==RT==すべては……私が責任を取ります。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -110.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutSine", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -210.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "avg_emoji_music", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutSine", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_1s", + 0, + "m29", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "ああ、やっと戻ってきたわね!==RT==それで、あのイカれた女は?==RT==もちろん始末したんでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "004", + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "002", + "none", + nil, + 0.78, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "……答えなさい!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + 0.25, + -0.16, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "none", + nil, + 0.75, + -0.19, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_008", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "騎士隊長", + "", + 0, + "", + false, + "", + "この依頼からは手を引きます。==RT==こちらはいただいていた前金と違約金です。", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_008", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "avg_emoji_symbol", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "は?違約金?==RT==馬鹿言わないで!私は『守れ』と言っているの!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "いいこと?私はあなたたちから安全を買ったのよ!==RT==わかったなら、死んでも『黒猫の悪魔』を止めなさい!==RT==依頼主のために尽くす、それが帝国護衛隊の名誉なのでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + nil, + -0.21, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "騎士隊長", + "", + 0, + "", + false, + "", + "……そう言っていただけると、こちらも心を痛めずに済みます。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + nil, + nil, + -0.3, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + 0, + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "017", + "none", + nil, + nil, + -0.63, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "それでは『黒猫の悪魔』……あとはご自由にどうぞ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "004", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.5, + -0.11, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "m42", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "ちょ、ちょっと!お待ちなさい……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + -80.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 1, + 2.55, + nil, + 0.65, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "これは命令よ!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -390.0, + -130.0, + 1.45, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "『黒猫の悪魔』を殺すの!いますぐに!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.4, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + nil, + -0.18, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "002", + "none", + nil, + 0.6, + -0.18, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.9, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "none", + nil, + nil, + -0.28, + 1.4, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "騎士隊長", + "", + 0, + "", + false, + "", + "申し訳ありませんが、その命令はお受けできません。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "stop", + "OutSine", + 0.9, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.91, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + nil, + 0.35, + -0.16, + 1.22, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "004", + "none", + nil, + 0.65, + -0.17, + 1.23, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutQuad", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_1s", + 0, + "m18", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "くっ……そう、なるほどね。==RT==あ、あなた……あの魔王の仲間なんでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "でもなにか勘違いしているようね。私は魔王を殺してなんかいない。==RT==本当よ?あの爆発で死んだのは、魔王の仲間だけ。==RT==そもそも魔王と敵対することに、メリットなんてない……そうでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -40.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_028", + nil, + 0.54, + 0.3, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "ああ、それともこれを探しているのかしら?==RT==ふふ、見てちょうだい。大金をかけて修理したのよ。", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_028", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_350", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "欲しければ、持っていってくれてかまわないわ。==RT==ほかにも、ドーラでも神器でも情報でも、欲しいものはなんでもあげる。==RT==だから――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.46, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + -0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -20.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "007", + "none", + nil, + nil, + -0.16, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "あがあぁ……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.8, + nil, + 1.0, + nil, + nil, + "none", + "OutSine", + 1.8, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -70.0, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "(舌が……!?==W==くそっ、くそっ、くそっ!!==RT==この女……==W==私の言葉を微塵も信用していない……!)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + nil, + nil, + -0.28, + 1.35, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.172, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "", + false, + "", + "これでもう……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + 0, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "耳障りな声で、他人を愚弄することはできない。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + 0.87, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 80.0, + 1.08, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "004", + "none", + nil, + 0.56, + -0.75, + 1.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 1, + "", + false, + "", + "ぎゃああああああああ……!!!!", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "(腕……!私の腕……!この女、よくも……!!)", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InOutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 0.99, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "019", + "none", + nil, + nil, + -0.62, + 1.7, + 0.1, + 0.1, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InOutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "", + false, + "", + "これでもう、その両腕で他人の運命を弄ぶことはできない。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + -0.85, + 0.0, + false, + false, + 170.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "005", + "none", + nil, + 0.55, + -0.65, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_184", + "shake_R", + false, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "004", + "none", + nil, + 0.15, + -0.5, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 1, + "", + false, + "", + "ぐああっ!ああああああああああっ……!!!!", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "(こ、このままじゃ……殺される……!==W====RT==いや、いやよ……==W==こんなところで死んでたまるものですか……!)", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 2.0, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 180.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "019", + "none", + nil, + nil, + -0.4, + 1.55, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "無様に這いつくばるその姿……よく似合っているわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "017", + "none", + nil, + nil, + -0.71, + 2.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==ふふ……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==他人に尊厳を弄ばれる気分はどうかしら?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==他人に尊厳を弄ばれる気分はどうかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.9, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + nil, + -0.17, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_001", + false, + "", + "さてと……==W==みんな、お腹はいっぱいになった?", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.4, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.33, + -0.07, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.67, + -0.07, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + 0.5, + -0.07, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "セイナ、アヤメ、コハク", + "", + 0, + "vo_STm08_19B_002", + false, + "", + "ごちそうさまでしたー!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 1.2, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + 4, + nil, + -0.03, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.12, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + -0.05, + 1.025, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "none", + nil, + 0.36, + -0.06, + 1.01, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + 0.64, + -0.06, + 1.01, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_003", + false, + "", + "うふふ、ならよかったわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_004", + false, + "", + "それじゃあ……お腹がいっぱいになったなら、==RT==歯を磨いて、寝る支度をして。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + 0.6, + -0.18, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.85, + -0.3, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "vo_STm08_19B_005", + false, + "", + "今日はいっぱい体を動かしたからか、もう眠いや……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.4, + -0.18, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.15, + -0.3, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "vo_STm08_19B_006", + false, + "", + "そうね、みんなでお料理していたからか、もう夜も遅くなっちゃったし……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + nil, + -0.18, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + -0.34, + 1.8, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "vo_STm08_19B_007", + false, + "", + "ママ。ごはんおいしかったよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + nil, + -0.12, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "vo_STm08_19B_008", + false, + "", + "えへへ……ありがとう。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.55, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + nil, + -0.12, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.55, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm08_19B_009", + false, + "", + "いつもありがとう!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.55, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + 2, + 0.68, + -0.12, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.55, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "vo_STm08_19B_010", + false, + "", + "ありがと。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.07, + nil, + nil, + nil, + "none", + "OutBack", + 1.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1207", + "a", + "011", + "none", + 6, + 0.28, + -0.24, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1997", + "a", + "007", + "none", + 5, + 0.73, + -0.24, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1996", + "a", + "002", + "none", + 4, + 0.49, + -0.24, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1997", + "a", + nil, + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + "022", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1997", + "a", + "014", + "none", + nil, + 0.69, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + "020", + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "Clear", + param = { + true, + 0.65, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_011", + false, + "", + "ママ――", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuad", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.8, + nil, + 0.9, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "007", + "none", + nil, + nil, + -0.98, + 2.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "vo_STm08_19B_012", + false, + "", + "私は……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "vo_STm08_19B_013", + false, + "", + "私はかつて、幼い子どもたちと出会った……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "InSine", + 1.2, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.3, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "stop", + "OutSine", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.4, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.6, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "005", + "none", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutSine", + 0.8, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_014", + false, + "", + "当時の私は、あの子たちに慕われる存在になりたい、==RT==そう願っていたから――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -180.0, + 1.09, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "012", + "none", + 4, + 0.65, + -0.05, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_015", + false, + "", + "周囲の人を真似て、頼れる大人――==RT==『ママ』のように振る舞っていた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "019", + "none", + nil, + 0.4, + 0.1, + 2.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 1, + -0.18, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.45, + -0.7, + 2.4, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.5, + -0.47, + 1.6, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==全部==A1.5==", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==あなたの==A1.3==", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==せい==A0.8==", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==せい==A0.8==", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==せい==A0.6==", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==せい==A1.2==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_016", + false, + "", + "==Off==全部あなたのせい……", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==あなたはなにも守れなかった", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==危険だとわかっていたのに、==RT==あの子たちを送り出して。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==あのとき、あなたもあの子たちと==RT==一緒に行っていれば――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "018", + "none", + nil, + nil, + -0.47, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 1, + 1, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "017", + "none", + nil, + nil, + -0.7, + 2.2, + 0.1, + 0.1, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "エリー?", + "", + 1, + "vo_STm08_19B_018", + false, + "", + "あの子たちは――", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_019", + false, + "", + "孤児院……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.2, + nil, + 0.9, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + nil, + -0.385, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_020", + false, + "", + "名前の響きは好きではなかったけど、==W====RT==そこは間違いなく私たちにとって大切な場所だった。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.8, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.8, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "vo_STm08_19B_021", + false, + "", + "私も……あの子たちも……本当の両親の顔を知らない。==RT==けれどここでなら、私があの子たちの『ママ』になってあげられる。", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "vo_STm08_19B_022", + false, + "", + "私のすべてを懸け、たっぷりの愛情を注いで……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "vo_STm08_19B_023", + false, + "", + "だから……どうかママと同じ道を歩むことがないよう――", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + nil, + -0.56, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_023_a", + false, + "", + "純粋なまま、無邪気に、夢と希望を胸に成長してほしかった。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_024", + false, + "", + "そしてそんなあなたたちが、将来どんな選択をして、==RT==どんな大人へと成長していくのか――", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_025", + false, + "", + "もちろん未来のことは、ママにもわからない。==RT==わからないけど……それは当然のこと。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_026", + false, + "", + "だってそれこそが、あなたたちひとりひとりが持つ『可能性』なんだから。", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "019", + "none", + nil, + nil, + -0.75, + 2.45, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_027", + false, + "", + "なのに……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.55, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuad", + 0.55, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + false, + false, + 0.6, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "003", + "none", + nil, + 0.29, + -0.18, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.19, + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "014", + "none", + nil, + 0.5, + -0.18, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_112", + 0, + -0.19, + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "003", + "none", + 2, + 0.7, + -0.18, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_103", + 0, + -0.19, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_028", + false, + "", + "どうして……どうしてあの子たちが、こんな目に遭わなければならないの……?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "017", + "none", + nil, + nil, + -0.56, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "エリー?", + "", + 0, + "vo_STm08_19B_029", + false, + "", + "わかっているでしょう?==RT==あなたのせいよ……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.65} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InOutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "025", + "none", + nil, + nil, + -0.35, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InOutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m125", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_030", + false, + "", + "私の……?ち、違う……私のせいじゃ……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.3, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "エリー?", + "", + 0, + "vo_STm08_19B_031", + false, + "", + "全部あなたのせい……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.7, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.29, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_103", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_112", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_032", + false, + "", + "ち、違うわ……!==RT==だって……さっきまで、あの子たちは私と一緒に楽しく――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 1, + "vo_STm08_19B_033", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==あなたのせいよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A1.5====Off==ぜんぶ==RT==ぜんぶ ぜんぶ==RT==ぜんぶ==RT==ぜんぶ==RT==ぜんぶ ぜんぶ", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_033A", + false, + "", + "_NOT_IN_LOG_==Off==ぜんぶ==RT==ぜんぶ ぜんぶ==RT==ぜんぶ==RT==ぜんぶ==RT==ぜんぶ ぜんぶ", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "024", + "none", + nil, + nil, + -0.35, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_034", + false, + "", + "セイナ……アヤメ……コハク……", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "017", + "none", + nil, + nil, + -0.7, + 2.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + 0.95, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_035", + false, + "", + "==Off==全部あなたのせい。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "020", + "none", + nil, + nil, + -0.38, + 1.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_036", + false, + "", + "ほらほら。あなたたち、あんまりはしゃがないの。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "026", + "none", + nil, + nil, + -0.5, + 1.9, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_037", + false, + "", + "もう遅いんだから。==RT==お腹がいっぱいになったなら、今日はもう寝なさい。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "エリー?", + "", + 0, + "vo_STm08_19B_038", + false, + "", + "全部あなたのせい。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "025", + "none", + nil, + nil, + -0.42, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_039", + false, + "", + "夢……きっと、これは悪い夢よ……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "vo_STm08_19B_040", + false, + "", + "全部あなたのせい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.3, + 0.95, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 80.0, + 1.7, + nil, + 0.995, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "014", + "none", + nil, + nil, + -0.55, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_041", + false, + "", + "そう、これは悪い夢……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + 2.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.3, + 0.95, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.995, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_042", + false, + "", + "私は悪い夢を見ているだけなの……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_watermarks_lp", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 20.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_043", + false, + "", + "==Off==ふふ、ふふふふふ……だから目が覚めれば、すべてが元通り……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_044", + false, + "", + "==Off==あの子たちは、元気な笑顔で私のところへ帰ってくる……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_watermarks_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_045", + false, + "", + "==Off==全部あなたのせい。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.65, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "026", + "none", + nil, + nil, + -0.63, + 2.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InOutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_046", + false, + "", + "ああ……これは夢なんだから、焦ることないわ……==RT==そうね……目が覚めるまで、歌でもうたっていましょうか……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_047", + false, + "", + "あの子たちが小さい頃、よく聞かせてあげたあの歌を……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_048", + true, + "", + "歌っているうちに、きっと目が覚めるから――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InOutSine", + true, + true, + 1.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_049", + true, + "", + "==Off==全部あなたのせい。", + "" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 1, + "vo_STm08_19B_000", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_d", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 1, + "", + false, + "", + "♪~♪~==W==♫~♫~==W==♪~♪~==W==♫~♫==W====RT==……フフ。", + "" + } + }, + { + cmd = "Wait", + param = {2.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {5.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {6.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {7.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_104", + "a", + "002", + "none", + nil, + 0.35, + 1.1, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_105", + "a", + "002", + "none", + nil, + 0.56, + 1.2, + 2.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + -0.1, + 1.0, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + 1.0, + 1.1, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_c", + "0", + "OutSine", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 1, + "vo_STm08_19B_000_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_050", + false, + "", + "怖がらなくていいのよ、私のかわいい子どもたち……怖がらないで……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_051", + false, + "", + "悪い人たちはみーんな、ママが追い払ったわ……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_052", + false, + "", + "だから……帰りましょう、私たちのお家へ…………", + "" + } + }, + { + cmd = "Wait", + param = {2.3} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "004", + "none", + nil, + 0.6, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.77, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.3, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_112", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_103", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.92, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_053", + false, + "", + "ほら、おいで……あなたたちをひとりになんて、絶対にさせないわ……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_054", + false, + "", + "みんな……どこへいったの?==RT==戻ってきて……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_055", + false, + "", + "私を……ママを、置いていかないで……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_c", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_056", + false, + "", + "ママが……あなたたちをちゃんと守るから……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_057", + false, + "", + "今度こそ、ママが……必ず、みんなを……守るから……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_058", + false, + "", + "お願い……お願いします……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_059", + false, + "", + "あの子たちを、返して……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_060", + false, + "", + "みんな……お家に、帰ってきて……", + "" + } + }, + { + cmd = "Wait", + param = {4.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -120.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 7.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.12, + nil, + nil, + nil, + "none", + "InOutCubic", + 7.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_104", + "a", + "002", + "none", + nil, + -0.2, + 0.6, + 2.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_105", + "a", + "002", + "none", + nil, + 1.2, + 0.6, + 2.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + 0.4, + 0.4, + 2.0, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 6.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + 0.6, + 0.4, + 2.0, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 6.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_562", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.81, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 400.0, + 1.35, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 6.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + -3.0, + 1.2, + 0.0, + false, + false, + 135.0 + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InOutQuad", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.1, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutQuad", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.4, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.7, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 2.8, + nil, + 0.8, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_star_lp", + 0, + 1, + nil, + -2.0, + 2.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 1.2, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_563", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {4.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_star_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "004", + "none", + nil, + 0.25, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "013", + "none", + nil, + 0.75, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {2.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 1.1, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.1, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "――以上が、魔王さんが死んでからのできごとなのですよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "かわいいかわいい子どもたちの命を奪われた『ママ』は、==RT==本物の『悪魔』になったのよ。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "これも一種の『母は強し』というやつなのです。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_08_001", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "こんなことになったのは私のせいだ。==RT==私が選択を間違えたから……", + "こんなことになったのは僕のせいだ。==RT==僕が選択を間違えたから……" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "IfUnlock", + param = {"a_15", "C06_14"} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "魔王サマは、自分の身を守るために、当たり前のことをしただけなのよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_04_002_FP", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + nil, + 0.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "003", + "avg_emoji_attention", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "それにダリシアの件で得た教訓から、最後までデザートゲイルには==RT==主導権を与えず、自らの意思で『死の権杖』の販売を停止させた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "010", + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "十分立派じゃないかしら♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "IfUnlockElse", + param = {"a_15"} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "悔やんだところで、仕方ないのですよ。==RT==そもそも『死の権杖』が存在する以上、==RT==早かれ遅かれ似たような結果になっていたはずなのです。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "005", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "魔王さんがその翼を羽ばたかせるたび、==RT==どんな嵐が巻き起こるのかは誰にもわからないのですから。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "IfUnlockEnd", + param = {"a_15"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "……少し考えればわかることだ。==RT==あんな手軽に扱える凶器を、==RT==人々の良心に委ねるべきではなかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "力を持った人間は、==RT==それを使わずにはいられないものだからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "今回は、ひとりひとりにとっての最適解が、==RT==最終的にノヴァにとって最悪の解となった……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "さあヴェータ、扉を開けてくれ。==W====RT==今度こそ、私は間違えない。", + "さあヴェータ、扉を開けてくれ。==W====RT==今度こそ、僕は間違えない。" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutSine", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "命令ヲ、承認しまシタ。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "InBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_299", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_b", + "0", + "OutSine", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.06, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.05, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "こちらの実力は、身をもって理解してるだろう?==W====RT==私らの願いを叶えてくれるなら、今度は力を貸すって言ってるのさ。==RT==あんたにとっても、悪い話じゃあないはずだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_star", + nil, + nil, + -0.31, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "さあ……答えを聞かせてもらおうか、魔王。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……手を差し伸べてくれたことには感謝する。==W====RT==だが私はもう、願掛けで『死の権杖』を願う==RT==つもりはない。", + "……手を差し伸べてくれたことには感謝する。==W====RT==だが僕はもう、願掛けで『死の権杖』を願う==RT==つもりはない。" + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "JUMP_AVG_ID", + param = { + "STm08_15", + 1475, + "C" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_20.lua b/lua/game/ui/avg/_jp/config/stm08_20.lua new file mode 100644 index 000000000..5d9e7927a --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_20.lua @@ -0,0 +1,17169 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第14話", + "白猫に歴史あり", + "魔王はエリーこそが探していたターフェアイト本人であるという事実を、空白旅団、劇団白猫の前で語った。全員が驚きを隠せずにいる中、カシミラは隠し部屋の扉を開けるヒントが見つかったと言い、坑道を目指すことを提案するのだった。", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_a", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + -4.0, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:00", + "霧月", + "15日", + "ミラーシュ", + "オアシス号" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(ここは……オアシス号?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "h", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "diantou", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(そうだ、エリーが星ノ塔に捧げた記憶を取り戻すため、==RT==昨夜は彼女と『魂の取引』をしたのだったな)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "none", + "niunie", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(その後は……ヴェータに頼んで『星ノ塔の旋律』を==RT==もう一度試させてもらい、==W==エリーと一緒にオアシス号で==RT==眠りについた――)==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "h", + "003", + "none", + nil, + 0.35, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_140", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "h", + "011", + "avg_emoji_sleepy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_sleepy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "h", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.2, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_up", + "OutQuint", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_sigh", + "JuGong", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(それにしても……アヤメの夢のときと違い、==RT==今回の夢はやけに長かった気がする)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "020", + "none", + nil, + 0.48, + 0.05, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_think", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(カシミラの探していたターフェアイトが==RT==エリーだったのはともかく――)==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "b", + "002", + "none", + nil, + nil, + 0.05, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.5, + 0.1, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.5, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.65, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + 4, + nil, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + 2, + nil, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_vexation", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(そのエリーが、子どもたちと一緒にいるために、==RT==自ら記憶を消して別人として過ごしていたとはな……==RT====W==そんなの誰が想像なんてできるんだ?)", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "avg_emoji_sleepy", + nil, + nil, + -0.15, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + 3.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "002", + "avg_emoji_attention", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(だがそうなると……==RT====W==孤児院の院長としての顔と劇団白猫の戦士としての顔、==RT==どちらが本当のエリーなんだろう?)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_398", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "魔王さん、おはようございマス。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_shock", + "jushou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ああ。おはようヴェータ。==RT====W==君から声をかけてくるということは、==RT==なにか話があるということかな?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "肯定。魔王さんとふたりだけでお話ししたいことがありマス。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_437", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……ふむ。この部屋は、たしか――==RT==君が私の頭の中に作り出した空間だったか。==RT==ずいぶんと気に入っているようだね。", + "……ふむ。この部屋は、たしか――==RT==君が僕の頭の中に作り出した空間だったか。==RT==ずいぶんと気に入っているようだね。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_402", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "否定。ここには再現するものがないタメ、ヴェータの演算リソースを==RT==節約できるからデス。魔王さんがお望みナラバ、別の空間への変更も==RT==可能デスガ――変更しマスカ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "niunie", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "聞いてみただけだから、その必要はないよ。==W====RT==それで、ふたりだけで話したいことというのは?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "特別にもう一度だけ差し上げた『星ノ塔の旋律』の使用権デスガ、==RT==システムに組み込まれた忘却魔法にヨリ、エリーさんは夢の内容==RT==をすぐに忘れてしまうデショウ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "一方デ、魔王さんは『魔力絶縁体質』により忘却魔法の影響を受けマセン。==RT==そのため魔王さんだけガ、夢の内容を留めておくことができるのデス。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "しかしこのトキ、聡明な魔王さんはこのように考えるはずデス。==RT==魔法の影響を受けない自分ガ、なぜ『星ノ塔』の旋律で夢を見るノカ。==RT==夢を見るというコトハ、魔法の影響を受けているのではナイカ――ト。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "難しい話ではありマセン。==RT==星ノ塔の旋律とは権能でアリ、魔法ではないからデス。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "それに聡明な魔王さんならすでにお気づきかもしれマセンガ、==RT==この星ノ塔の旋律ハ、完全状態よりも体験状態のほうガ、==RT==魔王さんにとって都合がいいと言えマス。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "完全状態なら対象者全員の頭に記憶が残る。==RT==しかし体験状態なら、記憶を保持できるのは私だけ。", + "完全状態なら対象者全員の頭に記憶が残る。==RT==しかし体験状態なら、記憶を保持できるのは僕だけ。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "つまり記憶を持つ者がひとりだけなら、==RT==夢の最終的な解釈権は私の手の中にある――==RT==ということだろう?", + "つまり記憶を持つ者がひとりだけなら、==RT==夢の最終的な解釈権は僕の手の中にある――==RT==ということだろう?" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "さすがは魔王さん。==RT==やはりすでにお気づきだったようデスネ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "InOutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "過去を支配する者が未来を支配シ、==RT==現在を支配する者が過去をも支配スル。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "いまの魔王さんハ、現在を掌握することで皆が認識する過去を変エ、==RT==彼女たちの未来に影響を与えることすらできるのデスヨ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_happy", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "毎度毎度、私の想像の斜め上をいく==RT==君の発想には驚かされるよ。", + "毎度毎度、僕の想像の斜め上をいく==RT==君の発想には驚かされるよ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_402", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "ではなぜヴェータの提案を拒絶し続けるのデショウ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "avg_emoji_sigh", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "君の判断が合理的なのは理解しているが、==RT==打算的な人間にはなりたくないからだよ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "それでは魔王さんハ、==RT==どのような人物になりたいとお考えなのデショウカ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "niunie", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "あまり深く考えたことはないが……==W====RT==仲間たちと互いに信頼し合い、支え合い――==RT==共に未来へと進んでいけるような人物、かな?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_love", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "……承知シマシタ。==RT==それではヴェータはこれにて失礼イタシマス。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_399", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "close", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 3.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_vexation", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(一方的に質問を繰り返したと思えば……==RT====W==なんだったんだ?)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "diantou", + "s", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_flower", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ふあぁ~……あら?==W==おはよう、==W==みんな。==RT==ひとりで起きられるなんて、偉いわね。==W====RT==うふふ、よしよーし♡", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "niunie1", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_exclamation", + "lengzhan", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ちょっ……!?お、おいエリー!==RT==なにを寝ぼけているんだ!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "……え?==RT==あらヤダ、私ったら……==W==うふふ、ごめんなさい。==RT==なんだか素敵な夢を見ていた気がして、ついうっかり……==W==♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + -0.05, + 1.0, + nil, + nil, + nil, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "素敵な夢?==RT==よければどんな夢だったか聞かせてくれないか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あ、それが……==W==アヤメたちが私の周りに集まって、==RT==『ママ』って呼んでくれる夢だった気がするんだけど……==RT====W==詳しい内容はよく覚えていないの。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_attention", + "daintou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふむ……==W==『星ノ塔の旋律』が上手く機能したようだな。==RT====W==それで、私が見た君の過去だが……どうする?==RT====W==みんなには伏せておくこともできるが。==W==", + "ふむ……==W==『星ノ塔の旋律』が上手く機能したようだな。==RT====W==それで、僕が見た君の過去だが……どうする?==RT====W==みんなには伏せておくこともできはするが。==W==" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "いいえ、話してちょうだい。==RT====W==子どもたちに隠し事はしたくないの。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.08, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "霧月", + "15日", + "ミラーシュ", + "ヒナギクの家" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 2.53, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 6, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_108", + "a", + "013", + "none", + 1, + 0.45, + -0.45, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_146", + "a", + "006", + "none", + 2, + 0.21, + -0.4, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_114", + "a", + "004", + "none", + 3, + 0.71, + -0.4, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.74, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutQuint", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_146", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "数時間後。私はエリーが失くした記憶――==RT==ターフェアイトとネリタに関する過去を、空白旅団と劇団白猫のメンバーたちにすべて語り聞かせた。", + "数時間後。僕はエリーが失くした記憶――==RT==ターフェアイトとネリタに関する過去を、空白旅団と劇団白猫のメンバーたちにすべて語り聞かせた。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "012", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "そんなにひどいケガをしてたなんて……==RT====W==きっとすごく痛かったよね。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "close", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "close", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + -0.4, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + nil, + -0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でもケガはすぐ治ったんでしょ?==RT==たしか地下室にあった薬ってどんなケガにも病気にも、==RT==効果抜群だった気がするし。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + 0.45, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + 2, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ええ。あのお薬のおかげで、傷跡ひとつ残ってないわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "それにしても、エリーさんってメチャメチャ強かったんだね。==RT====W==ネリタって人とふたりだけで、==W==黎明団と帝国護衛隊を100人以上==RT==倒しちゃうなんてさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "やさしいエリーさんが、実は劇団白猫最強の戦士だった……==RT====W==ちょっと信じられない。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.85, + -0.3, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_vexation", + 1, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.3, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 5, + 0.55, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "私たちが『エリーさん』って呼び始めたのにも、==RT==そんな理由があったなんて……==RT====W==すっかり忘れていましたけど。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "でもあとからヒナギクの家に来た子たちは?==RT==普通に『ママ』って呼んでるよね?それはいいの?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "エリーさんからはママみたいなオーラが出てるっていうか……==RT====W==そもそも私たちだって、子どもの頃は誰に言われるでもなく==RT==『ママ』って呼び始めたじゃない。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "それにアモールで劇団白猫を捕まえようとする人がいなくなって、==RT==ママ自身も『ターフェアイト』だった頃の記憶を完全に失ったなら、==RT====W==わざわざ隠す必要はないでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -110.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.4, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.4, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flower", + nil, + nil, + -0.07, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "うふふ、==W==アヤメからまた『ママ』って呼んでもらえてうれしいわ♡==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.67, + -0.3, + 1.3, + nil, + 1.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.65, + -0.2, + 1.15, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.1, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutExpo", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_attention", + 2, + 0.7, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 1, + 0.85, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.15, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + 3, + 0.17, + nil, + 0.95, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.31, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + 4, + 0.35, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ほら、セイナとコハクも。==RT==昔みたいに『ママ』って呼んでいいのよ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.89, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "008", + "none", + nil, + 0.65, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "マ……ママ……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + 0.45, + -0.03, + 1.05, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ママ!==W==ママ、==W==ママ!==W==ママー!!==RT====W==うん、1回でも呼んじゃえば、恥ずかしさは気にならなくなるね♪", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + -0.08, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + -1.0, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 4, + 0.4, + nil, + 0.85, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + 0.2, + -0.05, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "011", + "none", + nil, + 0.75, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flower", + 1, + 0.7, + nil, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ありがとう、魔王さん。==RT====W==あなたのお陰で、またこの子たちから『ママ』って呼んでもらえたわ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 5, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 4, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "少しでもお役に立てたなら、なによりだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(それはそうと、==W==皇帝暗殺の噂、アヤメの素性、==RT==劇団白猫の隠し部屋、==W==質問したいことは山ほど==RT==あるのだが……)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "none", + "lengzhan2", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_resentful", + "tiao2", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 1, + 0.3, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + 0.62, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "003", + "none", + nil, + 0.84, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 3, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(空白旅団の3人とは対照的に、==RT====W==劇団白猫側はどうして神妙な面持ちなんだ?)", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "ターフェアイト隊長……==RT====W==いや、もうその名前は捨てたのだから、==W====RT==これまでどおり『エリー院長』と呼ぶべきか。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "あと念のため言っておくと、皇帝を手にかけたのは劇団白猫ではない。==RT==それは当時のメンバーでもある私が保証するよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "いまの話を聞いて、なんとなくですが……==RT====W==姉の考えていたことがわかった気がします。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "当時、敵対するふたつの勢力との交渉に向かったのは、==RT==降伏するためではなく、私たちを過去に縛りつける枷を==RT==断ち切ろうとしたから……なのかもしれませんね。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "縛りつける……枷?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.7, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + 0.5, + -0.02, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + -400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "陛下が崩御されたあとも、劇団白猫は彼女の命に従い、==RT==ミラーシュの星ノ塔を守り続けてきた。==P====W====RT====RT==そして繰り返されるデザートゲイルや帝国護衛隊との戦いでは、==RT==多くの者がなぜ塔を守るのか――==P====W====RT====RT==その理由すら知らないまま、==RT==名誉と責任のためにその命を散らしていったんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + 1, + 0.18, + -0.2, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + 2, + 0.33, + -0.2, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1222", + "a", + "002", + "none", + 3, + 0.84, + -0.2, + 0.8, + nil, + 0.3, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.64, + -0.2, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + 0.84, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.9, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "stop", + "OutCubic", + 4.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "……いや、逆に言えば、その理由を知っていたのは、==RT==陛下に謁見したことのあるネリタ隊長だけだった。==P====W====RT====RT==だからこそ……私たちがその理由など知らずに生きていけるよう、==P====W====RT====RT==ネリタ隊長は、私たちを縛る『使命という枷』を破壊することで、==P====W====RT====RT==白猫たちに自由を与えようとしてくれたのだろう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m52", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + 0.3, + nil, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "none", + 1, + 0.5, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "そう思うと……==W==姉がターフェアイトさんに会いに行っていたのは、==W====RT==その方法を模索するためでもあったのかもしれませんね。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "b", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.69, + -0.05, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_attention", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "私はてっきり、ターフェアイト隊長を連れ戻して、陛下の死の真相を突き止め――", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "最終的には、劇団白猫の汚名をそそごうとしているものだと思っていたが……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + -0.02, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "隊長が最後にアモールから戻ってきたとき、==RT==憑き物が落ちたような表情を浮かべていたのは……そういうことだったのかもしれないな。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_146", + "", + 0, + "", + false, + "", + "……それからしばらくの間、姉は隠し部屋にこもって、==RT==アモールから持ち帰った『名前が彫られた赤い心相石』の研究に没頭していました。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + -400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "私はその赤い心相石が、==RT==ターフェアイト隊長につながる手がかりかと思ったんだが……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + -400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 1, + "", + false, + "", + "まさかネリタ隊長が、星ノ塔とともに消えてしまうなんて。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.35, + -0.02, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + nil, + 0.65, + -0.02, + 0.98, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "それは陛下から受けた最後の命令が――==W====RT==『ミラーシュの星ノ塔を封鎖し、何人たりとも立ち入りを禁じよ』==RT==だったからだよ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "……誰にも知られることなく、ネリタ隊長は陛下の任務を完遂した。==W====RT==ミラーシュの星ノ塔を消し去り、同時に『使命という枷』を壊して、==RT==残された劇団白猫のメンバーを救ってくれたんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "そしてその後、リーダーを失った3つの勢力は協力し、==W====RT==『芝居』を演じるようになった。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "ミラーシュの外の者からすれば、荒唐無稽な話かもしれないが……==RT==結果的に、その後は戦いで命を落とす者がいなくなった――というわけさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "none", + 2, + 0.5, + nil, + 0.95, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "010", + "none", + nil, + 0.72, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "010", + "avg_emoji_happy", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.28, + -0.05, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "あああぁ~~っ!?==W====RT==てことはさ、やっぱりコハクの持ってる銃って、==RT==劇団白猫のやつで間違いなかったんじゃない!?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "ターフェアイト隊長から預かったやつを、==W====RT==実はネリタ隊長がそのまま孤児院の地下室に隠しといた……みたいな?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + nil, + "none", + nil, + 0.65, + nil, + 0.95, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.67, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.28, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "あくまで想像ですけど……==W====RT==ターフェアイト隊長の近くに残しておきたかったとか?==RT==たとえ手放しても、それはターフェアイト隊長の生きた証ですから。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "……かもしれないな。==RT==とにかくありがとう。==W====RT==数年来、胸につかえていたものが取れた気分だよ。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.6, + nil, + 0.9, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "close", + nil, + 0.5, + -0.05, + 1.05, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "さて、お礼……というわけではないが、次はこちらが約束を果たす番だ。==RT==君たちを隠し部屋へと案内しよう。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "――ぬ?そうしてくれるとありがたいが……==W====RT==隠し部屋の扉を開けられるのは、==RT==ネリタかターフェアイトだけだと言っていなかったか?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "きちんとした開け方を知っているのはね。==RT==だが扉を開ける暗号には、目星がついているんだ。==W====RT==それは――==W==ネリタ隊長がよく口ずさんでいた歌に隠されている。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:00", + "霧月", + "15日", + "ミラーシュ", + "クリスタルダイヤ鉱山坑道" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "013", + "none", + nil, + 0.28, + -0.4, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -3.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "close", + nil, + 0.3, + -0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "うっははー♪==RT==これがクリスタルダイヤの坑道!?==RT==なんか探検してるみたいでワクワクするね!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + nil, + 0.73, + -0.37, + 1.4, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "close", + nil, + 0.7, + -0.27, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "ふっふー!==W==地の底、すなわち深淵の闇へと足を踏み入れるたび、==RT==漆黒の力は強くなっていくのだ!==W==……たぶん。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "027", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + -0.2, + 1.1, + nil, + 0.0, + nil, + "manbu2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "じゃあこのへんの漆黒の力は私がもーらい!==W====RT==すうううううううううう~~==W==っ!!プハアッ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.17, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "avg_emoji_sigh", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "031", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "ちょっと勝手になにしてるのさ!==W====RT==この坑道に満ちてる漆黒の力はぜんぶシャトン様のものなんだから!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.1, + 0.95, + nil, + nil, + 0.0, + "manbu", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.6, + -0.1, + 0.95, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuint", + 0, + 0.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_awkward", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "(こんな状況下でじゃれ合うのは緊張感に欠けるが、==RT==意気投合しているのはいいこと……なんだよな?)", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(それにしても、星ノ塔オークションで帝国護衛隊が==RT==使っていたクリスタルダイヤは、このような坑道で==RT==採掘されていたのだな)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.5, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "こんなに大きな穴、いったいどうやって掘ったんでしょうか?==W====RT==普通の土や石だけならまだしも、大きくて硬い岩もゴロゴロ==RT==していますし……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "004", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "魔法で爆破?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "003", + "none", + nil, + 0.7, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_sigh", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "鉱山の地盤は意外と脆かったりしますからね。==RT==下手をすれば崩落事故になりかねませんよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "ですのでかつての鉱夫たちは、==RT==火で加熱して、水で急速に冷やす方法を使っていたそうです。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "火と水で?==RT==いったいどうやるんですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.48, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_028", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_026", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "InOutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "まず火の魔法を得意とする人が岩を焼き、==W====RT==それから水の魔法が得意な人がそこに水をかけて急速に冷やします。", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_327", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_028_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_attack", + 0, + 0, + nil, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "31", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "そうすると自然と岩に割れ目ができるので、==W====RT==そこに楔を打ち込み、少しずつ裂け目を深くしていくんです。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_106", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_106", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "そんな方法で岩が割れるなんて……==RT==鉱夫の人たちの知恵ですね。メモしておかないと。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ベニトすごい。物知り。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "すごいのは鉱夫の方々です。==W====RT==私の知識なんて、その受け売りに過ぎませんから。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(少しでも先を急ぎたいところだが……==W====RT==こんなにのんびりしていて、本当に大丈夫だろうか?)", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "none", + "lengzhan2", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "003", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "003", + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "心配しなくても大丈夫よ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "――ぬ?==RT==声に出ていたかな?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "うふふ。==W==いいえ。でも魔王さんってわかりやすいから、==W====RT==考えていることはなんとなくわかっちゃうの。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_symbol", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(まさか『ママ』が持つ特殊能力か……!?==W====RT==って、そんなわけないか。==W==いや、たしかにすごいが――==W==)", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "none", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_speechless", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "005", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "シッ。みんな気をつけて。==W====RT==前から誰か近づいてくるわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "none", + nil, + 0.47, + 0.02, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + 5, + 0.41, + -0.15, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "004", + "none", + 2, + 0.23, + -0.1, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 3, + 0.39, + nil, + 0.9, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "004", + "avg_emoji_exclamation", + 2, + 0.18, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "007", + "none", + 4, + 0.87, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "close", + 5, + 0.64, + -0.15, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "007", + "none", + 1, + 0.85, + nil, + nil, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + 2, + 0.61, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "a", + "004", + "none", + nil, + nil, + -0.15, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ふふ、ほらね?==W====RT==気を抜いてるように見えても、みんな準備はしているのよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_attention", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "たしかに。エリーはみんなのことを本当に==RT==よく見ているんだな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.25, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + nil, + 0.29, + 0.07, + 0.8, + nil, + 0.5, + 0.0, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + nil, + 0.63, + 0.07, + 0.8, + nil, + 0.5, + 0.0, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.46, + -0.02, + 0.95, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.35, + 0.05, + 0.85, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.65, + 0.05, + 0.85, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_exclamation", + nil, + 0.5, + -0.05, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "おっと、そこの魔王!==RT==これ以上は関係者以外立ち入り禁止だよ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.33, + nil, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.63, + nil, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_attention", + 2, + 0.4, + -0.03, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "019", + "none", + nil, + 0.75, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "てゆーかそこの白猫!!==W====RT==この坑道までぶっ壊そうとしたら、今度こそ承知しないからね?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "close", + 2, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "031", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "はぁ?別にあたしたちは悪くないし。==RT==キミたちが巡遊者を騙して、無理やり働かせてたのが悪いんでしょ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "無理やりじゃないもん!ちゃんと契約書だってあるんだから!==RT==条件だって、アグリ・ユニオンと比べたらよっぽどホワイトだよ。==RT====W==それともなに?また白猫がドッカンドッカン爆破して回るって?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "メルサ、落ち着いてくれ。==RT==私たちはここを壊しに来たわけではない。", + "メルサ、落ち着いてくれ。==RT==僕たちはここを壊しに来たわけではない。" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "消えた砂漠の星ノ塔を見つけるため、==RT==劇団白猫の隠し部屋を開けに来たんだ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "none", + nil, + 0.55, + nil, + 0.9, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "003", + "none", + nil, + nil, + 0.2, + 0.9, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "ハハッ!そいつは助かるよ。==W====RT==私たちも、あの隠し部屋の開け方がわからなくて困ってたのさ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.32, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + 0.7, + 0.02, + 1.0, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + 0.66, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "……デザートゲイルが部屋への入り方を知って、==W==どうするつもりだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "決まってるだろう、==W==この坑道がデザートゲイルのものなら、==RT==坑道の中にあるものはすべてデザートゲイルのもの。==RT==たとえそれが、劇団白猫の隠し部屋だったとしてもね。", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "屁理屈を……==W====RT==ならば砂漠の町らしく、決闘で白黒つけようじゃないか。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "決闘?==W==ハハ……==W====RT==いいねいいねいいねぇ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + 1.0, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "010", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 4, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_112", + "a", + "010", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "わぷっ……!?ペッペッ!==RT==坑道の中で砂嵐なんて、なにが起きてるの!?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "クッ……マズいな。==RT==砂嵐で、チームが分断されてしまった……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "ハハハハハッ!私こそが、この砂漠の化身!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 1, + "", + false, + "", + "こちらにつかなかったことを後悔するといい、魔王!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "……とはいえ、私だって鬼じゃない。決闘の提案は受けてやってもいいよ。==RT==ただし、隠し部屋を必要としてるのは魔王なんだろう?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_240", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_land_blade", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "close", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "なら、私と戦うのは――魔王、あんただ。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.5, + nil, + 0.9, + nil, + 0.3, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.2, + -0.1, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "寝言は寝て言って。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.8, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "コハク、アヤメ、行こう!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 1, + "", + false, + "", + "フィーリエで魔王さんを暗殺しようとした借りも、==RT==まとめてここでお返しするよ!!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/config/stm08_21.lua b/lua/game/ui/avg/_jp/config/stm08_21.lua new file mode 100644 index 000000000..5e01a2d84 --- /dev/null +++ b/lua/game/ui/avg/_jp/config/stm08_21.lua @@ -0,0 +1,18408 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "第15話", + "隠された記憶", + "ハサラに勝利し、劇団白猫の隠し部屋にたどりついた一行は、そこでネリタの隠し金庫を発見する。その中にはネリタ自身の心境を綴った手紙と、一冊の本が収められており…なぜか本の中には魔王の肖像画が挟まれていた。", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -8.5, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "Wait", + param = {1.125} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutCubic", + 0.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "006", + "none", + nil, + nil, + -0.36, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetSceneHeading", + param = { + "12:00", + "霧月", + "18日", + "ミラーシュ", + "クリスタルダイヤ鉱山坑道" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "馬鹿な……私が長年かけて完成させた魔法が破られるなんて……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "心相石の恩恵も尽きちまったし……==W==ハッ、こりゃあ厄日だね。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + 40.0, + nil, + "avg1_112", + "a", + "007", + "avg_emoji_idea", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "見て!ハサラが元の姿に戻ったら、砂嵐も収まったよ!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "おっと、油断してたら痛い目を見るよ?==RT==ここがどこだか忘れたわけじゃないだろう?==W====RT==おい、誰か!私の予備の心相石を持ってきな!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + 1.6, + 0.6, + 2.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 1.45, + 0.3, + 2.4, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -15.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.95} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_523", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_unsheathe", + 0, + 1, + -6.5, + -0.9, + nil, + 0.0, + false, + false, + -2.0 + } + }, + { + cmd = "Wait", + param = {3.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "7", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "005", + "none", + nil, + 0.65, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m124", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "誰かっていうのは……うふふ♪==W====RT==寝転んで休んでいる、彼らのことかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.25, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "006", + "none", + nil, + 0.16, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "なっ……!?==RT==あんたたち、なにしてるんだい?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 180.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "6", + "OutCubic", + true, + true, + 0.71, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 90.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + 0.2, + 0.9, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + 0.2, + 0.9, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1287", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + 0.2, + 0.9, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1288", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + 0.2, + 0.9, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.4, + -0.4, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.4, + -0.4, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + 0.6, + -0.4, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + 0.6, + -0.4, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "8", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + -90.0, + 1.12, + "avg3_1297", + "a", + "004", + "avg_emoji_awkward", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "地面に倒れたデザートゲイル", + "", + 0, + "", + false, + "", + "すんません、団長……==W====RT==エリー院長がバケモノすぎて、==W==手も足も出ませんでした……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.23, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 200.0, + -90.0, + 1.11, + "avg3_1295", + "a", + "008", + "avg_emoji_vexation", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "起き上がれないデザートゲイル", + "", + 0, + "", + false, + "", + "==W==優しそうに見えて、==W==あんなに強いなんて……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_1295", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_1297", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "014", + "none", + nil, + nil, + -0.06, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "シャトン様が銃を構えたときにはすべて終わってたとか……==W====RT==ありえない。あの人、ほんと何者?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "012", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "004", + "none", + nil, + 0.65, + nil, + 1.01, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "009", + "none", + nil, + 0.35, + -0.045, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.71, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "チッ、よくもやってくれたね……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "011", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あ、でも安心して?彼らには気を失ってもらっただけだから、==RT==2日もすれば全員目を覚ますと思うわ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -55.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_angry", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "つまり手加減してやったと?==RT==その人を見下したような言い方、気に食わないね。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 0.5, + 1.8, + 0.007, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + -4.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.45, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "007", + "none", + nil, + 0.2, + -0.12, + -1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.585, + -0.075, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_210", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -28.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.5, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 1.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 15.0, + -2.0, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 230.0, + -10.0, + 1.14, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "027", + "none", + 2, + 0.12, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "あらあら、困ったわ。そんなつもりはないんだけど……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -60.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.32, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -8.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ねえメルサちゃん?==RT==デザートゲイル側で動けるのはあなただけなの。==RT==だから悪いけど、みんなを外へ連れ出してもらえないかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "わ、わかったよ!言うとおりにする!==RT==言うとおりにするからもう勘弁してぇ~~!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.08, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "007", + "none", + nil, + nil, + nil, + -1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.87, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "none", + nil, + 0.63, + -0.06, + -1.1, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_208", + 0, + -0.14, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_210", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_086", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_086", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.47, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_276", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ママって、こんなに強かったの?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "私も驚いたけど……いま思うと、私たちが小さい頃は、==RT==フィキンみたいな悪い大人がヒナギクの家を訪ねてくる==RT==ことってなかったじゃない?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "もしかしてだけど、それって周りの大人たちは、==RT==ママの強さを知っていたからなんじゃないかしら?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + -0.14, + 1.25, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.8, + -0.14, + 1.25, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -40.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "004", + "none", + nil, + 0.25, + -0.095, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.75, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + 0.64, + -0.11, + 1.14, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.34, + -0.14, + 1.18, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "てかそれ……薙刀?==RT==ママってそんな武器持ってたっけ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ええ。あなたたちも、洗濯物を干すときにいつも見ていたでしょう?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -20.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.08, + "avg1_103", + "a", + "009", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "洗濯物を干す?==RT==……もしかして、物干し竿?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -40.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "011", + "avg_emoji_shy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "ピンポーン♪こっちの鉈は、薪割り用に置いてあったものよ。==RT==戦闘で扱うのははじめてだったから、ちょっと苦労したけど。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "008", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.65, + -0.11, + 1.16, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "は、はじめて?==RT==そうとは思えないほど、使いこなしているようでしたが……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "おしゃべりはそこまでだ。ホッとして気が抜けるのはわかるが、==RT==恩恵を補充したハサラが反撃してくる前に、隠し部屋の扉を開こう。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "扉を開く?==RT==まさか、隠し部屋はこの近くに……!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "ハサラたちの目の前で、馬鹿正直にしゃべるわけにもいかないからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……ふむ。それはそうだな。==W====RT==それで、扉が見えないが……==RT==どうやって入口を開くんだ?", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "私に聞かれても困るよ。==RT==開け方を知っているのは、私ではないんだ。==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "待て待て待て!!==RT==ここに来る前、自信満々に『ネリタの歌が暗号だ』==RT==と言っていたのはカシミラだぞ!?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "ああ。それは間違いない。だがその歌を知っているのは、私ではなく――==RT==魔王プロトコルのボス、君のほうだ。", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "ターフェアイト隊長の話を聞いて気づいたんだが……==RT==ボスが彼女の記憶の中で聞いたというネリタ隊長の子守唄は、==RT==私が断片的に耳にした隊長の歌と、とてもよく似ているんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "ネリタの子守唄……というと、==RT==あの音程がガタガタなやつか……==RT==あれは、たしか――", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "m12", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_think", + "ChanDou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(ネリタのせいにするつもりはないが、==RT==あんな歌で本当に大丈夫なのだろうか……?)", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.125, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.06, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 20.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "014", + "none", + nil, + 0.4, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "ららら〜♪==W==らら↓〜==W==らららら↑〜♪==W====RT==ぷぇぇぇぇ~~~~っ♪", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_296", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_282", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 20.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "013", + "none", + nil, + 0.6, + -0.21, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_280", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "ChaoDaZhenDong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "ChaoDaZhenDong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "none", + nil, + 0.5, + -0.25, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "014", + "none", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "ああああああああ~~っ!!かゆい!脳が直接かゆくなる!!==RT==もうやめて!こんな歌聞いてたら気が狂っちゃうううう~~っ!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "そ、そこまで言わなくても……==RT==それで、扉は開いたのか?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + nil, + 0.76, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.64, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "いや、これといった反応はない。==RT==音程がズレているからだろうか……?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "021", + "avg_emoji_sweaty", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "音程と言われても……==RT==私はネリタの歌をできる限り忠実に再現したはずだ。", + "音程と言われても……==RT==僕はネリタの歌をできる限り忠実に再現したはずだ。" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + nil, + -0.28, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.17, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ららら〜♪らら↓〜らららら↑〜♪==RT==あれ?この旋律、どこかで聞いたような……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "思い出した!この旋律って、アレじゃないかしら……!?==W====RT==コホン――", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 1, + "vo_STm00_02_000", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {11.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.31, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "これって、ケガしたときなんかにママがよく聞かせてくれたあの歌?==RT==ということは……ママはネリタって人から教わったってこと?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "ボスが目を覚ましたときも、アヤメが歌ってたよね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.1, + "avg1_146", + "a", + "007", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "みなさん見てください!壁が……!==RT==これは……脇道?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_146", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 4.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_299", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "InOutQuart", + false, + false, + 1.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:30", + "霧月", + "18日", + "ミラーシュ", + "劇団白猫の隠し部屋" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "004", + "none", + nil, + 0.2, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.8, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_attention", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "ロウソクの火は……坑道となんら変わりありません。==RT==隠し部屋の中も、空気は確保されているようですね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "ここが探していた隠し部屋なら、==RT==星ノ塔とネリタ隊長に関する手がかりが眠っているはずだ。==RT==みんなで手分けして探そう。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.22, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 200.0, + nil, + 0.98, + "avg1_114", + "b", + "002", + "avg_emoji_music", + 0, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "うっははーっ♪見て見て、カシミラ!==RT==ここにたくさん魔法銃が置いてあるよ!==RT==触ってもいいかな!?いいよね!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + 0.98, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "ド、ドーラとクリスタルダイヤが、無造作に置かれて……!?==RT==古代の金貨も、こんなにたくさん……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 0.98, + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "この鎧、すごく古そう。==RT==いつの時代のものだろう?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_114", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "(ここで星ノ塔に関する手がかりを見つけても……==W====RT==今日はもう18日、いまから塔で『巡遊者である証拠』を==RT==探したとして、月末の会議に間に合うだろうか?)", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -330.0, + nil, + 1.22, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.75, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + -8.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Comment", + param = { + "尘沙在冥思苦想" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "う~ん……右、==W==左、==W==真ん中……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "003", + "avg_emoji_attention", + nil, + 0.5, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 6.0, + false, + 0.8, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -330.0, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "avg_emoji_star", + nil, + 0.63, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナ?どうしたんだ?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "自分がネリタって人だったら、==RT==大事な情報をどこに隠すだろうな~って考えてたの。==RT==私なら……仕掛けを解くと出てくる隠し金庫に――", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -500.0, + 20.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "002", + "avg_emoji_music", + nil, + 0.73, + -0.055, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -6.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_218", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 4.0, + -0.9, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "セイナが黒ネコの置物の尻っぽを引っ張った瞬間、==RT==錆びついた蝶番の軋む音とともに、隠し金庫がポッカリと口を開いた。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "003", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "へへッ、やっぱりね~♪==RT==劇団白猫なのに、黒ネコの置物なんて不自然だなーって思ったんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "ふふ。お手柄だな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.1, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.1, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutSine", + true, + true, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "それで、中に入っているのは……本と手紙?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "勝手に目を通すのは気が引けるが……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "『親愛なるカシミラへ。==RT==もしくは縁があってこれを読んでいるキミへ。』", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……ふむ。書き出しを見る限り、==RT==これはネリタが君へと宛てて書いた手紙のようだな。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "004", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.21, + 1.3, + nil, + 0.4, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "かまわないよ。そのまま続けてくれ。==RT==その手紙の中に、星ノ塔に関する手がかりがあるかもしれないからね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "カシミラが気にしないのなら……わかった。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "007", + "none", + nil, + 0.25, + -0.21, + 1.3, + nil, + nil, + 0.85, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "人には話したことなかったけど……", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m52", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "私は幼い頃から、劇団白猫が運営する孤児院の、==RT==強くてやさしい『ママ』さんたちみたいになりたかったんだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -320.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 2, + 0.65, + -0.16, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "だから正直に言うと、子どもの世話を頼まれたターフェアイトが==RT==うらやましくて、それ以上に悔しかった。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + 2, + 0.65, + -0.12, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + 3, + 0.78, + -0.12, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + 4, + 0.52, + -0.12, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.45, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "でもさ、子どもたちと一緒に暮らすあの子を見て、ようやく気づいたよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "ターフェアイトは私よりずっと『ママ』に向いてて、あの子を選んだ陛下==RT==の判断は正しかったんだってさ。これを読んでるキミは、『ママ』になる==RT==ために必要なものがなにかわかるかな?それはね――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_372", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==子どもたちのために、すべてを犠牲にする覚悟なんだよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_567", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ripples", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "010", + "none", + nil, + nil, + -0.4, + 1.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "ターフェアイトはそれを持ってて、私はそれを持ってなかった。その差。==RT==私はせいぜい、かわいい白猫たちの『お姉さん』ってところかな?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -800.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "それを実感した直後だったよ。==RT==孤児院の地下室で、陛下の名前が彫られた赤い心相石を見つけたのは。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "そしてそれこそが、機密文書の記録にあった、==RT==入り口のない星ノ塔に入るための手段だったってわけ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + nil, + -0.4, + 1.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "もう気づいてるかもしれないけど、私はその手段を使って、陛下の命令に背く決断をした。==RT==劇団白猫のみんなを、使命っていう枷から解き放つための決断をね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "……って思ったんだけど、どうせ陛下のことだから、私がその決断をすることすら見越して、==RT==ネリタって駒にこの役を与えたのかもしれないけど。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 2, + nil, + nil, + 1.07, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + -180.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "とまあ能書きはともかく、私はあの星ノ塔を消し去って、==RT==二度と人の目に触れないようにしようと思うんだ。==RT==そうすれば、どちらにせよ陛下の命令を果たすことにもなるし。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -850.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.99, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "というわけだから、もしあの地下室に行くことがあれば、==RT==羅針盤は処分してくれると助かるよ。==RT==あれはもう必要なくなるはずだから。", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_028", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "もちろんタダでってわけじゃないよ。ターフェアイトの武器も地下室の==RT==隠し棚に置いておいたから、見つけたら持っていってくれてかまわない。==RT==ただひとつだけ、あの子の……エリーの邪魔だけはしないであげて。", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_028", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.15, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + nil, + 0.2, + -0.21, + 1.3, + nil, + 0.4, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.6, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "――以上だ。", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "……そうか。==RT==ネリタ隊長の目的は、はじめから星ノ塔を消すことだったのか。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "だが私は信じないぞ。==RT==隊長は……彼女はその程度のことで、命を落とすような人間ではない。==RT==きっとまだ、あの星ノ塔の中にいるはずだ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "004", + "none", + nil, + 0.6, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.4, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "アヤメさん、みなさんが砂漠の星ノ塔に入ったとき、==RT==髪が青くて、私に似た顔の人を見かけませんでしたか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "えっと……==RT==すみません、あのときは誰とも会いませんでした。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "012", + "none", + nil, + nil, + -0.14, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + -0.1, + 1.16, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "……そうか。==RT==こちらこそ突然おかしなことを聞いてしまって、すまない。==RT==", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 290.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.32, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "013", + "none", + nil, + 0.7, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "てかさ、思ったんだけど手紙の話に出てきた『羅針盤』って、==RT==フィレンからもらったコレのことかな?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "そこの台座のくぼみ、ハマりそう。==RT==セイナ、置いてみて。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.71, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_222", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "31", + "OutSine", + 0.7, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.36} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 4.0, + -1.0, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.9} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "InSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 100.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "019", + "none", + nil, + 0.7, + nil, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.4, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -50.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.5, + -0.14, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.24, + 1.35, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.34, + 1.5, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:45", + "霧月", + "18日", + "ミラーシュ", + "大通り" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "019", + "none", + nil, + nil, + -0.28, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.45, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "はぁ……はぁ……やっと、町に着いた……==RT==暑い……喉渇いて、もう……死にそう……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_142", + "shake_R", + false, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.95} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + 50.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "025", + "none", + nil, + 0.8, + -0.3, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.62, + -0.17, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 1, + "", + false, + "", + "まったく、魔王ってば……どうしてこんな、星ノ塔もない町に――", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "あれ、この看板って……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -450.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "010", + "avg_emoji_speechless", + nil, + 0.5, + -0.12, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "ダイニングバー猫の箱……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 1, + "", + false, + "", + "やったー!!==RT==バーってことは、冷たくてあまーい、砂漠限定ドリンクがあるかも!?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Da", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -8.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_142", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "Wait", + param = {1.85} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 550.0, + -50.0, + 1.08, + "avg1_142", + "a", + "019", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "あ、あれ?地面が急に揺れ始めた?==RT==ま、まさかまた砂嵐……!?ヤダヤダヤダ!==RT==砂漠限定ドリンクを飲む前に死んじゃうなんて、絶対ヤダ!!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_142", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.45, + 1.45, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 100.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_090", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "OutSine", + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "019", + "none", + nil, + nil, + -0.26, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 1, + "", + false, + "", + "ふぅ……た、助かった?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m40", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "ぺっぺっぺっ。うえぇ……でも口の中が砂だらけ……==RT==早く魔王を捕まえて、こんな町から逃げ出さなきゃ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "015", + "none", + nil, + 0.3, + -0.3, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "avg_emoji_flower", + nil, + 0.64, + -0.11, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "あっ、でもでもその前に、こんなところまで追いかけてくることに==RT==なったお詫び――迷惑料として、砂漠限定のドリンクご馳走して==RT==もらわないと割にあわないよね。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "008", + "none", + nil, + 0.85, + -0.18, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "007", + "none", + nil, + 0.25, + -0.18, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "驚いた通行人", + "", + 0, + "", + false, + "", + "お、おい……アレ……!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "仰天した通行人", + "", + 0, + "", + false, + "", + "そんな、どうしてこんなところに……!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "019", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "…………え?ええっ!?==RT==な、なに?私、なにも変なことしてないよ!?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + 1.02, + "avg3_218", + "a", + "004", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "驚いた通行人", + "", + 0, + "", + false, + "", + "お前がなにしようと知ったこっちゃねえよ!==RT==それよりほら!後ろだ!!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_218", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "うしろ?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 1.2, + -1.05, + 1.55, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -550.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 2.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + 5.0, + nil, + 0.7, + 0.0, + false, + false, + 20.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -550.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 420.0, + -620.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {4.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 420.0, + -620.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {2.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 420.0, + -620.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {2.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.15} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + 150.0, + -30.0, + 0.92, + "avg1_142", + "a", + "019", + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "え?あれって……星ノ塔?==RT==おかしいな、さっきまであんなところに塔はなかったはずなのに……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 400.0, + -30.0, + 0.9, + "avg3_219", + "a", + "008", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "DaZhenDong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "仰天した通行人", + "", + 0, + "", + false, + "", + "消えた塔が……==RT==消えた星ノ塔が戻ってきたわ!!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg3_219", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_142", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:50", + "霧月", + "18日", + "ミラーシュ", + "郊外の砂漠" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "005", + "none", + nil, + 0.85, + -0.21, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.15, + -0.21, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.65, + -0.1, + 1.13, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "アンジュ様、部下からの報告によると、==RT==消失していたミラーシュの星ノ塔が、再び現れたとのことです。==RT==また情報どおり、魔王がミラーシュに潜伏していることも確認できました。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "ご苦労様です。それにしても救済委員会のメンバーでもないあなたが、==RT==ここまで協力してくれるなんて。フフ……この世界を守りたいと願う==RT==気持ちの表れでしょうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "いいえ。私には本来の任務がありますから。==RT==大団長の指示でなければ、わざわざこんなところまで来ませんよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.15, + -0.21, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.85, + -0.21, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.17, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "006", + "none", + nil, + nil, + 0.06, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "avg_emoji_music", + nil, + nil, + -0.04, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "温厚な審問官", + "", + 0, + "", + false, + "", + "ヌフ……口では嫌そうな態度をとっても、==RT==命令には逆らえない従順な女性騎士……!==RT==おまけにその汚いものでも見るような目……ありがとうございます!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "楽天的な黎明団員", + "", + 0, + "", + false, + "", + "グレースホルンさんは騎士としての務めを果たしているだけなのに、==RT==なんなんですかその言い方……気持ち悪いですよ?自覚ないんですか?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "温厚な審問官", + "", + 0, + "", + false, + "", + "はい『気持ち悪い』いただきました!ありがとうございます!==RT==というわけですのでアンジュ様、どうかこの卑しいわたくしに罰を!==RT==二度と粗相をはたらくことがないよう、厳しく躾けてやってください!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.51, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "落ち着いてください、160番。==RT==そもそも罰を求める人に罰を与えても、それは罰になりません。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "そうですね……ではこうしましょう。==RT==私はなにもしないので、救済委員会のためここで結果を出してください。==RT==それをあなたの務めとします。", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "014", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "まさか、ここで焦らしてくるとは……!?==W====RT==さすがアンジュ様!一生ついていきます!!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "009", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "それで……ガンヒルト、部隊の集結状況は?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "300名が期日どおり所定の位置に到着。==RT==いつでも侵攻可能です。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "補給物資を輸送中の200名については、==RT==明日の合流を想定しています。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "報告ありがとうございます。==RT==それでは……3人はそれぞれ100名ずつを率い、==RT==行動を開始してください。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "015", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "グレースホルン&160番&ガンヒルト", + "", + 0, + "", + false, + "", + "承知しました。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -7.0, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_008", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + -0.5, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "さて、フィーリエでは油断が隙を招き、うっかり取り逃がしてしまいましたが――", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_008", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + -200.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "今度は間違いがないよう、あのときの10倍の戦力を揃えてきました。==RT==仮に魔王さんが劇団白猫を味方に引き入れたとして……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_008", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "果たして抗うことはできるでしょうか?==RT==フフフ……ゾクゾクしますねぇ♪", + "" + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "とはいえこの戦場で、最後まで立ち続けるのはこちらです。==RT==今度こそあなたの心臓を撃ち抜き――==RT==この世界に救いをもたらしましょう。", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 700.0, + -800.0, + 2.0, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_540", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.48, + -0.7, + 2.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "InOutQuad", + 0.9, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 570.0, + -400.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.58, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "揺れは……収まったかな?==RT==魔王さん、大丈夫?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "021", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "わ、私は大丈夫だ。==RT==あと、体を張って守ってくれたのは==RT==ありがたいのだが……", + "ぼ、僕は大丈夫だ。==RT==あと、体を張って守ってくれたのは==RT==ありがたいのだが……" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "avg_emoji_flurry", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "セイナに覆いかぶさられている――==RT==というかセイナの体で押し潰されている==RT==この状況のほうが正直苦しい……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:50", + "霧月", + "18日", + "ミラーシュ", + "劇団白猫の隠し部屋" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.2, + -0.09, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.8, + -0.09, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + -0.045, + 1.06, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + -0.04, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "いまの、地震?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "これまでミラーシュで地震が起きたことなんて……==RT==とにかく外に出て状況を確認しよう。==RT==劇団白猫が先行するから、みんなは注意しながらあとに続いてくれ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "005", + "none", + 2, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + -0.07, + 1.07, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "それじゃあママは殿を務めるわね。==W====RT==あなたたちは先に行ってちょうだい。", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutQuad", + true, + true, + 0.9, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "よし、私たちもみんなを追いかけ――", + "よし、僕たちもみんなを追いかけ――" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "うわあっ!?==W==", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "none", + nil, + 0.7, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + -20.0, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 4.0, + -2.0, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.65, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "008", + "none", + nil, + 0.2, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_flurry", + nil, + 0.41, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.5, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -12.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.85, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "005", + "none", + nil, + 0.28, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "007", + "none", + nil, + 0.8, + -0.2, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + -20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.62, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "ま、魔王さん!?==RT==だいぶ派手に転んだねぇ……平気?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "イタタタ……膝を打ったが、問題ないよ。", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 80.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m101", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "だが、どうしてこんなところに本が――==W====RT==いや、いまの揺れで金庫から落ちたのか?", + "" + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_idea", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "Comment", + param = { + "看到演出效果后,可能会增补台词" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "……ぬ?これは?==RT==間に紙が挟まっているようだが……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "6", + "OutQuad", + 0.8, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.9} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + 50.0, + 1.35, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 35.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 1, + "", + false, + "", + "ふむ、絵……似顔絵、肖像画?==RT==どことなく私に似ているような気が……==RT==ってこれはどう見ても私ではないか!?", + "ふむ、絵……似顔絵、肖像画?==RT==どことなく僕に似ているような気が……==RT==ってこれはどう見ても僕ではないか!?" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "0", + "OutQuad", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "どういうことだ?==RT==記憶を失くす前の私が、誰かに頼んで描いてもらった?==RT==だとしても、どうしてそんなものがこの隠し部屋に……", + "どういうことだ?==RT==記憶を失くす前の僕が、誰かに頼んで描いてもらった?==RT==だとしても、どうしてそんなものがこの隠し部屋に……" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "あれ?その絵が挟まってたページ、なにか書いてない?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -650.0, + 450.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "これは……皇帝の紋章?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + 0.0, + 1.28, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==ひとりの人間が多くを記憶するのは不幸であり、==RT==多くを知るのも不幸であり、==RT==また多くを知覚することも不幸である。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==けれどあなたとの記憶は、==RT==いつもやさしく私を抱きしめてくれる。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==あなたはいったい、==RT==いつになったら戻ってきてくれるのでしょうか?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==私の魔王様。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==私の救世主様。", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_jp/preset/avgcharacter.lua b/lua/game/ui/avg/_jp/preset/avgcharacter.lua index 774c18c67..9a0fd82cf 100644 --- a/lua/game/ui/avg/_jp/preset/avgcharacter.lua +++ b/lua/game/ui/avg/_jp/preset/avgcharacter.lua @@ -1164,13 +1164,13 @@ return { }, { id = "avg3_216", - name = "***", + name = "ガンヒルト", name_bg_color = "#caaee2", ver = "1.13.2" }, { id = "avg3_217", - name = "***", + name = "160番", name_bg_color = "#fffdf5", ver = "1.13.2" }, @@ -1260,7 +1260,7 @@ return { }, { id = "avg3_232", - name = "***", + name = "天穹保険従業員", name_bg_color = "#0ABEC5", ver = "1.13.2" }, diff --git a/lua/game/ui/avg/_kr/config/bbm08_bt01.lua b/lua/game/ui/avg/_kr/config/bbm08_bt01.lua new file mode 100644 index 000000000..77244e981 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/bbm08_bt01.lua @@ -0,0 +1,612 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_001", + "", + "", + 0, + "주공, 이쪽입니다.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "", + 0, + "vo_BBm08_BT01_002", + "", + "", + 0, + "치토세를 이끌어주신 분은, 누구이십니까?", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "제 이름을 들은 들, 아무 도움도 되지 않사옵니다.", + 0, + "vo_BBm08_BT01_003", + "", + "", + 0, + "제 이름을 들은 들, 아무 도움도 되지 않사옵니다.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "그것보다, 자……", + 0, + "vo_BBm08_BT01_004", + "", + "", + 0, + "그것보다, 자……", + "" + } + }, + { + cmd = "SetGroupId", + param = {"15"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_948", + "002", + "", + 0, + "vo_BBm08_BT01_005", + "", + "", + 0, + "있다! 저기다!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"16"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "치토세에게 맡겨주시길!", + 0, + "vo_BBm08_BT01_006", + "", + "", + 0, + "치토세에게 맡겨주시길!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"17"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "그대는 마왕님을 데리고 도망가시옵소서.", + 0, + "vo_BBm08_BT01_007", + "", + "", + 0, + "그대는 마왕님을 데리고 도망가시옵소서.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"18"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_157", + "002", + "복병인가!?", + 0, + "vo_BBm08_BT01_008", + "", + "", + 0, + "복병인가!?", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "여기에도……", + 0, + "vo_BBm08_BT01_009", + "", + "", + 0, + "여기에도……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "자, 서두르시지요.", + 0, + "vo_BBm08_BT01_010", + "", + "", + 0, + "자, 서두르시지요.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "분위기가 바뀌었습니다.", + 0, + "vo_BBm08_BT01_011", + "", + "", + 0, + "분위기가 바뀌었습니다.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "애시 에리어에 들어왔기 때문이겠지요.", + 0, + "vo_BBm08_BT01_012", + "", + "", + 0, + "애시 에리어에 들어왔기 때문이겠지요.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_947", + "002", + "저놈들을 포위해라!", + 0, + "vo_BBm08_BT01_013", + "", + "", + 0, + "놈들을 포위해라!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_157", + "002", + "다치고 싶지 않으면 무기를 버리고 투항해라.", + 0, + "vo_BBm08_BT01_014", + "", + "", + 0, + "다치고 싶지 않으면 무기를 버리고 투항해라.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "치토세는 주공의 칼. 주공이 치토세를 버릴 일은 없습니다.", + 0, + "vo_BBm08_BT01_015", + "", + "", + 0, + "치토세는 주공의 칼. 주공이 치토세를 버릴 일은 없습니다.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_947", + "002", + "큭……", + 0, + "vo_BBm08_BT01_016", + "", + "", + 0, + "큭……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "이런 이런, 저를 잊으신 것인지요?", + 0, + "vo_BBm08_BT01_017", + "", + "", + 0, + "이런 이런, 저를 잊으신 것인지요?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "여기서는 훤히 보이옵니다만.", + 0, + "vo_BBm08_BT01_018", + "", + "", + 0, + "여기서는 훤히 보이옵니다만.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_019", + "", + "", + 0, + "그늘을 이용해서 전진하시옵소서.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "여차하면 제가 엄호하겠사옵니다.", + 0, + "vo_BBm08_BT01_020", + "", + "", + 0, + "여차하면 제가 엄호하겠사옵니다.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"9"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "저 작은 배 쪽으로 가시지요.", + 0, + "vo_BBm08_BT01_021", + "", + "", + 0, + "저 작은 배 쪽으로 가시지요.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "무슨 일이 있어도, 치토세가 주공을 지켜내겠습니다.", + 0, + "vo_BBm08_BT01_022", + "", + "", + 0, + "무슨 일이 있어도, 치토세가 주공을 지켜내겠습니다.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"10"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "여기도 저기도 적들 투성이옵니다.", + 0, + "vo_BBm08_BT01_023", + "", + "", + 0, + "여기도 저기도 적들 투성이옵니다.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "발각되지 않게 신중하게 전진하도록 하시지요.", + 0, + "vo_BBm08_BT01_024", + "", + "", + 0, + "발각되지 않게 신중하게 전진하도록 하시지요.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"11"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg2_947", + "002", + "큭……", + 0, + "vo_BBm08_BT01_025", + "", + "", + 0, + "큭……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "엄호, 감사합니다.", + 0, + "vo_BBm08_BT01_026", + "", + "", + 0, + "엄호, 감사합니다.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"12"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "수십 년 정도 일찍 태어났더라면, 뛰어난 닌자가 되었겠사옵니다.", + 0, + "vo_BBm08_BT01_027", + "", + "", + 0, + "수십 년 정도 일찍 태어났더라면, 뛰어난 닌자가 되었겠사옵니다.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"13"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "마왕님께선, 제 엄호에 너무 기대시고 있사옵니다.", + 0, + "vo_BBm08_BT01_028", + "", + "", + 0, + "마왕님께선, 제 엄호에 너무 기대시고 있사옵니다.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"14"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "여기를 빠져나갈 때까지는 참아낼 수밖에요.", + 0, + "vo_BBm08_BT01_029", + "", + "", + 0, + "여기를 빠져나갈 때까지는 참아낼 수밖에요.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_144_BB_002", + "002", + "기사들이 그쪽으로 돌아 들어오고 있습니다. 스스로의 안전을 확보해 주십시오.", + 0, + "vo_BBm08_BT01_030", + "", + "", + 0, + "기사들이 그쪽으로 돌아 들어오고 있습니다. 스스로의 안전을 확보해 주십시오.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_145", + "002", + "", + 0, + "vo_BBm08_BT01_031", + "", + "", + 0, + "문제없사옵니다. 가볍게 어루만져드리지요.", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/bbm08_bt02.lua b/lua/game/ui/avg/_kr/config/bbm08_bt02.lua new file mode 100644 index 000000000..995317a5e --- /dev/null +++ b/lua/game/ui/avg/_kr/config/bbm08_bt02.lua @@ -0,0 +1,488 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_001", + "", + "", + 0, + "잔뜩 튀어나왔어.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "그것보다, 백묘 극단은 대체 뭐죠?!", + 0, + "vo_BBm08_BT02_002", + "", + "", + 0, + "그것보다, 백묘 극단은 대체 뭐죠?!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "아야메, 말이 통하는 상대가 아냐.", + 0, + "vo_BBm08_BT02_003", + "", + "", + 0, + "아야메, 말이 통하는 상대가 아냐.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "일단 기절시키자.", + 0, + "vo_BBm08_BT02_004", + "", + "", + 0, + "일단 기절시키자.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "길이…… 계단으로 돌아서 가자.", + 0, + "vo_BBm08_BT02_005", + "", + "", + 0, + "길이…… 계단으로 돌아서 가자.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "검은 고양이는 좋아.", + 0, + "vo_BBm08_BT02_006", + "", + "", + 0, + "검은 고양이는 좋아.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_007", + "", + "", + 0, + "새까매서, 신비로워.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT02_008", + "", + "", + 0, + "제국 호위대라면 얘기를 들어주겠지……!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT02_009", + "", + "", + 0, + "저기, 저희는 백묘 극단하고는 아무 관계……", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_157", + "002", + "", + 0, + "vo_BBm08_BT02_010", + "", + "", + 0, + "백묘다! 붙잡아라!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_157", + "002", + "", + 0, + "vo_BBm08_BT02_011", + "", + "", + 0, + "퇴각! 이 놈들, 너무 강해……!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_012", + "", + "", + 0, + "우리 승리.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "어라, 장비가 엄청 떨어져 있는데?", + 0, + "vo_BBm08_BT02_013", + "", + "", + 0, + "더 이상 싸울 의지가 없어 보여.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_014", + "", + "", + 0, + "이거, 뭐지?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT02_015", + "", + "", + 0, + "회전초야.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_016", + "", + "", + 0, + "재밌어. 콕콕♪", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_208", + "002", + "", + 0, + "vo_BBm08_BT02_017", + "", + "", + 0, + "남의 구역에 당당히 들어오다니. 배짱 한 번 좋은데!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"10"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT02_019", + "", + "", + 0, + "이런, 코하쿠! 빨리 도망가자…!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_020", + "", + "", + 0, + "이 소리……", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_208", + "002", + "", + 0, + "vo_BBm08_BT02_021", + "", + "", + 0, + "뭐야?! 차……!?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm08_BT02_022", + "", + "", + 0, + "야~ 코하쿠~? 나도 도와줄까?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_023", + "", + "", + 0, + "됐어. 우리만으로도 충분.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm08_BT02_024", + "", + "", + 0, + "그렇구나. 그러면 맡길게!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"9"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_208", + "002", + "", + 0, + "vo_BBm08_BT02_025", + "", + "", + 0, + "저 정도 머릿수로도 못 이긴다고?!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_026", + "", + "", + 0, + "움직임이 느려.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_208", + "002", + "", + 0, + "vo_BBm08_BT02_027", + "", + "", + 0, + "얕보고 자빠졌네!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT02_028", + "", + "", + 0, + "끝이야.", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/bbm08_bt03.lua b/lua/game/ui/avg/_kr/config/bbm08_bt03.lua new file mode 100644 index 000000000..cdda90d0d --- /dev/null +++ b/lua/game/ui/avg/_kr/config/bbm08_bt03.lua @@ -0,0 +1,352 @@ +return { + { + cmd = "SetGroupId", + param = {"1"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_001", + "", + "", + 0, + "하핫, 포기해라!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"8"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "사막은 내 앞마당. 너희에게 승산은 없어!", + 0, + "vo_BBm08_BT03_002", + "", + "", + 0, + "사막은 내 앞마당. 너희에게 승산은 없어!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"2"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm08_BT03_003", + "", + "", + 0, + "상대는 우리야!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "하핫, 목숨 아까운 줄 모르는 놈은 싫어하지 않는다고!", + 0, + "vo_BBm08_BT03_004", + "", + "", + 0, + "하핫, 목숨 아까운 줄 모르는 놈은 싫어하지 않는다고!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_005", + "", + "", + 0, + "자, 전력으로 와라!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"3"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_006", + "", + "", + 0, + "모래가 있는 한, 나는 무적이다!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT03_007", + "", + "", + 0, + "하자나가 모래 거인으로……?! 코하쿠, 그 기술을 시험해 보자!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "", + 0, + "vo_BBm08_BT03_008", + "", + "", + 0, + "오케이.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"4"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_009", + "", + "", + 0, + "이게 모래전갈의 방식이야!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_010", + "", + "", + 0, + "터져라, 터져라!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "", + 0, + "vo_BBm08_BT03_011", + "", + "", + 0, + "지면을 때리면 폭탄이 터지는 건가?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "내가 할게.", + 0, + "vo_BBm08_BT03_012", + "", + "", + 0, + "내가 할게.", + "" + } + }, + { + cmd = "SetGroupId", + param = {"5"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "", + 0, + "vo_BBm08_BT03_013", + "", + "", + 0, + "나한테 공격을 맞췄다고……?", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_112", + "002", + "언 곳을 공격하면, 대미지가 들어간다는 거지!", + 0, + "vo_BBm08_BT03_014", + "", + "", + 0, + "언 곳을 공격하면, 대미지가 들어간다는 거지!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_111", + "002", + "", + 0, + "vo_BBm08_BT03_015", + "", + "", + 0, + "광산에서 일하는 사람들의 지혜예요!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"6"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "칫, 아직이다……!", + 0, + "vo_BBm08_BT03_016", + "", + "", + 0, + "칫, 아직이다……!", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg3_210", + "002", + "내 것이 되지 않겠다면, 전부 박살 내 주지……!", + 0, + "vo_BBm08_BT03_017", + "", + "", + 0, + "내 것이 되지 않겠다면, 전부 박살 내 주지……!", + "" + } + }, + { + cmd = "SetGroupId", + param = {"7"} + }, + { + cmd = "SetBubbleUIType", + param = {3} + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "쓸데없는 발악.", + 0, + "vo_BBm08_BT03_018", + "", + "", + 0, + "쓸데없는 발악.", + "" + } + }, + { + cmd = "SetBubble", + param = { + "avg1_103", + "002", + "우리의 완전 승리.", + 0, + "vo_BBm08_BT03_019", + "", + "", + 0, + "우리의 완전 승리.", + "" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/cg_160_03.lua b/lua/game/ui/avg/_kr/config/cg_160_03.lua index 608587481..9567bcea3 100644 --- a/lua/game/ui/avg/_kr/config/cg_160_03.lua +++ b/lua/game/ui/avg/_kr/config/cg_160_03.lua @@ -175,7 +175,7 @@ return { nil, nil, nil, - "none", + "stop", "OutCubic", 1.0, false diff --git a/lua/game/ui/avg/_kr/config/stev_01_01.lua b/lua/game/ui/avg/_kr/config/stev_01_01.lua index e15ec0993..6fd9c26e7 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_01.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_01.lua @@ -7156,7 +7156,7 @@ return { "", false, "", - "흥…… 이렇게 수상쩍은 녀석을 배에 태우다니, 언니는 무슨 생각이야에요……", + "흥…… 이렇게 수상쩍은 녀석을 배에 태우다니, 언니는 무슨 생각이야예요……", "" } }, @@ -7477,7 +7477,7 @@ return { "", false, "", - "유, 령, 선, 이다에요.", + "유, 령, 선, 이다예요.", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_02.lua b/lua/game/ui/avg/_kr/config/stev_01_02.lua index 27d6ff386..560facd7c 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_02.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_02.lua @@ -662,7 +662,7 @@ return { "", false, "", - "운이 좋았다에요. 배를 타고 나오자마자 너가 파도에 쓸려가는 게 딱 보였다에요.", + "운이 좋았다예요. 배를 타고 나오자마자 너가 파도에 쓸려가는 게 딱 보였다예요.", "" } }, @@ -751,7 +751,7 @@ return { "", false, "", - "언니가 건져 주지 않았으면…… 지금쯤 상어 밥이 됐을 거야에요.", + "언니가 건져 주지 않았으면…… 지금쯤 상어 밥이 됐을 거야예요.", "" } }, @@ -1122,7 +1122,7 @@ return { "", false, "", - "그, 그렇군요? 우, 운이 좋았다는 건 취소한다에요.", + "그, 그렇군요? 우, 운이 좋았다는 건 취소한다예요.", "" } }, @@ -1178,7 +1178,7 @@ return { "", false, "", - "사실 그 랜턴은 우리 배 갑판에 있던 건데, 아마 파도에 배가 흔들리면서 바다에 떨어진 것 같아에요. ==W==그래서 눈을 크게 뜨고 수면을 관찰하다가…… 널 발견한 거야에요.", + "사실 그 랜턴은 우리 배 갑판에 있던 건데, 아마 파도에 배가 흔들리면서 바다에 떨어진 것 같아에요. ==W==그래서 눈을 크게 뜨고 수면을 관찰하다가…… 널 발견한 거야예요.", "" } }, @@ -1319,7 +1319,7 @@ return { "", false, "", - "한마디로 네가 물에 빠진 원인을 제공한 건 우리라는 거고…… 미, 미안하다에요……", + "한마디로 네가 물에 빠진 원인을 제공한 건 우리라는 거고…… 미, 미안하다예요……", "" } }, @@ -1993,7 +1993,7 @@ return { "", false, "", - "마왕~? ==W==이름이 왜 그 모양이죠? 수상하다에요……", + "마왕~? ==W==이름이 왜 그 모양이죠? 수상하다예요……", "" } }, @@ -2104,7 +2104,7 @@ return { "", false, "", - "솔직하게 대답해라입니다. 왜 밤바다를 혼자 돌아다니고 있었냐에요.", + "솔직하게 대답해라입니다. 왜 밤바다를 혼자 돌아다니고 있었냐예요.", "" } }, @@ -2143,7 +2143,7 @@ return { "", false, "", - "누가 사주했다입니까? 의뢰인 이름이 뭐냐에요?", + "누가 사주했다입니까? 의뢰인 이름이 뭐냐예요?", "" } }, @@ -2360,7 +2360,7 @@ return { "", false, "", - "설마 동료에게 이 배의 위치를 전달하려고에요……?!", + "설마 동료에게 이 배의 위치를 전달하려고예요……?!", "" } }, @@ -3835,7 +3835,7 @@ return { "", false, "", - "우리도 중요한 일정이 있어서 다시 데려다줄 시간은 없다에요.", + "우리도 중요한 일정이 있어서 다시 데려다줄 시간은 없다예요.", "" } }, @@ -3874,7 +3874,7 @@ return { "", false, "", - "불쌍하니까 통조림은 나눠준다에요. 여기서 굶어 죽으면 치우기 귀찮다에요.", + "불쌍하니까 통조림은 나눠준다예요. 여기서 굶어 죽으면 치우기 귀찮다예요.", "" } }, @@ -3969,7 +3969,7 @@ return { "", false, "", - "미안하다에요. ==W==언니!", + "미안하다예요. ==W==언니!", "" } }, @@ -4271,7 +4271,7 @@ return { "", false, "", - "적어도 오늘은 저희 배에서 지내는 수밖에 없을 것 같다에요.", + "적어도 오늘은 저희 배에서 지내는 수밖에 없을 것 같다예요.", "" } }, @@ -4360,7 +4360,7 @@ return { "", false, "", - "맞다에요. 엄~청나게 멀다에요. 갈매기도 날아가다 지쳐 떨어질 만큼이다에요.", + "맞다예요. 엄~청나게 멀다예요. 갈매기도 날아가다 지쳐 떨어질 만큼이다예요.", "" } }, @@ -4533,7 +4533,7 @@ return { "", false, "", - "후훗, 당연하다에요! 우린 이 근방에선 이름 좀 날리는 항해 여행가니까에요!", + "후훗, 당연하다예요! 우린 이 근방에선 이름 좀 날리는 항해 여행가니까예요!", "" } }, @@ -4576,7 +4576,7 @@ return { "", false, "", - "실력순으로 보면 우리 언니는 무조건 넘버원이다에요!", + "실력순으로 보면 우리 언니는 무조건 넘버원이다예요!", "" } }, @@ -4615,7 +4615,7 @@ return { "", false, "", - "전…… ==W==열 손가락 안에는 든다에요. ……아마도.", + "전…… ==W==열 손가락 안에는 든다예요. ……아마도.", "" } }, @@ -5052,7 +5052,7 @@ return { "", false, "", - "거짓말이다에요.", + "거짓말이다예요.", "" } }, @@ -5227,7 +5227,7 @@ return { "", false, "", - "통화 상대가 ‘바다 조사’라고 하는 걸 들었다에요. 당신, 원래는 뭐 하러 왔냐입니까?", + "통화 상대가 ‘바다 조사’라고 하는 걸 들었다예요. 당신, 원래는 뭐 하러 왔냐입니까?", "" } }, @@ -5270,7 +5270,7 @@ return { "", false, "", - "아, 오해할까 봐 그러는데 일부러 엿들은 건 아니다에요? 상대방 목소리가 너무 커서 대놓고 들린 거다에요.", + "아, 오해할까 봐 그러는데 일부러 엿들은 건 아니다예요? 상대방 목소리가 너무 커서 대놓고 들린 거다예요.", "" } }, @@ -5634,7 +5634,7 @@ return { "", false, "", - "역시 예상대로 유령선이 목적이었다에요.", + "역시 예상대로 유령선이 목적이었다예요.", "" } }, @@ -5677,7 +5677,7 @@ return { "", false, "", - "훗, 너 진짜 운 좋았다에요.", + "훗, 너 진짜 운 좋았다예요.", "" } }, @@ -5767,7 +5767,7 @@ return { "", false, "", - "당신 눈앞에 있는 우리가 바로…… 칼로 역사상 최고의 항해 여행가인 마레 님의 가족이다에요!", + "당신 눈앞에 있는 우리가 바로…… 칼로 역사상 최고의 항해 여행가인 마레 님의 가족이다예요!", "" } }, @@ -5810,7 +5810,7 @@ return { "", false, "", - "애초에 ==W==마레 님은 바다의 빛을 직접 두 눈으로 본 유일한 목격자니까에요.", + "애초에 ==W==마레 님은 바다의 빛을 직접 두 눈으로 본 유일한 목격자니까예요.", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_03.lua b/lua/game/ui/avg/_kr/config/stev_01_03.lua index 01d2e50ab..4a7395832 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_03.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_03.lua @@ -1340,7 +1340,7 @@ return { "", false, "", - "바다에는 사람의 상상을 뛰어넘는 게 많다에요.", + "바다에는 사람의 상상을 뛰어넘는 게 많다예요.", "" } }, @@ -1379,7 +1379,7 @@ return { "", false, "", - "그리고 그게 바로 바다의 매력이기도 하다에요!", + "그리고 그게 바로 바다의 매력이기도 하다예요!", "" } }, @@ -1962,7 +1962,7 @@ return { "", false, "", - "우리 할머니가 거짓말쟁이로 기억되는 건 너무 안타깝고 불쌍하다에요……", + "우리 할머니가 거짓말쟁이로 기억되는 건 너무 안타깝고 불쌍하다예요……", "" } }, @@ -2119,7 +2119,7 @@ return { "", false, "", - "그런 거다에요. 참고로 할머니를 욕한 인간들도 일주일 안으로 보물을 찾겠다고 바다로 나갔다에요.", + "그런 거다예요. 참고로 할머니를 욕한 인간들도 일주일 안으로 보물을 찾겠다고 바다로 나갔다예요.", "" } }, @@ -2167,7 +2167,7 @@ return { "", false, "", - "==W==그런 인간들은…… 그냥 폭풍에 휩쓸려서 싹 다 죽어버렸으면 좋겠다에요.", + "==W==그런 인간들은…… 그냥 폭풍에 휩쓸려서 싹 다 죽어버렸으면 좋겠다예요.", "" } }, @@ -2710,7 +2710,7 @@ return { "", false, "", - "당신, 설마 언니가 아무 대비도 없이 온 줄 알았냐입니까? 천만의 말씀! 만약 유령선을 만나더라도 무서울 건 없다에요!", + "당신, 설마 언니가 아무 대비도 없이 온 줄 알았냐입니까? 천만의 말씀! 만약 유령선을 만나더라도 무서울 건 없다예요!", "" } }, @@ -2774,7 +2774,7 @@ return { "", false, "", - "이번에는 특별히 지리 센터에서 유령을 찍을 수 있다는 사진기를 빌려 왔다에요!", + "이번에는 특별히 지리 센터에서 유령을 찍을 수 있다는 사진기를 빌려 왔다예요!", "" } }, @@ -2863,7 +2863,7 @@ return { "", false, "", - "맞다에요. 저주 사진을 만들 수 있죠! ==W==우리 할머니를 욕한 사람은 후손까지 모조리 저주해 주겠다에요!", + "맞다예요. ==W==저주 사진을 만들 수 있죠! 우리 할머니를 욕한 사람은 후손까지 모조리 저주해 주겠다예요!", "" } }, @@ -3349,7 +3349,7 @@ return { "", false, "", - "뭔데요? 일단 들어나 보겠다에요.", + "뭔데요? 일단 들어나 보겠다예요.", "" } }, @@ -3466,7 +3466,7 @@ return { "", false, "", - "언니는 ==W==어떻게 생각하냐에요?", + "언니는 ==W==어떻게 생각하냐예요?", "" } }, @@ -3539,7 +3539,7 @@ return { "", false, "", - "일손이 느는 건 환영이다이지만…… 저 인간이 나쁜 녀석이라면 치명적인 함정이다에요.", + "일손이 느는 건 환영이다이지만…… 저 인간이 나쁜 녀석이라면 치명적인 함정이다예요.", "" } }, @@ -3587,7 +3587,7 @@ return { "", false, "", - "우리가 자는 사이에 식량을 다 먹어 치울지도 모른다에요. 아예 키를 아무렇게나 돌려서 조난시킬지도 모른다에요.", + "우리가 자는 사이에 식량을 다 먹어 치울지도 모른다예요. 아예 키를 아무렇게나 돌려서 조난시킬지도 모른다예요.", "" } }, @@ -3860,7 +3860,7 @@ return { "", false, "", - "어쩔 수 없다에요. 이럴 때 언니 말은 항상 옳았다에요.", + "어쩔 수 없다예요. 이럴 때 언니 말은 항상 옳았다예요.", "" } }, @@ -4091,7 +4091,7 @@ return { "", false, "", - "걱정할 필요 없다에요! 언제 어디서나 어머니와 같은 바다가 우리를 지켜줄 거다에요!", + "걱정할 필요 없다예요! 언제 어디서나 어머니와 같은 바다가 우리를 지켜줄 거다예요!", "" } }, @@ -5202,7 +5202,7 @@ return { "", false, "", - "왔다아아아! 어엄청 큰 대구가 걸렸다에요!!", + "왔다아아아! 어엄청 큰 대구가 걸렸다예요!!", "" } }, @@ -5229,7 +5229,7 @@ return { "", false, "", - "힘 대결은 안 진다에요~!", + "힘 대결은 안 진다예요~!", "" } }, @@ -6878,7 +6878,7 @@ return { "", false, "", - "해냈다에요~!! 드디어 낚았다에요!!", + "해냈다예요~!! 드디어 낚았다예요!!", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_04.lua b/lua/game/ui/avg/_kr/config/stev_01_04.lua index c038b621f..f37dccf32 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_04.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_04.lua @@ -643,7 +643,7 @@ return { "", false, "", - "하, 하하하…… 네, 그렇다에요. 윈윈이다에요……", + "하, 하하하…… 네, 그렇다예요. 윈윈이다예요……", "" } }, @@ -881,7 +881,7 @@ return { "", false, "", - "알았다에요! 이, 녀, 석이랑 같이 꼼꼼~하게 협력해 보겠다에요……", + "알았다예요! 이, 녀, 석이랑 같이 꼼꼼~하게 협력해 보겠다예요……", "" } }, @@ -1099,7 +1099,7 @@ return { "", false, "", - "마지막으로 배낭을 정리하면…… 물자 확인은 이걸로 끝이다에요.", + "마지막으로 배낭을 정리하면…… 물자 확인은 이걸로 끝이다예요.", "" } }, @@ -1197,7 +1197,7 @@ return { "", false, "", - "알겠다에요…… 너, 좀 한다에요. 적어도 머리는 잘 돌아가는 것 같다에요.", + "알겠다예요…… 너, 좀 한다예요. 적어도 머리는 잘 돌아가는 것 같다예요.", "" } }, @@ -1325,7 +1325,7 @@ return { "", false, "", - "그렇다고 오늘 아침 일을 용서한 건 아니다에요!", + "그렇다고 오늘 아침 일을 용서한 건 아니다예요!", "" } }, @@ -1377,7 +1377,7 @@ return { "", false, "", - "언니한테 어떻게 감히 그런 짓을……! ==W==절대 용서 안 한다에요!", + "언니한테 어떻게 감히 그런 짓을……! ==W==절대 용서 안 한다예요!", "" } }, @@ -1615,7 +1615,7 @@ return { "", false, "", - "헉! 당신의 정체가 뭔지 완전히 깨달았다에요……!", + "헉! 당신의 정체가 뭔지 완전히 깨달았다예요……!", "" } }, @@ -1744,7 +1744,7 @@ return { "", false, "", - "당신…… 사실은 세이렌이죠?! 우리 언니는 당신에게 매혹당한 게 틀림없다에요!", + "당신…… 사실은 세이렌이죠?! 우리 언니는 당신에게 매혹당한 게 틀림없다예요!", "" } }, @@ -1855,7 +1855,7 @@ return { "", false, "", - "어쩐지 이상했다에요. 경계심이 강한 언니가 왜 당신 같은 인간을 배에 태울 만큼 마음에 들어 했는지……", + "어쩐지 이상했다예요. 경계심이 강한 언니가 왜 당신 같은 인간을 배에 태울 만큼 마음에 들어 했는지……", "" } }, @@ -2036,7 +2036,7 @@ return { "", false, "", - "부탁이니까…… 지금 당장 언니한테서 손 떼라에요! 아니면 차라리 나를 노려라에요!!", + "부탁이니까…… 지금 당장 언니한테서 손 떼라예요! 아니면 차라리 나를 노려라예요!!", "" } }, @@ -2161,7 +2161,7 @@ return { "", false, "", - "언니가 제정신으로 돌아올 수만 있다면 뭐든지 할거에요…… 앞으로 낚은 물고기는 다 당신한테 주겠다에요!", + "언니가 제정신으로 돌아올 수만 있다면 뭐든지 할거에요…… 앞으로 낚은 물고기는 다 당신한테 주겠다예요!", "" } }, @@ -2302,7 +2302,7 @@ return { "", false, "", - "그래도 모자라면…… ==W==내가 제물이 돼도 좋다에요!!", + "그래도 모자라면…… ==W==내가 제물이 돼도 좋다예요!!", "" } }, @@ -2558,7 +2558,7 @@ return { "", false, "", - "훗, 우리 언니가 후각은 엄청나다에요. 눈에 보이는 것보다 냄새가 훨씬 정확한 정보다에요.", + "훗, 우리 언니가 후각은 엄청나다예요. 눈에 보이는 것보다 냄새가 훨씬 정확한 정보다예요.", "" } }, @@ -2747,7 +2747,7 @@ return { "", false, "", - "아무튼! 일단은 언니 얼굴을 봐서 인정해 주겠다에요! 하지만 앞으로도 감시는 계속한다에요!", + "아무튼! 일단은 언니 얼굴을 봐서 인정해 주겠다예요! 하지만 앞으로도 감시는 계속한다예요!", "" } }, @@ -2921,7 +2921,7 @@ return { "", false, "", - "언니가 아침 다 차렸다에요! 먼저 간다에요!!", + "언니가 아침 다 차렸다예요! 먼저 간다예요!!", "" } }, @@ -3485,7 +3485,7 @@ return { "", false, "", - "당연하다에요, 여긴 무인도니까요. 이게 바다의 본래 모습이다에요!", + "당연하다예요, 여긴 무인도니까요. 이게 바다의 본래 모습이다예요!", "" } }, @@ -3658,7 +3658,7 @@ return { "", false, "", - "아, 알겠어요! ==W==너, 기억해 둬라에요! 절대로 아무 데나 쏘다니면 안 된다에요!", + "아, 알겠어요! ==W==너, 기억해 둬라예요! 절대로 아무 데나 쏘다니면 안 된다예요!", "" } }, @@ -3897,7 +3897,7 @@ return { "", false, "", - "헉, 헉…… ==W==이 정도면 된 것 같다에요. 가방에 과일이 한가득이다에요……", + "헉, 헉…… ==W==이 정도면 된 것 같다예요. 가방에 과일이 한가득이다예요……", "" } }, @@ -4204,7 +4204,7 @@ return { "", false, "", - "흥…… 우리 둘만 있었어도 충분히 모을 수 있었다에요.", + "흥…… 우리 둘만 있었어도 충분히 모을 수 있었다예요.", "" } }, @@ -4315,7 +4315,7 @@ return { "", false, "", - "그, 그래도…… 결국 도움은 안 받았다에요. 게다가 애초부터 저 사람은 짐이 많기도 했고……", + "그, 그래도…… 결국 도움은 안 받았다예요. 게다가 애초부터 저 사람은 짐이 많기도 했고……", "" } }, @@ -4659,7 +4659,7 @@ return { "", false, "", - "별거 아니다에요…… 아야야, 그냥 발이 살짝 미끄러졌다에요.", + "별거 아니다예요…… 아야야, 그냥 발이 살짝 미끄러졌다예요.", "" } }, @@ -4994,7 +4994,7 @@ return { "", false, "", - "하지만 해변에 다른 배는 안 보였다에요.", + "하지만 해변에 다른 배는 안 보였다예요.", "" } }, @@ -5105,7 +5105,7 @@ return { "", false, "", - "설마 보물을 찾겠다고 나선 그놈들일까에요?", + "설마 보물을 찾겠다고 나선 그놈들일까예요?", "" } }, @@ -5239,7 +5239,7 @@ return { "", false, "", - "아무래도 내 차례인 것 같다에요!", + "아무래도 내 차례인 것 같다예요!", "" } }, @@ -5316,7 +5316,7 @@ return { "", false, "", - "녀석들이 아직 섬에 있다면 ==W==반드시 찾아주겠다에요!", + "녀석들이 아직 섬에 있다면 ==W==반드시 찾아주겠다예요!", "" } }, @@ -5435,7 +5435,7 @@ return { "", false, "", - "후훗, 뭐 보고 있어라에요!", + "후훗, 뭐 보고 있어라예요!", "" } }, @@ -5478,7 +5478,7 @@ return { "", false, "", - "나무들도, 물속을 헤엄치는 물고기도, 하늘을 나는 새들도…… 자연과 동물은 모두 소리를 낸다에요.", + "나무들도, 물속을 헤엄치는 물고기도, 하늘을 나는 새들도…… 자연과 동물은 모두 소리를 낸다예요.", "" } }, @@ -5517,7 +5517,7 @@ return { "", false, "", - "모든 소리는 결국 땅으로 돌아가고…… 땅은 나에게 소리를 전해 준다에요.", + "모든 소리는 결국 땅으로 돌아가고…… 땅은 나에게 소리를 전해 준다예요.", "" } }, @@ -5812,7 +5812,7 @@ return { "", false, "", - "들렸다입니다. 이쪽이다에요!", + "들렸다입니다. 이쪽이다예요!", "" } }, @@ -6063,7 +6063,7 @@ return { "", false, "", - "에헤헤…… 이 정도야 가뿐하다에요.", + "에헤헤…… 이 정도야 가뿐하다예요.", "" } }, @@ -6971,7 +6971,7 @@ return { "", false, "", - "확실하다에요. 저 녀석들이 틀림없다에요!!", + "확실하다예요. 저 녀석들이 틀림없다예요!!", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_05.lua b/lua/game/ui/avg/_kr/config/stev_01_05.lua index 0e46112f0..9aeeaa6c9 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_05.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_05.lua @@ -536,7 +536,7 @@ return { "", false, "", - "누구 맘대로! 이 작살은…… 장난감이 아니다에요!", + "누구 맘대로! 이 작살은…… 장난감이 아니다예요!", "" } }, @@ -667,7 +667,7 @@ return { "", false, "", - "알겠다에요!!", + "알겠다예요!!", "" } }, @@ -1038,7 +1038,7 @@ return { "", false, "", - "저건…… 안 돼, 섬광탄이다에요!", + "저건…… 안 돼, 섬광탄이다예요!", "" } }, @@ -1536,7 +1536,7 @@ return { "", false, "", - "비겁하게……! 언니, 바로 쫓아간다에요!", + "비겁하게……! 언니, 바로 쫓아간다예요!", "" } }, @@ -1751,7 +1751,7 @@ return { "", false, "", - "뭔가 찝찝한 느낌이지만…… 다음에 만나면 세 배로 갚아 주겠다에요!", + "뭔가 찝찝한 느낌이지만…… 다음에 만나면 세 배로 갚아 주겠다예요!", "" } }, @@ -2174,7 +2174,7 @@ return { "", false, "", - "잘 먹었다에요. 이제 배부르다에요.", + "잘 먹었다예요. 이제 배부르다예요.", "" } }, @@ -2319,7 +2319,7 @@ return { "", false, "", - "아, 아니다에요……!==W== 맛있었다에요!", + "아, 아니다예요……!==W== 맛있었다예요!", "" } }, @@ -2627,7 +2627,7 @@ return { "", false, "", - "할 얘기가 있다기보단…… 그러는 언니야말로 배에 와서부터 안색이 안 좋다에요. 밥도 절반이나 남기고……", + "할 얘기가 있다기보단…… 그러는 언니야말로 배에 와서부터 안색이 안 좋다예요. 밥도 절반이나 남기고……", "" } }, @@ -2765,7 +2765,7 @@ return { "", false, "", - "역시 그들이 한 말이 신경 쓰이냐입니까? ==W==그런 건 다 헛소리일 게 뻔하다에요! 다음에 걸리면 두 번 다시 거짓말 못 하도록 통에 집어넣고 소금으로 절여 버리겠다에요!", + "역시 그들이 한 말이 신경 쓰이냐입니까? ==W==그런 건 다 헛소리일 게 뻔하다예요! 다음에 걸리면 두 번 다시 거짓말 못 하도록 통에 집어넣고 소금으로 절여 버리겠다예요!", "" } }, @@ -3894,7 +3894,7 @@ return { "", false, "", - "왜, 왠지 무서워졌다에요……!", + "왜, 왠지 무서워졌다예요……!", "" } }, @@ -4256,7 +4256,7 @@ return { "", false, "", - "아, 알았다에요! 할머니가 다치지 않은 건 엄~청 강했기 때문이다에요! 유령들을 모두 물리친 게 틀림없다에요!", + "아, 알았다예요! 할머니가 다치지 않은 건 엄~청 강했기 때문이다예요! 유령들을 모두 물리친 게 틀림없다예요!", "" } }, @@ -4510,7 +4510,7 @@ return { "", false, "", - "끼야아아아아아아악!!!! ==W==너, 너…… 헛소리하지 마라에요!", + "끼야아아아아아아악!!!! ==W==너, 너…… 헛소리하지 마라예요!", "" } }, @@ -4641,7 +4641,7 @@ return { "", false, "", - "누누누누누, 누가 무서워한다고 그러냐입니까……?! 잠꼬대는 자면서 해라에요!!", + "누누누누누, 누가 무서워한다고 그러냐입니까……?! 잠꼬대는 자면서 해라예요!!", "" } }, @@ -4924,7 +4924,7 @@ return { "", false, "", - "어, 어어, 언니……?! 괜찮아요! 혼자서도 잘 수 있다에요!!", + "어, 어어, 언니……?! 괜찮아요! 혼자서도 잘 수 있다예요!!", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_06.lua b/lua/game/ui/avg/_kr/config/stev_01_06.lua index a19901755..751f8ef58 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_06.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_06.lua @@ -3983,7 +3983,7 @@ return { "", false, "", - "흐흑…… 언니, 언제 간거다에요……", + "흐흑…… 언니, 언제 간거다예요……", "" } }, @@ -4022,7 +4022,7 @@ return { "", false, "", - "아까 자다가 뒤척였는데, 손을 뻗으니까 아무도 없는 거다에요…… 그래서 꿈에서 봤던 무서운 일이 진짜로 일어난 줄 알았다에요……", + "아까 자다가 뒤척였는데, 손을 뻗으니까 아무도 없는 거다예요…… 그래서 꿈에서 봤던 무서운 일이 진짜로 일어난 줄 알았다예요……", "" } }, @@ -4197,7 +4197,7 @@ return { "", false, "", - "아무리 귀가 밝아도 자는 중에는 안 들린다에요! 저 같은 경우는 바로 근처에서 번개가 쳐도 모른다에요!", + "아무리 귀가 밝아도 자는 중에는 안 들린다예요! 저 같은 경우는 바로 근처에서 번개가 쳐도 모른다예요!", "" } }, @@ -4435,7 +4435,7 @@ return { "", false, "", - "알겠다입니다! 언니만큼 뛰어나진 않지만 나도 어엿한 뱃사람이다에요!", + "알겠다입니다! 언니만큼 뛰어나진 않지만 나도 어엿한 뱃사람이다예요!", "" } }, @@ -4474,7 +4474,7 @@ return { "", false, "", - "악당이든 괴물이든 가리지 않고 모조리 날려 버린다에요!", + "악당이든 괴물이든 가리지 않고 모조리 날려 버린다예요!", "" } }, @@ -4563,7 +4563,7 @@ return { "", false, "", - "나를 너무 어린이 취급한다에요. 이래 봬도 언니 생각은 잘 알고 있다고 생각한다에요.", + "나를 너무 어린이 취급한다예요. 이래 봬도 언니 생각은 잘 알고 있다고 생각한다예요.", "" } }, @@ -4680,7 +4680,7 @@ return { "", false, "", - "어? 그런 얘기까지 했다에요……?", + "어? 그런 얘기까지 했다예요……?", "" } }, @@ -4719,7 +4719,7 @@ return { "", false, "", - "알겠다에요. 이번은 따지지 않겠다에요! 날 생각해서 그런 거라는 거 알고 있다에요. 우린 한 가족이다에요.", + "알겠다예요. 이번은 따지지 않겠다예요! 날 생각해서 그런 거라는 거 알고 있다예요. 우린 한 가족이다예요.", "" } }, @@ -4784,7 +4784,7 @@ return { "", false, "", - "그때 아무도 나를 안 믿어 줬을 때 유일하게 믿어 준 게 언니였다에요.", + "그때 아무도 나를 안 믿어 줬을 때 유일하게 믿어 준 게 언니였다예요.", "" } }, @@ -4849,7 +4849,7 @@ return { "", false, "", - "언니가 계속 격려해 준 덕분에 제가 다시 일어설 수 있었다에요. 그때부터 언니는 내 가장 가까운 가족이 되었다에요…… 앞으로도 영원히!", + "언니가 계속 격려해 준 덕분에 제가 다시 일어설 수 있었다예요. 그때부터 언니는 내 가장 가까운 가족이 되었다예요…… 앞으로도 영원히!", "" } }, @@ -4938,7 +4938,7 @@ return { "", false, "", - "좋다입니다. 하지만 맨입으로는 안 된다에요. 어디 보자…… 멸치 한 봉지로 어떠냐입니까?", + "좋다입니다. 하지만 맨입으로는 안 된다예요. 어디 보자…… 멸치 한 봉지로 어떠냐입니까?", "" } }, @@ -5283,7 +5283,7 @@ return { "", false, "", - "내가 갑판에 가서 보고 올 테니까 당신은 여기서 기다려라에요!", + "내가 갑판에 가서 보고 올 테니까 당신은 여기서 기다려라예요!", "" } }, @@ -5691,7 +5691,7 @@ return { "", false, "", - "이, 이봐요, 토끼 씨……! 빨리 이쪽으로 와라에요!!", + "이, 이봐요, 토끼 씨……! 빨리 이쪽으로 와라예요!!", "" } }, @@ -5869,7 +5869,7 @@ return { "", false, "", - "바다가…… 바다가 완전 난리 났다에요……!!", + "바다가…… 바다가 완전 난리 났다예요……!!", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_07.lua b/lua/game/ui/avg/_kr/config/stev_01_07.lua index 1d469bf1d..068cb118d 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_07.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_07.lua @@ -198,7 +198,7 @@ return { "", false, "", - "이 울음소리는…… ‘격류의 뿔고래’!! 덩치도 무지막지하게 크고 위험한 녀석이 나왔다에요!!", + "이 울음소리는…… ‘격류의 뿔고래’!! 덩치도 무지막지하게 크고 위험한 녀석이 나왔다예요!!", "" } }, @@ -256,7 +256,7 @@ return { "", false, "", - "나 때문이다에요…… 정말로 바다의 괴물이 나타났다에요!", + "나 때문이다예요…… 정말로 바다의 괴물이 나타났다예요!", "" } }, @@ -308,7 +308,7 @@ return { "", false, "", - "새, 생각났다에요. 빨리 언니한테 연락해야지……!", + "새, 생각났다예요. 빨리 언니한테 연락해야지……!", "" } }, @@ -675,7 +675,7 @@ return { "", false, "", - "아, 알았다에요…… 침착하자, 침착해……!", + "아, 알았다예요…… 침착하자, 침착해……!", "" } }, @@ -718,7 +718,7 @@ return { "", false, "", - "아무튼 저 덩치 녀석이랑 정면으로 붙어 봤자 승산은 없다에요. ==W==언니라면 이럴 때……", + "아무튼 저 덩치 녀석이랑 정면으로 붙어 봤자 승산은 없다예요. ==W==언니라면 이럴 때……", "" } }, @@ -834,7 +834,7 @@ return { "", false, "", - "맞다! 토끼 씨, ==W==부탁이 하나 있다에요!", + "맞다! 토끼 씨, ==W==부탁이 하나 있다예요!", "" } }, @@ -1008,7 +1008,7 @@ return { "", false, "", - "혹시 배 조종할 줄 아냐입니까? 우리가 미끼가 되어 뿔고래를 언니한테서 떨어뜨린다에요!", + "혹시 배 조종할 줄 아냐입니까? 우리가 미끼가 되어 뿔고래를 언니한테서 떨어뜨린다예요!", "" } }, @@ -1115,7 +1115,7 @@ return { "", false, "", - "전에 언니가 그랬는데, 뿔고래는 강한 빛을 싫어한다고 들었다에요. 그러니까 신호탄을 쓰면 녀석을 도발해서 주의를 끌 수 있을 거다에요.", + "전에 언니가 그랬는데, 뿔고래는 강한 빛을 싫어한다고 들었다예요. 그러니까 신호탄을 쓰면 녀석을 도발해서 주의를 끌 수 있을 거다예요.", "" } }, @@ -1154,7 +1154,7 @@ return { "", false, "", - "이러면 언니도 안전해지고, 합류할 기회도 생길거다에요.", + "이러면 언니도 안전해지고, 합류할 기회도 생길거다예요.", "" } }, @@ -1280,7 +1280,7 @@ return { "", false, "", - "헤헷, 무르기 없다에요!", + "헤헷, 무르기 없다예요!", "" } }, @@ -1378,7 +1378,7 @@ return { "", false, "", - "상관없다에요. ==W==이 작전이 성공하면 고급 모둠 회덮밥을 사주겠다에요!", + "상관없다예요. ==W==이 작전이 성공하면 고급 모둠 회덮밥을 사주겠다예요!", "" } }, @@ -1561,7 +1561,7 @@ return { "", false, "", - "야~! 듣고 있냐입니까, 덩치 큰 멍청이 고래 녀석아! 여기 엄청 맛있는 물고기가 있다에요~!", + "야~! 듣고 있냐입니까, 덩치 큰 멍청이 고래 녀석아! 여기 엄청 맛있는 물고기가 있다예요~!", "" } }, @@ -1826,7 +1826,7 @@ return { "", false, "", - "방향을 틀어라에요! 안 부딪히게 피하면서 이리저리 움직여라에요!", + "방향을 틀어라예요! 안 부딪히게 피하면서 이리저리 움직여라예요!", "" } }, @@ -2145,7 +2145,7 @@ return { "", false, "", - "거리가 벌어지지 않는다에요……! ==W==그렇다면 그걸 시도해 보겠다에요……", + "거리가 벌어지지 않는다예요……! ==W==그렇다면 그걸 시도해 보겠다예요……", "" } }, @@ -2251,7 +2251,7 @@ return { "", false, "", - "토끼 씨! 선창에서 고압 가스용기를 가져와라에요! 그걸로 가속하면……", + "토끼 씨! 선창에서 고압 가스용기를 가져와라예요! 그걸로 가속하면……", "" } }, @@ -2367,7 +2367,7 @@ return { "", false, "", - "바로 그거다에요. 하지만 분사력이 무식하게 세니까 배 운전을 조심해라입니다?", + "바로 그거다예요. 하지만 분사력이 무식하게 세니까 배 운전을 조심해라입니다?", "" } }, @@ -3050,7 +3050,7 @@ return { "", false, "", - "성공이다에요…… ==W==토끼 씨, 당신도 괜찮냐입니까?", + "성공이다예요…… ==W==토끼 씨, 당신도 괜찮냐입니까?", "" } }, @@ -3197,7 +3197,7 @@ return { "", false, "", - "모습이 안 보이니까…… ==W==잘 따돌린 것 같다에요.", + "모습이 안 보이니까…… ==W==잘 따돌린 것 같다예요.", "" } }, @@ -3414,7 +3414,7 @@ return { "", false, "", - "앗! 잠깐 기다려라에요, 이 소리는……", + "앗! 잠깐 기다려라예요, 이 소리는……", "" } }, @@ -3513,7 +3513,7 @@ return { "", false, "", - "확실해요! 언니가 쓰는 드론이다에요!!", + "확실해요! 언니가 쓰는 드론이다예요!!", "" } }, @@ -3712,7 +3712,7 @@ return { "", false, "", - "언니도…… ==W==무사해서 다행이다에요……!", + "언니도…… ==W==무사해서 다행이다예요……!", "" } }, @@ -4098,7 +4098,7 @@ return { "", false, "", - "토끼 씨, 흐름을 거슬러 소용돌이를 탈출해라에요! 난 언니를 구하러 간다에요!", + "토끼 씨, 흐름을 거슬러 소용돌이를 탈출해라예요! 난 언니를 구하러 간다예요!", "" } }, @@ -5904,7 +5904,7 @@ return { "", false, "", - "나…… 어떡하면 좋냐에요……", + "나…… 어떡하면 좋냐예요……", "" } }, @@ -6190,7 +6190,7 @@ return { "", false, "", - "아까도 우리를 구해 준 거 봤잖아. 그런 일도 할 수 있을 정도면==RT==분명히 살아 있을 거야.", + "아까도 우리를 구해 준 거 봤잖아. 그런 일도 할 수 있을 정도면 분명히 살아 있을 거야.", "" } }, @@ -6247,7 +6247,7 @@ return { "", false, "", - "맞다에요. ==W==네, 당연히 그래야 한다에요. 우리 언니쯤 되면 지금쯤 고래를 훈련시켜서 멋지게 타고 다닐 거다에요!", + "맞다예요. ==W==네, 당연히 그래야 한다예요. 우리 언니쯤 되면 지금쯤 고래를 훈련시켜서 멋지게 타고 다닐 거다예요!", "" } }, @@ -6366,7 +6366,7 @@ return { "", false, "", - "그렇다에요! 언니는 최고의 항해 여행가니까! 반드시 무사할 거다에요!", + "그렇다예요! 언니는 최고의 항해 여행가니까! 반드시 무사할 거다예요!", "" } }, @@ -6464,7 +6464,7 @@ return { "", false, "", - "당장 소용돌이로 향할 준비를 한다에요! 우선 갑판 청소부터! 한바탕 난리를 치러가지고 쓰레기장이 다 됐다에요!", + "당장 소용돌이로 향할 준비를 한다예요! 우선 갑판 청소부터! 한바탕 난리를 치러가지고 쓰레기장이 다 됐다예요!", "" } }, @@ -6597,7 +6597,7 @@ return { "", false, "", - "바다에 떨어진 물건도 빨리 건져야 한다에요. 말리는 것까지 해야 하니까 내가 해둔다에요!", + "바다에 떨어진 물건도 빨리 건져야 한다예요. 말리는 것까지 해야 하니까 내가 해둔다예요!", "" } }, @@ -6899,7 +6899,7 @@ return { "", false, "", - "토, 토끼 씨……! 저거, 저것 좀! 저기 좀 봐라에요……!", + "토, 토끼 씨……! 저거, 저것 좀! 저기 좀 봐라예요……!", "" } }, @@ -7296,7 +7296,7 @@ return { "", false, "", - "섬 같다에요……", + "섬 같다예요……", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_08.lua b/lua/game/ui/avg/_kr/config/stev_01_08.lua index b22080651..703d1964c 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_08.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_08.lua @@ -148,7 +148,7 @@ return { "", false, "", - "그…… 그럴 리가 없다에요! 할머니가 거짓말을 하실 리가…… 저건 분명 아~주 큰 유령선이다에요!", + "그…… 그럴 리가 없다예요! 할머니가 거짓말을 하실 리가…… 저건 분명 아~주 큰 유령선이다예요!", "" } }, @@ -191,7 +191,7 @@ return { "", false, "", - "맞죠. 토끼 씨? 그렇다고 말해라에요!", + "맞죠. 토끼 씨? 그렇다고 말해라예요!", "" } }, @@ -602,7 +602,7 @@ return { "", false, "", - "전부 다 알려줘라에요! 나는 네가 생각하는 것만큼 나약하지 않다에요! 언니가 말한 대로, 할머니는 나에게 있어서 영원히 동경하는 항해 여행가다에요! 무슨 일이 있어도!!", + "전부 다 알려줘라예요! 나는 네가 생각하는 것만큼 나약하지 않다예요! 언니가 말한 대로, 할머니는 나에게 있어서 영원히 동경하는 항해 여행가다예요! 무슨 일이 있어도!!", "" } }, @@ -645,7 +645,7 @@ return { "", false, "", - "그, 그리고! 너 얘기 듣는다고 해서, 그대로 믿는다는 건 아니다에요!", + "그, 그리고! 너 얘기 듣는다고 해서, 그대로 믿는다는 건 아니다예요!", "" } }, @@ -782,7 +782,7 @@ return { "", false, "", - "……진짜 일기가 있었다입니까? 그 사람들이 계속 헛소리만 하고 있는 줄 알았다에요.", + "……진짜 일기가 있었다입니까? 그 사람들이 계속 헛소리만 하고 있는 줄 알았다예요.", "" } }, @@ -821,7 +821,7 @@ return { "", false, "", - "하지만 만약 저 섬에 별의 탑이 있다면, 할머니는 마을 사람들을 모두 데리고 올라갔을 거다에요…… 왜냐면, 지금까지 계속 칼로의 번영을 바라던 분이었으니까.", + "하지만 만약 저 섬에 별의 탑이 있다면, 할머니는 마을 사람들을 모두 데리고 올라갔을 거다예요…… 왜냐면, 지금까지 계속 칼로의 번영을 바라던 분이었으니까.", "" } }, @@ -873,7 +873,7 @@ return { "", false, "", - "그런데도 다른 여행가들을 상륙시키지 않았다는 건…… 분명 뭔가 무서운 게 있었던 게 틀림없다에요. 그래서 모두의 안전을 위해서 유령선이 있다고 겁을 준 거다에요.", + "그런데도 다른 여행가들을 상륙시키지 않았다는 건…… 분명 뭔가 무서운 게 있었던 게 틀림없다예요. 그래서 모두의 안전을 위해서 유령선이 있다고 겁을 준 거다예요.", "" } }, @@ -1312,7 +1312,7 @@ return { "", false, "", - "우현 전방…… 저 작은 섬 방향이다에요!", + "우현 전방…… 저 작은 섬 방향이다예요!", "" } }, @@ -1401,7 +1401,7 @@ return { "", false, "", - "진짜냐입니까!? 그럼 언니를 찾으러 간다에요! 토끼 씨, 내가 안내할 테니까 네가 키를 잡아라에요!", + "진짜냐입니까!? 그럼 언니를 찾으러 간다예요! 토끼 씨, 내가 안내할 테니까 네가 키를 잡아라예요!", "" } }, @@ -1500,7 +1500,7 @@ return { "", false, "", - "가까이 가면서 신호탄을 쏘면 언니도 쉽게 알아챌 수 있을 거니까…… 위치만 알면 언니는 분명 이쪽으로 올 거다에요!", + "가까이 가면서 신호탄을 쏘면 언니도 쉽게 알아챌 수 있을 거니까…… 위치만 알면 언니는 분명 이쪽으로 올 거다예요!", "" } }, @@ -1666,7 +1666,7 @@ return { "", false, "", - "기다리고 있어라에요. ==W==언니…… 우리가 금방 데리러 갈 테니까……", + "기다리고 있어라예요. ==W==언니…… 우리가 금방 데리러 갈 테니까……", "" } }, @@ -6571,7 +6571,7 @@ return { "", false, "", - "뿌, 뿌뿌뿌뿌뿌, 뿔고래다에요……! ==W==다들 조심해라에요!", + "뿌, 뿌뿌뿌뿌뿌, 뿔고래다예요……! ==W==다들 조심해라예요!", "" } }, @@ -6950,7 +6950,7 @@ return { "", false, "", - "겉모습은 무섭지만 나쁜 사람…… ==W==이 아니라 나쁜 고래는 아니었다에요.", + "겉모습은 무섭지만 나쁜 사람…… ==W==이 아니라 나쁜 고래는 아니었다예요.", "" } }, @@ -7028,7 +7028,7 @@ return { "", false, "", - "하지만 그렇다면 왜 그렇게 난동을 부렸냐입니까? 그것 때문에 언니가 소용돌이에 빠졌다에요?", + "하지만 그렇다면 왜 그렇게 난동을 부렸냐입니까? 그것 때문에 언니가 소용돌이에 빠졌다예요?", "" } }, @@ -7364,7 +7364,7 @@ return { "", false, "", - "확실히…… 내가 오해했다에요! ==W==너, 자세히 보니까 엄청 귀여운 고래다에요!", + "확실히…… 내가 오해했다예요! ==W==너, 자세히 보니까 엄청 귀여운 고래다예요!", "" } }, @@ -7659,7 +7659,7 @@ return { "", false, "", - "문제없다에요! 장비도 물자도 전부 가져왔다에요! 여기, 이 랜턴도……", + "문제없다예요! 장비도 물자도 전부 가져왔다예요! 여기, 이 랜턴도……", "" } }, @@ -7793,7 +7793,7 @@ return { "", false, "", - "모르겠다에요. 아까 바다에 빠졌었는데, 토끼 씨가 발견했을 때 이미 빛나고 있었다에요.", + "모르겠다예요. 아까 바다에 빠졌었는데, 토끼 씨가 발견했을 때 이미 빛나고 있었다예요.", "" } }, @@ -7922,7 +7922,7 @@ return { "", false, "", - "어쨌든 빛났다는 건 운이 좋다는 증거다에요! 무엇보다 할머니가 쓰시던 물건이고…… 부적이라고 생각하자에요!", + "어쨌든 빛났다는 건 운이 좋다는 증거다예요! 무엇보다 할머니가 쓰시던 물건이고…… 부적이라고 생각하자예요!", "" } }, @@ -8017,7 +8017,7 @@ return { "", false, "", - "오오~~! 드디어 이야기의 엔딩까지 왔다고 생각하니까…… 두근두근하다에요.", + "오오~~! 드디어 이야기의 엔딩까지 왔다고 생각하니까…… 두근두근하다예요.", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_09.lua b/lua/game/ui/avg/_kr/config/stev_01_09.lua index f143d4ebe..1b5b52e59 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_09.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_09.lua @@ -1416,7 +1416,7 @@ return { "", false, "", - "그런가입니까…… 너무 예민했나 보다에요. 아까부터 왠지 가슴이 답답한 기분이 들어서……", + "그런가입니까…… 너무 예민했나 보다예요. 아까부터 왠지 가슴이 답답한 기분이 들어서……", "" } }, @@ -1539,7 +1539,7 @@ return { "", false, "", - "또, 또 나를 겁주려는 거냐입니까……!? 그렇게 간단하게 몇 번이고 속을 것 같냐에요!", + "또, 또 나를 겁주려는 거냐입니까……!? 그렇게 간단하게 몇 번이고 속을 것 같냐예요!", "" } }, @@ -1804,7 +1804,7 @@ return { "", false, "", - "뭔가 이상한 소리도 들린다에요……!", + "뭔가 이상한 소리도 들린다예요……!", "" } }, @@ -2057,7 +2057,7 @@ return { "", false, "", - "유령이다에요!! ==W==모두 도망쳐라에요~!!", + "유령이다예요!! ==W==모두 도망쳐라예요~!!", "" } }, @@ -2752,7 +2752,7 @@ return { "", false, "", - "언니! 토끼 씨! 이쪽으로 오면 안 된다에요!!", + "언니! 토끼 씨! 이쪽으로 오면 안 된다예요!!", "" } }, @@ -2831,7 +2831,7 @@ return { "", false, "", - "우리…… 말도 안 되는 곳에 와 버렸다에요……!", + "우리…… 말도 안 되는 곳에 와 버렸다예요……!", "" } }, @@ -3430,7 +3430,7 @@ return { "", false, "", - "할머니는 이걸 유령이라고 생각하셨을지도 모르겠다에요. 그래서 모두에게 유령선 이야기를 한 거고……", + "할머니는 이걸 유령이라고 생각하셨을지도 모르겠다예요. 그래서 모두에게 유령선 이야기를 한 거고……", "" } }, @@ -4488,7 +4488,7 @@ return { "", false, "", - "우와, 완전 전형적인 엑스트라 악역 촌스러운 대사…… 스텔라시네마라면 다음 컷에서 이미 전멸이다에요.", + "우와, 완전 전형적인 엑스트라 악역 촌스러운 대사…… 스텔라시네마라면 다음 컷에서 이미 전멸이다예요.", "" } }, @@ -4586,7 +4586,7 @@ return { "", false, "", - "언니! 뿔고래들을 위해서 해치운다에요! 이 녀석들은 제대로 혼내 줘야 한다에요!", + "언니! 뿔고래들을 위해서 해치운다예요! 이 녀석들은 제대로 혼내 줘야 한다예요!", "" } }, @@ -4741,7 +4741,7 @@ return { "", false, "", - "당연하다에요!! 이번에야말로 혼꾸멍을 내줄 테니까 각오해라에요!!", + "당연하다예요!! 이번에야말로 혼꾸멍을 내줄 테니까 각오해라예요!!", "" } }, @@ -5639,7 +5639,7 @@ return { "", false, "", - "알겠다에요! 비가 그친 사이에 빨리 해치워 버리자에요!", + "알겠다예요! 비가 그친 사이에 빨리 해치워 버리자예요!", "" } }, @@ -6382,7 +6382,7 @@ return { "", false, "", - "알겠다에요. 언니도 조심하세요에요. 자 간다에요. 토끼 씨!", + "알겠다예요. 언니도 조심하세요에요. 자 간다예요. 토끼 씨!", "" } }, @@ -7194,7 +7194,7 @@ return { "", false, "", - "언니……! 빨리 왔다에요! 저쪽은 어떻게 됐냐입니까?", + "언니……! 빨리 왔다예요! 저쪽은 어떻게 됐냐입니까?", "" } }, @@ -7311,7 +7311,7 @@ return { "", false, "", - "역시 우리 언니! 이제 저 두목만 남았다에요. 아예 배를 폭파한다입니까? 그러면 숨을 수 없게 될 거다에요!", + "역시 우리 언니! 이제 저 두목만 남았다예요. 아예 배를 폭파한다입니까? 그러면 숨을 수 없게 될 거다예요!", "" } }, @@ -7818,7 +7818,7 @@ return { "", false, "", - "그, 그런 줄도 모르고…… 미안하다에요! 그냥 오래된 배인 줄 알고……", + "그, 그런 줄도 모르고…… 미안하다예요! 그냥 오래된 배인 줄 알고……", "" } }, @@ -7943,7 +7943,7 @@ return { "", false, "", - "그렇다는 건…… 그 녀석, 좋은 데로 안내해 줬다에요!", + "그렇다는 건…… 그 녀석, 좋은 데로 안내해 줬다예요!", "" } }, @@ -8254,7 +8254,7 @@ return { "", false, "", - "크흠. 어이, 도둑! 들리냐입니까? 너는 완전히 포위됐다에요! 게다가 네 동료들은 진작 다 붙잡혔다에요!", + "크흠. 어이, 도둑! 들리냐입니까? 너는 완전히 포위됐다예요! 게다가 네 동료들은 진작 다 붙잡혔다예요!", "" } }, @@ -8317,7 +8317,7 @@ return { "", false, "", - "그런 너에게 남은 선택지는 단 하나! 무기를 버리고 항복해라에요! 지금 당장 나와라에요!", + "그런 너에게 남은 선택지는 단 하나! 무기를 버리고 항복해라예요! 지금 당장 나와라예요!", "" } }, @@ -8432,7 +8432,7 @@ return { "", false, "", - "뭐, 뭐라고!? 당장 붙잡아 주겠다에요!!", + "뭐, 뭐라고!? 당장 붙잡아 주겠다예요!!", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_10.lua b/lua/game/ui/avg/_kr/config/stev_01_10.lua index 239dc112f..61f757f80 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_10.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_10.lua @@ -375,7 +375,7 @@ return { "", false, "", - "저 자식, 살짝 자랑만 하고 바로 집어넣어 버렸다에요. 적반하장이다에요. 최악의 쪼잔이다에요.", + "저 자식, 살짝 자랑만 하고 바로 집어넣어 버렸다예요. 적반하장이다예요. 최악의 쪼잔이다예요.", "" } }, @@ -774,7 +774,7 @@ return { "", false, "", - "흥! 얕보지 마라에요! 할머니의 일기라는 증거를 내놔 봐라에요!", + "흥! 얕보지 마라예요! 할머니의 일기라는 증거를 내놔 봐라예요!", "" } }, @@ -813,7 +813,7 @@ return { "", false, "", - "어차피 너네들은 다른 여행가의 일기를 가지고 우리를 속이려는 게 분명하다에요!", + "어차피 너네들은 다른 여행가의 일기를 가지고 우리를 속이려는 게 분명하다예요!", "" } }, @@ -1306,7 +1306,7 @@ return { "", false, "", - "그런 건 생트집이다에요! 더 이상 할머니를 나쁘게 말한다면…… 두들겨 패서 펼친 다음에 어묵으로 만들어 버리겠다에요!", + "그런 건 생트집이다예요! 더 이상 할머니를 나쁘게 말한다면…… 두들겨 패서 펼친 다음에 어묵으로 만들어 버리겠다예요!", "" } }, @@ -1769,7 +1769,7 @@ return { "", false, "", - "그렇다에요! 할머니가 뿔고래 뼈로 돈을 벌었을 리가 없다에요! 너처럼 자기중심적인 악당이 하는 말을 누가 믿겠냐에요!", + "그렇다예요! 할머니가 뿔고래 뼈로 돈을 벌었을 리가 없다예요! 너처럼 자기중심적인 악당이 하는 말을 누가 믿겠냐예요!", "" } }, @@ -2352,7 +2352,7 @@ return { "", false, "", - "알겠다에요!", + "알겠다예요!", "" } }, @@ -3565,7 +3565,7 @@ return { "", false, "", - "너, 언제까지 우리 언니한테 안겨 있을 거냐입니까! 당장 내려와라에요! 바로 밧줄로 꽁꽁 묶어주겠다에요!", + "너, 언제까지 우리 언니한테 안겨 있을 거냐입니까! 당장 내려와라예요! 바로 밧줄로 꽁꽁 묶어주겠다예요!", "" } }, @@ -4010,7 +4010,7 @@ return { "", false, "", - "또 올 생각이냐입니까? 분수를 알아라에요.", + "또 올 생각이냐입니까? 분수를 알아라예요.", "" } }, @@ -4427,7 +4427,7 @@ return { "", false, "", - "아직도 포기를 안 하다니, 진짜 지독하게 끈질기다에요……", + "아직도 포기를 안 하다니, 진짜 지독하게 끈질기다예요……", "" } }, @@ -5714,7 +5714,7 @@ return { "", false, "", - "내 가방 안에 있다에요. 쓸 거냐입니까?", + "내 가방 안에 있다예요. 쓸 거냐입니까?", "" } }, @@ -6306,7 +6306,7 @@ return { "", false, "", - "대단하다에요. 토끼 씨……! 어떻게 알았냐입니까!?", + "대단하다예요. 토끼 씨……! 어떻게 알았냐입니까!?", "" } }, @@ -7527,7 +7527,7 @@ return { "", false, "", - "젠장. 그때 그 녀석들은 심지어 할머니가 보물을 훔쳐 갔다고 유언비어를 퍼뜨리기도 했다에요…… 알고 보니 날씨 때문이었는데!", + "젠장. 그때 그 녀석들은 심지어 할머니가 보물을 훔쳐 갔다고 유언비어를 퍼뜨리기도 했다예요…… 알고 보니 날씨 때문이었는데!", "" } }, @@ -9345,7 +9345,7 @@ return { "", false, "", - "역시 토끼 씨 고약한 성격이다에요. 저 사람, 울라고 한다에요.", + "역시 토끼 씨 고약한 성격이다예요. 저 사람, 울라고 한다예요.", "" } }, @@ -10134,7 +10134,7 @@ return { "", false, "", - "그런 걸 자업자득이라고 한다에요?", + "그런 걸 자업자득이라고 한다예요?", "" } }, @@ -10652,7 +10652,7 @@ return { "", false, "", - "아, 좋은 생각이 났다에요! 소금에 절인 생선이랑 섞어서, 당신들을 너덜너덜한 어묵으로 만들어버려야겠다에요!", + "아, 좋은 생각이 났다예요! 소금에 절인 생선이랑 섞어서, 당신들을 너덜너덜한 어묵으로 만들어버려야겠다예요!", "" } }, @@ -11329,7 +11329,7 @@ return { "", false, "", - "저도 읽게 해줘라에요! ==W==어라…… 뒤표지에도 뭔가 쓰여 있다에요?", + "저도 읽게 해줘라예요! ==W==어라…… 뒤표지에도 뭔가 쓰여 있다예요?", "" } }, @@ -11683,7 +11683,7 @@ return { "", false, "", - "역시 할머니! 분명 그 삼류 항해 여행가들이 올 것도 예상하고 계셨다에요!", + "역시 할머니! 분명 그 삼류 항해 여행가들이 올 것도 예상하고 계셨다예요!", "" } }, @@ -12339,7 +12339,7 @@ return { "", false, "", - "또 그렇게 겁주려고! 이제 그거에는 안 넘어간다에요!", + "또 그렇게 겁주려고! 이제 그거에는 안 넘어간다예요!", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_01_11.lua b/lua/game/ui/avg/_kr/config/stev_01_11.lua index 72c1066aa..be7cdf019 100644 --- a/lua/game/ui/avg/_kr/config/stev_01_11.lua +++ b/lua/game/ui/avg/_kr/config/stev_01_11.lua @@ -809,7 +809,7 @@ return { "", false, "", - "이, 이봐요! 귀 만지지 말라는 거에요! 내 귀를 만져도 되는 건 언니뿐이다에요……!", + "이, 이봐요! 귀 만지지 말라는 거에요! 내 귀를 만져도 되는 건 언니뿐이다예요……!", "" } }, @@ -917,7 +917,7 @@ return { "", false, "", - "사족을 못 쓰는 수준이 아니라, 이 사람 아까부터 말을 귓등으로도 안 듣는다에요! ==W==저기, 사람 말 좀 들어라에요~!", + "사족을 못 쓰는 수준이 아니라, 이 사람 아까부터 말을 귓등으로도 안 듣는다예요! ==W==저기, 사람 말 좀 들어라예요~!", "" } }, @@ -1038,7 +1038,7 @@ return { "", false, "", - "히이이익……!? 언니, 사, 살려줘에요……", + "히이이익……!? 언니, 사, 살려줘예요……", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_10_01.lua b/lua/game/ui/avg/_kr/config/stev_10_01.lua index 77c78fb74..daafaa084 100644 --- a/lua/game/ui/avg/_kr/config/stev_10_01.lua +++ b/lua/game/ui/avg/_kr/config/stev_10_01.lua @@ -314,6 +314,10 @@ return { cmd = "Wait", param = {0.5} }, + { + cmd = "Comment", + param = {"still"} + }, { cmd = "CtrlStage", param = { @@ -326,7 +330,7 @@ return { nil, nil, nil, - "none", + "still", "OutSine", 1.0, false diff --git a/lua/game/ui/avg/_kr/config/stev_10_06.lua b/lua/game/ui/avg/_kr/config/stev_10_06.lua index 844534a5a..c1f5f788d 100644 --- a/lua/game/ui/avg/_kr/config/stev_10_06.lua +++ b/lua/game/ui/avg/_kr/config/stev_10_06.lua @@ -2178,6 +2178,10 @@ return { cmd = "Wait", param = {0.5} }, + { + cmd = "Comment", + param = {"still"} + }, { cmd = "CtrlStage", param = { @@ -2190,7 +2194,7 @@ return { nil, nil, nil, - "JingTouYaoHuang", + "still", "OutCubic", 0.5, false @@ -2329,6 +2333,10 @@ return { nil } }, + { + cmd = "Comment", + param = {"still"} + }, { cmd = "CtrlStage", param = { @@ -2341,7 +2349,7 @@ return { nil, nil, nil, - "none", + "still", "OutCubic", 0.5, true @@ -4608,6 +4616,10 @@ return { nil } }, + { + cmd = "Comment", + param = {"still"} + }, { cmd = "CtrlStage", param = { @@ -4620,7 +4632,7 @@ return { nil, nil, nil, - "none", + "still", "OutCubic", 0.5, true diff --git a/lua/game/ui/avg/_kr/config/stev_10_09.lua b/lua/game/ui/avg/_kr/config/stev_10_09.lua index 7f0d3bf90..0b5ba28a8 100644 --- a/lua/game/ui/avg/_kr/config/stev_10_09.lua +++ b/lua/game/ui/avg/_kr/config/stev_10_09.lua @@ -3208,7 +3208,7 @@ return { "", false, "", - "후후, 맞는 말이에요.", + "후후, 맞는 말이예요.", "" } }, @@ -3599,7 +3599,7 @@ return { "", false, "", - "또 만났다에요, 토끼 씨. 저번에 만난 지 얼마 안 된 것 같은데 말이다에요……", + "또 만났다예요, 토끼 씨. 저번에 만난 지 얼마 안 된 것 같은데 말이다예요……", "" } }, @@ -3688,7 +3688,7 @@ return { "", false, "", - "그렇다에요.==W== 토끼 씨가 또 바다에서 조난당했다는 소식을 들었을 때, 내 첫 반응은 “아니, 또……”였다에요.", + "그렇다예요.==W== 토끼 씨가 또 바다에서 조난당했다는 소식을 들었을 때, 내 첫 반응은 “아니, 또……”였다예요.", "" } }, @@ -3859,7 +3859,7 @@ return { "", false, "", - "가, 갑자기 감사 인사는 무슨! 그렇게 예의를 차리니까 닭살 돋는다에요! 우린 그냥 해야 할 일을 했을 뿐이다에요.", + "가, 갑자기 감사 인사는 무슨! 그렇게 예의를 차리니까 닭살 돋는다예요! 우린 그냥 해야 할 일을 했을 뿐이다예요.", "" } }, @@ -3902,7 +3902,7 @@ return { "", false, "", - "자, 잡담은 여기까지. 전 그만 일하러 가본다에요!", + "자, 잡담은 여기까지. 전 그만 일하러 가본다예요!", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stm07_16.lua b/lua/game/ui/avg/_kr/config/stm07_16.lua index b90e17b3b..44595fcf8 100644 --- a/lua/game/ui/avg/_kr/config/stm07_16.lua +++ b/lua/game/ui/avg/_kr/config/stm07_16.lua @@ -7041,7 +7041,7 @@ return { nil, nil, nil, - "none", + "stop", "OutCubic", 1.0, false @@ -12087,7 +12087,7 @@ return { nil, nil, nil, - "none", + "stop", "Linear", 0.0, false @@ -16416,7 +16416,7 @@ return { "", false, "", - "필리에의 물결==RT====RT==End", + "필리에의 물결 The End", "" } }, @@ -17520,7 +17520,7 @@ return { nil, nil, nil, - "none", + "stop", "OutCubic", 1.0, false diff --git a/lua/game/ui/avg/_kr/config/stm08_01.lua b/lua/game/ui/avg/_kr/config/stm08_01.lua new file mode 100644 index 000000000..3753e06d6 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_01.lua @@ -0,0 +1,16747 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "01", + "무고한 자를 죽이다", + "오토하와 치토세의 도움으로 세레나의 총구 앞에서 간신히 목숨을 건진다. 이상하게도, 은혜의지 나머지 인원들의 행동은 세레나와 일치하지 않고, 추격을 따돌리기 위해 치토세와 함께 호텔 밖 유일한 탈출구를 향해 달리는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_b", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m71", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "만약 내가 전설 속의 마왕이 아니라면……?! ==W==그럼, 무고한 사람을 잘못 죽이는 거잖아!", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -200.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_a", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "", + 1, + "", + false, + "", + "맞는 말씀이에요.==W== 하지만…… 당신의 목숨 하나만 희생해 이 세상을 구할 수 있을지도 모른다면.==W== 그럼…… 전 그 가능성에 승부수를 던지고 싶어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "", + 0, + "", + false, + "", + "만약 제 판단이 틀렸다면 당신에게 속죄할 방법을 찾아볼게요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "그때 가서 속죄하는 게 무슨 소용이야?! ==W==어처구니없는 소리를……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "", + 1, + "", + false, + "", + "당신은 정말 좋은 사람이에요. 개인적인 원한은 전혀 없어요.==W== 그러니 정말 죄송하지만, 부디 이 세상을 위해 죽어주신다면 감사하겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "", + 1, + "", + false, + "", + "모두에게 평등한 죽음을 안겨줄 이 탄환을 받으세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_974", + "", + 0, + "", + false, + "", + "이번에는 당신이 영원한 안식에 들 수 있길 바랍니다.==W== 영원히 잠드시길…… 마왕님.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_glass_break", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.4, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_517", + 0.1, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -170.0, + nil, + 1.05, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 80.0, + 120.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 0, + nil, + nil, + 0.7, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "세레나가 방아쇠를 당기는 순간…… 짙은 보랏빛이 번쩍이며 유리창을 산산조각 냈고, 세레나의 손에 들려 있던 죽음의 왕홀을 날려버렸다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "8", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "010", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "", + 0, + "", + false, + "", + "윽……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + 0.07, + 0.9, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.71, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -550.0, + nil, + 1.63, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.6, + -0.34, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -700.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 20.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "", + 0, + "", + false, + "", + "이 마력은…… 건너편 지붕에 스나이퍼를 매복시켜 뒀을 줄은 몰랐군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 6, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + 100.0, + -400.0, + 1.6, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg3_100", + "c", + "021", + "none", + nil, + 0.48, + -0.55, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 25.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 0, + "", + false, + "", + "아니, 난 그런 적 없어……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "1", + "", + 0, + "", + false, + "", + "짙은 보라색 마법 탄환…… 어디서 봤던 것 같은데.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 5, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.52, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + nil, + 0.67, + 0.01, + 0.96, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "", + 0, + "", + false, + "", + "후훗, 마왕님. 제 실수네요. 당신이 이런 보험을 들어놨을 줄이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "", + 0, + "", + false, + "", + "하지만 이걸로, 당신이 전설 속의 그 마왕이라는 걸 100퍼센트 확신할 수 있게 됐어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "", + 0, + "", + false, + "", + "평범한 컴퍼니 집행관이 사람을 만날 때 스나이퍼를 대동하고 나오진 않을 테니까요……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_974", + "", + 0, + "", + false, + "", + "마왕님, 당신도 예언 속 ‘용사’에게 죽임을 당할까 봐 매 순간 두려움에 떨고 있는 거겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.4, + false, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "왜 자꾸 이상한 소리를 하는 거야……?! ==W==마왕이니 용사니, 그게 무슨 말도 안 되는 소리냐고!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_381", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_381_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "마왕님, 괜찮으시옵니까?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 4, + "avg3_100", + "emoji_surprise_a", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "오토하, 너였구나. 네가 어떻게 여기에……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "012", + "none", + nil, + 0.63, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + nil, + 1.6, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m106", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "none", + nil, + 0.36, + -0.03, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 3.0, + nil, + 0.9, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.72} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + -2.0, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + nil, + 0.18, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "설명할 시간이 없사옵니다……", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "제가 있는 위치에선 사격 범위가 좁아, 저 미친 여인을 간신히 견제만 할 수 있는 상태이옵니다.", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "엄호할 테니 어서 도망치십시오. 밖에 모시러 온 사람이 있사옵니다", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.35, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "날 데리러……? 알겠어, 믿을게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "그렇긴 해도…… 죽음의 왕홀이 세레나한테서 겨우 5미터 옆에 떨어져 있어. 지금 당장 문을 향해 달려간다 해도, 무사히 빠져나갈 수 있을지 모르겠는데……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "012", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 5.0, + nil, + 0.007, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 7.0, + nil, + 0.7, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "", + 0, + "", + false, + "", + "한 치의 오차도 없는 완벽한 사격이네요…… 마왕님, 당신의 스나이퍼가 당신을 무척이나 구하고 싶은 모양입니다.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.45, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "025", + "none", + nil, + 0.2, + -0.105, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_attention", + nil, + 0.34, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "내 말 좀 들어봐, 세레나. 난 정말 마왕이 아니야. 네가 말하는 세계 멸망과 관련이 없다고. 분명 뭔가 오해가 있어. 일단 진정하고, 우리 차분히 이야기하자.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.7, + 0.01, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + "007", + "none", + nil, + nil, + -0.035, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 1, + 2.0, + nil, + 0.65, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + 0.04, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop_2", + 0, + 1, + 2.3, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "002", + "none", + nil, + 0.6, + 0.05, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + "005", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.36, + 0.54, + 0.35, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m10", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "", + 0, + "", + false, + "", + "세레나라…… 후후, 마왕님에게만 알려드리는 건데, 그건 이미 제가 버린 이름이에요. 인간이었을 때의 제 이름이죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "", + 1, + "", + false, + "", + "그 이름으로 마왕님과 지냈던 모든 시간, 정말 소중하게 생각하고 있어요. 하지만 지금부터는 ‘앙주’라고 불러주세요. 세계를 구하겠다고 맹세한 지금의 제 진짜 이름이니까요.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + 0.36, + 0.54, + 0.4, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -230.0, + nil, + 1.14, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 0.3, + nil, + 0.6, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "none", + nil, + 0.62, + -0.11, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -6.0, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "당신의 동료들이 진심으로 당신을 살리고 싶어 한다는 게 느껴져요……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_exclamation", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + 0.0, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "하지만, 당신을 죽이고 싶은 제 마음이 훨씬 더 간절해요!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.58, + -0.08, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 3.0, + nil, + 1.0, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutQuad", + 0.6, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "정말 말이 안 통하잖아……! 본인이 총에 맞을 것까지 감수하면서 나를 죽이려 해!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "012", + "none", + 2, + 0.2, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.75, + -0.08, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.55, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 9.0, + nil, + 1.05, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m64", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "참!! ==W==주공, 다치신 곳은 없으십니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "008", + "avg_emoji_flurry", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + -30.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.32} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "치토세……!!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + 0.55, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_speechless", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + 2, + 0.56, + -0.04, + 1.05, + nil, + 0.4, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.71, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, 이토록 불결하고 탁한 기운을 온몸에 풍기는 요사스러운 자가, 감히 주공에게 사악한 생각을 품다니…… 역시, 애초에 그곳에서 단칼에 베어버려야 했습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 240.0, + -10.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공을 향해 무기를 겨누었으니, 치토세는 이제 추호의 자비도 베풀지 않을 것입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "치토세, 무리해서 싸우지 말고, ==W==이만 가자.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.68, + -0.3, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.144, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -750.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "010", + "none", + nil, + 0.72, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + -15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.62, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "콜록, 콜록…… 결국 놓치고 말았군요. 칼로 죽음의 왕홀이 쏜 탄환을 막아내다니. 마왕님, 당신 주변에 있는 인재들은…… 역시 하나같이 상대하기 까다롭네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -270.0, + -30.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + 2, + 0.55, + -0.03, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "불결하고 탁한 기운이라…… ==W==후후. 제가 구제 불능인 여자인 건 사실일지 몰라도, 노바를 지킬 수만 있다면……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -570.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "마왕님, 당신과 그 ‘온실’ 속에서 사는 동료들은 절대 모를 겁니다. 노바라는 ‘온실’ 밖이 얼마나 잔혹한지 말이에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.15, + -0.07, + -1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.4, + -0.07, + -1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 10.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "엽월", + "23일", + "필리에 실버 에리어", + "호텔 복도" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "012", + "none", + nil, + 0.45, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + 2, + 0.55, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m65", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, 치토세의 공격 범위 밖으로 물러나 계십시오. 치토세가 주공을 위해 길을 트겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_07_007_c", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 1000.0, + 400.0, + 2.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 900.0, + 420.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "나기시마류 발도술……!!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_441", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sword", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 160.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 230.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.55, + -0.085, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.35, + -0.085, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + -7.0, + -3.0, + 0.85, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "쳇…… 엄청난 힘이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "정보대로야. 마왕 곁에 있는 무사는 역시 보통 인물이 아니네.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -400.0, + nil, + 1.05, + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "치토세의 무형검법을 막아내다니, 당신들은 누구입니까. 어째서 주공을 노리는 것인지요?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "003", + "avg_emoji_shock", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "우리더러 이름을 밝히라고? 후후…… 설명해 봤자 입만 아프지! 어차피 너희는 오늘 여기서 죽을 거거든!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "세상을 멸망시킬 마왕은 누구든 처단할 수 있는 법.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "012", + "none", + nil, + 0.7, + -0.09, + 1.09, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "무기를 내려놓을 생각은 없습니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "그건 내가 할 말인데.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "실력 하나는 확실하군. 지금이라도 무기를 내려놓고 올바른 선택을 하지 그래? 위원장님한테 잘 말씀드려서, 네가 구원 위원회에 들어올 수 있게 해주지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "그럴 필요 없습니다. 치토세의 목숨은 오직 주공의 것이니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "치토세, 상대할 필요 없어. 내 옆으로 와.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "예, 주공.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.6, + -0.21, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 270.0, + -20.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "도망칠 생각 마라!", + "" + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_07_007_c", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 900.0, + 420.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + -2.0, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.3, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_441", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sword", + 0, + 1, + -2.0, + -0.6, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_947", + "shake_L", + false, + 0.0, + false + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_948", + "shake_R", + false, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg2_948", + "a", + "008", + "avg_emoji_vexation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "윽…… 맞았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -600.0, + nil, + nil, + "avg2_947", + "a", + "002", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "제길, 창밖에 스나이퍼가 있어!", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg2_948", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg2_947", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.6, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "치토세에게서 눈을 뗀 것, 그것이 당신의 패인입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 1, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_145", + "b", + "002", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + -500.0, + -2500.0, + 3.55, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "고마워, 오토하! 나이스 타이밍이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "후후, 치토세가 주의를 끌어준 덕분에, 저들이 스스로 무방비하게 등을 내준 것뿐입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "004", + "none", + nil, + 0.83, + -0.1, + 1.11, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "도움에 감사드립니다. 치토세는 그저 주공의 명에 따랐을 뿐입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "실례지만, 호텔 앞에서 꽃잎으로 치토세에게 경고를 보내셨던 분이 바로 당신이십니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.6, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공이 들어간 지 꽤 시간이 지났습니다. 그 정보상…… 정말 믿을 수 있는 걸까요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_440", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sakura", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "바람이 꽃잎을 휘감았군요…… 신께서 또 치토세를 인도하시는 걸까요? 잠깐…… 이 부자연스러운 꽃잎의 움직임은……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 2.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.5, + false, + true + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 0.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "", + 0, + "", + false, + "", + "꽃잎이 아무런 이유 없이 호텔방 창문을 향해 날아갔습니다. 창문 너머의 사람은 그 정보상인 것 같은데……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_144", + "c", + "008", + "none", + nil, + nil, + -0.6, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.3, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "", + 1, + "", + false, + "", + "정보상이 들고 있는 금속 광택을 띠는 저 무기, 설마……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_144", + "", + 0, + "", + false, + "", + "안 돼, 주공이 위험합니다!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_145", + "b", + "004", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + 0.54, + 0.3, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "011", + "none", + nil, + 0.7, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "그렇사옵니다. 하지만 제게 감사할 필요는 없사옵니다. ==W==그대의 주공은 제 작은 소원을 들어주셔야 하니까요. 만약 마왕님께 좋지 않은 일이 생긴다면 저는 소원을 빌 수 없게 되니, 그저 절 위해 그리한 것뿐이옵니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "자, 마왕님. 옥상으로 가시지요. 제가 도주로를 마련해 두었사옵니다…… 후후, 이미 눈치채셨겠지요?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 3, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + 0.54, + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 3, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetSceneHeading", + param = { + "10:20", + "엽월", + "23일", + "필리에 실버 에리어", + "호텔 복도" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 180.0, + 2.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.03, + nil, + nil, + nil, + nil, + "none", + "Linear", + 52.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "009", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "뭐가 이렇게 쿵쾅거리는 거지? 어디 인테리어 공사라도 하는 건가?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.65, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "한눈팔지 마, 라루. 최대한 빨리 이사장님을 찾아야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "소용없을걸? 동에 번쩍 서에 번쩍 하는 이사장이 우리한테 안 들키기로 작정했다면, 죽었다 깨어나도 못 찾을 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "아, 맞다! 차라리 감자 튀김을 이용하자. 이사장이 제일 좋아하는 맛을 알거든. 그 냄새를 맡으면 밖으로 나올 거야. 어때?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "==W==좀 진지하게 찾을 순 없어……?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "나 엄청 진지한데?! 머리를 쥐어짜서 생각해 낸 작전이라고!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 200.0, + nil, + 1.05, + "avg3_152", + "a", + "017", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "큰일 났어요, 알베도 님! 호텔 안에 여명단과 제국 호위대가 들이닥쳤어요. 창밖으로는 황혼청의 심판관들도 보이고요.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_152", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "어라? 그 세 조직이 한자리에 모였다고? 보기 드문 일이네.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "아니, 이건 여명단이나 제국 호위대, 황혼청의 뜻이 아니야. 이건 구원 위원회 쪽 사람들이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "구원…… 위원회? 공익 단체처럼 들리는데.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "은혜의지 안의 숨겨진 비밀 조직이야. 정식 명칭은 ‘노바 구원 및 마왕 위협 대응 특별 대책 위원회’. 전설 속의 마왕을 죽여 예언된 세계 멸망을 막는 게 목적이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "전설 속의 마왕을 죽이겠다는 거잖아. 난 또 마왕 협정의 마왕을 죽이겠다는 건 줄 알았네. 근데, 그런 전설 속 인물을 대체 어떻게 죽이겠다는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "에? 알베도, 왜 갑자기 말을 안 해?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "이사장님은 구원 위원회 위원장까지 겸임하고 있어. 구원 위원회가 움직였다는 건, 이사장님은 이미…… 마왕을 전설 속의 마왕으로 단정 지었다는 뜻이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 200.0, + nil, + 1.05, + "avg3_152", + "a", + "015", + "avg_emoji_question", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "이사장님은 왜 마왕님이 ‘전설 속 마왕’이라고 생각하는 거죠? 그 착한 마왕님이 전설에 나오는, 세상을 멸망시킬 마왕이라니요? 아무리 생각해도 말이 안 돼요……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_152", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "왜 그런 판단을 내렸는지는 모르겠지만, 이사장님은 이미 암암리에 여명단, 제국 호위대 그리고 황혼청을 동원했어. 이건 ‘심상사각’의 결의를 거쳐야 하는 일이야. 하지만, 난 그 결의를 위한 소집 통보를 전혀 받지 못했어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "012", + "none", + nil, + 0.485, + -0.115, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "다시 말해, 심상사각의 결의 없이 일을 이렇게 크게 벌인 건, ‘이사장님의 독단적 행동’일 가능성이 높아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "015", + "none", + nil, + 0.72, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "008", + "none", + nil, + 0.28, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "014", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "하…… 정말, 도대체 무슨 일을 벌이려는 건지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "이사장님의…… 독단 행동이요? 그럼, 마왕님은 사실 아무 문제가 없는 거네요?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "그렇다면 우리가 이사장님보다 먼저 손을 써서, 마왕님을 보호하고 사태가 더 악화하지 않게 막는 건 어떨까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "맞아, 이사장보다 마왕찡을 찾는 게 훨씬 쉽겠어. 이 일은 나한테 맡겨!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + nil, + 0.1, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.25, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "013", + "none", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "아아아앗~~!! 마왕찡 발견!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.05, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.25, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "응? 저건 천공원 쪽 사람인가? 하하하! 아주 독 안에 든 쥐가 따로 없군!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + nil, + 0.4, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.6, + -0.1, + 1.12, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 3, + 0.13, + -0.03, + -1.05, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + 4, + 0.92, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.1, + -0.28, + 1.4, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.9, + -0.28, + 1.4, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.12, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, 포위당했습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_297", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_297_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "이런…… 어찌하여 은혜의지 사람들이 길을 막고 있는 걸까요.", + "" + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "021", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "006", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 6.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "저건…… 베스티나, 라루, 알베도잖아. 나와 치토세를 뒤쫓던 사람들도 은혜의지 쪽 복장을 하고 있어. 쟤들은 아군일까, 아니면 적일까?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "오토하, 다른 길은 없어?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "도주로가 저들의 뒤편에 있사옵니다. 어쩔 수 없지요. 마왕님, 어떻게든 저들을 창가로 유인해 주시면, 그다음은 제가 처리하겠사옵니다", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + false, + false, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "021", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "011", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "마왕님, 어서 프리티한 저희 쪽으로 오세요!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.2, + -0.04, + -1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_shock", + nil, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "알베도 님, 녀석을 잡는 걸 도와줘. 이건 위원장님의 명령이라고!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "012", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_angry", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "죄송하지만, 알베도 님은 구원 위원회 멤버가 아니니 지휘를 따를 의무가 없답니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "오히려 당신들이 문제예요. 여명단으로서 심상사각의 승인도 없이 감히 마왕 협정의 대표집행관을 공격하다니요?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.05, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_attention", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "거만한 여명단", + "", + 0, + "", + false, + "", + "그런 건 문제가 안 돼. 일일이 심상사각의 승인을 기다렸다간, 노바는 진작 멸망했을 거라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "냉혹한 여명단", + "", + 0, + "", + false, + "", + "우리는 노바의 존속을 위해, 이 세상의 구원을 위해 움직이는 거다. 천공원에서도 사사로운 감정은 버리고, 우리에게 협조했으면 하는군.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "011", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.54, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "유감이지만 거절하겠습니다. 아무리 정의로운 이유를 갖다 댄들, 은혜의지의 승인 절차를 어길 수는 없어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "냉혹한 여명단", + "", + 0, + "", + false, + "", + "하…… 말이 참 많군. 좋은 말로 할 때 들을 것이지. 칼에는 눈이 없는 법, 원망은 하지 마라.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -170.0, + nil, + 1.05, + "avg1_150", + "a", + "007", + "avg_emoji_star", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "앗, 타임 타임! 협조하면 되잖아!? 나도 도울게.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_150", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "008", + "none", + nil, + 0.7, + -0.11, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "014", + "none", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "라루 선배?! 그게 무슨……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "어, 위원장님이 곧 우리 이사장님이시잖아? 그럼, 우리 상사이기도 하니까…… 상사 지시를 따르는 건 컴퍼니의 충복으로서 당연한 도리라고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "게다가…… 세계 멸망 같은 건 관심 없지만, 세상이 멸망하면 감자 튀김을 못 먹잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_idea", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "그러니까 마왕찡, 나 이번엔 진짜니까 각오해. 받아라! 거기 여명단, 같이 가자!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.1, + "avg2_947", + "a", + "003", + "avg_emoji_shock", + 0, + 0.52, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "거만한 여명단", + "", + 0, + "", + false, + "", + "흥, 그나마 눈치는 있군.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg2_947", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + false, + false, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "치토세, 라루 쪽으로 돌파하자. 단 칼날은 쓰지 말고 칼등으로만 상대해.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "알겠습니다, 주공.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "003", + "none", + nil, + 0.7, + -0.13, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.59, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_150", + "", + 0, + "", + false, + "", + "흐흥……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -195.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_150", + "", + 0, + "", + false, + "", + "라루 님의 진심 일격을 받아라!!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "InBack", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.4, + -0.03, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + 10.0, + true, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + -40.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 0, + 0.5, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.3, + -0.08, + -1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "012", + "none", + nil, + 0.75, + 0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.5, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_attack", + 0, + 1, + -2.0, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m114", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 240.0, + -20.0, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "거만한 여명단", + "", + 0, + "", + false, + "", + "야, 너 뭐 하는 거야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "023", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "아이쿠~ 미안 미안. 그렇게 화내지 마. 총 쏜 지 오래돼서 감을 좀 잃었네.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_361_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + 2, + 0.25, + -0.075, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "002", + "avg_emoji_shock", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "냉혹한 여명단", + "", + 0, + "", + false, + "", + "쳇…… 너 똑바로 안 해?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_attack", + 0, + 1, + -2.0, + nil, + 0.9, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "28_down", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "냉혹한 여명단", + "", + 0, + "", + false, + "", + "아악, 아파 아프잖아! 너 도대체 누구 편이야?!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "어라, 미안, 미안. 이상하네? 내 총에서 마력이 좀 새는 것 같아.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetPhone", + param = { + 0, + 1, + "145" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_145", + "", + "0", + "", + false, + "", + "마왕님, 지금이옵니다! 그쪽 창문으로 뛰어내리십시오!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 1, + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.65, + -0.115, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "026", + "none", + 2, + 0.45, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "치토세, 뛰어!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "명 받들겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "InBack", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.4, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_glass_break", + 0, + 0, + nil, + nil, + -1.0, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 180.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 13.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "그렇게 나와 치토세는 베스티나와 알베도가 지켜보는 가운데, 호텔 창밖으로 몸을 날렸다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_02.lua b/lua/game/ui/avg/_kr/config/stm08_02.lua new file mode 100644 index 000000000..5132abf73 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_02.lua @@ -0,0 +1,14943 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "02", + "일촉즉발", + "앙주와 여명단은 전세가 불리해졌음을 깨닫고 잠시 후퇴하고, 덕분에 일행은 상황을 정비할 시간을 얻게 된다. 한편 세레나는 ‘이사장 앙주’라는 신분으로, ‘구원 위원회’라 불리는 사병들을 통솔한다. 이 모든 계획은 당신이 전설 속 ‘마왕’인지 시험하기 위한 것이었는데……", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.2, + -0.17, + -1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.8, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + -0.11, + -1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.68, + -0.11, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:45", + "엽월", + "23일", + "필리에 실버 에리어", + "이름 없는 거리" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m8", + "none", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.2, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 3.3, + nil, + 0.9, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.66, + -0.03, + 1.05, + nil, + nil, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_514", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + -10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "avg_emoji_resentful", + nil, + 0.57, + -0.1, + 1.13, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "거만한 여명단", + "", + 0, + "", + false, + "", + "젠장, 스나이퍼는 도대체 어디 있는 거야? 우리 쪽은 벌써 여러 명이 당했는데.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "냉혹한 여명단", + "", + 1, + "", + false, + "", + "그놈은 계속 이동하면서 일부러 위치를 숨기고 있어. 쳇, 이렇게까지 철저하게 준비하고 사람까지 심어두다니……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "냉혹한 여명단", + "", + 1, + "", + false, + "", + "역시 마왕 협정의 대표집행관, 전설 속의 마왕답네. 아그리 유니온의 대표집행관이라면 외출할 때 스나이퍼를 대동해서 자신을 보호하진 않을 테니까!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "냉혹한 여명단", + "", + 0, + "", + false, + "", + "하지만 아무리 도망쳐 봤자 소용없을 거야. 그 스나이퍼는 아까부터 계속 고강도로 마법을 썼으니, 마력도 거의 다 떨어졌을 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "거만한 여명단", + "", + 0, + "", + false, + "", + "우리가 이 거리를 막고 있으면, 마왕은 호텔 인근에서 고립될 거야. 그때, 독 안에 든 쥐를 잡는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "b", + "002", + "none", + nil, + 0.7, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.5, + -0.03, + -1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "대장님, 이게 대체 어떻게 된 일이죠? 우린 필리에 컴퍼니에 고용돼서, 공장 구역 경비와 주거 지역 치안 유지를 위해 온 것 아닙니까? 근데 왜 여기서 사람을 잡아야 합니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -320.0, + -15.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutQuad", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -6.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "쉿, 조용히 하세요. 위에서 결정한 일입니다. 저 두 여명단 놈들이 우리를 기억하지 못하길 기도하는 게 좋을 거예요. 저는 그 마왕과 다시 마주치고 싶지 않으니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.2, + -0.04, + -1.07, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_shock", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "거만한 여명단", + "", + 0, + "", + false, + "", + "너희 둘, 뭘 그렇게 쑥덕거리는 거야? 네가 대장이지? 마왕이 도망치지 못하도록 지금 당장 기사들을 데리고 이 거리의 모든 집을 포위해.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "외람된 말이지만, 마왕이라니…… 저 자는 마왕 협정의 대표집행관입니다. 우리 제국 호위대는 컴퍼니 전쟁에 개입하지 않습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "거만한 여명단", + "", + 0, + "", + false, + "", + "이건 컴퍼니 전쟁이 아니야. 노바의 존망이 걸린 중대한 사안이라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "하…… 하지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "거만한 여명단", + "", + 0, + "", + false, + "", + "여기서 마왕을 놓치면 네가 책임질 거야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "b", + "002", + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + nil, + "avg_emoji_exclamation", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "제가 책임지겠습니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "틸리아……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "b", + "004", + "avg_emoji_resentful", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "마왕님과 동료분들은 함께 필리에를 지켰습니다. 그런 사람이 노바를 멸망시키다니요…… 절대 그럴 리 없습니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "거만한 여명단", + "", + 0, + "", + false, + "", + "넌 뭐야?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "시종 기사, 틸리아입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "002", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "거만한 여명단", + "", + 0, + "", + false, + "", + "하…… 겨우 시종 주제에, 네가 낄 자리가 아니야!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + nil, + 0.4, + -0.03, + -1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_shock", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "냉혹한 여명단", + "", + 0, + "", + false, + "", + "뭘 모르는 군. 예언서의 예언은 단 한 번도 틀린 적이 없어. 우리가 마왕을 처단하는 건, 모든 노바인의 안……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.66, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.08, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 17.0, + true, + 0.66, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "003", + "none", + nil, + 0.74, + -0.03, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.34, + -0.12, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + 12.0, + false, + 0.55, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "none", + nil, + 0.54, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "비켜, 비켜~!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.74, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "005", + "none", + nil, + 0.4, + -0.13, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "냉혹한 여명단", + "", + 0, + "", + false, + "", + "윽……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + nil, + 0.2, + -0.13, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "거만한 여명단", + "", + 0, + "", + false, + "", + "자, 잠깐 너……! 무슨 짓을 한 건지 알기나 해?! 감히 위원회를 치다니, 그리고 명령을 무시하고 태업이나 하는 기사 놈들, 전부 감옥에 처넣어 버릴…… 으악?!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + 4, + 0.3, + -0.01, + 1.02, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutCubic", + 0, + nil, + false, + 0.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutCubic", + 0, + nil, + false, + 0.1, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_330", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_blade", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_948", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_947", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "avg_emoji_attention", + 1, + 0.5, + -0.15, + 1.2, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, 적들을 모두 소탕했습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "고마워. 오는 동안 고생 많았어, 치토세.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "003", + "none", + 2, + 0.25, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "보스, 다친 곳은 없지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "004", + "none", + 1, + 0.83, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "avg_emoji_vexation", + 1, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "오토하 씨가 보낸 편지를 받고 여기서 기다리고 있었어요. 늦지 않아 다행이에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "걱정하게 해서 미안해.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "005", + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님, 대체 무슨 일이야? 은혜의지가 왜 마왕님을 잡으려는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세레나는 나를 전설 속 마왕이라고 확신하고 있어. 게다가, 나를 죽여야만 세상을 구할 수 있다고 은혜의지 직원들을 선동하고 있지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "002", + "none", + nil, + 0.3, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "004", + "none", + nil, + 0.7, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.49, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세레나가 왜 이렇게까지 하는지는 나도 몰라. 하지만 베스티나처럼 우리에게 호의적인 사람들도 분명 있어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "002", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "틸리아도 그래. 고마워, 나를 위해 정의롭게 나서줘서. 정말 기뻐.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "007", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "별말씀을요. 도움이 필요한 상황에서 위험을 무릅쓰고 나서는 것…… 그런 정의로운 행동은 악인한테선 나올 수 없는 법이니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 1, + "", + false, + "", + "크흠, 맞습니다. 저희 제국 호위대는 항상 정의의 편이죠. 그러니 오시는 길에 다른 호위대원들에게 공격을 당하셨더라도, 그건 절대 그들의 본심이 아니었을 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "저희는 그저 은혜의지의 강압에 어쩔 수 없이 복종했을 뿐입니다! 마왕님께 적의는 절대 없습니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아…… 그런 거야?==W== 그래, 알려줘서 고마워.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_happy", + nil, + 0.5, + -0.115, + 1.15, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "그럼 우정을 증명하는 의미로, 저희가 안전한 곳까지 호위해 드리겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_136", + "a", + "002", + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_137", + "a", + "002", + "none", + nil, + 0.12, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "b", + "005", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m95", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "제국 호위대의 선의는 그 마음만 받을게. 지금은 마왕님이 있는 곳이 곧 가장 안전한 곳이거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "피렌! 필리에 컴퍼니 식구들도 다 왔구나!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + "011", + "avg_emoji_speechless", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 0, + "", + false, + "", + "미안, 더 빨리 오고 싶었는데…… 한발 늦은 것 같네.==W== 아무튼, 무사해서 다행이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "어찌 됐든, 이제 전력은 대등해졌다고 봐야겠지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "저기 피렌, 이미 도망쳐 나왔는데 굳이 이렇게 강력히 대응할 필요가 있을까?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "상대 쪽엔 은혜의지 사람들도 꽤 많아. 누가 다치기라도 하면, 필리에 컴퍼니의 앞날에 지장이 생길 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "필리에 컴퍼니의 은인이자 필리에를 구해준 당신조차 보호하지 못하고, 동료가 위기에 처했을 때 최선을 다해 돕지 못한다면, 필리에 컴퍼니에 대체 무슨 존재 가치가 있겠어?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "루비, 사파이어, 호텔 정문을 막아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.27, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_136", + "a", + "009", + "none", + nil, + 0.2, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_137", + "a", + "002", + "none", + nil, + 0.65, + 0.02, + 0.94, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.29, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.57, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "루비&사파이어", + "", + 0, + "", + false, + "", + "알겠습니다!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.83, + 0.03, + 0.95, + nil, + 0.35, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.55, + 0.03, + 0.95, + nil, + 0.35, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.74, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "우리도 돕겠습니다. ==W==기사들은 대열을 정비하라!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 70.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "004", + "none", + 2, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "저, 저기…… 대장님, 저희 제국 호위대는 컴퍼니 전쟁에 개입하지 않는다고 하지 않으셨나요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 7.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "그 두 여명단 놈들이 그랬잖아요……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.5, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + nil, + 0.28, + -0.04, + -1.07, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "거만한 여명단", + "", + 0, + "", + false, + "", + "이건 컴퍼니 전쟁이 아니야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "004", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 7.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.46, + 0.03, + 0.95, + nil, + 0.35, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 4, + 0.72, + 0.03, + 0.95, + nil, + 0.35, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "컴퍼니 간의 싸움이 아니라면……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -190.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + 1.5, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 1, + "", + false, + "", + "그들은 폭도나 마찬가지예요. 우리 호위대는 당연히 필리에 컴퍼니와 맺은 보안 계약을 준수해, 필리에 컴퍼니를 도와 필리에의 평화를 지켜야 합니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 7, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.2, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 7, + "0", + "Linear", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_234", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:30", + "엽월", + "23일", + "필리에 실버 에리어", + "호텔 객실" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.22, + -0.18, + -1.26, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.78, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + -0.1, + 1.12, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_vexation", + nil, + 0.35, + -0.15, + -1.18, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "다친 여명단", + "", + 0, + "", + false, + "", + "위원장님, 제국 호위대가 마왕 편으로 돌아서면서 상황이 역전됐습니다. 역으로 저희가 포위당했습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "철수하세요…… 제가 마왕을 과소평가했네요. 생각보다 준비를 훨씬 철저하게 해뒀군요. 동료들을 다시 규합해야 해요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.52, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "기다리세요, 마왕님. ==W==노바의 미래를 위해……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "다음번엔 반드시 당신과 함께 죽겠다는 각오로……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -200.0, + 1.8, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "002", + "none", + nil, + 0.65, + -1.145, + 3.05, + 0.3, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "죽음의 왕홀이 뿜는 벼락을 당신의 심장에 박아 넣겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "018", + "none", + nil, + 0.15, + -0.075, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "이사장님, 여기 계셨군요. 이번 소동이 대체 어떻게 된 일인지 설명하셔야 할 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "은혜의지를 움직여 필리에를 이 꼴로 만들다니요…… 정말 할 말이 없군요. 이해할 만한 해명을 해주시기 전까진 순순히 보내드리지 않겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.8, + -0.075, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "무슨 말을 하고 싶은지는 알겠어요, 알베도. 이해는 하지만……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -110.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 4.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 4.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "노바가 멸망하는 것에 비하면, ==W==필리에의 혼란이나 은혜의지 내부의 잡음 따위가 대체 뭐가 대수일까요……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -3.0, + 1.8, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + 0.7, + -1.14, + 3.04, + 0.4, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_136", + "", + 0, + "", + false, + "", + "후후, 후후후후후…… 아니, 아무런 문제도 못 되죠! 그렇다면 이제 거리낄 건 아무것도 없어요!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "011", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "011", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.65, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "또 그 얘기군요…… 그 노바의 멸망이란 것도 결국 예언서에 쓰여 있는 것일 뿐. 왜 그렇게 집착하시는 거죠?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "아아…… 그런가요, 알베도. 결국 당신도 온실 속의 화초일 뿐이군요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 0, + -12.5, + -0.5, + 1.2, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_323", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "002", + "none", + nil, + 0.1, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.9, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + -20.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "b", + "002", + "none", + nil, + 0.07, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "014", + "none", + nil, + 0.27, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m78", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 0, + "", + false, + "", + "당신들은 이미 포위됐습니다. 저항해도 소용없으니, 무기를 버리고 투항하세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Comment", + param = { + "瑟拉娜披上斗篷" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + nil, + 0.8, + -0.04, + 1.06, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_attention", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "어머, 다들 모이셨군요.==W== 하지만 저는 바빠서 이만 가봐야겠어요. 모두, 다음에 또 만나죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + "005", + "none", + nil, + nil, + -0.09, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "도망칠 생각 마!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_drop", + 0, + 1, + 4.2, + nil, + 0.7, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + 0.08, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_323", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dark_attack", + 0, + 1, + 4.2, + nil, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "013", + "avg_emoji_symbol", + nil, + 0.58, + -0.115, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "이게 무슨……! 사라졌잖아?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "b", + "007", + "none", + nil, + 0.2, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "b", + nil, + "avg_emoji_attention", + nil, + 0.32, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.67, + 0.035, + 0.94, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 1, + "", + false, + "", + "당신이 바로 은혜의지 천공원의 재무 총괄, 알베도 님이시군요. 죄송하지만 지금은 저희와 함께 가주셔야겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.13, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetSceneHeading", + param = { + "14:00", + "엽월", + "23일", + "필리에 골드 에리어", + "집행관 사무실" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_136", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "020", + "none", + nil, + 0.7, + -0.005, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + 0.86, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "avg_emoji_shock", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_136", + "", + 0, + "", + false, + "", + "보스, 피렌 님. 보고드립니다. 호텔 주변은 이미 수습을 마쳤고, 투숙객 중 다친 사람은 없습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_137", + "a", + "006", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_137", + "", + 1, + "", + false, + "", + "총 4명의 여명단 단원을 체포했으나, 모두 자신들은 여명단과 무관하다고 주장하고 있습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_137", + "", + 0, + "", + false, + "", + "피해 상황으로는, 필리에 컴퍼니 보안 요원 30명이 부상을 입었고, 제국 호위대의 부상자 수는 정확하지 않으나, 수십 명 정도로 추산됩니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "필리에 최고의 의사들을 불러서, 부상자들이 제대로 치료받을 수 있도록 조치해.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_136", + "a", + "011", + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "루비&사파이어", + "", + 0, + "", + false, + "", + "네!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_137", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.34, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_138", + "a", + "007", + "none", + nil, + 0.83, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_138", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.44, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 0, + "", + false, + "", + "여명단의 전투력은 정말 무시무시하네. 세레나는 고작 10명을 데리고 왔을 뿐인데, 우리 쪽 인원 백여 명을 저지하고, 결국엔 6명이나 도망치는 데 성공했잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "마법도 대단했어. 주문 시전 속도가 마법 탄환보다 빨랐어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "010", + "none", + 3, + 0.2, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.27, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "힘도 엄청 세던데, 검을 맞댈 때 손이 저릿저릿할 정도였어. 아야메, 그 조직은 대체 정체가 뭐야? 은혜의지의 병사들인가?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.02, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_awkward", + nil, + 0.12, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "나…… 나도 잘 모르겠어. 대외적으로는 은혜의지의 특수부대라고만 알려져 있는데, 정보가 거의 없어서 이 부대의 존재 자체를 모르는 사람도 많아.", + "" + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.45, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -60.0, + 0.0, + 1.03, + nil, + 0.75, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -280.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_150", + "a", + "013", + "none", + nil, + 0.35, + -0.35, + 1.65, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "은혜의지 최고 의사결정 기구인 ‘심상사각’의 한 축을 담당하는, ‘영야’ 전담 특별 부대야. 평소엔 세상 끝의 별의 탑 근처에 주둔하며, 거의 모습을 드러내지 않지.", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.08, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + 0.1, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "012", + "none", + nil, + 0.3, + -0.045, + 1.06, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_exclamation", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, 치토세가 알베도를 압송해 왔습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.15, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "004", + "none", + nil, + 0.32, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "011", + "none", + nil, + 0.54, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + 0.29, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + 0.5, + -0.04, + 1.06, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "치토세, 알베도의 포박을 풀어줘.==W== 알베도는 우리 적이 아니야.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "아니, 그대로 두세요. 천공원 이사장이 행방불명된 이상, 재무 총괄로서 이 사태에 책임을 져야 하니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "천공원 이사장이라니……==W== 확실히 해두고 싶은데, 나를 죽이려던 그 사람이 이사장이야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "네, 틀림없어요. 이사장의 이번 행동은 ‘심상사각’의 승인 없이 이루어진 일이지만, 제 말만으로는 설득력이 없겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + 1.05, + "avg1_112", + "a", + "016", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "심상사각…… 여명단…… 천공원…… 이름이 너무 많잖아, 머리 터지겠어……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "방금 여명단에게 쫓길 때, 네가 나와 치토세를 보호해 줬지.==W== 그러니 네 말을 믿을게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_exclamation", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "다만, 좀 더 자세히 설명해 줄 수 있을까?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.85} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "역시 소문대로네요. 당신은 좋은 사람이에요. 감사합니다. 아는 건 전부 말씀드릴게요.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "은혜의지는 총 4개 부서로 구성되어 있어요…… 은혜와 심상석 판매를 담당하는 천공원. 마법 연구를 담당하고 대학을 운영하는 성휘회", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "은혜의 신을 경배하고 이단을 잡는 황혼청. 그리고 별의 탑을 지키고 영야를 체포하는 여명단까지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "심상사각은 은혜의지의 최고 의사결정 기구로, 4개의 부서가 각각 한 축을 담당하고 있죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_010", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "중대한 사안은 이 네 축의 투표로 결정하며, 과반수가 찬성해야만 집행할 수 있어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 800.0, + 600.0, + 3.0, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -700.0, + 400.0, + 2.5, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "하지만 최근 이사장은 의사결정 기구를 속이고, 많은 일들을 독단적으로 처리하고 있었어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "이전에…… 필리에 별의 탑 입찰을 앞당긴 것 역시, 이사장 혼자만의 생각이었어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "저를 포함한 모든 천공원 직원 전체에게 이 사실을 숨긴 채, ==RT==공시와 행사장 준비를 들이밀어서 다들 정신없이 뛰어다녔죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_022", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "가장 어처구니없는 건, 나중에 알고 보니 이사장이 사적으로 천궁보험과 결탁했다는 거였어요. ==RT==아니, 이건 노골적인 편들기라고 봐야겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "이사장은 천공원 전 직원에게 고액의 의료보험을 들게 해서, 메르쿠리아 자매의 실적을 올려주었고……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "그 힘으로 자매들이 컴퍼니 내에서 높은 자리를 차지하게 도왔으니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.44, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "천궁보험은 이사장이 직접 연락해 끌어왔고, 제국 호위대는 오래전부터 뒤를 봐주던 협력 컴퍼니야.==W== 그렇다면 설마……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "014", + "none", + nil, + 0.81, + -0.025, + 1.04, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_question", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "이사장한테서 심상치 않은 적의가 느껴져. 아니면 그냥 ‘달리시아 사건’에 대한 처벌인가?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "처음엔 저도 그렇게 생각했죠. 방법이 너무 악랄했으니까요…… 이사장이 문제가 끊이지 않는 필리에에 벌을 내리려는 것이었다면, 이해할 수 없는 건 아니죠. 하지만……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -25.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "입찰 금액이 최고가인 400억 도라까지 올라갔을 때, 이사장은 제게 이렇게 말했어요……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.22, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "013", + "none", + nil, + 0.77, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.35, + -0.04, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + -0.043, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "소원 요구는 두 가지예요. 만약 오늘 밤 마왕이 천궁보험이나 해연 파이낸스와 계약을 맺는다면, 정상적인 쪽을 사용하세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "하지만 그들이 스스로 방법을 찾기로 결정한다면, 「은혜 예언서」에서 발췌한 쪽을 사용하세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "그러니까 이사장님께서는…… 필리에 컴퍼니가 다른 컴퍼니와 협력하거나, 은행에서 대출받기만 한다면 처벌하지 않겠다는 말씀인가요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.53, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "후후. 알베도, 당신은 분명 이해하지 못하겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "none", + nil, + 0.53, + -0.145, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "이건 벌이 아니라, 시련이에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.49, + -0.04, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.25, + -0.03, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "시련이라……==W== 돌이켜 보면, 처음 만났을 때의 ‘게임’부터 후유카의 훈련까지, 난 계속 세레나에게 시험을 받고 있었던 거야……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그러면 세레나는 내가 필리에에 도착한 순간부터, 나를 전설 속의 마왕이라고 의심했다는 건가?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "002", + "none", + nil, + 0.75, + 0.0, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아니, 아니지. 세레나는 베스티나가 소개해 줬어.==W== 그렇다면…… 더 일찍, 아모르에 있을 때부터 이미 표적이 된 건가.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -5.0, + -10.0, + 1.14, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "베스티나도 아무것도 모른 채 이용당하면서, 이사장의 명령대로 움직였을 뿐이에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.45, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_026", + "0", + "Linear", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "아마 당신이 그 금고를 열었을 때부터, 이사장은 이미 눈여겨보고 있었겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_018", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "은혜의지 내부에는 비밀 조직이 하나 있어요……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "짐작하고 있겠지만, 이번 소동을 일으킨 ‘노바 구원 및 마왕 위협 대응 특별 대책 위원회’죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "세레나는 이 위원회의 위원장이 된 후, ‘앙주’라는 고대의 이름을 계승했어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_150", + "", + 0, + "", + false, + "", + "그때부터 세레나에게 이상한 변화가 생겼고……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_150", + "", + 0, + "", + false, + "", + "「은혜 예언서」의 기록에 따라 마왕과 관련된 모든 징조를 감시해 왔죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.49, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "저는 전설 같은 건 믿지 않아서, 왜 앙주 이사장이 당신을 전설 속의 마왕이라고 판단했는지는 몰라요……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "하지만 제삼자의 눈으로 봐도, 지난 6개월 동안 당신이 해온 일들은 세상을 뒤집어 놓기에 충분했죠.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "자, 마왕님. ==W==당신은 자신을 전설 속의 그 마왕이라고 생각하시나요?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_03.lua b/lua/game/ui/avg/_kr/config/stm08_03.lua new file mode 100644 index 000000000..4d0ee002e --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_03.lua @@ -0,0 +1,12739 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "03", + "나는 누구인가", + "동료들과 과거를 되새기며, 당신은 스스로에 대해 의혹을 품기 시작한다. 심상사각의 나머지 세 사람이 먼저 당신에게 연락을 취하며 앙주의 단독 행동과 선을 긋고, 당신에 대한 정식 조사를 실시해 ‘마왕’의 혐의를 벗겨주겠다고 선언한다……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_011_FP", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "자, 마왕님. ==W==당신은 자신을 전설 속의 그 마왕이라고 생각하시나요?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "나는 끝내 알베도의 질문에 답하지 못했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + 750.0, + 2.2, + 1.0, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "나조차도 내가 누구인지 몰랐기 때문이었다…… 지금 이 순간까지도……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_corridor", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 3, + "uniseed_corridor", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 1250.0, + nil, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:30", + "엽월", + "23일", + "필리에 온실 구역", + "필리에 컴퍼니 내부" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_043", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_004", + 0.3, + 0.55, + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "023", + "none", + nil, + 0.67, + -0.1, + 1.8, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_004", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + -0.05, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "치토세, 목마르지?==W== 괜찮으면 이거 마셔.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + -0.3, + 1.8, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "002", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "감사합니다, 주공. 그럼, 사양 않고……==W== 꼴깍…… ==W==이건 무슨 음료입니까?==W== 복숭아 향이 입안에서 톡톡 튀어 오릅니다…… 정말 신기합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_239", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "탄산음료라서 그래.==W== 이건 ‘톡톡메테오’라는 건데, 별의 탑에서 소원으로 빌어 얻은 음료야.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "세이나 말로는,==W== 이 톡 쏘는 자극이 모든 고민을 잊게 ==W==해준다던데……", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "003", + "none", + nil, + 0.58, + -0.3, + 1.5, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_star", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_flurry", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "물론 이 자동 판매 신기에서 파는 건, 필리에 컴퍼니가 만든 복제품이긴 해.==W== 고민을 잊게 해줄 수 있을지는……==W== 잘 모르겠어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "005", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공…… ==W==구원 위원회의 습격을 걱정하고 계십니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "아니. 내 곁에는 치토세라는 믿음직한 칼이 있으니까,==W== 녀석들의 공격 따위는 위협이 안 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "다만……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sakura", + 0, + 0, + nil, + nil, + 1.5, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_416", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.28, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응? ==W==이 꽃잎은……==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "그때 주공이 위험하다는 것을 알려주고, ==W==치토세를 이끌어 주었던 꽃잎과 같은 꽃잎입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m61", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "미안하지만,==W== 여기서 잠시만 기다려 줄래?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "명 받들겠습니다.==W== 주공, 조심히 다녀오세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "OutQuart", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_009", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "020", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "꽃잎의 안내를 받으며 나는 조용한 공장 구역의 길목을 지나==RT==커다란 구멍이 뚫린 울타리를 비집고 빠져나왔다…… ==RT==전투의 기억이 깃들어 있는, 빛과 그림자가 얼룩진 그 온실로 발을 내디뎠다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + -0.02, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "마왕님, 기다리고 있었사옵니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "오토하, 오늘 정말 고마웠어.==W== 네가 아니었다면, 난 분명 죽음의 왕홀에 맞았을 거야.==W== 잠깐…… 이 냄새는, ==W==연회 때의 그……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_exclamation", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_06_006", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 540.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_145", + "", + 0, + "", + false, + "", + "그리고……==W== 방금 있었던 일은 그대와 저 둘만의 비밀로 간직해 주시옵소서.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ab", + "025", + "none", + nil, + nil, + -0.45, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "그 낯선 냄새는……==W== 꽃향기가 섞인 피 냄새였어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "오토하, 다친 거야?==W== 연회 때도 다쳤었지? 의사한테는 가봤어?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "별것 아닌 상처이니 마음 쓰지 마시옵소서.==W== 여명단의 보잘것없는 마법으로는 저를 쓰러뜨릴 수 없사옵니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "다만…… 그대가 연회 날의 그 작은 일까지 기억하고 계신다니,==W== 황공할 따름이옵니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "사람의 마음을 움직이는 데는 정말 일가견이 있으시군요.==W== 그대 곁에 있는, ==W==마치 칼을 품은 듯한 그 아가씨도 이런 다정함에 마음을 빼앗긴 것이겠지요.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + 2, + 0.58, + -0.35, + 1.45, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 1, + nil, + nil, + nil, + 0.5, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "마치 칼을 품은 듯한 아가씨라면……==W== 치토세 말이야?==W== 그 표현은 좀 과한 것 같은데.==W== 부상자를 걱정하는 건 당연한 일이잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_vexation", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "none", + 1, + 0.5, + -0.5, + 1.65, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "설명하지 않으셔도 됩니다. 마왕님, ==W==그날 밤 이후로 저는 마왕님의 사람이 되었으니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_exclamation", + "Tiao", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "내…… ==W==내 사람?==W== 무무무,==W== 무슨 소릴 하는 거야, 오토하.==W== 우리가 언제……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_flurry", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + -0.55, + 1.75, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "후후, 왜 얼굴이 붉어지시는지요?==W== 제 말은…… 이미 전 그대의 편에 섰다는 뜻이옵니다.==W== 무슨 생각을 하셨사옵니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_awkward", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "쿨럭……! 저,==W== 정말이지,==W== 그런 오해 살 만한 말은 하지 마.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "후후후…… ==W==용서해 주시길.==W== 그대가 너무나 순진하고 놀리기 쉬워,==W== 그만 짓궂게 굴고 말았사옵니다……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "내 어디가 ==W==순진하고 놀리기 쉽다는 거야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "none", + nil, + nil, + -0.25, + 1.35, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "조금 전까지도 목숨을 위협받았으면서, 호위도 없이 혼자 외출하셨으니……==W== 이만하면 순진하지 않사옵니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "위험한 건 나도 아주 잘 알아. ==W==하지만 너한테 약속했잖아……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tanikaze_court_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "006", + "none", + nil, + nil, + -0.25, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "마왕님과 ‘공백 여단’ 외에는…… 제가 무료로 경호를 도와드린다는 사실을 절대 알려서는 안 되옵니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + -0.24, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그리고,==W== 엄밀히 말하면 ‘혼자 외출’한 것도 아니야.==W== 오토하 너라면 분명, 멀리서 조용히 나를 지켜보고 있었을 테니까.==W== 그렇지? 그렇다면 ‘혼자’가 아니지.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "012", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "정말이지,==W== 순진한 줄만 알았더니 말도 ==W==아주 잘하시는군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "009", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "어쨌든, ==W==제 예상대로라면 내일 은혜의지 측에서 이 사건의 경위를 설명하기 위해 연락을 해 올 것이옵니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "내일? ==W==알베도도 언제일지는 말 안 해줬는데?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "후후, ==W==전직 닌자의 정보력을 얕보지 마시옵소서.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "그건 그렇고, 융통성이라곤 조금도 없는 재무 총괄의 입을 열게 한다니……==W== 도대체 어떻게 하신 것이옵니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "난 아무것도 안 했어. 은혜의지에게 적의가 없다는 걸 증명하려고, 알베도가 스스로 말해준 것뿐이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "그렇다 하더라도, 충분한 인망을 얻지 못했더라면 상대도 굳이 그대에게 결백을 증명하려 들지 않았을 것이옵니다.==W== 달리 말해, 이것은 그대가 은혜의지의 신뢰를 얻었다는 증거이옵니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "인망이라니…… 너무 과대평가하는 것 같은데……==W== 아, 실은 물어보고 싶은 게 있었어.==W== 알베도와 함께 있던 천공원 직원 2명은 어디로 갔는지 알아?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "호텔에서 헤어진 후로 알베도도 연락이 안 된다고 하더라고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "002", + "none", + 2, + 0.73, + -0.3, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_154", + "a", + "002", + "none", + 3, + 0.27, + -0.3, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "그 귀여운 점원과 장창을 쓰는 감자 튀김 마니아 말이옵니까?==W== 도망친 위원회 잔당들과 함께 떠난 것 같사옵니다. 납치되었을지도 모르겠군요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_154", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "협박당한 것인지 스스로 따라간 것인지는 모르겠으나……==W== 만약 그들을 해칠 생각이었다면 굳이 데리고 가지는 않았을 것이옵니다.==W== 그들의 안전은 걱정하지 않으셔도 되겠지요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_154", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "그보다 마왕님, 지금은 남 걱정할 때가 아니옵니다. 구원 위원회의 진짜 실력은…… 저조차도 완전히 파악하지 못했사옵니다.==W== 지금까지 밝혀진 것만 봐도, 그들이 동원할 수 있는 자원은 아그리 유니온 같은 컴퍼니보다 훨씬 많사옵니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "언제 이런 것까지 조사했어? ==W==연회 때……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_06_006", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_145", + "", + 0, + "", + false, + "", + "세상 사람들이 점차 그대의 존재를 인식하게 되면, 오늘처럼 ‘귀찮은 일’도 점점 많아질 것이옵니다. 머지않아, 더 잔인하고 직접적인 방법으로 그대를 제거하려는 자들이 나타나겠지요……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "그저 우연이었사옵니다. 그대를 이용해 타니카제 가사 대행을 ‘농락’하고 있을 때 우연히 추가 정보를 찾게 되었고, 호기심에 추적하다 보니 엄청난 사실들을 발견하게 된 것이지요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "오늘 절체절명의 순간에 내 목숨을 구해준 것도 그렇고, 지금도 내 곁에서 몰래 도와주고 있잖아……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_question", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "네가 도대체 어떤 정보를 손에 넣었는지는 모르겠지만, 혹시 그 연회 이후로 계속 묵묵히 나를 지켜주고 있었던 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "그렇사옵니다. 매일 밤, 그대의 귀여운 잠든 얼굴을 감상하고 있었지요~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "오토하가 우리 편이라 정말 다행이야…… 왠지 너한테는 계속 빚만 지는 것 같네.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "별일 아니니 마음에 두실 필요는 없사옵니다.==W== 음, 만약 정말로 이 빚을 갚고 싶으시다면……==W==알려주시옵소서. 그대는……==W==정말로 전설 속의 그 마왕이시옵니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "또…… ==W==이 질문인가……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m70", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_003", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_999", + "", + 0, + "", + false, + "", + "그래. ==W==그렇기 때문에……==W== 마왕이 소원을 들어주는 별이 될 필요는 없는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -280.0, + -600.0, + 3.2, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -200.0, + 1.8, + 0.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_temple", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "아니에요, 고객님.==W== 지금은 ‘마왕’이라고 쓰고, ‘보스’라고 부른답니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "그래요,==W== ‘마왕’이라고 부르는 ==W==방법은 이미 오래전에 ==W==역사에서 말소됐죠……", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 150.0, + 3.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -750.0, + -200.0, + 2.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "귀환을 환영합니다, 마왕님.==W==그리고 평행 차원 마왕 육성 시스템에 오신 것을 환영합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "헤헤, 그럼 나는 운전하러 갈게. ==W==마왕님, 필요하면 언제든지 불러!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "날 ==W==그렇게 부를 필요는……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "뭐 어때, 난 멋있는 것 같은데. 다들 그렇지 않아?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "004", + "none", + nil, + 0.6, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "공적인 자리에서는 마왕님이라고 부르는 게 더 나을 것 같아. 어쨌든 우리도 마왕 협정의 직원이니까.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "휴대폰에 등록된 대로 부를래.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "ward_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 40.0, + 2.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_144", + "", + 0, + "", + false, + "", + "치토세는…… 주공의 ‘칼’입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_03_013", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 280.0, + 1.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_134", + "", + 0, + "", + false, + "", + "스승님으로 모실게요. 마왕님, 제 스승님이 되어주시겠어요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "forest_night_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + 120.0, + 2.4, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_133", + "", + 0, + "", + false, + "", + "난…… 그 조각상을 정말 좋아하거든. 자신을 희생해 모두를 구한 영웅 조각상 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_05_012", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -500.0, + 480.0, + 2.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg2_985", + "", + 0, + "", + false, + "", + "당신은 분명 폐하이십니다. 진정한 마왕은 오직 폐하뿐입니다. 저, 달리시아는 이곳에서 맹세합니다. 폐하께 영원한 충성을 바치겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_007_o", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "InSine", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "여행가라면 ==W==누구나 기억을 잃은 사람을 도와줄 의무가 있어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_a", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_010_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_destroyed", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.08, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "꿈, 현실, ==W==잃어버린 기억……==W== 마왕, 보스, 주공, 스승, 영웅, 여행가……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "close", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "지금까지 줄곧 이 질문을 애써 회피해 왔어.==W== 하지만 이젠 진지하게 마주해야 할 때야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoice", + param = { + 803, + 2, + "기억을 잃은 여행가", + "마왕 협정의 대표집행관", + "다들 나를 마왕이라 부른다면……", + "c", + "009", + "none", + "나는…… 대체 누구지?", + "" + } + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {803, 1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "내 생각에,==W== 난 그리 대단한 인물이 아니야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "내가 발견되었을 당시의 상황을 보면,==W== 난 그저 소원 상자에 ==W==숨어들었다가 기억을 잃은 여행가일 뿐이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_00_007", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "이른바 ‘마력 차단 체질’이라는 것도,==W== 어쩌면 내가 필사적으로 살아남으려고 별의 탑에 소원을 빈 결과일지도 몰라.==W== 만약 정말 그렇다면 모든 기억을 잃었다는 것도 말이 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_011_FP", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "난 내가 전설 속의 마왕이라고 생각하지 않아. ==W==그런 유일무이한 존재가 되고 싶지도 않고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그저 동료들과 함께 자유롭게 하루하루를 보내는 ==W==여행가가 되고 싶을 뿐이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "내 대답에 만족했어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_349", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "아주 만족스럽사옵니다. 덧붙이자면, 저로서는 사실 마왕님이 누구이시든 상관없사옵니다. ==W==중요한 건, 이런 절망적인 상황 속에서도 확고한 신념을 흔들림 없이 지켜나가실 수 있느냐 하는 것이지요.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "그렇게 생각하니, 방금 그 질문은 정말 불필요했사옵니다.==W== 제게 꼼짝 못 하게 붙잡혀 있을 때도 전혀 동요가 없으셨는데, 이 정도 국면에 겁을 먹으실 리가 없지요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetPersonalityChoiceRollover", + param = {803} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {803, 2} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "마왕은 하나의 칭호일 뿐이지. ==W==그런 건…… 사회가 인정해 줘야 비로소 현실적인 의미를 갖는 법이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "내가 지금 노바의 황제라 자칭하며 모두에게 도라를 바치라고 한다면, 다들 날 미친 사람 취급하겠지?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + 3, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "011", + "none", + 1, + 0.3, + -0.3, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + 2, + 0.7, + -0.3, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "베스티나와 아야메 모두 ‘마왕’은 ==W==고대의 발음이라고 했잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "달리 말하면,==W== 설령 역사적으로 마왕이라는 존재가 있었더라도, 지금은 잊혀지고,==W== 사회적으로 인정조차 받지 못한다는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "그러니 앙주가 왜 나를 마왕이라고 ==W==확신하는지는 모르겠지만,==W== 그건 그저 그 여자와 그 조직의 망상일 뿐이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "난 나일 뿐이고,==W== 동료들과 힘을 합쳐 필리에를 지켜낸 ==W==여행가이자,==W== 마왕 협정의 대표집행관이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_07_007", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_05_006", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_a", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "난 그저 보스일 뿐이야. ==W==예언에 기록된,==W== 세계를 멸망시킬 그런 존재가 절대 아니라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_016", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "내 대답에 만족했어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_349", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "아주 만족스럽사옵니다. 덧붙이자면, 저로서는 사실 마왕님이 누구이시든 상관없사옵니다.==W==중요한 건, 이런 절망적인 상황 속에서도 확고한 신념을 흔들림 없이 지켜나가실 수 있느냐 하는 것이지요.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "그렇게 생각하니, 방금 그 질문은 정말 불필요했사옵니다.==W== 제게 꼼짝 못 하게 붙잡혀 있을 때도 전혀 동요가 없으셨는데, 이 정도 국면에 겁을 먹으실 리가 없지요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetPersonalityChoiceRollover", + param = {803} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {803, 3} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "후후, ==W==후후후.==W== 하하하하.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.1, + 1.4, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "007", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "……? 갑자기 왜 그러시옵니까?==W== 어디 불편하신 곳이라도 있으신지요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "오토하, 이제 완벽히 알았어. 인간의 능력에는 한계가 있다는 것을.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "아……?==W== 한계 말이옵니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "다른 말로 하면, 평범한 인간은 타인의 생각을 바꿀 힘이 없다는 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "그, 그건…… 당연한 말씀이지요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "019", + "avg_emoji_speechless", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그러니까, 저들에게 마왕 소리를 들을 바에야 내가 직접 마왕이 되는 편이 낫겠어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "어차피 내가 세계를 멸망시킬 거라고 한다면, 진짜로 그 힘을 손에 넣어서 모두를 깜짝 놀라게 해주지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "006", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 100.0, + 1.2, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -6.0, + -4.0, + 0.5, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "난 진짜 ==W==마왕이 될 거야, ==W==오토하!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "018", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "내 대답에 ==W==만족했어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "아주 만족스럽사옵니다. 덧붙이자면, 저로서는 사실 마왕님이 누구이시든 상관없사옵니다.==W==중요한 건, 이런 절망적인 상황 속에서도 확고한 신념을 흔들림 없이 지켜나가실 수 있느냐 하는 것이지요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "004", + "avg_emoji_music", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 1, + "", + false, + "", + "다소 엉뚱하고 종잡을 수 없는 대답이었사옵니다만,==W== 그대의 결의만큼은 분명히 전달되었습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetPersonalityChoiceRollover", + param = {803} + }, + { + cmd = "SetPersonalityChoiceEnd", + param = {803} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_145", + "", + 0, + "", + false, + "", + "그럼, 이만 물러가겠사옵니다.==W== 더 이야기를 나누다가는 그대의 ‘칼을 품은 아가씨’가 걱정을 참지 못하여 뛰어들어올 테니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하하…… 치토세라면 정말 그럴지도 모르지.==W== 그건 그렇고 오토하,==W== 너와 연락할 방법은 없을까?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1285", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1285", + "b", + nil, + "none", + nil, + 0.3, + -1.4, + 2.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1285", + "b", + nil, + "none", + nil, + 0.23, + -1.25, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 16, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_416", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sakura", + 0, + 2, + nil, + nil, + 1.5, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "꽃잎이 산들바람을 타고 흩날렸다. ==RT====W==방금까지 눈앞에 서 있던 오토하가 홀연히 사라졌다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "내 의문은 온실의 유리 돔 아래에 맴돌았지만, 돌아오는 대답은 없었다. ==W==하지만 내 주위를 감돌던 옅은 꽃향기가 오토하의 행방을 말해주고 있었다……", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "015", + "none", + nil, + nil, + -0.25, + 1.5, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.1, + 1.2, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "항상 나를 지켜주고 있으니, 굳이 연락할 필요는 없다는 걸까……==W== 아마 그런 의미겠지?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "다음 날", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 4, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -1000.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "오토하의 예상대로였다. 세레나를 제외한 심상사각의 나머지 세 사람이 정중히 우리에게 도시 간 연락을 취해왔다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 0, + "동쪽의 예리한 검", + "", + 1, + "", + false, + "", + "우리 측 인원이 연루된 최근의 폭력 사태에 대해 깊은 유감을 표하지.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "동쪽의 예리한 검", + "", + 1, + "", + false, + "", + "조사 결과, 사건에 연루된 인원들은 구원 위원회에 포섭된 광신도들이었으며, 이들의 행위는 여명단의 설립 목적과 조직의 신조를 심각하게 위반한 것으로 확인됐다.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "동쪽의 예리한 검", + "", + 1, + "", + false, + "", + "현재 사건과 관련된 모든 인원은 여명단에서 파면됐다.==W== 또한, 우리는 이번 사건을 매우 엄중하게 받아들이고 있으며, 내부적으로 이미 합의를 마쳤다. 이번 사건으로 발생한 모든 피해에 대해 전적으로 책임을 지도록 하지.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_110", + "c", + "009", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "평소 은혜의지의 그 오만한 태도에 비하면, 웬일로 이번에는 자세를 낮추고 진심으로 사과하는 것 같네……==W== 단, 받아들일지 거절할지는 전적으로 마왕님의 뜻에 달렸어.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + nil, + "avg1_138", + "a", + "011", + "avg_emoji_sweaty", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_138", + "", + 1, + "", + false, + "", + "말로는 책임지겠다고 하지만, ==W==구체적인 방안도 내놓지 않은 상태에서 그걸 곧이곧대로 믿었다가 결국 피 보는 건 우리야……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 3, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 1000.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_110", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_138", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "서쪽의 그림자", + "", + 1, + "", + false, + "", + "봐, 내가 뭐랬어. 역시나 경계하고 있잖아.==W== 너희 여명단은 어차피 싸움질밖에 할 줄 모르니까, 입 다물고 나한테 넘겨.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "서쪽의 그림자", + "", + 1, + "", + false, + "", + "아, 여러분 안녕하세요~ 처음 뵙겠습니다. 성휘회 대표입니다.==W== 여러분, 성휘회를 아시나요? 당연히 아시겠죠? 맞아요, 밤낮으로 연구에 몰두하며 평화를 추구하는 바로 그 기관이에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "서쪽의 그림자", + "", + 1, + "", + false, + "", + "그리고 한 가지 더, 저희 연구에 따르면 「은혜 예언서」에 기록된 예언은 전혀 믿을 게 못 돼요. 어쩌다 한 번 맞춘 것도 그저 우연에 불과하죠.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "서쪽의 그림자", + "", + 0, + "", + false, + "", + "결국 ‘전설 속의 마왕’이니 뭐니 해봤자, 그게 얼마나 까마득한 옛날이야기인지도 모르잖아요?==W== 그러니, 현재를 살아가는 당신이 그 이야기 속 등장인물일 리가 없죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "내가 전설 속 마왕이라는 것을 대놓고 부정한 건가…… 아니,==W== 성휘회는 마왕의 존재 자체를 아예 부정하고 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_02_010", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 250.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "북쪽의 목소리", + "", + 1, + "", + false, + "", + "실례합니다만, 방금의 불경스러운 발언을 정정하겠습니다. 정말 죄송합니다. 「은혜 예언서」는 신께서 내려주신 성전이며, 성전에 기록된 문구는 의심할 여지 없는 이 세상의 진리입니다.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "북쪽의 목소리", + "", + 1, + "", + false, + "", + "하지만 앙주와 구원 위원회의 행위는 「은혜 예언서」의 가르침을 명백히 거슬렀으며, 황혼청은 오늘 중으로 앙주의 모든 직위를 박탈하고 구원 위원회를 이단 조직으로 선포할 예정입니다.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "북쪽의 목소리", + "", + 0, + "", + false, + "", + "당신이 예언서에 기록된 마왕인지에 대해서는, 황혼청이 은혜의지를 대표하여 조사를 주관할 것을 제안합니다. 기필코 공정한 판결을 내려드리겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 1.3, + "avg1_112", + "a", + "009", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이봐, ==W==마왕님이 너희가 말한 마왕인지 아닌지를 왜 너희가 판단해?==W== 그런 법이 어디 있어!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "북쪽의 목소리", + "", + 1, + "", + false, + "", + "예로부터 황혼청의 책무는 은혜의 신의 무한한 영광을 드높이고, 해악을 끼치려 드는 이단자들로부터 죄 없는 백성들을 지키는 것이었습니다.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "북쪽의 목소리", + "", + 1, + "", + false, + "", + "「은혜 예언서」에는 이미 ‘전설 속의 마왕’이라는 인물이 세상에 존재하고 있음이 명시되어 있으며, 이는 노바 세계 전체의 존망과 밀접하게 맞닿아 있습니다.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "북쪽의 목소리", + "", + 0, + "", + false, + "", + "따라서 이는 결코 당신 혼자만의 문제가 아닌, 노바 전체가 적극적으로 대처해야 할 중대한 과제입니다……==W== 드릴 말씀은 이상입니다. 부디 대의를 헤아리시어 조사에 협조해 주시길 바랍니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.57, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + 30.0, + 1.1, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_angry", + nil, + 0.55, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이해 못 해, 절대 이해 못 한다고! 그런 황당한 이유는 절대 용납 못 해!==W== 조사 결과가 어떻게 나오든, 마왕님은 절대로 못 데려가!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "고마워, 세이나.==W== 하지만 이 일은 내가 직접 처리할게.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "하, ==W==하지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_music", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "믿어 줘,==W== 괜찮을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.57, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + nil, + nil, + -0.02, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "나는 결심을 굳히고, 도시 간 통신 신기의 수화기를 넘겨받았다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "얘기는 잘 들었어. 은혜의지의 조사를 받아들이겠어.==W== 공정한 결과를 내줄 거라 믿을게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_04.lua b/lua/game/ui/avg/_kr/config/stm08_04.lua new file mode 100644 index 000000000..5c5c9cecc --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_04.lua @@ -0,0 +1,11734 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "04", + "증명의 함정", + "현재 상황을 고려하여, 알베도를 조사의 진행자로 선택한다. 당신이 마왕인지를 결정할 투표가 한 달 후 아모르의 각 세력에 의해 진행되고, 혐의를 벗기 위해서는 모두의 신뢰를 얻어 스스로를 증명해야 하는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "얘기는 잘 들었어. 은혜의지의 조사를 받아들이겠어. 공정한 결과를 내줄 거라 믿을게.", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + 250.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "북쪽의 목소리", + "", + 0, + "", + false, + "", + "이해해 주셔서 감사합니다. ==W==그럼, 이번 조사는 저희 황혼청에서 주관을……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "그건 받아들일 수 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "북쪽의 목소리", + "", + 0, + "", + false, + "", + "네? 뭐라고요?==W== 하지만…… ==W==방금 제안에 동의하신 것 아니었나요?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "내가 동의한 건, 은혜의지가 하는 조사야.==W== 황혼청 단독으로 진행하는 조사가 아니라.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 1000.0, + 0.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "서쪽의 그림자", + "", + 1, + "", + false, + "", + "하하하, 매일 기도나 할 줄 알지, 스스로 생각이란 걸 안 하니 이런 웃기는 일이 벌어지는 거예요.==W== 애초에 은혜 예언서 같은 낡아빠진 걸 누가 믿는다고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "서쪽의 그림자", + "", + 0, + "", + false, + "", + "어때요? 아무래도 우리 성휘회 쪽에서 보낸 사람이 이번 조사를 맡는 게 좋겠어요.==W== 그러고 보니 저희 학생 중에 아주 유능하고 일 처리가 확실한 애가 하나 있거든요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -1000.0, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "동쪽의 예리한 검", + "", + 1, + "", + false, + "", + "멋대로 말 돌리지 마라.==W== 그리고 너희 성휘회, 뭐가 ‘확실’하다는 거지.==W== 10년째 우리가 의뢰한 영야 마력 조사 보고서에는 아직도 소식이 없잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "서쪽의 그림자", + "", + 1, + "", + false, + "", + "마법 연구는 신중해야 하는 법이에요. 10년이면 긴 것도 아니죠.==W== 우리 성휘회에서 가장 오래된 연구 프로젝트는 300년째 이어지고 있거든요.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + -50.0, + 1.4, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "동쪽의 예리한 검", + "", + 1, + "", + false, + "", + "시간이 오래 걸릴수록 결과물이 좋을 거라는 건 환상에 불과하지.==W== 원 참, 이대로 가다가는 내가 늙어 죽을 때까지도 결론이 안 나오겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + -50.0, + 1.4, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "서쪽의 그림자", + "", + 0, + "", + false, + "", + "그럼 어쩌자는 건데요?==W== 설마 겨우 어제 마왕 전설을 공부한 사람한테, 조사 담당자를 추천하게 하려고요?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.18, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "저, 저기,==W== 다들? 아직 통화 중인데, 내 앞에서 이렇게 대놓고 싸우는 건가?==W== 뭐, 상관없어……==W== 이렇게 되면 내 목적을 이루기 수월해지니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "이번 조사는 알베도가 주관하는 걸로 하자.==W== 어차피 조사를 요청한 건 너희잖아. 그러면 담당자는 우리가 지정해도 되는 거 아닐까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "서쪽의 그림자", + "", + 0, + "", + false, + "", + "음…… 알베도……==W== 신중한 인물이긴 해요.==W== 예언 같은 걸 맹신하진 않겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 250.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "북쪽의 목소리", + "", + 0, + "", + false, + "", + "이의 없습니다.==W== 은혜의 신을 아주 경건히 섬기는 자이니,==W== 잘못된 판단을 내리지는 않을 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 7, + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "동쪽의 예리한 검", + "", + 0, + "", + false, + "", + "일 처리가 빠른 편이니,==W== 너희들보다는 낫겠군.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "그렇게…… 조사 담당자는 아주 기묘한 방식으로 결정되었다. 모두가 여전히 은혜의지에 깊은 의구심을 품고 있었지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "적어도 나는…… 믿을 만한 사람에게 이번 조사를 맡기는 데 성공했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "14:30", + "엽월", + "24일", + "필리에 골드 에리어", + "집행관 사무실" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "마왕님! 왜 그 무슨 청 어쩌고 하는 애들의 조건을 수락하고, 조사와 판결까지 받겠다는 거야?! ==W==녀석들은 다 같은 컴퍼니 소속인데, 자기편을 감쌀 게 뻔하잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "진정해, 세이나.==W== 심상사각은 이미 앙주의 모든 직위를 박탈했고, 구원 위원회를 이단으로 규정했어.==W== 앙주와 한통속은 아닌 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "007", + "none", + nil, + 0.25, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "파면, 보여 주기 식.==W== 조사, 함정일 수 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 30.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.29, + 0.02, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.52, + 0.02, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + 0.02, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + 0.48, + -0.02, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공, 치토세 역시 이 조사가 매우 위험하다고 생각합니다.==W== 주공의 행동은 칼날을 쥔 채 칼자루를 상대에게 건네주는 것과 다를 바 없습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "다들 걱정하는 건 알겠어. 사실 나 역시 은혜의지를 믿는 건 아니야.==W== 하지만 방금 그 대화로 한 가지는 확실해졌어.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "심상사각이라는 조직은 각자 본인들의 이익을 위해 서로 견제만 할 뿐, 협력한다는 개념은 없어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.48, + -0.02, + 1.05, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.25, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그렇다고 해도……==W== 굳이 조사에 ==W==협조할 필요는 없잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_001", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "이걸 좀 봐. ==W==이건 미스티가 방금 보내준 신문이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "새로운 ==W==뉴스거리라도 있나요? 어……? ==W==안에 특집 기사가 끼워져 있네요?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 5, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "“천공원 이사장 세레나, 세상의 종말을 예견! 마왕 협정의 사악한 마왕과 맞서 싸울 것”.==W== 미스티 씨!==W== 이 엉터리 기사는 대체 어떻게 된 거죠?!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "019", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 1, + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 1, + "", + false, + "", + "크흠, 다들 그렇게 보지 마.==W== 이 특집 기사는 내가 쓴 게 아니라,==W== 본부에서 직접 내려온 거야. 오늘 조간신문에 강제로 끼워 넣으라는 지시랑 같이!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "음, 상식적으로 생각해 보면, 레드 아이즈 내부에도 구원 위원회 쪽 사람이 숨어든 거겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그러네…… 미스티, 네 경험상 이 특집 기사는 언제 작성된 것 같아?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "어디 보자, 오늘 필리에에 도착했다면……==W== 적어도 일주일 전에는 본부에서 인쇄를 마쳤을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "018", + "avg_emoji_happy", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "역시 그렇군.==W== 아무튼, 이게 바로 내가 황혼청의 제안을 받아들이기로 한 직접적인 이유야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "하지만 이건 ==W==가짜 뉴스잖아.==W== 아까 황혼청 쪽 사람도……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_02_010", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 300.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "북쪽의 목소리", + "", + 0, + "", + false, + "", + "하지만 앙주와 구원 위원회의 행위는 「은혜 예언서」의 가르침을 명백히 거슬렀으며, 황혼청은 오늘 중으로 앙주의 모든 직위를 박탈하고 구원 위원회를 이단 조직으로 선포할 예정입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_018", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "004", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "맞아. 핵심은 바로 ‘오늘 중에’ 발표한다는 거야.==W== 사실 황혼청은 은연중에 우리에게 조건을 내걸었어. 내가 조사를 수락하지 않으면,==W== ‘오늘 중에’라던 발표는 온갖 이유로 계속 미뤄졌을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그렇게 되면 “내가 사악한 마왕이다”라는 ==W==불리한 소문이 사방에 퍼지겠지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그러니까 차라리 내가 먼저 제안을 받아들여서, 앙주가 준비한 특집 기사를 ‘앙주 직위 박탈’ 뉴스로 덮어버린다,==W== 뭐 그런 계산이었지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "뭐, ==W==따지고 보면 황혼청에서도 그 점을 뻔히 알고서 그런 제안을 던진 거겠지만.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + 3.5, + 1.0, + 0.5, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "015", + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + -0.01, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "황혼청 녀석들, ==W==너무 교활해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "교활하다고 할 것까지야. 이단을 잡아들이는 게 그쪽 임무잖아. 세상에서 전설의 그 마왕보다 더한 이단이 어디 있겠어?==W== 기회가 제 발로 굴러들어 왔으니 당연히 놓칠 리 없겠지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 150.0, + -50.0, + nil, + "avg3_150", + "a", + "002", + "avg_emoji_attention", + 5, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "한 가지 정정하죠. ==W==전설 속 마왕은 은혜의 신의 적,==W== 즉 신과 대립하는 존재일 뿐, 이단은 아니에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "그러니 황혼청이 당신을 대하는 태도도 상당히 온건한 편이죠.==W== 진짜 이단에게는 이렇게 융통성 있게 나오지 않았을 테니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "음……==W== 그렇구나. ==W==그건 그렇고,==W== 나를 조사하는 거 말이야……", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_150", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "구체적인 상황은 닉스 씨한테 들었어요. 저를 추천해 준 건 고맙지만,==W== 그렇다고 해서…… 당신을 편들 생각은 없어요.==W== 모든 불필요한 요소와 사적인 감정은 배제하고, 절차에 따라 공정하게 조사할 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "물론이지. 그게 바로 내가 원하던 바니까. 네가 공정하고 공평하게 판단하지 못한다면, 오히려 내가 난처해지거든.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "걱정하지 않아도 됩니다,==W== 마왕님. 은혜의지 컴퍼니의 절차와 규칙에 따라, 당신에게 실례가 되거나 선을 넘는 조사는 일절 하지 않을 거예요. 오직 공개된 외부 정보를 바탕으로만 분석할 테니까요.==W== 아, 그리고 「은혜 예언서」를 판단 기준으로 삼지도 않을 생각이에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그렇게 말해주니 고맙네……==W== 하지만 넌 은혜의지 소속이잖아, 이렇게 대놓고 예언서를 부정해도 괜찮은 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "심상사각이 저를 조사 책임자로 임명했다는 건, 그쪽도 이런 상황을 이미 예상했다는 거죠.==W== 저는 권한과 절차에 따라 행동하는 것뿐입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "어쨌든 은혜의지도 ==W==어디까지나 컴퍼니일 뿐이니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "저희는 전설 속 마왕의 존재가 미치는 영향을 주목하는 동시에, ==W==전 이사장 앙주의 폭주가 노바 시민들에게 불안을 야기하고 사회 전반에 부정적인 영향을 끼쳤다는 사실 또한 직시해야 해요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "만약 “세계가 곧 멸망한다”라는 식의 가짜 뉴스로 사회를 혼란에 빠뜨린다면,==W== 그건 곧 은혜의지의 이익을 훼손하는 것과 다를 바가 없으니까요.", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "그러니까 아무리 큰 조직이라도,==W== 결국 컴퍼니라는 틀에서는 벗어나지 못한다는 거군.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "알베도는 내 정체보다도 ‘마왕이 세계를 멸망시킬 거라는 소문’ 때문에 발생하는 ==W==사회적 혼란에 더 신경을 쓰는 모양이야……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "이제부터 우리는 당신이 ‘마왕’인지 아닌지를 가릴 증거를 수집할 겁니다.==W== 물론 당신도 그에 상응하는 자신의 정체를 증명할 만한 증거를 제시할 수 있죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "한 달 뒤, 아모르에서 연례 노바 상공회의소 총회가 열릴 거예요.==W== 저는 그 자리에서 각 컴퍼니 대표에게 여러 증거를 함께 검토할 것을 요청하고, 모두의 투표로 당신의 정체를 확정지을 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "009", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "투…… 투표? 그게 어떻게 공정하다는 거야?! ==W==마음만 먹으면 얼마든지 조작할 수 있잖아!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "조작…… 글쎄요.==W== 애초에 어떤 증거를 가져온다 해도, 그 사람이 전설 속 마왕인지 아닌지를 확실히 판단할 수 있는 사람은 없어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "그렇기에 이런 경우엔 ‘모두가 믿는 것이 곧 사실이다’라는 논리가 최선이 되죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "결국 노바의 평온만 유지된다면, 은혜의지는 내가 진짜 마왕인지 아닌지 상관없다는 거네. 알베도의 입장은 처음부터 끝까지 한결같군.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "018", + "avg_emoji_happy", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "그리고, 이런 알베도의 태도는 확실히 내게 유리해. 알베도에 베팅하길 정말 잘했어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "네 방침에 동의해. 사람들 앞에서 내가 어떤 존재인지 증명할 수 있다니……==W== 하하, 오히려 고맙다고 해야겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "고마워할 필요는 없습니다. 절차상 당신에게도 공개적으로 해명할 권리가 있고, 온 세상과 관련된 중대사인 만큼 다른 컴퍼니와 노바의 시민들도 알아야 할 권리가 있으니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "좋아. 그럼, ‘노바 상공회의소 총회’ 개최를 기다리고 있을게.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "협조해 주셔서 고맙습니다.==W== 다만, 아모르로 출발하기 전까지 매일 ‘필리에에 머무는 마왕’의 영상을 제출해 주세요.==W== 저는 레드 아이즈를 통해 노바 전역의 영사기에 그 영상을 송출할 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "왜? 매일 사람들에게 안부 인사라도 하라는 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "017", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "맞아요. 하지만 그보다 더 중요한 건……==W== 예언서를 믿는 사람들에게, 당신이 세상을 멸망시킬 생각이 없다는 걸 증명하기 위해서죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.05, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "21:00", + "엽월", + "24일", + "필리에 온실 구역", + "실험실 핵심 구역" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "후, ==W==필리에 컴퍼니에서 가장 안전한 곳이 여기일 줄이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.08, + 1.3, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "003", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "참 얄궂은 노릇이지,==W== 이곳은 달리시아가 ‘마왕군 거점’ 기준에 맞춰 설계한 지하 요새거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "009", + "none", + nil, + 0.68, + -0.35, + 1.5, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "avg_emoji_star", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "당신의 ‘칼’이 비밀 통로를 지키고 내가 출구를 지키는 한,==W== 이곳은 안전해.==W== 구원 위원회가 아무리 대단해도 이곳을 기습할 수는 없을걸.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_music", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "후후…… 필리에 전체를 통틀어,==W== 별의 탑을 제외하면 이곳이 가장 견고할 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + 0.01, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.92, + -0.78, + 1.8, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 9.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.08, + -0.78, + 1.8, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -9.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.9, + -0.7, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "코하쿠,==W== 점검 다 했어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.1, + -0.7, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "완료. ==W==발견된 건 없어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.0, + nil, + 1.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "InBack", + 0, + -7.0, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 1.0, + nil, + 1.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "InBack", + 0, + 7.0, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "none", + nil, + 0.62, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.35, + -0.02, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.38, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "후, 피렌 씨, 보스. 점검한 결과, 이곳에 도청 신기는 없어요. 다만……==W== 이런 지하 요새에서 회의하니까,==W== 마치 무슨 음모라도 꾸미는 것 같아서 심장이 두근거리네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "그 말대로야. 우린 실제로 음모를 꾸미고 있거든.==W== 오늘 오후에 마왕님과 함께 여러 컴퍼니를 다니며, ==W==의중을 떠봤어……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_215", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_490_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_215", + "", + 1, + "", + false, + "", + "안녕하세요, 마왕님. 갑자기 연락하셨군요, 무슨 일이시죠? 전 뉴 오를레앙으로 돌아가는 중이었는데……==W== 아, 방해되었다는 뜻은 아니니 오해하지 마시길.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_215", + "", + 1, + "", + false, + "", + "전설 속 마왕이라…… ==W==죄송합니다, 아직 오늘 신문을 확인하지 못했네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_215", + "", + 0, + "", + false, + "", + "자세한 내막은 잘 모르겠지만, 도착하는 대로 최선을 다해 원로원을 설득하여 상공회의소 총회 때 당신을 지지할 수 있도록 하겠습니다.==W== 그럼, 건강 잘 챙기시길.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_215", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "bank_counter", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_124", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_124", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_124", + "", + 1, + "", + false, + "", + "전설 속 마왕? 당연히 들었지. 마왕, 마케팅이 아주 기가 막히네. 순식간에 노바 전역에 화제가 됐잖아.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_124", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_124", + "", + 0, + "", + false, + "", + "어때? 사업을 확장할 생각 있어? 우리 해연 파이낸스에서 도라를 빌려서 더 크게 키워보는 건 어때?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "guard_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_107", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "특별히 이렇게 와 주셨는데, 그레이스혼 기사장님은 이미 필리에를 떠나셨습니다. 특수 임무를 받으신 모양이에요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 1, + "", + false, + "", + "상공회의소 총회라면…… ==W==저 같은 시종은 그런 규모의 행사에 전혀 관여할 수가 없어서요……==W== 도움이 못 돼 드려 정말 죄송합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_107", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_107", + "", + 0, + "", + false, + "", + "다만 들은 이야기로는……==W== 제국 호위대 고위층 중에는 「은혜 예언서」를 상당히 신봉하는 분들이 계신다더군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "dojo_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_151", + "a", + "005", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_151", + "", + 1, + "", + false, + "", + "창오성은 일관되게, 전설이 현실적인 지침으로서의 의미를 지니지 않는다고 생각해 왔습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_151", + "", + 0, + "", + false, + "", + "우리는 노바의 앞날과 운명이 걸린 중대한 선택에 대해, 그 책임을 단순히 특정 개인에게 전가하는 것에 단호히 반대합니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + nil, + "close", + nil, + 0.4, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_152", + "a", + "003", + "none", + 1, + 0.55, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_152", + "a", + nil, + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_152", + "", + 1, + "", + false, + "", + "윈슈 사저, 우리 창오성 공식 대변인이랑 진짜 똑같이 말한다~==W== 뭐 아무튼, 우리 입장은 대략 이래요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_152", + "a", + "006", + "none", + nil, + nil, + -0.04, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_152", + "", + 0, + "", + false, + "", + "그리고……==W== 만약 마왕님이 혼자서 정말로 세상을 멸망시킬 수 있다면, 다들 굳이 당신의 정체를 따질 것도 없이 진작 발밑에 무릎을 꿇지 않았을까요?==W== 냐하하,==W== 헛소리 한 번 해봤어요~", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_151", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_152", + "a", + "007", + "avg_emoji_music", + nil, + nil, + -0.02, + 1.1, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_128", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_128", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_128", + "", + 1, + "", + false, + "", + "아, ==W==마왕님 오늘 영상 주러 오신 건가요? 감사합니다~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_128", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_128", + "", + 1, + "", + false, + "", + "네? 레드 아이즈의 입장이요? 음~ 저는 말단 마녀일 뿐이라서……==W== 윗분들이 무슨 생각을 하는지는 잘 모르겠어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_128", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_128", + "", + 0, + "", + false, + "", + "마녀들의 공통점이라면, 빅뉴스를 제일 좋아한다는 거 아닐까요? 투표할 때도 분명 가장 큰 뉴스거리가 될 것 같은 쪽에 표를 던질 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "tanikaze_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_164", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_164", + "", + 1, + "", + false, + "", + "안녕하십니까. ==W==은혜의지는 대체 무슨 생각일까요.==W== 당신처럼 선량한 집행관에게 이렇게 거친 수단을 쓰다니요.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_164", + "", + 1, + "", + false, + "", + "하지만 걱정 마시길.==W== 타니카제 가사 대행은 필리에 컴퍼니 및 마왕 협정과 협력 관계이니, 반드시 당신 편에 서겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.6, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.08, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_164", + "", + 0, + "", + false, + "", + "전설 속 마왕 같은 황당무계한 소문에 휘둘리는 쪽이야말로 머리에 문제가 있는 것이죠.==W== 게다가 오토하에 관한 단서를 찾기 전까지,==W== 마왕 협정이 무너져선 곤란합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_164", + "a", + "008", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_199", + "a", + "010", + "none", + nil, + 0.3, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_220", + "a", + "008", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_220", + "", + 0, + "", + false, + "", + "피, 피렌한테 도시 간 연락이 왔다고?! 우린 이미 필리에에서 철수했잖아. ==W==왜 이렇게 끈질기게 구는 건데?!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_220", + "", + 1, + "", + false, + "", + "뭐라고? 피렌이 우리 보험에 가입해서 고객이 됐다고?==W== 으으, 어쩔 수 없지.==W== 고객의 질문엔 답해야 하니까.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_220", + "", + 0, + "", + false, + "", + "그래서 뭐가 ==W==궁금하대? 전설 속 ==W==마왕에 대한 우리 의견?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_220", + "a", + "007", + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_220", + "", + 0, + "", + false, + "", + "전해 줘.==W== 마왕이 우리 천궁보험의 고액 상품에 가입해 준다면, 천궁보험은 전력을 다해 마왕님 편에 서겠다고!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "010", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + 4, + 0.4, + 0.02, + 0.9, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "008", + "none", + 3, + 0.6, + 0.02, + 0.9, + nil, + 0.5, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이런 상황이야. 봉황 반점과 타니카제 가사 대행은 확실히 반대표를 던져줄 것 같지만, 다른 컴퍼니들은 불투명해. 다들 적당히 선의만 표할 뿐, 공식적인 입장은 밝히지 않고 있어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "마틸다 대감찰관이 지지해 주겠다고 했잖아!==W== 왜 그쪽은 계산에 넣지 않는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.15, + -0.05, + 1.1, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + -0.05, + 1.1, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "avg_emoji_attention", + nil, + 0.5, + 0.0, + 0.98, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "대감찰관이 우리 편에 선다 해도, 아그리 유니온의 원로원은 이미 뉴 오를레앙파가 장악하고 있어. 마틸다가 컴퍼니를 대표해 입장을 표명할 수 없는 상황이야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "뉴 오를레앙파 입장에선 마왕님이 무너지는 게 가장 유리하거든. 그러니 아그리 유니온이 반대표를 던질 거라는 기대는 애초에 안 하는 게 나아.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "우리가 접촉한 곳 말고도 노바에는 아직 컴퍼니가 많이 남아 있어.==W== 내 생각엔…… 결국 우리가 직접 전설 속 마왕이 아니라는 증거를 제시해야 할 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_resentful", + nil, + 0.78, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "017", + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "스스로 마왕이 아니라는 걸 증명하라니, ==W==완전 억지야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이번엔 시간이 촉박하고, 우리에게 충분한 협상 카드도 없어서, 입찰 때처럼 컴퍼니들을 포섭할 수 없어. 증거에 의존하는 수밖에.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "none", + nil, + 0.28, + -0.15, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "반대로, ==W==생각해 보자.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "반대로…… 아,==W== 그래! 사실 우린 마왕님이 그 마왕이 아니라는 걸 증명할 필요가 없어. 마왕님이 기억을 잃은 여행가라는 걸 증명하기만 하면 되잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "우리를 만나기 전의 행적만 명확히 밝혀내면, ‘마왕’설은 저절로 무너질 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.83, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "너희는 ==W==사막 별의 탑에 잠들어 있던 마왕님을 발견했다고 들었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "네, 그때 저희는 보스가 들어있는 소원 상자를 끌고 별의 탑을 빠져나왔었죠. ==W==지금 생각해도 참 신기해요, 소원 상자를 별의 탑 밖으로 가지고 나올 수 있었다는 게……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "만약, 그게 소원 상자가 아니었다면? 그 상자가 사실 별의 탑과 아무 상관 없는……==W== 예를 들면, 어떤 여행가가 가지고 들어갔던 상자라든가?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "그럴 가능성은 낮은 것 같아요. 그 소원 상자는 분명 별의 탑 바닥에 묻혀 있었어요. 하지만, 제게 어떻게 그 소원 상자를 탑 밖으로 가져올 수 있었냐고 묻는다면, 저도 대답을 못 하겠네요……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "바닥에……==W== 묻혀 있었다고?==W== 아무튼 그 상자와 별의 탑을 철저히 조사해 보면, 마왕님의 정체에 대한 단서가 있을지도 몰라.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -50.0, + nil, + nil, + "avg1_103", + "c", + "007", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "일리 있어.==W== 동의.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "사막으로 돌아가 별의 탑을 탐사한다…… 좋은 생각이야. 하지만 이번에는 너희에게 맡겨야겠어. 난 필리에에 남아 매일매일 레드 아이즈에 보낼 영상을 찍어야 하거든.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + 0.58, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "안 돼, 마왕님. 당신은 공백 여단과 함께 가. 결국 당신이 여행가라는 증거를 찾는 일이잖아.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "당신이 없으면 중요한 단서를 놓칠지도 몰라.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그렇긴 하지만, 알베도와 약속했는걸.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "걱정 마, 알베도를 슬쩍 떠봤는데, 알베도는 “매일 영상을 제출할 것”이라는 점만 거듭 강조하더라고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "그건 나한테 맡겨. 약속을 어기지 않는 선에서, 당신이 필리에를 떠날 수 있게 해줄게♪", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_05.lua b/lua/game/ui/avg/_kr/config/stm08_05.lua new file mode 100644 index 000000000..3072b0ef8 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_05.lua @@ -0,0 +1,15086 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "05", + "동료", + "필리에를 무단으로 이탈하지 않았다는 것을 증명하기 위해, 매일 자신의 모습을 담은 영상을 촬영해야 하고, 하나사키 여단이 비밀리에 귀환한 뒤, 나즈나에게 자신으로 변장해 대역을 맡아 달라고 부탁한다. 그리고 마침내, 동료들과 함께 몰래 필리에를 떠나 사막 조사에 나서는데……", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_c", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "3일 후", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "010", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:00", + "엽월", + "27일", + "필리에 온실 구역", + "실험실 핵심 구역" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "다들, 좋은 아침. 아, 그전에 “다녀왔어”라는 인사부터 먼저 해야겠네. 후훗, 긴 여정이었어. 역시 너희를 볼 때가 가장 마음이 편하다니까.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "006", + "none", + 2, + 0.88, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "어서 오세요, 카에데 씨. 하나사키 여단 여러분도요. ==W==어젯밤에 몰래 도시에 들어오셨다고 들었어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -230.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "010", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "avg_emoji_attention", + 2, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "응, ==W==피렌이 우리를 식량 자루 안에 숨겼고, 그걸 화물차에 실어서 도시로 들어왔지……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "자루에 숨어서 화물차를 타고 오셨다니……==W== 많이 힘들지 않으셨어요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "아니요, 전혀 안 힘들었어요.==W== 좁고 어두워서 오히려 마음이 편안하더라고요♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "016", + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.76, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.7 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "그렇게 생각하는 건 후유카뿐일걸?==W== 그것보다 마왕님. 이렇게 우리를 잠입시키다니, 뭔가 은밀히 처리해야 할 일이라도 있는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "음…… 피렌이 뭘 꾸미는 것 같은데,==W== 자세한 것까지는 말을 안 해줬어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 130.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 1, + 0.6, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "흐음, 마왕님을 은밀하게 필리에 밖으로 빼내기 위한 예행연습이 분명해. 하나사키 여단이 식량 자루에 숨어서 들키지 않고 도시로 들어올 수 있었다면, 마왕님도 똑같이 도시 밖으로 나갈 수 있을 테니까.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "세이나, 그건 안 돼. 보스가 매일 레드 아이즈에 영상을 제출해야 한다는 걸 잊었어?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "아 그거? 걱정할 거 없어. 내가 이미 대책을 다 세워뒀지……==W== 제출할 영상을 한꺼번에 다 찍어둔 다음, 매일 한 편씩 제출하면 되잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 350.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그리고 내 직감인데, 피렌이 하나사키 여단을 몰래 도시로 불러들인 건 방금 말한 예행연습 말고도, 분명 이 부분까지 노리고 한 거일 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "생각해 봐. 하나사키 여단이 필리에로 돌아왔는데, 영상에서 마왕님이랑 같이 있지 않으면, 분명 누군가는 부자연스럽다고 느낄 거야.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 130.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그러니까,==W== 일단 하나사키 여단과 마왕님이 함께 찍힌 영상을 확보해 둔 다음, 하나사키 여단을 몰래 떠나보냈다가,==W== 일주일 뒤에 떠들썩하게 도시에 들어오게 하면 아무도 허점을 눈치채지 못하겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 30.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.58, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "004", + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.47, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "묘책이긴 하지만…… 주공께서 매일 영상을 찍을 때,==W== 당일 발행된 신문을 들고 인증하셔야 합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "008", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "어, 그랬어?==W== 그런 규칙이 있는 줄은 몰랐네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "016", + "none", + nil, + 0.72, + 0.01, + 1.03, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "그나저나…… ==W==넌 누구지?==W== 네가 말하는 ‘주공’은 마왕님인 것 같은데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "처음 뵙겠습니다. 주공을 수호하는 칼, 치토세라고 합니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "마왕님을 수호하는 칼…… ==W==그렇구나. ==W==나는 나츠카야.==W== 우리가 없는 동안 마왕님을 ==W==지켜줘서 고마워.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 1.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_happy", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "고마워하실 필요 없습니다. 치토세는 주공의 칼, 주공을 지키는 것은 치토세의 본분이니까요.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "본분…… ==W==이라.==W== 아무튼 내가 돌아왔으니 호위 업무는 내가 맡을게.==W== 넌 이제 마왕님에게서 떨어져도 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "아니요. ==W==치토세는 주공의 칼입니다.==W== 칼이라면 모름지기 주공께서 언제든 손에 닿는 곳에 있어야 하는 법입니다.==W== 잠을 잘 때조차 치토세는 주공의 머리맡에서 곁을 지킬 것입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "머…… ==W==머리맡이라고?!!! ==W==마왕님, 이게 대체 어떻게 된 일이야?!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 1, + nil, + -0.05, + 1.18, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + 2, + 0.78, + -0.05, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "009", + "none", + 3, + 0.25, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + 1.15, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "설마…… ==W==치토세랑 매일 밤 같이 자는 거야……?!?! ==W==그런 부러운…… ==W==아니, ==W==부끄러운 짓을!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "부끄러운 짓?! 잠깐, 잠깐만! 터무니없는 오해야!==W== 부탁이야, 치토세. 빨리 해명 좀 해줘!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "none", + nil, + 0.24, + -0.08, + 1.17, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "주공, ==W==이렇게 감정적인 여성분이 주공께서 ==W==여러 번 말씀하신 나츠카 님이십니까?==W== 총명한 분이라 들었는데……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "003", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "아무래도 ==W==치토세의 말을 잘 이해하지 못하는 것 같습니다.==W== 이런 분이 정말로 주공의 호위를 맡을 자격이 있는지요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "아…… ==W==완전히 딴 얘기를 하고 있잖아!==W== 이, ==W==일단 내 설명을……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "013", + "none", + nil, + 0.75, + -0.05, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + 0.3, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 0.3 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "마왕님!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "none", + nil, + 0.27, + -0.09, + 1.28, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.25, + nil, + nil, + nil, + "Xiao", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.16, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 0.7 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "주공!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "021", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "나츠카&치토세", + "", + 0, + "", + false, + "", + "누구한테 보호받고 싶어?! ==W==누구에게 호위받고 싶으십니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_002", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.25, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 1, + 1.1, + -0.3, + 1.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 2, + -0.1, + -0.3, + 1.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "009", + "none", + 3, + 0.62, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + 4, + 0.39, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.36, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "고양이들이 싸우는 것 같아.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "흐흥, 저게 바로 어른들의 골치 아픈 사정이라는 거야.==W== 코하쿠, 우린 저렇게 되지 말자.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_001_FP", + nil, + 0.54, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + 0.31, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "그것보다 내 신상 인형 좀 볼래? 푹신푹신하고 되게 귀여워.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "귀엽다. 뽑고 싶어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "011", + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_001_FP", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 0, + "", + false, + "", + "저런, 이건 카에데 언니가 겨우겨우 만든 거라서 말이야.==W== 인형 뽑기 기계에 넣을 일은 절대 없다구.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -80.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "012", + "none", + 3, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "미안, ==W==내가 늦었……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "하……?==W== 뭐야,==W== 이 살벌한 ==W==분위기는.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "007", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "마침 잘 왔어, ==W==피렌!!", + "" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "013", + "none", + 4, + 0.38, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "시, 신경 쓰지 마,==W== 피렌. 우리도 방금 왔어.==W== 그나저나 하나사키 여단을 몰래 데려온 건,==W== 무슨 계획이 있는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "그래. ==W==다만……==W== 내 계획을 설명하기 전에,==W== 먼저 귀한 손님 한 분을 소개해 주고 싶어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 1.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + -0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "006", + "none", + 2, + 0.43, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "카즈하", + "", + 1, + "", + false, + "", + "헬로~ 마왕님! 진짜 오랜만~! ==W==나야, 나. 노바 대륙의 온갖 이벤트란 이벤트는 다 휩쓸고 다니는,==W== 여기저기서 모셔가려고 난리인 탑 메이크업 아티스트. 카즈하라구~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "avg_emoji_flurry", + 1, + 0.45, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + 2, + 0.65, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "카즈하", + "", + 1, + "", + false, + "", + "우리 마왕님이 엄청난 곤경에 처했다는 소문을 들었는데, 내가 가만히 있을 수가 있어야지!==W== 두 팔 걷어붙이고 바로 달려왔어.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -50.0, + nil, + nil, + "avg1_144", + "c", + "006", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "두 팔 걷어붙이고 달려왔다고요?==W== 주공, 아는 사이십니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_vexation", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "메이크업 아티스트랑 아는 ==W==사이일 리가 없잖아……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "014", + "none", + nil, + 0.6, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "게다가 피렌이 카즈하를 바라보는 눈빛도 심상치 않아……==W== 피렌이 이 사람을 여기로 데려온 건, 나와 대면시켜서 거짓말 중인지 확인하려는 건가?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "만약 문제가 있다면……==W== 이 방 안에서 해결해 버리려고?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "카즈하", + "", + 0, + "", + false, + "", + "어머머~? ==W==귀하신 분은 기억할 일도 많나 봐!==W== 지붕 위에서 단둘이 보낸 그 잊지 못할 밤을……==W== 설마 싹 잊어 버린 건 아니겠지?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "004", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_133", + "a", + "026", + "none", + nil, + 0.53, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + nil, + -0.32, + 1.45, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "단둘이……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_434", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "잊지 못할 밤이라고요?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "007", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 1.0, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "002", + "none", + nil, + 0.32, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + nil, + 1.5, + 0.4, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m51", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "부탁이야,==W== 상황 더 꼬이게 ==W==만들지 마!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "이 카즈하라는 사람, ==W==대체 정체가 뭐지?! 이,==W== 잊지 못할 밤?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_event_06_005_e", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 380.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.01} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "잠깐, ==W==지붕 위라고?==W== 설마…… 하지만 ==W==정말로 그렇다면……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "026", + "avg_emoji_attention", + nil, + 0.5, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "다들 일단 진정해. 나와 카즈하는……==W== 그게, 연회에서 우연히 알게 된 사이고,==W== 메이크업을 딱 한 번 받은 게 전부야.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 2, + 3, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + -0.02, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "카즈하", + "", + 1, + "", + false, + "", + "마왕님, 기억해 내는 데 너무 오래 걸리는 거 아니야? 완전 웃겨~! ==W==아무튼 이번에도 내가 힘써줄 테니까,==W== 잘 부탁해~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "나야말로 하고 싶은 말이 산더미지만……==W== 뭐, 됐어. ==W==마왕님이 궁금한 건 앞으로의 작전 계획이겠지.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "작전이라고는 해도,==W== 실은 아주 단순해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "네 대역을 구해서, 그 대역에게 영상을 제출하게 하는 거야.==W== 내가 카즈하를 데려온 건 대역의 변장 메이크업을 부탁하기 위해서지.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_music", + nil, + 0.4, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.6, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "카즈하", + "", + 1, + "", + false, + "", + "그런 변장 정도야 식은 죽 먹기지~==W== 타니카제에서 메이크업을 배웠고, 용족한테서 미용 마법까지 마스터했거든……==W== 눈 깜짝할 사이에 완전히 딴 사람으로 만들어 줄게~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.58, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "014", + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "004", + "none", + 2, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "009", + "none", + 3, + 0.72, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "018", + "none", + 4, + 0.97, + nil, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "카즈하", + "", + 1, + "", + false, + "", + "자, 여기 귀여운 여행가 네 분.==W== 저랑 같이 잠깐 어디 좀 가실까요~?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "011", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_156", + "", + 1, + "", + false, + "", + "에? ==W==설마 마왕님으로 변장해야 하는 사람이…… 우리였어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "필리에에 살고 있는 사람을 대역으로 쓰면, 그 사람이 갑자기 사라진 것을 의심하는 사람도 있을 테니까.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "하지만 우리는 달라. 처음부터 필리에에 없었기 때문에,==W== 모습을 드러내지 않아도 아무도 의심하지 않을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_vexation", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하지만, ==W==이 계획대로라면 약속을 어기는 게 되잖아?==W== 만일, 알베도가 대역이라는 걸 눈치채기라도 하면……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "008", + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "음, ==W==당신은 그 ‘약속’을 어떻게 이해하고 있는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "005", + "none", + nil, + 0.48, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "협조해 주셔서 고맙습니다.==W== 다만, 아모르로 출발하기 전까지 매일 ‘필리에에 머무는 마왕’의 영상을 제출해 주세요.==W== 저는 레드 아이즈를 통해 노바 전역의 영사기에 그 영상을 송출할 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.2, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "날마다 찍은 영상을 레드 아이즈에 제출해서,==W== 내가 필리에에 잘 머물고 있다는 걸 모두에게 증명해야 하지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "후훗, 너무 솔직하다니까. 비즈니스 협상에는 정말 안 어울려.==W== 알베도가 절차에 아주 엄격하다는 건 모든 컴퍼니에게 알려진 사실이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "실제로 알베도는, 비즈니스 얘기를 할 땐 문장 부호 하나라도 틀리면 바로 잡아냈지.==W== 그러니까 당신 말대로 알베도가 당신을 계속 필리에에 붙잡아두고 싶었다면,==W== 성격상 분명 이렇게 조건을 내걸었을 거야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "013", + "none", + 1, + 0.35, + -0.62, + 1.7, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "010", + "avg_emoji_speechless", + nil, + 0.7, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + -0.6, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "첫째, 필리에 법정 관할 구역을 벗어나지 말 것.==W== ==RT==둘째, 매일 직접 본인이 등장하는 영상을 찍어 레드 아이즈에 전송하고,==W== 심상상점으로 가서 지정한 점원에게 보고할 것.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "close", + nil, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "하지만 알베도는 굳이 그렇게 하지 않았어.==W== 다시 말해 ‘마왕이 필리에에 있다’라는 영상을 찍으라는 것만으로, 특별히 우리의 ‘편의’를 봐준 거지.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그, 그렇게까지 해석할 수도 있어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "당연하지. 비즈니스 협상에선, 꼼꼼하게 따지지 않으면 반드시 상대한테 빈틈을 내주게 되거든.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "알베도는 은혜의지의 대표이자 조사의 책임자야. “마왕, 당신을 믿으니 한 달 뒤에 아모르에 제때 오기만 하면 돼. 그 외엔 자유롭게 행동해” 같은 무책임한 말은 할 수 없지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "018", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "그래서 알베도는 온갖 복잡한 사안에서 억지로나마 당신에게 약간의 자유를 남겨준 거야.==W== 마왕님이 자신의 결백을 증명하기만 하면, 그걸로 자신의 이상도 실현될 수 있으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "너무 복잡한데……==W== 네 말을 따라가는 것만으로도 벅차.==W== 그러고 보면, 너희는 매일 이렇게 서로의 속내를 읽어내는 세계에 살고 있다는 거네. 생각만으로도 정말 피곤하다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "하지만 알베도의 진짜 의도를 파악했다고 해도, ==W==누군가를 나로 변장시키는 건 여전히 너무 위험한 일이야.==W== 구원 위원회가 내 목숨을 노리고 있다고……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "018", + "none", + 1, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "none", + 2, + 0.3, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -30.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "close", + 3, + 0.52, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕?", + "", + 1, + "", + false, + "", + "아야메, 물어볼 게 있는데,==W== 공백 여단의 자금이 얼마나 남았더라?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + 80.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.1, + nil, + 0.8, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.82, + nil, + 1.1, + nil, + 0.8, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "이…… 이건 누구지?! ==W==어째서 나랑 ==W==똑같이 생긴 거야?!!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + 3, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "023", + "none", + 2, + 0.75, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_flurry", + 1, + 0.25, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "그, 그게,==W== 20만 도라예요.==W== 하지만 제가 예전에 ==W==틈틈이 받은 의뢰 중에 아직 입금되지 않은 ==W==의뢰비가 있으니,==W== 그것까지 다 합치면 ==W==사막으로 떠나기에는 충분하겠죠……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -450.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + 2, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 3, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -450.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + 3, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 2, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아니, ==W==그보다 왜 보스가 두 분이나 계시는 거죠?!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + 1, + 0.35, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 2, + 0.65, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "저기, 아야메.==W== 내가 진짜야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "026", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕?", + "", + 1, + "", + false, + "", + "아냐, 아냐, 아냐! 속지 마,==W== 내가 진짜라고!==W== 증거도 댈 수 있어……==W== 아야메의 컵에는 귀여운 새 그림이 그려져 있다고!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -320.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + 2, + 0.3, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "026", + "none", + 1, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + 3.0, + nil, + 0.5, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 320.0, + -80.0, + 0.8, + "avg1_111", + "a", + "025", + "avg_emoji_flurry", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "으으……==W== 구별 못 하겠어요. 진짜 보스가 누군지 모르겠다고요~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "011", + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "029", + "none", + 2, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕?", + "", + 1, + "", + false, + "", + "나츠카, ==W==너는?==W== 넌 누가 진짜인 것 같……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "나즈나,==W== 장난치지 마.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "나, ==W==나즈나라고?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 320.0, + nil, + 0.9, + "avg1_134", + "a", + "018", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "우와, ==W==나츠카 선배는 단번에 알아보시네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_134", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "025", + "avg_emoji_flurry", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕?", + "", + 1, + "", + false, + "", + "어…… ==W==어떻게 알았지?==W== 그 메이크업 아티스트의 실력은 완벽 그 자체였을 텐데!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "말로 설명할 수 있는 게 아니야.==W== 뭐라고 해야 하지……==W== 마음속 깊은 곳에서부터 서로 ==W==연결되어 있는 느낌이랄까.==W== 후훗…… ==W==진짜 마왕님은 늘 ==W==사람을 편안하게 해주거든.", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_04_001_c", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "close", + 1, + 0.65, + -0.05, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 2, + 0.35, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + 0.78, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "010", + "avg_emoji_vexation", + 1, + 0.42, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕?", + "", + 1, + "", + false, + "", + "으윽……==W== 당분 과다 섭취야.==W== 너무 달콤해서 속이 느글거리는 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "003", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 3, + 0.5, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_happy", + 1, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "카즈하", + "", + 1, + "", + false, + "", + "후훗, 괜찮을 테니 걱정 마.==W== 내 ‘픽’인데 자신감을 좀 더 가지라구~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "맞아. 나를 제외한 일반인들이라면 전혀 구별하지 못할 거야.==W== 사실 내가 마왕님 역할을 맡고 싶었지만, ==W==솔직히 안 어울리긴 했어……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "카즈하", + "", + 1, + "", + false, + "", + "대역을 맡을 때 가장 중요한 건…… 변장할 대상을 뼛속까지 잘 알고 있어야 한다는 거야!==W== 겉모습이 아무리 완벽해도, 대상에 대한 이해가 부족하면 금방 들통나는 법이거든~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 350.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "카즈하", + "", + 1, + "", + false, + "", + "그다음에는 기본적으로 체형도 대상과 들어맞아야 해. 마법에만 의존해서 버티는 건 한계가 있거든.==W== 걸음걸이 같은 데서 바로 티가 나니까.==W== 그래서 이런 점들로 봤을 때 모든 후보자 중에서는……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 4, + "mood_2", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_156", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + 0.55, + -0.35, + 1.7, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + -0.37, + 1.75, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 2, + 4.0, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "카즈하", + "", + 0, + "", + false, + "마왕님과 높은 싱크로율의 체격을 가진 후보자는 나즈나야!==W== 진심으로 축하해.", + "마왕님과 높은 싱크로율의 체격을 가진 후보자는 나즈나야!==W== 진심으로 축하해.", + "마왕님과 높은 싱크로율의 체격을 가진 후보자는 나즈나야!==W== 진심으로 축하해." + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 3, + 7, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "NewCharIntro", + param = { + "avg3_1311", + "마왕 (나즈나)", + "거의 완벽에 가까운 대역", + "c", + "018", + nil, + nil, + 1.2, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "007", + "none", + nil, + 0.5, + -0.01, + 1.05, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 1, + "", + false, + "", + "체, 체격이라니 대체 무슨 소리를 하는 거야!!!==W== 이게 어딜 봐서 축하할 일인데!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.47, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "치토세도 이견은 없습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "011", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "그렇다면 주공, 저희는 언제 출발할까요? 치토세는 이미 준비를 마쳤습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "음…… ==W==카즈하의 메이크업 ==W==실력은 훌륭하지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "006", + "none", + 1, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 3, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "avg_emoji_attention", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "카즈하", + "", + 1, + "", + false, + "", + "어머머~ ==W==마왕님, ‘하지만’은 금지야. 뭘 걱정하는지는 알고 있지만, 당신 동료들이 뭘 걱정하고 있는지도 잘 생각해 봐야지~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "013", + "avg_emoji_happy", + 1, + nil, + -0.02, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 2, + 0.77, + 0.02, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + 3, + 0.23, + 0.02, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 0, + "", + false, + "", + "마왕님, 걱정하지 말고 출발해. 내가 진지하게 하면 절대로 들킬 리 없으니까. 게다가 만에 하나 정말 무슨 일이 생기면, 그때는 오히려 상대를 박살 내 버리면 되지!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_132", + "a", + "010", + "none", + 1, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "002", + "none", + 2, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "018", + "none", + 3, + 0.52, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 4, + 0.2, + 0.0, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_132", + "", + 1, + "", + false, + "", + "나즈나가 마왕님을 완벽하게 연기할 수 있도록, 우리가 특훈을 도울게. 후유카, 이 마왕님도 ‘스승님’이라고 생각해 볼래?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "011", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_134", + "", + 1, + "", + false, + "", + "나즈나 선배가 스승님……==W== 나즈나 선배가 스승님……==W== 그, 그렇게 되도록 열심히 자기 최면을 걸어 볼게요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "마왕님, 걱정하지 말고 출발해. ==W==나즈나는 우리가 잘 지킬게. 다만 우리도 당신이 무슨 상황인지 알아야 하니……==W== 나랑…… ==W==정기적으로 연락하는 거 잊지 말고……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "none", + 1, + 0.55, + -0.05, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "010", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + "005", + "none", + 3, + 0.7, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + "018", + "none", + 4, + 0.95, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그, 그럼 그렇게 하자. ==W== 나즈나……==W== 아니, 이제부터는 마왕이라고 불러야겠네. 마왕 협정의 대표집행관 자리를 너에게 위임할게.==W== 내가 없는 동안 잘 부탁해.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_basement_corelab", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_132", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 1.05, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "none", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 0, + "", + false, + "", + "헤헤, 나만 믿어! 그런데……==W== 혹시 컴퍼니 자금으로 인형 사도 돼?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "011", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "안 돼. 결국엔 사막에 갈 준비를 해야 하니까. 애초에 모아둔 돈도 없고.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "c", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + 1, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그리고 치토세. 미안하지만, 너도 필리에에 남아줬으면 좋겠어. 나즈나를 지켜줘.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "어째서입니까? 치토세는 주공의 칼로써, ==W==어떻게든 주공을 위해 힘을 보태고 싶습니다……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "지금 네 주공은 여기 있는 이 마왕이야. 게다가 넌 별의 탑에서의 활약 때문에 이미 사람들의 눈에 띈 상태잖아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "마왕의 곁에 네가 없다면 사람들이 뭔가 이상하다는 걸 눈치채고 말 거야.==W== 바꾸어 말하면,==W== 이미 외부에서는 널 마왕의 칼로 인정했다는 뜻이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_happy", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "012", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "세상 사람들이 치토세를 주공의 칼로 인정했단 말씀입니까……! ==W==명 받들겠습니다. 그렇다면 치토세는 일단 주공의 대역 곁에 머물도록 하겠습니다. 부디 무사 평안하시길.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.4, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + 1, + 0.1, + -0.35, + 1.6, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "걱정 마, 우리가 있으니까 마왕님은 무사할 거야.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + 1.08, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -7.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "언제, ==W==출발해?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_110", + "c", + "002", + "none", + nil, + 0.77, + -0.07, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.08, + -0.38, + 1.65, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "지금 당장 가야지.==W== 나는 마왕님과 함께 공개적으로 럭키 오아시스호를 배웅할 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + -80.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "008", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 6, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_134", + "a", + "014", + "none", + 1, + 0.42, + 0.05, + 0.87, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_1311", + "a", + "021", + "none", + 2, + 0.63, + 0.01, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_133", + "a", + "008", + "none", + 3, + 0.55, + 0.1, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_132", + "a", + "010", + "none", + 4, + 0.46, + 0.24, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 0, + "", + false, + "", + "자, ==W==준비는 다 됐지?==W== 구원 위원회에 ==W==맞서는 우리의 작전,==W== 지금부터 본격 개시야!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_144", + "c", + "009", + "none", + nil, + nil, + -0.75, + 1.6, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_111", + "a", + "024", + "none", + 1, + 0.52, + 0.02, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "021", + "none", + 2, + 0.42, + 0.1, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_103", + "c", + "007", + "none", + 3, + 0.55, + 0.22, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.3, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.3, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 5, + 6, + "Linear", + 0.3, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_06.lua b/lua/game/ui/avg/_kr/config/stm08_06.lua new file mode 100644 index 000000000..62d924ad9 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_06.lua @@ -0,0 +1,13251 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "06", + "세계의 끝", + "긴 여정 끝에, 당신은 공백 여단 일행과 함께 석양의 사막에 도착한다. 하지만 아무리 찾아봐도 사막에 있던 별의 탑과 이정표를 찾을 수가 없었고, 보급이 바닥을 드러내자, 일행은 먼저 소문 속 사막 마을, 미라슈로 향하기로 결정하는데……", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 6.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetBg", + param = { + 0, + "philae_street_grey_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 6.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_263", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 4, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 8.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 4, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "피렌의 계획 덕분에, 나는 럭키 오아시스호의 트렁크에 숨어 무사히 필리에를 떠날 수 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -20.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.53} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + 0.0, + 1.09, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "aa", + "011", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "aa", + nil, + "avg_emoji_music", + nil, + 0.37, + -0.035, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + 8.0, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "aa", + nil, + "none", + nil, + 0.53, + -0.035, + -1.05, + nil, + nil, + 1.0, + "none", + "none", + "InCubic", + 0, + 0.0, + false, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "aa", + "013", + "avg_emoji_flower", + nil, + 0.8, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + -8.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ab", + "004", + "avg_emoji_star", + nil, + 0.5, + -0.17, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_156", + "a", + "002", + "none", + 2, + 0.75, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.75, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_156", + "a", + nil, + "none", + nil, + nil, + -0.16, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 7.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "나즈나가 나로 변장하는 계획은 순조롭게 진행되는 듯했다……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "아직 사막에 진입하기 전, 나는 상점 쇼윈도에 진열된 현상 신기를 통해 ==RT==화려한 차림의 내가 필리에 컴퍼니 행사에 참석한 모습을 보았다.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_263", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 4, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 11.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 4, + "0", + "Linear", + true, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "하지만 행운은 딱 거기까지였다…… 사막에 들어서자마자, 냉혹한 황야가 우리를 향해 이빨을 드러냈다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "필리에를 떠난 지 열흘 뒤", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:00", + "무월", + "6일", + "석양의 사막", + "어느 모래 언덕" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.7, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_main_01_025", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 350.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.75, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "후우, 더워~ 아야메, 우리 물 얼마나 남았어?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_245", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_245_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + nil, + 0.59, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아끼고 또 아꼈는데도…… 많아야 사흘 치밖에 안 남았어. 이미 꽤 위험한 수준이야. 오늘도 별의 탑을 찾지 못하면 사막을 떠나 보급품을 구하러 가야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 1.1, + "avg1_112", + "a", + "015", + "avg_emoji_speechless", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "보급품 말이지…… 그런데…… 이거 너무 이상해. 코하쿠의 사진대로라면 별의 탑은 분명 이 표식 근처에 있어야 한단 말이야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + -250.0, + nil, + nil, + "avg1_112", + 4, + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + 0.51, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "우리가 피렌한테서 받은 보육원 지하의 나침반은, 원래 계속 사막 방향을 가리키고 있었어. 그래서 난 별의 탑이랑 무슨 연관이 있나 싶었거든. 근데 막상 사막에 도착하니 사방으로 빙글빙글 돌기만 하잖아. 정말 이상해.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_009", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 10.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + 1.08, + "avg1_103", + "c", + "006", + "avg_emoji_attention", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "그때 여기서 적과 마주쳤고, 모래 언덕 위로 올라갔더니 별의 탑이 보였어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "왜, 안 보이는 걸까?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 1.08, + "avg1_111", + "b", + "004", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "혹시…… 사막에 비슷한 표식이 너무 많아서, 우리가 길을 잘못 들어선 건 아닐까?", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_009", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아냐, 내가 사진이랑 표식을 몇 번이나 대조해 봤는데, 저 위로 보이는 풍화된 흔적이 완전히 일치해. 이 표식이 맞아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "007", + "none", + nil, + 0.6, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그렇다면 가능성은 딱 하나뿐이야. 책에서 읽은 적이 있는데, 사막의 모래 언덕은 계속 위치가 바뀐대. 거센 바람이 불면 하룻밤 만에도 꽤 멀리까지 ‘전진’할 수 있다고 했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "이 표식은 모래 언덕에 휩쓸려 원래 자리에서 옮겨진 것일 수도 있어. 그러니까 이 근처에서 별의 탑을 찾아봤자, 찾을 수 없는 거지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -120.0, + nil, + 1.05, + "avg1_112", + "a", + "007", + "avg_emoji_idea", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그렇네! 이렇게 멀리까지 걸어왔는데, 마왕님이 있었던 그 소원 상자조차 안 보이잖아! 어쩐지 계속 뭔가 이상하다고 했어!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "005", + "none", + 2, + 0.25, + 0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + -0.11, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "동감.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "003", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "며칠 동안 표식 근처를 샅샅이 뒤졌는데도 별의 탑은커녕 그 소원 상자조차 못 찾은 걸 보면, 표식 자체가 이동한 거라고 볼 수밖에 없어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "Xiao", + "OutBack", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "002", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.55, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그렇네…… 마왕님 생각은 어때? 역시 표식이 움직인 것 같아?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "009", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "음……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 2.2, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 2.0, + nil, + 0.99, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_question", + nil, + 0.45, + -0.28, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 7.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "어라? ==W==마왕님, 내 말 듣고 있어?", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "005", + "none", + nil, + 0.54, + -0.355, + 1.5, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_symbol", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "어? 미안, 아무것도 아냐. 그냥 잠깐 다른 생각을 하느라. 방금 뭐라고 했어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님도…… 별의 탑을 찾을 수 없는 이유가, 코하쿠가 찍은 사진 속 표식이 모래 언덕을 따라 이동해 버렸기 때문이라고 생각해?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "음…… 정말 그런 것 같네. 별의 탑이 움직였을 리는 없으니까.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님, 정말 괜찮아? 안색이 너무 안 좋아…… 설마 더위 먹은 건 아니지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "Comment", + param = { + "琥珀贴了主角额头一下" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.38, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_flurry", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "잠깐 짚어볼게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "avg_emoji_flower", + nil, + nil, + -0.49, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.65, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 210.0, + 0.0, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.4, + -0.42, + 1.6, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "avg_emoji_attention", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.63, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "피부, 뜨겁지는 않아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.82, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + 0.69, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "얼굴이 붉은 것도 아니고 손바닥에 땀도 배지 않았는데…… 보스, 혹시 두통이나 현기증은 없나요?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "딱히 그렇지는 않아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "그렇다면 단순한 피로 누적 때문일 거예요. 그러고 보니, 우리 쉬지 않고 열흘 동안이나 달려왔잖아요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "애들아, 표식이 이동했다면 우리는 별의 탑의 수색 범위를 더 넓혀야 해. 하지만 그렇게 되면 물과 식량이 모자랄 거야…… 차라리 인근의 마을을 찾아 보급품을 보충하고, 우선 좀 쉬도록 하자.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "시간, 충분할까? 사막 밖에서 가장 가까운 마을까지 가려면……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "솔직히 시간은 아무리 많아도 모자라. 그래도, 사막에 여행가 가이드북에도 안 나오는 마을이 하나 있다고 하더라고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -125.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_111_006", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "잠깐 찾아볼게…… 분명히 이 노트에 적혀있을 텐데……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "찾았다, 막 여행가가 되었을 때 윌로 씨가 만들어준 노트야. 여기에 그 마을이 언급되어 있어. 어디 보자…… 여기서 반나절이면 갈 수 있을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_111_006", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.3, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.82, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "「여행가 가이드북」에도 안 나오는 사막의 작은 마을이라니…… 나쁜 쪽으로 생각하고 싶지는 않지만…… 이미 오래전에 폐허가 되어버린 건 아니겠지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아냐, 그때 윌로 씨 말로는…… 그곳은 ‘세계의 끝’이지만, 여전히 사람이 살고 있을 테니 보급품을 보충할 수 있을 거라고 했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "세계의…… 끝……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "엄청 낭만적인데? 사람만 살고 있으면 사흘이나 절약할 수 있고, 어쩌면 사막의 별의 탑 위치에 관해 물어볼 수 있을지도 몰라.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + 25.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.43} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.51, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_025", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 550.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 500.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "자, 다들 차에 타. 출발할게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 150.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + -50.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 6.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "bb", + "020", + "none", + nil, + 0.45, + -0.25, + 1.55, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 6.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_320", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "필리에에 남아 있는 동료들은…… 잘 지내고 있으려나?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_320_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 230.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InCubic", + 1.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -180.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 3.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "23:30", + "무월", + "6일", + "석양의 사막", + "럭키 오아시스 내부" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + 1.05, + "avg1_111", + "d", + "003", + "avg_emoji_sleepy", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "후우…… 세이나, 그 빵은 안 돼. 그건 너무 비싸…… 나이팅게일로……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 150.0, + nil, + 1.05, + "avg1_103", + "g", + "004", + "avg_emoji_sleepy", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "으냐앙…… 나이팅게일 빵…… 이제 질렸어…… 흠냐…… 후우……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "stop", + "OutSine", + 1.2, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "열 시간이 넘게 달렸지만, 럭키 오아시스호는 여전히 끝없이 펼쳐진 사막에 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "헤드라이트의 불빛이 굴곡진 모래 언덕 사이로 일렁이는 그림자를 드리웠지만, 아야메의 노트에 있던 ‘세계의 끝’이라는 미라슈는 흔적조차 보이지 않았다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 130.0, + 0.0, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -300.0, + nil, + 1.1, + "avg1_112", + "a", + "006", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님, 안 잤어?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "012", + "none", + nil, + 0.34, + -0.38, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "응, 왜?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "뭐랄까…… 그냥 직감적으로 느껴지는 건데, 곧 미라슈에 도착할 것 같아. 나도 왜 그런지는 잘 모르겠는데, 이 근처에 오니 어쩐지 길이 익숙한 느낌이거든~", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + "012", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "진짜? 미라슈에 가본 적도 없는데, 어떻게 길이 익숙하다는 거야?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "InSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 0, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "에이, 뭐 그런 게 있다니까. 바퀴 소리 좀 들어봐, 낮에 나던 소리랑은 다르잖아. “구르르 구르르”. 지금 들리는 소리, ‘바닥에 착 붙은’ 느낌이 확 들지 않아?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "모래 위를 달릴 때랑 뭐가 다른지 전혀 모르겠는데. ==W==그나저나 벌써 열 시간 넘게 쉬지 않고 운전했는데, 피곤하지 않아?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + "012", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "아야메랑 코하쿠도 이미 잠들었는데, 잠시 멈춰서 쉬는 게 어떨까? 피곤한 상태에서 운전하는 건 좋지 않아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 3, + 0.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "안 돼, 안 돼. ==W==여기서 멈춰 버리면 감을 잃는단 말이야. 다 왔어! 마왕님, 꽉 잡아!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 0, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "007", + "avg_emoji_symbol", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "으응?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_469_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_164", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + 1.15, + nil, + nil, + nil, + "still", + "InBack", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + -15.0, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_013", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.55, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutSine", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "none", + "shilaimu1", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "으아아아아아아아아아악~~??!!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_410", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "럭키 오아시스호가 거대한 모래 언덕 위로 세차게 돌진했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "모래 언덕 아래로 희미하게 빛나는 불빛과 희끗희끗 모습을 드러낸 집들이 보였다.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "23:30", + "무월", + "6일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_533", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "xingshi", + "OutQuad", + 2.2, + false, + 0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_533_stop", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "025", + "none", + nil, + 0.2, + -0.28, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.8, + -0.28, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "avg_emoji_speechless", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "여기가…… 미라슈라고?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "마왕님, ==W==세계의 끝에 있는 도시…… 미라슈에 온 걸 환영해.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m12", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "아니…… 세이나, 너도 나랑 똑같은 손님이잖아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "daintou", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그런데, 여기 공기가…… ==W==쾌적하네. 전혀 사막 한가운데 같지 않아. 지난 며칠 동안은 숨을 쉴 때마다 목구멍이 타들어 가는 것 같았는데.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "avg_emoji_flower", + "tiao2", + "ca", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "모래 언덕에서 운전해서 내려올 때, 도시 안에 호수가 있는 것 같았어. 아마 여기가 사막의 오아시스인가 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "대부분의 집에 불이 꺼져 있어, 아쉽네. 다들 일찍 잠자리에 든 건지, 아니면 아무도 살지 않는 건지 모르겠어. 어쩐지 기분이 좀 묘해. 야밤에 문을 두드려 볼 수도 없고 말이야……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "내일 아침이 되면 식량을 살 수 있는 곳을 다시 찾아보자.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_exclamation", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응, 세이나 너도 운전하느라 피곤했을 텐데, 먼저 들어가서 자. 오늘 밤 보초는 내가 설게.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "정말? 그럼…… 그럼 부탁 좀 할게! 차에 들어가서 옷 갈아입고 금방 나올 테니까, 여기서 잠깐만 기다려.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.2, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.65, + false, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.39, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.16, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + 0.2, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "005", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "많이 기다렸지~ ==W==하암~ 이 잠옷을 입으니까 갑자기 졸음이 확 쏟아지네. 마왕님, 혼자 있어도 괜찮겠어? ==W==엄청 피곤할 텐데.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "023", + "avg_emoji_sigh", + nil, + nil, + -0.18, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "avg_emoji_question", + nil, + nil, + -0.11, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "013", + "avg_emoji_happy", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "괜찮아, 난 낮에 많이 자둬서 아직 안 졸려.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "014", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + -15.0, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -280.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "InBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_372", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "022", + "none", + nil, + 0.1, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.13} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 170.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.55, + -0.15, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + -15.0, + false, + 0.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.428, + -0.225, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.55, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "거짓말.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 185.0, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.32} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.55, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -250.0, + 1.3, + nil, + nil, + 0.85, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + nil, + -0.62, + 2.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "세이나의 따스한 손가락이 내 입술을 지그시 눌렀다. 그녀는 내게 바짝 밀착해 있었다……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.2, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + -0.84, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "우리의 코끝이 맞닿을 정도로 가까운 거리에서, 세이나는 내 눈을 뚫어지게 응시했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 0.5, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "네 마음이 복잡하다는 거 나도 잘 알아…… ==W==하지만 마왕님, 요새 낮에도 제대로 못 자더니, 밤에도 잠이 안 오지? 낮에 안색이 그렇게나 나빴던 게 바로 그 증거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.9, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.5, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "난 마왕님이 왜 마음이 복잡한지까지도 알아맞힐 수 있어! 공백 여단 일뿐만 아니라, 필리에에 남겨둔 동료들이 걱정되는 거잖아. 모두에게 너무 많은 짐을 떠넘긴 게 아닐까 싶은 거고……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "게다가 마왕님은 평소에도 주변을 끔찍이 챙기는 스타일이야. 조금 전에도 억지로 정신을 차려가며, 밤샘 운전을 하던 나를 위해 말동무가 되어 내 피로를 덜어주려 애썼지. 계속 이렇게 굴다간 몸 상해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_sweaty", + "lengzhan", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "날 너무 높게 평가하는 것 같은데. 이것도 다 직감으로 추측한 거지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "022", + "avg_emoji_resentful", + nil, + nil, + -0.52, + 1.7, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "절대 아니거든, 아니야~! 마왕님은 거울도 안 봐? 다크서클이 이렇게 퀭한데, 굳이 직감까지 써가며 판단할 필요가 있어? 눈 달린 사람이라면 누구나 다 알 텐데.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "뭐?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -220.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_035", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -480.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_036", + "0", + "OutSine", + 0.7, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -480.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_269", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "bb", + "025", + "none", + nil, + 0.44, + -0.66, + 2.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 12.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 12.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "나는 휴대폰을 꺼내 셀카를 한 장 찍었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 200.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "bb", + "012", + "none", + nil, + nil, + -0.34, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutBack", + 1.3, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "세이나의 말이 맞았다. 내 다크서클은 이미 판다와 비교해도 될 만큼 짙게 내려앉아 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + 0.73, + -0.57, + 2.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_sigh", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "이럴 수가…… 이 정도로 퀭해져 있었다니. 미안, 걱정하게 했네.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_attention", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "필리에에 남은 애들이 너무 걱정되고, 너희들도 너무 걱정돼서 그래.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "메이크업 덕분에 또 다른 ‘마왕’을 만들어 내는 데 성공했고, 알베도도 내 편의를 봐줬지. 지난 며칠 동안 영사기 속 영상들을 보니까, 알베도는 나즈나가 연기하는 가짜 ‘마왕’의 허점을 일부러 덮어주기까지 하더라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "하지만…… 만약 우리가 한 달 안에 내 정체를 증명할 증거를 찾아내지 못한다면……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아니면, 이 한 달 사이에 앙주가 다시 구원 위원회를 대동해 필리에의 ‘마왕’을 암살하려 든다면……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "018", + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "‘마왕’으로 변장한 나즈나, 그리고 나즈나를 지키는 동료들 모두 위험에 빠지게 되겠지……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "024", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "게다가 마왕님 대신 위험에 처하고, 다치고, 죽는 것처럼 느껴질 거야. 마왕님과 함께하는 우리 역시, 평생 도망쳐 다니면서 불안에 떨며 살아야 할 거고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나…… 너, 다 알고 있었구나……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -10.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "b", + "002", + "none", + 2, + 0.25, + -0.17, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "처음부터 전부 알고 있었어. 그 메이크업 아티스트라는 사람, 지난번 연회 때 우리랑 힘을 합쳤던 오토하 씨잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "난 직감적으로 눈치챘고, 코하쿠는 은은하게 풍기는 꽃향기를 맡았다고 하더라고. 아야메는 마왕님이 혼자 움직였던 시간대를 분석해서 알아냈고…… 마왕님이 필리에에 머물렀던 지난 몇 달 동안, 우리가 모르는 낯선 사람을 밤중에 단둘이 만날 기회 같은 건 아예 없었으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그런데 왜 날 말리지 않은 거야……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "왜냐하면 모두가 알고 있었거든. 나즈나, 나츠카, 후유카, 카에데, 그리고 피렌과 치토세까지. 그렇게 하면 앙주와 구원 위원회의 칼끝이 필리에로, 그리고 자기 자신들에게 향하게 된다는 걸.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "오토하 씨 역시 피렌의 생각을 꿰뚫어 보았기 때문에, 피렌을 찾아가 자원한 걸 테고 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그 말은……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "다들 마왕님이 증거를 찾아낼 거라고 굳게 믿고 있어. 설령 증거를 찾지 못하더라도, 어떻게든 도망쳐 살아남을 기회를 만들 수 있을 거고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_flurry", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "다들…… 알고 있었단 말이지……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "004", + "none", + 2, + 0.15, + -0.21, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "avg_emoji_sigh", + nil, + 0.27, + -0.115, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + 3, + 0.85, + -0.23, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.72, + -0.13, + 1.145, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m18", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "보스, 전부터 어렴풋이 짐작은 했지만…… 정말로 이 일 때문에 속을 썩이고 있을 줄은 몰랐어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "걱정이 있으면, 혼란스러워.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "close", + "shilaimu1", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "너…… 너희 왜 다 여기 있어? 잠든 거 아니었어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "모래 언덕에서 내려올 때, 차가 너무 심하게 흔들려서…… 미라슈에 도착했을 땐 이미 깨어 있었어요. 다만, 세이나가 단둘이 이야기를 나누고 싶어 하는 것 같아서 조용히 하고 있었죠……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "014", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "방해할 생각, 없었으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아무튼, 보스. ==W==제가 듣기로 그 앙주라는 자가 보스를 마왕으로 판단한 근거 중 하나가…… 보스가 늘 남을 돕고, 선행을 베풀었기 때문이라면서요?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "011", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "007", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "만약, 그런 보스가 마왕이라면…… 우린 그것도 아주 좋다고 생각해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "바로 그거야! 그런 마왕이라면 얼마든지 환영이라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "얘들아…… ==W==정말 고마워. 이제야 알겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "난 참 바보였네. 너희를 소중히 여기는 내 마음만 생각하느라, 너희도 마찬가지로 나를 아껴주고 있다는 걸 잊고 있었어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "007", + "avg_emoji_music", + nil, + nil, + -0.22, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그러니까 기운 차려! 우리를, 그리고 필리에에 있는 동료들을 얕보지 말라고. 다들 마왕님과 생사를 넘나든 사이잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "007", + "avg_emoji_star", + nil, + 0.7, + -0.23, + 1.28, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "모두, 엄청 강해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "014", + "avg_emoji_exclamation", + nil, + 0.29, + -0.22, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "저희는 보스보다 훨씬 강하거든요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "맞아! 어쩌면 우리 쪽에서 마왕님 정체를 증명할 자료를 찾기 전에, 걔들이 먼저…… “우리가 이미 앙주와 구원 위원회 놈들을 다 진압했어. 마왕님은 그 골치 아픈 총회에는 안 나가도 돼!” 하고 연락해 올지도 모르잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_exclamation", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "야야, 그건 너무 낙관적이잖아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "내 성격이 워낙 낙천적인 걸 어떡해. 자, 이런 때일수록 자질구레한 일에 너무 목매 봤자 아무 소용 없어. 가자, 차로 돌아가서 눈 좀 붙이자고. 내일 또 일찍 일어나야 하니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.31} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "002", + "none", + nil, + 0.15, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "002", + "none", + nil, + 0.0, + -0.08, + 1.13, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "002", + "none", + nil, + -0.15, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_c", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -250.0, + nil, + 1.1, + "avg1_103", + "g", + "007", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "나는 많이 잤어. 보초 설게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "avg_emoji_love", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하아, 너희한테 힘을 얻었더니 졸음이 싹 달아나 버렸네.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 250.0, + nil, + 1.1, + "avg1_111", + "d", + "011", + "avg_emoji_flower", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그럼, 눈만 감고 가만히 누워만 있어 보세요. 설령 잠들지 못하더라도, 계속 깨어 있는 것보다는 훨씬 나을 거예요.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutCubic", + false, + false, + 0.76, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.07, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_035", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 0.7, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_398", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_036", + "0", + "OutSine", + 0.8, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 102.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + 1.1, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "마왕님, 잠들지 못하게 하는 고민은 이 비타가 해결해 드리겠습니다~", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_question", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "음? 네가 왜 이 타이밍에 튀어나와? 저번 임무가 완료된 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_402", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "안타깝게도, ‘별의 탑 소유하기’ 미션은 아직 완료되지 않았습니다. 마왕님께서는 컴퍼니 필리에 지분을 보유함으로써, 필리에 도시 별의 탑의 ‘일부 사용권’만을 획득하셨기에, 이를 완전히 ‘소유’한 것으로 간주하지 않습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "avg_emoji_star", + nil, + 0.64, + -0.23, + -1.45, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "하지만 마왕님과 동료들 사이의 깊은 인연을 보니, 저 비타도 그 일원이 되어 힘을 보태고 싶네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "그러니, 비타가 여러분께 이번 임무의 보상인…… ‘별의 탑의 선율’을 틀어 드리겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_shock", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그게 뭔데?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "간단히 말하면, 비타가 마음을 편안하게 하는 아름다운 음악을 틀어, 여러분의 숙면을 도와드리는 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "007", + "none", + nil, + 0.45, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + -20.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "avg_emoji_flower", + nil, + 0.24, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "와, 재밌어 보여! 자장가 같은 건가? 괜찮은 것 같은데. 얼른 해보자! 나 슬슬 졸리기 시작했거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "cb", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그러니까, 요약하자면 그냥 음악을 틀어준다는 소리잖아……? ==W==좋아, 평범한 수면 유도 음악이라면 틀어줘. 부탁해, 비타.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_exclamation", + "jushou", + "cb", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m137", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "마왕님의 명령이 곧 저의 의지입니다.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -165.0, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 10.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_c", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 30.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {2.3} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.085, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg4_999" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg4_999", + "", + 0, + "", + false, + "", + "마왕님, 오늘 밤의 아름다운 별빛과 감미로운 꿈결이, ==W==당신과 동료분들의 모든 피로를 말끔히 씻어주기를.", + "" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_07.lua b/lua/game/ui/avg/_kr/config/stm08_07.lua new file mode 100644 index 000000000..74d50c930 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_07.lua @@ -0,0 +1,12808 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "기억 회상", + "공백의 해답 (상)", + "꿈속에서 당신은 아야메의 과거 기억을 체험한다. 아야메는 세이나, 코하쿠와 함께 보육원에서 자랐고, 그중에서도 가장 공부를 잘하는 아이였다. 보육원을 떠난 뒤, 세 사람은 함께 미지의 미래를 향해 나아가는데……", + 0 + } + }, + { + cmd = "Comment", + param = { + "资源到了一并替换" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m52", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "나는……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + -0.425, + 2.6, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "장점이 없는 아이였다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + 2, + nil, + -0.1, + 1.15, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "나는 내 부모가 누구인지 알지 못했다. ==RT==기억이 생겼을 때부터, 나는 엘리 씨와 함께 수도교 아래의 보육원에서 살았다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "보육원에는 이름이 없었다. 애시 에리어의 유일한 보육원이었기에, 다들 그냥 그곳을 히나기쿠의 집이라 불렀다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "내게도 이름은 없었다. 보육원 담장 옆에 예쁜 붓꽃이 자라고 있었고, 엘리 씨는 나를 아야메라고 불렀다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.55, + -0.01, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.45, + -0.01, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.65, + -0.05, + 1.1, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "002", + "none", + nil, + 0.35, + -0.05, + 1.1, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "보육원에는 엘리 씨와 세이나, 코하쿠……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 10.0, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.8, + -0.1, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.2, + -0.1, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 5, + 0.515, + 0.03, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 3, + 0.35, + 0.03, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + 4, + 0.63, + 0.03, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "그리고 우리보다 훨씬 더 어린 아이들이 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.45, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "엘리 씨는 혼자서 보육원 전체를 책임져야 했기에 무척 바빴다……", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + 2, + 0.12, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + 3, + 0.78, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "005", + "none", + 4, + 0.93, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "우리 세 사람은 ‘언니’로서 힘이 닿는 대로 엘리 씨의 집안일을 돕곤 했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "코하쿠, 생선 손질은 다 끝냈어?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "응…… ==W==끝냈어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_026", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 0.4, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_010", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + 0.95, + "avg1_112", + "f", + "002", + "avg_emoji_love", + 0, + nil, + 0.53, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "후훗, 코하쿠는 진짜 대단해. 큰 물고기를 잘 낚아온단 말이지. 이번에도 다 같이 맛있게 먹을 수 있겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 150.0, + nil, + 0.95, + "avg1_111", + "f", + "007", + "avg_emoji_shy", + 0, + nil, + 0.53, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "냄새 좋아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 5, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메, 불이 좀 세니까 장작을 밖으로 조금만 꺼내 줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 2, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아, 미안. 신경을 못 썼네. 얼른 꺼낼게!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_010", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.86, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.75, + -0.12, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "코하쿠는 어디서든 먹을거리를 잘 찾았고……", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m19", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.25, + -0.12, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "세이나는 어떤 식재료로든 맛있는 요리를 뚝딱 만들어내곤 했다……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "둘 다 보육원에 큰 도움이 되었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.55, + false, + true + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + nil, + -0.07, + 1.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "오직 나만 특별히 잘하는 것도 없이, 누구나 할 수 있는 일을 했을 뿐이었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "엘리 씨는 낮에는 우리를 돌봤고, 저녁이 되어 우리가 잠들면 몰래 일을 하러 나갔다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "엘리 씨는 우리를 감쪽같이 속였다고 생각했겠지만, 우리는 이미 그것을 눈치채고 있었다. ==RT==그리고 분명 아주 위험한 일일 거라고 생각했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "몇 번이고 엘리 씨가 조용히 상처를 치료하는 모습을 보았기 때문이다……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "stop", + "OutBack", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.85, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "그러고는 다음 날이 되면 또 아무 일도 없었다는 듯, 평소와 다름없이 우리를 보살펴 주셨다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "이 많은 아이들을 먹여 살리려면 분명 많은 도라가 필요했을 것이다. ==RT==우리는 엘리 씨의 짐을 조금이라도 덜어드리고 싶었다. 우리도 나가서 일을 할 수 있다면……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.2, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "011", + "none", + nil, + nil, + -0.025, + 1.04, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "우리 여행가가 되자! 소원을 빌어 신기를 얻기만 하면, 도라를 왕창 벌 수 있대.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m9", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -10.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.66, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "005", + "none", + nil, + 0.2, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "지리 협회에서 물어봤는데, 거기 있는 언니 말로는, 우린 수습 여행가가 되기에도 너무 어리대. 적어도 7~8살은 더 먹어야 한다고……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "005", + "none", + nil, + nil, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_attention", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "굴뚝 청소, 거기는 어린아이를 쓴다고 들었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_speechless", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "나도 그 이야기 들었어……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "굴뚝 청소부들이 하루에 일감을 조금이라도 더 따내려고, 벽난로 불이 꺼지자마자 아이들을 억지로 굴뚝 속으로 밀어 넣는대.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "009", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "엄청 뜨겁겠다. 무서워.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "게다가, 그렇게 일해봤자 번 도라의 대부분은 일거리를 따온 어른 몫이라, 우리 같은 애들 손에 떨어지는 건 몇 푼 안 된대.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "004", + "none", + nil, + 0.82, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_happy", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메, 넌 아는 게 많구나. ==W==하지만 이것도 안 되고 저것도 안 되면, 우린 대체 어떻게 해야 할까?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "우리가 모여서 나누는 이야기는 늘 이런 식으로 끝나곤 했다. 어렸던 우리가 아는 건 너무나 적었고, 좋은 방법 같은 건 도무지 떠오르지 않았다. 그래서 나는 엘리 씨한테 직접 물어보기로 했다……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.22, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.78, + -0.07, + 1.1, + nil, + 1.0, + 0.85, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m5", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "엘리 씨, 엘리 씨 생각에…… 전 나중에 뭘 하면 좋을까요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_011", + 0.6, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "그러나 엘리 씨는 평소답지 않게 말이 없으셨다. ==RT==머리를 긁적이며 한참을 고민하셨지만 끝내 한마디도 없이, 그저 내게 열쇠 하나를 건넸다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_011", + 0.5, + 0.54, + 0.3, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.2, + nil, + nil, + 0.9, + 0.0, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_011", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -1300.0, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "나는 영문도 모른 채 그 열쇠로 보육원 지하실의 커다란 문을 열었다. ==RT==안에는 밤하늘의 별만큼이나 많은 책이 빼곡히 들어차 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "그 광경을 본 순간 나는 생각했다. 내가 너무 평범해서……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "엘리 씨조차 내 장점을 찾지 못한 거라고, ==RT==어떤 조언을 해줘야 할지 몰라 결국 이 책들 속에서 스스로 답을 찾으라고 하신 거라고 말이다.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_567", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ripples", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "나는 한심하게도 눈물이 왈칵 쏟아졌지만, 이 귀중한 책들이 눈물에 젖을지도 모른다는 생각에, 꾹 참아냈다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_186", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "010", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "그렇게 나는, 흐느끼면서도 마치 썩은 밧줄이라도 붙잡는 심정으로 내게 가장 가까이 있던 책을 펼쳤다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "책이 내게 답을 주기를 간절히 바라면서.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + -0.17, + 2.1, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "나는 모험을 두려워하는 아이였다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.3, + nil, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.26, + -0.12, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.2, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "하아, 후우. 드디어 다 올라왔네. 수도교는 이렇게나 높고 위험한데, 세이나랑 코하쿠는 왜 여기서 시간 보내는 걸 좋아하는지 몰라.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "004", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_013", + nil, + 0.51, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "으음……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "흠……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_013", + nil, + 0.51, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.35, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.32} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + nil, + 0.23, + -0.09, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_star", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "웬일이야, 세이나랑 코하쿠가 얌전하게 책을 읽네.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + nil, + 0.465, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "미간을 잔뜩 찌푸린 채 고민하는 걸로 봐선, 내가 어제 빌려준 마법 문제를 풀고 있는 게 틀림없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그래야지! 엘리 씨가 틈만 나면 얘기하던 그 파란 머리 여자아이도, 플라티나 학원의 장학금을 받고 더 좋은 동네로 학교를 옮겼잖아. 좋아! ==W==그렇다면 나도 질 수 없지!", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "나처럼 특별한 기술이 없는 아이는 공부만이 유일한 살길이야. 우리가 다 같이 플라티나 학원, 아니 성휘 부속대학에 합격하면 정말 좋겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + nil, + "none", + 2, + 0.72, + -0.2, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.12, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 8.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "요새는 엘리 씨도 위험한 일을 하지 않으셔. 엘리 씨가 소원으로 얻은 신기들은 정말 신기해. 아주 비싼 도라에 팔렸고, ==W==덕분에 보육원 형편도 점점 나아져서 우린 매주 한 번씩 디저트도 먹을 수 있게 됐잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "015", + "none", + nil, + 0.37, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "015", + "none", + nil, + 0.62, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + 3, + 0.51, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.28, + -0.06, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.72, + -0.06, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "세이나, 코하쿠!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.82, + -0.14, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "none", + nil, + 0.17, + -0.14, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_flower", + nil, + nil, + -0.065, + 1.15, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "둘 다 정말 열심히 공부하네. 자, 디저트 시간이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.7, + -0.06, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_music", + nil, + 0.28, + -0.06, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메, 마침 잘 왔어. 이 책에 나오는 내용 중에 나랑 코하쿠가 도무지 이해 못 하겠는 부분이 있거든.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "머리에서, 연기 나……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "대체 어떤 문제길래, 어디 봐봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -20.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "004", + "avg_emoji_speechless", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_013", + 0.6, + 0.51, + 0.35, + true + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "28_down", + "OutCubic", + 0.8, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "어? 이건…… 동화책이잖아? 너희 오늘은 내가 내준 마법 문제 열심히 풀기로 약속했잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "OutQuad", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.05, + "avg1_112", + "f", + "015", + "avg_emoji_sweaty", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아하하하, 그 문제집 말이지…… 아무래도 무시무시한 저주가 걸려 있는 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.05, + "avg1_103", + "h", + "009", + "avg_emoji_awkward", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "5초만 봐도 잠이 쏟아져.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메, 네가 그 책 다시 한번 확인해 봐. 내 생각엔 그 책에 끔찍한 수면 마법이 깃들어 있는 게 틀림없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "동화를 읽어야, 정신이 맑아져.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 0, + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "맞아, 맞아. 우리도 머리 좀 식히려고 그런 거라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "에휴, 동화책이라도 어디야. 글자를 많이 알아야 나중에 사기를 안 당할 거야. 어디 봐봐, 뭘 읽고 있었나…… ==W==「마왕의 전설」, 꽤 유명한 동화네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메, 너는…… 마왕이 엄청 나쁜 놈일 것 같아?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_013", + nil, + 0.51, + 0.35, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "005", + "none", + nil, + 0.37, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.62, + -0.03, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "당연하지. 부하 악마를 시켜서 시꺼먼 심연에서 기어 나오게 한 다음, 공부 안 하고 제때 안 자는 애들을 잡아가거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "하지만, 이 동화책에 나오는 마왕은 전혀 나쁘지 않은걸.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "004", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "사람들과 함께 땅을 일구고 도구도 만들고 집을 지었어. 이건 좋은 일이잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "그건 전부 미끼야. 마왕은 절대로 성급하게 본모습을 드러내지 않거든. 착한 사람인 척 가면을 쓰고 달콤한 말로 함정을 판 다음, 네가 방심하기만을 기다렸다가…… ‘앙!’하고 한입에 꿀꺽 삼켜버리는 걸 좋아하지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "엘리 씨가 그랬어. 노바에 공짜는 없다고. 그러니까 마왕이 아무 대가 없이 계속 착하게 굴 리가 없어. 좋은 일을 하는 데는 분명 다른 이유가 있는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "네 말은 마왕이 하는 그 착한 일들이 전부 가짜라는 거야? 하지만 설령 가식이라고 해도, 평생 그렇게 착하게 산다면, 진짜 좋은 사람이나 마찬가지 아냐?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "너희가 읽은 건 상권이고, 이 책은 하권도 있어. 하권에서는 마왕이 노바 전역의 별의 탑을 정복하려고 하지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "와하하~! 노바의 모든 별의 탑을 정복한다고? 그거 진짜 멋진데! 가장 대단한 여행가만이 해낼 수 있는 일이잖아. 안 그래, 코하쿠?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.49, + 0.15, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "002", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + true, + "", + "정복하면, 별의 탑을 다른 곳으로 옮길 수 있을까?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "004", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "지금은 보육원에 햇빛이 안 들어와. 그걸 옮기면 훨씬 따뜻할 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "별의 탑을 정복할 정도라면, 그걸 이동하는 방법쯤은 알고 있겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "좋아, 그러면 마왕을 지지할래. 별의 탑을 옮겨 달라고 할 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_112", + "f", + "008", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "거봐, 아야메! 2 대 1이야. 나랑 코하쿠 둘 다, 마왕이 좋은 사람이라고 생각해.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "어쩌다 이렇게 됐지…… 잘 들어, 마왕은 별의 탑을 정복한 뒤에 그 별의 탑을 전부 파괴하려 해! 그렇게 되면 우린 신기를 얻을 수 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "신기가 없으면, 많이 안 좋아?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "당연히 안 좋지! 보육원 로비에 있는 거 있잖아…… 겨울의 차가운 바람을 뿜어내는 그 커다란 상자도 신기라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "없으면, 더워져.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "코하쿠 네가 맨날 갖고 싶어 하던 휴대폰도 신기야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "코하쿠, 휴대폰 갖고 싶어. 마왕 지지 안 할래.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "이렇게 되면, ‘마왕은 나빠’ 팀이 두 명이 됐네. 전세 역전♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "어라? 세이나? 어디 갔지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_broken", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + -0.06, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "하하하! 난 마왕이 좋은 사람이라는 것만 알면 됐어! 뒷이야기는 안 읽어도 되겠다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + 1.05, + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그러니까 내가 마왕은 좋은 사람이 아니라고 계속 말했잖아…… 관두자, ==W==네 마음대로 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "코하쿠, 디저트 먹을 시간 다 됐어! 우리 보육원까지 달리기 시합할까? 식탁에 먼저 도착하는 사람이 디저트 먼저 고르기다!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.77, + -0.06, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_star", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "갈게.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.06, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "012", + "none", + nil, + nil, + -0.08, + 1.17, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "얘들아, 너희 뭐 하려고? ==W==거기서 뛰어내리면 안 돼애애애~!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "010", + "none", + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "세이나와 코하쿠는 수십 미터 높이의 수도교 위에서 눈 하나 깜짝하지 않고 그대로 뛰어내렸다. 나는 너무 놀라 눈을 가렸고, 손을 뗐을 땐 이미 세이나와 코하쿠가 엄청난 기세로 보육원을 향해 달려가고 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.65} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "둘이 대체 어떻게 내려간 건지 아직도 모르겠다. ==RT==어쨌든 겁이 많던 나는 계단을 따라 한 걸음씩 걸어 내려갈 수밖에 없었고……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m18", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "내가 보육원에 도착했을 때는 이미 디저트 시간이 거의 끝나가고 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "010", + "none", + nil, + nil, + nil, + 2.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "분명 “먼저 도착하는 사람이 디저트 먼저 고르기”라고 해놓고서…… 정작 그 둘은 내가 가장 좋아하는 초코칩 쿠키를 일부러 고르지 않았다. 그때의 일을 나는 지금까지도 기억하고 있다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_012", + nil, + 0.52, + 0.35, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "나는 책 읽기를 좋아하는 아이였다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 1.05, + "avg1_103", + "h", + "006", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "아야메, 보육원 담벼락에 아기 고양이가 엎드려 있어. 보러 올래?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아냐, 난 지금 마법진을 그리는 연습 중이거든.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + 1.05, + "avg1_112", + "f", + "006", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메, 엘리 씨가 가져온 이 두 신기 말이야, 하나로 조립할 수 있을지도 몰라. 같이 해볼래?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "avg_emoji_speechless", + nil, + 0.54, + -0.14, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "으음~ 조금 있다가. 나 이 주문을 마저 다 외워야 해.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_012", + nil, + 0.52, + 0.35, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.2, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -1100.0, + nil, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_012", + nil, + 0.51, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "지하실 열쇠를 받은 뒤, 나는 마침내 내가 가장 잘할 수 있는 일을 찾아냈다. 바로 책 읽기였다.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "travellers_home_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "나는, 독학으로 검술을 익히고 지리 협회의 많은 여행가들과 친구가 된 세이나만큼 뛰어나지는 못했다.", + "" + } + }, + { + cmd = "SetBg", + param = { + 4, + "city_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.85, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 1, + "", + false, + "", + "고양이를 쫓아 아모르의 모든 지붕과 골목길을 누비고 다니는 코하쿠처럼 날쌔지도 않았다.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_012", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "하지만 나는 책 속의 지식 덕분에, 검술을 전혀 할 줄 몰랐지만, 세이나의 검술 동작을 이해할 수 있었고……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "애시 에리어를 벗어나 본 적이 없었지만 아모르의 구석구석에 어떤 상점들이 있는지 전부 꿰고 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + nil, + -0.1, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "내가 나아갈 미래가 바로 책 안에 있었다. 그때의 나는 그렇게 굳게 믿었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "agency_daylight", + "0", + "Linear", + 1, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + nil, + 0.82, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.18, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "002", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_014", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메, 지하실에서 특이한 신기 부품을 발견했는데 이게 뭔지 알겠어?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아, 이건 ‘핸들’이라고 하는데, 희귀한 신기의 일부야. 음, 어떤 책에서 본 적 있는 것 같아. 한번 찾아볼게.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_014", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.28, + 0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_028", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "아야메, 이 총 어떻게 쓰는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "이런 마법 화기는 무나 용액을 넣고 마법진을 써서 작동해야 해. 작동시키는 마법진은 내가 알려줄 수 있지만, 무나 용액은 최대한 아껴 써야 할 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "무나 용액은 구하기 힘들다고 들었거든. 게다가…… 은혜의지한테 잡혀갈 수도 있대.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_028", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutSine", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "겨울이 가고 봄이 오며 하루하루가 흘렀다. 이윽고 우리는 보육원을 떠나야 할 나이가 되었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + -0.25, + 1.73, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "보육원을 떠나는 첫 세대로서, 우리는 온 힘을 다해 사회로 뛰어들어 아이들에게 좋은 본보기가 되었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "하지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.85, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메, 코하쿠. 너희 지금 수중에 도라 얼마나 남았어?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.17, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "없어……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "엘리 씨한테 폐 끼치지 말자면서, 지원해 준 도라를 몰래 돌려드리자고 먼저 말한 건 세이나 너잖아? 그래서 내가 엘리 씨 베개 밑에 슬쩍 넣어두고 왔고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "아하하하하…… 그랬었지……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그럼 이제 어떡해! 우리 완전 빈털터리잖아?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "진짜 너, 이번에도 즉흥적으로 그런 거지? 제대로 계획도 안 세우니까 이 모양 이 꼴이 나는 거라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "017", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "하, 하지만 말이야! 엘리 씨가 걱정 안 하게 하려면, 우리가 돈 잘 벌고 있다는 걸 보여드려야 했잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그…… 그 말도 일리가 있긴 해. 그러니까 나도 그때 찬성했지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "도라가 없으면, 먹을 건 직접 구할게. 나, 물고기 잡을 수 있어. 이 계절에는 버섯도 나.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "오오! 역시 코하쿠! 바로 그거야. 내 힘으로 꾸려나가야 진짜 먼 여정을 떠나는 기분이 나지!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "정말이지, 참 잘도 빠져나간단 말이야……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아무튼 보육원을 나오자마자 황야에서 살아남기 같은 건 절대 사절이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -10.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.18, + -0.1, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.82, + -0.1, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_010", + 0.4, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "내가 이럴 줄 알고…… 도라를 조금 챙겨뒀어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + nil, + "avg1_112", + "a", + "013", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "정말로?! ==W==역시 아야메라니까! 완전 믿음직하다니까~!!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 50.0, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_flower", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "아야메 최고~", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_08.lua b/lua/game/ui/avg/_kr/config/stm08_08.lua new file mode 100644 index 000000000..3c3c26f32 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_08.lua @@ -0,0 +1,9073 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "기억 회상", + "공백의 해답 (중)", + "아야메는 공부와 아르바이트를 병행하며 성휘 부속대학 시험을 준비하고, 세이나와 코하쿠도 그녀의 꿈을 응원하며, 세 사람은 각자의 길로 나아가려 한다. 그런데 시험을 앞두고, 별생각 없이 빈 소원 하나가 그녀의 중요한 기억을 빼앗는데……", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "성력 994년", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "OutSine", + 1.2, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 4.5, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "청월", + "24일", + "아모르 애시 에리어", + "디저트 가게" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.25, + -0.11, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + -0.075, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + nil, + 0.75, + -0.11, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "002", + "none", + nil, + 0.65, + -0.075, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_245", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -15.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_013", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.45, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "005", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "005", + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "이 쿠폰이랑 상품권, 그리고 금액 할인 쿠폰도 사용할게요. 규정상 중복 적용이 가능한 걸로 알고 있는데요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "디저트 가게 점원", + "", + 0, + "", + false, + "", + "확인해 보겠습니다…… ==W==으음, 손님 말씀이 맞네요. 쿠폰들 전부 중복으로 사용할 수 있습니다. 세 분의 총 주문 금액은…… 1,000 도라입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_013", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.4, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.2, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.8, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "디저트를 테이블 한가득 시켰는데, 겨우 1,000 도라밖에 안 나왔다고? 원래 1,000 도라면…… 겨우 빵 쪼가리밖에 못 사는 돈이잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -10.0, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.8, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + 3, + 0.65, + -0.075, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "이 가게 쿠폰은 여러 장을 중복으로 쓸 수 있어서 사람들 사이에서 인기가 많아. ==W==가끔 아르바이트하고 도라를 못 받으면 이 디저트 가게 쿠폰을 대신 받을 때가 있는데, 오늘 이렇게 쓰게 될 줄은 몰랐네.", + "" + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "앞으로 무슨 일이 일어날지 모르니, 내가 아르바이트로 모아둔 10만 도라는 최대한 아껴 써야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + -0.075, + 1.1, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.62, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + nil, + 0.3, + -0.075, + 1.1, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.62, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "아야메는 신이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메, 진짜 천재다! 부츠 안에도 도라가 있을 줄은 몰랐네. ==W==그냥 지갑에 넣어두면 되지 않아?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그게…… 책에서 읽은 건데, 황야도 위험하지만, 도시도 안전하지 않대. 그러니까 현금은 최대한 여러 곳에 분산해서 보관해야 해. 그래야 나쁜 놈을 만나더라도 가진 도라를 전부 잃지 않는다고 하더라고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그렇구나. ==W==그런데 나쁜 놈도 그 책을 읽고 이곳저곳 다 뒤지면 어떡해?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아…… 그, 그건……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "나쁜 놈들을 전부 해치우면 도라를 잃지 않을 거야. 게다가, 놈들을 꽁꽁 묶어서 끌고 가면 현상금도 받을 수 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "마, 만약 진짜 그렇게 할 수만 있다면…… ==W==그것도 방법이겠네? 아무튼 이 얘기는 그만하고, 너희는 앞으로 어떻게 하고 싶어?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "나는…… 다른 도시에 가보고 싶어. 노바에는 내가 아직 보지 못한 것들이 아주 많으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "난 여행가가 될 거야! 전설 속 마왕처럼 모든 별의 탑을 정복할 거라고. 그러니까 모든 별의 탑의 꼭대기까지 올라갈 거라는 소리지.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 220.0, + -15.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.59, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_014", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.35, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "하지만 그전에, 이것부터 조립하고 싶어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "이건…… 네가 저번에 나한테 물어봤던 그 신기야?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "응, 네가 준 책에 보니까 이건 ‘핸들’이라고 한대. 엄청나게 빨리 달리는 탈것을 조종하는 장치지. ==W==노바는 워낙 넓은 데다 별의 탑도 많잖아. 두 발로만 다니다간 언제 다 돌 수 있을지도 모르는데, 이런 게 하나 있으면 훨씬 편하지 않겠어?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "편하긴 하겠지만…… 신기 차는 엄청 귀한데, 정말 조립할 수 있겠어?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_334", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_013", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "후후후. 자, 이것 좀 봐……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.12, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "003", + "none", + nil, + 0.25, + 0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "엄청 크고, 무거워. 이게 뭐야?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "흠흠, 이건 보육원 지하실에 계속 처박혀 있던 거야. 내가 발견했을 땐 먼지투성이였지. 보육원을 떠날 때 내가 엘리 씨한테 달라고 해서 갖고 왔어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "엘리 씨도 이게 뭔지 모르셨지만, 내 생각에 이건 바로…… 신기 차의 심장이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.15, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "시…… 심장?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "응! 어쩐지 감이 와. 이 철 덩어리를 알맞게 조립해서, 마지막에 저 ‘핸들’까지 달면 엄청 빠르게 달릴 수 있을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "헤헤, 우리 계획은 전부 말했으니 이제 아야메 네 차례야!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_013", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "avg_emoji_speechless", + nil, + 0.415, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "나, 나 말이야? 보육원을 떠나기 전에 성휘 부속대학 예비 시험에 합격했거든. ==W==다음 주에 입학시험을 치르게 됐어. 난…… ==W==대학을 다니고 싶어.", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m137", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "대학에 가는 건…… 대단한 마법을 배우려고?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "그렇게 거창한 목표 같은 건 없어. 그저 은혜의지나 아그리 유니온 같은 큰 컴퍼니에 들어가서, 안정적인 월급을 받고 복지를 누리면서 살고 싶어……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "그렇게 아모르에 남으면, 쉬는 날엔 보육원에 들러 일손도 보태고 엘리 씨 부담도 좀 덜어드릴 수 있으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "다만 이 모든 건 다음 주 시험 결과에 달려 있어. 그전에 얼른 단기 아르바이트라도 구해서 입학시험 재료비를 모아야 해. 시험 당일에 내야 하거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "재료비?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_corridor", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + nil, + 0.75, + -0.3, + 1.5, + nil, + 1.0, + 0.92, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "응, 성휘 부속대학 입학시험은 총 6과목이야……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "수학, 수사학, 마력 원리, 마력 응용, 은혜 에너지학, 은혜 주문.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "과목마다 시험을 치르는 장소도 다르고, 총 3일 동안 진행되지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_classroom", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "마력이나 별의 탑 관련 과목은 마법 재료를 직접 써야 하는 데다, 망가져도 되는 전용 시험 공간도 필요하거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "그래서 총 20만 도라의 시험비가 필요해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "dessert_house_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + 0.0, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "아야메한텐 10만 도라밖에 없었는데, 그것마저 우리한테 나눠줬잖아. 시험비는 따로 안 모아뒀어?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "응, 없어. ==W==그래도 괜찮아, 이제부터 매일 20시간씩 일하면 모자란 도라는 어떻게든 모을 수 있을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.84, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "잠깐, 잠깐, 그러면 공부할 시간은커녕 잘 시간도 없는 거잖아? ==W==나한테 도라도 벌고 잠도 잘 수 있는 방법이 있는데, 한번 해볼래?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "16:35", + "청월", + "28일", + "황야 별의 탑", + "25층" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m8", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_954", + "a", + "002", + "none", + nil, + 0.12, + 0.09, + 0.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1281", + "a", + "002", + "none", + nil, + 0.88, + 0.09, + 0.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_972", + "a", + "002", + "none", + nil, + nil, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + nil, + 0.03, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + 0.22, + 0.15, + 0.55, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + 0.78, + 0.15, + 0.55, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_294", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_314", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_moster_roared", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + 0.4, + 0.06, + 0.8, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + 0.17, + 0.09, + 0.45, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + 0.65, + 0.09, + 0.45, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.93, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "으아아아, 이, 이게 진짜 성해야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.22, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_music", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "맞아, 책에서 봤지? 얘네는 불 속성이야. 네 특기인 물 마법이 딱이라구.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.29, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "003", + "none", + nil, + 0.6, + 0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "내가 엄호할게, 아야메. 안심하고 돌격해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_954", + "a", + "002", + "none", + nil, + 0.8, + 0.03, + 0.55, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1281", + "a", + "002", + "none", + nil, + 0.2, + 0.06, + 0.55, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_972", + "a", + "002", + "none", + nil, + nil, + 0.06, + 0.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.125, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_331", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + nil, + 0.08, + 0.85, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + 0.75, + 0.06, + 0.5, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + 0.25, + 0.06, + 0.5, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + nil, + 0.1, + 0.8, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + 0.7, + 0.09, + 0.45, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + 0.3, + 0.09, + 0.45, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.98, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.83, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "어어어어어어, 얼어붙어라앗~!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.93, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ice_magic", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_327", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_972", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg2_954", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_1281", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_247", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_972", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_954", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1281", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.08, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + nil, + -0.17, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "해, ==W==해냈어.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.85, + -0.17, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 3, + 0.15, + -0.17, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "나 진짜로 해냈어! 너희도 봤지?! 나도 이제 너희처럼 잘 싸울 수 있어!! 민폐 안 끼쳐서 진짜 다행이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_flower", + nil, + 0.29, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "아야메, 엄청나게 들떴네.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + 0.71, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "왜 그런 소리를 해? 넌 우리 셋 중에 제일 대단했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "제일 대단했다니…… ==W==아, 아니야! 무슨 소리를 하는 거야, 세이나. 난 싸움도 못 하고 겁도 많다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "하지만 책을 많이 읽어서, 우리가 모르는 걸 많이 알고 있잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그런 이야기는 접어두고, 일단 소원부터 빌어보자! 앞에 꽤 큰 소원 상자가 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -60.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.18, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_music", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "자, 소원을 빌자. 듣기로는…… 상자 위에 손을 얹고 소원을 말하면 된다던데.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "휴대폰 주세요. 휴대폰. 휴대폰.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_020_stop", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.85, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아니, 아니야, 코하쿠. ==W==소원은 그렇게 비는 게 아니야. 소원을 비는 사람은 은혜의 신에 대한 경건한 마음을 품은 채, 갖고 싶은 신기의 모습을 최대한 자세하게 묘사해야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.5, + false, + 0.51, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 0.0, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + 2, + 0.2, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_awkward", + nil, + 0.29, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "휴대폰을…… 어떻게 묘사해야 하지? 멀리 떨어져 있는 사람이랑 대화를 나눌 수 있는 기계?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그냥 내가 할게. 여기 탑에 오르기 전에 내가 특별히 관련 자료를 찾아봤거든. 기도문을 어떻게 외워야 하는지 알아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "잠깐, 잠깐만! 내가 공부랑은 담을 쌓았지만, 시험이 어떤 건지 정도는 알거든?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "소원을 빌려면 기억을 대가로 내줘야 하잖아. 그러다 전에 공부한 내용을 홀라당 잊기라도 하면, 시험은 완전히 망치는 거 아니야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그러니까 기도문은 나한테 알려줘, 소원은 내가 빌게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "우린 며칠을 고생한 끝에 겨우 이 황야의 별의 탑에 도착했어. 돌아갈 때도 똑같은 시간이 걸릴 텐데, 더 지체할 수는 없어. 무조건 한 번에 성공해야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그리고 다 함께 탑을 오를 수 있어서 정말 즐거웠어. 기분이 좋을 때 소원을 빌면 엄청 잘 이루어진대. 걱정 해줘서 기쁘지만, ==W==이 소원은 역시 내가 빌게.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "네가 그렇게까지 말한다면…… ==W==좋아, 너한테 맡길게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.16, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "맡겨줘. 그럼 시작한다…… ==W==후…… 전지전능하신 은혜의 신이시여, 진심을 담아 소원을 빕니다. 부디 제게……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "아모르로 돌아왔을 땐 이미 월요일 아침이었다. 우리는 서둘러 소원으로 얻은 휴대폰을 심상상점에서 도라로 바꿨고, 다시 만날 시간을 정하고 각자 길을 떠났다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_corridor", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.65, + -0.21, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_119_001", + 0.35, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "그렇게, 나는 무사히 시험 재료비를 마련했고…… 마침내 성휘 부속대학의 입학시험을 무사히 치를 수 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_119_001", + 0.35, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "며칠 후", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "grocery_store", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.8, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:00", + "화월", + "5일", + "아모르 애시 에리어", + "상업지구" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.2, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.8, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메, 시험은 어떻게 됐어?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "너희 덕분에 다섯 과목 시험을 잘 치른 것 같아. 소원을 빈 것 때문에 지식을 잊어버린 것 같지도 않고, 이번엔 정말 운이 좋았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + nil, + 0.75, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "아야메, 여기.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_014", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "이건…… 휴대폰?! 어디서 난 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + nil, + 0.8, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_music", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "네가 시험 보러 갔을 때, 코하쿠랑 상의해서 다시 탑에 올라갔거든. ==W==네 기도문을 흉내 내서 소원을 빌었는데, 몇 번 실패하긴 했지만 3번은 성공했어! ==W==덕분에 나, 코하쿠, 그리고 너까지 전부 휴대폰이 생겼어.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "하지만…… 내가 이걸 받아도 괜찮을까? 소원을 빈 건 너희 둘이잖아. 이 휴대폰은 차라리 팔아서 도라로 바꾸는 게 낫지 않을까……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_014", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "004", + "none", + nil, + 0.46, + 0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "아니. 나랑 세이나는 곧 아모르를 떠날 거야. 휴대폰이 있으면 도시가 달라도 연락할 수 있잖아. 나중에 다시 만나기도 편하고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "앗, 이제 가려고?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "응, 수습으로 받아주겠다는 여단이 있어서, 오늘 바로 출발해야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "003", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "나는, 보물 사냥팀에 들어갔어. 내일 떠나.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그러면 나중에 너희가 아모르로 돌아오면, 성휘 부속대학 학생 신분으로 맛있는 걸 대접할게. ==W==그때쯤이면 아르바이트로 도라도 제법 많이 모아뒀을 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "014", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "앗, 미안! 벌써 일하러 갈 시간이네. 지금 가봐야겠다. 너희 둘 다 몸조심하고 건강하게 잘 지내!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + -0.19, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_509_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "안녕.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메 너도 잘 지내! 금방 다시 보러 올게!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "코하쿠, 우리도 출발하자. 반드시 그 신기 차를 조립해 내고 말겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "방금 아야메가 한 말…… ==W==안 이상해?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "엥, 어디가?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -130.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + -0.11, + 1.15, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "007", + "avg_emoji_exclamation", + nil, + 0.6, + -0.21, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "저번에 아야메가 그랬어. 입학시험은 총 여섯 과목이라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_09.lua b/lua/game/ui/avg/_kr/config/stm08_09.lua new file mode 100644 index 000000000..c5e578e5e --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_09.lua @@ -0,0 +1,16186 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "기억 회상", + "공백의 해답 (하)", + "시험에 떨어진 후 아야메는 여러 아르바이트를 전전했지만, 학벌의 벽을 넘지 못해 번번이 좌절한다. 그러던 중 세이나와 코하쿠를 재회하며 연구 기관에 특채될 기회를 얻지만, 한참을 고심한 끝에 동료들과 함께 길을 떠나기로 마음먹고 여행가가 되기로 한다.", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_corridor", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "화월", + "20일", + "아모르 골드 에리어", + "성휘 부속대학" + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_011", + 0.3, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_205", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "003", + "none", + 2, + 0.55, + -0.05, + 1.0, + nil, + 0.8, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "003", + "none", + 3, + 0.8, + -0.05, + 1.0, + nil, + 0.8, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + 1, + 0.65, + -0.05, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_011", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "커트라인이랑 1점 차이……?! ==W==부, 불합격이라니. 말도 안 돼!==B====W== 선생님, 점수를 확인하고 싶어요.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_attention", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_205", + "a", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "그러시죠.==W== 하지만 다섯 과목 성적만으로 합격선에 거의 도달했는데,==W== 정말 안타깝군요. 남은 한 과목만 제대로 치렀다면……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "네? ==W==나…… ==W==남은 한 과목이라뇨?==W== 무슨 말씀이세요?==W== 저는 다섯 과목에 전부 응시했는데요?!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + 3.0, + nil, + 0.6, + 0.0, + false, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "착각한 모양이네요.==W== 성휘 부속대학의 입학시험은 총 여섯 과목입니다. ==W==대학 역사상 단 한 번도 바뀐 적이 없었죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_205", + "", + 1, + "", + false, + "", + "마지막 과목인 ==W==은혜 주문 시험을 못 본 게 정말 아쉽네요.==W== 은혜 주문 시험은 단순 암기 과목이니,==W== 다른 과목 성적을 보면 이 과목에서도 충분히 고득점을 했을 텐데 말이죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.55, + -0.1, + 1.1, + 0.8, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그럴 리가…… 시험 과목을 착각했다니, 그런 건 절대……==W== 아니, 설마……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -60.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.85, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "close", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + 2, + 0.2, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.29, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "우린 며칠을 고생한 끝에 겨우 이 황야의 별의 탑에 도착했어. 돌아갈 때도 똑같은 시간이 걸릴 텐데, 더 지체할 수는 없어. 무조건 한 번에 성공해야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그리고 다 함께 탑을 오를 수 있어서 정말 즐거웠어. 기분이 좋을 때 소원을 빌면 엄청 잘 이루어진대. ==W==걱정해 줘서 기쁘지만, 이 소원은 역시 내가 빌게.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "grocery_store", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.2, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.8, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "너희 덕분에 다섯 과목 시험을 잘 치른 것 같아. 소원을 빈 것 때문에 지식을 잊어버린 것 같지도 않고, 이번엔 정말 운이 좋았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_academy_corridor", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + nil, + -0.18, + 1.6, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.25, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "아…… 아아…… 나 정말 바보인가 봐, 진짜.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "구제 불능이야, 지워진 기억은 시험 내용이 아니라, ‘입학시험 과목’ 그 자체였어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "내가 어떻게 성휘 부속대학을 떠났는지, 또 어떻게 아르바이트로 일하던 곳의 ==RT==출장 임무를 수락했는지조차 기억나지 않았다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_431", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "beilin_street_dusk", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 40.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "정신을 차리고 보니, 나는 이미 베일린에서 새로운 일을 하고 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "그때, 내가 소원을 빌지 않았더라면 좋았을 텐데.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "가끔, 이런 생각이 들기도 했지만 이제 와서 그래 봤자 바꿀 수 없다는 건 잘 알고 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "그때의 나는 너무 들떴고, 너무 자만했어. 나도 잘하는 분야가 있다고 착각했던 거야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "이건 운명이야…… 은혜의 신이 내게 내린 벌이겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "아니지…… 애초에 세이나와 코하쿠도 나를 돕기 위해서 탑에 올랐어, 걔들이 기억을 잃게 만들 순 없잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "그러니까 이건 전혀…… 그래, 벌이라고 할 수도 없어.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_431_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_market_night", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "아르바이트는 금방 끝났지만, 나는 아모르로 돌아가지 않고, ==RT==근처의 도시에서 새로운 일을 찾기 시작했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "이런 한심한 꼴로는 도저히 보육원 식구들을 볼 면목도, ==RT==보육원에 보태줄 돈도 없었기 때문이다. 하지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "rule_39", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.21, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "지친 면접관", + "", + 0, + "", + false, + "", + "이력서를 보니…… 정규 교육을 받으신 적이 없네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_office", + "28_right", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.21, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_057", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "오만한 면접관", + "", + 0, + "", + false, + "", + "애시 에리어 출신이시네요, 죄송하지만 저희 컴퍼니와는 좀……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "bank_counter", + "28_right", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.21, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "난처한 면접관", + "", + 0, + "", + false, + "", + "추천서가 없네요. 면접은 여기까지 하죠. ==RT==합격하시게 되면 여행가를 통해 기재하신 주소로 통지서를 보내드리겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "rule_39", + "OutQuad", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_166", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "내 이력서는 면접관에게 전달되기도 전에 걸러지기 일쑤였고, ==RT==어쩌다 면접까지 올라가더라도 면접관은 나를 안중에 두지 않았다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "내가 도라를 써 가며 땄던 그 자격증들도, ==RT==수많은 밤을 지새우며 공부한 것들도 전부 무용지물이었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_outside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 10.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutSine", + 5.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "결국, 그나마 나를 받아준 건 은혜의지였다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "아모르의 어느 심상상점에서, 인근 도시에 심상석에 은혜를 충전할 이동식 충전소를 세우려던 참이었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "나는 그렇게 영광스러운 심상상점의……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "하청 직원이 되었다.==Off==", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1207", + "a", + "002", + "none", + nil, + 0.7, + -0.2, + 1.2, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "16", + "InQuad", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + 0.3, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "21:00", + "상월", + "24일", + "카노사 실버 에리어", + "상업지구" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snow", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + -0.25, + 1.3, + 0.3, + nil, + 0.7, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "AvgStageEffect_paint", + "Linear", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.1, + 0.1, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.5, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_1207", + "", + 0, + "", + false, + "", + "후우, 너무 추워. 눈도 되게 많이 오네. 오늘 크리스마스 이브였지……==W== 세이나랑 코하쿠는 잘 지내고 있으려나.==W== 이런 날에 따뜻하게 입지 않으면…… 감기 걸릴지도 모르는데……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_park_night_winter", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + 0.35, + -0.4, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "none", + nil, + 0.5, + -0.1, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "오늘도 일이 거의 없네.==W== 사람들이 갈수록 은혜보다 무나를 더 쓰는 것 같아. 심상상점 업무도 쉽지 않네, 정말.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "그러고 보니, 나는 아모르 305호 심상상점 판매원이면서도 정작 상점에는 한 번도 가본 적이 없어. 심지어 아모르에도 한 번을 안 가 봤네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "은혜의지 유니폼도 못 받고, 그저 주변 도시에서 작은 테이블 하나 펼쳐 놓고 하루하루를 이렇게 보내고 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그래도 벌써 이달의 최우수 사원을 3번이나 했으니까,==W== 한 번만 더 받으면 정직원이 될 기회가 생길 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou0", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_185", + "a", + "004", + "none", + nil, + 0.2, + -0.2, + -1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "close", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + 0.32, + -0.05, + -1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아, 안녕하세요! 은혜 충전하러 오셨나요?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "인사 담당자", + "", + 0, + "", + false, + "", + "수고하십니다. 아야메 씨 맞으시죠……==W== 저는 은혜의지 인사팀에서 나왔습니다.==W== 오늘 중요한 이야기가 있어서 찾아왔습니다.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_exclamation", + nil, + 0.6, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "인, 인사 담당자라니.==W== 예정보다 일찍 정직원으로 전환해 주려는 걸까?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "022", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "avg_emoji_happy", + nil, + 0.67, + -0.1, + 1.1, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아, 네! 아모르 305호 심상상점 판매원 아야메라고 합니다. 무슨 일이시죠?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "인사 담당자", + "", + 1, + "", + false, + "", + "단도직입적으로 말씀드리겠습니다.==W== 외부 위기에 대응하고 컴퍼니의 핵심 경쟁력을 유지하기 위해, 은혜의지 천공원에서는 ‘핵심 역량 집중 및 내실 경영’을 골자로 하는 전략적 고도화를 단행하기로 하였습니다. 이에 따라 대규모 구조조정과 사업 축소가 진행될 예정입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "인사 담당자", + "", + 0, + "", + false, + "", + "따라서 아야메 씨가 속한 아모르 305호 심상상점도 곧 문을 닫게 되었어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m5", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "네, 뭐라고요?==W== 문을 닫는다고요?==W== 그럼 전 이제 어디로 가야 하나요?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "인사 담당자", + "", + 0, + "", + false, + "", + "아야메 씨가 그동안 팀을 위해 헌신해 주신 노력과 업무 성과는 잘 알고 있으며,==W== 노고에 깊이 감사드립니다. 하지만 안타깝게도 아야메 씨는 천공원의 정직원이 아니기 때문에 타 부서로의 전보 배치는 불가능합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "인사 담당자", + "", + 0, + "", + false, + "", + "컴퍼니 측에서는 은혜의지의 규정에 따라, 정직원에==W== 준하는 보상금을 지급해 드릴 예정입니다. 너른 양해 부탁드립니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "하, 하지만……==W==! 네, 잘 알겠습니다. 감사합니다.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_185", + "a", + nil, + "none", + nil, + 0.2, + -0.2, + -1.3, + nil, + nil, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_snow", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_017", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "심란할 때마다, 나는 성휘 부속대학 입학 기출문제를 한 세트씩 풀곤 했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "시험 문제에는 언제나 정답이 있다. 그러니, 열심히 공부해서 접근 방식을 완벽히 마스터하기만 하면, 아무리 어려운 문제라도 언젠가는 맞힐 수 있다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 5.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + 0.5, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "하지만, 내 인생에는 도무지 정답이라는 게 보이지 않았다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "지원, 탈락, 지원, 탈락, 지원, 탈락. 지원, 합격…… 그러나 언제든 버려질 수 있는 하청 직원.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "색깔이 다른 사원증을 메고 있는 직원은 마치 투명 인간과도 같다. 탕비실에 갖춰진 간식과 차는 그 투명 인간을 위한 것이 아니었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "그래도 나는 여전히 이름에 ‘아모르’가 들어간 컴퍼니 혹은……==W== 그 이름이 들어간 은혜 인장이 없는 정식 컴퍼니처럼 보이는 ‘사무소’에 들어가는 쪽이 좋았다.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "‘아모르’가 들어가 있어야, 그곳에 돌아갈 기회가 남아 있는 기분이 들기 때문이다.", + "" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_office_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + 0.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "성력 995년==Off==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:30", + "명월", + "25일", + "베일린", + "직업소개소" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_140", + "a", + "002", + "none", + nil, + 0.68, + -0.15, + 1.1, + 0.1, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + 0.32, + -0.15, + 1.25, + 0.1, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.9, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "직업 상담원", + "", + 0, + "", + false, + "", + "필리에에 있는 이 일자리는 어때? 큰 컴퍼니인 아그리 유니온이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "꽤 괜찮은 일자리 같긴 하지만, 정말 저한테까지 차례가 올까요?==W== 제가 듣기로는……==W== 이런 일자리는 대부분 필리에로 가는 게 아니라, 필리에로 보낸다는 핑계로 남쪽 열대우림으로 보내버린다고 하던데요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "직업 상담원", + "", + 0, + "", + false, + "", + "어라? 아가씨가 아는 게 참 많네.==W== 남쪽 열대우림으로 가는 것도 괜찮아. 먹여주고 재워주고 여비까지 다 대주는 데다가, 업무도 아주 널널하거든. 학력도 안 보고, 휴대폰만 다룰 줄 알면 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "직업 상담원", + "", + 0, + "", + false, + "", + "현지에 도착하면 전문 교육도 해주니까 금방 적응해서 도라를 벌 수 있지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그, 그런가요…… 그래도 안 갈래요.==W== 다른 일자리는 없나요?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "직업 상담원", + "", + 0, + "", + false, + "", + "쳇, 이것저것 따지기는……==W== 꼴을 보아하니 전 직장에서 잘린 뒤로, 오랫동안 일자리를 못 구한 모양인데.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아, 아니에요! 잘린 게 아니라 사무소가 문을 닫은 거예요. ==W==그리고 이것저것 따지는 게 아니라, 그냥……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "직업 상담원", + "", + 0, + "", + false, + "", + "장사가 잘되는 가게랑 사무소가 이렇게나 많은데, ==W==왜 다른 데는 괜찮고 네가 일하던 곳만 쫄딱 망하는 걸까? ==W==설마 가는 곳마다 망하게 하는 불운의 아이콘이야?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -25.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "004", + "none", + nil, + 0.67, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "직업 상담원", + "", + 0, + "", + false, + "", + "왜 일자리를 구하기 힘든 걸까?==W== 가끔은 본인한테 문제는 없는지 돌아봐야지.==W== 그동안 실력은 좀 늘기는 했어? 성실하게 일하기는 했고?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "으윽……==W== 제, 제가 부족한 탓이에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "직업 상담원", + "", + 0, + "", + false, + "", + "그래, ==W==아무도 널 필요로 하지 않는다는 걸 알면 됐어. 그러면, 필리에에서 일하는 걸로 할래? 여기 사인만 하면 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_common_014", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_common_014", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "전…… ==W==전……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "travellers_home_office_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.45, + -0.3, + 1.7, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "아야메, 사인하면 안 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.65, + -0.2, + 1.35, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.05, + 0.0, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.6, + -0.15, + 1.25, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.1, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "익숙한 손길이 펜을 쥐고 있던 내 오른손을 붙잡았다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "에? ==W==세, 세이나? ==W==그리고 코하쿠?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 3, + 0.45, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_attention", + 1, + 0.25, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.77, + -0.4, + 1.6, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 1, + 0.75, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "오랜만, 아야메.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "정말이지, 2달 동안이나 찾아다녔어. 이런 녀석한테 사기나 당하고 있고 말이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 1, + 0.8, + nil, + 1.7, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.21, + nil, + 1.15, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.43, + nil, + 1.15, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_140", + "a", + "004", + "none", + nil, + 0.67, + -0.05, + 0.95, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "avg_emoji_awkward", + nil, + 0.65, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "직업 상담원", + "", + 0, + "", + false, + "", + "무슨 소리를 하는 거야! 타지에서 온 여행가들이 매너가 없네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "직업 상담원", + "", + 0, + "", + false, + "", + "난 그저 노력하지 않는 이 아이에게 딱 맞는 일자리를 찾아주고 있었을 뿐이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.35, + nil, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "005", + "none", + nil, + 0.68, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_angry", + nil, + 0.4, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "노~력~을~ ==W==안~ 해~?!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "아야메에 대해 잘 아는 것처럼 말하지 말아 줄래? 아야메는 내가 본 사람 중에서 가장 노력하는 사람이라고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + nil, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + 0.7, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "보육원에 있을 때도 매일 밤늦게까지 공부하느라 가장 늦게 잠들었고, 가장 일찍 일어나는 애였어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + -2.0, + 1.0, + 0.5, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "우리 여행가들도 잘 모르는 생소한 여행 지식까지 잔뜩 공부해서, 내가 여행가가 되고 싶다고 했을 때 하나부터 열까지 정성껏 가르쳐 준 애라고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_office_dusk", + "28", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + 0.1, + nil, + 0.9, + 0.5, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_140", + "a", + "005", + "none", + nil, + 0.7, + 0.0, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "none", + nil, + 0.65, + -0.02, + 0.95, + nil, + 0.5, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "당신처럼 사람들을 속여 위험한 곳에서 일하게 만드는 인간이,==W== 무슨 자격으로 아야메가 노력을 안 했다고 하는 거야~!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "004", + "avg_emoji_vexation", + nil, + 0.6, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "직업 상담원", + "", + 0, + "", + false, + "", + "시끄럽기는…… 일자리도 못 구하는 주제에, 이것만큼 확실한 증거가 어딨어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 200.0, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "직업 상담원", + "", + 1, + "", + false, + "", + "이건 또 뭐야…… 어,==W== 으응? 면접 초청장이잖아. 성휘회 직인이 찍혀 있네.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "005", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "close", + nil, + 0.7, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.18, + -0.05, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.38, + -0.05, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_angry", + nil, + 0.4, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메는 아무도 필요로 하지 않는 사람이 아니라,==W== 서로 모셔가려고 안달 난 인재야.==B====W== 흥! 한 번만 더 헛소리 지껄이면 확 물어 버릴 줄 알아! 아야메, 이런 사기꾼은 상대하지 말고 가자!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + 0.35, + -0.1, + 1.3, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.15, + -0.1, + 1.3, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "어? 으응……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.6, + -0.12, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "직업 상담원", + "", + 0, + "", + false, + "", + "성휘회에서 보낸 면접 초청장까지 받을 정도면서 대체 왜 이곳에서 일자리를 구하고 있던 거야! ==W==아니, 잠깐…… 만약 성휘회의 그 미치광이 교수들이……==W== 자신들이 점찍어둔 인재를 내가 우림으로 빼돌리려 했다는 걸 알게 되면…… ==W==으윽, 어서 짐 싸서 튀자!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_140", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "beilin_street_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:00", + "명월", + "25일", + "베일린", + "석양 거리" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.72, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.57, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.36, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.7, + nil, + 1.0, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 3, + 0.55, + nil, + 1.0, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 4, + 0.3, + nil, + 1.0, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "세이나, 코하쿠. 너희가 왜 여기 있어?==W== 2달 동안 찾았다니?==W== 그리고 그 초청장은 또 뭐야?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "에휴, 질문이 너무 많네. ==W==하나씩 다 대답해 줄 테니까,==W== 그 전에 이것부터 봐 봐……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + 0.75, + -0.05, + 1.1, + nil, + nil, + nil, + "Tiao", + "none", + "OutCubic", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_parkbase_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.3, + -0.25, + 1.3, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_symbol", + nil, + 0.35, + -0.2, + 1.25, + nil, + 0.0, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "이, 이건…… 신기 차?! ==W==세이나, 너 진짜로 이걸 조립해 낸 거야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg1_103", + "a", + "003", + "avg_emoji_sigh", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "전혀. 껍데기뿐. 안에는 텅 비었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "에이, 코하쿠! 그걸 말하면 어떡해. 아야메가 좀 더 놀라게 내버려뒀어야지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 0, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "자, 아무튼!==W== 지난 몇 달 동안 별의 탑에서 조립할 만한 신기를 소원으로 빌었고, 코하쿠도 고대 보물들을 찾는 걸 도와준 덕분에 이제 겨우 모양새는 갖췄어. ==W==이제 내부만 채우면 완성이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "덧붙이자면, 이 차를 조립할 때 성휘회 쪽 사람과 마주쳤어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "응! 우리가 네 친구라고 했더니,==W== 그 여자가 이 초청장을 주더라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_008", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "위에 적힌 유효기간이 조금 신경 쓰이네…… 이 편지에 뭐라고 쓰여 있냐면……", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_205", + "a", + "002", + "none", + 3, + 0.63, + -0.5, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.1, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "갑작스러운 서신에 무척 놀라셨을 겁니다. 사과드립니다. 귀하가 제출한 성휘 부속대학 입학시험 답안지는 매우 인상적이었습니다. 귀하께서 최종 합격하지 못하셨다는 소식을 접하고 무척 안타까웠기에, 이렇게 서신을 전합니다.==P====RT====RT==혹시 현재 구직 중이시라면 저희가 적합한 자리를 제안해 드릴 수 있을 것 같습니다. 면접에 참석해 주시어, 함께 앞으로의 가능성에 관한 이야기를 나눌 수 있기를 간곡히 기대합니다.==P====RT====RT==——생명의 신비 연구학회", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_022_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_205", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.4, + -0.15, + 1.15, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.18, + -0.4, + 1.6, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "003", + "none", + nil, + 0.82, + -0.4, + 1.6, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.8, + nil, + 1.55, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.55, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이 학회는 성휘회 산하 연구 기관인가 봐. 우리도 그냥 간단하게 몇 마디만 나눴을 뿐이라 자세히는 모르지만, ==W==그 사람은 아주 정중하고 예의 있더라구. 믿어도 될 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "복습 자료, 아직 있어? 그 사람, 면접 때 입학시험 문제에 관해 이야기를 나누고 싶다고 했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그럼, 아직 갖고 있지.==W== 항상 몸에 지니고 다녔는걸……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그럼 면접 보러 갈래?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.05, + nil, + 1.8, + nil, + 0.8, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 1.0, + nil, + 1.8, + nil, + 0.8, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_speechless", + nil, + 0.48, + -0.2, + 1.25, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "나는……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.35, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "오래도록 바라왔던 꿈이 손에 잡힐 듯했다. ==RT==이 초청장만 있다면 면접관도 더는 내 학벌이나 출신 따위를 문제 삼지 못할 것이다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "성휘 부속대학의 역대 기출문제라면 다 외워버릴 정도로 반복해서 풀어왔으니, ==RT==면접관이 어떤 문제를 내든 난 무조건 맞힐 수 있다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "하지만, 난 왜 이렇게 망설이는 걸까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "나는 대체 무엇을 위해…… 그 문제들을 끊임없이 풀어왔던 걸까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 1.0, + nil, + 0.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + 4, + nil, + 0.1, + 0.95, + nil, + 0.2, + 1.0, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + 2, + 0.3, + 0.1, + 1.1, + nil, + nil, + 1.0, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + 3, + 0.75, + 0.1, + 1.1, + nil, + nil, + 1.0, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "002", + "none", + 2, + 0.3, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "002", + "none", + 3, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "003", + "none", + 4, + nil, + nil, + 0.95, + nil, + 0.3, + nil, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_common", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_parkbase_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + 0.5, + nil, + 0.5, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.3, + nil, + 1.05, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "만약 이 모든 노력이 단지…… 타인이 미리 정해 놓은 ==RT==인생의 정답을 맞히기 위한 것일 뿐이었다면. 이건 정말 내가 되고 싶었던 나일까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "모르겠어…… 어떻게 해야 내가 그토록 찾아 헤매던 ‘아야메의 삶의 정답’을 얻을 수 있는 걸까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_attention", + nil, + 0.78, + nil, + nil, + nil, + 0.0, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "참, 아야메.==W== 네가 오해할까 봐 확실하게 짚고 넘어갈 게 있는데……", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m7", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "우리가 널 두 달이나 찾아다닌 건, 이 추천서 하나 때문만은 아니었거든?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그, 그러면?==W== 왜…… 그런 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.1, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_vexation", + nil, + 0.65, + nil, + 0.95, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "왜냐니? 너 진짜 몰라서 묻는 거야?==W== 아까 그 사기꾼 앞에서도 내가 똑똑히 말했잖아.==W== “아야메는 아무도 필요로 하지 않는 사람이 아니라,==W== 서로 모셔가려고 안달 난 인재야.”", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아…… 어라? 설마==W== 진짜로==W== 내 말 이해 못 한 거였어?!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "응, 으응. 미안. 무슨 뜻인지 모르겠어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아니, 아니!==W== 바로 눈앞에 있잖아!==W== 여기! 아야메가 필요한 사람!==W== 두 명!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + 0.9, + nil, + 0.2, + nil, + "stop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "none", + nil, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.25, + nil, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아!! 그런 뜻이었어?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "눈치가 없어도 너무 없네…… 이제라도 알았으면 됐어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "신기 차의 프레임을 한 조각씩 맞춰갈 때, 세이나는 아야메가 떠올랐대.==W== 길드에 데려오려고 세이나는 계속 널 찾아다닌 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.3, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.85, + nil, + 1.3, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "나한테 여단에 들어오라는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + nil, + "avg1_112", + "a", + "004", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "만약 그날 네가 나한테 그 부품의 이름이 ‘핸들’이라는 걸 알려주지 않았다면,==W== 그다음 이야기도 없었을 거야. 나 혼자였다면, 평생 지하실에 있던 그 신기 차 도면이 그려진 책을 발견하지 못했을 거라고.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그러니까 내가 직접 여단을 꾸린다고 마음먹었을 때……==W== 이미 결심했었어. 반드시 아야메를 데려오겠다고!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "하지만 말이야. 내가 꿈이 있는 것처럼 아야메한테도 꿈이 있는 거니까, 강요하진 않을게~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아무튼 뭐, 내 입장은 이래. ==W==네가 면접 보러 가겠다면 말리지 않을게. 아! 그래도 그 무슨 학회에서 일하는 게 별로면,==W== 언제든 우리 쪽으로 이직해도 되고. 그럼 진짜 기쁠 거야♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_love", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "거기서 일하는 게 즐겁지 않으면, 우리가 아야메를 뺏어올 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "오! 그거 진짜 좋다~! 완전 멋져! ==W==그러면, 그렇게 하는 거다!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "세이나, 코하쿠……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "고마워, 얘들아!==W== 나…… 결정했어!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_462", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m55", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + 0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "InOutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_dusk_b", + "0", + "OutExpo", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 0, + nil, + 5.0, + 1.5, + 0.0, + false, + false, + 180.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "AvgStageEffect_fade_right", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_001", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_throw_paper", + 0, + 0, + nil, + nil, + 3.0, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "015", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "", + false, + "", + "어……? 어……?==W== 복습 자료, 왜 버려?==W== 아야메, 이제 문제 안 풀어?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "난 문제 푸는 걸 좋아해. 문제 푸는 게 제일 좋고, 문제를 풀 때 느껴지는 그 안정감이 좋아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "큰 컴퍼니에 들어가고 싶었고, 어떻게든 아모르에 남고 싶었어. 매일 보육원을 지켜보고 싶었거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "하지만 사실 내가 원했던 건……==W== 그저…… ==W==내가 정말 좋아하는 세이나와 코하쿠, 너희 둘과 평생 함께하는 거야!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "하루 종일 말 한마디 나누지 않더라도 괜찮아. 너희가 멀지 않은 곳에 있다는 걸 느낄 수 있으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "", + false, + "", + "세이나, 코하쿠. 나 결정했어. 나 여행가가 될래.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "답이 정해져 있는 문제는 이제 그만 풀래.==W== 내 인생의 답은 나 스스로 찾을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_001", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + -200.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -600.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 5.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "아니, 우리 인생의 답이야.==W== 네가 여행가가 된다면, 앞으로의 인생은 우리 세 사람이 풀어야 할 시험이 되는 거니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "", + false, + "", + "우리가 ==W==쓰고 싶은 것들만.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_001", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "응! 그럼 세이나,==W== 코하쿠…… ==W==앞으로 잘 부탁해!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_10.lua b/lua/game/ui/avg/_kr/config/stm08_10.lua new file mode 100644 index 000000000..481731d7f --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_10.lua @@ -0,0 +1,10303 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "07", + "미라슈와의 첫 만남", + "아야메, 세이나, 코하쿠가 잊었던 기억을 이야기해 주었고, 모든 것을 떠올린 그들은 서로 간의 유대가 더욱 깊어진다. 한편, 미라슈의 상황은 혼란스러워지고, 모래전갈 용병 무리가 포위해 오는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "h", + "025", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:00", + "화월", + "7일", + "미라슈", + "럭키 오아시스호" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "으음…… 여기가 어디……==W== 아, 참. 어젯밤에 미라슈 도착해서 바로 잠들었지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "none", + nil, + nil, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 0.7, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "좋은 아침입니다, 마왕님. 편안히 주무셨습니까? 꿈은 안 꾸셨는지요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "좋은 아침이야, 비타. 아주 긴 꿈을 꾼 것 같아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "마왕님, 오늘 밤의 아름다운 별빛과 감미로운 꿈결이 당신과 동료분들의 모든 피로를 말끔히 씻어주기를.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_attention", + "lengzhan", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "잠깐, 어젯밤 꿈…… 네가 뭔가 수작을 부린 거 아니지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "마왕님, 비타는 아무것도 하지 않았습니다. 전 당신의 동의를 얻어 당신과 동료들에게 ‘별의 탑 선율’을 시험 삼아 들려드린 것뿐입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "내가 동의한 건 맞지만……==W== 넌 평범한 수면 유도 음악이라고 했잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "그것은 별의 탑의 기록을 바탕으로 만들어진 선율입니다.==W== 그 선율을 듣는 사람이 그 기록과 공명을 일으킨다면, 머릿속에서 무언가를 깨울 수 있습니다. 과거에 잊어버렸던 무언가를 말이죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "niunie1", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "잊어버린 거라니…… 하지만 내 과거에 관한 꿈은 하나도 꾸지 않았는걸.==W== 꿈에 나온 건 전부 아야메, 세이나, 코하쿠에 관한 것뿐이었어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_001", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -580.0, + -100.0, + 1.4, + 0.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "lengzhan", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "잠깐…… 그렇다는 건……==W== 내가 꿈속에서 본 게 아야메와 애들의 기억이라는 소리야?! 그 애들이 잃어버린 기억?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "그럴 수도 있고, 아닐 수도 있습니다. 별의 탑 기록에는 소원을 빈 이들의 기억이 있는 것은 사실이나, 그 기억들만 있는 건 아닙니다.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "그리고 대단히 죄송하게도 어제의 선율은 어디까지나 ‘테스트용’이었기에, 마왕님과 동료분들이 잠에서 깨는 즉시 그 꿈은 잊어버리게 됩니다.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "만약 별의 탑 기록에 관심이 많으시다면, 이전에 부여된 시스템 임무인 ‘별의 탑 소유하기’를 완수해 주십시오. ==W==임무를 완수하시면, 비타가 언제든 다시 공명할 수 있는 방식으로 그 선율을 전해 드리겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "이런저런 말은 많지만, 결국 네 목적은 날 재촉해서 임무를 완수시키려는 거잖아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "뭐, 상관없어.==W== 걱정 마. 모두를 지킬 수 있는 힘을 얻을 수만 있다면, 임무쯤이야 얼마든지 완수해 줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "마왕님의 명령이 곧 저의 의지입니다.==W== 비타는 이만 물러가겠습니다. 마왕님 부디 순탄한 여정이 되시기를 바랍니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "h", + "015", + "none", + nil, + nil, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "마왕님이라…… ==W==비타가 한 말이 전부 사실이라면, 난……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_014", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPhone", + param = { + 0, + 0, + "103" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_103", + "", + "0", + "", + false, + "", + "보스, 좋은 아침", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "코하쿠, 일어났구나. 좋은 아침이야", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_103", + "", + "0", + "", + false, + "", + "진작에 일어났어. 비타랑 이야기하길래, 방해 안 하고 혼자 휴대폰 하고 있었어", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 0, + "avg1_103", + "", + "0", + "", + false, + "", + "보스, 뭐 하나 물어봐도 돼? 대체 무슨 꿈을 꾼 거야?", + "" + } + }, + { + cmd = "SetPhoneMsg", + param = { + 3, + "avg1_103", + "emoji_sneaky_c", + "0", + "", + false, + "", + "", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "007", + "none", + nil, + nil, + -0.8, + 2.0, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "너랑 아야메, 세이나의 어렸을 때 모습이 꿈에 나왔어. 밖에 나가서 돈을 벌고 싶어 했고, 수도교 위에서 열심히 공부했어……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.7, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetPhoneMsg", + param = { + 1, + "avg3_100", + "", + "0", + "", + false, + "", + "그리고 보육원을 떠난 뒤 아야메가 일을 찾는 과정의 이야기, 세이나가 초록이를 조립하고, 네가 보물을 찾으러 다녔던 그런 이야기들 말이야……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetPhone", + param = { + 1, + 0, + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_exclamation", + "lengzhan", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "어, 어어어?==W== 코하쿠, 왜 갑자기 얼굴을 들이미는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "006", + "avg_emoji_flurry", + nil, + nil, + -0.65, + 1.9, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "보스. ==W==그 꿈 이야기, 우리한테 자세히 들려줄 수 있어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "018", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "023", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:20", + "무월", + "7일", + "미라슈", + "럭키 오아시스호" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "하아암, ==W==좋은 아침……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "세이나, 제발 밤에 얌전히 좀 자. 네 허벅지에 눌려서 숨 막혀 죽는 줄 알았단 말이야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그건 전부 코하쿠가 내 허리를 뒤에서 껴안고 자서 그래.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "코하쿠는 나 안고 잘 때도 있는데, 난 너한테 안 그러잖아.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "다들 안는 맛이 달라.==W== 그러니까 누구를 안을지는 내 기분에 따라 정해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 20.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "003", + "none", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "세이나는 뜨끈뜨끈하고,==W== 아야메는 ==W==말랑말랑해.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "마, 말랑말랑하다니!==W== 나 설마 살찐 건 아니겠지?! ==W==잘 들어, ==W==지금부터 내가 허락하기 전엔 자면서 멋대로 껴안는 거 금지야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "018", + "close", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.55, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 120.0, + nil, + nil, + "avg1_111", + "d", + "019", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "011", + "avg_emoji_sigh", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "보스는 ==W==딱딱해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_symbol", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "따, 딱딱하다니?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "너무 말랐어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "023", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님은 밥 좀 많이 먹어야겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_flurry", + "niunie", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "잠깐, 잠깐만. 이야기가 딴 데로 샜잖아.==W== 코하쿠, 아까 나한테 꿈 내용 들려달라고 하지 않았어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "다 함께 들어야 하니까,==W== 다들 깨워야 해. 세이나,==W== 아야메, 너희 어젯밤 꿈 기억해?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "d", + "007", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "꿈이라…… 꿈을 꾼 것 같긴 한데,==W== 일어나니까 전혀 기억이 안 나.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "뭐, 뭔데……? 이번엔 또 꿈 이야기야?==W== 나도 자세히는 기억 안 나……==W== 잠에서 깼을 때 기분이 아주 좋았던 걸 보면, 좋은 꿈을 꾼 것 같긴 한데.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "026", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그럼 내가 하나만 더 물어볼게. 너희들, 어렸을 때 보육원에서 지냈던 일은 기억해? 그리고 보육원을 떠나서 초록이를 조립하기 전까지의 일들은?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "011", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "보육원에서의 일은 잘 기억 안 나. 그냥 엘리 씨 얼굴만 희미하게 기억나는 정도지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "보육원을 나온 뒤의 일들은 그래도 어렴풋이 기억나. 우리가 초록이를 어떻게 조립했는지 같은 거.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "우리 세 사람, 처음에는 각자 다른 일을 하고 있었을 거야. 나중에 어쩌다가 공백 여단을 결성하게 되었는지는 기억이 가물가물해.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "소원을 빌 때 별의 탑에 기억을 빼앗겼겠죠. 책에서 읽었는데, ==W==별의 탑은 여행가들의 강렬한 감정이 담긴 기억을 좋아한대요…… 그렇게 생각하면, 그 시절엔 여러 의미로 온통 불안투성이였어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "015", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "게다가 소원을 빌 때 기도문이 정확하지 않으면, ==W==그만큼 더 많은 기억을 잃게 된다고 하더라고요. 어쩌면 그건…… 경험 없는 여행가들이 필연적으로 치러야 하는 대가일지도 몰라요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "박학다식한 아야메가 있어서 다행이라니까.==W== 나 혼자였더라면 틀림없이 소원을 빌다가 족족 망해서, 결국 기억이 하나도 안 남았을 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_speechless", + "niunie1", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그러니까 너희는 옛날 보육원에서의 일이 거의 기억나지 않는다는 거구나.==W== 그렇다면 그 꿈은 역시 너희들의 기억……==W== 이겠지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "close", + "niunie1", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "비타는 잠에서 깨면 꿈 내용을 다 잊어버리게 될 거라고 했지만, 아무래도 내 특유의 ‘마력 차단’ 체질이 이번에도 작용한 모양이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "내가 ==W==꿈에서 본 건……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "30분 후", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "025", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "세상에, 제가 한 과목 차이로 시험에 떨어진 이유가 그거였다니. 소원을 빌었을 때, 별의 탑이 마지막 과목에 대한 기억을 가져가 버렸군요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "우리가 소원을 빌었더라면 좋았을 텐데.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그랬다면 넌 성휘 부속대학에 입학할 수 있었을 텐데 말이야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "017", + "avg_emoji_exclamation", + 1, + 0.38, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "무슨 소리를 하는 거야.==W== 내가 대학에 갔더라면, 이렇게 너희랑 같이 여행할 수 없었을 거잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "027", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "게다가 대학에 떨어졌기 때문에, 마왕 협정의 직원이 될 수 있었어. ==W==내 꿈인 ‘컴퍼니 정직원 되기’는 이루어진 셈이지. 그때, 한 과목을 빠뜨린 건 분명 은혜의 신의 뜻이었을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_question", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "너, 너희…… 생각보다 엄청 덤덤하네. 난…… 잃어버린 기억을 다 듣고 나면, 아쉬워하거나 무서워할 줄 알았거든.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "019", + "avg_emoji_happy", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "헤헤. 솔직히 아쉽기도 하고 약간 소름 돋기도 해.==W== 하지만 말이야…… 웃든 울든, 우리가 마주한 현실은 똑같아……==W== 그렇다면 웃지 않을 이유가 뭐 있겠어? 조금이라도 즐거운 게 낫잖아~", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "026", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "여행가로 살아가기로 한 이상 “소중한 기억을 잃을지도 모른다”라는 각오쯤은 품고 있어야 해요. 그리고 별의 탑이 제가 도라를 숨겨둔 장소에 관한 기억만 가져가지 않으면 되니까요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "가져간 적 있어. 한 번은 아야메가 부츠에서 도라를 찾아서, 횡재했다고 엄청 기뻐했거든.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "지나간 이야기는 그만! 아무튼 보스와 ‘영혼 계약’을 맺은 후로는 소원을 빌어도 기억을 잃지 않게 되었으니, 이제는 더더욱 걱정할 필요가 없죠.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "005", + "none", + 1, + 0.5, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + 2, + 0.72, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + nil, + "none", + 3, + 0.28, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "맞다, 맞아!==W== 마왕님, 손 좀 줘 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "음? 갑자기 손은 왜?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "너희도 같이.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "앞으로의 인생은 우리 세 사람이 풀어야 할 시험이 아니라……==W== 우리 넷이 함께 치러야 할 시험이니까!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "d", + "011", + "none", + nil, + 0.25, + -0.1, + 1.2, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "전에도 이런 말 했던 것 같지만……==W== 보스, 앞으로 잘 부탁드려요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "005", + "none", + nil, + 0.75, + -0.1, + 1.2, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "나랑 대화 많이 나눠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "JuGong", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응, 난 너희와 함께 우리만의 정답을 써 내려갈 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + "019", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그렇지! 자, 다들 일어났으니 슬슬 움직여 보자. 미라슈, 우리가 왔다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "28_down" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m30", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "09:00", + "무월", + "7일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "막 도착했을 땐 너무 캄캄해서 잘 안 보였는데…… 여기가 미라슈라고? 그냥 평범한 사막의 소도시 같은데. 대체 왜 여기를 ‘세계의 끝’이라고 부르는 걸까?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "노바의 도시들은 보통 별의 탑을 중심으로 그 주변에 세워지는데, ==W==이곳 미라슈에는 별의 탑이 없어. 심지어 주변 일대를 통틀어도 별의 탑이 보이지 않아.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "그래서 이곳을 별의 탑에서 멀리 떨어진 땅……==W== 즉 ‘세계의 끝’이라고 부르는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "avg_emoji_question", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "하지만,==W== 왜 탑도 없는 곳에 도시를 세운 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "분명 무슨 사정이 있겠지. 다만, 여러 선배 여행가에게 물어봐도, 아예 모르거나 입을 꾹 다물어 버리더라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그렇구나. 그렇다면 이곳 주민들은 별의 탑이 절실하겠네. 만약 누가 이 사막에서 별의 탑을 발견하기라도 한다면, 엄청난 화젯거리가 되겠어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_question", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그런데 이곳은 별의 탑도 없고, 이렇다고 할 산업도 없어 보이는 데다, 상인이나 관광객도 없는데, 주민들은 대체 뭘 먹고 사는 걸까?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.68, + nil, + 0.98, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.32, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "007", + "none", + nil, + nil, + -0.1, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "활기찬 아이", + "", + 0, + "", + false, + "", + "저기, 혹시 사막 밖에서 온 여행가예요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "맞아, 꼬마야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_star", + nil, + nil, + -0.04, + 1.2, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "활기찬 아이", + "", + 1, + "", + false, + "", + "우와~!==W== 미라슈에 호위대가 아닌 외지인이 온 건 진짜 오랜만이에요.==W== 미라슈에는 무슨 일로 오셨어요?! ==W==괜찮으시다면 제가 길을 안내해 드릴 수도 있어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "혹시 사람들이 좀 모여 있는 장소가 있을까? 누나가 물어보고 싶은 게 있어서 그래.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "활기찬 아이", + "", + 1, + "", + false, + "", + "있죠, 있고 말고요! 절 따라오세요!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -150.0, + nil, + nil, + "avg1_112", + "a", + "005", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "너희 먼저 가. 나는 차 몰고 뒤따라갈게. 코하쿠, ==W==목적지가 확인되면 나한테 연락하는 거 잊지 말고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "002", + "none", + 3, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "응.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.72, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.28, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "005", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 3, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "활기찬 아이", + "", + 1, + "", + false, + "", + "이 도시가 척박하긴 해도, 주민들을 먹여 살릴 수 있는 사업이 있긴 해요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "사막에서만 자라는 식물? 아니면 여기만의 희귀한 물건이라도 있어?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "활기찬 아이", + "", + 1, + "", + false, + "", + "누나 진짜 대단하다! 정답이에요! 우리 지역에는 노바 전역을 통틀어 가장 달콤한 대추야자가 열리거든요. 그리고 크리스털다이아 광산도 있고요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "활기찬 아이", + "", + 1, + "", + false, + "", + "하지만, 대추야자는 사막 밖으로 운반하는 게 아예 불가능하고, 크리스털다이아 광산도 진작에 채굴이 중단됐어요.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "활기찬 아이", + "", + 0, + "", + false, + "", + "우리 같은 아이들은 지금 ‘그 일’로 생활하고 있죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.28, + nil, + 1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.52, + nil, + 1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.78, + nil, + 1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "003", + "none", + 1, + 0.33, + 0.12, + -0.75, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "003", + "none", + 2, + 0.57, + 0.12, + -0.75, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1297", + "a", + "003", + "none", + 3, + 0.7, + 0.12, + 0.75, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.35, + nil, + -0.8, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.55, + nil, + -0.8, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1297", + "a", + nil, + "none", + nil, + 0.68, + nil, + 0.8, + 0.0, + 0.8, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "저건…… 연회에서 날 암살하려고 고용되었던 모래전갈 용병단이잖아?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 0.8, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "길거리 노점상 같아 보이는데…… 팔고 있는 건……==W== 신기? 이게 네가 말한 그 사업이니?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + 0.8, + "avg3_170", + "a", + "006", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "활기찬 아이", + "", + 1, + "", + false, + "", + "보세요,==W== 어떤 기사님이 신기를 구매하려고 해요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.9, + 0.03, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_170", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "난폭한 모래전갈 용병", + "", + 0, + "", + false, + "", + "여러분, ==W==장사는 잘 돼가?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "002", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1297", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_attention", + nil, + 0.68, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기수", + "", + 1, + "", + false, + "", + "모래전갈, ==W==이 신기는 얼마야?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "난폭한 모래전갈 용병", + "", + 1, + "", + false, + "", + "한 근에 20만 도라야.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기수", + "", + 1, + "", + false, + "", + "뭐어?! 신기를 무게로 달아서 판다는 소린 처음 듣는데?==W== 이 신기 프레임은 크리스털다이아로 만들어진 거야,==W== 아니면 안에 크리스털다이아가 가득 차 있는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "난폭한 모래전갈 용병", + "", + 1, + "", + false, + "", + "비싸다고? 아쉬운 건 오히려 이쪽이지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "난폭한 모래전갈 용병", + "", + 1, + "", + false, + "", + "생각해 봐, 미라슈에 별의 탑이 있어? 별의 탑이 없는데 신기를 어디서 갖고 오겠어. 이것들은 전부, 우리가 일일이 사막을 가로질러 짊어지고 온 신기들이라고. 그러니 당연히 무게로 계산해야지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기수", + "", + 1, + "", + false, + "", + "알았어, 그럼 영사기 하나 골라 줘.==W== 이런 곳에 발령받다니, 지루해서 미쳐버릴 지경이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "006", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_003", + 0.48, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "난폭한 모래전갈 용병", + "", + 1, + "", + false, + "", + "알겠어.==W== 이건 어때?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기수", + "", + 1, + "", + false, + "", + "근데 이 신기, 정품 확실해?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "난폭한 모래전갈 용병", + "", + 1, + "", + false, + "", + "미라슈에서 우리 모래전갈의 이름값을 모르는 사람이 어딨다고? 설마 가짜 신기를 팔겠어?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 30.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 0.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기수", + "", + 0, + "", + false, + "", + "그러니까 묻잖아, 이 신기 정품 맞냐니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "002", + "close", + nil, + nil, + 0.12, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_003", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "007", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "난폭한 모래전갈 용병", + "", + 1, + "", + false, + "", + "일부러 시비 걸러 온 거야?==W== 살 거야, 말 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기수", + "", + 0, + "", + false, + "", + "이 신기가 진짜고, 작동하면. 당연히 사지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + 2, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기수", + "", + 1, + "", + false, + "", + "근데, 작동 안 하면 어떡할 거야?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "004", + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "난폭한 모래전갈 용병", + "", + 1, + "", + false, + "", + "그러면 내가 당장 여기서 씹어 먹지 뭐.==W== 이 정도면 됐어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_004", + 0.82, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "난폭한 모래전갈 용병", + "", + 1, + "", + false, + "", + "15근이니까, 300만 도라야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기수", + "", + 0, + "", + false, + "", + "이게 어딜 봐서 15근이라는 거야. 저울에 문제가 있는 게 분명해.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_004", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "008", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_005", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기수", + "", + 1, + "", + false, + "", + "거 봐, 저울 밑에 중력 마법을 걸어놨잖아!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기수", + "", + 0, + "", + false, + "", + "방금 그랬지? 이 신기가 먹통이면 네가 이 자리에서 씹어 먹겠다고.==W== 내가 먹기 좋게 썰어 주지!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_005", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 2, + -3.0, + -5.0, + -1.5, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "avg_emoji_shock", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_006", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + "004", + "close", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "난폭한 모래전갈 용병", + "", + 0, + "", + false, + "", + "이 자식, ==W==감히 내 신기를 쪼개?!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + nil, + 0.85, + -0.02, + -1.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1297", + "a", + "002", + "none", + nil, + 0.05, + -0.02, + -1.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_006", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1297", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutQuad", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "008", + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "활기찬 아이", + "", + 0, + "", + false, + "", + "싸움 났어요, 싸움이에요! 제국 호위대랑 모래전갈이 붙었어요! 어서요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "꼬마야, 소리 지르지 말고 빨리 가자. 여긴 위험해.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "활기찬 아이", + "", + 1, + "", + false, + "", + "무슨 소리를 하는 거예요. 싸움이 나야 저희가 한몫 잡는다고요!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + -0.02, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "활기찬 아이", + "", + 0, + "", + false, + "", + "모래전갈 형, 제국 호위대 누나. 이쪽 좀 보세요!==W== 여기 백묘 쪽 사람도 와 있어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m8", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "음? 백묘? 잠깐만, 그게 무슨 소리야,==W== 우린 그럴 생각이……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.48, + nil, + 1.25, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 500.0, + nil, + nil, + "avg3_209", + "a", + "008", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "난폭한 모래전갈 용병", + "", + 1, + "", + false, + "", + "저 ==W==옷차림은……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 120.0, + nil, + nil, + "avg3_156", + "a", + "002", + "avg_emoji_exclamation", + 5, + 0.49, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기수", + "", + 1, + "", + false, + "", + "틀림없는 ==W==백묘잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_209", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_flurry", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "뭐, 뭐가 어떻게 된 거죠. ==W==저희는 어젯밤에 막 미라슈에 왔어요. 당신들이 말하는 백묘가 뭔지 전혀 모른다고요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + "007", + "none", + 1, + 0.53, + -0.07, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "보스, ==W==내 뒤로 와.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "돌파할게.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_11.lua b/lua/game/ui/avg/_kr/config/stm08_11.lua new file mode 100644 index 000000000..b1c334415 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_11.lua @@ -0,0 +1,12448 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "08", + "사막의 규칙", + "코하쿠가 결투 끝에 모래전갈을 제압하며 서로 적대하지 않기로 약속한다. 이후 현장에 합류한 미르사는 미라슈 내 각 세력의 균형을 설명해준다. 일행은 단서를 따라 미라슈의 옛 극장에 발을 들이지만, 이내 ‘매복’에 걸려들고 만다……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:30", + "무월", + "7일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 0, + 5.0, + nil, + nil, + 0.2, + true, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "004", + "none", + nil, + 0.45, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_099", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bullet", + 0, + 1, + -4.0, + nil, + nil, + 1.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + nil, + nil, + 0.5, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "003", + "none", + nil, + 0.33, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "우리가 이겼어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "승복 못하는 모래전갈", + "", + 0, + "", + false, + "", + "윽…… 너희 백묘의 마법 화기는 너무 강력해. 연사 속도에 위력까지, 우리 총과는 비교도 안 되잖아. 그 두 자루만 아니었으면 절대 지지 않았을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "총 때문만은 아니야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "승복 못하는 모래전갈", + "", + 0, + "", + false, + "", + "뭐? 그럼 또 뭐 때문이라는 건데?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + 0.4, + nil, + 1.1, + nil, + 0.0, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "자, 이거 받아. 한 번 쏴봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "승복 못하는 모래전갈", + "", + 0, + "", + false, + "", + "후회하지 말라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + 0.35, + -0.2, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.75, + -0.01, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.2, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 4.0, + -2.0, + 0.4, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_135", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_373", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "승복 못하는 모래전갈", + "", + 0, + "", + false, + "", + "윽……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_attention", + nil, + 0.35, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "봤지?==W== 총 문제가 아니야.==W== 넌 총을 뽑는 속도가 너무 느리고, 방아쇠를 당기는 힘도 부족해.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "승복 못하는 모래전갈", + "", + 0, + "", + false, + "", + "그래, 미안하군. 내가 졌어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_111", + "a", + "004", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "이제 제대로 이야기를 나눌 수 있겠네요.==W== 당신들은 왜 우리를 백묘 극단이라 생각한 거죠?==W== 그리고 백묘 극단은 대체 뭐고요?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "004", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "승복 못하는 모래전갈", + "", + 0, + "", + false, + "", + "백묘의 옷을 입고, 백묘의 무기를 들고, 백묘나 할 법한 행동을 하고 있잖아. 백묘가 아니면 뭔데?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_112", + "a", + "011", + "close", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "코하쿠가 입은 옷이랑 무기 말하는 거야?==W== 그 말은, 코하쿠가 ‘백묘 극단’처럼 보인다는 거지?==W== 하지만 이건 아주 오래전에 우리가 살던 곳의 지하실에서 찾아낸 건데?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "맞아, ‘백묘’라는 건 처음 들어봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "승복 못하는 모래전갈", + "", + 0, + "", + false, + "", + "지하실이라면…… 미라슈의 지하실은 아니겠지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_111", + "a", + "004", + "avg_emoji_speechless", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "우리 집은 아모르에 있어요…… 아니, 있었다고 해야 하려나요.==W== 아무튼 우리가 미라슈에 온 건 이번이 처음이고, 어젯밤에 막 도착한걸요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 1.2, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "승복 못하는 모래전갈", + "", + 1, + "", + false, + "", + "아모르라…… ==W==죽은 백묘의 유품이라도 주운 건가……==W== 뭐, 상관없어. 그런 걸 따져봐야 무슨 의미가 있겠어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "승복 못하는 모래전갈", + "", + 0, + "", + false, + "", + "전갈들, ==W==모두 이리 와 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1287", + "a", + "002", + "none", + nil, + 0.68, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1288", + "a", + "002", + "none", + nil, + 0.32, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + 3, + 0.7, + nil, + 0.95, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + 4, + 0.3, + nil, + 0.95, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "승복 못하는 모래전갈", + "", + 0, + "", + false, + "", + "너희를 백묘로 오해한 데다, 한심하게 싸움에서 지기까지 했으니,==W== 사막의 규칙에 따라 너희의 요구를 하나 들어주지.==W== 말해 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "011", + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "요구…… ==W==보스, 뭐 시킬 거 있어?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "요구라…… 어디 보자……==W== 그럼 앞으로 우리를 적으로 대하지 말아 줘. 당연히 우리 쪽에서 먼저 너희를 적으로 삼는 일도 없을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "승복 못하는 모래전갈", + "", + 0, + "", + false, + "", + "그걸로 끝이야? 대체 무슨 꿍꿍이지?==W== 보통 싸움에서 지면, 일반적으로 거액의 몸값을 요구하거나 노예로 삼으려 드는데 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "‘일반적으로’라니…… 그런 규칙 같은 건 잘 몰라.==W== 우린 그냥 미라슈에서 보급품을 구하고 사막에 있는 별의 탑을 찾으러 온 것뿐이거든. 이 두 가지만 들어줄 수 있다면 그걸로 충분해.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "승복 못하는 모래전갈", + "", + 0, + "", + false, + "", + "이렇게 너그러운 걸 보니 확실히 백묘는 아니군.==W== 보급 문제는 먼저 시비를 건 것에 대한 배상이라 치고 알아봐 줄게. 부단장한테 물어봐서 뭐 좀 챙겨줄 수 있는지도 물어보고.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.2, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "모래전갈의 부단장이라면……==W== 잠깐, 지난번 연회 때 날 공격했던 게 바로 모래전갈의 단장과 부단장이었잖아. ==W==이런 상황에서 정말 그들을 믿어도 될까?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_shock", + "chijing", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "005", + "avg_emoji_sweaty", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m51", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "avg_emoji_attention", + nil, + 0.52, + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "와아! 마왕님이잖아! 일부러 미라슈까지 오다니, 무슨 일이야?! ==W==설마 우리 모래전갈에 들어오려고? 아하하, 진짜라면 난 완전 대환영이야!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + -1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + -0.3, + 1.4, + nil, + 0.0, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "방금 뭐가 지나갔지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + 3, + 0.38, + -0.2, + 1.25, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + 1.38, + nil, + nil, + nil, + "lengzhan", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "전갈, 당장 손 떼. 안 그러면 쏠 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "잠깐, 당장은 별로 안 위험한 것 같은데……! ==W==저기 미르사, 좀 놔줘. 너무 가깝잖아…… 진짜 무섭다고!!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "none", + "lengzhan2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 1, + "chijing", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "어라?==W== 잠깐 얘기한 게 다인데, 마왕님이 내 이름을 기억하고 있다니.==W== 진짜 너무 기뻐.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "잠깐 얘기는 무슨……==W== 날 죽이러 왔던 킬러 이름을 기억 못 할 리 없잖아.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.72, + -0.2, + 1.25, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_symbol", + 4, + 0.7, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "킬러?!==W== 연회장에서 마왕님을 습격한 게 얘야?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "에이, 너무 살벌하게 굴지 말라고. 그때는 그때고, 지금은 지금이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "마왕님을 공격하라는 의뢰는 취소됐어. 의뢰인들도 전부 붙잡혔고. 우리가 굳이 너희를 계속 귀찮게 할 이유는 없잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "게다가 내 부하들이 졌는데도, 너희는 너그럽게 몇 가지 간단한 것들만 요구했어. 이런 은혜를 원수로 갚을 순 없지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "그러니까 나도 너희의 요구사항을 들어줄게…… 앞으로 절대로 너희를 적대하지 않을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "이래도 정 못 믿겠다면…… 자,==W== 이렇게 네 검에 목을 대고 있을게. 이 정도면 내 진심이 증명됐으려나?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "어쩌지, 마왕님. 이 녀석 나보다도 더 넉살이 좋은데?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "검 거둬, 세이나.==W== 그때 모래전갈은 고용된 것뿐이었고, 지금은 적의도 없잖아.==W== 미라슈에 막 도착한 마당에 굳이 현지인과 원수질 필요는 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + 0.8, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_023", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "none", + nil, + nil, + nil, + 1.4, + nil, + 0.0, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "히히, 마왕님은 역시 말이 잘 통하네! 그럼 우린 이제 친구야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_attention", + nil, + 0.4, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + 3, + 0.7, + nil, + 0.78, + nil, + 0.2, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + 4, + 0.85, + nil, + 0.78, + nil, + 0.2, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1287", + "a", + "002", + "none", + 5, + 0.78, + nil, + -0.73, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1288", + "a", + "002", + "none", + 6, + 0.6, + nil, + -0.73, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + nil, + nil, + -0.75, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + -0.75, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "전갈들, 해산! 얼른 보급품 준비하고,==W== 차에 넣을 은혜도 넉넉하게 챙겨 놔. ==W==그동안, 난 우리 친구들을 여기저기 구경시켜 주면서 미라슈의 맛있는 음식도 맛보게 해줘야겠어. 준비되면 다시 올게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + 0.78, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + 0.78, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + nil, + nil, + -0.73, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + -0.73, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_121", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그럼, 신세 좀 질게.==W== 마침 우리도 미라슈 현지인에게 물어보고 싶은 게 있었거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 7, + "AvgStageEffect_eyes", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 7, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:45", + "무월", + "7일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 3, + 0.19, + nil, + 1.05, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 2, + 0.34, + nil, + 1.05, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 1, + 0.73, + nil, + 1.05, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "none", + nil, + 0.15, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + 0.32, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "none", + nil, + 0.75, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_event_09_005", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아모르에선 한 번도 본 적 없는 음식들이야. 하나같이 전부 맛있어♪ 배부르게 잘 먹었네,==W== 보급품도 전부 해결됐고!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "이 타진이라는 거, 엄청 맛있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "어떻게 만드는지 배웠어. 다음에 재료가 준비되면 만들어 줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.11, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.77, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_event_09_005", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.5, + -0.05, + 1.15, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "어때? 외진 곳이긴 해도, 우리 미라슈도 제법 살 만하지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "“마음이 편한 곳이 곧 고향이다”라는 말이 딱 어울리네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그나저나 아까 제국 호위대랑 살벌하게 싸우던데, 설마 이곳 주민들과 제국 호위대 사이가 안 좋은 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "아냐, 전혀. 우린 제국 호위대랑 아주 잘 지내.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "뭐랄까…… ==W==적어도 경제적으로 얽힌 협력 파트너 관계라고 해야 하려나.==W== 그러면서도 ‘백묘 극단’을 공동의 적으로 삼고 있는 전우이기도 하고.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_vexation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "백묘 극단……==W== 아까부터 그 이름이 계속 들리는데, 대체 어떤 녀석들이야?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + false, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_dusk", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_207", + "", + 1, + "", + false, + "", + "백묘 극단은 원래 노바 제국 전 황제의 친위대였어. 하지만 십여 년 전에, 황제를 배신하고 살해한 아주 흉악한 녀석들이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_207", + "", + 1, + "", + false, + "", + "그 후 은혜의지는 제국 호위대에 백묘를 쫓으라고 의뢰했고, 백묘는 계속 밀려났어. 미라슈는 놈들의 마지막 거점이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_207", + "", + 0, + "", + false, + "", + "듣기로 그때의 미라슈는 꽤 풍요로웠는데, 그 뒤로 몇 년간 전쟁이 지속되는 바람에 이 지경이 됐대. 도시 대부분이 무너진 벽과 잔해만 남아서 아무도 살지 않게 됐지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_symbol", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "화, 황제를……?!==W== 백묘 극단이 그렇게나 무시무시한 조직이었다니!==W== 앗~?!==W== 여기가 ‘백묘 극단’의 구역이라면서요.==W== 지금도 어느 벽 뒤에 숨어서 우리를 노리고 있으면 어쩌죠?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "겁먹을 필요 없어, 그건 전부 내가 어렸을 때 얘기니까!==W== 지금은 말이지, 미라슈가 명목상 여전히 전쟁 상태라지만, 정작 싸울 일은 없어서 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + 0.5, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "우리 모래전갈 용병단은 북동쪽의 폐기된 크리스털다이아 광산을 차지하고 있고, ==W==제국 호위대는 서쪽의 핵심 오아시스를 기반으로 두고 있지. ==W==그리고 백묘 잔당들은 남쪽의 제2 오아시스에 자리를 잡았어. 다들 각자의 구역이 있으니, 몇 년째 아무 일 없이 평화롭게 지내고 있지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.72, + -0.3, + 1.35, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + 3, + 0.28, + -0.2, + 1.3, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + 3, + 0.3, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + 1.0, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "게다가 지금 ‘백묘 극단’에는 사람이 거의 없어. 솔직히 말해서, 마음만 먹으면 언제든 압도적인 인원으로 백묘를 전멸시킬 수도 있다는 거지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "014", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그렇게 위험한 녀석들인데, 왜 지금까지 끝장내지 않은 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "그야 당연히…… 백묘 극단이 사라지면,==W== 우리 ‘사업’도 끝나버리니까 그렇지.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "사업이라…… 오늘 아침에 그 아이들도 똑같은 말을 했었어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "활기찬 아이", + "", + 0, + "", + false, + "", + "무슨 소리를 하는 거예요. 싸움이 나야 저희가 한몫 잡는다고요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "003", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "003", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "아, 이제야 알겠어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "m0811-1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "‘적을 길러내는’ 거구나", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"m0811-1", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"m0811-1"} + }, + { + cmd = "SetChoiceEnd", + param = {"m0811-1"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "1000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "역시 마왕이야, 똑똑한데? ==W==지금의 미라슈는 그야말로 ‘전쟁’ 위에 세워진 도시나 다름없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "어쨌든 우리 모래전갈은 야생의 거친 용병 집단이야. 제국 호위대와 파트너 관계이긴 하지만, 일상에서 자잘한 마찰이 생기는 건 이상할 게 없지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_attention", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_02_013", + 0.35, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_373", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "그래서 우린 걸핏하면 꼬투리를 잡아 싸우곤 해, 그런 다음 망가진 무기를 버려두면, 제국 호위대는 그걸 전리품으로 가져가 윗선에 보고하는 거지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "제국 호위대도 싸우다 보면 피해가 생기기 마련이잖아?==W== 비싼 갑옷이나 장창 같은 걸 던져놓고 사진기로 잘 기록해 두면, ==W==‘전투 중 파손’을 명목으로 자신들의 고용주인 은혜의지에 새로운 경비를 신청할 수 있거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_119_001", + 0.35, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "하지만 제국 호위대가 버린 그 무기들은 전혀 망가진 게 아니야.==W== 그들은 그냥 장부에다 ‘새로운 갑옷과 장창을 구매했다’라고 올리고, 그 금액을 경비로 타내면 그만이지.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_010", + 0.35, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "원래 가격의 20분의 1밖에 안 되는 돈을 아이들에게 쥐여 주고, 전장에 버려둔 무기를 다시 주워 오게 하는 거야.==W== 그리고 ‘새 갑옷과 무기 구매’를 명목으로 지출된 경비는, 모래전갈과 제국 호위대가 3:7로 나눠서 갖지. 이렇게 메커니즘이 굴러가면, 도라는 마르지 않는 샘물처럼 끊임없이 솟는 셈이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_010", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "정말 노골적인 자작극이네……==W== 그래도, 미라슈의 아이들은 그걸로 힘겹게나마 돈을 벌 수 있는 거구나. ==W==복잡한 기분이야.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "에이, 너무 깊이 생각하지 마♪ 누구 하나 손해 보지 않고, 다들 윈윈하는 거잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "none", + nil, + nil, + -0.1, + 1.25, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "게·다·가~!==W== 오늘 우리는 ‘백묘’랑 대대적으로 한판 붙었어. 제국 호위대는 틀림없이, ==W==자신들이 치열한 사투 끝에 백묘 대군의 공격을 격퇴했다고 상부에 보고할 테고, ==W==그럼 경비를 왕창 뜯어낼 수 있겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "헤헤. 그러고 보니, 우리 모두 너희한테 고마워해야겠네~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "이럴 수가…… 이런 게 가능하다니. 전쟁을 ‘사업’으로 만들어 버렸어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "아하하!==W== 지금의 미라슈에는 사막 밖으로 내다 팔 만한 특산품이 전혀 없어. 전쟁이 없다면 여기서 살아가기란 아예 불가능하다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "별의 탑이 있다면 좋을 텐데. 다들 신기로 먹고 살 수 있으니까.==W== 참, 미르사. 너희는 이 사막에서 별의 탑을 발견한 적 있어?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "사막의 별의 탑이라…… 아니,==W== 없어.==W== 미라슈에서 사막의 별의 탑을 봤다는 사람이 종종 있긴 했지만, 막상 가 보면 아무것도 없었대. 아마 신기루겠지.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + 0.28, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.68, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "나와 공백 여단은 슬쩍 눈빛을 교환했다.==W== 기억을 잃어버린 나는 일단 제쳐두더라도, 적어도 이 세 사람은 그 별의 탑에 직접 들어가 본 적이 있으니, 그것이 결코 단순한 신기루가 아님을 알고 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 5, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "근데…… ==W==내가 아주 어릴 때는 미라슈에 별의 탑이 있었대.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그러니까…… 미라슈에 별의 탑이 있었다고요?==W== 탑은 어떻게 됐어요?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "어떻게 되긴, 말 그대로지. 어느 날 갑자기 감쪽같이 사라져 버렸대.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "우리 단장님이 뭔가 알고 있는 것 같은데, 별의 탑 이야기만 나오면 입을 꾹 닫더라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "IfUnlock", + param = {"a_1", "C07_06_bb"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "별의 탑이 사라졌다니…… 설마 내가 그때 겪었던 일과 같은 건가……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_tower", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetPPGlobal", + param = {1} + }, + { + cmd = "SetBg", + param = { + 5, + "mood_3", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_133", + "d", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "아니, 지진이 아니야. 별의 탑,==W== 별의 탑이 가라앉고 있어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 0, + "", + false, + "", + "마왕님, 우린 가라앉는 별의 탑에 휘말렸나 봐…… ==W==미안해, 돌아갈 수 없을 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_365_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "d", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + -2.0, + 1.0, + true, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetPPGlobal", + param = {0} + }, + { + cmd = "SetBg", + param = { + 0, + "field_room_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + nil, + nil, + -0.05, + 1.15, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "아니, 아니야. 그건 미래의…… 아직 일어나지 않은 일이라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "게다가 별의 탑이 정말로 가라앉아 사라졌다면 그 여파가 엄청났을 텐데, 미라슈 사람들이 아무것도 눈치채지 못했을 리 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_attention", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "내 추측을 말해봤자 다들 혼란스러워지기만 할 테니, 일단 ‘나는 이 일을 모른다’라는 콘셉트로 대화에 참여해야겠어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlockElse", + param = {"a_1"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "별의 탑이 사라졌다니…… 황당한 소리처럼 들리긴 하지만, 그게 사실이라면…… 우리가 찾는 사막의 별의 탑과 깊은 연관이 있을지도 몰라.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "IfUnlockEnd", + param = {"a_1"} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "미르사, 너희 단장님 말고 혹시 ‘사라진 별의 탑’에 대해 알고 있을 만한 사람이 또 없을까?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "백묘 극단의 단장이라면 알지도 모르겠네……==W== 하지만 그쪽이랑은 전혀 접촉이 없어서 말이야.==W== 마을 사람들은 아예 모르는 눈치고. 그도 그럴 게 미라슈에는 토박이가 거의 없거든.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "아, 그래도 당시에 무슨 일이 있었는지 실마리를 찾을 수 있을 만한 장소가 한 곳 있기는 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "21:10", + "무월", + "7일", + "미라슈", + "이름 없는 거리" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.23, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.82, + -0.1, + 1.15, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "none", + nil, + 0.5, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "저기…… ==W==우리 정말 여기에 잠입해야 하는 거야?==W== 좀 무서운 것 같은데.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "미르사 말로는 이곳은 미라슈의 극장이었고, 백묘 극단이 황제를 배신하기 전까지 이 극장을 운영했대.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "백묘 극단은 미라슈에 가장 오래 머물렀던 조직이니, 과거에 여기서 미라슈에 어떤 일이 일어났는지 알아낼 단서가 있을지도 몰라.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "하지만, 미르사가 그랬잖아. 지금 이 극장은 무시무시한……==W== 흑묘 악마가 점령했다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_414", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.5, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_946", + "a", + "002", + "none", + 5, + nil, + nil, + 1.5, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_946", + "a", + nil, + "none", + nil, + nil, + nil, + 1.6, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_946", + "a", + nil, + "none", + nil, + nil, + nil, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + 5, + 0.3, + 0.1, + 0.55, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + nil, + 0.6, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "보스는 마왕이잖아. 악마 정도는 무서워할 필요 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.57, + nil, + 0.65, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아하하, 그렇게 비교해도 되는 걸까나……==W== 그래도 우리에겐 다른 선택지가 없어.==W== 가자, 우린 단서를 찾는 게 목적이니까, 싸움은 피하자.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 1.0, + 0.07, + 0.7, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + 0.27, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.4, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.73, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "Linear", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "21:25", + "무월", + "7일", + "미라슈", + "???" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + -0.3, + nil, + nil, + 1.0, + 1.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "none", + nil, + nil, + 0.0, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "보스, 어디 있어? ==W==음…… 보스 맞아?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "코, 코하쿠……?! ==W==아앗, 거기 함부로 손대지 마……!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_flurry", + "diantou2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + 0.82, + -0.15, + 1.3, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.8, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + 10.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "어라…… 이 느낌, 너무 어두워서 잘 보이지는 않지만, 왠지 모르게 익숙한데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 1, + 0.23, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_awkward", + nil, + 0.25, + -0.1, + 1.2, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "역시 그냥 빨리 나갈까? 이렇게 앞도 보이지 않는 곳에서, 혹시 그 ‘흑묘 악마’가 갑자기 습격해 오기라도 한다면……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_388", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_133", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + nil, + 1.2, + nil, + 1.0, + 1.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "꼼짝 마!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "025", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "꺄아아아~~~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_514", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "등 뒤에서 낮게 내리깔린 목소리가 들려왔다. ==RT==둥글고 단단한 금속의 감촉이 우리 머리에 와닿았다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "우리는 매복에 걸려들었다.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_12.lua b/lua/game/ui/avg/_kr/config/stm08_12.lua new file mode 100644 index 000000000..8803a2173 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_12.lua @@ -0,0 +1,18156 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "09", + "나 홀로 집에", + "뜻밖에도, 동료들이 입에 올리던 수수께끼처럼 사라진 엘리가 이곳에 있었고, 그녀는 아이들을 데리고 아모르에서 도망쳐 이곳을 고아원의 새 터로 삼은 거다. 모두의 행적을 숨기기 위해, 엘리는 백묘 극단의 추가 조사 요청을 거절하는데……", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m114", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "꼼짝 마!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "너희 셋, 무기 버리고 바닥에 엎드려. 손은 머리에 올리고, 빨리.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Comment", + param = { + "鸢尾装作害怕的样子" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -30.0, + -80.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 80.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.427, + -0.03, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "히익~!!!! 아, 알겠어요! 알겠으니까, 쏘지 마세요!! ==W==폭력 반대!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "027", + "none", + nil, + nil, + -0.16, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.8, + -0.07, + -1.12, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_shock", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "그래, 잘했어. 너희도 빨리 똑같이 해!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + 2, + 0.23, + -0.08, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.17, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "아야메의 신호를 알아채고,==W== 나 역시 아야메처럼 바닥에 엎드리며 슬그머니 주변을 살폈다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + -200.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.4, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "……음? 조명이 어두워서 잘 보이진 않지만…… ==W==코하쿠가 안 보이는데?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 1 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.12, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "아주 좋아, 둘은 말을 잘 듣는군.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "야! 거기 너! 뭘 그렇게 꾸물거려? 빨리하라고 했잖아!!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.54, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아이참~ 그게 아니라……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 600.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_1996", + "a", + "002", + "none", + nil, + 0.45, + -0.15, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_086", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "나도 무기를 버리고 싶거든? 근데 검집 끈이 잘 안 풀리는 걸 어떡해.", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutSine", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 2, + 0.17, + -0.07, + 1.12, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.27, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "하, 자기 무기도 제대로 못 다루면서, 무슨 도둑질을 하겠다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "어라? 도둑? 무슨 소리야?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + -0.165, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "흥, 됐어. 이 검은 내가 압수한다. 얌전히 있어, 알겠어?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + -0.25, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -340.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "003", + "none", + 3, + 0.75, + 1.5, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 180.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + 1.17, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -40.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.4, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "잡았다!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_999", + "", + 0, + "", + false, + "", + "뭐, 뭐야? 아니, 천장에서……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + 1.0, + 1.0, + 1.15, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + -3.5, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_321", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + 5.0, + -1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "코하쿠가 천장에서 뛰어내리자마자, 눈 깜짝할 사이에 정체불명의 무리를 전부 제압했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.65, + -0.07, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.535, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m59", + "none", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "젠장, 내 필살기…… 바닥 가르기를 받아라!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 450.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + nil, + -0.28, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 4, + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "으아아…… 얼어라, 빠, 빨리 얼어붙어라!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_336", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "바닥을 짚은 아야메의 손바닥을 따라 서리 빛 안개가 퍼져 나갔다. 바닥이 몇 차례 삐걱거렸지만, 끝내 갈라지지는 않았다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_full_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.31} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.1, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "마, 말도 안 돼! 왜 함정이 발동 안 되는 거야……?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 2, + 0.55, + -0.072, + 1.12, + 1.0, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.43, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + true, + "", + "도둑 주제에 마법을 쓸 줄 안다니. 그럼 이건 어떠냐?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.75, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + true, + 0.75, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dash", + 0, + 1, + -2.0, + nil, + -1.2, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_175", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.52, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이미 간파했지!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.48, + -0.08, + 1.12, + 1.0, + 1.0, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.68, + -0.08, + 1.12, + 1.0, + 1.0, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "……하? 하아아아아?! 마, 말도 안 돼, 화살을 맨손으로 잡았다고?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.12, + -0.33, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.28, + -0.24, + 1.35, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "말도 안 되긴 무슨. 너희 석궁은 장난감 수준이야, 타격감도 없다고……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.12, + -0.33, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + 4, + 0.95, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + 5, + 0.2, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + 200.0, + nil, + 1.05, + "avg1_112", + "a", + "004", + "avg_emoji_music", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "코하쿠, 아야메! 한 명도 놓치지 말고, 다 잡아!!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -220.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m99", + "none", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -80.0, + nil, + 1.1, + "avg1_112", + "a", + "007", + "avg_emoji_sigh", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "휴. 이 녀석들, 빠르기도 하네. 여기저기 잘 빠져나갔지만, 그래도 다 잡았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Comment", + param = { + "不用黑影了" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "여긴 ‘흑묘 악마’의 근거지 아니었어? 왜 아이들이 여기 있고, 모래전갈이나 쓸 법한 마법 화기까지 갖고 있는 걸까?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 80.0, + nil, + 1.1, + "avg1_111", + "a", + "002", + "avg_emoji_attention", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그러고 보니, 여기 인테리어…… 낯이 익어요. 공격하는 패턴도 어디서 본 것 같고요.", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.37, + nil, + 1.0, + nil, + 0.75, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "004", + "none", + nil, + 0.63, + nil, + 1.0, + nil, + 0.75, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "008", + "none", + nil, + 0.5, + -0.06, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "꼬마 대장", + "", + 1, + "", + false, + "", + "흥, 멍청한 도둑놈들 같으니. 우리를 잡았다고 이긴 줄 아나 본데, 천만의 말씀.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "꼬마 대장", + "", + 0, + "", + false, + "", + "여긴 흑묘 악마의 구역인 ‘히나기쿠의 집’이라고! 지금이라도 도망치는 게 좋을 거야. 안 그러면 우린 소리칠 거거든.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.34, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.75, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.05, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "너희가 말하는 그 ‘악마’를 부르려고?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.05, + "avg1_112", + "a", + "022", + "avg_emoji_idea", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "이런 사막에 무슨 악마가 있겠어. 설령 진짜 있다고 해도, 어린아이들한테 이런 짓을 시키는 자라면 어차피 나쁜 놈일 게 뻔하지 않아? 그렇다면, 더더욱 혼쭐을 내줘야겠어!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "꼬마 대장", + "", + 0, + "", + false, + "", + "하, 너희는 이제 끝이야. 셋, 둘, 하나, 다 같이 외치자.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "아이들", + "", + 0, + "", + false, + "", + "엄마~!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.515, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_question", + nil, + 0.44, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 3.5, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "어, 엄마?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_556", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.7, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.6, + nil, + 0.99, + nil, + nil, + "none", + "InOutBounce", + 2.5, + true, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.78, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "조, 조명이 왜 깜빡이지? 설마 진짜 악마가 있는 건……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -110.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.34, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.44, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.535, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.18, + 0.12, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 1, + -0.18, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + -0.01, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.42} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_104", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 0.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.44, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "방금 뭐지…… 너무 빨라, 움직임을 못 따라가겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "내, 내가 스위치를 찾아 조명 신기의 마력을 안정시켜 볼게. 너희는 보스를 잘 보호해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_556", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.97, + nil, + nil, + nil, + nil, + "none", + "InOutBounce", + 2.5, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutSine", + 2.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + -490.0, + nil, + 1.05, + "avg1_112", + "a", + "009", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아무리 빠르게 움직여도, 직선으로 움직인다면…… 바로 여기다!!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_556", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "InOutBounce", + 3.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + 0.5, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 1, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "다시 불이 들어왔다. 빗자루 하나가 세이나의 장검을 가볍게 받아낸 채 공중에 걸려 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 5.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "물건을 훔치러 온 도둑인지, 아니면 다른 목적이 있어서 온 건지는 모르겠지만.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "이 보육원에 침입한 것 자체가 이미 사막의 규칙을 어긴 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 500.0, + 1.6, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + 0.32, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 700.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.18, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_999", + "", + 1, + "", + false, + "", + "이제 와서 아무리 잘못했다고 빌어도……", + "" + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + 0.47, + -0.3, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 0.9, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_999", + "", + 1, + "", + false, + "", + "그에 맞는 대가를 치러야……", + "" + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "019", + "none", + nil, + 0.57, + -0.49, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 2.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.4, + nil, + nil, + nil, + 0.0, + "none", + "OutSine", + 3.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.42, + 1.45, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + -0.17, + 1, + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "어?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.82, + -0.38, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m37", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + 2, + 0.2, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "말도 안 돼…… ‘흑묘 악마’의 정체가 설마……?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.2, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + -0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.25, + 1.25, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_shy", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "세이나, 너 세이나 맞니?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 35.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 3, + 0.78, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 4, + 0.9, + -0.24, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "그럼…… 그 옆에는 아야메랑 코하쿠?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "에, 엘리 씨?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "이게 어떻게 된 일이죠? 제가 지금 꿈을 꾸고 있는 건가요? 왜, 왜 보육원이랑 엘리 씨가 사막에 있는 거예요?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 1, + "025", + "avg_emoji_symbol", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "보육원, 그리고 엘리 씨……! ==W==그렇다는 건 이 사람이 바로, 그토록 찾아 헤매던 ‘히나기쿠의 집’의 원장?!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "028", + "none", + nil, + 0.6, + -0.4, + 1.5, + nil, + nil, + 1.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "하아…… 정말 다행이야……! 이렇게 건강한 모습으로 너희를 다시 보게 되다니, 정말…… 너무 다행이야……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 15.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + nil, + 0.1, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.25, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "020", + "none", + nil, + 0.4, + -0.35, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "세이나&아야메&코하쿠", + "", + 0, + "", + false, + "", + "엘리 씨~!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "023", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "우리가 미라슈에 온 목적은 보육원에 관한 정보를 찾기 위한 게 아니었지만…… ==W==이런 뜻밖의 재회라니, 잘됐네.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "024", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "b", + "008", + "none", + nil, + nil, + -0.85, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 2, + "OutBack", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m100", + "none", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "잠깐만, 방금 뭐라고 불렀니?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "008", + "none", + nil, + 0.7, + -0.12, + 1.17, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.15, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.3, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.45, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "엘리 씨요……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "021", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "아아, ‘엘리 씨’라니. 이렇게 거리감 느껴지는 호칭이 나올 줄이야. ==W==마음이 좀 아프네. 나한테 달라붙어 ‘엄마’라고 부르던 귀여운 세 꼬마는 다 어디로 가버린 건지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "귀, 귀여운 꼬마라니요……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "019", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "아모르에서 갑작스럽게 미라슈로 옮기게 되었을 때, 이대로 너희를 영영 보지 못하게 되는 건 아닐지 걱정이 많았단다……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 500.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 30.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InCubic", + false, + true, + 0.7, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "엄마라고 부르기는커녕, 도둑이 되어 재회하게 될 줄은 정말 꿈에도 몰랐네.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "아니, 아니, 아니! 우린 도둑이 아니라니까……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_046", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "너희들…… 어쩌다 이렇게 나쁜 길로 가게 된 거니…… ==W==이것도 다 엄마의 책임이지…… 후후. 마침 잘 됐어. 이참에 제대로 가르쳐줘야겠구나.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002_a", + "0", + "OutCubic", + 0.6, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "어째서어어어?! 아니에요! 오해, 오해하시는 거예요! 저희는 사막의 별의 탑을 찾으러 가던 중이었어요. 미라슈는 지나가다 우연히 보급품을 보충하러 들른 것뿐이고요……!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "이곳에 온 것도 별의 탑 정보가 있다길래 온 거라고요……! 게다가 사람들이 이곳은 ‘흑묘 악마’한테 점령당했다고 그러는데, 당연히 잠입할 수밖에 없잖아요……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_086", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002_c", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "이유가 어찌 되었든 무단침입인 건 변함없지. 사랑하는 내 아이들과의 재회가 이런 식이라니, 참 마음이 아프구나.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002_b", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "", + false, + "", + "자, 따라오렴. 엄마가 올바른 길이 뭔지 제대로 가르쳐 줄 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_015", + nil, + 0.54, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "시, 싫어……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "어미 고양이가 새끼 고양이를 물어가는 것 같네…… ==W==잠깐, 나 아직 여기 있는데?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "avg_emoji_attention", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_012", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + false, + false, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.45, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0, + 10.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutBack", + 0.75, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "009", + "none", + nil, + 0.9, + -0.59, + 1.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 2.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.6, + -0.62, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 10.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그러면…… 넌 그 아이들의 친구겠구나.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "맞아, 같은 여단 멤버지. 저기, 세이나, 아야메 그리고 코하쿠는 착한 애들이야. 도둑으로 착각한 모양인데……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + 23.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.37} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.4, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "5", + "OutCubic", + true, + true, + 0.4, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.73, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + nil, + -0.55, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.315, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.375} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "알고 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "내 이야기를 들어 주…… ==W==응? 알고 있다고?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "내 뒤에 있으렴. 조금 있으면 백묘 녀석들이 들어와서 캐물을 텐데, 미라슈에 온 그럴듯한 이유 하나쯤은 미리 생각해 두고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그, 그럴듯한 이유? ==W==그게 무슨 뜻이야?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.76, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_172", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.56} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + 0.65, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + -0.31, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "이렇게 늦은 시간에 미안하군. 나는 백묘 극단 제2소대의 대장, 카시미라다. 이야기를 나누고 싶다만…… 잠시 시간 괜찮나?", + "" + } + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + 0.65, + -0.24, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "문 열렸어요. 들어오세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "22:10", + "무월", + "7일", + "미라슈", + "히나기쿠의 집" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "003", + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.7, + -0.01, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "엘리 원장, 좋은 저녁이다. 늦은 시간에 정말 미안하군. 아이들이 놀라지 않아야 할 텐데 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "후훗, 괜찮아. 지금은 아이들이 잠자리에 들 시간이거든. 카시미라 대장, 백묘 극단이 보육원에 이렇게 총출동하신 이유가 뭔지 물어봐도 될까?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "먼저 확실히 해두자면, 우린 싸우러 온 게 전혀 아니니 안심하도록. 이렇게 찾아온 건, 오늘 낮에 마을에서 벌어진 전투에 대해 조사하기 위해서다. 관련 상황을 아는 사람이 있는지 확인하고 싶군.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "전투? 공교롭게도 난 오늘 하루 종일 보육원을 떠나지 않았어. 미라슈에 무슨 큰일이라도 터졌어?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "오늘 오전, 평소와 다름없이 거리에서 모래전갈과 제국 호위대 사이에 시비가 붙었고, 결국 싸움으로 이어졌다더군. 하지만 목격자들의 말에 의하면, 결국 승리한 건 그 어느 쪽도 아닌, 백묘 유니폼을 입고 백묘 제식 마법 권총 두 자루를 쓰는 자였다고 한다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "백묘 극단이라면…… 너의 동료잖아?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "원래라면 그래야겠지…… 하지만 아니야. 우리 백묘의 무기는 사람마다 전용 무기가 따로 배정되어 있으니까. 만약 마법 쌍권총을 쓰는 자라면, 그 무기에 해당하는 대원을 특정할 수 있어야 하는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "지금 극단에는 쌍권총을 다루는 대원이 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "내 생각엔 누군가 고의로 백묘의 행세를 하며 3대 세력의 균형과 지금 미라슈의 평화를 깨뜨리려는 것 같다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "나 개인으로서도, 그리고 백묘 극단으로서도 결코 이 사태를 묵과할 수 없다. 미라슈가 과거의 혼란스러웠던 시절로 돌아가게 둘 수는 없어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "우리가 이곳에 정착했을 때 미라슈는 이미 아주 평화로운 마을이었기에, ‘과거의 혼란’이 대체 어떤 모습이었을지…… 상상이 잘 가지 않는군.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그런데 그 이야기가 보육원과 무슨 상관일까? 아이들의 안전을 생각해서라도, 당연히 우리 역시 미라슈의 평화가 깨지는 것은 원치 않아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "샤통, 네가 말해봐라.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.75, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + 0.0, + 1.08, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.75, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "002", + "none", + nil, + -0.05, + -0.13, + -1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.11, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.27, + nil, + -1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "avg_emoji_music", + nil, + 0.45, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "흐흐흥! 그 녀석의 위장은 교활해. 칠흑의 마안을 지닌 이 샤통님조차 한동안 갈피를 잡지 못했으니까. 아마 상당히 고차원의 마법 장벽을 써서 관측자의 인지를 왜곡했겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + 80.0, + 1.9, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_lp", + 0, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m122", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "후훗! 하지만 말이지, 제아무리 뛰어난 기술로 몸을 숨겼다 한들, 세상이 어둠에 뒤덮이고 칠흑의 힘이 최고조에 달한 지금 이 순간……", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_lp", + 1, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "003", + "none", + nil, + 0.545, + -0.11, + 1.03, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_summon_disappear", + 0, + 1, + 2.09, + -1.3, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "view_skeleton_a", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 120.0, + 1.3, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "이 마안 아래서 도망칠 수 있는 건 ==W==아무것도 없다는 것이다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 70.0, + 1.7, + nil, + nil, + nil, + "none", + "InOutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_133", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "32", + "OutCubic", + true, + true, + 0.4, + true, + "fade" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==냐하하하하하!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "011", + "none", + nil, + nil, + -0.26, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.1, + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "알아듣게 말해라……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_108", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "아, 그러니까…… 낮에는 아무리 찾아도 행방을 못 찾았는데, 밤이 되니까 그 백묘로 위장한 녀석이 마침내 모습을 드러냈어. 그래서 뒤를 쫓았더니, 이 보육원으로 들어가더라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.61, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.65, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "004", + "none", + nil, + 0.35, + -0.08, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "이런 상황이다, 엘리 원장. 오늘 밤, 이상한 일이나 평소와 다른 점은 없었나?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "이상한 일이라…… 딱히 없었어.==W== 기껏해야 이 여행가가 찾아와 하룻밤 묵어가기로 한 것 정도랄까…… 그렇지?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + 0.5, + -0.27, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.9, + -0.28, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "004", + "none", + nil, + 0.25, + -0.11, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.5, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "음……? 하룻밤 묵는다고?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "아무리 생각해도 이건 엘리 원장이 공백 여단을 숨겨주려고 지어낸 거짓말이야…… ==W==이렇게 된 이상, 나도 장단을 맞춰야지……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -35.0, + 1.17, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "흠? 하룻밤 묵는 여행가라…… 수상하군, 미라슈처럼 척박하고 위험한 데다 별의 탑조차 없는 곳에, 여행가가 대체 왜 온 거지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "난 필리에 컴퍼니 집행관인 피렌의 의뢰를 받아, 미라슈의 농산물에 대해 조사하러 왔어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "이 마을에는 숙소가 없는 것 같아서, 어쩔 수 없이 주민의 배려를 받게 된 것뿐이야. 그게 다야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_exclamation", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "너희…… 백묘 극단도 컴퍼니야? 문제가 있으면 우리 컴퍼니 측과 협상하면 돼.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "필리에 컴퍼니라…… 전에, 모래전갈이 필리에에서 싸웠던 적이 있었던 것 같은데…… 너희와 관련이 있는 건가?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "맞아. 모래전갈이 우리 컴퍼니의 연회를 습격한 적이 있지. 가능하다면 우리 측에서도 녀석들을 법의 심판대에 세우고 싶지만, 방금도 말했듯이, 난 그것 때문에 미라슈에 온 게 아니야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "030", + "none", + nil, + 0.3, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.52, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "아니, 아니야! 총을 든 녀석은 얘가 아니었어. 난 분명 네 명이 보육원에 들어가는 걸 봤다고! 그런데 왜 혼자뿐이지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "잘못 본 거 아냐? 의뢰받은 건 분명히 나 혼자뿐이었어…… 아까 보육원에 올 때 여기 아이들이 길을 안내해 줬는데, 아마 나랑 아이들이 같이 걸어가는 걸 봤겠지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 0.98, + "avg3_170", + "a", + "007", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "꼬마 대장", + "", + 0, + "", + false, + "", + "맞아, 길거리에서 마주쳤는데, 지낼 곳이 없어 보이길래 이곳으로 데려왔어.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_170", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "028", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "으윽…… 내 칠흑의 힘은 분명 다른 세 사람의 존재를 똑똑히 포착했다고! 들어가서 확인해야겠어!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.55, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "028", + "none", + nil, + -0.07, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.39, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.32} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + nil, + 0.73, + -0.115, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "이미 말하지 않았나? 방 안에서는 아이들이 자고 있어. 누구도 들어갈 수 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "017", + "none", + 2, + 0.05, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_angry", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "샤통, 돌아와!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "009", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "왜 그래, 카시미라?! 내 칠흑의 힘을 걸고 맹세해, 다른 사람들이 들어가는 걸 똑똑히 봤다고!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "널 못 믿는 건 아니야. 하지만 이 늦은 밤에 불쑥 찾아와 귀찮게 한 것만으로 우린 이미 민폐를 끼쳤어. 여기서 더 캐묻는 건 예의가 아닐뿐더러 사막의 규칙과 백묘의 정신에도 어긋나.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "명령을 따르도록!", + "" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "028", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "알았어……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "그럼, 엘리 원장, 오늘 밤은 폐를 끼쳤군. ==W==혹시라도 백묘를 사칭하는 자를 보게 되면 반드시 우리에게 알려주기 바란다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "미안하지만 떠나기 전에, 개인적인 질문을 하나 하고 싶군. 혹시 ‘타파이트’라는 걸 들어본 적 있나?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "타파이트? 들어본 적 없어. 사람 이름인가?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.86, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "030", + "none", + 3, + 0.25, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + 4, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + 5, + 0.57, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.415, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "음…… 모른다면 됐어…… ==W==제3소대, 이만 철수한다.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + nil, + -0.12, + 1.15, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_vexation", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "후우…… 다행히 무사히 넘어갔어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_attention", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.61, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "수고했어. ==W==그나저나…… 애들도 참 칠칠치 못하게, 꼬리가 붙은 줄도 모르다니.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "이대로 괜찮으려나…… 너무 걱정되네.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "참, 아직 정식으로 인사도 안 했네. 난 엘리야, 이 보육원의 엄마…… 그러니까 보모 겸 원장이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "NewCharIntro", + param = { + "avg1_139", + "엘리", + "보육원의 엄마", + "b", + "004", + nil, + -20.0, + 1.1, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "난 ==PLAYER_NAME==. 마왕 협정이라는 컴퍼니의 대표집행관이야. 직책상, 다들 나를 마왕이라고 부르지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "몇 달 전 사막에서 세이나와 애들한테 구조된 이후로, 계속 함께 다니고 있어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "컴퍼니의 대표집행관? 굉장한걸. 후후훗. 그 아이들은 늘 날 놀라게 한다니까.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_3s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 3, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTrans", + param = { + 1, + 3, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetSceneHeading", + param = { + "22:30", + "무월", + "7일", + "미라슈", + "히나기쿠의 집" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.3, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.6, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.45, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "갑자기 방에 가둬버리길래 무슨 일이 난 줄 알았어. 아까 미행당하고 있었구나…… 엘리 씨, 처음부터 그냥 솔직하게 말해 줬으면 좋았잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + 2, + 0.85, + -0.12, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_exclamation", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "세이나는 속내를 잘 못 숨기지. 아야메는 긴장하면 바로 얼굴에 다 드러나고, 그렇지?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "008", + "avg_emoji_angry", + nil, + 0.7, + -0.16, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 10.0, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "게다가 말이지…… 난 너희가 나를 엄마가 아니라 엘리 씨라고 불러서 단단히 삐져있거든!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마지막 건 아무 상관 없잖아?! 알았어, 다음번엔 그렇게 불러볼게. 그렇지, 아야메?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.25, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "어…… 엄…… ==W==아, 안 돼. 부끄러워서 얼굴이 터져버릴 것 같아!!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_344", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "정말이지, 어렸을 때는 잘만 불러놓고선……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "그 이야기는 여기까지 하고. 미라슈에 온 지 얼마 되지도 않았으면서, 왜 백묘를 건드린 거니? 게다가 이번 분쟁에 휘말린 이상, 앞으로 모래전갈과 제국 호위대 모두에게 표적이 될 가능성이 높아졌어……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "당분간은 이 보육원에 숨어 있으렴. 고작 보육원이긴 해도, 백묘, 모래전갈, 제국 호위대도 이곳만큼은 쉽게 건드리지 못하거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "말로는 애들이 나쁜 길로 간다고 걱정했으면서, 실제론 망설임 없이 우리 편을 들어줬어. 우리가 밖에서 사고라도 친 줄 알고 숨겨주려는 거겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "024", + "close", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "이게 바로 집…… 그리고 어머니의 존재라는 걸까. 돌아갈 곳이 어디인지도 모르는 처지인 나로서는, 참 부럽네……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "016", + "none", + nil, + 0.7, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.22, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.36, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그렇게 심각한 상황은 아니야! 보육원 출신인 우리가 밖에서 사고나 치고 다닐 리가 없잖아. 설령 사고를 쳤다 해도, 여기까지 불똥이 튀게 하진 않을 거고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그러고 보니 여쭤보고 싶은 게 있어요. 보육원은 왜 아무 말도 없이 아모르에서 사라진 거죠? 아그리 유니온 때문인가요?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "으음, 말하자면 좀 긴데…… 피곤하지 않으면, 아이들이 다 잠든 지금 얘기 좀 할까? ==W==나도 너희가 보육원을 떠난 뒤의 일들이…… 무척 궁금하단다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "와아~ 그러면 어렸을 때처럼, 다 같이 뒹굴뒹굴하면서 이야기 듣자~", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "베개 가져올게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "close", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "난 이불 챙겨올게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + -10.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume50_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + -120.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + 0.62, + -0.2, + 1.27, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "운명적인 재회였지만, 세이나, 아야메 그리고 코하쿠에게는 오랜만의 재회로 인한 특유의 어색함은 전혀 없었고, 금세 예전의 분위기를 되찾았다. 마치 어제 헤어졌다가 오늘 다시 만난 것만 같았다.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 4.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutSine", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.95} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "다들 나까지 끌고 가서 푹신한 소파에 한데 웅크려 앉았다. 따뜻한 차를 마시며 길고도 포근한 밤의 수다가 시작되었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_13.lua b/lua/game/ui/avg/_kr/config/stm08_13.lua new file mode 100644 index 000000000..1e0760cda --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_13.lua @@ -0,0 +1,11883 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "10", + "일시 정지", + "베스티나와 라루는 알베도에게 앙주의 동향을 파악하러 간다. 한편, 당신과 공백 여단도 히나기쿠의 집에서 마침내 안정을 찾았고, 필리에의 동료들에게 무사하다는 소식을 전한 후, 드디어 엘리와 몇 마디 나눌 기회가 생기는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "028", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "015", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "02:00", + "무월", + "8일", + "아모르 골드 에리어", + "비밀 감옥" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "하암…… 졸려.==W== 베스티나,==W== 감자 튀김 좀 먹을래? ==W==특별히 커피 맛으로 골랐어. 정신이 좀 들지도 몰라……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "좋아요, 저도 좀 졸렸거든요.==W== 우물우물…… ==W==감자 튀김이 다 눅눅해졌네요. 이건 라루 선배답지 않은데요.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "none", + 1, + 0.4, + -0.08, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + 2, + 0.67, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "어쩔 수 없어, 이 망할 지하 감옥이 워낙 습해야지.==W== 감자 튀김 가게에서 여기까지 들고 오는 사이에 이렇게 돼버렸다고. ==W==하, 바삭한 감자 튀김도 못 먹고, 짜증 나…… 우리 여기서 얼마나 더 있어야 하는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "avg_emoji_sigh", + nil, + 0.65, + 0.0, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "진정해요, 라루 선배. 알베도 님께서 주신 임무를 잊으면 안 돼요.==W== 조금만 더 참자구요……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "none", + nil, + nil, + -0.12, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "베스티나, 라루. 앙주의 작전은 실패로 돌아갈 거야. 너희는 앙주의 부하들을 따라 철수해.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_152", + "a", + "009", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "008", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + 1, + 0.1, + -0.4, + 1.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "죄송하지만 아무리 알베도 님의 명령이라 해도, 그 내용이 마왕님을 암살하는 거라면 따를 수 없어요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "나도 마찬가지야.==W== 아, 미리 말해두는데 절대 땡땡이치려는 건 아니다? ==W==애초에 난 「은혜 예언서」나 세계 멸망 같은 건 믿지도 않았다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "024", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "003", + "none", + nil, + 0.6, + 0.02, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "006", + "none", + nil, + 0.8, + 0.02, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "003", + "none", + nil, + 0.35, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "섣불리 결론 내리지 말고, 내 계획부터 들어봐. ==W==너희를 보내려는 건 앙주 진영 내부 사정을 조사하기 위해서야. ==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "지금 앙주는 어떻게든 마왕을 죽이려고 안달이 나 있어. 성공 확률을 1퍼센트라도 높이려면 마왕을 잘 아는 사람이 필요할 텐데, 너희가 가장 적합하지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "“나도 세계를 구하고 싶다, 나도 마왕을 죽이고 싶다”라는 뉘앙스만 풍긴다면, 앙주가 너희를 선택할 가능성은 아주 높아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "025", + "none", + nil, + 0.3, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.08, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "그러니까 내부 스파이가 되라는 거네.==W== 흠…… 좋아. ==W==하지만 이건 외근에 추가 근무니까, 나중에 추가 수당 꼭 챙겨줘야 해.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "023", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "017", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "너희가 복귀했을 때도 ==W==여전히 내가 너희 상사라면 그렇게 할게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "029", + "none", + 2, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + 3, + 0.74, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "의미심장한 말씀이네요……==W== 마음에 걸리는 거라도 있으세요?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "008", + "none", + nil, + 0.75, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.25, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "none", + nil, + nil, + -0.07, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "천공원 이사장의 암살 미수 사건은==W== 천공원에서 앙주 다음으로 높은 직급을 가진 내가 어떻게든 책임을 져야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 1, + "", + false, + "", + "그러니 이번에 이 사건에 대한 해명 책임을 다하기 위해서라도, ==W==내가 직접 앙주를 막고 마왕 협정을 찾아가야만 하지……==W== 하지만 상대는 원한을 품고 있을 게 뻔해. 어떤 대우를 받을지는…… 하아.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "024", + "avg_emoji_music", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "걱정 마, 알베도~! ==W==그렇게 되면 네 유골은 내가 책임지고 수습해 줄게!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "라루! ==W==왠지 신난 것 같은데?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "지금까지는 전~부 알베도의 예상대로 흘러가고 있었잖아.==W== 그런데 지금은 ==W==우리 위원회가 완전히 이단 조직이 되어버렸어.==W== 기분이 참 복잡미묘하네.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "맞아요. 황혼청이 아직 본격적으로 우릴 추적하고 있진 않지만, 은혜의지 입장에서 우린 이미 화형대에 올라가야 할 사람이니까요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "028", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "화형이라니……==W== 내 몸의 90퍼센트는 감자로 이루어져 있다고. 그랬다간 라루튀김이 될걸?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "라루 선배는 분명 바삭바삭해져서, 감자가 기름에 튀겨질 때 나는 특유의 고소하고 포슬포슬한 냄새도 솔솔 풍길 것 같아요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "그거 왠지 맛있을……==W== 가 아니라!==W== 내가 나를 먹을 순 없잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "011", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "004", + "close", + nil, + 0.38, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 280.0, + -30.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "본론으로 돌아가서, 내가 아주 유용한 정보를 알아냈어.==W== 앙주가 나한테 생필품이랑 간식 구매 업무를 맡겼거든. 그 구매 수량을 파악하니, ==W==앙주가 지금 모은 인원이 어느 정도 규모인지 추산할 수 있더라고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "011", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "여명단과 제국 호위대가 30명 안팎, 황혼청이 15명 안팎,==W== 그리고 여행가가 수십 명 정도야.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + 1, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "avg_emoji_flurry", + 2, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "정말 정확하네요!==W== 그런 걸로도 추산이 돼요?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "응. 여명단이랑 제국 호위대는 무기나 갑옷을 정비할 때 특정 브랜드의 오일을 쓰거든.==W== 황혼청은 기도할 때 쓰는 특수한 양초가 필요하고. 나머지 사람들은 매일 소비되는 물품의 양으로 파악했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -280.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "002", + "avg_emoji_happy", + nil, + 0.62, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "선배 진짜 대단해요! ==W==저도 수확이 있었어요.==W== 앙주가 제게 ‘그 사람’이 매일 레드 아이즈에 보내는 영상에서, 단서가 될 만한 게 없는지 찾아보라고 했잖아요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 350.0, + nil, + nil, + "avg1_150", + "a", + "005", + "avg_emoji_attention", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "아, ==W==마왕찡 말하는 거구나.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "009", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "라루 선배, 또 말실수하셨어요!==W== 우린 ‘마왕’이라고 불러야 한다고요!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "017", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "미안, 미안. 마왕, 그래. ==W==다행히 아무도 못 들었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_150", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "제가 찾아낸 건 이거에요. 선배, 이 부분을 한 번 보세요……==W==", + "" + } + }, + { + cmd = "SetBg", + param = { + 4, + "city_street_water_rain", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_150", + "a", + "004", + "none", + 2, + 0.35, + -0.08, + nil, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_507", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_016", + 0.65, + 0.54, + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + 1.2, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "020", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 0, + "", + false, + "", + "엽월 7일의 이 비는 내일이나 모레까지 이어질 것으로 예상되며,==W== 기온이 계속 떨어지겠으므로, 외출 계획이 있으신 시청자분들께서는 우산을 챙기시고 추위에 대비하시기 바랍니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + 30.0, + 1.28, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "none", + nil, + nil, + nil, + 1.15, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "이게 왜? ==W==그냥 매일 신문 들고 날씨 예보하는 거잖아……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "none", + nil, + 0.55, + -0.05, + 1.0, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "하지만 영상 속 마왕은 진짜 마왕이 아닐지도 몰라요. 보세요, ==W==시선이 자꾸만 자신도 모르게 탁자 위에 놓인 샤로 인형 쪽을 향하잖아요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "012", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "제가 아는 마왕에겐 그런 습관이 없거든요. 어쩌면 화면 속에 있는 저 사람은 진짜 마왕이 아닐지도 몰라요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "뭐??? 대역이라는 거야? 그럼, 탈출한 건가? 아니면 어딘가에 숨어서 반격할 준비를 하고 있는 거야?", + "" + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_016", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "013", + "avg_emoji_speechless", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "제 생각엔 자신이 마왕이 아니라는 증거를 찾으러 간 것 같아요.==W== 알베도 님이 이미 공표하셨잖아요. 이달 말에 열릴 노바 상공회의소 총회에서, 그 사람이 정말 마왕인지 아닌지 모두에게 판단을 맡기겠다고요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "만약 총회까지 무사히 버텨내서 마왕이 아님을 증명한다면,==W== 구원 위원회의 세력이 아무리 강대해도, 다들 더 이상 위원회를 믿지 않게 될 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "영상 속의 이 사소한 허점을 앙주가 알아채느냐가 관건이겠네.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "다행히 앙주는 이 영상들을 일일이 뜯어볼 여유가 없을 테고, ==W==저 역시 이 단서를 알릴 생각은 없어요. 남은 보름 동안, 앙주가 필리에의 가짜 마왕한테 정신이 팔려 있도록 내버려두는 거죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 1, + "", + false, + "", + "알베도 님이 그곳을 지키고 계시니, 위원회는 지금 인원으로 절대 못 쳐들어갈 거예요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 0, + "", + false, + "", + "쉿,==W== 누군가 오고 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "010", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_443", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "근엄한 위원회 멤버", + "", + 1, + "", + false, + "", + "베스티나, 앙주 님께서 새로운 명령을…… 오, 라루 너도 여기 있었군. 그럼 같이 듣도록 해.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "근엄한 위원회 멤버", + "", + 1, + "", + false, + "", + "현 시간부로 모든 위원회 멤버는 휴대할 수 없는 모든 문서와 물자를 전량 폐기한다. ==W==금일 12시 정각 전까지 아모르에서 철수해, 각자 지도에 표시된 도시로 이동한다. ==W==이 이동은 일주일 안에 끝낸다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_150", + "", + 1, + "", + false, + "", + "알겠어. 우리가 이동할 도시가……==W== 설마 여기?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_150", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "018", + "avg_emoji_speechless", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_152", + "", + 0, + "", + false, + "", + "(마왕님, 프리티한 제가 해드릴 수 있는 건 이제 기도뿐이네요……==W== 무사하신가요?==W== 부디 안전하게, 자신이 마왕이 아니라는 증거를 찾아내시길.)", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_152", + "a", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m33", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:15", + "무월", + "8일", + "미라슈", + "메인 거리" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_133", + "a", + "012", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "uniseed_basement_corelab", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuint", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "022", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "난 지금 잘 지내고 있으니 걱정하지 마, 나츠카. 우린 이미 미라슈에 도착했어. 공백여단 애들은, 그동안 계속 찾고 있던 엘리 씨랑 보육원 아이들과도 우연히 재회했고. 모든 게 다 순조로워.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "정말? 그런 우연이?==W== 너무 잘됐다.==W== 우리 쪽도 다 잘 풀리고 있어. 나즈나의 연기가 완벽해서, 아직까진 아무 의심도 사지 않은 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_1311", + "a", + "010", + "none", + 1, + 0.53, + -0.35, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + 30.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + 120.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "022", + "none", + nil, + 0.42, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + -0.25, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 1, + "", + false, + "", + "아니, ==W==오히려 이렇게 완벽하게 변장했는데도 나츠카랑 치토세가 알아챈 게 ==W==더 이상한 거야……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_144", + "c", + "012", + "none", + 2, + 0.58, + 0.1, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuad", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "021", + "none", + nil, + nil, + -0.28, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.55, + 0.08, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 1, + "", + false, + "", + "주공, ==W==알베도 씨가 믿을 만한 호위 인력을 보내주어, 치토세가 임시로 그들을 지휘하고 있습니다. 나즈나 님의 안전은 걱정하지 않으셔도 됩니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "다행이네. 모두 조금만 더 기다려 줘.==W== 내 진짜 정체를 밝힐 증거를 찾아서 모든 문제를 해결한 다음, 당당하게 너희를 만나러 갈게.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "017", + "avg_emoji_flurry", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "우린 당신이 돌아올 때까지 기다릴 거야.==W== 하지만…… ==W==마왕님, 당분간은 먼저 연락하지 않는 게 좋겠어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "음? 왜?", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "none", + nil, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_110", + "c", + "010", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "avg_emoji_sigh", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "당신이 지금 노바의 유명인이 되는 바람에,==W== 레드 아이즈의 마녀 무리가 우리 뒤를 매일 쫓아다니면서 사진을 찍어대고 있거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_110", + "", + 1, + "", + false, + "", + "사진만 찍히는 거라면 어떻게든 대처하겠는데,==W== 만에 하나 당신이 갑자기 우리한테 연락했다가 목소리라도 녹음되면,==W== 계획이 완전히 물거품이 될 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_1311", + "c", + "021", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 7.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 1, + "", + false, + "", + "누구 잘못이려나……==W== 얼마 전까지 온종일 휴대폰만 붙잡고 마왕님이랑 수다 떨던 사람이 있었는데 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + 0.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_110", + "c", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.68, + -0.1, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "뭐……?!==W== 야, 나즈나 너 대체 무슨 말도 안 되는 소리를,==W== 난 그런 적 없……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "029", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "011", + "none", + nil, + 0.55, + nil, + 1.0, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutCubic", + 0, + 0.0, + false, + 0.8, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "마왕 (나즈나)", + "", + 1, + "", + false, + "", + "어머~? 나츠카,==W== 이렇게 화내도 되겠어~? ==W==마왕님한테 다 들릴 텐데~?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + 150.0, + -30.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "lengzhanLP", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + "019", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_133", + "", + 1, + "", + false, + "", + "오, ==W==오늘은 이만 끊을게.==W== 당신도 몸조심해.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "너희도.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "009", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.1, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "015", + "avg_emoji_sigh", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "휴, 나즈나 쪽은 여전하네……==W== 다들 아무렇지도 않은 걸 보니 나도 마음이 놓인다고 해야 할까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "미라슈의 아침 햇살은 참 기분을 좋게 한단 말이지.==W== 오늘도 역시 멋진 하루가 될 것 같아……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나랑 애들은 어제 대체 몇 시까지 이야기를 나눈 거지? 평소 같았으면 아야메는 진작 일어났을 시간인데.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m58", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 1.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "c", + "004", + "none", + 1, + 0.45, + -0.2, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "012", + "none", + 2, + 0.32, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "026", + "none", + 3, + 0.52, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "012", + "none", + 4, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 9.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -7.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhanLP", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "어젯밤, 엘리와 공백 여단 사이에는 밤새 이야기가 끊이지 않았다. 엘리와 보육원에 관한 상황들이 피렌의 말과 하나씩 맞아떨어지면서, 보육원이 사라진 진상의 퍼즐이 완성되어 갔다……==P====RT====RT==아그리 유니온이 보육원을 조사했던 것은 사실이었고, 엘리 역시 누군가 자신을 감시하고 있다는 것을 눈치채고 있었다.==P====RT====RT==다만…… 피렌조차 알지 못했던 사실이 하나 더 있었다. 그 당시, 아그리 유니온뿐만이 아니라 적어도 서너 세력이 더 개입하고 있었다는 것이다.==P====RT====RT==그들이 노린 것은 아마도 애시 에리어 보육원 지하실에 숨겨진 ‘보물’이었을 것이다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "luckyoasis_forest_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "city_alley_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_110", + "c", + "012", + "none", + 1, + 0.65, + nil, + 1.25, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_1249", + "a", + "002", + "none", + 2, + 0.32, + nil, + -1.25, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.52, + nil, + 1.4, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "하지만 ‘보물’이라고는 해도, 지하실에 보관된 것들은 실로 천차만별이었다. 예를 들면…… 럭키 오아시스호의 핵심 신기인 핸들과 동력 장치도, 그 지하실에서 찾아낸 것이었다.==P====RT====RT====W==코하쿠가 입은 백묘 유니폼처럼 보이는 옷과 희귀한 마법 권총 역시 지하실에 있었다.==P====RT====RT====W==피렌은 그곳에 늦게 도착했음에도, 지하실에서 신기한 나침반과 나이팅게일 빵 레시피까지 찾아냈다.==P====RT====RT====W==하지만 엘리는 다른 컴퍼니들이 호시탐탐 노리는 ‘보물’들에는 전혀 관심이 없었고, 그 ‘보물’들이 대체 어디서 온 것인지도 알지 못했다. 엘리는 그저 아이들만 안전하다면, 그런 잡동사니들은 어떻게 되든 상관없다고 생각했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_rain", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_193", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.03, + nil, + nil, + nil, + "none", + "OutSine", + 2.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "006", + "none", + 1, + 0.1, + -0.2, + -1.3, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + 2, + 0.8, + -0.2, + 1.3, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "그리하여 그날 밤, 엘리는 아이들을 데리고 아무런 미련 없이 아모르를 떠났다…… 내가 코사메의 상황을 설명하자, 엘리는 안도하는 표정을 지었다.==P====RT====RT====W==당시 엘리에게는 딱히 정해진 목적지가 없었다. 그저 지도에서 ‘세계의 끝’이라는 글자를 발견하고, 이런 곳이라면 충분히 멀다 생각하여, 긴 여정 끝에 미라슈에 오게 되었다.==P====RT====RT====W==이 집 주변에는 예쁜 사막 데이지가 가득 피어있었기에, 보육원의 이름도 ‘애시 에리어 보육원’에서 ‘히나기쿠의 집’으로 바꾸었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutQuint", + 0.5, + true, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "다들 여기까지 오느라 고생이 많았지……==W== 무엇보다, 정말 오랜만에 찾아온 ‘가족만의 시간’이잖아. 조금 더 자게 두자.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "023", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + -0.02, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.52, + 0.01, + 0.98, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "좋은 아침이야, 마왕님.일찍 일어났네? ==W==아…… ==W==설마 잠이라도 설친 거니?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_002", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + -100.0, + 1.5, + 0.7, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.2, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "아니야. ==W==침대도 폭신하고 이불에서 꽃향기가 솔솔 나서 아주 잘 잤어.==W== 덕분에 잘 쉬었어,==W== 고마워 엘……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "025", + "avg_emoji_shock", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "잠깐, ==W==호칭을 신중하게 사용해야 해……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoice", + param = { + 1, + 2, + "그냥 본명으로 부르자, 군더더기 없이 깔끔하게", + "나도 공백 여단이니까, 애들이랑 똑같이 불러야지", + "엄마!", + "c", + "025", + "none", + "뭐라고 부르는 게 좋을까?", + "" + } + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "난 보육원 출신이 아니니까 그냥 평범하게 부르는 게 나아.==W== 그게 제일 깔끔해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "덕분에 잘 쉬었어……==W== 고마워 엘리. 나도 보육원 일을 돕게 해줘.==W== 여기서 가만히 햇볕이나 쬐며 빈둥거릴 순 없지.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "==W==엘리……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "어……?==W==이것저것 생각해서, 그냥 이름을 부른 건데…… ==W==별로였나?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "아니, 괜찮아.==W== 그렇게 담백하게 부르는 것도 좋네.==W== 엘리라고 편하게 불러줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "어쨌든 세이나, 아야메, 코하쿠랑==W== 똑같이 부르는 게 가장 무난하겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "013", + "none", + nil, + 0.4, + -0.25, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "덕분에 잘 쉬었어……==W== 고마워 엘리 씨.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "어머나, 감사 인사도 할 줄 아는 착한 아이네.==W== 우후후, 착하다~ 착해~", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "와앗?! ==W==가, 갑자기 왜……!!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_flurry", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "어머, 참. 나도 모르게 그만……==W== 후훗. 미안해,==W== 나도 모르게 버릇이 나오고 말았네.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그렇지만, 굳이 호칭을 바꿀 필요 없어.==W== 그냥 편하게 이름으로 불러도 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flower", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 1, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "엄마!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "너, ==W==방금 뭐라고……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "덕분에 잘 쉬었어…… 고마워 엘리 엄마!==W== 오늘부터 나도 히나기쿠의 집 아이잖아.==W== 그러니까 당신은 내 엄마지.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "011", + "none", + "tiao2", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_shy", + nil, + nil, + -1.0, + 2.8, + nil, + 0.5, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 0.5, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "어머나, 어쩜 말을 이렇게 예쁘게 하니.==W== 정말 착한 아이구나.==W== 저 세 아이도 너처럼 싹싹하면 얼마나 좋을까.", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutSine", + 2.5, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "윽…… ==W==팔 힘이 장난이 아니잖아……?! ==W==수, 숨 막혀……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "none", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "앗, 미안, 미안!==W== 괜찮니?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그 아이들은 이제 부끄러운지 더 이상 날==W== ‘엄마’라고 안 불러주거든. 그런데 걔들 또래인 네가 날 ‘엄마’라고 불러주니까, 너무 좋아서 나도 모르게 꽉 안아버렸네. 우후훗……♪", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "후우, 깜짝이야……==W== 난 여러 일들을 겪으면서 기억을 잃어버렸어.==W== 내 부모님이 누구인지, 그리고 내 집이 어디인지도 기억나지 않아.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 1, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하지만 방금 날 안아줬을 때…… ==W==일종의 모성애 같은 게 느껴졌어.==W== 전혀 싫지 않았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_happy", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그렇구나, 기억을……==W== 그렇다면 앞으로 다른 사람들 앞에서는 이름으로 부르고, 우리 둘만 있을 때는 편하게 ‘엄마’라고 부르렴~", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_sigh", + "niunie1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "공백여단 애들이 알면 분명 기겁하겠지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetPersonalityChoiceRollover", + param = {1} + }, + { + cmd = "SetPersonalityChoiceEnd", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "좋아, 그럼 다시 인사할게……==W== 엘리, 좋은 아침이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "015", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그나저나 피곤하진 않아? 어젯밤에 나보다 훨씬 늦게 잠들었잖아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "조금 피곤하긴 하지만, 정말 살짝 그럴 뿐이야. 사실 6시에 이미 일어나 있었거든. ==W==아침 식사는 다 준비됐어. 내 요리 솜씨 한 번 맛보지 않을래, 마왕님?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그, 그렇게 일찍?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "보육원에서 엄마로 지내다 보니, 아침 일찍 일어나는 게 몸에 배었거든. 앞으로 여기 머무는 동안만큼은 마음 푹 놓고 편히 쉬렴.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "마음은 정말 고맙지만, ==W==우린 사막의 별의 탑을 찾으러 가야 해. 내 진짜 정체가 걸린 문제라 그 탑이 아주 중요하거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "알아, 어젯밤에 이번 여행의 목적에 대해 들었단다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "하지만 내가 봤을 땐, 너나 그 아이들이나 너무 무리하고 있어.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + -0.2, + 1.25, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "다크서클이 살짝 생겼네.==W== 세이나는 어젯밤에 뒤척이지도 않고 푹 자던데.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "아침 식사를 돕겠다던 아야메는 일어나지도 못했고,==W== 코하쿠는 대들보 위로 올라가지도 못하고 ==W==바닥에 웅크려 자는 중이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "그리고, 넌 그 세 아이의 친구지.==W== 나한테는 너도 내 자식이나 다름없단다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그러니까, 사막에서 사라진 별의 탑에 대한 단서를 찾을 수 있도록 내가 도와줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응? 우린 며칠 동안이나 사막을 샅샅이 뒤졌는데도 못 찾았어……. 모래전갈 말로는 미라슈에서 별의 탑이 사라졌다는 전설도 있다고 하던데…… 어떻게 알아볼 생각이야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "해가 질 때의 사막은 워낙 넓어서, 너희끼리 무작정 헤매봤자 몸만 상할 거야. 우선, 최대한 많은 사람을 모아서 도움받도록 하자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이곳은 원래도 주민들이 별로 없잖아. ==W==사람 모으는 게 쉽지는 않을 것 같은데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "내가 그냥 보육원 엄마처럼 보이겠지만, 미라슈에 인맥이 제법 있거든. 조사는 나한테 맡겨둬.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "너희는 푹 쉬면서 체력이나 회복하렴. 안 그러면 설령 별의 탑을 발견한다 해도 탑에 오를 기력조차 없을 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + -0.03, + 1.1, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "그렇게, 마음을 편안하게 하고 힘을 북돋아 주는 포근한 모성애의 품에서…… 나, 세이나, 아야메 그리고 코하쿠는 내가 깨어난 이후 처음으로 온전한 휴식을 누릴 수 있었다.==P====RT====RT==마치 우리들의 분주했던 삶에 갑자기 정지 버튼이 눌린 것처럼.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_14.lua b/lua/game/ui/avg/_kr/config/stm08_14.lua new file mode 100644 index 000000000..ae2a9b86d --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_14.lua @@ -0,0 +1,16955 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "11", + "미라슈의 일상", + "당신은 백묘와 제국 호위대 사이의 전투를 목격하고, 이어서 아이들이 장비를 줍고 닦은 뒤 호위대에 다시 파는 과정을 목격한다. 이것이 미라슈의 일상…… 그와 동시에 당신은 엘리에게서 10년 전의 미라슈에는 별의 탑이 있었다는 사실도 알게 되는데……", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.07, + nil, + -1.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + 2, + 0.33, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "005", + "none", + 3, + 0.8, + 0.05, + 0.7, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:30", + "무월", + "11일", + "미라슈", + "메인 거리" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.02, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기수", + "", + 1, + "", + false, + "", + "이봐, 백묘! 이제 저항은 그만둬. 무기를 버리고 투항한다면, 제국 호위대가 신변은 보장해 주지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기수", + "", + 0, + "", + false, + "", + "미라슈를 떠나 딴 도시에 가서, 속 편하게 여행가로 살든가, 아니면 취직이라도 해. 여기서 모래알이나 씹고 있는 것보다는 백번 낫겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.2, + -0.05, + -1.2, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + -0.15, + -0.05, + -1.5, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 1, + 0.65, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "003", + "none", + 2, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_037_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "제국 호위대 놈들, 또 그 레퍼토리인가.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "내 말이. ==W==그나저나, 며칠 전까지만 해도 투항하면 정착금으로 인당 100만 도라 주겠다고 소리치지 않았어? 그런데 오늘은 지원금 얘기가 쏙 들어갔네. 저 녀석이 중간에서 꿀꺽한 건 아니겠지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "마음대로 하라지. 백묘가 투항할 일은 없고, 제국 호위대 역시 백묘의 투항을 받아줄 리 없으니까.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "바라던 바야! 전투는 더 많은 칠흑의 힘을 흡수하게 해주지. 언젠가는 이 샤통 님이 이 사막 전체에 군림해 주겠어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.55, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.78, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.05, + -0.05, + -1.5, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "거기 깡통. 영양가 없는 소리는 집어치우고,==W== 붙을 거면 빨리 붙는 게 어떻나.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "013", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "제군들,==W== 나는 전쟁이 좋다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 0.88, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + 0.88, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -330.0, + 230.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "InOutBack", + 1.5, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + -0.1, + nil, + -1.6, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.6, + nil, + -1.0, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.35, + nil, + -1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + -3.3, + 2.3, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuart", + false, + false, + 0.3, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_shock", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + -0.7, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InQuint", + 0, + 25.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.5, + -0.03, + -1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기수", + "", + 1, + "", + false, + "", + "기습이라니! 너희 백묘는 명예도 모르는 거냐?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_114", + "b", + "008", + "avg_emoji_music", + 1, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "무슨 소리야.==W== 싸우러 온 거 아냐? 기습이고 뭐고 따질 게 어디 있어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuart", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_114", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -150.0, + 1.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 1, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuart", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "꼬마 대장", + "", + 1, + "", + false, + "", + "신입들, 잘 봐둬. 제국 호위대와 백묘 사이에 한 바탕 싸움이 벌어지고 있지? 저 깡통들은 분명 무기랑 갑옷을 내팽개치고 도망쳤다가, ==W==나중에 다시 반격해 올 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 2, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_question", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "정말 그럴까?==W== 백묘 쪽은 겨우 열댓 명밖에 안 되는데 제국 호위대는 백 명은 족히 넘잖아. 순식간에 승부가 날 것 같은데?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_vexation", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "맞아.==W== 제국 호위대는 장비가 워낙 좋아서, 마법 탄환으로는 마법 갑옷을 뚫지 못할 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + -0.05, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "꼬마 대장", + "", + 0, + "", + false, + "", + "뭘 모르는구나. ==W==제국 호위대가 져주지 않으면 우리가 어떻게 장비를 주우러 가겠어? 저기 봐봐……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 1, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_156", + "a", + "002", + "none", + 2, + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 1, + "fx_avg_dust_2_b", + 0, + 1, + nil, + -2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 1, + "fx_avg_dust_2_b", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.95, + nil, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg3_1240", + "a", + "002", + "none", + 3, + 0.9, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기수", + "", + 1, + "", + false, + "", + "후퇴, ==W==후퇴!==W== 쓸모없는 갑옷과 무기는 전부 버린다!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuad", + 0, + nil, + true, + 3.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 1, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuad", + 0, + nil, + true, + 2.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "꼬마 대장", + "", + 0, + "", + false, + "", + "우리가 나설 차례야,==W== 빨리 나가자!", + "" + } + }, + { + cmd = "SetFx", + param = { + 1, + "fx_avg_dust_2_b", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 1, + "fx_avg_dust_2_b", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아하하! ==W==이거 왠지 재미있을 것 같아~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "사흘 전, 엘리의 반 권유, 반강제로 인해, 나와 공백 여단은 히나기쿠의 집에서 시간을 가지며 몸을 추스르기로 했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.48, + -0.42, + 1.5, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_320", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "엘리는 반나절 만에, 세이나마저 놀랄 만큼 빠른 속도로 초록이 운전법을 마스터했고, ==RT==우리 대신 별의 탑을 찾아 사막으로 떠났다.", + "" + } + }, + { + cmd = "SetBg", + param = { + 3, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_209", + "a", + "002", + "none", + nil, + 0.45, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.55, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_143", + "a", + "002", + "none", + nil, + 0.6, + -0.5, + -1.5, + 1.0, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_1274", + "a", + "002", + "none", + nil, + 0.4, + -0.5, + 1.5, + 1.0, + 1.0, + 0.95, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuart", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "동시에 화려한 인맥을 동원해, 모래전갈과 백묘 측 지인들에게 ‘별의 탑 소실’에 관한 정보를 수소문했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 7, + "OutQuint", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "OutQuint", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "004", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 2, + 0.25, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 3, + 0.75, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_079", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "보육원에 남게 된 우리는 엘리를 대신해 아이들을 돌볼 생각이었으나, 결과적으로는……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "꼬마 대장", + "", + 1, + "", + false, + "", + "흩어져서 주워! 어린애들은 장창이랑 완갑만 챙겨.==W== 신입들이 힘이 세니까 흉갑을 맡아 줘. 흉갑은 두 조각으로 분리해서 겹쳐 들면 옮기기 편해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "g", + "002", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "알겠어.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuad", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "오히려 아이들로부터 미라슈 생활의 지혜를 잔뜩 주입받았다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuad", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "009", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "꼬마 대장", + "", + 1, + "", + false, + "", + "이쯤 하면 됐어, 제국 호위대가 곧 다시 쳐들어올 테니까 이만 가자. ==W==백묘들 몫도 조금은 남겨둬야 하고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "005", + "close", + nil, + 0.55, + -0.05, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 0.9, + "avg3_156", + "a", + "002", + "avg_emoji_angry", + 1, + nil, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기수", + "", + 0, + "", + false, + "", + "기사들이여, ==W==반격하라!==W== 기록 남겨야 하니까 사진 찍는 거 잊지 말고!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 2, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_156", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "큰일이야, 좀 많이 주웠더니……==W== 움직이기가 힘드네.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "none", + nil, + 0.32, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "꼬마 대장", + "", + 0, + "", + false, + "", + "내가 같이 들어줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "005", + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_flurry", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "고, ==W==고마워.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "꼬마 대장", + "", + 0, + "", + false, + "", + "고맙긴, 너희들도 우리 엄마 아이들이잖아. 그러면 이제 한 가족이니 당연히 서로 도와야지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "“서로 돕는다”…… ==W==공백 여단 애들이 하던 말이랑 비슷하네.==W== 그것도 엘리가 가르쳐 줬어? 며칠 전에 백묘가 날 추궁했을 때도 네가 나서서 날 감싸줬었잖아.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + 2, + 0.25, + -0.47, + 1.5, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.45, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.7, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "꼬마 대장", + "", + 0, + "", + false, + "", + "응! 엄마가 늘 그랬거든,==W== “가족끼리는 서로 돕고 살아야 한다”라고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.43, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그렇구나. 다들 이렇게 착하고 의젓하게 자란 이유가 있었네.==W== 그러고 보니 아직 네 이름도 모르네. 난 ==PLAYER_NAME==, 넌?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "허크베리", + "", + 1, + "", + false, + "", + "허크베리야.==W== 엄마 말로는 어떤 과일 이름이라는데, 아쉽게도 사막에는 그런 열매가 안 자란대.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.25, + -0.45, + -1.5, + 1.0, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + 3, + 0.75, + -0.45, + 1.5, + 1.0, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "004", + "avg_emoji_speechless", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "허크베리", + "", + 1, + "", + false, + "", + "이 사막을 벗어나려면 모래전갈이 되는 길뿐이야……==W== 제국 호위대는 우리 같은 고아를 안 받아주고, 백묘도 단원을 뽑지 않거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "006", + "none", + 2, + 0.25, + -0.45, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "006", + "none", + 3, + 0.75, + -0.45, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "허크베리", + "", + 1, + "", + false, + "", + "하지만 모래전갈이 되는 건……==W== 엄마가 그건 절대 안 된다고 하셨어.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그러면 여행가가 되면 되지! 여행가가 하는 일은 탑을 오르는 거야.==W== 노바 전역에 있는 별의 탑에 올라 신기를 얻는 거지. 여행가가 되면 어디든 갈 수 있다고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "허크베리", + "", + 1, + "", + false, + "", + "여행가라면…… 누나처럼 말이야?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "응. 물론 그러려면 검술이라든가, 마법이라든가 배워야 할 것들이 아주 많긴 해. 황야에서는 결국, 자기 몸은 자기가 지킬 수 있어야 하거든.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "005", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "허크베리", + "", + 1, + "", + false, + "", + "그럼……==W== 누나가 나랑 다른 아이들한테 가르쳐 줄 수 있어? 엄마는 너무 바쁘셔서 그런 것까지 부탁하긴 좀 죄송하거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "당연히 되지!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "사흘 후", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 2, + 0.1, + nil, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 3, + 0.7, + nil, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + 4, + 0.3, + nil, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 5, + 0.9, + nil, + 0.8, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m99", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:30", + "무월", + "14일", + "미라슈", + "히나기쿠의 집" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "준비~==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.12, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.92, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "왼쪽 위 베기!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.05, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.5, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_521", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "오른쪽 아래 사선 베기!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "다른 방향도 신경 쓰면서, 검을 유연하게 움직여 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.6, + nil, + 1.3, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.08, + nil, + 0.85, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.72, + nil, + 0.85, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 0.85, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.92, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "으아,==W== 엄청 어렵네.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + 0.8, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + 1, + 0.5, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "많이 연습하다 보면 손에 익을 거야.==W== 근데 왜 마왕님까지 아이들 틈에서 검술을 배우고 있는 거야?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "011", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "곰곰이 생각해 봤는데…… 나도 검술을 배워두면, 너희랑 함께할 때 더 좋지 않을까 싶어서.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + -0.03, + 1.1, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "음…… 틀린 말은 아니지만, 우리 검술은 결국 무기에 마력을 응집시켜야 하는데…… 마왕님은 심상석을 다룰 수 없으니, 검술을 익힌다 해도 실력 있는 여행가 상대로는 제대로 맞서지도 못할 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "나도 알아. 하지만……==W== 아무것도 안 하는 것보다는 뭐라도 배워두는 게 낫잖아. 날 암살하려는 자까지 있었어.==W== 배워두면 적이 싸우는 법을 이해할 수 있을 거고, 그러면 도망치기도 더 쉽지 않겠어?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_sweaty", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그건 그래! 나를 알고 적을 아는 건 전투의 기본이니까. 그럼, 더 잘 맞는 기술을 가르쳐 줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "나한테 더 잘 맞는 거? 그냥 애들이랑 똑같은 거 배우면 안 돼?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_030", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그건 좀 어려워. 저 아이들은 전투의 기본기가 잡혀 있지만, 마왕님은 아예 노베이스잖아.==W== 진도를 못 따라오는 게 당연하지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "015", + "none", + nil, + 0.35, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그러니까 마왕님은 마왕님만의 페이스로…… 좋아, 오른쪽 어깨에서 왼쪽 옆구리 방향으로,==W== 사선으로 크게 베는 거야. 자,==W== 해 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_265", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "이렇게?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "어깨에 힘이 너무 많이 들어갔어. ==W==억지로 휘두르려 하지 말고 검의 무게를 이용해 봐.==W== 그러니까……==W== 흣! 하앗! 슉…… ==W==하앗! 이런 느낌이랄까?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "close", + 1, + 0.55, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "none", + 2, + 0.28, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 2, + 3.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 2, + 2.0, + -0.5, + -1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + 2, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 1, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "검의 무게를 이용해서……==W== 흡! ==W==하앗!==W== 슉…… 하앗!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "close", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "lengzhan", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 2, + 0.0, + -1.0, + 1.2, + 0.0, + false, + false, + 120.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "lengzhan", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 2, + -4.0, + 1.0, + -1.2, + 0.0, + false, + false, + 120.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_098", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "오, 좋은데! 채찍을 휘두르는 것처럼, 힘을 빼고 있다가 순간적으로 힘을 싣는 거야.==W== 이게 바로 강력한 한 방을 날리는 비결이지. 기억해 뒀지?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그럼, 이 감각을 잊어버리기 전에……==W== 200번 휘둘러 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "2, 200번이나?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "200번이면 적은 편이야!==W== 나중에는 하루에 500번, 많게는 1,000번까지 점진적으로 늘려서 몸과 무기가 하나가 되게 만들어야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "으윽…… 그, 그렇긴 해. 모처럼 세이나랑 함께 특훈하는 거기도 하니까…… ==W==너도 어릴 때 엘리한테 이렇게 배웠어?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "아니, ==W==우리 검술 선생님은 아야메의 책이었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + nil, + 0.4, + -0.5, + 1.3, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.4, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "내 사격 선생님도, 책이었어.==W== 엘리 씨는 바빴어.==W== 매일, 도라를 벌어야 했거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.83, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "보육원에 있는 수많은 아이를 먹여 살려야 했으니까요. 게다가 엘리 씨는 그때도 엄청 강했어요.==W== 혼자서 그 당시 애시 에리어의 갱단 대부분을 제압하셨죠. ==W==그 덕분에, 갱 단원들은 보육원이 있는 거리로는 지나다니지도 못했어요.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "그리고 엘리 씨는 애초에 우리가 무기를 드는 데 찬성하지 않으셨어요.==W== 저희가 공부하길 바라셨거든요……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "016", + "none", + 4, + 0.4, + -0.4, + 1.5, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_vexation", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "예전에 ==W==“훈련할 시간 있으면, 차라리 책이나 더 읽으렴!”==W== 같은 잔소리를 귀에 딱지 앉게 들었다니까.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 1, + -3.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "005", + "avg_emoji_question", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.25, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "참 이상하네요, 지금의 엘리 씨는 왜 이렇게 변하셨을까요? ==W==아이들을 전투장에 보내 갑옷을 줍게 하다니…… 우리가 어릴 때엔……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "009", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "수도교에 갈 때도, 항상 몰래 숨어서 가야 했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "내 생각엔…… ==W==지금 이곳의 상황에 맞춰 변한 거겠지.==W== 미라슈에서는 최대한 빨리 환경에 적응해서 안전하게 살아남는 게 제일 중요하니까.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "애초에 이곳은 아이들이 마음 편히 공부에만 집중할 수 있는 분위기가 아니잖아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "듣고 보니 그렇네……==W== 엘리 씨는 정말 생각이 깊다니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.73, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.27, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "006", + "none", + nil, + nil, + -0.08, + 1.2, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + -0.03, + 1.1, + 0.0, + 0.0, + 1.0, + "Tiao", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "허크베리", + "", + 0, + "", + false, + "", + "흥흥, 지금 보육원 수입의 절반 이상은 우리가 벌고 있지.==W== 봐,==W== 손님이 또 왔어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_412", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.65, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + -300.0, + 1.5, + 0.5, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m4", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "정중한 기사", + "", + 1, + "", + false, + "", + "계십니까? ==W==주문한 갑옷은 준비되었나요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + 0.0, + 0.0, + 1.0, + "Tiao", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "허크베리", + "", + 1, + "", + false, + "", + "기사님, ==W==여기 봐. 전장에서 수거한 갑옷들이 전부 여기 있다구.==W== 번쩍번쩍한 게 완전 새것 같지!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_278", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_017", + nil, + 0.54, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "정중한 기사", + "", + 1, + "", + false, + "", + "과연 훌륭하군요. 미세한 스크래치까지 깨끗하게 갈아 없애주시다니, 감사관도 꼬투리를 잡진 못하겠군요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "허크베리", + "", + 1, + "", + false, + "", + "헤헤, 엘리 엄마한테 배운 솜씨니까. 안심해도 좋아.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "정중한 기사", + "", + 1, + "", + false, + "", + "그럼요. 엘리 원장님께 안부 꼭 전해주세요.==W== 지난번에 지붕에서 떨어졌을 때 원장님이 뼈를 맞춰주고 상처를 꿰매주지 않으셨더라면, 꼼짝없이 절름발이가 됐을 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_017", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "정중한 기사", + "", + 1, + "", + false, + "", + "감사의 표시를 하고 싶은데……==W== 듣자 하니, 원장님이 요즘 ‘사라진 별의 탑’에 대해 수소문하고 다니신다죠?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "허크베리", + "", + 1, + "", + false, + "", + "맞아! 그래서 우리가 미라슈의 역사를 잘 아는 제국 호위대나 백묘 극단 쪽 사람들을 찾아가 물어봤는데, 다들 그 얘기만 나오면 입을 꾹 닫아버리더라고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "정중한 기사", + "", + 1, + "", + false, + "", + "역시 그랬군요. 사실 저도 자세히는 모르지만, ==W==예전에 제국 호위대의 역사 기록서를 뒤적이다가 우연히 이런 내용을 본 적이 있어요……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -500.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "정중한 기사", + "", + 0, + "", + false, + "", + "황혼청의 어느 심판관이 몇몇 기사들을 거느리고, ==W==이단을 추적하기 위해 사막에서 단 한 번도 발견된 적이 없던 별의 탑에 들어간 후 그대로 사라졌다. ==W==그들이 살았는지 죽었는지 흔적조차 찾지 못했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "심판관, 기사, 이단자……==W== 기억을 잃기 전의 나는, 이들 중 하나였을까?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "정중한 기사", + "", + 1, + "", + false, + "", + "하지만==W== 이 기록은 최소 100년도 더 지난 이야기라,==W== 별로 도움이 되진 않을 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.5, + false, + 1 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "허크베리", + "", + 1, + "", + false, + "", + "아니야! 무척 흥미로운 기록이야.==W== 정보를 공유해 줘서 고마워.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "정중한 기사", + "", + 1, + "", + false, + "", + "도움이 되었다니 다행이네요. ==W==자, 이건 이번 일에 대한 보수입니다. 받으세요.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_447", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "허크베리", + "", + 0, + "", + false, + "", + "고마워,==W== 또 이용해 줘!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + -1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_012", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m32", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "엘리는 정말 대단하네.==W== 병까지 고칠 줄은 몰랐어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "크루니스 씨 같은 그런 전문적인 의술은 엘리 씨도 잘 모르시지만,==W== 상처 치료나, 접골, 봉합 같은 건 굉장히 잘하세요. ==W==어쩌면 엘리 씨는 예전에 간호사였을지도 몰라요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "009", + "none", + nil, + 0.5, + -0.1, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "허크베리", + "", + 1, + "", + false, + "", + "아니야, 내 생각에 엘리 엄마는 재단사였을 거야.==W== 엄마가 한 땀 한 땀 바느질로 만든 소품이나 직접 만든 옷은 미라슈에서 인기가 아주 많거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "허크베리", + "", + 0, + "", + false, + "", + "보육원의 다른 수입 대부분이 거기서 나와. ==W==하지만 엘리 엄마가 만든 또 다른 상품들은……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.35, + nil, + 1.02, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.78, + nil, + 1.02, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.55, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.25, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "006", + "none", + nil, + 0.8, + nil, + -1.0, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "허크베리", + "", + 1, + "", + false, + "", + "앗, 엄마!==W== 다녀오셨어요~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "우리 귀염둥이들! ==W==엄마가 집을 비운 동안 다들 얌전하게 잘 있었니?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "허크베리", + "", + 1, + "", + false, + "", + "네, 그럼요!==W== 다들 전장에서 갑옷이랑 무기 줍는 걸 도와준 덕분에 도라를 엄청 많이 벌었어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "004", + "none", + nil, + 0.5, + -0.2, + 1.15, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.1, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "말 잘 들었어. 그 백묘 옷도 안 입고,==W== 계속 잠옷 입고 있었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "005", + "none", + nil, + 0.05, + -0.1, + 1.15, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_happy", + nil, + 0.15, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "난 아이들한테 검술을 조금 가르쳐 줬어.==W== 언젠가 분명 쓸모가 있을 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.9, + -0.1, + 1.15, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "전 보육원의 장부 정리를 했는데……==W== 대체 왜 ‘유레카 워터바’라는 곳에 지출 적자가 나 있는 건가요?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.5 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "아…… 그, 그건……==W== 고대 레시피에서 본 특이한 요리들을 몇 개 만들어서 그곳에 위탁 판매를 맡겼거든. ==W==아, 아무래도 인기가 별로 없나 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "흠흠, 그 이야기는 이쯤하고.==W== 너희가 찾고 있던 그 별의 탑과 관련된 실마리를 드디어 찾았어. 백묘와 모래전갈 측의 지인들에게 물어봤고, 아무 데서나 들을 수 없는 귀한 정보를 들었지.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.35, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + "none", + "InOutSine", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "약 10년 전, 실제로 미라슈 인근에 별의 탑이 있었다고 해.==W== 안으로 들어갈 수는 없었지만 분명히 존재했고, 당시 찍힌 사진도 똑똑히 확인했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.75, + -0.12, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + nil, + 0.25, + -0.15, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.5, + -0.15, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "당시에 백묘, 모래전갈, ==W==제국 호위대 간의 전투는 지금보다 훨씬 치열했는데, 백묘 극단 단장이 이 무의미한 전쟁을 끝내려고,==W== 모래전갈 단장과 제국 호위대 대표를 별의 탑 아래로 불러내 협상을 진행했다나 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "그때 어떤 방법을 썼는지는 모르겠지만, ==W==백묘 단장이 외부에서는 절대 부술 수 없다던 별의 탑 외벽을 폭파해서, ==W==모래전갈 단장과 제국 호위대 대표를 데리고 별의 탑 안으로 들어갔고, ==W==그 후 별의 탑과 함께 통째로 사라져 버렸대.", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "협상 중에 대체 무슨 일이 있었는지는,==W== 지금 백묘의 단장인 카시미라와 모래전갈 단장인 하자나만이 알고 있을 거라 했어.==W== 그 둘은 유일하게 현장에 있었고, ==W==사라지지 않은 자들이니까.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + 1, + 0.35, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "005", + "none", + 2, + 0.65, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.33, + -0.33, + 1.55, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.67, + -0.33, + 1.55, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 1, + 0.0, + -0.05, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "007", + "none", + 2, + 0.18, + -0.05, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + 3, + 1.0, + -0.05, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "025", + "none", + 4, + 0.82, + -0.05, + 1.2, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_speechless", + nil, + 0.85, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.15, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.62, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.38, + 0.0, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.02, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "폭파된…… ==W==별의 탑 외벽……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그거 설마……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "보스를 발견했던 그 탑의 외벽도 부서져 있었어.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.67, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.33, + nil, + 1.1, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그 정보를 듣고 나서,==W== 곧장 과거 미라슈의 별의 탑이 있던 자리로 달려가 모래 언덕을 파헤쳐 봤지.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "파헤쳤다고?! 그 모래 언덕을 말이야?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "응, 만약 그곳에서 치열한 전투가 벌어졌었고, ==W==별의 탑을 무너뜨릴 만큼의 강력한 폭발이 일어났던 게 사실이라면, 10년이 지난 지금도 흔적이 남아 있을 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_018", + 0.4, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "그리고 찾아냈어……==W== 자연적으로 형성된 암석의 파편이 절대 아니야. 이건 내가 예전에 본 별의 탑 외벽 재질과 완전히 일치해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "폭파된 별의 탑이 그리 흔할 리는 없잖아?==W== 그러니 예전에 미라슈에서 사라진 별의 탑이,==W== 바로 너희가 그토록 찾아 헤매던 그 탑인 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_018", + nil, + nil, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 3, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "하, 하지만 우리가 그 별의 탑을 발견한 장소는……==W== 미라슈에서 신기차로 최소 10시간은 꼬박 달려야 하는 곳이었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_111", + "a", + "007", + "none", + nil, + nil, + -0.3, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 6, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "별의 탑이…… ==W==이동했다는 걸까요?==W== 아, 아니요. 단순한 우연일 거예요. 파괴된 별의 탑이 2개라든가……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "009", + "none", + 1, + nil, + -0.35, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "avg_emoji_vexation", + nil, + nil, + -0.32, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "단서,==W== 훌륭해.==W== 하지만 별의 탑을 찾지 못하면 보스의 정체를 증명할 수 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 5, + "Linear", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 5, + "Linear", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + nil, + -0.35, + 1.6, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "증명할 수 있단다……==W== 내가 10년 전의 일이 사실이라는 걸 확인한 후,==W== 나한테 이 이야기를 해준 사람이 새로운 정보를 하나 더 알려 줬거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "여기 미라슈에는 백묘의 밀실이 하나 있는데, 그 방 안에 별의 탑의 위치를 확인할 방법이 있대.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "013", + "avg_emoji_star", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "밀실만 찾으면 별의 탑의 위치를 파악할 수 있고,==W== 별의 탑을 찾으면 마왕님의 정체도 밝혀낼 수 있다는 거네!==W== 좋았어, 어서 백묘와 협상하러 가자!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "018", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "하지만…… 백묘는 황제를 살해한 악당들이잖아.==W== 게다가 코하쿠의 옷 때문에 이곳으로 쳐들어오기까지 했고.==W== 그런 자들이 정말 우리의 협상에 응해 줄까?", + "" + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 2, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "황제를 시해한 악당이라고?==W==", + "" + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_112", + 5, + 0.0, + false + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 5, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + 0.02, + 0.9, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + nil, + nil, + 0.3, + 1.6, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + -0.35, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m122", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "누가 그런 헛소문을 퍼뜨린 건지 모르겠지만,==W== 백묘 극단이 어떻게 그런 짓을 저질렀다는 거야! 황제 폐하가 계실 적에, 우리 백묘는 폐하의 가장 충성스러운 호위대였다고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "샤통이라고 했던가? 오해하지 말아 줘. 딱히 백묘 극단을 악당 취급하려던 건 아니야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "013", + "none", + nil, + nil, + 0.3, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "흥, 비열한 외지인들.==W== 요 며칠 동안 샤통 님도 놀고만 있었던 건 아니야. ==W==이 몸이 전부 다 파헤쳤거든.==W== 그날 마왕이 보육원에서 우리한테 했던 말…… 전부 거짓말이었지!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "003", + "none", + nil, + nil, + -0.02, + 1.1, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "003", + "none", + nil, + nil, + -0.02, + 1.1, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutQuart", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "마왕이 필리에 컴퍼니 사람인 건 사실이지만,==W== 마왕 협정의 대표집행관이기도 하잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "그리고 그날 보육원에 들어간 건 너 혼자만이 아니었어. 여기 있는 세 사람도 함께였지! 내가 잘못 본 게 아니었다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "전부 사실이야.==W== 하지만 꼼꼼히 조사했다면 너도 알 텐데? 우리도 널 속인 건 아니야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그날 상황을 잘 떠올려 봐. ==W==난 그때 분명히 여기 아이들이 길을 안내해 줬다고 했어.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "017", + "avg_emoji_attention", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "여기 있는 세 사람 모두 이 보육원 출신 아이들이야.==W== 그러니까 여기 아이들이 길을 안내해 주었다는 말은 거짓말이 아니었던 셈이지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "흐흥, 듣고 보니 그렇네.==W== 너희가 일부러 백묘 행세를 하며 분란을 일으키려던 게 아니라는 건, 확실히 맞아.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 10.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "하지만, 진짜 중요한 건 그게 아니지!==W== 그날 밤 내가 느낀, 칠흑의 힘이 일으킨 파동은 틀림없었어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "==W==음……?==W== 무슨 소리야?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "021", + "avg_emoji_question", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "냐하하하! 시치미 떼지 마시지~ ==W==마왕은 이 미라슈에서 훨씬 더 음흉한 일을 꾸미고 있잖아…… 안 그래?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 15.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "예를 들면……==W== ‘그 거대한 칠흑의 힘으로 세계를 파멸시킨다’라든가 말이지!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세, ==W==세계를 파멸시켜……?! ==W==잠깐만 샤통, ==W==대체 무슨 소리를 하는……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_flurry", + "niunie", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "흐흥! ==W==다른 사람들은 몰라도,==W== 왼쪽 눈에 칠흑의 힘이 깃든 이 샤통 님은 못 속이지!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "왜냐하면 너……==W== 바로 그 전설 속 마왕이잖아?!", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_15.lua b/lua/game/ui/avg/_kr/config/stm08_15.lua new file mode 100644 index 000000000..ee4e5aaa7 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_15.lua @@ -0,0 +1,27229 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "12", + "어둠의 결투", + "‘칠흑의 힘’을 믿는 샤통이 결투를 신청하고, 코하쿠가 대신 싸움에 임한다. 그러나 카시미라가 결투를 중단시키며, 코하쿠의 전투 기술이 백묘 극단에서 비롯된 것임을 지적한다. 그때 하자나도 모습을 드러내고, 구원 위원회에 맞서는 일에 힘을 보태겠다고 제안하는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m122", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:15", + "무월", + "14일", + "미라슈", + "메인 거리" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.35, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "흐흥! ==W==다른 사람들은 몰라도,==W== 왼쪽 눈에 칠흑의 힘이 깃든 이 샤통 님은 못 속이지!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "왜냐하면 너……==W== 바로 그 전설 속 마왕이잖아?! ==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 3, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_103", + "g", + "007", + "avg_emoji_exclamation", + 2, + 0.4, + -0.1, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + 23, + 0.5, + 0.0, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "006", + "avg_emoji_exclamation", + 1, + 0.6, + -0.2, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_139", + "b", + "007", + "avg_emoji_exclamation", + 2, + 0.5, + -0.07, + 1.07, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_shock", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "대체 어떻게 샤통이 그 소문을 알고 있는 거지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "미라슈에 도착한 뒤로 조사해 보니까,==W== 여기는 신문도, 영사기도, 레드 아이즈 등대도 없었어. ==W==심지어 아모르, 필리에, 뉴 오를레앙, 쌍둥이 도시 같은 대도시에서 지원되는 ‘도시 간 통신’조차 없는, 정보의 사각지대 같은 곳이었지. 마왕 협정의 이름을 들어본 사람조차 없었고.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 5, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 3, + 0.17, + -0.25, + 1.35, + 0.0, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + 2, + 0.37, + -0.25, + 1.35, + nil, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 4, + 0.78, + -0.25, + 1.35, + 0.0, + 0.1, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + 2, + 0.4, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + 3, + 0.2, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "내 상황을 알 수 있는 건,==W== 모래전갈의 단장, 부단장, 그리고 최근 사막 밖에서 파견 온 기사 정도뿐일 텐데……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 1, + 0.75, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.17, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "하지만 그쪽은 백묘와 사이가 나쁘니, 샤통이 그쪽 루트로 파악했을 리는 없어. 설마……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 6, + 0.4, + -0.2, + 1.3, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + 6, + 0.3, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "샤통도 ‘구원 위원회’ 소속인가?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + 6, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + 1.0, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "avg_emoji_question", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "자, 잠깐, 뭐야?==W== 다들 왜 그렇게 무서운 표정이야?==W== 흐흥,==W== 그렇다는 건 내 추측이 맞았다는 뜻이지?!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "그래도 나쁜 아이처럼 보이지는 않으니 거칠게 대하고 싶진 않은데……==W== 하지만 지금은 상황이 급하니, 우선 붙잡아 두고 천천히 캐묻는 게 좋겠어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_awkward", + "JuGong", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_vexation", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "백묘와 갈등을 빚고 싶진 않지만, 이렇게 된 이상 어쩔 수 없지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.18, + -0.2, + 1.3, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아야메, 코하쿠, 가자.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "016", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "뭐, 뭐야? 설마 싸우려고?==W== 후훗~!==W== 이 위대하신 샤통 님은 혼자서 셋을 상대해도 상관없지만, 이래선 사막의 해결법에 어긋나지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "avg_emoji_music", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + 0.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "사막의 해결법? 어쩌려는 건데?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "음. 결투하려면 반드시 1대 1이어야 해.==W== 그리고 조건은……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "027", + "avg_emoji_love", + nil, + nil, + -0.1, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "샤통 님이 이기면, 네 그 칠흑의 힘을 샤통 님에게 넘기도록 해! ==W==그러고 나서! ==W==마왕의 힘으로 이 세상을 멸망시킨 뒤, 내가 새로운 신이 되어 세상에 강림하는 거야~ ==W==냐~하하하하하♪==B====W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_powerup_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_powerup_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 3, + 0.72, + 0.0, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.11, + 0.0, + 1.25, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "g", + "002", + "none", + 2, + 0.28, + 0.0, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "005", + "none", + 5, + 0.5, + 0.0, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + 3, + 0.7, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_sweaty", + 2, + 0.15, + nil, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + "009", + "avg_emoji_sweaty", + 3, + 0.3, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "뭐?! ==W==세, 세상을 멸망시키겠다고?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + 1.15, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "g", + nil, + "none", + nil, + 0.25, + nil, + 1.15, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "013", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 3.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_036", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_3s", + 0, + "m136", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:30", + "무월", + "14일", + "미라슈", + "메인 거리" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + 0.97, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "내가 ==W==대타야.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "003", + "none", + nil, + 0.72, + nil, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "003", + "avg_emoji_happy", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "옷 갈아입었네? ==W==요 며칠 동안 계속 잠옷 바람으로 지내느라 고생 많았겠어.==W== 뭐, 상대가 누구든 상관없어. 마침 잘됐네. 이 샤통 님께서 친히 사칭범을 혼내주도록 하지!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "하지만!==W== 잘 들어, 마왕?==W== 대리 결투는 인정하겠지만,==W== 저 사칭범이 지면,==W== 마왕의 칠흑의 힘은 내 차지란 걸!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "애초에 그 칠흑의 힘이라는 건 대체 뭔데……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "잘은 모르겠지만……==W== 알았어, 그렇게 해.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_attention", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "코하쿠, 조심해.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "이길 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "꼬맹이, 너무 까불지 마. 이 사막에서 1대 1 결투로 이 샤통 님을 이긴 사람은 단 한 명도 없었다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "너도==W== 딱히 나이가 많아 보이진 않아.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "daintou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "흐흥. 상상도 못 할 걸?==W== 샤통 님의 몸속엔 전생,==W== 전전생, ==W==전전전생의 영혼까지 봉인되어 있다고.==W== 진짜 나이로 치면 단연코 이 샤통 님의 압승이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_498", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "a", + "002", + "none", + nil, + 0.55, + nil, + 1.2, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + 2, + nil, + nil, + 1.25, + nil, + nil, + 0.7, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.15, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.85, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.2, + nil, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "응?==W== 나이가 더 많으면 뭐가 좋다고 저러는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아마…… ==W==이 사막에서의 경험이 더 풍부하다는 얘길 하고 싶은 게 아닐까?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + 0.15, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + 0.85, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "avg_emoji_attention", + nil, + nil, + -0.05, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "잘 들어. ==W==사막의 결투 규칙은……==W== 서로 등을 맞대고 서서 총구를 땅으로 향한 채 각자 앞으로 걸어가는 거야.==W== 그러다 증인이 신호를 보내면, 동시에 돌아서서 총을 쏘는 거지. 끝까지 서 있는 사람이 승자야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "027", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + 0.3, + -0.05, + 1.1, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "none", + nil, + 0.7, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "알겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + -50.0, + nil, + "avg1_139", + "a", + "007", + "avg_emoji_attention", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "증인은 내가 할게, 괜찮겠니?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "히나기쿠의 집 원장…… 백묘를 자주 도와줬다고 들었어.==W== 그렇다면 믿어도 되겠네. 좋아,==W== 당신이 증인을 맡아 줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 2.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m124", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.45, + -0.4, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + nil, + 0.55, + -0.3, + -1.4, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 2, + nil, + -0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -8.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_2", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_157", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + nil, + -0.45, + 1.5, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그러면 두 사람, 이제 앞으로 걸어가.==W== 난 마음속으로 열까지 센 뒤 결투를 선언할 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutCubic", + 0.7, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.1, + -0.6, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "샤통의 총은 총신이 길어서 코하쿠의 총보다 무거울 거야. 이 정도 거리에서의 결투라면, 아무리 봐도 코하쿠가 훨씬 유리한데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "012", + "close", + "lengzhan2", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "아니야…… 정말 그렇게 순조로울까?==W== 본인 입으로 결투에서 져본 적이 없다고 했잖아,==W== 설마…… 무슨 꼼수라도 부리려는 건……?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "005", + "none", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "005", + "avg_emoji_flurry", + "lengzhan2", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "006", + "none", + nil, + 0.65, + -0.4, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_157", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.35, + 0.0, + -0.85, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + 1.0, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "002", + "avg_emoji_happy", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "", + 0, + "", + false, + "", + "헤헷~", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "still", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + 5.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "", + 0, + "", + false, + "", + "나 먼저 간다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.75, + -0.5, + 2.0, + nil, + nil, + nil, + "manbu", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_2", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + -50.0, + nil, + "avg1_111", + "a", + "017", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "비겁해! 시작하기도 전에 미리 거리를 벌리다니!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_114", + "b", + "002", + "none", + nil, + 0.45, + -0.2, + 1.4, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 2, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + 300.0, + nil, + 1.3, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetStage", + param = { + 1, + 2, + "OutExpo", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "013", + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "", + 0, + "", + false, + "", + "푸하하! 사막의 규칙 그 어디에도, 결투 시작 전 속도를 정해놓은 조항 따위는 없거든!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 1, + nil, + nil, + -350.0, + nil, + 1.3, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.45, + -0.33, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 2, + "OutExpo", + 0.7, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "시작!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_458", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 3, + "InOutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 3, + "InOutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "004", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_114", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 2, + "fx_avg_line_goleft_lp_w", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "사라졌어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "027", + "none", + nil, + 0.55, + -0.1, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.65, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "", + 0, + "", + false, + "", + "거리만 확보된다면, 그 앙증맞은 권총 두 자루로 이 샤통 님의 저격총을 상대할 수는 없지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -150.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.6, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_114", + "", + 0, + "", + false, + "", + "자, 사냥감이 된다는 게 얼마나 무서운 건지 제대로 느껴 봐!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.1, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "004", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_366", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_up", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_498", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 1, + "", + false, + "", + "마안…… 봉인 해제!! ==W==깨어나라, ‘고양이 노리개-마전단장 개량형’!==W== 붉은 달이 떠오르고 피의 문이 열리며, ==W==야옹신과 대적하는 자는 저주의 나락으로 떨어지리라!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + 0.5, + -0.35, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 0, + "", + false, + "", + "하아아아아아아아앗!! ==W==이 세상을 멸할 빛으로 널 꿰뚫어 주마!==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutExpo", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false, + 1 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_058", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 1, + "", + false, + "", + "어라?==W== 이 샤통 님의 사격이 빗나갔다고?! ==W==이상해,==W== 그 사칭범 녀석, 사, 사라졌잖아……?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + 0.8, + 0.0, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + 100.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "Tiao", + "none", + "OutExpo", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + nil, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + 3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 0, + "", + false, + "", + "너무 빨라,==W== 어떻게 저렇게 숨을 곳을 잘 찾아내는 거지?==W== 미라슈에 온 지 겨우 며칠밖에 안 됐잖아!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -1700.0, + 200.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.9, + -0.2, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + -0.25, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + nil, + 0.4, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + 3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.5, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "003", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "023", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "코하쿠는 새로운 장소에 갈 때마다 구석구석을 돌아다니며 지형을 전부 파악해 두거든. 어쩌면 벌써 이 마을 전체의 지도를 머릿속에 넣어뒀을지도 몰라.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "지형적 이점은 피차일반. 승부는 이제부터 시작이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "xingshi", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + 0.0, + nil, + "manbu_loop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + nil, + -0.3, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flash_light", + 0, + 0, + nil, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "조준경의 반사광. 조준하고 있네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + "still", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "010", + "close", + nil, + 0.45, + -0.15, + 1.05, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 1.0, + 1.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "정지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "none", + nil, + 0.6, + -0.05, + 1.0, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuart", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 10.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 300.0, + -120.0, + 0.9, + "avg1_139", + "b", + "007", + "avg_emoji_speechless", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "으음, 샤통의 움직임이 코하쿠한테 완전히 읽히고 있네. 아무리 거리를 벌린다 해도 코하쿠를 맞히기는 힘들겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "024", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "024", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "흥, 흐흐흥. 저 사칭범, 좀 하는데!==W== 저 전투 방식이랑 기술은 백묘보다도 더 백묘 같아!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "그렇다면 이 샤통 님도 진심을 다해야겠군.==W== 뮤직,==W== 스타트~", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "013", + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_congr", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_158", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m123", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "그 누구도……==W== 이 음악이 흐르는 동안에는 샤통 님을 쓰러뜨리지 못해!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "avg_emoji_star", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.1, + 1.3, + nil, + nil, + 0.0, + "stop", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + nil, + 0.55, + 0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutExpo", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "006", + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "010", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "샤통이 은폐한 곳에서 뛰쳐나왔어! 코하쿠가 저격을 잘 피해서 약이 오른 걸까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아니, ==W==그래 보이지는 않는데……==W== 저 녀석, 저격용 총으로……==W== 근접전을 하려는 건가?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "026", + "none", + 2, + 0.7, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + nil, + 0.05, + 0.8, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_attention", + 3, + 0.4, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.42, + 0.0, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.57, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_atta", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_322", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 0, + -3.0, + nil, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 0, + 4.0, + 1.0, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_538", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + nil, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 300.0, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1304", + "a", + "002", + "none", + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + 1.25, + 1.1, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 1, + 165.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + 1.25, + 1.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 1, + 160.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 12, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_summon_appear", + 0, + 1, + 2.5, + -0.5, + nil, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_498", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "모든 것을 불태우는 지옥의 업화여,==W== 적을 삼켜버려라!!==W== 다크니스 슈퍼 소닉 플레어!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "a", + nil, + "none", + nil, + 1.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_right", + "OutQuint", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_487", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_292", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_010", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + nil, + 0.42, + 0.0, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "027", + "none", + nil, + 0.57, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 0, + 0, + 5.0, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + 0.8, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "한 방에 벽이 무너졌잖아?! 무슨 위력이…… 말도 안 돼!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "006", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "총구를 그대로 들이밀고 쏘는 초근접 사격이라니……==W== 하하하!==W== 저건 그냥 근접 무기잖아!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.2, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + 0.95, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "이게 네 진짜 전투 스타일이구나.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "그렇다면 나도……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_b", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_00_002", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + 200.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + -200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_114", + "a", + "016", + "none", + nil, + nil, + -0.2, + 1.3, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 0, + "", + false, + "", + "잠깐, 너 그 기술은 어디서 배운 거야? 그건 옛 백묘 극단 단원이 만든 사격 비술인데?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 3, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "", + false, + "", + "아야메가 빌려준 책에 있었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutQuint", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "story_event_09_001_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 200.0, + -100.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutQuint", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_494", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 1, + "", + false, + "", + "옷, 무기, 게다가 비술까지…… 보아하니 넌 그냥 흉내만 낸 사칭범은 아닌 모양이네?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 800.0, + 300.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 10, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_484", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_114", + "", + 0, + "", + false, + "", + "하지만 네 진짜 정체가 무엇이든, ==W==마지막에 웃는 건 결국 이 샤통 님이 될 거다! 디스트로이 레이저,==W== 모드 체인지! 오버 클럭 모드!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_488", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_magiccircle", + 0, + 0, + -4.0, + -0.5, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 5, + "fx_avg_summon_appear", + 0, + 0, + -3.7, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_478", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_500", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 2.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "006", + "none", + nil, + 0.85, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "025", + "none", + nil, + 0.42, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 1, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + -0.7, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "023", + "none", + 2, + 0.3, + -0.14, + nil, + nil, + nil, + 0.0, + "shilaimu1", + "none", + "OutCubic", + 0, + 15.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "바보 같으니, 마을을 통째로 날려버릴 작정인가?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m114", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 30.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 3, + 0.4, + -0.05, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 2, + 0.6, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + 1, + 0.75, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + 3, + 0.3, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "사격 마법이…… ==W==취소당했어.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "028", + "avg_emoji_vexation", + nil, + 0.55, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "카, 카시미라!==W== 뭐 하는 거야?! ==W==조금만 더 하면 샤통 님의 승리였는데!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "이기면 그만인가?==W== 이 결투로 은혜를 얼마나 낭비했는지 계산이나 해봤어?==W== 네 심상석을 봐라, 벌써 절반이나 썼잖나.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "어…… 그건…… 나도 미처 신경을 못 썼네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "그리고 애초에 그 기술은 시전 시간이 길다. 최대한 상대가 눈치 못 채게 했어야지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "그런데 넌 고성을 지르는 것도 모자라 해괴망측한 포즈까지 취했지. ==W==나 여기 있다고 광고라도 하는 건가?!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "응. 눈에 보이기만 하면,==W== 피하는 건 쉬워.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 30.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "들었나? 알아들었으면 다음부턴 주의하도록!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "028", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "buman", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "너, 너희가 뭘 알아!==W== 그건 칠흑의 힘을 끌어내기 위한 신성한 의식이라고. ==W==엄청 중요한 거란 말이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "그럼, 네가 낭비한 은혜는 네 용돈에서 차감하지. 어때?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "023", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "으, ==W==너무해……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.7, + nil, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.25, + -0.05, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + 2, + 0.3, + -0.03, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_sigh", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "하아……==W== 엘리 원장, 그리고 마왕 협정 여러분.==W== 우리 단원이 폐를 끼쳤군, 정말 미안하다.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "괜찮아.==W== 애들끼리 가끔 이렇게 부딪히면서 몸을 움직이는 것도 괜찮지.==W== 내가 옆에서 지켜보고 있었으니, 위험한 일은 없었을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "이해해 줘서 고맙다.==W== 그나저나, 이 아이는……==W== 코하쿠라고 했나?==W== 역시 예상대로, 네 전투 기술은 백묘 극단과 인연이 깊은 것 같군.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.32, + -0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "……흠,==W== 아무래도 계속 우리를 관찰하고 있었던 모양이야.==W== 카시미라가 지금에서야 나선 것도, 코하쿠의 움직임을 파악하기 위해서였겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "close", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.32, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + 0.3, + -0.03, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "나도 방금 전 전투를 똑똑히 봤어.==W== 코하쿠의 전투 기술이 백묘와 동일하다는 건, 나 역시 부인하지 않을게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "하지만 애시 에리어 보육원의 지하실에는 온갖 서적이 있었으니, 그중에 백묘의 전투 기술이 기록된 책이 섞여 있었다고 해도 이상할 건 없지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "그래, 믿겠다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "이렇게 쉽게 믿어준다고?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "우선 사과부터 하지. 그 마법 권총 두 자루는 백묘 극단과 아주 인연이 깊다. 백묘 역사상 아주 중요한 사건과도 얽혀 있고. 그래서 요 며칠 동안 나름대로 너희들의 배경을 조사했지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "너희들의 지난 10년간의 행적을 모두 파악한 결과,==W== 확실히 백묘와는 그 어떤 접점도 없더군. 지난번 일은 우리가 오해했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "몰래 뒷조사까지 했다니……==W== 이해는 가. 어쨌든 오해가 풀렸다니 다행이네.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "이번 일에 대한 사과의 의미로……==W== 뜬금없을 수도 있지만, ==W==요즘 ‘사라진 별의 탑’에 관해 수소문하고 있다지? ==W==그렇다면 우리한테 묻고 싶은 것도 있을 텐데?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "묻고 싶은 것?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "‘백묘의 밀실’에 관해 알아낸 것 아니었나?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "정보가 제 발로 굴러들어 온다고?==W== 아니, 세상에 공짜는 없어. 분명 함정이 있을 거야……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "뭐, 됐어.==W== 아무튼 너희가 원하는 정보를 우리가 갖고 있다고만 알아두면 된다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그래서 교환 조건이 뭐지?==W== 그냥 알려주겠다는 건 아닐 텐데?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "그래. 나는 너희가 그 총을 발견했을 당시의 모든 상황에 대해 말해주길 바란다.==W== 예를 들면……==W== 애시 에리어 보육원은 도대체 어떤 곳이었는지,==W== 그리고 엘리 원장, 당신의 과거는 어땠는지 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 10.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.48, + -0.3, + 1.3, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.3, + nil, + nil, + 0.85, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "정보를 맞교환하는 거면 제법 공평한 거래네요.==W== 보스, ==W==우리에겐 시간이 얼마 없어요. 제안을 수락할까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_question", + nil, + nil, + -0.05, + 1.1, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "6", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -320.0, + -90.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0, + 6.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.9, + -0.21, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.58, + -0.26, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 9.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "잠깐, 잠깐만! 마왕님, 일단 아무것도 약속하지 마.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "021", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "미르사? 네가 여긴 어떻게?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + 40.0, + nil, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.15, + -0.33, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + 10.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "5", + "OutCubic", + false, + false, + 0.55, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + 0.0, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + 0.5, + -0.28, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "너희가 백묘랑 한판 붙었다고 해서…… 가 아니라, 너희가 백묘와 신성한 결투를 벌인다길래 보러 왔지! 오는 길에 우리 단장님도 같이 끌고 왔어.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.4, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.45, + nil, + 1.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -280.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m25", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "마왕 협정 여러분, 미라슈에 온 걸 환영해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -280.0, + nil, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.54, + -0.45, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "모래전갈을 대표해서……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "004", + "none", + nil, + nil, + -0.1, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 400.0, + 1.6, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutBack", + 1.1, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "인사할게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "하자나……!==W== 설마 만나자마자 기습하는 건 아니겠지?", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_question", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "하하! 무슨 생각을 하는지 얼굴에 전부 다 쓰여 있잖아. 안심해, 만나자마자 널 뼈째로 집어삼킬 생각은 없으니까.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "006", + "none", + 2, + 0.52, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "하자나…… 네가 여긴 무슨 일이지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_love", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "말했잖아? 귀한 손님을 환영하러 왔다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "b", + "002", + "none", + 2, + 0.2, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "그나저나 오늘은 그 거짓말쟁이 여우랑은 같이 안 있네?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "b", + nil, + "none", + nil, + 0.08, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "021", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그날은 호위를 의뢰했던 것뿐이야. 매일 같이 붙어 다니는 사이도 아니고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "굳이 그걸 묻다니…… 설마, 복수할 기회를 노리고 있는 건 아니겠지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "오해하지 말라고…… 아무리 좋은 총이라도 불발될 때가 있는 법. 그날은 손이 좀 덜 풀렸던 것뿐이니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "게다가 모래전갈이 그렇게 체면에 목숨을 걸었다면, 이 사막에서 진작 사라졌을걸?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "뭐, 지금 그 얘길 하려던 건 아니고. 우리도 너희와 협상하러 왔어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_music", + nil, + nil, + -0.355, + 1.45, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "마왕, 나도 제안을 하나 하지. 백묘가 절대 제시하지 못할 조건이야…… 모래전갈과 손을 잡고 우리의 친구가 되어줘. 그러면 우리가 너를 도와 그 ‘구원 위원회’를 상대해 줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "guodongtiao1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "우리를 도와…… 구원 위원회를 상대하겠다고? 장난하는 건 아니겠지? 저쪽 세력이 얼마나 거대한지 알고는 있어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "당연히 알지. 우두머리는 천공원의 전임 수장이고,==W== 위원회 멤버들은 각 컴퍼니에 포진해 있지. 다들 ‘세계를 구원한다’라는 광신적인 집착에 사로잡혀 있고.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "그걸 알면서, 게다가 우리 사이에 특별한 친분이 있는 것도 아닌데, 왜 이런 수고를 자처하려는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_shock", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그리고 미라슈는 정보가 극도로 차단된 곳이라 들었는데, 너희는 어떻게 그 사실을 알아낸 거고?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "헤헤, 전갈에게는 다 나름의 이유가 있는 법이지. 우리와 손잡기로 한다면, 그때 전부 다 말해줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -130.0, + nil, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.85, + -0.185, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.69, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "이 사막에서 구원 위원회를 혼내주고 싶어 하는 게, 너 하나뿐은 아니라서 말이야. 안 그래, 카시미라?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "우리를 토벌하려는 건 은혜의지다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "그건 표면적인 사정일 뿐이야. 실제로 백묘 극단을 전멸시키라고 지시한 건 ‘앙주’라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -145.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_06_023", + "0", + "OutSine", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 140.0, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutSine", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "물론, 우리도 최근에야 알게 된 사실이지. ==RT==그동안 우리와 계속 접촉하며, 우릴 고용해 너희와 싸우게 만든 그 후드 쓴 여자의 진짜 이름이 바로 ‘앙주’였거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -135.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "030", + "none", + nil, + 0.48, + -0.04, + 1.06, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.65, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + nil, + -0.8, + 2.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "어때? 이참에 다 같이 동맹을 맺는 게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 0.35, + true + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "미안하지만…… 지금의 백묘는 그럴 만한 능력도 없고 그럴 의향도 없다. 우리는 그저 안락한 안식처를 원할 뿐, 다시 반기를 들 생각은 추호도 없으니까.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 2, + 0.15, + -0.1, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_happy", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "하하! 고양이가 한 번 패배하더니, 이젠 고분고분 상대방 털이나 핥아주는 신세가 됐네?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.15, + -0.13, + 1.3, + nil, + 1.0, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.85, + -0.12, + 1.25, + nil, + 1.0, + 0.85, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "031", + "none", + 3, + 0.495, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "뭐라는 거야……! 그보다, 정말로 구원 위원회를 상대할 수 있기는 해? 애초에 마왕한테도 졌잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.65, + -0.03, + 1.05, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.3, + -0.11, + 1.14, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "확실히 지긴 했지. 하지만 그건 모래전갈이,==W== 컴퍼니의 대표집행관조차 거리낌없이 암살하려 드는 조직이라는 증거지. 그러니 ‘이단’ 낙인이 찍힌 조직 하나 상대하는 게, 뭐 그리 대수겠어?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "확실히…… 저쪽은 마왕 협정, 천궁보험, 필리에 컴퍼니라는 세 컴퍼니를 동시에 적으로 돌리는 것도 마다하지 않고 암살 의뢰를 덥석 받아들였어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "그러니 간이 배 밖으로 나와서, 구원 위원회와 맞서겠다고 덤비는 것도 이상할 건 없지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "004", + "none", + nil, + 0.65, + -0.115, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "006", + "none", + nil, + 0.35, + -0.115, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "게다가 여기는 다른 컴퍼니들이 없는 ‘세계의 끝’이자, 우리 전갈들의 본거지잖아! 위원회의 이점 따위 여기선 안 통한다고. 오기만 해 봐, 본때를 보여줄 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "음, 너희의 결의는 잘 알았어. 그렇다면 너희가 나한테서 원하는 건 뭔데?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "우리는 ‘죽음의 왕홀’을 원해. 네가 소원을 빌어서 얻어냈다면, 분명 여러 번 얻을 수도 있겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 550.0, + nil, + nil, + "avg1_111", + "a", + "006", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "죽음의 왕홀……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "한쪽은 정보만 제공하고, 요구하는 대가도 적은 백묘.==W== 다른 한쪽은 우리와 함께 진짜 무기를 들고 구원 위원회와 싸워주겠지만, 더 큰 대가를 요구하는 데다, 나를 암살하려 했던 모래전갈이야……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "마왕, 결정은 내렸어? 우리 모래전갈은 무서울 게 없다고.==W== 네가 진짜로 우리에게 그런 신기를 소원으로 빌어줄 수 있다면 말이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_star", + nil, + nil, + -0.31, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "너와 손잡고 구원 위원회를 상대로 싸워주는 것쯤이야 별것 아니지. 애초에 사막의 전갈에게 천적 따윈 없거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetMajorChoice", + param = { + 1, + "AvgChoice_item_08_01", + 0, + "엘리의 의견을 듣는다", + "이건 우리만의 문제가 아니다", + "", + "E901", + 0, + "AvgChoice_item_08_02", + 1, + "백묘와 협력한다", + "우리에게 필요한 건 정보뿐이다", + "", + "E901", + 0, + "AvgChoice_item_08_03", + 2, + "모래전갈과 협력한다", + "지렛대가 있다면, 노바 전체를 뒤흔들 수도 있다", + "", + "E902", + 1, + "c", + "020", + "none", + "어떻게 해야 할까……", + "" + } + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 1} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + nil, + -0.16, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "이건 나 혼자 결정할 수 있는 문제가 아니야. 내가 여기서 어떤 선택을 내리든, 엘리와 이제 막 안정을 찾은 보육원에 영향을 주게 될 거야……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "내 정체를 찾는 것만 생각할 게 아니라 모두를 고려해야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "avg_emoji_attention", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "게다가 우린 백묘와 모래전갈에 대해 잘 알지 못하니, 두 조직의 실상이 어떤지 몰라. 그러니, 엘리의 의견을 들어보고 결정하는 게 비교적 안전할 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.17, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리, 이 일에 대한 네 생각을 물어보고 싶어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "내 생각?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응.==W== 내 선택은 분명 너희들에게 영향을 미칠 거야. 난 보육원과 아이들의 이익을 최우선으로 두고 싶어. 그리고 백묘와 모래전갈 중 어느 쪽이 더 신뢰할 만한지도…… 네 의견을 듣고 싶어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그렇구나…… 좋아.==W== 나라면 백묘 극단을 선택하겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.15, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "에엥, 왜 우리 말고 쟤네야? 나, 나도 보육원에서 반년 동안 신세 졌잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "우리 보육원이 미라슈에 정착한 후로, 너희에겐 꽤 많은 신세를 졌지. 내 경험상, 백묘와 모래전갈 모두 신뢰할 수 있는 조직이고, 친구를 위해서라면 물불 가리지 않을 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "하지만 백묘와 모래전갈은 일을 처리하는 방식이 달라. 우리 보육원에는 백묘의 아이도 있고, 모래전갈의 아이도 있어. 모두 전쟁으로 부모를 잃은 아이들이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "백묘의 아이들은 규칙을 따르는지라, 스스로 감당할 수 있는 만큼만 일을 하는 편이지. 모래전갈의 아이들은 다소 자유분방해서, 결과만 좋다면 수단과 방법을 가리지 않는 편이고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그래서 모래전갈의 아이들이 백묘 아이들보다 얻는 것은 많을지라도, 그만큼 다치는 일도 훨씬 더 많아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -380.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + 1.0, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 2, + 0.6, + -0.015, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_music", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "원하는 것을 얻기 위해 대가를 치르는 것…… 그건 어린아이도 아는 상식이야. 리스크 축에도 못 끼지. 그렇게 하지 않고서야, 어떻게 위로 치고 올라가서 이 사막을 벗어날 수 있겠어?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_shy", + nil, + 0.5, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "하나의 조직을 이끄는 리더로서는, 하자나 단장의 말이 맞아. 하지만 난 이 아이들의 엄마잖니. 아이들이 위로 치고 올라가는 것보다, 그저 평안하고 무탈하게 자라는 게 더 중요해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "b", + "007", + "none", + nil, + 0.7, + -0.35, + 1.7, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "006", + "none", + 2, + 0.35, + -0.15, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님, 그리고 공백 여단의 아이들이 너희와 손을 잡는다면, 무력으로 구원 위원회를 굴복시킬 수 있을지도 몰라.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "하지만 선택의 여지가 있다면, 난 조금 더 평화로운 방법을 썼으면 좋겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + 0.58, + -0.09, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flower", + nil, + nil, + -0.29, + 1.35, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "이게 내 생각이야……==W== 마왕님 생각은 어때?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응, 고마워. 참고가 됐어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 320.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "008", + "none", + nil, + 0.22, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "협상 결렬이군.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + nil, + 0.11, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.26, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_exclamation", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "뭐, 됐어. 가자, 미르사.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "에이, 마왕님. 정말 아쉽네! 다음번에는 꼭 우릴 선택해 줘.==W== 그럼, 안녕!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.6, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "026", + "none", + nil, + 0.68, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "016", + "none", + nil, + 0.42, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutSine", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "엘리 원장, 우리를 믿어줘서 고맙다. 그러면 유레카 워터바로 자리를 옮겨서, 구체적으로 어떻게 협력하면 좋을지 이야기하지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "백묘의 정보를 얻었으니, 우린…… 사라진 별의 탑을 찾을 수 있겠지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 2} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "모래전갈의 제안대로만 된다면, 분명 문제를 근본적으로 해결할 수도 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "003", + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "하지만 우리의 목적은 사막의 별의 탑을 찾아, 내 정체가 마왕이 아님을 증명하는 거야. 여기서 굳이 일을 크게 벌일 필요는 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "게다가…… 정보 교환 조건인 죽음의 왕홀을 소원으로 빌어 주는 건, 아무래도 좋은 생각이 아닌 것 같아. 그런 무기가 세상에 퍼졌을 때, 어떤 파장이 일어날지 몰라.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.73, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.48, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하자나, 미르사. ==W==나를 믿어주고 도움의 손길을 내밀어 준 건 정말 고맙지만, 너희와 손잡을 수는 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "모래전갈의 제안은 딱 한 번뿐이야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그거 정말 아쉽네. ==W==하지만 난 ‘죽음의 왕홀’을 다시 소원으로 빌고 싶지 않아. 마법 없이 총알을 발사하는 그런 총이…… 세상에 어떤 영향을 가져올지 완전히 이해하기 전까지는 신중하게 행동하고 싶어.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "그렇게 신중해서 뭐 하게? 모래전갈의 도움 없이 너희 힘만으로 어떻게 구원 위원회를 상대하려고?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + nil, + 0.15, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "우리가 있어. 우리가 마왕님을 지켜줄 거고, 정당한 이름도 되찾아 줄 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.16, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "이름을 되찾는다? 순진하네. 역사는 언제나 승자에 의해 기록되는 법이야. 구원 위원회의 앙주도 분명 그런 계산을 마쳤을 테고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "맞는 말이야. 하지만 똑같은 수법으로 앙주에게 맞선다면, ‘앙주’를 죽인다 해도, 나 역시 또 다른 ‘앙주’가 될 뿐이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "이해할 수 없네. 너 같은 사람이 사막에서 태어났다면, 뼈도 못 추렸을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + -60.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "하지만 네 선택을 존중할게. 미르사, 가자.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "에이, 마왕님. 정말 아쉽네! 다음번에는 꼭 우릴 선택해 줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + 0.88, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "026", + "none", + nil, + 0.68, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "009", + "none", + nil, + 0.42, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutSine", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "022", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "결국 이렇게 됐네…… 카시미라 대장, 이제부턴 네게 맡길게.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "그래, 우리도 잘 부탁한다. 그러면 유레카 워터바로 가서, 앞으로의 계획을 논의하도록 하지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "024", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "부디 전부 순조로웠으면 좋겠네. 백묘가 제공할 정보로 별의 탑을 찾고, 내 정체도 되찾을 수 있길.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceJumpTo", + param = {1, 3} + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + nil, + 0.52, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "죽음의 왕홀을 소원으로 빌어달라…… 그런 무기가 세상에 퍼지면 엄청난 혼란이 초래될 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "하지만 그 대신, 우리에겐 시간이 얼마 없어. 백묘의 정보를 얻는다 해도 언제쯤 사막의 별의 탑을 찾을 수 있을지 기약도 없고, 탑을 찾는다 해도 안에 내 정체를 밝혀줄 단서가 있다는 보장도 없지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + nil, + 0.52, + 0.35, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "그런 희박한 확률에 도박을 걸며 동료들을 위험에 빠뜨리느니, 차라리 모래전갈과 손을 잡고 악의 근원인 구원 위원회를 직접 무찌르는 게 나아……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "002", + "none", + nil, + 0.54, + -0.3, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 15.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "알베도에게는 조금 미안한 짓이 되겠지만.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.72, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.47, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "006", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하자나, 미르사. 결정했어. 너희 모래전갈과 손을 잡을게.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.87, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.465, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "보스…… 진심이세요?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.35, + -0.19, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.46, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님, 다시 한번 생각해 보지 않겠니? 그 길은 네게…… 너무나 위험하단다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.75, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_shy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "응, 나도 알고 있어. 아야메, 엘리, 그리고 다들. 걱정해 줘서 정말 고마워.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_star", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하지만 지금은 더 이상 지체할 시간이 없어. 실체도 없는 내 정체를 찾아 헤매느니, 차라리 힘으로 새로운 신분을 만들어 내는 게 나아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.13, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.47, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + -0.105, + 1.1, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "하하하! 아주 좋아, 점점 더 네가 마음에 드는걸!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.1, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.8, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "017", + "none", + nil, + 0.3, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_sweaty", + nil, + 0.45, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님, 정말 모래전갈과 손잡으려고? 그, 그렇다면 나도 같이 별의 탑에 올라가서 그 ‘죽음의 왕홀’을 소원으로 빌게.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아니야. 세이나, 아야메, 코하쿠. 너희는 엘리와 보육원이 필리에로 이사 가는 걸 도와줘. 미라슈가 전쟁터로 변할 경우를 대비해서 말이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "002", + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "009", + "none", + nil, + 0.7, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.4, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "백묘 극단도 안전하게 머무를 곳이 필요하다면 필리에로 가. 그곳에 내 친구들이 있으니 도와줄 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "014", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "그건……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "010", + "none", + nil, + 0.18, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "하지만 우리가 전부 필리에로 돌아가 버리면, 마왕님은 어쩌고? 누가 마왕님을 데리고 탑에 올라 소원을 빌어?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "005", + "none", + 2, + 0.6, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + 3, + 0.37, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_idea", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "여기 모래전갈이라는 든든한 ‘친구들’이 있잖아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.16, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "006", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "너희도 그 죽음의 왕홀이라는 게 어떻게 소원으로 빌어서 나오는 건지, 직접 두 눈으로 확인해 보고 싶은 거 아니야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "당연하지!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.28, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.63, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "011", + "none", + nil, + 0.45, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "하지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "영영 못 보는 것도 아니잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "avg_emoji_idea", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이곳 상황이 일단락되고 우리가 앙주를 물리치고 나면, 곧장 너희와 합류할게. 지금은 나보다 보육원 아이들이 안전하게 이곳을 빠져나가는 게 훨씬 더 중요해.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아, 알았어, 마왕님. 꼭 무사히 돌아와야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "걱정 마, 반드시 돌아갈게.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 1.6, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.13, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.47, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1288", + "a", + "003", + "none", + 9, + 0.32, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "003", + "none", + 7, + 0.63, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "003", + "none", + 8, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "그렇게 나는 모래전갈의 조건을 받아들였고, 모래전갈을 지렛대 삼아 노바 전체를 뒤흔들어, 구원 위원회와 정면으로 맞서기로 했다.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "019", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "지금의 난, 정말로 그 마왕이 되어버린 것 같아. 앙주,==W== 이건 네가 만들어 낸 ‘마왕’이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "006", + "avg_emoji_happy", + "daintou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetMajorChoiceRollover", + param = {1} + }, + { + cmd = "SetMajorChoiceEnd", + param = {1} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_16_a.lua b/lua/game/ui/avg/_kr/config/stm08_16_a.lua new file mode 100644 index 000000000..7389c2203 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_16_a.lua @@ -0,0 +1,17864 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "13", + "백묘의 과거", + "여러분은 유레카 워터바에 모여서 정보를 나눈다. 중요한 단서가 백묘의 밀실에 있음이 드러나지만, 사건의 전말을 꿰뚫고 있는 ‘타파이트’는 사라진 상태이고, 기억을 잃은 여행가들 사이에서 단서를 조합하기란 쉽지 않았지만, 당신은 이 난관을 해결할 기발한 방법을 찾아낸다……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "003", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "003", + "none", + nil, + 0.5, + -0.9, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "003", + "none", + nil, + 1.0, + -0.9, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "003", + "none", + nil, + 0.1, + -0.9, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:30", + "무월", + "14일", + "미라슈", + "유레카 워터바" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + 1, + nil, + -1.7, + 2.3, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + 2, + 1.05, + -1.7, + 2.3, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + 3, + 0.0, + -1.7, + 2.3, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 4, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + 5, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "자, 도착했다. 이곳이 바로 유레카 워터바다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "우와……! ==W==엄청 시끌벅적하네~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + -1.75, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 1.1, + -1.75, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + -0.05, + -1.75, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 1, + 0.9, + -0.1, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.0, + -0.1, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + nil, + "none", + 3, + 0.5, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "006", + "none", + 4, + 0.3, + 0.05, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.38, + nil, + 0.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.52, + nil, + 0.8, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.23, + -0.08, + 1.15, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.67, + -0.08, + 1.15, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "앗? 저기 앉아 있는 사람들은……==W== 모래전갈이랑 기사들이잖아!==W== 카시미라, 다들 어서 숨어!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + -50.0, + nil, + "avg1_114", + "a", + "024", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "걱정 마, 여긴 괜찮아.==W== 가만히 지켜보라고~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_006", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -250.0, + -50.0, + nil, + "avg1_103", + "a", + "009", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "그냥 지나갔어?==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -75.0, + -50.0, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_sweaty", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "이게 대체 무슨 상황이죠?==W== 조금 전까지만 해도 모래전갈은 밖에서 당신들한테 으르렁거렸고, 며칠 전에는 제국 호위대와도 한바탕 했잖아요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_114", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "그건 밖에서나 그렇다.==W== 여기 유레카 워터바 안에서 싸움은 금지지. ==W==그러니까 진영 같은 건 신경 쓸 필요가 없다. 여기선 다들 그저 평범한 손님일 뿐이니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083_stop", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "003", + "none", + 2, + 0.38, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 1, + 0.62, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "006", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "수다스러운 모래전갈", + "", + 1, + "", + false, + "", + "헤이~ 기사 오빠? 호위대는 언제 또 우리랑 “한 판 붙을” 거야? 뭐 아는 거 있어?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "경박한 기사", + "", + 1, + "", + false, + "", + "다음 달쯤이려나. 이번 달은 다들 밀린 전표 처리하고 장부 맞추느라 정신없거든. 며칠 전에 그 전투를 치른 뒤로는, 도저히 짬이 안 나네. 연말에 예산 몰아 쓸 때나 되어야 할 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "002", + "none", + 3, + 0.84, + -0.42, + 1.7, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "수다스러운 모래전갈", + "", + 1, + "", + false, + "", + "헤~ 그렇구나. 우린 다음 달에 의뢰 때문에 사막을 벗어나야 해서, 그 재밌는 걸 못 보겠네. 가기 싫다~ 지난번에는 필리에 갔다가 엄청 손해만 봤고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_145", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "경박한 기사", + "", + 1, + "", + false, + "", + "필리에? 아, 그 이야기 들었어. ==W==어떤 여우한테 제대로 당해서 쫓겨났다면서? 너도 그 작전에 참여했었구나.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_134", + "a", + "018", + "none", + 4, + 0.16, + -0.4, + 1.7, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "수다스러운 모래전갈", + "", + 1, + "", + false, + "", + "쳇, 짜증 나……==W== 그 얘긴 꺼내지 말아 줄래? 당신네 기수도 여기 미라슈로 전근 오기 전에, ==W==만만해 보이던 어떤 여행가한테 박살 났다면서?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_134", + 0, + -0.22, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "006", + "none", + 3, + nil, + nil, + -1.0, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_145", + 0, + 0, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_134", + "a", + nil, + "none", + nil, + -0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_134", + 0, + 0, + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "close", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "진지한 백묘", + "", + 1, + "", + false, + "", + "자자, 다들 그만.==W== “한 판 붙는” 것까지는 좋은데, 다음 달엔 제발 유레카랑 보육원에 피해가 가지 않도록 해 줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "진지한 백묘", + "", + 1, + "", + false, + "", + "그것만 지켜주면 우리 백묘도 최대한 협조할게. 그리고 주말은 피해 줘. 우리 임무가 있거든.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "수다스러운 모래전갈", + "", + 1, + "", + false, + "", + "에이, 그걸 말이라고. 다른 데서는 몰라도 여기서 싸우면 안 되지. 난 매일 이곳의 달콤한 음료를 마시는 낙으로 산다고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "경박한 기사", + "", + 0, + "", + false, + "", + "보육원도 마찬가지야. 엘리 원장이 거둬준 우리 호위대 고아들만 해도 여럿인데,==W== 고마워해도 모자랄 판이지. 주말은 무조건 피해야겠군. 돌아가서 기수한테 말해둘게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "에에엑? 카시미라 씨, 저기……==W== 저기 좀 보세요, 모래전갈, 기사 그리고 백묘가 다 같이 둘러앉아서,==W== 비밀스러워 보이는 얘기를 나누고 있는데요……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + -50.0, + nil, + "avg1_108", + "a", + "009", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "괜찮다. 원래부터 모래전갈이랑 제국 호위대 쪽에 흘려주려던 정보였으니까.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "흘려주려 했다고?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_108", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.18, + nil, + 1.05, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.62, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "009", + "none", + nil, + 0.65, + nil, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "미라슈에서는 세 세력이 서로 다투면서 경제를 돌아가게 만든다는 것, 너희도 이미 눈치챘겠지?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "그렇다 해도, 당사자인 우리 모두 그런 무의미한 ‘싸움’에 이미 진저리가 났다.==W== 하지만 미라슈가 유지되려면, 그것에 기댈 수밖에 없는 것도 현실이다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "그래서 서로의 마지노선을 건드리지 않는 선에서, 우리는 암묵적으로 이 작은 마을에서 ‘백묘 섬멸전’이라는 이름의 ‘연극’을 상연하고 있는 셈이다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "‘연극’인 만큼 서로 ‘대본을 맞추는 것’이 아주 중요하지. 여기 유레카 워터바가 바로 ‘의도적인 정보의 유출’을 위한 장소인 거다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "백묘, 모래전갈, 호위대……==W== 각자 다른 두 세력끼리, 향후 움직임에 대한 정보를 투명하게 공유하고 있어. 그래서 오히려 미라슈의 균형이 간신히 유지되는 거구나.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + 0.5, + 0.0, + 1.0, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "정확하다. 협력하기로 한 이상, 정식으로 다시 내 소개를 하지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "내 이름은 카시미라. 백묘 극단 제3소대의 대장으로,==W== 현재 백묘 극단의 운영을 책임지고 있다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "NewCharIntro", + param = { + "avg1_108", + "카시미라", + "신뢰할 수 있는 백묘 대장", + "a", + "002", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "016", + "none", + 2, + 0.4, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "그리고 코하쿠와 결투를 벌였던 이 녀석의 이름은 샤통, 우리 소대 최고의 스나이퍼다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "022", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "우와, 카시미라가 웬일로 칭찬을 다 하네?! 무슨 꿍꿍이가 있는 건 아니겠지…… 뭐, 아무렴 어때.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "none", + 2, + 0.7, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "avg_emoji_star", + 1, + 0.48, + -0.03, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "후훗~! 세상에 갈 곳을 잃은 가련한 아이들이여, 잘 들어라.==W== 내 이름은 샤통! 왼쪽 눈에 칠흑의 힘이 깃들어 있는,==W== 신에 대항하는 자의 권속이니라! 아…… 취미는 리듬 게임이랑 음악 감상이야~", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "NewCharIntro", + param = { + "avg1_114", + "샤통", + "리듬을 타는 스나이퍼", + "b", + "011", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "004", + "none", + nil, + 0.7, + nil, + 1.03, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "아담한 점원", + "", + 1, + "", + false, + "", + "카시미라 씨, 엘리 원장님이랑 다 같이 오시다니 웬일이세요? 이런 적은 처음이네요.==W== 처음 보는 손님들도 계시고……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "마침 잘 왔군, 소개하지. 이쪽은 베니토, 백묘 극단의 엔지니어다. 못 고치는 물건이 없지. 평소엔 여기 유레카에서 아르바이트를 하고 있다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "미라슈에 오신 것을 환영해요.==W== 지치고 힘들 땐, 유레카에서 한잔하세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 1.0 + } + }, + { + cmd = "NewCharIntro", + param = { + "avg1_146", + "베니토", + "실력 있는 엔지니어", + "a", + "005", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "안녕, 난 마왕 협정의 대표집행관이야. 그냥 편하게 마왕이라고 불러줘.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + 0.97, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 2, + 0.1, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + 1, + 0.75, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + 3, + 0.45, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 5, + 0.32, + nil, + 1.02, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 4, + 0.65, + nil, + 1.0, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "여기 세 사람은 내 동료들인 세이나,==W== 아야메, 코하쿠야. 예전에 보육원에서 자란 아이들이고, 지금은 여행가지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + 0.97, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "우와, 이런 우연이! ==W==제가 입은 유니폼도 엘리 원장님이 직접 만들어 주신 거거든요.==W== 따지고 보면 저도 절반은 보육원의 아이나 다름없는 셈이죠. 자자, 오늘은 제가 쏠게요. 다들 뭐 드시고 싶으세요?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "avg_emoji_music", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "와, 좋아!==W== 유레카 워터바의 시그니처 메뉴는 뭐야?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "저기…… ==W==세이나……==W== 적어도 사양하는 시늉이라도 해……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "avg_emoji_flurry", + nil, + 0.55, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "아니요, 괜찮아요! ==W==어디 보자, 유, 유레카의 시그니처 메뉴라……==W== 아하하……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m44", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "그건 내가 잘 알지,==W== 내가 주문할게!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "끈적 바나나 한 송이랑, 스타게이지 파이 큰 거 한 판!==W== 그리고 모기 패티 몇 장에다 엘리표 특제 딸기잼을 듬뿍 얹어줘!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "그렇게 먹다간 목이 멜 거예요,==W== 샤통 씨.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "나도 알아.==W== 그러니까 꾸덕꾸덕 복숭아 주스도 한 잔씩 줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "알겠어요,==W== 그럼 다들 무사하길 빌게요.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "009", + "none", + nil, + nil, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "엘리표 특제 딸기잼이라면……==W== 그러고 보니 예전에 엘리가……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -130.0, + 1.4, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "아…… 그, 그건……==W== 고대 레시피에서 본 특이한 요리들을 몇 개 만들어서 그곳에 위탁 판매를 맡겼거든. ==W==아, 아무래도 인기가 별로 없나 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "그러고 보니 아직 엘리가 직접 해준 요리를 한 번도 못 먹어봤네? 무슨 맛일지 정말 기대되는걸!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_139", + "b", + "011", + "avg_emoji_attention", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "크흠, 모두를 위해서라도,==W== 그냥 무난한 요리랑 음료로 주문하는 게 어떻겠니?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "c", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "보스, ==W==너무 큰 기대는 안 하는 게 좋을 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "에이, 왜 그래. 요리 고수 세이나도, 엘리가 해주는 음식을 먹고 자란 거잖아? 기대하는 게 당연하지 않겠어?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "아하하, 그게 사실은……==W== 어릴 때는 저희가 직접 요리를 했었어요. 그러다 세이나가 뛰어난 요리 실력을 보여준 이후로,==W== 줄곧 보육원의 식사는 세이나가 도맡아 해왔고요. 저희가 보육원을 떠날 때도 다른 아이가 그 뒤를 이었죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "004", + "none", + 3, + 0.78, + -0.3, + 1.5, + 0.7, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + 0.78, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutBack", + 0, + -7.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "어라? 으음? ==W==그 말은 즉…… ==W==엘리의 요리 실력이……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "말로는 표현할 수 없을 정도예요. 애초에, 엘리 씨의 요리 지식은 보육원 지하실에 있던 고대 요리책 필사본을 보고 독학으로 습득하신 거거든요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "지금 와서 생각해 보니 피렌 씨가 찾았던 ‘나이팅게일 빵 레시피’도, 그 요리책에서 떨어져 나간 페이지 중 하나였을지도……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "016", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "엘리의 요리 솜씨가 나이팅게일 빵 수준이라는 거잖아!!! ==W==그러면 샤통은 왜……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + nil, + nil, + -0.1, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + 3, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 2, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_love", + 1, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "하아,==W== 하늘을 올려다보는 물고기라니, 너무 낭만적이야~ ==W==물고기를 파이에 통째로 꽂아 넣다니,==W== 보통 사람은 생각지도 못한다고. 이건 분명 칠흑의 힘을 증폭시키기 위해 거행하는 의식용 음식이겠지~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1304", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "avg_emoji_star", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_1304", + "b", + nil, + "none", + nil, + nil, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + "007", + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "none", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 50.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -3.5, + nil, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "그냥 순전히 개인 취향이었어!!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "그럼, ==W==약속했던 대로 정보를 교환해 볼까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "잠깐만. 정보를 교환하기 전에, 꼭 짚고 넘어가고 싶은 게 있어…… 너희는 도대체 어떻게, ‘내가 세상을 멸망시키려는 마왕으로 지목되었다’라는 사실을 알게 된 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "우리가 처음 만난 건 보육원이었어. 그때 너희는 날 전혀 알아보지 못했고. 게다가 미라슈는 정보 유입이 차단된 지역인데, 너희는 불과 며칠 사이에…… 모든 걸 낱낱이 파악했지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + 1, + 0.52, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.4, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "마왕 이야기가 사실인지 확인하기 위해, ==W==제국 호위대와 전투를 치른 후 미라슈를 떠났었어. 그러고 하루도 지나지 않아, 사막에서 어떤 위대한 현자를 만나게 되었지.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "혀…… 현자요?==W== 요즘 세상에도 그런 직업이 존재했다니……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "없을 리가 없잖아! 커다란 망토를 뒤집어썼고, 말하는 것도 신비로운 게, 딱 봐도 현자였다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "none", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "망토라고?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "020", + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 1, + "", + false, + "", + "마왕이니, ==W==세계 멸망이니 하는 얘기는 전부 그 사람이 해준 거야. 증거라면서 레드 아이즈 신문까지 보여주더라니까. ==W==하지만 그 사람도 진짜 이상했던 게, 내가 뒤돌아보자마자 순식간에 사라져 버렸고, 바닥엔 망토만 덩그러니 남아 있더라고.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "009", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "020", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_022", + 0.65, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "거짓말 아니야!==W== 봐봐, 바로 이 망토라구.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "틀림없어, 이건……!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_022", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "b", + "008", + "none", + 1, + 0.4, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_144", + "d", + "002", + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.6, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_974", + "", + 0, + "", + false, + "", + "제게는 마왕님께 해를 끼칠 생각이 전혀 없으니……==W== 동료분께 칼 좀 제 목에서 치워달라고 말씀해 주시겠어요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "b", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_144", + "d", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -150.0, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "34", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_144", + "", + 0, + "", + false, + "", + "주공 뒤쪽 풀숲에서 망토 하나가 갑자기 부풀어 오르더니, ==W==그 안에서 이상한 사람이 불쑥 튀어나왔습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.3, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_022", + 0.65, + 0.54, + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "020", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "026", + "none", + "ChanDou1", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "다들 조심해……! 그 망토는 세레나……==W== 아니, 앙주 거야!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 2, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_022", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "Linear", + false, + false, + 0.2, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "020", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "Linear", + false, + false, + 0.2, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "경고하기 무섭게, 코하쿠가 망토를 낚아채 아야메에게 던졌고, ==RT==아야메는 그 망토를 자신이 들고 있던 작은 가죽 가방에 쑤셔 넣었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuint", + 0.5, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg1_139", + "b", + "010", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "조심하라니 그게 무슨 뜻이니? 내가 보기엔 마법의 기운 같은 건 전혀 없는, 그냥 평범한 망토 같은데.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_112", + "a", + "008", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "평범한 망토 같아 보이지만, 앙주는 늘 이 망토에서 갑자기 나타나서 사람을 놀라게 하거든.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "보스가 습격당한 이후로 저희는 앙주의 기습을 어떻게 막을지 고민했고, 이런 망토가 보이면 바로 가방에 넣어버리기로 했어요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아예 갈가리 찢어버릴까도 생각했지만, 메커니즘을 모르는 상태에서 이런 마법 물품을 파괴하는 건 리스크가 너무 크니까요. 아무리 그래도 가방을 찢고 뛰쳐나오지는 않겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "Linear", + false, + false, + 0.3, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "하지만 덕분에 한 가지 명확해진 게 있어.==W== 앙주가 어떤 방법으로 내가 있는 장소의 냄새를 맡았는지는 모르겠지만, 이미 미라슈 근처까지 왔다는 사실 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "014", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "우리에겐 남은 시간이 많지 않아. 카시미라 대장, 바로 정보 교환을 시작하자. 다만 우리 쪽에서 줄 수 있는 정보는 그리 많지 않을 거야…….", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "그렇게 말할 것 없다. 우린 그저 서로 필요한 걸 주고받는 것일 뿐이니까. 그럼, ‘사라진 별의 탑’의 자초지종을 설명하기 전에, 백묘의 역사를 짚고 넘어갈 수밖에 없겠군. 최대한 짧게 하지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "InOutSine", + 8.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "003", + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "003", + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "과거에==W== 백묘 극단은 노바 황제의 친위대였다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "황야로 모험을 떠나는 여행가도, 별의 탑을 지키는 여명단도,==W== 사상자가 생기는 건 피할 수 없었지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + nil, + 0.8, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "황제께서는 수많은 보육원을 세워,==W== 그렇게 부모를 잃은 아이들을 거두셨다. 대부분의 아이는 성인이 된 후 보육원을 떠나 평범한 삶을 살았지.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_188", + "a", + "003", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_188", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "하지만 어떤 아이들…… ==W==그러니까 ‘집’이나 ‘모험’에 더 끌렸던 아이들은,==W== 백묘 극단에 들어오는 길을 택했다.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_188", + "a", + nil, + "none", + 3, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + 4, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_967", + "a", + "003", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "003", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.38, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.62, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "theater_inside_a", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "우리 친위대의 경우, 사실 전투 임무가 많은 건 아니었다. 노바 전역에 극장을 지어 사람들에게 공연을 보여주었고, 동시에 폐하의 눈과 귀가 되어드렸지.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "아주 가끔은,==W== 법을 어긴 컴퍼니의 고위 임원들을 단죄하기도 했고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutSine", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "25년 전, ==W==백묘 극단은 신흥 도시인 미라슈에 극장을 지었다. 당시 이 도시는 크리스털다이아가 많이 채굴되기로 유명했지……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_967", + "a", + nil, + "none", + nil, + 0.1, + nil, + 1.2, + nil, + 0.5, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.2, + nil, + 0.5, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 550.0, + -500.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "미라슈로 파견된 백묘의 임무는 크리스털다이아에 관한 것이 아니라,==W== 도시 밖의 별의 탑을 지키는 것이었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetBg", + param = { + 3, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 4, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_108", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "도시 밖의 별의 탑……==W== 과거에, 미라슈의 외곽에 정말 별의 탑이 있었어?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "그래. ==W==불과 6년 전까지만 해도 말이야.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 2, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 7, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.0, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "미라슈의 별의 탑은 노바의 다른 별의 탑과는 달랐다. ==W==별의 탑 주변 어디에서도 내부로 통하는 승강기가 없었으니까. 오랜 세월 동안 사람들은, 그 별의 탑으로 들어갈 방법을 끝내 찾지 못했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "하지만 크리스털다이아는 미라슈에 막대한 부를 가져다주었고, ==W==덕분에 주민들은 풍요로운 삶을 누릴 수 있었다. 그러니, 필요한 신기가 있으면 사막 밖에서 사 오면 그만이었지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "그렇게 점차 주민들은==W== ‘들어갈 수 없는 별의 탑’에는 신경을 쓰지 않게 된 거다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_011", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "그로부터 다시 10년이 흘렀고, 대략 15년 전쯤 일이었지.==W== 노바 황제께서 서거하시자, ==W==새로운 황제와 그 배후 세력들은 백묘를 눈엣가시처럼 여기기 시작했고, 우리를 몰아내려 했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "그리고 얼마 뒤 전쟁이 벌어졌지. ==W==백묘 극단에는 ‘이단’이라는 낙인이 찍혔고,==W== 선황의 사인마저 백묘에 덮어씌워졌다. 반역을 일으킨 백묘가 선황을 시해했다고 말이야.", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.2, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InCubic", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "025", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "이 수법…… ==W==아주 익숙하네요. 보스……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "몇 년이 지나서야,==W== 그 당시 우리를 함정에 빠뜨린 게 ‘구원 위원회’라는 비밀 조직이라는 사실을 알게 됐다. 너희를 쫓고 있는 바로 그 조직이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "하지만 당시 우리 백묘는 진짜 적이 누구인지조차 파악하지 못했다. 전역의 단원들이 체포당하고 극장과 보육원들은 허물어졌지. 겨우 살아남은 백묘들은 마지막 거점이었던 이곳 미라슈로 숨어들었다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "그때 난 아직 어렸고, 내가 기억하는 건 단 하나다. 우리의 마지막 희망은 ‘타파이트’라는 백묘였다는 것.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "타파이트…… 지난번 네가 보육원에 왔을 때도 그 이름을 언급했었지…… 도대체 어떤 사람이야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "음, 굉장한 실력자다. 유일하게 마법 쌍권총을 쓰는 백묘이지. 하지만 우리가 그녀에게 희망을 걸었던 건 실력 때문만은 아니었다…… 그녀가 바로, 선황을 마지막으로 알현했던 백묘였기 때문이다.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "타파이트의 증언 한마디면, 백묘 극단에 씌워진 누명을 벗을 수 있을지도 모른다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "하지만…… 그녀는 선황의 서거 직후 자취를 감추었다. 타파이트와 아주 가까웠던 네리타 대장이 계속 그녀를 찾아 헤맸지만, 끝내 찾지 못했지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sweaty", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "백묘 극단에서 유일하게 마법 쌍권총을 쓰던 단원이라…… 그래서 너희가 쌍권총을 다루는 코하쿠에 그토록 집착했던 거였구나.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "바로 그것 때문이었다. 사실…… 이미 너무 많은 세월이 흘러서, 백묘 극단에는 당시 일을 겪은 사람이 거의 남아 있지 않아.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "게다가 이제 와서 우리가 진실을 밝혀낸다고 한들, 아무도 관심을 가지지 않겠지. 결국 우리의 자기만족일 뿐이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "흠…… 그런데도 너희가 지금껏 타파이트를 찾고 있는 이유는 뭐야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "음, ==W==그건……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "6년 전", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "003", + "none", + 1, + 0.32, + -0.2, + 1.7, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "b", + "004", + "none", + 2, + 0.5, + 0.2, + 0.7, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "대장, 다시 생각해 주십시오.==W== 모래전갈과 제국 호위대는 절대 우릴 그냥 두지 않을 겁니다. 협상에 응하겠다는 건 99퍼센트 확률로 함정입니다. 대장을 잡으려는 수작일 뿐이라고요!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + 0.6, + nil, + 0.6, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "아주 신중한 태도야, 카시미라.==W== 너도 어느새 제 몫을 다하는 백묘로 성장했구나. 정말 기뻐.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "지금 그런 소리를 하실 때가 아닙니다. 대장, 당장 철수하시죠. 정찰 결과, 퇴로는 막혀 있지 않았습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "철수……? 카시미라, 네가 방금 그랬지? 이번 협상은 99퍼센트 확률로 함정이라고. 그러면, 저쪽이 정말로 우리와 협상하고 싶어 할 확률이 1퍼센트는 된다는 거잖아?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "확률이 없는 거나 마찬가지잖습니까!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "0퍼센트가 아니라면, 시도해 볼 가치는 있어. 내 생각엔 모래전갈과 호위대 역시 이 무의미한 소모전에 이미 진저리가 났을 거야. 저들이 그토록 그 별의 탑을 원한다면, 그냥 넘겨주면 되지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "하지만…… 폐하의 명령은…….", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "내게는 지금 살아있는 너희 목숨을 지키는 게, 폐하의 명령보다 훨씬 더 중요해. 난 백묘를 옥죄고 있는 이 사명을 반드시 끊어 낼 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "카시미라, 알아들었으면 이제 미라슈로 돌아가. 앞으론 나 혼자서도 충분해.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "그리고 카시미라, 만약 내가 돌아오지 못하더라도, 남은 백묘를 이끌고 꿋꿋하게 살아남아 줘. 더 이상 ‘폐하의 명령’ 같은 건 신경 쓰지 말고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "대장! 전 못 갑니다!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "카시미라, 이건 대장의 명령이야!==W== 그동안 한 번도 명령을 어긴 적이 없었지? 이번에도 “알겠습니다”라고 대답한 뒤, 철수하면 돼!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + -500.0, + 1.3, + nil, + nil, + nil, + "none", + "InOutSine", + 2.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "그날, 난 태어나서 처음으로 명령을 거역했다. 미라슈로 돌아가는 대신, 멀찍이 떨어져서 대장의 뒤를 쫓아갔지.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "대장은 그곳에서 모래전갈 단장과 제국 호위대 기사장을 만났고, 난생처음 보는 폭탄을 사용해 별의 탑 외벽을 부수고 그 안으로 들어갔다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "그리고, 세 사람은 두 번 다시 밖으로 나오지 않았다. 그 별의 탑 역시 모래 폭풍과 함께 흔적도 없이 사라져 버렸고.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "흔적도 없이 사라졌다고요? 그렇다는 건,==W== 그 별의 탑이……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 100.0, + nil, + nil, + "avg1_103", + "a", + "009", + "avg_emoji_shock", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "정말로,==W== 이동했다는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "그건 모르지. 그걸 모르기 때문에, 별의 탑을 찾아 그 안에 대장이 실종된 단서를 찾거나……==W== 아니면, 최소한 왜 그때 대장이 고집을 부려가며 모래전갈과 협상하려 했는지라도 알아내려는 거다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "이야기가 여기까지 왔으니, ==W==자연스럽게 너희가 찾고 있는 ‘밀실’과도 이어지겠군. 내가 찾는 단서와 그 별의 탑의 자료는 전부 그 방에 보관되어 있을 거다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "그리고 그 밀실은 네리타 대장이 직접 크리스털다이아 광도 깊은 곳에 봉인해 두었지.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "밀실의 암호는 네리타 대장과 타파이트, 오직 둘만이 알고 있다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "Linear", + false, + false, + 0.2, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "005", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "003", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutCubic", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "023", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "으아, 복잡해. 정리를 좀 하자면…… 그러니까 우리가 찾는 ‘별의 탑에 대한 단서’와, 카시미라가 찾는 ‘대장의 행방’이 전부 그 밀실에 있다는 거지?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "저희의 목표는 일치하네요…… 그렇다면 문제 해결을 위한 열쇠는……==W== 타파이트가 어디에 있느냐는 거군요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.26, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.74, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "이해했어.==W== 그럼 우리도 우리가 알고 있는 이 총에 대한 이야기를 들려줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "다들 자신이 기억하는, 코하쿠의 총과 관련된 이야기를 꺼내놓기 시작했다. ==RT==그제야 비로소, 나는 탑에 오른다는 것이 여행가들에게 어떤 의미인지 실감할 수 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_103", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "보육원을 떠나기 전, 지하실 책장 뒤편의 홈 하나를 발견했어요.==W== 그 홈에 권총 한 쌍과 옷이 놓여있었죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 6, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "그랬어? 난 엘리 씨가 옷을 수선해 줬던 것만 기억나……==W== 그다음엔, 그리고는…… 기억이 안 나.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "나는 아야메가 책장에서 노트 한 권을 찾아냈던 게 기억나. 노트에는 그 마법 화기의 사용법이 적혀 있었어. ==W==그 이상은 기억나지 않아.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 2, + 3, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 3, + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "010", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "지하실에 도대체 왜 그렇게 책이 많이 있었을까……==W== 나도 기억이 안 나네.==W== 내가 처음 그 집에 들어갔을 때부터 이미 그런 상태였거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "왜 보육원을 차렸냐고?==W== 당연히 아이들에게 집을 만들어 주고 싶어서였지. 보육원의 운영비는 내가 여행가를 하면서 얻은 신기를 팔아서 마련했어. ==W==아마 그것 때문에 내 젊은 시절의 기억과 보육원을 막 세웠을 때의 기억이 지워졌나 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "보육원이 아모르에 있었을 때 백묘를 만난 적 있었냐고? 글쎄, 전혀 기억이 없어……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "하지만 보육원이 비어 있던 때도 있었지. 만약 그때 너희가 말한 그 타파이트가 적들의 추적을 피해 몰래 보육원 지하실로 숨어들었고, 자신의 무기와 옷을 그곳에 숨겨둔 거라면 불가능한 이야기도 아니겠네.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "어쩌면 그 보육원 건물은, 과거에 백묘 극단의 비밀 거점이었을지도 몰라. 그렇게 가정한다면, 지하실에 왜 그토록 많은 서적과 희귀한 신기가 있었는지도 설명이 되겠지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "내가 어떻게 외상 치료나 전투에 능숙하냐고?==W== 난 보육원의 엄마이기도 하지만, 여행가이기도 했어. 여행가한테는 당연한 일이잖니?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "왜 엘리 엄마라고 안 부르냐고……? ==W==그, 그야 당연히 부끄러우니까 그렇지. 어릴 때는 어릴 때고, 지금은 우리도 다 커서 엘리 씨랑 비슷한 나이로 보일 정도잖아. 도, 도저히 입이 안 떨어져.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_375", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "엘리 씨, ==W==너무 젊어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "011", + "none", + 3, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "012", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_love", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "젊다고 해줘도 하나도 안 기쁘거든? 나이가 어떻든 너희는 내 자식들이야.==W== 난 여전히 너희가 ‘엄마’라고 불러줬으면 좋겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.05, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0, + 3.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 500.0, + -20.0, + 2.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.05, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.05, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.05, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "흐음, 기억이 흐릿하긴 하지만…… 엘리 씨가 엄마라고 부르지 말라고 했던 것 같은데요……?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_139", + "b", + "010", + "avg_emoji_question", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "내가? 내가 그런 말을 했다고?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume35_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "3시간 후", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "15:30", + "무월", + "14일", + "미라슈", + "유레카 워터바" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "003", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "014", + "none", + 1, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 1.1, + -1.46, + 2.8, + nil, + 0.8, + nil, + "none", + "none", + "Linear", + 0, + 18.0, + false, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 2.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "카시미라와 베니토는 질문하는 걸 포기했다.==W== 샤통은 엘리가 만든 음식을 너무 많이 먹은 탓에, ==W==한쪽에서 괴로운 표정을 지으며 ‘칠흑의 힘’을 힘겹게 소화하고 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "015", + "none", + nil, + nil, + -0.1, + 1.25, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.1, + 1.2, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "쓸 만한 정보가 없어.==W== 엘리랑 공백 여단 애들 기억은, 이미 탑에서 소원을 빌었던 탓에 너덜너덜해진 상태야.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "009", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "소원을 빈다는 건…… ==W==생각했던 것보다 훨씬 무서운 일이구나. 비타의 권능을 얻은 뒤로는 기억을 바친다는 걸 딱히 실감하지 못했는데, 계속 소원을 빌다 보면 여행가는 다 이렇게 되어버리는 걸까……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "010", + "none", + nil, + 0.37, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.63, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + 1.25, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_vexation", + nil, + 0.35, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "미안해.==W== 전혀 도움이 안 됐네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "괜찮다, 이렇게 될 줄 예상 못했던 것도 아니니까. 타파이트가 실종된 지 벌써 15년이 지났어. 쉽게 단서를 찾을 수 있었다면 우리도 지금까지 이렇게 고생하진 않았겠지.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "약속대로 백묘의 밀실이 있는 곳으로 데려가 주지. 하지만 타파이트를 찾지 못하면 문을 열 방법이 없으니, 그냥 힘으로 여는 수밖에 없겠어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083_stop", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "저기, 어쩌면 다른 방법이 있을지도 몰라.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "뭐……! 정말인가?!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + nil, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "식사할 때 베니토가 그러던데……==W== 백묘한테는 기억을 추출해 잊어버린 기억을 복원할 수 있는 마법이 있다던데?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "그러니까, 만약 내가 기억을 잃기 전 타파이트에 대해 뭔가 알고 있었다면,==W== 그 마법을 써서……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "012", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "close", + 3, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 1, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "안 돼요.==W== 확실히 제가 한 말이 맞지만, 그 마법은……==W== 적을 고문할 때나 쓰는 거예요. 당하는 사람한테 극심한 정신적 스트레스를 줘서,==W== 뇌에 영구적인 손상을 입힐 수도 있다고요. 그래서 오래전부터 쓰지 않기로 했죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flurry", + 2, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 3, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "괜찮아,==W== 난 정신력이 꽤 강한 편이거든.==W== 한 번 정도는 별문제 없을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_sigh", + 1, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 2, + 0.78, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 3, + 0.22, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "엘리 원장, 도와주려는 마음은 정말 고맙지만, 그런 극단적인 방법까지 쓸 필요는 없다……==W== 백묘의 밀실을 못 열더라도, 다른 방법으로 별의 탑을 찾으면 되니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + nil, + "avg1_111", + "a", + "025", + "avg_emoji_flurry", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "맞아요. ==W==엘리 씨한테 무슨 일이라도 생기면……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "none", + nil, + 0.5, + -0.1, + 1.1, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "하지만,==W== 너희에겐 이제 시간이 얼마 없지 않니?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "아까 그 망토를 봤을 때, 너희 얼굴이 새하얗게 질린 거 다 봤어.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "014", + "avg_emoji_attention", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "아무리 그래도, 그런 모험을 시킬 수는 없어. 나도 기억을 많이 잃었으니까, 차라리 나한테 그 마법을 써 줘.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "바보 같은 소리 하지 말렴. 카시미라의 말에 따르면, 타파이트가 실종된 건 15년 전이야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "너희가 막 태어났을 무렵이니,==W== 타파이트를 만났다고 하더라도 기억에 남았을 리가 없지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "백묘 극단은 ‘황제 시해범’이라는 누명을 15년 동안이나 쓰고 있었어. 그리고 아모르에서 도망쳐 여기까지 온 지금, 이제는 내 아이들이 구원 위원회의 모함을 받고 있지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "016", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "엄마로서 이 상황을 더는 두고 볼 수 없단다. 이제 도망칠 곳도 없으니, 이 엄마가 너희를 지킬 거야.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "카시미라 대장, 이게 내 이유이자 결심이야. 그러니 부디 나한테 기억을 추출하는 마법을 써 줬으면 해.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "엘리 원장…… ==W==이게 당신의 결심인가.==W== 알겠다, 그럼 백묘는 이번 한 번만 특별히……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "1", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "잠깐만!", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"1", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"1"} + }, + { + cmd = "SetChoiceEnd", + param = {"1"} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m39", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.3, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "003", + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "기억을 되찾을 수 있는 더 안전한 방법이 있어.==W== 날 믿어준다면 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "다만…… 우선 나와 영혼 계약을 맺고, 너희들의 영혼을…… 내 손에 넘겨줘야 해.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 2.0, + true, + "default" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_16_b.lua b/lua/game/ui/avg/_kr/config/stm08_16_b.lua new file mode 100644 index 000000000..91285e833 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_16_b.lua @@ -0,0 +1,12224 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "13B", + "모래전갈의 야망", + "유레카 워터바에서 하자나와 함께 앙주에 맞설 계획을 논의한다. 엘리는 아이들을 데리고 대피하고, 공백 여단의 동료들은 남기로한다. 그리고 하자나의 제안에 따라, 수많은 「죽음의 왕홀」을 소원으로 비는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:30", + "무월", + "17일", + "미라슈", + "유레카 워터바" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "002", + "none", + nil, + 0.9, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "002", + "none", + nil, + 0.7, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "002", + "none", + nil, + 0.1, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + 0.3, + nil, + 0.9, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "huanxin", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_083_stop", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "005", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.94, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.06, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "미안, 미안, 식사하는 데 방해해서 미안해~ ==W==부디 협조 좀 해 줘!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "004", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + "007", + "avg_emoji_angry", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "불쾌한 손님", + "", + 0, + "", + false, + "", + "아, 진짜. 이제 겨우 절반 먹었는데 왜 나가라는 거야? ==W==평소에 모래전갈한테 신세를 많이 졌다지만, 이건 너무하잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + "004", + "avg_emoji_resentful", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_music", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "정말 미안. 중요한 일 때문에 이곳을 사용해야 하거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "아, 그래도 걱정 마. ==W==모래전갈에 보내준 성원에 대한 보답으로, 여기 있는 손님 전부, 오늘 쓴 금액은 전액 환불해 줄게! ==W==그리고 내일부터 사흘 동안 유레카에서 쓰는 비용도 우리가 전부 쏠 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.4, + -0.05, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "huanxin2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기분 좋아진 손님", + "", + 0, + "", + false, + "", + "와우!!! 전부 쏜다니!!! ==W==역시 모래전갈, 시원시원하네. ==W==가자, 가. 다른 데 가서 마시자고!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.5, + nil, + 0.95, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_093", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_shock", + nil, + 0.35, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "아담한 체구의 점원", + "", + 0, + "", + false, + "", + "저, 저기요, 미르사 씨. 뭐 하시는 거예요? 왜 제 손님들을 쫓아내시는 거죠?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "어머나, 안녕 베니토! 실례할게♪ ==W==손님들을 쫓아낸 게 아니야. 다들 싱글벙글 웃으면서 나갔잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "손님들은 충분한 보상을 받았어. ==W==너희 가게는 앞으로 사흘 동안 매출 신기록을 세우게 될 거고, ==W==우리 모래전갈 역시 중요한 이야기를 나눌 장소를 찾았지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "이건 모두에게 이득이야, 1석 3조지!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "하지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "“하지만”은 무슨! ==W==너도 오늘 하루쯤은 좀 쉬어. ==W==나랑 같이 마물이나 잡으러 가자.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "008", + "avg_emoji_flurry", + nil, + -0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "003", + "none", + nil, + 0.68, + nil, + 0.95, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.32, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + -0.02, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "통 한 번 크네. 나랑 이야기하려고 가게 하나를 통째로 비우다니. ==W==그나저나 왜 하필 여기야?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "020", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "후훗, 힘들게 미라슈까지 왔는데, 유레카의 음료도 못 마셔보면 아쉽잖아. 그래서 이리로 데려온 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "사람들을 쫓아낼 필요까지야. 평범하게 식사하면 안 되는 거였어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "평소라면 우리도 이렇게까지 안 하겠지만, 오늘 나눌 이야기는 그렇게 할 수가 없어서 말이야. ==W==모래전갈에게도 이 파트너십은 무척 중대한 의미가 있거든.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_017", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "이 크리스털다이아 주머니는 사흘간의 장소 대관료 겸, ==W==유레카 워터바에 주는 특별 보상이라고 생각해 줘.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_017", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -76.0, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + 2, + 0.4, + 0.07, + 0.85, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "020", + "none", + nil, + 0.75, + -0.1, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_467", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "하자나는 불룩한 크리스털다이아 주머니를 카운터에 밀어 넣고, ==W==숙련된 솜씨로 바 스푼과 믹싱 글라스를 집어 들었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_360", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_351", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_485", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "몇 번 흔들리는 소리가 난 뒤, ==W==아래쪽은 칠흑처럼 어둡고 위쪽은 옅은 푸른빛이 감도는 음료 한 잔이 내 앞에 놓였다. 잔 입구에는 십자 모양의 작은 꽃이 장식되어 있었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.32, + -0.02, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "none", + nil, + 0.68, + 0.0, + 0.95, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_350", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "미라슈에서의 재회를 기념하며…… ==W==이건 너만을 위해 맞춤 제작한 ‘마왕’이라는 음료야.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "014", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "잘 마실게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_284", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "으음, 엄청 달아. 탄산도 세고. ==W==이게 네가 생각하는 내 이미지야?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "story_main_00_006", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "story_main_01_024_FP", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_210", + "", + 1, + "", + false, + "", + "검은 톡톡메테오는 별의 탑에서 깨어난 너를, ==W==희석된 블루 큐라소 시럽은 여행가인 네 신분을 의미해.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 1, + "story_main_07_011", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "sky_tower", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + -300.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_210", + "", + 0, + "", + false, + "", + "검은색과 파란색은 마왕의 색이자, ==W==강철과 하늘의 색이기도 하지. ==W==너는 모래전갈을 이끌어, 검은 강철로 파란 하늘 아래의 영토를 쟁취하게 될 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "비유가 제법 멋지긴 한데…… ==W==난 무기도 없고, 너희를 이끌고 “파란 하늘 아래의 영토”를 쟁취할 능력도 없어.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "물론 평범한 무기를 말하는 게 아니야…… ==W==죽음의 왕홀, 그게 바로 우리가 원하는 특별한 검은 강철이지.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "죽음의 왕홀이 특수 강철로 만들어진 건 맞아…… ==W==응? 잠깐만. ==W==‘죽음의 왕홀’을 아는 건 그렇다 치고, 그게 ‘특수한 강철’로 만들어졌다는 걸 어떻게 알았어?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "실제로 본 사람은 손에 꼽을 정도일 텐데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "아, 얼마 전에 미라슈로 찾아온 앙주가 보여줬어. ==W==하하! 듣자 하니, ==W==녀석이 그걸로 널 죽이려 했다면서?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "뭐라고, 앙주가 미라슈에 있다고?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "그렇게 긴장할 거 없어. ==W==그 여자는 나랑 이야기가 끝나자마자 교활한 뱀처럼 슥 사라졌거든. 징그러운 허물만 덩그러니 남겨두고 말이지.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_022", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_022", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "다만…… ==W==그 여자는 네가 미라슈에 숨어 있다고 확신하는 것 같아. 구원 위원회를 도와 널 찾아내 죽여달라고 모래전갈에 부탁했거든.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "010", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "조건은 제법 솔깃했어. ==W==너를 산 채로든, 시체로든 자기한테 넘기기만 하면, ==W==모래전갈이 미라슈 지역과 크리스털다이아 광산의 소유권을 갖게 도와주겠다고 했지.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "하하하! 구미가 당기지 않아? ==W==그렇게 되면, 제국 호위대는 철수할 테고 모래전갈이 미라슈의 진짜 주인이 되는 거라고.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "오, 그 정도라니. 내 목숨값이 제법 비싼가 보네. ==W==그 제안을 거절한 건 나와 협력하기 위해서야? 하지만 내가 너희와 손잡지 않겠다고 하면, ==W==너희는 둘 다 놓치게 됐을 텐데?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -140.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_music", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "close", + nil, + 0.8, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "걱정 마, 그런 교활한 뱀 같은 여자의 꾐에 내가 넘어갈 리가. ==W==게다가 사막엔 이런 말이 있거든. “남의 눈을 빌려 세상을 보면, 한 가지 길밖에 보지 못한다.”", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "용병단 단장이 하루아침에 도시를 차지하고, 새로 발견된 크리스털다이아 광산까지 가만히 앉아서 손에 넣게 될 테니, 보통은 그쯤에서 만족했어야 정상이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "하지만 난 그 정도에 만족하지 않아!==W== 상대를 굴복시키고, 원하는 건 힘으로 쟁취하지…… ==W==그게 바로 사막의 규칙이거든!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "그 뱀 같은 여자의 사냥개가 되어, 던져주는 찌꺼기나 줍는 짓…… ==W==난 절대 안 해. ==W==마왕, 앙주가 무슨 음모를 꾸미고 있는지, 너라면 한눈에 파악했겠지?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "close", + nil, + nil, + -0.07, + 1.05, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChoiceBegin", + param = { + "0816b_00", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 1, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "당연하지, 이미 완벽하게 파악했어", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = {"0816b_00", "1"} + }, + { + cmd = "SetChoiceRollover", + param = {"0816b_00"} + }, + { + cmd = "SetChoiceEnd", + param = {"0816b_00"} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m11", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.95, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.7, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.4, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "내가 죽기만 하면, 앙주는 충분한 증거를 만들어내서 나를 진짜로 세상을 멸망시킨 마왕으로 몰아갈 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그렇게 되면 이단 지정을 철회시키는 것도, 지위를 되찾아 다시 천공원을 장악하는 것도, 전부 식은 죽 먹기지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "미라슈는 별의 탑이 없는 도시야. 생존에 필요한 신기는 사막 밖에서 사 와야 하고, 크리스털다이아 역시 사막 밖에서 팔아야만 도라로 바꿀 수 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_store_inside", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "여행가가 황야의 별의 탑에서 소원으로 얻은 신기는 심상상점에서 감정받아야만 정식으로 판매할 수 있는데, 그 심상상점을 바로 천공원이 관리하지. 너희가 신기를 사려면 천공원을 거칠 수밖에 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.35, + nil, + -0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "bank_counter", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 1, + "", + false, + "", + "크리스털다이아의 최대 구매자는 제국 호위대이고, 천공원은 바로 그 제국 호위대의 최대 의뢰인이야. 그러니 너희가 크리스털다이아를 팔 때도 천공원의 영향력에서 벗어날 수 없는 거지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_010", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg3_100", + "", + 0, + "", + false, + "", + "결국 미라슈에 들어오고 나가는 모든 것들이 여전히 앙주의 손아귀에 있는 셈이야. 가격 결정권을 남이 쥐고 있으니, 노예나 다름없는 신세지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_eyphkabar_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_349", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "역시 내가 눈여겨본 사람다워! 이 정도 정보로 사건의 전모를 꿰뚫어 보다니.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "모래전갈은 미라슈를 세운 사람들의 후손이자, 첫 크리스털다이아 광부들의 후손이기도 해. ==W==여긴 원래 우리 도시였어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.8, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "하지만 예전에 제국 호위대가 미라슈의 크리스털다이아 매입을 독점하는 바람에, ==W==우리가 목숨 걸고 캐낸 크리스털다이아는 놈들에게 헐값으로 팔려나갔지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.2, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + 4, + 0.25, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "나중엔 은혜의지의 약속을 너무 쉽게 믿는 바람에, 무기를 들어 백묘와의 전쟁을 도왔지만, 실상은 우린 보상금 한 푼 줄 필요 없는 총알받이에 불과했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + 4, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 3, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "이제 시대가 바뀌었나 싶었는데, 앙주 그 여자가 또다시 우리 뒤통수를 치려고 드는군. 우리가 진짜 바보인 줄 알았나 보지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "대충 이런 상황이야. 모래전갈은 다시는 그 어떤 컴퍼니의 발밑에도 굴복하지 않아. ==W==내가 원하는 걸 손에 넣기 위해서라면, ==W==난 끝까지 싸울 거거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + -0.15, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그러면 예전에는 왜 아그리 유니온에게 고용돼서, 날 죽이러 필리에까지 왔던 거야? ==W==그건 너희 자신을 위한 싸움이 아니었잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "후후, ==W==실은 그것도 우리를 위한 거였어. 제국 호위대는 겉으로는 협력 파트너인 척하면서도, ==W==속으로는 늘 우릴 경계해 왔지. 우리가 사막을 오갈 때마다 인원수를 감시하면서, 우리가 사막 밖에 거점을 세우는 걸 경계했거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "하지만 나는 그게 귓가에 윙윙거리는 파리 떼처럼 짜증이 났거든. ==W==그래서 차라리 그 의뢰에서 몇몇 인원을 ‘전사’한 걸로 처리하고, 실제로는 사막 밖에 우리만의 거점을 세우려 했던 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_02_001", + 0.7, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "물론 내가 진짜 노렸던 건, ==W==네가 가지고 있다던 소문의 그 ‘은혜 인장’들이었지만 말이야. ==W==단 하나라도 빼앗을 수 있다면 모래전갈도 직접 컴퍼니를 세울 수 있거든. 그렇게 되면 은혜의지나 아그리 유니온 같은 큰 컴퍼니와 어깨를 나란히 하진 못하더라도, 적어도 지금처럼 일방적으로 착취당하지는 않을 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_02_001", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_145", + "a", + "002", + "none", + 3, + 0.75, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + 3, + 0.65, + nil, + nil, + nil, + nil, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "008", + "avg_emoji_awkward", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "그런데 네 곁에 있던 그 여우가, 혼자서 우릴 다 쓰러뜨릴 정도로 강할 줄은 몰랐지. ==W==뭐, 그래도 그 덕분에, 더 실감 나게 전사한 척할 수 있었으니, 꼭 나쁜 일만은 아니었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "009", + "avg_emoji_sigh", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그렇게 된 거구나. ==W==지금 내가 가진 은혜 인장은 총 3개야. ==W==협력 파트너로서 일이 잘 마무리되고 나면, 하나 정도는 못 줄 것도 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_228", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "avg_emoji_music", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "하핫! 너, 역시 날 실망시키지 않는다니까! ==W==그때가 오면 진지하게 고려해 줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "하지만…… ==W==인장보다는 죽음의 왕홀이 훨씬 탐나긴 해. 그런 유일무이한 신기라면 직접 쓰든 팔아치우든, ==W==인장보다 훨씬 쓸모가 많을 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.7, + 0.55, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "미리 말해두겠는데, 그런 신기를 소원으로 빌려면 엄청난 기억을 대가로 바쳐야 해. 기억을 잃고 싶지 않다면 나와 영혼 거래를 하고, ==W==네 영혼을 내게 맡기는 수밖에 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_140", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "하하핫! 내가 그런 짓을 왜 해. ==W==남한테 내 운명을 맡기느니, 차라리 기억을 잃고 말지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "어쨌든 이런 괜찮은 거래가 성사되다니, ==W==고마워. 그나저나 널 뒤쫓던 놈들도 이제 곧 도착할 것 같은데……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "엘리 원장이랑 아이들이 몸을 피하고 나면, 우리도 오늘 밤 미라슈를 떠나자고. ==W==광산 안에 마침 훌륭한 비밀 통로가 있거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "004", + "avg_emoji_star", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "좋아.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "2", + "2000ms", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.73, + nil, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_208", + "a", + "005", + "avg_emoji_shock", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "경비를 서는 모래전갈", + "", + 0, + "", + false, + "", + "잠깐만, 단장님은 지금 중요한 이야기 중이라 못 들어가.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + -150.0, + nil, + nil, + "avg1_112", + "a", + "009", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "몇 번을! 말해야! 알아듣겠냐고! 너희 단장이랑 얘기 중인 사람이 우리 동료라니까!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_208", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.5, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "이건…… 세이나의 목소리?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "괜찮아, ==W==들여보내.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.3, + -0.25, + 1.35, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.7, + nil, + 0.9, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "010", + "none", + nil, + 0.3, + nil, + 0.9, + nil, + 0.1, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "014", + "none", + nil, + 0.5, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "jingxia", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나, 아야메, 코하쿠! ==W==너희가 여긴 왜 왔어? 엘리랑 아이들은……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_speechless", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "걱정 마, ==W==초록이를 엘리 씨랑 아이들한테 맡겼어. 지금 짐 싸는 중이고, ==W==오늘 오후에 필리에로 떠날 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.28, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "저희는, 그게…… ==W==다 같이 상의해 봤는데요, 저희는 남아서 보스랑 함께 싸우기로 했어요.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "005", + "avg_emoji_attention", + nil, + 0.73, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "보스에겐 호위가 필요해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "진짜 나랑 같이 가겠다고? ==W==내가 앞으로 하려는 일은…… ==W==정말 세상을 혼란에 빠뜨릴지도 몰라.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "005", + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.3 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "세상을 혼란에 빠뜨린다니…… 그것도 결국은 우리랑 다른 동료들을 지키기 위해서잖아? ==W==혼자만 악역을 맡게 내버려둔다면……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "동료라 할 수 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "저희는 보스를 믿기로 했어요. 앞으로 어떤 일을 벌이시든, ==W==끝까지 보스 곁을 지킬게요.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + nil, + -0.02, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.75, + -0.02, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flower", + nil, + 0.25, + -0.02, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.75, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 3, + 0.9, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 4, + 0.6, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.25, + -0.3, + 1.4, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_music", + 1, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "훗, 마왕. 녀석들의 선택을 존중해 주라고. 우리가 하려는 일이, ==W==세상을 반드시 혼란에 빠뜨릴 거라는 보장은 없잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "17:00", + "무월", + "30일", + "이름 없는 별의 탑", + "44층" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_939", + "a", + "002", + "none", + nil, + 0.4, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_939", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_294", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "005", + "none", + nil, + 0.6, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dash", + 0, + 1, + -3.0, + -1.0, + -1.0, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_240", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_154", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_939", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_939", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + -10.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_153", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "후우, 성해 처리 완료. 소원 상자를 발견했어. ==W==마왕님, 소원을 빌어줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "002", + "none", + nil, + 0.75, + -0.02, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + 3, + 0.35, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "응, 내가 할게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + 1, + 0.63, + -0.03, + 1.05, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 2, + 0.35, + 0.02, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_flurry", + 2, + 0.4, + nil, + 0.98, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님, 좀 쉬어. 지금 상태가 너무 안 좋아 보여.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "괜찮아, 아직 버틸 만해. 지금까지 소원으로 만들어낸 죽음의 왕홀 개수로는…… ==W==아직 부족해.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.3, + nil, + 0.9, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "009", + "avg_emoji_speechless", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "bb", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetPPGlobal", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "십여 일 전, 우리는 히나기쿠의 집과 백묘 극단이 철수한 뒤, 밤을 새서 미라슈를 빠져나왔다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "사막이 너무 넓어서였을까, 아니면 운이 좋아서였을까. ==RT==사막을 벗어날 때까지 앙주나 구원 위원회는 말할 것도 없고, 그 누구와도 마주치지 않았다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "dulcia_office_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_139", + "b", + "006", + "none", + 1, + 0.55, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg1_142", + "a", + "002", + "none", + 2, + 0.6, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 3.0, + false, + 0.0, + false, + 0.2 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "그 후, 필리에에 무사히 도착한 엘리와 통화하던 중, ==RT==엘리는 사막에서 탈수로 쓰러져 있던 파란 옷의 어린아이 하나를 거두었다고 했으며……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.63, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.47, + nil, + nil, + nil, + 0.0, + 0.5, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "그 아이 말로는, 꽤 많은 수의 ‘군대’가 혈안이 되어, 사막을 배회하며 누군가를 뒤쫓고 있는 것 같다고 했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.53, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.45, + nil, + 0.8, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.85, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.6, + nil, + 0.85, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_102", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_103", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "그때부터, 우리는 황야의 별의 탑들을 하나씩 오르며 죽음의 왕홀을 모으기 시작했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_wishbox_room", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetPPGlobal", + param = {0} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "모두에게 소원 기도문을 가르쳐 주었고, 하자나를 제외한 다른 모래전갈 단원들과 영혼 거래를 맺었지만……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_502", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "026", + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "InOutCubic", + 1.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "어째서인지 나를 제외한 다른 사람의 소원 성공률은 터무니없이 낮았다. ==RT==소원 상자를 허비하지 않으려면, 내가 최대한 많이 소원을 빌어야 했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "005", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "비록 ‘왕권’의 도움 덕분에 기억을 잃지 않았지만, ==RT==소원을 비는 횟수가 늘어날수록 내 몸속에서 무언가가 조금씩 사라져가는 듯한 기분이 들었다……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.55, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + 0.7, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "오호, 앙주가 가지고 있던 죽음의 왕홀과 완전 똑같은 신기네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m78", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "마왕, 너도 이제 정말 좀 쉬어야겠어. 우리가 모은 죽음의 왕홀만으로도 이미 충분해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "005", + "avg_emoji_vexation", + "niunie", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "정말로 이걸로 충분할까? ==W==다 합쳐봐야 겨우 60~70자루밖에 안 돼. ==W==1인당 한 자루도 안 되잖아. 모을 수 있을 때 더 모아 둬야……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "diantou", + "ca", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "풋, 하하…… ==W==푸하하하하! ==W==이봐, 누가 이 죽음의 왕홀을 들고 직접 구원 위원회랑 목숨 걸고 싸우겠대? ==W==적어도 난 그런 말 한 적 없는데?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.45, + nil, + nil, + nil, + "Xiao", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 0, + 0, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_music", + nil, + nil, + -0.08, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그럼, 저희는……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + -0.15, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "이 세상에는 컴퍼니에 불만을 품은 자들이 널리고 널렸어. ==W==우리가 할 일은 그저……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.4, + nil, + nil, + nil, + "stop", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "‘죽음의 왕홀’을 그런 자들에게 팔아넘겨서, ==W==가슴속에 쌓인 울분을 마음껏 풀게 해주는 거야!!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + true, + 2.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_17_a.lua b/lua/game/ui/avg/_kr/config/stm08_17_a.lua new file mode 100644 index 000000000..ce0c7da8f --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_17_a.lua @@ -0,0 +1,13239 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "기억 회상", + "생일 축하해 (상)", + "기억 속 장면에 등장한 ‘타파이트’라는 인물은 아무래도 엘리인 것 같으며, 세이나, 아야메와 코하쿠는 어린 시절에 타파이트와 네리타를 만난 적이 있다. 한편, 백묘 극단은 노바 황제를 살해했다는 누명을 쓰게 되는데……", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.07, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_182", + "a", + "002", + "none", + nil, + 0.23, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_182", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 타파이트…… 더 가까이 오세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 아무도 밖에서 보지 못하게, 그리고 듣지 못하게 해야 합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "002", + "none", + nil, + 0.8, + nil, + nil, + 1.0, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 폐하, 안심하십시오. 문밖에는 아무도 없습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 후후, 당신도 모르나 보군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==그자들은 이날이 오길 아주 오래 기다려 왔습니다. 수단과 방법을 가리지 않고 날 막으려 들 테죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 타파이트, 날 위해 해 줄 일이 있습니다. 마지막 부탁입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 명령만 내리십시오. 백묘의 총은 언제나 폐하를 위해 움직일 것입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 아니요, 이 임무는 총으로는 해결할 수 없는 일입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 이곳으로 가세요. 누군가 기다리고 있을 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 그리고, 보호…… 아니, 보호가 아니죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 부디 백묘에 관한 모든 것을 잊고, 원하는 대로 자유롭게 살아가세요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_052", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 백묘의 모든 것을 잊고, 자유롭게……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 외람되오나 폐하, 잘 이해하지 못하겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 억지로 이해하려 애쓰지 않아도 됩니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off== 언젠가 당신도 알게 될 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_182", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==이 모든 게 다 운명이 정한 최선의 길이었다는 걸요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_387", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutExpo", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "성력 981년", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "09:50", + "화월", + "2일", + "아모르 애시 에리어", + "안전 가옥" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_188_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_138", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "차분한 목소리", + "", + 0, + "", + false, + "", + "네리타, 이게 나와 폐하가 나눈 마지막 대화야. 내가 황궁을 떠나기 전, 폐하께서 직접 이 카세트테이프 신기를 내게 넘겨주셨지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + -0.03, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "010", + "none", + nil, + 0.28, + -0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "말해줘서 고마워, 타파이트.==W== 하지만 네가 떠나고 얼마 지나지 않아, 폐하께서는 승하하셨어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "황궁에서 의심스러운 인물이나 사건은 없었어? 뭐든 좋으니 말해봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "NewCharIntro", + param = { + "avg3_181", + "네리타", + "백묘 극단 제1소대 대장", + "a", + "002", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "전혀. 황궁 구석구석을 샅샅이 뒤졌지만, 의심스러운 구석은 단 한 군데도 없었거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "NewCharIntro", + param = { + "avg1_139", + "타파이트", + "백묘 극단 제2소대 대장", + "c", + "020", + nil, + nil, + nil, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "그렇다면…… ==W==확실히 이상해……==W== 어째서 새 황제와 은혜의지는……==W== 폐하께서 시해당하셨을 가능성이 있다고 말하는 걸까.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "시해?! 네리타,==W== 내가 이 사건을 조사하게 해줘.==W== 만약 폐하께서 정말 시해당하신 거라면,==W== 범인 놈을 갈기갈기 찢어 죽여버릴 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "진정해, 타파이트.==W== 금방 욱하는 버릇 좀 고치라니까.==W== 아무튼 내가 파악한 바로는, 시해 같은 건 완전 헛소리야.==W== 폐하께서는 오랫동안 지병을 앓아 오셨고, 원래부터 몸이 버티기 힘든 상태였어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "설령 조사하고 싶어도, 새 황제는 예전부터 백묘 극단을 신뢰하지 않았어. 지금은 황혼청이 조사를 전담하고 있어서, 우리한테는 권한이 아예 없고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "황혼청? ==W==제멋대로 이단이라 낙인찍은 자들의 뒤꽁무니나 쫓아다니는 것밖에 할 줄 모르는 녀석들이?==W== 제대로 조사가 될 리 없잖아…… 역시 내가 직접 알아봐야겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + 1.05, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.48, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "023", + "none", + nil, + 0.77, + nil, + 1.0, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "멈춰, 타파이트.==W== 마음이 급한 건 알지만, 이건 새 황제의 명령이야.==W== 백묘가 여전히 제국에 충성하는 이상, 독단적으로 행동할 명분은 없다고. 알겠어?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "게다가…… ==W==네겐 폐하가 내린 마지막 임무가 있잖아!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_561", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "으음…… 왜 하필 내게 이런 일을 맡기신 건지……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_020", + nil, + 0.6, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "서러운 아기", + "", + 0, + "", + false, + "", + "으앙~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "갑자기 웬 아기야? 그나저나,==W== 이 아이 왜 이렇게 우는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "이 아이……==W== 나도 잘은 모르겠지만, 폐하께서 맡기신 아이야.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_561_stop", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "20분 전에 깼으니 졸린 건 아닐 테고,==W== 우유는 10분 전에 먹었고,==W== 기저귀도 안 갈아줘도 돼.==W== 논리적으로 울 이유는 하나도 없는데 말이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "서러운 아기", + "", + 0, + "", + false, + "", + "앙~ 으아아앙~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_020", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "도대체 왜 우는 거냐고…… 말이 안 되잖아……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "하하하! ==W==아기는 우는 게 일이라고.==W== 자, 어디 한 번 안아볼까?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + 1.05, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_020", + 0.65, + 0.55, + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "hengboLP", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "오구오구~ 착하지, 아가야. 무서워하지 마,==W== 언니 여기 있잖아. 언니가 안아 줄게. 노래 불러 줄게, 들어 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "랄랄라~ 라……==W== 랄랄랄라……==W== 어머, 나 살짝 음치였을지도.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + 0.65, + 0.55, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신난 아기", + "", + 0, + "", + false, + "", + "우웅…… 헤, 까르르.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_021", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "avg_emoji_question", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "어라……==W== 조금 전까지만 해도 그렇게 울어대더니, 순식간에 그쳤어. ==W==신기하네. 네리타, 진짜 대단해. 도대체 어떻게 한 거야?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "보육원 아주머니들이 어떻게 아이를 달래는지 떠올려 보면 쉽지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "그리고 말이야……==W== 사람은 불안하면 누군가에게 안기고 싶어지잖아.==W== 어른이든 갓난아기든, 마찬가지 아니겠어?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "안아주는 게…… 안정감을 준다고?==W== 난 무기를 들고 있을 때 안정감을 느끼는데.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_514", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "에휴……==W== 그건 너 같은 전투광이나 그러겠지.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "그나저나,==W== 폐하께서 네게 준 임무가……==W== 설마 이 아이를 돌보는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_021", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "응.==W== 폐하가 주신 주소로 찾아가 보니, 알려지지 않은 안전 가옥이 있었어.==W== 방 한가운데에 아기 침대가 하나 있었는데, 그 안에 이 아이가 놓여 있더라고.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_021", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_movie", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "아무리 그래도, 왜 하필 내게 이런 임무를……==W== 보육원 일을 하고 싶어 했던 네가 더 어울리는데 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "어릴 때부터 난 백묘의 전사가 되는 것만을 원했어. 아이 돌보는 일에는 눈곱만큼도 관심 없다는 걸 폐하께서는 뻔히 알고 계셨을 텐데.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신난 아기", + "", + 0, + "", + false, + "", + "아우우우…… ==W==엄마……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_056", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_021", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "아하하! 이것 봐,==W== 너 보고 손 뻗으면서 엄마라고 부르고 있어.==W== 비록 넌 관심이 없어도, 이 아이는 널 무척 믿고 따른다는 뜻이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "조금 전까지 그렇게 울어댔으면서.==W== 그리고…… ==W==난 엄마 같은 거 되고 싶지 않아. 성가셔.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "아기가 우는 건 네가 필요하기 때문이야.==W== 어리다고 다 모른다고 생각하지는 마.==W== 얘도 속으로는 다 알고 있으니까. 그렇지, 아가야?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_021", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "그리고 폐하께서는 의미 없는 일을 하실 분이 아니야.==W== 그분이 굳이 그 대화를 녹음해 너한테 준 건, 네가 그 말을 꼭 기억하길 바라셨기 때문일 거라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "백묘에 관한 모든 것을 잊고 네가 원하는 방식대로 자유롭게 살아가라……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "폐하께서 언제 틀리신 적 있었니? 폐하가 네게 이 임무를 맡기신 데엔 분명 깊은 뜻이 있을 거야. 다만 지금은 우리가 그 뜻을 모를 뿐이고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "불경한 말일 수도 있겠지만, 폐하의 지혜와 책략을 보면, 서거마저도 거대한 계획의 일부분일지도 몰라.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "그러니까==W== 저 아이가 자라서 독립할 수 있을 때까지,==W== 백묘는 너에게 새로운 명령을 내리지 않을 거야.==W== 네 마음 가는 대로 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "마음 가는 대로 하라니……==W== 하지만 네리타,==W== 난 명령이 없으면…… ==W==무슨 생각을 해야 할지도 모른단 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "너도 참 피곤한 성격이네~==W== 일단…… ==W==아기 이름 짓는 것부터 해 보는 게 어때?==B====W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "009", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_08_021", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_305", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_08_021", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "성력 986년", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:30", + "우월", + "21일", + "아모르 애시 에리어", + "안전 가옥" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 1.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_172", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "loop", + "InCubic", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "아무도 없어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "002", + "avg_emoji_attention", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "누구?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "꼬마야 안녕, 난 네 엄마 친구야.==W== 네 엄마가 일할 때 필요한, 아주 중요한 물건을 깜빡하고 안 가져가셨거든. 근데 엄마는 일하느라 너무 바빠서 못 오셔. ==W==그래서 내가 대신 가지러 왔어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_angry", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "엄마가 모르는 사람한테는 문 열어주지 말라고 하셨어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_125", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "난 모르는 사람이 아니라 너희 엄마 절친이란다.==W== 정말 중요한 물건이라서, 안 가져가면 너희 엄마가 직장을 잃을지도 몰라.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "014", + "none", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_resentful", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "안 열어, 안 열거야, 절대로 안 돼! 엄마가 오기 전까진 누가 와도 안 열어줄 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_059", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "하아아…… 쪼끄만 것들이 정말 성가시네.==W== 다치기 싫으면 문에서 떨어져!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_247", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "014", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "으악, 화났어! 저 사람 화났다고!==W== 역시 나쁜 사람이었어.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_247", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "세이나, 코하쿠, 준비해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "응.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutExpo", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 0, + nil, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_181", + 0, + -0.35, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_right", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "흐흥, 이런 허접한 문짝 따위는 살짝 부딪히기만 해도 부서진다고. 꼬맹이들, 이제 도망칠 데도 없거든? 다 잡아가 주마!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "014", + "none", + nil, + 0.25, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "014", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "받아라!==W==", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + -1.0, + -1.0, + 0.5, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_220", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "오호, 꼬맹이 주제에 공격 마법도 쓸 줄 아네?==W== 제법이야. 하지만 네 그 바람 칼날은 너무 약해서, 네 몸 하나 지키기도 힘들겠는걸.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "헤헤, 걸려들었어! 위를 보라구!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.2, + nil, + 0.85, + nil, + nil, + 0.0, + "Tiao", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_send", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + 4.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "콜록, 콜록,==W== 이게 뭐야?==W== 밀가루……?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_335", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "얼어붙어라!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "흐응……==W== 이번엔 발이 바닥에 얼어붙었네.==W== 다룰 줄 아는 마법이 제법 많구나? 그래도 아직 한참 부족해.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_296", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "h", + "008", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "008", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "발을 묶어둔 걸로 충분해.==W== 바닥아, 갈라져라.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_symbol", + nil, + nil, + -0.3, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + -0.5, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "으앗……?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "아야야야……==W== 이건 뭐야? 마법진?==W== 게다가……==W== 말도 안 돼, 빠져나올 수가 없어……==W== 이거 실화야? 에휴……==W== 내가 졌어, 항복~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.28, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + 1.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_181", + 0, + 1, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "007", + "none", + nil, + 0.7, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + 0.5, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + nil, + 0.3, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "xuanyun", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_967", + "", + 0, + "", + false, + "", + "와아! 우리가 드디어 네리타 언니를 이겼어! 케이크 먹으러 가자~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.65, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.25, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.45, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "002", + "none", + nil, + 0.8, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "027", + "none", + nil, + 0.75, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + 0.3, + nil, + 1.05, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "네리타, 혹시 봐준 거면, 훈련하는 의미가 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.05, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "아니, 아니. 봐줄 생각 전혀 없었어.==W== 그냥 ‘마법을 좀 쓸 줄 아는 인신매매범’ 역할을 충실히 연기했을 뿐이라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "그런 의미에서, 쟤들 실력이랑 네가 문 앞에 걸어둔 그 강력한 마법진이면, 웬만한 잡범들은 오히려 저 애들한테 역으로 당하고 말걸.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "그나저나 애시 에리어에서 아이들을 이 정도 수준까지 가르쳐 놓았을 줄은 정말 몰랐네.==W== 제대로 된 마법까지 익히게 만들다니. 하하하, 정말 갈수록 열혈 엄마 다 됐다니까♪", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "딱히 열심히 교육시킨 건 아니고…… 전투 기술을 조금이라도 더 익혀두지 않으면…… 이 거리에서 살아남을 수 없잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "그럴 거 없어. 네가 아이들 안전을 이렇게까지 신경 쓰고 있잖아. 이미 영락없는 엄마라니까♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "내가 저 아이들을……==W== 평생 지켜줄 수는 없으니까.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "close", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + nil, + -0.1, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "엄마, 네리타 언니.==W== 여기, 케이크. 세이나 생일 케이크 진짜 맛있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_119_009", + nil, + 0.55, + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "오, 내 것도 있어?==W== 고마워~==W== 음, 진짜 맛있다!==W== 타파이트, 요리 실력 많이 늘었는데?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "011", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "아니야, ==W==이 케이크는 내가 만든 게 아니라 세이나가 만든 거야.==W== 그 아이가 요리를 잘하거든.==B====W== 내가 만든 케이크를…… 먹고 싶어 하는 사람이 있을까?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + 1, + 0.9, + nil, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 2, + 0.1, + nil, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.5, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + 3, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.58, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + 4, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.42, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + 5, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "close", + nil, + 0.42, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "아, 그런 거구나…… 괜찮아.==W== 요리야 뭐, 자주 하다 보면 느니까.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "네리타, 난 모르겠어. 어째서 사람들은 이런 폭신하고 부드러운 음식을 좋아할까?==W== 휴대하기도 불편한 데다, 쉽게 상해버리잖아.==W== 장점이라곤 하나도 없는데.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "그리고 왜 저 아이들은 생일 챙기는 걸 저렇게 좋아할까?==W== 생일이라는 날에 딱히 특별한 의미가 있는 것도 아니고, 그냥 태어난 날일 뿐이잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "027", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "아……==W== 혹시 케이크를 먹을 수 있어서?==W== 하지만 먹고 싶으면 언제든 만들어 먹으면 되잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "에휴, 그러고 보니 넌 원래 전투 외에는 상식이 거의 없었지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "전투만 생각하는 게 뭐가 어때서?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "우리 백묘는 이름도, 생일도, 부모도 없어. 그저 코드네임으로만 서로를 부르지. 그야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "지킬 게 많아질수록, 약점도 늘어날 뿐이니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "아하하, 맞는 말이긴 한데…… 타파이트,==W== 넌 네가 이미 변했다는 걸 정말 모르겠어?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "어디가? ==W==전선을 떠난 지 오래되긴 했지만……==W== 훈련 강도는 예전 그대로 유지하고 있어. 언제든지 부대로 복귀해서, 백묘의 가장 날카로운 무기가 될 수 있지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "그럼 하나만 물어볼게. ==W==분명 예전에 네 입으로, 아이를 돌보는 건 조금도 관심 없다고 했잖아? 그런데 지금은 셋이나 되는 아이를 한꺼번에 돌보고 있지?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + 0.35, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + -100.0, + 0.95, + "avg1_139", + "c", + "006", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "세이나와 코하쿠는……==W== 포대기에 싸인 채 우리 집 문 앞에 버려져 있었어.==W== 그냥 뒀다간 죽을 게 뻔한데,==W== 그걸 보고도 못 본 척했다면 꿈자리가 사나웠을 거야. 게다가 아야메의 친구가 되어 줄 수도 있었으니까.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + 4, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + 5, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "그리고 만약 누군가 아야메를 습격했을 때, ==W==아이가 더 있으면 표적이 누군지 혼동을 줄 수도 있어.==W== 그래, 난 임무를 위해서…… 아이들을 거둔 것뿐이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "006", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "임무를 위해서라니, 말은 그렇게 매정해도, 실제로는……==W== 잠깐, 세이나와 코하쿠의 이름은 포대기에 적혀 있었고, ==W==아야메란 이름은 네가 직접 지어 줬다고 하지 않았어? 아이를 키우는 데 눈곱만큼도 관심 없는 사람이, 누군가의 말 한마디에 이름까지 진지하게 고민해서 짓는다고?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "그냥 담장 옆의 붓꽃을 보고 대충 지은 평범한 이름일 뿐이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "담장 옆이라…… 아, 그러고 보니 방금 여기 왔을 때, 누군가 붓꽃을 전부 뽑아버린 것 같던데. 설마 그게……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "016", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "뭐라고?==W== 네리타, 그 자식 잡으러 갈 테니까 애들 좀 보고 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "진정해, 진정해! 거짓말이야.==W== 붓꽃은 멀쩡히 자라고 있어. 아무도 안 건드렸다고.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "정말이지……==W== 너 거짓말 진짜 못하는구나?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "말로는 사람들이 왜 생일을 챙기는지 이해가 안 간다고 하면서도, 저 아이들을 위한 생일 선물까지 다 챙겨뒀잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "타파이트, ==W==너 대체 언제부터 이렇게 귀여워진 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "난…… 나도 모르는 사이에,==W== 쓸데없는 감정을 이렇게나 많이 품게 된 걸까?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "쓸데없는 감정이 아니라,==W== 그걸 바로 ‘사랑’이라고 하는 거야.==W== 난 지금의 네가 예전보다 훨씬 보기 좋아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "내 생각엔 이게 바로 폐하께서 네게 주신 마지막 임무의 진정한 의미가 아닐까 싶어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "생일은 그저 태어난 날일 뿐이야. 1년 365일 중 아주 평범한 하루에 불과하지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "자기 생일을 잘못 알고 있는 사람들도 많고, 해마다 엉뚱한 날짜에 축하해도 다들 행복해하지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "사람들이 행복해하는 건 자신이 태어난 걸 축하받아서도, 단순히 맛있는 음식을 먹을 수 있어서도 아니야. 그건 바로……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "그날만큼은 ==W==다른 사람들의 사랑을 듬뿍 받을 수 있기 때문이지. 그게 바로 생일이 가진 의미야.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "그러니까 타파이트, 내년에는 우리도 네 생일을 챙겨 줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "의…… ==W==의미 없는 짓이야.==W== 애초에 우리 백묘는 자신이 언제 태어났는지도 모르는걸.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "헤헤, 그건 걱정 마!==W== 내가 다 알고 있거든. 잊지 마, 난 이 보육원에서 가장 엄마가 되고 싶어 했던 사람이잖아.==W== 보육원 엄마들을 도와 수많은 일을 했었고, 너를 포함해서, 아이들 대부분의 원래 이름과 생일을 기억하고 있지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "크흠, 이 이야기는 이제 그만하자.==W== 네리타, 폐하 암살 사건에 관해서는 무슨 진전이라도 있어?==W== 그 심판관들이 아무리 굼뜨다고 해도, 5년이나 지났으면 뭐라도 나왔어야지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "아…… 그렇네. 잡담은 여기까지 하자.==W== 내가 오늘 너희를 찾아온 진짜 목적도,==W== 사실 그 이야기를 하기 위해서야.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "타파이트, 이제부터는 아이들이 널 엄마라고 못 부르게 해야 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "이제부터? ==W==그게 무슨 소리야?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 4, + 0.1, + -0.2, + -1.3, + nil, + 0.7, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.7, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "제국 호위대가 조만간 아모르를 대대적으로 수색할 예정이야. 혈연관계도 아닌데 엄마라고 부르는 입양 관계는 특히 엄격하게 조사할 거라나 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "왜냐하면 우리 백묘 아이들이 자란 보육원에선 다들 그렇게 불렀으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "016", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "그렇다는 건…… 백묘를 겨냥한 수색이라는 거야? 어째서지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 6.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 6.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "이유는 간단해. 황혼청이 드디어 결론을 내렸거든……==W== 폐하를 시해한 혐의를 받아, 백묘 극단은 ‘이단’으로 규정됐어.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_17_b.lua b/lua/game/ui/avg/_kr/config/stm08_17_b.lua new file mode 100644 index 000000000..eea38ed98 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_17_b.lua @@ -0,0 +1,11625 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "14", + "전쟁의 왕", + "수집된 죽음의 왕홀은 점차 각 도시로 흩어져 나가고, 한때 억압받던 민중과 불만을 품은 컴퍼니, 그리고 구원 위원회 사이에서 혼전이 벌어지기 시작한다. 이런 상황 속에서 앙주는 모든 책임이 자신에게 있다고 여기고, 스스로 감옥으로 향하는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "몇 달 뒤", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "cavern", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "준비됐습니다. 언제든 쏘십시오.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "011", + "none", + nil, + 1.05, + -0.3, + 2.0, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + 0.0, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그러면……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 1.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "008", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "윽……", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "008", + "none", + nil, + 0.8, + -0.02, + 1.5, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.55, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "그레이스혼, 괜찮나요?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "괘, 괜찮습니다. 방어 마법을 걸어 둔 흉갑이 총알을 막아냈습니다. 흉갑 안에 대어 둔 완충재도 방어 역할을 제대로 했고요. 그래도…… 엄청난 힘이 가슴을 강타하는 걸 느꼈습니다.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "avg_emoji_flurry", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "충격을 막는 건 둘째 치고, 총알을 막아냈다면 일단 성공이에요. 이 방어 기술을 위원회 내부에 보급하는 것도 가능할까요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "마왕과 모래전갈의 유격전에, 다들 이미 지칠 대로 지쳐 있어요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "이 방어 마법은 마력 소모는 크나 유지 시간은 너무 짧습니다. 전신 갑옷에 마법을 걸어도 고작 30분밖에 못 버티고, 다섯 번만 쓰면 심상석의 은혜가 바닥나 버리죠. 마력 소모 대비 지속 시간을 따져보면, 실전에 쓰기엔 누가 봐도 비현실적입니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "게다가 아무리 장갑을 강화한다 한들, 적이 갑옷의 틈을 노린다면 끝장입니다. 갑옷의 틈까지 방어 마법으로 덮는다면, 마법을 쓸 때마다 심상석 한 개 분량의 마력이 통째로 소모될 겁니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_symbol", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "심상석 한 개를 통째로 써도, 겨우 30분? 전투에 대해서는 잘 알지 못합니다만…… 마법 화기의 총알을 막는 데 그렇게 많은 마력이 소모될 리는 없을 텐데요?", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "그렇긴 합니다만, ==W==마법 화기와 ‘죽음의 왕홀’은 그 원리가 비슷해 보여도 사실 차이가 큽니다. 마법 화기는 결국 ‘마력’을 총알의 형태로 바꾸어 쏘는 것에 불과하니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.15, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.16} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.04} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + nil, + nil, + -1.0, + 1.0, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_163", + "a", + "005", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "그렇기에 숙련된 전사라면 마력의 파동을 감지하는 즉시, ==W==제때 방어 마법을 쓰는 것만으로도 마법 탄환을 상쇄하기에 충분합니다.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 2.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + 1.0, + -1.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + 3.0, + 2.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_127", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_174", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "마력이 깃든 화살 역시 같은 방법으로 대응할 수 있지요.==W== 먼저 화살에 깃든 마력을 무력화한 뒤,==W== 물리적인 힘으로 남은 화살을 처리하면 됩니다.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 1, + nil, + -2.0, + nil, + 0.0, + false, + false, + 60.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 4.0, + 2.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "이쯤이면 눈치채셨겠지요……? ‘죽음의 왕홀’이 발사하는 것은 마력이 아니라 순수한 금속 덩어리라는 사실을요.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "이것은 목표에 명중하기 전까지는 마력으로도 총알의 궤적을 애초에 탐지할 수 없다는 뜻이며, ==W==시중의 화살과는 비교도 되지 않을 정도의 속도와 위력을 지니고 있다는 의미이기도 합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + -7.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 0, + nil, + nil, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "따라서 언제 어디서 날아올지 모르는 공격에 대비하려면,==W== 저희는 막대한 마력을 지속적으로 써가며 보호막을 치고 있을 수밖에 없는 겁니다.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetBg", + param = { + 0, + "cavern", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "게다가, 저희는 방어 마법을 업그레이드할 시간도, 더 견고한 갑옷을 준비할 시간도 없죠……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "후후, 마왕님에게 제대로 당했군요.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 80.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + 3, + 0.58, + -0.35, + 1.7, + 0.7, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "앙주님께 사과드려야겠습니다.==W== 저는 원래 그가 전설 속의 마왕이라고 생각하지 않았습니다. 앙주님께서 너무 성급히 결론을 내렸다고 생각했죠.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "그래서 줄곧 대단장님의 명령에 따라, 당신을 돕는 척 대충 흉내만 냈을 뿐입니다……", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -100.0, + nil, + 0.8, + "avg1_136", + "a", + "004", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "그 말은, 그동안의 전투를 겪으며, 이제 당신도 그 사람이 ‘전설 속 마왕’이라고 믿게 되었다는 뜻인가요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "전쟁터에서는 칼과 총이 사람을 가리지 않으니, 사상자야 나오기 마련이죠.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "하지만 그자들은 여러 도시에서 ‘죽음의 왕홀’을 대량으로 판매하여 노바 대륙 곳곳에 분쟁의 씨앗을 뿌렸습니다.==W== 이런 짓을 벌이는 자가 ‘전설의 마왕’이 아니면 대체 무엇이겠습니까.==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "006", + "none", + nil, + nil, + -0.36, + 1.72, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_136", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "012", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "cavern", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "그렇게 보고 있었군요…… 그렇다면 당신은 저에 대해서도, 마왕님에 대해서도, 그리고 세계가 멸망하는 진짜 이유에 대해서도 착각하고 있는 겁니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "그게 무슨 말씀입니까?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "none", + nil, + 0.55, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.32, + nil, + 0.98, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "마왕님이 세상을 혼란에 빠뜨린 건 사실이에요. 하지만 그 사람의 행보는 예언서에 기록된 내용과는 완전히 다르죠.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "아니…… 그러고 보면 애초에 세상을 멸망시키려던 마왕 같은 게 아니었겠죠.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "그 사람을 지금의 모습으로 변하게 한 건, 다른 누구도 아닌……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "바로 저예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "같은 시각, 쌍둥이 도시 천궁보험 영업부", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_198", + "a", + "008", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_232", + "a", + "004", + "none", + nil, + 0.7, + -0.2, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 임원", + "", + 1, + "", + false, + "", + "아래층은 무슨 일이야? 왜 저렇게 시끄러워?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "005", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 영업사원", + "", + 1, + "", + false, + "", + "전에 오셨던 가입자분이 또 오셨어요. 여동생이 심장 두근거림과 실신 증세로 성휘회 병원에 입원해서 수술이 필요한데, 저희 쪽에 치료비를 지급해달라고 요구하고 있습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 임원", + "", + 1, + "", + false, + "", + "서, 성휘회? 거기 치료비가 얼마나 많이 드는지 알고나 하는 소리야? 그걸 어떻게 승인해 줘, 지급을 당연히 거절해야지!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 영업사원", + "", + 1, + "", + false, + "", + "하, 하지만 정당한 사유도 없이 이렇게 다짜고짜 지급을 거절해도 괜찮을까요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 임원", + "", + 1, + "", + false, + "", + "이런 것도 일일이 가르쳐줘야 해? 여동생을 병원에 보내면서 사전 신청은 했대? 수술 요구가 과잉 진료는 아니고? 이런 사유들로 지급을 거절하면 되잖아!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 영업사원", + "", + 1, + "", + false, + "", + "길에서 갑자기 쓰러져서 행인이 병원에 데려다줬대요. 게다가 성휘회 의사의 진단서도 다 있고요. 모든 요건을 갖췄는데, 지급을 거절하면……", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 임원", + "", + 1, + "", + false, + "", + "안 된다면 안 되는 거야. 이번 달 지급 한도가 이미 다 찼어.==W== 여기서 또 도라를 지급했다간 원로원에서 또 찾아와 트집 잡을 게 뻔하다고…… 진단서 이리로 가져와 봐.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_252", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 영업사원", + "", + 0, + "", + false, + "", + "네. 이 서류입니다……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 임원", + "", + 1, + "", + false, + "", + "흥…… 여기 있네. 지급 거절 사유를 찾았어. 가입 당시 과거 병력을 숨겨 ‘고지 의무 위반’을 저질렀다는 걸로, 지급 신청을 거절하면 되겠네.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 영업사원", + "", + 1, + "", + false, + "", + "과거 병력을 숨겨요? 그분의 여동생은 딱히 병을 앓은 적이 없을 텐데요……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "004", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -50.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -1.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 임원", + "", + 1, + "", + false, + "", + "멍청하긴! 눈 똑바로 뜨고 봐! 여기 ‘충치’가 있었다고 적혀 있잖아!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 영업사원", + "", + 0, + "", + false, + "", + "네?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_198", + "a", + "008", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "005", + "none", + nil, + 0.7, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutCubic", + false, + false, + 1.0, + true, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 영업사원", + "", + 1, + "", + false, + "", + "죄, 죄송합니다. 고객님. 그게…… 그러니까 보험에 가입하실 때 일부 사항을 위반하셔서, 이번 보험금은 지급해 드리기 어려울 것 같습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "실의에 빠진 보험 가입자", + "", + 1, + "", + false, + "", + "아, 그렇군요…… 번거롭게 해드려 죄송합니다. 수술비는 다른 방법을 찾아볼게요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 영업사원", + "", + 1, + "", + false, + "", + "잠시만요…… 보험금 지급은 승인되지 않았지만,==W== 그게…… 이 돈은 제 작은 성의입니다. 여동생분이 하루빨리 쾌차하시길 바랄게요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_010", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "실의에 빠진 보험 가입자", + "", + 0, + "", + false, + "", + "이건……! 정말 감사합니다! 천궁보험에 당신 같은 친절한 분이 계실 줄이야, 오늘 정말 오길 잘했네요! 이 은혜는 평생 잊지 않겠습니다!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_010", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_012", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 영업사원", + "", + 1, + "", + false, + "", + "하아…… ‘친절한 분’은 무슨…… 위에서 시키는 대로만 하는 호구일 뿐인데.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_199", + "a", + "009", + "none", + nil, + 0.55, + -0.35, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + -0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "퇴사한 영업사원", + "", + 1, + "", + false, + "", + "야, 너 또 사비를 털어서 보태준 거야?==W== 해약한 가입자를 사적으로 돕는 건 규정 위반이라는 걸 너도 잘 알 텐데~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "007", + "none", + nil, + 0.7, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 영업사원", + "", + 1, + "", + false, + "", + "……?! 아니, 이건 오해야…… 내 말 좀 들어봐……!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "퇴사한 영업사원", + "", + 1, + "", + false, + "", + "훗…… 장난이야. 어차피 난 이미 퇴사했으니, 일러바칠 걱정은 안 해도 돼.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 영업사원", + "", + 1, + "", + false, + "", + "휴, 너였구나…… ==W==깜짝 놀랐잖아.==W== 네가 퇴사하고 나서 그 쓰레기 같은 상사는, 네가 남기고 간 뒤치다꺼리를 전부 나한테 떠넘겼어. 고객들은 분명 보험금 지급 조건을 갖췄는데도, 그 인간은 매일 나를 들들 볶으면서 지급을 거절하라며 압박했지……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_232", + "a", + "006", + "none", + 3, + 0.49, + -0.7, + 1.8, + 0.7, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_139", + "a", + "008", + "none", + 3, + 0.51, + -0.67, + 1.8, + 0.7, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 영업사원", + "", + 1, + "", + false, + "", + "한숨을 쉬며 어쩔 수 없이 발길을 돌리는 고객을 볼 때마다 죄책감 때문에 너무 힘들어. ==W==그나저나 넌 그때 왜 퇴사한 거야? 이유를 한 번도 물어본 적이 없네.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_139", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "퇴사한 영업사원", + "", + 1, + "", + false, + "", + "네가 지금 겪고 있는 거랑 똑같은 이유 때문이야. 그 인간은 늘 위험한 활동에 참여했다느니, 사전 신청서를 제출하지 않았다느니 하는 구실을 대며 계속해서 보험금 지급을 거절해 왔어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "010", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "퇴사한 영업사원", + "", + 1, + "", + false, + "", + "하지만 내 고객들은 전부 여행가들인데? 그 여행가들이 별의 탑에 오를 때마다 매번 사전 신청서를 제출하고 며칠씩 승인을 기다리라는 거야?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "005", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "퇴사한 영업사원", + "", + 1, + "", + false, + "", + "나중엔 도저히 어이가 없어서 말이지. 열받아서 항의하러 갔다가 흠씬 두들겨 맞고…… 그날 바로 잘렸어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 영업사원", + "", + 1, + "", + false, + "", + "이 컴퍼니는 썩을 대로 썩었어……", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + -0.1, + -0.4, + -1.9, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 1.1, + -0.4, + 1.9, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_232", + "a", + "004", + "none", + 3, + nil, + -0.2, + 1.4, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "010", + "avg_emoji_angry", + 4, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + 5, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "퇴사한 영업사원", + "", + 1, + "", + false, + "", + "그렇다니까. 그 비열한 놈은 그냥 기생충이야.==W== 모두의 안전망이 되어줘야 할 보험 시스템을 감히 제 주머니를 채우는 도구로 쓰다니.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + -0.05, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 1.05, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 영업사원", + "", + 1, + "", + false, + "", + "……?! 여럿이 몰려오는 소리…… 그 인간이야! 얼른 숨어!! 요즘 외출할 때마다 무장한 경호원들을 대동하고 다니거든, 걸리면 큰일 난다고……!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "퇴사한 영업사원", + "", + 1, + "", + false, + "", + "숨긴 뭘 숨어, 난 그 인간이 오기만을 기다리고 있었어. 이 몸이 오늘 여기 온 것도 다름 아니라 그 인간이랑 결판을 지으려고 온 거라고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 임원", + "", + 1, + "", + false, + "", + "……응? 너는, 며칠 전에 내가 잘라버린 그 쓸모없는 놈이잖아.==W== 오늘은 무슨 일이지? 오호, 무기까지 들고 왔네? 복수라도 하려고?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "006", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "퇴사한 영업사원", + "", + 1, + "", + false, + "", + "하하하! 복수? 천만의 말씀. 그동안 신세를 많이 졌으니, 오늘은 그 ‘은혜’를 갚아주려고 왔지.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "003", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 임원", + "", + 1, + "", + false, + "", + "하? 그럼, 어디 한번 해봐. 너 혼자서 내 뒤에 있는 이 듬직한 기사들을 상대할 수 있겠어? ==W====RT==다들, 저 입만 산 여자를 강물에 처넣어서 물고기 밥으로 만들어 버려!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_098", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 300.0, + nil, + 0.8, + "avg3_198", + "a", + "010", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_198", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 영업사원", + "", + 1, + "", + false, + "", + "지, 진정해! 넌 제국 기사들의 상대가 안 된다고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "퇴사한 영업사원", + "", + 0, + "", + false, + "", + "난 지금 냉정해. 싸움이 붙으면 위험할 테니 넌 물러서 있어.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_198", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 3.0, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + "009", + "none", + nil, + 0.4, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_023", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_515", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 200.0, + nil, + 0.8, + "avg3_1239", + "a", + "002", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "겁에 질린 제국 기사", + "", + 0, + "", + false, + "", + "뭐……! 저, 저건…… ‘죽음의 왕홀’?! ==W==이런, 후퇴해! 어서……!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_1239", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_023", + nil, + nil, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -3.0, + 1.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -2.0, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -1.0, + 2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutQuint", + 0.48, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "천궁보험 임원", + "", + 0, + "", + false, + "", + "쿨럭…… 컥…… 말, 말도 안 돼……==W== 일부러 최고급 방어 마법 두루마리까지 준비했는데…… 어째서……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_232", + "a", + nil, + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_199", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_unsheathe", + 0, + 2, + 0.5, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "퇴사한 영업사원", + "", + 0, + "", + false, + "", + "이제 시대가 변했다고.==W==", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "며칠 뒤 아모르 도시 밖 지리 협회", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + 0.3, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "Tiao", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "거기 언니, 잠깐만! 여기 지리 센터에 자주 와?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신입 여행가", + "", + 1, + "", + false, + "", + "음…… 그런 편이죠. 최근 들어 자주 오게 됐어요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_music", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -30.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "나는 사막에서 온 미르사야, 언니는?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신입 여행가", + "", + 1, + "", + false, + "", + "안나. 안나라고 해요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "있잖아, 의뢰 게시판 앞에서 한참을 서성이던데, 여태껏 적당한 의뢰를 못 찾은 거야?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신입 여행가", + "", + 1, + "", + false, + "", + "맞아요. 저랑 팀을 하려는 사람이 없네요. 대부분의 의뢰인은 저 같은 평범한 여행가는 거들떠보지도 않아서요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_sigh", + 2, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "하아, 이해해. 평범한 가죽 갑옷, 평범한 무기, 짧은 경력…… 다들 겉모습과 스펙으로만 사람을 판단하니까.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "뭐, 물론, 노바 대륙에서 안 그런 데가 어딨겠냐만은……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.55, + -0.2, + -1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "그래서 말인데, 내가 소장 중인 궁극의 무기를 추천해 줄게! 이것만 있으면 모든 의뢰인이 언니를 다시 보게 될 거야!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_023", + 0.6, + 0.54, + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + 0.5, + 1.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_084", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -250.0, + nil, + 0.75, + "avg3_138", + "a", + "008", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신입 여행가", + "", + 1, + "", + false, + "", + "이건…… 마법 화기? 이런 모양의 총은 한 번도 본 적이 없는데요. 그리고 사실, 전 마법을 잘 못 써서……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_flurry", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_138", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "아이참, 괜찮아! 이건 마법 화기 같은 게 아니거든!==W== 혹시 ‘죽음의 왕홀’이라고 들어봤어?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "007", + "none", + nil, + 0.7, + -0.2, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_023", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신입 여행가", + "", + 1, + "", + false, + "", + "‘죽음의 왕홀’…… 최근 뉴스에서 엄청 핫한 그 신기잖아요. 굉장히 희귀하다고 들었는데…… 이런 감촉의 금속은 처음 만져봐요……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "헤헤, 이게 바로 우리 모래전갈의 신상품인 ‘죽음의 왕홀 47호’야.==W== 사용법도 간단하고 관리도 편해서, 나 같은 어린아이도 쉽게 조준할 수 있다구.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_447", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_love", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + -30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_1", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "단돈 9만 9,999도라면, 어제 막 별의 탑에서 소원으로 얻은 새 죽음의 왕홀을 가질 수 있어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "008", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신입 여행가", + "", + 1, + "", + false, + "", + "희귀한 신기치고는 가격이 너무 싼 것 같은데……==W== 사기 치는 건 아니겠죠?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble_lp", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "travellers_home_inside", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "먼저 가져가서 써보고, 마음에 들면 일주일 뒤에 여기로 돌아와서 결제해. 맘에 안 들면, 7일 안에 무조건 반품해 줄게.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신입 여행가", + "", + 1, + "", + false, + "", + "‘죽음의 왕홀’이라니……! 후후…… 뉴스에서는 당신들이 나쁜 놈들이라고 하던데, 모래전갈에 이렇게 친절하고 좋은 사람이 있을 줄은 몰랐어요.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신입 여행가", + "", + 1, + "", + false, + "", + "그렇다면 사양하지 않고, 일단 한 번 써보죠.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "오케이~!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.6, + -0.3, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "대단해…… ==W==순식간에 팔아치웠어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m79", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "아니, 아니지! 대단한 건 내가 아니라 마왕님이지. 소원 상자에서 여러 가지 ‘죽음의 왕홀’을 소원으로 빌어준 덕분에, 우리가 돈을 쓸어 담고 있는 거니까♪", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "003", + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_sigh", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "하지만 솔직히 말해서 좀 실망스럽기도 해. ‘죽음의 왕홀’에 엄청 신기한 힘이라도 숨겨져 있는 줄 알았는데, 그냥 좀 쓰기 편한 신기에 불과하잖아.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg1_111", + "a", + "010", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "그럼, 그것대로 좋죠. ‘죽음의 왕홀’이 세상에 널리 보급되고 나면, 사람들도 자연스럽게 알게 될 테니까요. 신탁에 적힌 것처럼 그 신기에 세상을 멸망시킬 만한 위력은 없다는걸요.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg1_112", + "a", + "007", + "avg_emoji_attention", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그렇게 되면 ‘마왕이 세상을 멸망시킬 것’이라는 소문도…… 자연히 사그라질 거야.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "본체는 싸게, 아니면 아예 공짜로 주고 소모품인 탄약으로 이윤을 챙긴다…… 하하, 이런 장사 수완을 생각해 낸 마왕은 정말 보통내기가 아니네.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "덕분에 우리 모래전갈도 이제 마왕 협정의 직원이라는 신분을 얻어, 드디어 아모르의 거리를 당당하게 다닐 수 있게 됐어. 정말 고마워.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "none", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "서로 돕고 사는 거지. 너희가 없었다면 우리도 앙주의 추격을 피하지 못했을 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "요 며칠 사이에 모래전갈 단원 중에서도 누군가 다치지 않았어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + 1, + 0.53, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.98, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "원하는 것을 얻기 위해서라면, 모래전갈은 어떤 희생도 두렵지 않아.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "006", + "avg_emoji_attention", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "하지만 진짜 이상하긴 해. ‘죽음의 왕홀’이 판매되면서, 대형 컴퍼니들이 오히려 앙주 추적에 더 열을 올리고 있다고 들었거든.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "015", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "각지의 말단 직원들이 반기를 든 이유가 정말 ‘죽음의 왕홀’ 때문이라면, 그 원로들은 우리를 더 증오해야 정상 아니야?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "하하! 놈들한테 우리가 눈엣가시이긴 할 거야. 하지만 ‘죽음의 왕홀’을 소원으로 빌 방법을 아는 건 오직 우리뿐이니, 섣불리 우리를 건들지 못하는 거지.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "게다가 따지고 보면, 일이 이 지경이 된 건 전부 앙주 그 여자 때문이야. 그 화풀이를 우리한테 한다면 그거야말로 번지수 잘못 짚은 거지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_attention", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "실제로 지난 몇 달 동안 수많은 대형 컴퍼니가 나한테 몰래 접근해서, ‘죽음의 왕홀’을 공동 판매할 의향이 있는지 넌지시 떠보더라고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "niunie1", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "“마왕 협정은 아직 구원 위원회에 추격을 당하는 중이라 협력할 여력이 없다”라는 이유로 거절했지만.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "004", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "컴퍼니 대표들도 내 말에 숨은 의미를 알아들었겠지…… 구원 위원회 문제가 해결되어야만, 협력을 고려해 보겠다는 뜻이라는 걸 말이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "006", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "엮인 적 없는 컴퍼니까지 마음대로 주무르다니…… 보스의 책략에 정말 감탄이 절로 나오네요.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "006", + "avg_emoji_star", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "보스, 진짜 똑똑해.", + "" + } + }, + { + cmd = "CtrlCharHead", + param = { + nil, + nil, + nil, + "avg1_111", + 2, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "다만…… 이대로 가도 정말 괜찮을까요? ‘죽음의 왕홀’을 이렇게나 많이 팔면, 왠지 불길한 일이 일어날 것만 같아요. 듣자 하니…… 천궁보험 고위 임원 한 명이 이미 살해당했다고 하던데요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_happy", + nil, + 0.35, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 1, + "", + false, + "", + "넌 생각이 너무 많아. 그놈들은 권세를 등에 업고 갑질이나 해대던 인간들이야. 그런 최후를 맞이한 것도 다 자업자득이지. 게다가 우리가 이 무기를 여기저기 파는 것도, 결국 무기가 없는 일반인들을 위해서잖아.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "그리고 내가 보기엔 마법이랑 돈으로 사람 등급을 나누던 예전보다, 지금의 사회가 훨씬 더 ‘건강’해 보여~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "003", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "미르사의 의견도 이해는 가지만, 아야메의 우려도 일리가 없는 건 아니야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "close", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "구원 위원회와의 일을 매듭지은 후에는, ‘죽음의 왕홀’ 판매 전략을 재검토할 필요가 있겠어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "007", + "none", + 1, + 0.8, + -0.3, + 1.6, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신문 파는 아이", + "", + 0, + "", + false, + "", + "호외요, 호외! 이단 조직, ‘구원 위원회’가 해산을 선포했습니다. ==W==조직의 수장 앙주는 그레이스혼 기사장에게 체포되어 재판을 기다리는 중입니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "앙주가…… 잡혔다고?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "같은 시각 아모르 애시 에리어 호위대 감옥", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1303", + "a", + "004", + "none", + nil, + nil, + -0.44, + 1.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1303", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "city_prison", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "rule_39", + "OutCubic", + false, + false, + 0.75, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m29", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "앙주 님, 들어가시지요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.4, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.15, + -0.12, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.85, + -0.12, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "이제 그렇게 부를 필요 없어요. 난 그저 당신에게 붙잡혀…… 재판을 기다리는 죄수일 뿐이니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "그건 대중의 이목을 끌기 위한 레드 아이즈의 자극적인 보도에 불과합니다. 앙주 님께서는 스스로 구원 위원회를 해산하고, 자발적으로 재판받으러 오신 것이니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "후후, 그런 세세한 것들에 연연할 필요는 없어요. 잘못을 저질렀으니, 책임을 지는 게 당연하죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.25, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.8, + nil, + 1.25, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_135", + "a", + "005", + "none", + 3, + 0.51, + 0.03, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "이 목소리는, 세레나? 너 설마 세레나야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.02, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_135", + "a", + "004", + "none", + nil, + 0.35, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.65, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "당신은…… 그때, 토벌대의…… 클라라?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -30.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 2, + -3.5, + 1.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 0, + "", + false, + "", + "클레어거든!! ==W==쳇…… 내 이름이야 아무래도 상관없지만.==W== 그나저나, 너 왜 이런 곳에 있는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "저는 마왕님의 정체를 오판했으니까요. 그분이 세계를 멸망시킬 마왕이라 착각하는 바람에 돌이킬 수 없는 피해를 초래했으니, 재판받아 마땅합니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 0, + "", + false, + "", + "아아, 마왕님? 그것 참 우연이네.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "008", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "우연이요?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 1, + "", + false, + "", + "이 주변의 감옥에는 죄다 마왕한테 당한 녀석들만 갇혀 있거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 0, + "", + false, + "", + "네 옆방에는 말도 제대로 못 하는 피킨이라는 녀석이 있는데, 어린애들을 등쳐먹던 나쁜 녀석이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_02_015", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_197", + "", + 0, + "", + false, + "", + "아으…… 필리에…… 필리에.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_02_015", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "010", + "none", + nil, + 0.65, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "004", + "avg_emoji_sigh", + nil, + 0.35, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 1, + "", + false, + "", + "컴퍼니 전쟁에서의 패배를 인정하지 못하고, 영야와 손잡고 별의 탑에서 본인이 감당하지도 못할 소원을 비는 바람에 저 꼴이 되어버렸지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_135", + "", + 0, + "", + false, + "", + "내 양옆으로는 요셉과 그레이 부인이야. 요셉은 그렇다 치고, 그레이 부인은 이미 달리시아한테 실컷 이용당하고 이제는 버려진 폐품이나 다름없지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + "004", + "none", + nil, + 0.41, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.59, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + 1.05, + "avg3_184", + "a", + "004", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "쳇…… 입 다물어, 클레어.==W== 내가 이곳에서 빠져나가기만 하면, 언젠가 이자까지 쳐서 전부 갚아줄 테니까……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + 1.05, + "avg3_183", + "a", + "004", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "자네가 바로 은혜의지를 대표했던 앙주 님인가? 감옥에서 편안히 노후를 보내는 것도 나쁘진 않지만,==W== 역시 좀 지루하긴 하군. 혹시 이 늙은이와 함께 시간 좀 때워줄 수 있겠나?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_184", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_183", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_135", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그렇군요…… 이곳이 제 여정의 종착지인가요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.9, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.01, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.81, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.2, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "앙주는 조용히 감방 안으로 걸어 들어갔다. ==RT==그리고 차갑고 딱딱한 돌침대에 누워 눈을 감았다.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_18_a.lua b/lua/game/ui/avg/_kr/config/stm08_18_a.lua new file mode 100644 index 000000000..51f35c181 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_18_a.lua @@ -0,0 +1,20746 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "기억 회상", + "생일 축하해 (중)", + "타파이트는 백묘라는 신분을 숨긴 채 아르바이트를 하며 아이들을 돌본다. 그러나 계속되는 추격 속에서도, 무고한 사람들이 피해를 줄까 봐 이곳을 떠나야 한다고 생각하고, 네리타는 별의 탑에 소원을 빌어, 백묘에 관한 기억을 지워버리자고 제안하는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "성력 987년", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_alley_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m1", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_clockwise", + "OutQuint", + false, + false, + 1.0, + false, + "AvgStageEffect_clockwise" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 1, + 0.6, + -0.5, + -2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + 2, + 1.2, + -0.5, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + 3, + 1.8, + -0.5, + -2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + 4, + 2.5, + -0.5, + 2.0, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + 5, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + 6, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:50", + "명월", + "17일", + "아모르 애시 에리어", + "이름 없는 거리" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 1.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 2.0, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "여기 빵이랑 야채수프야.==W== 받아, 뜨거우니까 조심해.==W==", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 1.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "모두 먹을 수 있으니까,==W== 밀지 마.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_371", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "배고픈 아이", + "", + 0, + "", + false, + "", + "너무 맛있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "떠돌이 아이", + "", + 0, + "", + false, + "", + "따뜻한 밥, 정말 오랜만이야.==W== 흐으으으……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "허겁지겁 먹는 아이", + "", + 1, + "", + false, + "", + "읍, ==W==우읍읍……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "009", + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_shock", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "아야메, 체했나 봐.==W== 물 좀 줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "맑은 샘물이여,==W== 솟아라.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuint", + false, + false, + 0.25, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_450", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.28, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_284", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "허겁지겁 먹는 아이", + "", + 1, + "", + false, + "", + "벌컥벌컥…… 후우,==W== 살았다. 미안해, 너무 급하게 먹었나 봐.==W== 사, 사실 나 사흘 동안 아무것도 못 먹었거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "사, 사흘 동안 아무것도 못 먹었다니……==W== 일단 수프부터 충분히 먹어. 너무 오래 굶다가 갑자기 빵을 급하게 많이 먹으면 배탈 날 수도 있어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.35, + -0.7, + 2.5, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "avg_emoji_speechless", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 120.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "아야메, 거리를 떠도는 아이들이 점점 많아지는 것 같아.==W== 밥 먹으러 오는 애들도 지난주보다……==W== 열 명 넘게 늘었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "최근에 문을 닫은 보육원이 많잖아. 운 좋게 입양된 아이들도 있지만, 훨씬 더 많은 아이들은 갈 곳 없이 거리로 내몰렸어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "이게 다 그 하얀 병사들 때문이야. 어른들이 그러는데, 백묘 극단을 잡으려고 연관된 보육원을 전부 감시하고 있대.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "우린 엄마가 거둔 아이들이고 보육원 출신이 아니니까, 그 군인들의 표적이 되진 않겠지?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "쉿, 엄마라고 부르면 안 돼.==W== 엄마 대신……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "언니.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "아, 참. 백묘와 연관된 보육원에선 아이들이 전부 엄마라고 부른댔지.==W== 그 군인들이 의심하면 안 되니까…… 이제 언니라고 불러야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "005", + "none", + 3, + 0.3, + -0.75, + 1.7, + 0.5, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그런데 언니라면 이 떠돌이 아이들을 도울 방법을 알지 않을까?==W== 예전에도 나랑 코하쿠를 거두어 줬잖아.==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + -0.72, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 400.0, + -120.0, + nil, + "avg1_1207", + "f", + "009", + "avg_emoji_vexation", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "그건 안 돼.==W== 다른 아이들에겐 정말 미안하지만, ==W==가계부를 몰래 들여다본 적 있는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "012", + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_1207", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_speechless", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 80.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "엘리 씨는 매일 재봉 일을 하느라 이미 많이 고생하고 있었어.==W== 엘리 씨가 벌어오는 도라로는……==W== 겨우 우리 식구 입에 풀칠하는 정도라, 아이들을 더 데려올 여유는 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "우리가 일을 더 할까?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "그 이야기는 전에도 하지 않았어?==W== 우리 같은 애들이 할 수 있는 일 중에 제대로 된 건 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "내가 엘리 씨한테 물어봤을 때도, 나한테 지하실 열쇠를 주면서 공부나 열심히 하라고 하셨지. 그건 결국 아직 어린애일 뿐인 우리가 아무리 노력해도, 필요한 만큼 도라를 벌 수는 없다는 뜻이었어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그렇긴 해. 가게를 봐주거나…… 배달 심부름을 하거나.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "그리고,==W== 청소하기.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "012", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "우리 셋이 일주일 내내 일해봤자,==W== 여기 아이들에게 수프 한 번 먹일 정도밖에 못 벌겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.32, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.68, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + nil, + 0.08, + -0.1, + 1.52, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.38, + -0.1, + 1.52, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.67, + -0.1, + 1.52, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "002", + "none", + nil, + 0.92, + -0.1, + 1.52, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + 0.1, + nil, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + "006", + "none", + nil, + 0.4, + nil, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + 0.65, + nil, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + "003", + "none", + nil, + 0.9, + nil, + 1.5, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + -50.0, + 1.2, + "avg1_103", + "h", + "012", + "avg_emoji_sweaty", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "도라를 번다는 건 참 힘드네.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + -50.0, + 1.2, + "avg1_112", + "f", + "015", + "avg_emoji_vexation", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "배불리 먹는 것도 힘들고.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + -50.0, + 1.2, + "avg1_111", + "f", + "012", + "avg_emoji_sigh", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "어른이 된다는 것도 힘들어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_066", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "31", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_543", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "011", + "none", + 1, + 0.37, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "020", + "none", + 2, + 0.6, + 0.0, + 0.85, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m53", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_star", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "자기들도 아직 어린애면서 다른 아이들을 도울 생각을 다 하고.==W== 타파이트, 네 아이들 참 잘 컸네. 대체 어떻게 가르친 거야?==W== 무슨 비결이라도 있으면 나한테도 좀 알려주지 그래?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.67, + 0.0, + 0.98, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + 0.33, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "나한테도 베니토라는 여동생이 있거든. 착하고 사랑스러운 아이지만, 나이 차가 좀 나서 그런지 도무지 어떻게 다가가야 할지 모르겠더라고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "비결이랄 것까지야……==W== 간단한 호신술 외 다른 전투 기술은 전혀 안 가르쳐줬어.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "앞으로 어떤 사람이 될지는 결국 그 아이들 스스로 선택해야 할 몫이야. 그래서 아야메에게 지하실 열쇠를 넘겨준 거고. 그곳엔 폐하의 고서들과 보물들이 보관되어 있거든.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "그렇구나, 스스로 선택하게 내버려둬라?==W== 그럼 나도 돌아가서 베니토가 도대체 뭘 하고 싶어 하는지 한번 눈여겨봐야겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "003", + "avg_emoji_shy", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + 2, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "응. 나도 놀랐어.==W== 아이들이 생각보다 훨씬 속이 깊어.==W== 내가 집에 돌아오면 조금이라도 쉬게 해 주려고, 집안일 대부분을 도맡아서 하더라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sweaty", + 1, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "으음, 그건 아닐걸?==W== 네가 집안일을 손댈수록 오히려 집이 더 개판이 되니까,==W== 도저히 두고 볼 수 없어서 그랬겠지……", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_531", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "015", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "크흠, 그 이야기는 그만.==W== 네리타, 단시간에 도라를 많이 벌 수 있는 방법 없을까?==W== 지금 하는 재봉 일은 보수가 너무 적어서 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m70", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "보수가 정말 적은 걸까? 넌 낮에는 재봉사로서 옷을 꿰매고, 밤에는 의사로서 상처를 꿰매면서 네 식구를 먹여 살리잖아. 그 돈이면 애시 에리어에서 절대 부족하지 않을걸?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "매일 숨어 다니는 처지인 나조차 ‘검은발고양이’에 관한 명성을 익히 들었을 정도라고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "검은발고양이?==W== 날 말하는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 2, + "city_alley_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 2, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.3, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.45, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_1313", + "c", + "020", + "none", + nil, + nil, + 1.6, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_1313", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + 1.55, + nil, + nil, + nil, + nil, + "none", + "none", + "InSine", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "응.==W== 요즘 애시 에리어에 소문이 아주 자자해.==W== 매일 해가 질 무렵이면 세련된 검은 가죽 구두를 신은 여성이, 고양이처럼 살금살금 골목골목을 누빈다고 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "사람들의 옷을 수선해 주고, ==W==다친 곳을 치료해 주는가 하면, ==W==거리에서 행패 부리던 갱들까지 손봐준 덕분에, 밤길 다니기가 전보다 훨씬 안전해졌다던데.", + "" + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuad", + 0.45, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuad", + 0.5, + false, + 1 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "몸집은 작지만 사나운 게 ==W==마치 사막에 사는 검은 고양이 같다고 해서,==W== 다들 그렇게 부르더라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + 2, + 0.67, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "이상한 별명이네……==W== 아니, 또 얘기가 딴 데로 샜잖아.==W== 지금 하는 일의 수입이 나쁘진 않지만, 우리 아이들 셋 먹여 살리는 게 고작이야……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "011", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "큰 도라를 벌 수 있는 일은 당연히 있지. 당장 해연 파이낸스를 털러 가자!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "008", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "그런 소리 마. 그랬다간 우리의 존재가 은혜의지에 고스란히 노출되고 말 테니까.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "타파이트, 노출될 걱정을 하고는 있구나?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "뭐…… 뭐라고?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "예전의 너였다면 절대 이렇게 눈에 띄는 일은 하지 않았을 거야. 그리고 딱 봐도 백묘와 관련 있어 보이는, ‘검은발고양이’라는 별명까지 얻고 다니진 않았겠지. 여명단이랑 제국 호위대한테 제발 알아봐 달라고 그러는 거야?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "게다가 넌 거리의 아이들을 불쌍히 여길지언정, 선뜻 나서진 않았겠지. 왜냐하면 임무를 맡은 전사로서, 아이들을 전부 구해낼 수는 없다는 걸 애초에 잘 알고 있었을 때니까.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "하지만 지금은…… 다른 이들을 돕기 위해, 도라를 더 많이 벌 방법이 없는지 고민하고 있지. 타파이트, 넌 정말 변했어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "그게 아니라……==W== 으음, 네 말이 맞을지도 모르겠네……==W== 넌 백묘로서 적들과 맞서 싸우고 있는데, 난 그저 여기 편하게 눌러앉아 아이들이나 돌보고 있네. 어쩌면 난 더 이상 백묘의 전사라 자칭할 자격이 없는 걸지도 몰라.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "그렇지만 말이야, 그것도 좋지 않아? 그편이 아이들에게도 훨씬……==W== 쉿, 조용히. 제국 호위대의 발소리야.==W== 이쪽으로 오고 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "제국 호위대…… 네리타, 나 대신 아이들을 데리고 도망쳐 줘. 내가 기사들을 막을게.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "아니야, 내가 막을게. 녀석들은 그저 의례적인 순찰을 하러 온 것뿐이니, 일 크게 만들 거 없어. 나라는 특급 미끼를 눈앞에 던져주고 조금만 흔들어대면, 분명 날 잡으려고 쫓아올 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "네리타……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.35, + -0.1, + 1.2, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.65, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "기억해, 너 나한테 빚진 거야.==W== 그리고…… 이렇게 변한 네 모습, 사실 난 전혀 싫지 않아.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "어?==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 0.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "아이들을 들여보내고, 문과 창문을 꽉 닫아.==W== 타파이트, 네게 남은 시간은 그리 많지 않아.==W== 저 아이들을 보호하고 싶다면, 내가 다시 널 찾아왔을 때 반드시 결단을 내려야만 할 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_010", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.6, + -0.15, + 1.5, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_129", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "타파이트는 거리의 아이들을 전부 집 안으로 들어오게 했다. 격렬한 총성이 다른 거리에서 울려 퍼졌다.", + "" + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "c", + "018", + "none", + nil, + 0.48, + -0.45, + 1.8, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "난 도대체……==W== 어떻게 해야 하지?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "밤이 되어 아이들이 잠든 후, 침대에서 몸을 뒤척이며 아주 오랫동안 깊은 고민에 잠겼다.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + nil, + nil, + -0.23, + 1.5, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + -0.25, + nil, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "InCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "나는 백묘다. 비록 지난 몇 년 동안 오로지 아이들을 키우는 데에만 전념했지만, 난 여전히 백묘였다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_011", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + 1.0, + 0.0, + "none", + "none", + "InCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "아무리 백묘에 관한 흔적을 남기지 않으려 조심했어도, 백묘에 관한 기억만큼은 여전히 머릿속에서 지워지지 않았다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.5, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "백묘 극단은 기억을 강제로 추출하는 심문 마법을 다룰 줄 안다. ==RT==황혼청이 수많은 백묘 단원을 잡아들였으니, 필시 그 마법도 손에 넣었을 것이다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "내가 이곳에 계속 머문다면 결국 들통나고 말 텐데, 그러면 아이들을 끌어들이게 될 뿐이었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "그렇다면…… 어떤 선택을 내려야 할지 이제는 분명해졌다……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 6, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg3_1313", + "c", + "002", + "none", + nil, + 0.48, + 0.25, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "이곳을 떠나거나, 아니면 아예 이 세상에서 사라지는 것이다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 5, + 1, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "c", + "018", + "none", + nil, + 0.52, + -0.45, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "그러면서, 추격자들의 주의를 이곳 애시 에리어에서 다른 곳으로 완전히 돌려놓아야 한다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuint", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "성력 987년", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_187_stop", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.65, + 0.03, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m42", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "18:00", + "명월", + "21일", + "아모르 애시 에리어", + "안전 가옥" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "타파이트, 준비는 다 됐어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -80.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.67, + nil, + 0.85, + 1.0, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + nil, + 0.42, + -0.02, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.45, + nil, + 1.05, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "005", + "none", + nil, + 0.7, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "언제든 출발할 수 있어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "엄마? 곧 해가 지는데,==W== 어디 가려고?", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "005", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "세이나,==W== 오늘 밤에 아주 중요한 일이 있어. ==W==너희는 얌전히 집을 지키고 있어. 누가 와도 절대 문 열어주지 말고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_vexation", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "어라? 하지만 엄마……==W== 오늘 밤엔 일하러 안 가고 집에서 같이 놀아주겠다고 약속했잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "정말 중요한 일이라 그래.==W== 떼쓰면 안 되지. 그리고 전에 이야기했잖아? 엄마라고 부르면 안 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "005", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.08, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "그러면==W== 돌아올 때까지 기다리고 있을게.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "아주 늦게 올 거야. 방범 장치들을 다 걸어 놓고 나면, 곧장 침대로 가서 자. ==W==기다리지 말고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "하…… 하지만……==W== 지난번에 네리타 언니랑 일하러 갔을 땐, 며칠이나 지난 후에 돌아왔었잖아.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "일이란 게 원래 그렇단다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "그보다 부엌에 불은 왜 아직 켜져 있어?==W== 또 애시 에리어 아이들에게 줄 음식을 만들고 있던 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "그 하얀 옷을 입은 병사들이, 눈에 불을 켜고 사방에서 사람들을 잡아들이고 있다는 거 잘 알잖아? 주의를 끌 만한 행동은 하지 마. 세이나, 가서 불 꺼.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "012", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "앗, 아니…… ==W==이건 엄마 주려고……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "500ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 0.98, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "세이나,==W== 엄마라고 부르지 말랬지!==W== 도대체 몇 번을 말해야 알아들어!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 120.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "으…… 으아아앙!==W== 엄……==W== 언니는 이제 우리가 필요 없나 봐!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m38", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "아, 미,==W== 미안해…… 그,==W== 그런 뜻이 아니야.", + "" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "013", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "약속도 안 지키고, 거짓말쟁이……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "014", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "사실…… 그냥 우리 엄마가 되기 싫은 거잖아. 일하러 간다면서 저렇게 큰 가방까지 챙기고, 오늘 밤에 정말 돌아오긴 할 거야?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "애시 에리어의 다른 엄마 아빠들이, 힘들어지면 애들은 버리고 자기들만 다른 도시로 도망칠 때랑 똑같아.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "010", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 1, + "", + false, + "", + "나, 무서워.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "됐어, 그럼 우리도 이제 엄마라고 생각 안 할 거야. 엘리 씨라고만 할 거야. 엘리 씨, 엘리 씨……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "013", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "그…… 그런 의미가 아니라……==W== 알겠어, ==W==아무리 늦어지더라도 해가 뜨기 전에는 반드시 돌아오겠다고 약속할게!==W== 이번 딱 한 번만 믿어줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.3, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "22:00", + "명월", + "21일", + "아모르 골드 에리어", + "비밀 감옥" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.35, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 0.5, + 0.02, + -0.9, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "012", + "none", + 3, + 0.2, + 0.52, + 0.9, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.5, + 0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 3.0, + 2.0, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "ChanDou1", + "none", + "InQuart", + 0, + -12.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_319", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.65, + 0.0, + 0.95, + nil, + nil, + nil, + "Tiao", + "none", + "InOutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_shock", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + nil, + nil, + 1.4, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + -4.0, + 2.0, + 1.5, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InQuart", + 0, + 11.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + 0.0, + 1.0, + 0.0, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -280.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "왼쪽 정리 완료.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 2, + 0.7, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "오른쪽도 끝났어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "제국 호위대가 호송하는 단원들이 오늘 밤에 올 거야. 우린 여기서 매복했다가 덮치자.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "네리타, 다시 한번 확인할게. 아모르에서 붙잡힌 모든 백묘 단원이 전부 여기로 압송되는 게 맞아?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "맞아. 단원들을 구출해 내는 대로, 백묘는 아모르를 비롯한 다른 도시에서 완전히 철수할 거야. 그리고 미라슈에 결집해 새 황제와 계속 맞설 거고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -3.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "왜 하필 미라슈지? 그곳은 지나치게 외진 곳이라 물자가 턱없이 부족한 데다,==W== 험난한 사막으로 가로막혀 있잖아. 만약 그곳에서 포위라도 당한다면 백묘의 특기인 유격전의 이점을 전혀 살릴 수 없을 텐데.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutQuint", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 600.0, + -700.0, + 1.5, + nil, + nil, + nil, + "none", + "OutQuad", + 5.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "왜냐하면…… 폐하께서 너를 제외한 모든 백묘에 내리신 명령은,==W== ‘미라슈의 별의 탑을 봉쇄하고 누구의 진입도 허락하지 말라’였거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -700.0, + 500.0, + 0.7, + "avg1_139", + "c", + "021", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "그 별의 탑은 입구 자체가 없는 곳이잖아. 애초에 들어갈 방법은 없어.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -200.0, + 500.0, + 0.7, + "avg3_181", + "a", + "004", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "그렇다고는 해도, 은혜의지는 꽤 많은 인력을 미라슈에 파견해 별의 탑을 계속 연구해 왔어. 어쩌면 숨겨진 입구를 이미 찾아냈을지도 몰라.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "남은 백묘 단원끼리 몇 차례 회의해 봤는데, 다들 끝까지 폐하의 마지막 명령을 완수하겠다고 결의했어. 그러니 그곳을 지키는 수밖에.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_181", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "OutQuint", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "003", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + nil, + 0.7, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "그건 그렇고, 너는 괜찮은 거야? 아이들과 그렇게 크게 다툰 건 이번이 처음이잖아.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "괜찮아. 네가 결단을 내려야 한다고 한 뒤로, 줄곧 고민했어.==W== 그리고……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "오늘 밤 임무를 완수하면, 난 백묘와 함께 아모르를 완전히 떠나기로 결심했어. 그러면 아이들을 끌어들이지 않으면서도, 추격자들의 시선까지 돌릴 수 있을 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m6", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "네가 정말 그 아이들을 내버려둘 수 있을까?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "avg_emoji_speechless", + 1, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "아이들은 충분히 스스로 살아 나갈 수 있을 거야. 황혼청은 제국 호위대에게 애시 에리어 전체를 이 잡듯 뒤지게 하고 있어. 언제 우리가 있는 곳으로 들이닥칠지 몰라.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "020", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "그러니 내가 아모르를 떠나는 편이 아이들에게 가장 안전할 거라고, 그렇게 믿었어.==W== 오늘 밤이 되기 전까지는……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "그러면 지금은……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "네리타, 오늘 밤 단원들을 구하고 자료를 확보하면 넌 곧장 백묘들을 데리고 철수해. 난 황혼청이 있는 대성당으로 갈 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "기억 추출 마법을 쓸 줄 아는 모든 심판관을 제거한다면, 난 아무 걱정 없이 아모르에 남을 수 있어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "타파이트, 대성당의 경비가 얼마나 삼엄한지 알고나 하는 소리야? 설령 심판관들을 다 제거할 수 있다고 해도, 너까지 죽게 될 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "죽은 자는 비밀을 말할 수 없지……==W== 아이들을 보호할 수만 있다면 그걸로 충분해.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "무슨 일이 있어도 나는 그 아이들 곁을 떠나고 싶지 않아. 그렇다고 여기서 헛되게 죽을 만큼 어리석게 굴지도 않을 거고.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "최강을 의미하는 코드네임 ‘타파이트’를 얻은 백묘가, ==W==아이들을 지키겠다고 목숨까지 걸다니. 그래도 네 마음을 이해 못 하는 건 아니야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "처음에 네가 엄마가 되겠다고 했을 땐, 꽤 오랫동안 너를 질투했었어. 속으로는 “뭐? 왜 하필 저 전투광 타파이트가? 내가 훨씬 더 잘할 수 있는데!” 하면서 말이야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_awkward", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_4", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "전혀 눈치 못 챘어.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "내가 연기를 잘해서 그래.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "OutQuint", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "그리고 상식적으로 생각하면, 내가 아이들을 돌보고 네가 백묘를 이끌어서 미라슈의 별의 탑을 지키는 게 맞잖아. 그게 서로의 능력을 가장 잘 살리는 길이고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "그런데 말이야, 네가 오랜 시간 그 아이들과 지내는 모습을 지켜보다가, 문득 이해하게 됐어. ==W==어릴 적 네가 전투에 미친 듯이 매달렸던 건, 네가 애초에 싸움을 좋아해서가 아니라……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "넌 그저 그 방식으로 주변 사람들을 지키고 싶었던 거야.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "필요하다면, 넌 네 생각마저 바꿀 줄 아는 사람이니까.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "날 너무 과대평가하는구나. 난 그렇게까지 생각한 적 없어.==W== 그저…… 모두에게 필요하다면 내가 나섰을 뿐이지. 백묘 보육원 시절엔 싸우겠다는 아이들이 워낙 적었으니까 내가 전투에 나섰던 것뿐이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuad", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "폐하, 이제야 당신의 뜻을 완전히 이해했습니다.==W== 오직 이렇게 해야만……==W== 저와 타파이트, 그리고 우리 백묘의 운명을 바꿀 수 있었던 거로군요.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "응? 네리타, 무슨 말이야? 못 알아듣겠는데?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "후훗, 아니야. 에휴, 넌 정말 못 말린다니까. 만약 네가 황혼청과의 무의미한 싸움으로 죽게 된다면, 그건 폐하의 뜻에도 어긋나는 일이야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "기억 추출 마법을 완전히 무력화할 방법이 하나 있어. 다만, 대가는 매우 커.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "아이들의 곁에 있을 수만 있다면,==W== 뭐든지 다 할게.", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "헤헤, 각오가 대단하네. 아무튼 황혼청은 네가 의심스럽다고 생각되면,==W== 너에게 기억 추출 마법을 쓸 거야. 그러니까 네가 백묘와 관련된 기억을 스스로 전부 지워버리기만 하면, 놈들이 마법을 쓰더라도 무사히 넘어갈 수 있는 거지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + 1, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "그러니까…… 백묘 극단에 관한 기억만 지우면 된다는 거잖아? 그런데 그렇게 특정 기억만 골라서 지울 방법이 있긴 해?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "있다고 해도 나는 몰라. 게다가 평범한 기억상실은 기억이 뇌 속에 숨겨져 있을 뿐인 경우가 대부분이라, 마법을 쓰면 끄집어낼 수 있거든.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + 1, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "머릿속에서 기억을 완전히 지우기 위해서는…… 별의 탑을 이용할 수밖에.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "소원을 빌고…… 그 대가로 기억을 바친다……==W== 하지만 소원을 빌 때 어떤 기억을 사라지게 할지는 스스로 선택할 수 없다고 들었어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "맞아, 하지만 내가 어떤 여행가한테서 방법을 하나 배웠거든……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_118_002", + nil, + 0.54, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "일단 남겨두고 싶은 기억을 노트에 적어 놓고, 별의 탑에 가서 미친 듯이 소원을 비는 거야. 그리고 소원을 빌 때마다 노트에 적힌 내용을 계속 되새기는 거지.", + "" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "이렇게 하면 남기고 싶은 기억은 그대로 남아 있고, 남기지 않아도 될 기억들은 결국 사라지는 셈이지. 듣기로는, 이 방법으로 성격이 아예 바뀌어 버린 여행가도 있다고 해.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_118_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "022", + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "그렇구나…… 알겠어.==W== 내일 당장 탑에 올라야겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "일말의 망설임도 없구나? 그럼, 우리도 계획을 조금 수정하자.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_question", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "음?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + 1, + 0.45, + -0.05, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.68, + nil, + 0.96, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 0.98, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "어쨌든 네가 이 방법으로 기억을 수정하려면 꽤 시간이 걸릴 거야.==W== 그러니 우리가 이 판을 아주 크게 키워서, ==W==도시 전역의 황혼청과 제국 호위대가 전부 날 쫓아 아모르를 떠나게 만들자! 백묘 극단이 마지막으로 한탕 크게 벌이고 이미 아모르에서 완전히 철수했다고, 그렇게 믿어버리도록 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "그러니까 매복은 그만두고, 거리에서 화려하게 날뛰어 주자고!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_harbour_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 1, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "004", + "none", + 2, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "008", + "none", + 3, + 0.45, + nil, + -0.95, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "23:30", + "명월", + "21일", + "아모르 애시 에리어", + "항구" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_121", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사나운 기사", + "", + 1, + "", + false, + "", + "이 죄인 놈들, 빨리 움직여!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "붙잡힌 백묘 단원", + "", + 1, + "", + false, + "", + "우린 폐하의 친위대다! 너희가 무슨 권한으로 우릴 체포하는 거냐!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.55, + nil, + 1.05, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사나운 기사", + "", + 1, + "", + false, + "", + "폐하를 시해한 역적이 어디서 감히!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침착한 기사", + "", + 1, + "", + false, + "", + "손대지 마. 우린 기사지 사형 집행인이 아니야!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "사나운 기사", + "", + 0, + "", + false, + "", + "흥, 일단은 봐주지. 저 앞이 바로 감옥이다. 이 미친 고양이들,==W== 그 안에서 얌전히 목이 잘릴 날이나 기다리라고! 구해줄 놈 따윈 없으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -400.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 1, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "012", + "none", + 3, + 0.68, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InQuart", + 0, + 12.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 1, + "", + false, + "", + "그건 또 모르지. 구해줄 놈이 막 도착했거든!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 500.0, + nil, + 0.9, + "avg3_144", + "a", + "006", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "붙잡힌 백묘 단원", + "", + 1, + "", + false, + "", + "네리타 대장!", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "이 깡통들, 다 덤벼! 백묘의 총알맛을 보여주지!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_144", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.25, + -0.05, + -1.2, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + 2, + 0.45, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 3, + 0.6, + 0.02, + -0.95, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침착한 기사", + "", + 1, + "", + false, + "", + "대열을 유지하고 버텨!==W== 곧 지원군이 도착한다, 여명단의 병사들이 곧 당도할 것이다!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 3, + "ttc_harbour_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_144", + "a", + "008", + "none", + 1, + 0.45, + nil, + -1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_143", + "a", + "005", + "none", + 2, + 0.6, + nil, + 0.98, + nil, + 0.3, + nil, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "결방당한 백묘 단원", + "", + 1, + "", + false, + "", + "대장, 가까이 오시면 안 됩니다!==W== 이건 함정이에요, 놈들은 우리를 압송하는 척, 대장을 유인하려는 거라고요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 4, + "ttc_harbour_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg3_181", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetStage", + param = { + 3, + 4, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "흠, 미리 함정을 파 놓았단 말이지?==W== 하지만 그깟 함정으로,==W== 전력을 다하는 백묘를 잡을 수 있을까?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_market_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_948", + "a", + "005", + "none", + 1, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + 2, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1308", + "a", + "002", + "none", + 3, + 0.55, + nil, + 0.98, + nil, + 0.5, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "여명단 지원군", + "", + 0, + "", + false, + "", + "서둘러라! 항구에서 이미 교전이 시작됐다. 분명 백묘가 단원을 빼내려 왔겠지. 우린 놈들을 일망타진한다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.1, + -0.1, + -1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.9, + -0.1, + 1.5, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InQuart", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "당황한 여명단", + "", + 0, + "", + false, + "", + "윽…… 총에 맞았어. 도대체 어디서……?", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 4, + 0.45, + nil, + nil, + 1.0, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + 1.0, + nil, + 1.2, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1308", + "a", + nil, + "none", + nil, + 0.48, + -0.3, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InCubic", + 0, + 18.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "Tiao", + "none", + "OutQuart", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.65, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "008", + "avg_emoji_shock", + nil, + 0.32, + 0.0, + -1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "여명단 지원군", + "", + 1, + "", + false, + "", + "총소리는 못 들었는데……? ==W==경계 대형을 갖춰라, 스나이퍼를 찾아!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "당황한 여명단", + "", + 1, + "", + false, + "", + "아, 안 보여!==W== 적의 움직임이 아예 보이지 않아!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + -0.1, + -1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "여명단 지원군", + "", + 0, + "", + false, + "", + "젠장,==W== 적어도 피습 신호라도 보내야……==W==", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 5.0, + 3.0, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InQuart", + 0, + 12.0, + true, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + -3.0, + nil, + 1.5, + 0.0, + false, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_130", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 2, + nil, + nil, + 0.95, + 1.0, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_948", + "a", + nil, + "none", + nil, + 0.5, + -0.4, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InQuart", + 0, + -7.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "019", + "none", + nil, + nil, + nil, + 1.0, + 0.0, + 0.0, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "항구를 포위하려던 첫 번째 지원 병력 처리 완료.==W== 이제 다른 거리로 간다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_right", + "OutQuint", + false, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_harbour_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_left", + "OutQuint", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "012", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "23:50", + "명월", + "21일", + "아모르 애시 에리어", + "항구" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.0, + 0.0, + 1.0, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + nil, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + nil, + nil, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "InQuart", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침착한 기사", + "", + 0, + "", + false, + "", + "어째서 지원군이 아직도 안 오지……==W== 젠장!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "아무리 기다려 봤자, 아무도 안 올 거야. 왜냐하면 지원군 놈들은 이곳으로 오기 전에 이미 처리했거든.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침착한 기사", + "", + 1, + "", + false, + "", + "너 혼자서? 어, 어떻게?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "난 백묘 제1소대의 대장이자 단장 대리, ‘네리타’.==W== 내 이름을 똑똑히 기억해 둬라. 그리고, 목숨을 건지고 싶다면 어서 수갑 열쇠를 넘겨.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침착한 기사", + "", + 0, + "", + false, + "", + "네, 네리타…… 기억해 두마!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 1.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "됐다~♪ 다들, 수갑을 풀어! 너희 개인 장비는 이 상자에 챙겨뒀으니까,==W== 얼른 갈아입고 배를 타고 아모르를 떠나!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_144", + "a", + "007", + "none", + nil, + 0.2, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_143", + "a", + "004", + "none", + nil, + 0.8, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "avg_emoji_attention", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "구출된 백묘 단원", + "", + 1, + "", + false, + "", + "네리타 대장, 저희와 함께 가시죠.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "아니, 너희 먼저 가. 나는 뒤를 엄호할 테니까.==W== 후훗, 오늘 밤 아모르의 모든 제국 기사와 여명단은, 한숨도 잠들지 못하게 될 거야!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_144", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_143", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "ttc_canal_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "004", + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "012", + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "02:00", + "명월", + "22일", + "아모르 애시 에리어", + "수도교 터널" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "경계하는 여명단", + "", + 0, + "", + false, + "", + "백묘, 여기를 통과할 생각은 꿈도 꾸지 마라!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 1.0, + 3.0, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "Xiao", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -1.0, + -2.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "005", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "너무 느려, 느리다고!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 2, + 0.95, + nil, + nil, + 1.0, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_326", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + 5.0, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "여명단 정예병", + "", + 0, + "", + false, + "", + "크윽……?! ==W==어, 어째서 이쪽에서 공격이?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.5, + -0.4, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InQuart", + 0, + 15.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "005", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + 0.0, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "타파이트, 실력 안 죽었네?==W== 이대로 난 밝은 곳에서 적들의 시선을 끌 테니, 넌 이 기세로 계속 몰아붙여. 대신 절대 놈들이 네 얼굴을 못 보게 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "021", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "기사를 심문해 알아낸 결과…… 여명단의 임시 지휘 본부는 골드 에리어의 한 호텔에 차려져 있어. 수비 병력은 턱없이 부족하고. 백묘 단원의 명단과 자료도 전부 그곳에 보관되어 있지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "우리가 애시 에리어에서 이 난리를 피웠으니, 분명 병력을 이쪽으로 옮겼을 거야. 이 수도교를 타고 몰래 접근해서, 놈들의 허를 찌르자고!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "018", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "자료들만 불태우면 그 누구도 네가 누군지 알 수 없게 돼. 타파이트, 시간이 없어!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_947", + "a", + "002", + "none", + nil, + 0.35, + nil, + -1.0, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "SetSceneHeading", + param = { + "03:30", + "명월", + "22일", + "아모르 골드 에리어", + "여명단 임시 지휘 본부" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침착한 기사", + "", + 1, + "", + false, + "", + "보고드립니다! 조금 전 붙잡은 백묘 단원들이 이송 도중 기습을 받아 전원 탈출했습니다. 아군을 기습한 백묘는 네리타로 확인되었으며, 본인을 백묘 극단 제1소대의 대장이자 단장 대리라고 밝혔습니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "여명단 지휘관", + "", + 1, + "", + false, + "", + "그 외에는? 지금 애시 에리어 전체가 발칵 뒤집혔어. 백묘 병력은 얼마나 되지?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침착한 기사", + "", + 1, + "", + false, + "", + "한 명…… 단 한 명이었습니다. 저희가 눈으로 확인한 적은 한 명뿐이었습니다.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_409", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "여명단 지휘관", + "", + 1, + "", + false, + "", + "말도 안 되는 소리를!==W== 여명단의 병사와 제국 호위대 기사 수백 명이 공격당했어, 그런데 상대는 고작 한 명이라고?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "003", + "none", + nil, + 0.2, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "정말 나 혼자뿐이었어~", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "007", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "여명단 지휘관", + "", + 1, + "", + false, + "", + "경비병! 경비병들은 어디 있나?!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "close", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "다들 잠들었지. 너희 둘, 항복해. 참고로 우리 평소 전투 스타일 때문에, ==W==백묘 극단이 약하다고 오해한 모양인데……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "004", + "none", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_blade", + 0, + 2, + -3.0, + nil, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_yellow_blade", + 0, + 2, + nil, + nil, + -1.5, + 0.0, + false, + false, + -30.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -3.0, + nil, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + "008", + "none", + nil, + 0.37, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 12.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_352", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 2, + -1.5, + -1.0, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "이게 바로 우리 진짜 실력이니, 똑똑히 기억해 두라고.==W== 너희가 전쟁을 원한다면, 제대로 된 전쟁이 뭔지 보여줄 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "여명단 지휘관", + "", + 1, + "", + false, + "", + "제, 젠장.==W== 세계를 지키기 위해~!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg2_947", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "너무 싱겁네.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -50.0, + nil, + nil, + "avg3_1313", + "c", + "022", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_1s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "네리타, 조심해!", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "022", + "none", + 3, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_1313", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + -7.0, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + -50.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_034", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InQuint", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + false, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night_broken", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "006", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "뭐, 뭐야.", + "" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "018", + "none", + 2, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "저 자식, 집무실의 폭발 마법진을 발동했어. 같이 죽으려고 했나 봐.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "019", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.75, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "거기 기사, 괜찮아?", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_173", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 3, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침착한 기사", + "", + 1, + "", + false, + "", + "나…… 난 괜찮아. ==W==하지만 왜 날 구해줬지……? 난 너희의 적인데……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "제국 호위대는 그저 은혜의지에 고용되었을 뿐, 스스로 원해서 우리와 적이 된 것도 아니잖아. 게다가 내 동료들을 호송할 때 너는 그들을 감싸주기까지 했지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "018", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "여긴 곧 불타게 될 거야. 어서 사람들을 불러서 기절한 동료들을 밖으로 옮겨.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침착한 기사", + "", + 0, + "", + false, + "", + "그, 그래! 정말 고마워!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "021", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "네리타, 자료는 다 불태웠어?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "자료들은 전부 지휘 본부에 있었고, 그 지휘관과 함께 불길에 삼켜졌어.", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "타파이트, 왜 그래? 피가 왜 이렇게…… 나를 보호하려다 마법진 폭발에 휘말린 거야?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "네리타, ==W==난 괜찮아……==W== 이걸로, ==W==나도 아이들과……==W== 함께 있을 수 있겠네.", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "close", + nil, + 0.4, + -0.4, + nil, + nil, + nil, + 0.0, + "lengzhan", + "none", + "InQuart", + 0, + -12.0, + true, + 1.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "ChanDou1", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "타파이트! 타파이트!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550_stop", + 0.0, + false + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_18_b.lua b/lua/game/ui/avg/_kr/config/stm08_18_b.lua new file mode 100644 index 000000000..c8dafed51 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_18_b.lua @@ -0,0 +1,27732 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "15", + "나비효과", + "소원을 비는 일을 멈추고, 하자나도 고향으로 돌아가겠다고 약속하면서 모든 일이 마무리되는 듯했다. 그러나 곧 죽음의 왕홀 모조품이 나타나고, 원로원 세력마저 다시 고개를 들기 시작한다. 모든 혼란을 잠재우기 위해, 공백 여단의 동료들과 함께 적진을 돌파해 나가는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "ruin_travellers_home_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==성력 997년 아모르 도시 밖 지리 협회", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_138", + "a", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 2.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m45", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_119_001", + 0.65, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_222", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신입 여행가", + "", + 0, + "", + false, + "", + "자, 9만 9,999도라예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_119_001", + nil, + nil, + 0.3, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "구매해 주셔서 감사합니다~♪ 사용해 보니까 어땠어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신입 여행가", + "", + 0, + "", + false, + "", + "정말 최고였어요! ==B====W==어제 별의 탑에서 나오다가, 도적 무리를 딱 마주쳤는데 말이죠……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "tower_entrance", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "008", + "none", + nil, + 0.25, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "002", + "none", + 2, + 0.67, + -0.3, + -1.2, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_984", + "a", + "002", + "none", + 3, + 0.9, + -0.3, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.97, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_146", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_984", + "a", + nil, + "none", + nil, + 0.95, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.8, + nil, + -1.3, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 2.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신입 여행가", + "", + 0, + "", + false, + "", + "평소 같았으면 틀림없이 놈들한테 속수무책으로 당했을 텐데……==W== 제가 죽음의 왕홀을 뽑아 들자마자, ==W==놈들이 순식간에 꽁무니 빠지게 도망쳐 버렸어요!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_023", + 0.5, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "close", + nil, + 1.0, + nil, + -1.4, + nil, + nil, + 0.0, + "manbu", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_089", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_103", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_023", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "ruin_travellers_home_inside", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "002", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신입 여행가", + "", + 0, + "", + false, + "", + "굳이 흠을 하나 잡자면……==W== 소음이 좀 크고 남은 탄약을 늘 신경 써야 한다는 점 정도려나요…… ==W==온 김에 물어보고 싶은데, 총알만 따로 살 수는 없나요?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "당연하지! 한 상자에 50발 들어 있고 5만 도라야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신입 여행가", + "", + 0, + "", + false, + "", + "엣? 뭐가 그렇게 비싸요……? ==W==죽음의 왕홀 본체도 겨우 10만 도라였는데, 총알 50발이 무슨……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_love", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + 8.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 25.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "뭔가 오해했나 보네, 손님. 죽음의 왕홀은, 바로 이 총알에 진짜 가치가 있는 거라구.==W== 생각해 봐. 총알이 없다면, 죽음의 왕홀은 그냥 쇳덩어리나 마찬가지잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "신입 여행가", + "", + 0, + "", + false, + "", + "아아…… 듣고 보니 그렇네요.==W== 그럼, 일단 100발만 주세요.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "예이, ==W==100발 나갑니다~! ==W==다음에 또 오라구~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_191", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_138", + "a", + nil, + "none", + nil, + 0.4, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "야하하~ 오늘 매출이 벌써 500만 도라를 돌파했어.==W== 최근 일주일 동안 번 돈만 해도 억대야, 기세가 대단한데!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "huanxin2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "003", + "none", + nil, + 0.33, + 0.02, + 0.95, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_love", + nil, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "하하! 구원 위원회를 쫓으면서 떼돈까지 벌 줄이야.==W== 역시 그때 마왕과 손잡은 건 신의 한 수였어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + 2, + 0.78, + -0.05, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + 1, + 0.22, + -0.05, + 1.1, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + 0.05, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + 3, + nil, + nil, + 0.85, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "하자나, 미르사.==W== 두 사람이랑 하고 싶은 얘기가 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + true, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + 2, + 0.68, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_question", + 1, + 0.35, + 0.0, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m46", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "뭐길래 그렇게 표정이 심각해?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "003", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "오늘 뉴스 다들 봤지? 앙주가 이단 행위 및 살인 미수 혐의로 감형 없는 종신형을 선고받았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_sigh", + "JuGong", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "앙주와 구원 위원회가 무너졌으니, 이제 죽음의 왕홀을 소원으로 비는 일은 그만두면 어떨까 싶어. ==W==이 신기는 너무 위험하고 통제하기도 힘드니까. 세계의 평화와 노바의 안녕을 위해서라도……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.5, + -0.02, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "none", + nil, + 0.63, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "상관없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그러니까……==W== 응? 괜찮은 거야?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "025", + "avg_emoji_shock", + "diantou", + "ca", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "앙주가 붙잡혔다는 소식을 들었을 때부터, 조만간 이런 요구를 해올 거라고 예상했지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "하지만 절대로 오해하진 마. 우리 모래전갈은 ‘세계의 평화’니 ‘노바의 안녕’이니 하는 것엔 눈곱만큼도 관심 없으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "나 역시 그 신기가 위험하다는 건 인정하지만……==W== 죽음의 왕홀로 사람을 해치는 거나, ‘마법’으로 사람을 해치는 거나, 본질적으로 무슨 차이가 있겠어?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "수요가 있으니, 우리도 판매하는 거야. 억지로 사라고 강요한 적도 없고, 죽음의 신기로 남을 해치라고 부추긴 적은 더더욱 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "하지만 모래전갈은 친구의 의견을 존중하지.==W== 요 며칠간 너는 우리와 함께 죽음의 신기 수천 자루를 소원으로 빌었잖아. 네 체질이 특수하다고는 했지만……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "close", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.8 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "015", + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.35, + nil, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "눈에 띌 정도로 초췌해졌어…… ==W==기억을 잃지 않는다고 해도, 몸과 정신은 이미 지칠 대로 지쳤을 거야.==W== 우리 모래전갈은 친구가 그런 고생을 하게 두지 않아.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.35, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "024", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "이렇게까지 말이 잘 통하다니, 진짜 다행이다……==W== 이해해 줘서 고마워.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 1, + "", + false, + "", + "착각하지 마, 마왕. 우린 그저…… ==W==너처럼 안심이 되면서도, 천재적인 두뇌와 신기한 능력을 갖춘 파트너를 만나기는 쉽지 않다고 생각했을 뿐이니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.4, + nil, + 1.0, + nil, + nil, + nil, + "manbu2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + nil, + "none", + nil, + 0.7, + nil, + 1.15, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "다만, 수중에 있는 재고만큼은 다 팔아야겠어.==W== 이건 불만 없겠지?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_happy", + "daintou", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응, 이렇게 많은 죽음의 왕홀을 갖고 있다간 적들의 표적이 되기 쉬우니, 전부 팔아치우는 게 낫겠지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "006", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "그렇다는 건…… 죽음의 왕홀은 이제부터 팔릴 때마다 수량이 줄어든다는 소리잖아!==W== 가격을 확 올리기 딱 좋은 기회네! 헤헤헤, 마지막엔 과연 얼마나 벌 수 있으려나~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "022", + "avg_emoji_attention", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "난 필리에로 돌아가려고 하는데, 너희는 앞으로 어떻게 할 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_question", + "diantou", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "모래전갈 단원들은 아직 미라슈에 있겠네. 다들 못 본 지도 꽤 됐지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "맞아. 번 도라를 가지로 고향으로 돌아갈 때도 됐지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "이제 마왕 협정은 우리의 든든한 뒷배가 됐고, 우리도 엄연한 컴퍼니의 일원이야.==W== 사업하면서 다른 컴퍼니한테 일부러 가격 후려치기 당할 걱정도 없겠지. 이렇게 되었으니, 돌아가서 고향을 발전시키는 데 힘을 보태는 것도 나쁘지 않겠어~♪", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "014", + "avg_emoji_love", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "별의 탑조차 없는 도시에서 사는 건 꽤 힘들 텐데, 차라리 다 같이 필리에로 이주하는 건 어때? 아니면 다른 도시로.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "ca", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "하하, 마왕. 호의는 고맙지만 우리는 미라슈를 떠나지 않을 거야.==W== 아무리 아름다운 곳이라 해도, 내 고향만큼 편안한 곳은 없으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.42, + 0.0, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.68, + 0.0, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "ba", + "019", + "none", + nil, + nil, + nil, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "ba", + "019", + "none", + nil, + nil, + 0.05, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "이번에는 내가 올바른 길을 선택했다고 생각했다.", + "" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -500.0, + 1.5, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + -500.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 10.0, + false, + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m55", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "사막 속 별의 탑을 찾아내지 못했고, 내 진짜 정체 역시 여전히 수수께끼로 남아 있지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_011_FP", + "0", + "OutCubic", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + 0.8, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 5.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "이 모든 일을 겪은 뒤, 나는 뜻밖에도 수많은 타이틀을 얻게 되었다……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.5====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A0.03====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "_NOT_IN_LOG_==A0.5====Off==마왕 협정의 대표집행관==RT==필리에 컴퍼니의 대주주==RT==백묘 극단의 보호자==RT==윈드 애시의 종신 명예 회원==RT==미라슈의 오랜 친구==RT==그리고…… 공백 여단의 여행가", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "이제 노바 대륙의 주민 중에서, 나를 ‘전설의 마왕’이라고 굳게 믿는 사람은 아마 단 한 명도 없지 않을까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + 0.0, + nil, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "물론 그 밖에도, 치토세의 주공,==W== 후유카의 스승님,==W== 나츠카의 가장,==W== 제일, 최고로 중요한 사람(나츠카가 반드시 이렇게 말할 것을 강력히 주장),==W== 오토하의 공범 등도 있다. ==B====W==그래서인지 내가 초록이에 탈 때마다 세이나가 이런 농담을 하고는 한다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 3, + "ttc_canal_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_144", + "c", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "traveller_camp_a_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_134", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "traveller_camp_b_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_133", + "a", + "011", + "none", + nil, + nil, + nil, + 1.02, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_145", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_145", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_133", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "e", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "차가 너무 좁아서, 그렇게 많이는 다 못 태운다구~", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "OutCubic", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_meteor_left", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "시간이 흘러 모래전갈과 백묘 극단은 손을 맞잡고 화해했고, ==W==함께 새로운 크리스털다이아 광맥을 채굴하기 시작했다.==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "003", + "none", + nil, + 0.67, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_968", + "a", + "003", + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_968", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_141", + "a", + "003", + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "002", + "none", + nil, + 0.73, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_536", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_tales_10_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "필리에 컴퍼니는 미라슈의 주민들이 가치가 높은 사막 작물을 재배할 수 있도록 도왔고, ==W==그것을 매입해 주었다. 각 세력의 협력 덕분에, 한때 ‘세계의 끝’이라 불리던 곳은 하루가 다르게 번창해 갔다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_tales_10_002", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_141", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + 1, + 0.75, + -0.15, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + 0.3 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + 2, + 0.2, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1230", + "a", + "003", + "none", + 3, + 0.4, + -0.1, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1230", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "엘리는 히나기쿠의 집을 다시 미라슈로 옮겼다.==W== 백묘와 모래전갈의 아이들이 고층 빌딩이 즐비한 필리에보다, 넓고 자유로운 사막을 더 좋아했기 때문이다.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.15, + -0.02, + 0.95, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1230", + "a", + nil, + "none", + nil, + 0.3, + -0.02, + 0.95, + nil, + nil, + 0.0, + "manbu", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "003", + "none", + nil, + 0.15, + -0.05, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.3, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + 0.75, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "003", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "덧붙여서, 미라슈의 인구가 급증하면서 아이를 돌볼 겨를이 없어진 부모들이 너도나도 엘리에게 아이를 맡기러 찾아왔다.==W== 그 바람에 최근 히나기쿠의 집은 그야말로 탁아소처럼 변해버렸다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + 0.4, + nil, + 1.05, + nil, + nil, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "나의 경우…… ==W==매일 산더미처럼 쌓이는 컴퍼니 업무에 쫓기느라 결국 미스티에게 ‘전용 기사’가 되어 달라고 부탁했고, 아모르, 필리에, 미라슈 사이를 바쁘게 날아다녔다.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_095", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_135", + "a", + "002", + "none", + 2, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "021", + "close", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "020", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "공백여단 애들이랑 같이 여행 다닌 지도 진짜 오래됐네……==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "우후후, 컴퍼니 경영이라는 게 원래 이런 거 아니겠어♪ ==W==뭐…… 나도 대표를 해본 적은 없지만 말이야★ ==W==나중에 은퇴하고 나면, 여유로운 날들은 얼마든지 누릴 수 있을 텐데 뭘~", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "015", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "008", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "은퇴라……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "015", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_135", + "", + 0, + "", + false, + "", + "넋 놓고 있지 말고 꽉 잡아!==W== 미라슈까지 단숨에 날아갈 거야~★", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -390.0, + -200.0, + 1.5, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + 1.2, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "잠깐만!==W== 처음부터 이렇게 풀스피드로 가는 게 어디 있어……! ==W==우와아아아아아아아……!!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -2.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0, + 2.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 1.03, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_135", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_right", + "OutQuint", + true, + true, + 0.7, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_1s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "이렇게 바쁘고 반복적이지만 평화로운 일상이 영원히 계속될 줄 알았다.", + "" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "JingTouYaoHuang", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "하지만 과거에 내가 일으켰던 나비의 날갯짓은 ==RT==결국 하나의 거대한 폭풍을 일으키고야 말았다……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_goleft_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_symbol", + "chijing", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "뭐, 뭐라고……? ==W==사막 바깥에서 온 어떤 여행가가, 유레카 워터바에서 죽음의 왕홀을 난사해서 베니토가 다쳤다고?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "응…… ==W==베니토는 살짝 긁힌 정도라 괜찮아. 여행가는 이미 제압했지만……==W== 그 죽음의 왕홀은 어디서 구한 건지 모르겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "우리가 판 게 아니라는 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "바로 그 점이 이상한 거야.==W== 일단 외형부터가 완전히 달라. 우리 것보다 위력이 떨어지는 데다 총구에 이상한 부품이 달려 있어서, 쏠 때 소리가 거의 안 나.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "016", + "avg_emoji_speechless", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이게 어떻게 된 일이지……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "006", + "avg_emoji_attention", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.6, + nil, + 0.9, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "마왕, 방금 알베도한테 연락이 왔는데, 아모르로 한번 와달래. 중요한 일이 있다면서.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "알베도가……? 알았어,==W== 지금 당장 출발하자.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "none", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.55, + -0.0, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + nil, + "avg1_139", + "b", + "007", + "avg_emoji_shock", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "어머, 마왕님. 지금 바로 가려고? 애들이랑 저녁이라도 먹고 가렴.==W== 다들 계속 기다리고 있는데.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "027", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "미안해, 엘리. 급한 일이 생겼어, 밥은 다음에 먹을게.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "밥 먹을 시간이 없다면 빵이라도 챙겨가.==W== 아무리 바빠도 끼니는 제때 챙겨 먹어야 해, 알겠지?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + 0.45, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_speechless", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응…… 명심할게. 공백 여단 애들한테는,==W== 금방 돌아올 테니 걱정하지 말라고 전해줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_139", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + nil, + 0.7, + -0.5, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.72, + -0.05, + 1.2, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + 0.37, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "그러나 알베도로부터 진상을 전해 들은 후…… ==RT==내가 생각했던 것보다 상황이 훨씬 심각하다는 걸 비로소 깨닫게 되었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "wog_office", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.2, + nil, + nil, + 0.8, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "026", + "none", + nil, + nil, + -0.35, + 1.5, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "앙주가 탈옥했다고?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_150", + "a", + "003", + "close", + nil, + 0.4, + -0.3, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.48, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "네. 당신이 다량의 죽음의 왕홀을 판매하기 시작했을 때부터, 위협을 느낀 각 컴퍼니 원로가 팀을 꾸려 죽음의 왕홀을 얻기 위한 소원 기도문을 연구하기 시작했습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + -0.1, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "하지만 그 팀이 역으로 분석해 작성한 기도문의 성공률은 매우 낮았고, 소원을 비는 사람에게 가는 부담이 너무 커서 별다른 반향을 일으키진 못했죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "011", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "그러다 두 달 전, 앙주가 갇혀 있던 감옥이 습격받아 다수의 죄수가 탈옥했고, 거기에는 앙주도 포함되어 있었습니다. 그 후, 정체불명의 조직이 나타나 암시장에 새로운 죽음의 왕홀을 대량으로 풀기 시작했습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그러니까 네 말은……==W== 앙주가 구원 위원회를 재건하고 기도문을 업그레이드해서, 소원 성공률을 비약적으로 끌어올렸다는 뜻이야?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "그뿐만이 아닙니다.==W== 윌로 씨, 설명해 주시죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "002", + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_102", + "a", + "012", + "none", + nil, + 0.32, + -0.1, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.35, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_102", + "", + 0, + "", + false, + "", + "최근 수십 개 단위의 여단과 지리 협회 간의 연락이 끊겼어요. 누군가에게 납치되어 강제로 소원을 빌게 된 것이 아닌지 의심되는 상황이죠. 단, 연락이 끊긴 지 한 달 미만의 여단은 통계에 포함되지 않았으니, 실제로 피해를 입은 여단의 수는 더 많을 수 있어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + -100.0, + nil, + nil, + "avg3_210", + "a", + "006", + "avg_emoji_sweaty", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "우리를 의심한다 해도 아무것도 안 나올 거야. 우리는 그런 실속 없는 짓거리에는 전혀 관심 없거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + nil, + "avg3_207", + "a", + "008", + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "맞아, 맞아! 너희가 죄수를 제대로 못 지킨 탓이잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_210", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_207", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_awkward", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하자나, 미르사, 그만해.==W== 죽음의 왕홀을 여기저기 퍼뜨리고 다닌 원흉은 나야……==W== 이 일에 대한 책임은 나한테 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_102", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "014", + "avg_emoji_sigh", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "당신들을 책망하려는 뜻은 없습니다. 도리어……==W== 오늘 마왕님을 부른 건, 이 사건의 조사를 맡기고 싶어서예요.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "물론 은혜의지 측에서도 적극 협력할 것입니다.==W== 그레이스혼?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "013", + "avg_emoji_attention", + 1, + 0.4, + -0.15, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + 2, + 0.75, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "네.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + 3, + 0.65, + nil, + nil, + nil, + 0.1, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "005", + "avg_emoji_happy", + 1, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_150", + "", + 0, + "", + false, + "", + "그레이스혼이 부하들을 이끌고 당신을 지원할 겁니다.==W== 관련 비용은 은혜의지에서 전액 부담하겠습니다. 필요하다면 우리 은혜의지가 보유한 각종 자원도 언제든 당신의 지시에 따라 투입하겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + 2, + 0.5, + -0.07, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + 1, + 0.6, + -0.05, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_150", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.58, + -0.1, + 1.2, + nil, + 1.0, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "성력 998년 뉴 오를레앙", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_025_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.7, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.4, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room_a_night", + "0", + "OutCubic", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "012", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그레이스혼, 밖에서 또 싸움이 난 거야?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "네, 두 갱단이 죽음의 왕홀로 거리에서 싸움을 벌이고 있습니다. ==W==뉴 오를레앙 주민들은, 해가 진 뒤엔 밖에 나가지 못하는 상황이죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "이제 사흘만 버티면 됩니다.==W== 죽음의 왕홀을 밀수하는 조직에 은밀히 자금을 대던 컴퍼니 원로의 정체를 특정했으니까요.==W== 사흘 뒤…… 크리스마스이브에 회합이 열리는 때를 노리면, 놈들을 일망타진할 수 있을 겁니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.75, + -0.3, + 1.3, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + 3, + 0.7, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.4, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "덧붙여서, 회합 당일 참석자 명단에서 목표 한 명을 발견했습니다……==W== 우리가 1년 동안 추적했던, 앙주의 이름이 명단에 올라와 있었죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "002", + "none", + 3, + 0.25, + -0.2, + 1.3, + nil, + 0.5, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.8, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "avg_emoji_happy", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "수고 많았어, 그레이스혼.==W== 하자나랑 미르사는 어디쯤이래?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "적에게 교란당하는 바람에 모래전갈은 골티스와 쌍둥이 도시로 분산된 상태입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "황혼청과 여명단의 지원군도 이제 막 아모르에서 출발한 터라, 양쪽 다 이번 작전에는 제때 합류하지 못하게 됐습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "인원이 너무 부족해.==W== 뉴 오를레앙의 제국 호위대를 동원할 수는 없어?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "죄송합니다.==W== 지난 1년간 인명 피해가 너무 컸던 터라…… 대단장님은 이번 작전에서 완전히 철수하라고 명령을 내리셨습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "철수? 그런데 너는 왜 아직……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "제국 호위대는 도라가 최우선인 보안 컴퍼니지만,==W== 그렇다고 모든 기사들이 눈앞의 도라만을 좇는 건 아닙니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m5", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "004", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "지금 당신은 세계의 안녕을 지키기 위해 고군분투하고 있습니다. ==W==그러니 저 무법자들을 모조리 법의 심판대에 세우기 전까지, 저는 개인으로서 언제든 당신의 지시에 따르겠습니다", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "제국 호위대의 초심을 지키기 위해, 그리고 과거에 저지른 실수를 만회하기 위해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "실수를 저질러?==W== 너처럼 빈틈없는 기사도 실수를 한다고?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "저는 한때……==W== 대단장님의 명령으로, 당신을 추적하던 앙주를 도운 적이 있습니다.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "cavern", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_163", + "", + 0, + "", + false, + "", + "그 당시, 곳곳에서 죽음의 왕홀을 팔고 다니는 당신을 보며, 저는 심지어 이렇게 의심하기까지 했죠. ==RT==당신이 정말 전설 속의 마왕이 아닐까라는…… 하지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_07_019", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_163", + "", + 0, + "", + false, + "", + "앙주 님은 그런 제 말에 반박했습니다. ==RT==당신을 제대로 보지 못했고, 세계 멸망의 진짜 원인도 제대로 보지 못했다면서요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_guest_room_a_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "그때의 전 그 말이 무슨 뜻인지 전혀 이해할 수 없었습니다.==W== 하지만 지금 당신과 함께 지내다 보니, 그 뜻을 비로소 이해할 수 있을 것 같군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "예를 들면?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + nil, + 0.9, + nil, + 0.9, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "a", + "004", + "none", + nil, + 0.2, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.8, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 0.2, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.2, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "당신과 앙주는, 본질적으로 동류입니다.==W== 두 사람 모두 이 세계를 위해, 다른 사람들의 행복을 위해, 목숨을 걸고 무언가를 해내죠……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "남들이 봤을 땐, 도무지 이해할 수 없고, 이득도 없으며, 심지어 도리에서 벗어난 일들을 말입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "close", + nil, + nil, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "009", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "동류라니…… ==W==하하, 네 말이 맞을지도 모르겠네. 내가 지금 하고 있는 일은, 예전에 앙주가 했던 일과 다를 바가 없거든. 그저 서로의 입장이 뒤바뀐 것뿐이지.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "023", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "이제 와서 돌이키기엔 너무 늦었단 걸 알지만, 그때 내가 죽음의 왕홀을 파는 것 대신, 다른 방법으로 앙주를 물리칠 수 있었다면 좋았을 텐데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "난 동료들을 지켜냈고, 미라슈를 풍요롭게 만들었지만, 대가가 없었던 건 아니었어.==W== 그 대가를 다른 도시의 주민들이 짊어졌을 뿐이지. 나도 너랑 같아, 그레이스혼. 우리 모두 과거의 실수를 만회하는 중인 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "024", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "close", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "미안…… 다시 본론으로 돌아가자.==W== 지금 인원이 턱없이 부족한 상황인데, 혹시 무슨 좋은 대책이라도 있어?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "그건 걱정하실 필요 없습니다. 다행히도, 당신의 동료들이 우릴 도우러 달려와 주었으니까요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_symbol", + "jushou0", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "내 동료들?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m7", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + 2, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "022", + "none", + 1, + 0.45, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + 3, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.55, + nil, + 0.95, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "026", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "022", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님, 진짜 정 없다~ 앙주와 결판을 지으러 가면서, 어떻게 우리를 안 부를 수 있어?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_exclamation", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나……?!==W== 아야메랑 코하쿠까지!==W== 여기는 어떻게 알고……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_flurry", + "lengzhan2", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "어렵지 않았어요.==W== 우선 죽음의 왕홀 밀수가 가장 성행하는 도시를 특정하고, 세이나의 직감으로 범위를 좁혔어요.==W== 그리고 마지막으로 코하쿠한테 정찰을 시켰죠……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.3, + -0.02, + 1.03, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.1, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_star", + nil, + nil, + -0.02, + 1.07, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + 1, + 0.53, + 0.0, + 1.0, + nil, + nil, + nil, + "JuGong", + "none", + "OutQuart", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + 2, + 0.3, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 1, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_flower", + 3, + 0.7, + nil, + 1.0, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "보스가 어디에 있든, 무조건 찾아낼 수 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "너희는 정말……==W== 든든하다니까.==W== 하지만 이번 작전의 타깃은 앙주 혼자만이 아니야. 우리 상대는 죽음의 왕홀로 무장한 수많은 적이라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "017", + "avg_emoji_shy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "저희도 다 생각이 있답니다.==W== 바로 오늘 같은 날을 위해, 그동안 강력한 방어 마법을 연구해 왔는걸요. 죽음의 왕홀의 총알조차도 막아낼 수 있어요!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "023", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "맞으면 아프겠지만…… 그래도 죽지는 않아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아! 참 맞다, 하마터면 깜빡할 뻔했네!==W== 부탁하고 싶은 게 하나 더 있어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "뭔데?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "오늘 우리가 일선에서 같이 싸운다는 사실은, 엘리 씨……==W== 아니, 엄마한테는 철저히 비밀로 해주세요. 절대로 엄마가 아시면 안 돼요.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "008", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "012", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "엄마를 걱정시키고 싶지 않아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "b", + "002", + "none", + nil, + 0.7, + nil, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "003", + "none", + nil, + 0.65, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 1, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 0, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 1, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.45, + -0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "여보세요, 엘리?==W== 응, 세이나랑 애들이랑 무사히 만났어. 걱정 마, 애들은 뒤에서 후방 보급 업무만 맡게 될 거야. ==W==엄청 안전하니까 안심해도 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "어머, 그런데…… 방금 그건 무슨 소리니? ==W==죽음의 왕홀이 발사되는 소리 같았는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "025", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "아, 아니야! 지금 창오성에 와 있거든.==W== 이제 곧 새해잖아? 용족들이 터뜨리는 폭죽 소리야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "013", + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그렇다면 다행이지만……==W== 마왕님, 부탁 하나만 해도 되겠니?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "무슨 부탁? 내 능력으로 할 수 있는 일이라면…… 얼마든지 말해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "고마워. ==W==그럼……==W== 부디 그 아이들을 무사히 내 곁으로 데리고 돌아와 줘.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "024", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_408", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_007", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "InOutCubic", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "b", + "022", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "014", + "none", + 1, + 0.92, + -0.3, + 1.5, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 2, + 0.08, + -0.3, + 1.5, + nil, + 0.7, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 2.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 0, + 1, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_water_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "사흘 뒤", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "003", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m112", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "none", + nil, + nil, + 0.0, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "마왕님, ==W==저 앞에 보이는 민가의 내부는 대형 창고로 개조됐습니다. ==W==원로들과 앙주가 저 안에서 회의 중이죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 4, + "uniseed_warehouse", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_136", + "b", + "002", + "none", + nil, + nil, + -0.05, + 1.1, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.2, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "019", + "avg_emoji_happy", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "알겠어,==W== 지금부터 그레이스혼은 인원을 이끌고 정면을 공격해 적들의 주의를 끌어줘. ==W==나와 공백 여단은 지붕 통로를 이용해 놈들을 몰아붙일게.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 3, + "city_street_water_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + -400.0, + nil, + 1.3, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_157", + "a", + "002", + "none", + 1, + 0.5, + -0.02, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg3_1239", + "a", + "002", + "none", + 2, + 0.37, + nil, + 0.95, + nil, + 1.0, + 0.9, + 0.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 4, + "city_street_water_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + -400.0, + nil, + 1.3, + nil, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_103", + "a", + "014", + "none", + nil, + 0.63, + nil, + 0.95, + nil, + 0.2, + nil, + 0.0, + false, + 0.2 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + 0.4, + nil, + 0.95, + nil, + 0.2, + nil, + 0.0, + false, + 0.2 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_112", + "a", + "003", + "avg_emoji_star", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.3, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "004", + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 3, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 4, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "모두, 준비됐지? ==W==작전 개시!!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.4, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.15, + -0.02, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.4, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.87, + -0.02, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 30.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -25.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 25.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "004", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "후우, 올라왔다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "오오! 마왕님, 움직임이 예전보다 훨씬 가벼워졌네?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "018", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "검술도 꽤 늘었어. 네가 가르쳐준 검술, 한시도 게을리하지 않고 매일 연습했거든. 이제 매일 천 번씩 검을 휘두를 수도 있다고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + -0.06, + 1.07, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -26.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "앙주, ==W==아래에 있어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_warehouse", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "003", + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m111", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.8, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "002", + "none", + nil, + 0.2, + -0.1, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "003", + "avg_emoji_happy", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "아그리 유니온 원로", + "", + 0, + "", + false, + "", + "허허허, 오길 정말 잘했군요! 앙주님을 직접 뵙게 될 줄이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "004", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "화려한 차림의 여성", + "", + 1, + "", + false, + "", + "그러게 말이에요. 얼마나 마음을 졸였는지 몰라요. 그 몹쓸 마왕과 제국 호위대의 눈에 띄기라도 할까 봐 걱정했는데……==W== 큰맘 먹고 참석하길 정말 잘했군요.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "화려한 차림의 여성", + "", + 0, + "", + false, + "", + "게다가 혹여 무슨 일이 터진다 한들, 앙주님이 직접 진두지휘하고 있으니 무서울 게 뭐가 있겠어요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + 0.7, + -0.15, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + "002", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "갑옷 입은 대표", + "", + 0, + "", + false, + "", + "말조심해라. ==W==우리 제국 호위대는 이미 기사들을 철수시켰다. ==W==그레이스혼 기사장의 행동은 어디까지나 독단적 결정에 불과해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "007", + "none", + 3, + 0.52, + nil, + 1.05, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.48, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "건장한 여행가", + "", + 0, + "", + false, + "", + "음? 제국 호위대도 죽음의 왕홀 사업으로 한몫 챙기고 싶나 보네?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + 0.15, + nil, + 1.2, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + "002", + "avg_emoji_angry", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "갑옷 입은 대표", + "", + 0, + "", + false, + "", + "흥, 죽음의 왕홀 같은 건 눈곱만큼도 관심 없다.==W== 다만, 새로운 죽음의 왕홀이 나올 때마다, 한 자루씩 우리한테 먼저 넘겨줬으면 하는군. 제국 호위대에서 제작한 방탄 갑옷 내구성을 테스트해 보고 싶으니 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.28, + nil, + 1.15, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.2, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.2, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "갑옷 입은 대표", + "", + 0, + "", + false, + "", + "앙주님의 생각은 어떠십니까?==W== 이 조건에 응해주신다면, 제국 호위대는 여기 계신 분들께 다양한 ‘편의’를 제공할 것을 약속드리죠……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "002", + "none", + nil, + 0.3, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.75, + nil, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "005", + "avg_emoji_happy", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "허허, 각자의 요구 사항은 회의가 끝난 뒤에 다시 자세히 얘기하도록 하지. 오늘 자네들을 이곳으로 모이라고 한 건, 내년 우리의 사업 방향을 논의하기 위해서야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.6, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "크흠, 그럼 가장 중요한 안건부터 시작하세나.==W== 죽음의 왕홀 판매를 전담할 컴퍼니를 설립하려면, 우선 은혜 인장이 하나 필요한데……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "close", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_982", + "a", + "006", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "006", + "avg_emoji_happy", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "건장한 여행가", + "", + 0, + "", + false, + "", + "캬하하! 좋군, 좋아! 이 몸은 말이야, 이렇게 본론만 짚는 게 좋단 말이지!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "컴퍼니를 차리면 물량도 훨씬 늘려야 할 텐데, 콜스턴 군, 여행가의 공급에는 문제없겠나?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "건장한 여행가", + "", + 0, + "", + false, + "", + "걱정 마. 필요하다면 언제든 여행가를 납치해 소원을 빌게 만들고, 소원을 빌고 나서 기억을 잃으면 노역 판에 던져버리면 되니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg3_146", + "a", + "002", + "avg_emoji_love", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "화려한 차림의 여성", + "", + 0, + "", + false, + "", + "후후, 우리가 죽음의 왕홀 판매권을 독점하고, 거기다 제국 호위대의 방탄 갑주까지 갖추면, 더 이상 아랫것들도 소란을 피우지 못할 테고, 비겁하게 뒤통수를 칠 수도 없게 되겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg3_147", + "a", + "006", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "아그리 유니온 원로", + "", + 0, + "", + false, + "", + "그렇게 되면 우리 아그리 유니온 본사에서도 새로운 군대를 조직해, 필리에 컴퍼니의 통제권을 되찾아 올 수 있겠지!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "아그리 유니온 원로", + "", + 1, + "", + false, + "", + "반드시 마틸다가 내 앞에 무릎 꿇고 용서 비는 꼴을 보고야 말 거요!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "아그리 유니온 원로", + "", + 0, + "", + false, + "", + "앙주님, 다음 분기 물량 배정은 어떻게 계획하고 계십니까?==W== 뉴 오를레앙파는 1만 자루, 아니 2만 자루는 족히 저희가 책임지고 판매할 수 있습니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_172", + 0.5, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + "008", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "003", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_146", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_147", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "정말이지…… 이렇게 중요한 때에, 대체 어떤 놈이 소란을 피우는 게야. 분명 이곳은 철저히 통제하라고 지시했을 텐데?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_051", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "문밖 목소리", + "", + 0, + "", + false, + "", + "오래 기다리셨습니다, 검은 고양이 피자 배달이요♪ 주문하신==W== ‘점보 파인애플 소시지 피자’ 10판 배달 왔습니다~! 식기 전에 얼른 드세요~", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_056", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg2_982", + "a", + "006", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_982", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "건장한 여행가", + "", + 0, + "", + false, + "", + "피자? 캬하하! 이렇게 얼어 죽기 딱 좋은 날씨에 피자라니? 센스 좋은걸?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg2_982", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + nil, + nil, + nil, + "avg3_147", + "a", + "007", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "아그리 유니온 원로", + "", + 0, + "", + false, + "", + "파인애플과 소시지가 올라간 피자?! 아아, 이 무슨 근본도 없는 음식인가……!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg3_147", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "잠깐…… 밖에 있던 경호원들은 어디 갔지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_247", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_503", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "006", + "none", + 1, + nil, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.3, + nil, + 0.85, + nil, + 0.2, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 3, + 0.7, + nil, + 0.85, + nil, + 0.2, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "문 열어, 제국 호위대다!! 모두 머리에 손 올리고 엎드려!==W== 꼼짝 마!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "uniseed_warehouse", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 1.0, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_183", + "a", + "004", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "004", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "젠장, ==W==놈들을 해치워라!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_120", + "a", + "002", + "none", + nil, + 0.15, + -0.2, + 1.2, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_120", + "a", + nil, + "none", + 2, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_1220", + "a", + "002", + "none", + nil, + 0.8, + -0.2, + 1.2, + nil, + 0.2, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1220", + "a", + nil, + "none", + 3, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 5, + "Linear", + 1.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 2.0, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.25, + -0.05, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.75, + -0.05, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + -5.0, + 1.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutExpo", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_519", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.5, + -0.3, + 1.3, + nil, + 1.0, + 0.0, + "none", + "none", + "OutExpo", + 0, + 0.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_arrow", + 0, + 1, + 6.0, + -3.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_518", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutQuart", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.005, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.2, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "none", + nil, + 0.52, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "018", + "none", + nil, + 0.8, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutQuart", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "간다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "InBack", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.4, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_down_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_down_lp_w", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_glass_break", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_428", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_warehouse", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -600.0, + -300.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "009", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1220", + "a", + "002", + "none", + nil, + 0.45, + -0.3, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + 1.0, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1220", + "a", + nil, + "none", + 1, + nil, + 0.0, + nil, + nil, + nil, + nil, + "shouji", + "none", + "OutExpo", + 1, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wind_blade", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + -45.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_220", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1220", + "a", + nil, + "none", + nil, + nil, + -0.8, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + 10.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "021", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "죽음의 왕홀에만 너무 의존하니까, 뒤가 완전히 뚫렸잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -900.0, + nil, + 1.7, + nil, + nil, + nil, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + -0.1, + 1.3, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "007", + "none", + 1, + 0.75, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "004", + "none", + 2, + 0.35, + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.7, + nil, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_480", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ice_magic", + 0, + 1, + -3.0, + -2.0, + -0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_132", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magic_ice", + 0, + 1, + -3.0, + -2.0, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shouji", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "", + false, + "", + "얼어붙어라~!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_183", + "", + 0, + "", + false, + "", + "뭐, 뭣이……?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_517", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_183", + "", + 0, + "", + false, + "", + "방아쇠가 얼어붙었군…… 젠장, 당겨지질 않아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.8, + nil, + nil, + nil, + 1.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "none", + nil, + 0.5, + -0.1, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.8, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.4, + -0.1, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_257", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + 3, + 0.55, + nil, + nil, + nil, + 0.2, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCirc", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_frezon_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_337", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "002", + "avg_emoji_vexation", + 1, + 0.35, + -0.3, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_120", + "a", + "003", + "none", + 2, + 0.2, + -0.3, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 4, + 0.4, + -0.1, + 0.9, + nil, + 0.2, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.34, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_120", + "a", + nil, + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 1, + "", + false, + "", + "마왕님, 용의자들을 모두 제압했습니다. ==W==다만, 앙주의 상태가 심상치 않은 것 같습니다……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_120", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "b", + "003", + "none", + nil, + 0.73, + -0.15, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "회의가 시작되고 나서, 앙주는 단 한 마디도 안 했어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + 0.55, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChoiceBegin", + param = { + "STm08_18_b_0", + 0, + { + 0, + 0, + 0, + 0 + }, + { + "", + "", + "", + "" + }, + 0, + 0, + "a", + "002", + "", + "", + { + "", + "", + "", + "" + }, + "", + { + "그녀의 망토를 들춰본다", + "", + "", + "" + }, + { + "", + "", + "", + "" + } + } + }, + { + cmd = "SetChoiceJumpTo", + param = { + "STm08_18_b_0", + "1" + } + }, + { + cmd = "SetChoiceRollover", + param = { + "STm08_18_b_0" + } + }, + { + cmd = "SetChoiceEnd", + param = { + "STm08_18_b_0" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_974", + "a", + "008", + "none", + nil, + 0.55, + -0.13, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "앙주?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "025", + "avg_emoji_flurry", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "이 여자는…… 앙주가 아니에요! 비슷하게 차려입은 것뿐이에요…… 의식도 잃은 것 같은데요?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_974", + "a", + "006", + "none", + nil, + 0.6, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "002", + "none", + nil, + 0.7, + 0.0, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "002", + "none", + nil, + 0.33, + -0.2, + 0.97, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "005", + "avg_emoji_resentful", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "002", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "요셉, 이게 어떻게 된 일이죠?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.75, + 0.1, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 1, + "", + false, + "", + "하하…… 으하하하하!==W== 자네들은 정말로 앙주가 우리 수장이고,==W== 우리한테 죽음의 왕홀을 여기저기 팔아넘기게 했다고 생각했나?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 1, + "", + false, + "", + "어리석은 자들 같으니! 죽음의 왕홀을 비는 기도문은 내가 직접 역으로 분석해 연구해 낸 것이야!==W== 마침내 나 자신을 증명해 냈지! ==W==내 연구 실력은 그 누구에게도 뒤지지 않아!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "자네들이 기대했던 앙주라면, 우리도 초대하지 않은 건 아닐세.==W== 하지만 홀로 별의 탑의 진실을 조사하겠다며,==W== 탈옥한 그날로 자취를 감추었지. 후후, 지금쯤이면 이미 어느 별의 탑 안에서 죽어있을 테니, 이름 좀 빌렸다고 비난할 건 없네.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "006", + "avg_emoji_angry", + nil, + 0.7, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "사람의 도리도 모르는 악당 같으니……! ==W==사람 목숨을 대체 뭐라고 생각하는 겁니까!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 5, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_184", + 0, + -0.2, + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_999", + "", + 0, + "", + false, + "", + "우후후후…… 지금 한가하게 남 걱정이나 하고 있을 때일까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "006", + "avg_emoji_attention", + nil, + 0.25, + -0.15, + 1.5, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + 1.45, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "보스, 탁자 위에 휴대폰이 있어. 통화 상태야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_left", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "009", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_342", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 2, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_184", + 0, + -0.2, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "너는 누구지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "그레이 부인. 이 이름은 기억하고 있겠지, 마왕?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "none", + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_184", + 0, + 1, + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "그레이 부인?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "003", + "avg_emoji_sigh", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 1, + "", + false, + "", + "필리에에선 제법이었어. 난 실패했지. ==W==하지만 그건 달리시아, 숭배심에 눈이 먼 그 멍청한 여자 때문이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 2, + "none", + "avg2_985", + "a", + "002", + "none", + 2, + 0.45, + -0.3, + 1.4, + 0.5, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "avg_emoji_resentful", + nil, + 0.6, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_985", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.4, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "007", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "그 여자가 중간에서 훼방만 놓지 않았어도, 진작에 널 갈가리 찢어 죽였을 텐데.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_985", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "‘죽음의 왕홀’ 사업의 배후가……==W== 너였어?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "006", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 1, + "", + false, + "", + "하하하, 맞아.==W== 뉴 오를레앙파가 감옥을 습격한 건 앙주를 탈출시키기 위해서였지만,==W== 아쉽게도 정작 본인은 그런 ‘사업’엔 눈길도 안주더군. 그러니 내가 그 자리를 꿰차는 수밖에 없었지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "avg_emoji_love", + nil, + nil, + -0.1, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "주변을 한번 둘러봐, 마왕.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + 3, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "008", + "none", + 2, + 0.3, + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "008", + "avg_emoji_shock", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "큰일이야, 우리 주변에 있는 상자들이 온통…… 죽음의 왕홀 총알에 들어가는 그 잿빛 가루로 가득 차 있어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuart", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 0, + 1, + -2.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuart", + false, + false, + 0.4, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_163", + "c", + "008", + "none", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "008", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "적들이 입구에 폭발 마법진을 설치해 뒀습니다. 출입구마저 다 봉쇄됐고요……==W== 아무래도 함정에 빠진 건 우리 쪽인가 보군요.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_163", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "avg_emoji_symbol", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "그레이 부인, 당신의 투자자들도 아직 이 창고에 있어. 이 사람들의 목숨 따윈 안중에도 없는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "덫에는 미끼를 놓아야 짐승이 걸리는 법이니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + nil, + nil, + nil, + "avg3_183", + "a", + "008", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "이보게, 그레이 부인! 이게 무슨 짓인가! 우리까지 속인 겐가?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "오호호, 불쌍한 요셉…… 이해해 줘. ==W==선택의 여지가 있었다면…… 나도 이렇게까지 모질게 굴고 싶지는 않았다고.==W== 하지만 안심하고 떠나도 좋아. 네가 죽고 난 후의 일과 남겨진 가족들은, 내가 대신 잘 보살펴 줄게.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_183", + "", + 0, + "", + false, + "", + "이, 이 요부가……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg3_183", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 1, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "016", + "none", + 2, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "016", + "none", + nil, + 0.75, + nil, + 0.85, + nil, + 1.0, + 0.0, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "017", + "avg_emoji_attention", + 3, + 0.7, + nil, + 0.9, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "보스, 비상 통로를 찾았어요! 어서 이쪽으로 가요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + 4, + 0.15, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "014", + "avg_emoji_exclamation", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "입구 쪽에 적들이 매복해 있을지도 몰라, 다들 조심해야 해!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "005", + "none", + nil, + 0.37, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.18, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.66, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "002", + "none", + nil, + 0.65, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "그렇다면 제가 앞장서겠습니다.==W== 제 갑옷은 방탄 갑옷이니 총알 몇 발쯤은……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "006", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.1, + nil, + 1.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "002", + "none", + nil, + 0.75, + nil, + 0.85, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_fade_right", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 1.0, + 1.0, + nil, + nil, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_a", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "c", + "002", + "none", + nil, + 0.7, + nil, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + nil, + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "012", + "none", + nil, + 0.35, + nil, + 0.85, + nil, + nil, + nil, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "012", + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "rule_39", + "InCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_024", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "이, 이것들은…… 방패? 왜 이렇게 많이 쌓여 있는……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "025", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "이건……?! ==W==이런, 다들 조심해!!==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_024", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "c", + "006", + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "026", + "close", + nil, + nil, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "zhenjing", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_light", + 0, + 1, + nil, + nil, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + nil, + -10.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 2, + 15.0, + 5.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame", + 0, + 1, + nil, + nil, + 4.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 1, + -10.0, + nil, + nil, + 0.0, + false, + false, + 2.0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_19_a.lua b/lua/game/ui/avg/_kr/config/stm08_19_a.lua new file mode 100644 index 000000000..d9620158d --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_19_a.lua @@ -0,0 +1,12737 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "기억 회상", + "생일 축하해 (하)", + "치열한 전투를 거쳐 네리타와 엘리는 모두 생존한다. 기억 속에서 아이들은 엘리를 위한 따뜻한 생일 파티를 열어주었고, 결국 엘리는 기억을 잃은 채 지금의 모습이 되었으며, 네리타도 그렇게 곁을 떠나는데……", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "성력 987년", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_alley_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "05:30", + "명월", + "22일", + "아모르 애시 에리어", + "이름 없는 거리" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m38", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "006", + "none", + nil, + 0.46, + -0.15, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 1, + 0.42, + -0.2, + 1.2, + nil, + nil, + 1.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "024", + "none", + 2, + 0.62, + -0.15, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.58, + -0.2, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "InOutBounce", + 2.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "019", + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + -0.158, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "024", + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "타파이트, 잠들면 안 돼. 들려? 대답해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.56, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "곧 내가 잘 아는 의사한테 도착할 거야. 별것 아닌 상처야.==W== 거기 약이 있을 테니까 이런 데서 정신 놓으면 안 돼!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "아니…… 의사한테는, 안 가. 집에 갈래.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "012", + "avg_emoji_angry", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "무슨 바보 같은 소리야? 너 이러다가 정말 죽는다니까?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "지하실에 약이 있어, 폐하께서 남겨주신 건데, 의사의 약보다 효과가 좋아……==W== 내가 알아서 할게.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "알아서 한다니…… 설마 백묘 극단이라는 걸 들킬까 봐, 의사한테 안 가려는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "하지만 지금은 그런 걸 따지고 있을 때가 아니라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "아니…… 백묘와는…… 상관없어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "뭐? 그럼, 왜 그러는데?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.3, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.5, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.7, + 0.05, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + 0.055, + 0.97, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + 0.055, + 0.97, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + 0.055, + 0.97, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "타파이트", + "", + 0, + "", + false, + "", + "아이들에게 약속했어…… 날이 밝기 전엔 돌아가겠다고. 그 약속만큼은 지키고 싶어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "타파이트", + "", + 0, + "", + false, + "", + "나는 아이들이…… 느꼈으면 좋겠어…… 이 세상이…… 아직 절망적이지만은 않다고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_alley_night", + "0", + "OutQuint", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -300.0, + 100.0, + 1.2, + nil, + nil, + 0.7, + 0.5, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "013", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "그래, 알겠어…… 진짜로 집에 가는 거다?==W== 하지만 몸은 알아서 잘 치료해야 해. ==W==네가 이대로 죽어버리면 널 절대 용서하지 않을 거야. 흉터 하나 남겨서도 안 돼, 알아들었지?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "후훗……==W== 다친 사람한테까지 이렇게 엄격하다니……==W== 넌 정말…… 백묘 대장에 딱 어울려.==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + 0.6, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + 1, + 0.45, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 1, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + 2, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "저기…… ==W==입구까지만 데려다주면 돼……==W== 그리고 내 무기를 가져가 줄 수 있을까?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_main_028", + nil, + 0.55, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_main_028", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "타파이트, 지금 너에겐 자신을 보호할 수 있는 무기가 필요해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 40.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "manbu_loop", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "필요 없어……==W== 적어도……==W== 그 아이들 앞에서는……==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "아이들은……==W== 내 진짜 모습을 알지 못해……==W== 지금도 모른다면,==W== 앞으로도 알 필요는 없어……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "006", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "하물며……==W== 피범벅이 된 무기를 손에 든 내 모습을 그 아이들에게 보여주고 싶지 않아.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "그건 모르는 일이야. 그 아이들은 똑똑하니, 어쩌면 벌써……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "013", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "설령 그렇다고 해도……==W== 애들을 우리 세계로 끌어들이고 싶지 않아.==W== 이런 무의미한 싸움은 과거에 묻고 우리 대에서 끝내버리면 그걸로 족해.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "아하핫! 너 진짜로 변하긴 했구나, 타파이트.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "005", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "당연하지, 나도 성장하는 중이니까.==W== 비록 집안일은…… ==W==별로 안 늘었지만……==W== 아무튼, 나랑 같이 그 애들 좀 속여줘.==W== 너라면 할 수 있을 거야, 그렇지?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "012", + "none", + nil, + 0.59, + -0.08, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "진짜 능구렁이가 따로 없다니까……==W== 이런 상황에서 부탁하면 내가 어떻게 거절해.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_left", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -25.0, + nil, + 1.05, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_right", + "Linear", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "자, 다 왔어. 총은 내가 가져갈게,==W== 가져가는 김에 다른 구역에 가서 한바탕 뒤집어 놔야겠다.==W== 넌 마음 놓고 푹 쉬어.==W== 내일 봐, 타파이트.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_207", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "027", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + 0.35, + -0.02, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + 0.25, + nil, + 1.15, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "avg_emoji_speechless", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "내일 봐…… ==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "024", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.5, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + -0.5, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutExpo", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_406", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 400.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_186", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m52", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "vo_STm08_19A_001", + false, + "", + "아…… 으으……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 350.0, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm08_19A_002", + false, + "", + "어, 어어어, 어떡하지…… 피가…… 피가, 안 멈춰……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "큭…… 하아, 하아…… 훌쩍이지 마…… 일하다가, 조금…… 넘어져서 긁힌 것, 뿐이니까…… 이 정도는, 약 먹고 자면…… 금방 나을 거야……", + 0, + "vo_STm08_19A_003", + false, + "", + "큭…… 하아, 하아…… 훌쩍이지 마……==RT==일하다가, 조금…… 넘어져서 긁힌 것, 뿐이니까……==RT==이 정도는, 약 먹고 자면…… 금방 나을 거야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -280.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "vo_STm08_19A_004", + false, + "", + "나, 약 가져올게!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutQuint", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + 0.7, + 1.0, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "010", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + 0.98, + 0.0, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + 0.02, + 0.85, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "흐릿한 시야 속에서 타파이트는, 멀어져 가는 자그마한 뒷모습을 바라본다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "010", + "none", + nil, + 0.72, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "010", + "none", + nil, + 0.28, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "모든 것의 시작이 된 그녀와의 만남을 계기로, ==W==한 명씩, ==W==또 한 명씩 의지할 데 없는 아이들을 보호하게 되었지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "", + 0, + "vo_STm08_19A_005", + false, + "", + "진정한 의미로 구원받은 것은…… 저, 였군요. 폐하……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -250.0, + 100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "34", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "vo_STm08_19A_006", + false, + "", + "엄마, 약! 빨리 먹어!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "", + 0, + "vo_STm08_19A_007", + false, + "", + "응, 고마워…… 그래도, 말했잖아…… 날 엄마라 부르면 안 된다고……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 1, + "vo_STm08_19A_008", + false, + "", + "싫어! 그런 거 싫어! 그야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "vo_STm08_19A_009", + false, + "", + "어제는 심한 말 해서 미안해! 하지만 나한테, 엄마는 엄마고…… 어젯밤도, 사실은 그냥……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 400.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -130.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "vo_STm08_19A_010", + false, + "", + "같이 있고 싶었어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_006", + "0", + "OutExpo", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 350.0, + -100.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 320.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm08_19A_011", + false, + "", + "맞아! 어제는 생일이었잖아!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "", + 0, + "vo_STm08_19A_012", + false, + "", + "생일? 어제?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm08_19A_013", + false, + "", + "아이, 참! 엄마 생일 말이야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "", + 1, + "vo_STm08_19A_014", + false, + "", + "내 생일? 아…… 그렇구나. 너희가 열심히 준비한 게…… 내 생일…… 이었구나……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "", + 0, + "vo_STm08_19A_015", + false, + "", + "아하하…… 고마워. 상상도, 못했어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "stop", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 2.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "", + 0, + "vo_STm08_19A_016", + false, + "", + "하지만…… 너희 엄마가, 정말로…… 이런 사람이어도…… 괜찮겠어? 나는…… 거짓말쟁이인데……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m7", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm08_19A_017", + false, + "", + "거짓말쟁이 같은 거 아냐! 왜냐하면 우리 엄마는, 엄마밖에 없으니까!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_b", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "아…… 아하하, 그래…… 그랬구나…… 그랬는데, 미안해…… 미안해…… 지금까지 계속…… 엄마라 부르면, 안 된…… 다고…… 쿨럭……!", + 1, + "vo_STm08_19A_018", + false, + "", + "아…… 아하하, 그래…… 그랬구나…… 그랬는데, 미안해…… 미안해…… 지금까지 계속…… 엄마라 부르면, 안 된…… 다고…… 쿨럭……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_a", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "", + 1, + "vo_STm08_19A_019", + false, + "", + "폐하에게 부탁받은 염원을…… 이루는 것만, 생각해서…… 너희를, 제대로, 못 보고 있었어…… 하아, 하아…… 너희는…… 계속, 가족이, 필요했던 거구나……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_c", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "", + 0, + "vo_STm08_19A_020", + false, + "", + "윽…… 그, 그러면…… 저기, 이제 와서 미안하지만…… 너희, 진짜 아빠랑 엄마를, 찾을 때까지는…… 내가, 너희의 엄마가…… 돼도 괜찮을까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "vo_STm08_19A_021", + false, + "", + "아니야. 엄마는 엄마. 진짜 엄마는 엄마밖에 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm08_19A_022", + false, + "", + "누가 뭐라고 해도, 엄마는 엄마야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "이제 위험한 일은 하지 마! 돈이 필요하면, 우리도 같이 일할 테니까!", + 0, + "vo_STm08_19A_023", + false, + "", + "이제 위험한 일은 하지 마! 돈이 필요하면, 우리도 같이 일할 테니까!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_d", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "", + 1, + "vo_STm08_19A_024", + false, + "", + "후우…… 응, 약속할게…… 이제, 너희를…… 걱정시킬 만한 일은 안 할게……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "건물을 수리하고…… 애시 에리어의 의지할 데 없는 아이들을 모아서…… 다 함께 가족이 되어 볼까……", + 0, + "vo_STm08_19A_025", + false, + "", + "건물을 수리하고…… 애시 에리어의, 의지할 데 없는 아이들을, 모아서…… 다 함께, 가족이 되어 볼까나……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "하지만 아이들이 늘어나면, 엄마가 힘들어지잖아?", + 0, + "vo_STm08_19A_026", + false, + "", + "하지만 아이들이 늘어나면, 엄마가 힘들잖아?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_d", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "후훗…… 그럴지도 모르지. 하지만, 분명 그게…… 내, 사명…… 아니, 아니지…… 내가, 정말로 하고 싶은 일이니까……", + 1, + "vo_STm08_19A_027", + false, + "", + "후훗…… 그럴지도 모르지. 하지만, 분명 그게…… 내, 사명…… 아니, 아니지…… 내가, 정말로 하고 싶은 일, 이니까……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "언젠가…… 아이들이 자신의 의지로 꿈을 찾아 걸어 나갈 수 있도록……", + 1, + "vo_STm08_19A_028", + false, + "", + "언젠가…… 아이들이, 자신의 의지로, 꿈을 찾아 걸어 나갈 수 있도록……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_c", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "", + 1, + "vo_STm08_19A_029", + false, + "", + "너희 손을 잡고…… 필요할 땐, 그 등을 밀어줄 수 있다면…… 그정도 고생은, 오히려 바라는 일이야……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "", + 0, + "vo_STm08_19A_030", + false, + "", + "왜냐하면, 난…… 너희들의, 엄마니까……!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "응! 그러니까 엄마도, 얼른 나아야 해?", + 0, + "vo_STm08_19A_031", + false, + "", + "응! 그러니까 엄마도, 얼른 나아야 해?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "vo_STm08_19A_032", + false, + "", + "건강해질 때까지, 엄마는 우리가 지킬 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_c", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "", + 0, + "vo_STm08_19A_033", + true, + "", + "믿음직하네, 우리 작은 경호원들…… 그래도 남들 앞에서는, 날 엄마라고, 부르지 말 것. 그건 여전히 똑같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "에, 어째서? 엄마는 우리 엄마가 되어줄 거라면서?", + 0, + "vo_STm08_19A_034", + false, + "", + "에, 어째서? 엄마는 우리 엄마가 되어줄 거라면서?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_d", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "", + 1, + "vo_STm08_19A_035", + false, + "", + "자세히는 말해줄 수 없지만…… 이것도, 너희를 지키기 위해서니까……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "그래도…… 언젠가, 반드시…… 너희가, 밖에서도 “엄마”라고 부를 수 있게 해줄 테니까…… 약속이야.", + 1, + "vo_STm08_19A_036", + false, + "", + "그래도…… 언젠가, 반드시…… 너희가, 밖에서도 “엄마”라고 부를 수 있게, 해줄 테니까…… 약속이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_c", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "타파이트", + "", + 0, + "vo_STm08_19A_037", + false, + "", + "그러니까…… 지금은, 우리만의 비밀로…… 알았지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "vo_STm08_19A_038", + false, + "", + "언젠가, 반드시…… 약속이야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_103", + "", + 0, + "vo_STm08_19A_039", + false, + "", + "거짓말하면 안 돼.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "vo_STm08_19A_040", + false, + "", + "맞아! 그럼 다 같이 손가락 걸자! 자, 엄마도!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_007_d", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie1", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "모두", + "", + 0, + "vo_STm08_19A_041", + true, + "", + "손가락 걸고 약속……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "34", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "타파이트는 아이들과 새끼손가락을 엮은 채, 조용히 눈을 감았다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_sunny", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 2.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "34", + "OutCubic", + true, + true, + 1.5, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 0, + "", + false, + "", + "이것이 훗날의 “히나기쿠의 집”에 찾아온, 최초의 새벽이었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "1년 후", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "성력 988년", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m32", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:30", + "명월", + "21일", + "아모르 애시 에리어", + "히나기쿠의 집" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + nil, + 0.5, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.28, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1230", + "a", + "003", + "none", + nil, + 0.72, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "003", + "none", + nil, + 0.6, + nil, + 0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + nil, + 0.4, + nil, + -0.95, + nil, + 1.0, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "avg_emoji_flower", + 2, + nil, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + 3, + 0.3, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1230", + "a", + nil, + "none", + 4, + 0.7, + nil, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + 5, + nil, + nil, + 1.0, + nil, + nil, + 0.98, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + 6, + nil, + nil, + -1.0, + nil, + nil, + 0.98, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "보육원 아이들", + "", + 0, + "", + false, + "", + "생일 축하합니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1230", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + -0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "타파이트, 생일 축하해.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.7, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.3, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.5, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "avg_emoji_flower", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_flower", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "avg_emoji_flower", + nil, + nil, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + 0.02, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "세이나&아야메&코하쿠", + "", + 0, + "", + false, + "", + "생일 축하해, 엄마.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "004", + "none", + nil, + 0.15, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.29, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + 4, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "후훗, 모두 고마워♪", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "그런데…… 촛불 20개면, 안 부족해?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "011", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "어, 코하쿠……?! ==W==그 이상은 그만!!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_047", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "맞다, 엄마. 네리타 언니가 알려줬어!==W== 초를 불 때 “후~” 하고 한 번에 끄면, 소원이 이루어진대!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 0, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 0, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "소원이라……==W== 어디 한번 빌어볼까.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_love", + 5, + 0.6, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "모두 다 행복하고 건강하게, 아무 탈 없이 잘 자라고,==W== 아이들과 함께 이 보육원에서 영원히 행복하게 살 수 있게 해주세요.==W== 이런, 소원이 너무 많았나?==W== 너무 욕심부린 걸지도.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.45, + -0.02, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.35, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.25, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.1, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + nil, + 0.75, + -0.05, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.9, + -0.05, + -1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + 0.5, + nil, + 1.0, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuart", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.75, + nil, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.29, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "avg_emoji_flurry", + nil, + 0.15, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "아니, 말로 하면 안 되지! 많이 빈 건 둘째 치고, 소원을 입 밖으로 꺼내면 안 이뤄진다구.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "어머, 그런 거였니? 후훗.==W== 말로 꺼내야 다 같이 노력할 수 있잖니. 신에게 기대는 것보단, 스스로를 믿는 게 난 더 좋단다.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그렇게 하면 소원을 비는 의미가 없잖아요……==W== 그럼, 초도 껐으니 ==W==이제 케이크 잘라요.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "h", + "007", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "내가 자를래.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + nil, + nil, + nil, + "avg1_112", + "f", + "014", + "avg_emoji_resentful", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "앗, 코하쿠 치사해!==W== 나도 자르고 싶단 말이야. 다음은 내가 할래.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_128", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_side_119_009", + nil, + nil, + 1.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_happy", + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "다들 양보하면서 하렴. 싸우지 말고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.2, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_attention", + nil, + 0.3, + nil, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "타파이트, 잠깐 괜찮아? 할 말이 있어서……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.3, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + 0.5, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.35, + -0.15, + 1.2, + nil, + 1.0, + 0.0, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_right", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.3, + nil, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.75, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m27", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 2, + 0.7, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "무슨 일이야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "후우, 날씨 참 좋다~==W== 넌 정말 대단해. 단 1년 만에 보육원을 세우고 이렇게까지 잘 운영하다니 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "정말 고마워. 당신이 별의 탑에서 소원을 비는 방법을 알려준 덕분이야. ==W==기억을 대가로 많은 신기를 얻어서, 지금은 도라 때문에 걱정할 정도는 아니거든.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "후훗, ‘가장 중요한 일들을 노트에 적어두고, 별의 탑에 다녀올 때마다 복습한다.’, 이런 방법을 생각해 낼 줄이야.==W== 당신은 정말 대단한 여행가야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_music", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "대단한…… 여행가라……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "게다가……==W== 네리타 씨는, 내 가장 친한 친구였었지?==W== 얼마 전에 노트를 보고서야 알게 됐어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "하하, 맞아. 우린 정말 친한 친구였지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "네 이런 모습을 보니 안심이 되네. 이걸로 기억 추출 마법에 대한 대비책도 순조롭게 끝난 셈이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "나도 이제는 결정을 내려야겠어……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "타파이트, 지하실에 있는, 서명이 새겨진 붉은 심상석을 나한테 줄 수 있을까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "붉은 심상석…… 그런 게 있었던 것 같아.==W== 가져가, ==W==여분의 심상석이 아직 2개 더 있거든.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "정말 고마워.==W== 그럼 난 갈게, 타파이트.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 2, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + 3, + 0.75, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + 0.7, + nil, + 0.9, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "네리타 씨…… ==W==먼 곳으로 떠나려는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "응? 왜 그렇게 생각해?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "지금까지는 매번 “또 봐”라고 인사를 했는데, ==W==이번엔 “갈게”라고 하길래. 조금 신경 쓰이네……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "아하하…… 그런 것까지 눈치채다니,==W== 역시 내 파트너라니까.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + 0.5, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "인연이 닿는다면, 우린 반드시 다시 만나게 될 거야!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "그렇구나…… 역시 떠나는 거구나.==W== 그럼…… 떠나기 전에 내 부탁 하나 들어줄 수 있어?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "물론이지. 네 심상석을 받았으니, 나도 보답은 해야지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 1, + "", + false, + "", + "고마워. 그게……==W== 내게 새로운 이름을 하나 지어줬으면 해.==W== 아무래도 ‘타파이트’라는 이름은 지금의 내게 더 이상 어울리지 않는 것 같거든.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "그러니까……==W== 음, 좀 더 평범한 이름으로 바꾸고 싶어.==W== 평범하면 평범할수록 좋아. ……안 될까?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "이름이라……==W== 그렇게 중요한 일을 정말 나 같은 사람이 정해도 괜찮겠어?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "후훗, “나 같은 사람”이라니.==W== 당신은 나를 가장 잘 알고 있는 가장 친한 친구잖아?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "헤헤♪ ==W==이렇게까지 말하는데 어떻게 거절하겠어.==W== 어디 보자…… ==W==그럼…… ‘엘리’로 하자.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "close", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타파이트", + "", + 0, + "", + false, + "", + "엘리…… 좋은 이름이네.==W== 특별한 뜻이라도 있어?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 1, + "", + false, + "", + "아니, 그냥 문득 생각난 아주 흔한 이름일 뿐이야. 네 요구사항에 딱 맞지.==W== 그럼 그렇게 정한 거다!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "그러면, 이번엔 진짜 갈게.==W== 엘리, 앞으로 무슨 일이 생기더라도 언제나 씩씩하게 지내야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "고마워…… 네리타.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "너……! 아니,==W== 아무것도 아니야.==W== 이걸로 됐어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_1s", + 0, + "m137", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + 2, + 0.4, + 0.02, + 0.8, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "none", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + nil, + "none", + nil, + 0.3, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_attention", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_065", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "close", + nil, + 0.25, + nil, + 0.9, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "엄마, 케이크 다 잘랐어.==W== 빨리 먹자.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + 0.7, + nil, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "avg_emoji_love", + nil, + 0.75, + nil, + 0.9, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "오늘 주인공은 엄마잖아!==W== 딸기가 들어간 조각으로 잘라 줄게!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "004", + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "012", + "none", + 4, + 0.65, + nil, + 0.82, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "avg_emoji_shock", + nil, + nil, + nil, + 0.85, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "쉿, 너희 둘, 지금 밖이잖아. 함부로 엄마라고 부르면 안 돼, 누가 듣기라도 하면……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + 100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + 5, + 0.46, + -0.05, + 0.85, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "자자, 괜찮아. 아야메.==W== 그렇게 인상 쓰지 말렴.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Tiao", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "와, 케이크 정말 맛있다.==W== 세이나 솜씨가 엄마보다 훨씬 낫네!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + 5, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_happy", + 3, + 0.53, + -0.1, + 0.9, + nil, + nil, + nil, + "JuGong", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "006", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "007", + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 2.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -500.0, + nil, + 1.7, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_359", + 1.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "이거면 충분해……==W== 아이들의 행복한 미래를 지켜내기 위해……==W== 우리 어른들도 이제 과거를 청산해야 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_524", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutQuint", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_wisteria_left", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + 0.0, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "자…… ==W==백묘 극단,==W== 내게 이 최후의 커튼콜을 마치게 해달라고.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + -0.03, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_19_b.lua b/lua/game/ui/avg/_kr/config/stm08_19_b.lua new file mode 100644 index 000000000..6eed68e0d --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_19_b.lua @@ -0,0 +1,53198 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "엔딩", + "엄마", + "당신은 결국 요셉의 새로운 무기에 기습을 당해 목숨을 잃는다. 공백 여단도 살아남지 못했고, 엘리는 이것이 아이들을 지키지 못한 자신의 잘못이라 여긴다. 비통함에 빠진 엘리는 홀로 미라슈를 떠나, 복수만을 쫓는 악마로 변하는데……", + 1 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 4.2, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {3.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "002", + "none", + nil, + 0.9, + -0.26, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "007", + "none", + nil, + 0.1, + -0.26, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetSceneHeading", + param = { + "??:??", + "??월", + "??일", + "????", + "하얀 방" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "004", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "마왕님, 어서 오라는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "014", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "어서 오시라는 거예요. 이번엔 정말 대단한 일을 해내셨더군요. 죽음의 왕홀을 이용해 노바의 변혁을 이루어 냈다는 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "벼, 변혁이라니…… ==W==내가 모든 걸 망친 거야……", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "혼란을 일으켜서라도 내 주변 사람들을 지키고 싶었을 뿐인데, 결국은 아무도 지켜내지 못했어……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "008", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 1, + "", + false, + "", + "히히, 변혁이 반드시 좋은 방향으로만 흘러가는 건 아니라는 거야. 노바가 한층 더 혼란스러워진 것도 하나의 변혁이라는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "010", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "마법에 서툰 일반인들도, 마법사를 호위로 둔 고위층과 권력자를 손쉽게 죽일 수 있게 된 거야. 내 생각엔, 이런 방향의 변혁이 꼭 나쁘지만은 않은 것 같다는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 1, + "", + false, + "", + "다만, 마왕님이 만들어낸 혼돈은, 결국 마왕님에게 되돌아와 스스로를 삼켜버렸다는 거예요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "014", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "게다가 역사적 승리는 언제나 자원을 가진 자들의 몫이라는 거예요. 다만, 그 판도가 조금이나마 흔들리는 것도 괜찮은 일인 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "010", + "avg_emoji_sigh", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "날 죽인 그 무기…… 지뢰의 한 종류 같았는데.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 1, + "", + false, + "", + "응. 마왕님이 소원으로 빈 건 아니지만, 요셉이 발명한 기도문이 만들어낸 새로운 죽음의 왕홀이라는 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "위력이 어찌나 대단한지, 그레이스혼은 방탄 갑옷을 입고 있었는데도 두 동강이 나버린 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_question", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나랑 애들은…… 무사해?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 1, + "", + false, + "", + "그건……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "011", + "avg_emoji_sigh", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "아무래도, 제가 기록한 것들을 직접 보시는 게 좋겠네요. 거울 속에 전부 담겨있다는 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "32", + "OutCubic", + true, + true, + 0.91, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.07, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "33", + "OutCubic", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + nil, + 0.46, + -0.09, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "얌전한 아이", + "", + 0, + "", + false, + "", + "엄마, 오늘 밥 진짜 맛있어요~", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -305.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + 2, + 0.85, + -0.09, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_love", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "정말? 그럼 한 그릇 더 먹을래? 고기랑 채소가 아직 많이 남았단다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -320.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.555, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "장난꾸러기 아이", + "", + 0, + "", + false, + "", + "엄마가 안 볼 때 얼른……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_147", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 320.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + 2, + 0.14, + nil, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.54} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + "none", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + 0.4, + -0.19, + 1.23, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "008", + "none", + nil, + 0.6, + -0.115, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "거기 서렴……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "009", + "avg_emoji_angry", + nil, + 0.55, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 4.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + 30.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그릇에 채소가 아직 남았잖니!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "장난꾸러기 아이", + "", + 0, + "", + false, + "", + "싫어요, 싫어! 채소는 안 먹을 거예요!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + 0.63, + -0.19, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -10.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "채소를 안 먹으면 언니들 같은 멋진 여행가가 될 수 없단다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "004", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "장난꾸러기 아이", + "", + 0, + "", + false, + "", + "엄마는 거짓말쟁이. 여행가는 힘이 세야 하는데, 고기를 먹어야 힘이 난다고요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.26, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "하지만 황야에서는 편식도 못 한단다. 보급품이 끊겼을 땐, ==RT==마물이 잡히면 마물을 먹고, 풀뿌리를 캐면 풀뿌리를 먹어야 하거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "still", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "forest", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "b", + "002", + "none", + 2, + 0.1, + -0.07, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "002", + "none", + 3, + 0.25, + -0.07, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "002", + "none", + 4, + 0.4, + -0.07, + 1.1, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.95, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "너희가 동경하는 그 아이들은 나무껍질까지 씹어 먹었지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.9, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutCubic", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "008", + "none", + nil, + 0.23, + -0.09, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "장난꾸러기 아이", + "", + 0, + "", + false, + "", + "으엑~ ==W==그랬구나…… 하지만, 채소는 너무 쓰단 말이에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_love", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그래. 엄마도 들었는데, 아이들 혀는 어른 혀랑 달라서 어떤 채소는 아이들한테 정말 쓰게 느껴진대.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.02, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "002", + "none", + 3, + 0.27, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + 4, + 0.73, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + 5, + 0.12, + -0.07, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "003", + "none", + 6, + 0.88, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "그럼 이렇게 하자. 다음엔 엄마가 너희 입맛에 더 맞는 채소 요리를 해줄게. 대신 오늘은…… 우리 용감한 여행가가 그릇 속 채소를 성해라고 생각하고 물리쳐 주는 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "다 먹고 나면, 상으로 사탕을 하나씩 줄게.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.498, + -0.35, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + 0.22, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + "003", + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + 0.78, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_happy", + nil, + 0.49, + -0.14, + 1.2, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "장난꾸러기 아이", + "", + 0, + "", + false, + "", + "사탕! 아, 알겠어요, 전 용감한 여행가니까……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_341", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 10.0, + 1.35, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "장난꾸러기 아이", + "", + 0, + "", + false, + "", + "냠냠냠냠……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "027", + "none", + nil, + 0.82, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -3.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "004", + "none", + nil, + 0.27, + -0.1, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.62, + -0.18, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + 5.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "main1.19_2", + nil, + 0.5, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.65, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "006", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "Linear", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "main1.19_2", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -12.0, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -500.0, + 700.0, + 3.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.4, + -0.1, + 1.5, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.22, + nil, + nil, + nil, + "none", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.7, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -800.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.2, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_171", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_171", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "엘리 원장.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutQuad", + 0.9, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "rule_39", + "OutQuad", + true, + true, + 1.1, + true, + "cut off" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "rule_39", + "OutCubic", + false, + false, + 0.85, + false, + "cut off" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.78, + -0.17, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + 0.52, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "카시미라!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + -10.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.13} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.09, + -0.14, + 1.18, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + 0.51, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "어서 와. 공백 여단 아이들이랑 마왕님 소식은?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "none", + nil, + nil, + -0.185, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "013", + "none", + nil, + nil, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "유감이군……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 270.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_019", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "이건 마왕 일행의 유품이다……", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_019", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.2, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "InSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + 0.25, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + 0.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 2.35, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "024", + "none", + nil, + 0.49, + -0.34, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.54, + 1.65, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "024", + "none", + nil, + nil, + -0.88, + 2.0, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "", + false, + "", + "뭐, 뭐라고?!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "몇 달 전", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutQuad", + 1.7, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.2, + -0.115, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.37, + -0.08, + 1.12, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.8, + -0.115, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.63, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "짐은 다 챙겼지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "응, 다 챙겼어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "007", + "none", + 2, + nil, + 0.035, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "조용히 좀 해, 엘리 씨 깨겠다.", + "" + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "b", + "009", + "none", + nil, + 0.75, + -0.41, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + -4.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutSine", + 0.6, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuad", + 0.75, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + -0.46, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 4.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "", + false, + "", + "너희들, 누가 깰까 봐 그러니?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutQuad", + 0.4, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -60.0, + 1.3, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.6, + -0.2, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.4, + -0.2, + 1.22, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "b", + "009", + "none", + 5, + nil, + -0.1, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "none", + nil, + nil, + -0.15, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.2, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "식당에 편지까지 남기고…… 어디로 떠나려고?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.85, + -0.11, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그게…… 마왕님을 지키러 가려고……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.21, + -0.11, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "보스 혼자 밖에 있으면, 분명 제대로 먹지도, 자지도 못할 테니까요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + "007", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "조사는 이미 모래전갈이 도와주고 있잖니?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "010", + "none", + 2, + 0.05, + -0.11, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.14, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "하자나, 미덥지가 않아.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -100.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + "013", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "미덥지 않은 건 그렇다 치고.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + 0.95, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "012", + "none", + nil, + nil, + -0.43, + 2.15, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님은 너희한테 자기가 어디 있는지 알려주지 않을 텐데?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "026", + "none", + nil, + 0.49, + 0.07, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "보스는 이 일이 얼마나 위험한지 알고 있었어요. 모래전갈과 손을 잡을 때부터, 우리를 지키려고 했던 거죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + 3, + 0.15, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_idea", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "하지만, 우리도 보스를 지키고 싶어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "007", + "none", + 2, + 0.85, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_star", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "", + false, + "", + "그러니까 우리가 무작정 찾아가면……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마왕님도 거절하지 않을 거야!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + nil, + -0.35, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그래, 그러면 떠나렴.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.7, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.22, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.36, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.5, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "응? 나는 혹시……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "혹시? 내가 못 가게 할 줄 알았니?==W== 내가 기른 아이들이, 친구를 포기할 리 없잖니.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "엄마!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "008", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "이제야 엄마라고 불러주는구나.==W== 그럼, 엄마로서 너희한테 몇 가지만 부탁할게.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "말씀하세요, 엄마.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "마왕님을 데리고 돌아와서, 그때 못 먹었던 저녁을 같이 먹을 것. 그리고 마왕님을 찾으면 나한테 무사하다고 연락할 것.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "응!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -120.0, + 1.05, + nil, + nil, + nil, + "none", + "InOutCubic", + 3.0, + false + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.01, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "025", + "none", + nil, + nil, + -0.5, + 1.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "", + false, + "", + "난…… 왜…… 왜 그때 아이들과 함께 가지 않았을까……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InOutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -160.0, + nil, + 1.08, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_3s", + 0, + "m5", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "엘리 원장, 당신 탓이 아니야. 그땐 정말로 이곳을 떠날 수 없었잖아.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "019", + "none", + 2, + 0.77, + -0.16, + 1.22, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "아이들을 죽인 자는 누구지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.2, + -0.18, + 1.2, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "023", + "none", + nil, + 0.8, + -0.18, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + 3, + 0.51, + -0.28, + 1.4, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "설마 마왕님을 쫓던 그 앙주라는 자야?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "002", + "none", + 3, + nil, + -0.28, + 1.4, + nil, + 1.0, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "아니다. 앙주는 ‘죽음의 왕홀’ 거래에 관여하지 않았다. 이미 1년도 더 전에 별의 탑에서 사라졌거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.6, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + -0.15, + nil, + nil, + nil, + 0.9, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "그들을 죽인 건 그레이 부인, 전 아그리 유니온 직원이다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + -0.05, + 1.6, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "InOutSine", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "InOutQuad", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "019", + "none", + nil, + 0.65, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그게…… 누구지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "과거 필리에에서 온갖 악행을 저질렀고, 달리시아 사건으로 감옥에 갇혔던 자다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "InOutQuad", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "InOutQuad", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + 1.0, + 0.85, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + 0.55, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "그 여자는 원래 공백 여단과 보스에게 패배한 자였지, 하지만 뜻밖에도……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "그 녀석은 마왕을 죽이기 위해, 자신의 고용주마저 배신했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "uniseed_warehouse", + "0", + "OutSine", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_147", + "a", + "002", + "none", + nil, + 0.7, + -0.07, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_146", + "a", + "002", + "none", + nil, + 0.3, + -0.07, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_183", + "a", + "004", + "none", + nil, + 0.53, + -0.03, + 1.02, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_183", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_147", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "그레이 부인은 자신의 고용주를 미끼로 삼아, 컴퍼니 원로들의 회의 장소를 일부러 노출했지……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "보스가 그자들을 일망타진할 수 있다고 믿게 만든 거다.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + true, + 0.5, + false, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.25, + nil, + nil, + nil, + "none", + "InOutSine", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "InOutSine", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "하지만 회의가 열렸던 창고 안은 이미 인화물질로 가득 찬 상태였지.", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_026", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_011_01", + 0, + 0, + 5.0, + -7.0, + 1.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_fire_attack", + 0, + 0, + nil, + -9.0, + 1.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.07, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutQuad", + false, + false, + 1.1, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.12, + nil, + nil, + nil, + "none", + "InOutQuad", + 1.1, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.45, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_019", + 0.65, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "InOutQuad", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "우리가 현장에 도착했을 땐 아무것도 남아 있지 않았다…… 찾아낸 건 겨우 이것뿐이야……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_08_019", + 0.5, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + 0.8, + -0.18, + 1.23, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "이건…… 아야메의……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "코하쿠와 세이나의 무기는 그레이 부인이 전리품으로 챙겨간 모양이다. 마왕 역시 불길 속에서 그녀들과 함께 쓰러졌지.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_08_019", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "엘리 원장, 너무 상심하지 않기를 바란다…… 그럼 난 이만 가보겠다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "024", + "none", + nil, + nil, + -0.3, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.2, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "023", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.55, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.32, + 1.5, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "OutQuad", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 1.5, + false, + 1.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -30.0, + 1.65, + nil, + nil, + nil, + "still", + "OutQuad", + 1.5, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.01, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "잠깐!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "그 여자가 어딨는지 말해!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume35_0s", + 0, + "m6", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "엘리 원장……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + nil, + nil, + -0.36, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "난 이제 더 이상 원장이 아니야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -60.0, + 1.25, + nil, + nil, + nil, + "still", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "나는 엘리야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "013", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1996", + "a", + "011", + "none", + 2, + 0.65, + -0.24, + 1.35, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "세이나의 엄마.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + true, + 0.6, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1207", + "a", + "015", + "none", + nil, + 0.65, + -0.24, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "013", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "아야메의 엄마.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + true, + 0.8, + false, + true + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "015", + "none", + nil, + 0.65, + -0.24, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1997", + "h", + "011", + "none", + nil, + 0.35, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1997", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "코하쿠의 엄마.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1997", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + 0.6, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "003", + "none", + nil, + 0.57, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "003", + "none", + nil, + 0.74, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "003", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "003", + "none", + nil, + 0.24, + nil, + -1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "그리고, 보육원 모든 아이의…… 엄마야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Clear", + param = { + true, + 0.1, + true, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "017", + "none", + nil, + nil, + -0.6, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "그 아이들과 마왕님이 왜 그런 일을 당해야 하는데!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "그러니까 당장…… 말해, 그 짐승이 있는 곳을……", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "그레이 부인은 죽은 고용주들의 재산을 몽땅 챙긴 데다, 제국 호위대까지 자신의 경호원으로 고용했다. 혼자서는……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "018", + "none", + 2, + 0.78, + -0.13, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "질문도, 부탁도 아니야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + -70.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "019", + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "너희들을 끌어들이진 않겠어. 내 아이들의 복수는 내가 직접 할 테니까!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_564", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "지금!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_564", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "당장!!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_565", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "어서!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "OutQuad", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "017", + "none", + nil, + nil, + -0.73, + 1.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "말해!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InSine", + true, + true, + 1.3, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + 1.55, + 0.5, + 2.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 1.45, + 0.3, + 2.4, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -15.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_523", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_unsheathe", + 0, + 1, + -6.5, + -0.9, + nil, + 0.0, + false, + false, + -2.0 + } + }, + { + cmd = "Wait", + param = {4.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "023", + "none", + nil, + 0.35, + -0.18, + 1.22, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_167", + "a", + "005", + "none", + nil, + 0.77, + -0.14, + -1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "avg_emoji_shock", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "장난꾸러기 아이", + "", + 0, + "", + false, + "", + "엄마, 어디 가요?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_200", + "a", + "005", + "none", + nil, + 0.25, + -0.14, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "020", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_167", + "a", + "002", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_170", + "a", + "002", + "none", + nil, + 0.1, + -0.14, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_168", + "a", + "002", + "none", + nil, + 0.82, + -0.14, + 1.14, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_170", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_168", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_200", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "얘들아, 카시미라와 샤통 말 잘 듣고 있어야 한다? 엄마는 사막 밖에서 아주 중요한 일을 하러 가야 하거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "021", + "none", + nil, + 0.65, + -0.175, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "014", + "none", + nil, + 0.35, + -0.12, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "엘리 원장…… 다시 한번 생각해 볼 순 없겠나? 백묘에 보육원을 맡기는 건……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "020", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "보육원에는 백묘 단원들의 아이들도 있지. 너희들이 이곳을 잘 지켜줄 거라 믿어. 미라슈도 이렇게나 잘 지켜내고 있잖니?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "알겠다…… 우리도, 아이들도, 당신이 돌아올 때까지 기다리고 있겠다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "018", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "응……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "난 그저 엄마로서 해야 할 일을 하러 가는 것뿐이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -10.0, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutQuad", + 3.7, + false + } + }, + { + cmd = "Wait", + param = {3.3} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "그날, 엘리는 미라슈를 떠났다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_street_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "그날 이후, 컴퍼니 원로들의 악몽에는 새로운 이름 하나가 더 새겨졌다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "흑묘 악마.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.15, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_1s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "마왕을 포위해 살해하는 음모에 가담하고, ==RT==공백 여단을 죽음으로 내몰았던 자들은 하나둘씩 죽어 나갔다.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "018", + "none", + nil, + nil, + -0.09, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.24} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 30.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + nil, + -0.32, + 1.4, + nil, + nil, + nil, + "manbu_loop", + "none", + "OutSine", + 0, + nil, + false, + 30.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_404", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "용서도 없고, 심판도 없었다. 오직 죽음의 발소리만이 어둠 속에 조용히 내려앉을 뿐이었다. 그녀는 소리 없이 번져가는 재앙처럼, 피로 물든 빚을 남김없이 갚아 나갔다.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + nil, + -0.4, + 1.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "sniper_black", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_516", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "얼마 지나지 않아 엘리의 명단에는, ‘그레이 부인’이라는 단 하나의 이름만이 남았다.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.35, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 2.5, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.08, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.92, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.25, + -0.06, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + nil, + 0.75, + -0.06, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.34, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.66, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_268", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "살아남기 위해, 이미 평생을 써도 남을 만큼의 도라를 손에 쥔 그레이 부인은 제국 호위대의 최고급 경호 서비스를 구매해, 호텔 하나를 통째로 빌려 기사들을 주둔시켰다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "그것은, 노바 대륙에서 돈으로 살 수 있는 가장 치밀하고도 값비싼 경호였다.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 1, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.3, + nil, + nil, + nil, + 0.8, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.47, + -0.3, + 1.65, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 25.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "침착한 기사", + "", + 0, + "", + false, + "", + "조심해, 그 여자야! 흑묘 악마가 왔어!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 770.0, + -190.0, + 1.6, + 1.0, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + 0.9, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "018", + "none", + nil, + nil, + -0.48, + 1.55, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==군대도, 나팔 소리도, 선포도 없었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.82} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==단 한 명. 시야에서 정상적인 색채가 사라져 버린 한 사람이……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "InSine", + 1.5, + false, + "disslove", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==마치 예정된 사형 집행처럼……", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.9, + nil, + 0.85, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==기사들 사이로 강림했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.95, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.95, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.18, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume75_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "진형을 갖춰라!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.07, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.75, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 3, + 0.25, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 4, + 0.1, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 5, + 0.9, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "방패를 들고, 장창으로 겨눠!", + "" + } + }, + { + cmd = "SetBg", + param = { + 5, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + nil, + nil, + -2.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "still", + "OutSine", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + -0.4, + 1.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + -72.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 300.0, + nil, + 2.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + -0.35, + 1.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -82.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 0, + "제국 기사들", + "", + 0, + "", + false, + "", + "예!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "Linear", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + 1.0, + nil, + "still", + "OutBack", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "진지를 사수해라, 상대는 단 한 명……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Clear", + param = { + true, + 0.6, + false, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.8, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.07, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "011", + "none", + nil, + 0.46, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm08_19B_061", + false, + "", + "저기 엄마! 엄마! 봐 봐!! 오늘 숲에서 마스크보어 잡았다~♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + 2, + 0.8, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_love", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "엄마가 만들어준 활, 쓰기 쉬웠어.", + 0, + "vo_STm08_19B_062", + false, + "", + "엄마가 만들어준 활, 쓰기 쉬웠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "아야메도 대단했지! ‘파바밧!’ 하고 멧돼지를 얼려서, 나랑 코하쿠가 파고들 틈을 만들었다니까!", + 0, + "vo_STm08_19B_063", + false, + "", + "아야메도 대단했지! ‘파바밧!’ 하고 마스크보어를 얼려서, 나랑 코하쿠가 파고들 틈을 만들었다니까!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "still", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "007", + "none", + nil, + 0.137, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_idea", + nil, + 0.23, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "vo_STm08_19B_064", + false, + "", + "그, 그 정도로 대단한 건 아냐…… 에헤헤♪ 그래도 진짜 대단한 건 세이나지. 아무래도…… 그렇지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 105.0, + nil, + 1.22, + nil, + nil, + nil, + "still", + "InOutSine", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.17, + -0.15, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.75, + -0.14, + 1.2, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_977", + "a", + "004", + "none", + nil, + nil, + 0.02, + 0.85, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "vo_STm08_19B_065", + false, + "", + "그 큰 마스크보어를 혼자서 들고 왔어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "still", + "OutSine", + 0.9, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_069", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "012", + "none", + nil, + 0.27, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "015", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "012", + "none", + nil, + 0.66, + -0.07, + 1.1, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTalk", + param = { + 0, + "3인", + "", + 0, + "vo_STm08_19B_066", + true, + "", + "엄마, 배고파……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.12} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m125", + "none", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "024", + "none", + nil, + nil, + -0.24, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.18, + nil, + nil, + nil, + "still", + "OutBack", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "020", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + 1.35, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "025", + "none", + nil, + nil, + -0.5, + 1.7, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_067", + false, + "", + "어머나♪ 그러면 바로 식사를 준비할 테니까,==W== 조금만 참으렴?", + "" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -120.0, + 1.15, + nil, + nil, + nil, + "still", + "OutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.5, + nil, + 0.95, + nil, + nil, + "none", + "OutCubic", + 0.9, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_191", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 260.0, + nil, + nil, + nil, + nil, + nil, + "still", + "InBack", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.51, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutSine", + false, + false, + 0.4, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + 0.85, + 0.0, + false, + false, + -5.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.6, + -0.14, + -1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + -0.05, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.15, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.73, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.56, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침착한 기사", + "", + 0, + "", + false, + "", + "대장!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 300.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.4, + -0.68, + 2.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + 20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume75_1s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.5, + -0.53, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.9, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.28, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.2, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.58, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.2, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_02_011", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.1, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "기사 대장", + "", + 0, + "", + false, + "", + "그때의 대결하고는 달라……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.53, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "지금 우리가 마주친 건……'전쟁'이다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.25, + -0.055, + 1.08, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "005", + "none", + nil, + 0.75, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "avg_emoji_love", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_068", + false, + "", + "그런데…… 이렇게 큰 마스크 보어는 손질하기 힘들겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.18, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_968", + "", + 0, + "", + false, + "", + "저 여자…… 무슨 소리를 하고 있는 거지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.05, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_325", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_attack", + 0, + 1, + 0.6, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "용감한 기사", + "", + 0, + "", + false, + "", + "멍청하게 서 있지 말고 움직여!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.08, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "009", + "none", + nil, + 0.55, + -0.14, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.55, + -0.13, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.12, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.45, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.365, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.535, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_069", + false, + "", + "일단 매달아서 피를 빼고…… 그다음에 배 쪽을 갈라서 내장을……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + 0.85, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "009", + "none", + nil, + 0.25, + -0.14, + 1.165, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.45, + -0.14, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -40.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.54, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "용감한 기사", + "", + 0, + "", + false, + "", + "빠…… 빠르다……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_157", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.2, + -0.12, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_angry", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "점점 용감해지는 기사", + "", + 0, + "", + false, + "", + "이 자식…… 이거나 먹어라!", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 200.0, + 1.7, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_156", + "a", + "002", + "none", + nil, + nil, + nil, + -2.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutSine", + 0.9, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + -0.4, + 1.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + -72.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + 300.0, + nil, + 2.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_156", + "a", + nil, + "none", + nil, + -0.35, + 1.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -82.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg2_977", + "a", + "004", + "none", + nil, + 0.41, + -0.18, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 15.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.8, + -0.14, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_idea", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "훌륭한 엄니야. 이건 재료로 쓸 수 있겠네.", + 0, + "vo_STm08_19B_070", + false, + "", + "훌륭한 엄니야. 이건 재료로 쓸 수 있겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg2_977", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.82, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "InOutSine", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + -0.3, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 1, + "vo_STm08_19B_071", + false, + "", + "와하하! 엄마, 대단해~! 내 검으로도 안 베였는데, 맨손으로 간단하게 부러뜨렸어!", + "" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_449", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_374", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.45, + -0.09, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "점점 용감해지는 기사", + "", + 0, + "", + false, + "", + "저 녀석, 맨손으로…… 내 창을 꺾었다고?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "005", + "none", + nil, + 0.88, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "avg_emoji_love", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_072", + false, + "", + "우후후, 그래. 너희 엄마는 대단하니까♪ 그리고 이 정도로 큰 마스크보어의 가죽은 단단해서, 방어구로도 쓸 수 있단다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + 7.0, + -0.5, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_157", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "jushou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "전원 산개! 나 이외에는 아무도 저 녀석에게 접근하지 마라!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.48, + -0.1, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "노련한 기사", + "", + 0, + "", + false, + "", + "대장, 마법으로 엄호하겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "부탁한다!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "027", + "none", + nil, + 0.75, + -0.14, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.25, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "avg_emoji_attention", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_073", + false, + "", + "자~ 코하쿠. 몰래 먹으면 안 되지? 수프는 더 끓이고 나서 먹어야지, 아니면 배탈 나.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + 0.25, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_idea", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm08_19B_074", + false, + "", + "저기 엄마, 수프가 다 될 때까지 시간 걸리니까, 고기 먼저 굽자! 나 고기 구운 것도 먹고 싶어!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_flower", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "그러네. 그러면 너희들도 도와줄래?==W== 멧돼지 고기는 잘 타니까, 불 조절이 어렵단다.", + 1, + "vo_STm08_19B_075", + false, + "", + "그러네. 그러면 너희들도 도와줄래?==W== 마스크보어 고기는 잘 타니까, 불 조절이 어렵거든.", + "" + } + }, + { + cmd = "Wait", + param = {2.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -65.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutSine", + 2.2, + false + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 0, + 6.0, + -4.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 0, + -6.0, + -2.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 0, + 5.5, + 4.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "노련한 기사", + "", + 0, + "", + false, + "", + "날뛰는 원시의 불이여,==W== 여기에 모여 적을 불태워라!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame_disappear_a", + 0, + 0, + -3.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_340", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame_disappear_b", + 0, + 2, + -6.0, + nil, + 1.2, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_flame_disappear_b", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_400", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutExpo", + true, + false, + 1.0, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.01} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "023", + "none", + nil, + 0.8, + nil, + 0.8, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 1, + 0.2, + nil, + -1.0, + nil, + 0.5, + 1.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 2, + 0.8, + nil, + 1.0, + nil, + 0.5, + 1.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 4, + 0.35, + nil, + -0.75, + nil, + 1.0, + 0.9, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 5, + 0.65, + nil, + 0.75, + nil, + 1.0, + 0.9, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + 6, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + "023", + "none", + 3, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutExpo", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "어디…… 그래.==W== 구이를 하려면 이 부위가 딱 좋겠네.", + 0, + "vo_STm08_19B_076", + false, + "", + "어디…… 그래.==W== 구이를 하려면 이 부위가 딱 좋겠네.", + "" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.38, + nil, + nil, + nil, + nil, + nil, + "stop", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + 0.02, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + 2.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.5, + -0.2, + -1.4, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutExpo", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 0, + 1, + 0.0, + 10.0, + 2.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "chijing", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타들어가는 기사", + "", + 0, + "", + false, + "", + "으아아악!!! 뜨거워! ==W==갑옷이, 갑옷이 녹고 있어……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 5, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_033", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "젠장!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetStage", + param = { + 4, + 15, + "OutSine", + 0.35, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "020", + "none", + nil, + 0.5, + -0.2, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.25, + nil, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_157", + 0, + -0.3, + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "타들어가는 기사", + "", + 0, + "", + false, + "", + "대장…… 살려 주……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550_stop", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.71, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + -15.0, + 1.1, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 1.5, + nil, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.8, + -0.17, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.57, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "흑묘 악마, 네 상대는 나다!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "021", + "none", + nil, + 0.5, + -0.17, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.28, + 0.1, + 1.18, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_157", + 0, + -0.3, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_077", + false, + "", + "어쩜 좋아. 어쩐지 탄내가 난다 했더니…… 엄마도 참, 깜빡 태워버렸나 봐. 실패, 실패♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.23, + 0.04, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + "020", + "none", + nil, + 0.45, + -0.23, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 8.0, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -3.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.55, + -0.17, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutQuad", + true, + true, + 0.41, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.3, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.1, + -0.09, + 1.13, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_157", + 0, + -0.3, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_135", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.57, + -0.16, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.5, + -0.13, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_up", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_down", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.6, + -0.21, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + -0.08, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.75, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "젠장!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.5, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 4, + 0.7, + nil, + 0.98, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 5, + 0.4, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 6, + 0.8, + nil, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "007", + "none", + nil, + 0.05, + -0.09, + 1.13, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.175, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "빨리 다른 요리를 준비해야겠네.==W== 배고픈 아이들이 기다리다 지치겠어……!", + 0, + "vo_STm08_19B_078", + false, + "", + "빨리 다른 요리를 준비해야겠네.==W== 배고픈 아이들이 기다리다 지치겠어……!", + "" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.12, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.46, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.2, + -0.09, + 1.13, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -240.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "OutCubic", + 0.75, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.45, + nil, + 0.95, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.75, + nil, + 0.95, + nil, + 0.5, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 7.5, + -3.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + -4.0, + -2.0, + 0.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 7.0, + 2.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "노련한 기사", + "", + 0, + "", + false, + "", + "원시의 불이여……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501_stop", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + nil, + 0.85, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "그만! 더 이상 마법은 쓰지 마라!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "노련한 기사", + "", + 1, + "", + false, + "", + "하지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "네 마법은 확실히 그 화약 신기보다 빠르고 위력도 크다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "하지만 너는 저 여자를 맞출 수 없어. 다치는 건 아군뿐이다……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 0, + 0, + nil, + 5.0, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -285.0, + -70.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 3, + 0.8, + 0.1, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_157", + 0, + -0.17, + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "기사 대장", + "", + 1, + "", + false, + "", + "기사들이 불타는 그 무서운 소리를, 더는 듣고 싶지 않아.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_550_stop", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_2_a", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "007", + "none", + nil, + nil, + -0.077, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "vo_STm08_19B_079", + false, + "", + "좋은 냄새……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "002", + "none", + nil, + 1.6, + 0.6, + 2.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 1.45, + 0.3, + 2.4, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -15.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_523", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_unsheathe", + 0, + 1, + -6.5, + -0.9, + nil, + 0.0, + false, + false, + -2.0 + } + }, + { + cmd = "Wait", + param = {3.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "7", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + 0.6, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "020", + "none", + nil, + 0.65, + -0.35, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.165, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.65, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + 0.35, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm08_19B_080", + false, + "", + "나 이제 배고파!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + nil, + 0.5, + 0.07, + 0.84, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.8, + 0.07, + 0.84, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.65, + 0.06, + 0.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "020", + "none", + nil, + 0.95, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + 3.5, + -0.6, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + nil, + 1.15, + nil, + nil, + nil, + "DaZhenDong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_157", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_1239", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_1240", + "shake_R", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.65, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "a", + "002", + "none", + 1, + 0.85, + 0.0, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + 1, + 0.3, + -0.07, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 1, + nil, + nil, + -0.65, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 1, + nil, + -0.8, + 0.8, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + -20.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.5, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.39, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + 0.31, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 8.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -50.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.55, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "009", + "none", + 2, + 0.95, + -0.085, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.55, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 210.0, + nil, + 1.2, + nil, + nil, + nil, + "DaZhenDong", + "OutQuart", + 0.5, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_hit", + 0, + 1, + -2.0, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + -0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.52, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.1, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.3, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + nil, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "vo_STm08_19B_081", + false, + "", + "이번에는 고기 안 타게, 우리가 불 조절하고 있자.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "002", + "none", + nil, + 0.47, + 0.5, + 1.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 800.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.58, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 100.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "002", + "none", + nil, + 0.52, + -0.4, + 2.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.42, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 250.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + nil, + -0.75, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "OutBack", + 2.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_571", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "기사 대장", + "", + 0, + "", + false, + "", + "하아…… 하아……", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_571_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -260.0, + 0.0, + 1.15, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.69, + 0.03, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + nil, + "none", + nil, + 0.5, + 0.03, + 0.95, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "진지한 기사", + "", + 0, + "", + false, + "", + "제대로 서 있는 건 이제 우리 몇 명 정도인가.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "침착한 기사", + "", + 0, + "", + false, + "", + "아직 승기는 있나……?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "still", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.55, + -0.05, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.18, + -0.13, + 1.21, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "노련한 기사", + "", + 0, + "", + false, + "", + "너희는 대장을 엄호해. 내가 틈을 만들어 보겠다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 270.0, + -50.0, + 1.25, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 3.5, + 2.0, + 0.3, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + 3.0, + -2.0, + 0.4, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + -7.0, + 0.5, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "노련한 기사", + "", + 0, + "", + false, + "", + "떠도는 맑은 물이여,==W== 안개가 되어 저 여자의 시야를 가려라!", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_magiccircle", + 0, + 1, + -2.2, + 0.5, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_502", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_501_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.05} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_569", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 1, + -1.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {6.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 0, + 1, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "OutSine", + 0.85, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + nil, + "none", + nil, + 0.3, + -0.04, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "016", + "none", + nil, + 0.83, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "e", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "노련한 기사", + "", + 0, + "", + false, + "", + "놈의 주의를 끌었……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "e", + "009", + "none", + nil, + 0.41, + -0.17, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.175, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 230.0, + -145.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + -0.175, + 0, + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "노련한 기사", + "", + 0, + "", + false, + "", + "아니야! 저 여자는 나 따윈 아예 안 보고 있어!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + -220.0, + 1.5, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 4.5, + 2.5, + 0.006, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + 2, + 0.92, + 0.05, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.72, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_moster_roared", + 0, + 1, + 4.0, + 2.4, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "노련한 기사", + "", + 0, + "", + false, + "", + "대장!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.5, + -0.14, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuart", + true, + true, + 0.45, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_fog_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 0.5, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_332", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 0, + 2.0, + nil, + nil, + 0.0, + false, + false, + 230.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "009", + "none", + nil, + 0.4, + -0.48, + 1.85, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 3.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "기사 대장", + "", + 1, + "", + false, + "", + "왼팔로, 막아내다니……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + nil, + -0.31, + 1.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.25, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "vo_STm08_19B_082", + false, + "", + "자, 얘들아! 밥 먹을 시간이야!==W== 모이렴~!", + "" + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.32, + 1.5, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.68, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "009", + "none", + nil, + 0.6, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.4, + -0.1, + -1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.7, + -0.16, + 1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.3, + -0.145, + -1.2, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 0.71, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.4, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_032", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + -1.0, + 0.7, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_light_blade", + 0, + 0, + nil, + nil, + -0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 200.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "011", + "none", + nil, + 0.54, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.38, + -0.4, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 15.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.71} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "012", + "none", + nil, + 0.45, + -0.22, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.76, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "avg_emoji_exclamation", + nil, + 0.64, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "경상 입은 기사", + "", + 0, + "", + false, + "", + "대장! 상처가 너무 깊습니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 150.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 3, + 0.13, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "avg_emoji_shock", + nil, + 0.24, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "진지한 기사", + "", + 0, + "", + false, + "", + "저는 아직 조금 더 버틸 수 있습니다. 대장, 빨리 도망가십시오.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + nil, + 0.8, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "노련한 기사", + "", + 0, + "", + false, + "", + "대장만은 아직 퇴각할 가능성이 있습니다…… 우리는 더 이상 뛸 수 없고요……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + nil, + 0.2, + -0.2, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + -0.11, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "중상 입은 기사", + "", + 0, + "", + false, + "", + "우리가 희생하는 건 상관없습니다…… 대장만 살아 있으면, 부대는 다시 만들 수 있으니까……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.59, + -0.01, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 0.29, + -0.01, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + -0.14, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 0.65, + -0.04, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + 0.25, + -0.04, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "005", + "none", + nil, + 0.45, + -0.3, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + -0.28, + 1.3, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "vo_STm08_19B_083", + false, + "", + "남은 건 수프를 테이블로 옮기면……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_176", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "vo_STm08_19B_084", + false, + "", + "좋아, 준비 완료♪", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + 0.45, + -0.55, + 1.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 18.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 18.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 3, + "기사 대장", + "", + 0, + "", + false, + "", + "이제 그만……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.7, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.73, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + 0.6, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.67, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 3, + 0.87, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 4, + 0.77, + -0.02, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "기사들", + "", + 0, + "", + false, + "", + "대장, 당신 손이……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "그만……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 1.0, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + 1.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + 1.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "011", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + 5, + 0.04, + -0.13, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "부탁이다. 이제 그만해 다오.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "우리는 경호를 의뢰받았고, 제국 호위대의 명예를 위해 반드시 의뢰인을 지켜야만 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "008", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "하지만…… 여기서 끝내지. 항복한다. 지휘관으로서 모든 책임을 지겠다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 100.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + nil, + -0.54, + 1.85, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 3.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "기사 대장", + "", + 1, + "", + false, + "", + "내 두 손, 눈, 다리, 심지어 이 목숨마저도…… 원하는 게 무엇이든, 가져가라.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "기사 대장", + "", + 0, + "", + false, + "", + "다만, 부디…… 남은 부하들은 살려다오.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.44, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.52, + -0.13, + 1.23, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.36, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "노련한 기사", + "", + 0, + "", + false, + "", + "대장, 안 됩니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "012", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "입 다물어!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1239", + "a", + "002", + "none", + 3, + 0.7, + 0.04, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1240", + "a", + "002", + "none", + 4, + 0.8, + 0.045, + 0.88, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1241", + "a", + "002", + "none", + 5, + 0.9, + 0.05, + 0.86, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1239", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1240", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1241", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "의뢰를 수락한 것도 나고…… 너희를 이끌고 이곳을 지키게 한 것도 나다. 이미 희생이 너무 커.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + true, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.6, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + 0.5, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.85, + -0.03, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.3, + -0.03, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + 0.7, + -0.03, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 1.1, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "Clear", + param = { + true, + 1.0, + true, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutSine", + true, + true, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + nil, + nil, + -0.48, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "019", + "none", + nil, + nil, + -0.73, + 2.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "너도…… 지키고 싶은 사람이 있니?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "023", + "none", + nil, + 0.2, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.8, + -0.17, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.18, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.35, + -0.14, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.65, + -0.14, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "그래, 그렇다…… 내 남은 부하들은, 살 수 있어. 그렇겠지?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그레이 부인이 있는 곳으로 안내해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "알겠다……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -300.0, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.45, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + nil, + 0.83, + -0.07, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "노련한 기사", + "", + 0, + "", + false, + "", + "하지만 대장, 위약금은 둘째 치고…… 컴퍼니에는 뭐라고 보고합니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "모든 책임은 내가 진다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "fade" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -110.0, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutSine", + false, + false, + 0.7, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -210.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "002", + "none", + nil, + nil, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "avg_emoji_music", + nil, + nil, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutSine", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_1s", + 0, + "m29", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "드디어 돌아왔군! 어떻게 됐어? 그 미친 여자는 처리한 거야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "004", + "avg_emoji_question", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "002", + "none", + nil, + 0.78, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "꼴이 왜 그 모양이지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + 0.25, + -0.16, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "none", + nil, + 0.75, + -0.19, + 1.35, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_01_008", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutSine", + 0.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "의뢰는 이걸로 끝이다. 자, 여기 당신이 준 선금과 우리가 지불해야 할 위약금이다.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_01_008", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.4, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.65, + -0.14, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "avg_emoji_symbol", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "이게 무슨 소리야?! 미쳤어?! 누가 마음대로 의뢰를 종료하랬지?! 네 도라는 필요 없어, 나를 지키란 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "007", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "난 돈을 주고 내 안전을 산 거야! 너희더러 나 대신 죽으라고 돈을 낸 거지, 이깟 종이 쪼가리나 내밀라는 게 아니라고! 제국 호위대의 명예는 어디로 갔지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "004", + "none", + nil, + 0.45, + -0.27, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "avg_emoji_question", + nil, + 0.55, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "명예? 듣기로는 당신은 이전에 고용주를 미끼로 삼았고, 그 뒤로 고용주의 재산까지 통째로 집어삼켰다지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "기사 대장", + "", + 0, + "", + false, + "", + "그에 비하면 나는 선금을 돌려주고 위약금까지 치렀으니, 제국 호위대의 명예에 부끄러울 것은 없다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -150.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + nil, + -0.21, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "기사 대장", + "", + 0, + "", + false, + "", + "이제부터는 네게 맡기지……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_168", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + nil, + nil, + -0.3, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + 0, + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "017", + "none", + nil, + nil, + -0.63, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==흑묘 악마.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "004", + "none", + nil, + 0.5, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "009", + "none", + nil, + 0.5, + -0.11, + 1.17, + nil, + nil, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "avg_emoji_flurry", + nil, + 0.63, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "m42", + "1000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "안 돼…… 안 돼…… 잠깐! 잠깐만 기다려!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.21, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + -80.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center_w", + 0, + 1, + 2.55, + nil, + 0.65, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "도라를 더 줄게!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_324", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -390.0, + -130.0, + 1.45, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "돌아와! 명령이니 당장 돌아오라고!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.4, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.05, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "010", + "none", + nil, + nil, + -0.18, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_167", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.21} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_129", + "b", + "002", + "none", + nil, + 0.6, + -0.18, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.9, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_129", + "b", + "009", + "none", + nil, + nil, + -0.28, + 1.4, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "기사 대장", + "", + 0, + "", + false, + "", + "제국 호위대는 더 이상 당신의 명령에 따르지 않는다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -150.0, + nil, + nil, + nil, + nil, + nil, + "stop", + "OutSine", + 0.9, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutSine", + true, + true, + 0.91, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + nil, + 0.35, + -0.16, + 1.22, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "004", + "none", + nil, + 0.65, + -0.17, + 1.23, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutQuad", + false, + false, + 0.9, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_1s", + 0, + "m18", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "아, 알고 있어…… 당신, 마왕과 동료였지……?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -20.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "하지만 난 정말로 마왕을 죽이지 않았어! 폭발로 죽은 건 그 부하들뿐이었다고! 난 애초에 마왕과 적대할 생각이 없었어!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -40.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_028", + nil, + 0.54, + 0.3, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "자, 잠깐…… 이걸 찾고 있었던 거지? 내, 내가 거금을 들여 멀쩡하게 수리해 뒀어.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_028", + nil, + nil, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_350", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.63, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "002", + "none", + nil, + 0.37, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "여기 귀중한 무기는 가져가. 보내 준다면 도라든 물건이든 정보든…… 원하는 건 뭐든 줄 테니까……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 300.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.46, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + -0.9, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -20.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "007", + "none", + nil, + nil, + -0.16, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "아악!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.8, + nil, + 1.0, + nil, + nil, + "none", + "OutSine", + 1.8, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -70.0, + 1.3, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + " 크헉…… 어, ==W== 아…… ==W== 으……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 1.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "018", + "none", + nil, + nil, + -0.28, + 1.35, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.172, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "", + false, + "", + "앞으로……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.4, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + 0, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "", + false, + "", + "너는 더 이상, 그 입으로 어설픈 거짓을 만들어내, 타인을 농락할 수 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + 0.87, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 80.0, + 1.08, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "004", + "none", + nil, + 0.56, + -0.75, + 1.9, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "그아악!윽!으으……아……아……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InOutSine", + true, + true, + 0.6, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + 0.99, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "019", + "none", + nil, + nil, + -0.62, + 1.7, + 0.1, + 0.1, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InOutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "", + false, + "", + "더 이상 그 두 손으로, 악의를 품고 타인의 운명을 조종할 수도 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_568", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_allie_blade", + 0, + 0, + nil, + nil, + -0.85, + 0.0, + false, + false, + 170.0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.4, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "005", + "none", + nil, + 0.55, + -0.65, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "PlayCharAnim", + param = { + "avg3_184", + "shake_R", + false, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_184", + "a", + "004", + "none", + nil, + 0.15, + -0.5, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_184", + "", + 0, + "", + false, + "", + "으, 으으…… 아…… ==W==크헉…… ==W==으……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlChar", + param = { + "avg3_184", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + 2.0, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_senior_office", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.3, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 180.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "019", + "none", + nil, + nil, + -0.4, + 1.55, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "", + false, + "", + "네가 타인을 짓밟고 여기까지 왔다면……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "017", + "none", + nil, + nil, + -0.71, + 2.3, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==지금부터는 벌레처럼……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==필사적으로 땅을 기어다니도록 해.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==필사적으로 땅을 기어다니도록 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_405", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.9, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + nil, + -0.17, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_001", + false, + "", + "그러면……==W== 다들 배부르니?", + "" + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + true, + true, + 0.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "Wait", + param = {1.7} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.4, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.33, + -0.07, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.67, + -0.07, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + 0.5, + -0.07, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m27", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "세이나, 아야메, 코하쿠", + "", + 0, + "vo_STm08_19B_002", + false, + "", + "잘 먹었습니다~!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.05, + nil, + nil, + nil, + "none", + "OutQuad", + 1.2, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "none", + 4, + nil, + -0.03, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.12, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 1.2, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + -0.05, + 1.025, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "015", + "none", + nil, + 0.36, + -0.06, + 1.01, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + 0.64, + -0.06, + 1.01, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_003", + false, + "", + "우후후. 그러면 다행이네.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_004", + false, + "", + "그럼…… 배불러졌으면, 양치하고 잘 준비하자.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + nil, + 0.6, + -0.18, + 1.35, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.85, + -0.3, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "vo_STm08_19B_005", + false, + "", + "오늘은 엄청 움직여서 그런지, 벌써 졸려…….", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.4, + -0.18, + 1.35, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.15, + -0.3, + 1.7, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_111", + "", + 0, + "vo_STm08_19B_006", + false, + "", + "그러네. 다 같이 요리해서 그런지, 벌써 밤도 깊어졌고……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + nil, + -0.18, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + -0.34, + 1.8, + nil, + nil, + nil, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 20.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "vo_STm08_19B_007", + false, + "", + "엄마. 밥, 맛있었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + nil, + -0.12, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "vo_STm08_19B_008", + false, + "", + "에헤헤…… 고마워.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.55, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "007", + "none", + nil, + nil, + -0.12, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.55, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "vo_STm08_19B_009", + false, + "", + "항상 고마워!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.55, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + 2, + 0.68, + -0.12, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.55, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "vo_STm08_19B_010", + false, + "", + "고마워.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -90.0, + 1.07, + nil, + nil, + nil, + "none", + "OutBack", + 1.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "InSine", + 0, + nil, + true, + 0.85, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1207", + "a", + "011", + "none", + 6, + 0.28, + -0.24, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1997", + "a", + "007", + "none", + 5, + 0.73, + -0.24, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_1996", + "a", + "002", + "none", + 4, + 0.49, + -0.24, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + nil, + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + nil, + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1997", + "a", + nil, + "none", + nil, + nil, + -0.24, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1207", + "a", + "022", + "none", + nil, + 0.32, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1997", + "a", + "014", + "none", + nil, + 0.69, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_1996", + "a", + "020", + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "Clear", + param = { + true, + 0.65, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_011", + false, + "", + "엄마~", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuad", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.7} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.8, + nil, + 0.9, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "007", + "none", + nil, + nil, + -0.98, + 2.6, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "vo_STm08_19B_012", + false, + "", + "나는……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 0, + "vo_STm08_19B_013", + false, + "", + "나는 예전에, 어린아이들과 만났다……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "InSine", + 1.2, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.3, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "stop", + "OutSine", + 0.9, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.4, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.6, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "005", + "none", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.85, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutSine", + 0.8, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_014", + false, + "", + "당시의 나는 ‘그 아이들에게 존경받을 만한 존재가 되고 싶다’…… 그렇게 바랐기에……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -180.0, + 1.09, + nil, + nil, + nil, + "none", + "OutQuad", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "012", + "none", + 4, + 0.65, + -0.05, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "vo_STm08_19B_015", + false, + "", + "주변 사람을 따라, 믿을 만한 어른…… ‘엄마’처럼 행동했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.7, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.05} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "019", + "none", + nil, + 0.4, + 0.1, + 2.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 1, + -0.18, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.45, + -0.7, + 2.4, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + 0.5, + -0.47, + 1.6, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==다다==A1.5==", + "" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==너너==A1.3==", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_warning", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==때문==A0.8==", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==이야……==A0.8==", + "" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==이야……==A0.6==", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "_NOT_IN_LOG_==Off==이야……==A1.2==", + "" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_016", + false, + "", + "==Off==다 너 때문이야……", + "" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==넌 아무것도 지키지 못했어", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==위험한 걸 알면서도 아이들이 가도록 내버려뒀지", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "", + false, + "", + "==Off==만약, 만약 네가 그 아이들과 함께 마왕님을 찾으러 갔다면……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "018", + "none", + nil, + nil, + -0.47, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 1, + 1, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "017", + "none", + nil, + nil, + -0.7, + 2.2, + 0.1, + 0.1, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "엘리?", + "", + 1, + "vo_STm08_19B_018", + false, + "", + "그 아이들은……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_019", + false, + "", + "보육원……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.2, + nil, + 0.9, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "028", + "none", + nil, + nil, + -0.385, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "어감은 좋지 않았지만,==W== 거기는 분명히 우리에게 소중한 장소였어.", + 0, + "vo_STm08_19B_020", + false, + "", + "어감은 좋지 않았지만,==W== 그곳은 틀림없이 우리에게 소중한 장소였어.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.8, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.8, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 1, + "vo_STm08_19B_021", + false, + "", + "나도…… 그 아이들도…… 진짜 부모의 얼굴을 몰라. 하지만 여기서라면, 내가 그 아이들의 ‘엄마’가 되어줄 수 있어.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.02, + nil, + nil, + nil, + "stop", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "", + 1, + "vo_STm08_19B_022", + false, + "", + "내 모든 것을 걸고, 애정을 듬뿍 담아서……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_outside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_139", + "그러니까…… 부디 엄마와 같은 길을 걷지 않도록……", + 1, + "vo_STm08_19B_023", + false, + "", + "그러니까…… 부디 엄마와 같은 길을 걷지 않도록……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + nil, + -0.56, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "순수한 채로, 천진난만하게, 꿈과 희망을 가슴에 품고 자랐으면 했어.", + 1, + "vo_STm08_19B_023_a", + false, + "", + "순수한 채로, 천진난만하게, 꿈과 희망을 가슴에 품고 자랐으면 했어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_024", + false, + "", + "그리고 그런 너희들이, 장래에 어떤 선택을 하고, 어떤 어른으로 성장해 갈지……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "물론 미래의 일은 엄마도 몰라. 모르지만…… 그건 당연한 거야.", + 1, + "vo_STm08_19B_025", + false, + "", + "물론 미래의 일은 엄마도 몰라. 모르지만…… 그건 당연한 거야.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_026", + false, + "", + "왜냐하면 그거야말로, 너희들 한 명 한 명이 가진 ‘가능성’이니까.", + "" + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "019", + "none", + nil, + nil, + -0.75, + 2.45, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_027", + false, + "", + "그런데……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.25} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuad", + 0, + nil, + true, + 0.55, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutQuad", + 0.55, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + false, + false, + 0.6, + true, + "fade" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + 0.9, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "003", + "none", + nil, + 0.29, + -0.18, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.19, + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "014", + "none", + nil, + 0.5, + -0.18, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_112", + 0, + -0.19, + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "003", + "none", + 2, + 0.7, + -0.18, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_103", + 0, + -0.19, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_028", + false, + "", + "왜…… 왜 그 아이들이 이런 꼴을 당해야 하는 거야……?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "d", + "017", + "none", + nil, + nil, + -0.56, + 1.7, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_139", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "엘리?", + "", + 0, + "vo_STm08_19B_029", + false, + "", + "알고 있잖아? 너 때문이야……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.65} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InOutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "025", + "none", + nil, + nil, + -0.35, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InOutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume50_0s", + 0, + "m125", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_030", + false, + "", + "나……? 아, 아냐…… 나 때문이……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.3, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "엘리?", + "", + 0, + "vo_STm08_19B_031", + false, + "", + "다 너 때문이야……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + nil, + 0.7, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + nil, + 0.29, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + nil, + -0.15, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_103", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_112", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_032", + false, + "", + "아, 아니야……! 그야…… 조금 전까지 그 아이들은 나랑 같이 즐겁게……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 1, + "vo_STm08_19B_033", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "==Off==너 때문이야.", + 0, + "", + false, + "", + "==Off==너 때문이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==A1.5====Off==전부 다, 전부, 전부, 전부, 전부, 전부.", + 1, + "", + false, + "", + "_NOT_IN_LOG_==A1.5====Off==전부, 전부, 전부, 전부, 전부, 전부.", + "" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "_NOT_IN_LOG_==Off==전부 다, 전부, 전부, 전부, 전부, 전부.", + 1, + "vo_STm08_19B_033A", + false, + "", + "_NOT_IN_LOG_==Off==전부, 전부, 전부, 전부, 전부, 전부.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "024", + "none", + nil, + nil, + -0.35, + 1.4, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_034", + false, + "", + "세이나…… 아야메…… 코하쿠……", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "still", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "017", + "none", + nil, + nil, + -0.7, + 2.2, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + true, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + 0.1, + nil, + 0.95, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_035", + false, + "", + "==Off==다 너 때문이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_corridor_night", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.5, + nil, + nil, + 0.9, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "020", + "none", + nil, + nil, + -0.38, + 1.45, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "자, 자. 다들, 너무 떠들지 말고.", + 0, + "vo_STm08_19B_036", + false, + "", + "자, 자. 다들, 너무 떠들지 말고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.8, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "026", + "none", + nil, + nil, + -0.5, + 1.9, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "이제 늦었으니까. 배부르면, 오늘은 이제 자도록 하자.", + 1, + "vo_STm08_19B_037", + false, + "", + "이제 늦었으니까. 배부르면, 오늘은 이제 자도록 하렴.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "d", + "017", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "엘리?", + "", + 0, + "vo_STm08_19B_038", + false, + "", + "다 너 때문이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_banquet_hall_night", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "025", + "none", + nil, + nil, + -0.42, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_039", + false, + "", + "꿈…… 분명…… 이건 악몽이야……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + true, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 0, + "vo_STm08_19B_040", + false, + "", + "다 너 때문이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.3, + 0.95, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 80.0, + 1.7, + nil, + 0.995, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "014", + "none", + nil, + nil, + -0.55, + 1.6, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_041", + false, + "", + "그래. 이건 악몽……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "026", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_tears_fell", + 0, + 0, + 2.0, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "hotel_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + nil, + 1.3, + 0.95, + nil, + 0.8, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.995, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_042", + false, + "", + "나는 악몽을 꾸고 있는 것뿐이야……!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_watermarks_lp", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 20.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_043", + false, + "", + "==Off==후후, 후후후후후…… 그러니까 눈을 뜨면, 다 원래대로……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_044", + false, + "", + "==Off==그 아이들은, 건강하게 웃으면서 내가 있는 곳으로 돌아올 거야……♪", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_watermarks_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_045", + false, + "", + "==Off==전부 너 때문이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.65, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "f", + "026", + "none", + nil, + nil, + -0.63, + 2.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.7, + nil, + 0.99, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InOutSine", + false, + false, + 0.85, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_046", + false, + "", + "아아…… 이건 꿈이니까, 초조해할 것도 없어…… 그러네…… 눈이 떠질 때까지 노래라도 부를까……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "027", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_047", + false, + "", + "그 아이들이 어릴 때, 종종 들려주던 그 노래를……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "f", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 0, + "vo_STm08_19B_048", + true, + "", + "노래하다 보면, 분명 눈이 떠질 테니까……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "InOutSine", + true, + true, + 1.5, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_566", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "vo_STm08_19B_049", + true, + "", + "==Off==다 너 때문이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 1, + "vo_STm08_19B_000", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_d", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 9, + "0", + "", + 1, + "", + false, + "", + "……==W==……==W==……==W==……==W==", + "" + } + }, + { + cmd = "Wait", + param = {2.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {5.2} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {6.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {3.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_104", + "a", + "002", + "none", + nil, + 0.35, + 1.1, + 2.0, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_105", + "a", + "002", + "none", + nil, + 0.56, + 1.2, + 2.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutQuad", + 3.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + -0.1, + 1.0, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + 1.0, + 1.1, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_c", + "0", + "OutSine", + 1.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 120.0, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 1, + "vo_STm08_19B_000_stop", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_050", + false, + "", + "무서워하지 않아도 돼. 내 귀여운 아이들…… 무서워하지 말렴……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "나쁜 사람은 전부, 엄마가 쫓아냈어……", + 1, + "vo_STm08_19B_051", + false, + "", + "나쁜 사람은 전부, 엄마가 쫓아냈어……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_052", + false, + "", + "그러니까…… 돌아가자. 우리 집으로……", + "" + } + }, + { + cmd = "Wait", + param = {2.3} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 70.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "004", + "none", + nil, + 0.6, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.77, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.3, + nil, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_112", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_103", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg1_111", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + 0.92, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_053", + false, + "", + "자, 오렴…… 너희를 홀로 두는 일은, 절대로 하지 않을 거란다……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_054", + false, + "", + "다들…… 어디 갔니? 돌아오렴……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_055", + false, + "", + "나를…… 엄마를, 두고 가지 말아 줘……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 300.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_003_c", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_056", + false, + "", + "엄마가…… 너희를 잘 지켜줄 테니까……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_057", + false, + "", + "이번에야말로, 엄마가…… 꼭, 모두를…… 지킬 거니까……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_058", + false, + "", + "제발…… 부탁이에요……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_059", + false, + "", + "그 아이들을, 돌려줘……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_139", + "", + 1, + "vo_STm08_19B_060", + false, + "", + "다들…… 집으로 돌아오렴……", + "" + } + }, + { + cmd = "Wait", + param = {4.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -120.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 7.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -200.0, + 1.12, + nil, + nil, + nil, + "none", + "InOutCubic", + 7.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_104", + "a", + "002", + "none", + nil, + -0.2, + 0.6, + 2.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg4_105", + "a", + "002", + "none", + nil, + 1.2, + 0.6, + 2.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_104", + "a", + nil, + "none", + nil, + 0.4, + 0.4, + 2.0, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 6.5, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg4_105", + "a", + nil, + "none", + nil, + 0.6, + 0.4, + 2.0, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 6.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_562", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 1.81, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "sky_night_b", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 400.0, + 1.35, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 6.5, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + nil, + -3.0, + 1.2, + 0.0, + false, + false, + 135.0 + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "InOutQuad", + false, + false, + 1.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.1, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutQuad", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_023_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 1.4, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 3.5, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.7, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 100.0, + 2.8, + nil, + 0.8, + nil, + 1.0, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_star_lp", + 0, + 1, + nil, + -2.0, + 2.6, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "InSine", + false, + false, + 1.2, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_563", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "OutSine", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_close_eye", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {4.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 1.2, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_star_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_174", + "a", + "004", + "none", + nil, + 0.25, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_173", + "a", + "013", + "none", + nil, + 0.75, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {2.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 1.1, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutQuad", + 1.1, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "이게, 당신이 죽은 뒤 일어난 일이에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "저 ‘엄마’는, 아이들이 죽었다는 걸 들은 뒤로 악귀처럼 변해버렸죠.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "이것도 일종의 ‘모성애’인 거겠죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_08_001", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "016", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "난…… 난 대체 뭘……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "IfUnlock", + param = {"a_15", "C06_14"} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "011", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "그저 자신을 지키기 위해, 별의 탑에서 소원을 빌어 얻은 희귀한 신기를 이용했을 뿐이죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_be_04_002_FP", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -20.0, + nil, + 0.9, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "011", + "avg_emoji_attention", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "당신은 달리시아와 협력하며 얻은 교훈을 바탕으로, 처음부터 끝까지 모래전갈이 주도권을 쥐지 못하게 했고, 마침내 모래전갈을 설득하여 스스로 죽음의 왕홀 판매를 중단하게 했어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "OutCubic", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "007", + "avg_emoji_music", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_173", + "", + 0, + "", + false, + "", + "다만...... 어떤 권력은, 당신이 포기하고 싶다고 해서 포기할 수 있는 것이 아닌 거예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "IfUnlockElse", + param = {"a_15"} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "007", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "죽음의 왕홀을 남용하지도 않았고, 오히려 스스로 멈췄다는 게 나로서는 뜻밖이었다는 거야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "005", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_174", + "", + 0, + "", + false, + "", + "다만…… 마왕님의 날갯짓이, 어떤 폭풍을 불러일으킬지는 아무도 몰랐던 거예요.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "IfUnlockEnd", + param = {"a_15"} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "010", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "난 알고 있었어. 나 자신을 지키기 위해 죽음의 왕홀을 퍼뜨리기 시작했을 때부터, 노바인들이 그 편리한 무기를 결코 포기할 리 없다는 걸.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "능력이 있는 자들은 죽음의 왕홀을 갖고 싶어 했지. 그게 단순히 자신을 지키기 위한 목적이라 할지라도.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_speechless", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "각자에게 가장 유리한 선택이, 결국 노바에게는 최악의 결과를 초래해버렸어……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "016", + "avg_emoji_awkward", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "난 모든 걸 통제할 수 있다고 자만했지만, 결국 동료들과 노바를 전부 불길에 휩싸이게 했지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "비타, 문을 열어줘.==W== 난 이 모든 걸 바로잡겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.6, + nil, + "none", + "OutSine", + 0.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_118", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "마왕님의 명령이 곧 저의 의지입니다.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutSine", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "InBack", + 0.9, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_091", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_299", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg3_174", + "a", + nil, + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_173", + "a", + nil, + "none", + nil, + 0.76, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_b", + "0", + "OutSine", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.13, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_115", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "OutSine", + false, + false, + 0.85, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.06, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "002", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.05, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutQuad", + 0.6, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "마왕, 결정은 내렸어? 우리 모래전갈은 무서울 게 없다고.==W== 네가 진짜로 우리에게 그런 신기를 소원으로 빌어줄 수 있다면 말이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_star", + nil, + nil, + -0.31, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "너와 손잡고 구원 위원회를 상대로 싸워주는 것쯤이야 별것 아니지. 애초에 사막의 전갈에게 천적 따윈 없거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "009", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "손을 내밀어 준 건 고맙지만,==W== 난 다시는 ‘죽음의 왕홀’을 소원으로 빌지 않을 생각이야. 미안해, 하자나.", + "" + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "026", + "avg_emoji_exclamation", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "JUMP_AVG_ID", + param = { + "STm08_15", + 1480, + "C" + } + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_20.lua b/lua/game/ui/avg/_kr/config/stm08_20.lua new file mode 100644 index 000000000..4f6148c87 --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_20.lua @@ -0,0 +1,17180 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "14A", + "미라슈의 일출", + "모든 기억을 홀로 간직한 당신은 지난 일을 있는 그대로 전하기로 결심한다. 엘리가 타파이트임을 확인한 뒤, 일행은 함께 백묘의 밀실로 향한다. 모래전갈이 들끓는 광산 깊숙이 들어서자, 하자나가 밀실의 문 앞을 가로막고 서 있는데……", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 0.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_006_a", + "0", + "Linear", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight_flip", + 0, + 0, + nil, + -4.0, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m57", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "08:00", + "무월", + "18일", + "미라슈", + "럭키 오아시스호" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_024_stop", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "여기는…… 럭키 오아시스호?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside_night", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "006", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1311", + "h", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "none", + "diantou", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "맞다…… 별의 탑에 빼앗긴 엘리의 기억을 되찾기 위해, 어젯밤 영혼 거래를 했었지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "none", + "niunie", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "비타에게 부탁해 별의 탑의 선율을 한 번 체험해 보기로 했고, ==W==엘리와 함께 럭키 오아시스호에 누워 잠이 들었어.==W==", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "h", + "003", + "none", + nil, + 0.35, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_140", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "h", + "011", + "avg_emoji_sleepy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "012", + "avg_emoji_sleepy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "xuanyun", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1311", + "h", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.2, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_096", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "avg_char_effect_up", + "OutCubic", + false, + false, + 1.0, + false, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 50.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "avg_char_effect_up", + "OutQuint", + false, + false, + 1.5, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 0.5, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_sigh", + "JuGong", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "하지만…… 어젯밤 꿈은 정말 길었네. 지난번 아야메의 꿈보다 훨씬 더 길게 느껴졌어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "020", + "none", + nil, + 0.48, + 0.05, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "020", + "avg_emoji_think", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "카시미라가 찾던 타파이트가 바로 엘리라는 사실은 둘째 치고……==W==", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "b", + "002", + "none", + nil, + nil, + 0.05, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "002", + "none", + nil, + 0.5, + 0.1, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "002", + "none", + nil, + 0.35, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "002", + "none", + nil, + 0.5, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "002", + "none", + nil, + 0.65, + nil, + 0.9, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "none", + 4, + nil, + 0.05, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + "006", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + "007", + "none", + 2, + nil, + nil, + nil, + nil, + 0.0, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + "007", + "none", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_208", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_vexation", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "그 엘리가 아이들과 함께하기 위해, 스스로 기억을 지우고 타인의 신분으로 살아가고 있었다니……==W== 이런 일을 누가 상상이나 할 수 있을까?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "avg_emoji_sleepy", + nil, + nil, + -0.15, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "Linear", + 0, + 3.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "002", + "avg_emoji_attention", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "그렇다면…… ==W==지금 곤히 잠들어 있는 엘리는 보육원의 원장일까? 아니면 백묘의 전사일까?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_01_037", + "0", + "Linear", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_398", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "마왕님, 좋은 아침입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_shock", + "jushou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아. 안녕, 비타.==W== 네가 웬일로 먼저 아침 인사를 다 하네, 무슨 일 있어?", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_question", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "네, 마왕님과 단둘이서만 나누고 싶은 이야기가 있습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_437", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m54", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "white_room_inside_a", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "음, 또 네가 내 머릿속에 만들어 둔 하얀 방이구나. 넌 여기를 참 좋아하단 말이지.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + 1.0, + nil, + nil, + "none", + "OutQuint", + 1.0, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 0, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_402", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "아니요. 그보다는, 이곳에는 아무것도 없기에 비타의 연산력을 절약할 수 있기 때문입니다. 마왕님께서 이곳이 마음에 들지 않으신다면 다른 곳으로 바꿔드릴 수 있습니다. 변경하시겠습니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "niunie", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "아니야, 안 바꿔도 돼.==W== 그냥 궁금해서 물어본 거야. 그래서, 단둘이 하고 싶다던 이야기가 뭐야?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "어젯밤 비타는 다시 한번 마왕님께 별의 탑의 선율을 체험할 기회를 드렸고, 덕분에 마왕님께서는 엘리 씨와 함께 그녀가 잃어버린 기억을 꿈에서 확인하실 수 있었습니다. 다만 체험 중에는 시스템에 내장된 망각 마법이 작용하기 때문에, 엘리 씨는 꿈에서 본 내용을 모두 잊어버리게 됩니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "그러나 마왕님의 ‘마력 차단’ 체질은 이 망각 마법을 무력화하므로, 마왕님께서는 꿈속의 모든 내용을 고스란히 기억하실 수 있습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "하지만 이때 똑똑하신 마왕님이라면 이런 의문이 드셨을 겁니다. ‘마력 차단’ 체질인 자신이 도대체 어떻게 타인의 기억을 꿈꿀 수 있었던 걸까, 꿈꾼다는 것 자체도 마법의 영향을 받은 게 아닐까 하고 말이지요……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_087", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "그건 설명하기 어렵지 않습니다. ‘별의 탑의 선율’은 마법이 아니라 권능이기 때문입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "015", + "avg_emoji_symbol", + "daintou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "어라? 비타, 눈치채고 있었어?==W== 난 ‘마력 차단’ 덕분에 꿈의 내용을 기억할 수 있다는 걸……==W== 나만 알고 있는 줄 알았는데.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "JuGong", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "비타를 너무 과소평가하셨군요. 당신의 사제로서, 그 정도 일은 당연히 비타의 계산 범위 내에 있습니다. ==W==최근 마왕님께서 임무를 수행하시는 데 매우 적극적이셨기에, 비타 역시 소소한 보상을 챙겨드려야 마땅하겠지요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "게다가 마왕님께서는 별의 탑의 선율 ‘체험판’이, ‘정식판’보다 마왕님께 훨씬 더 유리하다고 생각하지 않으십니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_speechless", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "정식판이었다면 모두에게 잃어버렸던 기억이 남아 있었겠지만, 체험판에서는 오직 나 혼자만 기억하게 되지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그 말은, 기억하는 사람이 나뿐이라면 그 기억의 최종 해석권도 결국 나한테 있는 셈이라는 거고. 그렇지?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_029", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "정확합니다. 과연 마왕님이십니다. 진작에 그 점을 간파하고 계셨군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "InOutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 1, + "", + false, + "", + "과거를 지배하는 자가 미래를 지배하고, 현재를 지배하는 자가 과거를 지배합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "현재의 마왕님께서는 이 현재를 지배함으로써 모두가 인식하고 있는 과거를 ‘바꾸실’ 수 있고, 나아가 그들의 미래에까지 영향을 미칠 수 있습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "024", + "avg_emoji_happy", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "고마워, 비타. 네 제안은 늘 내 이익을 가장 극대화해 주는 방향이네.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_402", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "하지만 매번 이 비타의 제안을 단 한 번도 받아들이지 않으시는 건, 비타의 생각이 짧았기 때문일까요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "023", + "avg_emoji_sigh", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "네 판단은 전부 나를 위한 것이야. 하지만, 난 득실만 따지는 계산적인 사람이 되고 싶진 않아서 말이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "그렇다면 마왕님께서는 어떤 사람이 되고 싶으십니까?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "close", + "niunie", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "구체적으로는 아직 나도 잘 모르겠어.==W== 그래도 아마, 동료들과 서로 믿고 의지하며 함께 나아갈 수 있는 그런 사람이지 않을까.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "022", + "avg_emoji_love", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_401", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg4_999", + "", + 0, + "", + false, + "", + "잘 알겠습니다, 기억해 두겠습니다. 그럼, 비타는 이만 물러가겠습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_399", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_speaking", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "OutCubic", + 1.0, + true, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "carriage_inside", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "003", + "close", + nil, + nil, + -0.2, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 3.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.5, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "009", + "avg_emoji_vexation", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "후우, 비타는 매번 저런 제안을 한단 말이지.==W== 처음부터 비타가 하라는 대로 했다면, 난 매 순간 음모나 꾸미는 인간이 되었을지도 몰라.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_think", + "diantou", + "s", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "s", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "avg_emoji_flower", + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "하아암~ 정말 푹 잤네.==W== 좋은 아침이야, 마왕님. ==W==혼자서도 일찍 잘 일어나고, 기특하기도 해라.==W== 아이, 착하다~♡", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m36", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "none", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "niunie1", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_074", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "007", + "avg_emoji_exclamation", + "lengzhan", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "자, 잠깐, 엘리! 아직 잠이 덜 깬 거야?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "015", + "avg_emoji_shock", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "어라……?==W== 어머, 미안해, 나도 참……==W== 어젯밤에 아주 달콤한 꿈을 꾸었거든. 나도 모르게 그만……♪", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "010", + "avg_emoji_vexation", + nil, + nil, + -0.05, + 1.0, + nil, + nil, + nil, + "niunie", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -5.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_question", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "달콤한 꿈이라고? 괜찮다면, 어떤 꿈이었는지 들려줄래?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "아, 그게……==W== 아야메랑 아이들이 내 곁에 둘러앉아서,==W== 나를 ‘엄마’라고 부르던 꿈이었던 것 같은데…… 자세한 내용은 잘 기억나지 않네.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "013", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "003", + "avg_emoji_attention", + "daintou", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "으음……==W== 역시 별의 탑의 선율이 효과가 있긴 했구나.==W== 하지만 지금 네 상태로는 그 꿈을 온전히 기억해 낼 수 없어.==W== 기억할 수 있는 건 나뿐이지. 네 과거 말인데……==W== 네가 먼저 들어 볼래? 공개하고 싶지 않은 부분이 있다면, 그 부분은 빼고……", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "none", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_speechless", + "diantou", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "t", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그럴 필요 없어. 엄마가 되어서 아이들에게 거짓말을 할 순 없지. ==W==마왕님, 내가 잃어버린 그 기억, 있는 그대로 모두에게 전해 줘.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + -0.08, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "10:00", + "무월", + "18일", + "미라슈", + "히나기쿠의 집" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetBg", + param = { + 5, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.49, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_111", + "a", + "006", + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.52, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 2.53, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuint", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetStage", + param = { + 4, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetBg", + param = { + 6, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_108", + "a", + "013", + "none", + 1, + 0.45, + -0.45, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_146", + "a", + "006", + "none", + 2, + 0.21, + -0.4, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 6, + "none", + "avg1_114", + "a", + "004", + "none", + 3, + 0.71, + -0.4, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 6, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 3.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.24, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.74, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 3.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 0, + "OutQuint", + 1.0, + true + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetStage", + param = { + 5, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "013", + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 2.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_146", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_114", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "몇 시간 뒤, 나는 엘리가 잃어버렸던 기억, ==RT==즉 타파이트와 네리타의 기억을 공백 여단과 백묘 극단에 있는 그대로 전해 주었다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "012", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "엘리 씨…… ==W==그렇게 심하게 다쳤다니, 많이 아팠겠다.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "close", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "close", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "avg_emoji_attention", + nil, + nil, + -0.4, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + nil, + -0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그래도 상처는 금방 나았겠지? 지하실에 있던 약은 어떤 부상에도 잘 듣는 만병통치약이었잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + 0.45, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "003", + "avg_emoji_happy", + 2, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "맞아, 그 약 덕분에 흉터 하나 안 남았어. 다행히 별 탈 없이 넘어갔나 봐.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그런데 진짜 대단하다!==W== 엘리 씨랑 네리타 둘이서 여명단과 제국 기사들을 100명 넘게 쓰러뜨렸다니! ==W==우린 다 같이 덤벼도 여명단 10명 상대하기조차 벅찬데.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "011", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.55, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuart", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "엘리 씨가 최강의 백묘였다니.==W== 아직도 믿기지 않아.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "015", + "none", + nil, + 0.85, + -0.3, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_vexation", + 1, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 2, + 0.3, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 5, + 0.55, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그래서 저희가 ‘엄마’가 아니라 ‘엘리 씨’라고 부르게 된 거였군요.==W== 저희도 소원을 빌면서 기억을 별의 탑에 빼앗긴 모양이지만…… 이렇게 되찾게 되었네요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그런데 나중에 들어온 아이들은 다시 엄마라고 부르고 있잖아? 왜 그렇게 된 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "그건 엘리 씨…… 아니,==W== 애초에 엄마한테는 엄마 같은 느낌이 있잖아. 그래서 우리도 어릴 때 자연스럽게 엄마라고 불렀고.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "013", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou0", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아모르에서 백묘를 잡으러 다니는 사람들은 이미 사라졌으니,==W== 엄마도 어느새 그 금기를 잊고 다시 엄마라 부르게 했던 거겠지. 우리만 예전 그 약속을 계속 지키고 있었던 거고.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -110.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.2, + nil, + 1.4, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.9, + nil, + 1.4, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flower", + nil, + nil, + -0.07, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "어머나. ==W==아야메가 다시 날 ‘엄마’라고 불러주다니,==W== 너무 기쁘구나♡", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.5, + nil, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.67, + -0.3, + 1.3, + nil, + 1.0, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "012", + "none", + nil, + 0.65, + -0.2, + 1.15, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_100", + 0.1, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "021", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "OutExpo", + 0, + 3.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "002", + "avg_emoji_attention", + 2, + 0.7, + nil, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + 1, + 0.85, + nil, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.15, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "006", + "none", + 3, + 0.17, + nil, + 0.95, + nil, + 0.5, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.31, + nil, + 0.9, + nil, + 0.5, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + 4, + 0.35, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "세이나랑 코하쿠, 너희도 아야메처럼 불러주지 않겠니?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.89, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "008", + "none", + nil, + 0.65, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.25, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "엄……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "avg_emoji_attention", + nil, + 0.45, + -0.03, + 1.05, + nil, + nil, + nil, + "tiao2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "엄마. ==W==엄마, ==W==엄마! ==W==엄마~!! ==W==응, 한 번 부르고 나니까, 이제 하나도 안 부끄럽네♪", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "avg_emoji_star", + nil, + nil, + -0.08, + 1.15, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "Zhong", + "OutQuint", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + -1.0, + 2.0, + 0.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 4, + 0.4, + nil, + 0.85, + nil, + 0.7, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 1, + 0.2, + -0.05, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "011", + "none", + nil, + 0.75, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "011", + "avg_emoji_flower", + 1, + 0.7, + nil, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "어머, 너무 듣기 좋다.==W== 마왕님 덕분에 마음이 사르르 녹는 호칭을 다시 듣게 됐어.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "004", + "avg_emoji_love", + 1, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + 5, + 0.35, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 4, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "013", + "avg_emoji_happy", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "아하하, 도움이 돼서 다행이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_angry", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "아니, 잠깐만. 저 넷의 관심사가 묘하게 어긋난 것 같은데.==W== 어쩌다가 결국 엄마 얘기로 넘어간 거지?==W== 황제 시해설의 진상, 아야메 출생의 비밀, 백묘의 밀실을 여는 방법 같은 건, 다들 싹 잊어버린 거야?!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "none", + "lengzhan2", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_resentful", + "tiao2", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + 1, + 0.3, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + 0.62, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "003", + "none", + nil, + 0.84, + nil, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + 0.6, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + 3, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "avg_emoji_think", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "다른 백묘 단원들 표정이 다들 굳어 있어. 이 과거에 대해……==W== 다들 어떻게 생각하고 있을까?", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m116", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_speechless", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "타파이트 선배…… 아니,==W== 그 이름은 이미 버렸으니, 계속 엘리 원장이라고 불러야겠군.==W== 당시의 진실을 알게 해 준 두 사람에게 깊은 감사를 표하지.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "close", + 2, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "그렇다면 그 당시 언니가 매년 몇 달씩 사라졌던 건, 아모르에 가 있었기 때문이었군요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "백묘는 황제를 암살하지 않았다. 배신자도 아니야. 모든 것은 날조와 모함에 불과했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "언니가 협상에 응했던 건 항복하기 위해서가 아니었어요……==W== 우리를 옥죄던 사슬을 끊어내고 싶었던 거죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "006", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "사슬이라니……?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.7, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + 0.5, + -0.02, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + -400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "폐하께서 승하하신 뒤에도, 백묘 극단은 폐하의 마지막 명령을 따르기 위해 미라슈에 주둔하며, 들어갈 수 없는 그 별의 탑을 지켜왔지.==P====W====RT====RT==모래전갈, 제국 호위대와 전투를 벌이며, 매일 수많은 동료가 부상을 입고 죽어갔지만……==P====W====RT====RT==그 별의 탑이 어째서 그토록 중요한지는 아무도 알지 못했어. 우린 그저 영예와 책임감만으로 목숨을 걸고 싸웠을 뿐이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_433", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_267", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + 1, + 0.18, + -0.2, + 0.9, + nil, + nil, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + 2, + 0.33, + -0.2, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1222", + "a", + "002", + "none", + 3, + 0.84, + -0.2, + 0.8, + nil, + 0.3, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_157", + "a", + "002", + "none", + 2, + 0.64, + -0.2, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.7, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.62, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.18, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1222", + "a", + nil, + "none", + nil, + 0.84, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_157", + "a", + nil, + "none", + nil, + 0.64, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "OutCubic", + 0.0, + false, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + 1.2, + nil, + nil, + nil, + "still", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.9, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 1 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_227", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "OutCubic", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + 0.3, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "stop", + "OutCubic", + 4.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTalk", + param = { + 10, + "0", + "", + 0, + "", + false, + "", + "네리타 대장은 미라슈의 백묘 중 유일하게 폐하를 알현했던 분이야.==P====W====RT====RT==나를 포함한 다른 단원들은 그저 “백묘는 선황의 친위대”라는 사실만 알고 있었을 뿐이지.==P====W====RT====RT==지금 생각해 보면, 그때 네리타 대장은 깨달았던 거다.==P====W====RT====RT==이렇게 싸우다간 모두 다 죽게 될 것이란 걸. 그것도, 자신조차 이해하지 못하는 목표를 위해서 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_483", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "002", + "none", + nil, + 0.65, + nil, + 0.95, + nil, + 0.5, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m52", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + 2, + 0.3, + nil, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "none", + 1, + 0.5, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "평소에 언니는 늘 웃는 얼굴이었어요.==W== 하지만, 홀로 모래 언덕에 앉아 별의 탑을 바라보는 밤이 많았죠. 날이 새도록 말이에요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "언니는 우릴 구해낼 방법을 찾고 싶었나 봐요.==W== 그래서 사막을 떠나 엘리 엄마를…… ==W==그때의 타파이트를 찾아간 거죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "007", + "none", + nil, + 0.15, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "close", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1313", + "b", + "002", + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 1.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1313", + "c", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.69, + -0.05, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "avg_emoji_attention", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "처음엔 네리타 대장도 폐하의 죽음에 얽힌 진상을 밝혀 백묘의 오명을 벗으려고 했겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "게다가 당신을 끌어들일 수만 있다면, 백묘의 전력도 분명 든든해질 테니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuint", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.005} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + nil, + -0.02, + 0.95, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + -0.05, + 1.0, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuint", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "다만 어느 날 아모르에서 돌아온 뒤로, 대장은 완전히 홀가분해 보였다. ==RT==마치 다른 사람이 된 것처럼 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.5, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_146", + "", + 0, + "", + false, + "", + "언니는 더 이상 밤마다 멍하니 별의 탑을 바라보지 않았어요. ==RT==대신 백묘의 밀실에 틀어박혀 서명이 새겨진 붉은 심상석을 연구하는 데 몰두했죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + -400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 0, + "", + false, + "", + "그땐 드디어 대장이 타파이트 대장에 관한 단서를 찾은 줄 알았는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_notower_daylight", + "0", + "OutCubic", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 300.0, + -400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_108", + "", + 1, + "", + false, + "", + "이후 별의 탑과 함께 사라져 버릴 줄은 생각지도 못했지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutExpo", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + 0.35, + -0.02, + 1.0, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "021", + "none", + nil, + 0.65, + -0.02, + 0.98, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_prison", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutExpo", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_181", + "", + 0, + "", + false, + "", + "그야…… 폐하께서 너를 제외한 모든 백묘에 내리신 명령은,==W== ‘미라슈의 별의 탑을 봉쇄하고, 누구의 진입도 허락하지 말라’라는 것이거든.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "16", + "OutCubic", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_creche_inside_daylight", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "17", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "대장은 ‘미라슈의 별의 탑을 봉쇄하라’라는 명령을 완수했다.==W== 그렇게 남은 백묘들도 구해냈지. 우리가 더 이상 이유도 모르는 끝없는 전쟁에 소모되지 않도록 말이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "그 후로 미라슈는 지금의 모습이 되었다. ==W==모두가 서로 ‘합을 맞춰’ ‘연극’을 하는 모습은 황당해 보이겠지만, 더 이상 싸우다 죽는 사람은 없어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "none", + 2, + 0.5, + nil, + 0.95, + nil, + 0.5, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "019", + "none", + nil, + 0.72, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "019", + "avg_emoji_happy", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.28, + -0.05, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "아, 이제야 알겠네!==W== 코하쿠가 쓰던 쌍권총 말이야, 엘리 원장이 네리타한테 무기를 가져가라고 했을 때,==W== 네리타가 지하실 구석에 숨겨뒀을 거야. 나중에 너희가 그걸 발견한 거고.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.28, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + nil, + "none", + nil, + 0.65, + nil, + 0.95, + nil, + 1.0, + nil, + 0.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.67, + nil, + 1.0, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.28, + nil, + 1.0, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "아마…… 언니는==W== 그 쌍권총을 엘리 엄마에게 기념으로 남겨두고 싶었을 거예요. 설령 엘리 엄마 본인은 모르는 기념품이라고 해도요.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JuGong", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "고맙다, 네 덕분이야. ==W==수년간 가슴을 짓눌러온 응어리가 싹 내려가는 기분이군.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.6, + nil, + 0.9, + nil, + 1.0, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "close", + nil, + 0.5, + -0.05, + 1.05, + nil, + nil, + nil, + "manbu2", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "그러면, 우리도 약속을 지켜야겠지. 백묘의 밀실로 안내하지.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "012", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하지만, 네가 그랬잖아? 밀실의 문은 네리타와 타파이트만 열 수 있다고.==W== 엘리의 기억에 ‘비밀번호’ 같은 건 전혀 없었어.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "avg_emoji_sigh", + "JuGong", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "알고 있다.==W== 비밀번호는 네리타 대장이 흥얼거리던 바로 그 노래야.==W==", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 6, + "0", + "Linear", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 3.5, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m62", + "none", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 6, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "11:00", + "무월", + "18일", + "미라슈", + "크리스털다이아 광산" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "013", + "none", + nil, + 0.28, + -0.4, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -3.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "013", + "close", + nil, + 0.3, + -0.3, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_236", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "와아, 여기가 갱도 안이야? 엄청 신기하다! 진짜 탐험하는 기분이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "017", + "none", + nil, + 0.73, + -0.37, + 1.4, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 5.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "017", + "close", + nil, + 0.7, + -0.27, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "후후후. 지하로 내려갈수록,==W== 즉 깊은 어둠으로 들어갈수록 칠흑의 힘이 강해지는 것이지!==W== 아마도……", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "027", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.9, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutExpo", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutExpo", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "003", + "avg_emoji_flower", + nil, + nil, + -0.2, + 1.1, + nil, + 0.0, + nil, + "manbu2", + "none", + "OutCubic", + 0, + 0.0, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.5, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "그러면 나도 여기서 칠흑의 힘을 잔뜩 마실래!==W== 흐으으으읍~!! ==W==후하아!!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_251", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.17, + nil, + nil, + nil, + nil, + "lengzhan2", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "019", + "avg_emoji_sigh", + nil, + nil, + -0.2, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "031", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "안 돼!==W== 넌 숨 쉬지 마! 이곳의 칠흑의 힘은 전부 다 내 거라고!", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "004", + "none", + nil, + nil, + -0.1, + 0.95, + nil, + nil, + 0.0, + "manbu", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.6, + -0.1, + 0.95, + nil, + nil, + 0.0, + "manbu_loop", + "none", + "OutQuint", + 0, + 0.0, + true, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "021", + "avg_emoji_awkward", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 1, + "", + false, + "", + "저 두 사람, 의외로 죽이 잘 맞네……", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "020", + "avg_emoji_attention", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "그러고 보니 전에 제국 호위대가 대금으로 지급했던 크리스털다이아가 이런 곳에서 채굴된 거였구나.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.5, + -0.05, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + -0.02, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "이렇게 깊은 갱도를…… 대체 어떻게 뚫었을까요?==W== 일반 흙이나 돌은 장비를 쓰면 되겠지만, 중간에 엄청나게 단단한 바위도 있었을 텐데요.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "004", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "마법으로 폭파?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "003", + "none", + nil, + 0.7, + nil, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_sigh", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "안 돼요. 갱도 주위의 지반은 그렇게 튼튼하지 않아서, 정밀하게 제어되지 않는 폭파를 일으켰다간 붕괴가 일어날 수도 있거든요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "004", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "그래서 과거의 광부들은 ‘불로 달구고, 물로 식히는’ 방식을 썼대요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "010", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 3.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "불로 달구고, 물로 식힌다고요? 구체적으로 어떻게요?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "003", + "avg_emoji_speechless", + nil, + 0.48, + -0.05, + 1.1, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + 0.95, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuart", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "002", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "002", + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuart", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_028", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_026", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_5", + "AvgStageEffect_wipe_up", + "InOutCubic", + 1.0, + false, + "default", + 0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 1, + "", + false, + "", + "먼저 불 마법을 잘 쓰는 사람이 돌을 뜨겁게 달구고,==W== 그다음 물 마법을 다루는 사람이 돌에 물을 부어 열을 식히는 거죠.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_327", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_028_stop", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_water_attack", + 0, + 0, + nil, + nil, + 1.5, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 0, + "mood_3", + "31", + "OutCubic", + 1.0, + false, + "default", + 0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_356", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "그러면 바위에서 금이 가기 시작하는데,==W== 그 틈새로 쐐기를 박아 넣으면 돌이 갈라지면서 쪼개지는 원리예요.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_106", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_106", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "013", + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "003", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그런 방법이 있었군요. 광부들의 지혜는 참 대단하네요. 기억해 둬야겠어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "014", + "avg_emoji_happy", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.5, + nil, + 0.9, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "006", + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "베니토, 아는 게 많아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "016", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "niunie", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "아하하, 제가 생각해 낸 건 아니에요.==W== 예전에 여기서 일하시던 숙련된 광부께 들었던 이야기를 전해 드린 것뿐인걸요.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume35_3s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + nil, + nil, + 0.85, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "010", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "원래대로라면 최대한 서둘러야 할 텐데……==W== 다들 되게 여유롭네. 소풍이라도 온 것 같아. 이래도 정말 괜찮은 걸까?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_112", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "002", + "none", + "lengzhan2", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "003", + "none", + nil, + 0.55, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 4, + "music_avg_volume100_3s", + 0, + "", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "003", + "avg_emoji_happy", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "괜찮을 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_shock", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "어? 으으응? 방금 내가 무슨 말 했어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "후훗. 아니.==W== 마왕님이 무슨 생각을 하는지 대충 알겠거든.==W== 투명하기도 해라.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "4000ms", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "025", + "avg_emoji_symbol", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "설마 이건 ‘엄마’의 특수 능력?==W== 아니, 그럴 리가.==W== 하지만 정말 대단하네……==W== 뭐랄까, 조금 무서울 정도야.", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_552", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "021", + "none", + "niunie", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "009", + "avg_emoji_speechless", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "005", + "none", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_547", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jingxia2", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "쉿, 다들 조심하렴.==W== 앞쪽에서 누군가 오고 있는 것 같아.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "006", + "none", + nil, + 0.47, + 0.02, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m136", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + 0.95, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + 5, + 0.41, + -0.15, + 0.85, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "004", + "none", + 2, + 0.23, + -0.1, + 0.95, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + 3, + 0.39, + nil, + 0.9, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "004", + "avg_emoji_exclamation", + 2, + 0.18, + nil, + 1.0, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "b", + "007", + "none", + 4, + 0.87, + -0.2, + 1.3, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "013", + "close", + 5, + 0.64, + -0.15, + 1.05, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + "007", + "none", + 1, + 0.85, + nil, + nil, + nil, + 0.3, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + 2, + 0.61, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetBg", + param = { + 5, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_139", + "a", + "004", + "none", + nil, + nil, + -0.15, + 1.1, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 4, + 0, + "OutQuart", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "002", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "후훗, 봐. 다들 제대로 경계하고 있잖니.==W== 조금 전 여유로워 보였던 건, 전투를 벌이기 전 각자 긴장을 푸는 방식이었을 뿐이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "017", + "avg_emoji_attention", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그러네, 엘리는 모두에 대해 정말 잘 알고 있구나.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "Linear", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.25, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.1, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "b", + nil, + "none", + nil, + 0.9, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + nil, + 0.29, + 0.07, + 0.8, + nil, + 0.5, + 0.0, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "002", + "none", + nil, + 0.63, + 0.07, + 0.8, + nil, + 0.5, + 0.0, + 1.0, + false, + 0.5 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.46, + -0.02, + 0.95, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.35, + 0.05, + 0.85, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.65, + 0.05, + 0.85, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_exclamation", + nil, + 0.5, + -0.05, + 1.0, + nil, + 0.0, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_072", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_094", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "잠깐, 거기 마왕. 볼일 없으면 여기서 이만 멈추라고.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.33, + nil, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.63, + nil, + 0.8, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_attention", + 2, + 0.4, + -0.03, + 0.95, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "a", + "019", + "none", + nil, + 0.75, + -0.1, + 1.2, + nil, + nil, + 0.0, + 0.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + 1, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "그리고 거기 백묘!! ==W==여기 광산까지 무너뜨렸다간, 이번엔 절대 그냥 안 넘어간다?", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "004", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "close", + 2, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.7 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "031", + "avg_emoji_resentful", + 1, + nil, + nil, + nil, + nil, + 0.0, + nil, + "diantou", + "none", + "OutQuint", + 0, + nil, + false, + 0.5, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "하아? 우린 아무 잘못 없거든! 너희가 여행가를 광산으로 유인해 강제 노역을 시킨 게 나쁜 거잖아.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.5 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "007", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "강제 노역은 무슨, 우린 정식으로 계약까지 했어. ==W==계약 조건도 아그리 유니온보다 훨씬 후했다고! 어쩔 건데? 백묘 너희들, 또 여기저기 폭탄이라도 터뜨릴 셈이야?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + "007", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + -3.0, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "a", + nil, + "none", + nil, + 0.72, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "002", + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + true + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "002", + "avg_emoji_attention", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "미르사, 진정해. 우린 광산을 파괴하러 온 게 아니야.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_speechless", + "diantou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "사라진 별의 탑을 찾기 위해, 백묘의 밀실을 열려는 것뿐이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "avg_emoji_star", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "003", + "none", + nil, + 0.55, + nil, + 0.9, + nil, + 1.0, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + 1.0 + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m107", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "003", + "none", + nil, + nil, + 0.2, + 0.9, + nil, + 1.0, + 0.0, + 1.0, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "none", + nil, + 0.5, + 0.0, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_049", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_075", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "하하! 잘됐네!==W== 그 밀실을 여는 방법을 몰라서 마침 골머리를 앓고 있던 참이었거든.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.32, + nil, + 0.85, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "005", + "none", + nil, + 0.7, + 0.02, + 1.0, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "none", + nil, + 0.66, + nil, + 0.95, + nil, + nil, + 1.0, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "모래전갈이 밀실에 들어가는 방법을 알아내서,==W== 뭘 어쩔 셈이지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "그야 뻔하잖아.==W== 이 광산은 모래전갈 소유고, 광산 안에 있는 건 전부 모래전갈의 몫이야. 그러니, 광산 속 백묘의 밀실도 당연히 모래전갈이 차지해야지.", + "" + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_angry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "말도 안 되는 소리.==W== 덤벼라, 사막의 규칙대로 문제를 해결하지.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "결투를 벌이자고?==W== 하하하하.==W== 그거 좋지,==W== 최고라고!!", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 200.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.7, + nil, + 1.0, + nil, + nil, + 0.0, + "none", + "none", + "OutQuint", + 0, + nil, + true, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "avg_emoji_happy", + nil, + 0.4, + nil, + 0.9, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.3, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_489", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_126", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "wind", + "Linear", + 1.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + 0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_230", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "AvgStageEffect_wipe_left", + "OutExpo", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + 1.0, + -5.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "010", + "none", + nil, + nil, + -0.05, + nil, + nil, + nil, + nil, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 50.0, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 2.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "1000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "AvgStageEffect_wipe_right", + "OutExpo", + false, + false, + 1.0, + true, + "default" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + 0.7, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetBg", + param = { + 4, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 4, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 4, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 4, + "none", + "avg1_112", + "a", + "010", + "none", + nil, + nil, + -0.1, + 1.2, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetStage", + param = { + 3, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "으아악, 퉤퉤! 이게 뭐야? 왜 광산에 모래 폭풍이 부는 거지?!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 3, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBg", + param = { + 3, + "mine_inside", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 3, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "Linear", + 0.0, + false, + 0 + } + }, + { + cmd = "SetFx", + param = { + 3, + "fx_avg_sand_lp", + 0, + 1, + nil, + -10.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetStage", + param = { + 2, + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "006", + "avg_emoji_vexation", + nil, + nil, + -0.15, + 1.2, + nil, + nil, + nil, + "lengzhan2", + "none", + "Linear", + 0, + nil, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "콜록콜록, 이런 젠장. 모래 폭풍에 가로막혀서 마왕이 있는 쪽으로 갈 수가 없군.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetStage", + param = { + 2, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetStage", + param = { + 3, + 1, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + 1.0, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "난 이 사막의 화신이다.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 1, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 1, + "", + false, + "", + "후후후! 마왕, 이것이 우리와 손잡지 않은 것에 대한 대가야. 후회하게 해주지!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "003", + "avg_emoji_speechless", + nil, + nil, + -0.07, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "뭐, 그렇다고 내가 그 정도로 나쁜 사람은 아니라서 말이야. 당연히 결투는 받아들여야겠지. ==RT==하지만 백묘의 밀실을 열려는 건 마왕 너니까, 결투는 너와 하는 걸로 하겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_063", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_240", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_land_blade", + 0, + 1, + nil, + nil, + 0.8, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "close", + nil, + 0.52, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutQuint", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg3_210", + "", + 0, + "", + false, + "", + "네가 이기면 밀실을 넘겨주지. 하지만 네가 지면, 우리 모래전갈에 들어오도록!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.5, + nil, + 0.9, + nil, + 0.3, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.2, + -0.1, + 1.1, + nil, + nil, + 0.0, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "013", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_078", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_103", + "", + 0, + "", + false, + "", + "꿈 깨.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "021", + "none", + nil, + 0.8, + -0.1, + 1.1, + nil, + nil, + 0.0, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 0, + "", + false, + "", + "코하쿠, 아야메! 가자!", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.25, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_line_cen_lp_w", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.2, + nil, + "none", + "Linear", + 1.0, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "009", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 3, + "avg1_112", + "", + 1, + "", + false, + "", + "일전에 필리에에서 마왕님을 암살하려 했던 빚까지, 여기서 싹 다 갚아주는 거야!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "Linear", + false, + false, + 2.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {2.0} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/config/stm08_21.lua b/lua/game/ui/avg/_kr/config/stm08_21.lua new file mode 100644 index 000000000..615a7c7ca --- /dev/null +++ b/lua/game/ui/avg/_kr/config/stm08_21.lua @@ -0,0 +1,19089 @@ +return { + { + cmd = "SetIntro", + param = { + "ep_mainline_001", + "15", + "나의 이름", + "하자나를 물리친 일행은 백묘 밀실에 도착해 네리타의 편지를 읽는다. 엘리와 아이를 지키기 위해, 그녀는 백묘의 비밀을 안고 별의 탑과 함께 사라진다. 그와 동시에, 앙주는 구원 위원회를 이끌고 미라슈에 도착하는데……", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 0, + nil, + -8.5, + 1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_476", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_014", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "Wait", + param = {1.125} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_477", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + false, + false, + 0.5, + true, + "fade" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "OutCubic", + 0.0, + false, + "fade", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.8, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_085", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "006", + "none", + nil, + nil, + -0.36, + 1.5, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.6, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetSceneHeading", + param = { + "12:00", + "무월", + "18일", + "미라슈", + "크리스털다이아 광산" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "007", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m43", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "말도 안 돼…… 내가 심혈을 기울여 연마한 마법이 깨지다니……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -50.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.5, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "으…… 젠장, 심상석에 든 은혜가 다 떨어졌잖아……==W== 하아, 오늘 재수 옴 붙었네.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "008", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + nil, + "none", + "OutCubic", + 0.6, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + 40.0, + nil, + "avg1_112", + "a", + "007", + "avg_emoji_idea", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "저거 봐! 하자나가 다시 인간의 모습으로 돌아왔어. 모래 폭풍도 잠잠해졌고.", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_112", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "후훗, 방심하다간 매운맛을 보게 될걸? 설마 여기가 어디인지 잊은 건 아니겠지?==W== 전갈들, 예비 심상석 가져와! 내가 앞장설 테니 한 번 더 밀어붙인다!", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_551", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "002", + "none", + nil, + 1.6, + 0.6, + 2.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -30.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 1.45, + 0.3, + 2.4, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + -15.0, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.95} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_523", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_unsheathe", + 0, + 1, + -6.5, + -0.9, + nil, + 0.0, + false, + false, + -2.0 + } + }, + { + cmd = "Wait", + param = {3.2} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "7", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "5", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "005", + "none", + nil, + 0.65, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m124", + "none", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_403", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "쟤네…… 아직 단련이 덜 된 이 아이들인가 보네?==W== 많이 지쳤나 본데, 좀 쉬게 놔두렴.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.25, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "007", + "none", + nil, + 0.16, + -0.11, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_symbol", + nil, + 0.3, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "어라…… 어어어어? 다들 왜 널브러져 있는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 180.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "6", + "OutCubic", + true, + true, + 0.71, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 90.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 90.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + 0.2, + 0.9, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_209", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + 0.2, + 0.9, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1287", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + 0.2, + 0.9, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_1288", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + 0.2, + 0.9, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.4, + -0.4, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + 0.4, + -0.4, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + 0.6, + -0.4, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + 0.6, + -0.4, + 1.2, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -40.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "8", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + -90.0, + 1.12, + "avg3_1297", + "a", + "004", + "avg_emoji_awkward", + 3, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "바닥에 쓰러진 모래전갈", + "", + 0, + "", + false, + "", + "죄, 죄송합니다,==W== 단장. 엘리 원장이 너무 강해서,==W== 우리 힘으로는 상대할 수 없었어요……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_209", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.23, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_1288", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 200.0, + -90.0, + 1.11, + "avg3_1295", + "a", + "008", + "avg_emoji_vexation", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "일어서지 못하는 모래전갈", + "", + 0, + "", + false, + "", + "그렇게 상냥해 보였던 사람이 ==W==이렇게나 강할 줄이야……==W==", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_1287", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.2, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg3_1295", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_1297", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "014", + "none", + nil, + nil, + -0.06, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "lengzhan", + "none", + "OutQuad", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "엘리 원장의 움직임…… 전혀 안 보였어. 이 샤통 님이 총 한 번 쏠 기회조차 없이 끝나버렸다고……==W== 말도 안 돼. 저 사람, 대체 정체가 뭐야?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + "009", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -100.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "004", + "none", + nil, + 0.65, + nil, + 1.01, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "009", + "none", + nil, + 0.35, + -0.045, + 1.05, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.71, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "쳇, 아주 잘들 하는 짓이다……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "011", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "칼등으로 쳤으니 걱정 말렴. 근육통 때문에 못 일어나는 것뿐이니까, 돌아가서 이틀 정도 쉬면 괜찮아질 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -55.0, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + "006", + "avg_emoji_angry", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_210", + "", + 0, + "", + false, + "", + "봐줬다는 거야? 엘리 원장, 사람 우습게 보는 그 전투 태도, 딱 질색이야.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -150.0, + 1.4, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 1, + 0.5, + 1.8, + 0.007, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.48, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + -4.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.45, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_story_015", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_362", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "007", + "none", + nil, + 0.2, + -0.12, + -1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "007", + "none", + nil, + 0.585, + -0.075, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_210", + 0, + -0.17, + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -28.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.5, + false, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.6, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 1.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 15.0, + -2.0, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {2.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 230.0, + -10.0, + 1.14, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "027", + "none", + 2, + 0.12, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "어머, 곤란하네. 그러려던 건 아니었는데……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -60.0, + 1.3, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "009", + "none", + nil, + 0.32, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -8.0, + false, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "미르사, 모래전갈 중에 멀쩡히 서 있는 건 이제 너뿐이네. 동료들을 밖으로 좀 옮겨 줄 수 있겠니?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + "008", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_207", + "", + 0, + "", + false, + "", + "저, 저기…… 알았어. 난 애들 데리고 나갈게! 그러니까 이제 봐 줘~~!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.08, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_208", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_210", + "a", + "007", + "none", + nil, + nil, + nil, + -1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_207", + "a", + "008", + "none", + nil, + 0.7, + -0.07, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.87, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + "005", + "none", + nil, + 0.63, + -0.06, + -1.1, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + 10.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_208", + 0, + -0.14, + 0.0, + false + } + }, + { + cmd = "PlayGradient2Anim", + param = { + "avg3_210", + 0, + -0.18, + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_086", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.77, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.53, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_086", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.43, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "CtrlChar", + param = { + "avg3_210", + "a", + nil, + "none", + nil, + 0.47, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_208", + "a", + nil, + "none", + nil, + 0.23, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_207", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "InBack", + 0, + nil, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_276", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "3", + "OutCubic", + true, + true, + 0.6, + true, + "fade" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "007", + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "4", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m49", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "엄마, 원래 이렇게 강했나?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 1, + "", + false, + "", + "나도 깜짝 놀랐어…… 어릴 땐 몰랐는데, 생각해 보면 갱들이 보육원에 와서 행패 부린 적도 없었고, 피킨 같은 나쁜 놈이 와서 애들을 착취한 적도 없었지……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "006", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "주변에서는, 엄마가 얼마나 강한지 알고 있어서 그랬던 게 아닐까?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + -0.14, + 1.25, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.8, + -0.14, + 1.25, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -40.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.85, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "004", + "none", + nil, + 0.25, + -0.095, + 1.12, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.75, + -0.08, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_attention", + nil, + 0.64, + -0.11, + 1.14, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.34, + -0.14, + 1.18, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "잠깐만, 엄마. 그 무기는 어디서 난 거야……? 처음 보는 무기인데?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "007", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "응? 너희도 빨래 널 때 자주 보지 않았니?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + -20.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.08, + "avg1_103", + "a", + "009", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "빨래 널 때 쓰는 거? 설마 그 빨래걸이?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -40.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "002", + "none", + nil, + 0.65, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "011", + "avg_emoji_shy", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "정답~ 끝에 달린 칼날은 원래 장작 팰 때 썼거든. 전투에서 쓰는 건 오늘이 처음이라, 아직 손에 익지 않아서 영 서투르네. 너희한테 우스운 꼴을 보였어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "008", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.65, + -0.11, + 1.16, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_sweaty", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "처…… 처음이라고요? 아주 능숙하게 다루셔서, 전혀 그렇게 안 보였어요……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "잡담은 여기까지. 숨을 돌리고 싶은 마음은 이해하지만, 하자나가 깨어나면 분명 모래전갈을 규합해 반격해 올 거다. 우리는 여기서 백묘의 밀실을 열도록 하지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "여기서 연다고? 설마 밀실이 이 근처에 있다는 거야……?!", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "005", + "avg_emoji_awkward", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "하자나 일당 앞에서 순순히 다 털어놓을 수는 없었으니까.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "응, 그렇긴 해.==W== 그런데 문이 안 보이는데…… 입구는 어떻게 여는 거야?", + "" + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_question", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "003", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "엘리 원장의 기억에서 들었던 그 노래를 불러야 한다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "009", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "예전에 네리타 대장이 여기서 문을 열 땐 우리가 가까이 오지 못하게 했으니, 완벽한 멜로디는 알지 못한다. 한 번 불러 보도록, 마왕 협정의 보스.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "025", + "avg_emoji_sweaty", + "lengzhan", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "내…… 내가? 알았어…… 한번 해볼게.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "m12", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "007", + "avg_emoji_think", + "ChanDou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "큰일 났네. 노래는 진짜 자신 없는데……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 4, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.125, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + nil, + -0.2, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + -0.06, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 250.0, + 20.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "014", + "none", + nil, + 0.4, + -0.15, + 1.2, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + 10.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "라라라~라,==W== 라라라~라,==W== 라, 라라라~라라~==W==", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_296", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_282", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 20.0, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "013", + "none", + nil, + 0.6, + -0.21, + 1.3, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -5.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_280", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + {cmd = "SetGoOn"}, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "ChaoDaZhenDong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "ChaoDaZhenDong", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "011", + "none", + nil, + 0.5, + -0.25, + 1.4, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "Zhong", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_114", + "b", + "014", + "none", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m28", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "완전 최악이야. 귀가 다 간지러워! 뇌를 직접 긁어대는 느낌이라고!! 제발 그만해! 계속 들었다간 미쳐버릴 거야~~!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_flurry", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그, 그렇게까지 말할 필요는 없잖아…… 어때, 밀실 문은 열렸어?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "013", + "none", + nil, + 0.76, + -0.07, + 1.1, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.64, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "음, 반응이 없군. 보스, 음정이 안 맞는 게 아닐까……?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "021", + "avg_emoji_sweaty", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그게…… 대체 뭐가 정확한 음정인지 나도 모른단 말이야. 꿈속에서 딱 한 번 들은 게 전부였다고.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlChar", + param = { + "avg1_114", + "b", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "009", + "none", + nil, + nil, + -0.28, + 1.5, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + -0.17, + 1.25, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "이 멜로디…… 어디선가 들어본 것 같은데.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "011", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "아, 알겠다. ==W==그 멜로디잖아……?! 크흠……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 1.0, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 1, + "vo_STm00_02_000", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {11.3} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_inside", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "011", + "none", + nil, + nil, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.31, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "002", + "none", + nil, + 0.7, + -0.09, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + "007", + "avg_emoji_happy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "어릴 때 엄마가 자주 들려줬던…… 상처가 안 아프게 해주는 노래. 엄마가 네리타한테 배운 노래였구나.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "014", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "보스가 깨어났을 때, 아야메가 불러준 노래이기도 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 1.1, + "avg1_146", + "a", + "007", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 2, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "보세요, 암벽이 갈라졌어요. 안쪽으로 길이 보여요!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_146", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "Clear", + param = { + true, + 0.0, + true, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.6, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 4.0, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_299", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "rule_38", + "InOutQuart", + false, + false, + 1.8, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "InOutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 4.0, + false, + 0 + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:30", + "무월", + "18일", + "미라슈", + "백묘 밀실" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "004", + "none", + nil, + 0.2, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.8, + -0.15, + 1.3, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_attention", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + -0.1, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 3, + "music_avg_volume100_0s", + 0, + "", + "1500ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "초가 정상적으로 타오르고 방 안에 공기가 통하네요. 안전합니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "004", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "여기가 그 밀실이라면 별의 탑과 네리타 대장에 관한 단서가 있을 터. 다들 흩어져서 찾아보자.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.22, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetCharHead", + param = { + 0, + 0, + 200.0, + nil, + 0.98, + "avg1_114", + "b", + "002", + "avg_emoji_music", + 0, + 0.48, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_114", + "", + 0, + "", + false, + "", + "우와아~♪ 이것 좀 봐, 카시미라! 벽에 걸린 거 마법 화기 맞지? 엄청 많다! 나 만져봐도 돼?! 괜찮지?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + -200.0, + nil, + 0.98, + "avg1_111", + "a", + "007", + "avg_emoji_question", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "도라랑 크리스털다이아가 이렇게 막 상자에 담겨 있다니…… 고대 금화도 잔뜩 있고.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 1, + nil, + nil, + 0.98, + "avg1_103", + "a", + "007", + "avg_emoji_exclamation", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "엄청 옛날 스타일의 갑옷이야. 과거의 장비일까?", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 0, + nil, + nil, + nil, + "avg1_111", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 1, + nil, + nil, + nil, + "avg1_103", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg1_114", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 1, + "020", + "avg_emoji_think", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 2, + "avg3_100", + "", + 0, + "", + false, + "", + "여기서 별의 탑에 관한 단서를 찾는다고 해도……==W== 오늘로 벌써 18일이야. 탑에 올라서 ‘여행가 신분의 증거’까지 찾아야 하는데, 월말 총회 일정에 맞출 수 있을지 모르겠네.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 1, + "010", + "avg_emoji_sigh", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -330.0, + nil, + 1.22, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_speechless", + nil, + 0.75, + -0.03, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + -8.0, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Comment", + param = { + "尘沙在冥思苦想" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "음……==W== 오른쪽, 왼쪽,==W== 그리고 한가운데……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + nil, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "003", + "avg_emoji_attention", + nil, + 0.5, + -0.05, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 6.0, + false, + 0.8, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -330.0, + nil, + 1.23, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "007", + "avg_emoji_star", + nil, + 0.63, + -0.02, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.7, + false, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_question", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "세이나, 왜 그래?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "직감으로 느끼는 중이야…… 네리타가 중요한 정보를 방 어디에 숨겨 뒀을지 말이지. 나라면 분명 비밀 공간에 그 정보를 넣어두고, 스위치를 여기에 설치했을 텐데……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -500.0, + 20.0, + 1.35, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "002", + "avg_emoji_music", + nil, + 0.73, + -0.055, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + -6.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_218", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 4.0, + -0.9, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "세이나가 검은 고양이 장식의 꼬리를 당기자, 신경을 긁는 녹슨 경첩 소리와 함께, 석벽에 비밀 공간이 나타났다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.1, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + 0.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "003", + "none", + nil, + nil, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "tiao2", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "찾았다! 내 말이 맞지? 명색이 백묘 극단인데, 여기에 검은 고양이를 둔 것부터가 수상했단 말이지!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "014", + "avg_emoji_love", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "하하, 아주 잘했어.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 1.1, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 80.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.1, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "004", + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 1.1, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutSine", + true, + true, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_113", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "Linear", + 0.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m113", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "020", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "어디 보자, 비밀 공간에 들어 있는 건…… 책 한 권이랑 편지 한 통? 남의 물건을 허락 없이 보는 건 좀 그렇지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "003", + "avg_emoji_sigh", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "실례할게……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "012", + "none", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "친애하는 카시미라, 혹은 인연이 닿은 친구에게. 이 글을 읽을 때쯤, 나는 아마 이 세상 사람이 아니겠지……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "009", + "close", + "diantou", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "음…… 서두를 보니 네리타가 남긴 편지 같아. 카시미라, 너한테 남긴 거야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutCubic", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "004", + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "c", + "009", + "none", + nil, + nil, + -0.21, + 1.3, + nil, + 0.4, + 0.0, + 0.0, + true, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.67, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + nil, + "none", + nil, + 0.33, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "상관없다, 계속 읽어줘. 너는 우리에게 큰 도움을 주었으니, 편지 내용을 알 권리가 있다. 게다가, 편지에 별의 탑에 대한 단서가 있을지도 모르니까……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + 0.4, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 1.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "002", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.6, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_100", + "", + 0, + "", + false, + "", + "네가 괜찮다면…… 좋아, 내가 계속 읽을게.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 1, + nil, + nil, + 1.05, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 50.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "007", + "none", + nil, + 0.25, + -0.21, + 1.3, + nil, + nil, + 0.85, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -50.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 25.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "어릴 적부터 나는 백묘 보육원의 엄마들이 무척 부러웠어. 모두 강하고 다정했거든.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m52", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "003", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "그때 나는, 그런 ‘엄마’ 같은 사람이 되고 싶었지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_inside_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -320.0, + nil, + 1.2, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + 2, + 0.65, + -0.16, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "그래서 솔직히 말하면, 아이들을 보살피는 임무를 맡게 된 타파이트가 몹시 질투 났고, 억울하기까지 했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "f", + "006", + "none", + 2, + 0.65, + -0.12, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "h", + "006", + "none", + 3, + 0.78, + -0.12, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "f", + "006", + "none", + 4, + 0.52, + -0.12, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "h", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "f", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutQuad", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.45, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "하지만 걔가 아이들과 함께 살아가는 모습을 보고서야 깨닫게 되었지……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "폐하의 선택이 완벽히 옳았다는 걸 말이야. 타파이트는 나보다 ‘엄마’라는 역할에 훨씬 더 적합했어. 이 편지를 읽고 있는 네가 보기엔, 자격 있는 ‘엄마’가 되기 위해 가장 중요한 게 뭐라고 생각해? 그건 바로……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutCubic", + true, + true, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_372", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutCubic", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==아이를 위해 모든 것을 바칠 수 있는 마음이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_567", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_ripples", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.0} + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "010", + "none", + nil, + nil, + -0.4, + 1.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "나는 결국 ‘엄마’가 될 수 없었어. 내가 할 수 있는 건 기껏해야, 백묘들의 어엿한 ‘누나, 언니’가 되어주는 것뿐이었지.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutSine", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_226", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "014", + "none", + nil, + 0.32, + -0.24, + 1.3, + nil, + nil, + nil, + "none", + "none", + "InOutSine", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "c", + "018", + "none", + 2, + 0.68, + -0.24, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "c", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.0, + true, + nil + } + }, + { + cmd = "SetHeartBeat", + param = { + 0, + nil, + nil, + 0.75 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "지금 백묘 중에, 폐하를 만나 뵌 적 있는 건 나와 타파이트뿐이야. 타파이트가 엘리가 된 지금, 나만이 유일한…… ==W==구시대의 잔당인 셈이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "010", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "005", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Clear", + param = { + true, + 0.6, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutSine", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -800.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "보육원 지하실에서 폐하의 서명이 새겨진 붉은 심상석을 발견했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "밀실에 있는 기록에 따르면, 그 심상석을 사용하면, 들어갈 수 없는 그 별의 탑을 열 수 있다고 해.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "004", + "none", + nil, + nil, + -0.4, + 1.8, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "폐하께는 죄송하지만, 미라슈의 그 끝없이 피비린내 나는 전쟁을 멈추기 위해선, ==RT==백묘가 그 별의 탑을 지키는 걸 포기해야만 했어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + "002", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 0, + "", + false, + "", + "하지만 애초에 내게 이 역할을 맡기신 것도, 다 그런 의도 때문이었겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 0, + 2, + nil, + nil, + 1.07, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 180.0, + -180.0, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "난 그 별의 탑을 아득한 사막 속에 파묻어, 다시는 아무도 찾지 못하게 만들 거야. 그렇게 하면 폐하의 명령을 완수한 셈이 되겠지.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "basement_light", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -850.0, + nil, + 1.6, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "circle_light", + "0", + "Linear", + 0.0, + true, + "default", + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + 2.0, + nil, + 0.99, + nil, + nil, + "none", + "OutCubic", + 0.8, + false, + 1 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "그래서 일부러 지하실의 그 나침반을 가져오지 않았어. 후환을 없애려면 그때 그것까지 함께 버렸어야 했는데 말이지.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_092", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_028", + nil, + 0.54, + 0.35, + true + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "타파이트의 무기는 보육원 지하실 비밀 공간에 숨겨두었으니, 너희가 그곳에 도달할 수 있다면 가져가도 좋아. 다만 이미 엘리가 된 그녀의 일상을 건드리지는 말아 줘.", + "" + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_028", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 1 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "004", + "none", + nil, + 0.65, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "002", + "none", + nil, + 0.35, + -0.085, + 1.1, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.8, + true, + "default" + } + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 0, + "", + false, + "", + "사실, 내가 지어준 그 이름은, 걔가 백묘에 왔을 때 원래 갖고 있던 이름이야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_221", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.4, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "city_creche_outside_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 150.0, + nil, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "b", + "005", + "none", + nil, + nil, + -0.44, + 1.5, + nil, + nil, + nil, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -80.0, + 1.25, + nil, + nil, + nil, + "stop", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "b", + "028", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "0", + "", + 1, + "", + false, + "", + "지금의 엘리야말로, 가장 완벽한 본연의 모습이지.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.8, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dream_loop", + 1, + 2, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "b", + "002", + "none", + nil, + nil, + -0.21, + 1.3, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "카시미라, 너도 남은 동료들을 데리고……", + "" + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + true, + true, + 0.75, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 120.0, + 0.0, + 1.15, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_181", + "a", + "005", + "none", + nil, + 0.2, + -0.41, + 1.8, + nil, + nil, + 0.7, + 0.0, + true, + 1.0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.6, + -0.14, + 1.2, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutQuad", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 3, + "0", + "", + 1, + "", + false, + "", + "너희가 원하는 대로 자유롭게 살아가렴.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_181", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "Linear", + 0.8, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "002", + "avg_emoji_attention", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "이게 끝이야.", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + -10.0, + 1.1, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "013", + "none", + 2, + 0.16, + -0.21, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_speechless", + nil, + 0.26, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m31", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "네리타…… 비록 이제는 네 얼굴조차 기억나지 않지만,==W== 그래도 고마워.", + "" + } + }, + { + cmd = "Wait", + param = {0.7} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "005", + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "012", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 1, + "", + false, + "", + "그렇군…… 네리타 대장의 목적은 처음부터 별의 탑을 지워버리는 거였어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "008", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "하지만 난 믿지 않아. 대장은 그 정도로 죽을 사람이 아니야. 분명 아직 그 탑 안에 있을 거다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutCubic", + true, + true, + 0.71, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.12, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_146", + "a", + "004", + "none", + nil, + 0.6, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_111", + "a", + "002", + "none", + nil, + 0.4, + -0.11, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.7, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "zuochupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_146", + "", + 0, + "", + false, + "", + "아야메, 별의 탑에서 보스를 찾았을 때 혹시 제 언니를 마주치진 않았나요? 파란 머리에 저랑 비슷하게 생겼어요!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + "007", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_111", + "", + 0, + "", + false, + "", + "그게…… 미안해요…… 다른 사람은 못 봤어요…… 그때 다 못 살펴본 방도 많아서, 그래서 못 만난 걸 수도 있어요……", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.3, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.0, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "012", + "none", + nil, + nil, + -0.14, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + -0.1, + 1.16, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "아…… 그렇군, 우리가 미안하다. 이런 상황에서 괜한 걸 물었군.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_148", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_111", + "a", + nil, + "none", + nil, + 0.2, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_146", + "a", + nil, + "none", + nil, + 0.8, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.2, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.81, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 290.0, + nil, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFrontObj", + param = { + 0, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "002", + "none", + nil, + 0.32, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "015", + "none", + nil, + 0.7, + -0.17, + 1.25, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "저기…… 편지에서 말한 나침반 말이야. 우리가 피렌한테서 받은 이걸 말하는 걸까?", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "받침대에 홈이 있어. 세이나, 한번 올려놔 봐.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetFrontObj", + param = { + 1, + 1, + "qstory_main_06_025", + nil, + 0.54, + 0.35, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "32", + "OutCubic", + true, + true, + 0.71, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_222", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.41} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "33", + "OutCubic", + false, + false, + 0.1, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_219", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "31", + "OutSine", + 0.7, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "OutCubic", + 0.5, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.36} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Xiao", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + 4.0, + -1.0, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {1.9} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_2_daylight", + "0", + "InSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.25, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {2.0} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -200.0, + 100.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_312", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_061", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "019", + "none", + nil, + 0.7, + nil, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.4, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -50.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 0.5, + -0.14, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.5, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.9} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.24, + 1.35, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.4, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.65} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.34, + 1.5, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.5, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutQuad", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:45", + "무월", + "18일", + "미라슈", + "메인 거리" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "019", + "none", + nil, + nil, + -0.28, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.14, + 1.2, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_539", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "chijing", + "none", + "OutSine", + 0, + nil, + false, + 0.45, + true, + nil + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m2", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "하아…… 너무 덥고 목말라. 드디어 사람 사는 곳이 보이네. 사막 한가운데서…… 죽는 줄 알았어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_142", + "shake_R", + false, + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.95} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + nil, + -3.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutSine", + 0, + nil, + true, + 0.4, + true, + nil + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -250.0, + 50.0, + 1.2, + nil, + nil, + nil, + "Xiao", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "017", + "none", + nil, + 0.8, + -0.3, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + -15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.62, + -0.17, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 1.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.75} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 1, + "", + false, + "", + "아 진짜, 마왕 이 녀석은 왜 별의 탑조차 없는 이런 도시로 온 거야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "007", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "어라, 저기…… 간판에 뭐라고 쓰여 있지?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -450.0, + -100.0, + 1.3, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "010", + "avg_emoji_speechless", + nil, + 0.5, + -0.12, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.8} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Zhong", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "shilaimu1", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "유레카…… 워터바!!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_bubble", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "013", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 1, + "", + false, + "", + "살았다!! 워터바라면 시원하고 달콤한, 사막 감성이 물씬 나는 음료가 있을지도 몰라. 빨리 가 보자!", + "" + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "Da", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -8.0, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "019", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "Linear", + 0, + nil, + false, + 0.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "PlayCharAnim", + param = { + "avg1_142", + "shake_L", + false, + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "ChaoDaZhenDong", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_067", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + -100.0, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_114", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_283", + 0.0, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_548", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + nil, + -1.0, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 90.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + -3.0, + nil, + nil, + 0.0, + false, + false, + -90.0 + } + }, + { + cmd = "Wait", + param = {1.85} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.8, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 550.0, + -50.0, + 1.08, + "avg1_142", + "a", + "019", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "자, 잠깐만, 건물이 왜 갑자기 흔들리지? 또 모래 폭풍인가? 안 돼, 안 된다고! 난 죽기 싫어, 아직 여기 특산 음료수도 못 마셨단 말이야!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg1_142", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.75, + true, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 5, + "none", + "avg1_142", + "a", + nil, + "none", + nil, + nil, + -0.45, + 1.45, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetBg", + param = { + 5, + "desert_notower_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 5, + nil, + nil, + nil, + 100.0, + 1.5, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_090", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 14, + "OutSine", + 0.3, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "019", + "none", + nil, + nil, + -0.26, + nil, + nil, + nil, + 1.0, + "xuanyun", + "none", + "OutCubic", + 0, + nil, + false, + 0.9, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Xiao", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 1, + "", + false, + "", + "후…… 사, 살았나?", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m40", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "006", + "avg_emoji_flurry", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "퉤퉤퉤, 으…… 모래 범벅이잖아. 이 도시는 너무 무서워. 얼른 마왕을 납치해서 이곳을 떠나야겠어.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "SetStage", + param = { + 4, + 13, + "OutSine", + 0.7, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutCubic", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -180.0, + nil, + 1.1, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_142", + "a", + "015", + "none", + nil, + 0.3, + -0.3, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "016", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + 15.0, + false, + 0.0, + false, + nil + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 0.75, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "avg_emoji_flower", + nil, + 0.64, + -0.11, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "아, 근데 떠나기 전에 마왕한테 여기 특산 음료수는 꼭 얻어먹고 가야겠어. 이 몸이 여기까지 쫓아오게 만든 것에 대한 보상으로 말이야. 음, 그렇게 해야지!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.75, + false, + 1.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 0.75, + false, + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_218", + "a", + "008", + "none", + nil, + 0.85, + -0.18, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_219", + "a", + "007", + "none", + nil, + 0.25, + -0.18, + 1.25, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.7, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.4, + nil, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.75, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "놀란 행인", + "", + 0, + "", + false, + "", + "어, 어서 이것 좀 봐. 저, 저건……!!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + "008", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "경악한 행인", + "", + 0, + "", + false, + "", + "마, 말도 안 돼. 저런 게 왜 여기에……?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_218", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_219", + "a", + nil, + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -350.0, + nil, + 1.25, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "006", + "avg_emoji_resentful", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.3, + true, + 0.0 + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "저저저, 저기? 왜 다들 그렇게 쳐다봐? 내가 뭐 이상한 짓이라도 했어?!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetCharHead", + param = { + 0, + 2, + 100.0, + nil, + 1.02, + "avg3_218", + "a", + "004", + "avg_emoji_angry", + 1, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 0, + "놀란 행인", + "", + 0, + "", + false, + "", + "너, 너 말고…… 네 뒤에 있는 저거 말이야, 왜 저기에 있냐고!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 2, + nil, + nil, + nil, + "avg3_218", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + "005", + "avg_emoji_question", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "Linear", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "내 뒤에?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_142", + "a", + nil, + "none", + nil, + 1.2, + -1.05, + 1.55, + nil, + nil, + 0.0, + "none", + "none", + "InOutQuad", + 0, + nil, + false, + 2.0, + false, + nil + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -550.0, + 1.4, + nil, + nil, + nil, + nil, + "none", + "InOutQuad", + 2.0, + false, + 0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_smoke", + 0, + 0, + 5.0, + nil, + 0.7, + 0.0, + false, + false, + 20.0 + } + }, + { + cmd = "Wait", + param = {1.5} + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "Linear", + 2.0, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + -580.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 420.0, + -620.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 3.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {4.3} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.2} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 420.0, + -620.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {2.4} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_231", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "mirage_street_daylight_tower", + "0", + "OutCubic", + 0.7, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 420.0, + -620.0, + 1.7, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {2.15} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_noise", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {1.15} + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.25} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_070", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 4, + 150.0, + -30.0, + 0.92, + "avg1_142", + "a", + "019", + "none", + 4, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "Zhong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_142", + "", + 0, + "", + false, + "", + "어라? 저건…… 별의 탑?! 말도 안 돼, 도시로 들어오기 전에 몇 번이나 확인했지만, 이 근처엔 별의 탑이 없었는데!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_368", + 0.0, + false + } + }, + { + cmd = "SetCharHead", + param = { + 0, + 3, + 400.0, + -30.0, + 0.9, + "avg3_219", + "a", + "008", + "none", + 5, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetTalkShake", + param = { + 0, + "DaZhenDong", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "경악한 행인", + "", + 0, + "", + false, + "", + "별의 탑이다, 별의 탑이 돌아왔어!", + "" + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 3, + nil, + nil, + nil, + "avg3_219", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "SetCharHead", + param = { + 1, + 4, + nil, + nil, + nil, + "avg1_142", + "a", + "002", + "none", + 0, + nil, + nil, + nil, + nil, + nil, + nil, + 0.0, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_076", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 2, + "0", + "Linear", + false, + false, + 1.0, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "stop", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "desert_daylight", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -90.0, + nil, + 1.05, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetTrans", + param = { + 1, + 2, + "0", + "Linear", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:50", + "무월", + "18일", + "미라슈", + "도시 밖 사막" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_163", + "a", + "005", + "none", + nil, + 0.85, + -0.21, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "002", + "none", + nil, + 0.15, + -0.21, + 1.4, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.35, + -0.11, + 1.15, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.65, + -0.1, + 1.13, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_080", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "위원장님, 부대의 정찰 결과, 미라슈에서 사라졌던 별의 탑이 다시 나타났습니다. 또한, 정보대로 마왕이 미라슈에 있다는 것을 확인했습니다.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m14", + "none", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "003", + "avg_emoji_love", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "수고했어요. 그건 그렇고 그레이스혼, 구원 위원회의 일원도 아니면서 이렇게나 성심을 다하다니. 후후…… 당신 역시 이 세계를 지키고 싶은 건가요?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + "003", + "avg_emoji_sigh", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_163", + "", + 0, + "", + false, + "", + "저는 그저 대단장님의 명령에 따를 뿐입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "none", + nil, + 0.15, + -0.21, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_163", + "a", + nil, + "none", + nil, + 0.85, + -0.21, + 1.4, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + nil, + true, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.17, + nil, + nil, + nil, + "none", + "OutCubic", + 0.8, + false + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_217", + "a", + "006", + "none", + nil, + nil, + 0.06, + 0.9, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "avg_emoji_music", + nil, + nil, + -0.04, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "온화한 심판관", + "", + 0, + "", + false, + "", + "으흐흐, 온몸으로 싫다는 티를 팍팍 내면서도 군말 없이 부대를 정비하는 순종적인 기사라니……! 거기에 쓰레기를 보는 듯한 저 눈빛까지…… 참으로 감사합니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 90.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_216", + "a", + "007", + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "avg_emoji_resentful", + nil, + 0.65, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "낙천적인 여명단", + "", + 0, + "", + false, + "", + "그레이스혼은 그저 기사로서의 본분을 다하는 것뿐이에요. 뭡니까, 그 말투는…… 기분 나빠요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "009", + "avg_emoji_flower", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "tiao2", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "온화한 심판관", + "", + 0, + "", + false, + "", + "좋습니다. 그 기분 나쁘다는 말, 참으로 감사합니다! 정말 감사드려요! 자, 앙주님, 비천한 저에게 벌을 내려주세요! 다시는 무례를 범하지 않도록, 따끔하게 벌해 주시길!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + nil, + "none", + nil, + 0.27, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + nil, + "none", + nil, + 0.73, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_136", + "a", + "004", + "none", + nil, + 0.51, + -0.14, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "avg_emoji_sigh", + nil, + nil, + -0.03, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 1, + "", + false, + "", + "진정하세요, 160번. 애초에 벌받고 싶어 하는 이에게 벌을 내리는 건, 더 이상 형벌이라고 할 수 없어요.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "012", + "avg_emoji_speechless", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "그러니…… 방식을 바꾸도록 하죠. 저는 아무것도 하지 않을 테니, 당신은 여기서 구원 위원회를 위해 공을 세우세요. 이것이 임무입니다.", + "" + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + nil, + "close", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "014", + "avg_emoji_symbol", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_217", + "", + 0, + "", + false, + "", + "여기서 저를 안달 나게 만드시다니……?! ==W==역시 앙주님이십니다! 평생 따르겠습니다!!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "009", + "avg_emoji_shy", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "013", + "avg_emoji_attention", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "youchupeng", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "건힐트, 부대 집결 상황은 어떠한가요?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "006", + "avg_emoji_music", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 1, + "", + false, + "", + "위원장님께 보고드립니다. 예정대로 지정된 위치에 300명을 모두 배치했습니다. 언제든 공격을 개시할 수 있습니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "005", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg3_216", + "", + 0, + "", + false, + "", + "남은 200명은 내일 집결을 완료할 예정이며, 보급 물자를 수송해 내일 아침 도착할 것입니다.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_077", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_136", + "a", + "011", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "diantou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_136", + "", + 0, + "", + false, + "", + "수고하셨습니다. 그러면 세 사람은 백인대 하나씩을 이끌고 계획대로 움직이세요.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_216", + "a", + "015", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_217", + "a", + "006", + "avg_emoji_idea", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "그레이스혼&160번&건힐트", + "", + 0, + "", + false, + "", + "명을 받듭니다!", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_520", + 0.0, + false + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 0, + 1, + nil, + -7.0, + nil, + 0.0, + false, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_008", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 400.0, + 400.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sunlight", + 0, + 0, + nil, + -0.5, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m117", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "마왕님, 지난번 필리에에서는 제가 방심했다는 걸 인정하죠.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_008", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -400.0, + -200.0, + 1.3, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -200.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 20.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "이번엔 만전을 기하기 위해, 그때의 30배에 달하는 병력을 준비했습니다. 설령 당신이 백묘를 설득해 도움을 받는다 한들……", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "Linear", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_008", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_sand_lp", + 1, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "Linear", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "또다시 우리에게 맞설 수 있을까요? 후후후……", + "" + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_136", + "", + 1, + "", + false, + "", + "설령 그런다 해도…… 이 전장에서 마지막에 웃는 쪽은 우리가 되겠죠. 이번에야말로 당신의 심장을 꿰뚫어, 이 세계를 구할 것입니다.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.8} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 0, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 700.0, + -800.0, + 2.0, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_540", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "OutSine", + false, + false, + 1.0, + false, + "default" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "a", + "006", + "none", + nil, + 0.48, + -0.7, + 2.8, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_eye_ev", + 0, + 1, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {3.5} + }, + { + cmd = "SetFilm", + param = { + 1, + "InOutQuad", + 0.9, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 570.0, + -400.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "InOutCubic", + 1.5, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "a", + nil, + "none", + nil, + nil, + -0.58, + 1.8, + nil, + nil, + nil, + "none", + "none", + "InOutCubic", + 0, + nil, + false, + 1.5, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.25} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "머, 멈췄어…… 마왕님, 괜찮아?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "007", + "avg_emoji_vexation", + "lengzhan", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 1, + "", + false, + "", + "날 보호하려고 몸을 던지다니, 고마워. 난 괜찮지만……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "007", + "avg_emoji_flurry", + "daintou", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "너한테 이렇게 깔려 있으니까…… 솔직히 이게 더 숨이 막히는 것 같은데……", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "close", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.3, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "mine_secretroom", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + 0.0, + 1.15, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.05, + nil, + nil, + nil, + "none", + "OutSine", + 3.5, + false + } + }, + { + cmd = "SetSceneHeading", + param = { + "12:50", + "무월", + "18일", + "미라슈", + "백묘 밀실" + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_103", + "a", + "009", + "none", + nil, + 0.2, + -0.09, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_108", + "a", + "002", + "none", + nil, + 0.8, + -0.09, + 1.2, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "avg_emoji_question", + nil, + 0.35, + -0.045, + 1.06, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.65, + -0.04, + 1.05, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m34", + "none", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_103", + "", + 0, + "", + false, + "", + "방금, 지진이야?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "017", + "avg_emoji_exclamation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_108", + "", + 0, + "", + false, + "", + "아니, 미라슈엔 지진이 일어난 적이 없다…… 우리가 나가서 확인해 보도록 하지. 백묘가 앞장설 테니 다들 조심하도록.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + "002", + "none", + nil, + 0.75, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + "007", + "none", + nil, + 0.25, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_139", + "a", + "005", + "none", + 2, + nil, + 0.02, + 0.95, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "avg_emoji_flower", + nil, + nil, + -0.07, + 1.07, + nil, + nil, + 1.0, + "none", + "none", + "OutCubic", + 0, + nil, + false, + 0.7, + false, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_139", + "", + 0, + "", + false, + "", + "그러면 엄마가 후방을 맡을게.==W== 너희는 먼저 가렴.", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + "004", + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_060", + 0.0, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 1.8, + false, + 0 + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_103", + "a", + nil, + "none", + nil, + 0.35, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_139", + "a", + nil, + "none", + nil, + 0.6, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.8, + false, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_108", + "a", + nil, + "none", + nil, + 0.85, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + nil, + false, + 1.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "4", + "OutQuad", + true, + true, + 0.9, + true, + "fade" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 250.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "3", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 100.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "002", + "none", + nil, + 0.35, + -0.1, + 1.15, + nil, + nil, + nil, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.5, + nil, + nil, + nil, + nil, + nil, + "daintou", + "none", + "OutQuad", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_062", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 1, + "", + false, + "", + "응, 다들 카시미라 쪽을 쫓아가자.", + "" + } + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "으악?!==W==", + "" + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_019", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + "007", + "none", + nil, + 0.7, + -0.2, + nil, + nil, + nil, + 0.0, + "none", + "none", + "OutCubic", + 0, + -20.0, + true, + 0.6, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_110", + 0.0, + false + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "jushou", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_dust_heave", + 0, + 0, + 4.0, + -2.0, + 0.9, + 0.0, + false, + false, + 0.0 + } + }, + {cmd = "SetGoOn"}, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 180.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.65, + false + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg1_112", + "b", + "008", + "none", + nil, + 0.2, + -0.1, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "avg_emoji_flurry", + nil, + 0.41, + nil, + nil, + nil, + nil, + 1.0, + "daintou", + "none", + "OutSine", + 0, + nil, + false, + 0.65, + false, + nil + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + -100.0, + 50.0, + 1.15, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + nil, + "none", + nil, + 0.5, + -0.15, + nil, + nil, + nil, + nil, + "none", + "none", + "OutCubic", + 0, + -12.0, + false, + 0.7, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 90.0, + 0.0, + 1.1, + nil, + nil, + nil, + "none", + "OutBack", + 0.85, + false + } + }, + { + cmd = "SetAudio", + param = { + 0, + "se_235", + 0.0, + false + } + }, + { + cmd = "CtrlChar", + param = { + "avg1_112", + "b", + "005", + "none", + nil, + 0.28, + -0.1, + nil, + nil, + nil, + nil, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "SetChar", + param = { + 0, + 0, + "none", + "avg3_100", + "a", + "007", + "none", + nil, + 0.8, + -0.2, + 1.15, + nil, + nil, + 0.0, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "none", + "OutSine", + 0, + -20.0, + false, + 0.0, + true, + nil + } + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "a", + nil, + "none", + nil, + 0.62, + -0.1, + nil, + nil, + nil, + 1.0, + "none", + "none", + "OutBack", + 0, + 0.0, + false, + 0.8, + false, + nil + } + }, + { + cmd = "Wait", + param = {0.45} + }, + { + cmd = "SetTalk", + param = { + 0, + "avg1_112", + "", + 0, + "", + false, + "", + "마, 마왕님?! 아주 제대로 넘어졌네…… 괜찮아?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlChar", + param = { + "avg3_100", + "c", + "016", + "avg_emoji_vexation", + nil, + nil, + nil, + nil, + nil, + nil, + nil, + "lengzhan", + "none", + "OutSine", + 0, + nil, + false, + 0.35, + true, + nil + } + }, + { + cmd = "SetTalk", + param = { + 0, + "1", + "", + 0, + "", + false, + "", + "아야야…… 무릎을 좀 부딪쳤는데, 별거 아니야.", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutSine", + true, + true, + 0.9, + true, + "default" + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_009", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 80.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 0, + "music_avg_volume100_0s", + 0, + "m101", + "none", + 0.0, + false + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 1, + 0, + "021", + "avg_emoji_speechless", + "none", + "y", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "그런데 여기 웬 책이…… 아,==W== 아까 흔들릴 때 비밀 공간에서 튕겨 나온 건가?", + "" + } + }, + { + cmd = "Wait", + param = {1.1} + }, + { + cmd = "SetMainRoleTalk", + param = { + 0, + 0, + "002", + "avg_emoji_idea", + "jushou", + "z", + 0.0, + false, + "avg3_100" + } + }, + {cmd = "SetGoOn"}, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "Comment", + param = { + "看到演出效果后,可能会增补台词" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + -80.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 1.0, + false, + 0 + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "28_down", + "OutCubic", + false, + false, + 1.0, + false, + "fade" + } + }, + { + cmd = "Wait", + param = {0.2} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_473", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.0} + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 200.0, + 1.0, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "28_up", + "OutCubic", + false, + false, + 0.8, + false, + "fade" + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + "none", + "OutBack", + 1.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.85} + }, + { + cmd = "SetMainRoleTalk", + param = { + 2, + 0, + "025", + "avg_emoji_symbol", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "SetTalk", + param = { + 1, + "avg3_100", + "", + 0, + "", + false, + "", + "잠깐만, 안에 종이가 끼워져 있는데?", + "" + } + }, + { + cmd = "SetMainRoleTalk", + param = { + 3, + 0, + nil, + "none", + "none", + "z", + 0.0, + false, + "avg3_100" + } + }, + { + cmd = "Wait", + param = {0.51} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_021", + 0.0, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "6", + "OutQuad", + 0.8, + true, + "fade", + 0 + } + }, + { + cmd = "Wait", + param = {0.15} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_055", + 0.0, + false + } + }, + { + cmd = "Wait", + param = {1.9} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutQuad", + 0.8, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "0", + "OutSine", + 0.9, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 500.0, + 50.0, + 1.35, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + nil, + nil, + nil, + nil, + nil, + nil, + "none", + "OutSine", + 35.0, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 1, + "", + false, + "", + "음, 그림…… 초상화인가? 왠지 날 닮은 것 같은데…… 아니, 이건 어떻게 봐도 나잖아?!", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + nil, + 1.0, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFilm", + param = { + 1, + "OutCubic", + 0.75, + false + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "0", + "OutQuad", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.0, + nil, + nil, + nil, + 0.0, + "none", + "OutCubic", + 0.75, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.55} + }, + { + cmd = "SetTalk", + param = { + 9, + "1", + "", + 0, + "", + false, + "", + "말도 안 돼…… 내 초상화를 그린 기억은 없는데. 설마 기억을 잃기 전에 누군가에게 부탁했던 걸까? 하지만…… 왜 백묘의 밀실에 있는 거지?", + "" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_112", + "", + 0, + "", + false, + "", + "그림이 끼워져 있던 이 페이지에 뭐라고 적혀 있어……", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetFilm", + param = { + 0, + "OutCubic", + 0.7, + false + } + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + -650.0, + 450.0, + 1.5, + nil, + nil, + nil, + nil, + "none", + "OutCubic", + 0.7, + false, + 0 + } + }, + { + cmd = "Wait", + param = {0.1} + }, + { + cmd = "SetFx", + param = { + 0, + "fx_speedline_center", + 0, + 0, + nil, + nil, + 0.008, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "Wait", + param = {0.3} + }, + { + cmd = "SetTalk", + param = { + 9, + "avg1_111", + "", + 0, + "", + false, + "", + "이건…… 황제의 문장?", + "" + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_169", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 1, + "0", + "OutQuad", + false, + false, + 0.9, + true, + "default" + } + }, + { + cmd = "SetFilm", + param = { + 1, + "Linear", + 0.0, + true + } + }, + { + cmd = "SetBg", + param = { + 0, + "story_main_08_010_a_FP", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "CtrlStage", + param = { + 0, + nil, + nil, + 0.0, + 0.0, + 1.05, + nil, + nil, + nil, + "JingTouYaoHuang", + "Linear", + 0.0, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "CtrlBg", + param = { + 0, + nil, + nil, + 450.0, + 0.0, + 1.28, + nil, + nil, + nil, + nil, + "none", + "Linear", + 0.0, + true, + 0 + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 0, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 1, + "0", + "OutSine", + false, + false, + 0.9, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==한 인간이 너무 많은 것을 기억하는 것은 불행이고, ==RT==너무 많은 것을 아는 것도 불행이며, ==RT==너무 많은 것을 느끼는 것 또한 불행이다.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBGM", + param = { + 1, + "music_avg_volume100_0s", + 0, + "", + "2000ms", + 0.0, + false + } + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==하지만, 당신과 함께했던 기억만큼은 모두 달콤했다.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetAudio", + param = { + 0, + "se_549", + 0.0, + false + } + }, + { + cmd = "SetTrans", + param = { + 0, + 0, + "0", + "OutQuad", + true, + true, + 0.7, + true, + "default" + } + }, + { + cmd = "SetFx", + param = { + 0, + "fx_avg_reminiscence_loop", + 1, + 0, + nil, + nil, + nil, + 0.0, + false, + false, + 0.0 + } + }, + { + cmd = "SetBg", + param = { + 0, + "BG_Black", + "0", + "Linear", + 0.0, + true, + "default", + 0 + } + }, + { + cmd = "SetTrans", + param = { + 1, + 0, + "0", + "Linear", + false, + false, + 0.7, + false, + "default" + } + }, + { + cmd = "Wait", + param = {0.5} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==당신은 대체 언제쯤 돌아오는 걸까?", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetBg", + param = { + 0, + "white", + "0", + "OutSine", + 0.8, + false, + "default", + 0 + } + }, + { + cmd = "Wait", + param = {0.35} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==나의 마왕님.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + { + cmd = "SetTalk", + param = { + 8, + "0", + "", + 1, + "", + false, + "", + "==Off==나의 구세주.", + "" + } + }, + { + cmd = "Wait", + param = {0.6} + }, + { + cmd = "Clear", + param = { + false, + 0, + false, + true + } + }, + { + cmd = "Wait", + param = {0.4} + }, + {cmd = "End"} +} diff --git a/lua/game/ui/avg/_kr/preset/avgcharacter.lua b/lua/game/ui/avg/_kr/preset/avgcharacter.lua index 3f074610b..d85da57d4 100644 --- a/lua/game/ui/avg/_kr/preset/avgcharacter.lua +++ b/lua/game/ui/avg/_kr/preset/avgcharacter.lua @@ -890,7 +890,7 @@ return { }, { id = "avg3_159", - name = "피안", + name = "카나타", name_bg_color = "#b73947" }, { @@ -1162,6 +1162,18 @@ return { name_bg_color = "#fced8a", ver = "1.9.0" }, + { + id = "avg3_216", + name = "건힐트", + name_bg_color = "#caaee2", + ver = "1.13.2" + }, + { + id = "avg3_217", + name = "160호", + name_bg_color = "#fffdf5", + ver = "1.13.2" + }, { id = "avg3_218", name = "미라슈 주민(남)", @@ -1195,19 +1207,19 @@ return { { id = "avg3_223", name = "***", - name_bg_color = "#a5cdc3", + name_bg_color = "#ecd09f", ver = "1.15.0" }, { id = "avg3_224", name = "***", - name_bg_color = "#0ABEC5", + name_bg_color = "#73a4c8", ver = "1.15.0" }, { id = "avg3_225", name = "***", - name_bg_color = "#0ABEC5", + name_bg_color = "#fffcdf", ver = "2.0.0" }, { @@ -1248,9 +1260,9 @@ return { }, { id = "avg3_232", - name = "***", + name = "천궁보험 컴퍼니 대표(남)", name_bg_color = "#0ABEC5", - ver = "2.1.0" + ver = "1.13.2" }, { id = "avg3_233", diff --git a/lua/game/ui/avg/avg_0_stage.lua b/lua/game/ui/avg/avg_0_stage.lua index 58dc1ca65..fcb3c476c 100644 --- a/lua/game/ui/avg/avg_0_stage.lua +++ b/lua/game/ui/avg/avg_0_stage.lua @@ -715,7 +715,7 @@ function Avg_0_Stage:CtrlStage(tbParam) local _sT = type(tb) if _sT == "table" then NovaAPI.DoShakeEffect(shake, tb[1], tb[2], tb[3]) - elseif _sT == "number" and tb == 1 then + elseif _sT == "number" and (tb == 0 or tb == 1) then NovaAPI.StopShakeEffect(shake) end end diff --git a/lua/game/ui/avg/avg_1_bgctrl.lua b/lua/game/ui/avg/avg_1_bgctrl.lua index 3e95cb8e4..23f669c55 100644 --- a/lua/game/ui/avg/avg_1_bgctrl.lua +++ b/lua/game/ui/avg/avg_1_bgctrl.lua @@ -431,7 +431,7 @@ function Avg_1_BgCtrl:CtrlBg(tbParam) local _sT = type(tb) if _sT == "table" then NovaAPI.DoShakeEffect(goIns, tb[1], tb[2], tb[3]) - elseif _sT == "number" and tb == 1 then + elseif _sT == "number" and (tb == 0 or tb == 1) then NovaAPI.StopShakeEffect(goIns) end end diff --git a/lua/game/ui/avg/avg_2_charctrl.lua b/lua/game/ui/avg/avg_2_charctrl.lua index d665311d4..e2b6fe00a 100644 --- a/lua/game/ui/avg/avg_2_charctrl.lua +++ b/lua/game/ui/avg/avg_2_charctrl.lua @@ -727,7 +727,7 @@ function Avg_2_CharCtrl:_SetShake(eftShake, sShakeType, animator) local _sT = type(tb) if _sT == "table" then NovaAPI.DoShakeEffect(eftShake, tb[1], tb[2], tb[3]) - elseif _sT == "number" and tb == 1 then + elseif _sT == "number" and (tb == 0 or tb == 1) then NovaAPI.StopShakeEffect(eftShake) end end diff --git a/lua/game/ui/avg/avgpreset.lua b/lua/game/ui/avg/avgpreset.lua index c015330b3..ea2dc4553 100644 --- a/lua/game/ui/avg/avgpreset.lua +++ b/lua/game/ui/avg/avgpreset.lua @@ -118,9 +118,9 @@ local AvgPreset = { "mirage_creche_inside_daylight", "mirage_creche_inside_night", "mirage_creche_outside_daylight", + "mirage_creche_outside_night", "mirage_eyphkabar_inside_daylight", "mirage_eyphkabar_inside_dusk", - "mirage_street2_daylight", "mirage_street_2_daylight", "mirage_street_daylight", "mirage_street_daylight_tower", @@ -347,6 +347,8 @@ local AvgPreset = { "story_event_11_001", "story_event_11_002", "story_event_11_003", + "story_event_12_001", + "story_event_12_002", "story_main_00_001", "story_main_00_002", "story_main_00_003_FP", @@ -546,8 +548,11 @@ local AvgPreset = { "story_main_08_007_a", "story_main_08_007_b", "story_main_08_007_c", + "story_main_08_007_d", "story_main_08_008", "story_main_08_009", + "story_main_08_010_a_FP", + "story_main_08_010_a_MP", "story_main_08_010_FP", "story_main_08_010_MP", "story_main_08_011", @@ -570,6 +575,8 @@ local AvgPreset = { "story_main_be_06_002", "story_main_be_06_003", "story_main_be_08_001", + "story_mpast_01_010", + "story_mpast_01_010_a", "story_tales_01_001", "story_tales_02_001", "story_tales_03_001", @@ -688,6 +695,7 @@ local AvgPreset = { BgShakeType = { {"none", 0}, {"stop", 1}, + {"still", 2}, { "Xiao", { @@ -2314,6 +2322,7 @@ local AvgPreset = { CharShakeType = { {"none", 0}, {"stop", 1}, + {"still", 2}, { "JuGong", { @@ -5865,7 +5874,26 @@ local AvgPreset = { "fx_avg_close_eye", "" }, - {"style_4", ""}, + { + "fx_avg_wave_lp", + "" + }, + { + "fx_avg_wave_2", + "" + }, + { + "fx_avg_splash_lp", + "" + }, + { + "fx_avg_splash_end", + "" + }, + { + "fx_avg_water_splash", + "" + }, { "--分割线,以下特效含后期效果--", "" diff --git a/lua/game/ui/mainlineex/chapterlinectrl.lua b/lua/game/ui/mainlineex/chapterlinectrl.lua index 154684fda..4848349ab 100644 --- a/lua/game/ui/mainlineex/chapterlinectrl.lua +++ b/lua/game/ui/mainlineex/chapterlinectrl.lua @@ -534,7 +534,6 @@ function ChapterLineCtrl:CheckLineReasonable(grid) local goLeftBorder = grid:Find("goLeftBorder") local uiCamera = GameCameraStackManager.Instance.uiCamera if grid.gameObject.activeInHierarchy == false then - return end if self.tbShortenedLines == nil then self.tbShortenedLines = {} @@ -563,6 +562,10 @@ function ChapterLineCtrl:CheckLineReasonable(grid) local lineWidthScreen = lineRect.sizeDelta.x local newSizeDelta = screenDist if not (math.abs(screenDist - lineWidthScreen) <= 18) then + if 1 > lineRect.pivot.x then + lineRect.pivot = Vector2(1, 0.5) + lineRect.anchoredPosition = Vector2(0, 0) + end if screenDist > lineWidthScreen then lineRect.sizeDelta = Vector2(newSizeDelta, lineRect.sizeDelta.y) elseif screenDist < lineWidthScreen then @@ -1060,8 +1063,9 @@ function ChapterLineCtrl:CacheChapterBranchNode() end function ChapterLineCtrl:IsAllStoryCompleted() for k, v in ipairs(self.tbGridList) do - if self.maxStoryDepth == v.depth and self.curChosenStory == v.grid.name then - local avgId = v.grid.name + local avgId = v.grid.name + local cfg = AvgData:GetStoryCfgData(avgId) + if cfg.IsLast and self.curChosenStory == v.grid.name then local nStoryId = AvgData.CFG_Story[avgId] return AvgData:IsStoryReaded(nStoryId) end diff --git a/lua/game/ui/mainlineex/mainlineexctrl.lua b/lua/game/ui/mainlineex/mainlineexctrl.lua index fbdda84a1..c20b79e56 100644 --- a/lua/game/ui/mainlineex/mainlineexctrl.lua +++ b/lua/game/ui/mainlineex/mainlineexctrl.lua @@ -238,7 +238,11 @@ function MainlineExCtrl:OnEvent_Story_RewardClosed() if self.bAllCompleted then AvgData:SetNewLockChapterIndex(self.curChapter) self._mapNode.got_fullscreen_blur_01:SetActive(true) - self._mapNode.goChapterComplete:SetActive(true) + local wait = function() + coroutine.yield(CS.UnityEngine.WaitForEndOfFrame()) + self._mapNode.goChapterComplete:SetActive(true) + end + cs_coroutine.start(wait) self:AddTimer(1, 2.5, function() if self.fromPanel ~= 0 and self.fromPanel ~= PanelId.StoryChapter then EventManager.Hit(EventId.OpenPanel, PanelId.StoryChapter, self.fromPanel) diff --git a/versions.txt b/versions.txt index 241d5b7f2..14b6e0ac4 100644 --- a/versions.txt +++ b/versions.txt @@ -1,4 +1,4 @@ -EN: 1.13.1.127 -CN: 1.13.1.127 -JP: 1.13.1.131 -KR: 1.13.1.133 +EN: 1.13.2.128 +CN: 1.13.2.128 +JP: 1.13.2.132 +KR: 1.13.2.134